1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 // Must #include ImageLogging.h before any IPDL-generated files or other files
7 // that #include prlog.h
8 #include "RasterImage.h"
15 #include "DecodePool.h"
17 #include "FrameAnimator.h"
18 #include "GeckoProfiler.h"
19 #include "IDecodingTask.h"
20 #include "ImageLogging.h"
21 #include "ImageRegion.h"
23 #include "LookupResult.h"
24 #include "OrientedImage.h"
25 #include "SourceBuffer.h"
26 #include "SurfaceCache.h"
27 #include "gfx2DGlue.h"
28 #include "gfxContext.h"
29 #include "gfxPlatform.h"
30 #include "mozilla/ClearOnShutdown.h"
31 #include "mozilla/DebugOnly.h"
32 #include "mozilla/Likely.h"
33 #include "mozilla/MemoryReporting.h"
34 #include "mozilla/RefPtr.h"
35 #include "mozilla/SizeOfState.h"
36 #include "mozilla/StaticPrefs_image.h"
37 #include "mozilla/Telemetry.h"
38 #include "mozilla/TimeStamp.h"
39 #include "mozilla/Tuple.h"
40 #include "mozilla/gfx/2D.h"
41 #include "mozilla/gfx/Scale.h"
42 #include "nsComponentManagerUtils.h"
44 #include "nsIConsoleService.h"
45 #include "nsIInputStream.h"
46 #include "nsIScriptError.h"
47 #include "nsISupportsPrimitives.h"
49 #include "nsPresContext.h"
50 #include "nsProperties.h"
57 using namespace layers
;
65 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
)
67 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
, imgIContainerDebug
)
70 //******************************************************************************
71 RasterImage::RasterImage(nsIURI
* aURI
/* = nullptr */)
72 : ImageResource(aURI
), // invoke superclass's constructor
75 mDecoderType(DecoderType::UNKNOWN
),
80 mSourceBuffer(MakeNotNull
<SourceBuffer
*>()) {
81 StoreHandledOrientation(StaticPrefs::image_honor_orientation_metadata());
84 //******************************************************************************
85 RasterImage::~RasterImage() {
86 // Make sure our SourceBuffer is marked as complete. This will ensure that any
87 // outstanding decoders terminate.
88 if (!mSourceBuffer
->IsComplete()) {
89 mSourceBuffer
->Complete(NS_ERROR_ABORT
);
92 // Release all frames from the surface cache.
93 SurfaceCache::RemoveImage(ImageKey(this));
96 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_COUNT
, mDecodeCount
);
99 nsresult
RasterImage::Init(const char* aMimeType
, uint32_t aFlags
) {
100 // We don't support re-initialization
102 return NS_ERROR_ILLEGAL_VALUE
;
105 // Not sure an error can happen before init, but be safe
107 return NS_ERROR_FAILURE
;
110 // We want to avoid redecodes for transient images.
111 MOZ_ASSERT_IF(aFlags
& INIT_FLAG_TRANSIENT
,
112 !(aFlags
& INIT_FLAG_DISCARDABLE
));
114 // Store initialization data
115 StoreDiscardable(!!(aFlags
& INIT_FLAG_DISCARDABLE
));
116 StoreWantFullDecode(!!(aFlags
& INIT_FLAG_DECODE_IMMEDIATELY
));
117 StoreTransient(!!(aFlags
& INIT_FLAG_TRANSIENT
));
118 StoreSyncLoad(!!(aFlags
& INIT_FLAG_SYNC_LOAD
));
120 // Use the MIME type to select a decoder type, and make sure there *is* a
121 // decoder for this MIME type.
122 NS_ENSURE_ARG_POINTER(aMimeType
);
123 mDecoderType
= DecoderFactory::GetDecoderType(aMimeType
);
124 if (mDecoderType
== DecoderType::UNKNOWN
) {
125 return NS_ERROR_FAILURE
;
128 // Lock this image's surfaces in the SurfaceCache if we're not discardable.
129 if (!LoadDiscardable()) {
131 SurfaceCache::LockImage(ImageKey(this));
134 // Mark us as initialized
140 //******************************************************************************
142 RasterImage::RequestRefresh(const TimeStamp
& aTime
) {
143 if (HadRecentRefresh(aTime
)) {
154 if (mAnimationState
) {
155 MOZ_ASSERT(mFrameAnimator
);
156 res
= mFrameAnimator
->RequestRefresh(*mAnimationState
, aTime
);
160 if (res
.mFrameAdvanced
) {
165 // Notify listeners that our frame has actually changed, but do this only
166 // once for all frames that we've now passed (if AdvanceFrame() was called
168 if (!res
.mDirtyRect
.IsEmpty() || res
.mFrameAdvanced
) {
169 auto dirtyRect
= UnorientedIntRect::FromUnknownRect(res
.mDirtyRect
);
170 NotifyProgress(NoProgress
, dirtyRect
);
173 if (res
.mAnimationFinished
) {
174 StoreAnimationFinished(true);
179 //******************************************************************************
181 RasterImage::GetWidth(int32_t* aWidth
) {
182 NS_ENSURE_ARG_POINTER(aWidth
);
186 return NS_ERROR_FAILURE
;
189 *aWidth
= mSize
.width
;
193 //******************************************************************************
195 RasterImage::GetHeight(int32_t* aHeight
) {
196 NS_ENSURE_ARG_POINTER(aHeight
);
200 return NS_ERROR_FAILURE
;
203 *aHeight
= mSize
.height
;
207 //******************************************************************************
208 nsresult
RasterImage::GetNativeSizes(nsTArray
<IntSize
>& aNativeSizes
) const {
210 return NS_ERROR_FAILURE
;
213 aNativeSizes
.Clear();
215 if (mNativeSizes
.IsEmpty()) {
216 aNativeSizes
.AppendElement(mSize
.ToUnknownSize());
218 for (const auto& size
: mNativeSizes
) {
219 aNativeSizes
.AppendElement(size
.ToUnknownSize());
226 //******************************************************************************
227 size_t RasterImage::GetNativeSizesLength() const {
228 if (mError
|| !LoadHasSize()) {
232 if (mNativeSizes
.IsEmpty()) {
236 return mNativeSizes
.Length();
239 //******************************************************************************
241 RasterImage::GetIntrinsicSize(nsSize
* aSize
) {
243 return NS_ERROR_FAILURE
;
246 *aSize
= nsSize(nsPresContext::CSSPixelsToAppUnits(mSize
.width
),
247 nsPresContext::CSSPixelsToAppUnits(mSize
.height
));
251 //******************************************************************************
252 Maybe
<AspectRatio
> RasterImage::GetIntrinsicRatio() {
257 return Some(AspectRatio::FromSize(mSize
.width
, mSize
.height
));
260 NS_IMETHODIMP_(Orientation
)
261 RasterImage::GetOrientation() { return mOrientation
; }
264 RasterImage::HandledOrientation() { return LoadHandledOrientation(); }
266 //******************************************************************************
268 RasterImage::GetType(uint16_t* aType
) {
269 NS_ENSURE_ARG_POINTER(aType
);
271 *aType
= imgIContainer::TYPE_RASTER
;
276 RasterImage::GetProducerId(uint32_t* aId
) {
277 NS_ENSURE_ARG_POINTER(aId
);
279 *aId
= ImageResource::GetImageProducerId();
283 LookupResult
RasterImage::LookupFrameInternal(const UnorientedIntSize
& aSize
,
285 PlaybackType aPlaybackType
,
287 if (mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
) {
288 MOZ_ASSERT(mFrameAnimator
);
289 MOZ_ASSERT(ToSurfaceFlags(aFlags
) == DefaultSurfaceFlags(),
290 "Can't composite frames with non-default surface flags");
291 return mFrameAnimator
->GetCompositedFrame(*mAnimationState
, aMarkUsed
);
294 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
296 // We don't want any substitution for sync decodes, and substitution would be
297 // illegal when high quality downscaling is disabled, so we use
298 // SurfaceCache::Lookup in this case.
299 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
300 return SurfaceCache::Lookup(
302 RasterSurfaceKey(aSize
.ToUnknownSize(), surfaceFlags
,
303 PlaybackType::eStatic
),
307 // We'll return the best match we can find to the requested frame.
308 return SurfaceCache::LookupBestMatch(
310 RasterSurfaceKey(aSize
.ToUnknownSize(), surfaceFlags
,
311 PlaybackType::eStatic
),
315 LookupResult
RasterImage::LookupFrame(const UnorientedIntSize
& aSize
,
317 PlaybackType aPlaybackType
,
319 MOZ_ASSERT(NS_IsMainThread());
321 // If we're opaque, we don't need to care about premultiplied alpha, because
322 // that can only matter for frames with transparency.
324 aFlags
&= ~FLAG_DECODE_NO_PREMULTIPLY_ALPHA
;
327 UnorientedIntSize requestedSize
=
328 CanDownscaleDuringDecode(aSize
, aFlags
) ? aSize
: ToUnoriented(mSize
);
329 if (requestedSize
.IsEmpty()) {
330 // Can't decode to a surface of zero size.
331 return LookupResult(MatchType::NOT_FOUND
);
334 LookupResult result
=
335 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
337 if (!result
&& !LoadHasSize()) {
338 // We can't request a decode without knowing our intrinsic size. Give up.
339 return LookupResult(MatchType::NOT_FOUND
);
342 const bool syncDecode
= aFlags
& FLAG_SYNC_DECODE
;
343 const bool avoidRedecode
= aFlags
& FLAG_AVOID_REDECODE_FOR_SIZE
;
344 if (result
.Type() == MatchType::NOT_FOUND
||
345 (result
.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND
&&
347 (syncDecode
&& !avoidRedecode
&& !result
)) {
348 // We don't have a copy of this frame, and there's no decoder working on
349 // one. (Or we're sync decoding and the existing decoder hasn't even started
350 // yet.) Trigger decoding so it'll be available next time.
351 MOZ_ASSERT(aPlaybackType
!= PlaybackType::eAnimated
||
352 StaticPrefs::image_mem_animated_discardable_AtStartup() ||
353 !mAnimationState
|| mAnimationState
->KnownFrameCount() < 1,
354 "Animated frames should be locked");
356 // The surface cache may suggest the preferred size we are supposed to
357 // decode at. This should only happen if we accept substitutions.
358 if (!result
.SuggestedSize().IsEmpty()) {
359 MOZ_ASSERT(!syncDecode
&& (aFlags
& FLAG_HIGH_QUALITY_SCALING
));
361 UnorientedIntSize::FromUnknownSize(result
.SuggestedSize());
364 bool ranSync
= false, failed
= false;
365 Decode(requestedSize
, aFlags
, aPlaybackType
, ranSync
, failed
);
367 result
.SetFailedToRequestDecode();
370 // If we can or did sync decode, we should already have the frame.
371 if (ranSync
|| syncDecode
) {
373 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
378 // We still weren't able to get a frame. Give up.
382 // Sync decoding guarantees that we got the frame, but if it's owned by an
383 // async decoder that's currently running, the contents of the frame may not
384 // be available yet. Make sure we get everything.
385 if (LoadAllSourceData() && syncDecode
) {
386 result
.Surface()->WaitUntilFinished();
389 // If we could have done some decoding in this function we need to check if
390 // that decoding encountered an error and hence aborted the surface. We want
391 // to avoid calling IsAborted if we weren't passed any sync decode flag
392 // because IsAborted acquires the monitor for the imgFrame.
393 if (aFlags
& (FLAG_SYNC_DECODE
| FLAG_SYNC_DECODE_IF_FAST
) &&
394 result
.Surface()->IsAborted()) {
395 DrawableSurface tmp
= std::move(result
.Surface());
402 bool RasterImage::IsOpaque() {
407 Progress progress
= mProgressTracker
->GetProgress();
409 // If we haven't yet finished decoding, the safe answer is "not opaque".
410 if (!(progress
& FLAG_DECODE_COMPLETE
)) {
414 // Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set.
415 return !(progress
& FLAG_HAS_TRANSPARENCY
);
419 RasterImage::WillDrawOpaqueNow() {
424 if (mAnimationState
) {
425 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
426 // We never discard frames of animated images.
429 if (mAnimationState
->GetCompositedFrameInvalid()) {
430 // We're not going to draw anything at all.
436 // If we are not locked our decoded data could get discard at any time (ie
437 // between the call to this function and when we are asked to draw), so we
438 // have to return false if we are unlocked.
439 if (mLockCount
== 0) {
443 auto size
= ToUnoriented(mSize
);
444 LookupResult result
= SurfaceCache::LookupBestMatch(
446 RasterSurfaceKey(size
.ToUnknownSize(), DefaultSurfaceFlags(),
447 PlaybackType::eStatic
),
448 /* aMarkUsed = */ false);
449 MatchType matchType
= result
.Type();
450 if (matchType
== MatchType::NOT_FOUND
|| matchType
== MatchType::PENDING
||
451 !result
.Surface()->IsFinished()) {
458 void RasterImage::OnSurfaceDiscarded(const SurfaceKey
& aSurfaceKey
) {
459 MOZ_ASSERT(mProgressTracker
);
461 bool animatedFramesDiscarded
=
462 mAnimationState
&& aSurfaceKey
.Playback() == PlaybackType::eAnimated
;
464 nsCOMPtr
<nsIEventTarget
> eventTarget
;
465 if (mProgressTracker
) {
466 eventTarget
= mProgressTracker
->GetEventTarget();
468 eventTarget
= do_GetMainThread();
471 RefPtr
<RasterImage
> image
= this;
472 nsCOMPtr
<nsIRunnable
> ev
=
473 NS_NewRunnableFunction("RasterImage::OnSurfaceDiscarded", [=]() -> void {
474 image
->OnSurfaceDiscardedInternal(animatedFramesDiscarded
);
476 eventTarget
->Dispatch(ev
.forget(), NS_DISPATCH_NORMAL
);
479 void RasterImage::OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded
) {
480 MOZ_ASSERT(NS_IsMainThread());
482 if (aAnimatedFramesDiscarded
&& mAnimationState
) {
483 MOZ_ASSERT(StaticPrefs::image_mem_animated_discardable_AtStartup());
484 ReleaseImageContainer();
486 auto size
= ToUnoriented(mSize
);
487 IntRect rect
= mAnimationState
->UpdateState(this, size
.ToUnknownSize());
489 auto dirtyRect
= UnorientedIntRect::FromUnknownRect(rect
);
490 NotifyProgress(NoProgress
, dirtyRect
);
493 if (mProgressTracker
) {
494 mProgressTracker
->OnDiscard();
498 //******************************************************************************
500 RasterImage::GetAnimated(bool* aAnimated
) {
502 return NS_ERROR_FAILURE
;
505 NS_ENSURE_ARG_POINTER(aAnimated
);
507 // If we have an AnimationState, we can know for sure.
508 if (mAnimationState
) {
513 // Otherwise, we need to have been decoded to know for sure, since if we were
514 // decoded at least once mAnimationState would have been created for animated
515 // images. This is true even though we check for animation during the
516 // metadata decode, because we may still discover animation only during the
517 // full decode for corrupt images.
518 if (!LoadHasBeenDecoded()) {
519 return NS_ERROR_NOT_AVAILABLE
;
528 //******************************************************************************
529 NS_IMETHODIMP_(int32_t)
530 RasterImage::GetFirstFrameDelay() {
535 bool animated
= false;
536 if (NS_FAILED(GetAnimated(&animated
)) || !animated
) {
540 MOZ_ASSERT(mAnimationState
, "Animated images should have an AnimationState");
541 return mAnimationState
->FirstFrameTimeout().AsEncodedValueDeprecated();
544 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
545 RasterImage::GetFrame(uint32_t aWhichFrame
, uint32_t aFlags
) {
546 return GetFrameAtSize(mSize
.ToUnknownSize(), aWhichFrame
, aFlags
);
549 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
550 RasterImage::GetFrameAtSize(const IntSize
& aSize
, uint32_t aWhichFrame
,
553 NotifyDrawingObservers();
556 auto result
= GetFrameInternal(aSize
, Nothing(), aWhichFrame
, aFlags
);
557 return mozilla::Get
<2>(result
).forget();
560 Tuple
<ImgDrawResult
, IntSize
, RefPtr
<SourceSurface
>>
561 RasterImage::GetFrameInternal(const IntSize
& aSize
,
562 const Maybe
<SVGImageContext
>& aSVGContext
,
563 uint32_t aWhichFrame
, uint32_t aFlags
) {
564 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
);
566 auto size
= OrientedIntSize::FromUnknownSize(aSize
);
568 if (aSize
.IsEmpty() || aWhichFrame
> FRAME_MAX_VALUE
) {
569 return MakeTuple(ImgDrawResult::BAD_ARGS
, aSize
, RefPtr
<SourceSurface
>());
573 return MakeTuple(ImgDrawResult::BAD_IMAGE
, aSize
, RefPtr
<SourceSurface
>());
576 // Get the frame. If it's not there, it's probably the caller's fault for
577 // not waiting for the data to be loaded from the network or not passing
579 LookupResult result
=
580 LookupFrame(ToUnoriented(size
), aFlags
, ToPlaybackType(aWhichFrame
),
581 /* aMarkUsed = */ true);
582 auto resultSuggestedSize
=
583 UnorientedIntSize::FromUnknownSize(result
.SuggestedSize());
585 // The surface cache may have suggested we use a different size than the
586 // given size in the future. This may or may not be accompanied by an
587 // actual surface, depending on what it has in its cache.
588 OrientedIntSize suggestedSize
= ToOriented(resultSuggestedSize
);
589 if (suggestedSize
.IsEmpty()) {
590 suggestedSize
= size
;
592 MOZ_ASSERT_IF(result
.Type() == MatchType::SUBSTITUTE_BECAUSE_BEST
,
593 suggestedSize
!= size
);
596 // The OS threw this frame away and we couldn't redecode it.
597 return MakeTuple(ImgDrawResult::TEMPORARY_ERROR
,
598 suggestedSize
.ToUnknownSize(), RefPtr
<SourceSurface
>());
601 RefPtr
<SourceSurface
> surface
= result
.Surface()->GetSourceSurface();
603 // If this RasterImage requires orientation, we must return a newly created
604 // surface with the oriented image instead of returning the frame's surface
606 surface
= OrientedImage::OrientSurface(UsedOrientation(), surface
);
608 if (!result
.Surface()->IsFinished()) {
609 return MakeTuple(ImgDrawResult::INCOMPLETE
, suggestedSize
.ToUnknownSize(),
613 return MakeTuple(ImgDrawResult::SUCCESS
, suggestedSize
.ToUnknownSize(),
617 Tuple
<ImgDrawResult
, IntSize
> RasterImage::GetImageContainerSize(
618 LayerManager
* aManager
, const IntSize
& aRequestedSize
, uint32_t aFlags
) {
619 if (!LoadHasSize()) {
620 return MakeTuple(ImgDrawResult::NOT_READY
, IntSize(0, 0));
623 if (aRequestedSize
.IsEmpty()) {
624 return MakeTuple(ImgDrawResult::BAD_ARGS
, IntSize(0, 0));
627 // We check the minimum size because while we support downscaling, we do not
628 // support upscaling. If aRequestedSize > mSize, we will never give a larger
629 // surface than mSize. If mSize > aRequestedSize, and mSize > maxTextureSize,
630 // we still want to use image containers if aRequestedSize <= maxTextureSize.
631 int32_t maxTextureSize
= aManager
->GetMaxTextureSize();
632 if (min(mSize
.width
, aRequestedSize
.width
) > maxTextureSize
||
633 min(mSize
.height
, aRequestedSize
.height
) > maxTextureSize
) {
634 return MakeTuple(ImgDrawResult::NOT_SUPPORTED
, IntSize(0, 0));
637 auto requestedSize
= OrientedIntSize::FromUnknownSize(aRequestedSize
);
638 if (!CanDownscaleDuringDecode(ToUnoriented(requestedSize
), aFlags
)) {
639 return MakeTuple(ImgDrawResult::SUCCESS
, mSize
.ToUnknownSize());
642 return MakeTuple(ImgDrawResult::SUCCESS
, aRequestedSize
);
646 RasterImage::IsImageContainerAvailable(LayerManager
* aManager
,
648 return IsImageContainerAvailableAtSize(aManager
, mSize
.ToUnknownSize(),
652 NS_IMETHODIMP_(already_AddRefed
<ImageContainer
>)
653 RasterImage::GetImageContainer(LayerManager
* aManager
, uint32_t aFlags
) {
654 RefPtr
<ImageContainer
> container
;
655 ImgDrawResult drawResult
=
656 GetImageContainerImpl(aManager
, mSize
.ToUnknownSize(), Nothing(), aFlags
,
657 getter_AddRefs(container
));
659 // We silence the unused warning here because anything that needs the draw
660 // result should be using GetImageContainerAtSize, not GetImageContainer.
662 return container
.forget();
666 RasterImage::IsImageContainerAvailableAtSize(LayerManager
* aManager
,
667 const IntSize
& aRequestedSize
,
669 // We check the minimum size because while we support downscaling, we do not
670 // support upscaling. If aRequestedSize > mSize, we will never give a larger
671 // surface than mSize. If mSize > aRequestedSize, and mSize > maxTextureSize,
672 // we still want to use image containers if aRequestedSize <= maxTextureSize.
673 int32_t maxTextureSize
= aManager
->GetMaxTextureSize();
674 if (!LoadHasSize() || aRequestedSize
.IsEmpty() ||
675 min(mSize
.width
, aRequestedSize
.width
) > maxTextureSize
||
676 min(mSize
.height
, aRequestedSize
.height
) > maxTextureSize
) {
683 NS_IMETHODIMP_(ImgDrawResult
)
684 RasterImage::GetImageContainerAtSize(layers::LayerManager
* aManager
,
685 const gfx::IntSize
& aSize
,
686 const Maybe
<SVGImageContext
>& aSVGContext
,
688 layers::ImageContainer
** aOutContainer
) {
689 // We do not pass in the given SVG context because in theory it could differ
690 // between calls, but actually have no impact on the actual contents of the
692 return GetImageContainerImpl(aManager
, aSize
, Nothing(), aFlags
,
696 size_t RasterImage::SizeOfSourceWithComputedFallback(
697 SizeOfState
& aState
) const {
698 return mSourceBuffer
->SizeOfIncludingThisWithComputedFallback(
699 aState
.mMallocSizeOf
);
702 void RasterImage::CollectSizeOfSurfaces(
703 nsTArray
<SurfaceMemoryCounter
>& aCounters
,
704 MallocSizeOf aMallocSizeOf
) const {
705 SurfaceCache::CollectSizeOfSurfaces(ImageKey(this), aCounters
, aMallocSizeOf
);
708 bool RasterImage::SetMetadata(const ImageMetadata
& aMetadata
,
709 bool aFromMetadataDecode
) {
710 MOZ_ASSERT(NS_IsMainThread());
716 if (aMetadata
.HasSize()) {
717 auto metadataSize
= UnorientedIntSize::FromUnknownSize(aMetadata
.GetSize());
718 if (metadataSize
.width
< 0 || metadataSize
.height
< 0) {
719 NS_WARNING("Image has negative intrinsic size");
724 MOZ_ASSERT(aMetadata
.HasOrientation());
725 Orientation orientation
= aMetadata
.GetOrientation();
727 // If we already have a size, check the new size against the old one.
729 (metadataSize
!= ToUnoriented(mSize
) || orientation
!= mOrientation
)) {
731 "Image changed size or orientation on redecode! "
732 "This should not happen!");
737 // Set the size and flag that we have it.
738 mOrientation
= orientation
;
739 mSize
= ToOriented(metadataSize
);
740 mNativeSizes
.Clear();
741 for (const auto& nativeSize
: aMetadata
.GetNativeSizes()) {
742 mNativeSizes
.AppendElement(
743 ToOriented(UnorientedIntSize::FromUnknownSize(nativeSize
)));
748 if (LoadHasSize() && aMetadata
.HasAnimation() && !mAnimationState
) {
749 // We're becoming animated, so initialize animation stuff.
750 mAnimationState
.emplace(mAnimationMode
);
752 MakeUnique
<FrameAnimator
>(this, ToUnoriented(mSize
).ToUnknownSize());
754 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
755 // We don't support discarding animated images (See bug 414259).
756 // Lock the image and throw away the key.
760 if (!aFromMetadataDecode
) {
761 // The metadata decode reported that this image isn't animated, but we
762 // discovered that it actually was during the full decode. This is a
763 // rare failure that only occurs for corrupt images. To recover, we need
764 // to discard all existing surfaces and redecode.
769 if (mAnimationState
) {
770 mAnimationState
->SetLoopCount(aMetadata
.GetLoopCount());
771 mAnimationState
->SetFirstFrameTimeout(aMetadata
.GetFirstFrameTimeout());
773 if (aMetadata
.HasLoopLength()) {
774 mAnimationState
->SetLoopLength(aMetadata
.GetLoopLength());
776 if (aMetadata
.HasFirstFrameRefreshArea()) {
777 mAnimationState
->SetFirstFrameRefreshArea(
778 aMetadata
.GetFirstFrameRefreshArea());
782 if (aMetadata
.HasHotspot()) {
783 // NOTE(heycam): We shouldn't have any image formats that support both
784 // orientation and hotspots, so we assert that rather than add code
785 // to orient the hotspot point correctly.
786 MOZ_ASSERT(UsedOrientation().IsIdentity(),
787 "Would need to orient hotspot point");
789 auto hotspot
= aMetadata
.GetHotspot();
790 mHotspot
.x
= std::max(std::min(hotspot
.x
, mSize
.width
- 1), 0);
791 mHotspot
.y
= std::max(std::min(hotspot
.y
, mSize
.height
- 1), 0);
798 RasterImage::SetAnimationMode(uint16_t aAnimationMode
) {
799 if (mAnimationState
) {
800 mAnimationState
->SetAnimationMode(aAnimationMode
);
802 return SetAnimationModeInternal(aAnimationMode
);
805 //******************************************************************************
807 nsresult
RasterImage::StartAnimation() {
809 return NS_ERROR_FAILURE
;
812 MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
814 // If we're not ready to animate, then set mPendingAnimation, which will cause
815 // us to start animating if and when we do become ready.
816 StorePendingAnimation(!mAnimationState
||
817 mAnimationState
->KnownFrameCount() < 1);
818 if (LoadPendingAnimation()) {
822 // Don't bother to animate if we're displaying the first frame forever.
823 if (mAnimationState
->GetCurrentAnimationFrameIndex() == 0 &&
824 mAnimationState
->FirstFrameTimeout() == FrameTimeout::Forever()) {
825 StoreAnimationFinished(true);
826 return NS_ERROR_ABORT
;
829 // We need to set the time that this initial frame was first displayed, as
830 // this is used in AdvanceFrame().
831 mAnimationState
->InitAnimationFrameTimeIfNecessary();
836 //******************************************************************************
837 nsresult
RasterImage::StopAnimation() {
838 MOZ_ASSERT(mAnimating
, "Should be animating!");
842 rv
= NS_ERROR_FAILURE
;
844 mAnimationState
->SetAnimationFrameTime(TimeStamp());
851 //******************************************************************************
853 RasterImage::ResetAnimation() {
855 return NS_ERROR_FAILURE
;
858 StorePendingAnimation(false);
860 if (mAnimationMode
== kDontAnimMode
|| !mAnimationState
||
861 mAnimationState
->GetCurrentAnimationFrameIndex() == 0) {
865 StoreAnimationFinished(false);
871 MOZ_ASSERT(mAnimationState
, "Should have AnimationState");
872 MOZ_ASSERT(mFrameAnimator
, "Should have FrameAnimator");
873 mFrameAnimator
->ResetAnimation(*mAnimationState
);
875 IntRect area
= mAnimationState
->FirstFrameRefreshArea();
876 NotifyProgress(NoProgress
, UnorientedIntRect::FromUnknownRect(area
));
878 // Start the animation again. It may not have been running before, if
879 // mAnimationFinished was true before entering this function.
885 //******************************************************************************
887 RasterImage::SetAnimationStartTime(const TimeStamp
& aTime
) {
888 if (mError
|| mAnimationMode
== kDontAnimMode
|| mAnimating
||
893 mAnimationState
->SetAnimationFrameTime(aTime
);
896 NS_IMETHODIMP_(float)
897 RasterImage::GetFrameIndex(uint32_t aWhichFrame
) {
898 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
, "Invalid argument");
899 return (aWhichFrame
== FRAME_FIRST
|| !mAnimationState
)
901 : mAnimationState
->GetCurrentAnimationFrameIndex();
904 NS_IMETHODIMP_(IntRect
)
905 RasterImage::GetImageSpaceInvalidationRect(const IntRect
& aRect
) {
906 // Note that we do not transform aRect into an UnorientedIntRect, since
907 // RasterImage::NotifyProgress notifies all consumers of the image using
908 // OrientedIntRect values. (This is unlike OrientedImage, which notifies
909 // using inner image coordinates.)
913 nsresult
RasterImage::OnImageDataComplete(nsIRequest
*, nsISupports
*,
914 nsresult aStatus
, bool aLastPart
) {
915 MOZ_ASSERT(NS_IsMainThread());
917 // Record that we have all the data we're going to get now.
918 StoreAllSourceData(true);
920 // Let decoders know that there won't be any more data coming.
921 mSourceBuffer
->Complete(aStatus
);
923 // Allow a synchronous metadata decode if mSyncLoad was set, or if we're
924 // running on a single thread (in which case waiting for the async metadata
925 // decoder could delay this image's load event quite a bit), or if this image
927 bool canSyncDecodeMetadata
=
928 LoadSyncLoad() || LoadTransient() || DecodePool::NumberOfCores() < 2;
930 if (canSyncDecodeMetadata
&& !LoadHasSize()) {
931 // We're loading this image synchronously, so it needs to be usable after
932 // this call returns. Since we haven't gotten our size yet, we need to do a
933 // synchronous metadata decode here.
934 DecodeMetadata(FLAG_SYNC_DECODE
);
937 // Determine our final status, giving precedence to Necko failure codes. We
938 // check after running the metadata decode in case it triggered an error.
939 nsresult finalStatus
= mError
? NS_ERROR_FAILURE
: NS_OK
;
940 if (NS_FAILED(aStatus
)) {
941 finalStatus
= aStatus
;
944 // If loading failed, report an error.
945 if (NS_FAILED(finalStatus
)) {
949 Progress loadProgress
= LoadCompleteProgress(aLastPart
, mError
, finalStatus
);
951 if (!LoadHasSize() && !mError
) {
952 // We don't have our size yet, so we'll fire the load event in SetSize().
953 MOZ_ASSERT(!canSyncDecodeMetadata
,
954 "Firing load async after metadata sync decode?");
955 mLoadProgress
= Some(loadProgress
);
959 NotifyForLoadEvent(loadProgress
);
964 void RasterImage::NotifyForLoadEvent(Progress aProgress
) {
965 MOZ_ASSERT(LoadHasSize() || mError
,
966 "Need to know size before firing load event");
968 !LoadHasSize() || (mProgressTracker
->GetProgress() & FLAG_SIZE_AVAILABLE
),
969 "Should have notified that the size is available if we have it");
971 // If we encountered an error, make sure we notify for that as well.
973 aProgress
|= FLAG_HAS_ERROR
;
976 // Notify our listeners, which will fire this image's load event.
977 NotifyProgress(aProgress
);
980 nsresult
RasterImage::OnImageDataAvailable(nsIRequest
*, nsISupports
*,
981 nsIInputStream
* aInputStream
,
982 uint64_t, uint32_t aCount
) {
983 nsresult rv
= mSourceBuffer
->AppendFromInputStream(aInputStream
, aCount
);
984 if (NS_SUCCEEDED(rv
) && !LoadSomeSourceData()) {
985 StoreSomeSourceData(true);
986 if (!LoadSyncLoad()) {
987 // Create an async metadata decoder and verify we succeed in doing so.
988 rv
= DecodeMetadata(DECODE_FLAGS_DEFAULT
);
998 nsresult
RasterImage::SetSourceSizeHint(uint32_t aSizeHint
) {
999 if (aSizeHint
== 0) {
1003 nsresult rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
1004 if (rv
== NS_ERROR_OUT_OF_MEMORY
) {
1005 // Flush memory, try to get some back, and try again.
1006 rv
= nsMemory::HeapMinimize(true);
1007 if (NS_SUCCEEDED(rv
)) {
1008 rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
1015 nsresult
RasterImage::GetHotspotX(int32_t* aX
) {
1020 nsresult
RasterImage::GetHotspotY(int32_t* aY
) {
1025 void RasterImage::Discard() {
1026 MOZ_ASSERT(NS_IsMainThread());
1027 MOZ_ASSERT(CanDiscard(), "Asked to discard but can't");
1028 MOZ_ASSERT(!mAnimationState
||
1029 StaticPrefs::image_mem_animated_discardable_AtStartup(),
1030 "Asked to discard for animated image");
1032 // Delete all the decoded frames.
1033 SurfaceCache::RemoveImage(ImageKey(this));
1035 if (mAnimationState
) {
1036 ReleaseImageContainer();
1038 auto size
= ToUnoriented(mSize
);
1039 IntRect rect
= mAnimationState
->UpdateState(this, size
.ToUnknownSize());
1041 auto dirtyRect
= UnorientedIntRect::FromUnknownRect(rect
);
1042 NotifyProgress(NoProgress
, dirtyRect
);
1045 // Notify that we discarded.
1046 if (mProgressTracker
) {
1047 mProgressTracker
->OnDiscard();
1051 bool RasterImage::CanDiscard() {
1052 return LoadAllSourceData() &&
1053 // Can discard animated images if the pref is set
1054 (!mAnimationState
||
1055 StaticPrefs::image_mem_animated_discardable_AtStartup());
1059 RasterImage::StartDecoding(uint32_t aFlags
, uint32_t aWhichFrame
) {
1061 return NS_ERROR_FAILURE
;
1064 if (!LoadHasSize()) {
1065 StoreWantFullDecode(true);
1069 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1070 FLAG_HIGH_QUALITY_SCALING
;
1071 return RequestDecodeForSize(mSize
.ToUnknownSize(), flags
, aWhichFrame
);
1074 bool RasterImage::StartDecodingWithResult(uint32_t aFlags
,
1075 uint32_t aWhichFrame
) {
1080 if (!LoadHasSize()) {
1081 StoreWantFullDecode(true);
1085 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1086 FLAG_HIGH_QUALITY_SCALING
;
1087 LookupResult result
=
1088 RequestDecodeForSizeInternal(ToUnoriented(mSize
), flags
, aWhichFrame
);
1089 DrawableSurface surface
= std::move(result
.Surface());
1090 return surface
&& surface
->IsFinished();
1093 imgIContainer::DecodeResult
RasterImage::RequestDecodeWithResult(
1094 uint32_t aFlags
, uint32_t aWhichFrame
) {
1095 MOZ_ASSERT(NS_IsMainThread());
1098 return imgIContainer::DECODE_REQUEST_FAILED
;
1101 uint32_t flags
= aFlags
| FLAG_ASYNC_NOTIFY
;
1102 LookupResult result
=
1103 RequestDecodeForSizeInternal(ToUnoriented(mSize
), flags
, aWhichFrame
);
1104 DrawableSurface surface
= std::move(result
.Surface());
1105 if (surface
&& surface
->IsFinished()) {
1106 return imgIContainer::DECODE_SURFACE_AVAILABLE
;
1108 if (result
.GetFailedToRequestDecode()) {
1109 return imgIContainer::DECODE_REQUEST_FAILED
;
1111 return imgIContainer::DECODE_REQUESTED
;
1115 RasterImage::RequestDecodeForSize(const IntSize
& aSize
, uint32_t aFlags
,
1116 uint32_t aWhichFrame
) {
1117 MOZ_ASSERT(NS_IsMainThread());
1120 return NS_ERROR_FAILURE
;
1123 RequestDecodeForSizeInternal(
1124 ToUnoriented(OrientedIntSize::FromUnknownSize(aSize
)), aFlags
,
1130 LookupResult
RasterImage::RequestDecodeForSizeInternal(
1131 const UnorientedIntSize
& aSize
, uint32_t aFlags
, uint32_t aWhichFrame
) {
1132 MOZ_ASSERT(NS_IsMainThread());
1134 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1135 return LookupResult(MatchType::NOT_FOUND
);
1139 LookupResult result
= LookupResult(MatchType::NOT_FOUND
);
1140 result
.SetFailedToRequestDecode();
1144 if (!LoadHasSize()) {
1145 StoreWantFullDecode(true);
1146 return LookupResult(MatchType::NOT_FOUND
);
1149 // Decide whether to sync decode images we can decode quickly. Here we are
1150 // explicitly trading off flashing for responsiveness in the case that we're
1151 // redecoding an image (see bug 845147).
1152 bool shouldSyncDecodeIfFast
=
1153 !LoadHasBeenDecoded() && (aFlags
& FLAG_SYNC_DECODE_IF_FAST
);
1156 shouldSyncDecodeIfFast
? aFlags
: aFlags
& ~FLAG_SYNC_DECODE_IF_FAST
;
1158 // Perform a frame lookup, which will implicitly start decoding if needed.
1159 return LookupFrame(aSize
, flags
, ToPlaybackType(aWhichFrame
),
1160 /* aMarkUsed = */ false);
1163 static bool LaunchDecodingTask(IDecodingTask
* aTask
, RasterImage
* aImage
,
1164 uint32_t aFlags
, bool aHaveSourceData
) {
1165 if (aHaveSourceData
) {
1166 nsCString
uri(aImage
->GetURIString());
1168 // If we have all the data, we can sync decode if requested.
1169 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE
) {
1170 DecodePool::Singleton()->SyncRunIfPossible(aTask
, uri
);
1174 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE_IF_FAST
) {
1175 return DecodePool::Singleton()->SyncRunIfPreferred(aTask
, uri
);
1179 // Perform an async decode. We also take this path if we don't have all the
1180 // source data yet, since sync decoding is impossible in that situation.
1181 DecodePool::Singleton()->AsyncRun(aTask
);
1185 void RasterImage::Decode(const UnorientedIntSize
& aSize
, uint32_t aFlags
,
1186 PlaybackType aPlaybackType
, bool& aOutRanSync
,
1188 MOZ_ASSERT(NS_IsMainThread());
1195 // If we don't have a size yet, we can't do any other decoding.
1196 if (!LoadHasSize()) {
1197 StoreWantFullDecode(true);
1201 // We're about to decode again, which may mean that some of the previous sizes
1202 // we've decoded at aren't useful anymore. We can allow them to expire from
1203 // the cache by unlocking them here. When the decode finishes, it will send an
1204 // invalidation that will cause all instances of this image to redraw. If this
1205 // image is locked, any surfaces that are still useful will become locked
1206 // again when LookupFrame touches them, and the remainder will eventually
1208 SurfaceCache::UnlockEntries(ImageKey(this));
1210 // Determine which flags we need to decode this image with.
1211 DecoderFlags decoderFlags
= DefaultDecoderFlags();
1212 if (aFlags
& FLAG_ASYNC_NOTIFY
) {
1213 decoderFlags
|= DecoderFlags::ASYNC_NOTIFY
;
1215 if (LoadTransient()) {
1216 decoderFlags
|= DecoderFlags::IMAGE_IS_TRANSIENT
;
1218 if (LoadHasBeenDecoded()) {
1219 decoderFlags
|= DecoderFlags::IS_REDECODE
;
1221 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
1222 // Used SurfaceCache::Lookup instead of SurfaceCache::LookupBestMatch. That
1223 // means the caller can handle a differently sized surface to be returned
1225 decoderFlags
|= DecoderFlags::CANNOT_SUBSTITUTE
;
1228 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
1230 // If there's no transparency, it doesn't matter whether we premultiply
1232 surfaceFlags
&= ~SurfaceFlags::NO_PREMULTIPLY_ALPHA
;
1235 // Create a decoder.
1236 RefPtr
<IDecodingTask
> task
;
1238 bool animated
= mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
;
1240 size_t currentFrame
= mAnimationState
->GetCurrentAnimationFrameIndex();
1241 rv
= DecoderFactory::CreateAnimationDecoder(
1242 mDecoderType
, WrapNotNull(this), mSourceBuffer
,
1243 ToUnoriented(mSize
).ToUnknownSize(), decoderFlags
, surfaceFlags
,
1244 currentFrame
, getter_AddRefs(task
));
1246 rv
= DecoderFactory::CreateDecoder(
1247 mDecoderType
, WrapNotNull(this), mSourceBuffer
,
1248 ToUnoriented(mSize
).ToUnknownSize(), aSize
.ToUnknownSize(),
1249 decoderFlags
, surfaceFlags
, getter_AddRefs(task
));
1252 if (rv
== NS_ERROR_ALREADY_INITIALIZED
) {
1253 // We raced with an already pending decoder, and it finished before we
1254 // managed to insert the new decoder. Pretend we did a sync call to make
1255 // the caller lookup in the surface cache again.
1262 // We pass false for aAllowInvalidation because we may be asked to use
1263 // async notifications. Any potential invalidation here will be sent when
1264 // RequestRefresh is called, or NotifyDecodeComplete.
1268 mAnimationState
->UpdateState(this, ToUnoriented(mSize
).ToUnknownSize(),
1270 MOZ_ASSERT(rect
.IsEmpty());
1273 // Make sure DecoderFactory was able to create a decoder successfully.
1274 if (NS_FAILED(rv
)) {
1283 // We're ready to decode; start the decoder.
1284 aOutRanSync
= LaunchDecodingTask(task
, this, aFlags
, LoadAllSourceData());
1288 RasterImage::DecodeMetadata(uint32_t aFlags
) {
1290 return NS_ERROR_FAILURE
;
1293 MOZ_ASSERT(!LoadHasSize(), "Should not do unnecessary metadata decodes");
1295 // Create a decoder.
1296 RefPtr
<IDecodingTask
> task
= DecoderFactory::CreateMetadataDecoder(
1297 mDecoderType
, WrapNotNull(this), mSourceBuffer
);
1299 // Make sure DecoderFactory was able to create a decoder successfully.
1301 return NS_ERROR_FAILURE
;
1304 // We're ready to decode; start the decoder.
1305 LaunchDecodingTask(task
, this, aFlags
, LoadAllSourceData());
1309 void RasterImage::RecoverFromInvalidFrames(const UnorientedIntSize
& aSize
,
1311 if (!LoadHasSize()) {
1315 NS_WARNING("A RasterImage's frames became invalid. Attempting to recover...");
1317 // Discard all existing frames, since they're probably all now invalid.
1318 SurfaceCache::RemoveImage(ImageKey(this));
1320 // Relock the image if it's supposed to be locked.
1321 if (mLockCount
> 0) {
1322 SurfaceCache::LockImage(ImageKey(this));
1325 bool unused1
, unused2
;
1327 // Animated images require some special handling, because we normally require
1328 // that they never be discarded.
1329 if (mAnimationState
) {
1330 Decode(ToUnoriented(mSize
), aFlags
| FLAG_SYNC_DECODE
,
1331 PlaybackType::eAnimated
, unused1
, unused2
);
1336 // For non-animated images, it's fine to recover using an async decode.
1337 Decode(aSize
, aFlags
, PlaybackType::eStatic
, unused1
, unused2
);
1340 static bool HaveSkia() {
1341 #ifdef MOZ_ENABLE_SKIA
1348 bool RasterImage::CanDownscaleDuringDecode(const UnorientedIntSize
& aSize
,
1350 // Check basic requirements: downscale-during-decode is enabled, Skia is
1351 // available, this image isn't transient, we have all the source data and know
1352 // our size, and the flags allow us to do it.
1353 if (!LoadHasSize() || LoadTransient() || !HaveSkia() ||
1354 !StaticPrefs::image_downscale_during_decode_enabled() ||
1355 !(aFlags
& imgIContainer::FLAG_HIGH_QUALITY_SCALING
)) {
1359 // We don't downscale animated images during decode.
1360 if (mAnimationState
) {
1365 UnorientedIntSize ourSize
= ToUnoriented(mSize
);
1366 if (aSize
.width
>= ourSize
.width
|| aSize
.height
>= ourSize
.height
) {
1370 // Zero or negative width or height is unacceptable.
1371 if (aSize
.width
< 1 || aSize
.height
< 1) {
1375 // There's no point in scaling if we can't store the result.
1376 if (!SurfaceCache::CanHold(aSize
.ToUnknownSize())) {
1383 ImgDrawResult
RasterImage::DrawInternal(DrawableSurface
&& aSurface
,
1384 gfxContext
* aContext
,
1385 const UnorientedIntSize
& aSize
,
1386 const ImageRegion
& aRegion
,
1387 SamplingFilter aSamplingFilter
,
1388 uint32_t aFlags
, float aOpacity
) {
1389 gfxContextMatrixAutoSaveRestore
saveMatrix(aContext
);
1390 ImageRegion
region(aRegion
);
1391 bool frameIsFinished
= aSurface
->IsFinished();
1394 NotifyDrawingObservers();
1397 // By now we may have a frame with the requested size. If not, we need to
1398 // adjust the drawing parameters accordingly.
1399 IntSize finalSize
= aSurface
->GetSize();
1400 bool couldRedecodeForBetterFrame
= false;
1401 if (finalSize
!= aSize
.ToUnknownSize()) {
1402 gfx::Size
scale(double(aSize
.width
) / finalSize
.width
,
1403 double(aSize
.height
) / finalSize
.height
);
1404 aContext
->Multiply(gfxMatrix::Scaling(scale
.width
, scale
.height
));
1405 region
.Scale(1.0 / scale
.width
, 1.0 / scale
.height
);
1407 couldRedecodeForBetterFrame
= CanDownscaleDuringDecode(aSize
, aFlags
);
1410 if (!aSurface
->Draw(aContext
, region
, aSamplingFilter
, aFlags
, aOpacity
)) {
1411 RecoverFromInvalidFrames(aSize
, aFlags
);
1412 return ImgDrawResult::TEMPORARY_ERROR
;
1414 if (!frameIsFinished
) {
1415 return ImgDrawResult::INCOMPLETE
;
1417 if (couldRedecodeForBetterFrame
) {
1418 return ImgDrawResult::WRONG_SIZE
;
1420 return ImgDrawResult::SUCCESS
;
1423 //******************************************************************************
1424 NS_IMETHODIMP_(ImgDrawResult
)
1425 RasterImage::Draw(gfxContext
* aContext
, const IntSize
& aSize
,
1426 const ImageRegion
& aRegion
, uint32_t aWhichFrame
,
1427 SamplingFilter aSamplingFilter
,
1428 const Maybe
<SVGImageContext
>& /*aSVGContext - ignored*/,
1429 uint32_t aFlags
, float aOpacity
) {
1430 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1431 return ImgDrawResult::BAD_ARGS
;
1435 return ImgDrawResult::BAD_IMAGE
;
1438 // Illegal -- you can't draw with non-default decode flags.
1439 // (Disabling colorspace conversion might make sense to allow, but
1440 // we don't currently.)
1441 if (ToSurfaceFlags(aFlags
) != DefaultSurfaceFlags()) {
1442 return ImgDrawResult::BAD_ARGS
;
1446 return ImgDrawResult::BAD_ARGS
;
1449 if (mAnimationConsumers
== 0) {
1450 SendOnUnlockedDraw(aFlags
);
1453 // If we're not using SamplingFilter::GOOD, we shouldn't high-quality scale or
1454 // downscale during decode.
1455 uint32_t flags
= aSamplingFilter
== SamplingFilter::GOOD
1457 : aFlags
& ~FLAG_HIGH_QUALITY_SCALING
;
1459 auto size
= ToUnoriented(OrientedIntSize::FromUnknownSize(aSize
));
1460 LookupResult result
= LookupFrame(size
, flags
, ToPlaybackType(aWhichFrame
),
1461 /* aMarkUsed = */ true);
1463 // Getting the frame (above) touches the image and kicks off decoding.
1464 if (mDrawStartTime
.IsNull()) {
1465 mDrawStartTime
= TimeStamp::Now();
1467 return ImgDrawResult::NOT_READY
;
1470 bool shouldRecordTelemetry
=
1471 !mDrawStartTime
.IsNull() && result
.Surface()->IsFinished();
1473 ImgDrawResult drawResult
;
1475 gfxContextMatrixAutoSaveRestore asr
;
1476 ImageRegion
region(aRegion
);
1478 if (!UsedOrientation().IsIdentity()) {
1479 // Apply a transform so that the unoriented image is drawn in the
1480 // orientation expected by the caller.
1481 gfxMatrix matrix
= OrientationMatrix(size
);
1482 asr
.SetContext(aContext
);
1483 aContext
->Multiply(matrix
);
1485 // Convert the region to unoriented coordinates.
1486 gfxMatrix inverseMatrix
= OrientationMatrix(size
, /* aInvert = */ true);
1487 region
.TransformBoundsBy(inverseMatrix
);
1490 drawResult
= DrawInternal(std::move(result
.Surface()), aContext
, size
,
1491 region
, aSamplingFilter
, flags
, aOpacity
);
1494 if (shouldRecordTelemetry
) {
1495 TimeDuration drawLatency
= TimeStamp::Now() - mDrawStartTime
;
1496 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY
,
1497 int32_t(drawLatency
.ToMicroseconds()));
1498 mDrawStartTime
= TimeStamp();
1504 //******************************************************************************
1507 RasterImage::LockImage() {
1508 MOZ_ASSERT(NS_IsMainThread(),
1509 "Main thread to encourage serialization with UnlockImage");
1511 return NS_ERROR_FAILURE
;
1514 // Increment the lock count
1517 // Lock this image's surfaces in the SurfaceCache.
1518 if (mLockCount
== 1) {
1519 SurfaceCache::LockImage(ImageKey(this));
1525 //******************************************************************************
1528 RasterImage::UnlockImage() {
1529 MOZ_ASSERT(NS_IsMainThread(),
1530 "Main thread to encourage serialization with LockImage");
1532 return NS_ERROR_FAILURE
;
1535 // It's an error to call this function if the lock count is 0
1536 MOZ_ASSERT(mLockCount
> 0, "Calling UnlockImage with mLockCount == 0!");
1537 if (mLockCount
== 0) {
1538 return NS_ERROR_ABORT
;
1541 // Decrement our lock count
1544 // Unlock this image's surfaces in the SurfaceCache.
1545 if (mLockCount
== 0) {
1546 SurfaceCache::UnlockImage(ImageKey(this));
1552 //******************************************************************************
1555 RasterImage::RequestDiscard() {
1556 if (LoadDiscardable() && // Enabled at creation time...
1557 mLockCount
== 0 && // ...not temporarily disabled...
1565 // Idempotent error flagging routine. If a decoder is open, shuts it down.
1566 void RasterImage::DoError() {
1567 // If we've flagged an error before, we have nothing to do
1572 // We can't safely handle errors off-main-thread, so dispatch a worker to
1574 if (!NS_IsMainThread()) {
1575 HandleErrorWorker::DispatchIfNeeded(this);
1579 // Put the container in an error state.
1582 // Stop animation and release our FrameAnimator.
1586 mAnimationState
= Nothing();
1587 mFrameAnimator
= nullptr;
1589 // Release all locks.
1591 SurfaceCache::UnlockImage(ImageKey(this));
1593 // Release all frames from the surface cache.
1594 SurfaceCache::RemoveImage(ImageKey(this));
1596 // Invalidate to get rid of any partially-drawn image content.
1597 auto dirtyRect
= UnorientedIntRect({0, 0}, ToUnoriented(mSize
));
1598 NotifyProgress(NoProgress
, dirtyRect
);
1600 MOZ_LOG(gImgLog
, LogLevel::Error
,
1601 ("RasterImage: [this=%p] Error detected for image\n", this));
1605 void RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage
* aImage
) {
1606 RefPtr
<HandleErrorWorker
> worker
= new HandleErrorWorker(aImage
);
1607 NS_DispatchToMainThread(worker
);
1610 RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage
* aImage
)
1611 : Runnable("image::RasterImage::HandleErrorWorker"), mImage(aImage
) {
1612 MOZ_ASSERT(mImage
, "Should have image");
1616 RasterImage::HandleErrorWorker::Run() {
1622 bool RasterImage::ShouldAnimate() {
1623 return ImageResource::ShouldAnimate() && mAnimationState
&&
1624 mAnimationState
->KnownFrameCount() >= 1 && !LoadAnimationFinished();
1629 RasterImage::GetFramesNotified(uint32_t* aFramesNotified
) {
1630 NS_ENSURE_ARG_POINTER(aFramesNotified
);
1632 *aFramesNotified
= mFramesNotified
;
1638 void RasterImage::NotifyProgress(
1640 const UnorientedIntRect
& aInvalidRect
/* = UnorientedIntRect() */,
1641 const Maybe
<uint32_t>& aFrameCount
/* = Nothing() */,
1642 DecoderFlags aDecoderFlags
/* = DefaultDecoderFlags() */,
1643 SurfaceFlags aSurfaceFlags
/* = DefaultSurfaceFlags() */) {
1644 MOZ_ASSERT(NS_IsMainThread());
1646 // Ensure that we stay alive long enough to finish notifying.
1647 RefPtr
<RasterImage
> image
= this;
1649 UnorientedIntRect invalidRect
= aInvalidRect
;
1651 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1652 // We may have decoded new animation frames; update our animation state.
1653 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1654 if (mAnimationState
&& aFrameCount
) {
1655 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1658 // If we should start animating right now, do so.
1659 if (mAnimationState
&& aFrameCount
== Some(1u) && LoadPendingAnimation() &&
1664 if (mAnimationState
) {
1665 auto size
= ToUnoriented(mSize
);
1666 IntRect rect
= mAnimationState
->UpdateState(this, size
.ToUnknownSize());
1668 invalidRect
.UnionRect(invalidRect
,
1669 UnorientedIntRect::FromUnknownRect(rect
));
1673 const bool wasDefaultFlags
= aSurfaceFlags
== DefaultSurfaceFlags();
1675 auto orientedInvalidRect
= ToOriented(invalidRect
);
1677 if (!orientedInvalidRect
.IsEmpty() && wasDefaultFlags
) {
1678 // Update our image container since we're invalidating.
1679 UpdateImageContainer(Some(orientedInvalidRect
.ToUnknownRect()));
1682 // Tell the observers what happened.
1683 image
->mProgressTracker
->SyncNotifyProgress(
1684 aProgress
, orientedInvalidRect
.ToUnknownRect());
1687 void RasterImage::NotifyDecodeComplete(
1688 const DecoderFinalStatus
& aStatus
, const ImageMetadata
& aMetadata
,
1689 const DecoderTelemetry
& aTelemetry
, Progress aProgress
,
1690 const UnorientedIntRect
& aInvalidRect
, const Maybe
<uint32_t>& aFrameCount
,
1691 DecoderFlags aDecoderFlags
, SurfaceFlags aSurfaceFlags
) {
1692 MOZ_ASSERT(NS_IsMainThread());
1694 // If the decoder detected an error, log it to the error console.
1695 if (aStatus
.mShouldReportError
) {
1696 ReportDecoderError();
1699 // Record all the metadata the decoder gathered about this image.
1700 bool metadataOK
= SetMetadata(aMetadata
, aStatus
.mWasMetadataDecode
);
1702 // This indicates a serious error that requires us to discard all existing
1703 // surfaces and redecode to recover. We'll drop the results from this
1704 // decoder on the floor, since they aren't valid.
1705 RecoverFromInvalidFrames(ToUnoriented(mSize
),
1706 FromSurfaceFlags(aSurfaceFlags
));
1710 MOZ_ASSERT(mError
|| LoadHasSize() || !aMetadata
.HasSize(),
1711 "SetMetadata should've gotten a size");
1713 if (!aStatus
.mWasMetadataDecode
&& aStatus
.mFinished
) {
1714 // Flag that we've been decoded before.
1715 StoreHasBeenDecoded(true);
1718 // Send out any final notifications.
1719 NotifyProgress(aProgress
, aInvalidRect
, aFrameCount
, aDecoderFlags
,
1722 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1723 // We may have decoded new animation frames; update our animation state.
1724 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1725 if (mAnimationState
&& aFrameCount
) {
1726 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1729 // If we should start animating right now, do so.
1730 if (mAnimationState
&& aFrameCount
== Some(1u) && LoadPendingAnimation() &&
1735 if (mAnimationState
&& LoadHasBeenDecoded()) {
1736 // We've finished a full decode of all animation frames and our
1737 // AnimationState has been notified about them all, so let it know not to
1739 mAnimationState
->NotifyDecodeComplete();
1741 auto size
= ToUnoriented(mSize
);
1742 IntRect rect
= mAnimationState
->UpdateState(this, size
.ToUnknownSize());
1744 if (!rect
.IsEmpty()) {
1745 auto dirtyRect
= UnorientedIntRect::FromUnknownRect(rect
);
1746 NotifyProgress(NoProgress
, dirtyRect
);
1751 // Do some telemetry if this isn't a metadata decode.
1752 if (!aStatus
.mWasMetadataDecode
) {
1753 if (aTelemetry
.mChunkCount
) {
1754 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS
,
1755 aTelemetry
.mChunkCount
);
1758 if (aStatus
.mFinished
) {
1759 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME
,
1760 int32_t(aTelemetry
.mDecodeTime
.ToMicroseconds()));
1762 if (aTelemetry
.mSpeedHistogram
&& aTelemetry
.mBytesDecoded
) {
1763 Telemetry::Accumulate(*aTelemetry
.mSpeedHistogram
, aTelemetry
.Speed());
1768 // Only act on errors if we have no usable frames from the decoder.
1769 if (aStatus
.mHadError
&&
1770 (!mAnimationState
|| mAnimationState
->KnownFrameCount() == 0)) {
1772 } else if (aStatus
.mWasMetadataDecode
&& !LoadHasSize()) {
1776 // XXX(aosmond): Can we get this far without mFinished == true?
1777 if (aStatus
.mFinished
&& aStatus
.mWasMetadataDecode
) {
1778 // If we were waiting to fire the load event, go ahead and fire it now.
1779 if (mLoadProgress
) {
1780 NotifyForLoadEvent(*mLoadProgress
);
1781 mLoadProgress
= Nothing();
1784 // If we were a metadata decode and a full decode was requested, do it.
1785 if (LoadWantFullDecode()) {
1786 StoreWantFullDecode(false);
1787 RequestDecodeForSize(mSize
.ToUnknownSize(),
1788 DECODE_FLAGS_DEFAULT
| FLAG_HIGH_QUALITY_SCALING
,
1794 void RasterImage::ReportDecoderError() {
1795 nsCOMPtr
<nsIConsoleService
> consoleService
=
1796 do_GetService(NS_CONSOLESERVICE_CONTRACTID
);
1797 nsCOMPtr
<nsIScriptError
> errorObject
=
1798 do_CreateInstance(NS_SCRIPTERROR_CONTRACTID
);
1800 if (consoleService
&& errorObject
) {
1801 nsAutoString
msg(u
"Image corrupt or truncated."_ns
);
1805 if (!GetSpecTruncatedTo1k(uri
)) {
1806 msg
+= u
" URI in this note truncated due to length."_ns
;
1808 CopyUTF8toUTF16(uri
, src
);
1810 if (NS_SUCCEEDED(errorObject
->InitWithWindowID(msg
, src
, u
""_ns
, 0, 0,
1811 nsIScriptError::errorFlag
,
1812 "Image", InnerWindowID()))) {
1813 consoleService
->LogMessage(errorObject
);
1818 already_AddRefed
<imgIContainer
> RasterImage::Unwrap() {
1819 nsCOMPtr
<imgIContainer
> self(this);
1820 return self
.forget();
1823 void RasterImage::PropagateUseCounters(dom::Document
*) {
1827 IntSize
RasterImage::OptimalImageSizeForDest(const gfxSize
& aDest
,
1828 uint32_t aWhichFrame
,
1829 SamplingFilter aSamplingFilter
,
1831 MOZ_ASSERT(aDest
.width
>= 0 || ceil(aDest
.width
) <= INT32_MAX
||
1832 aDest
.height
>= 0 || ceil(aDest
.height
) <= INT32_MAX
,
1833 "Unexpected destination size");
1835 if (mSize
.IsEmpty() || aDest
.IsEmpty()) {
1836 return IntSize(0, 0);
1839 auto dest
= OrientedIntSize::FromUnknownSize(
1840 IntSize::Ceil(aDest
.width
, aDest
.height
));
1842 if (aSamplingFilter
== SamplingFilter::GOOD
&&
1843 CanDownscaleDuringDecode(ToUnoriented(dest
), aFlags
)) {
1844 return dest
.ToUnknownSize();
1847 // We can't scale to this size. Use our intrinsic size for now.
1848 return mSize
.ToUnknownSize();
1851 gfxMatrix
RasterImage::OrientationMatrix(const UnorientedIntSize
& aSize
,
1852 bool aInvert
) const {
1853 return OrientedImage::OrientationMatrix(UsedOrientation(),
1854 aSize
.ToUnknownSize(), aInvert
);
1858 * Rotate aRect by the given angle within the space specified by aSize.
1860 * For example, with aRect = [20, 10, 5, 5] and aSize = [100, 100], rotating
1861 * with Angle::D90 will result in aRect = [85, 20, 5, 5].
1863 static void Rotate(IntRect
& aRect
, const IntSize
& aSize
, Angle aAngle
) {
1868 aRect
= {aSize
.height
- aRect
.YMost(), aRect
.x
, aRect
.height
,
1872 aRect
.MoveTo(aSize
.width
- aRect
.XMost(), aSize
.height
- aRect
.YMost());
1875 aRect
= {aRect
.y
, aSize
.width
- aRect
.XMost(), aRect
.height
, aRect
.width
};
1881 * Flip aRect along the central axis within aSize.
1883 * For example, with aRect = [20, 10, 5, 5] and aSize = [100, 100], flipping
1884 * with Flip::Horizontal will result in aRect = [75, 10, 5, 5].
1886 static void Flip(IntRect
& aRect
, const IntSize
& aSize
, Flip aFlip
) {
1888 case Flip::Unflipped
:
1890 case Flip::Horizontal
:
1891 aRect
.x
= aSize
.width
- aRect
.XMost();
1896 OrientedIntRect
RasterImage::ToOriented(UnorientedIntRect aRect
) const {
1897 IntRect rect
= aRect
.ToUnknownRect();
1898 auto size
= ToUnoriented(mSize
);
1900 MOZ_ASSERT(!UsedOrientation().flipFirst
,
1901 "flipFirst should only be used by OrientedImage");
1903 // UsedOrientation() specifies the transformation from a correctly oriented
1904 // image to the pixels stored in the file, so we need to rotate by the
1905 // negation of the given angle.
1906 Angle angle
= Orientation::InvertAngle(UsedOrientation().rotation
);
1907 Rotate(rect
, size
.ToUnknownSize(), angle
);
1909 // Use mSize instead of size, since after the Rotate call, the size of the
1910 // space that rect is in has had its width and height swapped.
1911 Flip(rect
, mSize
.ToUnknownSize(), UsedOrientation().flip
);
1913 return OrientedIntRect::FromUnknownRect(rect
);
1916 UnorientedIntRect
RasterImage::ToUnoriented(OrientedIntRect aRect
) const {
1917 IntRect rect
= aRect
.ToUnknownRect();
1919 Flip(rect
, mSize
.ToUnknownSize(), UsedOrientation().flip
);
1920 Rotate(rect
, mSize
.ToUnknownSize(), UsedOrientation().rotation
);
1922 MOZ_ASSERT(!UsedOrientation().flipFirst
,
1923 "flipFirst should only be used by OrientedImage");
1925 return UnorientedIntRect::FromUnknownRect(rect
);
1928 } // namespace image
1929 } // namespace mozilla