1 /* -*- mode: c; c-basic-offset: 8; -*-
2 * vim: noexpandtab sw=8 ts=8 sts=0:
6 * Node local data allocation
8 * Copyright (C) 2002, 2004 Oracle. All rights reserved.
10 * This program is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU General Public
12 * License as published by the Free Software Foundation; either
13 * version 2 of the License, or (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details.
20 * You should have received a copy of the GNU General Public
21 * License along with this program; if not, write to the
22 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
23 * Boston, MA 021110-1307, USA.
27 #include <linux/types.h>
28 #include <linux/slab.h>
29 #include <linux/highmem.h>
30 #include <linux/bitops.h>
32 #define MLOG_MASK_PREFIX ML_DISK_ALLOC
33 #include <cluster/masklog.h>
38 #include "blockcheck.h"
42 #include "localalloc.h"
47 #include "buffer_head_io.h"
49 #define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
51 static u32
ocfs2_local_alloc_count_bits(struct ocfs2_dinode
*alloc
);
53 static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super
*osb
,
54 struct ocfs2_dinode
*alloc
,
56 struct ocfs2_alloc_reservation
*resv
);
58 static void ocfs2_clear_local_alloc(struct ocfs2_dinode
*alloc
);
60 static int ocfs2_sync_local_to_main(struct ocfs2_super
*osb
,
62 struct ocfs2_dinode
*alloc
,
63 struct inode
*main_bm_inode
,
64 struct buffer_head
*main_bm_bh
);
66 static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super
*osb
,
67 struct ocfs2_alloc_context
**ac
,
68 struct inode
**bitmap_inode
,
69 struct buffer_head
**bitmap_bh
);
71 static int ocfs2_local_alloc_new_window(struct ocfs2_super
*osb
,
73 struct ocfs2_alloc_context
*ac
);
75 static int ocfs2_local_alloc_slide_window(struct ocfs2_super
*osb
,
76 struct inode
*local_alloc_inode
);
79 * ocfs2_la_default_mb() - determine a default size, in megabytes of
82 * Generally, we'd like to pick as large a local alloc as
83 * possible. Performance on large workloads tends to scale
84 * proportionally to la size. In addition to that, the reservations
85 * code functions more efficiently as it can reserve more windows for
88 * Some things work against us when trying to choose a large local alloc:
90 * - We need to ensure our sizing is picked to leave enough space in
91 * group descriptors for other allocations (such as block groups,
92 * etc). Picking default sizes which are a multiple of 4 could help
93 * - block groups are allocated in 2mb and 4mb chunks.
95 * - Likewise, we don't want to starve other nodes of bits on small
96 * file systems. This can easily be taken care of by limiting our
97 * default to a reasonable size (256M) on larger cluster sizes.
99 * - Some file systems can't support very large sizes - 4k and 8k in
100 * particular are limited to less than 128 and 256 megabytes respectively.
102 * The following reference table shows group descriptor and local
103 * alloc maximums at various cluster sizes (4k blocksize)
105 * csize: 4K group: 126M la: 121M
106 * csize: 8K group: 252M la: 243M
107 * csize: 16K group: 504M la: 486M
108 * csize: 32K group: 1008M la: 972M
109 * csize: 64K group: 2016M la: 1944M
110 * csize: 128K group: 4032M la: 3888M
111 * csize: 256K group: 8064M la: 7776M
112 * csize: 512K group: 16128M la: 15552M
113 * csize: 1024K group: 32256M la: 31104M
115 #define OCFS2_LA_MAX_DEFAULT_MB 256
116 #define OCFS2_LA_OLD_DEFAULT 8
117 unsigned int ocfs2_la_default_mb(struct ocfs2_super
*osb
)
121 unsigned int la_max_mb
;
122 unsigned int megs_per_slot
;
123 struct super_block
*sb
= osb
->sb
;
125 gd_mb
= ocfs2_clusters_to_megabytes(osb
->sb
,
126 8 * ocfs2_group_bitmap_size(sb
, 0, osb
->s_feature_incompat
));
129 * This takes care of files systems with very small group
130 * descriptors - 512 byte blocksize at cluster sizes lower
131 * than 16K and also 1k blocksize with 4k cluster size.
133 if ((sb
->s_blocksize
== 512 && osb
->s_clustersize
<= 8192)
134 || (sb
->s_blocksize
== 1024 && osb
->s_clustersize
== 4096))
135 return OCFS2_LA_OLD_DEFAULT
;
138 * Leave enough room for some block groups and make the final
139 * value we work from a multiple of 4.
147 * Keep window sizes down to a reasonable default
149 if (la_mb
> OCFS2_LA_MAX_DEFAULT_MB
) {
151 * Some clustersize / blocksize combinations will have
152 * given us a larger than OCFS2_LA_MAX_DEFAULT_MB
153 * default size, but get poor distribution when
154 * limited to exactly 256 megabytes.
156 * As an example, 16K clustersize at 4K blocksize
157 * gives us a cluster group size of 504M. Paring the
158 * local alloc size down to 256 however, would give us
159 * only one window and around 200MB left in the
160 * cluster group. Instead, find the first size below
161 * 256 which would give us an even distribution.
163 * Larger cluster group sizes actually work out pretty
164 * well when pared to 256, so we don't have to do this
165 * for any group that fits more than two
166 * OCFS2_LA_MAX_DEFAULT_MB windows.
168 if (gd_mb
> (2 * OCFS2_LA_MAX_DEFAULT_MB
))
171 unsigned int gd_mult
= gd_mb
;
173 while (gd_mult
> 256)
174 gd_mult
= gd_mult
>> 1;
180 megs_per_slot
= osb
->osb_clusters_at_boot
/ osb
->max_slots
;
181 megs_per_slot
= ocfs2_clusters_to_megabytes(osb
->sb
, megs_per_slot
);
182 /* Too many nodes, too few disk clusters. */
183 if (megs_per_slot
< la_mb
)
184 la_mb
= megs_per_slot
;
186 /* We can't store more bits than we can in a block. */
187 la_max_mb
= ocfs2_clusters_to_megabytes(osb
->sb
,
188 ocfs2_local_alloc_size(sb
) * 8);
189 if (la_mb
> la_max_mb
)
195 void ocfs2_la_set_sizes(struct ocfs2_super
*osb
, int requested_mb
)
197 struct super_block
*sb
= osb
->sb
;
198 unsigned int la_default_mb
= ocfs2_la_default_mb(osb
);
199 unsigned int la_max_mb
;
201 la_max_mb
= ocfs2_clusters_to_megabytes(sb
,
202 ocfs2_local_alloc_size(sb
) * 8);
204 mlog(0, "requested: %dM, max: %uM, default: %uM\n",
205 requested_mb
, la_max_mb
, la_default_mb
);
207 if (requested_mb
== -1) {
208 /* No user request - use defaults */
209 osb
->local_alloc_default_bits
=
210 ocfs2_megabytes_to_clusters(sb
, la_default_mb
);
211 } else if (requested_mb
> la_max_mb
) {
212 /* Request is too big, we give the maximum available */
213 osb
->local_alloc_default_bits
=
214 ocfs2_megabytes_to_clusters(sb
, la_max_mb
);
216 osb
->local_alloc_default_bits
=
217 ocfs2_megabytes_to_clusters(sb
, requested_mb
);
220 osb
->local_alloc_bits
= osb
->local_alloc_default_bits
;
223 static inline int ocfs2_la_state_enabled(struct ocfs2_super
*osb
)
225 return (osb
->local_alloc_state
== OCFS2_LA_THROTTLED
||
226 osb
->local_alloc_state
== OCFS2_LA_ENABLED
);
229 void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super
*osb
,
230 unsigned int num_clusters
)
232 spin_lock(&osb
->osb_lock
);
233 if (osb
->local_alloc_state
== OCFS2_LA_DISABLED
||
234 osb
->local_alloc_state
== OCFS2_LA_THROTTLED
)
235 if (num_clusters
>= osb
->local_alloc_default_bits
) {
236 cancel_delayed_work(&osb
->la_enable_wq
);
237 osb
->local_alloc_state
= OCFS2_LA_ENABLED
;
239 spin_unlock(&osb
->osb_lock
);
242 void ocfs2_la_enable_worker(struct work_struct
*work
)
244 struct ocfs2_super
*osb
=
245 container_of(work
, struct ocfs2_super
,
247 spin_lock(&osb
->osb_lock
);
248 osb
->local_alloc_state
= OCFS2_LA_ENABLED
;
249 spin_unlock(&osb
->osb_lock
);
253 * Tell us whether a given allocation should use the local alloc
254 * file. Otherwise, it has to go to the main bitmap.
256 * This function does semi-dirty reads of local alloc size and state!
257 * This is ok however, as the values are re-checked once under mutex.
259 int ocfs2_alloc_should_use_local(struct ocfs2_super
*osb
, u64 bits
)
264 spin_lock(&osb
->osb_lock
);
265 la_bits
= osb
->local_alloc_bits
;
267 if (!ocfs2_la_state_enabled(osb
))
270 /* la_bits should be at least twice the size (in clusters) of
271 * a new block group. We want to be sure block group
272 * allocations go through the local alloc, so allow an
273 * allocation to take up to half the bitmap. */
274 if (bits
> (la_bits
/ 2))
279 mlog(0, "state=%d, bits=%llu, la_bits=%d, ret=%d\n",
280 osb
->local_alloc_state
, (unsigned long long)bits
, la_bits
, ret
);
281 spin_unlock(&osb
->osb_lock
);
285 int ocfs2_load_local_alloc(struct ocfs2_super
*osb
)
288 struct ocfs2_dinode
*alloc
= NULL
;
289 struct buffer_head
*alloc_bh
= NULL
;
291 struct inode
*inode
= NULL
;
292 struct ocfs2_local_alloc
*la
;
296 if (osb
->local_alloc_bits
== 0)
299 if (osb
->local_alloc_bits
>= osb
->bitmap_cpg
) {
300 mlog(ML_NOTICE
, "Requested local alloc window %d is larger "
301 "than max possible %u. Using defaults.\n",
302 osb
->local_alloc_bits
, (osb
->bitmap_cpg
- 1));
303 osb
->local_alloc_bits
=
304 ocfs2_megabytes_to_clusters(osb
->sb
,
305 ocfs2_la_default_mb(osb
));
308 /* read the alloc off disk */
309 inode
= ocfs2_get_system_file_inode(osb
, LOCAL_ALLOC_SYSTEM_INODE
,
317 status
= ocfs2_read_inode_block_full(inode
, &alloc_bh
,
318 OCFS2_BH_IGNORE_CACHE
);
324 alloc
= (struct ocfs2_dinode
*) alloc_bh
->b_data
;
325 la
= OCFS2_LOCAL_ALLOC(alloc
);
327 if (!(le32_to_cpu(alloc
->i_flags
) &
328 (OCFS2_LOCAL_ALLOC_FL
|OCFS2_BITMAP_FL
))) {
329 mlog(ML_ERROR
, "Invalid local alloc inode, %llu\n",
330 (unsigned long long)OCFS2_I(inode
)->ip_blkno
);
335 if ((la
->la_size
== 0) ||
336 (le16_to_cpu(la
->la_size
) > ocfs2_local_alloc_size(inode
->i_sb
))) {
337 mlog(ML_ERROR
, "Local alloc size is invalid (la_size = %u)\n",
338 le16_to_cpu(la
->la_size
));
343 /* do a little verification. */
344 num_used
= ocfs2_local_alloc_count_bits(alloc
);
346 /* hopefully the local alloc has always been recovered before
349 || alloc
->id1
.bitmap1
.i_used
350 || alloc
->id1
.bitmap1
.i_total
352 mlog(ML_ERROR
, "Local alloc hasn't been recovered!\n"
353 "found = %u, set = %u, taken = %u, off = %u\n",
354 num_used
, le32_to_cpu(alloc
->id1
.bitmap1
.i_used
),
355 le32_to_cpu(alloc
->id1
.bitmap1
.i_total
),
356 OCFS2_LOCAL_ALLOC(alloc
)->la_bm_off
);
358 osb
->local_alloc_bh
= alloc_bh
;
359 osb
->local_alloc_state
= OCFS2_LA_ENABLED
;
367 mlog(0, "Local alloc window bits = %d\n", osb
->local_alloc_bits
);
374 * return any unused bits to the bitmap and write out a clean
377 * local_alloc_bh is optional. If not passed, we will simply use the
378 * one off osb. If you do pass it however, be warned that it *will* be
379 * returned brelse'd and NULL'd out.*/
380 void ocfs2_shutdown_local_alloc(struct ocfs2_super
*osb
)
384 struct inode
*local_alloc_inode
= NULL
;
385 struct buffer_head
*bh
= NULL
;
386 struct buffer_head
*main_bm_bh
= NULL
;
387 struct inode
*main_bm_inode
= NULL
;
388 struct ocfs2_dinode
*alloc_copy
= NULL
;
389 struct ocfs2_dinode
*alloc
= NULL
;
393 cancel_delayed_work(&osb
->la_enable_wq
);
394 flush_workqueue(ocfs2_wq
);
396 if (osb
->local_alloc_state
== OCFS2_LA_UNUSED
)
400 ocfs2_get_system_file_inode(osb
,
401 LOCAL_ALLOC_SYSTEM_INODE
,
403 if (!local_alloc_inode
) {
409 osb
->local_alloc_state
= OCFS2_LA_DISABLED
;
411 ocfs2_resmap_uninit(&osb
->osb_la_resmap
);
413 main_bm_inode
= ocfs2_get_system_file_inode(osb
,
414 GLOBAL_BITMAP_SYSTEM_INODE
,
416 if (!main_bm_inode
) {
422 mutex_lock(&main_bm_inode
->i_mutex
);
424 status
= ocfs2_inode_lock(main_bm_inode
, &main_bm_bh
, 1);
430 /* WINDOW_MOVE_CREDITS is a bit heavy... */
431 handle
= ocfs2_start_trans(osb
, OCFS2_WINDOW_MOVE_CREDITS
);
432 if (IS_ERR(handle
)) {
433 mlog_errno(PTR_ERR(handle
));
438 bh
= osb
->local_alloc_bh
;
439 alloc
= (struct ocfs2_dinode
*) bh
->b_data
;
441 alloc_copy
= kmalloc(bh
->b_size
, GFP_NOFS
);
446 memcpy(alloc_copy
, alloc
, bh
->b_size
);
448 status
= ocfs2_journal_access_di(handle
, INODE_CACHE(local_alloc_inode
),
449 bh
, OCFS2_JOURNAL_ACCESS_WRITE
);
455 ocfs2_clear_local_alloc(alloc
);
456 ocfs2_journal_dirty(handle
, bh
);
459 osb
->local_alloc_bh
= NULL
;
460 osb
->local_alloc_state
= OCFS2_LA_UNUSED
;
462 status
= ocfs2_sync_local_to_main(osb
, handle
, alloc_copy
,
463 main_bm_inode
, main_bm_bh
);
468 ocfs2_commit_trans(osb
, handle
);
473 ocfs2_inode_unlock(main_bm_inode
, 1);
476 mutex_unlock(&main_bm_inode
->i_mutex
);
480 if (local_alloc_inode
)
481 iput(local_alloc_inode
);
490 * We want to free the bitmap bits outside of any recovery context as
491 * we'll need a cluster lock to do so, but we must clear the local
492 * alloc before giving up the recovered nodes journal. To solve this,
493 * we kmalloc a copy of the local alloc before it's change for the
494 * caller to process with ocfs2_complete_local_alloc_recovery
496 int ocfs2_begin_local_alloc_recovery(struct ocfs2_super
*osb
,
498 struct ocfs2_dinode
**alloc_copy
)
501 struct buffer_head
*alloc_bh
= NULL
;
502 struct inode
*inode
= NULL
;
503 struct ocfs2_dinode
*alloc
;
505 mlog_entry("(slot_num = %d)\n", slot_num
);
509 inode
= ocfs2_get_system_file_inode(osb
,
510 LOCAL_ALLOC_SYSTEM_INODE
,
518 mutex_lock(&inode
->i_mutex
);
520 status
= ocfs2_read_inode_block_full(inode
, &alloc_bh
,
521 OCFS2_BH_IGNORE_CACHE
);
527 *alloc_copy
= kmalloc(alloc_bh
->b_size
, GFP_KERNEL
);
528 if (!(*alloc_copy
)) {
532 memcpy((*alloc_copy
), alloc_bh
->b_data
, alloc_bh
->b_size
);
534 alloc
= (struct ocfs2_dinode
*) alloc_bh
->b_data
;
535 ocfs2_clear_local_alloc(alloc
);
537 ocfs2_compute_meta_ecc(osb
->sb
, alloc_bh
->b_data
, &alloc
->i_check
);
538 status
= ocfs2_write_block(osb
, alloc_bh
, INODE_CACHE(inode
));
543 if ((status
< 0) && (*alloc_copy
)) {
551 mutex_unlock(&inode
->i_mutex
);
560 * Step 2: By now, we've completed the journal recovery, we've stamped
561 * a clean local alloc on disk and dropped the node out of the
562 * recovery map. Dlm locks will no longer stall, so lets clear out the
565 int ocfs2_complete_local_alloc_recovery(struct ocfs2_super
*osb
,
566 struct ocfs2_dinode
*alloc
)
570 struct buffer_head
*main_bm_bh
= NULL
;
571 struct inode
*main_bm_inode
;
575 main_bm_inode
= ocfs2_get_system_file_inode(osb
,
576 GLOBAL_BITMAP_SYSTEM_INODE
,
578 if (!main_bm_inode
) {
584 mutex_lock(&main_bm_inode
->i_mutex
);
586 status
= ocfs2_inode_lock(main_bm_inode
, &main_bm_bh
, 1);
592 handle
= ocfs2_start_trans(osb
, OCFS2_WINDOW_MOVE_CREDITS
);
593 if (IS_ERR(handle
)) {
594 status
= PTR_ERR(handle
);
600 /* we want the bitmap change to be recorded on disk asap */
603 status
= ocfs2_sync_local_to_main(osb
, handle
, alloc
,
604 main_bm_inode
, main_bm_bh
);
608 ocfs2_commit_trans(osb
, handle
);
611 ocfs2_inode_unlock(main_bm_inode
, 1);
614 mutex_unlock(&main_bm_inode
->i_mutex
);
622 ocfs2_init_steal_slots(osb
);
628 * make sure we've got at least bits_wanted contiguous bits in the
629 * local alloc. You lose them when you drop i_mutex.
631 * We will add ourselves to the transaction passed in, but may start
632 * our own in order to shift windows.
634 int ocfs2_reserve_local_alloc_bits(struct ocfs2_super
*osb
,
636 struct ocfs2_alloc_context
*ac
)
639 struct ocfs2_dinode
*alloc
;
640 struct inode
*local_alloc_inode
;
641 unsigned int free_bits
;
648 ocfs2_get_system_file_inode(osb
,
649 LOCAL_ALLOC_SYSTEM_INODE
,
651 if (!local_alloc_inode
) {
657 mutex_lock(&local_alloc_inode
->i_mutex
);
660 * We must double check state and allocator bits because
661 * another process may have changed them while holding i_mutex.
663 spin_lock(&osb
->osb_lock
);
664 if (!ocfs2_la_state_enabled(osb
) ||
665 (bits_wanted
> osb
->local_alloc_bits
)) {
666 spin_unlock(&osb
->osb_lock
);
670 spin_unlock(&osb
->osb_lock
);
672 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
674 #ifdef CONFIG_OCFS2_DEBUG_FS
675 if (le32_to_cpu(alloc
->id1
.bitmap1
.i_used
) !=
676 ocfs2_local_alloc_count_bits(alloc
)) {
677 ocfs2_error(osb
->sb
, "local alloc inode %llu says it has "
678 "%u free bits, but a count shows %u",
679 (unsigned long long)le64_to_cpu(alloc
->i_blkno
),
680 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
),
681 ocfs2_local_alloc_count_bits(alloc
));
687 free_bits
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
) -
688 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
);
689 if (bits_wanted
> free_bits
) {
690 /* uhoh, window change time. */
692 ocfs2_local_alloc_slide_window(osb
, local_alloc_inode
);
694 if (status
!= -ENOSPC
)
700 * Under certain conditions, the window slide code
701 * might have reduced the number of bits available or
702 * disabled the the local alloc entirely. Re-check
703 * here and return -ENOSPC if necessary.
706 if (!ocfs2_la_state_enabled(osb
))
709 free_bits
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
) -
710 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
);
711 if (bits_wanted
> free_bits
)
715 if (ac
->ac_max_block
)
716 mlog(0, "Calling in_range for max block %llu\n",
717 (unsigned long long)ac
->ac_max_block
);
719 ac
->ac_inode
= local_alloc_inode
;
720 /* We should never use localalloc from another slot */
721 ac
->ac_alloc_slot
= osb
->slot_num
;
722 ac
->ac_which
= OCFS2_AC_USE_LOCAL
;
723 get_bh(osb
->local_alloc_bh
);
724 ac
->ac_bh
= osb
->local_alloc_bh
;
727 if (status
< 0 && local_alloc_inode
) {
728 mutex_unlock(&local_alloc_inode
->i_mutex
);
729 iput(local_alloc_inode
);
732 mlog(0, "bits=%d, slot=%d, ret=%d\n", bits_wanted
, osb
->slot_num
,
739 int ocfs2_claim_local_alloc_bits(struct ocfs2_super
*osb
,
741 struct ocfs2_alloc_context
*ac
,
747 struct inode
*local_alloc_inode
;
749 struct ocfs2_dinode
*alloc
;
750 struct ocfs2_local_alloc
*la
;
753 BUG_ON(ac
->ac_which
!= OCFS2_AC_USE_LOCAL
);
755 local_alloc_inode
= ac
->ac_inode
;
756 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
757 la
= OCFS2_LOCAL_ALLOC(alloc
);
759 start
= ocfs2_local_alloc_find_clear_bits(osb
, alloc
, &bits_wanted
,
762 /* TODO: Shouldn't we just BUG here? */
768 bitmap
= la
->la_bitmap
;
769 *bit_off
= le32_to_cpu(la
->la_bm_off
) + start
;
770 *num_bits
= bits_wanted
;
772 status
= ocfs2_journal_access_di(handle
,
773 INODE_CACHE(local_alloc_inode
),
775 OCFS2_JOURNAL_ACCESS_WRITE
);
781 ocfs2_resmap_claimed_bits(&osb
->osb_la_resmap
, ac
->ac_resv
, start
,
785 ocfs2_set_bit(start
++, bitmap
);
787 le32_add_cpu(&alloc
->id1
.bitmap1
.i_used
, *num_bits
);
788 ocfs2_journal_dirty(handle
, osb
->local_alloc_bh
);
795 static u32
ocfs2_local_alloc_count_bits(struct ocfs2_dinode
*alloc
)
800 struct ocfs2_local_alloc
*la
= OCFS2_LOCAL_ALLOC(alloc
);
804 buffer
= la
->la_bitmap
;
805 for (i
= 0; i
< le16_to_cpu(la
->la_size
); i
++)
806 count
+= hweight8(buffer
[i
]);
812 static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super
*osb
,
813 struct ocfs2_dinode
*alloc
,
815 struct ocfs2_alloc_reservation
*resv
)
817 int numfound
, bitoff
, left
, startoff
, lastzero
;
819 struct ocfs2_alloc_reservation r
;
821 struct ocfs2_reservation_map
*resmap
= &osb
->osb_la_resmap
;
823 mlog_entry("(numbits wanted = %u)\n", *numbits
);
825 if (!alloc
->id1
.bitmap1
.i_total
) {
826 mlog(0, "No bits in my window!\n");
833 ocfs2_resv_init_once(&r
);
834 ocfs2_resv_set_type(&r
, OCFS2_RESV_FLAG_TMP
);
839 if (ocfs2_resmap_resv_bits(resmap
, resv
, &bitoff
, &numfound
) == 0) {
840 if (numfound
< *numbits
)
846 * Code error. While reservations are enabled, local
847 * allocation should _always_ go through them.
849 BUG_ON(osb
->osb_resv_level
!= 0);
852 * Reservations are disabled. Handle this the old way.
855 bitmap
= OCFS2_LOCAL_ALLOC(alloc
)->la_bitmap
;
857 numfound
= bitoff
= startoff
= 0;
859 left
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
);
860 while ((bitoff
= ocfs2_find_next_zero_bit(bitmap
, left
, startoff
)) != -1) {
861 if (bitoff
== left
) {
862 /* mlog(0, "bitoff (%d) == left", bitoff); */
865 /* mlog(0, "Found a zero: bitoff = %d, startoff = %d, "
866 "numfound = %d\n", bitoff, startoff, numfound);*/
868 /* Ok, we found a zero bit... is it contig. or do we
870 if (bitoff
== startoff
) {
871 /* we found a zero */
875 /* got a zero after some ones */
879 /* we got everything we needed */
880 if (numfound
== *numbits
) {
881 /* mlog(0, "Found it all!\n"); */
886 mlog(0, "Exiting loop, bitoff = %d, numfound = %d\n", bitoff
,
889 if (numfound
== *numbits
)
890 bitoff
= startoff
- numfound
;
896 ocfs2_resv_discard(resmap
, resv
);
902 static void ocfs2_clear_local_alloc(struct ocfs2_dinode
*alloc
)
904 struct ocfs2_local_alloc
*la
= OCFS2_LOCAL_ALLOC(alloc
);
908 alloc
->id1
.bitmap1
.i_total
= 0;
909 alloc
->id1
.bitmap1
.i_used
= 0;
911 for(i
= 0; i
< le16_to_cpu(la
->la_size
); i
++)
912 la
->la_bitmap
[i
] = 0;
918 /* turn this on and uncomment below to aid debugging window shifts. */
919 static void ocfs2_verify_zero_bits(unsigned long *bitmap
,
923 unsigned int tmp
= count
;
925 if (ocfs2_test_bit(start
+ tmp
, bitmap
)) {
926 printk("ocfs2_verify_zero_bits: start = %u, count = "
927 "%u\n", start
, count
);
928 printk("ocfs2_verify_zero_bits: bit %u is set!",
937 * sync the local alloc to main bitmap.
939 * assumes you've already locked the main bitmap -- the bitmap inode
940 * passed is used for caching.
942 static int ocfs2_sync_local_to_main(struct ocfs2_super
*osb
,
944 struct ocfs2_dinode
*alloc
,
945 struct inode
*main_bm_inode
,
946 struct buffer_head
*main_bm_bh
)
949 int bit_off
, left
, count
, start
;
953 struct ocfs2_local_alloc
*la
= OCFS2_LOCAL_ALLOC(alloc
);
955 mlog_entry("total = %u, used = %u\n",
956 le32_to_cpu(alloc
->id1
.bitmap1
.i_total
),
957 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
));
959 if (!alloc
->id1
.bitmap1
.i_total
) {
960 mlog(0, "nothing to sync!\n");
964 if (le32_to_cpu(alloc
->id1
.bitmap1
.i_used
) ==
965 le32_to_cpu(alloc
->id1
.bitmap1
.i_total
)) {
966 mlog(0, "all bits were taken!\n");
970 la_start_blk
= ocfs2_clusters_to_blocks(osb
->sb
,
971 le32_to_cpu(la
->la_bm_off
));
972 bitmap
= la
->la_bitmap
;
973 start
= count
= bit_off
= 0;
974 left
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
);
976 while ((bit_off
= ocfs2_find_next_zero_bit(bitmap
, left
, start
))
978 if ((bit_off
< left
) && (bit_off
== start
)) {
984 blkno
= la_start_blk
+
985 ocfs2_clusters_to_blocks(osb
->sb
,
988 mlog(0, "freeing %u bits starting at local alloc bit "
989 "%u (la_start_blk = %llu, blkno = %llu)\n",
990 count
, start
- count
,
991 (unsigned long long)la_start_blk
,
992 (unsigned long long)blkno
);
994 status
= ocfs2_release_clusters(handle
,
1003 if (bit_off
>= left
)
1006 start
= bit_off
+ 1;
1014 enum ocfs2_la_event
{
1015 OCFS2_LA_EVENT_SLIDE
, /* Normal window slide. */
1016 OCFS2_LA_EVENT_FRAGMENTED
, /* The global bitmap has
1017 * enough bits theoretically
1018 * free, but a contiguous
1019 * allocation could not be
1021 OCFS2_LA_EVENT_ENOSPC
, /* Global bitmap doesn't have
1022 * enough bits free to satisfy
1025 #define OCFS2_LA_ENABLE_INTERVAL (30 * HZ)
1027 * Given an event, calculate the size of our next local alloc window.
1029 * This should always be called under i_mutex of the local alloc inode
1030 * so that local alloc disabling doesn't race with processes trying to
1031 * use the allocator.
1033 * Returns the state which the local alloc was left in. This value can
1034 * be ignored by some paths.
1036 static int ocfs2_recalc_la_window(struct ocfs2_super
*osb
,
1037 enum ocfs2_la_event event
)
1042 spin_lock(&osb
->osb_lock
);
1043 if (osb
->local_alloc_state
== OCFS2_LA_DISABLED
) {
1044 WARN_ON_ONCE(osb
->local_alloc_state
== OCFS2_LA_DISABLED
);
1049 * ENOSPC and fragmentation are treated similarly for now.
1051 if (event
== OCFS2_LA_EVENT_ENOSPC
||
1052 event
== OCFS2_LA_EVENT_FRAGMENTED
) {
1054 * We ran out of contiguous space in the primary
1055 * bitmap. Drastically reduce the number of bits used
1056 * by local alloc until we have to disable it.
1058 bits
= osb
->local_alloc_bits
>> 1;
1059 if (bits
> ocfs2_megabytes_to_clusters(osb
->sb
, 1)) {
1061 * By setting state to THROTTLED, we'll keep
1062 * the number of local alloc bits used down
1063 * until an event occurs which would give us
1064 * reason to assume the bitmap situation might
1067 osb
->local_alloc_state
= OCFS2_LA_THROTTLED
;
1068 osb
->local_alloc_bits
= bits
;
1070 osb
->local_alloc_state
= OCFS2_LA_DISABLED
;
1072 queue_delayed_work(ocfs2_wq
, &osb
->la_enable_wq
,
1073 OCFS2_LA_ENABLE_INTERVAL
);
1078 * Don't increase the size of the local alloc window until we
1079 * know we might be able to fulfill the request. Otherwise, we
1080 * risk bouncing around the global bitmap during periods of
1083 if (osb
->local_alloc_state
!= OCFS2_LA_THROTTLED
)
1084 osb
->local_alloc_bits
= osb
->local_alloc_default_bits
;
1087 state
= osb
->local_alloc_state
;
1088 spin_unlock(&osb
->osb_lock
);
1093 static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super
*osb
,
1094 struct ocfs2_alloc_context
**ac
,
1095 struct inode
**bitmap_inode
,
1096 struct buffer_head
**bitmap_bh
)
1100 *ac
= kzalloc(sizeof(struct ocfs2_alloc_context
), GFP_KERNEL
);
1108 (*ac
)->ac_bits_wanted
= osb
->local_alloc_default_bits
;
1109 status
= ocfs2_reserve_cluster_bitmap_bits(osb
, *ac
);
1110 if (status
== -ENOSPC
) {
1111 if (ocfs2_recalc_la_window(osb
, OCFS2_LA_EVENT_ENOSPC
) ==
1115 ocfs2_free_ac_resource(*ac
);
1116 memset(*ac
, 0, sizeof(struct ocfs2_alloc_context
));
1124 *bitmap_inode
= (*ac
)->ac_inode
;
1125 igrab(*bitmap_inode
);
1126 *bitmap_bh
= (*ac
)->ac_bh
;
1130 if ((status
< 0) && *ac
) {
1131 ocfs2_free_alloc_context(*ac
);
1140 * pass it the bitmap lock in lock_bh if you have it.
1142 static int ocfs2_local_alloc_new_window(struct ocfs2_super
*osb
,
1144 struct ocfs2_alloc_context
*ac
)
1147 u32 cluster_off
, cluster_count
;
1148 struct ocfs2_dinode
*alloc
= NULL
;
1149 struct ocfs2_local_alloc
*la
;
1153 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
1154 la
= OCFS2_LOCAL_ALLOC(alloc
);
1156 if (alloc
->id1
.bitmap1
.i_total
)
1157 mlog(0, "asking me to alloc a new window over a non-empty "
1160 mlog(0, "Allocating %u clusters for a new window.\n",
1161 osb
->local_alloc_bits
);
1163 /* Instruct the allocation code to try the most recently used
1164 * cluster group. We'll re-record the group used this pass
1166 ac
->ac_last_group
= osb
->la_last_gd
;
1168 /* we used the generic suballoc reserve function, but we set
1169 * everything up nicely, so there's no reason why we can't use
1170 * the more specific cluster api to claim bits. */
1171 status
= ocfs2_claim_clusters(handle
, ac
, osb
->local_alloc_bits
,
1172 &cluster_off
, &cluster_count
);
1173 if (status
== -ENOSPC
) {
1176 * Note: We could also try syncing the journal here to
1177 * allow use of any free bits which the current
1178 * transaction can't give us access to. --Mark
1180 if (ocfs2_recalc_la_window(osb
, OCFS2_LA_EVENT_FRAGMENTED
) ==
1184 ac
->ac_bits_wanted
= osb
->local_alloc_default_bits
;
1185 status
= ocfs2_claim_clusters(handle
, ac
,
1186 osb
->local_alloc_bits
,
1189 if (status
== -ENOSPC
)
1192 * We only shrunk the *minimum* number of in our
1193 * request - it's entirely possible that the allocator
1194 * might give us more than we asked for.
1197 spin_lock(&osb
->osb_lock
);
1198 osb
->local_alloc_bits
= cluster_count
;
1199 spin_unlock(&osb
->osb_lock
);
1203 if (status
!= -ENOSPC
)
1208 osb
->la_last_gd
= ac
->ac_last_group
;
1210 la
->la_bm_off
= cpu_to_le32(cluster_off
);
1211 alloc
->id1
.bitmap1
.i_total
= cpu_to_le32(cluster_count
);
1212 /* just in case... In the future when we find space ourselves,
1213 * we don't have to get all contiguous -- but we'll have to
1214 * set all previously used bits in bitmap and update
1215 * la_bits_set before setting the bits in the main bitmap. */
1216 alloc
->id1
.bitmap1
.i_used
= 0;
1217 memset(OCFS2_LOCAL_ALLOC(alloc
)->la_bitmap
, 0,
1218 le16_to_cpu(la
->la_size
));
1220 ocfs2_resmap_restart(&osb
->osb_la_resmap
, cluster_count
,
1221 OCFS2_LOCAL_ALLOC(alloc
)->la_bitmap
);
1223 mlog(0, "New window allocated:\n");
1224 mlog(0, "window la_bm_off = %u\n",
1225 OCFS2_LOCAL_ALLOC(alloc
)->la_bm_off
);
1226 mlog(0, "window bits = %u\n", le32_to_cpu(alloc
->id1
.bitmap1
.i_total
));
1233 /* Note that we do *NOT* lock the local alloc inode here as
1234 * it's been locked already for us. */
1235 static int ocfs2_local_alloc_slide_window(struct ocfs2_super
*osb
,
1236 struct inode
*local_alloc_inode
)
1239 struct buffer_head
*main_bm_bh
= NULL
;
1240 struct inode
*main_bm_inode
= NULL
;
1241 handle_t
*handle
= NULL
;
1242 struct ocfs2_dinode
*alloc
;
1243 struct ocfs2_dinode
*alloc_copy
= NULL
;
1244 struct ocfs2_alloc_context
*ac
= NULL
;
1248 ocfs2_recalc_la_window(osb
, OCFS2_LA_EVENT_SLIDE
);
1250 /* This will lock the main bitmap for us. */
1251 status
= ocfs2_local_alloc_reserve_for_window(osb
,
1256 if (status
!= -ENOSPC
)
1261 handle
= ocfs2_start_trans(osb
, OCFS2_WINDOW_MOVE_CREDITS
);
1262 if (IS_ERR(handle
)) {
1263 status
= PTR_ERR(handle
);
1269 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
1271 /* We want to clear the local alloc before doing anything
1272 * else, so that if we error later during this operation,
1273 * local alloc shutdown won't try to double free main bitmap
1274 * bits. Make a copy so the sync function knows which bits to
1276 alloc_copy
= kmalloc(osb
->local_alloc_bh
->b_size
, GFP_NOFS
);
1282 memcpy(alloc_copy
, alloc
, osb
->local_alloc_bh
->b_size
);
1284 status
= ocfs2_journal_access_di(handle
,
1285 INODE_CACHE(local_alloc_inode
),
1286 osb
->local_alloc_bh
,
1287 OCFS2_JOURNAL_ACCESS_WRITE
);
1293 ocfs2_clear_local_alloc(alloc
);
1294 ocfs2_journal_dirty(handle
, osb
->local_alloc_bh
);
1296 status
= ocfs2_sync_local_to_main(osb
, handle
, alloc_copy
,
1297 main_bm_inode
, main_bm_bh
);
1303 status
= ocfs2_local_alloc_new_window(osb
, handle
, ac
);
1305 if (status
!= -ENOSPC
)
1310 atomic_inc(&osb
->alloc_stats
.moves
);
1314 ocfs2_commit_trans(osb
, handle
);
1319 iput(main_bm_inode
);
1325 ocfs2_free_alloc_context(ac
);