1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 * nsWindowGfx - Painting and aceleration.
10 /**************************************************************
11 **************************************************************
17 **************************************************************
18 **************************************************************/
20 #include "mozilla/dom/ContentParent.h"
21 #include "mozilla/plugins/PluginInstanceParent.h"
22 using mozilla::plugins::PluginInstanceParent
;
24 #include "nsWindowGfx.h"
25 #include "nsAppRunner.h"
28 #include "gfxImageSurface.h"
30 #include "gfxWindowsSurface.h"
31 #include "gfxWindowsPlatform.h"
32 #include "gfxDWriteFonts.h"
33 #include "mozilla/gfx/2D.h"
34 #include "mozilla/gfx/DataSurfaceHelpers.h"
35 #include "mozilla/gfx/Tools.h"
36 #include "mozilla/RefPtr.h"
37 #include "mozilla/UniquePtrExtensions.h"
38 #include "nsGfxCIID.h"
39 #include "gfxContext.h"
41 #include "nsIWidgetListener.h"
42 #include "mozilla/Unused.h"
45 #include "mozilla/gfx/GPUProcessManager.h"
46 #include "mozilla/layers/CompositorBridgeParent.h"
47 #include "mozilla/layers/CompositorBridgeChild.h"
48 #include "ClientLayerManager.h"
49 #include "InProcessWinCompositorWidget.h"
51 #include "nsUXThemeData.h"
52 #include "nsUXThemeConstants.h"
54 using namespace mozilla
;
55 using namespace mozilla::gfx
;
56 using namespace mozilla::layers
;
57 using namespace mozilla::widget
;
58 using namespace mozilla::plugins
;
60 /**************************************************************
61 **************************************************************
65 ** nsWindow Class static initializations and global variables.
67 **************************************************************
68 **************************************************************/
70 /**************************************************************
72 * SECTION: nsWindow statics
74 **************************************************************/
76 static UniquePtr
<uint8_t[]> sSharedSurfaceData
;
77 static IntSize sSharedSurfaceSize
;
85 // Corresponds 1:1 to the IconSizeType enum
86 static IconMetrics sIconMetrics
[] = {
87 {SM_CXSMICON
, SM_CYSMICON
, 16}, // small icon
88 {SM_CXICON
, SM_CYICON
, 32} // regular icon
91 /**************************************************************
92 **************************************************************
94 ** BLOCK: nsWindow impl.
96 ** Paint related nsWindow methods.
98 **************************************************************
99 **************************************************************/
101 // GetRegionToPaint returns the invalidated region that needs to be painted
102 LayoutDeviceIntRegion
nsWindow::GetRegionToPaint(bool aForceFullRepaint
,
103 PAINTSTRUCT ps
, HDC aDC
) {
104 if (aForceFullRepaint
) {
106 ::GetClientRect(mWnd
, &paintRect
);
107 return LayoutDeviceIntRegion(WinUtils::ToIntRect(paintRect
));
110 HRGN paintRgn
= ::CreateRectRgn(0, 0, 0, 0);
111 if (paintRgn
!= nullptr) {
112 int result
= GetRandomRgn(aDC
, paintRgn
, SYSRGN
);
115 ::MapWindowPoints(nullptr, mWnd
, &pt
, 1);
116 ::OffsetRgn(paintRgn
, pt
.x
, pt
.y
);
118 LayoutDeviceIntRegion
rgn(WinUtils::ConvertHRGNToRegion(paintRgn
));
119 ::DeleteObject(paintRgn
);
122 return LayoutDeviceIntRegion(WinUtils::ToIntRect(ps
.rcPaint
));
125 nsIWidgetListener
* nsWindow::GetPaintListener() {
126 if (mDestroyCalled
) return nullptr;
127 return mAttachedWidgetListener
? mAttachedWidgetListener
: mWidgetListener
;
130 void nsWindow::ForcePresent() {
131 if (mResizeState
!= RESIZING
) {
132 if (CompositorBridgeChild
* remoteRenderer
= GetRemoteRenderer()) {
133 remoteRenderer
->SendForcePresent();
138 bool nsWindow::OnPaint(HDC aDC
, uint32_t aNestingLevel
) {
139 // We never have reentrant paint events, except when we're running our RPC
140 // windows event spin loop. If we don't trap for this, we'll try to paint,
141 // but view manager will refuse to paint the surface, resulting is black
142 // flashes on the plugin rendering surface.
143 if (mozilla::ipc::MessageChannel::IsSpinLoopActive() && mPainting
)
146 DeviceResetReason resetReason
= DeviceResetReason::OK
;
147 if (gfxWindowsPlatform::GetPlatform()->DidRenderingDeviceReset(
149 gfxCriticalNote
<< "(nsWindow) Detected device reset: " << (int)resetReason
;
151 gfxWindowsPlatform::GetPlatform()->UpdateRenderMode();
153 GPUProcessManager::Get()->OnInProcessDeviceReset();
155 gfxCriticalNote
<< "(nsWindow) Finished device reset.";
159 // After we CallUpdateWindow to the child, occasionally a WM_PAINT message
160 // is posted to the parent event loop with an empty update rect. Do a
161 // dummy paint so that Windows stops dispatching WM_PAINT in an inifinite
162 // loop. See bug 543788.
165 if (!GetUpdateRect(mWnd
, &updateRect
, FALSE
) ||
166 (updateRect
.left
== updateRect
.right
&&
167 updateRect
.top
== updateRect
.bottom
)) {
169 BeginPaint(mWnd
, &ps
);
174 if (mWindowType
== eWindowType_plugin_ipc_chrome
) {
175 // Fire off an async request to the plugin to paint its window
176 mozilla::dom::ContentParent::SendAsyncUpdate(this);
177 ValidateRect(mWnd
, nullptr);
181 PluginInstanceParent
* instance
= reinterpret_cast<PluginInstanceParent
*>(
182 ::GetPropW(mWnd
, L
"PluginInstanceParentProperty"));
184 Unused
<< instance
->CallUpdateWindow();
186 // We should never get here since in-process plugins should have
187 // subclassed our HWND and handled WM_PAINT, but in some cases that
188 // could fail. Return without asserting since it's not our fault.
189 NS_WARNING("Plugin failed to subclass our window");
192 ValidateRect(mWnd
, nullptr);
198 // Avoid starting the GPU process for the initial navigator:blank window.
199 if (mIsEarlyBlankWindow
) {
200 // Call BeginPaint/EndPaint or Windows will keep sending us messages.
201 ::BeginPaint(mWnd
, &ps
);
202 ::EndPaint(mWnd
, &ps
);
206 // Clear window by transparent black when compositor window is used in GPU
207 // process and non-client area rendering by DWM is enabled.
208 // It is for showing non-client area rendering. See nsWindow::UpdateGlass().
209 if (HasGlass() && GetLayerManager()->AsKnowsCompositor() &&
210 GetLayerManager()->AsKnowsCompositor()->GetUseCompositorWnd()) {
213 hdc
= ::GetWindowDC(mWnd
);
214 ::GetWindowRect(mWnd
, &rect
);
215 ::MapWindowPoints(nullptr, mWnd
, (LPPOINT
)&rect
, 2);
216 ::FillRect(hdc
, &rect
,
217 reinterpret_cast<HBRUSH
>(GetStockObject(BLACK_BRUSH
)));
218 ReleaseDC(mWnd
, hdc
);
221 if (GetLayerManager()->AsKnowsCompositor() &&
222 !mBounds
.IsEqualEdges(mLastPaintBounds
)) {
223 // Do an early async composite so that we at least have something on the
224 // screen in the right place, even if the content is out of date.
225 GetLayerManager()->ScheduleComposite();
227 mLastPaintBounds
= mBounds
;
231 (GetLayerManager()->GetBackendType() == LayersBackend::LAYERS_BASIC
) &&
232 (eTransparencyTransparent
== mTransparencyMode
)) {
233 // For layered translucent windows all drawing should go to memory DC and no
234 // WM_PAINT messages are normally generated. To support asynchronous
235 // painting we force generation of WM_PAINT messages by invalidating window
236 // areas with RedrawWindow, InvalidateRect or InvalidateRgn function calls.
237 // BeginPaint/EndPaint must be called to make Windows think that invalid
238 // area is painted. Otherwise it will continue sending the same message
240 ::BeginPaint(mWnd
, &ps
);
241 ::EndPaint(mWnd
, &ps
);
243 // We're guaranteed to have a widget proxy since we called
244 // GetLayerManager().
245 aDC
= mBasicLayersSurface
->GetTransparentDC();
251 #ifdef WIDGET_DEBUG_OUTPUT
252 HRGN debugPaintFlashRegion
= nullptr;
253 HDC debugPaintFlashDC
= nullptr;
255 if (debug_WantPaintFlashing()) {
256 debugPaintFlashRegion
= ::CreateRectRgn(0, 0, 0, 0);
257 ::GetUpdateRgn(mWnd
, debugPaintFlashRegion
, TRUE
);
258 debugPaintFlashDC
= ::GetDC(mWnd
);
260 #endif // WIDGET_DEBUG_OUTPUT
262 HDC hDC
= aDC
? aDC
: (::BeginPaint(mWnd
, &ps
));
266 bool forceRepaint
= aDC
|| (eTransparencyTransparent
== mTransparencyMode
);
268 bool forceRepaint
= nullptr != aDC
;
270 LayoutDeviceIntRegion region
= GetRegionToPaint(forceRepaint
, ps
, hDC
);
272 if (GetLayerManager()->AsKnowsCompositor()) {
273 // We need to paint to the screen even if nothing changed, since if we
274 // don't have a compositing window manager, our pixels could be stale.
275 GetLayerManager()->SetNeedsComposite(true);
276 GetLayerManager()->SendInvalidRegion(region
.ToUnknownRegion());
279 RefPtr
<nsWindow
> strongThis(this);
281 nsIWidgetListener
* listener
= GetPaintListener();
283 listener
->WillPaintWindow(this);
285 // Re-get the listener since the will paint notification may have killed it.
286 listener
= GetPaintListener();
291 if (GetLayerManager()->AsKnowsCompositor() &&
292 GetLayerManager()->NeedsComposite()) {
293 GetLayerManager()->ScheduleComposite();
294 GetLayerManager()->SetNeedsComposite(false);
298 if (!region
.IsEmpty() && listener
) {
299 // Should probably pass in a real region here, using GetRandomRgn
300 // http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/clipping_4q0e.asp
302 #ifdef WIDGET_DEBUG_OUTPUT
303 debug_DumpPaintEvent(stdout
, this, region
.ToUnknownRegion(), "noname",
305 #endif // WIDGET_DEBUG_OUTPUT
307 switch (GetLayerManager()->GetBackendType()) {
308 case LayersBackend::LAYERS_BASIC
: {
309 RefPtr
<gfxASurface
> targetSurface
;
312 // don't support transparency for non-GDI rendering, for now
313 if (eTransparencyTransparent
== mTransparencyMode
) {
314 // This mutex needs to be held when EnsureTransparentSurface is
316 MutexAutoLock
lock(mBasicLayersSurface
->GetTransparentSurfaceLock());
317 targetSurface
= mBasicLayersSurface
->EnsureTransparentSurface();
321 RefPtr
<gfxWindowsSurface
> targetSurfaceWin
;
322 if (!targetSurface
) {
323 uint32_t flags
= (mTransparencyMode
== eTransparencyOpaque
)
325 : gfxWindowsSurface::FLAG_IS_TRANSPARENT
;
326 targetSurfaceWin
= new gfxWindowsSurface(hDC
, flags
);
327 targetSurface
= targetSurfaceWin
;
330 if (!targetSurface
) {
331 NS_ERROR("Invalid RenderMode!");
336 ::GetClientRect(mWnd
, &paintRect
);
337 RefPtr
<DrawTarget
> dt
= gfxPlatform::CreateDrawTargetForSurface(
338 targetSurface
, IntSize(paintRect
.right
- paintRect
.left
,
339 paintRect
.bottom
- paintRect
.top
));
340 if (!dt
|| !dt
->IsValid()) {
342 << "nsWindow::OnPaint failed in CreateDrawTargetForSurface";
346 // don't need to double buffer with anything but GDI
347 BufferMode doubleBuffering
= mozilla::layers::BufferMode::BUFFER_NONE
;
349 switch (mTransparencyMode
) {
350 case eTransparencyGlass
:
351 case eTransparencyBorderlessGlass
:
353 // If we're not doing translucency, then double buffer
354 doubleBuffering
= mozilla::layers::BufferMode::BUFFERED
;
356 case eTransparencyTransparent
:
357 // If we're rendering with translucency, we're going to be
358 // rendering the whole window; make sure we clear it first
360 Rect(0.f
, 0.f
, dt
->GetSize().width
, dt
->GetSize().height
));
364 doubleBuffering
= mozilla::layers::BufferMode::BUFFERED
;
367 RefPtr
<gfxContext
> thebesContext
= gfxContext::CreateOrNull(dt
);
368 MOZ_ASSERT(thebesContext
); // already checked draw target above
371 AutoLayerManagerSetup
setupLayerManager(this, thebesContext
,
373 result
= listener
->PaintWindow(this, region
);
377 if (eTransparencyTransparent
== mTransparencyMode
) {
378 // Data from offscreen drawing surface was copied to memory bitmap of
379 // transparent bitmap. Now it can be read from memory bitmap to apply
380 // alpha channel and after that displayed on the screen.
381 mBasicLayersSurface
->RedrawTransparentWindow();
385 case LayersBackend::LAYERS_CLIENT
:
386 case LayersBackend::LAYERS_WR
: {
387 result
= listener
->PaintWindow(this, region
);
388 if (!gfxEnv::DisableForcePresent() &&
389 gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
390 nsCOMPtr
<nsIRunnable
> event
= NewRunnableMethod(
391 "nsWindow::ForcePresent", this, &nsWindow::ForcePresent
);
392 NS_DispatchToMainThread(event
);
396 NS_ERROR("Unknown layers backend used!");
402 ::EndPaint(mWnd
, &ps
);
406 mLastPaintEndTime
= TimeStamp::Now();
408 #if defined(WIDGET_DEBUG_OUTPUT)
409 if (debug_WantPaintFlashing()) {
410 // Only flash paint events which have not ignored the paint message.
411 // Those that ignore the paint message aren't painting anything so there
412 // is only the overhead of the dispatching the paint event.
414 ::InvertRgn(debugPaintFlashDC
, debugPaintFlashRegion
);
415 PR_Sleep(PR_MillisecondsToInterval(30));
416 ::InvertRgn(debugPaintFlashDC
, debugPaintFlashRegion
);
417 PR_Sleep(PR_MillisecondsToInterval(30));
419 ::ReleaseDC(mWnd
, debugPaintFlashDC
);
420 ::DeleteObject(debugPaintFlashRegion
);
422 #endif // WIDGET_DEBUG_OUTPUT
426 // Re-get the listener since painting may have killed it.
427 listener
= GetPaintListener();
428 if (listener
) listener
->DidPaintWindow();
430 if (aNestingLevel
== 0 && ::GetUpdateRect(mWnd
, nullptr, false)) {
437 // This override of CreateCompositor is to add support for sending the IPC
438 // call for RequesetFxrOutput as soon as the compositor for this widget is
440 void nsWindow::CreateCompositor() {
441 nsWindowBase::CreateCompositor();
443 if (mRequestFxrOutputPending
) {
444 GetRemoteRenderer()->SendRequestFxrOutput();
448 void nsWindow::RequestFxrOutput() {
449 if (GetRemoteRenderer() != nullptr) {
450 MOZ_CRASH("RequestFxrOutput should happen before Compositor is created.");
452 // The compositor isn't ready, so indicate to make the IPC call when
454 mRequestFxrOutputPending
= true;
458 LayoutDeviceIntSize
nsWindowGfx::GetIconMetrics(IconSizeType aSizeType
) {
459 int32_t width
= ::GetSystemMetrics(sIconMetrics
[aSizeType
].xMetric
);
460 int32_t height
= ::GetSystemMetrics(sIconMetrics
[aSizeType
].yMetric
);
462 if (width
== 0 || height
== 0) {
463 width
= height
= sIconMetrics
[aSizeType
].defaultSize
;
466 return LayoutDeviceIntSize(width
, height
);
469 nsresult
nsWindowGfx::CreateIcon(imgIContainer
* aContainer
, bool aIsCursor
,
470 LayoutDeviceIntPoint aHotspot
,
471 LayoutDeviceIntSize aScaledSize
,
473 MOZ_ASSERT(aHotspot
.x
>= 0 && aHotspot
.y
>= 0);
474 MOZ_ASSERT((aScaledSize
.width
> 0 && aScaledSize
.height
> 0) ||
475 (aScaledSize
.width
== 0 && aScaledSize
.height
== 0));
477 // Get the image data
478 RefPtr
<SourceSurface
> surface
= aContainer
->GetFrame(
479 imgIContainer::FRAME_CURRENT
,
480 imgIContainer::FLAG_SYNC_DECODE
| imgIContainer::FLAG_ASYNC_NOTIFY
);
481 NS_ENSURE_TRUE(surface
, NS_ERROR_NOT_AVAILABLE
);
483 IntSize frameSize
= surface
->GetSize();
484 if (frameSize
.IsEmpty()) {
485 return NS_ERROR_FAILURE
;
488 IntSize
iconSize(aScaledSize
.width
, aScaledSize
.height
);
489 if (iconSize
== IntSize(0, 0)) { // use frame's intrinsic size
490 iconSize
= frameSize
;
493 RefPtr
<DataSourceSurface
> dataSurface
;
495 DataSourceSurface::MappedSurface map
;
497 if (iconSize
!= frameSize
) {
500 Factory::CreateDataSourceSurface(iconSize
, SurfaceFormat::B8G8R8A8
);
501 NS_ENSURE_TRUE(dataSurface
, NS_ERROR_FAILURE
);
502 mappedOK
= dataSurface
->Map(DataSourceSurface::MapType::READ_WRITE
, &map
);
503 NS_ENSURE_TRUE(mappedOK
, NS_ERROR_FAILURE
);
505 RefPtr
<DrawTarget
> dt
= Factory::CreateDrawTargetForData(
506 BackendType::CAIRO
, map
.mData
, dataSurface
->GetSize(), map
.mStride
,
507 SurfaceFormat::B8G8R8A8
);
510 << "nsWindowGfx::CreatesIcon failed in CreateDrawTargetForData";
511 return NS_ERROR_OUT_OF_MEMORY
;
513 dt
->DrawSurface(surface
, Rect(0, 0, iconSize
.width
, iconSize
.height
),
514 Rect(0, 0, frameSize
.width
, frameSize
.height
),
515 DrawSurfaceOptions(),
516 DrawOptions(1.0f
, CompositionOp::OP_SOURCE
));
517 } else if (surface
->GetFormat() != SurfaceFormat::B8G8R8A8
) {
518 // Convert format to SurfaceFormat::B8G8R8A8
519 dataSurface
= gfxUtils::CopySurfaceToDataSourceSurfaceWithFormat(
520 surface
, SurfaceFormat::B8G8R8A8
);
521 NS_ENSURE_TRUE(dataSurface
, NS_ERROR_FAILURE
);
522 mappedOK
= dataSurface
->Map(DataSourceSurface::MapType::READ
, &map
);
524 dataSurface
= surface
->GetDataSurface();
525 NS_ENSURE_TRUE(dataSurface
, NS_ERROR_FAILURE
);
526 mappedOK
= dataSurface
->Map(DataSourceSurface::MapType::READ
, &map
);
528 NS_ENSURE_TRUE(dataSurface
&& mappedOK
, NS_ERROR_FAILURE
);
529 MOZ_ASSERT(dataSurface
->GetFormat() == SurfaceFormat::B8G8R8A8
);
531 uint8_t* data
= nullptr;
532 UniquePtr
<uint8_t[]> autoDeleteArray
;
533 if (map
.mStride
== BytesPerPixel(dataSurface
->GetFormat()) * iconSize
.width
) {
534 // Mapped data is already packed
537 // We can't use map.mData since the pixels are not packed (as required by
538 // CreateDIBitmap, which is called under the DataToBitmap call below).
540 // We must unmap before calling SurfaceToPackedBGRA because it needs access
541 // to the pixel data.
542 dataSurface
->Unmap();
545 autoDeleteArray
= SurfaceToPackedBGRA(dataSurface
);
546 data
= autoDeleteArray
.get();
547 NS_ENSURE_TRUE(data
, NS_ERROR_FAILURE
);
550 HBITMAP bmp
= DataToBitmap(data
, iconSize
.width
, -iconSize
.height
, 32);
551 uint8_t* a1data
= Data32BitTo1Bit(data
, iconSize
.width
, iconSize
.height
);
553 dataSurface
->Unmap();
556 return NS_ERROR_FAILURE
;
559 HBITMAP mbmp
= DataToBitmap(a1data
, iconSize
.width
, -iconSize
.height
, 1);
563 info
.fIcon
= !aIsCursor
;
564 info
.xHotspot
= aHotspot
.x
;
565 info
.yHotspot
= aHotspot
.y
;
569 HCURSOR icon
= ::CreateIconIndirect(&info
);
570 ::DeleteObject(mbmp
);
572 if (!icon
) return NS_ERROR_FAILURE
;
577 // Adjust cursor image data
578 uint8_t* nsWindowGfx::Data32BitTo1Bit(uint8_t* aImageData
, uint32_t aWidth
,
580 // We need (aWidth + 7) / 8 bytes plus zero-padding up to a multiple of
581 // 4 bytes for each row (HBITMAP requirement). Bug 353553.
582 uint32_t outBpr
= ((aWidth
+ 31) / 8) & ~3;
584 // Allocate and clear mask buffer
585 uint8_t* outData
= (uint8_t*)calloc(outBpr
, aHeight
);
586 if (!outData
) return nullptr;
588 int32_t* imageRow
= (int32_t*)aImageData
;
589 for (uint32_t curRow
= 0; curRow
< aHeight
; curRow
++) {
590 uint8_t* outRow
= outData
+ curRow
* outBpr
;
592 for (uint32_t curCol
= 0; curCol
< aWidth
; curCol
++) {
593 // Use sign bit to test for transparency, as alpha byte is highest byte
594 if (*imageRow
++ < 0) *outRow
|= mask
;
608 * Convert the given image data to a HBITMAP. If the requested depth is
609 * 32 bit, a bitmap with an alpha channel will be returned.
611 * @param aImageData The image data to convert. Must use the format accepted
613 * @param aWidth With of the bitmap, in pixels.
614 * @param aHeight Height of the image, in pixels.
615 * @param aDepth Image depth, in bits. Should be one of 1, 24 and 32.
617 * @return The HBITMAP representing the image. Caller should call
618 * DeleteObject when done with the bitmap.
619 * On failure, nullptr will be returned.
621 HBITMAP
nsWindowGfx::DataToBitmap(uint8_t* aImageData
, uint32_t aWidth
,
622 uint32_t aHeight
, uint32_t aDepth
) {
623 HDC dc
= ::GetDC(nullptr);
626 // Alpha channel. We need the new header.
627 BITMAPV4HEADER head
= {0};
628 head
.bV4Size
= sizeof(head
);
629 head
.bV4Width
= aWidth
;
630 head
.bV4Height
= aHeight
;
632 head
.bV4BitCount
= aDepth
;
633 head
.bV4V4Compression
= BI_BITFIELDS
;
634 head
.bV4SizeImage
= 0; // Uncompressed
635 head
.bV4XPelsPerMeter
= 0;
636 head
.bV4YPelsPerMeter
= 0;
638 head
.bV4ClrImportant
= 0;
640 head
.bV4RedMask
= 0x00FF0000;
641 head
.bV4GreenMask
= 0x0000FF00;
642 head
.bV4BlueMask
= 0x000000FF;
643 head
.bV4AlphaMask
= 0xFF000000;
645 HBITMAP bmp
= ::CreateDIBitmap(
646 dc
, reinterpret_cast<CONST BITMAPINFOHEADER
*>(&head
), CBM_INIT
,
647 aImageData
, reinterpret_cast<CONST BITMAPINFO
*>(&head
), DIB_RGB_COLORS
);
648 ::ReleaseDC(nullptr, dc
);
652 char reserved_space
[sizeof(BITMAPINFOHEADER
) + sizeof(RGBQUAD
) * 2];
653 BITMAPINFOHEADER
& head
= *(BITMAPINFOHEADER
*)reserved_space
;
655 head
.biSize
= sizeof(BITMAPINFOHEADER
);
656 head
.biWidth
= aWidth
;
657 head
.biHeight
= aHeight
;
659 head
.biBitCount
= (WORD
)aDepth
;
660 head
.biCompression
= BI_RGB
;
661 head
.biSizeImage
= 0; // Uncompressed
662 head
.biXPelsPerMeter
= 0;
663 head
.biYPelsPerMeter
= 0;
665 head
.biClrImportant
= 0;
667 BITMAPINFO
& bi
= *(BITMAPINFO
*)reserved_space
;
670 RGBQUAD black
= {0, 0, 0, 0};
671 RGBQUAD white
= {255, 255, 255, 0};
673 bi
.bmiColors
[0] = white
;
674 bi
.bmiColors
[1] = black
;
678 ::CreateDIBitmap(dc
, &head
, CBM_INIT
, aImageData
, &bi
, DIB_RGB_COLORS
);
679 ::ReleaseDC(nullptr, dc
);