1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
8 #include "SVGPatternFrame.h"
10 // Keep others in (case-insensitive) order:
11 #include "AutoReferenceChainGuard.h"
12 #include "gfx2DGlue.h"
13 #include "gfxContext.h"
14 #include "gfxMatrix.h"
15 #include "gfxPattern.h"
16 #include "gfxPlatform.h"
17 #include "mozilla/ComputedStyle.h"
18 #include "mozilla/ISVGDisplayableFrame.h"
19 #include "mozilla/PresShell.h"
20 #include "mozilla/SVGContentUtils.h"
21 #include "mozilla/SVGGeometryFrame.h"
22 #include "mozilla/SVGObserverUtils.h"
23 #include "mozilla/SVGUtils.h"
24 #include "mozilla/dom/SVGPatternElement.h"
25 #include "mozilla/dom/SVGUnitTypesBinding.h"
26 #include "mozilla/gfx/2D.h"
27 #include "nsGkAtoms.h"
28 #include "nsIFrameInlines.h"
29 #include "SVGAnimatedTransformList.h"
31 using namespace mozilla::dom
;
32 using namespace mozilla::dom::SVGUnitTypes_Binding
;
33 using namespace mozilla::gfx
;
34 using namespace mozilla::image
;
38 //----------------------------------------------------------------------
41 SVGPatternFrame::SVGPatternFrame(ComputedStyle
* aStyle
,
42 nsPresContext
* aPresContext
)
43 : SVGPaintServerFrame(aStyle
, aPresContext
, kClassID
),
48 NS_IMPL_FRAMEARENA_HELPERS(SVGPatternFrame
)
50 NS_QUERYFRAME_HEAD(SVGPatternFrame
)
51 NS_QUERYFRAME_ENTRY(SVGPatternFrame
)
52 NS_QUERYFRAME_TAIL_INHERITING(SVGPaintServerFrame
)
54 //----------------------------------------------------------------------
57 nsresult
SVGPatternFrame::AttributeChanged(int32_t aNameSpaceID
,
60 if (aNameSpaceID
== kNameSpaceID_None
&&
61 (aAttribute
== nsGkAtoms::patternUnits
||
62 aAttribute
== nsGkAtoms::patternContentUnits
||
63 aAttribute
== nsGkAtoms::patternTransform
||
64 aAttribute
== nsGkAtoms::x
|| aAttribute
== nsGkAtoms::y
||
65 aAttribute
== nsGkAtoms::width
|| aAttribute
== nsGkAtoms::height
||
66 aAttribute
== nsGkAtoms::preserveAspectRatio
||
67 aAttribute
== nsGkAtoms::viewBox
)) {
68 SVGObserverUtils::InvalidateDirectRenderingObservers(this);
71 if ((aNameSpaceID
== kNameSpaceID_XLink
||
72 aNameSpaceID
== kNameSpaceID_None
) &&
73 aAttribute
== nsGkAtoms::href
) {
74 // Blow away our reference, if any
75 SVGObserverUtils::RemoveTemplateObserver(this);
77 // And update whoever references us
78 SVGObserverUtils::InvalidateDirectRenderingObservers(this);
81 return SVGPaintServerFrame::AttributeChanged(aNameSpaceID
, aAttribute
,
86 void SVGPatternFrame::Init(nsIContent
* aContent
, nsContainerFrame
* aParent
,
87 nsIFrame
* aPrevInFlow
) {
88 NS_ASSERTION(aContent
->IsSVGElement(nsGkAtoms::pattern
),
89 "Content is not an SVG pattern");
91 SVGPaintServerFrame::Init(aContent
, aParent
, aPrevInFlow
);
95 //----------------------------------------------------------------------
96 // SVGContainerFrame methods:
98 // If our GetCanvasTM is getting called, we
99 // need to return *our current* transformation
100 // matrix, which depends on our units parameters
101 // and X, Y, Width, and Height
102 gfxMatrix
SVGPatternFrame::GetCanvasTM() {
107 // Do we know our rendering parent?
110 return mSource
->GetCanvasTM();
113 // We get here when geometry in the <pattern> container is updated
117 // -------------------------------------------------------------------------
119 // -------------------------------------------------------------------------
121 /** Calculate the maximum expansion of a matrix */
122 static float MaxExpansion(const Matrix
& aMatrix
) {
123 // maximum expansion derivation from
124 // http://lists.cairographics.org/archives/cairo/2004-October/001980.html
125 // and also implemented in cairo_matrix_transformed_circle_major_axis
126 double a
= aMatrix
._11
;
127 double b
= aMatrix
._12
;
128 double c
= aMatrix
._21
;
129 double d
= aMatrix
._22
;
130 double f
= (a
* a
+ b
* b
+ c
* c
+ d
* d
) / 2;
131 double g
= (a
* a
+ b
* b
- c
* c
- d
* d
) / 2;
132 double h
= a
* c
+ b
* d
;
133 return sqrt(f
+ sqrt(g
* g
+ h
* h
));
136 // The SVG specification says that the 'patternContentUnits' attribute "has no
137 // effect if attribute ‘viewBox’ is specified". We still need to include a bbox
138 // scale if the viewBox is specified and _patternUnits_ is set to or defaults to
139 // objectBoundingBox though, since in that case the viewBox is relative to the
141 static bool IncludeBBoxScale(const SVGAnimatedViewBox
& aViewBox
,
142 uint32_t aPatternContentUnits
,
143 uint32_t aPatternUnits
) {
144 return (!aViewBox
.IsExplicitlySet() &&
145 aPatternContentUnits
== SVG_UNIT_TYPE_OBJECTBOUNDINGBOX
) ||
146 (aViewBox
.IsExplicitlySet() &&
147 aPatternUnits
== SVG_UNIT_TYPE_OBJECTBOUNDINGBOX
);
150 // Given the matrix for the pattern element's own transform, this returns a
151 // combined matrix including the transforms applicable to its target.
152 static Matrix
GetPatternMatrix(uint16_t aPatternUnits
,
153 const Matrix
& patternTransform
,
154 const gfxRect
& bbox
, const gfxRect
& callerBBox
,
155 const Matrix
& callerCTM
) {
156 // We really want the pattern matrix to handle translations
157 gfxFloat minx
= bbox
.X();
158 gfxFloat miny
= bbox
.Y();
160 if (aPatternUnits
== SVG_UNIT_TYPE_OBJECTBOUNDINGBOX
) {
161 minx
+= callerBBox
.X();
162 miny
+= callerBBox
.Y();
165 float scale
= 1.0f
/ MaxExpansion(callerCTM
);
166 Matrix patternMatrix
= patternTransform
;
167 patternMatrix
.PreScale(scale
, scale
);
168 patternMatrix
.PreTranslate(minx
, miny
);
170 return patternMatrix
;
173 static nsresult
GetTargetGeometry(gfxRect
* aBBox
,
174 const SVGAnimatedViewBox
& aViewBox
,
175 uint16_t aPatternContentUnits
,
176 uint16_t aPatternUnits
, nsIFrame
* aTarget
,
177 const Matrix
& aContextMatrix
,
178 const gfxRect
* aOverrideBounds
) {
182 : SVGUtils::GetBBox(aTarget
, SVGUtils::eUseFrameBoundsForOuterSVG
|
183 SVGUtils::eBBoxIncludeFillGeometry
);
186 if (IncludeBBoxScale(aViewBox
, aPatternContentUnits
, aPatternUnits
) &&
187 (aBBox
->Width() <= 0 || aBBox
->Height() <= 0)) {
188 return NS_ERROR_FAILURE
;
191 // OK, now fix up the bounding box to reflect user coordinates
192 // We handle device unit scaling in pattern matrix
193 float scale
= MaxExpansion(aContextMatrix
);
195 return NS_ERROR_FAILURE
;
201 already_AddRefed
<SourceSurface
> SVGPatternFrame::PaintPattern(
202 const DrawTarget
* aDrawTarget
, Matrix
* patternMatrix
,
203 const Matrix
& aContextMatrix
, nsIFrame
* aSource
,
204 StyleSVGPaint
nsStyleSVG::*aFillOrStroke
, float aGraphicOpacity
,
205 const gfxRect
* aOverrideBounds
, imgDrawingParams
& aImgParams
) {
208 * Set the content geometry stuff
209 * Calculate our bbox (using x,y,width,height & patternUnits &
212 * Calculate the content transformation matrix
213 * Get our children (we may need to get them from another Pattern)
214 * Call SVGPaint on all of our children
218 SVGPatternFrame
* patternWithChildren
= GetPatternWithChildren();
219 if (!patternWithChildren
) {
220 // Either no kids or a bad reference
223 nsIFrame
* firstKid
= patternWithChildren
->mFrames
.FirstChild();
225 const SVGAnimatedViewBox
& viewBox
= GetViewBox();
227 uint16_t patternContentUnits
=
228 GetEnumValue(SVGPatternElement::PATTERNCONTENTUNITS
);
229 uint16_t patternUnits
= GetEnumValue(SVGPatternElement::PATTERNUNITS
);
232 * Get the content geometry information. This is a little tricky --
233 * our parent is probably a <defs>, but we are rendering in the context
234 * of some geometry source. Our content geometry information needs to
235 * come from our rendering parent as opposed to our content parent. We
236 * get that information from aSource, which is passed to us from the
239 * There are three "geometries" that we need:
240 * 1) The bounding box for the pattern. We use this to get the
241 * width and height for the surface, and as the return to
243 * 2) The transformation matrix for the pattern. This is not *quite*
244 * the same as the canvas transformation matrix that we will
245 * provide to our rendering children since we "fudge" it a little
246 * to get the renderer to handle the translations correctly for us.
247 * 3) The CTM that we return to our children who make up the pattern.
250 // Get all of the information we need from our "caller" -- i.e.
251 // the geometry that is being rendered with a pattern
253 if (NS_FAILED(GetTargetGeometry(&callerBBox
, viewBox
, patternContentUnits
,
254 patternUnits
, aSource
, aContextMatrix
,
259 // Construct the CTM that we will provide to our children when we
260 // render them into the tile.
261 gfxMatrix ctm
= ConstructCTM(viewBox
, patternContentUnits
, patternUnits
,
262 callerBBox
, aContextMatrix
, aSource
);
263 if (ctm
.IsSingular()) {
267 if (patternWithChildren
->mCTM
) {
268 *patternWithChildren
->mCTM
= ctm
;
270 patternWithChildren
->mCTM
= MakeUnique
<gfxMatrix
>(ctm
);
273 // Get the bounding box of the pattern. This will be used to determine
274 // the size of the surface, and will also be used to define the bounding
275 // box for the pattern tile.
277 GetPatternRect(patternUnits
, callerBBox
, aContextMatrix
, aSource
);
278 if (bbox
.Width() <= 0.0 || bbox
.Height() <= 0.0) {
282 // Get the pattern transform
283 Matrix patternTransform
= ToMatrix(GetPatternTransform());
285 // revert the vector effect transform so that the pattern appears unchanged
286 if (aFillOrStroke
== &nsStyleSVG::mStroke
) {
287 gfxMatrix userToOuterSVG
;
288 if (SVGUtils::GetNonScalingStrokeTransform(aSource
, &userToOuterSVG
)) {
289 patternTransform
*= ToMatrix(userToOuterSVG
);
290 if (patternTransform
.IsSingular()) {
291 NS_WARNING("Singular matrix painting non-scaling-stroke");
297 // Get the transformation matrix that we will hand to the renderer's pattern
299 *patternMatrix
= GetPatternMatrix(patternUnits
, patternTransform
, bbox
,
300 callerBBox
, aContextMatrix
);
301 if (patternMatrix
->IsSingular()) {
305 // Now that we have all of the necessary geometries, we can
306 // create our surface.
307 gfxRect transformedBBox
=
308 ThebesRect(patternTransform
.TransformBounds(ToRect(bbox
)));
310 bool resultOverflows
;
311 IntSize surfaceSize
=
312 SVGUtils::ConvertToSurfaceSize(transformedBBox
.Size(), &resultOverflows
);
314 // 0 disables rendering, < 0 is an error
315 if (surfaceSize
.width
<= 0 || surfaceSize
.height
<= 0) {
319 gfxFloat patternWidth
= bbox
.Width();
320 gfxFloat patternHeight
= bbox
.Height();
322 if (resultOverflows
|| patternWidth
!= surfaceSize
.width
||
323 patternHeight
!= surfaceSize
.height
) {
324 // scale drawing to pattern surface size
325 gfxMatrix tempTM
= gfxMatrix(surfaceSize
.width
/ patternWidth
, 0.0, 0.0,
326 surfaceSize
.height
/ patternHeight
, 0.0, 0.0);
327 patternWithChildren
->mCTM
->PreMultiply(tempTM
);
329 // and rescale pattern to compensate
330 patternMatrix
->PreScale(patternWidth
/ surfaceSize
.width
,
331 patternHeight
/ surfaceSize
.height
);
334 RefPtr
<DrawTarget
> dt
= aDrawTarget
->CreateSimilarDrawTargetWithBacking(
335 surfaceSize
, SurfaceFormat::B8G8R8A8
);
336 if (!dt
|| !dt
->IsValid()) {
339 dt
->ClearRect(Rect(0, 0, surfaceSize
.width
, surfaceSize
.height
));
341 RefPtr
<gfxContext
> ctx
= gfxContext::CreateOrNull(dt
);
342 MOZ_ASSERT(ctx
); // already checked the draw target above
344 if (aGraphicOpacity
!= 1.0f
) {
346 ctx
->PushGroupForBlendBack(gfxContentType::COLOR_ALPHA
, aGraphicOpacity
);
349 // OK, now render -- note that we use "firstKid", which
350 // we got at the beginning because it takes care of the
351 // referenced pattern situation for us
353 if (aSource
->IsSVGGeometryFrameOrSubclass()) {
354 // Set the geometrical parent of the pattern we are rendering
355 patternWithChildren
->mSource
= static_cast<SVGGeometryFrame
*>(aSource
);
358 // Delay checking NS_FRAME_DRAWING_AS_PAINTSERVER bit until here so we can
359 // give back a clear surface if there's a loop
360 if (!patternWithChildren
->HasAnyStateBits(NS_FRAME_DRAWING_AS_PAINTSERVER
)) {
361 AutoSetRestorePaintServerState
paintServer(patternWithChildren
);
362 for (nsIFrame
* kid
= firstKid
; kid
; kid
= kid
->GetNextSibling()) {
363 gfxMatrix tm
= *(patternWithChildren
->mCTM
);
365 // The CTM of each frame referencing us can be different
366 ISVGDisplayableFrame
* SVGFrame
= do_QueryFrame(kid
);
368 SVGFrame
->NotifySVGChanged(ISVGDisplayableFrame::TRANSFORM_CHANGED
);
369 tm
= SVGUtils::GetTransformMatrixInUserSpace(kid
) * tm
;
372 SVGUtils::PaintFrameWithEffects(kid
, *ctx
, tm
, aImgParams
);
376 patternWithChildren
->mSource
= nullptr;
378 if (aGraphicOpacity
!= 1.0f
) {
379 ctx
->PopGroupAndBlend();
383 // caller now owns the surface
384 return dt
->GetBackingSurface();
387 /* Will probably need something like this... */
388 // How do we handle the insertion of a new frame?
389 // We really don't want to rerender this every time,
391 SVGPatternFrame
* SVGPatternFrame::GetPatternWithChildren() {
392 // Do we have any children ourselves?
393 if (!mFrames
.IsEmpty()) {
397 // No, see if we chain to someone who does
399 // Before we recurse, make sure we'll break reference loops and over long
401 static int16_t sRefChainLengthCounter
= AutoReferenceChainGuard::noChain
;
402 AutoReferenceChainGuard
refChainGuard(this, &mLoopFlag
,
403 &sRefChainLengthCounter
);
404 if (MOZ_UNLIKELY(!refChainGuard
.Reference())) {
405 // Break reference chain
409 SVGPatternFrame
* next
= GetReferencedPattern();
414 return next
->GetPatternWithChildren();
417 uint16_t SVGPatternFrame::GetEnumValue(uint32_t aIndex
, nsIContent
* aDefault
) {
418 SVGAnimatedEnumeration
& thisEnum
=
419 static_cast<SVGPatternElement
*>(GetContent())->mEnumAttributes
[aIndex
];
421 if (thisEnum
.IsExplicitlySet()) {
422 return thisEnum
.GetAnimValue();
425 // Before we recurse, make sure we'll break reference loops and over long
427 static int16_t sRefChainLengthCounter
= AutoReferenceChainGuard::noChain
;
428 AutoReferenceChainGuard
refChainGuard(this, &mLoopFlag
,
429 &sRefChainLengthCounter
);
430 if (MOZ_UNLIKELY(!refChainGuard
.Reference())) {
431 // Break reference chain
432 return static_cast<SVGPatternElement
*>(aDefault
)
433 ->mEnumAttributes
[aIndex
]
437 SVGPatternFrame
* next
= GetReferencedPattern();
438 return next
? next
->GetEnumValue(aIndex
, aDefault
)
439 : static_cast<SVGPatternElement
*>(aDefault
)
440 ->mEnumAttributes
[aIndex
]
444 SVGAnimatedTransformList
* SVGPatternFrame::GetPatternTransformList(
445 nsIContent
* aDefault
) {
446 SVGAnimatedTransformList
* thisTransformList
=
447 static_cast<SVGPatternElement
*>(GetContent())->GetAnimatedTransformList();
449 if (thisTransformList
&& thisTransformList
->IsExplicitlySet())
450 return thisTransformList
;
452 // Before we recurse, make sure we'll break reference loops and over long
454 static int16_t sRefChainLengthCounter
= AutoReferenceChainGuard::noChain
;
455 AutoReferenceChainGuard
refChainGuard(this, &mLoopFlag
,
456 &sRefChainLengthCounter
);
457 if (MOZ_UNLIKELY(!refChainGuard
.Reference())) {
458 // Break reference chain
459 return static_cast<SVGPatternElement
*>(aDefault
)->mPatternTransform
.get();
462 SVGPatternFrame
* next
= GetReferencedPattern();
463 return next
? next
->GetPatternTransformList(aDefault
)
464 : static_cast<SVGPatternElement
*>(aDefault
)
465 ->mPatternTransform
.get();
468 gfxMatrix
SVGPatternFrame::GetPatternTransform() {
469 SVGAnimatedTransformList
* animTransformList
=
470 GetPatternTransformList(GetContent());
471 if (!animTransformList
) {
475 return animTransformList
->GetAnimValue().GetConsolidationMatrix();
478 const SVGAnimatedViewBox
& SVGPatternFrame::GetViewBox(nsIContent
* aDefault
) {
479 const SVGAnimatedViewBox
& thisViewBox
=
480 static_cast<SVGPatternElement
*>(GetContent())->mViewBox
;
482 if (thisViewBox
.IsExplicitlySet()) {
486 // Before we recurse, make sure we'll break reference loops and over long
488 static int16_t sRefChainLengthCounter
= AutoReferenceChainGuard::noChain
;
489 AutoReferenceChainGuard
refChainGuard(this, &mLoopFlag
,
490 &sRefChainLengthCounter
);
491 if (MOZ_UNLIKELY(!refChainGuard
.Reference())) {
492 // Break reference chain
493 return static_cast<SVGPatternElement
*>(aDefault
)->mViewBox
;
496 SVGPatternFrame
* next
= GetReferencedPattern();
497 return next
? next
->GetViewBox(aDefault
)
498 : static_cast<SVGPatternElement
*>(aDefault
)->mViewBox
;
501 const SVGAnimatedPreserveAspectRatio
& SVGPatternFrame::GetPreserveAspectRatio(
502 nsIContent
* aDefault
) {
503 const SVGAnimatedPreserveAspectRatio
& thisPar
=
504 static_cast<SVGPatternElement
*>(GetContent())->mPreserveAspectRatio
;
506 if (thisPar
.IsExplicitlySet()) {
510 // Before we recurse, make sure we'll break reference loops and over long
512 static int16_t sRefChainLengthCounter
= AutoReferenceChainGuard::noChain
;
513 AutoReferenceChainGuard
refChainGuard(this, &mLoopFlag
,
514 &sRefChainLengthCounter
);
515 if (MOZ_UNLIKELY(!refChainGuard
.Reference())) {
516 // Break reference chain
517 return static_cast<SVGPatternElement
*>(aDefault
)->mPreserveAspectRatio
;
520 SVGPatternFrame
* next
= GetReferencedPattern();
521 return next
? next
->GetPreserveAspectRatio(aDefault
)
522 : static_cast<SVGPatternElement
*>(aDefault
)->mPreserveAspectRatio
;
525 const SVGAnimatedLength
* SVGPatternFrame::GetLengthValue(uint32_t aIndex
,
526 nsIContent
* aDefault
) {
527 const SVGAnimatedLength
* thisLength
=
528 &static_cast<SVGPatternElement
*>(GetContent())->mLengthAttributes
[aIndex
];
530 if (thisLength
->IsExplicitlySet()) {
534 // Before we recurse, make sure we'll break reference loops and over long
536 static int16_t sRefChainLengthCounter
= AutoReferenceChainGuard::noChain
;
537 AutoReferenceChainGuard
refChainGuard(this, &mLoopFlag
,
538 &sRefChainLengthCounter
);
539 if (MOZ_UNLIKELY(!refChainGuard
.Reference())) {
540 // Break reference chain
541 return &static_cast<SVGPatternElement
*>(aDefault
)
542 ->mLengthAttributes
[aIndex
];
545 SVGPatternFrame
* next
= GetReferencedPattern();
546 return next
? next
->GetLengthValue(aIndex
, aDefault
)
547 : &static_cast<SVGPatternElement
*>(aDefault
)
548 ->mLengthAttributes
[aIndex
];
551 // Private (helper) methods
553 SVGPatternFrame
* SVGPatternFrame::GetReferencedPattern() {
558 auto GetHref
= [this](nsAString
& aHref
) {
559 SVGPatternElement
* pattern
=
560 static_cast<SVGPatternElement
*>(this->GetContent());
561 if (pattern
->mStringAttributes
[SVGPatternElement::HREF
].IsExplicitlySet()) {
562 pattern
->mStringAttributes
[SVGPatternElement::HREF
].GetAnimValue(aHref
,
565 pattern
->mStringAttributes
[SVGPatternElement::XLINK_HREF
].GetAnimValue(
568 this->mNoHRefURI
= aHref
.IsEmpty();
571 nsIFrame
* tframe
= SVGObserverUtils::GetAndObserveTemplate(this, GetHref
);
573 LayoutFrameType frameType
= tframe
->Type();
574 if (frameType
== LayoutFrameType::SVGPattern
) {
575 return static_cast<SVGPatternFrame
*>(tframe
);
577 // We don't call SVGObserverUtils::RemoveTemplateObserver and set
578 // `mNoHRefURI = false` here since we want to be invalidated if the ID
579 // specified by our href starts resolving to a different/valid element.
585 gfxRect
SVGPatternFrame::GetPatternRect(uint16_t aPatternUnits
,
586 const gfxRect
& aTargetBBox
,
587 const Matrix
& aTargetCTM
,
589 // We need to initialize our box
590 float x
, y
, width
, height
;
592 // Get the pattern x,y,width, and height
593 const SVGAnimatedLength
*tmpX
, *tmpY
, *tmpHeight
, *tmpWidth
;
594 tmpX
= GetLengthValue(SVGPatternElement::ATTR_X
);
595 tmpY
= GetLengthValue(SVGPatternElement::ATTR_Y
);
596 tmpHeight
= GetLengthValue(SVGPatternElement::ATTR_HEIGHT
);
597 tmpWidth
= GetLengthValue(SVGPatternElement::ATTR_WIDTH
);
599 if (aPatternUnits
== SVG_UNIT_TYPE_OBJECTBOUNDINGBOX
) {
600 x
= SVGUtils::ObjectSpace(aTargetBBox
, tmpX
);
601 y
= SVGUtils::ObjectSpace(aTargetBBox
, tmpY
);
602 width
= SVGUtils::ObjectSpace(aTargetBBox
, tmpWidth
);
603 height
= SVGUtils::ObjectSpace(aTargetBBox
, tmpHeight
);
605 float scale
= MaxExpansion(aTargetCTM
);
606 x
= SVGUtils::UserSpace(aTarget
, tmpX
) * scale
;
607 y
= SVGUtils::UserSpace(aTarget
, tmpY
) * scale
;
608 width
= SVGUtils::UserSpace(aTarget
, tmpWidth
) * scale
;
609 height
= SVGUtils::UserSpace(aTarget
, tmpHeight
) * scale
;
612 return gfxRect(x
, y
, width
, height
);
615 gfxMatrix
SVGPatternFrame::ConstructCTM(const SVGAnimatedViewBox
& aViewBox
,
616 uint16_t aPatternContentUnits
,
617 uint16_t aPatternUnits
,
618 const gfxRect
& callerBBox
,
619 const Matrix
& callerCTM
,
621 SVGViewportElement
* ctx
= nullptr;
622 nsIContent
* targetContent
= aTarget
->GetContent();
623 gfxFloat scaleX
, scaleY
;
625 // The objectBoundingBox conversion must be handled in the CTM:
626 if (IncludeBBoxScale(aViewBox
, aPatternContentUnits
, aPatternUnits
)) {
627 scaleX
= callerBBox
.Width();
628 scaleY
= callerBBox
.Height();
630 if (targetContent
->IsSVGElement()) {
631 ctx
= static_cast<SVGElement
*>(targetContent
)->GetCtx();
633 scaleX
= scaleY
= MaxExpansion(callerCTM
);
636 if (!aViewBox
.IsExplicitlySet()) {
637 return gfxMatrix(scaleX
, 0.0, 0.0, scaleY
, 0.0, 0.0);
639 const SVGViewBox
& viewBox
= aViewBox
.GetAnimValue();
641 if (viewBox
.height
<= 0.0f
|| viewBox
.width
<= 0.0f
) {
642 return gfxMatrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); // singular
645 float viewportWidth
, viewportHeight
;
646 if (targetContent
->IsSVGElement()) {
647 // If we're dealing with an SVG target only retrieve the context once.
648 // Calling the nsIFrame* variant of GetAnimValue would look it up on
651 GetLengthValue(SVGPatternElement::ATTR_WIDTH
)->GetAnimValue(ctx
);
653 GetLengthValue(SVGPatternElement::ATTR_HEIGHT
)->GetAnimValue(ctx
);
655 // No SVG target, call the nsIFrame* variant of GetAnimValue.
657 GetLengthValue(SVGPatternElement::ATTR_WIDTH
)->GetAnimValue(aTarget
);
659 GetLengthValue(SVGPatternElement::ATTR_HEIGHT
)->GetAnimValue(aTarget
);
662 if (viewportWidth
<= 0.0f
|| viewportHeight
<= 0.0f
) {
663 return gfxMatrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); // singular
666 Matrix tm
= SVGContentUtils::GetViewBoxTransform(
667 viewportWidth
* scaleX
, viewportHeight
* scaleY
, viewBox
.x
, viewBox
.y
,
668 viewBox
.width
, viewBox
.height
, GetPreserveAspectRatio());
670 return ThebesMatrix(tm
);
673 //----------------------------------------------------------------------
674 // SVGPaintServerFrame methods:
675 already_AddRefed
<gfxPattern
> SVGPatternFrame::GetPaintServerPattern(
676 nsIFrame
* aSource
, const DrawTarget
* aDrawTarget
,
677 const gfxMatrix
& aContextMatrix
, StyleSVGPaint
nsStyleSVG::*aFillOrStroke
,
678 float aGraphicOpacity
, imgDrawingParams
& aImgParams
,
679 const gfxRect
* aOverrideBounds
) {
680 if (aGraphicOpacity
== 0.0f
) {
681 return do_AddRef(new gfxPattern(DeviceColor()));
686 RefPtr
<SourceSurface
> surface
=
687 PaintPattern(aDrawTarget
, &pMatrix
, ToMatrix(aContextMatrix
), aSource
,
688 aFillOrStroke
, aGraphicOpacity
, aOverrideBounds
, aImgParams
);
694 RefPtr
<gfxPattern
> pattern
= new gfxPattern(surface
, pMatrix
);
700 pattern
->SetExtend(ExtendMode::REPEAT
);
701 return pattern
.forget();
704 } // namespace mozilla
706 // -------------------------------------------------------------------------
708 // -------------------------------------------------------------------------
710 nsIFrame
* NS_NewSVGPatternFrame(mozilla::PresShell
* aPresShell
,
711 mozilla::ComputedStyle
* aStyle
) {
712 return new (aPresShell
)
713 mozilla::SVGPatternFrame(aStyle
, aPresShell
->GetPresContext());