removed tchar.h usage
[fegdk.git] / core / code / video / sdl / f_sdlviewportdata.h
blob94a9e7a74198f78b4d2165f1f0c8cb5062681900
1 /*
2 fegdk: FE Game Development Kit
3 Copyright (C) 2001-2008 Alexey "waker" Yakovenko
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 Alexey Yakovenko
20 waker@users.sourceforge.net
23 #ifndef __F_SDLVIEWPORTDATA_H
24 #define __F_SDLVIEWPORTDATA_H
26 #include <SDL/SDL.h>
28 namespace fe
31 class sdlViewportData : public baseObject
33 private:
34 void onMouseMove (int x, int y);
36 void onMouseBtnDown (int sdl_btn);
37 void onMouseBtnUp (int sdl_btn);
39 void onKeyDown (int sdl_key, int unicode);
40 void onKeyUp (int sdl_key);
42 public:
44 sdlViewportData (void);
45 ~sdlViewportData (void);
47 void init (const char *appName);
49 void handleEvent (SDL_Event *event);
54 #endif // __F_SDLVIEWPORTDATA_H