1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include
"nsISupports.idl"
9 * These constants control the scrolling of an object or substring into a
10 * window. Note, keep them synchronized with IA2ScrollType.
12 [scriptable
, builtinclass
, uuid(05cd38b1
-94b3
-4cdf
-8371-3935a9611405
)]
13 interface nsIAccessibleScrollType
: nsISupports
16 * Scroll the top left of the object or substring to the top left of the
17 * window (or as close as possible).
19 const unsigned long SCROLL_TYPE_TOP_LEFT
=0x00;
22 * Scroll the bottom right of the object or substring to the bottom right of
23 * the window (or as close as possible).
25 const unsigned long SCROLL_TYPE_BOTTOM_RIGHT
= 0x01;
28 * Scroll the top edge of the object or substring to the top edge of the
29 * window (or as close as possible).
31 const unsigned long SCROLL_TYPE_TOP_EDGE
= 0x02;
34 * Scroll the bottom edge of the object or substring to the bottom edge of
35 * the window (or as close as possible).
37 const unsigned long SCROLL_TYPE_BOTTOM_EDGE
= 0x03;
40 * Scroll the left edge of the object or substring to the left edge of the
41 * window (or as close as possible).
43 const unsigned long SCROLL_TYPE_LEFT_EDGE
=0x04;
46 * Scroll the right edge of the object or substring to the right edge of the
47 * window (or as close as possible).
49 const unsigned long SCROLL_TYPE_RIGHT_EDGE
= 0x05;
52 * Scroll an object the minimum amount necessary in order for the entire
53 * frame to be visible (if possible).
55 const unsigned long SCROLL_TYPE_ANYWHERE
= 0x06;
60 * These constants define which coordinate system a point is located in.
62 [scriptable
, builtinclass
, uuid(c9fbdf10
-619e-436f
-bf4b
-8566686f1577
)]
63 interface nsIAccessibleCoordinateType
: nsISupports
66 * The coordinates are relative to the screen.
68 const unsigned long COORDTYPE_SCREEN_RELATIVE
= 0x00;
71 * The coordinates are relative to the window.
73 const unsigned long COORDTYPE_WINDOW_RELATIVE
= 0x01;
76 * The coordinates are relative to the upper left corner of the bounding box
77 * of the immediate parent.
79 const unsigned long COORDTYPE_PARENT_RELATIVE
= 0x02;