changed copyright years in source files
[fegdk.git] / core / code / audio / wavfile.h
blobe9470cce2e0d60296f4e16a21210725797ca13ad
1 /*
2 fegdk: FE Game Development Kit
3 Copyright (C) 2001-2008 Alexey "waker" Yakovenko
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 Alexander Maltsev
20 keltar@users.sourceforge.net
23 #ifndef __F_WAVFILE_H
24 #define __F_WAVFILE_H
26 #include "f_baseobject.h"
27 #include "f_helpers.h"
28 #include "f_basesound.h"
29 #include "f_types.h"
30 #include "f_filesystem.h"
32 namespace fe
35 class baseSoundBuffer;
36 class wavFile;
38 struct wavHeader {
39 uint32 riffMagic;
40 uint32 size;
41 uint32 waveMagic;
42 uint32 fmtMagic;
43 uint32 chunkSize;
44 uint16 formatTag;
45 uint16 channels;
46 uint32 samplesPerSecond;
47 uint32 bytesPerSecond;
48 uint16 blockAlignment;
49 uint16 bitsPerSample;
50 uint32 dataMagic;
51 uint32 dataSize;
54 class FE_API wavFeeder : public genericCallback
56 private:
57 wavFile *mpFile;
58 public:
59 wavFeeder (wavFile *file);
60 virtual void call (void *data);
63 class FE_API wavFile : public baseSound
65 friend class wavFeeder;
67 protected:
69 enum { buffer_size = 200000 }; // NOTE: 200kb should be enough, but better check
71 wavFeeder mFeeder;
72 baseSoundBuffer* mpBuffer;
73 wavHeader mWavHeader;
74 char* mpPCMOut;
75 bool mbEOF;
76 int mCurrentSection;
77 file* mpFile;
78 int mHaveBytes;
79 bool mbLooping;
80 bool mbPaused;
81 float mVolume;
82 bool mbStreaming;
83 bool mbPlaying;
86 void open (void);
89 void update (void);
91 public:
93 wavFile (const char *name);
94 ~wavFile (void);
96 void play (bool looped);
97 void stop (void);
98 void pause (bool onoff);
99 void setVolume (float volume);
100 bool isPlaying (void) const;
101 int getChannelsCount (void) const;
102 smartPtr <baseSound> duplicate (void);
107 #endif // __F_OGGVORBIS_H