Bug 1879969 [wpt PR 44550] - Update wpt metadata, a=testonly
[gecko.git] / image / Decoder.cpp
blob76301d7596b8342dd2a3cd678031750740a4928d
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "Decoder.h"
8 #include "DecodePool.h"
9 #include "IDecodingTask.h"
10 #include "ISurfaceProvider.h"
11 #include "gfxPlatform.h"
12 #include "mozilla/gfx/2D.h"
13 #include "mozilla/gfx/Point.h"
14 #include "mozilla/ProfilerLabels.h"
15 #include "mozilla/Telemetry.h"
16 #include "nsComponentManagerUtils.h"
17 #include "nsProxyRelease.h"
18 #include "nsServiceManagerUtils.h"
20 using mozilla::gfx::IntPoint;
21 using mozilla::gfx::IntRect;
22 using mozilla::gfx::IntSize;
23 using mozilla::gfx::SurfaceFormat;
25 namespace mozilla {
26 namespace image {
28 class MOZ_STACK_CLASS AutoRecordDecoderTelemetry final {
29 public:
30 explicit AutoRecordDecoderTelemetry(Decoder* aDecoder) : mDecoder(aDecoder) {
31 MOZ_ASSERT(mDecoder);
33 // Begin recording telemetry data.
34 mStartTime = TimeStamp::Now();
37 ~AutoRecordDecoderTelemetry() {
38 // Finish telemetry.
39 mDecoder->mDecodeTime += (TimeStamp::Now() - mStartTime);
42 private:
43 Decoder* mDecoder;
44 TimeStamp mStartTime;
47 Decoder::Decoder(RasterImage* aImage)
48 : mInProfile(nullptr),
49 mTransform(nullptr),
50 mImageData(nullptr),
51 mImageDataLength(0),
52 mCMSMode(gfxPlatform::GetCMSMode()),
53 mImage(aImage),
54 mFrameRecycler(nullptr),
55 mProgress(NoProgress),
56 mFrameCount(0),
57 mLoopLength(FrameTimeout::Zero()),
58 mDecoderFlags(DefaultDecoderFlags()),
59 mSurfaceFlags(DefaultSurfaceFlags()),
60 mInitialized(false),
61 mMetadataDecode(false),
62 mHaveExplicitOutputSize(false),
63 mInFrame(false),
64 mFinishedNewFrame(false),
65 mHasFrameToTake(false),
66 mReachedTerminalState(false),
67 mDecodeDone(false),
68 mError(false),
69 mShouldReportError(false),
70 mFinalizeFrames(true) {}
72 Decoder::~Decoder() {
73 MOZ_ASSERT(mProgress == NoProgress || !mImage,
74 "Destroying Decoder without taking all its progress changes");
75 MOZ_ASSERT(mInvalidRect.IsEmpty() || !mImage,
76 "Destroying Decoder without taking all its invalidations");
77 mInitialized = false;
79 if (mInProfile) {
80 // mTransform belongs to us only if mInProfile is non-null
81 if (mTransform) {
82 qcms_transform_release(mTransform);
84 qcms_profile_release(mInProfile);
87 if (mImage && !NS_IsMainThread()) {
88 // Dispatch mImage to main thread to prevent it from being destructed by the
89 // decode thread.
90 SurfaceCache::ReleaseImageOnMainThread(mImage.forget());
94 void Decoder::SetSurfaceFlags(SurfaceFlags aSurfaceFlags) {
95 MOZ_ASSERT(!mInitialized);
96 mSurfaceFlags = aSurfaceFlags;
97 if (mSurfaceFlags & SurfaceFlags::NO_COLORSPACE_CONVERSION) {
98 mCMSMode = CMSMode::Off;
102 qcms_profile* Decoder::GetCMSOutputProfile() const {
103 if (mSurfaceFlags & SurfaceFlags::TO_SRGB_COLORSPACE) {
104 return gfxPlatform::GetCMSsRGBProfile();
106 return gfxPlatform::GetCMSOutputProfile();
109 qcms_transform* Decoder::GetCMSsRGBTransform(SurfaceFormat aFormat) const {
110 if (mSurfaceFlags & SurfaceFlags::TO_SRGB_COLORSPACE) {
111 // We want a transform to convert from sRGB to device space, but we are
112 // already using sRGB as our device space. That means we can skip
113 // color management entirely.
114 return nullptr;
116 if (qcms_profile_is_sRGB(gfxPlatform::GetCMSOutputProfile())) {
117 // Device space is sRGB so we can skip color management as well.
118 return nullptr;
121 switch (aFormat) {
122 case SurfaceFormat::B8G8R8A8:
123 case SurfaceFormat::B8G8R8X8:
124 return gfxPlatform::GetCMSBGRATransform();
125 case SurfaceFormat::R8G8B8A8:
126 case SurfaceFormat::R8G8B8X8:
127 return gfxPlatform::GetCMSRGBATransform();
128 case SurfaceFormat::R8G8B8:
129 return gfxPlatform::GetCMSRGBTransform();
130 default:
131 MOZ_ASSERT_UNREACHABLE("Unsupported surface format!");
132 return nullptr;
137 * Common implementation of the decoder interface.
140 nsresult Decoder::Init() {
141 // No re-initializing
142 MOZ_ASSERT(!mInitialized, "Can't re-initialize a decoder!");
144 // All decoders must have a SourceBufferIterator.
145 MOZ_ASSERT(mIterator);
147 // Metadata decoders must not set an output size.
148 MOZ_ASSERT_IF(mMetadataDecode, !mHaveExplicitOutputSize);
150 // All decoders must be anonymous except for metadata decoders.
151 // XXX(seth): Soon that exception will be removed.
152 MOZ_ASSERT_IF(mImage, IsMetadataDecode());
154 // Implementation-specific initialization.
155 nsresult rv = InitInternal();
157 mInitialized = true;
159 return rv;
162 LexerResult Decoder::Decode(IResumable* aOnResume /* = nullptr */) {
163 MOZ_ASSERT(mInitialized, "Should be initialized here");
164 MOZ_ASSERT(mIterator, "Should have a SourceBufferIterator");
166 // If we're already done, don't attempt to keep decoding.
167 if (GetDecodeDone()) {
168 return LexerResult(HasError() ? TerminalState::FAILURE
169 : TerminalState::SUCCESS);
172 LexerResult lexerResult(TerminalState::FAILURE);
174 AUTO_PROFILER_LABEL_CATEGORY_PAIR_RELEVANT_FOR_JS(GRAPHICS_ImageDecoding);
175 AutoRecordDecoderTelemetry telemetry(this);
177 lexerResult = DoDecode(*mIterator, aOnResume);
180 if (lexerResult.is<Yield>()) {
181 // We either need more data to continue (in which case either @aOnResume or
182 // the caller will reschedule us to run again later), or the decoder is
183 // yielding to allow the caller access to some intermediate output.
184 return lexerResult;
187 // We reached a terminal state; we're now done decoding.
188 MOZ_ASSERT(lexerResult.is<TerminalState>());
189 mReachedTerminalState = true;
191 // If decoding failed, record that fact.
192 if (lexerResult.as<TerminalState>() == TerminalState::FAILURE) {
193 PostError();
196 // Perform final cleanup.
197 CompleteDecode();
199 return LexerResult(HasError() ? TerminalState::FAILURE
200 : TerminalState::SUCCESS);
203 LexerResult Decoder::TerminateFailure() {
204 PostError();
206 // Perform final cleanup if need be.
207 if (!mReachedTerminalState) {
208 mReachedTerminalState = true;
209 CompleteDecode();
212 return LexerResult(TerminalState::FAILURE);
215 bool Decoder::ShouldSyncDecode(size_t aByteLimit) {
216 MOZ_ASSERT(aByteLimit > 0);
217 MOZ_ASSERT(mIterator, "Should have a SourceBufferIterator");
219 return mIterator->RemainingBytesIsNoMoreThan(aByteLimit);
222 void Decoder::CompleteDecode() {
223 // Implementation-specific finalization.
224 nsresult rv = BeforeFinishInternal();
225 if (NS_FAILED(rv)) {
226 PostError();
229 rv = HasError() ? FinishWithErrorInternal() : FinishInternal();
230 if (NS_FAILED(rv)) {
231 PostError();
234 if (IsMetadataDecode()) {
235 // If this was a metadata decode and we never got a size, the decode failed.
236 if (!HasSize()) {
237 PostError();
239 return;
242 // If the implementation left us mid-frame, finish that up. Note that it may
243 // have left us transparent.
244 if (mInFrame) {
245 PostHasTransparency();
246 PostFrameStop();
249 // If PostDecodeDone() has not been called, we may need to send teardown
250 // notifications if it is unrecoverable.
251 if (mDecodeDone) {
252 MOZ_ASSERT(HasError() || mCurrentFrame, "Should have an error or a frame");
253 } else {
254 // We should always report an error to the console in this case.
255 mShouldReportError = true;
257 if (GetCompleteFrameCount() > 0) {
258 // We're usable if we have at least one complete frame, so do exactly
259 // what we should have when the decoder completed.
260 PostHasTransparency();
261 PostDecodeDone();
262 } else {
263 // We're not usable. Record some final progress indicating the error.
264 mProgress |= FLAG_DECODE_COMPLETE | FLAG_HAS_ERROR;
269 void Decoder::SetOutputSize(const OrientedIntSize& aSize) {
270 mOutputSize = Some(aSize);
271 mHaveExplicitOutputSize = true;
274 Maybe<OrientedIntSize> Decoder::ExplicitOutputSize() const {
275 MOZ_ASSERT_IF(mHaveExplicitOutputSize, mOutputSize);
276 return mHaveExplicitOutputSize ? mOutputSize : Nothing();
279 Maybe<uint32_t> Decoder::TakeCompleteFrameCount() {
280 const bool finishedNewFrame = mFinishedNewFrame;
281 mFinishedNewFrame = false;
282 return finishedNewFrame ? Some(GetCompleteFrameCount()) : Nothing();
285 DecoderFinalStatus Decoder::FinalStatus() const {
286 return DecoderFinalStatus(IsMetadataDecode(), GetDecodeDone(), HasError(),
287 ShouldReportError());
290 DecoderTelemetry Decoder::Telemetry() const {
291 MOZ_ASSERT(mIterator);
292 return DecoderTelemetry(SpeedHistogram(),
293 mIterator ? mIterator->ByteCount() : 0,
294 mIterator ? mIterator->ChunkCount() : 0, mDecodeTime);
297 nsresult Decoder::AllocateFrame(const gfx::IntSize& aOutputSize,
298 gfx::SurfaceFormat aFormat,
299 const Maybe<AnimationParams>& aAnimParams) {
300 mCurrentFrame = AllocateFrameInternal(aOutputSize, aFormat, aAnimParams,
301 std::move(mCurrentFrame));
303 if (mCurrentFrame) {
304 mHasFrameToTake = true;
306 // Gather the raw pointers the decoders will use.
307 mCurrentFrame->GetImageData(&mImageData, &mImageDataLength);
309 // We should now be on |aFrameNum|. (Note that we're comparing the frame
310 // number, which is zero-based, with the frame count, which is one-based.)
311 MOZ_ASSERT_IF(aAnimParams, aAnimParams->mFrameNum + 1 == mFrameCount);
313 // If we're past the first frame, PostIsAnimated() should've been called.
314 MOZ_ASSERT_IF(mFrameCount > 1, HasAnimation());
316 // Update our state to reflect the new frame.
317 MOZ_ASSERT(!mInFrame, "Starting new frame but not done with old one!");
318 mInFrame = true;
321 return mCurrentFrame ? NS_OK : NS_ERROR_FAILURE;
324 RawAccessFrameRef Decoder::AllocateFrameInternal(
325 const gfx::IntSize& aOutputSize, SurfaceFormat aFormat,
326 const Maybe<AnimationParams>& aAnimParams,
327 RawAccessFrameRef&& aPreviousFrame) {
328 if (HasError()) {
329 return RawAccessFrameRef();
332 uint32_t frameNum = aAnimParams ? aAnimParams->mFrameNum : 0;
333 if (frameNum != mFrameCount) {
334 MOZ_ASSERT_UNREACHABLE("Allocating frames out of order");
335 return RawAccessFrameRef();
338 if (aOutputSize.width <= 0 || aOutputSize.height <= 0) {
339 NS_WARNING("Trying to add frame with zero or negative size");
340 return RawAccessFrameRef();
343 if (frameNum > 0) {
344 if (aPreviousFrame->GetDisposalMethod() !=
345 DisposalMethod::RESTORE_PREVIOUS) {
346 // If the new restore frame is the direct previous frame, then we know
347 // the dirty rect is composed only of the current frame's blend rect and
348 // the restore frame's clear rect (if applicable) which are handled in
349 // filters.
350 mRestoreFrame = std::move(aPreviousFrame);
351 mRestoreDirtyRect.SetBox(0, 0, 0, 0);
352 } else {
353 // We only need the previous frame's dirty rect, because while there may
354 // have been several frames between us and mRestoreFrame, the only areas
355 // that changed are the restore frame's clear rect, the current frame
356 // blending rect, and the previous frame's blending rect. All else is
357 // forgotten due to us restoring the same frame again.
358 mRestoreDirtyRect = aPreviousFrame->GetBoundedBlendRect();
362 RawAccessFrameRef ref;
364 // If we have a frame recycler, it must be for an animated image producing
365 // full frames. If the higher layers are discarding frames because of the
366 // memory footprint, then the recycler will allow us to reuse the buffers.
367 // Each frame should be the same size and have mostly the same properties.
368 if (mFrameRecycler) {
369 MOZ_ASSERT(aAnimParams);
371 ref = mFrameRecycler->RecycleFrame(mRecycleRect);
372 if (ref) {
373 // If the recycled frame is actually the current restore frame, we cannot
374 // use it. If the next restore frame is the new frame we are creating, in
375 // theory we could reuse it, but we would need to store the restore frame
376 // animation parameters elsewhere. For now we just drop it.
377 bool blocked = ref.get() == mRestoreFrame.get();
378 if (!blocked) {
379 blocked = NS_FAILED(ref->InitForDecoderRecycle(aAnimParams.ref()));
382 if (blocked) {
383 ref.reset();
388 // Either the recycler had nothing to give us, or we don't have a recycler.
389 // Produce a new frame to store the data.
390 if (!ref) {
391 // There is no underlying data to reuse, so reset the recycle rect to be
392 // the full frame, to ensure the restore frame is fully copied.
393 mRecycleRect = IntRect(IntPoint(0, 0), aOutputSize);
395 bool nonPremult = bool(mSurfaceFlags & SurfaceFlags::NO_PREMULTIPLY_ALPHA);
396 auto frame = MakeNotNull<RefPtr<imgFrame>>();
397 if (NS_FAILED(frame->InitForDecoder(aOutputSize, aFormat, nonPremult,
398 aAnimParams, bool(mFrameRecycler)))) {
399 NS_WARNING("imgFrame::Init should succeed");
400 return RawAccessFrameRef();
403 ref = frame->RawAccessRef();
404 if (!ref) {
405 frame->Abort();
406 return RawAccessFrameRef();
410 mFrameCount++;
412 return ref;
416 * Hook stubs. Override these as necessary in decoder implementations.
419 nsresult Decoder::InitInternal() { return NS_OK; }
420 nsresult Decoder::BeforeFinishInternal() { return NS_OK; }
421 nsresult Decoder::FinishInternal() { return NS_OK; }
423 nsresult Decoder::FinishWithErrorInternal() {
424 MOZ_ASSERT(!mInFrame);
425 return NS_OK;
429 * Progress Notifications
432 void Decoder::PostSize(int32_t aWidth, int32_t aHeight,
433 Orientation aOrientation, Resolution aResolution) {
434 // Validate.
435 MOZ_ASSERT(aWidth >= 0, "Width can't be negative!");
436 MOZ_ASSERT(aHeight >= 0, "Height can't be negative!");
438 // Set our intrinsic size.
439 mImageMetadata.SetSize(aWidth, aHeight, aOrientation, aResolution);
441 // Verify it is the expected size, if given. Note that this is only used by
442 // the ICO decoder for embedded image types, so only its subdecoders are
443 // required to handle failures in PostSize.
444 if (!IsExpectedSize()) {
445 PostError();
446 return;
449 // Set our output size if it's not already set.
450 if (!mOutputSize) {
451 mOutputSize = Some(mImageMetadata.GetSize());
454 MOZ_ASSERT(mOutputSize->width <= mImageMetadata.GetSize().width &&
455 mOutputSize->height <= mImageMetadata.GetSize().height,
456 "Output size will result in upscaling");
458 // Record this notification.
459 mProgress |= FLAG_SIZE_AVAILABLE;
462 void Decoder::PostHasTransparency() { mProgress |= FLAG_HAS_TRANSPARENCY; }
464 void Decoder::PostIsAnimated(FrameTimeout aFirstFrameTimeout) {
465 mProgress |= FLAG_IS_ANIMATED;
466 mImageMetadata.SetHasAnimation();
467 mImageMetadata.SetFirstFrameTimeout(aFirstFrameTimeout);
470 void Decoder::PostFrameStop(Opacity aFrameOpacity) {
471 // We should be mid-frame
472 MOZ_ASSERT(!IsMetadataDecode(), "Stopping frame during metadata decode");
473 MOZ_ASSERT(mInFrame, "Stopping frame when we didn't start one");
474 MOZ_ASSERT(mCurrentFrame, "Stopping frame when we don't have one");
476 // Update our state.
477 mInFrame = false;
478 mFinishedNewFrame = true;
480 mCurrentFrame->Finish(
481 aFrameOpacity, mFinalizeFrames,
482 /* aOrientationSwapsWidthAndHeight = */ mImageMetadata.HasOrientation() &&
483 mImageMetadata.GetOrientation().SwapsWidthAndHeight());
485 mProgress |= FLAG_FRAME_COMPLETE;
487 mLoopLength += mCurrentFrame->GetTimeout();
489 if (mFrameCount == 1) {
490 // If we're not sending partial invalidations, then we send an invalidation
491 // here when the first frame is complete.
492 if (!ShouldSendPartialInvalidations()) {
493 mInvalidRect.UnionRect(mInvalidRect,
494 OrientedIntRect(OrientedIntPoint(), Size()));
497 // If we dispose of the first frame by clearing it, then the first frame's
498 // refresh area is all of itself. RESTORE_PREVIOUS is invalid (assumed to
499 // be DISPOSE_CLEAR).
500 switch (mCurrentFrame->GetDisposalMethod()) {
501 default:
502 MOZ_FALLTHROUGH_ASSERT("Unexpected DisposalMethod");
503 case DisposalMethod::CLEAR:
504 case DisposalMethod::CLEAR_ALL:
505 case DisposalMethod::RESTORE_PREVIOUS:
506 mFirstFrameRefreshArea = IntRect(IntPoint(), Size().ToUnknownSize());
507 break;
508 case DisposalMethod::KEEP:
509 case DisposalMethod::NOT_SPECIFIED:
510 break;
512 } else {
513 // Some GIFs are huge but only have a small area that they animate. We only
514 // need to refresh that small area when frame 0 comes around again.
515 mFirstFrameRefreshArea.UnionRect(mFirstFrameRefreshArea,
516 mCurrentFrame->GetBoundedBlendRect());
520 void Decoder::PostInvalidation(const OrientedIntRect& aRect,
521 const Maybe<OrientedIntRect>& aRectAtOutputSize
522 /* = Nothing() */) {
523 // We should be mid-frame
524 MOZ_ASSERT(mInFrame, "Can't invalidate when not mid-frame!");
525 MOZ_ASSERT(mCurrentFrame, "Can't invalidate when not mid-frame!");
527 // Record this invalidation, unless we're not sending partial invalidations
528 // or we're past the first frame.
529 if (ShouldSendPartialInvalidations() && mFrameCount == 1) {
530 mInvalidRect.UnionRect(mInvalidRect, aRect);
531 mCurrentFrame->ImageUpdated(
532 aRectAtOutputSize.valueOr(aRect).ToUnknownRect());
536 void Decoder::PostDecodeDone(int32_t aLoopCount /* = 0 */) {
537 MOZ_ASSERT(!IsMetadataDecode(), "Done with decoding in metadata decode");
538 MOZ_ASSERT(!mInFrame, "Can't be done decoding if we're mid-frame!");
539 MOZ_ASSERT(!mDecodeDone, "Decode already done!");
540 mDecodeDone = true;
542 mImageMetadata.SetLoopCount(aLoopCount);
544 // Some metadata that we track should take into account every frame in the
545 // image. If this is a first-frame-only decode, our accumulated loop length
546 // and first frame refresh area only includes the first frame, so it's not
547 // correct and we don't record it.
548 if (!IsFirstFrameDecode()) {
549 mImageMetadata.SetLoopLength(mLoopLength);
550 mImageMetadata.SetFirstFrameRefreshArea(mFirstFrameRefreshArea);
553 mProgress |= FLAG_DECODE_COMPLETE;
556 void Decoder::PostError() {
557 mError = true;
559 if (mInFrame) {
560 MOZ_ASSERT(mCurrentFrame);
561 MOZ_ASSERT(mFrameCount > 0);
562 mCurrentFrame->Abort();
563 mInFrame = false;
564 --mFrameCount;
565 mHasFrameToTake = false;
569 } // namespace image
570 } // namespace mozilla