Remove hard limitation that AI wonder cities never build settlers
[freeciv.git] / client / gui-sdl2 / sprite.h
bloba4c012609eb7683f7e2bb93e58bf7c62e7f969e6
1 /**********************************************************************
2 Freeciv - Copyright (C) 2005 The Freeciv Team
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12 ***********************************************************************/
14 #ifndef FC__SPRITE_H
15 #define FC__SPRITE_H
17 #include "sprite_g.h"
18 #include "graphics.h"
20 struct sprite {
21 struct SDL_Surface *psurface;
24 /* Use this when sure that m_sprite is not NULL, to avoid risk of freeing
25 * Main.dummy */
26 #define GET_SURF_REAL(m_sprite) ((m_sprite)->psurface)
28 /* If m_sprite is NULL, return a dummy (small, empty) surface instead */
29 #define GET_SURF(m_sprite) ((m_sprite) ? GET_SURF_REAL(m_sprite) : Main.dummy)
31 #endif /* FC__SPRITE_H */