Bumping manifests a=b2g-bump
[gecko.git] / xpcom / string / nsUTF8UtilsSSE2.cpp
blobdaf2c56b0f140045f9f83a1826fe063fd7ff5091
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "nscore.h"
8 #include "nsAlgorithm.h"
9 #include <emmintrin.h>
10 #include <nsUTF8Utils.h>
12 void
13 LossyConvertEncoding16to8::write_sse2(const char16_t* aSource,
14 uint32_t aSourceLength)
16 char* dest = mDestination;
18 // Align source to a 16-byte boundary.
19 uint32_t i = 0;
20 uint32_t alignLen =
21 XPCOM_MIN<uint32_t>(aSourceLength,
22 uint32_t(-NS_PTR_TO_INT32(aSource) & 0xf) / sizeof(char16_t));
23 for (; i < alignLen; ++i) {
24 dest[i] = static_cast<unsigned char>(aSource[i]);
27 // Walk 64 bytes (four XMM registers) at a time.
28 __m128i vectmask = _mm_set1_epi16(0x00ff);
29 for (; aSourceLength - i > 31; i += 32) {
30 __m128i source1 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i));
31 source1 = _mm_and_si128(source1, vectmask);
33 __m128i source2 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i + 8));
34 source2 = _mm_and_si128(source2, vectmask);
36 __m128i source3 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i + 16));
37 source3 = _mm_and_si128(source3, vectmask);
39 __m128i source4 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i + 24));
40 source4 = _mm_and_si128(source4, vectmask);
43 // Pack the source data. SSE2 views this as a saturating uint16_t to
44 // uint8_t conversion, but since we masked off the high-order byte of every
45 // uint16_t, we're really just grabbing the low-order bytes of source1 and
46 // source2.
47 __m128i packed1 = _mm_packus_epi16(source1, source2);
48 __m128i packed2 = _mm_packus_epi16(source3, source4);
50 // This store needs to be unaligned since there's no guarantee that the
51 // alignment we did above for the source will align the destination.
52 _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i), packed1);
53 _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i + 16), packed2);
56 // Finish up the rest.
57 for (; i < aSourceLength; ++i) {
58 dest[i] = static_cast<unsigned char>(aSource[i]);
61 mDestination += i;
64 void
65 LossyConvertEncoding8to16::write_sse2(const char* aSource,
66 uint32_t aSourceLength)
68 char16_t* dest = mDestination;
70 // Align source to a 16-byte boundary. We choose to align source rather than
71 // dest because we'd rather have our loads than our stores be fast. You have
72 // to wait for a load to complete, but you can keep on moving after issuing a
73 // store.
74 uint32_t i = 0;
75 uint32_t alignLen = XPCOM_MIN(aSourceLength,
76 uint32_t(-NS_PTR_TO_INT32(aSource) & 0xf));
77 for (; i < alignLen; ++i) {
78 dest[i] = static_cast<unsigned char>(aSource[i]);
81 // Walk 32 bytes (two XMM registers) at a time.
82 for (; aSourceLength - i > 31; i += 32) {
83 __m128i source1 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i));
84 __m128i source2 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i + 16));
86 // Interleave 0s in with the bytes of source to create lo and hi.
87 __m128i lo1 = _mm_unpacklo_epi8(source1, _mm_setzero_si128());
88 __m128i hi1 = _mm_unpackhi_epi8(source1, _mm_setzero_si128());
89 __m128i lo2 = _mm_unpacklo_epi8(source2, _mm_setzero_si128());
90 __m128i hi2 = _mm_unpackhi_epi8(source2, _mm_setzero_si128());
92 // store lo and hi into dest.
93 _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i), lo1);
94 _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i + 8), hi1);
95 _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i + 16), lo2);
96 _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i + 24), hi2);
99 // Finish up whatever's left.
100 for (; i < aSourceLength; ++i) {
101 dest[i] = static_cast<unsigned char>(aSource[i]);
104 mDestination += i;