1 [RTCPeerConnection-iceConnectionState.https.html]
3 if (os == "linux") and not fission and not debug and webrender: ["OK", "ERROR"]
4 if (os == "linux") and not fission and debug: ["OK", "ERROR"]
5 if (os == "win") and webrender and not fission: ["OK", "TIMEOUT"]
6 if (os == "mac") and debug: ["OK", "TIMEOUT"]
7 if (os == "mac") and not debug: ["OK", "TIMEOUT"]
8 [connection with one data channel should eventually have connected connection state]
9 bug: https://bugzilla.mozilla.org/show_bug.cgi?id=1278299
11 if (os == "win") and webrender and not fission: ["FAIL", "TIMEOUT"]
12 if os == "mac": ["FAIL", "TIMEOUT"]
15 [iceConnectionState changes at the right time, with bundle policy max-bundle]
16 bug: https://bugzilla.mozilla.org/show_bug.cgi?id=1307996
18 if (os == "win") and webrender and not fission: ["FAIL", "NOTRUN"]
19 if (os == "mac") and debug: ["FAIL", "NOTRUN"]
20 if (os == "mac") and not debug: ["FAIL", "NOTRUN"]
23 [iceConnectionState changes at the right time, with bundle policy max-compat]
24 bug: https://bugzilla.mozilla.org/show_bug.cgi?id=1307996
26 if (os == "win") and webrender and not fission: ["FAIL", "NOTRUN"]
27 if (os == "mac") and debug: ["FAIL", "NOTRUN"]
28 if (os == "mac") and not debug: ["FAIL", "NOTRUN"]
31 [iceConnectionState changes at the right time, with bundle policy balanced]
32 bug: https://bugzilla.mozilla.org/show_bug.cgi?id=1307996
34 if (os == "win") and webrender and not fission: ["FAIL", "NOTRUN"]
35 if (os == "mac") and debug: ["FAIL", "NOTRUN"]
36 if (os == "mac") and not debug: ["FAIL", "NOTRUN"]
39 [Closing a PeerConnection should not fire iceconnectionstatechange event]
41 if (os == "win") and webrender and not fission: ["PASS", "NOTRUN"]
42 if (os == "mac") and debug: ["PASS", "NOTRUN"]
43 if (os == "mac") and not debug: ["PASS", "NOTRUN"]
45 [ICE can connect in a recvonly usecase]
47 if (os == "win") and webrender and not fission: ["PASS", "NOTRUN"]
48 if (os == "mac") and not debug: ["PASS", "NOTRUN"]
49 if (os == "mac") and debug: ["PASS", "NOTRUN"]
51 [connection with audio and video tracks should eventually have connected connection state]
53 if (os == "win") and webrender and not fission: ["PASS", "NOTRUN"]
54 if (os == "mac") and not debug: ["PASS", "NOTRUN"]
55 if (os == "mac") and debug: ["PASS", "NOTRUN"]
57 [connection with audio track should eventually have connected connection state]
59 if (os == "win") and webrender and not fission: ["PASS", "TIMEOUT"]
60 if (os == "mac") and not debug: ["PASS", "TIMEOUT"]
61 if (os == "mac") and debug: ["PASS", "TIMEOUT"]
63 [Responder ICE connection state behaves as expected]
65 if (os == "win") and webrender and not fission: ["PASS", "NOTRUN"]
66 if (os == "mac") and not debug: ["PASS", "NOTRUN"]
67 if (os == "mac") and debug: ["PASS", "NOTRUN"]
69 [connection with one data channel should eventually have connected or completed connection state]
71 if (os == "win") and webrender and not fission: ["PASS", "TIMEOUT"]
72 if (os == "mac") and debug: ["PASS", "FAIL"]
73 if (os == "mac") and not debug: ["PASS", "FAIL", "TIMEOUT"]