Bug 1685303: part 15) Move documentation of some methods of `nsFrameSelection` to...
[gecko.git] / gfx / vr / VRPuppetCommandBuffer.h
blob6acbcbe80dcaab6d82a5d6bfea2817d6edd87e73
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef GFX_VR_SERVICE_VRPUPPETCOMMANDBUFFER_H
8 #define GFX_VR_SERVICE_VRPUPPETCOMMANDBUFFER_H
10 #include <inttypes.h>
11 #include "mozilla/Mutex.h"
12 #include "nsTArray.h"
13 #include "moz_external_vr.h"
14 #include "mozilla/TimeStamp.h"
16 namespace mozilla {
17 namespace gfx {
19 /**
20 * A Puppet Device command buffer consists of a stream of 64-bit
21 * commands.
22 * The first 8 bits identifies the command and informs format of
23 * the remaining 56 bits.
25 * These commands will be streamed into a buffer until
26 * VRPuppet_End (0x0000000000000000) has been received.
28 * When VRPuppet_End is received, this command buffer will
29 * be executed asynchronously, collecting the timer results
30 * requested.
32 * In addition to the effects seen through the WebXR/VR API, tests
33 * can get further feedback from the Puppet device.
34 * Command buffers can be constructed such that when expected states
35 * are not reached, the timeout timer will expire.
36 * Data recorded with timer commands is returned when the command
37 * buffer is completed, to validate against accepted ranges and to
38 * quantify performance regressions.
39 * Images submitted to the Puppet display are rendered with the
40 * 2d browser output in order to enable reftests to validate
41 * output against reference images.
43 * The state of the virtual puppet device is expressed to the VR service
44 * in the same manner as physical devices -- using the VRDisplayState,
45 * VRHMDSensorState and VRControllerState structures.
47 * By enabling partial updates of these structures, the command buffer
48 * size is reduced to the values that change each frame. This enables
49 * realtime capture of a session, with physical hardware, for
50 * replay in automated tests and benchmarks.
52 * All updates to the state structures are atomically updated in the
53 * VR session thread, triggered by VRPuppet_Commit (0x1500000000000000).
55 * Command buffers are expected to be serialized to a human readable,
56 * ascii format if stored on disk. The binary representation is not
57 * guaranteed to be consistent between versions or target platforms.
58 * They should be re-constructed with the VRServiceTest DOM api at
59 * runtime.
61 * The command set:
63 * 0x0000000000000000 - VRPuppet_End()
64 * - End of stream, resolve promise returned by VRServiceTest::Play()
66 * 0x0100000000000000 - VRPuppet_ClearAll()
67 * - Clear all structs
69 * 0x02000000000000nn - VRPuppet_ClearController(n)
70 * - Clear a single controller struct
72 * 0x03000000nnnnnnnn - VRPuppet_Timeout(n)
73 * - Reset the timeout timer to n milliseconds
74 * - Initially the timeout timer starts at 10 seconds
76 * 0x04000000nnnnnnnn - VRPuppet_Wait(n)
77 * - Wait n milliseconds before advancing to next command
79 * 0x0500000000000000 - VRPuppet_WaitSubmit()
80 * - Wait until a frame has been submitted before advancing to the next command
82 * 0x0600000000000000 - VRPuppet_WaitPresentationStart()
83 * - Wait until a presentation becomes active
85 * 0x0700000000000000 - VRPuppet_WaitPresentationEnd()
86 * - Wait until a presentation ends
88 * 0x0800cchhvvvvvvvv - VRPuppet_WaitHapticIntensity(c, h, v)
89 * - Wait until controller at index c's haptic actuator at index h reaches value
90 * v.
91 * - v is a 16.16 fixed point value, with 1.0f being the highest intensity and
92 * 0.0f indicating that the haptic actuator is not running
94 * 0x0900000000000000 - VRPuppet_CaptureFrame()
95 * - Captures the submitted frame. Must later call
96 * VRPuppet_AcknowledgeFrame or VRPuppet_RejectFrame
97 * to unblock
99 * 0x0900000000000000 - VRPuppet_AcknowledgeFrame()
100 * - Acknowledge the submitted frame, unblocking the Submit call.
102 * 0x0a00000000000000 - VRPuppet_RejectFrame()
103 * - Reject the submitted frame, unblocking the Submit call.
105 * 0x0b00000000000000 - VRPuppet_StartTimer()
106 * - Starts the timer
108 * 0x0c00000000000000 - VRPuppet_StopTimer()
109 * - Stops the timer, the elapsed duration is recorded for access after the end
110 * of stream
112 * 0x0d000000aaaaaaaa - VRPuppet_UpdateDisplay(a)
113 * - Start writing data to the VRDisplayState struct, at offset a
115 * 0x0e000000aaaaaaaa - VRPuppet_UpdateSensor(a)
116 * - Start writing data to the VRHMDSensorState struct, at offset a
118 * 0x0f000000aaaaaaaa - VRPuppet_UpdateControllers(a)
119 * - Start writing data to the VRControllerState array, at offset a
121 * 0x100000000000000 - VRPuppet_Commit
122 * - Atomically commit the VRPuppet_Data updates to VRDisplayState,
123 * VRHMDSensorState and VRControllerState.
125 * 0xf0000000000000dd - VRPuppet_Data(d)
126 * - 1 byte of data
128 * 0xf10000000000dddd - VRPuppet_Data(d)
129 * - 2 bytes of data
131 * 0xf200000000dddddd - VRPuppet_Data(d)
132 * - 3 bytes of data
134 * 0xf3000000dddddddd - VRPuppet_Data(d)
135 * - 4 bytes of data
137 * 0xf40000dddddddddd - VRPuppet_Data(d)
138 * - 5 bytes of data
140 * 0xf500dddddddddddd - VRPuppet_Data(d)
141 * - 6 bytes of data
143 * 0xf6dddddddddddddd - VRPuppet_Data(d)
144 * - 7 bytes of data
147 enum class VRPuppet_Command : uint64_t {
148 VRPuppet_End = 0x0000000000000000,
149 VRPuppet_ClearAll = 0x0100000000000000,
150 VRPuppet_ClearController = 0x0200000000000000,
151 VRPuppet_Timeout = 0x0300000000000000,
152 VRPuppet_Wait = 0x0400000000000000,
153 VRPuppet_WaitSubmit = 0x0500000000000000,
154 VRPuppet_WaitPresentationStart = 0x0600000000000000,
155 VRPuppet_WaitPresentationEnd = 0x0700000000000000,
156 VRPuppet_WaitHapticIntensity = 0x0800000000000000,
157 VRPuppet_CaptureFrame = 0x0900000000000000,
158 VRPuppet_AcknowledgeFrame = 0x0a00000000000000,
159 VRPuppet_RejectFrame = 0x0b00000000000000,
160 VRPuppet_StartTimer = 0x0c00000000000000,
161 VRPuppet_StopTimer = 0x0d00000000000000,
162 VRPuppet_UpdateDisplay = 0x0e00000000000000,
163 VRPuppet_UpdateSensor = 0x0f00000000000000,
164 VRPuppet_UpdateControllers = 0x1000000000000000,
165 VRPuppet_Commit = 0x1100000000000000,
166 VRPuppet_Data1 = 0xf000000000000000,
167 VRPuppet_Data2 = 0xf100000000000000,
168 VRPuppet_Data3 = 0xf200000000000000,
169 VRPuppet_Data4 = 0xf300000000000000,
170 VRPuppet_Data5 = 0xf400000000000000,
171 VRPuppet_Data6 = 0xf500000000000000,
172 VRPuppet_Data7 = 0xf600000000000000,
175 static const int kNumPuppetHaptics = 8;
177 class VRPuppetCommandBuffer {
178 public:
179 NS_INLINE_DECL_THREADSAFE_REFCOUNTING(mozilla::gfx::VRPuppetCommandBuffer)
180 static VRPuppetCommandBuffer& Get();
181 static bool IsCreated();
183 // Interface to VRTestSystem
184 void Submit(const nsTArray<uint64_t>& aBuffer);
185 void Reset();
186 bool HasEnded();
188 // Interface to PuppetSession
189 void Run(VRSystemState& aState);
190 void StartPresentation();
191 void StopPresentation();
192 bool SubmitFrame();
193 void VibrateHaptic(uint32_t aControllerIdx, uint32_t aHapticIndex,
194 float aIntensity, float aDuration);
195 void StopVibrateHaptic(uint32_t aControllerIdx);
196 void StopAllHaptics();
198 static void EncodeStruct(nsTArray<uint64_t>& aBuffer, uint8_t* aSrcStart,
199 uint8_t* aDstStart, size_t aLength,
200 gfx::VRPuppet_Command aUpdateCommand);
202 private:
203 VRPuppetCommandBuffer();
204 ~VRPuppetCommandBuffer();
205 void Run();
206 bool RunCommand(uint64_t aCommand, double aDeltaTime);
207 void WriteData(uint8_t aData);
208 void SimulateHaptics(double aDeltaTime);
209 void CompleteTest(bool aTimedOut);
210 nsTArray<uint64_t> mBuffer;
211 mozilla::Mutex mMutex;
212 VRSystemState mPendingState;
213 VRSystemState mCommittedState;
214 double mHapticPulseRemaining[kVRControllerMaxCount][kNumPuppetHaptics];
215 float mHapticPulseIntensity[kVRControllerMaxCount][kNumPuppetHaptics];
217 size_t mDataOffset;
218 bool mPresentationRequested;
219 bool mFrameSubmitted;
220 bool mFrameAccepted;
221 double mTimeoutDuration; // Seconds
222 double mWaitRemaining; // Seconds
223 double mBlockedTime; // Seconds
224 double mTimerElapsed; // Seconds
225 TimeStamp mLastRunTimestamp;
227 // Test Results:
228 bool mEnded;
229 bool mEndedWithTimeout;
230 nsTArray<double> mTimerSamples;
233 } // namespace gfx
234 } // namespace mozilla
236 #endif // GFX_VR_SERVICE_VRPUPPETCOMMANDBUFFER_H