4 // Well the only good UI for X11 I can see now is FLTK-2.0, so sorry others ;)
6 //#include <fltk/FL_API.h>
7 //#include <fltk/Threads.h>
8 //#include <fltk/run.h>
14 bool F_FLTK_UI::probe()
16 if (::getenv("DISPLAY"))
21 void F_FLTK_UI::initial()
23 Fl::lock(); // we need this before creating any user threads
24 init(); // user init/create widgets
31 // log("fltk_ui", "Default fltk main_loop has started.");
33 // do main fltk work, so our apps _has_ to be thread aware
35 //void* m = fltk::thread_message();
36 //printf("Received message: %p\n", m);