2 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4 // + This file is part of enGrid. +
6 // + Copyright 2008,2009 Oliver Gloth +
8 // + enGrid is free software: you can redistribute it and/or modify +
9 // + it under the terms of the GNU General Public License as published by +
10 // + the Free Software Foundation, either version 3 of the License, or +
11 // + (at your option) any later version. +
13 // + enGrid is distributed in the hope that it will be useful, +
14 // + but WITHOUT ANY WARRANTY; without even the implied warranty of +
15 // + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +
16 // + GNU General Public License for more details. +
18 // + You should have received a copy of the GNU General Public License +
19 // + along with enGrid. If not, see <http://www.gnu.org/licenses/>. +
21 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
23 #include "surfaceoperation.h"
25 #include "guimainwindow.h"
27 #include <vtkCharArray.h>
29 #include <vtkCellArray.h>
30 #include <vtkPolygon.h>
32 #include "geometrytools.h"
33 using namespace GeometryTools
;
35 SurfaceOperation::SurfaceOperation() : Operation()
37 //default values for determining node types and for smoothing operations
39 m_NumberOfIterations
= 20;
40 m_RelaxationFactor
= 0.01;
41 //m_AllowFeatureEdgeVertices = 1;//0 by default in VTK, but we need 1 to avoid the "potatoe effect" ^^
42 getSet("surface meshing", "edge angle to determine fixed vertices", 180, m_EdgeAngle
);
43 getSet("surface meshing", "feature angle", 180, m_FeatureAngle
);
44 m_FeatureAngle
= GeometryTools::deg2rad(m_FeatureAngle
);
45 m_EdgeAngle
= GeometryTools::deg2rad(m_EdgeAngle
);
46 setEdgeAngle(m_EdgeAngle
);
47 m_BoundarySmoothing
= 1;
50 void SurfaceOperation::operate()
55 ostream
& operator<<(ostream
&out
, stencil_t S
)
57 out
<< "S.id_cell = " << S
.id_cell
<< " ";
58 out
<< "S.id_node = " << S
.id_node
<< " ";
59 out
<< "S.sameBC = " << S
.sameBC
<< " ";
60 out
<< "S.type = " << S
.type_cell
<< " ";
61 out
<< "S.p1 = " << S
.p1
<< " ";
62 out
<< "S.p2 = " << S
.p2
<< " ";
66 stencil_t
SurfaceOperation::getStencil(vtkIdType id_cell1
, int j1
)
70 vtkIdType N_pts
, *pts
;
71 m_Grid
->GetCellPoints(id_cell1
, N_pts
, pts
);
78 QSet
<vtkIdType
> cells_p1
;
79 for (int i
= 0; i
< m_Part
.n2cGSize(S
.p1
); ++i
) {
80 vtkIdType id_cell
= m_Part
.n2cGG(S
.p1
, i
);
81 if (id_cell
!= id_cell1
) {
82 cells_p1
.insert(id_cell
);
85 QSet
<vtkIdType
> cells_p2
;
86 for (int i
= 0; i
< m_Part
.n2cGSize(S
.p2
); ++i
) {
87 vtkIdType id_cell
= m_Part
.n2cGG(S
.p2
, i
);
88 if (id_cell
!= id_cell1
) {
89 cells_p2
.insert(id_cell
);
92 QSet
<vtkIdType
> cells
= cells_p1
.intersect(cells_p2
);
93 EG_VTKDCC(vtkIntArray
, cell_code
, m_Grid
, "cell_code");
96 S
.id_cell
[0] = id_cell1
;
97 foreach (vtkIdType id_cell
, cells
) {
98 if (isSurface(id_cell
, m_Grid
)) {
99 S
.id_cell
.push_back(id_cell
);
100 if (cell_code
->GetValue(id_cell
) != cell_code
->GetValue(id_cell1
)) {
105 S
.id_node
.resize(S
.id_cell
.size());
106 S
.type_cell
.resize(S
.id_cell
.size());
107 for (int i
= 0; i
< S
.id_cell
.size(); ++i
) {
108 vtkIdType N_pts
, *pts
;
109 m_Grid
->GetCellPoints(S
.id_cell
[i
], N_pts
, pts
);
110 S
.type_cell
[i
] = m_Grid
->GetCellType(S
.id_cell
[i
]);
111 for (int j
= 0; j
< N_pts
; ++j
) {
112 if (pts
[j
] != S
.p1
&& pts
[j
] != S
.p2
) {
113 S
.id_node
[i
] = pts
[j
];
121 int SurfaceOperation::UpdateCurrentMeshDensity()
123 if ( DebugLevel
> 0 ) {
124 cout
<< "===UpdateMeshDensity START===" << endl
;
126 QVector
<vtkIdType
> cells
;
127 getAllSurfaceCells( cells
, m_Grid
);
128 EG_VTKDCC( vtkIntArray
, cell_code
, m_Grid
, "cell_code" );
129 EG_VTKDCN( vtkDoubleArray
, characteristic_length_desired
, m_Grid
, "node_meshdensity_desired" );
132 if ( DebugLevel
> 5 ) {
133 cout
<< "cells.size()=" << cells
.size() << endl
;
135 EG_VTKDCN( vtkDoubleArray
, node_meshdensity_current
, m_Grid
, "node_meshdensity_current" );
136 l2g_t nodes
= getPartNodes();
137 foreach( vtkIdType node
, nodes
) {
138 node_meshdensity_current
->SetValue( node
, CurrentMeshDensity( node
) );
140 if ( DebugLevel
> 0 ) {
141 cout
<< "===UpdateMeshDensity END===" << endl
;
143 return( 0 ); ///\todo what for???
146 int SurfaceOperation::UpdatePotentialSnapPoints( bool update_node_types
, bool fix_unselected
)
148 setAllSurfaceCells();
150 l2g_t nodes
= getPartNodes();
151 l2g_t cells
= getPartCells();
152 g2l_t _cells
= getPartLocalCells();
153 l2l_t c2c
= getPartC2C();
155 m_PotentialSnapPoints
.resize( nodes
.size() );
157 //initialize default values
158 EG_VTKDCN( vtkCharArray
, node_type
, m_Grid
, "node_type" );
159 foreach( vtkIdType id_node
, nodes
) {
160 if ( update_node_types
) node_type
->SetValue( id_node
, VTK_SIMPLE_VERTEX
);
161 m_PotentialSnapPoints
[id_node
].clear();
164 //cout<<"===pre-processing==="<<endl;
166 //We loop through edges
167 foreach( vtkIdType id_cell
, cells
) {
168 vtkIdType
*pts
, Npts
;
169 m_Grid
->GetCellPoints( id_cell
, Npts
, pts
);
170 for ( int i
= 0; i
< Npts
; i
++ ) {
172 int i_neighbour_cell
= c2c
[_cells
[id_cell
]][i
];
173 if ( i_neighbour_cell
>= 0 && cells
[i_neighbour_cell
] < id_cell
) continue;//already visited edge
176 vtkIdType id_node1
= pts
[i
];
177 vtkIdType id_node2
= pts
[( i
+1 )%Npts
];
179 //-----------------------
180 //determine edge type
181 char edge
= getEdgeType( id_node2
, id_node1
, fix_unselected
);
182 //-----------------------
183 //determine node type pre-processing (count nb of complex edges if the node is complex, otherwise, just count the nb of edges)
184 if ( edge
&& node_type
->GetValue( id_node1
) == VTK_SIMPLE_VERTEX
) {
185 m_PotentialSnapPoints
[id_node1
].clear();
186 m_PotentialSnapPoints
[id_node1
].push_back( id_node2
);
187 if ( update_node_types
) node_type
->SetValue( id_node1
, edge
);
189 else if (( edge
&& node_type
->GetValue( id_node1
) == VTK_BOUNDARY_EDGE_VERTEX
) ||
190 ( edge
&& node_type
->GetValue( id_node1
) == VTK_FEATURE_EDGE_VERTEX
) ||
191 ( !edge
&& node_type
->GetValue( id_node1
) == VTK_SIMPLE_VERTEX
) ) {
192 m_PotentialSnapPoints
[id_node1
].push_back( id_node2
);
193 if ( node_type
->GetValue( id_node1
) && edge
== VTK_BOUNDARY_EDGE_VERTEX
) {
194 if ( update_node_types
) node_type
->SetValue( id_node1
, VTK_BOUNDARY_EDGE_VERTEX
);//VTK_BOUNDARY_EDGE_VERTEX has priority over VTK_FEATURE_EDGE_VERTEX
198 if ( edge
&& node_type
->GetValue( id_node2
) == VTK_SIMPLE_VERTEX
) {
199 m_PotentialSnapPoints
[id_node2
].clear();
200 m_PotentialSnapPoints
[id_node2
].push_back( id_node1
);
201 if ( update_node_types
) node_type
->SetValue( id_node2
, edge
);
203 else if (( edge
&& node_type
->GetValue( id_node2
) == VTK_BOUNDARY_EDGE_VERTEX
) ||
204 ( edge
&& node_type
->GetValue( id_node2
) == VTK_FEATURE_EDGE_VERTEX
) ||
205 ( !edge
&& node_type
->GetValue( id_node2
) == VTK_SIMPLE_VERTEX
) ) {
206 m_PotentialSnapPoints
[id_node2
].push_back( id_node1
);
207 if ( node_type
->GetValue( id_node2
) && edge
== VTK_BOUNDARY_EDGE_VERTEX
) {
208 if ( update_node_types
) node_type
->SetValue( id_node2
, VTK_BOUNDARY_EDGE_VERTEX
);//VTK_BOUNDARY_EDGE_VERTEX has priority over VTK_FEATURE_EDGE_VERTEX
214 //cout<<"num_edges="<<num_edges<<endl;
216 //-----------------------
217 //determine node type post-processing
218 double CosEdgeAngle
= cos(this->m_EdgeAngle
);
219 //cout<<"===post-processing==="<<endl;
220 //This time, we loop through nodes
221 foreach( vtkIdType id_node
, nodes
) {
222 if ( node_type
->GetValue( id_node
) == VTK_FEATURE_EDGE_VERTEX
|| node_type
->GetValue( id_node
) == VTK_BOUNDARY_EDGE_VERTEX
) { //see how many edges; if two, what the angle is
224 if ( !this->m_BoundarySmoothing
&& node_type
->GetValue( id_node
) == VTK_BOUNDARY_EDGE_VERTEX
) {
225 if ( update_node_types
) node_type
->SetValue( id_node
, VTK_FIXED_VERTEX
);
226 } else if ( m_PotentialSnapPoints
[id_node
].size() != 2 ) {
227 if ( update_node_types
) node_type
->SetValue( id_node
, VTK_FIXED_VERTEX
);
229 else { //check angle between edges
230 double x1
[3], x2
[3], x3
[3], l1
[3], l2
[3];
231 m_Grid
->GetPoint( m_PotentialSnapPoints
[id_node
][0], x1
);
232 m_Grid
->GetPoint( id_node
, x2
);
233 m_Grid
->GetPoint( m_PotentialSnapPoints
[id_node
][1], x3
);
234 for ( int k
= 0; k
< 3; k
++ ) {
235 l1
[k
] = x2
[k
] - x1
[k
];
236 l2
[k
] = x3
[k
] - x2
[k
];
238 if ( vtkMath::Normalize( l1
) >= 0.0 &&
239 vtkMath::Normalize( l2
) >= 0.0 &&
240 vtkMath::Dot( l1
, l2
) < CosEdgeAngle
) {
241 if ( update_node_types
) node_type
->SetValue( id_node
, VTK_FIXED_VERTEX
);
246 //cout<<"m_PotentialSnapPoints.size()="<<m_PotentialSnapPoints.size()<<endl;
247 //cout<<"=== UpdatePotentialSnapPoints END ==="<<endl;
251 char SurfaceOperation::getNodeType( vtkIdType id_node
, bool fix_unselected
)
253 l2g_t nodes
= getPartNodes();
254 g2l_t _nodes
= getPartLocalNodes();
255 l2l_t n2n
= getPartN2N();
257 //initialize default value
258 char type
= VTK_SIMPLE_VERTEX
;
260 //loop through edges around id_node
262 QVector
<vtkIdType
> edges
;
264 double CosEdgeAngle
= cos(this->m_EdgeAngle
);
266 foreach( int i_node2
, n2n
[_nodes
[id_node
]] ) {
267 vtkIdType id_node2
= nodes
[i_node2
];
268 //-----------------------
269 //determine edge type
270 char edge
= getEdgeType(id_node2
, id_node
, fix_unselected
);
272 //-----------------------
273 //determine node type pre-processing (count nb of complex edges if the node is complex, otherwise, just count the nb of edges)
274 if ( edge
&& type
== VTK_SIMPLE_VERTEX
) {
276 edges
.push_back( id_node2
);
279 else if (( edge
&& type
== VTK_BOUNDARY_EDGE_VERTEX
) ||
280 ( edge
&& type
== VTK_FEATURE_EDGE_VERTEX
) ||
281 ( !edge
&& type
== VTK_SIMPLE_VERTEX
) ) {
282 edges
.push_back( id_node2
);
283 if ( type
&& edge
== VTK_BOUNDARY_EDGE_VERTEX
) {
284 type
= VTK_BOUNDARY_EDGE_VERTEX
;//VTK_BOUNDARY_EDGE_VERTEX has priority over VTK_FEATURE_EDGE_VERTEX
288 //-----------------------
289 //determine node type post-processing
290 if ( type
== VTK_FEATURE_EDGE_VERTEX
|| type
== VTK_BOUNDARY_EDGE_VERTEX
) { //see how many edges; if two, what the angle is
292 if ( !this->m_BoundarySmoothing
&& type
== VTK_BOUNDARY_EDGE_VERTEX
) {
293 type
= VTK_FIXED_VERTEX
;
295 else if ( edges
.size() != 2 ) {
296 type
= VTK_FIXED_VERTEX
;
298 else { //check angle between edges
299 double x1
[3], x2
[3], x3
[3], l1
[3], l2
[3];
300 m_Grid
->GetPoint( edges
[0], x1
);
301 m_Grid
->GetPoint( id_node
, x2
);
302 m_Grid
->GetPoint( edges
[1], x3
);
303 for ( int k
= 0; k
< 3; k
++ ) {
304 l1
[k
] = x2
[k
] - x1
[k
];
305 l2
[k
] = x3
[k
] - x2
[k
];
307 if ( vtkMath::Normalize( l1
) >= 0.0 &&
308 vtkMath::Normalize( l2
) >= 0.0 &&
309 vtkMath::Dot( l1
, l2
) < CosEdgeAngle
) {
310 type
= VTK_FIXED_VERTEX
;
318 int SurfaceOperation::getEdgeCells( vtkIdType id_node1
, vtkIdType id_node2
, QVector
<vtkIdType
> &EdgeCells
)
320 g2l_t _nodes
= getPartLocalNodes();
321 l2g_t cells
= getPartCells();
322 l2l_t n2c
= getPartN2C();
325 foreach( int i
, n2c
[_nodes
[id_node1
]] ) {
326 S1
.insert( cells
[i
] );
330 foreach( int i
, n2c
[_nodes
[id_node2
]] ) {
331 S2
.insert( cells
[i
] );
335 EdgeCells
= Set2Vector( S2
, false );
336 return EdgeCells
.size();
339 int SurfaceOperation::getEdgeCells( vtkIdType id_node1
, vtkIdType id_node2
, QSet
<vtkIdType
> &EdgeCells
)
341 g2l_t _nodes
= getPartLocalNodes();
342 l2g_t cells
= getPartCells();
343 l2l_t n2c
= getPartN2C();
346 foreach( int i
, n2c
[_nodes
[id_node1
]] ) {
347 S1
.insert( cells
[i
] );
351 foreach( int i
, n2c
[_nodes
[id_node2
]] ) {
352 S2
.insert( cells
[i
] );
355 EdgeCells
= S2
.intersect( S1
);
356 return EdgeCells
.size();
359 char SurfaceOperation::getEdgeType(vtkIdType a_node1
, vtkIdType a_node2
, bool fix_unselected
)
361 double CosFeatureAngle
= cos(this->m_FeatureAngle
);
362 bool feature_edges_disabled
= m_FeatureAngle
>= M_PI
;
364 //compute number of cells around edge [a_node,p2] and put them into neighbour_cells
365 QVector
<vtkIdType
> neighbour_cells
;
366 int numNei
= getEdgeCells( a_node1
, a_node2
, neighbour_cells
) - 1;
369 char edge
= VTK_SIMPLE_VERTEX
;
372 edge
= VTK_BOUNDARY_EDGE_VERTEX
;
374 else if ( numNei
>= 2 ) {
375 //qWarning() << "FATAL ERROR: edge belongs to more than 2 cells! This is not supported yet.";
377 //edge = VTK_FEATURE_EDGE_VERTEX;
378 edge
= VTK_BOUNDARY_EDGE_VERTEX
;
380 else if ( numNei
== 1 ) {
381 //check angle between cell1 and cell2 against FeatureAngle
382 if (CosAngle(m_Grid
, neighbour_cells
[0], neighbour_cells
[1] ) <= CosFeatureAngle
&& !feature_edges_disabled
) {
383 edge
= VTK_FEATURE_EDGE_VERTEX
;
385 //check the boundary codes
386 EG_VTKDCC( vtkIntArray
, cell_code
, m_Grid
, "cell_code" );
387 int cell_code_0
= cell_code
->GetValue( neighbour_cells
[0] );
388 int cell_code_1
= cell_code
->GetValue( neighbour_cells
[1] );
389 if ( cell_code_0
!= cell_code_1
) {
390 edge
= VTK_BOUNDARY_EDGE_VERTEX
;
392 // qWarning()<<"m_BoundaryCodes="<<m_BoundaryCodes;
393 if(m_BoundaryCodes
.isEmpty()) {
394 EG_ERR_RETURN("no boundary codes specified");
397 if( !m_BoundaryCodes
.contains(cell_code_0
) || !m_BoundaryCodes
.contains(cell_code_1
) ) {
398 edge
= VTK_FIXED_VERTEX
;// does not make sense, but should make the points of the edge fixed
406 QSet
<int> SurfaceOperation::getBCset( vtkIdType id_node
)
408 g2l_t _nodes
= getPartLocalNodes();
409 l2g_t cells
= getPartCells();
410 l2l_t n2c
= getPartN2C();
412 EG_VTKDCC( vtkIntArray
, cell_code
, m_Grid
, "cell_code" );
414 foreach( int i_cell
, n2c
[_nodes
[id_node
]] ) {
415 vtkIdType id_cell
= cells
[i_cell
];
416 bc
.insert( cell_code
->GetValue( id_cell
) );
421 VertexMeshDensity
SurfaceOperation::getVMD( vtkIdType id_node
)
423 g2l_t _nodes
= getPartLocalNodes();
424 l2g_t cells
= getPartCells();
425 l2l_t n2c
= getPartN2C();
427 EG_VTKDCN( vtkCharArray
, node_type
, m_Grid
, "node_type" );
428 EG_VTKDCC( vtkIntArray
, cell_code
, m_Grid
, "cell_code" );
430 VertexMeshDensity VMD
;
431 VMD
.type
= node_type
->GetValue( id_node
);
433 VMD
.CurrentNode
= id_node
;
435 foreach( int i_cell
, n2c
[_nodes
[id_node
]] ) {
436 vtkIdType id_cell
= cells
[i_cell
];
437 VMD
.BCmap
[cell_code
->GetValue( id_cell
)] = 2;
442 //////////////////////////////////////////////
443 double SurfaceOperation::CurrentVertexAvgDist( vtkIdType id_node
)
445 l2g_t nodes
= getPartNodes();
446 g2l_t _nodes
= getPartLocalNodes();
447 l2l_t n2n
= getPartN2N();
449 double total_dist
= 0;
451 int N
= n2n
[_nodes
[id_node
]].size();
453 m_Grid
->GetPoint( id_node
, C
.data() );
454 foreach( int i_node_neighbour
, n2n
[_nodes
[id_node
]] ) {
455 vtkIdType id_node_neighbour
= nodes
[i_node_neighbour
];
457 m_Grid
->GetPoint( id_node_neighbour
, M
.data() );
458 total_dist
+= ( M
- C
).abs();
460 avg_dist
= total_dist
/ ( double )N
;
464 double SurfaceOperation::CurrentMeshDensity( vtkIdType id_node
)
466 return 1.0 / CurrentVertexAvgDist( id_node
);
469 double SurfaceOperation::DesiredVertexAvgDist( vtkIdType id_node
)
471 l2g_t nodes
= getPartNodes();
472 g2l_t _nodes
= getPartLocalNodes();
473 l2l_t n2n
= getPartN2N();
475 double total_dist
= 0;
477 EG_VTKDCN( vtkDoubleArray
, characteristic_length_desired
, m_Grid
, "node_meshdensity_desired" );
478 int N
= n2n
[_nodes
[id_node
]].size();
479 foreach( int i_node_neighbour
, n2n
[_nodes
[id_node
]] ) {
480 vtkIdType id_node_neighbour
= nodes
[i_node_neighbour
];
481 total_dist
+= 1. / characteristic_length_desired
->GetValue( id_node_neighbour
);
483 avg_dist
= total_dist
/ ( double )N
;
487 double SurfaceOperation::DesiredMeshDensity( vtkIdType id_node
)
489 l2g_t nodes
= getPartNodes();
490 g2l_t _nodes
= getPartLocalNodes();
491 l2l_t n2n
= getPartN2N();
493 double total_density
= 0;
494 double avg_density
= 0;
495 EG_VTKDCN( vtkDoubleArray
, characteristic_length_desired
, m_Grid
, "node_meshdensity_desired" );
496 int N
= n2n
[_nodes
[id_node
]].size();
497 foreach( int i_node_neighbour
, n2n
[_nodes
[id_node
]] ) {
498 vtkIdType id_node_neighbour
= nodes
[i_node_neighbour
];
499 total_density
+= characteristic_length_desired
->GetValue( id_node_neighbour
);
501 avg_density
= total_density
/ ( double )N
;
502 return( avg_density
);
505 ///////////////////////////////////////////
507 //---------------------------------------------------
508 //Utility functions used in Roland's formulas
510 ///\todo change meshdensity fields to edgelength fields since this is what is mostly used?
512 /// desired edge length for id_node
513 double SurfaceOperation::desiredEdgeLength( vtkIdType id_node
)
515 EG_VTKDCN( vtkDoubleArray
, characteristic_length_desired
, m_Grid
, "node_meshdensity_desired" );
516 return( 1.0 / characteristic_length_desired
->GetValue( id_node
) );
521 double SurfaceOperation::perimeter( vtkIdType id_cell
)
524 vtkIdType num_pts
, *pts
;
525 m_Grid
->GetCellPoints( id_cell
, num_pts
, pts
);
526 for ( int i
= 0; i
< num_pts
; i
++ ) {
528 m_Grid
->GetPoints()->GetPoint( pts
[i
], A
.data() );
529 m_Grid
->GetPoints()->GetPoint( pts
[( i
+1 )%num_pts
], B
.data() );
530 ret
+= ( B
- A
).abs();
535 /// mean desired edge length for id_cell
536 double SurfaceOperation::meanDesiredEdgeLength( vtkIdType id_cell
)
538 vtkIdType num_pts
, *pts
;
539 m_Grid
->GetCellPoints( id_cell
, num_pts
, pts
);
541 for ( int i
= 0; i
< num_pts
; i
++ ) {
542 total
+= desiredEdgeLength( pts
[i
] );
544 return total
/ ( double )num_pts
;
547 ///\todo Should be renamed to be more explicit if possible
549 /// perimeter / sum of the desired edge lengths
550 double SurfaceOperation::Q_L( vtkIdType id_cell
)
552 double denom_sum
= 0;
553 vtkIdType num_pts
, *pts
;
554 m_Grid
->GetCellPoints( id_cell
, num_pts
, pts
);
555 for ( int i
= 0; i
< num_pts
; i
++ ) {
556 denom_sum
+= desiredEdgeLength( pts
[i
] );
558 return( perimeter( id_cell
) / denom_sum
);
561 /// sum(2*edgelength,edges(id_node))/sum(desired edgelengths of each edgepoint,edges(id_node))
562 double SurfaceOperation::Q_L1( vtkIdType id_node
)
564 l2l_t n2n
= getPartN2N();
565 g2l_t _nodes
= getPartLocalNodes();
566 l2g_t nodes
= getPartNodes();
569 double denom_sum
= 0;
570 foreach( int i_node_neighbour
, n2n
[_nodes
[id_node
]] ) {
571 vtkIdType id_node_neighbour
= nodes
[i_node_neighbour
];
572 num_sum
+= 2 * distance( m_Grid
, id_node_neighbour
, id_node
);
573 denom_sum
+= desiredEdgeLength( id_node
) + desiredEdgeLength( id_node_neighbour
);
575 return( num_sum
/ denom_sum
);
578 /// minimum of sum(2*edgelength)/sum(desired edgelengths of each edgepoint) for each edge of id_node
579 double SurfaceOperation::Q_L2( vtkIdType id_node
)
581 l2l_t n2n
= getPartN2N();
582 g2l_t _nodes
= getPartLocalNodes();
583 l2g_t nodes
= getPartNodes();
587 foreach( int i_node_neighbour
, n2n
[_nodes
[id_node
]] ) {
588 vtkIdType id_node_neighbour
= nodes
[i_node_neighbour
];
589 num
= 2 * distance( m_Grid
, id_node_neighbour
, id_node
);
590 denom
= desiredEdgeLength( id_node
) + desiredEdgeLength( id_node_neighbour
);
591 V
.push_back( num
/ denom
);
593 qSort( V
.begin(), V
.end() );
597 /// Value to minimize for mesh smoothing. w allows putting more weight on the form or the area of triangles.
598 double SurfaceOperation::T_min( int w
)
600 l2g_t cells
= getPartCells();
602 foreach( vtkIdType id_cell
, cells
) {
603 T
+= areaOfCircumscribedCircle( m_Grid
, id_cell
) / pow( cellVA( m_Grid
, id_cell
), w
) * pow( meanDesiredEdgeLength( id_cell
), 2 * ( w
- 1 ) );
608 //---------------------------------------------------
610 vtkIdType
SurfaceOperation::getClosestNode( vtkIdType id_node
)
612 l2l_t n2n
= getPartN2N();
613 g2l_t _nodes
= getPartLocalNodes();
614 l2g_t nodes
= getPartNodes();
617 m_Grid
->GetPoint( id_node
, C
.data() );
618 vtkIdType id_minlen
= -1;
620 foreach( int i_node_neighbour
, n2n
[_nodes
[id_node
]] ) {
621 vtkIdType id_node_neighbour
= nodes
[i_node_neighbour
];
623 m_Grid
->GetPoint( id_node_neighbour
, M
.data() );
624 double len
= ( M
- C
).abs();
625 if ( minlen
< 0 or len
< minlen
) {
627 id_minlen
= id_node_neighbour
;
633 vtkIdType
SurfaceOperation::getFarthestNode( vtkIdType id_node
)
635 l2l_t n2n
= getPartN2N();
636 g2l_t _nodes
= getPartLocalNodes();
637 l2g_t nodes
= getPartNodes();
640 m_Grid
->GetPoint( id_node
, C
.data() );
641 vtkIdType id_maxlen
= -1;
643 foreach( int i_node_neighbour
, n2n
[_nodes
[id_node
]] ) {
644 vtkIdType id_node_neighbour
= nodes
[i_node_neighbour
];
646 m_Grid
->GetPoint( id_node_neighbour
, M
.data() );
647 double len
= ( M
- C
).abs();
648 if ( maxlen
< 0 or len
> maxlen
) {
650 id_maxlen
= id_node_neighbour
;
656 QVector
<vtkIdType
> SurfaceOperation::getPotentialSnapPoints( vtkIdType id_node
)
658 if ((id_node
< 0) || (id_node
>= m_PotentialSnapPoints
.size())) {
661 return m_PotentialSnapPoints
[id_node
];