Update Scintilla to version 3.6.3
[geany-mirror.git] / scintilla / src / SplitVector.h
blob3153700f561af8eb266bec08333ce0cb57a3bf22
1 // Scintilla source code edit control
2 /** @file SplitVector.h
3 ** Main data structure for holding arrays that handle insertions
4 ** and deletions efficiently.
5 **/
6 // Copyright 1998-2007 by Neil Hodgson <neilh@scintilla.org>
7 // The License.txt file describes the conditions under which this software may be distributed.
9 #ifndef SPLITVECTOR_H
10 #define SPLITVECTOR_H
12 #ifdef SCI_NAMESPACE
13 namespace Scintilla {
14 #endif
16 template <typename T>
17 class SplitVector {
18 protected:
19 T *body;
20 int size;
21 int lengthBody;
22 int part1Length;
23 int gapLength; /// invariant: gapLength == size - lengthBody
24 int growSize;
26 /// Move the gap to a particular position so that insertion and
27 /// deletion at that point will not require much copying and
28 /// hence be fast.
29 void GapTo(int position) {
30 if (position != part1Length) {
31 if (position < part1Length) {
32 memmove(
33 body + position + gapLength,
34 body + position,
35 sizeof(T) * (part1Length - position));
36 } else { // position > part1Length
37 memmove(
38 body + part1Length,
39 body + part1Length + gapLength,
40 sizeof(T) * (position - part1Length));
42 part1Length = position;
46 /// Check that there is room in the buffer for an insertion,
47 /// reallocating if more space needed.
48 void RoomFor(int insertionLength) {
49 if (gapLength <= insertionLength) {
50 while (growSize < size / 6)
51 growSize *= 2;
52 ReAllocate(size + insertionLength + growSize);
56 void Init() {
57 body = NULL;
58 growSize = 8;
59 size = 0;
60 lengthBody = 0;
61 part1Length = 0;
62 gapLength = 0;
65 public:
66 /// Construct a split buffer.
67 SplitVector() {
68 Init();
71 ~SplitVector() {
72 delete []body;
73 body = 0;
76 int GetGrowSize() const {
77 return growSize;
80 void SetGrowSize(int growSize_) {
81 growSize = growSize_;
84 /// Reallocate the storage for the buffer to be newSize and
85 /// copy exisiting contents to the new buffer.
86 /// Must not be used to decrease the size of the buffer.
87 void ReAllocate(int newSize) {
88 if (newSize < 0)
89 throw std::runtime_error("SplitVector::ReAllocate: negative size.");
91 if (newSize > size) {
92 // Move the gap to the end
93 GapTo(lengthBody);
94 T *newBody = new T[newSize];
95 if ((size != 0) && (body != 0)) {
96 memmove(newBody, body, sizeof(T) * lengthBody);
97 delete []body;
99 body = newBody;
100 gapLength += newSize - size;
101 size = newSize;
105 /// Retrieve the character at a particular position.
106 /// Retrieving positions outside the range of the buffer returns 0.
107 /// The assertions here are disabled since calling code can be
108 /// simpler if out of range access works and returns 0.
109 T ValueAt(int position) const {
110 if (position < part1Length) {
111 //PLATFORM_ASSERT(position >= 0);
112 if (position < 0) {
113 return 0;
114 } else {
115 return body[position];
117 } else {
118 //PLATFORM_ASSERT(position < lengthBody);
119 if (position >= lengthBody) {
120 return 0;
121 } else {
122 return body[gapLength + position];
127 void SetValueAt(int position, T v) {
128 if (position < part1Length) {
129 PLATFORM_ASSERT(position >= 0);
130 if (position < 0) {
132 } else {
133 body[position] = v;
135 } else {
136 PLATFORM_ASSERT(position < lengthBody);
137 if (position >= lengthBody) {
139 } else {
140 body[gapLength + position] = v;
145 T &operator[](int position) const {
146 PLATFORM_ASSERT(position >= 0 && position < lengthBody);
147 if (position < part1Length) {
148 return body[position];
149 } else {
150 return body[gapLength + position];
154 /// Retrieve the length of the buffer.
155 int Length() const {
156 return lengthBody;
159 /// Insert a single value into the buffer.
160 /// Inserting at positions outside the current range fails.
161 void Insert(int position, T v) {
162 PLATFORM_ASSERT((position >= 0) && (position <= lengthBody));
163 if ((position < 0) || (position > lengthBody)) {
164 return;
166 RoomFor(1);
167 GapTo(position);
168 body[part1Length] = v;
169 lengthBody++;
170 part1Length++;
171 gapLength--;
174 /// Insert a number of elements into the buffer setting their value.
175 /// Inserting at positions outside the current range fails.
176 void InsertValue(int position, int insertLength, T v) {
177 PLATFORM_ASSERT((position >= 0) && (position <= lengthBody));
178 if (insertLength > 0) {
179 if ((position < 0) || (position > lengthBody)) {
180 return;
182 RoomFor(insertLength);
183 GapTo(position);
184 std::fill(&body[part1Length], &body[part1Length + insertLength], v);
185 lengthBody += insertLength;
186 part1Length += insertLength;
187 gapLength -= insertLength;
191 /// Ensure at least length elements allocated,
192 /// appending zero valued elements if needed.
193 void EnsureLength(int wantedLength) {
194 if (Length() < wantedLength) {
195 InsertValue(Length(), wantedLength - Length(), 0);
199 /// Insert text into the buffer from an array.
200 void InsertFromArray(int positionToInsert, const T s[], int positionFrom, int insertLength) {
201 PLATFORM_ASSERT((positionToInsert >= 0) && (positionToInsert <= lengthBody));
202 if (insertLength > 0) {
203 if ((positionToInsert < 0) || (positionToInsert > lengthBody)) {
204 return;
206 RoomFor(insertLength);
207 GapTo(positionToInsert);
208 memmove(body + part1Length, s + positionFrom, sizeof(T) * insertLength);
209 lengthBody += insertLength;
210 part1Length += insertLength;
211 gapLength -= insertLength;
215 /// Delete one element from the buffer.
216 void Delete(int position) {
217 PLATFORM_ASSERT((position >= 0) && (position < lengthBody));
218 if ((position < 0) || (position >= lengthBody)) {
219 return;
221 DeleteRange(position, 1);
224 /// Delete a range from the buffer.
225 /// Deleting positions outside the current range fails.
226 void DeleteRange(int position, int deleteLength) {
227 PLATFORM_ASSERT((position >= 0) && (position + deleteLength <= lengthBody));
228 if ((position < 0) || ((position + deleteLength) > lengthBody)) {
229 return;
231 if ((position == 0) && (deleteLength == lengthBody)) {
232 // Full deallocation returns storage and is faster
233 delete []body;
234 Init();
235 } else if (deleteLength > 0) {
236 GapTo(position);
237 lengthBody -= deleteLength;
238 gapLength += deleteLength;
242 /// Delete all the buffer contents.
243 void DeleteAll() {
244 DeleteRange(0, lengthBody);
247 // Retrieve a range of elements into an array
248 void GetRange(T *buffer, int position, int retrieveLength) const {
249 // Split into up to 2 ranges, before and after the split then use memcpy on each.
250 int range1Length = 0;
251 if (position < part1Length) {
252 int part1AfterPosition = part1Length - position;
253 range1Length = retrieveLength;
254 if (range1Length > part1AfterPosition)
255 range1Length = part1AfterPosition;
257 memcpy(buffer, body + position, range1Length * sizeof(T));
258 buffer += range1Length;
259 position = position + range1Length + gapLength;
260 int range2Length = retrieveLength - range1Length;
261 memcpy(buffer, body + position, range2Length * sizeof(T));
264 T *BufferPointer() {
265 RoomFor(1);
266 GapTo(lengthBody);
267 body[lengthBody] = 0;
268 return body;
271 T *RangePointer(int position, int rangeLength) {
272 if (position < part1Length) {
273 if ((position + rangeLength) > part1Length) {
274 // Range overlaps gap, so move gap to start of range.
275 GapTo(position);
276 return body + position + gapLength;
277 } else {
278 return body + position;
280 } else {
281 return body + position + gapLength;
285 int GapPosition() const {
286 return part1Length;
290 #ifdef SCI_NAMESPACE
292 #endif
294 #endif