1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; -*-
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "JSDebugger.h"
8 #include "nsThreadUtils.h"
10 #include "jsfriendapi.h"
11 #include "js/Wrapper.h"
12 #include "nsServiceManagerUtils.h"
14 #define JSDEBUGGER_CONTRACTID "@mozilla.org/jsdebugger;1"
16 #define JSDEBUGGER_CID \
18 0x0365cbd5, 0xd46e, 0x4e94, { \
19 0xa3, 0x9f, 0x83, 0xb6, 0x3c, 0xd1, 0xa9, 0x63 \
23 namespace mozilla::jsdebugger
{
25 NS_IMPL_ISUPPORTS(JSDebugger
, IJSDebugger
)
27 JSDebugger::JSDebugger() = default;
29 JSDebugger::~JSDebugger() = default;
32 JSDebugger::AddClass(JS::Handle
<JS::Value
> global
, JSContext
* cx
) {
33 if (!global
.isObject()) {
34 return NS_ERROR_INVALID_ARG
;
37 JS::Rooted
<JSObject
*> obj(cx
, &global
.toObject());
38 obj
= js::UncheckedUnwrap(obj
, /* stopAtWindowProxy = */ false);
40 return NS_ERROR_FAILURE
;
43 if (!JS_IsGlobalObject(obj
)) {
44 return NS_ERROR_INVALID_ARG
;
47 JSAutoRealm
ar(cx
, obj
);
48 if (!JS_DefineDebuggerObject(cx
, obj
)) {
49 return NS_ERROR_FAILURE
;
55 } // namespace mozilla::jsdebugger