Bug 1614864 [wpt PR 21746] - [webnfc] Add WPT tests for smart poster, a=testonly
[gecko.git] / widget / windows / nsWindowGfx.cpp
blobbb802cfa09cb4e6169d725e03461cded60114667
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 /*
7 * nsWindowGfx - Painting and aceleration.
8 */
10 /**************************************************************
11 **************************************************************
13 ** BLOCK: Includes
15 ** Include headers.
17 **************************************************************
18 **************************************************************/
20 #include "mozilla/dom/ContentParent.h"
21 #include "mozilla/plugins/PluginInstanceParent.h"
22 using mozilla::plugins::PluginInstanceParent;
24 #include "nsWindowGfx.h"
25 #include "nsAppRunner.h"
26 #include <windows.h>
27 #include "gfxEnv.h"
28 #include "gfxImageSurface.h"
29 #include "gfxUtils.h"
30 #include "gfxWindowsSurface.h"
31 #include "gfxWindowsPlatform.h"
32 #include "gfxDWriteFonts.h"
33 #include "mozilla/gfx/2D.h"
34 #include "mozilla/gfx/DataSurfaceHelpers.h"
35 #include "mozilla/gfx/Tools.h"
36 #include "mozilla/RefPtr.h"
37 #include "mozilla/UniquePtrExtensions.h"
38 #include "nsGfxCIID.h"
39 #include "gfxContext.h"
40 #include "WinUtils.h"
41 #include "nsIWidgetListener.h"
42 #include "mozilla/Unused.h"
43 #include "nsDebug.h"
45 #include "mozilla/gfx/GPUProcessManager.h"
46 #include "mozilla/layers/CompositorBridgeParent.h"
47 #include "mozilla/layers/CompositorBridgeChild.h"
48 #include "ClientLayerManager.h"
49 #include "InProcessWinCompositorWidget.h"
51 #include "nsUXThemeData.h"
52 #include "nsUXThemeConstants.h"
54 using namespace mozilla;
55 using namespace mozilla::gfx;
56 using namespace mozilla::layers;
57 using namespace mozilla::widget;
58 using namespace mozilla::plugins;
60 /**************************************************************
61 **************************************************************
63 ** BLOCK: Variables
65 ** nsWindow Class static initializations and global variables.
67 **************************************************************
68 **************************************************************/
70 /**************************************************************
72 * SECTION: nsWindow statics
74 **************************************************************/
76 static UniquePtr<uint8_t[]> sSharedSurfaceData;
77 static IntSize sSharedSurfaceSize;
79 struct IconMetrics {
80 int32_t xMetric;
81 int32_t yMetric;
82 int32_t defaultSize;
85 // Corresponds 1:1 to the IconSizeType enum
86 static IconMetrics sIconMetrics[] = {
87 {SM_CXSMICON, SM_CYSMICON, 16}, // small icon
88 {SM_CXICON, SM_CYICON, 32} // regular icon
91 /**************************************************************
92 **************************************************************
94 ** BLOCK: nsWindow impl.
96 ** Paint related nsWindow methods.
98 **************************************************************
99 **************************************************************/
101 // GetRegionToPaint returns the invalidated region that needs to be painted
102 LayoutDeviceIntRegion nsWindow::GetRegionToPaint(bool aForceFullRepaint,
103 PAINTSTRUCT ps, HDC aDC) {
104 if (aForceFullRepaint) {
105 RECT paintRect;
106 ::GetClientRect(mWnd, &paintRect);
107 return LayoutDeviceIntRegion(WinUtils::ToIntRect(paintRect));
110 HRGN paintRgn = ::CreateRectRgn(0, 0, 0, 0);
111 if (paintRgn != nullptr) {
112 int result = GetRandomRgn(aDC, paintRgn, SYSRGN);
113 if (result == 1) {
114 POINT pt = {0, 0};
115 ::MapWindowPoints(nullptr, mWnd, &pt, 1);
116 ::OffsetRgn(paintRgn, pt.x, pt.y);
118 LayoutDeviceIntRegion rgn(WinUtils::ConvertHRGNToRegion(paintRgn));
119 ::DeleteObject(paintRgn);
120 return rgn;
122 return LayoutDeviceIntRegion(WinUtils::ToIntRect(ps.rcPaint));
125 nsIWidgetListener* nsWindow::GetPaintListener() {
126 if (mDestroyCalled) return nullptr;
127 return mAttachedWidgetListener ? mAttachedWidgetListener : mWidgetListener;
130 void nsWindow::ForcePresent() {
131 if (mResizeState != RESIZING) {
132 if (CompositorBridgeChild* remoteRenderer = GetRemoteRenderer()) {
133 remoteRenderer->SendForcePresent();
138 bool nsWindow::OnPaint(HDC aDC, uint32_t aNestingLevel) {
139 // We never have reentrant paint events, except when we're running our RPC
140 // windows event spin loop. If we don't trap for this, we'll try to paint,
141 // but view manager will refuse to paint the surface, resulting is black
142 // flashes on the plugin rendering surface.
143 if (mozilla::ipc::MessageChannel::IsSpinLoopActive() && mPainting)
144 return false;
146 DeviceResetReason resetReason = DeviceResetReason::OK;
147 if (gfxWindowsPlatform::GetPlatform()->DidRenderingDeviceReset(
148 &resetReason)) {
149 gfxCriticalNote << "(nsWindow) Detected device reset: " << (int)resetReason;
151 gfxWindowsPlatform::GetPlatform()->UpdateRenderMode();
153 GPUProcessManager::Get()->OnInProcessDeviceReset();
155 gfxCriticalNote << "(nsWindow) Finished device reset.";
156 return false;
159 // After we CallUpdateWindow to the child, occasionally a WM_PAINT message
160 // is posted to the parent event loop with an empty update rect. Do a
161 // dummy paint so that Windows stops dispatching WM_PAINT in an inifinite
162 // loop. See bug 543788.
163 if (IsPlugin()) {
164 RECT updateRect;
165 if (!GetUpdateRect(mWnd, &updateRect, FALSE) ||
166 (updateRect.left == updateRect.right &&
167 updateRect.top == updateRect.bottom)) {
168 PAINTSTRUCT ps;
169 BeginPaint(mWnd, &ps);
170 EndPaint(mWnd, &ps);
171 return true;
174 if (mWindowType == eWindowType_plugin_ipc_chrome) {
175 // Fire off an async request to the plugin to paint its window
176 mozilla::dom::ContentParent::SendAsyncUpdate(this);
177 ValidateRect(mWnd, nullptr);
178 return true;
181 PluginInstanceParent* instance = reinterpret_cast<PluginInstanceParent*>(
182 ::GetPropW(mWnd, L"PluginInstanceParentProperty"));
183 if (instance) {
184 Unused << instance->CallUpdateWindow();
185 } else {
186 // We should never get here since in-process plugins should have
187 // subclassed our HWND and handled WM_PAINT, but in some cases that
188 // could fail. Return without asserting since it's not our fault.
189 NS_WARNING("Plugin failed to subclass our window");
192 ValidateRect(mWnd, nullptr);
193 return true;
196 PAINTSTRUCT ps;
198 // Avoid starting the GPU process for the initial navigator:blank window.
199 if (mIsEarlyBlankWindow) {
200 // Call BeginPaint/EndPaint or Windows will keep sending us messages.
201 ::BeginPaint(mWnd, &ps);
202 ::EndPaint(mWnd, &ps);
203 return true;
206 // Clear window by transparent black when compositor window is used in GPU
207 // process and non-client area rendering by DWM is enabled.
208 // It is for showing non-client area rendering. See nsWindow::UpdateGlass().
209 if (HasGlass() && GetLayerManager()->AsKnowsCompositor() &&
210 GetLayerManager()->AsKnowsCompositor()->GetUseCompositorWnd()) {
211 HDC hdc;
212 RECT rect;
213 hdc = ::GetWindowDC(mWnd);
214 ::GetWindowRect(mWnd, &rect);
215 ::MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2);
216 ::FillRect(hdc, &rect,
217 reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)));
218 ReleaseDC(mWnd, hdc);
221 if (GetLayerManager()->AsKnowsCompositor() &&
222 !mBounds.IsEqualEdges(mLastPaintBounds)) {
223 // Do an early async composite so that we at least have something on the
224 // screen in the right place, even if the content is out of date.
225 GetLayerManager()->ScheduleComposite();
227 mLastPaintBounds = mBounds;
229 #ifdef MOZ_XUL
230 if (!aDC &&
231 (GetLayerManager()->GetBackendType() == LayersBackend::LAYERS_BASIC) &&
232 (eTransparencyTransparent == mTransparencyMode)) {
233 // For layered translucent windows all drawing should go to memory DC and no
234 // WM_PAINT messages are normally generated. To support asynchronous
235 // painting we force generation of WM_PAINT messages by invalidating window
236 // areas with RedrawWindow, InvalidateRect or InvalidateRgn function calls.
237 // BeginPaint/EndPaint must be called to make Windows think that invalid
238 // area is painted. Otherwise it will continue sending the same message
239 // endlessly.
240 ::BeginPaint(mWnd, &ps);
241 ::EndPaint(mWnd, &ps);
243 // We're guaranteed to have a widget proxy since we called
244 // GetLayerManager().
245 aDC = mBasicLayersSurface->GetTransparentDC();
247 #endif
249 mPainting = true;
251 #ifdef WIDGET_DEBUG_OUTPUT
252 HRGN debugPaintFlashRegion = nullptr;
253 HDC debugPaintFlashDC = nullptr;
255 if (debug_WantPaintFlashing()) {
256 debugPaintFlashRegion = ::CreateRectRgn(0, 0, 0, 0);
257 ::GetUpdateRgn(mWnd, debugPaintFlashRegion, TRUE);
258 debugPaintFlashDC = ::GetDC(mWnd);
260 #endif // WIDGET_DEBUG_OUTPUT
262 HDC hDC = aDC ? aDC : (::BeginPaint(mWnd, &ps));
263 mPaintDC = hDC;
265 #ifdef MOZ_XUL
266 bool forceRepaint = aDC || (eTransparencyTransparent == mTransparencyMode);
267 #else
268 bool forceRepaint = nullptr != aDC;
269 #endif
270 LayoutDeviceIntRegion region = GetRegionToPaint(forceRepaint, ps, hDC);
272 if (GetLayerManager()->AsKnowsCompositor()) {
273 // We need to paint to the screen even if nothing changed, since if we
274 // don't have a compositing window manager, our pixels could be stale.
275 GetLayerManager()->SetNeedsComposite(true);
276 GetLayerManager()->SendInvalidRegion(region.ToUnknownRegion());
279 RefPtr<nsWindow> strongThis(this);
281 nsIWidgetListener* listener = GetPaintListener();
282 if (listener) {
283 listener->WillPaintWindow(this);
285 // Re-get the listener since the will paint notification may have killed it.
286 listener = GetPaintListener();
287 if (!listener) {
288 return false;
291 if (GetLayerManager()->AsKnowsCompositor() &&
292 GetLayerManager()->NeedsComposite()) {
293 GetLayerManager()->ScheduleComposite();
294 GetLayerManager()->SetNeedsComposite(false);
297 bool result = true;
298 if (!region.IsEmpty() && listener) {
299 // Should probably pass in a real region here, using GetRandomRgn
300 // http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/clipping_4q0e.asp
302 #ifdef WIDGET_DEBUG_OUTPUT
303 debug_DumpPaintEvent(stdout, this, region.ToUnknownRegion(), "noname",
304 (int32_t)mWnd);
305 #endif // WIDGET_DEBUG_OUTPUT
307 switch (GetLayerManager()->GetBackendType()) {
308 case LayersBackend::LAYERS_BASIC: {
309 RefPtr<gfxASurface> targetSurface;
311 #if defined(MOZ_XUL)
312 // don't support transparency for non-GDI rendering, for now
313 if (eTransparencyTransparent == mTransparencyMode) {
314 // This mutex needs to be held when EnsureTransparentSurface is
315 // called.
316 MutexAutoLock lock(mBasicLayersSurface->GetTransparentSurfaceLock());
317 targetSurface = mBasicLayersSurface->EnsureTransparentSurface();
319 #endif
321 RefPtr<gfxWindowsSurface> targetSurfaceWin;
322 if (!targetSurface) {
323 uint32_t flags = (mTransparencyMode == eTransparencyOpaque)
325 : gfxWindowsSurface::FLAG_IS_TRANSPARENT;
326 targetSurfaceWin = new gfxWindowsSurface(hDC, flags);
327 targetSurface = targetSurfaceWin;
330 if (!targetSurface) {
331 NS_ERROR("Invalid RenderMode!");
332 return false;
335 RECT paintRect;
336 ::GetClientRect(mWnd, &paintRect);
337 RefPtr<DrawTarget> dt = gfxPlatform::CreateDrawTargetForSurface(
338 targetSurface, IntSize(paintRect.right - paintRect.left,
339 paintRect.bottom - paintRect.top));
340 if (!dt || !dt->IsValid()) {
341 gfxWarning()
342 << "nsWindow::OnPaint failed in CreateDrawTargetForSurface";
343 return false;
346 // don't need to double buffer with anything but GDI
347 BufferMode doubleBuffering = mozilla::layers::BufferMode::BUFFER_NONE;
348 #ifdef MOZ_XUL
349 switch (mTransparencyMode) {
350 case eTransparencyGlass:
351 case eTransparencyBorderlessGlass:
352 default:
353 // If we're not doing translucency, then double buffer
354 doubleBuffering = mozilla::layers::BufferMode::BUFFERED;
355 break;
356 case eTransparencyTransparent:
357 // If we're rendering with translucency, we're going to be
358 // rendering the whole window; make sure we clear it first
359 dt->ClearRect(
360 Rect(0.f, 0.f, dt->GetSize().width, dt->GetSize().height));
361 break;
363 #else
364 doubleBuffering = mozilla::layers::BufferMode::BUFFERED;
365 #endif
367 RefPtr<gfxContext> thebesContext = gfxContext::CreateOrNull(dt);
368 MOZ_ASSERT(thebesContext); // already checked draw target above
371 AutoLayerManagerSetup setupLayerManager(this, thebesContext,
372 doubleBuffering);
373 result = listener->PaintWindow(this, region);
376 #ifdef MOZ_XUL
377 if (eTransparencyTransparent == mTransparencyMode) {
378 // Data from offscreen drawing surface was copied to memory bitmap of
379 // transparent bitmap. Now it can be read from memory bitmap to apply
380 // alpha channel and after that displayed on the screen.
381 mBasicLayersSurface->RedrawTransparentWindow();
383 #endif
384 } break;
385 case LayersBackend::LAYERS_CLIENT:
386 case LayersBackend::LAYERS_WR: {
387 result = listener->PaintWindow(this, region);
388 if (!gfxEnv::DisableForcePresent() &&
389 gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
390 nsCOMPtr<nsIRunnable> event = NewRunnableMethod(
391 "nsWindow::ForcePresent", this, &nsWindow::ForcePresent);
392 NS_DispatchToMainThread(event);
394 } break;
395 default:
396 NS_ERROR("Unknown layers backend used!");
397 break;
401 if (!aDC) {
402 ::EndPaint(mWnd, &ps);
405 mPaintDC = nullptr;
406 mLastPaintEndTime = TimeStamp::Now();
408 #if defined(WIDGET_DEBUG_OUTPUT)
409 if (debug_WantPaintFlashing()) {
410 // Only flash paint events which have not ignored the paint message.
411 // Those that ignore the paint message aren't painting anything so there
412 // is only the overhead of the dispatching the paint event.
413 if (result) {
414 ::InvertRgn(debugPaintFlashDC, debugPaintFlashRegion);
415 PR_Sleep(PR_MillisecondsToInterval(30));
416 ::InvertRgn(debugPaintFlashDC, debugPaintFlashRegion);
417 PR_Sleep(PR_MillisecondsToInterval(30));
419 ::ReleaseDC(mWnd, debugPaintFlashDC);
420 ::DeleteObject(debugPaintFlashRegion);
422 #endif // WIDGET_DEBUG_OUTPUT
424 mPainting = false;
426 // Re-get the listener since painting may have killed it.
427 listener = GetPaintListener();
428 if (listener) listener->DidPaintWindow();
430 if (aNestingLevel == 0 && ::GetUpdateRect(mWnd, nullptr, false)) {
431 OnPaint(aDC, 1);
434 return result;
437 // This override of CreateCompositor is to add support for sending the IPC
438 // call for RequesetFxrOutput as soon as the compositor for this widget is
439 // available.
440 void nsWindow::CreateCompositor() {
441 nsWindowBase::CreateCompositor();
443 if (mRequestFxrOutputPending) {
444 GetRemoteRenderer()->SendRequestFxrOutput();
448 void nsWindow::RequestFxrOutput() {
449 if (GetRemoteRenderer() != nullptr) {
450 MOZ_CRASH("RequestFxrOutput should happen before Compositor is created.");
451 } else {
452 // The compositor isn't ready, so indicate to make the IPC call when
453 // it is available.
454 mRequestFxrOutputPending = true;
458 LayoutDeviceIntSize nsWindowGfx::GetIconMetrics(IconSizeType aSizeType) {
459 int32_t width = ::GetSystemMetrics(sIconMetrics[aSizeType].xMetric);
460 int32_t height = ::GetSystemMetrics(sIconMetrics[aSizeType].yMetric);
462 if (width == 0 || height == 0) {
463 width = height = sIconMetrics[aSizeType].defaultSize;
466 return LayoutDeviceIntSize(width, height);
469 nsresult nsWindowGfx::CreateIcon(imgIContainer* aContainer, bool aIsCursor,
470 LayoutDeviceIntPoint aHotspot,
471 LayoutDeviceIntSize aScaledSize,
472 HICON* aIcon) {
473 MOZ_ASSERT(aHotspot.x >= 0 && aHotspot.y >= 0);
474 MOZ_ASSERT((aScaledSize.width > 0 && aScaledSize.height > 0) ||
475 (aScaledSize.width == 0 && aScaledSize.height == 0));
477 // Get the image data
478 RefPtr<SourceSurface> surface = aContainer->GetFrame(
479 imgIContainer::FRAME_CURRENT,
480 imgIContainer::FLAG_SYNC_DECODE | imgIContainer::FLAG_ASYNC_NOTIFY);
481 NS_ENSURE_TRUE(surface, NS_ERROR_NOT_AVAILABLE);
483 IntSize frameSize = surface->GetSize();
484 if (frameSize.IsEmpty()) {
485 return NS_ERROR_FAILURE;
488 IntSize iconSize(aScaledSize.width, aScaledSize.height);
489 if (iconSize == IntSize(0, 0)) { // use frame's intrinsic size
490 iconSize = frameSize;
493 RefPtr<DataSourceSurface> dataSurface;
494 bool mappedOK;
495 DataSourceSurface::MappedSurface map;
497 if (iconSize != frameSize) {
498 // Scale the surface
499 dataSurface =
500 Factory::CreateDataSourceSurface(iconSize, SurfaceFormat::B8G8R8A8);
501 NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE);
502 mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ_WRITE, &map);
503 NS_ENSURE_TRUE(mappedOK, NS_ERROR_FAILURE);
505 RefPtr<DrawTarget> dt = Factory::CreateDrawTargetForData(
506 BackendType::CAIRO, map.mData, dataSurface->GetSize(), map.mStride,
507 SurfaceFormat::B8G8R8A8);
508 if (!dt) {
509 gfxWarning()
510 << "nsWindowGfx::CreatesIcon failed in CreateDrawTargetForData";
511 return NS_ERROR_OUT_OF_MEMORY;
513 dt->DrawSurface(surface, Rect(0, 0, iconSize.width, iconSize.height),
514 Rect(0, 0, frameSize.width, frameSize.height),
515 DrawSurfaceOptions(),
516 DrawOptions(1.0f, CompositionOp::OP_SOURCE));
517 } else if (surface->GetFormat() != SurfaceFormat::B8G8R8A8) {
518 // Convert format to SurfaceFormat::B8G8R8A8
519 dataSurface = gfxUtils::CopySurfaceToDataSourceSurfaceWithFormat(
520 surface, SurfaceFormat::B8G8R8A8);
521 NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE);
522 mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ, &map);
523 } else {
524 dataSurface = surface->GetDataSurface();
525 NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE);
526 mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ, &map);
528 NS_ENSURE_TRUE(dataSurface && mappedOK, NS_ERROR_FAILURE);
529 MOZ_ASSERT(dataSurface->GetFormat() == SurfaceFormat::B8G8R8A8);
531 uint8_t* data = nullptr;
532 UniquePtr<uint8_t[]> autoDeleteArray;
533 if (map.mStride == BytesPerPixel(dataSurface->GetFormat()) * iconSize.width) {
534 // Mapped data is already packed
535 data = map.mData;
536 } else {
537 // We can't use map.mData since the pixels are not packed (as required by
538 // CreateDIBitmap, which is called under the DataToBitmap call below).
540 // We must unmap before calling SurfaceToPackedBGRA because it needs access
541 // to the pixel data.
542 dataSurface->Unmap();
543 map.mData = nullptr;
545 autoDeleteArray = SurfaceToPackedBGRA(dataSurface);
546 data = autoDeleteArray.get();
547 NS_ENSURE_TRUE(data, NS_ERROR_FAILURE);
550 HBITMAP bmp = DataToBitmap(data, iconSize.width, -iconSize.height, 32);
551 uint8_t* a1data = Data32BitTo1Bit(data, iconSize.width, iconSize.height);
552 if (map.mData) {
553 dataSurface->Unmap();
555 if (!a1data) {
556 return NS_ERROR_FAILURE;
559 HBITMAP mbmp = DataToBitmap(a1data, iconSize.width, -iconSize.height, 1);
560 free(a1data);
562 ICONINFO info = {0};
563 info.fIcon = !aIsCursor;
564 info.xHotspot = aHotspot.x;
565 info.yHotspot = aHotspot.y;
566 info.hbmMask = mbmp;
567 info.hbmColor = bmp;
569 HCURSOR icon = ::CreateIconIndirect(&info);
570 ::DeleteObject(mbmp);
571 ::DeleteObject(bmp);
572 if (!icon) return NS_ERROR_FAILURE;
573 *aIcon = icon;
574 return NS_OK;
577 // Adjust cursor image data
578 uint8_t* nsWindowGfx::Data32BitTo1Bit(uint8_t* aImageData, uint32_t aWidth,
579 uint32_t aHeight) {
580 // We need (aWidth + 7) / 8 bytes plus zero-padding up to a multiple of
581 // 4 bytes for each row (HBITMAP requirement). Bug 353553.
582 uint32_t outBpr = ((aWidth + 31) / 8) & ~3;
584 // Allocate and clear mask buffer
585 uint8_t* outData = (uint8_t*)calloc(outBpr, aHeight);
586 if (!outData) return nullptr;
588 int32_t* imageRow = (int32_t*)aImageData;
589 for (uint32_t curRow = 0; curRow < aHeight; curRow++) {
590 uint8_t* outRow = outData + curRow * outBpr;
591 uint8_t mask = 0x80;
592 for (uint32_t curCol = 0; curCol < aWidth; curCol++) {
593 // Use sign bit to test for transparency, as alpha byte is highest byte
594 if (*imageRow++ < 0) *outRow |= mask;
596 mask >>= 1;
597 if (!mask) {
598 outRow++;
599 mask = 0x80;
604 return outData;
608 * Convert the given image data to a HBITMAP. If the requested depth is
609 * 32 bit, a bitmap with an alpha channel will be returned.
611 * @param aImageData The image data to convert. Must use the format accepted
612 * by CreateDIBitmap.
613 * @param aWidth With of the bitmap, in pixels.
614 * @param aHeight Height of the image, in pixels.
615 * @param aDepth Image depth, in bits. Should be one of 1, 24 and 32.
617 * @return The HBITMAP representing the image. Caller should call
618 * DeleteObject when done with the bitmap.
619 * On failure, nullptr will be returned.
621 HBITMAP nsWindowGfx::DataToBitmap(uint8_t* aImageData, uint32_t aWidth,
622 uint32_t aHeight, uint32_t aDepth) {
623 HDC dc = ::GetDC(nullptr);
625 if (aDepth == 32) {
626 // Alpha channel. We need the new header.
627 BITMAPV4HEADER head = {0};
628 head.bV4Size = sizeof(head);
629 head.bV4Width = aWidth;
630 head.bV4Height = aHeight;
631 head.bV4Planes = 1;
632 head.bV4BitCount = aDepth;
633 head.bV4V4Compression = BI_BITFIELDS;
634 head.bV4SizeImage = 0; // Uncompressed
635 head.bV4XPelsPerMeter = 0;
636 head.bV4YPelsPerMeter = 0;
637 head.bV4ClrUsed = 0;
638 head.bV4ClrImportant = 0;
640 head.bV4RedMask = 0x00FF0000;
641 head.bV4GreenMask = 0x0000FF00;
642 head.bV4BlueMask = 0x000000FF;
643 head.bV4AlphaMask = 0xFF000000;
645 HBITMAP bmp = ::CreateDIBitmap(
646 dc, reinterpret_cast<CONST BITMAPINFOHEADER*>(&head), CBM_INIT,
647 aImageData, reinterpret_cast<CONST BITMAPINFO*>(&head), DIB_RGB_COLORS);
648 ::ReleaseDC(nullptr, dc);
649 return bmp;
652 char reserved_space[sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 2];
653 BITMAPINFOHEADER& head = *(BITMAPINFOHEADER*)reserved_space;
655 head.biSize = sizeof(BITMAPINFOHEADER);
656 head.biWidth = aWidth;
657 head.biHeight = aHeight;
658 head.biPlanes = 1;
659 head.biBitCount = (WORD)aDepth;
660 head.biCompression = BI_RGB;
661 head.biSizeImage = 0; // Uncompressed
662 head.biXPelsPerMeter = 0;
663 head.biYPelsPerMeter = 0;
664 head.biClrUsed = 0;
665 head.biClrImportant = 0;
667 BITMAPINFO& bi = *(BITMAPINFO*)reserved_space;
669 if (aDepth == 1) {
670 RGBQUAD black = {0, 0, 0, 0};
671 RGBQUAD white = {255, 255, 255, 0};
673 bi.bmiColors[0] = white;
674 bi.bmiColors[1] = black;
677 HBITMAP bmp =
678 ::CreateDIBitmap(dc, &head, CBM_INIT, aImageData, &bi, DIB_RGB_COLORS);
679 ::ReleaseDC(nullptr, dc);
680 return bmp;