Lower default cmdlevel to basic on game start.
[freeciv.git] / server / mood.c
blob744040e0ad3d0613ef69f6185d2e41eea3465ca4
1 /**********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12 ***********************************************************************/
14 #ifdef HAVE_CONFIG_H
15 #include <fc_config.h>
16 #endif
18 /* common */
19 #include "fc_types.h"
20 #include "game.h"
21 #include "player.h"
23 #include "mood.h"
25 /**************************************************************************
26 What is the player mood?
27 **************************************************************************/
28 enum mood_type player_mood(struct player *pplayer)
30 if (pplayer->last_war_action >= 0 && pplayer->last_war_action + 10 >= game.info.turn) {
31 players_iterate(other) {
32 struct player_diplstate *state;
34 state = player_diplstate_get(pplayer, other);
36 if (state->type == DS_WAR) {
37 return MOOD_COMBAT;
39 } players_iterate_end;
42 return MOOD_PEACEFUL;