Bumping manifests a=b2g-bump
[gecko.git] / layout / reftests / bugs / 632781-verybig.html
blob469ba214fe246d262c4a7cb075b7ecea3a9152ae
1 <!DOCTYPE html>
2 <html>
3 <body>
4 <!--
5 This test makes sure that scrolling a huge canvas would correctly scroll
6 its contents. We don't accelerate extremely large canvases because of
7 GPU maximum texture size limits, so this test makes sure that the
8 non-accelerated code path for this operation works correctly.
10 The padding in this test is added mostly to make sure that scrollLeft/Top
11 correctly skip the padding.
12 -->
13 <div id="container" style="width: 100px; height: 100px; padding: 10px; overflow: hidden">
14 <canvas width="10000" height="10000" id="c"></canvas>
15 </div>
16 <script>
17 var ctx = document.getElementById("c").getContext("2d");
18 ctx.fillStyle = "red";
19 ctx.fillRect(0, 0, 10000, 5000);
20 ctx.fillStyle = "green";
21 ctx.fillRect(0, 5000, 10000, 5000);
22 var container = document.getElementById("container");
23 container.scrollLeft = 10;
24 container.scrollTop = 5010;
25 </script>
26 </body>
27 </html>