2 * S3 Texture Compression (S3TC) decoding functions
3 * Copyright (c) 2007 by Ivo van Poorten
5 * see also: http://wiki.multimedia.cx/index.php?title=S3TC
7 * This file is part of FFmpeg.
9 * FFmpeg is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * FFmpeg is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with FFmpeg; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 #include "libavutil/intreadwrite.h"
28 static inline void dxt1_decode_pixels(const uint8_t *s
, uint32_t *d
,
29 unsigned int qstride
, unsigned int flag
,
31 unsigned int x
, y
, c0
, c1
, a
= (!flag
* 255) << 24;
32 unsigned int rb0
, rb1
, rb2
, rb3
, g0
, g1
, g2
, g3
;
33 uint32_t colors
[4], pixels
;
38 rb0
= (c0
<<3 | c0
<<8) & 0xf800f8;
39 rb1
= (c1
<<3 | c1
<<8) & 0xf800f8;
40 rb0
+= (rb0
>>5) & 0x070007;
41 rb1
+= (rb1
>>5) & 0x070007;
42 g0
= (c0
<<5) & 0x00fc00;
43 g1
= (c1
<<5) & 0x00fc00;
44 g0
+= (g0
>>6) & 0x000300;
45 g1
+= (g1
>>6) & 0x000300;
47 colors
[0] = rb0
+ g0
+ a
;
48 colors
[1] = rb1
+ g1
+ a
;
50 if (c0
> c1
|| flag
) {
51 rb2
= (((2*rb0
+rb1
) * 21) >> 6) & 0xff00ff;
52 rb3
= (((2*rb1
+rb0
) * 21) >> 6) & 0xff00ff;
53 g2
= (((2*g0
+g1
) * 21) >> 6) & 0x00ff00;
54 g3
= (((2*g1
+g0
) * 21) >> 6) & 0x00ff00;
55 colors
[3] = rb3
+ g3
+ a
;
57 rb2
= ((rb0
+rb1
) >> 1) & 0xff00ff;
58 g2
= ((g0
+g1
) >> 1) & 0x00ff00;
62 colors
[2] = rb2
+ g2
+ a
;
64 pixels
= AV_RL32(s
+4);
67 a
= (alpha
& 0x0f) << 28;
69 d
[x
] = a
+ colors
[pixels
&3];
77 void ff_decode_dxt1(const uint8_t *s
, uint8_t *dst
,
78 const unsigned int w
, const unsigned int h
,
79 const unsigned int stride
) {
80 unsigned int bx
, by
, qstride
= stride
/4;
81 uint32_t *d
= (uint32_t *) dst
;
83 for (by
=0; by
< h
/4; by
++, d
+= stride
-w
)
84 for (bx
=0; bx
< w
/4; bx
++, s
+=8, d
+=4)
85 dxt1_decode_pixels(s
, d
, qstride
, 0, 0LL);
88 void ff_decode_dxt3(const uint8_t *s
, uint8_t *dst
,
89 const unsigned int w
, const unsigned int h
,
90 const unsigned int stride
) {
91 unsigned int bx
, by
, qstride
= stride
/4;
92 uint32_t *d
= (uint32_t *) dst
;
94 for (by
=0; by
< h
/4; by
++, d
+= stride
-w
)
95 for (bx
=0; bx
< w
/4; bx
++, s
+=16, d
+=4)
96 dxt1_decode_pixels(s
+8, d
, qstride
, 1, AV_RL64(s
));