Bug 835381 - Update libnestegg to 38c83d9d4c0c5c84373aa285bd30094a12d6b6f6. r=kinetik
[gecko.git] / widget / xpwidgets / nsBaseAppShell.cpp
blobe25dc96eebae43dfd68046c572716ac2333a3f51
1 /* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "base/message_loop.h"
8 #include "nsBaseAppShell.h"
9 #include "nsThreadUtils.h"
10 #include "nsIObserverService.h"
11 #include "nsServiceManagerUtils.h"
12 #include "mozilla/Services.h"
14 // When processing the next thread event, the appshell may process native
15 // events (if not in performance mode), which can result in suppressing the
16 // next thread event for at most this many ticks:
17 #define THREAD_EVENT_STARVATION_LIMIT PR_MillisecondsToInterval(20)
19 NS_IMPL_THREADSAFE_ISUPPORTS3(nsBaseAppShell, nsIAppShell, nsIThreadObserver,
20 nsIObserver)
22 nsBaseAppShell::nsBaseAppShell()
23 : mSuspendNativeCount(0)
24 , mEventloopNestingLevel(0)
25 , mBlockedWait(nullptr)
26 , mFavorPerf(0)
27 , mNativeEventPending(0)
28 , mStarvationDelay(0)
29 , mSwitchTime(0)
30 , mLastNativeEventTime(0)
31 , mEventloopNestingState(eEventloopNone)
32 , mRunning(false)
33 , mExiting(false)
34 , mBlockNativeEvent(false)
38 nsBaseAppShell::~nsBaseAppShell()
40 NS_ASSERTION(mSyncSections.IsEmpty(), "Must have run all sync sections");
43 nsresult
44 nsBaseAppShell::Init()
46 // Configure ourselves as an observer for the current thread:
48 nsCOMPtr<nsIThreadInternal> threadInt =
49 do_QueryInterface(NS_GetCurrentThread());
50 NS_ENSURE_STATE(threadInt);
52 threadInt->SetObserver(this);
54 nsCOMPtr<nsIObserverService> obsSvc =
55 mozilla::services::GetObserverService();
56 if (obsSvc)
57 obsSvc->AddObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID, false);
58 return NS_OK;
61 // Called by nsAppShell's native event callback
62 void
63 nsBaseAppShell::NativeEventCallback()
65 int32_t hasPending = PR_ATOMIC_SET(&mNativeEventPending, 0);
66 if (hasPending == 0)
67 return;
69 // If DoProcessNextNativeEvent is on the stack, then we assume that we can
70 // just unwind and let nsThread::ProcessNextEvent process the next event.
71 // However, if we are called from a nested native event loop (maybe via some
72 // plug-in or library function), then go ahead and process Gecko events now.
73 if (mEventloopNestingState == eEventloopXPCOM) {
74 mEventloopNestingState = eEventloopOther;
75 // XXX there is a tiny risk we will never get a new NativeEventCallback,
76 // XXX see discussion in bug 389931.
77 return;
80 // nsBaseAppShell::Run is not being used to pump events, so this may be
81 // our only opportunity to process pending gecko events.
83 nsIThread *thread = NS_GetCurrentThread();
84 bool prevBlockNativeEvent = mBlockNativeEvent;
85 if (mEventloopNestingState == eEventloopOther) {
86 if (!NS_HasPendingEvents(thread))
87 return;
88 // We're in a nested native event loop and have some gecko events to
89 // process. While doing that we block processing native events from the
90 // appshell - instead, we want to get back to the nested native event
91 // loop ASAP (bug 420148).
92 mBlockNativeEvent = true;
95 ++mEventloopNestingLevel;
96 EventloopNestingState prevVal = mEventloopNestingState;
97 NS_ProcessPendingEvents(thread, THREAD_EVENT_STARVATION_LIMIT);
98 mProcessedGeckoEvents = true;
99 mEventloopNestingState = prevVal;
100 mBlockNativeEvent = prevBlockNativeEvent;
102 // Continue processing pending events later (we don't want to starve the
103 // embedders event loop).
104 if (NS_HasPendingEvents(thread))
105 DoProcessMoreGeckoEvents();
107 --mEventloopNestingLevel;
110 // Note, this is currently overidden on windows, see comments in nsAppShell for
111 // details.
112 void
113 nsBaseAppShell::DoProcessMoreGeckoEvents()
115 OnDispatchedEvent(nullptr);
119 // Main thread via OnProcessNextEvent below
120 bool
121 nsBaseAppShell::DoProcessNextNativeEvent(bool mayWait, uint32_t recursionDepth)
123 // The next native event to be processed may trigger our NativeEventCallback,
124 // in which case we do not want it to process any thread events since we'll
125 // do that when this function returns.
127 // If the next native event is not our NativeEventCallback, then we may end
128 // up recursing into this function.
130 // However, if the next native event is not our NativeEventCallback, but it
131 // results in another native event loop, then our NativeEventCallback could
132 // fire and it will see mEventloopNestingState as eEventloopOther.
134 EventloopNestingState prevVal = mEventloopNestingState;
135 mEventloopNestingState = eEventloopXPCOM;
137 ++mEventloopNestingLevel;
139 bool result = ProcessNextNativeEvent(mayWait);
141 // Make sure that any sync sections registered during this most recent event
142 // are run now. This is not considered a stable state because we're not back
143 // to the event loop yet.
144 RunSyncSections(false, recursionDepth);
146 --mEventloopNestingLevel;
148 mEventloopNestingState = prevVal;
149 return result;
152 //-------------------------------------------------------------------------
153 // nsIAppShell methods:
155 NS_IMETHODIMP
156 nsBaseAppShell::Run(void)
158 NS_ENSURE_STATE(!mRunning); // should not call Run twice
159 mRunning = true;
161 nsIThread *thread = NS_GetCurrentThread();
163 MessageLoop::current()->Run();
165 NS_ProcessPendingEvents(thread);
167 mRunning = false;
168 return NS_OK;
171 NS_IMETHODIMP
172 nsBaseAppShell::Exit(void)
174 if (mRunning && !mExiting) {
175 MessageLoop::current()->Quit();
177 mExiting = true;
178 return NS_OK;
181 NS_IMETHODIMP
182 nsBaseAppShell::FavorPerformanceHint(bool favorPerfOverStarvation,
183 uint32_t starvationDelay)
185 mStarvationDelay = PR_MillisecondsToInterval(starvationDelay);
186 if (favorPerfOverStarvation) {
187 ++mFavorPerf;
188 } else {
189 --mFavorPerf;
190 mSwitchTime = PR_IntervalNow();
192 return NS_OK;
195 NS_IMETHODIMP
196 nsBaseAppShell::SuspendNative()
198 ++mSuspendNativeCount;
199 return NS_OK;
202 NS_IMETHODIMP
203 nsBaseAppShell::ResumeNative()
205 --mSuspendNativeCount;
206 NS_ASSERTION(mSuspendNativeCount >= 0, "Unbalanced call to nsBaseAppShell::ResumeNative!");
207 return NS_OK;
210 NS_IMETHODIMP
211 nsBaseAppShell::GetEventloopNestingLevel(uint32_t* aNestingLevelResult)
213 NS_ENSURE_ARG_POINTER(aNestingLevelResult);
215 *aNestingLevelResult = mEventloopNestingLevel;
217 return NS_OK;
220 //-------------------------------------------------------------------------
221 // nsIThreadObserver methods:
223 // Called from any thread
224 NS_IMETHODIMP
225 nsBaseAppShell::OnDispatchedEvent(nsIThreadInternal *thr)
227 if (mBlockNativeEvent)
228 return NS_OK;
230 int32_t lastVal = PR_ATOMIC_SET(&mNativeEventPending, 1);
231 if (lastVal == 1)
232 return NS_OK;
234 // Returns on the main thread in NativeEventCallback above
235 ScheduleNativeEventCallback();
236 return NS_OK;
239 // Called from the main thread
240 NS_IMETHODIMP
241 nsBaseAppShell::OnProcessNextEvent(nsIThreadInternal *thr, bool mayWait,
242 uint32_t recursionDepth)
244 if (mBlockNativeEvent) {
245 if (!mayWait)
246 return NS_OK;
247 // Hmm, we're in a nested native event loop and would like to get
248 // back to it ASAP, but it seems a gecko event has caused us to
249 // spin up a nested XPCOM event loop (eg. modal window), so we
250 // really must start processing native events here again.
251 mBlockNativeEvent = false;
252 if (NS_HasPendingEvents(thr))
253 OnDispatchedEvent(thr); // in case we blocked it earlier
256 PRIntervalTime start = PR_IntervalNow();
257 PRIntervalTime limit = THREAD_EVENT_STARVATION_LIMIT;
259 // Unblock outer nested wait loop (below).
260 if (mBlockedWait)
261 *mBlockedWait = false;
263 bool *oldBlockedWait = mBlockedWait;
264 mBlockedWait = &mayWait;
266 // When mayWait is true, we need to make sure that there is an event in the
267 // thread's event queue before we return. Otherwise, the thread will block
268 // on its event queue waiting for an event.
269 bool needEvent = mayWait;
270 // Reset prior to invoking DoProcessNextNativeEvent which might cause
271 // NativeEventCallback to process gecko events.
272 mProcessedGeckoEvents = false;
274 if (mFavorPerf <= 0 && start > mSwitchTime + mStarvationDelay) {
275 // Favor pending native events
276 PRIntervalTime now = start;
277 bool keepGoing;
278 do {
279 mLastNativeEventTime = now;
280 keepGoing = DoProcessNextNativeEvent(false, recursionDepth);
281 } while (keepGoing && ((now = PR_IntervalNow()) - start) < limit);
282 } else {
283 // Avoid starving native events completely when in performance mode
284 if (start - mLastNativeEventTime > limit) {
285 mLastNativeEventTime = start;
286 DoProcessNextNativeEvent(false, recursionDepth);
290 while (!NS_HasPendingEvents(thr) && !mProcessedGeckoEvents) {
291 // If we have been asked to exit from Run, then we should not wait for
292 // events to process. Note that an inner nested event loop causes
293 // 'mayWait' to become false too, through 'mBlockedWait'.
294 if (mExiting)
295 mayWait = false;
297 mLastNativeEventTime = PR_IntervalNow();
298 if (!DoProcessNextNativeEvent(mayWait, recursionDepth) || !mayWait)
299 break;
302 mBlockedWait = oldBlockedWait;
304 // Make sure that the thread event queue does not block on its monitor, as
305 // it normally would do if it did not have any pending events. To avoid
306 // that, we simply insert a dummy event into its queue during shutdown.
307 if (needEvent && !mExiting && !NS_HasPendingEvents(thr)) {
308 DispatchDummyEvent(thr);
311 // We're about to run an event, so we're in a stable state.
312 RunSyncSections(true, recursionDepth);
314 return NS_OK;
317 bool
318 nsBaseAppShell::DispatchDummyEvent(nsIThread* aTarget)
320 NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
322 if (!mDummyEvent)
323 mDummyEvent = new nsRunnable();
325 return NS_SUCCEEDED(aTarget->Dispatch(mDummyEvent, NS_DISPATCH_NORMAL));
328 void
329 nsBaseAppShell::RunSyncSectionsInternal(bool aStable,
330 uint32_t aThreadRecursionLevel)
332 NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
333 NS_ASSERTION(!mSyncSections.IsEmpty(), "Nothing to do!");
335 // We've got synchronous sections. Run all of them that are are awaiting a
336 // stable state if aStable is true (i.e. we really are in a stable state).
337 // Also run the synchronous sections that are simply waiting for the right
338 // combination of event loop nesting level and thread recursion level.
339 // Note that a synchronous section could add another synchronous section, so
340 // we don't remove elements from mSyncSections until all sections have been
341 // run, or else we'll screw up our iteration. Any sync sections that are not
342 // ready to be run are saved for later.
344 nsTArray<SyncSection> pendingSyncSections;
346 for (uint32_t i = 0; i < mSyncSections.Length(); i++) {
347 SyncSection& section = mSyncSections[i];
348 if ((aStable && section.mStable) ||
349 (!section.mStable &&
350 section.mEventloopNestingLevel == mEventloopNestingLevel &&
351 section.mThreadRecursionLevel == aThreadRecursionLevel)) {
352 section.mRunnable->Run();
354 else {
355 // Add to pending list.
356 SyncSection* pending = pendingSyncSections.AppendElement();
357 section.Forget(pending);
361 mSyncSections.SwapElements(pendingSyncSections);
364 void
365 nsBaseAppShell::ScheduleSyncSection(nsIRunnable* aRunnable, bool aStable)
367 NS_ASSERTION(NS_IsMainThread(), "Should be on main thread.");
369 nsIThread* thread = NS_GetCurrentThread();
371 // Add this runnable to our list of synchronous sections.
372 SyncSection* section = mSyncSections.AppendElement();
373 section->mStable = aStable;
374 section->mRunnable = aRunnable;
376 // If aStable is false then this synchronous section is supposed to run before
377 // the next event at the current nesting level. Record the event loop nesting
378 // level and the thread recursion level so that the synchronous section will
379 // run at the proper time.
380 if (!aStable) {
381 section->mEventloopNestingLevel = mEventloopNestingLevel;
383 nsCOMPtr<nsIThreadInternal> threadInternal = do_QueryInterface(thread);
384 NS_ASSERTION(threadInternal, "This should never fail!");
386 uint32_t recursionLevel;
387 if (NS_FAILED(threadInternal->GetRecursionDepth(&recursionLevel))) {
388 NS_ERROR("This should never fail!");
391 // Due to the weird way that the thread recursion counter is implemented we
392 // subtract one from the recursion level if we have one.
393 section->mThreadRecursionLevel = recursionLevel ? recursionLevel - 1 : 0;
396 // Ensure we've got a pending event, else the callbacks will never run.
397 if (!NS_HasPendingEvents(thread) && !DispatchDummyEvent(thread)) {
398 RunSyncSections(true, 0);
402 // Called from the main thread
403 NS_IMETHODIMP
404 nsBaseAppShell::AfterProcessNextEvent(nsIThreadInternal *thr,
405 uint32_t recursionDepth)
407 // We've just finished running an event, so we're in a stable state.
408 RunSyncSections(true, recursionDepth);
409 return NS_OK;
412 NS_IMETHODIMP
413 nsBaseAppShell::Observe(nsISupports *subject, const char *topic,
414 const PRUnichar *data)
416 NS_ASSERTION(!strcmp(topic, NS_XPCOM_SHUTDOWN_OBSERVER_ID), "oops");
417 Exit();
418 return NS_OK;
421 NS_IMETHODIMP
422 nsBaseAppShell::RunInStableState(nsIRunnable* aRunnable)
424 ScheduleSyncSection(aRunnable, true);
425 return NS_OK;
428 NS_IMETHODIMP
429 nsBaseAppShell::RunBeforeNextEvent(nsIRunnable* aRunnable)
431 ScheduleSyncSection(aRunnable, false);
432 return NS_OK;