use enum value instead of numerical value for acmod
[ffmpeg-lucabe.git] / libavcodec / vc1dsp.c
blob4b1d4850e2e66819af82a3bcf0da2cd549eca1c9
1 /*
2 * VC-1 and WMV3 decoder - DSP functions
3 * Copyright (c) 2006 Konstantin Shishkov
5 * This file is part of FFmpeg.
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 /**
23 * @file vc1dsp.c
24 * VC-1 and WMV3 decoder
28 #include "dsputil.h"
31 /** Apply overlap transform to horizontal edge
33 static void vc1_v_overlap_c(uint8_t* src, int stride)
35 int i;
36 int a, b, c, d;
37 int d1, d2;
38 int rnd = 1;
39 for(i = 0; i < 8; i++) {
40 a = src[-2*stride];
41 b = src[-stride];
42 c = src[0];
43 d = src[stride];
44 d1 = (a - d + 3 + rnd) >> 3;
45 d2 = (a - d + b - c + 4 - rnd) >> 3;
47 src[-2*stride] = a - d1;
48 src[-stride] = b - d2;
49 src[0] = c + d2;
50 src[stride] = d + d1;
51 src++;
52 rnd = !rnd;
56 /** Apply overlap transform to vertical edge
58 static void vc1_h_overlap_c(uint8_t* src, int stride)
60 int i;
61 int a, b, c, d;
62 int d1, d2;
63 int rnd = 1;
64 for(i = 0; i < 8; i++) {
65 a = src[-2];
66 b = src[-1];
67 c = src[0];
68 d = src[1];
69 d1 = (a - d + 3 + rnd) >> 3;
70 d2 = (a - d + b - c + 4 - rnd) >> 3;
72 src[-2] = a - d1;
73 src[-1] = b - d2;
74 src[0] = c + d2;
75 src[1] = d + d1;
76 src += stride;
77 rnd = !rnd;
82 /** Do inverse transform on 8x8 block
84 static void vc1_inv_trans_8x8_c(DCTELEM block[64])
86 int i;
87 register int t1,t2,t3,t4,t5,t6,t7,t8;
88 DCTELEM *src, *dst;
90 src = block;
91 dst = block;
92 for(i = 0; i < 8; i++){
93 t1 = 12 * (src[0] + src[4]);
94 t2 = 12 * (src[0] - src[4]);
95 t3 = 16 * src[2] + 6 * src[6];
96 t4 = 6 * src[2] - 16 * src[6];
98 t5 = t1 + t3;
99 t6 = t2 + t4;
100 t7 = t2 - t4;
101 t8 = t1 - t3;
103 t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7];
104 t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7];
105 t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7];
106 t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7];
108 dst[0] = (t5 + t1 + 4) >> 3;
109 dst[1] = (t6 + t2 + 4) >> 3;
110 dst[2] = (t7 + t3 + 4) >> 3;
111 dst[3] = (t8 + t4 + 4) >> 3;
112 dst[4] = (t8 - t4 + 4) >> 3;
113 dst[5] = (t7 - t3 + 4) >> 3;
114 dst[6] = (t6 - t2 + 4) >> 3;
115 dst[7] = (t5 - t1 + 4) >> 3;
117 src += 8;
118 dst += 8;
121 src = block;
122 dst = block;
123 for(i = 0; i < 8; i++){
124 t1 = 12 * (src[ 0] + src[32]);
125 t2 = 12 * (src[ 0] - src[32]);
126 t3 = 16 * src[16] + 6 * src[48];
127 t4 = 6 * src[16] - 16 * src[48];
129 t5 = t1 + t3;
130 t6 = t2 + t4;
131 t7 = t2 - t4;
132 t8 = t1 - t3;
134 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
135 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
136 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
137 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
139 dst[ 0] = (t5 + t1 + 64) >> 7;
140 dst[ 8] = (t6 + t2 + 64) >> 7;
141 dst[16] = (t7 + t3 + 64) >> 7;
142 dst[24] = (t8 + t4 + 64) >> 7;
143 dst[32] = (t8 - t4 + 64 + 1) >> 7;
144 dst[40] = (t7 - t3 + 64 + 1) >> 7;
145 dst[48] = (t6 - t2 + 64 + 1) >> 7;
146 dst[56] = (t5 - t1 + 64 + 1) >> 7;
148 src++;
149 dst++;
153 /** Do inverse transform on 8x4 part of block
155 static void vc1_inv_trans_8x4_c(DCTELEM block[64], int n)
157 int i;
158 register int t1,t2,t3,t4,t5,t6,t7,t8;
159 DCTELEM *src, *dst;
160 int off;
162 off = n * 32;
163 src = block + off;
164 dst = block + off;
165 for(i = 0; i < 4; i++){
166 t1 = 12 * (src[0] + src[4]);
167 t2 = 12 * (src[0] - src[4]);
168 t3 = 16 * src[2] + 6 * src[6];
169 t4 = 6 * src[2] - 16 * src[6];
171 t5 = t1 + t3;
172 t6 = t2 + t4;
173 t7 = t2 - t4;
174 t8 = t1 - t3;
176 t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7];
177 t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7];
178 t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7];
179 t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7];
181 dst[0] = (t5 + t1 + 4) >> 3;
182 dst[1] = (t6 + t2 + 4) >> 3;
183 dst[2] = (t7 + t3 + 4) >> 3;
184 dst[3] = (t8 + t4 + 4) >> 3;
185 dst[4] = (t8 - t4 + 4) >> 3;
186 dst[5] = (t7 - t3 + 4) >> 3;
187 dst[6] = (t6 - t2 + 4) >> 3;
188 dst[7] = (t5 - t1 + 4) >> 3;
190 src += 8;
191 dst += 8;
194 src = block + off;
195 dst = block + off;
196 for(i = 0; i < 8; i++){
197 t1 = 17 * (src[ 0] + src[16]);
198 t2 = 17 * (src[ 0] - src[16]);
199 t3 = 22 * src[ 8];
200 t4 = 22 * src[24];
201 t5 = 10 * src[ 8];
202 t6 = 10 * src[24];
204 dst[ 0] = (t1 + t3 + t6 + 64) >> 7;
205 dst[ 8] = (t2 - t4 + t5 + 64) >> 7;
206 dst[16] = (t2 + t4 - t5 + 64) >> 7;
207 dst[24] = (t1 - t3 - t6 + 64) >> 7;
209 src ++;
210 dst ++;
214 /** Do inverse transform on 4x8 parts of block
216 static void vc1_inv_trans_4x8_c(DCTELEM block[64], int n)
218 int i;
219 register int t1,t2,t3,t4,t5,t6,t7,t8;
220 DCTELEM *src, *dst;
221 int off;
223 off = n * 4;
224 src = block + off;
225 dst = block + off;
226 for(i = 0; i < 8; i++){
227 t1 = 17 * (src[0] + src[2]);
228 t2 = 17 * (src[0] - src[2]);
229 t3 = 22 * src[1];
230 t4 = 22 * src[3];
231 t5 = 10 * src[1];
232 t6 = 10 * src[3];
234 dst[0] = (t1 + t3 + t6 + 4) >> 3;
235 dst[1] = (t2 - t4 + t5 + 4) >> 3;
236 dst[2] = (t2 + t4 - t5 + 4) >> 3;
237 dst[3] = (t1 - t3 - t6 + 4) >> 3;
239 src += 8;
240 dst += 8;
243 src = block + off;
244 dst = block + off;
245 for(i = 0; i < 4; i++){
246 t1 = 12 * (src[ 0] + src[32]);
247 t2 = 12 * (src[ 0] - src[32]);
248 t3 = 16 * src[16] + 6 * src[48];
249 t4 = 6 * src[16] - 16 * src[48];
251 t5 = t1 + t3;
252 t6 = t2 + t4;
253 t7 = t2 - t4;
254 t8 = t1 - t3;
256 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
257 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
258 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
259 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
261 dst[ 0] = (t5 + t1 + 64) >> 7;
262 dst[ 8] = (t6 + t2 + 64) >> 7;
263 dst[16] = (t7 + t3 + 64) >> 7;
264 dst[24] = (t8 + t4 + 64) >> 7;
265 dst[32] = (t8 - t4 + 64 + 1) >> 7;
266 dst[40] = (t7 - t3 + 64 + 1) >> 7;
267 dst[48] = (t6 - t2 + 64 + 1) >> 7;
268 dst[56] = (t5 - t1 + 64 + 1) >> 7;
270 src++;
271 dst++;
275 /** Do inverse transform on 4x4 part of block
277 static void vc1_inv_trans_4x4_c(DCTELEM block[64], int n)
279 int i;
280 register int t1,t2,t3,t4,t5,t6;
281 DCTELEM *src, *dst;
282 int off;
284 off = (n&1) * 4 + (n&2) * 16;
285 src = block + off;
286 dst = block + off;
287 for(i = 0; i < 4; i++){
288 t1 = 17 * (src[0] + src[2]);
289 t2 = 17 * (src[0] - src[2]);
290 t3 = 22 * src[1];
291 t4 = 22 * src[3];
292 t5 = 10 * src[1];
293 t6 = 10 * src[3];
295 dst[0] = (t1 + t3 + t6 + 4) >> 3;
296 dst[1] = (t2 - t4 + t5 + 4) >> 3;
297 dst[2] = (t2 + t4 - t5 + 4) >> 3;
298 dst[3] = (t1 - t3 - t6 + 4) >> 3;
300 src += 8;
301 dst += 8;
304 src = block + off;
305 dst = block + off;
306 for(i = 0; i < 4; i++){
307 t1 = 17 * (src[ 0] + src[16]);
308 t2 = 17 * (src[ 0] - src[16]);
309 t3 = 22 * src[ 8];
310 t4 = 22 * src[24];
311 t5 = 10 * src[ 8];
312 t6 = 10 * src[24];
314 dst[ 0] = (t1 + t3 + t6 + 64) >> 7;
315 dst[ 8] = (t2 - t4 + t5 + 64) >> 7;
316 dst[16] = (t2 + t4 - t5 + 64) >> 7;
317 dst[24] = (t1 - t3 - t6 + 64) >> 7;
319 src ++;
320 dst ++;
324 /* motion compensation functions */
326 /** Filter used to interpolate fractional pel values
328 static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, int mode, int r)
330 switch(mode){
331 case 0: //no shift
332 return src[0];
333 case 1: // 1/4 shift
334 return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6;
335 case 2: // 1/2 shift
336 return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4;
337 case 3: // 3/4 shift
338 return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6;
340 return 0; //should not occur
343 /** Function used to do motion compensation with bicubic interpolation
345 static void vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd)
347 int i, j;
348 uint8_t tmp[8*11], *tptr;
349 int r;
351 r = rnd;
352 src -= stride;
353 tptr = tmp;
354 for(j = 0; j < 11; j++) {
355 for(i = 0; i < 8; i++)
356 tptr[i] = av_clip_uint8(vc1_mspel_filter(src + i, 1, hmode, r));
357 src += stride;
358 tptr += 8;
360 r = 1 - rnd;
362 tptr = tmp + 8;
363 for(j = 0; j < 8; j++) {
364 for(i = 0; i < 8; i++)
365 dst[i] = av_clip_uint8(vc1_mspel_filter(tptr + i, 8, vmode, r));
366 dst += stride;
367 tptr += 8;
371 /* pixel functions - really are entry points to vc1_mspel_mc */
373 /* this one is defined in dsputil.c */
374 void ff_put_vc1_mspel_mc00_c(uint8_t *dst, const uint8_t *src, int stride, int rnd);
376 #define PUT_VC1_MSPEL(a, b)\
377 static void put_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) { \
378 vc1_mspel_mc(dst, src, stride, a, b, rnd); \
381 PUT_VC1_MSPEL(1, 0)
382 PUT_VC1_MSPEL(2, 0)
383 PUT_VC1_MSPEL(3, 0)
385 PUT_VC1_MSPEL(0, 1)
386 PUT_VC1_MSPEL(1, 1)
387 PUT_VC1_MSPEL(2, 1)
388 PUT_VC1_MSPEL(3, 1)
390 PUT_VC1_MSPEL(0, 2)
391 PUT_VC1_MSPEL(1, 2)
392 PUT_VC1_MSPEL(2, 2)
393 PUT_VC1_MSPEL(3, 2)
395 PUT_VC1_MSPEL(0, 3)
396 PUT_VC1_MSPEL(1, 3)
397 PUT_VC1_MSPEL(2, 3)
398 PUT_VC1_MSPEL(3, 3)
400 void ff_vc1dsp_init(DSPContext* dsp, AVCodecContext *avctx) {
401 dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c;
402 dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c;
403 dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c;
404 dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c;
405 dsp->vc1_h_overlap = vc1_h_overlap_c;
406 dsp->vc1_v_overlap = vc1_v_overlap_c;
408 dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_vc1_mspel_mc00_c;
409 dsp->put_vc1_mspel_pixels_tab[ 1] = put_vc1_mspel_mc10_c;
410 dsp->put_vc1_mspel_pixels_tab[ 2] = put_vc1_mspel_mc20_c;
411 dsp->put_vc1_mspel_pixels_tab[ 3] = put_vc1_mspel_mc30_c;
412 dsp->put_vc1_mspel_pixels_tab[ 4] = put_vc1_mspel_mc01_c;
413 dsp->put_vc1_mspel_pixels_tab[ 5] = put_vc1_mspel_mc11_c;
414 dsp->put_vc1_mspel_pixels_tab[ 6] = put_vc1_mspel_mc21_c;
415 dsp->put_vc1_mspel_pixels_tab[ 7] = put_vc1_mspel_mc31_c;
416 dsp->put_vc1_mspel_pixels_tab[ 8] = put_vc1_mspel_mc02_c;
417 dsp->put_vc1_mspel_pixels_tab[ 9] = put_vc1_mspel_mc12_c;
418 dsp->put_vc1_mspel_pixels_tab[10] = put_vc1_mspel_mc22_c;
419 dsp->put_vc1_mspel_pixels_tab[11] = put_vc1_mspel_mc32_c;
420 dsp->put_vc1_mspel_pixels_tab[12] = put_vc1_mspel_mc03_c;
421 dsp->put_vc1_mspel_pixels_tab[13] = put_vc1_mspel_mc13_c;
422 dsp->put_vc1_mspel_pixels_tab[14] = put_vc1_mspel_mc23_c;
423 dsp->put_vc1_mspel_pixels_tab[15] = put_vc1_mspel_mc33_c;