1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #ifndef ForceDiscreteGPUHelperCGL_h_
7 #define ForceDiscreteGPUHelperCGL_h_
9 #include <OpenGL/OpenGL.h>
11 /** This RAII helper guarantees that we're on the discrete GPU during its
14 * As long as any ForceDiscreteGPUHelperCGL object is alive, we're on the
17 class ForceDiscreteGPUHelperCGL
{
18 CGLPixelFormatObj mPixelFormatObj
;
21 ForceDiscreteGPUHelperCGL() : mPixelFormatObj(nullptr) {
22 // the code in this function is taken from Chromium,
23 // src/ui/gfx/gl/gl_context_cgl.cc, r122013
24 // BSD-style license, (c) The Chromium Authors
25 CGLPixelFormatAttribute attribs
[1];
26 attribs
[0] = static_cast<CGLPixelFormatAttribute
>(0);
27 GLint num_pixel_formats
= 0;
28 CGLChoosePixelFormat(attribs
, &mPixelFormatObj
, &num_pixel_formats
);
31 ~ForceDiscreteGPUHelperCGL() { CGLReleasePixelFormat(mPixelFormatObj
); }
34 #endif // ForceDiscreteGPUHelperCGL_h_