2 fegdk: FE Game Development Kit
3 Copyright (C) 2001-2008 Alexey "waker" Yakovenko
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 waker@users.sourceforge.net
35 rayFromMousePos (int x
, int y
, const matrix4
&viewMatrix
, int width
, int height
, float fov
, float nearplane
, float farplane
);
38 buildOcclusionPyramid (float n
, float f
, float a
, float fov
, const matrix4
&view
, int vpw
, int vph
, const vector4
&L
, plane planes
[5], vector3 RW
[5]);
41 getUnicodeFromUtf8 (const ubyte
*utf8
, uint32
*unicode
);
44 hashValue (const char *s
, int hashSize
= 256);