Bumping gaia.json for 2 gaia revision(s) a=gaia-bump
[gecko.git] / gfx / gl / GLDefs.h
blobf0fe552f6e9906dcc2050aa9285f0b3634ce8c4a
1 /* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this
3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5 #if !defined(LOCALGL_H_)
6 #define LOCALGL_H_
8 #include "GLTypes.h"
9 #include "GLConsts.h"
11 // TODO: use official constant names instead of followed ones.
12 // IMG_texture_compression_pvrtc
13 #define LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1 0x8C00
14 #define LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1 0x8C01
15 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1 0x8C02
16 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1 0x8C03
18 // OES_EGL_image_external
19 #define LOCAL_GL_TEXTURE_EXTERNAL 0x8D65
20 #define LOCAL_GL_TEXTURE_BINDING_EXTERNAL 0x8D67
22 // EGL_KHR_fence_sync
23 #define LOCAL_EGL_SYNC_FENCE 0x30F9
24 #define LOCAL_EGL_SYNC_TYPE 0x30F7
25 #define LOCAL_EGL_SYNC_STATUS 0x30F1
26 #define LOCAL_EGL_SYNC_CONDITION 0x30F8
27 #define LOCAL_EGL_SIGNALED 0x30F2
28 #define LOCAL_EGL_UNSIGNALED 0x30F3
29 #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
30 #define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
31 #define LOCAL_EGL_FOREVER 0xFFFFFFFFFFFFFFFFull
32 #define LOCAL_EGL_TIMEOUT_EXPIRED 0x30F5
33 #define LOCAL_EGL_CONDITION_SATISFIED 0x30F6
34 #define LOCAL_EGL_SUCCESS 0x3000
36 // EGL_KHR_gl_texture_2D_image
37 #define LOCAL_EGL_GL_TEXTURE_2D 0x30B1
39 // EGL_KHR_image_base (not supplied by EGL_KHR_image!)
40 #define LOCAL_EGL_IMAGE_PRESERVED 0x30D2
42 // AMD_compressed_ATC_texture
43 #define LOCAL_GL_ATC_RGB 0x8C92
44 #define LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA 0x8C93
45 #define LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA 0x87EE
47 // EGL_ANDROID_image_crop
48 #define LOCAL_EGL_IMAGE_CROP_LEFT_ANDROID 0x3148
49 #define LOCAL_EGL_IMAGE_CROP_TOP_ANDROID 0x3149
50 #define LOCAL_EGL_IMAGE_CROP_RIGHT_ANDROID 0x314A
51 #define LOCAL_EGL_IMAGE_CROP_BOTTOM_ANDROID 0x314B
53 // Others
54 #define LOCAL_EGL_PRESERVED_RESOURCES 0x3030
55 #define LOCAL_EGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
57 #define LOCAL_GL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
58 #define LOCAL_GL_CONTEXT_LOST 0x9242
59 #define LOCAL_GL_CONTEXT_FLAGS_ARB 0x2094
60 #define LOCAL_GL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
61 #define LOCAL_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
62 #define LOCAL_GL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
65 #define LOCAL_EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2)
66 #define LOCAL_EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3)
68 #endif