1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 // Must #include ImageLogging.h before any IPDL-generated files or other files
7 // that #include prlog.h
8 #include "RasterImage.h"
15 #include "DecodePool.h"
17 #include "FrameAnimator.h"
18 #include "GeckoProfiler.h"
19 #include "IDecodingTask.h"
20 #include "ImageLogging.h"
21 #include "ImageRegion.h"
22 #include "LookupResult.h"
23 #include "OrientedImage.h"
24 #include "SourceBuffer.h"
25 #include "SurfaceCache.h"
26 #include "gfx2DGlue.h"
27 #include "gfxContext.h"
28 #include "gfxPlatform.h"
29 #include "mozilla/ClearOnShutdown.h"
30 #include "mozilla/DebugOnly.h"
31 #include "mozilla/Likely.h"
32 #include "mozilla/MemoryReporting.h"
33 #include "mozilla/RefPtr.h"
34 #include "mozilla/SizeOfState.h"
35 #include "mozilla/StaticPrefs_image.h"
36 #include "mozilla/Telemetry.h"
37 #include "mozilla/TimeStamp.h"
39 #include "mozilla/gfx/2D.h"
40 #include "mozilla/gfx/Scale.h"
41 #include "nsComponentManagerUtils.h"
43 #include "nsIConsoleService.h"
44 #include "nsIInputStream.h"
45 #include "nsIScriptError.h"
46 #include "nsISupportsPrimitives.h"
48 #include "nsPresContext.h"
49 #include "nsProperties.h"
52 #include "WindowRenderer.h"
57 using namespace layers
;
65 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
)
67 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
, imgIContainerDebug
)
70 //******************************************************************************
71 RasterImage::RasterImage(nsIURI
* aURI
/* = nullptr */)
72 : ImageResource(aURI
), // invoke superclass's constructor
75 mDecoderType(DecoderType::UNKNOWN
),
80 mSourceBuffer(MakeNotNull
<SourceBuffer
*>()) {
83 //******************************************************************************
84 RasterImage::~RasterImage() {
85 // Make sure our SourceBuffer is marked as complete. This will ensure that any
86 // outstanding decoders terminate.
87 if (!mSourceBuffer
->IsComplete()) {
88 mSourceBuffer
->Complete(NS_ERROR_ABORT
);
91 // Release all frames from the surface cache.
92 SurfaceCache::RemoveImage(ImageKey(this));
95 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_COUNT
, mDecodeCount
);
98 nsresult
RasterImage::Init(const char* aMimeType
, uint32_t aFlags
) {
99 // We don't support re-initialization
101 return NS_ERROR_ILLEGAL_VALUE
;
104 // Not sure an error can happen before init, but be safe
106 return NS_ERROR_FAILURE
;
109 // We want to avoid redecodes for transient images.
110 MOZ_ASSERT_IF(aFlags
& INIT_FLAG_TRANSIENT
,
111 !(aFlags
& INIT_FLAG_DISCARDABLE
));
113 // Store initialization data
114 StoreDiscardable(!!(aFlags
& INIT_FLAG_DISCARDABLE
));
115 StoreWantFullDecode(!!(aFlags
& INIT_FLAG_DECODE_IMMEDIATELY
));
116 StoreTransient(!!(aFlags
& INIT_FLAG_TRANSIENT
));
117 StoreSyncLoad(!!(aFlags
& INIT_FLAG_SYNC_LOAD
));
119 // Use the MIME type to select a decoder type, and make sure there *is* a
120 // decoder for this MIME type.
121 NS_ENSURE_ARG_POINTER(aMimeType
);
122 mDecoderType
= DecoderFactory::GetDecoderType(aMimeType
);
123 if (mDecoderType
== DecoderType::UNKNOWN
) {
124 return NS_ERROR_FAILURE
;
127 // Lock this image's surfaces in the SurfaceCache if we're not discardable.
128 if (!LoadDiscardable()) {
130 SurfaceCache::LockImage(ImageKey(this));
133 // Set the default flags according to the decoder type to allow preferences to
134 // be stored if necessary.
135 mDefaultDecoderFlags
=
136 DecoderFactory::GetDefaultDecoderFlagsForType(mDecoderType
);
138 // Mark us as initialized
144 //******************************************************************************
146 RasterImage::RequestRefresh(const TimeStamp
& aTime
) {
147 if (HadRecentRefresh(aTime
)) {
158 if (mAnimationState
) {
159 MOZ_ASSERT(mFrameAnimator
);
160 res
= mFrameAnimator
->RequestRefresh(*mAnimationState
, aTime
);
164 if (res
.mFrameAdvanced
) {
169 // Notify listeners that our frame has actually changed, but do this only
170 // once for all frames that we've now passed (if AdvanceFrame() was called
172 if (!res
.mDirtyRect
.IsEmpty() || res
.mFrameAdvanced
) {
173 auto dirtyRect
= OrientedIntRect::FromUnknownRect(res
.mDirtyRect
);
174 NotifyProgress(NoProgress
, dirtyRect
);
177 if (res
.mAnimationFinished
) {
178 StoreAnimationFinished(true);
183 //******************************************************************************
185 RasterImage::GetWidth(int32_t* aWidth
) {
186 NS_ENSURE_ARG_POINTER(aWidth
);
190 return NS_ERROR_FAILURE
;
193 *aWidth
= mSize
.width
;
197 //******************************************************************************
199 RasterImage::GetHeight(int32_t* aHeight
) {
200 NS_ENSURE_ARG_POINTER(aHeight
);
204 return NS_ERROR_FAILURE
;
207 *aHeight
= mSize
.height
;
211 //******************************************************************************
212 void RasterImage::MediaFeatureValuesChangedAllDocuments(
213 const mozilla::MediaFeatureChange
& aChange
) {}
215 //******************************************************************************
216 nsresult
RasterImage::GetNativeSizes(nsTArray
<IntSize
>& aNativeSizes
) {
218 return NS_ERROR_FAILURE
;
221 aNativeSizes
.Clear();
223 if (mNativeSizes
.IsEmpty()) {
224 aNativeSizes
.AppendElement(mSize
.ToUnknownSize());
226 for (const auto& size
: mNativeSizes
) {
227 aNativeSizes
.AppendElement(size
.ToUnknownSize());
234 //******************************************************************************
235 size_t RasterImage::GetNativeSizesLength() {
236 if (mError
|| !LoadHasSize()) {
240 if (mNativeSizes
.IsEmpty()) {
244 return mNativeSizes
.Length();
247 //******************************************************************************
249 RasterImage::GetIntrinsicSize(nsSize
* aSize
) {
251 return NS_ERROR_FAILURE
;
254 *aSize
= nsSize(nsPresContext::CSSPixelsToAppUnits(mSize
.width
),
255 nsPresContext::CSSPixelsToAppUnits(mSize
.height
));
259 //******************************************************************************
260 Maybe
<AspectRatio
> RasterImage::GetIntrinsicRatio() {
265 return Some(AspectRatio::FromSize(mSize
.width
, mSize
.height
));
268 NS_IMETHODIMP_(Orientation
)
269 RasterImage::GetOrientation() { return mOrientation
; }
271 NS_IMETHODIMP_(Resolution
)
272 RasterImage::GetResolution() { return mResolution
; }
274 //******************************************************************************
276 RasterImage::GetType(uint16_t* aType
) {
277 NS_ENSURE_ARG_POINTER(aType
);
279 *aType
= imgIContainer::TYPE_RASTER
;
284 RasterImage::GetProviderId(uint32_t* aId
) {
285 NS_ENSURE_ARG_POINTER(aId
);
287 *aId
= ImageResource::GetImageProviderId();
291 LookupResult
RasterImage::LookupFrameInternal(const OrientedIntSize
& aSize
,
293 PlaybackType aPlaybackType
,
295 if (mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
) {
296 MOZ_ASSERT(mFrameAnimator
);
297 MOZ_ASSERT(ToSurfaceFlags(aFlags
) == DefaultSurfaceFlags(),
298 "Can't composite frames with non-default surface flags");
299 return mFrameAnimator
->GetCompositedFrame(*mAnimationState
, aMarkUsed
);
302 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
304 // We don't want any substitution for sync decodes, and substitution would be
305 // illegal when high quality downscaling is disabled, so we use
306 // SurfaceCache::Lookup in this case.
307 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
308 return SurfaceCache::Lookup(
310 RasterSurfaceKey(aSize
.ToUnknownSize(), surfaceFlags
,
311 PlaybackType::eStatic
),
315 // We'll return the best match we can find to the requested frame.
316 return SurfaceCache::LookupBestMatch(
318 RasterSurfaceKey(aSize
.ToUnknownSize(), surfaceFlags
,
319 PlaybackType::eStatic
),
323 LookupResult
RasterImage::LookupFrame(const OrientedIntSize
& aSize
,
325 PlaybackType aPlaybackType
,
327 MOZ_ASSERT(NS_IsMainThread());
329 // If we're opaque, we don't need to care about premultiplied alpha, because
330 // that can only matter for frames with transparency.
332 aFlags
&= ~FLAG_DECODE_NO_PREMULTIPLY_ALPHA
;
335 OrientedIntSize requestedSize
=
336 CanDownscaleDuringDecode(aSize
, aFlags
) ? aSize
: mSize
;
337 if (requestedSize
.IsEmpty()) {
338 // Can't decode to a surface of zero size.
339 return LookupResult(MatchType::NOT_FOUND
);
342 LookupResult result
=
343 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
345 if (!result
&& !LoadHasSize()) {
346 // We can't request a decode without knowing our intrinsic size. Give up.
347 return LookupResult(MatchType::NOT_FOUND
);
350 // We want to trigger a decode if and only if:
351 // 1) There is no pending decode
352 // 2) There is no acceptable size decoded
353 // 3) The pending decode has not produced a frame yet, a sync decode is
354 // requested, and we have all the source data. Without the source data, we
355 // will just trigger another async decode anyways.
357 // TODO(aosmond): We should better handle case 3. We should actually return
358 // TEMPORARY_ERROR or NOT_READY if we don't have all the source data and a
359 // sync decode is requested. If there is a pending decode and we have all the
360 // source data, we should always be able to block on the frame's monitor --
361 // perhaps this could be accomplished by preallocating the first frame buffer
362 // when we create the decoder.
363 const bool syncDecode
= aFlags
& FLAG_SYNC_DECODE
;
364 const bool avoidRedecode
= aFlags
& FLAG_AVOID_REDECODE_FOR_SIZE
;
365 if (result
.Type() == MatchType::NOT_FOUND
||
366 (result
.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND
&&
368 (syncDecode
&& !avoidRedecode
&& !result
&& LoadAllSourceData())) {
369 // We don't have a copy of this frame, and there's no decoder working on
370 // one. (Or we're sync decoding and the existing decoder hasn't even started
371 // yet.) Trigger decoding so it'll be available next time.
372 MOZ_ASSERT(aPlaybackType
!= PlaybackType::eAnimated
||
373 StaticPrefs::image_mem_animated_discardable_AtStartup() ||
374 !mAnimationState
|| mAnimationState
->KnownFrameCount() < 1,
375 "Animated frames should be locked");
377 // The surface cache may suggest the preferred size we are supposed to
378 // decode at. This should only happen if we accept substitutions.
379 if (!result
.SuggestedSize().IsEmpty()) {
380 MOZ_ASSERT(!syncDecode
&& (aFlags
& FLAG_HIGH_QUALITY_SCALING
));
381 requestedSize
= OrientedIntSize::FromUnknownSize(result
.SuggestedSize());
384 bool ranSync
= false, failed
= false;
385 Decode(requestedSize
, aFlags
, aPlaybackType
, ranSync
, failed
);
387 result
.SetFailedToRequestDecode();
390 // If we can or did sync decode, we should already have the frame.
391 if (ranSync
|| syncDecode
) {
393 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
398 // We still weren't able to get a frame. Give up.
402 // Sync decoding guarantees that we got the frame, but if it's owned by an
403 // async decoder that's currently running, the contents of the frame may not
404 // be available yet. Make sure we get everything.
405 if (LoadAllSourceData() && syncDecode
) {
406 result
.Surface()->WaitUntilFinished();
409 // If we could have done some decoding in this function we need to check if
410 // that decoding encountered an error and hence aborted the surface. We want
411 // to avoid calling IsAborted if we weren't passed any sync decode flag
412 // because IsAborted acquires the monitor for the imgFrame.
413 if (aFlags
& (FLAG_SYNC_DECODE
| FLAG_SYNC_DECODE_IF_FAST
) &&
414 result
.Surface()->IsAborted()) {
415 DrawableSurface tmp
= std::move(result
.Surface());
422 bool RasterImage::IsOpaque() {
427 Progress progress
= mProgressTracker
->GetProgress();
429 // If we haven't yet finished decoding, the safe answer is "not opaque".
430 if (!(progress
& FLAG_DECODE_COMPLETE
)) {
434 // Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set.
435 return !(progress
& FLAG_HAS_TRANSPARENCY
);
439 RasterImage::WillDrawOpaqueNow() {
444 if (mAnimationState
) {
445 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
446 // We never discard frames of animated images.
449 if (mAnimationState
->GetCompositedFrameInvalid()) {
450 // We're not going to draw anything at all.
456 // If we are not locked our decoded data could get discard at any time (ie
457 // between the call to this function and when we are asked to draw), so we
458 // have to return false if we are unlocked.
459 if (mLockCount
== 0) {
463 LookupResult result
= SurfaceCache::LookupBestMatch(
465 RasterSurfaceKey(mSize
.ToUnknownSize(), DefaultSurfaceFlags(),
466 PlaybackType::eStatic
),
467 /* aMarkUsed = */ false);
468 MatchType matchType
= result
.Type();
469 if (matchType
== MatchType::NOT_FOUND
|| matchType
== MatchType::PENDING
||
470 !result
.Surface()->IsFinished()) {
477 void RasterImage::OnSurfaceDiscarded(const SurfaceKey
& aSurfaceKey
) {
478 MOZ_ASSERT(mProgressTracker
);
480 bool animatedFramesDiscarded
=
481 mAnimationState
&& aSurfaceKey
.Playback() == PlaybackType::eAnimated
;
483 nsCOMPtr
<nsIEventTarget
> eventTarget
;
484 if (mProgressTracker
) {
485 eventTarget
= mProgressTracker
->GetEventTarget();
487 eventTarget
= do_GetMainThread();
490 RefPtr
<RasterImage
> image
= this;
491 nsCOMPtr
<nsIRunnable
> ev
=
492 NS_NewRunnableFunction("RasterImage::OnSurfaceDiscarded", [=]() -> void {
493 image
->OnSurfaceDiscardedInternal(animatedFramesDiscarded
);
495 eventTarget
->Dispatch(ev
.forget(), NS_DISPATCH_NORMAL
);
498 void RasterImage::OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded
) {
499 MOZ_ASSERT(NS_IsMainThread());
501 if (aAnimatedFramesDiscarded
&& mAnimationState
) {
502 MOZ_ASSERT(StaticPrefs::image_mem_animated_discardable_AtStartup());
504 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
506 auto dirtyRect
= OrientedIntRect::FromUnknownRect(rect
);
507 NotifyProgress(NoProgress
, dirtyRect
);
510 if (mProgressTracker
) {
511 mProgressTracker
->OnDiscard();
515 //******************************************************************************
517 RasterImage::GetAnimated(bool* aAnimated
) {
519 return NS_ERROR_FAILURE
;
522 NS_ENSURE_ARG_POINTER(aAnimated
);
524 // If we have an AnimationState, we can know for sure.
525 if (mAnimationState
) {
530 // Otherwise, we need to have been decoded to know for sure, since if we were
531 // decoded at least once mAnimationState would have been created for animated
532 // images. This is true even though we check for animation during the
533 // metadata decode, because we may still discover animation only during the
534 // full decode for corrupt images.
535 if (!LoadHasBeenDecoded()) {
536 return NS_ERROR_NOT_AVAILABLE
;
545 //******************************************************************************
546 NS_IMETHODIMP_(int32_t)
547 RasterImage::GetFirstFrameDelay() {
552 bool animated
= false;
553 if (NS_FAILED(GetAnimated(&animated
)) || !animated
) {
557 MOZ_ASSERT(mAnimationState
, "Animated images should have an AnimationState");
558 return mAnimationState
->FirstFrameTimeout().AsEncodedValueDeprecated();
561 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
562 RasterImage::GetFrame(uint32_t aWhichFrame
, uint32_t aFlags
) {
563 return GetFrameAtSize(mSize
.ToUnknownSize(), aWhichFrame
, aFlags
);
566 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
567 RasterImage::GetFrameAtSize(const IntSize
& aSize
, uint32_t aWhichFrame
,
569 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
);
571 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
573 NotifyDrawingObservers();
576 if (aSize
.IsEmpty() || aWhichFrame
> FRAME_MAX_VALUE
|| mError
) {
580 auto size
= OrientedIntSize::FromUnknownSize(aSize
);
582 // Get the frame. If it's not there, it's probably the caller's fault for
583 // not waiting for the data to be loaded from the network or not passing
585 LookupResult result
= LookupFrame(size
, aFlags
, ToPlaybackType(aWhichFrame
),
586 /* aMarkUsed = */ true);
588 // The OS threw this frame away and we couldn't redecode it.
592 return result
.Surface()->GetSourceSurface();
596 RasterImage::IsImageContainerAvailable(WindowRenderer
* aRenderer
,
598 return LoadHasSize();
601 NS_IMETHODIMP_(ImgDrawResult
)
602 RasterImage::GetImageProvider(WindowRenderer
* aRenderer
,
603 const gfx::IntSize
& aSize
,
604 const SVGImageContext
& aSVGContext
,
605 const Maybe
<ImageIntRegion
>& aRegion
,
607 WebRenderImageProvider
** aProvider
) {
608 MOZ_ASSERT(NS_IsMainThread());
609 MOZ_ASSERT(aRenderer
);
612 return ImgDrawResult::BAD_IMAGE
;
615 if (!LoadHasSize()) {
616 return ImgDrawResult::NOT_READY
;
619 if (aSize
.IsEmpty()) {
620 return ImgDrawResult::BAD_ARGS
;
623 // We check the minimum size because while we support downscaling, we do not
624 // support upscaling. If aRequestedSize > mSize, we will never give a larger
625 // surface than mSize. If mSize > aRequestedSize, and mSize > maxTextureSize,
626 // we still want to use image containers if aRequestedSize <= maxTextureSize.
627 int32_t maxTextureSize
= aRenderer
->GetMaxTextureSize();
628 if (min(mSize
.width
, aSize
.width
) > maxTextureSize
||
629 min(mSize
.height
, aSize
.height
) > maxTextureSize
) {
630 return ImgDrawResult::NOT_SUPPORTED
;
633 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
635 NotifyDrawingObservers();
638 // Get the frame. If it's not there, it's probably the caller's fault for
639 // not waiting for the data to be loaded from the network or not passing
641 LookupResult result
= LookupFrame(OrientedIntSize::FromUnknownSize(aSize
),
642 aFlags
, PlaybackType::eAnimated
,
643 /* aMarkUsed = */ true);
645 // The OS threw this frame away and we couldn't redecode it.
646 return ImgDrawResult::NOT_READY
;
649 if (!result
.Surface()->IsFinished()) {
650 result
.Surface().TakeProvider(aProvider
);
651 return ImgDrawResult::INCOMPLETE
;
654 result
.Surface().TakeProvider(aProvider
);
655 switch (result
.Type()) {
656 case MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND
:
657 case MatchType::SUBSTITUTE_BECAUSE_PENDING
:
658 return ImgDrawResult::WRONG_SIZE
;
660 return ImgDrawResult::SUCCESS
;
664 size_t RasterImage::SizeOfSourceWithComputedFallback(
665 SizeOfState
& aState
) const {
666 return mSourceBuffer
->SizeOfIncludingThisWithComputedFallback(
667 aState
.mMallocSizeOf
);
670 bool RasterImage::SetMetadata(const ImageMetadata
& aMetadata
,
671 bool aFromMetadataDecode
) {
672 MOZ_ASSERT(NS_IsMainThread());
678 mResolution
= aMetadata
.GetResolution();
680 if (aMetadata
.HasSize()) {
681 auto metadataSize
= aMetadata
.GetSize();
682 if (metadataSize
.width
< 0 || metadataSize
.height
< 0) {
683 NS_WARNING("Image has negative intrinsic size");
688 MOZ_ASSERT(aMetadata
.HasOrientation());
689 Orientation orientation
= aMetadata
.GetOrientation();
691 // If we already have a size, check the new size against the old one.
693 (metadataSize
!= mSize
|| orientation
!= mOrientation
)) {
695 "Image changed size or orientation on redecode! "
696 "This should not happen!");
701 // Set the size and flag that we have it.
702 mOrientation
= orientation
;
703 mSize
= metadataSize
;
704 mNativeSizes
.Clear();
705 for (const auto& nativeSize
: aMetadata
.GetNativeSizes()) {
706 mNativeSizes
.AppendElement(nativeSize
);
711 if (LoadHasSize() && aMetadata
.HasAnimation() && !mAnimationState
) {
712 // We're becoming animated, so initialize animation stuff.
713 mAnimationState
.emplace(mAnimationMode
);
714 mFrameAnimator
= MakeUnique
<FrameAnimator
>(this, mSize
.ToUnknownSize());
716 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
717 // We don't support discarding animated images (See bug 414259).
718 // Lock the image and throw away the key.
722 if (!aFromMetadataDecode
) {
723 // The metadata decode reported that this image isn't animated, but we
724 // discovered that it actually was during the full decode. This is a
725 // rare failure that only occurs for corrupt images. To recover, we need
726 // to discard all existing surfaces and redecode.
731 if (mAnimationState
) {
732 mAnimationState
->SetLoopCount(aMetadata
.GetLoopCount());
733 mAnimationState
->SetFirstFrameTimeout(aMetadata
.GetFirstFrameTimeout());
735 if (aMetadata
.HasLoopLength()) {
736 mAnimationState
->SetLoopLength(aMetadata
.GetLoopLength());
738 if (aMetadata
.HasFirstFrameRefreshArea()) {
739 mAnimationState
->SetFirstFrameRefreshArea(
740 aMetadata
.GetFirstFrameRefreshArea());
744 if (aMetadata
.HasHotspot()) {
745 // NOTE(heycam): We shouldn't have any image formats that support both
746 // orientation and hotspots, so we assert that rather than add code
747 // to orient the hotspot point correctly.
748 MOZ_ASSERT(mOrientation
.IsIdentity(), "Would need to orient hotspot point");
750 auto hotspot
= aMetadata
.GetHotspot();
751 mHotspot
.x
= std::max(std::min(hotspot
.x
.value
, mSize
.width
- 1), 0);
752 mHotspot
.y
= std::max(std::min(hotspot
.y
.value
, mSize
.height
- 1), 0);
759 RasterImage::SetAnimationMode(uint16_t aAnimationMode
) {
760 if (mAnimationState
) {
761 mAnimationState
->SetAnimationMode(aAnimationMode
);
763 return SetAnimationModeInternal(aAnimationMode
);
766 //******************************************************************************
768 nsresult
RasterImage::StartAnimation() {
770 return NS_ERROR_FAILURE
;
773 MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
775 // If we're not ready to animate, then set mPendingAnimation, which will cause
776 // us to start animating if and when we do become ready.
777 StorePendingAnimation(!mAnimationState
||
778 mAnimationState
->KnownFrameCount() < 1);
779 if (LoadPendingAnimation()) {
783 // Don't bother to animate if we're displaying the first frame forever.
784 if (mAnimationState
->GetCurrentAnimationFrameIndex() == 0 &&
785 mAnimationState
->FirstFrameTimeout() == FrameTimeout::Forever()) {
786 StoreAnimationFinished(true);
787 return NS_ERROR_ABORT
;
790 // We need to set the time that this initial frame was first displayed, as
791 // this is used in AdvanceFrame().
792 mAnimationState
->InitAnimationFrameTimeIfNecessary();
797 //******************************************************************************
798 nsresult
RasterImage::StopAnimation() {
799 MOZ_ASSERT(mAnimating
, "Should be animating!");
803 rv
= NS_ERROR_FAILURE
;
805 mAnimationState
->SetAnimationFrameTime(TimeStamp());
812 //******************************************************************************
814 RasterImage::ResetAnimation() {
816 return NS_ERROR_FAILURE
;
819 StorePendingAnimation(false);
821 if (mAnimationMode
== kDontAnimMode
|| !mAnimationState
||
822 mAnimationState
->GetCurrentAnimationFrameIndex() == 0) {
826 StoreAnimationFinished(false);
832 MOZ_ASSERT(mAnimationState
, "Should have AnimationState");
833 MOZ_ASSERT(mFrameAnimator
, "Should have FrameAnimator");
834 mFrameAnimator
->ResetAnimation(*mAnimationState
);
836 IntRect area
= mAnimationState
->FirstFrameRefreshArea();
837 NotifyProgress(NoProgress
, OrientedIntRect::FromUnknownRect(area
));
839 // Start the animation again. It may not have been running before, if
840 // mAnimationFinished was true before entering this function.
846 //******************************************************************************
848 RasterImage::SetAnimationStartTime(const TimeStamp
& aTime
) {
849 if (mError
|| mAnimationMode
== kDontAnimMode
|| mAnimating
||
854 mAnimationState
->SetAnimationFrameTime(aTime
);
857 NS_IMETHODIMP_(float)
858 RasterImage::GetFrameIndex(uint32_t aWhichFrame
) {
859 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
, "Invalid argument");
860 return (aWhichFrame
== FRAME_FIRST
|| !mAnimationState
)
862 : mAnimationState
->GetCurrentAnimationFrameIndex();
865 NS_IMETHODIMP_(IntRect
)
866 RasterImage::GetImageSpaceInvalidationRect(const IntRect
& aRect
) {
867 // Note that we do not transform aRect into an UnorientedIntRect, since
868 // RasterImage::NotifyProgress notifies all consumers of the image using
869 // OrientedIntRect values. (This is unlike OrientedImage, which notifies
870 // using inner image coordinates.)
874 nsresult
RasterImage::OnImageDataComplete(nsIRequest
*, nsresult aStatus
,
876 MOZ_ASSERT(NS_IsMainThread());
878 // Record that we have all the data we're going to get now.
879 StoreAllSourceData(true);
881 // Let decoders know that there won't be any more data coming.
882 mSourceBuffer
->Complete(aStatus
);
884 // Allow a synchronous metadata decode if mSyncLoad was set, or if we're
885 // running on a single thread (in which case waiting for the async metadata
886 // decoder could delay this image's load event quite a bit), or if this image
888 bool canSyncDecodeMetadata
=
889 LoadSyncLoad() || LoadTransient() || DecodePool::NumberOfCores() < 2;
891 if (canSyncDecodeMetadata
&& !LoadHasSize()) {
892 // We're loading this image synchronously, so it needs to be usable after
893 // this call returns. Since we haven't gotten our size yet, we need to do a
894 // synchronous metadata decode here.
895 DecodeMetadata(FLAG_SYNC_DECODE
);
898 // Determine our final status, giving precedence to Necko failure codes. We
899 // check after running the metadata decode in case it triggered an error.
900 nsresult finalStatus
= mError
? NS_ERROR_FAILURE
: NS_OK
;
901 if (NS_FAILED(aStatus
)) {
902 finalStatus
= aStatus
;
905 // If loading failed, report an error.
906 if (NS_FAILED(finalStatus
)) {
910 Progress loadProgress
= LoadCompleteProgress(aLastPart
, mError
, finalStatus
);
912 if (!LoadHasSize() && !mError
) {
913 // We don't have our size yet, so we'll fire the load event in SetSize().
914 MOZ_ASSERT(!canSyncDecodeMetadata
,
915 "Firing load async after metadata sync decode?");
916 mLoadProgress
= Some(loadProgress
);
920 NotifyForLoadEvent(loadProgress
);
925 void RasterImage::NotifyForLoadEvent(Progress aProgress
) {
926 MOZ_ASSERT(LoadHasSize() || mError
,
927 "Need to know size before firing load event");
929 !LoadHasSize() || (mProgressTracker
->GetProgress() & FLAG_SIZE_AVAILABLE
),
930 "Should have notified that the size is available if we have it");
932 // If we encountered an error, make sure we notify for that as well.
934 aProgress
|= FLAG_HAS_ERROR
;
937 // Notify our listeners, which will fire this image's load event.
938 NotifyProgress(aProgress
);
941 nsresult
RasterImage::OnImageDataAvailable(nsIRequest
*,
942 nsIInputStream
* aInputStream
,
943 uint64_t, uint32_t aCount
) {
944 nsresult rv
= mSourceBuffer
->AppendFromInputStream(aInputStream
, aCount
);
945 if (NS_SUCCEEDED(rv
) && !LoadSomeSourceData()) {
946 StoreSomeSourceData(true);
947 if (!LoadSyncLoad()) {
948 // Create an async metadata decoder and verify we succeed in doing so.
949 rv
= DecodeMetadata(DECODE_FLAGS_DEFAULT
);
959 nsresult
RasterImage::SetSourceSizeHint(uint32_t aSizeHint
) {
960 if (aSizeHint
== 0) {
964 nsresult rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
965 if (rv
== NS_ERROR_OUT_OF_MEMORY
) {
966 // Flush memory, try to get some back, and try again.
967 rv
= nsMemory::HeapMinimize(true);
968 if (NS_SUCCEEDED(rv
)) {
969 rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
976 nsresult
RasterImage::GetHotspotX(int32_t* aX
) {
981 nsresult
RasterImage::GetHotspotY(int32_t* aY
) {
986 void RasterImage::Discard() {
987 MOZ_ASSERT(NS_IsMainThread());
988 MOZ_ASSERT(CanDiscard(), "Asked to discard but can't");
989 MOZ_ASSERT(!mAnimationState
||
990 StaticPrefs::image_mem_animated_discardable_AtStartup(),
991 "Asked to discard for animated image");
993 // Delete all the decoded frames.
994 SurfaceCache::RemoveImage(ImageKey(this));
996 if (mAnimationState
) {
997 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
999 auto dirtyRect
= OrientedIntRect::FromUnknownRect(rect
);
1000 NotifyProgress(NoProgress
, dirtyRect
);
1003 // Notify that we discarded.
1004 if (mProgressTracker
) {
1005 mProgressTracker
->OnDiscard();
1009 bool RasterImage::CanDiscard() {
1010 return LoadAllSourceData() &&
1011 // Can discard animated images if the pref is set
1012 (!mAnimationState
||
1013 StaticPrefs::image_mem_animated_discardable_AtStartup());
1017 RasterImage::StartDecoding(uint32_t aFlags
, uint32_t aWhichFrame
) {
1019 return NS_ERROR_FAILURE
;
1022 if (!LoadHasSize()) {
1023 StoreWantFullDecode(true);
1027 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1028 FLAG_HIGH_QUALITY_SCALING
;
1029 return RequestDecodeForSize(mSize
.ToUnknownSize(), flags
, aWhichFrame
);
1032 bool RasterImage::StartDecodingWithResult(uint32_t aFlags
,
1033 uint32_t aWhichFrame
) {
1038 if (!LoadHasSize()) {
1039 StoreWantFullDecode(true);
1043 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1044 FLAG_HIGH_QUALITY_SCALING
;
1045 LookupResult result
= RequestDecodeForSizeInternal(mSize
, flags
, aWhichFrame
);
1046 DrawableSurface surface
= std::move(result
.Surface());
1047 return surface
&& surface
->IsFinished();
1050 bool RasterImage::HasDecodedPixels() {
1051 LookupResult result
= SurfaceCache::LookupBestMatch(
1053 RasterSurfaceKey(mSize
.ToUnknownSize(), DefaultSurfaceFlags(),
1054 PlaybackType::eStatic
),
1055 /* aMarkUsed = */ false);
1056 MatchType matchType
= result
.Type();
1057 if (matchType
== MatchType::NOT_FOUND
|| matchType
== MatchType::PENDING
||
1058 !bool(result
.Surface())) {
1062 return !result
.Surface()->GetDecodedRect().IsEmpty();
1065 imgIContainer::DecodeResult
RasterImage::RequestDecodeWithResult(
1066 uint32_t aFlags
, uint32_t aWhichFrame
) {
1067 MOZ_ASSERT(NS_IsMainThread());
1070 return imgIContainer::DECODE_REQUEST_FAILED
;
1073 uint32_t flags
= aFlags
| FLAG_ASYNC_NOTIFY
;
1074 LookupResult result
= RequestDecodeForSizeInternal(mSize
, flags
, aWhichFrame
);
1075 DrawableSurface surface
= std::move(result
.Surface());
1076 if (surface
&& surface
->IsFinished()) {
1077 return imgIContainer::DECODE_SURFACE_AVAILABLE
;
1079 if (result
.GetFailedToRequestDecode()) {
1080 return imgIContainer::DECODE_REQUEST_FAILED
;
1082 return imgIContainer::DECODE_REQUESTED
;
1086 RasterImage::RequestDecodeForSize(const IntSize
& aSize
, uint32_t aFlags
,
1087 uint32_t aWhichFrame
) {
1088 MOZ_ASSERT(NS_IsMainThread());
1091 return NS_ERROR_FAILURE
;
1094 RequestDecodeForSizeInternal(OrientedIntSize::FromUnknownSize(aSize
), aFlags
,
1100 LookupResult
RasterImage::RequestDecodeForSizeInternal(
1101 const OrientedIntSize
& aSize
, uint32_t aFlags
, uint32_t aWhichFrame
) {
1102 MOZ_ASSERT(NS_IsMainThread());
1104 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1105 return LookupResult(MatchType::NOT_FOUND
);
1109 LookupResult result
= LookupResult(MatchType::NOT_FOUND
);
1110 result
.SetFailedToRequestDecode();
1114 if (!LoadHasSize()) {
1115 StoreWantFullDecode(true);
1116 return LookupResult(MatchType::NOT_FOUND
);
1119 // Decide whether to sync decode images we can decode quickly. Here we are
1120 // explicitly trading off flashing for responsiveness in the case that we're
1121 // redecoding an image (see bug 845147).
1122 bool shouldSyncDecodeIfFast
=
1123 !LoadHasBeenDecoded() && (aFlags
& FLAG_SYNC_DECODE_IF_FAST
);
1126 shouldSyncDecodeIfFast
? aFlags
: aFlags
& ~FLAG_SYNC_DECODE_IF_FAST
;
1128 // Perform a frame lookup, which will implicitly start decoding if needed.
1129 return LookupFrame(aSize
, flags
, ToPlaybackType(aWhichFrame
),
1130 /* aMarkUsed = */ false);
1133 static bool LaunchDecodingTask(IDecodingTask
* aTask
, RasterImage
* aImage
,
1134 uint32_t aFlags
, bool aHaveSourceData
) {
1135 if (aHaveSourceData
) {
1136 nsCString
uri(aImage
->GetURIString());
1138 // If we have all the data, we can sync decode if requested.
1139 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE
) {
1140 DecodePool::Singleton()->SyncRunIfPossible(aTask
, uri
);
1144 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE_IF_FAST
) {
1145 return DecodePool::Singleton()->SyncRunIfPreferred(aTask
, uri
);
1149 // Perform an async decode. We also take this path if we don't have all the
1150 // source data yet, since sync decoding is impossible in that situation.
1151 DecodePool::Singleton()->AsyncRun(aTask
);
1155 void RasterImage::Decode(const OrientedIntSize
& aSize
, uint32_t aFlags
,
1156 PlaybackType aPlaybackType
, bool& aOutRanSync
,
1158 MOZ_ASSERT(NS_IsMainThread());
1165 // If we don't have a size yet, we can't do any other decoding.
1166 if (!LoadHasSize()) {
1167 StoreWantFullDecode(true);
1171 // We're about to decode again, which may mean that some of the previous sizes
1172 // we've decoded at aren't useful anymore. We can allow them to expire from
1173 // the cache by unlocking them here. When the decode finishes, it will send an
1174 // invalidation that will cause all instances of this image to redraw. If this
1175 // image is locked, any surfaces that are still useful will become locked
1176 // again when LookupFrame touches them, and the remainder will eventually
1178 SurfaceCache::UnlockEntries(ImageKey(this));
1180 // Determine which flags we need to decode this image with.
1181 DecoderFlags decoderFlags
= mDefaultDecoderFlags
;
1182 if (aFlags
& FLAG_ASYNC_NOTIFY
) {
1183 decoderFlags
|= DecoderFlags::ASYNC_NOTIFY
;
1185 if (LoadTransient()) {
1186 decoderFlags
|= DecoderFlags::IMAGE_IS_TRANSIENT
;
1188 if (LoadHasBeenDecoded()) {
1189 decoderFlags
|= DecoderFlags::IS_REDECODE
;
1191 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
1192 // Used SurfaceCache::Lookup instead of SurfaceCache::LookupBestMatch. That
1193 // means the caller can handle a differently sized surface to be returned
1195 decoderFlags
|= DecoderFlags::CANNOT_SUBSTITUTE
;
1198 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
1200 // If there's no transparency, it doesn't matter whether we premultiply
1202 surfaceFlags
&= ~SurfaceFlags::NO_PREMULTIPLY_ALPHA
;
1205 // Create a decoder.
1206 RefPtr
<IDecodingTask
> task
;
1208 bool animated
= mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
;
1210 size_t currentFrame
= mAnimationState
->GetCurrentAnimationFrameIndex();
1211 rv
= DecoderFactory::CreateAnimationDecoder(
1212 mDecoderType
, WrapNotNull(this), mSourceBuffer
, mSize
.ToUnknownSize(),
1213 decoderFlags
, surfaceFlags
, currentFrame
, getter_AddRefs(task
));
1215 rv
= DecoderFactory::CreateDecoder(mDecoderType
, WrapNotNull(this),
1216 mSourceBuffer
, mSize
.ToUnknownSize(),
1217 aSize
.ToUnknownSize(), decoderFlags
,
1218 surfaceFlags
, getter_AddRefs(task
));
1221 if (rv
== NS_ERROR_ALREADY_INITIALIZED
) {
1222 // We raced with an already pending decoder, and it finished before we
1223 // managed to insert the new decoder. Pretend we did a sync call to make
1224 // the caller lookup in the surface cache again.
1231 // We pass false for aAllowInvalidation because we may be asked to use
1232 // async notifications. Any potential invalidation here will be sent when
1233 // RequestRefresh is called, or NotifyDecodeComplete.
1237 mAnimationState
->UpdateState(this, mSize
.ToUnknownSize(), false);
1238 MOZ_ASSERT(rect
.IsEmpty());
1241 // Make sure DecoderFactory was able to create a decoder successfully.
1242 if (NS_FAILED(rv
)) {
1251 // We're ready to decode; start the decoder.
1252 aOutRanSync
= LaunchDecodingTask(task
, this, aFlags
, LoadAllSourceData());
1256 RasterImage::DecodeMetadata(uint32_t aFlags
) {
1258 return NS_ERROR_FAILURE
;
1261 MOZ_ASSERT(!LoadHasSize(), "Should not do unnecessary metadata decodes");
1263 // Create a decoder.
1264 RefPtr
<IDecodingTask
> task
= DecoderFactory::CreateMetadataDecoder(
1265 mDecoderType
, WrapNotNull(this), mDefaultDecoderFlags
, mSourceBuffer
);
1267 // Make sure DecoderFactory was able to create a decoder successfully.
1269 return NS_ERROR_FAILURE
;
1272 // We're ready to decode; start the decoder.
1273 LaunchDecodingTask(task
, this, aFlags
, LoadAllSourceData());
1277 void RasterImage::RecoverFromInvalidFrames(const OrientedIntSize
& aSize
,
1279 if (!LoadHasSize()) {
1283 NS_WARNING("A RasterImage's frames became invalid. Attempting to recover...");
1285 // Discard all existing frames, since they're probably all now invalid.
1286 SurfaceCache::RemoveImage(ImageKey(this));
1288 // Relock the image if it's supposed to be locked.
1289 if (mLockCount
> 0) {
1290 SurfaceCache::LockImage(ImageKey(this));
1293 bool unused1
, unused2
;
1295 // Animated images require some special handling, because we normally require
1296 // that they never be discarded.
1297 if (mAnimationState
) {
1298 Decode(mSize
, aFlags
| FLAG_SYNC_DECODE
, PlaybackType::eAnimated
, unused1
,
1304 // For non-animated images, it's fine to recover using an async decode.
1305 Decode(aSize
, aFlags
, PlaybackType::eStatic
, unused1
, unused2
);
1308 bool RasterImage::CanDownscaleDuringDecode(const OrientedIntSize
& aSize
,
1310 // Check basic requirements: downscale-during-decode is enabled, Skia is
1311 // available, this image isn't transient, we have all the source data and know
1312 // our size, and the flags allow us to do it.
1313 if (!LoadHasSize() || LoadTransient() ||
1314 !StaticPrefs::image_downscale_during_decode_enabled() ||
1315 !(aFlags
& imgIContainer::FLAG_HIGH_QUALITY_SCALING
)) {
1319 // We don't downscale animated images during decode.
1320 if (mAnimationState
) {
1325 if (aSize
.width
>= mSize
.width
|| aSize
.height
>= mSize
.height
) {
1329 // Zero or negative width or height is unacceptable.
1330 if (aSize
.width
< 1 || aSize
.height
< 1) {
1334 // There's no point in scaling if we can't store the result.
1335 if (!SurfaceCache::CanHold(aSize
.ToUnknownSize())) {
1342 ImgDrawResult
RasterImage::DrawInternal(DrawableSurface
&& aSurface
,
1343 gfxContext
* aContext
,
1344 const OrientedIntSize
& aSize
,
1345 const ImageRegion
& aRegion
,
1346 SamplingFilter aSamplingFilter
,
1347 uint32_t aFlags
, float aOpacity
) {
1348 gfxContextMatrixAutoSaveRestore
saveMatrix(aContext
);
1349 ImageRegion
region(aRegion
);
1350 bool frameIsFinished
= aSurface
->IsFinished();
1352 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
1354 NotifyDrawingObservers();
1357 // By now we may have a frame with the requested size. If not, we need to
1358 // adjust the drawing parameters accordingly.
1359 IntSize finalSize
= aSurface
->GetSize();
1360 bool couldRedecodeForBetterFrame
= false;
1361 if (finalSize
!= aSize
.ToUnknownSize()) {
1362 gfx::MatrixScales
scale(double(aSize
.width
) / finalSize
.width
,
1363 double(aSize
.height
) / finalSize
.height
);
1364 aContext
->Multiply(gfx::Matrix::Scaling(scale
));
1365 region
.Scale(1.0 / scale
.xScale
, 1.0 / scale
.yScale
);
1367 couldRedecodeForBetterFrame
= CanDownscaleDuringDecode(aSize
, aFlags
);
1370 if (!aSurface
->Draw(aContext
, region
, aSamplingFilter
, aFlags
, aOpacity
)) {
1371 RecoverFromInvalidFrames(aSize
, aFlags
);
1372 return ImgDrawResult::TEMPORARY_ERROR
;
1374 if (!frameIsFinished
) {
1375 return ImgDrawResult::INCOMPLETE
;
1377 if (couldRedecodeForBetterFrame
) {
1378 return ImgDrawResult::WRONG_SIZE
;
1380 return ImgDrawResult::SUCCESS
;
1383 //******************************************************************************
1384 NS_IMETHODIMP_(ImgDrawResult
)
1385 RasterImage::Draw(gfxContext
* aContext
, const IntSize
& aSize
,
1386 const ImageRegion
& aRegion
, uint32_t aWhichFrame
,
1387 SamplingFilter aSamplingFilter
,
1388 const SVGImageContext
& /*aSVGContext - ignored*/,
1389 uint32_t aFlags
, float aOpacity
) {
1390 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1391 return ImgDrawResult::BAD_ARGS
;
1395 return ImgDrawResult::BAD_IMAGE
;
1398 // Illegal -- you can't draw with non-default decode flags.
1399 // (Disabling colorspace conversion might make sense to allow, but
1400 // we don't currently.)
1401 if (ToSurfaceFlags(aFlags
) != DefaultSurfaceFlags()) {
1402 return ImgDrawResult::BAD_ARGS
;
1406 return ImgDrawResult::BAD_ARGS
;
1409 if (mAnimationConsumers
== 0 && mAnimationState
) {
1410 SendOnUnlockedDraw(aFlags
);
1413 // If we're not using SamplingFilter::GOOD, we shouldn't high-quality scale or
1414 // downscale during decode.
1415 uint32_t flags
= aSamplingFilter
== SamplingFilter::GOOD
1417 : aFlags
& ~FLAG_HIGH_QUALITY_SCALING
;
1419 auto size
= OrientedIntSize::FromUnknownSize(aSize
);
1420 LookupResult result
= LookupFrame(size
, flags
, ToPlaybackType(aWhichFrame
),
1421 /* aMarkUsed = */ true);
1423 // Getting the frame (above) touches the image and kicks off decoding.
1424 if (mDrawStartTime
.IsNull()) {
1425 mDrawStartTime
= TimeStamp::Now();
1427 return ImgDrawResult::NOT_READY
;
1430 bool shouldRecordTelemetry
=
1431 !mDrawStartTime
.IsNull() && result
.Surface()->IsFinished();
1433 ImgDrawResult drawResult
=
1434 DrawInternal(std::move(result
.Surface()), aContext
, size
, aRegion
,
1435 aSamplingFilter
, flags
, aOpacity
);
1437 if (shouldRecordTelemetry
) {
1438 TimeDuration drawLatency
= TimeStamp::Now() - mDrawStartTime
;
1439 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY
,
1440 int32_t(drawLatency
.ToMicroseconds()));
1441 mDrawStartTime
= TimeStamp();
1447 //******************************************************************************
1450 RasterImage::LockImage() {
1451 MOZ_ASSERT(NS_IsMainThread(),
1452 "Main thread to encourage serialization with UnlockImage");
1454 return NS_ERROR_FAILURE
;
1457 // Increment the lock count
1460 // Lock this image's surfaces in the SurfaceCache.
1461 if (mLockCount
== 1) {
1462 SurfaceCache::LockImage(ImageKey(this));
1468 //******************************************************************************
1471 RasterImage::UnlockImage() {
1472 MOZ_ASSERT(NS_IsMainThread(),
1473 "Main thread to encourage serialization with LockImage");
1475 return NS_ERROR_FAILURE
;
1478 // It's an error to call this function if the lock count is 0
1479 MOZ_ASSERT(mLockCount
> 0, "Calling UnlockImage with mLockCount == 0!");
1480 if (mLockCount
== 0) {
1481 return NS_ERROR_ABORT
;
1484 // Decrement our lock count
1487 // Unlock this image's surfaces in the SurfaceCache.
1488 if (mLockCount
== 0) {
1489 SurfaceCache::UnlockImage(ImageKey(this));
1495 //******************************************************************************
1498 RasterImage::RequestDiscard() {
1499 if (LoadDiscardable() && // Enabled at creation time...
1500 mLockCount
== 0 && // ...not temporarily disabled...
1508 // Idempotent error flagging routine. If a decoder is open, shuts it down.
1509 void RasterImage::DoError() {
1510 // If we've flagged an error before, we have nothing to do
1515 // We can't safely handle errors off-main-thread, so dispatch a worker to
1517 if (!NS_IsMainThread()) {
1518 HandleErrorWorker::DispatchIfNeeded(this);
1522 // Put the container in an error state.
1525 // Stop animation and release our FrameAnimator.
1529 mAnimationState
= Nothing();
1530 mFrameAnimator
= nullptr;
1532 // Release all locks.
1534 SurfaceCache::UnlockImage(ImageKey(this));
1536 // Release all frames from the surface cache.
1537 SurfaceCache::RemoveImage(ImageKey(this));
1539 // Invalidate to get rid of any partially-drawn image content.
1540 auto dirtyRect
= OrientedIntRect({0, 0}, mSize
);
1541 NotifyProgress(NoProgress
, dirtyRect
);
1543 MOZ_LOG(gImgLog
, LogLevel::Error
,
1544 ("RasterImage: [this=%p] Error detected for image\n", this));
1548 void RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage
* aImage
) {
1549 RefPtr
<HandleErrorWorker
> worker
= new HandleErrorWorker(aImage
);
1550 NS_DispatchToMainThread(worker
);
1553 RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage
* aImage
)
1554 : Runnable("image::RasterImage::HandleErrorWorker"), mImage(aImage
) {
1555 MOZ_ASSERT(mImage
, "Should have image");
1559 RasterImage::HandleErrorWorker::Run() {
1565 bool RasterImage::ShouldAnimate() {
1566 return ImageResource::ShouldAnimate() && mAnimationState
&&
1567 mAnimationState
->KnownFrameCount() >= 1 && !LoadAnimationFinished();
1572 RasterImage::GetFramesNotified(uint32_t* aFramesNotified
) {
1573 NS_ENSURE_ARG_POINTER(aFramesNotified
);
1575 *aFramesNotified
= mFramesNotified
;
1581 void RasterImage::NotifyProgress(
1583 const OrientedIntRect
& aInvalidRect
/* = OrientedIntRect() */,
1584 const Maybe
<uint32_t>& aFrameCount
/* = Nothing() */,
1585 DecoderFlags aDecoderFlags
/* = DefaultDecoderFlags() */,
1586 SurfaceFlags aSurfaceFlags
/* = DefaultSurfaceFlags() */) {
1587 MOZ_ASSERT(NS_IsMainThread());
1589 // Ensure that we stay alive long enough to finish notifying.
1590 RefPtr
<RasterImage
> image
= this;
1592 OrientedIntRect invalidRect
= aInvalidRect
;
1594 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1595 // We may have decoded new animation frames; update our animation state.
1596 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1597 if (mAnimationState
&& aFrameCount
) {
1598 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1601 // If we should start animating right now, do so.
1602 if (mAnimationState
&& aFrameCount
== Some(1u) && LoadPendingAnimation() &&
1607 if (mAnimationState
) {
1608 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
1610 invalidRect
.UnionRect(invalidRect
,
1611 OrientedIntRect::FromUnknownRect(rect
));
1615 // Tell the observers what happened.
1616 image
->mProgressTracker
->SyncNotifyProgress(aProgress
,
1617 invalidRect
.ToUnknownRect());
1620 void RasterImage::NotifyDecodeComplete(
1621 const DecoderFinalStatus
& aStatus
, const ImageMetadata
& aMetadata
,
1622 const DecoderTelemetry
& aTelemetry
, Progress aProgress
,
1623 const OrientedIntRect
& aInvalidRect
, const Maybe
<uint32_t>& aFrameCount
,
1624 DecoderFlags aDecoderFlags
, SurfaceFlags aSurfaceFlags
) {
1625 MOZ_ASSERT(NS_IsMainThread());
1627 // If the decoder detected an error, log it to the error console.
1628 if (aStatus
.mShouldReportError
) {
1629 ReportDecoderError();
1632 // Record all the metadata the decoder gathered about this image.
1633 bool metadataOK
= SetMetadata(aMetadata
, aStatus
.mWasMetadataDecode
);
1635 // This indicates a serious error that requires us to discard all existing
1636 // surfaces and redecode to recover. We'll drop the results from this
1637 // decoder on the floor, since they aren't valid.
1638 RecoverFromInvalidFrames(mSize
, FromSurfaceFlags(aSurfaceFlags
));
1642 MOZ_ASSERT(mError
|| LoadHasSize() || !aMetadata
.HasSize(),
1643 "SetMetadata should've gotten a size");
1645 if (!aStatus
.mWasMetadataDecode
&& aStatus
.mFinished
) {
1646 // Flag that we've been decoded before.
1647 StoreHasBeenDecoded(true);
1650 // Send out any final notifications.
1651 NotifyProgress(aProgress
, aInvalidRect
, aFrameCount
, aDecoderFlags
,
1654 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1655 // We may have decoded new animation frames; update our animation state.
1656 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1657 if (mAnimationState
&& aFrameCount
) {
1658 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1661 // If we should start animating right now, do so.
1662 if (mAnimationState
&& aFrameCount
== Some(1u) && LoadPendingAnimation() &&
1667 if (mAnimationState
&& LoadHasBeenDecoded()) {
1668 // We've finished a full decode of all animation frames and our
1669 // AnimationState has been notified about them all, so let it know not to
1671 mAnimationState
->NotifyDecodeComplete();
1673 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
1675 if (!rect
.IsEmpty()) {
1676 auto dirtyRect
= OrientedIntRect::FromUnknownRect(rect
);
1677 NotifyProgress(NoProgress
, dirtyRect
);
1682 // Do some telemetry if this isn't a metadata decode.
1683 if (!aStatus
.mWasMetadataDecode
) {
1684 if (aTelemetry
.mChunkCount
) {
1685 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS
,
1686 aTelemetry
.mChunkCount
);
1689 if (aStatus
.mFinished
) {
1690 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME
,
1691 int32_t(aTelemetry
.mDecodeTime
.ToMicroseconds()));
1693 if (aTelemetry
.mSpeedHistogram
&& aTelemetry
.mBytesDecoded
) {
1694 Telemetry::Accumulate(*aTelemetry
.mSpeedHistogram
, aTelemetry
.Speed());
1699 // Only act on errors if we have no usable frames from the decoder.
1700 if (aStatus
.mHadError
&&
1701 (!mAnimationState
|| mAnimationState
->KnownFrameCount() == 0)) {
1703 } else if (aStatus
.mWasMetadataDecode
&& !LoadHasSize()) {
1707 // XXX(aosmond): Can we get this far without mFinished == true?
1708 if (aStatus
.mFinished
&& aStatus
.mWasMetadataDecode
) {
1709 // If we were waiting to fire the load event, go ahead and fire it now.
1710 if (mLoadProgress
) {
1711 NotifyForLoadEvent(*mLoadProgress
);
1712 mLoadProgress
= Nothing();
1715 // If we were a metadata decode and a full decode was requested, do it.
1716 if (LoadWantFullDecode()) {
1717 StoreWantFullDecode(false);
1718 RequestDecodeForSizeInternal(mSize
,
1719 DECODE_FLAGS_DEFAULT
|
1720 FLAG_HIGH_QUALITY_SCALING
|
1721 FLAG_AVOID_REDECODE_FOR_SIZE
,
1727 void RasterImage::ReportDecoderError() {
1728 nsCOMPtr
<nsIConsoleService
> consoleService
=
1729 do_GetService(NS_CONSOLESERVICE_CONTRACTID
);
1730 nsCOMPtr
<nsIScriptError
> errorObject
=
1731 do_CreateInstance(NS_SCRIPTERROR_CONTRACTID
);
1733 if (consoleService
&& errorObject
) {
1734 nsAutoString
msg(u
"Image corrupt or truncated."_ns
);
1738 if (!GetSpecTruncatedTo1k(uri
)) {
1739 msg
+= u
" URI in this note truncated due to length."_ns
;
1741 CopyUTF8toUTF16(uri
, src
);
1743 if (NS_SUCCEEDED(errorObject
->InitWithWindowID(msg
, src
, u
""_ns
, 0, 0,
1744 nsIScriptError::errorFlag
,
1745 "Image", InnerWindowID()))) {
1746 consoleService
->LogMessage(errorObject
);
1751 already_AddRefed
<imgIContainer
> RasterImage::Unwrap() {
1752 nsCOMPtr
<imgIContainer
> self(this);
1753 return self
.forget();
1756 void RasterImage::PropagateUseCounters(dom::Document
*) {
1760 IntSize
RasterImage::OptimalImageSizeForDest(const gfxSize
& aDest
,
1761 uint32_t aWhichFrame
,
1762 SamplingFilter aSamplingFilter
,
1764 MOZ_ASSERT(aDest
.width
>= 0 || ceil(aDest
.width
) <= INT32_MAX
||
1765 aDest
.height
>= 0 || ceil(aDest
.height
) <= INT32_MAX
,
1766 "Unexpected destination size");
1768 if (mSize
.IsEmpty() || aDest
.IsEmpty()) {
1769 return IntSize(0, 0);
1772 auto dest
= OrientedIntSize::FromUnknownSize(
1773 IntSize::Ceil(aDest
.width
, aDest
.height
));
1775 if (aSamplingFilter
== SamplingFilter::GOOD
&&
1776 CanDownscaleDuringDecode(dest
, aFlags
)) {
1777 return dest
.ToUnknownSize();
1780 // We can't scale to this size. Use our intrinsic size for now.
1781 return mSize
.ToUnknownSize();
1784 } // namespace image
1785 } // namespace mozilla