4 ; Format and options of this spec file
:
5 options
= "
+Freeciv
-2.6-spec"
24 tiles
= { "row"
, "column"
, "tag"
25 1, 0, "editor.erase_2"
27 1, 2, "editor.startpos"
28 1, 3, "editor.terrain_2"
29 1, 4, "editor.terrain_resource"
30 1, 5, "editor.terrain_special_1"
31 1, 6, "editor.terrain_special_2"
32 1, 7, "editor.terrain_special"
33 1, 8, "editor.terrain_special_4"
34 1, 9, "editor.terrain_special_5"
35 2, 0, "editor.military_base"
39 2, 4, "editor.territory"
41 2, 5, "editor.properties"
42 2, 6, "editor.copypaste"
47 3, 5, "editor.terrain"
49 3, 7, "editor.tiles_1"
50 3, 8, "editor.tiles_2"
51 3, 9, "editor.terrain_resource_2"
62 tiles
= { "row"
, "column"
, "tag"
73 0, 10, "editor.mini_j"
74 0, 11, "editor.mini_gl"
75 0, 12, "editor.mini_erase"
76 0, 13, "editor.mini_freeciv"
87 tiles
= { "row"
, "column"
, "tag"
88 0, 0, "editor.draw_line"
89 0, 1, "editor.fill_enclosed"
90 0, 2, "editor.tiny_brush"
91 0, 3, "editor.type_paint"
92 0, 4, "editor.bitmap_to_map"