1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef DOM_SMIL_SMILTYPE_H_
8 #define DOM_SMIL_SMILTYPE_H_
10 #include "mozilla/Attributes.h"
17 //////////////////////////////////////////////////////////////////////////////
18 // SMILType: Interface for defining the basic operations needed for animating
19 // a particular kind of data (e.g. lengths, colors, transformation matrices).
21 // This interface is never used directly but always through a SMILValue that
22 // bundles together a pointer to a concrete implementation of this interface and
23 // the data upon which it should operate.
25 // We keep the data and type separate rather than just providing different
26 // subclasses of SMILValue. This is so that sizeof(SMILValue) is the same
27 // for all value types, allowing us to have a type-agnostic nsTArray of
28 // SMILValue objects (actual objects, not pointers). It also allows most
29 // SMILValues (except those that need to allocate extra memory for their
30 // data) to be allocated on the stack and directly assigned to one another
31 // provided performance benefits for the animation code.
33 // Note that different types have different capabilities. Roughly speaking there
34 // are probably three main types:
36 // +---------------------+---------------+-------------+------------------+
37 // | CATEGORY: | DISCRETE | LINEAR | ADDITIVE |
38 // +---------------------+---------------+-------------+------------------+
39 // | Example: | strings, | path data? | lengths, |
40 // | | color k/words?| | RGB color values |
42 // | -- Assign? | X | X | X |
43 // | -- Add? | - | X? | X |
44 // | -- SandwichAdd? | - | -? | X |
45 // | -- ComputeDistance? | - | - | X? |
46 // | -- Interpolate? | - | X | X |
47 // +---------------------+---------------+-------------+------------------+
52 * Only give the SMILValue class access to this interface.
54 friend class SMILValue
;
58 * Initialises aValue and sets it to some identity value such that adding
59 * aValue to another value of the same type has no effect.
61 * @pre aValue.IsNull()
62 * @post aValue.mType == this
64 virtual void Init(SMILValue
& aValue
) const = 0;
67 * Destroys any data associated with a value of this type.
69 * @pre aValue.mType == this
70 * @post aValue.IsNull()
72 virtual void Destroy(SMILValue
& aValue
) const = 0;
75 * Assign this object the value of another. Think of this as the assignment
78 * @param aDest The left-hand side of the assignment.
79 * @param aSrc The right-hand side of the assignment.
80 * @return NS_OK on success, an error code on failure such as when the
81 * underlying type of the specified object differs.
83 * @pre aDest.mType == aSrc.mType == this
85 virtual nsresult
Assign(SMILValue
& aDest
, const SMILValue
& aSrc
) const = 0;
88 * Test two SMILValue objects (of this SMILType) for equality.
90 * A return value of true represents a guarantee that aLeft and aRight are
91 * equal. (That is, they would behave identically if passed to the methods
92 * Add, SandwichAdd, ComputeDistance, and Interpolate).
94 * A return value of false simply indicates that we make no guarantee
97 * NOTE: It's perfectly legal for implementations of this method to return
98 * false in all cases. However, smarter implementations will make this
99 * method more useful for optimization.
101 * @param aLeft The left-hand side of the equality check.
102 * @param aRight The right-hand side of the equality check.
103 * @return true if we're sure the values are equal, false otherwise.
105 * @pre aDest.mType == aSrc.mType == this
107 virtual bool IsEqual(const SMILValue
& aLeft
,
108 const SMILValue
& aRight
) const = 0;
113 * The count parameter facilitates repetition.
117 * aDest += aValueToAdd * aCount
119 * Therefore, if aCount == 0, aDest will be unaltered.
121 * This method will fail if this data type is not additive or the value was
122 * not specified using an additive syntax.
124 * See SVG 1.1, section 19.2.5. In particular,
126 * "If a given attribute or property can take values of keywords (which are
127 * not additive) or numeric values (which are additive), then additive
128 * animations are possible if the subsequent animation uses a numeric value
129 * even if the base animation uses a keyword value; however, if the
130 * subsequent animation uses a keyword value, additive animation is not
133 * If this method fails (e.g. because the data type is not additive), aDest
136 * @param aDest The value to add to.
137 * @param aValueToAdd The value to add.
138 * @param aCount The number of times to add aValueToAdd.
139 * @return NS_OK on success, an error code on failure.
141 * @pre aValueToAdd.mType == aDest.mType == this
143 virtual nsresult
Add(SMILValue
& aDest
, const SMILValue
& aValueToAdd
,
144 uint32_t aCount
) const = 0;
147 * Adds aValueToAdd to the underlying value in the animation sandwich, aDest.
149 * For most types this operation is identical to a regular Add() but for some
150 * types (notably <animateTransform>) the operation differs. For
151 * <animateTransform> Add() corresponds to simply adding together the
152 * transform parameters and is used when calculating cumulative values or
153 * by-animation values. On the other hand SandwichAdd() is used when adding to
154 * the underlying value and requires matrix post-multiplication. (This
155 * distinction is most clearly indicated by the SVGT1.2 test suite. It is not
156 * obvious within the SMIL specifications.)
158 * @param aDest The value to add to.
159 * @param aValueToAdd The value to add.
160 * @return NS_OK on success, an error code on failure.
162 * @pre aValueToAdd.mType == aDest.mType == this
164 virtual nsresult
SandwichAdd(SMILValue
& aDest
,
165 const SMILValue
& aValueToAdd
) const {
166 return Add(aDest
, aValueToAdd
, 1);
170 * Calculates the 'distance' between two values. This is the distance used in
171 * paced interpolation.
173 * @param aFrom The start of the interval for which the distance should
175 * @param aTo The end of the interval for which the distance should be
177 * @param aDistance The result of the calculation.
178 * @return NS_OK on success, or an appropriate error code if there is no
179 * notion of distance for the underlying data type or the distance
180 * could not be calculated.
182 * @pre aFrom.mType == aTo.mType == this
184 virtual nsresult
ComputeDistance(const SMILValue
& aFrom
, const SMILValue
& aTo
,
185 double& aDistance
) const = 0;
188 * Calculates an interpolated value between two values using the specified
191 * @param aStartVal The value defining the start of the interval of
193 * @param aEndVal The value defining the end of the interval of
195 * @param aUnitDistance A number between 0.0 and 1.0 (inclusive) defining
196 * the distance of the interpolated value in the
198 * @param aResult The interpolated value.
199 * @return NS_OK on success, NS_ERROR_FAILURE if this data type cannot be
200 * interpolated or NS_ERROR_OUT_OF_MEMORY if insufficient memory was
201 * available for storing the result.
203 * @pre aStartVal.mType == aEndVal.mType == aResult.mType == this
205 virtual nsresult
Interpolate(const SMILValue
& aStartVal
,
206 const SMILValue
& aEndVal
, double aUnitDistance
,
207 SMILValue
& aResult
) const = 0;
210 } // namespace mozilla
212 #endif // DOM_SMIL_SMILTYPE_H_