fixed various problems with BRL projector and edge swapping
[engrid.git] / src / libengrid / brlcadinterface.h
blob15e660c760f97cf307a651e2d2c4f10a30a2efcf
1 //
2 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3 // + +
4 // + This file is part of enGrid. +
5 // + +
6 // + Copyright 2008-2012 enGits GmbH +
7 // + +
8 // + enGrid is free software: you can redistribute it and/or modify +
9 // + it under the terms of the GNU General Public License as published by +
10 // + the Free Software Foundation, either version 3 of the License, or +
11 // + (at your option) any later version. +
12 // + +
13 // + enGrid is distributed in the hope that it will be useful, +
14 // + but WITHOUT ANY WARRANTY; without even the implied warranty of +
15 // + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +
16 // + GNU General Public License for more details. +
17 // + +
18 // + You should have received a copy of the GNU General Public License +
19 // + along with enGrid. If not, see <http://www.gnu.org/licenses/>. +
20 // + +
21 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
24 #ifndef BRLCADINTERFACE_H
25 #define BRLCADINTERFACE_H
27 #include "brlcad/vmath.h"
28 #include "brlcad/raytrace.h"
29 #include "brlcad/common.h"
31 #include "engrid.h"
32 #include "utilities.h"
34 class BrlCadInterface
37 public: // data types
39 enum HitType { Miss, HitIn, HitOut };
40 enum PositionType { Inside, Outside, Surface };
42 private: // attributes
44 struct application m_Ap;
45 struct rt_i *m_Rtip;
46 char m_IdBuf[132];
48 static vec3_t m_XIn;
49 static vec3_t m_XOut;
50 static vec3_t m_InNormal;
51 static vec3_t m_OutNormal;
52 static double m_InRadius;
53 static double m_OutRadius;
54 static bool m_Hit;
56 double m_Epsilon;
59 private: // methods
61 bool shootOneRay(vec3_t x, vec3_t v, vec3_t &x_in, vec3_t &x_out, vec3_t &n_in, vec3_t &n_out, double &r_in, double &r_out);
64 protected: // methods
66 static int hit(struct application *ap, struct partition *PartHeadp, struct seg *segs);
67 static int miss(register struct application *ap);
69 HitType shootRay(vec3_t x, vec3_t v, vec3_t &x_hit, vec3_t &n_hit, double &r);
70 void setupBrlCad(QString file_name, QString object_name);
71 PositionType position(vec3_t x, vec3_t n);
74 public:
76 BrlCadInterface();
80 #endif // BRLCADINTERFACE_H