1 /* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "base/message_loop.h"
8 #include "nsBaseAppShell.h"
9 #include "nsExceptionHandler.h"
10 #include "nsThreadUtils.h"
11 #include "nsIObserverService.h"
12 #include "nsServiceManagerUtils.h"
13 #include "mozilla/Services.h"
14 #include "nsXULAppAPI.h"
16 // When processing the next thread event, the appshell may process native
17 // events (if not in performance mode), which can result in suppressing the
18 // next thread event for at most this many ticks:
19 #define THREAD_EVENT_STARVATION_LIMIT PR_MillisecondsToInterval(10)
21 NS_IMPL_ISUPPORTS(nsBaseAppShell
, nsIAppShell
, nsIThreadObserver
, nsIObserver
)
23 nsBaseAppShell::nsBaseAppShell()
24 : mSuspendNativeCount(0),
25 mEventloopNestingLevel(0),
26 mBlockedWait(nullptr),
28 mNativeEventPending(false),
31 mLastNativeEventTime(0),
32 mEventloopNestingState(eEventloopNone
),
35 mBlockNativeEvent(false),
36 mProcessedGeckoEvents(false) {}
38 nsBaseAppShell::~nsBaseAppShell() = default;
40 nsresult
nsBaseAppShell::Init() {
41 // Configure ourselves as an observer for the current thread:
43 if (XRE_UseNativeEventProcessing()) {
44 nsCOMPtr
<nsIThreadInternal
> threadInt
=
45 do_QueryInterface(NS_GetCurrentThread());
46 NS_ENSURE_STATE(threadInt
);
48 threadInt
->SetObserver(this);
51 nsCOMPtr
<nsIObserverService
> obsSvc
= mozilla::services::GetObserverService();
52 if (obsSvc
) obsSvc
->AddObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID
, false);
56 // Called by nsAppShell's native event callback
57 void nsBaseAppShell::NativeEventCallback() {
58 if (!mNativeEventPending
.exchange(false)) return;
60 // If DoProcessNextNativeEvent is on the stack, then we assume that we can
61 // just unwind and let nsThread::ProcessNextEvent process the next event.
62 // However, if we are called from a nested native event loop (maybe via some
63 // plug-in or library function), then go ahead and process Gecko events now.
64 if (mEventloopNestingState
== eEventloopXPCOM
) {
65 mEventloopNestingState
= eEventloopOther
;
66 // XXX there is a tiny risk we will never get a new NativeEventCallback,
67 // XXX see discussion in bug 389931.
71 // nsBaseAppShell::Run is not being used to pump events, so this may be
72 // our only opportunity to process pending gecko events.
74 nsIThread
* thread
= NS_GetCurrentThread();
75 bool prevBlockNativeEvent
= mBlockNativeEvent
;
76 if (mEventloopNestingState
== eEventloopOther
) {
77 if (!NS_HasPendingEvents(thread
)) return;
78 // We're in a nested native event loop and have some gecko events to
79 // process. While doing that we block processing native events from the
80 // appshell - instead, we want to get back to the nested native event
81 // loop ASAP (bug 420148).
82 mBlockNativeEvent
= true;
85 IncrementEventloopNestingLevel();
86 EventloopNestingState prevVal
= mEventloopNestingState
;
87 NS_ProcessPendingEvents(thread
, THREAD_EVENT_STARVATION_LIMIT
);
88 mProcessedGeckoEvents
= true;
89 mEventloopNestingState
= prevVal
;
90 mBlockNativeEvent
= prevBlockNativeEvent
;
92 // Continue processing pending events later (we don't want to starve the
93 // embedders event loop).
94 if (NS_HasPendingEvents(thread
)) DoProcessMoreGeckoEvents();
96 DecrementEventloopNestingLevel();
99 // Note, this is currently overidden on windows, see comments in nsAppShell for
101 void nsBaseAppShell::DoProcessMoreGeckoEvents() { OnDispatchedEvent(); }
103 // Main thread via OnProcessNextEvent below
104 bool nsBaseAppShell::DoProcessNextNativeEvent(bool mayWait
) {
105 // The next native event to be processed may trigger our NativeEventCallback,
106 // in which case we do not want it to process any thread events since we'll
107 // do that when this function returns.
109 // If the next native event is not our NativeEventCallback, then we may end
110 // up recursing into this function.
112 // However, if the next native event is not our NativeEventCallback, but it
113 // results in another native event loop, then our NativeEventCallback could
114 // fire and it will see mEventloopNestingState as eEventloopOther.
116 EventloopNestingState prevVal
= mEventloopNestingState
;
117 mEventloopNestingState
= eEventloopXPCOM
;
119 IncrementEventloopNestingLevel();
120 bool result
= ProcessNextNativeEvent(mayWait
);
121 DecrementEventloopNestingLevel();
123 mEventloopNestingState
= prevVal
;
127 //-------------------------------------------------------------------------
128 // nsIAppShell methods:
131 nsBaseAppShell::Run(void) {
132 NS_ENSURE_STATE(!mRunning
); // should not call Run twice
135 nsIThread
* thread
= NS_GetCurrentThread();
137 MessageLoop::current()->Run();
139 NS_ProcessPendingEvents(thread
);
146 nsBaseAppShell::Exit(void) {
147 if (mRunning
&& !mExiting
) {
148 MessageLoop::current()->Quit();
155 nsBaseAppShell::FavorPerformanceHint(bool favorPerfOverStarvation
,
156 uint32_t starvationDelay
) {
157 mStarvationDelay
= PR_MillisecondsToInterval(starvationDelay
);
158 if (favorPerfOverStarvation
) {
162 mSwitchTime
= PR_IntervalNow();
168 nsBaseAppShell::SuspendNative() {
169 ++mSuspendNativeCount
;
174 nsBaseAppShell::ResumeNative() {
175 --mSuspendNativeCount
;
176 NS_ASSERTION(mSuspendNativeCount
>= 0,
177 "Unbalanced call to nsBaseAppShell::ResumeNative!");
182 nsBaseAppShell::GetEventloopNestingLevel(uint32_t* aNestingLevelResult
) {
183 NS_ENSURE_ARG_POINTER(aNestingLevelResult
);
185 *aNestingLevelResult
= mEventloopNestingLevel
;
190 //-------------------------------------------------------------------------
191 // nsIThreadObserver methods:
193 // Called from any thread
195 nsBaseAppShell::OnDispatchedEvent() {
196 if (mBlockNativeEvent
) return NS_OK
;
198 if (mNativeEventPending
.exchange(true)) return NS_OK
;
200 // Returns on the main thread in NativeEventCallback above
201 ScheduleNativeEventCallback();
205 // Called from the main thread
207 nsBaseAppShell::OnProcessNextEvent(nsIThreadInternal
* thr
, bool mayWait
) {
208 if (mBlockNativeEvent
) {
209 if (!mayWait
) return NS_OK
;
210 // Hmm, we're in a nested native event loop and would like to get
211 // back to it ASAP, but it seems a gecko event has caused us to
212 // spin up a nested XPCOM event loop (eg. modal window), so we
213 // really must start processing native events here again.
214 mBlockNativeEvent
= false;
215 if (NS_HasPendingEvents(thr
))
216 OnDispatchedEvent(); // in case we blocked it earlier
219 PRIntervalTime start
= PR_IntervalNow();
220 PRIntervalTime limit
= THREAD_EVENT_STARVATION_LIMIT
;
222 // Unblock outer nested wait loop (below).
223 if (mBlockedWait
) *mBlockedWait
= false;
225 bool* oldBlockedWait
= mBlockedWait
;
226 mBlockedWait
= &mayWait
;
228 // When mayWait is true, we need to make sure that there is an event in the
229 // thread's event queue before we return. Otherwise, the thread will block
230 // on its event queue waiting for an event.
231 bool needEvent
= mayWait
;
232 // Reset prior to invoking DoProcessNextNativeEvent which might cause
233 // NativeEventCallback to process gecko events.
234 mProcessedGeckoEvents
= false;
236 if (mFavorPerf
<= 0 && start
> mSwitchTime
+ mStarvationDelay
) {
237 // Favor pending native events
238 PRIntervalTime now
= start
;
241 mLastNativeEventTime
= now
;
242 keepGoing
= DoProcessNextNativeEvent(false);
243 } while (keepGoing
&& ((now
= PR_IntervalNow()) - start
) < limit
);
245 // Avoid starving native events completely when in performance mode
246 if (start
- mLastNativeEventTime
> limit
) {
247 mLastNativeEventTime
= start
;
248 DoProcessNextNativeEvent(false);
252 while (!NS_HasPendingEvents(thr
) && !mProcessedGeckoEvents
) {
253 // If we have been asked to exit from Run, then we should not wait for
254 // events to process. Note that an inner nested event loop causes
255 // 'mayWait' to become false too, through 'mBlockedWait'.
256 if (mExiting
) mayWait
= false;
258 mLastNativeEventTime
= PR_IntervalNow();
259 if (!DoProcessNextNativeEvent(mayWait
) || !mayWait
) break;
262 mBlockedWait
= oldBlockedWait
;
264 // Make sure that the thread event queue does not block on its monitor, as
265 // it normally would do if it did not have any pending events. To avoid
266 // that, we simply insert a dummy event into its queue during shutdown.
267 if (needEvent
&& !mExiting
&& !NS_HasPendingEvents(thr
)) {
268 DispatchDummyEvent(thr
);
274 bool nsBaseAppShell::DispatchDummyEvent(nsIThread
* aTarget
) {
275 NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
277 if (!mDummyEvent
) mDummyEvent
= new mozilla::Runnable("DummyEvent");
279 return NS_SUCCEEDED(aTarget
->Dispatch(mDummyEvent
, NS_DISPATCH_NORMAL
));
282 void nsBaseAppShell::IncrementEventloopNestingLevel() {
283 ++mEventloopNestingLevel
;
284 CrashReporter::SetEventloopNestingLevel(mEventloopNestingLevel
);
287 void nsBaseAppShell::DecrementEventloopNestingLevel() {
288 --mEventloopNestingLevel
;
289 CrashReporter::SetEventloopNestingLevel(mEventloopNestingLevel
);
292 // Called from the main thread
294 nsBaseAppShell::AfterProcessNextEvent(nsIThreadInternal
* thr
,
295 bool eventWasProcessed
) {
300 nsBaseAppShell::Observe(nsISupports
* subject
, const char* topic
,
301 const char16_t
* data
) {
302 NS_ASSERTION(!strcmp(topic
, NS_XPCOM_SHUTDOWN_OBSERVER_ID
), "oops");