webperimental: killstack decides stack protects.
[freeciv.git] / client / gui-stub / cityrep.c
blobc697e0d0bc59c72a5001bc5734bf593b5650d8ed
1 /**********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12 ***********************************************************************/
14 #ifdef HAVE_CONFIG_H
15 #include <fc_config.h>
16 #endif
18 #include <stdlib.h>
20 /* gui main header */
21 #include "gui_stub.h"
23 #include "cityrep.h"
25 /**************************************************************************
26 Display the city report dialog. Optionally raise it.
27 **************************************************************************/
28 void city_report_dialog_popup(bool raise)
30 /* PORTME */
33 /**************************************************************************
34 Update (refresh) the entire city report dialog.
35 **************************************************************************/
36 void real_city_report_dialog_update(void)
38 /* PORTME */
41 /**************************************************************************
42 Update the information for a single city in the city report.
43 **************************************************************************/
44 void real_city_report_update_city(struct city *pcity)
46 /* PORTME */
49 /****************************************************************
50 After a selection rectangle is defined, make the cities that
51 are hilited on the canvas exclusively hilited in the
52 City List window.
53 *****************************************************************/
54 void hilite_cities_from_canvas(void)
56 /* PORTME */
59 /****************************************************************
60 Toggle a city's hilited status.
61 *****************************************************************/
62 void toggle_city_hilite(struct city *pcity, bool on_off)
64 /* PORTME */