2 * Generates a synthetic stereo sound
3 * NOTE: No floats are used to guarantee a bit exact output.
5 * Copyright (c) 2002 Fabrice Bellard
7 * This file is part of FFmpeg.
9 * FFmpeg is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * FFmpeg is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with FFmpeg; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
30 static unsigned int myrnd(unsigned int *seed_ptr
, int n
)
32 unsigned int seed
, val
;
35 seed
= (seed
* 314159) + 1;
46 #define FRAC_ONE (1 << FRAC_BITS)
48 #define COS_TABLE_BITS 7
51 static const unsigned short cos_table
[(1 << COS_TABLE_BITS
) + 2] = {
52 0x8000, 0x7ffe, 0x7ff6, 0x7fea, 0x7fd9, 0x7fc2, 0x7fa7, 0x7f87,
53 0x7f62, 0x7f38, 0x7f0a, 0x7ed6, 0x7e9d, 0x7e60, 0x7e1e, 0x7dd6,
54 0x7d8a, 0x7d3a, 0x7ce4, 0x7c89, 0x7c2a, 0x7bc6, 0x7b5d, 0x7aef,
55 0x7a7d, 0x7a06, 0x798a, 0x790a, 0x7885, 0x77fb, 0x776c, 0x76d9,
56 0x7642, 0x75a6, 0x7505, 0x7460, 0x73b6, 0x7308, 0x7255, 0x719e,
57 0x70e3, 0x7023, 0x6f5f, 0x6e97, 0x6dca, 0x6cf9, 0x6c24, 0x6b4b,
58 0x6a6e, 0x698c, 0x68a7, 0x67bd, 0x66d0, 0x65de, 0x64e9, 0x63ef,
59 0x62f2, 0x61f1, 0x60ec, 0x5fe4, 0x5ed7, 0x5dc8, 0x5cb4, 0x5b9d,
60 0x5a82, 0x5964, 0x5843, 0x571e, 0x55f6, 0x54ca, 0x539b, 0x5269,
61 0x5134, 0x4ffb, 0x4ec0, 0x4d81, 0x4c40, 0x4afb, 0x49b4, 0x486a,
62 0x471d, 0x45cd, 0x447b, 0x4326, 0x41ce, 0x4074, 0x3f17, 0x3db8,
63 0x3c57, 0x3af3, 0x398d, 0x3825, 0x36ba, 0x354e, 0x33df, 0x326e,
64 0x30fc, 0x2f87, 0x2e11, 0x2c99, 0x2b1f, 0x29a4, 0x2827, 0x26a8,
65 0x2528, 0x23a7, 0x2224, 0x209f, 0x1f1a, 0x1d93, 0x1c0c, 0x1a83,
66 0x18f9, 0x176e, 0x15e2, 0x1455, 0x12c8, 0x113a, 0x0fab, 0x0e1c,
67 0x0c8c, 0x0afb, 0x096b, 0x07d9, 0x0648, 0x04b6, 0x0324, 0x0192,
71 #define CSHIFT (FRAC_BITS - COS_TABLE_BITS - 2)
73 static int int_cos(int a
)
76 const unsigned short *p
;
78 a
= a
& (FRAC_ONE
- 1); /* modulo 2 * pi */
79 if (a
>= (FRAC_ONE
/ 2))
82 if (a
> (FRAC_ONE
/ 4)) {
84 a
= (FRAC_ONE
/ 2) - a
;
86 p
= cos_table
+ (a
>> CSHIFT
);
87 /* linear interpolation */
88 f
= a
& ((1 << CSHIFT
) - 1);
89 v
= p
[0] + (((p
[1] - p
[0]) * f
+ (1 << (CSHIFT
- 1))) >> CSHIFT
);
91 v
= v
<< (FRAC_BITS
- 15);
97 static void put_sample(int v
)
99 fputc(v
& 0xff, outfile
);
100 fputc((v
>> 8) & 0xff, outfile
);
103 int main(int argc
, char **argv
)
105 int i
, a
, v
, j
, f
, amp
, ampa
;
106 unsigned int seed
= 1;
107 int tabf1
[NB_CHANNELS
], tabf2
[NB_CHANNELS
];
108 int taba
[NB_CHANNELS
];
111 printf("usage: %s file\n"
112 "generate a test raw 16 bit stereo audio stream\n", argv
[0]);
116 outfile
= fopen(argv
[1], "wb");
122 /* 1 second of single freq sinus at 1000 Hz */
124 for(i
=0;i
<1 * FE
;i
++) {
125 v
= (int_cos(a
) * 10000) >> FRAC_BITS
;
126 for(j
=0;j
<NB_CHANNELS
;j
++)
128 a
+= (1000 * FRAC_ONE
) / FE
;
131 /* 1 second of varing frequency between 100 and 10000 Hz */
133 for(i
=0;i
<1 * FE
;i
++) {
134 v
= (int_cos(a
) * 10000) >> FRAC_BITS
;
135 for(j
=0;j
<NB_CHANNELS
;j
++)
137 f
= 100 + (((10000 - 100) * i
) / FE
);
138 a
+= (f
* FRAC_ONE
) / FE
;
141 /* 0.5 second of low amplitude white noise */
142 for(i
=0;i
<FE
/ 2;i
++) {
143 v
= myrnd(&seed
, 20000) - 10000;
144 for(j
=0;j
<NB_CHANNELS
;j
++)
148 /* 0.5 second of high amplitude white noise */
149 for(i
=0;i
<FE
/ 2;i
++) {
150 v
= myrnd(&seed
, 65535) - 32768;
151 for(j
=0;j
<NB_CHANNELS
;j
++)
155 /* stereo : 2 unrelated ramps */
156 for(j
=0;j
<NB_CHANNELS
;j
++) {
158 tabf1
[j
] = 100 + myrnd(&seed
, 5000);
159 tabf2
[j
] = 100 + myrnd(&seed
, 5000);
161 for(i
=0;i
<1 * FE
;i
++) {
162 for(j
=0;j
<NB_CHANNELS
;j
++) {
163 v
= (int_cos(taba
[j
]) * 10000) >> FRAC_BITS
;
165 f
= tabf1
[j
] + (((tabf2
[j
] - tabf1
[j
]) * i
) / FE
);
166 taba
[j
] += (f
* FRAC_ONE
) / FE
;
170 /* stereo 500 Hz with varying volume */
173 for(i
=0;i
<2 * FE
;i
++) {
174 for(j
=0;j
<NB_CHANNELS
;j
++) {
175 amp
= ((FRAC_ONE
+ int_cos(ampa
)) * 5000) >> FRAC_BITS
;
178 v
= (int_cos(a
) * amp
) >> FRAC_BITS
;
180 a
+= (500 * FRAC_ONE
) / FE
;
181 ampa
+= (2 * FRAC_ONE
) / FE
;