Find "best" transport from correct tile for transport dialog.
[freeciv.git] / common / government.h
blob15b4ad04062b632b19ce0e141ac7a7bb410f2e73
1 /**********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12 ***********************************************************************/
13 #ifndef FC__GOVERNMENT_H
14 #define FC__GOVERNMENT_H
16 #ifdef __cplusplus
17 extern "C" {
18 #endif /* __cplusplus */
20 /* utility */
21 #include "shared.h"
23 /* common */
24 #include "fc_types.h"
25 #include "name_translation.h"
26 #include "requirements.h"
29 struct strvec; /* Actually defined in "utility/string_vector.h". */
31 struct ruler_title; /* Opaque type. */
33 /* 'struct ruler_title_hash' and related functions. */
34 #define SPECHASH_TAG ruler_title
35 #define SPECHASH_IKEY_TYPE struct nation_type *
36 #define SPECHASH_IDATA_TYPE struct ruler_title *
37 #include "spechash.h"
38 #define ruler_titles_iterate(ARG_hash, NAME_rule_title) \
39 TYPED_HASH_DATA_ITERATE(const struct ruler_title *, ARG_hash, \
40 NAME_rule_title)
41 #define ruler_titles_iterate_end HASH_DATA_ITERATE_END
43 /* G_LAST is a value guaranteed to be larger than any valid
44 * Government_type_id. It defines the maximum number of governments
45 * (so can also be used to size static arrays indexed by governments);
46 * it is sometimes used as a sentinel value (but not in the network
47 * protocol, which generally uses government_count()). */
48 #define G_LAST (127)
50 /* This is struct government itself. All information about a form of
51 * government is contained inhere. -- SKi */
52 struct government {
53 Government_type_id item_number;
54 struct name_translation name;
55 char graphic_str[MAX_LEN_NAME];
56 char graphic_alt[MAX_LEN_NAME];
57 struct requirement_vector reqs;
58 struct ruler_title_hash *ruler_titles;
59 int changed_to_times;
60 struct strvec *helptext;
62 /* AI cached data for this government. */
63 struct {
64 struct government *better; /* hint: a better government (or NULL) */
65 } ai;
69 /* General government accessor functions. */
70 Government_type_id government_count(void);
71 Government_type_id government_index(const struct government *pgovern);
72 Government_type_id government_number(const struct government *pgovern);
74 struct government *government_by_number(const Government_type_id gov);
75 struct government *government_of_player(const struct player *pplayer);
76 struct government *government_of_city(const struct city *pcity);
78 struct government *government_by_rule_name(const char *name);
79 struct government *government_by_translated_name(const char *name);
81 const char *government_rule_name(const struct government *pgovern);
82 const char *government_name_translation(const struct government *pgovern);
83 const char *government_name_for_player(const struct player *pplayer);
85 /* Ruler titles. */
86 const struct ruler_title_hash *
87 government_ruler_titles(const struct government *pgovern);
88 struct ruler_title *
89 government_ruler_title_new(struct government *pgovern,
90 const struct nation_type *pnation,
91 const char *ruler_male_title,
92 const char *ruler_female_title);
94 const struct nation_type *
95 ruler_title_nation(const struct ruler_title *pruler_title);
96 const char *
97 ruler_title_male_untranslated_name(const struct ruler_title *pruler_title);
98 const char *
99 ruler_title_female_untranslated_name(const struct ruler_title *pruler_title);
101 const char *ruler_title_for_player(const struct player *pplayer,
102 char *buf, size_t buf_len);
104 /* Ancillary routines */
105 bool can_change_to_government(struct player *pplayer,
106 const struct government *pgovern);
108 /* Initialization and iteration */
109 void governments_alloc(int num);
110 void governments_free(void);
112 struct government_iter;
113 size_t government_iter_sizeof(void);
114 struct iterator *government_iter_init(struct government_iter *it);
116 /* Iterate over government types. */
117 #define governments_iterate(NAME_pgov) \
118 generic_iterate(struct government_iter, struct government *, \
119 NAME_pgov, government_iter_sizeof, government_iter_init)
120 #define governments_iterate_end generic_iterate_end
122 #ifdef __cplusplus
124 #endif /* __cplusplus */
126 bool untargeted_revolution_allowed(void);
128 #endif /* FC__GOVERNMENT_H */