feature magic is an amplification factor for edge sharpening (not corners)
[engrid.git] / src / libengrid / guimainwindow.h
blob47c80b731515f0cee0eaa4a7dd56b9074294d2f3
1 //
2 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3 // + +
4 // + This file is part of enGrid. +
5 // + +
6 // + Copyright 2008-2013 enGits GmbH +
7 // + +
8 // + enGrid is free software: you can redistribute it and/or modify +
9 // + it under the terms of the GNU General Public License as published by +
10 // + the Free Software Foundation, either version 3 of the License, or +
11 // + (at your option) any later version. +
12 // + +
13 // + enGrid is distributed in the hope that it will be useful, +
14 // + but WITHOUT ANY WARRANTY; without even the implied warranty of +
15 // + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +
16 // + GNU General Public License for more details. +
17 // + +
18 // + You should have received a copy of the GNU General Public License +
19 // + along with enGrid. If not, see <http://www.gnu.org/licenses/>. +
20 // + +
21 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
22 //
23 #ifndef mainwindow_H
24 #define mainwindow_H
26 #ifdef DLL_EXPORT
27 #if defined(LIBENGRID_EXPORTS) || defined(libengrid_EXPORTS)
28 #define LIBENGRID_DLL __declspec(dllexport)
29 #else
30 #define LIBENGRID_DLL __declspec(dllimport)
31 #endif
32 #define CLASS_LIBENGRID_DLL LIBENGRID_DLL
33 #else
34 #define LIBENGRID_DLL
35 #define CLASS_LIBENGRID_DLL
36 #endif
38 #include <stdio.h>
40 #include <QMainWindow>
41 #include <QSettings>
42 #include <QLabel>
43 #include <QSet>
44 #include <QFileSystemWatcher>
45 #include <QMutex>
46 #include <QTimer>
47 #include <QDockWidget>
48 #include <QDomDocument>
49 #include <QProgressBar>
51 #include <vtkUnstructuredGrid.h>
52 #include <vtkActor.h>
53 #include <vtkPolyDataMapper.h>
54 #include <vtkGeometryFilter.h>
55 #include <vtkCubeAxesActor2D.h>
56 #include <vtkCellPicker.h>
57 #include <vtkPointPicker.h>
58 #include <vtkSphereSource.h>
59 #include <vtkTextActor.h>
60 #include <vtkVectorText.h>
61 #include <vtkFollower.h>
62 #include <vtkScalarBarActor.h>
63 #include <vtkLookupTable.h>
65 #include "ui_guimainwindow.h"
66 #include "vtkEgBoundaryCodesFilter.h"
67 #include "vtkEgExtractVolumeCells.h"
68 #include "egvtkobject.h"
69 #include "boundarycondition.h"
70 #include "volumedefinition.h"
71 #include "physicalboundarycondition.h"
72 #include "checksurfaceintegrity.h"
74 #include "cadinterface.h"
76 #include "openfoamcase.h"
77 #include "guitransform.h"
78 #include "openfoamtools.h"
79 #include "std_includes.h"
80 #include "fixcadgeometry.h"
81 #include "xmlhandler.h"
83 /**
84 * This is the main GUI class of enGrid.
86 class CLASS_LIBENGRID_DLL GuiMainWindow : public QMainWindow, public EgVtkObject
89 Q_OBJECT;
91 private: // attributes
93 XmlHandler* m_XmlHandler;
95 Ui::GuiMainWindow ui; ///< The user interface definition -- created by QtDesigner.
96 vtkUnstructuredGrid *m_Grid; ///< The current state of the grid that is being generated.
98 vtkRenderer *m_Renderer; ///< The VTK renderer object, used for visualising the grid
100 vtkActor* m_SurfaceActor;
101 vtkActor* m_SurfaceWireActor;
102 vtkActor* m_TetraActor;
103 vtkActor* m_WedgeActor;
104 vtkActor* m_PyramidActor;
105 vtkActor* m_HexaActor;
106 vtkActor* m_PolyhedraActor;
107 vtkActor* m_VolumeWireActor;
109 vtkProperty* m_BackfaceProperty;
110 vtkLookupTable* m_LookupTable;
111 vtkScalarBarActor* m_LegendActor;
113 vtkPolyDataMapper* m_SurfaceMapper;
114 vtkPolyDataMapper* m_SurfaceWireMapper;
115 vtkPolyDataMapper* m_TetraMapper;
116 vtkPolyDataMapper* m_PyramidMapper;
117 vtkPolyDataMapper* m_WedgeMapper;
118 vtkPolyDataMapper* m_HexaMapper;
119 vtkPolyDataMapper* m_PolyhedraMapper;
120 vtkPolyDataMapper* m_VolumeWireMapper;
122 double m_ColTetraR, m_ColTetraG, m_ColTetraB;
123 double m_ColPyraR, m_ColPyraG, m_ColPyraB;
124 double m_ColPrismR, m_ColPrismG, m_ColPrismB;
125 double m_ColHexR, m_ColHexG, m_ColHexB;
126 double m_ColAR, m_ColAG, m_ColAB;
127 double m_ColBR, m_ColBG, m_ColBB;
129 vtkEgExtractVolumeCells *m_ExtrVol;
130 vtkEgExtractVolumeCells *m_ExtrTetras;
131 vtkEgExtractVolumeCells *m_ExtrPyramids;
132 vtkEgExtractVolumeCells *m_ExtrWedges;
133 vtkEgExtractVolumeCells *m_ExtrHexes;
134 vtkEgExtractVolumeCells *m_ExtrPolyhedra;
136 vtkGeometryFilter *m_VolumeGeometry;
137 vtkGeometryFilter *m_TetraGeometry;
138 vtkGeometryFilter *m_PyramidGeometry;
139 vtkGeometryFilter *m_WedgeGeometry;
140 vtkGeometryFilter *m_HexaGeometry;
141 vtkGeometryFilter *m_PolyhedraGeometry;
143 vtkIdType m_PickedPoint; ///< Picked point
144 vtkIdType m_PickedCell; ///< Picked cell
145 bool m_UseVTKInteractor; ///< Boolean value specifying whether the VTK Interactor should be used or not
147 static QMutex m_Mutex;
149 vtkGeometryFilter* m_SurfaceFilter; ///< VTK filter to extract the surface of the current grid.
150 double m_ReferenceSize; ///< Size to use for picker objects and annotations
152 vector <vtkTextActor*> m_NodeText; ///< 2D Text actor to display node IDs
153 vector <vtkTextActor*> m_CellText; ///< 2D Text actor to display cell IDs
154 vector <vtkVectorText*> m_NodeTextVectorText; ///< 3D Text actor to display node IDs
155 vector <vtkPolyDataMapper*> m_NodeTextPolyDataMapper;
156 vector <vtkFollower*> m_NodeTextFollower;
157 vector <vtkVectorText*> m_CellTextVectorText; ///< 3D Text actor to display cell IDs
158 vector <vtkPolyDataMapper*> m_CellTextPolyDataMapper;
159 vector <vtkFollower*> m_CellTextFollower;
161 vtkPolyDataMapper* m_PickMapper; ///< VTK mapper to map pick marker
162 vtkActor* m_PickActor; ///< VTK actor to display pick marker
163 vtkSphereSource* m_PickSphere; ///< sphere to mark picked cell/points
164 vtkCubeAxesActor2D* m_Axes; ///< VTK actor to display the coordinate system
165 vtkEgBoundaryCodesFilter* m_BCodesFilter; ///< VTK filter to extract boundary elements with certain codes
166 vtkCellPicker* m_CellPicker; ///< VTK CellPicker to pick cells for various user interactions
167 vtkPointPicker* m_PointPicker; ///< VTK PointPicker to pick points for various user interactions
168 int m_PickedObject; ///< 0=none, 1=node, 2=cell
170 QString m_CurrentFilename; ///< The current file name of the grid.
171 int m_CurrentOperation; ///< The current operation number. (used for undo/redo)
172 bool m_undo_redo_enabled; ///< if true, undo/redo operations will be usable.
173 int m_LastOperation; ///< The last operation number. (used for undo/redo)
174 QString m_LogDir; ///< the log directory
175 QLabel* m_StatusLabel; ///< Label for the information in the status bar
176 QLabel* m_StatusInfoLabel;
177 QProgressBar* m_StatusProgressBar;
178 QSet<int> m_DisplayBoundaryCodes; ///< A QList with all active boundary codes.
179 QSet<int> m_AllBoundaryCodes; ///< A QList with all boundary codes.
180 bool m_Busy; ///< flag to indicate that enGrid is busy with an operation
181 QString m_LogFileName; ///< log file to collect program output for display in the output window
182 long int m_N_chars; ///< number of lines that have been read from the log file
183 #if defined( __linux__ ) //for Linux
184 int m_SystemStdout;
185 int m_LogFileStdout;
186 fpos_t m_SystemStdout_pos;
187 fpos_t m_LogFileStdout_pos;
188 #elif defined( _WIN32 ) //for Windows
189 //Windows always uses CON
190 FILE* m_SystemStdout;
191 FILE* m_LogFileStdout;
192 #else
193 #error "Please define the proper way to save/recover the stdout."
194 #endif
196 QTimer m_GarbageTimer;
197 QTimer m_LogTimer;
199 QMap<int, BoundaryCondition> m_bcmap; ///< mapping between numerical and symbolic boundary codes
200 QMap<QString, VolumeDefinition> m_VolMap; ///< all volume definitions
201 QMap<QString, PhysicalBoundaryCondition> m_PhysicalBoundaryConditionsMap; ///< all physical boundary conditions definitions
203 QMap<int, CadInterface*> m_CadInterfaces; ///< all CAD interfaces
204 CadInterface* m_UniCadInterface; ///< universal CAD interface for all boundary conditions
206 QMap<QAction*, Operation*> m_PluginOperations;
207 QAction* m_EscAction;
209 int m_SolverIndex;// deprecated
210 OpenFOAMTools m_OpenFoamTools;
212 // recent file list support
213 private:
214 QMap<QString,QDateTime> m_RecentFiles;
215 QMenu* recentFileMenu() { return ui.menuOpen_recent; }
216 void readRecentFiles();
217 void writeRecentFiles();
218 void addRecentFile(QString file_name, QDateTime date);
219 private slots:
220 void openRecent(QAction *action);
222 public:
223 void resetXmlDoc();
225 private: // static attributes
228 * Platform independant access to application settings.
229 * For a UNIX system the user preferences will be stored in the file
230 * folder ".config/enGits/enGrid.conf" in the user's home directory;
231 * on Windows preferences will be stored in the registry.
233 static QSettings m_qset;
236 * The current working directory of enGrid
238 static QString m_cwd;
241 * Is the current case unsaved?
243 static bool m_UnSaved;
245 /** a static this pointer (somewhat ugly, but there is only one MainWindow) */
246 static GuiMainWindow* THIS;
248 private: // methods
250 void setupVtk();
251 static void pickCallBack( vtkObject *caller, unsigned long int eid, void *clientdata, void *calldata );
252 void updateSurfaceActors( bool forced );
253 void updateVolumeActors( bool forced );
255 private slots:
257 void setClipX( const QString &txt );
258 void setClipY( const QString &txt );
259 void setClipZ( const QString &txt );
260 void setClipNX( const QString &txt );
261 void setClipNY( const QString &txt );
262 void setClipNZ( const QString &txt );
264 void openBC();
265 void saveBC();
267 void openPhysicalBoundaryConditions();
268 void savePhysicalBoundaryConditions();
270 void openGrid(QString file_name);
272 void pluginCalled();
273 void onEsc();
275 public: // methods
276 GuiMainWindow();///< Default constructor.
277 GuiMainWindow(QString file_name);///< Constructor which opens a file directly.
279 private:
281 * This function connects the menu and toolbar actions and
282 * the VTK basics(i.e. renderer, actor, ...) will be set up.
283 * Furthermore preferences will be read from qset.
285 void setupGuiMainWindow();
286 bool m_open_last;
288 public:
290 * Preferences will be written back.
292 virtual ~GuiMainWindow();
295 * Get the VTK render window
296 * @return the VTK render window
298 vtkRenderWindow* getRenderWindow();
301 * Get the VTK renderer
302 * @return the VTK renderer
304 vtkRenderer* getRenderer();
307 * Get the Qt-VTK interactor
308 * @return the Qt-VTK interactor
310 QVTKInteractor* getInteractor();
313 * Get a pointer to the current grid object
314 * @return a pointer to the current vtkUnstructuredGrid object
316 vtkUnstructuredGrid* getGrid() { return m_Grid; }
318 void setBusy() { m_Busy = true; updateStatusBar(); }
319 void setIdle() { m_Busy = false; updateStatusBar(); }
321 /// Returns log directory
322 QString getLogDir() { return m_LogDir; }
324 /// Returns the path to the currently loaded file
325 QString getFilePath();
327 /// Returns the index of the solver to use. The index corresponds to the position in solvers.txt .
328 void setSolverIndex(int x) {m_SolverIndex = x;}
329 int getSolverIndex() {return m_SolverIndex;}
331 public: // static methods
334 * Get the current working directory.
335 * @return the current working directory
337 static QString getCwd();
340 * Set the current working directory
341 * @param dir the current working directory
343 static void setCwd( QString dir );
346 * Set m_UnSaved.
347 * @param unsaved Do you want to be asked where to save when clicking on save next time?
349 static void setUnsaved( bool unsaved );
352 * Get the currently picked cell.
353 * @return the picked cell ID or -1 if no cell has been picked
355 vtkIdType getPickedCell();
358 * Get the currently picked point.
359 * @return the picked point ID or -1 if no point has been picked
361 vtkIdType getPickedPoint();
363 vtkIdType getPickedObject() { return m_PickedObject; }
366 * Access to the QSettings object
368 static QSettings* settings() { return &m_qset; }
370 BoundaryCondition getBC( int bc ) { return m_bcmap[bc]; }
371 VolumeDefinition getVol( QString volname ) { return m_VolMap[volname]; }
372 void clearBCs() { m_bcmap.clear(); }
373 void addBC(int bc, BoundaryCondition BC) { m_bcmap[bc] = BC; }
375 QList<VolumeDefinition> getAllVols();
376 void setAllVols( QList<VolumeDefinition> vols );
377 void createDefaultVol();
379 QList<PhysicalBoundaryCondition> getAllPhysicalBoundaryConditions();
380 void setAllPhysicalBoundaryConditions (QList<PhysicalBoundaryCondition> physical_boundary_conditions);
381 void setAllPhysicalBoundaryConditions (QMap<QString, PhysicalBoundaryCondition> physical_boundary_conditions);
382 bool physicalTypeDefined(QString name) { return m_PhysicalBoundaryConditionsMap.contains(name); };
383 PhysicalBoundaryCondition getPhysicalBoundaryCondition(QString name) { return m_PhysicalBoundaryConditionsMap[name]; }
385 static GuiMainWindow* pointer() { return THIS; }
386 static void lock() { m_Mutex.lock(); }
387 static void unlock() { m_Mutex.unlock(); }
388 static bool tryLock() { return m_Mutex.tryLock(); }
389 void getAllBoundaryCodes(QVector<int> &bcs);
390 QSet<int> getAllBoundaryCodes();
391 void getDisplayBoundaryCodes(QSet<int> &bcs);
392 vtkPointPicker* getPointPicker() { return ( m_PointPicker );}
393 vtkSphereSource* getPickSphere() { return ( m_PickSphere );}
394 bool pickPoint( vtkIdType id_point );
395 bool pickCell( vtkIdType id_cell );
397 QString getFilename() { return( m_CurrentFilename ); }
398 void setFilename(QString filename) { m_CurrentFilename = filename; }
400 CadInterface* getCadInterface(int bc, bool allow_null = false);
401 void setCadInterface(CadInterface* cad_interface, int bc) { m_CadInterfaces[bc] = cad_interface; }
402 void setUniversalCadInterface(CadInterface* cad_interface);
403 bool checkCadInterfaces();
405 void setSystemOutput();
406 void setLogFileOutput();
408 void resetProgress(QString info_text, int p_max);
409 void setProgress(int p);
411 public slots:
413 void setUseVTKInteractor( int a_UseVTKInteractor );
414 void setPickMode( bool a_UseVTKInteractor, bool a_CellPickerMode );
416 void exit(); ///< Exit the application
417 void importSTL(); ///< Import an STL file (ASCII or binary)
418 void importGmsh1Ascii(); ///< Import a Gmsh grid from an ASCII file -- using version 1.0 of the Gmsh file format
419 void exportGmsh1Ascii(); ///< Export a grid from to an ASCII Gmsh file -- using version 1.0 of the Gmsh file format
420 void importGmsh2Ascii(); ///< Import a Gmsh grid from an ASCII file -- using version 2.0 of the Gmsh file format
421 void exportGmsh2Ascii(); ///< Export a grid from to an ASCII Gmsh file -- using version 2.0 of the Gmsh file format
422 void exportNeutral(); ///< Export a grid to neutral format for NETGEN
423 void updateActors( bool force = false ); ///< Update the VTK output
424 void forceUpdateActors(); ///< Force an update of the VTK output
425 void scaleToData(); ///< Scale to data
426 void zoomAll(); ///< Move the camera in order to show everything on the screen
427 void zoomOnPickedObject();
428 void deselectAll();
429 void printGrid() {cout << "PrintGrid() called!" << endl; cout_grid( cout, m_Grid, true, true, true, true );}
430 void info();
432 void undo();
433 void redo();
435 void resetOperationCounter();
437 void open(); ///< Open an existing case
438 void open( QString file_name, bool update_current_filename = true ); ///< Open case file_name
439 void save(); ///< Save the current case
440 void saveAs(); ///< Save the current case -- using a different file name
441 QString saveAs( QString file_name, bool update_current_filename = true ); ///< Save the current case as file_name. Returns name under which file was saved (with missing .egc extension for example).
443 int quickSave(); ///< Save the current grid as a_filename_a_operation
444 void quickLoad( int a_operation ); ///< Load a_filename_a_operation
445 void updateStatusBar(); ///< Update the status bar
446 void selectBoundaryCodes(); ///< Select the boundary codes to be displayed/hidden
447 void updateBoundaryCodes( bool all_on ); ///< Update the boundary code book keeping (e.g. after reading a mesh).
448 void normalExtrusion(); ///< Normal extrusion of boundary elements (no validity check).
449 void setAxesVisibility(); ///< Toggle the visibility of the axes annotation.
450 void setViewingMode(); ///< Toggle orthogonal viewing mode.
451 void viewNodeIDs(); ///< Toggle node ID viewing mode.
452 void viewCellIDs(); ///< Toggle cell ID viewing mode.
453 void changeSurfaceOrientation(); ///< Change the orientation of all surface elements
454 void checkSurfaceOrientation(); ///< Check and, if required, change the orientation of all surface elements
455 void improveAspectRatio(); ///< Eliminate edges in order to improve the aspect ratio of the cells
456 void exportAsciiStl(); ///< Write surface elements to an ASCII STL file.
457 void exportBinaryStl(); ///< Write surface elements to a binary STL file.
458 void exportAsciiPly(); ///< Write surface elements to an ASCII PLY file.
459 void exportBinaryPly(); ///< Write surface elements to a binary PLY file.
460 void editBoundaryConditions(); ///< Edit boundary conditions (names and types)
461 void configure(); ///< Edit settings
462 void about(); ///< Display an about message
463 void markOutputLine(); ///< Mark the current position in the output window
465 QString getXmlSection( QString name ); ///< Get a section from the XML case description
466 void setXmlSection( QString name, QString contents ); ///< Set a section of the XML case description
468 void viewRight();
469 void viewLeft();
470 void viewTop();
471 void viewBottom();
472 void viewFront();
473 void viewBack();
475 void appendOutput( QString txt ) { ui.textEditOutput->append( txt ); }
476 void clearOutput() { ui.textEditOutput->clear(); }
477 void updateOutput();
478 void periodicUpdate();
480 void storeCadInterfaces(bool nosave = false);
481 void resetCadInterfaces();
483 // SLOTS for all standard operations should be defined below;
484 // entries should look like this:
485 // void callOperationName() { EG_STDSLOT(OperationName); };
486 // The actual class name in this case, however, would be GuiOperationName.
488 // the following line can be used as a template:
489 // void call() { EG_STDSLOT(); };
490 // IMPORTANT: Using EG_STDSLOT sets lock_gui to true, while EG_STDINTERSLOT does not (default is lock_gui = false)
491 // This is important to determine whether an operation should try to lock the main mutex or not.
492 // If lock_gui is true, the operation will try to lock the main mutex. If it fails (mutex locked by other operation), the operation is stopped.
493 // SUMMARY:
494 // EG_STDSLOT = background operation (There can not be more than one background operation!)
495 // EG_STDINTERSLOT = foreground operation
496 // Note: In practice, EG_STDINTERSLOT locks everything, while EG_STDSLOT prevents other operations, but doesn't lock the text output or prevent minimizing the window.
498 void callCreateSurfaceMesh() { EG_STDINTERSLOT( GuiCreateSurfaceMesh ); }
499 void callCreateBoundaryLayer() { EG_STDSLOT( GuiCreateBoundaryLayer ); }
500 void callDivideBoundaryLayer() { EG_STDSLOT( GuiDivideBoundaryLayer ); }
501 void callDeleteVolumeGrid() { EG_STDSLOT( DeleteVolumeGrid ); }
502 void callDeleteTetras() { EG_STDSLOT( DeleteTetras ); }
503 void callCreateVolumeMesh() { EG_STDSLOT( GuiCreateVolumeMesh ); }
504 void callSmoothVolumeGrid() { EG_STDSLOT( SmoothVolumeGrid ); }
505 void callSetBoundaryCode() { EG_STDINTERSLOT( GuiSetBoundaryCode ); }
506 void callDeleteBadAspectTris() { EG_STDINTERSLOT( GuiDeleteBadAspectTris ); }
507 void callDeletePickedCell() { EG_STDSLOT( DeletePickedCell ); }
508 void callMergeNodes();
509 void callInsertNewCell();
510 void callDeletePickedPoint();
511 void callBoxSelect() { EG_STDINTERSLOT( BoxSelect ); }
512 void callCheckSurfaceIntegrity() { EG_STDINTERSLOT( CheckSurfaceIntegrity ); }
513 void callPick_cell_point() { EG_STDINTERSLOT( GuiPick ); }
514 void callTransform() { EG_STDINTERSLOT( GuiTransform ); }
515 void callUpdateSurfProj() { EG_STDINTERSLOT( UpdateSurfProj ); }
516 void callImportOpenFoamCase() { EG_STDREADERSLOT(FoamReader); }
517 void callMergeVolumes() { EG_STDSLOT(GuiMergeVolumes); }
518 void callMirrorMesh() { EG_STDSLOT(GuiMirrorMesh); }
519 void callCreateHexCore() { EG_STDSLOT( GuiCreateHexCore ); }
521 void callFixSTL();
523 void callFoamWriter() { EG_STDINTERSLOT( FoamWriter ); }
524 void callSimpleFoamWriter() { EG_STDINTERSLOT( SimpleFoamWriter ); }
525 void callFoamCaseWriter() { EG_STDINTERSLOT( OpenFOAMcase ); }
526 void callCgnsWriter() { EG_STDINTERSLOT( CgnsWriter ); }
527 void callVtkReader() { EG_STDREADERSLOT( VtkReader ); }
528 void callBlenderReader() { EG_STDREADERSLOT( BlenderReader ); }
529 void callBlenderWriter() { EG_STDREADERSLOT( BlenderWriter ); }
530 void callPolyDataReader() { EG_STDREADERSLOT( PolyDataReader ); }
531 void callReducedPolyDataReader() { EG_STDREADERSLOT( ReducedPolyDataReader ); }
532 void callSeligAirfoilReader() { EG_STDREADERSLOT( SeligAirfoilReader ); }
533 void callBrlcadReader() { EG_STDREADERSLOT( BrlcadReader ); }
534 void callExportSu2() { EG_STDREADERSLOT( Su2Writer ); }
535 void callExportDolfyn() { EG_STDREADERSLOT( DolfynWriter ); }
536 void callExportTau() { EG_STDREADERSLOT( TauWriter ); }
538 void callSurfaceMesher() { EG_STDSLOT(GuiSurfaceMesher); }
539 void callReduceSurfaceTriangulation() { EG_STDSLOT(ReduceSurfaceTriangulation); }
540 void callEliminateSmallBranches() { EG_STDSLOT(EliminateSmallBranches); }
541 void callSmoothAndSwapSurface() { EG_STDSLOT(SmoothAndSwapSurface); }
542 void callCheckForOverlap() { EG_STDSLOT(CheckForOverlap); }
544 void callFixCADGeometry() { EG_STDSLOT(FixCadGeometry); }
548 #endif