Prevented building advisor from randomly building, and thus potentially just moving...
[freeciv.git] / server / stdinhand.h
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1 /**********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12 ***********************************************************************/
13 #ifndef FC__STDINHAND_H
14 #define FC__STDINHAND_H
16 /* common */
17 #include "chat.h" /* SERVER_COMMAND_PREFIX */
18 #include "connection.h" /* enum cmdlevel */
19 #include "fc_types.h"
21 /* server */
22 #include "commands.h"
23 #include "console.h"
25 void stdinhand_init(void);
26 void stdinhand_turn(void);
27 void stdinhand_free(void);
29 void cmd_reply(enum command_id cmd, struct connection *caller,
30 enum rfc_status rfc_status, const char *format, ...)
31 fc__attribute((__format__ (__printf__, 4, 5)));
33 bool handle_stdin_input(struct connection *caller, char *str);
34 void set_ai_level_direct(struct player *pplayer, enum ai_level level);
35 bool read_init_script(struct connection *caller, char *script_filename,
36 bool from_cmdline, bool check);
37 void show_players(struct connection *caller);
39 enum rfc_status create_command_newcomer(const char *name,
40 const char *ai,
41 bool check,
42 struct nation_type *pnation,
43 struct player **newplayer,
44 char *buf, size_t buflen);
45 enum rfc_status create_command_pregame(const char *name,
46 const char *ai,
47 bool check,
48 struct player **newplayer,
49 char *buf, size_t buflen);
51 bool load_command(struct connection *caller,
52 const char *filename, bool check, bool cmdline_load);
53 bool start_command(struct connection *caller, bool check, bool notify);
55 void toggle_ai_player_direct(struct connection *caller,
56 struct player *pplayer);
58 /* for sernet.c in initing a new connection */
59 enum cmdlevel access_level_for_next_connection(void);
61 void notify_if_first_access_level_is_available(void);
63 bool conn_is_kicked(struct connection *pconn, int *time_remaining);
65 #ifdef FREECIV_HAVE_LIBREADLINE
66 char **freeciv_completion(const char *text, int start, int end);
67 #endif
69 #endif /* FC__STDINHAND_H */