ScrollArea's PositionChanged signal passes a Vector2u instead of two uint32_t.
commitb7a70a5bbff71c3cc363428f2f795be9b24f2f8d
authorAntoine Chavasse <a.chavasse@gmail.com>
Wed, 20 Feb 2008 21:24:11 +0000 (20 22:24 +0100)
committerAntoine Chavasse <a.chavasse@gmail.com>
Wed, 20 Feb 2008 21:24:11 +0000 (20 22:24 +0100)
tree1e497aa46f430f4144090fd16aeef5572128fe77
parent4a90771301b19cee0b95bafce1ae0d7855cbbd4d
ScrollArea's PositionChanged signal passes a Vector2u instead of two uint32_t.
src/gui/game/ScrollArea.cpp
src/gui/game/ScrollArea.h
src/gui/game/guigame.fidl
src/testapp/testapp.lua