1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 * SurfaceCache is a service for caching temporary surfaces and decoded image
11 #ifndef mozilla_image_SurfaceCache_h
12 #define mozilla_image_SurfaceCache_h
14 #include "mozilla/Maybe.h" // for Maybe
15 #include "mozilla/NotNull.h"
16 #include "mozilla/MemoryReporting.h" // for MallocSizeOf
17 #include "mozilla/HashFunctions.h" // for HashGeneric and AddToHash
18 #include "gfx2DGlue.h"
19 #include "gfxPoint.h" // for gfxSize
20 #include "nsCOMPtr.h" // for already_AddRefed
21 #include "mozilla/gfx/Point.h" // for mozilla::gfx::IntSize
22 #include "mozilla/gfx/2D.h" // for SourceSurface
23 #include "PlaybackType.h"
24 #include "SurfaceFlags.h"
25 #include "SVGImageContext.h" // for SVGImageContext
31 class ISurfaceProvider
;
33 class SurfaceCacheImpl
;
34 struct SurfaceMemoryCounter
;
37 * ImageKey contains the information we need to look up all SurfaceCache entries
38 * for a particular image.
40 typedef Image
* ImageKey
;
43 * SurfaceKey contains the information we need to look up a specific
44 * SurfaceCache entry. Together with an ImageKey, this uniquely identifies the
47 * Callers should construct a SurfaceKey using the appropriate helper function
48 * for their image type - either RasterSurfaceKey or VectorSurfaceKey.
51 typedef gfx::IntSize IntSize
;
54 bool operator==(const SurfaceKey
& aOther
) const {
55 return aOther
.mSize
== mSize
&& aOther
.mSVGContext
== mSVGContext
&&
56 aOther
.mPlayback
== mPlayback
&& aOther
.mFlags
== mFlags
;
59 PLDHashNumber
Hash() const {
60 PLDHashNumber hash
= HashGeneric(mSize
.width
, mSize
.height
);
61 hash
= AddToHash(hash
, mSVGContext
.map(HashSIC
).valueOr(0));
62 hash
= AddToHash(hash
, uint8_t(mPlayback
), uint32_t(mFlags
));
66 SurfaceKey
CloneWithSize(const IntSize
& aSize
) const {
67 return SurfaceKey(aSize
, mSVGContext
, mPlayback
, mFlags
);
70 const IntSize
& Size() const { return mSize
; }
71 const Maybe
<SVGImageContext
>& SVGContext() const { return mSVGContext
; }
72 PlaybackType
Playback() const { return mPlayback
; }
73 SurfaceFlags
Flags() const { return mFlags
; }
76 SurfaceKey(const IntSize
& aSize
, const Maybe
<SVGImageContext
>& aSVGContext
,
77 PlaybackType aPlayback
, SurfaceFlags aFlags
)
79 mSVGContext(aSVGContext
),
83 static PLDHashNumber
HashSIC(const SVGImageContext
& aSIC
) {
87 friend SurfaceKey
RasterSurfaceKey(const IntSize
&, SurfaceFlags
,
89 friend SurfaceKey
VectorSurfaceKey(const IntSize
&,
90 const Maybe
<SVGImageContext
>&);
93 Maybe
<SVGImageContext
> mSVGContext
;
94 PlaybackType mPlayback
;
98 inline SurfaceKey
RasterSurfaceKey(const gfx::IntSize
& aSize
,
100 PlaybackType aPlayback
) {
101 return SurfaceKey(aSize
, Nothing(), aPlayback
, aFlags
);
104 inline SurfaceKey
VectorSurfaceKey(const gfx::IntSize
& aSize
,
105 const Maybe
<SVGImageContext
>& aSVGContext
) {
106 // We don't care about aFlags for VectorImage because none of the flags we
107 // have right now influence VectorImage's rendering. If we add a new flag that
108 // *does* affect how a VectorImage renders, we'll have to change this.
109 // Similarly, we don't accept a PlaybackType parameter because we don't
110 // currently cache frames of animated SVG images.
111 return SurfaceKey(aSize
, aSVGContext
, PlaybackType::eStatic
,
112 DefaultSurfaceFlags());
116 * AvailabilityState is used to track whether an ISurfaceProvider has a surface
117 * available or is just a placeholder.
119 * To ensure that availability changes are atomic (and especially that internal
120 * SurfaceCache code doesn't have to deal with asynchronous availability
121 * changes), an ISurfaceProvider which starts as a placeholder can only reveal
122 * the fact that it now has a surface available via a call to
123 * SurfaceCache::SurfaceAvailable().
125 * It also tracks whether or not there are "explicit" users of this surface
126 * which will not accept substitutes. This is used by SurfaceCache when pruning
127 * unnecessary surfaces from the cache.
129 class AvailabilityState
{
131 static AvailabilityState
StartAvailable() { return AvailabilityState(true); }
132 static AvailabilityState
StartAsPlaceholder() {
133 return AvailabilityState(false);
136 bool IsAvailable() const { return mIsAvailable
; }
137 bool IsPlaceholder() const { return !mIsAvailable
; }
138 bool CannotSubstitute() const { return mCannotSubstitute
; }
140 void SetCannotSubstitute() { mCannotSubstitute
= true; }
143 friend class SurfaceCacheImpl
;
145 explicit AvailabilityState(bool aIsAvailable
)
146 : mIsAvailable(aIsAvailable
), mCannotSubstitute(false) {}
148 void SetAvailable() { mIsAvailable
= true; }
150 bool mIsAvailable
: 1;
151 bool mCannotSubstitute
: 1;
154 enum class InsertOutcome
: uint8_t {
155 SUCCESS
, // Success (but see Insert documentation).
156 FAILURE
, // Couldn't insert (e.g., for capacity reasons).
157 FAILURE_ALREADY_PRESENT
// A surface with the same key is already present.
161 * SurfaceCache is an ImageLib-global service that allows caching of decoded
162 * image surfaces, temporary surfaces (e.g. for caching rotated or clipped
163 * versions of images), or dynamically generated surfaces (e.g. for animations).
164 * SurfaceCache entries normally expire from the cache automatically if they go
165 * too long without being accessed.
167 * Because SurfaceCache must support both normal surfaces and dynamically
168 * generated surfaces, it does not actually hold surfaces directly. Instead, it
169 * holds ISurfaceProvider objects which can provide access to a surface when
170 * requested; SurfaceCache doesn't care about the details of how this is
173 * Sometime it's useful to temporarily prevent entries from expiring from the
174 * cache. This is most often because losing the data could harm the user
175 * experience (for example, we often don't want to allow surfaces that are
176 * currently visible to expire) or because it's not possible to rematerialize
177 * the surface. SurfaceCache supports this through the use of image locking; see
178 * the comments for Insert() and LockImage() for more details.
180 * Any image which stores surfaces in the SurfaceCache *must* ensure that it
181 * calls RemoveImage() before it is destroyed. See the comments for
182 * RemoveImage() for more details.
184 struct SurfaceCache
{
185 typedef gfx::IntSize IntSize
;
188 * Initialize static data. Called during imagelib module initialization.
190 static void Initialize();
193 * Release static data. Called during imagelib module shutdown.
195 static void Shutdown();
198 * Looks up the requested cache entry and returns a drawable reference to its
199 * associated surface.
201 * If the image associated with the cache entry is locked, then the entry will
202 * be locked before it is returned.
204 * If a matching ISurfaceProvider was found in the cache, but SurfaceCache
205 * couldn't obtain a surface from it (e.g. because it had stored its surface
206 * in a volatile buffer which was discarded by the OS) then it is
207 * automatically removed from the cache and an empty LookupResult is returned.
208 * Note that this will never happen to ISurfaceProviders associated with a
209 * locked image; SurfaceCache tells such ISurfaceProviders to keep a strong
210 * references to their data internally.
212 * @param aImageKey Key data identifying which image the cache entry
214 * @param aSurfaceKey Key data which uniquely identifies the requested
216 * @return a LookupResult which will contain a DrawableSurface
217 * if the cache entry was found.
219 static LookupResult
Lookup(const ImageKey aImageKey
,
220 const SurfaceKey
& aSurfaceKey
, bool aMarkUsed
);
223 * Looks up the best matching cache entry and returns a drawable reference to
224 * its associated surface.
226 * The result may vary from the requested cache entry only in terms of size.
228 * @param aImageKey Key data identifying which image the cache entry
230 * @param aSurfaceKey Key data which uniquely identifies the requested
232 * @return a LookupResult which will contain a DrawableSurface
233 * if a cache entry similar to the one the caller
234 * requested could be found. Callers can use
235 * LookupResult::IsExactMatch() to check whether the
236 * returned surface exactly matches @aSurfaceKey.
238 static LookupResult
LookupBestMatch(const ImageKey aImageKey
,
239 const SurfaceKey
& aSurfaceKey
,
243 * Insert an ISurfaceProvider into the cache. If an entry with the same
244 * ImageKey and SurfaceKey is already in the cache, Insert returns
245 * FAILURE_ALREADY_PRESENT. If a matching placeholder is already present, it
248 * Cache entries will never expire as long as they remain locked, but if they
249 * become unlocked, they can expire either because the SurfaceCache runs out
250 * of capacity or because they've gone too long without being used. When it
251 * is first inserted, a cache entry is locked if its associated image is
252 * locked. When that image is later unlocked, the cache entry becomes
253 * unlocked too. To become locked again at that point, two things must happen:
254 * the image must become locked again (via LockImage()), and the cache entry
255 * must be touched again (via one of the Lookup() functions).
257 * All of this means that a very particular procedure has to be followed for
258 * cache entries which cannot be rematerialized. First, they must be inserted
259 * *after* the image is locked with LockImage(); if you use the other order,
260 * the cache entry might expire before LockImage() gets called or before the
261 * entry is touched again by Lookup(). Second, the image they are associated
262 * with must never be unlocked.
264 * If a cache entry cannot be rematerialized, it may be important to know
265 * whether it was inserted into the cache successfully. Insert() returns
266 * FAILURE if it failed to insert the cache entry, which could happen because
267 * of capacity reasons, or because it was already freed by the OS. If the
268 * cache entry isn't associated with a locked image, checking for SUCCESS or
269 * FAILURE is useless: the entry might expire immediately after being
270 * inserted, even though Insert() returned SUCCESS. Thus, many callers do not
271 * need to check the result of Insert() at all.
273 * @param aProvider The new cache entry to insert into the cache.
274 * @return SUCCESS if the cache entry was inserted successfully. (But see
275 * above for more information about when you should check this.)
276 * FAILURE if the cache entry could not be inserted, e.g. for capacity
277 * reasons. (But see above for more information about when you
278 * should check this.)
279 * FAILURE_ALREADY_PRESENT if an entry with the same ImageKey and
280 * SurfaceKey already exists in the cache.
282 static InsertOutcome
Insert(NotNull
<ISurfaceProvider
*> aProvider
);
285 * Mark the cache entry @aProvider as having an available surface. This turns
286 * a placeholder cache entry into a normal cache entry. The cache entry
287 * becomes locked if the associated image is locked; otherwise, it starts in
288 * the unlocked state.
290 * If the cache entry containing @aProvider has already been evicted from the
291 * surface cache, this function has no effect.
293 * It's illegal to call this function if @aProvider is not a placeholder; by
294 * definition, non-placeholder ISurfaceProviders should have a surface
297 * @param aProvider The cache entry that now has a surface available.
299 static void SurfaceAvailable(NotNull
<ISurfaceProvider
*> aProvider
);
302 * Checks if a surface of a given size could possibly be stored in the cache.
303 * If CanHold() returns false, Insert() will always fail to insert the
304 * surface, but the inverse is not true: Insert() may take more information
305 * into account than just image size when deciding whether to cache the
306 * surface, so Insert() may still fail even if CanHold() returns true.
308 * Use CanHold() to avoid the need to create a temporary surface when we know
309 * for sure the cache can't hold it.
311 * @param aSize The dimensions of a surface in pixels.
312 * @param aBytesPerPixel How many bytes each pixel of the surface requires.
313 * Defaults to 4, which is appropriate for RGBA or RGBX
316 * @return false if the surface cache can't hold a surface of that size.
318 static bool CanHold(const IntSize
& aSize
, uint32_t aBytesPerPixel
= 4);
319 static bool CanHold(size_t aSize
);
322 * Locks an image. Any of the image's cache entries which are either inserted
323 * or accessed while the image is locked will not expire.
325 * Locking an image does not automatically lock that image's existing cache
326 * entries. A call to LockImage() guarantees that entries which are inserted
327 * afterward will not expire before the next call to UnlockImage() or
328 * UnlockSurfaces() for that image. Cache entries that are accessed via
329 * Lookup() or LookupBestMatch() after a LockImage() call will also not expire
330 * until the next UnlockImage() or UnlockSurfaces() call for that image. Any
331 * other cache entries owned by the image may expire at any time.
333 * All of an image's cache entries are removed by RemoveImage(), whether the
334 * image is locked or not.
336 * It's safe to call LockImage() on an image that's already locked; this has
339 * You must always unlock any image you lock. You may do this explicitly by
340 * calling UnlockImage(), or implicitly by calling RemoveImage(). Since you're
341 * required to call RemoveImage() when you destroy an image, this doesn't
342 * impose any additional requirements, but it's preferable to call
343 * UnlockImage() earlier if it's possible.
345 * @param aImageKey The image to lock.
347 static void LockImage(const ImageKey aImageKey
);
350 * Unlocks an image, allowing any of its cache entries to expire at any time.
352 * It's OK to call UnlockImage() on an image that's already unlocked; this has
355 * @param aImageKey The image to unlock.
357 static void UnlockImage(const ImageKey aImageKey
);
360 * Unlocks the existing cache entries of an image, allowing them to expire at
363 * This does not unlock the image itself, so accessing the cache entries via
364 * Lookup() or LookupBestMatch() will lock them again, and prevent them from
367 * This is intended to be used in situations where it's no longer clear that
368 * all of the cache entries owned by an image are needed. Calling
369 * UnlockSurfaces() and then taking some action that will cause Lookup() to
370 * touch any cache entries that are still useful will permit the remaining
371 * entries to expire from the cache.
373 * If the image is unlocked, this has no effect.
375 * @param aImageKey The image which should have its existing cache entries
378 static void UnlockEntries(const ImageKey aImageKey
);
381 * Removes all cache entries (including placeholders) associated with the
382 * given image from the cache. If the image is locked, it is automatically
385 * This MUST be called, at a minimum, when an Image which could be storing
386 * entries in the surface cache is destroyed. If another image were allocated
387 * at the same address it could result in subtle, difficult-to-reproduce bugs.
389 * @param aImageKey The image which should be removed from the cache.
391 static void RemoveImage(const ImageKey aImageKey
);
394 * Attempts to remove cache entries (including placeholders) associated with
395 * the given image from the cache, assuming there is an equivalent entry that
396 * it is able substitute that entry with. Note that this only applies if the
397 * image is in factor of 2 mode. If it is not, this operation does nothing.
399 * @param aImageKey The image whose cache which should be pruned.
401 static void PruneImage(const ImageKey aImageKey
);
404 * Evicts all evictable entries from the cache.
406 * All entries are evictable except for entries associated with locked images.
407 * Non-evictable entries can only be removed by RemoveImage().
409 static void DiscardAll();
412 * Collects an accounting of the surfaces contained in the SurfaceCache for
413 * the given image, along with their size and various other metadata.
415 * This is intended for use with memory reporting.
417 * @param aImageKey The image to report memory usage for.
418 * @param aCounters An array into which the report for each surface will
420 * @param aMallocSizeOf A fallback malloc memory reporting function.
422 static void CollectSizeOfSurfaces(const ImageKey aImageKey
,
423 nsTArray
<SurfaceMemoryCounter
>& aCounters
,
424 MallocSizeOf aMallocSizeOf
);
427 * @return maximum capacity of the SurfaceCache in bytes. This is only exposed
428 * for use by tests; normal code should use CanHold() instead.
430 static size_t MaximumCapacity();
433 * @return true if the given size is valid.
435 static bool IsLegalSize(const IntSize
& aSize
);
438 * @return clamped size for the given vector image size to rasterize at.
440 static IntSize
ClampVectorSize(const IntSize
& aSize
);
443 * @return clamped size for the given image and size to rasterize at.
445 static IntSize
ClampSize(const ImageKey aImageKey
, const IntSize
& aSize
);
448 virtual ~SurfaceCache() = 0; // Forbid instantiation.
452 } // namespace mozilla
454 #endif // mozilla_image_SurfaceCache_h