Merge mozilla-central to autoland on a CLOSED TREE
[gecko.git] / dom / svg / SVGAnimatedLengthList.cpp
blobd5281f1ce110ce58336362d07d9ddec9b66cc832
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "SVGAnimatedLengthList.h"
9 #include <utility>
11 #include "DOMSVGAnimatedLengthList.h"
12 #include "SVGLengthListSMILType.h"
13 #include "mozilla/SMILValue.h"
14 #include "mozilla/dom/SVGElement.h"
15 #include "mozilla/dom/SVGLengthBinding.h"
17 namespace mozilla {
19 using namespace dom;
21 nsresult SVGAnimatedLengthList::SetBaseValueString(const nsAString& aValue) {
22 SVGLengthList newBaseValue;
23 MOZ_TRY(newBaseValue.SetValueFromString(aValue));
25 DOMSVGAnimatedLengthList* domWrapper =
26 DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
27 if (domWrapper) {
28 // We must send this notification *before* changing mBaseVal! If the length
29 // of our baseVal is being reduced, our baseVal's DOM wrapper list may have
30 // to remove DOM items from itself, and any removed DOM items need to copy
31 // their internal counterpart values *before* we change them.
33 domWrapper->InternalBaseValListWillChangeTo(newBaseValue);
36 // We don't need to call DidChange* here - we're only called by
37 // SVGElement::ParseAttribute under Element::SetAttr,
38 // which takes care of notifying.
39 mBaseVal.SwapWith(newBaseValue);
40 return NS_OK;
43 void SVGAnimatedLengthList::ClearBaseValue(uint32_t aAttrEnum) {
44 DOMSVGAnimatedLengthList* domWrapper =
45 DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
46 if (domWrapper) {
47 // We must send this notification *before* changing mBaseVal! (See above.)
48 domWrapper->InternalBaseValListWillChangeTo(SVGLengthList());
50 mBaseVal.Clear();
51 // Caller notifies
54 nsresult SVGAnimatedLengthList::SetAnimValue(const SVGLengthList& aNewAnimValue,
55 SVGElement* aElement,
56 uint32_t aAttrEnum) {
57 DOMSVGAnimatedLengthList* domWrapper =
58 DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
59 if (domWrapper) {
60 // A new animation may totally change the number of items in the animVal
61 // list, replacing what was essentially a mirror of the baseVal list, or
62 // else replacing and overriding an existing animation. When this happens
63 // we must try and keep our animVal's DOM wrapper in sync (see the comment
64 // in DOMSVGAnimatedLengthList::InternalBaseValListWillChangeTo).
66 // It's not possible for us to reliably distinguish between calls to this
67 // method that are setting a new sample for an existing animation, and
68 // calls that are setting the first sample of an animation that will
69 // override an existing animation. Happily it's cheap to just blindly
70 // notify our animVal's DOM wrapper of its internal counterpart's new value
71 // each time this method is called, so that's what we do.
73 // Note that we must send this notification *before* setting or changing
74 // mAnimVal! (See the comment in SetBaseValueString above.)
76 domWrapper->InternalAnimValListWillChangeTo(aNewAnimValue);
78 if (!mAnimVal) {
79 mAnimVal = MakeUnique<SVGLengthList>();
81 nsresult rv = mAnimVal->CopyFrom(aNewAnimValue);
82 if (NS_FAILED(rv)) {
83 // OOM. We clear the animation, and, importantly, ClearAnimValue() ensures
84 // that mAnimVal and its DOM wrapper (if any) will have the same length!
85 ClearAnimValue(aElement, aAttrEnum);
86 return rv;
88 aElement->DidAnimateLengthList(aAttrEnum);
89 return NS_OK;
92 void SVGAnimatedLengthList::ClearAnimValue(SVGElement* aElement,
93 uint32_t aAttrEnum) {
94 DOMSVGAnimatedLengthList* domWrapper =
95 DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
96 if (domWrapper) {
97 // When all animation ends, animVal simply mirrors baseVal, which may have
98 // a different number of items to the last active animated value. We must
99 // keep the length of our animVal's DOM wrapper list in sync, and again we
100 // must do that before touching mAnimVal. See comments above.
102 domWrapper->InternalAnimValListWillChangeTo(mBaseVal);
104 mAnimVal = nullptr;
105 aElement->DidAnimateLengthList(aAttrEnum);
108 UniquePtr<SMILAttr> SVGAnimatedLengthList::ToSMILAttr(SVGElement* aSVGElement,
109 uint8_t aAttrEnum,
110 uint8_t aAxis,
111 bool aCanZeroPadList) {
112 return MakeUnique<SMILAnimatedLengthList>(this, aSVGElement, aAttrEnum, aAxis,
113 aCanZeroPadList);
116 nsresult SVGAnimatedLengthList::SMILAnimatedLengthList::ValueFromString(
117 const nsAString& aStr, const dom::SVGAnimationElement* /*aSrcElement*/,
118 SMILValue& aValue, bool& aPreventCachingOfSandwich) const {
119 SMILValue val(&SVGLengthListSMILType::sSingleton);
120 SVGLengthListAndInfo* llai = static_cast<SVGLengthListAndInfo*>(val.mU.mPtr);
121 nsresult rv = llai->SetValueFromString(aStr);
122 if (NS_SUCCEEDED(rv)) {
123 llai->SetInfo(mElement, mAxis, mCanZeroPadList);
124 aValue = std::move(val);
126 // If any of the lengths in the list depend on their context, then we must
127 // prevent caching of the entire animation sandwich. This is because the
128 // units of a length at a given index can change from sandwich layer to
129 // layer, and indeed even be different within a single sandwich layer. If
130 // any length in the result of an animation sandwich is the result of the
131 // addition of lengths where one or more of those lengths is context
132 // dependent, then naturally the resultant length is also context
133 // dependent, regardless of whether its actual unit is context dependent or
134 // not. Unfortunately normal invalidation mechanisms won't cause us to
135 // recalculate the result of the sandwich if the context changes, so we
136 // take the (substantial) performance hit of preventing caching of the
137 // sandwich layer, causing the animation sandwich to be recalculated every
138 // single sample.
140 for (uint32_t i = 0; i < llai->Length(); ++i) {
141 uint8_t unit = (*llai)[i].GetUnit();
142 if (!SVGLength::IsAbsoluteUnit(unit)) {
143 aPreventCachingOfSandwich = true;
144 break;
148 return rv;
151 SMILValue SVGAnimatedLengthList::SMILAnimatedLengthList::GetBaseValue() const {
152 // To benefit from Return Value Optimization and avoid copy constructor calls
153 // due to our use of return-by-value, we must return the exact same object
154 // from ALL return points. This function must only return THIS variable:
155 SMILValue val;
157 SMILValue tmp(&SVGLengthListSMILType::sSingleton);
158 SVGLengthListAndInfo* llai = static_cast<SVGLengthListAndInfo*>(tmp.mU.mPtr);
159 nsresult rv = llai->CopyFrom(mVal->mBaseVal);
160 if (NS_SUCCEEDED(rv)) {
161 llai->SetInfo(mElement, mAxis, mCanZeroPadList);
162 val = std::move(tmp);
164 return val;
167 nsresult SVGAnimatedLengthList::SMILAnimatedLengthList::SetAnimValue(
168 const SMILValue& aValue) {
169 NS_ASSERTION(aValue.mType == &SVGLengthListSMILType::sSingleton,
170 "Unexpected type to assign animated value");
171 if (aValue.mType == &SVGLengthListSMILType::sSingleton) {
172 mVal->SetAnimValue(*static_cast<SVGLengthListAndInfo*>(aValue.mU.mPtr),
173 mElement, mAttrEnum);
175 return NS_OK;
178 void SVGAnimatedLengthList::SMILAnimatedLengthList::ClearAnimValue() {
179 if (mVal->mAnimVal) {
180 mVal->ClearAnimValue(mElement, mAttrEnum);
184 } // namespace mozilla