Merge from emacs-24; up to 117656
[emacs/old-mirror.git] / src / xdisp.c
blob228b6cb586d599144bf701a385e2ec6f07763b6d
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
350 static Lisp_Object Qfontification_functions;
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
356 /* Non-nil means don't actually do any redisplay. */
358 Lisp_Object Qinhibit_redisplay;
360 /* Names of text properties relevant for redisplay. */
362 Lisp_Object Qdisplay;
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
373 #ifdef HAVE_WINDOW_SYSTEM
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
406 /* Name of the face used to highlight trailing whitespace. */
408 static Lisp_Object Qtrailing_whitespace;
410 /* Name and number of the face used to highlight escape glyphs. */
412 static Lisp_Object Qescape_glyph;
414 /* Name and number of the face used to highlight non-breaking spaces. */
416 static Lisp_Object Qnobreak_space;
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
421 Lisp_Object Qimage;
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
434 bool noninteractive_need_newline;
436 /* Non-zero means print newline to message log before next message. */
438 static bool message_log_need_newline;
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
452 static struct text_pos this_line_start_pos;
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
457 static struct text_pos this_line_end_pos;
459 /* The vertical positions and the height of this line. */
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
468 static int this_line_start_x;
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
474 static struct text_pos this_line_min_pos;
476 /* Buffer that this_line_.* variables are referring to. */
478 static struct buffer *this_line_buffer;
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
493 Lisp_Object Qmenu_bar_update_hook;
495 /* Nonzero if an overlay arrow has been displayed in this window. */
497 static bool overlay_arrow_seen;
499 /* Vector containing glyphs for an ellipsis `...'. */
501 static Lisp_Object default_invis_vector[3];
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
507 Lisp_Object echo_area_window;
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
514 static Lisp_Object Vmessage_stack;
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
519 static bool message_enable_multibyte;
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
527 int update_mode_lines;
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
536 int windows_or_buffers_changed;
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
541 static bool line_number_displayed;
543 /* The name of the *Messages* buffer, a string. */
545 static Lisp_Object Vmessages_buffer_name;
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
550 Lisp_Object echo_area_buffer[2];
552 /* The buffers referenced from echo_area_buffer. */
554 static Lisp_Object echo_buffer[2];
556 /* A vector saved used in with_area_buffer to reduce consing. */
558 static Lisp_Object Vwith_echo_area_save_vector;
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
563 static bool display_last_displayed_message_p;
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
568 static bool message_buf_print;
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
578 static bool message_cleared_p;
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
587 /* Ascent and height of the last line processed by move_it_to. */
589 static int last_height;
591 /* Non-zero if there's a help-echo in the echo area. */
593 bool help_echo_showing_p;
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
601 #define TEXT_PROP_DISTANCE_LIMIT 100
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
629 void
630 redisplay_other_windows (void)
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
636 void
637 wset_redisplay (struct window *w)
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
645 void
646 fset_redisplay (struct frame *f)
648 redisplay_other_windows ();
649 f->redisplay = true;
652 void
653 bset_redisplay (struct buffer *b)
655 int count = buffer_window_count (b);
656 if (count > 0)
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
668 void
669 bset_update_mode_line (struct buffer *b)
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
676 #ifdef GLYPH_DEBUG
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
681 bool trace_redisplay_p;
683 #endif /* GLYPH_DEBUG */
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
694 static Lisp_Object Qauto_hscroll_mode;
696 /* Buffer being redisplayed -- for redisplay_window_error. */
698 static struct buffer *displayed_buffer;
700 /* Value returned from text property handlers (see below). */
702 enum prop_handled
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
710 /* A description of text properties that redisplay is interested
711 in. */
713 struct props
715 /* The name of the property. */
716 Lisp_Object *name;
718 /* A unique index for the property. */
719 enum prop_idx idx;
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
733 /* Properties handled by iterators. */
735 static struct props it_props[] =
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
752 /* Enumeration returned by some move_it_.* functions internally. */
754 enum move_it_result
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
785 /* Similarly for the image cache. */
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
795 /* True while redisplay_internal is in progress. */
797 bool redisplaying_p;
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
810 /* Temporary variable for XTread_socket. */
812 Lisp_Object previous_help_echo_string;
814 /* Platform-independent portion of hourglass implementation. */
816 #ifdef HAVE_WINDOW_SYSTEM
818 /* Non-zero means an hourglass cursor is currently shown. */
819 static bool hourglass_shown_p;
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 static struct atimer *hourglass_atimer;
825 #endif /* HAVE_WINDOW_SYSTEM */
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
840 #ifdef HAVE_WINDOW_SYSTEM
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
845 #endif /* HAVE_WINDOW_SYSTEM */
847 /* Function prototypes. */
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
861 static void handle_line_prefix (struct it *);
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
986 #ifdef HAVE_WINDOW_SYSTEM
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
999 #endif /* HAVE_WINDOW_SYSTEM */
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1015 This is the height of W minus the height of a mode line, if any. */
1018 window_text_bottom_y (struct window *w)
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1027 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1029 return height;
1032 /* Return the pixel width of display area AREA of window W.
1033 ANY_AREA means return the total width of W, not including
1034 fringes to the left and right of the window. */
1037 window_box_width (struct window *w, enum glyph_row_area area)
1039 int width = w->pixel_width;
1041 if (!w->pseudo_window_p)
1043 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1044 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1046 if (area == TEXT_AREA)
1047 width -= (WINDOW_MARGINS_WIDTH (w)
1048 + WINDOW_FRINGES_WIDTH (w));
1049 else if (area == LEFT_MARGIN_AREA)
1050 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1051 else if (area == RIGHT_MARGIN_AREA)
1052 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1055 /* With wide margins, fringes, etc. we might end up with a negative
1056 width, correct that here. */
1057 return max (0, width);
1061 /* Return the pixel height of the display area of window W, not
1062 including mode lines of W, if any. */
1065 window_box_height (struct window *w)
1067 struct frame *f = XFRAME (w->frame);
1068 int height = WINDOW_PIXEL_HEIGHT (w);
1070 eassert (height >= 0);
1072 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1073 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1075 /* Note: the code below that determines the mode-line/header-line
1076 height is essentially the same as that contained in the macro
1077 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1078 the appropriate glyph row has its `mode_line_p' flag set,
1079 and if it doesn't, uses estimate_mode_line_height instead. */
1081 if (WINDOW_WANTS_MODELINE_P (w))
1083 struct glyph_row *ml_row
1084 = (w->current_matrix && w->current_matrix->rows
1085 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1086 : 0);
1087 if (ml_row && ml_row->mode_line_p)
1088 height -= ml_row->height;
1089 else
1090 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1093 if (WINDOW_WANTS_HEADER_LINE_P (w))
1095 struct glyph_row *hl_row
1096 = (w->current_matrix && w->current_matrix->rows
1097 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1098 : 0);
1099 if (hl_row && hl_row->mode_line_p)
1100 height -= hl_row->height;
1101 else
1102 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1105 /* With a very small font and a mode-line that's taller than
1106 default, we might end up with a negative height. */
1107 return max (0, height);
1110 /* Return the window-relative coordinate of the left edge of display
1111 area AREA of window W. ANY_AREA means return the left edge of the
1112 whole window, to the right of the left fringe of W. */
1115 window_box_left_offset (struct window *w, enum glyph_row_area area)
1117 int x;
1119 if (w->pseudo_window_p)
1120 return 0;
1122 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1124 if (area == TEXT_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA));
1127 else if (area == RIGHT_MARGIN_AREA)
1128 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1129 + window_box_width (w, LEFT_MARGIN_AREA)
1130 + window_box_width (w, TEXT_AREA)
1131 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1133 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1134 else if (area == LEFT_MARGIN_AREA
1135 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1136 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1138 /* Don't return more than the window's pixel width. */
1139 return min (x, w->pixel_width);
1143 /* Return the window-relative coordinate of the right edge of display
1144 area AREA of window W. ANY_AREA means return the right edge of the
1145 whole window, to the left of the right fringe of W. */
1147 static int
1148 window_box_right_offset (struct window *w, enum glyph_row_area area)
1150 /* Don't return more than the window's pixel width. */
1151 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1152 w->pixel_width);
1155 /* Return the frame-relative coordinate of the left edge of display
1156 area AREA of window W. ANY_AREA means return the left edge of the
1157 whole window, to the right of the left fringe of W. */
1160 window_box_left (struct window *w, enum glyph_row_area area)
1162 struct frame *f = XFRAME (w->frame);
1163 int x;
1165 if (w->pseudo_window_p)
1166 return FRAME_INTERNAL_BORDER_WIDTH (f);
1168 x = (WINDOW_LEFT_EDGE_X (w)
1169 + window_box_left_offset (w, area));
1171 return x;
1175 /* Return the frame-relative coordinate of the right edge of display
1176 area AREA of window W. ANY_AREA means return the right edge of the
1177 whole window, to the left of the right fringe of W. */
1180 window_box_right (struct window *w, enum glyph_row_area area)
1182 return window_box_left (w, area) + window_box_width (w, area);
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines, in frame-relative coordinates. ANY_AREA means the
1187 whole window, not including the left and right fringes of
1188 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1189 coordinates of the upper-left corner of the box. Return in
1190 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1192 void
1193 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1194 int *box_y, int *box_width, int *box_height)
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1210 #ifdef HAVE_WINDOW_SYSTEM
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1219 static void
1220 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1221 int *bottom_right_x, int *bottom_right_y)
1223 window_box (w, ANY_AREA, top_left_x, top_left_y,
1224 bottom_right_x, bottom_right_y);
1225 *bottom_right_x += *top_left_x;
1226 *bottom_right_y += *top_left_y;
1229 #endif /* HAVE_WINDOW_SYSTEM */
1231 /***********************************************************************
1232 Utilities
1233 ***********************************************************************/
1235 /* Return the bottom y-position of the line the iterator IT is in.
1236 This can modify IT's settings. */
1239 line_bottom_y (struct it *it)
1241 int line_height = it->max_ascent + it->max_descent;
1242 int line_top_y = it->current_y;
1244 if (line_height == 0)
1246 if (last_height)
1247 line_height = last_height;
1248 else if (IT_CHARPOS (*it) < ZV)
1250 move_it_by_lines (it, 1);
1251 line_height = (it->max_ascent || it->max_descent
1252 ? it->max_ascent + it->max_descent
1253 : last_height);
1255 else
1257 struct glyph_row *row = it->glyph_row;
1259 /* Use the default character height. */
1260 it->glyph_row = NULL;
1261 it->what = IT_CHARACTER;
1262 it->c = ' ';
1263 it->len = 1;
1264 PRODUCE_GLYPHS (it);
1265 line_height = it->ascent + it->descent;
1266 it->glyph_row = row;
1270 return line_top_y + line_height;
1273 DEFUN ("line-pixel-height", Fline_pixel_height,
1274 Sline_pixel_height, 0, 0, 0,
1275 doc: /* Return height in pixels of text line in the selected window.
1277 Value is the height in pixels of the line at point. */)
1278 (void)
1280 struct it it;
1281 struct text_pos pt;
1282 struct window *w = XWINDOW (selected_window);
1283 struct buffer *old_buffer = NULL;
1284 Lisp_Object result;
1286 if (XBUFFER (w->contents) != current_buffer)
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1291 SET_TEXT_POS (pt, PT, PT_BYTE);
1292 start_display (&it, w, pt);
1293 it.vpos = it.current_y = 0;
1294 last_height = 0;
1295 result = make_number (line_bottom_y (&it));
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1299 return result;
1302 /* Return the default pixel height of text lines in window W. The
1303 value is the canonical height of the W frame's default font, plus
1304 any extra space required by the line-spacing variable or frame
1305 parameter.
1307 Implementation note: this ignores any line-spacing text properties
1308 put on the newline characters. This is because those properties
1309 only affect the _screen_ line ending in the newline (i.e., in a
1310 continued line, only the last screen line will be affected), which
1311 means only a small number of lines in a buffer can ever use this
1312 feature. Since this function is used to compute the default pixel
1313 equivalent of text lines in a window, we can safely ignore those
1314 few lines. For the same reasons, we ignore the line-height
1315 properties. */
1317 default_line_pixel_height (struct window *w)
1319 struct frame *f = WINDOW_XFRAME (w);
1320 int height = FRAME_LINE_HEIGHT (f);
1322 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1324 struct buffer *b = XBUFFER (w->contents);
1325 Lisp_Object val = BVAR (b, extra_line_spacing);
1327 if (NILP (val))
1328 val = BVAR (&buffer_defaults, extra_line_spacing);
1329 if (!NILP (val))
1331 if (RANGED_INTEGERP (0, val, INT_MAX))
1332 height += XFASTINT (val);
1333 else if (FLOATP (val))
1335 int addon = XFLOAT_DATA (val) * height + 0.5;
1337 if (addon >= 0)
1338 height += addon;
1341 else
1342 height += f->extra_line_spacing;
1345 return height;
1348 /* Subroutine of pos_visible_p below. Extracts a display string, if
1349 any, from the display spec given as its argument. */
1350 static Lisp_Object
1351 string_from_display_spec (Lisp_Object spec)
1353 if (CONSP (spec))
1355 while (CONSP (spec))
1357 if (STRINGP (XCAR (spec)))
1358 return XCAR (spec);
1359 spec = XCDR (spec);
1362 else if (VECTORP (spec))
1364 ptrdiff_t i;
1366 for (i = 0; i < ASIZE (spec); i++)
1368 if (STRINGP (AREF (spec, i)))
1369 return AREF (spec, i);
1371 return Qnil;
1374 return spec;
1378 /* Limit insanely large values of W->hscroll on frame F to the largest
1379 value that will still prevent first_visible_x and last_visible_x of
1380 'struct it' from overflowing an int. */
1381 static int
1382 window_hscroll_limited (struct window *w, struct frame *f)
1384 ptrdiff_t window_hscroll = w->hscroll;
1385 int window_text_width = window_box_width (w, TEXT_AREA);
1386 int colwidth = FRAME_COLUMN_WIDTH (f);
1388 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1389 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1391 return window_hscroll;
1394 /* Return 1 if position CHARPOS is visible in window W.
1395 CHARPOS < 0 means return info about WINDOW_END position.
1396 If visible, set *X and *Y to pixel coordinates of top left corner.
1397 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1398 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1401 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1402 int *rtop, int *rbot, int *rowh, int *vpos)
1404 struct it it;
1405 void *itdata = bidi_shelve_cache ();
1406 struct text_pos top;
1407 int visible_p = 0;
1408 struct buffer *old_buffer = NULL;
1410 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1411 return visible_p;
1413 if (XBUFFER (w->contents) != current_buffer)
1415 old_buffer = current_buffer;
1416 set_buffer_internal_1 (XBUFFER (w->contents));
1419 SET_TEXT_POS_FROM_MARKER (top, w->start);
1420 /* Scrolling a minibuffer window via scroll bar when the echo area
1421 shows long text sometimes resets the minibuffer contents behind
1422 our backs. */
1423 if (CHARPOS (top) > ZV)
1424 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1426 /* Compute exact mode line heights. */
1427 if (WINDOW_WANTS_MODELINE_P (w))
1428 w->mode_line_height
1429 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1430 BVAR (current_buffer, mode_line_format));
1432 if (WINDOW_WANTS_HEADER_LINE_P (w))
1433 w->header_line_height
1434 = display_mode_line (w, HEADER_LINE_FACE_ID,
1435 BVAR (current_buffer, header_line_format));
1437 start_display (&it, w, top);
1438 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1439 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1441 if (charpos >= 0
1442 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1443 && IT_CHARPOS (it) >= charpos)
1444 /* When scanning backwards under bidi iteration, move_it_to
1445 stops at or _before_ CHARPOS, because it stops at or to
1446 the _right_ of the character at CHARPOS. */
1447 || (it.bidi_p && it.bidi_it.scan_dir == -1
1448 && IT_CHARPOS (it) <= charpos)))
1450 /* We have reached CHARPOS, or passed it. How the call to
1451 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1452 or covered by a display property, move_it_to stops at the end
1453 of the invisible text, to the right of CHARPOS. (ii) If
1454 CHARPOS is in a display vector, move_it_to stops on its last
1455 glyph. */
1456 int top_x = it.current_x;
1457 int top_y = it.current_y;
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459 int bottom_y;
1460 struct it save_it;
1461 void *save_it_data = NULL;
1463 /* Calling line_bottom_y may change it.method, it.position, etc. */
1464 SAVE_IT (save_it, it, save_it_data);
1465 last_height = 0;
1466 bottom_y = line_bottom_y (&it);
1467 if (top_y < window_top_y)
1468 visible_p = bottom_y > window_top_y;
1469 else if (top_y < it.last_visible_y)
1470 visible_p = 1;
1471 if (bottom_y >= it.last_visible_y
1472 && it.bidi_p && it.bidi_it.scan_dir == -1
1473 && IT_CHARPOS (it) < charpos)
1475 /* When the last line of the window is scanned backwards
1476 under bidi iteration, we could be duped into thinking
1477 that we have passed CHARPOS, when in fact move_it_to
1478 simply stopped short of CHARPOS because it reached
1479 last_visible_y. To see if that's what happened, we call
1480 move_it_to again with a slightly larger vertical limit,
1481 and see if it actually moved vertically; if it did, we
1482 didn't really reach CHARPOS, which is beyond window end. */
1483 /* Why 10? because we don't know how many canonical lines
1484 will the height of the next line(s) be. So we guess. */
1485 int ten_more_lines = 10 * default_line_pixel_height (w);
1487 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1488 MOVE_TO_POS | MOVE_TO_Y);
1489 if (it.current_y > top_y)
1490 visible_p = 0;
1493 RESTORE_IT (&it, &save_it, save_it_data);
1494 if (visible_p)
1496 if (it.method == GET_FROM_DISPLAY_VECTOR)
1498 /* We stopped on the last glyph of a display vector.
1499 Try and recompute. Hack alert! */
1500 if (charpos < 2 || top.charpos >= charpos)
1501 top_x = it.glyph_row->x;
1502 else
1504 struct it it2, it2_prev;
1505 /* The idea is to get to the previous buffer
1506 position, consume the character there, and use
1507 the pixel coordinates we get after that. But if
1508 the previous buffer position is also displayed
1509 from a display vector, we need to consume all of
1510 the glyphs from that display vector. */
1511 start_display (&it2, w, top);
1512 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1513 /* If we didn't get to CHARPOS - 1, there's some
1514 replacing display property at that position, and
1515 we stopped after it. That is exactly the place
1516 whose coordinates we want. */
1517 if (IT_CHARPOS (it2) != charpos - 1)
1518 it2_prev = it2;
1519 else
1521 /* Iterate until we get out of the display
1522 vector that displays the character at
1523 CHARPOS - 1. */
1524 do {
1525 get_next_display_element (&it2);
1526 PRODUCE_GLYPHS (&it2);
1527 it2_prev = it2;
1528 set_iterator_to_next (&it2, 1);
1529 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1530 && IT_CHARPOS (it2) < charpos);
1532 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1533 || it2_prev.current_x > it2_prev.last_visible_x)
1534 top_x = it.glyph_row->x;
1535 else
1537 top_x = it2_prev.current_x;
1538 top_y = it2_prev.current_y;
1542 else if (IT_CHARPOS (it) != charpos)
1544 Lisp_Object cpos = make_number (charpos);
1545 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1546 Lisp_Object string = string_from_display_spec (spec);
1547 struct text_pos tpos;
1548 int replacing_spec_p;
1549 bool newline_in_string
1550 = (STRINGP (string)
1551 && memchr (SDATA (string), '\n', SBYTES (string)));
1553 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1554 replacing_spec_p
1555 = (!NILP (spec)
1556 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1557 charpos, FRAME_WINDOW_P (it.f)));
1558 /* The tricky code below is needed because there's a
1559 discrepancy between move_it_to and how we set cursor
1560 when PT is at the beginning of a portion of text
1561 covered by a display property or an overlay with a
1562 display property, or the display line ends in a
1563 newline from a display string. move_it_to will stop
1564 _after_ such display strings, whereas
1565 set_cursor_from_row conspires with cursor_row_p to
1566 place the cursor on the first glyph produced from the
1567 display string. */
1569 /* We have overshoot PT because it is covered by a
1570 display property that replaces the text it covers.
1571 If the string includes embedded newlines, we are also
1572 in the wrong display line. Backtrack to the correct
1573 line, where the display property begins. */
1574 if (replacing_spec_p)
1576 Lisp_Object startpos, endpos;
1577 EMACS_INT start, end;
1578 struct it it3;
1579 int it3_moved;
1581 /* Find the first and the last buffer positions
1582 covered by the display string. */
1583 endpos =
1584 Fnext_single_char_property_change (cpos, Qdisplay,
1585 Qnil, Qnil);
1586 startpos =
1587 Fprevious_single_char_property_change (endpos, Qdisplay,
1588 Qnil, Qnil);
1589 start = XFASTINT (startpos);
1590 end = XFASTINT (endpos);
1591 /* Move to the last buffer position before the
1592 display property. */
1593 start_display (&it3, w, top);
1594 if (start > CHARPOS (top))
1595 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1596 /* Move forward one more line if the position before
1597 the display string is a newline or if it is the
1598 rightmost character on a line that is
1599 continued or word-wrapped. */
1600 if (it3.method == GET_FROM_BUFFER
1601 && (it3.c == '\n'
1602 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1603 move_it_by_lines (&it3, 1);
1604 else if (move_it_in_display_line_to (&it3, -1,
1605 it3.current_x
1606 + it3.pixel_width,
1607 MOVE_TO_X)
1608 == MOVE_LINE_CONTINUED)
1610 move_it_by_lines (&it3, 1);
1611 /* When we are under word-wrap, the #$@%!
1612 move_it_by_lines moves 2 lines, so we need to
1613 fix that up. */
1614 if (it3.line_wrap == WORD_WRAP)
1615 move_it_by_lines (&it3, -1);
1618 /* Record the vertical coordinate of the display
1619 line where we wound up. */
1620 top_y = it3.current_y;
1621 if (it3.bidi_p)
1623 /* When characters are reordered for display,
1624 the character displayed to the left of the
1625 display string could be _after_ the display
1626 property in the logical order. Use the
1627 smallest vertical position of these two. */
1628 start_display (&it3, w, top);
1629 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1630 if (it3.current_y < top_y)
1631 top_y = it3.current_y;
1633 /* Move from the top of the window to the beginning
1634 of the display line where the display string
1635 begins. */
1636 start_display (&it3, w, top);
1637 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1638 /* If it3_moved stays zero after the 'while' loop
1639 below, that means we already were at a newline
1640 before the loop (e.g., the display string begins
1641 with a newline), so we don't need to (and cannot)
1642 inspect the glyphs of it3.glyph_row, because
1643 PRODUCE_GLYPHS will not produce anything for a
1644 newline, and thus it3.glyph_row stays at its
1645 stale content it got at top of the window. */
1646 it3_moved = 0;
1647 /* Finally, advance the iterator until we hit the
1648 first display element whose character position is
1649 CHARPOS, or until the first newline from the
1650 display string, which signals the end of the
1651 display line. */
1652 while (get_next_display_element (&it3))
1654 PRODUCE_GLYPHS (&it3);
1655 if (IT_CHARPOS (it3) == charpos
1656 || ITERATOR_AT_END_OF_LINE_P (&it3))
1657 break;
1658 it3_moved = 1;
1659 set_iterator_to_next (&it3, 0);
1661 top_x = it3.current_x - it3.pixel_width;
1662 /* Normally, we would exit the above loop because we
1663 found the display element whose character
1664 position is CHARPOS. For the contingency that we
1665 didn't, and stopped at the first newline from the
1666 display string, move back over the glyphs
1667 produced from the string, until we find the
1668 rightmost glyph not from the string. */
1669 if (it3_moved
1670 && newline_in_string
1671 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1673 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1674 + it3.glyph_row->used[TEXT_AREA];
1676 while (EQ ((g - 1)->object, string))
1678 --g;
1679 top_x -= g->pixel_width;
1681 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1682 + it3.glyph_row->used[TEXT_AREA]);
1687 *x = top_x;
1688 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1689 *rtop = max (0, window_top_y - top_y);
1690 *rbot = max (0, bottom_y - it.last_visible_y);
1691 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1692 - max (top_y, window_top_y)));
1693 *vpos = it.vpos;
1696 else
1698 /* Either we were asked to provide info about WINDOW_END, or
1699 CHARPOS is in the partially visible glyph row at end of
1700 window. */
1701 struct it it2;
1702 void *it2data = NULL;
1704 SAVE_IT (it2, it, it2data);
1705 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1706 move_it_by_lines (&it, 1);
1707 if (charpos < IT_CHARPOS (it)
1708 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1710 visible_p = true;
1711 RESTORE_IT (&it2, &it2, it2data);
1712 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1713 *x = it2.current_x;
1714 *y = it2.current_y + it2.max_ascent - it2.ascent;
1715 *rtop = max (0, -it2.current_y);
1716 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1717 - it.last_visible_y));
1718 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1719 it.last_visible_y)
1720 - max (it2.current_y,
1721 WINDOW_HEADER_LINE_HEIGHT (w))));
1722 *vpos = it2.vpos;
1724 else
1725 bidi_unshelve_cache (it2data, 1);
1727 bidi_unshelve_cache (itdata, 0);
1729 if (old_buffer)
1730 set_buffer_internal_1 (old_buffer);
1732 if (visible_p && w->hscroll > 0)
1733 *x -=
1734 window_hscroll_limited (w, WINDOW_XFRAME (w))
1735 * WINDOW_FRAME_COLUMN_WIDTH (w);
1737 #if 0
1738 /* Debugging code. */
1739 if (visible_p)
1740 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1741 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1742 else
1743 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1744 #endif
1746 return visible_p;
1750 /* Return the next character from STR. Return in *LEN the length of
1751 the character. This is like STRING_CHAR_AND_LENGTH but never
1752 returns an invalid character. If we find one, we return a `?', but
1753 with the length of the invalid character. */
1755 static int
1756 string_char_and_length (const unsigned char *str, int *len)
1758 int c;
1760 c = STRING_CHAR_AND_LENGTH (str, *len);
1761 if (!CHAR_VALID_P (c))
1762 /* We may not change the length here because other places in Emacs
1763 don't use this function, i.e. they silently accept invalid
1764 characters. */
1765 c = '?';
1767 return c;
1772 /* Given a position POS containing a valid character and byte position
1773 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1775 static struct text_pos
1776 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1778 eassert (STRINGP (string) && nchars >= 0);
1780 if (STRING_MULTIBYTE (string))
1782 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1783 int len;
1785 while (nchars--)
1787 string_char_and_length (p, &len);
1788 p += len;
1789 CHARPOS (pos) += 1;
1790 BYTEPOS (pos) += len;
1793 else
1794 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1796 return pos;
1800 /* Value is the text position, i.e. character and byte position,
1801 for character position CHARPOS in STRING. */
1803 static struct text_pos
1804 string_pos (ptrdiff_t charpos, Lisp_Object string)
1806 struct text_pos pos;
1807 eassert (STRINGP (string));
1808 eassert (charpos >= 0);
1809 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1810 return pos;
1814 /* Value is a text position, i.e. character and byte position, for
1815 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1816 means recognize multibyte characters. */
1818 static struct text_pos
1819 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1821 struct text_pos pos;
1823 eassert (s != NULL);
1824 eassert (charpos >= 0);
1826 if (multibyte_p)
1828 int len;
1830 SET_TEXT_POS (pos, 0, 0);
1831 while (charpos--)
1833 string_char_and_length ((const unsigned char *) s, &len);
1834 s += len;
1835 CHARPOS (pos) += 1;
1836 BYTEPOS (pos) += len;
1839 else
1840 SET_TEXT_POS (pos, charpos, charpos);
1842 return pos;
1846 /* Value is the number of characters in C string S. MULTIBYTE_P
1847 non-zero means recognize multibyte characters. */
1849 static ptrdiff_t
1850 number_of_chars (const char *s, bool multibyte_p)
1852 ptrdiff_t nchars;
1854 if (multibyte_p)
1856 ptrdiff_t rest = strlen (s);
1857 int len;
1858 const unsigned char *p = (const unsigned char *) s;
1860 for (nchars = 0; rest > 0; ++nchars)
1862 string_char_and_length (p, &len);
1863 rest -= len, p += len;
1866 else
1867 nchars = strlen (s);
1869 return nchars;
1873 /* Compute byte position NEWPOS->bytepos corresponding to
1874 NEWPOS->charpos. POS is a known position in string STRING.
1875 NEWPOS->charpos must be >= POS.charpos. */
1877 static void
1878 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1880 eassert (STRINGP (string));
1881 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1883 if (STRING_MULTIBYTE (string))
1884 *newpos = string_pos_nchars_ahead (pos, string,
1885 CHARPOS (*newpos) - CHARPOS (pos));
1886 else
1887 BYTEPOS (*newpos) = CHARPOS (*newpos);
1890 /* EXPORT:
1891 Return an estimation of the pixel height of mode or header lines on
1892 frame F. FACE_ID specifies what line's height to estimate. */
1895 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1897 #ifdef HAVE_WINDOW_SYSTEM
1898 if (FRAME_WINDOW_P (f))
1900 int height = FONT_HEIGHT (FRAME_FONT (f));
1902 /* This function is called so early when Emacs starts that the face
1903 cache and mode line face are not yet initialized. */
1904 if (FRAME_FACE_CACHE (f))
1906 struct face *face = FACE_FROM_ID (f, face_id);
1907 if (face)
1909 if (face->font)
1910 height = FONT_HEIGHT (face->font);
1911 if (face->box_line_width > 0)
1912 height += 2 * face->box_line_width;
1916 return height;
1918 #endif
1920 return 1;
1923 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1924 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1925 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1926 not force the value into range. */
1928 void
1929 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1930 int *x, int *y, NativeRectangle *bounds, int noclip)
1933 #ifdef HAVE_WINDOW_SYSTEM
1934 if (FRAME_WINDOW_P (f))
1936 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1937 even for negative values. */
1938 if (pix_x < 0)
1939 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1940 if (pix_y < 0)
1941 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1943 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1944 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1946 if (bounds)
1947 STORE_NATIVE_RECT (*bounds,
1948 FRAME_COL_TO_PIXEL_X (f, pix_x),
1949 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1950 FRAME_COLUMN_WIDTH (f) - 1,
1951 FRAME_LINE_HEIGHT (f) - 1);
1953 /* PXW: Should we clip pixels before converting to columns/lines? */
1954 if (!noclip)
1956 if (pix_x < 0)
1957 pix_x = 0;
1958 else if (pix_x > FRAME_TOTAL_COLS (f))
1959 pix_x = FRAME_TOTAL_COLS (f);
1961 if (pix_y < 0)
1962 pix_y = 0;
1963 else if (pix_y > FRAME_TOTAL_LINES (f))
1964 pix_y = FRAME_TOTAL_LINES (f);
1967 #endif
1969 *x = pix_x;
1970 *y = pix_y;
1974 /* Find the glyph under window-relative coordinates X/Y in window W.
1975 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1976 strings. Return in *HPOS and *VPOS the row and column number of
1977 the glyph found. Return in *AREA the glyph area containing X.
1978 Value is a pointer to the glyph found or null if X/Y is not on
1979 text, or we can't tell because W's current matrix is not up to
1980 date. */
1982 static struct glyph *
1983 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1984 int *dx, int *dy, int *area)
1986 struct glyph *glyph, *end;
1987 struct glyph_row *row = NULL;
1988 int x0, i;
1990 /* Find row containing Y. Give up if some row is not enabled. */
1991 for (i = 0; i < w->current_matrix->nrows; ++i)
1993 row = MATRIX_ROW (w->current_matrix, i);
1994 if (!row->enabled_p)
1995 return NULL;
1996 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1997 break;
2000 *vpos = i;
2001 *hpos = 0;
2003 /* Give up if Y is not in the window. */
2004 if (i == w->current_matrix->nrows)
2005 return NULL;
2007 /* Get the glyph area containing X. */
2008 if (w->pseudo_window_p)
2010 *area = TEXT_AREA;
2011 x0 = 0;
2013 else
2015 if (x < window_box_left_offset (w, TEXT_AREA))
2017 *area = LEFT_MARGIN_AREA;
2018 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2020 else if (x < window_box_right_offset (w, TEXT_AREA))
2022 *area = TEXT_AREA;
2023 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2025 else
2027 *area = RIGHT_MARGIN_AREA;
2028 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2032 /* Find glyph containing X. */
2033 glyph = row->glyphs[*area];
2034 end = glyph + row->used[*area];
2035 x -= x0;
2036 while (glyph < end && x >= glyph->pixel_width)
2038 x -= glyph->pixel_width;
2039 ++glyph;
2042 if (glyph == end)
2043 return NULL;
2045 if (dx)
2047 *dx = x;
2048 *dy = y - (row->y + row->ascent - glyph->ascent);
2051 *hpos = glyph - row->glyphs[*area];
2052 return glyph;
2055 /* Convert frame-relative x/y to coordinates relative to window W.
2056 Takes pseudo-windows into account. */
2058 static void
2059 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2061 if (w->pseudo_window_p)
2063 /* A pseudo-window is always full-width, and starts at the
2064 left edge of the frame, plus a frame border. */
2065 struct frame *f = XFRAME (w->frame);
2066 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2067 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2069 else
2071 *x -= WINDOW_LEFT_EDGE_X (w);
2072 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2076 #ifdef HAVE_WINDOW_SYSTEM
2078 /* EXPORT:
2079 Return in RECTS[] at most N clipping rectangles for glyph string S.
2080 Return the number of stored rectangles. */
2083 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2085 XRectangle r;
2087 if (n <= 0)
2088 return 0;
2090 if (s->row->full_width_p)
2092 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2093 r.x = WINDOW_LEFT_EDGE_X (s->w);
2094 if (s->row->mode_line_p)
2095 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2096 else
2097 r.width = WINDOW_PIXEL_WIDTH (s->w);
2099 /* Unless displaying a mode or menu bar line, which are always
2100 fully visible, clip to the visible part of the row. */
2101 if (s->w->pseudo_window_p)
2102 r.height = s->row->visible_height;
2103 else
2104 r.height = s->height;
2106 else
2108 /* This is a text line that may be partially visible. */
2109 r.x = window_box_left (s->w, s->area);
2110 r.width = window_box_width (s->w, s->area);
2111 r.height = s->row->visible_height;
2114 if (s->clip_head)
2115 if (r.x < s->clip_head->x)
2117 if (r.width >= s->clip_head->x - r.x)
2118 r.width -= s->clip_head->x - r.x;
2119 else
2120 r.width = 0;
2121 r.x = s->clip_head->x;
2123 if (s->clip_tail)
2124 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2126 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2127 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2128 else
2129 r.width = 0;
2132 /* If S draws overlapping rows, it's sufficient to use the top and
2133 bottom of the window for clipping because this glyph string
2134 intentionally draws over other lines. */
2135 if (s->for_overlaps)
2137 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2138 r.height = window_text_bottom_y (s->w) - r.y;
2140 /* Alas, the above simple strategy does not work for the
2141 environments with anti-aliased text: if the same text is
2142 drawn onto the same place multiple times, it gets thicker.
2143 If the overlap we are processing is for the erased cursor, we
2144 take the intersection with the rectangle of the cursor. */
2145 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2147 XRectangle rc, r_save = r;
2149 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2150 rc.y = s->w->phys_cursor.y;
2151 rc.width = s->w->phys_cursor_width;
2152 rc.height = s->w->phys_cursor_height;
2154 x_intersect_rectangles (&r_save, &rc, &r);
2157 else
2159 /* Don't use S->y for clipping because it doesn't take partially
2160 visible lines into account. For example, it can be negative for
2161 partially visible lines at the top of a window. */
2162 if (!s->row->full_width_p
2163 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2164 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2165 else
2166 r.y = max (0, s->row->y);
2169 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2171 /* If drawing the cursor, don't let glyph draw outside its
2172 advertised boundaries. Cleartype does this under some circumstances. */
2173 if (s->hl == DRAW_CURSOR)
2175 struct glyph *glyph = s->first_glyph;
2176 int height, max_y;
2178 if (s->x > r.x)
2180 if (r.width >= s->x - r.x)
2181 r.width -= s->x - r.x;
2182 else /* R2L hscrolled row with cursor outside text area */
2183 r.width = 0;
2184 r.x = s->x;
2186 r.width = min (r.width, glyph->pixel_width);
2188 /* If r.y is below window bottom, ensure that we still see a cursor. */
2189 height = min (glyph->ascent + glyph->descent,
2190 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2191 max_y = window_text_bottom_y (s->w) - height;
2192 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2193 if (s->ybase - glyph->ascent > max_y)
2195 r.y = max_y;
2196 r.height = height;
2198 else
2200 /* Don't draw cursor glyph taller than our actual glyph. */
2201 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2202 if (height < r.height)
2204 max_y = r.y + r.height;
2205 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2206 r.height = min (max_y - r.y, height);
2211 if (s->row->clip)
2213 XRectangle r_save = r;
2215 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2216 r.width = 0;
2219 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2220 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2222 #ifdef CONVERT_FROM_XRECT
2223 CONVERT_FROM_XRECT (r, *rects);
2224 #else
2225 *rects = r;
2226 #endif
2227 return 1;
2229 else
2231 /* If we are processing overlapping and allowed to return
2232 multiple clipping rectangles, we exclude the row of the glyph
2233 string from the clipping rectangle. This is to avoid drawing
2234 the same text on the environment with anti-aliasing. */
2235 #ifdef CONVERT_FROM_XRECT
2236 XRectangle rs[2];
2237 #else
2238 XRectangle *rs = rects;
2239 #endif
2240 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2242 if (s->for_overlaps & OVERLAPS_PRED)
2244 rs[i] = r;
2245 if (r.y + r.height > row_y)
2247 if (r.y < row_y)
2248 rs[i].height = row_y - r.y;
2249 else
2250 rs[i].height = 0;
2252 i++;
2254 if (s->for_overlaps & OVERLAPS_SUCC)
2256 rs[i] = r;
2257 if (r.y < row_y + s->row->visible_height)
2259 if (r.y + r.height > row_y + s->row->visible_height)
2261 rs[i].y = row_y + s->row->visible_height;
2262 rs[i].height = r.y + r.height - rs[i].y;
2264 else
2265 rs[i].height = 0;
2267 i++;
2270 n = i;
2271 #ifdef CONVERT_FROM_XRECT
2272 for (i = 0; i < n; i++)
2273 CONVERT_FROM_XRECT (rs[i], rects[i]);
2274 #endif
2275 return n;
2279 /* EXPORT:
2280 Return in *NR the clipping rectangle for glyph string S. */
2282 void
2283 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2285 get_glyph_string_clip_rects (s, nr, 1);
2289 /* EXPORT:
2290 Return the position and height of the phys cursor in window W.
2291 Set w->phys_cursor_width to width of phys cursor.
2294 void
2295 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2296 struct glyph *glyph, int *xp, int *yp, int *heightp)
2298 struct frame *f = XFRAME (WINDOW_FRAME (w));
2299 int x, y, wd, h, h0, y0;
2301 /* Compute the width of the rectangle to draw. If on a stretch
2302 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2303 rectangle as wide as the glyph, but use a canonical character
2304 width instead. */
2305 wd = glyph->pixel_width;
2307 x = w->phys_cursor.x;
2308 if (x < 0)
2310 wd += x;
2311 x = 0;
2314 if (glyph->type == STRETCH_GLYPH
2315 && !x_stretch_cursor_p)
2316 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2317 w->phys_cursor_width = wd;
2319 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2321 /* If y is below window bottom, ensure that we still see a cursor. */
2322 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2324 h = max (h0, glyph->ascent + glyph->descent);
2325 h0 = min (h0, glyph->ascent + glyph->descent);
2327 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2328 if (y < y0)
2330 h = max (h - (y0 - y) + 1, h0);
2331 y = y0 - 1;
2333 else
2335 y0 = window_text_bottom_y (w) - h0;
2336 if (y > y0)
2338 h += y - y0;
2339 y = y0;
2343 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2344 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2345 *heightp = h;
2349 * Remember which glyph the mouse is over.
2352 void
2353 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2355 Lisp_Object window;
2356 struct window *w;
2357 struct glyph_row *r, *gr, *end_row;
2358 enum window_part part;
2359 enum glyph_row_area area;
2360 int x, y, width, height;
2362 /* Try to determine frame pixel position and size of the glyph under
2363 frame pixel coordinates X/Y on frame F. */
2365 if (window_resize_pixelwise)
2367 width = height = 1;
2368 goto virtual_glyph;
2370 else if (!f->glyphs_initialized_p
2371 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2372 NILP (window)))
2374 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2375 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2376 goto virtual_glyph;
2379 w = XWINDOW (window);
2380 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2381 height = WINDOW_FRAME_LINE_HEIGHT (w);
2383 x = window_relative_x_coord (w, part, gx);
2384 y = gy - WINDOW_TOP_EDGE_Y (w);
2386 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2387 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2389 if (w->pseudo_window_p)
2391 area = TEXT_AREA;
2392 part = ON_MODE_LINE; /* Don't adjust margin. */
2393 goto text_glyph;
2396 switch (part)
2398 case ON_LEFT_MARGIN:
2399 area = LEFT_MARGIN_AREA;
2400 goto text_glyph;
2402 case ON_RIGHT_MARGIN:
2403 area = RIGHT_MARGIN_AREA;
2404 goto text_glyph;
2406 case ON_HEADER_LINE:
2407 case ON_MODE_LINE:
2408 gr = (part == ON_HEADER_LINE
2409 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2410 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2411 gy = gr->y;
2412 area = TEXT_AREA;
2413 goto text_glyph_row_found;
2415 case ON_TEXT:
2416 area = TEXT_AREA;
2418 text_glyph:
2419 gr = 0; gy = 0;
2420 for (; r <= end_row && r->enabled_p; ++r)
2421 if (r->y + r->height > y)
2423 gr = r; gy = r->y;
2424 break;
2427 text_glyph_row_found:
2428 if (gr && gy <= y)
2430 struct glyph *g = gr->glyphs[area];
2431 struct glyph *end = g + gr->used[area];
2433 height = gr->height;
2434 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2435 if (gx + g->pixel_width > x)
2436 break;
2438 if (g < end)
2440 if (g->type == IMAGE_GLYPH)
2442 /* Don't remember when mouse is over image, as
2443 image may have hot-spots. */
2444 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2445 return;
2447 width = g->pixel_width;
2449 else
2451 /* Use nominal char spacing at end of line. */
2452 x -= gx;
2453 gx += (x / width) * width;
2456 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2458 gx += window_box_left_offset (w, area);
2459 /* Don't expand over the modeline to make sure the vertical
2460 drag cursor is shown early enough. */
2461 height = min (height,
2462 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2465 else
2467 /* Use nominal line height at end of window. */
2468 gx = (x / width) * width;
2469 y -= gy;
2470 gy += (y / height) * height;
2471 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2472 /* See comment above. */
2473 height = min (height,
2474 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2476 break;
2478 case ON_LEFT_FRINGE:
2479 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2480 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2481 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2482 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2483 goto row_glyph;
2485 case ON_RIGHT_FRINGE:
2486 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2487 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2488 : window_box_right_offset (w, TEXT_AREA));
2489 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2490 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2491 && !WINDOW_RIGHTMOST_P (w))
2492 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2493 /* Make sure the vertical border can get her own glyph to the
2494 right of the one we build here. */
2495 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2496 else
2497 width = WINDOW_PIXEL_WIDTH (w) - gx;
2498 else
2499 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2501 goto row_glyph;
2503 case ON_VERTICAL_BORDER:
2504 gx = WINDOW_PIXEL_WIDTH (w) - width;
2505 goto row_glyph;
2507 case ON_VERTICAL_SCROLL_BAR:
2508 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2510 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2511 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2512 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2513 : 0)));
2514 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2516 row_glyph:
2517 gr = 0, gy = 0;
2518 for (; r <= end_row && r->enabled_p; ++r)
2519 if (r->y + r->height > y)
2521 gr = r; gy = r->y;
2522 break;
2525 if (gr && gy <= y)
2526 height = gr->height;
2527 else
2529 /* Use nominal line height at end of window. */
2530 y -= gy;
2531 gy += (y / height) * height;
2533 break;
2535 case ON_RIGHT_DIVIDER:
2536 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2537 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2538 gy = 0;
2539 /* The bottom divider prevails. */
2540 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2541 goto add_edge;
2543 case ON_BOTTOM_DIVIDER:
2544 gx = 0;
2545 width = WINDOW_PIXEL_WIDTH (w);
2546 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2547 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2548 goto add_edge;
2550 default:
2552 virtual_glyph:
2553 /* If there is no glyph under the mouse, then we divide the screen
2554 into a grid of the smallest glyph in the frame, and use that
2555 as our "glyph". */
2557 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2558 round down even for negative values. */
2559 if (gx < 0)
2560 gx -= width - 1;
2561 if (gy < 0)
2562 gy -= height - 1;
2564 gx = (gx / width) * width;
2565 gy = (gy / height) * height;
2567 goto store_rect;
2570 add_edge:
2571 gx += WINDOW_LEFT_EDGE_X (w);
2572 gy += WINDOW_TOP_EDGE_Y (w);
2574 store_rect:
2575 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2577 /* Visible feedback for debugging. */
2578 #if 0
2579 #if HAVE_X_WINDOWS
2580 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2581 f->output_data.x->normal_gc,
2582 gx, gy, width, height);
2583 #endif
2584 #endif
2588 #endif /* HAVE_WINDOW_SYSTEM */
2590 static void
2591 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2593 eassert (w);
2594 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2595 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2596 w->window_end_vpos
2597 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2600 /***********************************************************************
2601 Lisp form evaluation
2602 ***********************************************************************/
2604 /* Error handler for safe_eval and safe_call. */
2606 static Lisp_Object
2607 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2609 add_to_log ("Error during redisplay: %S signaled %S",
2610 Flist (nargs, args), arg);
2611 return Qnil;
2614 /* Call function FUNC with the rest of NARGS - 1 arguments
2615 following. Return the result, or nil if something went
2616 wrong. Prevent redisplay during the evaluation. */
2618 static Lisp_Object
2619 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2621 Lisp_Object val;
2623 if (inhibit_eval_during_redisplay)
2624 val = Qnil;
2625 else
2627 ptrdiff_t i;
2628 ptrdiff_t count = SPECPDL_INDEX ();
2629 Lisp_Object *args;
2630 USE_SAFE_ALLOCA;
2631 SAFE_ALLOCA_LISP (args, nargs);
2633 args[0] = func;
2634 for (i = 1; i < nargs; i++)
2635 args[i] = va_arg (ap, Lisp_Object);
2637 specbind (Qinhibit_redisplay, Qt);
2638 if (inhibit_quit)
2639 specbind (Qinhibit_quit, Qt);
2640 /* Use Qt to ensure debugger does not run,
2641 so there is no possibility of wanting to redisplay. */
2642 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2643 safe_eval_handler);
2644 SAFE_FREE ();
2645 val = unbind_to (count, val);
2648 return val;
2651 Lisp_Object
2652 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2654 Lisp_Object retval;
2655 va_list ap;
2657 va_start (ap, func);
2658 retval = safe__call (false, nargs, func, ap);
2659 va_end (ap);
2660 return retval;
2663 /* Call function FN with one argument ARG.
2664 Return the result, or nil if something went wrong. */
2666 Lisp_Object
2667 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2669 return safe_call (2, fn, arg);
2672 static Lisp_Object
2673 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2675 Lisp_Object retval;
2676 va_list ap;
2678 va_start (ap, fn);
2679 retval = safe__call (inhibit_quit, 2, fn, ap);
2680 va_end (ap);
2681 return retval;
2684 static Lisp_Object Qeval;
2686 Lisp_Object
2687 safe_eval (Lisp_Object sexpr)
2689 return safe__call1 (false, Qeval, sexpr);
2692 static Lisp_Object
2693 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2695 return safe__call1 (inhibit_quit, Qeval, sexpr);
2698 /* Call function FN with two arguments ARG1 and ARG2.
2699 Return the result, or nil if something went wrong. */
2701 Lisp_Object
2702 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2704 return safe_call (3, fn, arg1, arg2);
2709 /***********************************************************************
2710 Debugging
2711 ***********************************************************************/
2713 #if 0
2715 /* Define CHECK_IT to perform sanity checks on iterators.
2716 This is for debugging. It is too slow to do unconditionally. */
2718 static void
2719 check_it (struct it *it)
2721 if (it->method == GET_FROM_STRING)
2723 eassert (STRINGP (it->string));
2724 eassert (IT_STRING_CHARPOS (*it) >= 0);
2726 else
2728 eassert (IT_STRING_CHARPOS (*it) < 0);
2729 if (it->method == GET_FROM_BUFFER)
2731 /* Check that character and byte positions agree. */
2732 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2736 if (it->dpvec)
2737 eassert (it->current.dpvec_index >= 0);
2738 else
2739 eassert (it->current.dpvec_index < 0);
2742 #define CHECK_IT(IT) check_it ((IT))
2744 #else /* not 0 */
2746 #define CHECK_IT(IT) (void) 0
2748 #endif /* not 0 */
2751 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2753 /* Check that the window end of window W is what we expect it
2754 to be---the last row in the current matrix displaying text. */
2756 static void
2757 check_window_end (struct window *w)
2759 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2761 struct glyph_row *row;
2762 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2763 !row->enabled_p
2764 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2765 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2769 #define CHECK_WINDOW_END(W) check_window_end ((W))
2771 #else
2773 #define CHECK_WINDOW_END(W) (void) 0
2775 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2777 /***********************************************************************
2778 Iterator initialization
2779 ***********************************************************************/
2781 /* Initialize IT for displaying current_buffer in window W, starting
2782 at character position CHARPOS. CHARPOS < 0 means that no buffer
2783 position is specified which is useful when the iterator is assigned
2784 a position later. BYTEPOS is the byte position corresponding to
2785 CHARPOS.
2787 If ROW is not null, calls to produce_glyphs with IT as parameter
2788 will produce glyphs in that row.
2790 BASE_FACE_ID is the id of a base face to use. It must be one of
2791 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2792 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2793 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2795 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2796 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2797 will be initialized to use the corresponding mode line glyph row of
2798 the desired matrix of W. */
2800 void
2801 init_iterator (struct it *it, struct window *w,
2802 ptrdiff_t charpos, ptrdiff_t bytepos,
2803 struct glyph_row *row, enum face_id base_face_id)
2805 enum face_id remapped_base_face_id = base_face_id;
2807 /* Some precondition checks. */
2808 eassert (w != NULL && it != NULL);
2809 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2810 && charpos <= ZV));
2812 /* If face attributes have been changed since the last redisplay,
2813 free realized faces now because they depend on face definitions
2814 that might have changed. Don't free faces while there might be
2815 desired matrices pending which reference these faces. */
2816 if (face_change_count && !inhibit_free_realized_faces)
2818 face_change_count = 0;
2819 free_all_realized_faces (Qnil);
2822 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2823 if (! NILP (Vface_remapping_alist))
2824 remapped_base_face_id
2825 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2827 /* Use one of the mode line rows of W's desired matrix if
2828 appropriate. */
2829 if (row == NULL)
2831 if (base_face_id == MODE_LINE_FACE_ID
2832 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2833 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2834 else if (base_face_id == HEADER_LINE_FACE_ID)
2835 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2838 /* Clear IT. */
2839 memset (it, 0, sizeof *it);
2840 it->current.overlay_string_index = -1;
2841 it->current.dpvec_index = -1;
2842 it->base_face_id = remapped_base_face_id;
2843 it->string = Qnil;
2844 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2845 it->paragraph_embedding = L2R;
2846 it->bidi_it.string.lstring = Qnil;
2847 it->bidi_it.string.s = NULL;
2848 it->bidi_it.string.bufpos = 0;
2849 it->bidi_it.w = w;
2851 /* The window in which we iterate over current_buffer: */
2852 XSETWINDOW (it->window, w);
2853 it->w = w;
2854 it->f = XFRAME (w->frame);
2856 it->cmp_it.id = -1;
2858 /* Extra space between lines (on window systems only). */
2859 if (base_face_id == DEFAULT_FACE_ID
2860 && FRAME_WINDOW_P (it->f))
2862 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2863 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2864 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2865 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2866 * FRAME_LINE_HEIGHT (it->f));
2867 else if (it->f->extra_line_spacing > 0)
2868 it->extra_line_spacing = it->f->extra_line_spacing;
2869 it->max_extra_line_spacing = 0;
2872 /* If realized faces have been removed, e.g. because of face
2873 attribute changes of named faces, recompute them. When running
2874 in batch mode, the face cache of the initial frame is null. If
2875 we happen to get called, make a dummy face cache. */
2876 if (FRAME_FACE_CACHE (it->f) == NULL)
2877 init_frame_faces (it->f);
2878 if (FRAME_FACE_CACHE (it->f)->used == 0)
2879 recompute_basic_faces (it->f);
2881 /* Current value of the `slice', `space-width', and 'height' properties. */
2882 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2883 it->space_width = Qnil;
2884 it->font_height = Qnil;
2885 it->override_ascent = -1;
2887 /* Are control characters displayed as `^C'? */
2888 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2890 /* -1 means everything between a CR and the following line end
2891 is invisible. >0 means lines indented more than this value are
2892 invisible. */
2893 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2894 ? (clip_to_bounds
2895 (-1, XINT (BVAR (current_buffer, selective_display)),
2896 PTRDIFF_MAX))
2897 : (!NILP (BVAR (current_buffer, selective_display))
2898 ? -1 : 0));
2899 it->selective_display_ellipsis_p
2900 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2902 /* Display table to use. */
2903 it->dp = window_display_table (w);
2905 /* Are multibyte characters enabled in current_buffer? */
2906 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2908 /* Get the position at which the redisplay_end_trigger hook should
2909 be run, if it is to be run at all. */
2910 if (MARKERP (w->redisplay_end_trigger)
2911 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2912 it->redisplay_end_trigger_charpos
2913 = marker_position (w->redisplay_end_trigger);
2914 else if (INTEGERP (w->redisplay_end_trigger))
2915 it->redisplay_end_trigger_charpos
2916 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2917 PTRDIFF_MAX);
2919 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2921 /* Are lines in the display truncated? */
2922 if (base_face_id != DEFAULT_FACE_ID
2923 || it->w->hscroll
2924 || (! WINDOW_FULL_WIDTH_P (it->w)
2925 && ((!NILP (Vtruncate_partial_width_windows)
2926 && !INTEGERP (Vtruncate_partial_width_windows))
2927 || (INTEGERP (Vtruncate_partial_width_windows)
2928 /* PXW: Shall we do something about this? */
2929 && (WINDOW_TOTAL_COLS (it->w)
2930 < XINT (Vtruncate_partial_width_windows))))))
2931 it->line_wrap = TRUNCATE;
2932 else if (NILP (BVAR (current_buffer, truncate_lines)))
2933 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2934 ? WINDOW_WRAP : WORD_WRAP;
2935 else
2936 it->line_wrap = TRUNCATE;
2938 /* Get dimensions of truncation and continuation glyphs. These are
2939 displayed as fringe bitmaps under X, but we need them for such
2940 frames when the fringes are turned off. But leave the dimensions
2941 zero for tooltip frames, as these glyphs look ugly there and also
2942 sabotage calculations of tooltip dimensions in x-show-tip. */
2943 #ifdef HAVE_WINDOW_SYSTEM
2944 if (!(FRAME_WINDOW_P (it->f)
2945 && FRAMEP (tip_frame)
2946 && it->f == XFRAME (tip_frame)))
2947 #endif
2949 if (it->line_wrap == TRUNCATE)
2951 /* We will need the truncation glyph. */
2952 eassert (it->glyph_row == NULL);
2953 produce_special_glyphs (it, IT_TRUNCATION);
2954 it->truncation_pixel_width = it->pixel_width;
2956 else
2958 /* We will need the continuation glyph. */
2959 eassert (it->glyph_row == NULL);
2960 produce_special_glyphs (it, IT_CONTINUATION);
2961 it->continuation_pixel_width = it->pixel_width;
2965 /* Reset these values to zero because the produce_special_glyphs
2966 above has changed them. */
2967 it->pixel_width = it->ascent = it->descent = 0;
2968 it->phys_ascent = it->phys_descent = 0;
2970 /* Set this after getting the dimensions of truncation and
2971 continuation glyphs, so that we don't produce glyphs when calling
2972 produce_special_glyphs, above. */
2973 it->glyph_row = row;
2974 it->area = TEXT_AREA;
2976 /* Get the dimensions of the display area. The display area
2977 consists of the visible window area plus a horizontally scrolled
2978 part to the left of the window. All x-values are relative to the
2979 start of this total display area. */
2980 if (base_face_id != DEFAULT_FACE_ID)
2982 /* Mode lines, menu bar in terminal frames. */
2983 it->first_visible_x = 0;
2984 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2986 else
2988 it->first_visible_x
2989 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2990 it->last_visible_x = (it->first_visible_x
2991 + window_box_width (w, TEXT_AREA));
2993 /* If we truncate lines, leave room for the truncation glyph(s) at
2994 the right margin. Otherwise, leave room for the continuation
2995 glyph(s). Done only if the window has no right fringe. */
2996 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3013 it->last_visible_y = window_text_bottom_y (w);
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3019 struct face *face;
3021 it->face_id = remapped_base_face_id;
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3034 it->stop_charpos = charpos;
3035 it->end_charpos = ZV;
3036 eassert (charpos == BYTE_TO_CHAR (bytepos));
3037 IT_CHARPOS (*it) = charpos;
3038 IT_BYTEPOS (*it) = bytepos;
3040 /* We will rely on `reseat' to set this up properly, via
3041 handle_face_prop. */
3042 it->face_id = it->base_face_id;
3044 it->start = it->current;
3045 /* Do we need to reorder bidirectional text? Not if this is a
3046 unibyte buffer: by definition, none of the single-byte
3047 characters are strong R2L, so no reordering is needed. And
3048 bidi.c doesn't support unibyte buffers anyway. Also, don't
3049 reorder while we are loading loadup.el, since the tables of
3050 character properties needed for reordering are not yet
3051 available. */
3052 it->bidi_p =
3053 NILP (Vpurify_flag)
3054 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3055 && it->multibyte_p;
3057 /* If we are to reorder bidirectional text, init the bidi
3058 iterator. */
3059 if (it->bidi_p)
3061 /* Since we don't know at this point whether there will be
3062 any R2L lines in the window, we reserve space for
3063 truncation/continuation glyphs even if only the left
3064 fringe is absent. */
3065 if (base_face_id == DEFAULT_FACE_ID
3066 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3067 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3069 if (it->line_wrap == TRUNCATE)
3070 it->last_visible_x -= it->truncation_pixel_width;
3071 else
3072 it->last_visible_x -= it->continuation_pixel_width;
3074 /* Note the paragraph direction that this buffer wants to
3075 use. */
3076 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3077 Qleft_to_right))
3078 it->paragraph_embedding = L2R;
3079 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3080 Qright_to_left))
3081 it->paragraph_embedding = R2L;
3082 else
3083 it->paragraph_embedding = NEUTRAL_DIR;
3084 bidi_unshelve_cache (NULL, 0);
3085 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3086 &it->bidi_it);
3089 /* Compute faces etc. */
3090 reseat (it, it->current.pos, 1);
3093 CHECK_IT (it);
3097 /* Initialize IT for the display of window W with window start POS. */
3099 void
3100 start_display (struct it *it, struct window *w, struct text_pos pos)
3102 struct glyph_row *row;
3103 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3105 row = w->desired_matrix->rows + first_vpos;
3106 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3107 it->first_vpos = first_vpos;
3109 /* Don't reseat to previous visible line start if current start
3110 position is in a string or image. */
3111 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3113 int start_at_line_beg_p;
3114 int first_y = it->current_y;
3116 /* If window start is not at a line start, skip forward to POS to
3117 get the correct continuation lines width. */
3118 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3119 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3120 if (!start_at_line_beg_p)
3122 int new_x;
3124 reseat_at_previous_visible_line_start (it);
3125 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3127 new_x = it->current_x + it->pixel_width;
3129 /* If lines are continued, this line may end in the middle
3130 of a multi-glyph character (e.g. a control character
3131 displayed as \003, or in the middle of an overlay
3132 string). In this case move_it_to above will not have
3133 taken us to the start of the continuation line but to the
3134 end of the continued line. */
3135 if (it->current_x > 0
3136 && it->line_wrap != TRUNCATE /* Lines are continued. */
3137 && (/* And glyph doesn't fit on the line. */
3138 new_x > it->last_visible_x
3139 /* Or it fits exactly and we're on a window
3140 system frame. */
3141 || (new_x == it->last_visible_x
3142 && FRAME_WINDOW_P (it->f)
3143 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3144 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3145 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3147 if ((it->current.dpvec_index >= 0
3148 || it->current.overlay_string_index >= 0)
3149 /* If we are on a newline from a display vector or
3150 overlay string, then we are already at the end of
3151 a screen line; no need to go to the next line in
3152 that case, as this line is not really continued.
3153 (If we do go to the next line, C-e will not DTRT.) */
3154 && it->c != '\n')
3156 set_iterator_to_next (it, 1);
3157 move_it_in_display_line_to (it, -1, -1, 0);
3160 it->continuation_lines_width += it->current_x;
3162 /* If the character at POS is displayed via a display
3163 vector, move_it_to above stops at the final glyph of
3164 IT->dpvec. To make the caller redisplay that character
3165 again (a.k.a. start at POS), we need to reset the
3166 dpvec_index to the beginning of IT->dpvec. */
3167 else if (it->current.dpvec_index >= 0)
3168 it->current.dpvec_index = 0;
3170 /* We're starting a new display line, not affected by the
3171 height of the continued line, so clear the appropriate
3172 fields in the iterator structure. */
3173 it->max_ascent = it->max_descent = 0;
3174 it->max_phys_ascent = it->max_phys_descent = 0;
3176 it->current_y = first_y;
3177 it->vpos = 0;
3178 it->current_x = it->hpos = 0;
3184 /* Return 1 if POS is a position in ellipses displayed for invisible
3185 text. W is the window we display, for text property lookup. */
3187 static int
3188 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3190 Lisp_Object prop, window;
3191 int ellipses_p = 0;
3192 ptrdiff_t charpos = CHARPOS (pos->pos);
3194 /* If POS specifies a position in a display vector, this might
3195 be for an ellipsis displayed for invisible text. We won't
3196 get the iterator set up for delivering that ellipsis unless
3197 we make sure that it gets aware of the invisible text. */
3198 if (pos->dpvec_index >= 0
3199 && pos->overlay_string_index < 0
3200 && CHARPOS (pos->string_pos) < 0
3201 && charpos > BEGV
3202 && (XSETWINDOW (window, w),
3203 prop = Fget_char_property (make_number (charpos),
3204 Qinvisible, window),
3205 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3207 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3208 window);
3209 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3212 return ellipses_p;
3216 /* Initialize IT for stepping through current_buffer in window W,
3217 starting at position POS that includes overlay string and display
3218 vector/ control character translation position information. Value
3219 is zero if there are overlay strings with newlines at POS. */
3221 static int
3222 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3224 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3225 int i, overlay_strings_with_newlines = 0;
3227 /* If POS specifies a position in a display vector, this might
3228 be for an ellipsis displayed for invisible text. We won't
3229 get the iterator set up for delivering that ellipsis unless
3230 we make sure that it gets aware of the invisible text. */
3231 if (in_ellipses_for_invisible_text_p (pos, w))
3233 --charpos;
3234 bytepos = 0;
3237 /* Keep in mind: the call to reseat in init_iterator skips invisible
3238 text, so we might end up at a position different from POS. This
3239 is only a problem when POS is a row start after a newline and an
3240 overlay starts there with an after-string, and the overlay has an
3241 invisible property. Since we don't skip invisible text in
3242 display_line and elsewhere immediately after consuming the
3243 newline before the row start, such a POS will not be in a string,
3244 but the call to init_iterator below will move us to the
3245 after-string. */
3246 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3248 /* This only scans the current chunk -- it should scan all chunks.
3249 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3250 to 16 in 22.1 to make this a lesser problem. */
3251 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3253 const char *s = SSDATA (it->overlay_strings[i]);
3254 const char *e = s + SBYTES (it->overlay_strings[i]);
3256 while (s < e && *s != '\n')
3257 ++s;
3259 if (s < e)
3261 overlay_strings_with_newlines = 1;
3262 break;
3266 /* If position is within an overlay string, set up IT to the right
3267 overlay string. */
3268 if (pos->overlay_string_index >= 0)
3270 int relative_index;
3272 /* If the first overlay string happens to have a `display'
3273 property for an image, the iterator will be set up for that
3274 image, and we have to undo that setup first before we can
3275 correct the overlay string index. */
3276 if (it->method == GET_FROM_IMAGE)
3277 pop_it (it);
3279 /* We already have the first chunk of overlay strings in
3280 IT->overlay_strings. Load more until the one for
3281 pos->overlay_string_index is in IT->overlay_strings. */
3282 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3284 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3285 it->current.overlay_string_index = 0;
3286 while (n--)
3288 load_overlay_strings (it, 0);
3289 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3293 it->current.overlay_string_index = pos->overlay_string_index;
3294 relative_index = (it->current.overlay_string_index
3295 % OVERLAY_STRING_CHUNK_SIZE);
3296 it->string = it->overlay_strings[relative_index];
3297 eassert (STRINGP (it->string));
3298 it->current.string_pos = pos->string_pos;
3299 it->method = GET_FROM_STRING;
3300 it->end_charpos = SCHARS (it->string);
3301 /* Set up the bidi iterator for this overlay string. */
3302 if (it->bidi_p)
3304 it->bidi_it.string.lstring = it->string;
3305 it->bidi_it.string.s = NULL;
3306 it->bidi_it.string.schars = SCHARS (it->string);
3307 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3308 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3309 it->bidi_it.string.unibyte = !it->multibyte_p;
3310 it->bidi_it.w = it->w;
3311 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3312 FRAME_WINDOW_P (it->f), &it->bidi_it);
3314 /* Synchronize the state of the bidi iterator with
3315 pos->string_pos. For any string position other than
3316 zero, this will be done automagically when we resume
3317 iteration over the string and get_visually_first_element
3318 is called. But if string_pos is zero, and the string is
3319 to be reordered for display, we need to resync manually,
3320 since it could be that the iteration state recorded in
3321 pos ended at string_pos of 0 moving backwards in string. */
3322 if (CHARPOS (pos->string_pos) == 0)
3324 get_visually_first_element (it);
3325 if (IT_STRING_CHARPOS (*it) != 0)
3326 do {
3327 /* Paranoia. */
3328 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3329 bidi_move_to_visually_next (&it->bidi_it);
3330 } while (it->bidi_it.charpos != 0);
3332 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3333 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3337 if (CHARPOS (pos->string_pos) >= 0)
3339 /* Recorded position is not in an overlay string, but in another
3340 string. This can only be a string from a `display' property.
3341 IT should already be filled with that string. */
3342 it->current.string_pos = pos->string_pos;
3343 eassert (STRINGP (it->string));
3344 if (it->bidi_p)
3345 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3346 FRAME_WINDOW_P (it->f), &it->bidi_it);
3349 /* Restore position in display vector translations, control
3350 character translations or ellipses. */
3351 if (pos->dpvec_index >= 0)
3353 if (it->dpvec == NULL)
3354 get_next_display_element (it);
3355 eassert (it->dpvec && it->current.dpvec_index == 0);
3356 it->current.dpvec_index = pos->dpvec_index;
3359 CHECK_IT (it);
3360 return !overlay_strings_with_newlines;
3364 /* Initialize IT for stepping through current_buffer in window W
3365 starting at ROW->start. */
3367 static void
3368 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3370 init_from_display_pos (it, w, &row->start);
3371 it->start = row->start;
3372 it->continuation_lines_width = row->continuation_lines_width;
3373 CHECK_IT (it);
3377 /* Initialize IT for stepping through current_buffer in window W
3378 starting in the line following ROW, i.e. starting at ROW->end.
3379 Value is zero if there are overlay strings with newlines at ROW's
3380 end position. */
3382 static int
3383 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3385 int success = 0;
3387 if (init_from_display_pos (it, w, &row->end))
3389 if (row->continued_p)
3390 it->continuation_lines_width
3391 = row->continuation_lines_width + row->pixel_width;
3392 CHECK_IT (it);
3393 success = 1;
3396 return success;
3402 /***********************************************************************
3403 Text properties
3404 ***********************************************************************/
3406 /* Called when IT reaches IT->stop_charpos. Handle text property and
3407 overlay changes. Set IT->stop_charpos to the next position where
3408 to stop. */
3410 static void
3411 handle_stop (struct it *it)
3413 enum prop_handled handled;
3414 int handle_overlay_change_p;
3415 struct props *p;
3417 it->dpvec = NULL;
3418 it->current.dpvec_index = -1;
3419 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3420 it->ignore_overlay_strings_at_pos_p = 0;
3421 it->ellipsis_p = 0;
3423 /* Use face of preceding text for ellipsis (if invisible) */
3424 if (it->selective_display_ellipsis_p)
3425 it->saved_face_id = it->face_id;
3427 /* Here's the description of the semantics of, and the logic behind,
3428 the various HANDLED_* statuses:
3430 HANDLED_NORMALLY means the handler did its job, and the loop
3431 should proceed to calling the next handler in order.
3433 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3434 change in the properties and overlays at current position, so the
3435 loop should be restarted, to re-invoke the handlers that were
3436 already called. This happens when fontification-functions were
3437 called by handle_fontified_prop, and actually fontified
3438 something. Another case where HANDLED_RECOMPUTE_PROPS is
3439 returned is when we discover overlay strings that need to be
3440 displayed right away. The loop below will continue for as long
3441 as the status is HANDLED_RECOMPUTE_PROPS.
3443 HANDLED_RETURN means return immediately to the caller, to
3444 continue iteration without calling any further handlers. This is
3445 used when we need to act on some property right away, for example
3446 when we need to display the ellipsis or a replacing display
3447 property, such as display string or image.
3449 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3450 consumed, and the handler switched to the next overlay string.
3451 This signals the loop below to refrain from looking for more
3452 overlays before all the overlay strings of the current overlay
3453 are processed.
3455 Some of the handlers called by the loop push the iterator state
3456 onto the stack (see 'push_it'), and arrange for the iteration to
3457 continue with another object, such as an image, a display string,
3458 or an overlay string. In most such cases, it->stop_charpos is
3459 set to the first character of the string, so that when the
3460 iteration resumes, this function will immediately be called
3461 again, to examine the properties at the beginning of the string.
3463 When a display or overlay string is exhausted, the iterator state
3464 is popped (see 'pop_it'), and iteration continues with the
3465 previous object. Again, in many such cases this function is
3466 called again to find the next position where properties might
3467 change. */
3471 handled = HANDLED_NORMALLY;
3473 /* Call text property handlers. */
3474 for (p = it_props; p->handler; ++p)
3476 handled = p->handler (it);
3478 if (handled == HANDLED_RECOMPUTE_PROPS)
3479 break;
3480 else if (handled == HANDLED_RETURN)
3482 /* We still want to show before and after strings from
3483 overlays even if the actual buffer text is replaced. */
3484 if (!handle_overlay_change_p
3485 || it->sp > 1
3486 /* Don't call get_overlay_strings_1 if we already
3487 have overlay strings loaded, because doing so
3488 will load them again and push the iterator state
3489 onto the stack one more time, which is not
3490 expected by the rest of the code that processes
3491 overlay strings. */
3492 || (it->current.overlay_string_index < 0
3493 ? !get_overlay_strings_1 (it, 0, 0)
3494 : 0))
3496 if (it->ellipsis_p)
3497 setup_for_ellipsis (it, 0);
3498 /* When handling a display spec, we might load an
3499 empty string. In that case, discard it here. We
3500 used to discard it in handle_single_display_spec,
3501 but that causes get_overlay_strings_1, above, to
3502 ignore overlay strings that we must check. */
3503 if (STRINGP (it->string) && !SCHARS (it->string))
3504 pop_it (it);
3505 return;
3507 else if (STRINGP (it->string) && !SCHARS (it->string))
3508 pop_it (it);
3509 else
3511 it->ignore_overlay_strings_at_pos_p = true;
3512 it->string_from_display_prop_p = 0;
3513 it->from_disp_prop_p = 0;
3514 handle_overlay_change_p = 0;
3516 handled = HANDLED_RECOMPUTE_PROPS;
3517 break;
3519 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3520 handle_overlay_change_p = 0;
3523 if (handled != HANDLED_RECOMPUTE_PROPS)
3525 /* Don't check for overlay strings below when set to deliver
3526 characters from a display vector. */
3527 if (it->method == GET_FROM_DISPLAY_VECTOR)
3528 handle_overlay_change_p = 0;
3530 /* Handle overlay changes.
3531 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3532 if it finds overlays. */
3533 if (handle_overlay_change_p)
3534 handled = handle_overlay_change (it);
3537 if (it->ellipsis_p)
3539 setup_for_ellipsis (it, 0);
3540 break;
3543 while (handled == HANDLED_RECOMPUTE_PROPS);
3545 /* Determine where to stop next. */
3546 if (handled == HANDLED_NORMALLY)
3547 compute_stop_pos (it);
3551 /* Compute IT->stop_charpos from text property and overlay change
3552 information for IT's current position. */
3554 static void
3555 compute_stop_pos (struct it *it)
3557 register INTERVAL iv, next_iv;
3558 Lisp_Object object, limit, position;
3559 ptrdiff_t charpos, bytepos;
3561 if (STRINGP (it->string))
3563 /* Strings are usually short, so don't limit the search for
3564 properties. */
3565 it->stop_charpos = it->end_charpos;
3566 object = it->string;
3567 limit = Qnil;
3568 charpos = IT_STRING_CHARPOS (*it);
3569 bytepos = IT_STRING_BYTEPOS (*it);
3571 else
3573 ptrdiff_t pos;
3575 /* If end_charpos is out of range for some reason, such as a
3576 misbehaving display function, rationalize it (Bug#5984). */
3577 if (it->end_charpos > ZV)
3578 it->end_charpos = ZV;
3579 it->stop_charpos = it->end_charpos;
3581 /* If next overlay change is in front of the current stop pos
3582 (which is IT->end_charpos), stop there. Note: value of
3583 next_overlay_change is point-max if no overlay change
3584 follows. */
3585 charpos = IT_CHARPOS (*it);
3586 bytepos = IT_BYTEPOS (*it);
3587 pos = next_overlay_change (charpos);
3588 if (pos < it->stop_charpos)
3589 it->stop_charpos = pos;
3591 /* Set up variables for computing the stop position from text
3592 property changes. */
3593 XSETBUFFER (object, current_buffer);
3594 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3597 /* Get the interval containing IT's position. Value is a null
3598 interval if there isn't such an interval. */
3599 position = make_number (charpos);
3600 iv = validate_interval_range (object, &position, &position, 0);
3601 if (iv)
3603 Lisp_Object values_here[LAST_PROP_IDX];
3604 struct props *p;
3606 /* Get properties here. */
3607 for (p = it_props; p->handler; ++p)
3608 values_here[p->idx] = textget (iv->plist, *p->name);
3610 /* Look for an interval following iv that has different
3611 properties. */
3612 for (next_iv = next_interval (iv);
3613 (next_iv
3614 && (NILP (limit)
3615 || XFASTINT (limit) > next_iv->position));
3616 next_iv = next_interval (next_iv))
3618 for (p = it_props; p->handler; ++p)
3620 Lisp_Object new_value;
3622 new_value = textget (next_iv->plist, *p->name);
3623 if (!EQ (values_here[p->idx], new_value))
3624 break;
3627 if (p->handler)
3628 break;
3631 if (next_iv)
3633 if (INTEGERP (limit)
3634 && next_iv->position >= XFASTINT (limit))
3635 /* No text property change up to limit. */
3636 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3637 else
3638 /* Text properties change in next_iv. */
3639 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3643 if (it->cmp_it.id < 0)
3645 ptrdiff_t stoppos = it->end_charpos;
3647 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3648 stoppos = -1;
3649 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3650 stoppos, it->string);
3653 eassert (STRINGP (it->string)
3654 || (it->stop_charpos >= BEGV
3655 && it->stop_charpos >= IT_CHARPOS (*it)));
3659 /* Return the position of the next overlay change after POS in
3660 current_buffer. Value is point-max if no overlay change
3661 follows. This is like `next-overlay-change' but doesn't use
3662 xmalloc. */
3664 static ptrdiff_t
3665 next_overlay_change (ptrdiff_t pos)
3667 ptrdiff_t i, noverlays;
3668 ptrdiff_t endpos;
3669 Lisp_Object *overlays;
3670 USE_SAFE_ALLOCA;
3672 /* Get all overlays at the given position. */
3673 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3675 /* If any of these overlays ends before endpos,
3676 use its ending point instead. */
3677 for (i = 0; i < noverlays; ++i)
3679 Lisp_Object oend;
3680 ptrdiff_t oendpos;
3682 oend = OVERLAY_END (overlays[i]);
3683 oendpos = OVERLAY_POSITION (oend);
3684 endpos = min (endpos, oendpos);
3687 SAFE_FREE ();
3688 return endpos;
3691 /* How many characters forward to search for a display property or
3692 display string. Searching too far forward makes the bidi display
3693 sluggish, especially in small windows. */
3694 #define MAX_DISP_SCAN 250
3696 /* Return the character position of a display string at or after
3697 position specified by POSITION. If no display string exists at or
3698 after POSITION, return ZV. A display string is either an overlay
3699 with `display' property whose value is a string, or a `display'
3700 text property whose value is a string. STRING is data about the
3701 string to iterate; if STRING->lstring is nil, we are iterating a
3702 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3703 on a GUI frame. DISP_PROP is set to zero if we searched
3704 MAX_DISP_SCAN characters forward without finding any display
3705 strings, non-zero otherwise. It is set to 2 if the display string
3706 uses any kind of `(space ...)' spec that will produce a stretch of
3707 white space in the text area. */
3708 ptrdiff_t
3709 compute_display_string_pos (struct text_pos *position,
3710 struct bidi_string_data *string,
3711 struct window *w,
3712 int frame_window_p, int *disp_prop)
3714 /* OBJECT = nil means current buffer. */
3715 Lisp_Object object, object1;
3716 Lisp_Object pos, spec, limpos;
3717 int string_p = (string && (STRINGP (string->lstring) || string->s));
3718 ptrdiff_t eob = string_p ? string->schars : ZV;
3719 ptrdiff_t begb = string_p ? 0 : BEGV;
3720 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3721 ptrdiff_t lim =
3722 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3723 struct text_pos tpos;
3724 int rv = 0;
3726 if (string && STRINGP (string->lstring))
3727 object1 = object = string->lstring;
3728 else if (w && !string_p)
3730 XSETWINDOW (object, w);
3731 object1 = Qnil;
3733 else
3734 object1 = object = Qnil;
3736 *disp_prop = 1;
3738 if (charpos >= eob
3739 /* We don't support display properties whose values are strings
3740 that have display string properties. */
3741 || string->from_disp_str
3742 /* C strings cannot have display properties. */
3743 || (string->s && !STRINGP (object)))
3745 *disp_prop = 0;
3746 return eob;
3749 /* If the character at CHARPOS is where the display string begins,
3750 return CHARPOS. */
3751 pos = make_number (charpos);
3752 if (STRINGP (object))
3753 bufpos = string->bufpos;
3754 else
3755 bufpos = charpos;
3756 tpos = *position;
3757 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3758 && (charpos <= begb
3759 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3760 object),
3761 spec))
3762 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3763 frame_window_p)))
3765 if (rv == 2)
3766 *disp_prop = 2;
3767 return charpos;
3770 /* Look forward for the first character with a `display' property
3771 that will replace the underlying text when displayed. */
3772 limpos = make_number (lim);
3773 do {
3774 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3775 CHARPOS (tpos) = XFASTINT (pos);
3776 if (CHARPOS (tpos) >= lim)
3778 *disp_prop = 0;
3779 break;
3781 if (STRINGP (object))
3782 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3783 else
3784 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3785 spec = Fget_char_property (pos, Qdisplay, object);
3786 if (!STRINGP (object))
3787 bufpos = CHARPOS (tpos);
3788 } while (NILP (spec)
3789 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3790 bufpos, frame_window_p)));
3791 if (rv == 2)
3792 *disp_prop = 2;
3794 return CHARPOS (tpos);
3797 /* Return the character position of the end of the display string that
3798 started at CHARPOS. If there's no display string at CHARPOS,
3799 return -1. A display string is either an overlay with `display'
3800 property whose value is a string or a `display' text property whose
3801 value is a string. */
3802 ptrdiff_t
3803 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3805 /* OBJECT = nil means current buffer. */
3806 Lisp_Object object =
3807 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3808 Lisp_Object pos = make_number (charpos);
3809 ptrdiff_t eob =
3810 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3812 if (charpos >= eob || (string->s && !STRINGP (object)))
3813 return eob;
3815 /* It could happen that the display property or overlay was removed
3816 since we found it in compute_display_string_pos above. One way
3817 this can happen is if JIT font-lock was called (through
3818 handle_fontified_prop), and jit-lock-functions remove text
3819 properties or overlays from the portion of buffer that includes
3820 CHARPOS. Muse mode is known to do that, for example. In this
3821 case, we return -1 to the caller, to signal that no display
3822 string is actually present at CHARPOS. See bidi_fetch_char for
3823 how this is handled.
3825 An alternative would be to never look for display properties past
3826 it->stop_charpos. But neither compute_display_string_pos nor
3827 bidi_fetch_char that calls it know or care where the next
3828 stop_charpos is. */
3829 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3830 return -1;
3832 /* Look forward for the first character where the `display' property
3833 changes. */
3834 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3836 return XFASTINT (pos);
3841 /***********************************************************************
3842 Fontification
3843 ***********************************************************************/
3845 /* Handle changes in the `fontified' property of the current buffer by
3846 calling hook functions from Qfontification_functions to fontify
3847 regions of text. */
3849 static enum prop_handled
3850 handle_fontified_prop (struct it *it)
3852 Lisp_Object prop, pos;
3853 enum prop_handled handled = HANDLED_NORMALLY;
3855 if (!NILP (Vmemory_full))
3856 return handled;
3858 /* Get the value of the `fontified' property at IT's current buffer
3859 position. (The `fontified' property doesn't have a special
3860 meaning in strings.) If the value is nil, call functions from
3861 Qfontification_functions. */
3862 if (!STRINGP (it->string)
3863 && it->s == NULL
3864 && !NILP (Vfontification_functions)
3865 && !NILP (Vrun_hooks)
3866 && (pos = make_number (IT_CHARPOS (*it)),
3867 prop = Fget_char_property (pos, Qfontified, Qnil),
3868 /* Ignore the special cased nil value always present at EOB since
3869 no amount of fontifying will be able to change it. */
3870 NILP (prop) && IT_CHARPOS (*it) < Z))
3872 ptrdiff_t count = SPECPDL_INDEX ();
3873 Lisp_Object val;
3874 struct buffer *obuf = current_buffer;
3875 ptrdiff_t begv = BEGV, zv = ZV;
3876 bool old_clip_changed = current_buffer->clip_changed;
3878 val = Vfontification_functions;
3879 specbind (Qfontification_functions, Qnil);
3881 eassert (it->end_charpos == ZV);
3883 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3884 safe_call1 (val, pos);
3885 else
3887 Lisp_Object fns, fn;
3888 struct gcpro gcpro1, gcpro2;
3890 fns = Qnil;
3891 GCPRO2 (val, fns);
3893 for (; CONSP (val); val = XCDR (val))
3895 fn = XCAR (val);
3897 if (EQ (fn, Qt))
3899 /* A value of t indicates this hook has a local
3900 binding; it means to run the global binding too.
3901 In a global value, t should not occur. If it
3902 does, we must ignore it to avoid an endless
3903 loop. */
3904 for (fns = Fdefault_value (Qfontification_functions);
3905 CONSP (fns);
3906 fns = XCDR (fns))
3908 fn = XCAR (fns);
3909 if (!EQ (fn, Qt))
3910 safe_call1 (fn, pos);
3913 else
3914 safe_call1 (fn, pos);
3917 UNGCPRO;
3920 unbind_to (count, Qnil);
3922 /* Fontification functions routinely call `save-restriction'.
3923 Normally, this tags clip_changed, which can confuse redisplay
3924 (see discussion in Bug#6671). Since we don't perform any
3925 special handling of fontification changes in the case where
3926 `save-restriction' isn't called, there's no point doing so in
3927 this case either. So, if the buffer's restrictions are
3928 actually left unchanged, reset clip_changed. */
3929 if (obuf == current_buffer)
3931 if (begv == BEGV && zv == ZV)
3932 current_buffer->clip_changed = old_clip_changed;
3934 /* There isn't much we can reasonably do to protect against
3935 misbehaving fontification, but here's a fig leaf. */
3936 else if (BUFFER_LIVE_P (obuf))
3937 set_buffer_internal_1 (obuf);
3939 /* The fontification code may have added/removed text.
3940 It could do even a lot worse, but let's at least protect against
3941 the most obvious case where only the text past `pos' gets changed',
3942 as is/was done in grep.el where some escapes sequences are turned
3943 into face properties (bug#7876). */
3944 it->end_charpos = ZV;
3946 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3947 something. This avoids an endless loop if they failed to
3948 fontify the text for which reason ever. */
3949 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3950 handled = HANDLED_RECOMPUTE_PROPS;
3953 return handled;
3958 /***********************************************************************
3959 Faces
3960 ***********************************************************************/
3962 /* Set up iterator IT from face properties at its current position.
3963 Called from handle_stop. */
3965 static enum prop_handled
3966 handle_face_prop (struct it *it)
3968 int new_face_id;
3969 ptrdiff_t next_stop;
3971 if (!STRINGP (it->string))
3973 new_face_id
3974 = face_at_buffer_position (it->w,
3975 IT_CHARPOS (*it),
3976 &next_stop,
3977 (IT_CHARPOS (*it)
3978 + TEXT_PROP_DISTANCE_LIMIT),
3979 0, it->base_face_id);
3981 /* Is this a start of a run of characters with box face?
3982 Caveat: this can be called for a freshly initialized
3983 iterator; face_id is -1 in this case. We know that the new
3984 face will not change until limit, i.e. if the new face has a
3985 box, all characters up to limit will have one. But, as
3986 usual, we don't know whether limit is really the end. */
3987 if (new_face_id != it->face_id)
3989 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3990 /* If it->face_id is -1, old_face below will be NULL, see
3991 the definition of FACE_FROM_ID. This will happen if this
3992 is the initial call that gets the face. */
3993 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3995 /* If the value of face_id of the iterator is -1, we have to
3996 look in front of IT's position and see whether there is a
3997 face there that's different from new_face_id. */
3998 if (!old_face && IT_CHARPOS (*it) > BEG)
4000 int prev_face_id = face_before_it_pos (it);
4002 old_face = FACE_FROM_ID (it->f, prev_face_id);
4005 /* If the new face has a box, but the old face does not,
4006 this is the start of a run of characters with box face,
4007 i.e. this character has a shadow on the left side. */
4008 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4009 && (old_face == NULL || !old_face->box));
4010 it->face_box_p = new_face->box != FACE_NO_BOX;
4013 else
4015 int base_face_id;
4016 ptrdiff_t bufpos;
4017 int i;
4018 Lisp_Object from_overlay
4019 = (it->current.overlay_string_index >= 0
4020 ? it->string_overlays[it->current.overlay_string_index
4021 % OVERLAY_STRING_CHUNK_SIZE]
4022 : Qnil);
4024 /* See if we got to this string directly or indirectly from
4025 an overlay property. That includes the before-string or
4026 after-string of an overlay, strings in display properties
4027 provided by an overlay, their text properties, etc.
4029 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4030 if (! NILP (from_overlay))
4031 for (i = it->sp - 1; i >= 0; i--)
4033 if (it->stack[i].current.overlay_string_index >= 0)
4034 from_overlay
4035 = it->string_overlays[it->stack[i].current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE];
4037 else if (! NILP (it->stack[i].from_overlay))
4038 from_overlay = it->stack[i].from_overlay;
4040 if (!NILP (from_overlay))
4041 break;
4044 if (! NILP (from_overlay))
4046 bufpos = IT_CHARPOS (*it);
4047 /* For a string from an overlay, the base face depends
4048 only on text properties and ignores overlays. */
4049 base_face_id
4050 = face_for_overlay_string (it->w,
4051 IT_CHARPOS (*it),
4052 &next_stop,
4053 (IT_CHARPOS (*it)
4054 + TEXT_PROP_DISTANCE_LIMIT),
4056 from_overlay);
4058 else
4060 bufpos = 0;
4062 /* For strings from a `display' property, use the face at
4063 IT's current buffer position as the base face to merge
4064 with, so that overlay strings appear in the same face as
4065 surrounding text, unless they specify their own faces.
4066 For strings from wrap-prefix and line-prefix properties,
4067 use the default face, possibly remapped via
4068 Vface_remapping_alist. */
4069 /* Note that the fact that we use the face at _buffer_
4070 position means that a 'display' property on an overlay
4071 string will not inherit the face of that overlay string,
4072 but will instead revert to the face of buffer text
4073 covered by the overlay. This is visible, e.g., when the
4074 overlay specifies a box face, but neither the buffer nor
4075 the display string do. This sounds like a design bug,
4076 but Emacs always did that since v21.1, so changing that
4077 might be a big deal. */
4078 base_face_id = it->string_from_prefix_prop_p
4079 ? (!NILP (Vface_remapping_alist)
4080 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4081 : DEFAULT_FACE_ID)
4082 : underlying_face_id (it);
4085 new_face_id = face_at_string_position (it->w,
4086 it->string,
4087 IT_STRING_CHARPOS (*it),
4088 bufpos,
4089 &next_stop,
4090 base_face_id, 0);
4092 /* Is this a start of a run of characters with box? Caveat:
4093 this can be called for a freshly allocated iterator; face_id
4094 is -1 is this case. We know that the new face will not
4095 change until the next check pos, i.e. if the new face has a
4096 box, all characters up to that position will have a
4097 box. But, as usual, we don't know whether that position
4098 is really the end. */
4099 if (new_face_id != it->face_id)
4101 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4102 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4104 /* If new face has a box but old face hasn't, this is the
4105 start of a run of characters with box, i.e. it has a
4106 shadow on the left side. */
4107 it->start_of_box_run_p
4108 = new_face->box && (old_face == NULL || !old_face->box);
4109 it->face_box_p = new_face->box != FACE_NO_BOX;
4113 it->face_id = new_face_id;
4114 return HANDLED_NORMALLY;
4118 /* Return the ID of the face ``underlying'' IT's current position,
4119 which is in a string. If the iterator is associated with a
4120 buffer, return the face at IT's current buffer position.
4121 Otherwise, use the iterator's base_face_id. */
4123 static int
4124 underlying_face_id (struct it *it)
4126 int face_id = it->base_face_id, i;
4128 eassert (STRINGP (it->string));
4130 for (i = it->sp - 1; i >= 0; --i)
4131 if (NILP (it->stack[i].string))
4132 face_id = it->stack[i].face_id;
4134 return face_id;
4138 /* Compute the face one character before or after the current position
4139 of IT, in the visual order. BEFORE_P non-zero means get the face
4140 in front (to the left in L2R paragraphs, to the right in R2L
4141 paragraphs) of IT's screen position. Value is the ID of the face. */
4143 static int
4144 face_before_or_after_it_pos (struct it *it, int before_p)
4146 int face_id, limit;
4147 ptrdiff_t next_check_charpos;
4148 struct it it_copy;
4149 void *it_copy_data = NULL;
4151 eassert (it->s == NULL);
4153 if (STRINGP (it->string))
4155 ptrdiff_t bufpos, charpos;
4156 int base_face_id;
4158 /* No face change past the end of the string (for the case
4159 we are padding with spaces). No face change before the
4160 string start. */
4161 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4162 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4163 return it->face_id;
4165 if (!it->bidi_p)
4167 /* Set charpos to the position before or after IT's current
4168 position, in the logical order, which in the non-bidi
4169 case is the same as the visual order. */
4170 if (before_p)
4171 charpos = IT_STRING_CHARPOS (*it) - 1;
4172 else if (it->what == IT_COMPOSITION)
4173 /* For composition, we must check the character after the
4174 composition. */
4175 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4176 else
4177 charpos = IT_STRING_CHARPOS (*it) + 1;
4179 else
4181 if (before_p)
4183 /* With bidi iteration, the character before the current
4184 in the visual order cannot be found by simple
4185 iteration, because "reverse" reordering is not
4186 supported. Instead, we need to use the move_it_*
4187 family of functions. */
4188 /* Ignore face changes before the first visible
4189 character on this display line. */
4190 if (it->current_x <= it->first_visible_x)
4191 return it->face_id;
4192 SAVE_IT (it_copy, *it, it_copy_data);
4193 /* Implementation note: Since move_it_in_display_line
4194 works in the iterator geometry, and thinks the first
4195 character is always the leftmost, even in R2L lines,
4196 we don't need to distinguish between the R2L and L2R
4197 cases here. */
4198 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4199 it_copy.current_x - 1, MOVE_TO_X);
4200 charpos = IT_STRING_CHARPOS (it_copy);
4201 RESTORE_IT (it, it, it_copy_data);
4203 else
4205 /* Set charpos to the string position of the character
4206 that comes after IT's current position in the visual
4207 order. */
4208 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4210 it_copy = *it;
4211 while (n--)
4212 bidi_move_to_visually_next (&it_copy.bidi_it);
4214 charpos = it_copy.bidi_it.charpos;
4217 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4219 if (it->current.overlay_string_index >= 0)
4220 bufpos = IT_CHARPOS (*it);
4221 else
4222 bufpos = 0;
4224 base_face_id = underlying_face_id (it);
4226 /* Get the face for ASCII, or unibyte. */
4227 face_id = face_at_string_position (it->w,
4228 it->string,
4229 charpos,
4230 bufpos,
4231 &next_check_charpos,
4232 base_face_id, 0);
4234 /* Correct the face for charsets different from ASCII. Do it
4235 for the multibyte case only. The face returned above is
4236 suitable for unibyte text if IT->string is unibyte. */
4237 if (STRING_MULTIBYTE (it->string))
4239 struct text_pos pos1 = string_pos (charpos, it->string);
4240 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4241 int c, len;
4242 struct face *face = FACE_FROM_ID (it->f, face_id);
4244 c = string_char_and_length (p, &len);
4245 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4248 else
4250 struct text_pos pos;
4252 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4253 || (IT_CHARPOS (*it) <= BEGV && before_p))
4254 return it->face_id;
4256 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4257 pos = it->current.pos;
4259 if (!it->bidi_p)
4261 if (before_p)
4262 DEC_TEXT_POS (pos, it->multibyte_p);
4263 else
4265 if (it->what == IT_COMPOSITION)
4267 /* For composition, we must check the position after
4268 the composition. */
4269 pos.charpos += it->cmp_it.nchars;
4270 pos.bytepos += it->len;
4272 else
4273 INC_TEXT_POS (pos, it->multibyte_p);
4276 else
4278 if (before_p)
4280 /* With bidi iteration, the character before the current
4281 in the visual order cannot be found by simple
4282 iteration, because "reverse" reordering is not
4283 supported. Instead, we need to use the move_it_*
4284 family of functions. */
4285 /* Ignore face changes before the first visible
4286 character on this display line. */
4287 if (it->current_x <= it->first_visible_x)
4288 return it->face_id;
4289 SAVE_IT (it_copy, *it, it_copy_data);
4290 /* Implementation note: Since move_it_in_display_line
4291 works in the iterator geometry, and thinks the first
4292 character is always the leftmost, even in R2L lines,
4293 we don't need to distinguish between the R2L and L2R
4294 cases here. */
4295 move_it_in_display_line (&it_copy, ZV,
4296 it_copy.current_x - 1, MOVE_TO_X);
4297 pos = it_copy.current.pos;
4298 RESTORE_IT (it, it, it_copy_data);
4300 else
4302 /* Set charpos to the buffer position of the character
4303 that comes after IT's current position in the visual
4304 order. */
4305 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4307 it_copy = *it;
4308 while (n--)
4309 bidi_move_to_visually_next (&it_copy.bidi_it);
4311 SET_TEXT_POS (pos,
4312 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4315 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4317 /* Determine face for CHARSET_ASCII, or unibyte. */
4318 face_id = face_at_buffer_position (it->w,
4319 CHARPOS (pos),
4320 &next_check_charpos,
4321 limit, 0, -1);
4323 /* Correct the face for charsets different from ASCII. Do it
4324 for the multibyte case only. The face returned above is
4325 suitable for unibyte text if current_buffer is unibyte. */
4326 if (it->multibyte_p)
4328 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4329 struct face *face = FACE_FROM_ID (it->f, face_id);
4330 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4334 return face_id;
4339 /***********************************************************************
4340 Invisible text
4341 ***********************************************************************/
4343 /* Set up iterator IT from invisible properties at its current
4344 position. Called from handle_stop. */
4346 static enum prop_handled
4347 handle_invisible_prop (struct it *it)
4349 enum prop_handled handled = HANDLED_NORMALLY;
4350 int invis_p;
4351 Lisp_Object prop;
4353 if (STRINGP (it->string))
4355 Lisp_Object end_charpos, limit, charpos;
4357 /* Get the value of the invisible text property at the
4358 current position. Value will be nil if there is no such
4359 property. */
4360 charpos = make_number (IT_STRING_CHARPOS (*it));
4361 prop = Fget_text_property (charpos, Qinvisible, it->string);
4362 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4364 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 int display_ellipsis_p = (invis_p == 2);
4369 ptrdiff_t len, endpos;
4371 handled = HANDLED_RECOMPUTE_PROPS;
4373 /* Get the position at which the next visible text can be
4374 found in IT->string, if any. */
4375 endpos = len = SCHARS (it->string);
4376 XSETINT (limit, len);
4379 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4380 it->string, limit);
4381 if (INTEGERP (end_charpos))
4383 endpos = XFASTINT (end_charpos);
4384 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4385 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4386 if (invis_p == 2)
4387 display_ellipsis_p = true;
4390 while (invis_p && endpos < len);
4392 if (display_ellipsis_p)
4393 it->ellipsis_p = true;
4395 if (endpos < len)
4397 /* Text at END_CHARPOS is visible. Move IT there. */
4398 struct text_pos old;
4399 ptrdiff_t oldpos;
4401 old = it->current.string_pos;
4402 oldpos = CHARPOS (old);
4403 if (it->bidi_p)
4405 if (it->bidi_it.first_elt
4406 && it->bidi_it.charpos < SCHARS (it->string))
4407 bidi_paragraph_init (it->paragraph_embedding,
4408 &it->bidi_it, 1);
4409 /* Bidi-iterate out of the invisible text. */
4412 bidi_move_to_visually_next (&it->bidi_it);
4414 while (oldpos <= it->bidi_it.charpos
4415 && it->bidi_it.charpos < endpos);
4417 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4418 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4419 if (IT_CHARPOS (*it) >= endpos)
4420 it->prev_stop = endpos;
4422 else
4424 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4425 compute_string_pos (&it->current.string_pos, old, it->string);
4428 else
4430 /* The rest of the string is invisible. If this is an
4431 overlay string, proceed with the next overlay string
4432 or whatever comes and return a character from there. */
4433 if (it->current.overlay_string_index >= 0
4434 && !display_ellipsis_p)
4436 next_overlay_string (it);
4437 /* Don't check for overlay strings when we just
4438 finished processing them. */
4439 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4441 else
4443 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4444 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4449 else
4451 ptrdiff_t newpos, next_stop, start_charpos, tem;
4452 Lisp_Object pos, overlay;
4454 /* First of all, is there invisible text at this position? */
4455 tem = start_charpos = IT_CHARPOS (*it);
4456 pos = make_number (tem);
4457 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4458 &overlay);
4459 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4461 /* If we are on invisible text, skip over it. */
4462 if (invis_p && start_charpos < it->end_charpos)
4464 /* Record whether we have to display an ellipsis for the
4465 invisible text. */
4466 int display_ellipsis_p = invis_p == 2;
4468 handled = HANDLED_RECOMPUTE_PROPS;
4470 /* Loop skipping over invisible text. The loop is left at
4471 ZV or with IT on the first char being visible again. */
4474 /* Try to skip some invisible text. Return value is the
4475 position reached which can be equal to where we start
4476 if there is nothing invisible there. This skips both
4477 over invisible text properties and overlays with
4478 invisible property. */
4479 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4481 /* If we skipped nothing at all we weren't at invisible
4482 text in the first place. If everything to the end of
4483 the buffer was skipped, end the loop. */
4484 if (newpos == tem || newpos >= ZV)
4485 invis_p = 0;
4486 else
4488 /* We skipped some characters but not necessarily
4489 all there are. Check if we ended up on visible
4490 text. Fget_char_property returns the property of
4491 the char before the given position, i.e. if we
4492 get invis_p = 0, this means that the char at
4493 newpos is visible. */
4494 pos = make_number (newpos);
4495 prop = Fget_char_property (pos, Qinvisible, it->window);
4496 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4499 /* If we ended up on invisible text, proceed to
4500 skip starting with next_stop. */
4501 if (invis_p)
4502 tem = next_stop;
4504 /* If there are adjacent invisible texts, don't lose the
4505 second one's ellipsis. */
4506 if (invis_p == 2)
4507 display_ellipsis_p = true;
4509 while (invis_p);
4511 /* The position newpos is now either ZV or on visible text. */
4512 if (it->bidi_p)
4514 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4515 int on_newline
4516 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4517 int after_newline
4518 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4520 /* If the invisible text ends on a newline or on a
4521 character after a newline, we can avoid the costly,
4522 character by character, bidi iteration to NEWPOS, and
4523 instead simply reseat the iterator there. That's
4524 because all bidi reordering information is tossed at
4525 the newline. This is a big win for modes that hide
4526 complete lines, like Outline, Org, etc. */
4527 if (on_newline || after_newline)
4529 struct text_pos tpos;
4530 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4532 SET_TEXT_POS (tpos, newpos, bpos);
4533 reseat_1 (it, tpos, 0);
4534 /* If we reseat on a newline/ZV, we need to prep the
4535 bidi iterator for advancing to the next character
4536 after the newline/EOB, keeping the current paragraph
4537 direction (so that PRODUCE_GLYPHS does TRT wrt
4538 prepending/appending glyphs to a glyph row). */
4539 if (on_newline)
4541 it->bidi_it.first_elt = 0;
4542 it->bidi_it.paragraph_dir = pdir;
4543 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4544 it->bidi_it.nchars = 1;
4545 it->bidi_it.ch_len = 1;
4548 else /* Must use the slow method. */
4550 /* With bidi iteration, the region of invisible text
4551 could start and/or end in the middle of a
4552 non-base embedding level. Therefore, we need to
4553 skip invisible text using the bidi iterator,
4554 starting at IT's current position, until we find
4555 ourselves outside of the invisible text.
4556 Skipping invisible text _after_ bidi iteration
4557 avoids affecting the visual order of the
4558 displayed text when invisible properties are
4559 added or removed. */
4560 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4562 /* If we were `reseat'ed to a new paragraph,
4563 determine the paragraph base direction. We
4564 need to do it now because
4565 next_element_from_buffer may not have a
4566 chance to do it, if we are going to skip any
4567 text at the beginning, which resets the
4568 FIRST_ELT flag. */
4569 bidi_paragraph_init (it->paragraph_embedding,
4570 &it->bidi_it, 1);
4574 bidi_move_to_visually_next (&it->bidi_it);
4576 while (it->stop_charpos <= it->bidi_it.charpos
4577 && it->bidi_it.charpos < newpos);
4578 IT_CHARPOS (*it) = it->bidi_it.charpos;
4579 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4580 /* If we overstepped NEWPOS, record its position in
4581 the iterator, so that we skip invisible text if
4582 later the bidi iteration lands us in the
4583 invisible region again. */
4584 if (IT_CHARPOS (*it) >= newpos)
4585 it->prev_stop = newpos;
4588 else
4590 IT_CHARPOS (*it) = newpos;
4591 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4594 /* If there are before-strings at the start of invisible
4595 text, and the text is invisible because of a text
4596 property, arrange to show before-strings because 20.x did
4597 it that way. (If the text is invisible because of an
4598 overlay property instead of a text property, this is
4599 already handled in the overlay code.) */
4600 if (NILP (overlay)
4601 && get_overlay_strings (it, it->stop_charpos))
4603 handled = HANDLED_RECOMPUTE_PROPS;
4604 if (it->sp > 0)
4606 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4607 /* The call to get_overlay_strings above recomputes
4608 it->stop_charpos, but it only considers changes
4609 in properties and overlays beyond iterator's
4610 current position. This causes us to miss changes
4611 that happen exactly where the invisible property
4612 ended. So we play it safe here and force the
4613 iterator to check for potential stop positions
4614 immediately after the invisible text. Note that
4615 if get_overlay_strings returns non-zero, it
4616 normally also pushed the iterator stack, so we
4617 need to update the stop position in the slot
4618 below the current one. */
4619 it->stack[it->sp - 1].stop_charpos
4620 = CHARPOS (it->stack[it->sp - 1].current.pos);
4623 else if (display_ellipsis_p)
4625 /* Make sure that the glyphs of the ellipsis will get
4626 correct `charpos' values. If we would not update
4627 it->position here, the glyphs would belong to the
4628 last visible character _before_ the invisible
4629 text, which confuses `set_cursor_from_row'.
4631 We use the last invisible position instead of the
4632 first because this way the cursor is always drawn on
4633 the first "." of the ellipsis, whenever PT is inside
4634 the invisible text. Otherwise the cursor would be
4635 placed _after_ the ellipsis when the point is after the
4636 first invisible character. */
4637 if (!STRINGP (it->object))
4639 it->position.charpos = newpos - 1;
4640 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4642 it->ellipsis_p = true;
4643 /* Let the ellipsis display before
4644 considering any properties of the following char.
4645 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4646 handled = HANDLED_RETURN;
4651 return handled;
4655 /* Make iterator IT return `...' next.
4656 Replaces LEN characters from buffer. */
4658 static void
4659 setup_for_ellipsis (struct it *it, int len)
4661 /* Use the display table definition for `...'. Invalid glyphs
4662 will be handled by the method returning elements from dpvec. */
4663 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4665 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4666 it->dpvec = v->contents;
4667 it->dpend = v->contents + v->header.size;
4669 else
4671 /* Default `...'. */
4672 it->dpvec = default_invis_vector;
4673 it->dpend = default_invis_vector + 3;
4676 it->dpvec_char_len = len;
4677 it->current.dpvec_index = 0;
4678 it->dpvec_face_id = -1;
4680 /* Remember the current face id in case glyphs specify faces.
4681 IT's face is restored in set_iterator_to_next.
4682 saved_face_id was set to preceding char's face in handle_stop. */
4683 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4684 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4686 it->method = GET_FROM_DISPLAY_VECTOR;
4687 it->ellipsis_p = true;
4692 /***********************************************************************
4693 'display' property
4694 ***********************************************************************/
4696 /* Set up iterator IT from `display' property at its current position.
4697 Called from handle_stop.
4698 We return HANDLED_RETURN if some part of the display property
4699 overrides the display of the buffer text itself.
4700 Otherwise we return HANDLED_NORMALLY. */
4702 static enum prop_handled
4703 handle_display_prop (struct it *it)
4705 Lisp_Object propval, object, overlay;
4706 struct text_pos *position;
4707 ptrdiff_t bufpos;
4708 /* Nonzero if some property replaces the display of the text itself. */
4709 int display_replaced_p = 0;
4711 if (STRINGP (it->string))
4713 object = it->string;
4714 position = &it->current.string_pos;
4715 bufpos = CHARPOS (it->current.pos);
4717 else
4719 XSETWINDOW (object, it->w);
4720 position = &it->current.pos;
4721 bufpos = CHARPOS (*position);
4724 /* Reset those iterator values set from display property values. */
4725 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4726 it->space_width = Qnil;
4727 it->font_height = Qnil;
4728 it->voffset = 0;
4730 /* We don't support recursive `display' properties, i.e. string
4731 values that have a string `display' property, that have a string
4732 `display' property etc. */
4733 if (!it->string_from_display_prop_p)
4734 it->area = TEXT_AREA;
4736 propval = get_char_property_and_overlay (make_number (position->charpos),
4737 Qdisplay, object, &overlay);
4738 if (NILP (propval))
4739 return HANDLED_NORMALLY;
4740 /* Now OVERLAY is the overlay that gave us this property, or nil
4741 if it was a text property. */
4743 if (!STRINGP (it->string))
4744 object = it->w->contents;
4746 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4747 position, bufpos,
4748 FRAME_WINDOW_P (it->f));
4750 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4753 /* Subroutine of handle_display_prop. Returns non-zero if the display
4754 specification in SPEC is a replacing specification, i.e. it would
4755 replace the text covered by `display' property with something else,
4756 such as an image or a display string. If SPEC includes any kind or
4757 `(space ...) specification, the value is 2; this is used by
4758 compute_display_string_pos, which see.
4760 See handle_single_display_spec for documentation of arguments.
4761 frame_window_p is non-zero if the window being redisplayed is on a
4762 GUI frame; this argument is used only if IT is NULL, see below.
4764 IT can be NULL, if this is called by the bidi reordering code
4765 through compute_display_string_pos, which see. In that case, this
4766 function only examines SPEC, but does not otherwise "handle" it, in
4767 the sense that it doesn't set up members of IT from the display
4768 spec. */
4769 static int
4770 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4771 Lisp_Object overlay, struct text_pos *position,
4772 ptrdiff_t bufpos, int frame_window_p)
4774 int replacing_p = 0;
4775 int rv;
4777 if (CONSP (spec)
4778 /* Simple specifications. */
4779 && !EQ (XCAR (spec), Qimage)
4780 && !EQ (XCAR (spec), Qspace)
4781 && !EQ (XCAR (spec), Qwhen)
4782 && !EQ (XCAR (spec), Qslice)
4783 && !EQ (XCAR (spec), Qspace_width)
4784 && !EQ (XCAR (spec), Qheight)
4785 && !EQ (XCAR (spec), Qraise)
4786 /* Marginal area specifications. */
4787 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4788 && !EQ (XCAR (spec), Qleft_fringe)
4789 && !EQ (XCAR (spec), Qright_fringe)
4790 && !NILP (XCAR (spec)))
4792 for (; CONSP (spec); spec = XCDR (spec))
4794 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4795 overlay, position, bufpos,
4796 replacing_p, frame_window_p)))
4798 replacing_p = rv;
4799 /* If some text in a string is replaced, `position' no
4800 longer points to the position of `object'. */
4801 if (!it || STRINGP (object))
4802 break;
4806 else if (VECTORP (spec))
4808 ptrdiff_t i;
4809 for (i = 0; i < ASIZE (spec); ++i)
4810 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4811 overlay, position, bufpos,
4812 replacing_p, frame_window_p)))
4814 replacing_p = rv;
4815 /* If some text in a string is replaced, `position' no
4816 longer points to the position of `object'. */
4817 if (!it || STRINGP (object))
4818 break;
4821 else
4823 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4824 position, bufpos, 0,
4825 frame_window_p)))
4826 replacing_p = rv;
4829 return replacing_p;
4832 /* Value is the position of the end of the `display' property starting
4833 at START_POS in OBJECT. */
4835 static struct text_pos
4836 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4838 Lisp_Object end;
4839 struct text_pos end_pos;
4841 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4842 Qdisplay, object, Qnil);
4843 CHARPOS (end_pos) = XFASTINT (end);
4844 if (STRINGP (object))
4845 compute_string_pos (&end_pos, start_pos, it->string);
4846 else
4847 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4849 return end_pos;
4853 /* Set up IT from a single `display' property specification SPEC. OBJECT
4854 is the object in which the `display' property was found. *POSITION
4855 is the position in OBJECT at which the `display' property was found.
4856 BUFPOS is the buffer position of OBJECT (different from POSITION if
4857 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4858 previously saw a display specification which already replaced text
4859 display with something else, for example an image; we ignore such
4860 properties after the first one has been processed.
4862 OVERLAY is the overlay this `display' property came from,
4863 or nil if it was a text property.
4865 If SPEC is a `space' or `image' specification, and in some other
4866 cases too, set *POSITION to the position where the `display'
4867 property ends.
4869 If IT is NULL, only examine the property specification in SPEC, but
4870 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4871 is intended to be displayed in a window on a GUI frame.
4873 Value is non-zero if something was found which replaces the display
4874 of buffer or string text. */
4876 static int
4877 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4878 Lisp_Object overlay, struct text_pos *position,
4879 ptrdiff_t bufpos, int display_replaced_p,
4880 int frame_window_p)
4882 Lisp_Object form;
4883 Lisp_Object location, value;
4884 struct text_pos start_pos = *position;
4885 int valid_p;
4887 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4888 If the result is non-nil, use VALUE instead of SPEC. */
4889 form = Qt;
4890 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4892 spec = XCDR (spec);
4893 if (!CONSP (spec))
4894 return 0;
4895 form = XCAR (spec);
4896 spec = XCDR (spec);
4899 if (!NILP (form) && !EQ (form, Qt))
4901 ptrdiff_t count = SPECPDL_INDEX ();
4902 struct gcpro gcpro1;
4904 /* Bind `object' to the object having the `display' property, a
4905 buffer or string. Bind `position' to the position in the
4906 object where the property was found, and `buffer-position'
4907 to the current position in the buffer. */
4909 if (NILP (object))
4910 XSETBUFFER (object, current_buffer);
4911 specbind (Qobject, object);
4912 specbind (Qposition, make_number (CHARPOS (*position)));
4913 specbind (Qbuffer_position, make_number (bufpos));
4914 GCPRO1 (form);
4915 form = safe_eval (form);
4916 UNGCPRO;
4917 unbind_to (count, Qnil);
4920 if (NILP (form))
4921 return 0;
4923 /* Handle `(height HEIGHT)' specifications. */
4924 if (CONSP (spec)
4925 && EQ (XCAR (spec), Qheight)
4926 && CONSP (XCDR (spec)))
4928 if (it)
4930 if (!FRAME_WINDOW_P (it->f))
4931 return 0;
4933 it->font_height = XCAR (XCDR (spec));
4934 if (!NILP (it->font_height))
4936 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4937 int new_height = -1;
4939 if (CONSP (it->font_height)
4940 && (EQ (XCAR (it->font_height), Qplus)
4941 || EQ (XCAR (it->font_height), Qminus))
4942 && CONSP (XCDR (it->font_height))
4943 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4945 /* `(+ N)' or `(- N)' where N is an integer. */
4946 int steps = XINT (XCAR (XCDR (it->font_height)));
4947 if (EQ (XCAR (it->font_height), Qplus))
4948 steps = - steps;
4949 it->face_id = smaller_face (it->f, it->face_id, steps);
4951 else if (FUNCTIONP (it->font_height))
4953 /* Call function with current height as argument.
4954 Value is the new height. */
4955 Lisp_Object height;
4956 height = safe_call1 (it->font_height,
4957 face->lface[LFACE_HEIGHT_INDEX]);
4958 if (NUMBERP (height))
4959 new_height = XFLOATINT (height);
4961 else if (NUMBERP (it->font_height))
4963 /* Value is a multiple of the canonical char height. */
4964 struct face *f;
4966 f = FACE_FROM_ID (it->f,
4967 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4968 new_height = (XFLOATINT (it->font_height)
4969 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4971 else
4973 /* Evaluate IT->font_height with `height' bound to the
4974 current specified height to get the new height. */
4975 ptrdiff_t count = SPECPDL_INDEX ();
4977 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4978 value = safe_eval (it->font_height);
4979 unbind_to (count, Qnil);
4981 if (NUMBERP (value))
4982 new_height = XFLOATINT (value);
4985 if (new_height > 0)
4986 it->face_id = face_with_height (it->f, it->face_id, new_height);
4990 return 0;
4993 /* Handle `(space-width WIDTH)'. */
4994 if (CONSP (spec)
4995 && EQ (XCAR (spec), Qspace_width)
4996 && CONSP (XCDR (spec)))
4998 if (it)
5000 if (!FRAME_WINDOW_P (it->f))
5001 return 0;
5003 value = XCAR (XCDR (spec));
5004 if (NUMBERP (value) && XFLOATINT (value) > 0)
5005 it->space_width = value;
5008 return 0;
5011 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5012 if (CONSP (spec)
5013 && EQ (XCAR (spec), Qslice))
5015 Lisp_Object tem;
5017 if (it)
5019 if (!FRAME_WINDOW_P (it->f))
5020 return 0;
5022 if (tem = XCDR (spec), CONSP (tem))
5024 it->slice.x = XCAR (tem);
5025 if (tem = XCDR (tem), CONSP (tem))
5027 it->slice.y = XCAR (tem);
5028 if (tem = XCDR (tem), CONSP (tem))
5030 it->slice.width = XCAR (tem);
5031 if (tem = XCDR (tem), CONSP (tem))
5032 it->slice.height = XCAR (tem);
5038 return 0;
5041 /* Handle `(raise FACTOR)'. */
5042 if (CONSP (spec)
5043 && EQ (XCAR (spec), Qraise)
5044 && CONSP (XCDR (spec)))
5046 if (it)
5048 if (!FRAME_WINDOW_P (it->f))
5049 return 0;
5051 #ifdef HAVE_WINDOW_SYSTEM
5052 value = XCAR (XCDR (spec));
5053 if (NUMBERP (value))
5055 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5056 it->voffset = - (XFLOATINT (value)
5057 * (FONT_HEIGHT (face->font)));
5059 #endif /* HAVE_WINDOW_SYSTEM */
5062 return 0;
5065 /* Don't handle the other kinds of display specifications
5066 inside a string that we got from a `display' property. */
5067 if (it && it->string_from_display_prop_p)
5068 return 0;
5070 /* Characters having this form of property are not displayed, so
5071 we have to find the end of the property. */
5072 if (it)
5074 start_pos = *position;
5075 *position = display_prop_end (it, object, start_pos);
5077 value = Qnil;
5079 /* Stop the scan at that end position--we assume that all
5080 text properties change there. */
5081 if (it)
5082 it->stop_charpos = position->charpos;
5084 /* Handle `(left-fringe BITMAP [FACE])'
5085 and `(right-fringe BITMAP [FACE])'. */
5086 if (CONSP (spec)
5087 && (EQ (XCAR (spec), Qleft_fringe)
5088 || EQ (XCAR (spec), Qright_fringe))
5089 && CONSP (XCDR (spec)))
5091 int fringe_bitmap;
5093 if (it)
5095 if (!FRAME_WINDOW_P (it->f))
5096 /* If we return here, POSITION has been advanced
5097 across the text with this property. */
5099 /* Synchronize the bidi iterator with POSITION. This is
5100 needed because we are not going to push the iterator
5101 on behalf of this display property, so there will be
5102 no pop_it call to do this synchronization for us. */
5103 if (it->bidi_p)
5105 it->position = *position;
5106 iterate_out_of_display_property (it);
5107 *position = it->position;
5109 return 1;
5112 else if (!frame_window_p)
5113 return 1;
5115 #ifdef HAVE_WINDOW_SYSTEM
5116 value = XCAR (XCDR (spec));
5117 if (!SYMBOLP (value)
5118 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5119 /* If we return here, POSITION has been advanced
5120 across the text with this property. */
5122 if (it && it->bidi_p)
5124 it->position = *position;
5125 iterate_out_of_display_property (it);
5126 *position = it->position;
5128 return 1;
5131 if (it)
5133 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5135 if (CONSP (XCDR (XCDR (spec))))
5137 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5138 int face_id2 = lookup_derived_face (it->f, face_name,
5139 FRINGE_FACE_ID, 0);
5140 if (face_id2 >= 0)
5141 face_id = face_id2;
5144 /* Save current settings of IT so that we can restore them
5145 when we are finished with the glyph property value. */
5146 push_it (it, position);
5148 it->area = TEXT_AREA;
5149 it->what = IT_IMAGE;
5150 it->image_id = -1; /* no image */
5151 it->position = start_pos;
5152 it->object = NILP (object) ? it->w->contents : object;
5153 it->method = GET_FROM_IMAGE;
5154 it->from_overlay = Qnil;
5155 it->face_id = face_id;
5156 it->from_disp_prop_p = true;
5158 /* Say that we haven't consumed the characters with
5159 `display' property yet. The call to pop_it in
5160 set_iterator_to_next will clean this up. */
5161 *position = start_pos;
5163 if (EQ (XCAR (spec), Qleft_fringe))
5165 it->left_user_fringe_bitmap = fringe_bitmap;
5166 it->left_user_fringe_face_id = face_id;
5168 else
5170 it->right_user_fringe_bitmap = fringe_bitmap;
5171 it->right_user_fringe_face_id = face_id;
5174 #endif /* HAVE_WINDOW_SYSTEM */
5175 return 1;
5178 /* Prepare to handle `((margin left-margin) ...)',
5179 `((margin right-margin) ...)' and `((margin nil) ...)'
5180 prefixes for display specifications. */
5181 location = Qunbound;
5182 if (CONSP (spec) && CONSP (XCAR (spec)))
5184 Lisp_Object tem;
5186 value = XCDR (spec);
5187 if (CONSP (value))
5188 value = XCAR (value);
5190 tem = XCAR (spec);
5191 if (EQ (XCAR (tem), Qmargin)
5192 && (tem = XCDR (tem),
5193 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5194 (NILP (tem)
5195 || EQ (tem, Qleft_margin)
5196 || EQ (tem, Qright_margin))))
5197 location = tem;
5200 if (EQ (location, Qunbound))
5202 location = Qnil;
5203 value = spec;
5206 /* After this point, VALUE is the property after any
5207 margin prefix has been stripped. It must be a string,
5208 an image specification, or `(space ...)'.
5210 LOCATION specifies where to display: `left-margin',
5211 `right-margin' or nil. */
5213 valid_p = (STRINGP (value)
5214 #ifdef HAVE_WINDOW_SYSTEM
5215 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5216 && valid_image_p (value))
5217 #endif /* not HAVE_WINDOW_SYSTEM */
5218 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5220 if (valid_p && !display_replaced_p)
5222 int retval = 1;
5224 if (!it)
5226 /* Callers need to know whether the display spec is any kind
5227 of `(space ...)' spec that is about to affect text-area
5228 display. */
5229 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5230 retval = 2;
5231 return retval;
5234 /* Save current settings of IT so that we can restore them
5235 when we are finished with the glyph property value. */
5236 push_it (it, position);
5237 it->from_overlay = overlay;
5238 it->from_disp_prop_p = true;
5240 if (NILP (location))
5241 it->area = TEXT_AREA;
5242 else if (EQ (location, Qleft_margin))
5243 it->area = LEFT_MARGIN_AREA;
5244 else
5245 it->area = RIGHT_MARGIN_AREA;
5247 if (STRINGP (value))
5249 it->string = value;
5250 it->multibyte_p = STRING_MULTIBYTE (it->string);
5251 it->current.overlay_string_index = -1;
5252 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5253 it->end_charpos = it->string_nchars = SCHARS (it->string);
5254 it->method = GET_FROM_STRING;
5255 it->stop_charpos = 0;
5256 it->prev_stop = 0;
5257 it->base_level_stop = 0;
5258 it->string_from_display_prop_p = true;
5259 /* Say that we haven't consumed the characters with
5260 `display' property yet. The call to pop_it in
5261 set_iterator_to_next will clean this up. */
5262 if (BUFFERP (object))
5263 *position = start_pos;
5265 /* Force paragraph direction to be that of the parent
5266 object. If the parent object's paragraph direction is
5267 not yet determined, default to L2R. */
5268 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5269 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5270 else
5271 it->paragraph_embedding = L2R;
5273 /* Set up the bidi iterator for this display string. */
5274 if (it->bidi_p)
5276 it->bidi_it.string.lstring = it->string;
5277 it->bidi_it.string.s = NULL;
5278 it->bidi_it.string.schars = it->end_charpos;
5279 it->bidi_it.string.bufpos = bufpos;
5280 it->bidi_it.string.from_disp_str = 1;
5281 it->bidi_it.string.unibyte = !it->multibyte_p;
5282 it->bidi_it.w = it->w;
5283 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5286 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5288 it->method = GET_FROM_STRETCH;
5289 it->object = value;
5290 *position = it->position = start_pos;
5291 retval = 1 + (it->area == TEXT_AREA);
5293 #ifdef HAVE_WINDOW_SYSTEM
5294 else
5296 it->what = IT_IMAGE;
5297 it->image_id = lookup_image (it->f, value);
5298 it->position = start_pos;
5299 it->object = NILP (object) ? it->w->contents : object;
5300 it->method = GET_FROM_IMAGE;
5302 /* Say that we haven't consumed the characters with
5303 `display' property yet. The call to pop_it in
5304 set_iterator_to_next will clean this up. */
5305 *position = start_pos;
5307 #endif /* HAVE_WINDOW_SYSTEM */
5309 return retval;
5312 /* Invalid property or property not supported. Restore
5313 POSITION to what it was before. */
5314 *position = start_pos;
5315 return 0;
5318 /* Check if PROP is a display property value whose text should be
5319 treated as intangible. OVERLAY is the overlay from which PROP
5320 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5321 specify the buffer position covered by PROP. */
5324 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5325 ptrdiff_t charpos, ptrdiff_t bytepos)
5327 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5328 struct text_pos position;
5330 SET_TEXT_POS (position, charpos, bytepos);
5331 return handle_display_spec (NULL, prop, Qnil, overlay,
5332 &position, charpos, frame_window_p);
5336 /* Return 1 if PROP is a display sub-property value containing STRING.
5338 Implementation note: this and the following function are really
5339 special cases of handle_display_spec and
5340 handle_single_display_spec, and should ideally use the same code.
5341 Until they do, these two pairs must be consistent and must be
5342 modified in sync. */
5344 static int
5345 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5347 if (EQ (string, prop))
5348 return 1;
5350 /* Skip over `when FORM'. */
5351 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5353 prop = XCDR (prop);
5354 if (!CONSP (prop))
5355 return 0;
5356 /* Actually, the condition following `when' should be eval'ed,
5357 like handle_single_display_spec does, and we should return
5358 zero if it evaluates to nil. However, this function is
5359 called only when the buffer was already displayed and some
5360 glyph in the glyph matrix was found to come from a display
5361 string. Therefore, the condition was already evaluated, and
5362 the result was non-nil, otherwise the display string wouldn't
5363 have been displayed and we would have never been called for
5364 this property. Thus, we can skip the evaluation and assume
5365 its result is non-nil. */
5366 prop = XCDR (prop);
5369 if (CONSP (prop))
5370 /* Skip over `margin LOCATION'. */
5371 if (EQ (XCAR (prop), Qmargin))
5373 prop = XCDR (prop);
5374 if (!CONSP (prop))
5375 return 0;
5377 prop = XCDR (prop);
5378 if (!CONSP (prop))
5379 return 0;
5382 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5386 /* Return 1 if STRING appears in the `display' property PROP. */
5388 static int
5389 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5391 if (CONSP (prop)
5392 && !EQ (XCAR (prop), Qwhen)
5393 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5395 /* A list of sub-properties. */
5396 while (CONSP (prop))
5398 if (single_display_spec_string_p (XCAR (prop), string))
5399 return 1;
5400 prop = XCDR (prop);
5403 else if (VECTORP (prop))
5405 /* A vector of sub-properties. */
5406 ptrdiff_t i;
5407 for (i = 0; i < ASIZE (prop); ++i)
5408 if (single_display_spec_string_p (AREF (prop, i), string))
5409 return 1;
5411 else
5412 return single_display_spec_string_p (prop, string);
5414 return 0;
5417 /* Look for STRING in overlays and text properties in the current
5418 buffer, between character positions FROM and TO (excluding TO).
5419 BACK_P non-zero means look back (in this case, TO is supposed to be
5420 less than FROM).
5421 Value is the first character position where STRING was found, or
5422 zero if it wasn't found before hitting TO.
5424 This function may only use code that doesn't eval because it is
5425 called asynchronously from note_mouse_highlight. */
5427 static ptrdiff_t
5428 string_buffer_position_lim (Lisp_Object string,
5429 ptrdiff_t from, ptrdiff_t to, int back_p)
5431 Lisp_Object limit, prop, pos;
5432 int found = 0;
5434 pos = make_number (max (from, BEGV));
5436 if (!back_p) /* looking forward */
5438 limit = make_number (min (to, ZV));
5439 while (!found && !EQ (pos, limit))
5441 prop = Fget_char_property (pos, Qdisplay, Qnil);
5442 if (!NILP (prop) && display_prop_string_p (prop, string))
5443 found = 1;
5444 else
5445 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5446 limit);
5449 else /* looking back */
5451 limit = make_number (max (to, BEGV));
5452 while (!found && !EQ (pos, limit))
5454 prop = Fget_char_property (pos, Qdisplay, Qnil);
5455 if (!NILP (prop) && display_prop_string_p (prop, string))
5456 found = 1;
5457 else
5458 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5459 limit);
5463 return found ? XINT (pos) : 0;
5466 /* Determine which buffer position in current buffer STRING comes from.
5467 AROUND_CHARPOS is an approximate position where it could come from.
5468 Value is the buffer position or 0 if it couldn't be determined.
5470 This function is necessary because we don't record buffer positions
5471 in glyphs generated from strings (to keep struct glyph small).
5472 This function may only use code that doesn't eval because it is
5473 called asynchronously from note_mouse_highlight. */
5475 static ptrdiff_t
5476 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5478 const int MAX_DISTANCE = 1000;
5479 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5480 around_charpos + MAX_DISTANCE,
5483 if (!found)
5484 found = string_buffer_position_lim (string, around_charpos,
5485 around_charpos - MAX_DISTANCE, 1);
5486 return found;
5491 /***********************************************************************
5492 `composition' property
5493 ***********************************************************************/
5495 /* Set up iterator IT from `composition' property at its current
5496 position. Called from handle_stop. */
5498 static enum prop_handled
5499 handle_composition_prop (struct it *it)
5501 Lisp_Object prop, string;
5502 ptrdiff_t pos, pos_byte, start, end;
5504 if (STRINGP (it->string))
5506 unsigned char *s;
5508 pos = IT_STRING_CHARPOS (*it);
5509 pos_byte = IT_STRING_BYTEPOS (*it);
5510 string = it->string;
5511 s = SDATA (string) + pos_byte;
5512 it->c = STRING_CHAR (s);
5514 else
5516 pos = IT_CHARPOS (*it);
5517 pos_byte = IT_BYTEPOS (*it);
5518 string = Qnil;
5519 it->c = FETCH_CHAR (pos_byte);
5522 /* If there's a valid composition and point is not inside of the
5523 composition (in the case that the composition is from the current
5524 buffer), draw a glyph composed from the composition components. */
5525 if (find_composition (pos, -1, &start, &end, &prop, string)
5526 && composition_valid_p (start, end, prop)
5527 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5529 if (start < pos)
5530 /* As we can't handle this situation (perhaps font-lock added
5531 a new composition), we just return here hoping that next
5532 redisplay will detect this composition much earlier. */
5533 return HANDLED_NORMALLY;
5534 if (start != pos)
5536 if (STRINGP (it->string))
5537 pos_byte = string_char_to_byte (it->string, start);
5538 else
5539 pos_byte = CHAR_TO_BYTE (start);
5541 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5542 prop, string);
5544 if (it->cmp_it.id >= 0)
5546 it->cmp_it.ch = -1;
5547 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5548 it->cmp_it.nglyphs = -1;
5552 return HANDLED_NORMALLY;
5557 /***********************************************************************
5558 Overlay strings
5559 ***********************************************************************/
5561 /* The following structure is used to record overlay strings for
5562 later sorting in load_overlay_strings. */
5564 struct overlay_entry
5566 Lisp_Object overlay;
5567 Lisp_Object string;
5568 EMACS_INT priority;
5569 int after_string_p;
5573 /* Set up iterator IT from overlay strings at its current position.
5574 Called from handle_stop. */
5576 static enum prop_handled
5577 handle_overlay_change (struct it *it)
5579 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5580 return HANDLED_RECOMPUTE_PROPS;
5581 else
5582 return HANDLED_NORMALLY;
5586 /* Set up the next overlay string for delivery by IT, if there is an
5587 overlay string to deliver. Called by set_iterator_to_next when the
5588 end of the current overlay string is reached. If there are more
5589 overlay strings to display, IT->string and
5590 IT->current.overlay_string_index are set appropriately here.
5591 Otherwise IT->string is set to nil. */
5593 static void
5594 next_overlay_string (struct it *it)
5596 ++it->current.overlay_string_index;
5597 if (it->current.overlay_string_index == it->n_overlay_strings)
5599 /* No more overlay strings. Restore IT's settings to what
5600 they were before overlay strings were processed, and
5601 continue to deliver from current_buffer. */
5603 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5604 pop_it (it);
5605 eassert (it->sp > 0
5606 || (NILP (it->string)
5607 && it->method == GET_FROM_BUFFER
5608 && it->stop_charpos >= BEGV
5609 && it->stop_charpos <= it->end_charpos));
5610 it->current.overlay_string_index = -1;
5611 it->n_overlay_strings = 0;
5612 it->overlay_strings_charpos = -1;
5613 /* If there's an empty display string on the stack, pop the
5614 stack, to resync the bidi iterator with IT's position. Such
5615 empty strings are pushed onto the stack in
5616 get_overlay_strings_1. */
5617 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5618 pop_it (it);
5620 /* If we're at the end of the buffer, record that we have
5621 processed the overlay strings there already, so that
5622 next_element_from_buffer doesn't try it again. */
5623 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5624 it->overlay_strings_at_end_processed_p = true;
5626 else
5628 /* There are more overlay strings to process. If
5629 IT->current.overlay_string_index has advanced to a position
5630 where we must load IT->overlay_strings with more strings, do
5631 it. We must load at the IT->overlay_strings_charpos where
5632 IT->n_overlay_strings was originally computed; when invisible
5633 text is present, this might not be IT_CHARPOS (Bug#7016). */
5634 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5636 if (it->current.overlay_string_index && i == 0)
5637 load_overlay_strings (it, it->overlay_strings_charpos);
5639 /* Initialize IT to deliver display elements from the overlay
5640 string. */
5641 it->string = it->overlay_strings[i];
5642 it->multibyte_p = STRING_MULTIBYTE (it->string);
5643 SET_TEXT_POS (it->current.string_pos, 0, 0);
5644 it->method = GET_FROM_STRING;
5645 it->stop_charpos = 0;
5646 it->end_charpos = SCHARS (it->string);
5647 if (it->cmp_it.stop_pos >= 0)
5648 it->cmp_it.stop_pos = 0;
5649 it->prev_stop = 0;
5650 it->base_level_stop = 0;
5652 /* Set up the bidi iterator for this overlay string. */
5653 if (it->bidi_p)
5655 it->bidi_it.string.lstring = it->string;
5656 it->bidi_it.string.s = NULL;
5657 it->bidi_it.string.schars = SCHARS (it->string);
5658 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5659 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5660 it->bidi_it.string.unibyte = !it->multibyte_p;
5661 it->bidi_it.w = it->w;
5662 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5666 CHECK_IT (it);
5670 /* Compare two overlay_entry structures E1 and E2. Used as a
5671 comparison function for qsort in load_overlay_strings. Overlay
5672 strings for the same position are sorted so that
5674 1. All after-strings come in front of before-strings, except
5675 when they come from the same overlay.
5677 2. Within after-strings, strings are sorted so that overlay strings
5678 from overlays with higher priorities come first.
5680 2. Within before-strings, strings are sorted so that overlay
5681 strings from overlays with higher priorities come last.
5683 Value is analogous to strcmp. */
5686 static int
5687 compare_overlay_entries (const void *e1, const void *e2)
5689 struct overlay_entry const *entry1 = e1;
5690 struct overlay_entry const *entry2 = e2;
5691 int result;
5693 if (entry1->after_string_p != entry2->after_string_p)
5695 /* Let after-strings appear in front of before-strings if
5696 they come from different overlays. */
5697 if (EQ (entry1->overlay, entry2->overlay))
5698 result = entry1->after_string_p ? 1 : -1;
5699 else
5700 result = entry1->after_string_p ? -1 : 1;
5702 else if (entry1->priority != entry2->priority)
5704 if (entry1->after_string_p)
5705 /* After-strings sorted in order of decreasing priority. */
5706 result = entry2->priority < entry1->priority ? -1 : 1;
5707 else
5708 /* Before-strings sorted in order of increasing priority. */
5709 result = entry1->priority < entry2->priority ? -1 : 1;
5711 else
5712 result = 0;
5714 return result;
5718 /* Load the vector IT->overlay_strings with overlay strings from IT's
5719 current buffer position, or from CHARPOS if that is > 0. Set
5720 IT->n_overlays to the total number of overlay strings found.
5722 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5723 a time. On entry into load_overlay_strings,
5724 IT->current.overlay_string_index gives the number of overlay
5725 strings that have already been loaded by previous calls to this
5726 function.
5728 IT->add_overlay_start contains an additional overlay start
5729 position to consider for taking overlay strings from, if non-zero.
5730 This position comes into play when the overlay has an `invisible'
5731 property, and both before and after-strings. When we've skipped to
5732 the end of the overlay, because of its `invisible' property, we
5733 nevertheless want its before-string to appear.
5734 IT->add_overlay_start will contain the overlay start position
5735 in this case.
5737 Overlay strings are sorted so that after-string strings come in
5738 front of before-string strings. Within before and after-strings,
5739 strings are sorted by overlay priority. See also function
5740 compare_overlay_entries. */
5742 static void
5743 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5745 Lisp_Object overlay, window, str, invisible;
5746 struct Lisp_Overlay *ov;
5747 ptrdiff_t start, end;
5748 ptrdiff_t n = 0, i, j;
5749 int invis_p;
5750 struct overlay_entry entriesbuf[20];
5751 ptrdiff_t size = ARRAYELTS (entriesbuf);
5752 struct overlay_entry *entries = entriesbuf;
5753 USE_SAFE_ALLOCA;
5755 if (charpos <= 0)
5756 charpos = IT_CHARPOS (*it);
5758 /* Append the overlay string STRING of overlay OVERLAY to vector
5759 `entries' which has size `size' and currently contains `n'
5760 elements. AFTER_P non-zero means STRING is an after-string of
5761 OVERLAY. */
5762 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5763 do \
5765 Lisp_Object priority; \
5767 if (n == size) \
5769 struct overlay_entry *old = entries; \
5770 SAFE_NALLOCA (entries, 2, size); \
5771 memcpy (entries, old, size * sizeof *entries); \
5772 size *= 2; \
5775 entries[n].string = (STRING); \
5776 entries[n].overlay = (OVERLAY); \
5777 priority = Foverlay_get ((OVERLAY), Qpriority); \
5778 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5779 entries[n].after_string_p = (AFTER_P); \
5780 ++n; \
5782 while (0)
5784 /* Process overlay before the overlay center. */
5785 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5787 XSETMISC (overlay, ov);
5788 eassert (OVERLAYP (overlay));
5789 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5790 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5792 if (end < charpos)
5793 break;
5795 /* Skip this overlay if it doesn't start or end at IT's current
5796 position. */
5797 if (end != charpos && start != charpos)
5798 continue;
5800 /* Skip this overlay if it doesn't apply to IT->w. */
5801 window = Foverlay_get (overlay, Qwindow);
5802 if (WINDOWP (window) && XWINDOW (window) != it->w)
5803 continue;
5805 /* If the text ``under'' the overlay is invisible, both before-
5806 and after-strings from this overlay are visible; start and
5807 end position are indistinguishable. */
5808 invisible = Foverlay_get (overlay, Qinvisible);
5809 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5811 /* If overlay has a non-empty before-string, record it. */
5812 if ((start == charpos || (end == charpos && invis_p))
5813 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, 0);
5817 /* If overlay has a non-empty after-string, record it. */
5818 if ((end == charpos || (start == charpos && invis_p))
5819 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5820 && SCHARS (str))
5821 RECORD_OVERLAY_STRING (overlay, str, 1);
5824 /* Process overlays after the overlay center. */
5825 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5827 XSETMISC (overlay, ov);
5828 eassert (OVERLAYP (overlay));
5829 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5830 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5832 if (start > charpos)
5833 break;
5835 /* Skip this overlay if it doesn't start or end at IT's current
5836 position. */
5837 if (end != charpos && start != charpos)
5838 continue;
5840 /* Skip this overlay if it doesn't apply to IT->w. */
5841 window = Foverlay_get (overlay, Qwindow);
5842 if (WINDOWP (window) && XWINDOW (window) != it->w)
5843 continue;
5845 /* If the text ``under'' the overlay is invisible, it has a zero
5846 dimension, and both before- and after-strings apply. */
5847 invisible = Foverlay_get (overlay, Qinvisible);
5848 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5850 /* If overlay has a non-empty before-string, record it. */
5851 if ((start == charpos || (end == charpos && invis_p))
5852 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5853 && SCHARS (str))
5854 RECORD_OVERLAY_STRING (overlay, str, 0);
5856 /* If overlay has a non-empty after-string, record it. */
5857 if ((end == charpos || (start == charpos && invis_p))
5858 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5859 && SCHARS (str))
5860 RECORD_OVERLAY_STRING (overlay, str, 1);
5863 #undef RECORD_OVERLAY_STRING
5865 /* Sort entries. */
5866 if (n > 1)
5867 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5869 /* Record number of overlay strings, and where we computed it. */
5870 it->n_overlay_strings = n;
5871 it->overlay_strings_charpos = charpos;
5873 /* IT->current.overlay_string_index is the number of overlay strings
5874 that have already been consumed by IT. Copy some of the
5875 remaining overlay strings to IT->overlay_strings. */
5876 i = 0;
5877 j = it->current.overlay_string_index;
5878 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5880 it->overlay_strings[i] = entries[j].string;
5881 it->string_overlays[i++] = entries[j++].overlay;
5884 CHECK_IT (it);
5885 SAFE_FREE ();
5889 /* Get the first chunk of overlay strings at IT's current buffer
5890 position, or at CHARPOS if that is > 0. Value is non-zero if at
5891 least one overlay string was found. */
5893 static int
5894 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5896 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5897 process. This fills IT->overlay_strings with strings, and sets
5898 IT->n_overlay_strings to the total number of strings to process.
5899 IT->pos.overlay_string_index has to be set temporarily to zero
5900 because load_overlay_strings needs this; it must be set to -1
5901 when no overlay strings are found because a zero value would
5902 indicate a position in the first overlay string. */
5903 it->current.overlay_string_index = 0;
5904 load_overlay_strings (it, charpos);
5906 /* If we found overlay strings, set up IT to deliver display
5907 elements from the first one. Otherwise set up IT to deliver
5908 from current_buffer. */
5909 if (it->n_overlay_strings)
5911 /* Make sure we know settings in current_buffer, so that we can
5912 restore meaningful values when we're done with the overlay
5913 strings. */
5914 if (compute_stop_p)
5915 compute_stop_pos (it);
5916 eassert (it->face_id >= 0);
5918 /* Save IT's settings. They are restored after all overlay
5919 strings have been processed. */
5920 eassert (!compute_stop_p || it->sp == 0);
5922 /* When called from handle_stop, there might be an empty display
5923 string loaded. In that case, don't bother saving it. But
5924 don't use this optimization with the bidi iterator, since we
5925 need the corresponding pop_it call to resync the bidi
5926 iterator's position with IT's position, after we are done
5927 with the overlay strings. (The corresponding call to pop_it
5928 in case of an empty display string is in
5929 next_overlay_string.) */
5930 if (!(!it->bidi_p
5931 && STRINGP (it->string) && !SCHARS (it->string)))
5932 push_it (it, NULL);
5934 /* Set up IT to deliver display elements from the first overlay
5935 string. */
5936 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5937 it->string = it->overlay_strings[0];
5938 it->from_overlay = Qnil;
5939 it->stop_charpos = 0;
5940 eassert (STRINGP (it->string));
5941 it->end_charpos = SCHARS (it->string);
5942 it->prev_stop = 0;
5943 it->base_level_stop = 0;
5944 it->multibyte_p = STRING_MULTIBYTE (it->string);
5945 it->method = GET_FROM_STRING;
5946 it->from_disp_prop_p = 0;
5948 /* Force paragraph direction to be that of the parent
5949 buffer. */
5950 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5951 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5952 else
5953 it->paragraph_embedding = L2R;
5955 /* Set up the bidi iterator for this overlay string. */
5956 if (it->bidi_p)
5958 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5960 it->bidi_it.string.lstring = it->string;
5961 it->bidi_it.string.s = NULL;
5962 it->bidi_it.string.schars = SCHARS (it->string);
5963 it->bidi_it.string.bufpos = pos;
5964 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5965 it->bidi_it.string.unibyte = !it->multibyte_p;
5966 it->bidi_it.w = it->w;
5967 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5969 return 1;
5972 it->current.overlay_string_index = -1;
5973 return 0;
5976 static int
5977 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5979 it->string = Qnil;
5980 it->method = GET_FROM_BUFFER;
5982 (void) get_overlay_strings_1 (it, charpos, 1);
5984 CHECK_IT (it);
5986 /* Value is non-zero if we found at least one overlay string. */
5987 return STRINGP (it->string);
5992 /***********************************************************************
5993 Saving and restoring state
5994 ***********************************************************************/
5996 /* Save current settings of IT on IT->stack. Called, for example,
5997 before setting up IT for an overlay string, to be able to restore
5998 IT's settings to what they were after the overlay string has been
5999 processed. If POSITION is non-NULL, it is the position to save on
6000 the stack instead of IT->position. */
6002 static void
6003 push_it (struct it *it, struct text_pos *position)
6005 struct iterator_stack_entry *p;
6007 eassert (it->sp < IT_STACK_SIZE);
6008 p = it->stack + it->sp;
6010 p->stop_charpos = it->stop_charpos;
6011 p->prev_stop = it->prev_stop;
6012 p->base_level_stop = it->base_level_stop;
6013 p->cmp_it = it->cmp_it;
6014 eassert (it->face_id >= 0);
6015 p->face_id = it->face_id;
6016 p->string = it->string;
6017 p->method = it->method;
6018 p->from_overlay = it->from_overlay;
6019 switch (p->method)
6021 case GET_FROM_IMAGE:
6022 p->u.image.object = it->object;
6023 p->u.image.image_id = it->image_id;
6024 p->u.image.slice = it->slice;
6025 break;
6026 case GET_FROM_STRETCH:
6027 p->u.stretch.object = it->object;
6028 break;
6030 p->position = position ? *position : it->position;
6031 p->current = it->current;
6032 p->end_charpos = it->end_charpos;
6033 p->string_nchars = it->string_nchars;
6034 p->area = it->area;
6035 p->multibyte_p = it->multibyte_p;
6036 p->avoid_cursor_p = it->avoid_cursor_p;
6037 p->space_width = it->space_width;
6038 p->font_height = it->font_height;
6039 p->voffset = it->voffset;
6040 p->string_from_display_prop_p = it->string_from_display_prop_p;
6041 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6042 p->display_ellipsis_p = 0;
6043 p->line_wrap = it->line_wrap;
6044 p->bidi_p = it->bidi_p;
6045 p->paragraph_embedding = it->paragraph_embedding;
6046 p->from_disp_prop_p = it->from_disp_prop_p;
6047 ++it->sp;
6049 /* Save the state of the bidi iterator as well. */
6050 if (it->bidi_p)
6051 bidi_push_it (&it->bidi_it);
6054 static void
6055 iterate_out_of_display_property (struct it *it)
6057 int buffer_p = !STRINGP (it->string);
6058 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6059 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6061 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6063 /* Maybe initialize paragraph direction. If we are at the beginning
6064 of a new paragraph, next_element_from_buffer may not have a
6065 chance to do that. */
6066 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6067 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6068 /* prev_stop can be zero, so check against BEGV as well. */
6069 while (it->bidi_it.charpos >= bob
6070 && it->prev_stop <= it->bidi_it.charpos
6071 && it->bidi_it.charpos < CHARPOS (it->position)
6072 && it->bidi_it.charpos < eob)
6073 bidi_move_to_visually_next (&it->bidi_it);
6074 /* Record the stop_pos we just crossed, for when we cross it
6075 back, maybe. */
6076 if (it->bidi_it.charpos > CHARPOS (it->position))
6077 it->prev_stop = CHARPOS (it->position);
6078 /* If we ended up not where pop_it put us, resync IT's
6079 positional members with the bidi iterator. */
6080 if (it->bidi_it.charpos != CHARPOS (it->position))
6081 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6082 if (buffer_p)
6083 it->current.pos = it->position;
6084 else
6085 it->current.string_pos = it->position;
6088 /* Restore IT's settings from IT->stack. Called, for example, when no
6089 more overlay strings must be processed, and we return to delivering
6090 display elements from a buffer, or when the end of a string from a
6091 `display' property is reached and we return to delivering display
6092 elements from an overlay string, or from a buffer. */
6094 static void
6095 pop_it (struct it *it)
6097 struct iterator_stack_entry *p;
6098 int from_display_prop = it->from_disp_prop_p;
6100 eassert (it->sp > 0);
6101 --it->sp;
6102 p = it->stack + it->sp;
6103 it->stop_charpos = p->stop_charpos;
6104 it->prev_stop = p->prev_stop;
6105 it->base_level_stop = p->base_level_stop;
6106 it->cmp_it = p->cmp_it;
6107 it->face_id = p->face_id;
6108 it->current = p->current;
6109 it->position = p->position;
6110 it->string = p->string;
6111 it->from_overlay = p->from_overlay;
6112 if (NILP (it->string))
6113 SET_TEXT_POS (it->current.string_pos, -1, -1);
6114 it->method = p->method;
6115 switch (it->method)
6117 case GET_FROM_IMAGE:
6118 it->image_id = p->u.image.image_id;
6119 it->object = p->u.image.object;
6120 it->slice = p->u.image.slice;
6121 break;
6122 case GET_FROM_STRETCH:
6123 it->object = p->u.stretch.object;
6124 break;
6125 case GET_FROM_BUFFER:
6126 it->object = it->w->contents;
6127 break;
6128 case GET_FROM_STRING:
6130 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6132 /* Restore the face_box_p flag, since it could have been
6133 overwritten by the face of the object that we just finished
6134 displaying. */
6135 if (face)
6136 it->face_box_p = face->box != FACE_NO_BOX;
6137 it->object = it->string;
6139 break;
6140 case GET_FROM_DISPLAY_VECTOR:
6141 if (it->s)
6142 it->method = GET_FROM_C_STRING;
6143 else if (STRINGP (it->string))
6144 it->method = GET_FROM_STRING;
6145 else
6147 it->method = GET_FROM_BUFFER;
6148 it->object = it->w->contents;
6151 it->end_charpos = p->end_charpos;
6152 it->string_nchars = p->string_nchars;
6153 it->area = p->area;
6154 it->multibyte_p = p->multibyte_p;
6155 it->avoid_cursor_p = p->avoid_cursor_p;
6156 it->space_width = p->space_width;
6157 it->font_height = p->font_height;
6158 it->voffset = p->voffset;
6159 it->string_from_display_prop_p = p->string_from_display_prop_p;
6160 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6161 it->line_wrap = p->line_wrap;
6162 it->bidi_p = p->bidi_p;
6163 it->paragraph_embedding = p->paragraph_embedding;
6164 it->from_disp_prop_p = p->from_disp_prop_p;
6165 if (it->bidi_p)
6167 bidi_pop_it (&it->bidi_it);
6168 /* Bidi-iterate until we get out of the portion of text, if any,
6169 covered by a `display' text property or by an overlay with
6170 `display' property. (We cannot just jump there, because the
6171 internal coherency of the bidi iterator state can not be
6172 preserved across such jumps.) We also must determine the
6173 paragraph base direction if the overlay we just processed is
6174 at the beginning of a new paragraph. */
6175 if (from_display_prop
6176 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6177 iterate_out_of_display_property (it);
6179 eassert ((BUFFERP (it->object)
6180 && IT_CHARPOS (*it) == it->bidi_it.charpos
6181 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6182 || (STRINGP (it->object)
6183 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6184 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6185 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6191 /***********************************************************************
6192 Moving over lines
6193 ***********************************************************************/
6195 /* Set IT's current position to the previous line start. */
6197 static void
6198 back_to_previous_line_start (struct it *it)
6200 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6202 DEC_BOTH (cp, bp);
6203 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6207 /* Move IT to the next line start.
6209 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6210 we skipped over part of the text (as opposed to moving the iterator
6211 continuously over the text). Otherwise, don't change the value
6212 of *SKIPPED_P.
6214 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6215 iterator on the newline, if it was found.
6217 Newlines may come from buffer text, overlay strings, or strings
6218 displayed via the `display' property. That's the reason we can't
6219 simply use find_newline_no_quit.
6221 Note that this function may not skip over invisible text that is so
6222 because of text properties and immediately follows a newline. If
6223 it would, function reseat_at_next_visible_line_start, when called
6224 from set_iterator_to_next, would effectively make invisible
6225 characters following a newline part of the wrong glyph row, which
6226 leads to wrong cursor motion. */
6228 static int
6229 forward_to_next_line_start (struct it *it, int *skipped_p,
6230 struct bidi_it *bidi_it_prev)
6232 ptrdiff_t old_selective;
6233 int newline_found_p, n;
6234 const int MAX_NEWLINE_DISTANCE = 500;
6236 /* If already on a newline, just consume it to avoid unintended
6237 skipping over invisible text below. */
6238 if (it->what == IT_CHARACTER
6239 && it->c == '\n'
6240 && CHARPOS (it->position) == IT_CHARPOS (*it))
6242 if (it->bidi_p && bidi_it_prev)
6243 *bidi_it_prev = it->bidi_it;
6244 set_iterator_to_next (it, 0);
6245 it->c = 0;
6246 return 1;
6249 /* Don't handle selective display in the following. It's (a)
6250 unnecessary because it's done by the caller, and (b) leads to an
6251 infinite recursion because next_element_from_ellipsis indirectly
6252 calls this function. */
6253 old_selective = it->selective;
6254 it->selective = 0;
6256 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6257 from buffer text. */
6258 for (n = newline_found_p = 0;
6259 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6260 n += STRINGP (it->string) ? 0 : 1)
6262 if (!get_next_display_element (it))
6263 return 0;
6264 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6265 if (newline_found_p && it->bidi_p && bidi_it_prev)
6266 *bidi_it_prev = it->bidi_it;
6267 set_iterator_to_next (it, 0);
6270 /* If we didn't find a newline near enough, see if we can use a
6271 short-cut. */
6272 if (!newline_found_p)
6274 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6275 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6276 1, &bytepos);
6277 Lisp_Object pos;
6279 eassert (!STRINGP (it->string));
6281 /* If there isn't any `display' property in sight, and no
6282 overlays, we can just use the position of the newline in
6283 buffer text. */
6284 if (it->stop_charpos >= limit
6285 || ((pos = Fnext_single_property_change (make_number (start),
6286 Qdisplay, Qnil,
6287 make_number (limit)),
6288 NILP (pos))
6289 && next_overlay_change (start) == ZV))
6291 if (!it->bidi_p)
6293 IT_CHARPOS (*it) = limit;
6294 IT_BYTEPOS (*it) = bytepos;
6296 else
6298 struct bidi_it bprev;
6300 /* Help bidi.c avoid expensive searches for display
6301 properties and overlays, by telling it that there are
6302 none up to `limit'. */
6303 if (it->bidi_it.disp_pos < limit)
6305 it->bidi_it.disp_pos = limit;
6306 it->bidi_it.disp_prop = 0;
6308 do {
6309 bprev = it->bidi_it;
6310 bidi_move_to_visually_next (&it->bidi_it);
6311 } while (it->bidi_it.charpos != limit);
6312 IT_CHARPOS (*it) = limit;
6313 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6314 if (bidi_it_prev)
6315 *bidi_it_prev = bprev;
6317 *skipped_p = newline_found_p = true;
6319 else
6321 while (get_next_display_element (it)
6322 && !newline_found_p)
6324 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6325 if (newline_found_p && it->bidi_p && bidi_it_prev)
6326 *bidi_it_prev = it->bidi_it;
6327 set_iterator_to_next (it, 0);
6332 it->selective = old_selective;
6333 return newline_found_p;
6337 /* Set IT's current position to the previous visible line start. Skip
6338 invisible text that is so either due to text properties or due to
6339 selective display. Caution: this does not change IT->current_x and
6340 IT->hpos. */
6342 static void
6343 back_to_previous_visible_line_start (struct it *it)
6345 while (IT_CHARPOS (*it) > BEGV)
6347 back_to_previous_line_start (it);
6349 if (IT_CHARPOS (*it) <= BEGV)
6350 break;
6352 /* If selective > 0, then lines indented more than its value are
6353 invisible. */
6354 if (it->selective > 0
6355 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6356 it->selective))
6357 continue;
6359 /* Check the newline before point for invisibility. */
6361 Lisp_Object prop;
6362 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6363 Qinvisible, it->window);
6364 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6365 continue;
6368 if (IT_CHARPOS (*it) <= BEGV)
6369 break;
6372 struct it it2;
6373 void *it2data = NULL;
6374 ptrdiff_t pos;
6375 ptrdiff_t beg, end;
6376 Lisp_Object val, overlay;
6378 SAVE_IT (it2, *it, it2data);
6380 /* If newline is part of a composition, continue from start of composition */
6381 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6382 && beg < IT_CHARPOS (*it))
6383 goto replaced;
6385 /* If newline is replaced by a display property, find start of overlay
6386 or interval and continue search from that point. */
6387 pos = --IT_CHARPOS (it2);
6388 --IT_BYTEPOS (it2);
6389 it2.sp = 0;
6390 bidi_unshelve_cache (NULL, 0);
6391 it2.string_from_display_prop_p = 0;
6392 it2.from_disp_prop_p = 0;
6393 if (handle_display_prop (&it2) == HANDLED_RETURN
6394 && !NILP (val = get_char_property_and_overlay
6395 (make_number (pos), Qdisplay, Qnil, &overlay))
6396 && (OVERLAYP (overlay)
6397 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6398 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6400 RESTORE_IT (it, it, it2data);
6401 goto replaced;
6404 /* Newline is not replaced by anything -- so we are done. */
6405 RESTORE_IT (it, it, it2data);
6406 break;
6408 replaced:
6409 if (beg < BEGV)
6410 beg = BEGV;
6411 IT_CHARPOS (*it) = beg;
6412 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6416 it->continuation_lines_width = 0;
6418 eassert (IT_CHARPOS (*it) >= BEGV);
6419 eassert (IT_CHARPOS (*it) == BEGV
6420 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6421 CHECK_IT (it);
6425 /* Reseat iterator IT at the previous visible line start. Skip
6426 invisible text that is so either due to text properties or due to
6427 selective display. At the end, update IT's overlay information,
6428 face information etc. */
6430 void
6431 reseat_at_previous_visible_line_start (struct it *it)
6433 back_to_previous_visible_line_start (it);
6434 reseat (it, it->current.pos, 1);
6435 CHECK_IT (it);
6439 /* Reseat iterator IT on the next visible line start in the current
6440 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6441 preceding the line start. Skip over invisible text that is so
6442 because of selective display. Compute faces, overlays etc at the
6443 new position. Note that this function does not skip over text that
6444 is invisible because of text properties. */
6446 static void
6447 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6449 int newline_found_p, skipped_p = 0;
6450 struct bidi_it bidi_it_prev;
6452 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6454 /* Skip over lines that are invisible because they are indented
6455 more than the value of IT->selective. */
6456 if (it->selective > 0)
6457 while (IT_CHARPOS (*it) < ZV
6458 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6459 it->selective))
6461 eassert (IT_BYTEPOS (*it) == BEGV
6462 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6463 newline_found_p =
6464 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6467 /* Position on the newline if that's what's requested. */
6468 if (on_newline_p && newline_found_p)
6470 if (STRINGP (it->string))
6472 if (IT_STRING_CHARPOS (*it) > 0)
6474 if (!it->bidi_p)
6476 --IT_STRING_CHARPOS (*it);
6477 --IT_STRING_BYTEPOS (*it);
6479 else
6481 /* We need to restore the bidi iterator to the state
6482 it had on the newline, and resync the IT's
6483 position with that. */
6484 it->bidi_it = bidi_it_prev;
6485 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6486 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6490 else if (IT_CHARPOS (*it) > BEGV)
6492 if (!it->bidi_p)
6494 --IT_CHARPOS (*it);
6495 --IT_BYTEPOS (*it);
6497 else
6499 /* We need to restore the bidi iterator to the state it
6500 had on the newline and resync IT with that. */
6501 it->bidi_it = bidi_it_prev;
6502 IT_CHARPOS (*it) = it->bidi_it.charpos;
6503 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6505 reseat (it, it->current.pos, 0);
6508 else if (skipped_p)
6509 reseat (it, it->current.pos, 0);
6511 CHECK_IT (it);
6516 /***********************************************************************
6517 Changing an iterator's position
6518 ***********************************************************************/
6520 /* Change IT's current position to POS in current_buffer. If FORCE_P
6521 is non-zero, always check for text properties at the new position.
6522 Otherwise, text properties are only looked up if POS >=
6523 IT->check_charpos of a property. */
6525 static void
6526 reseat (struct it *it, struct text_pos pos, int force_p)
6528 ptrdiff_t original_pos = IT_CHARPOS (*it);
6530 reseat_1 (it, pos, 0);
6532 /* Determine where to check text properties. Avoid doing it
6533 where possible because text property lookup is very expensive. */
6534 if (force_p
6535 || CHARPOS (pos) > it->stop_charpos
6536 || CHARPOS (pos) < original_pos)
6538 if (it->bidi_p)
6540 /* For bidi iteration, we need to prime prev_stop and
6541 base_level_stop with our best estimations. */
6542 /* Implementation note: Of course, POS is not necessarily a
6543 stop position, so assigning prev_pos to it is a lie; we
6544 should have called compute_stop_backwards. However, if
6545 the current buffer does not include any R2L characters,
6546 that call would be a waste of cycles, because the
6547 iterator will never move back, and thus never cross this
6548 "fake" stop position. So we delay that backward search
6549 until the time we really need it, in next_element_from_buffer. */
6550 if (CHARPOS (pos) != it->prev_stop)
6551 it->prev_stop = CHARPOS (pos);
6552 if (CHARPOS (pos) < it->base_level_stop)
6553 it->base_level_stop = 0; /* meaning it's unknown */
6554 handle_stop (it);
6556 else
6558 handle_stop (it);
6559 it->prev_stop = it->base_level_stop = 0;
6564 CHECK_IT (it);
6568 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6569 IT->stop_pos to POS, also. */
6571 static void
6572 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6574 /* Don't call this function when scanning a C string. */
6575 eassert (it->s == NULL);
6577 /* POS must be a reasonable value. */
6578 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6580 it->current.pos = it->position = pos;
6581 it->end_charpos = ZV;
6582 it->dpvec = NULL;
6583 it->current.dpvec_index = -1;
6584 it->current.overlay_string_index = -1;
6585 IT_STRING_CHARPOS (*it) = -1;
6586 IT_STRING_BYTEPOS (*it) = -1;
6587 it->string = Qnil;
6588 it->method = GET_FROM_BUFFER;
6589 it->object = it->w->contents;
6590 it->area = TEXT_AREA;
6591 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6592 it->sp = 0;
6593 it->string_from_display_prop_p = 0;
6594 it->string_from_prefix_prop_p = 0;
6596 it->from_disp_prop_p = 0;
6597 it->face_before_selective_p = 0;
6598 if (it->bidi_p)
6600 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6601 &it->bidi_it);
6602 bidi_unshelve_cache (NULL, 0);
6603 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6604 it->bidi_it.string.s = NULL;
6605 it->bidi_it.string.lstring = Qnil;
6606 it->bidi_it.string.bufpos = 0;
6607 it->bidi_it.string.from_disp_str = 0;
6608 it->bidi_it.string.unibyte = 0;
6609 it->bidi_it.w = it->w;
6612 if (set_stop_p)
6614 it->stop_charpos = CHARPOS (pos);
6615 it->base_level_stop = CHARPOS (pos);
6617 /* This make the information stored in it->cmp_it invalidate. */
6618 it->cmp_it.id = -1;
6622 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6623 If S is non-null, it is a C string to iterate over. Otherwise,
6624 STRING gives a Lisp string to iterate over.
6626 If PRECISION > 0, don't return more then PRECISION number of
6627 characters from the string.
6629 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6630 characters have been returned. FIELD_WIDTH < 0 means an infinite
6631 field width.
6633 MULTIBYTE = 0 means disable processing of multibyte characters,
6634 MULTIBYTE > 0 means enable it,
6635 MULTIBYTE < 0 means use IT->multibyte_p.
6637 IT must be initialized via a prior call to init_iterator before
6638 calling this function. */
6640 static void
6641 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6642 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6643 int multibyte)
6645 /* No text property checks performed by default, but see below. */
6646 it->stop_charpos = -1;
6648 /* Set iterator position and end position. */
6649 memset (&it->current, 0, sizeof it->current);
6650 it->current.overlay_string_index = -1;
6651 it->current.dpvec_index = -1;
6652 eassert (charpos >= 0);
6654 /* If STRING is specified, use its multibyteness, otherwise use the
6655 setting of MULTIBYTE, if specified. */
6656 if (multibyte >= 0)
6657 it->multibyte_p = multibyte > 0;
6659 /* Bidirectional reordering of strings is controlled by the default
6660 value of bidi-display-reordering. Don't try to reorder while
6661 loading loadup.el, as the necessary character property tables are
6662 not yet available. */
6663 it->bidi_p =
6664 NILP (Vpurify_flag)
6665 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6667 if (s == NULL)
6669 eassert (STRINGP (string));
6670 it->string = string;
6671 it->s = NULL;
6672 it->end_charpos = it->string_nchars = SCHARS (string);
6673 it->method = GET_FROM_STRING;
6674 it->current.string_pos = string_pos (charpos, string);
6676 if (it->bidi_p)
6678 it->bidi_it.string.lstring = string;
6679 it->bidi_it.string.s = NULL;
6680 it->bidi_it.string.schars = it->end_charpos;
6681 it->bidi_it.string.bufpos = 0;
6682 it->bidi_it.string.from_disp_str = 0;
6683 it->bidi_it.string.unibyte = !it->multibyte_p;
6684 it->bidi_it.w = it->w;
6685 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6686 FRAME_WINDOW_P (it->f), &it->bidi_it);
6689 else
6691 it->s = (const unsigned char *) s;
6692 it->string = Qnil;
6694 /* Note that we use IT->current.pos, not it->current.string_pos,
6695 for displaying C strings. */
6696 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6697 if (it->multibyte_p)
6699 it->current.pos = c_string_pos (charpos, s, 1);
6700 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6702 else
6704 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6705 it->end_charpos = it->string_nchars = strlen (s);
6708 if (it->bidi_p)
6710 it->bidi_it.string.lstring = Qnil;
6711 it->bidi_it.string.s = (const unsigned char *) s;
6712 it->bidi_it.string.schars = it->end_charpos;
6713 it->bidi_it.string.bufpos = 0;
6714 it->bidi_it.string.from_disp_str = 0;
6715 it->bidi_it.string.unibyte = !it->multibyte_p;
6716 it->bidi_it.w = it->w;
6717 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6718 &it->bidi_it);
6720 it->method = GET_FROM_C_STRING;
6723 /* PRECISION > 0 means don't return more than PRECISION characters
6724 from the string. */
6725 if (precision > 0 && it->end_charpos - charpos > precision)
6727 it->end_charpos = it->string_nchars = charpos + precision;
6728 if (it->bidi_p)
6729 it->bidi_it.string.schars = it->end_charpos;
6732 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6733 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6734 FIELD_WIDTH < 0 means infinite field width. This is useful for
6735 padding with `-' at the end of a mode line. */
6736 if (field_width < 0)
6737 field_width = INFINITY;
6738 /* Implementation note: We deliberately don't enlarge
6739 it->bidi_it.string.schars here to fit it->end_charpos, because
6740 the bidi iterator cannot produce characters out of thin air. */
6741 if (field_width > it->end_charpos - charpos)
6742 it->end_charpos = charpos + field_width;
6744 /* Use the standard display table for displaying strings. */
6745 if (DISP_TABLE_P (Vstandard_display_table))
6746 it->dp = XCHAR_TABLE (Vstandard_display_table);
6748 it->stop_charpos = charpos;
6749 it->prev_stop = charpos;
6750 it->base_level_stop = 0;
6751 if (it->bidi_p)
6753 it->bidi_it.first_elt = 1;
6754 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6755 it->bidi_it.disp_pos = -1;
6757 if (s == NULL && it->multibyte_p)
6759 ptrdiff_t endpos = SCHARS (it->string);
6760 if (endpos > it->end_charpos)
6761 endpos = it->end_charpos;
6762 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6763 it->string);
6765 CHECK_IT (it);
6770 /***********************************************************************
6771 Iteration
6772 ***********************************************************************/
6774 /* Map enum it_method value to corresponding next_element_from_* function. */
6776 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6778 next_element_from_buffer,
6779 next_element_from_display_vector,
6780 next_element_from_string,
6781 next_element_from_c_string,
6782 next_element_from_image,
6783 next_element_from_stretch
6786 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6789 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6790 (possibly with the following characters). */
6792 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6793 ((IT)->cmp_it.id >= 0 \
6794 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6795 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6796 END_CHARPOS, (IT)->w, \
6797 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6798 (IT)->string)))
6801 /* Lookup the char-table Vglyphless_char_display for character C (-1
6802 if we want information for no-font case), and return the display
6803 method symbol. By side-effect, update it->what and
6804 it->glyphless_method. This function is called from
6805 get_next_display_element for each character element, and from
6806 x_produce_glyphs when no suitable font was found. */
6808 Lisp_Object
6809 lookup_glyphless_char_display (int c, struct it *it)
6811 Lisp_Object glyphless_method = Qnil;
6813 if (CHAR_TABLE_P (Vglyphless_char_display)
6814 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6816 if (c >= 0)
6818 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6819 if (CONSP (glyphless_method))
6820 glyphless_method = FRAME_WINDOW_P (it->f)
6821 ? XCAR (glyphless_method)
6822 : XCDR (glyphless_method);
6824 else
6825 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6828 retry:
6829 if (NILP (glyphless_method))
6831 if (c >= 0)
6832 /* The default is to display the character by a proper font. */
6833 return Qnil;
6834 /* The default for the no-font case is to display an empty box. */
6835 glyphless_method = Qempty_box;
6837 if (EQ (glyphless_method, Qzero_width))
6839 if (c >= 0)
6840 return glyphless_method;
6841 /* This method can't be used for the no-font case. */
6842 glyphless_method = Qempty_box;
6844 if (EQ (glyphless_method, Qthin_space))
6845 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6846 else if (EQ (glyphless_method, Qempty_box))
6847 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6848 else if (EQ (glyphless_method, Qhex_code))
6849 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6850 else if (STRINGP (glyphless_method))
6851 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6852 else
6854 /* Invalid value. We use the default method. */
6855 glyphless_method = Qnil;
6856 goto retry;
6858 it->what = IT_GLYPHLESS;
6859 return glyphless_method;
6862 /* Merge escape glyph face and cache the result. */
6864 static struct frame *last_escape_glyph_frame = NULL;
6865 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6866 static int last_escape_glyph_merged_face_id = 0;
6868 static int
6869 merge_escape_glyph_face (struct it *it)
6871 int face_id;
6873 if (it->f == last_escape_glyph_frame
6874 && it->face_id == last_escape_glyph_face_id)
6875 face_id = last_escape_glyph_merged_face_id;
6876 else
6878 /* Merge the `escape-glyph' face into the current face. */
6879 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6880 last_escape_glyph_frame = it->f;
6881 last_escape_glyph_face_id = it->face_id;
6882 last_escape_glyph_merged_face_id = face_id;
6884 return face_id;
6887 /* Likewise for glyphless glyph face. */
6889 static struct frame *last_glyphless_glyph_frame = NULL;
6890 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6891 static int last_glyphless_glyph_merged_face_id = 0;
6894 merge_glyphless_glyph_face (struct it *it)
6896 int face_id;
6898 if (it->f == last_glyphless_glyph_frame
6899 && it->face_id == last_glyphless_glyph_face_id)
6900 face_id = last_glyphless_glyph_merged_face_id;
6901 else
6903 /* Merge the `glyphless-char' face into the current face. */
6904 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6905 last_glyphless_glyph_frame = it->f;
6906 last_glyphless_glyph_face_id = it->face_id;
6907 last_glyphless_glyph_merged_face_id = face_id;
6909 return face_id;
6912 /* Load IT's display element fields with information about the next
6913 display element from the current position of IT. Value is zero if
6914 end of buffer (or C string) is reached. */
6916 static int
6917 get_next_display_element (struct it *it)
6919 /* Non-zero means that we found a display element. Zero means that
6920 we hit the end of what we iterate over. Performance note: the
6921 function pointer `method' used here turns out to be faster than
6922 using a sequence of if-statements. */
6923 int success_p;
6925 get_next:
6926 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6928 if (it->what == IT_CHARACTER)
6930 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6931 and only if (a) the resolved directionality of that character
6932 is R..." */
6933 /* FIXME: Do we need an exception for characters from display
6934 tables? */
6935 if (it->bidi_p && it->bidi_it.type == STRONG_R
6936 && !inhibit_bidi_mirroring)
6937 it->c = bidi_mirror_char (it->c);
6938 /* Map via display table or translate control characters.
6939 IT->c, IT->len etc. have been set to the next character by
6940 the function call above. If we have a display table, and it
6941 contains an entry for IT->c, translate it. Don't do this if
6942 IT->c itself comes from a display table, otherwise we could
6943 end up in an infinite recursion. (An alternative could be to
6944 count the recursion depth of this function and signal an
6945 error when a certain maximum depth is reached.) Is it worth
6946 it? */
6947 if (success_p && it->dpvec == NULL)
6949 Lisp_Object dv;
6950 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6951 int nonascii_space_p = 0;
6952 int nonascii_hyphen_p = 0;
6953 int c = it->c; /* This is the character to display. */
6955 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6957 eassert (SINGLE_BYTE_CHAR_P (c));
6958 if (unibyte_display_via_language_environment)
6960 c = DECODE_CHAR (unibyte, c);
6961 if (c < 0)
6962 c = BYTE8_TO_CHAR (it->c);
6964 else
6965 c = BYTE8_TO_CHAR (it->c);
6968 if (it->dp
6969 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6970 VECTORP (dv)))
6972 struct Lisp_Vector *v = XVECTOR (dv);
6974 /* Return the first character from the display table
6975 entry, if not empty. If empty, don't display the
6976 current character. */
6977 if (v->header.size)
6979 it->dpvec_char_len = it->len;
6980 it->dpvec = v->contents;
6981 it->dpend = v->contents + v->header.size;
6982 it->current.dpvec_index = 0;
6983 it->dpvec_face_id = -1;
6984 it->saved_face_id = it->face_id;
6985 it->method = GET_FROM_DISPLAY_VECTOR;
6986 it->ellipsis_p = 0;
6988 else
6990 set_iterator_to_next (it, 0);
6992 goto get_next;
6995 if (! NILP (lookup_glyphless_char_display (c, it)))
6997 if (it->what == IT_GLYPHLESS)
6998 goto done;
6999 /* Don't display this character. */
7000 set_iterator_to_next (it, 0);
7001 goto get_next;
7004 /* If `nobreak-char-display' is non-nil, we display
7005 non-ASCII spaces and hyphens specially. */
7006 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7008 if (c == 0xA0)
7009 nonascii_space_p = true;
7010 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7011 nonascii_hyphen_p = true;
7014 /* Translate control characters into `\003' or `^C' form.
7015 Control characters coming from a display table entry are
7016 currently not translated because we use IT->dpvec to hold
7017 the translation. This could easily be changed but I
7018 don't believe that it is worth doing.
7020 The characters handled by `nobreak-char-display' must be
7021 translated too.
7023 Non-printable characters and raw-byte characters are also
7024 translated to octal form. */
7025 if (((c < ' ' || c == 127) /* ASCII control chars. */
7026 ? (it->area != TEXT_AREA
7027 /* In mode line, treat \n, \t like other crl chars. */
7028 || (c != '\t'
7029 && it->glyph_row
7030 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7031 || (c != '\n' && c != '\t'))
7032 : (nonascii_space_p
7033 || nonascii_hyphen_p
7034 || CHAR_BYTE8_P (c)
7035 || ! CHAR_PRINTABLE_P (c))))
7037 /* C is a control character, non-ASCII space/hyphen,
7038 raw-byte, or a non-printable character which must be
7039 displayed either as '\003' or as `^C' where the '\\'
7040 and '^' can be defined in the display table. Fill
7041 IT->ctl_chars with glyphs for what we have to
7042 display. Then, set IT->dpvec to these glyphs. */
7043 Lisp_Object gc;
7044 int ctl_len;
7045 int face_id;
7046 int lface_id = 0;
7047 int escape_glyph;
7049 /* Handle control characters with ^. */
7051 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7053 int g;
7055 g = '^'; /* default glyph for Control */
7056 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7057 if (it->dp
7058 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7060 g = GLYPH_CODE_CHAR (gc);
7061 lface_id = GLYPH_CODE_FACE (gc);
7064 face_id = (lface_id
7065 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7066 : merge_escape_glyph_face (it));
7068 XSETINT (it->ctl_chars[0], g);
7069 XSETINT (it->ctl_chars[1], c ^ 0100);
7070 ctl_len = 2;
7071 goto display_control;
7074 /* Handle non-ascii space in the mode where it only gets
7075 highlighting. */
7077 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7079 /* Merge `nobreak-space' into the current face. */
7080 face_id = merge_faces (it->f, Qnobreak_space, 0,
7081 it->face_id);
7082 XSETINT (it->ctl_chars[0], ' ');
7083 ctl_len = 1;
7084 goto display_control;
7087 /* Handle sequences that start with the "escape glyph". */
7089 /* the default escape glyph is \. */
7090 escape_glyph = '\\';
7092 if (it->dp
7093 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7095 escape_glyph = GLYPH_CODE_CHAR (gc);
7096 lface_id = GLYPH_CODE_FACE (gc);
7099 face_id = (lface_id
7100 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7101 : merge_escape_glyph_face (it));
7103 /* Draw non-ASCII hyphen with just highlighting: */
7105 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7107 XSETINT (it->ctl_chars[0], '-');
7108 ctl_len = 1;
7109 goto display_control;
7112 /* Draw non-ASCII space/hyphen with escape glyph: */
7114 if (nonascii_space_p || nonascii_hyphen_p)
7116 XSETINT (it->ctl_chars[0], escape_glyph);
7117 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7118 ctl_len = 2;
7119 goto display_control;
7123 char str[10];
7124 int len, i;
7126 if (CHAR_BYTE8_P (c))
7127 /* Display \200 instead of \17777600. */
7128 c = CHAR_TO_BYTE8 (c);
7129 len = sprintf (str, "%03o", c);
7131 XSETINT (it->ctl_chars[0], escape_glyph);
7132 for (i = 0; i < len; i++)
7133 XSETINT (it->ctl_chars[i + 1], str[i]);
7134 ctl_len = len + 1;
7137 display_control:
7138 /* Set up IT->dpvec and return first character from it. */
7139 it->dpvec_char_len = it->len;
7140 it->dpvec = it->ctl_chars;
7141 it->dpend = it->dpvec + ctl_len;
7142 it->current.dpvec_index = 0;
7143 it->dpvec_face_id = face_id;
7144 it->saved_face_id = it->face_id;
7145 it->method = GET_FROM_DISPLAY_VECTOR;
7146 it->ellipsis_p = 0;
7147 goto get_next;
7149 it->char_to_display = c;
7151 else if (success_p)
7153 it->char_to_display = it->c;
7157 #ifdef HAVE_WINDOW_SYSTEM
7158 /* Adjust face id for a multibyte character. There are no multibyte
7159 character in unibyte text. */
7160 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7161 && it->multibyte_p
7162 && success_p
7163 && FRAME_WINDOW_P (it->f))
7165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7167 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7169 /* Automatic composition with glyph-string. */
7170 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7172 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7174 else
7176 ptrdiff_t pos = (it->s ? -1
7177 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7178 : IT_CHARPOS (*it));
7179 int c;
7181 if (it->what == IT_CHARACTER)
7182 c = it->char_to_display;
7183 else
7185 struct composition *cmp = composition_table[it->cmp_it.id];
7186 int i;
7188 c = ' ';
7189 for (i = 0; i < cmp->glyph_len; i++)
7190 /* TAB in a composition means display glyphs with
7191 padding space on the left or right. */
7192 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7193 break;
7195 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7198 #endif /* HAVE_WINDOW_SYSTEM */
7200 done:
7201 /* Is this character the last one of a run of characters with
7202 box? If yes, set IT->end_of_box_run_p to 1. */
7203 if (it->face_box_p
7204 && it->s == NULL)
7206 if (it->method == GET_FROM_STRING && it->sp)
7208 int face_id = underlying_face_id (it);
7209 struct face *face = FACE_FROM_ID (it->f, face_id);
7211 if (face)
7213 if (face->box == FACE_NO_BOX)
7215 /* If the box comes from face properties in a
7216 display string, check faces in that string. */
7217 int string_face_id = face_after_it_pos (it);
7218 it->end_of_box_run_p
7219 = (FACE_FROM_ID (it->f, string_face_id)->box
7220 == FACE_NO_BOX);
7222 /* Otherwise, the box comes from the underlying face.
7223 If this is the last string character displayed, check
7224 the next buffer location. */
7225 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7226 /* n_overlay_strings is unreliable unless
7227 overlay_string_index is non-negative. */
7228 && ((it->current.overlay_string_index >= 0
7229 && (it->current.overlay_string_index
7230 == it->n_overlay_strings - 1))
7231 /* A string from display property. */
7232 || it->from_disp_prop_p))
7234 ptrdiff_t ignore;
7235 int next_face_id;
7236 struct text_pos pos = it->current.pos;
7238 /* For a string from a display property, the next
7239 buffer position is stored in the 'position'
7240 member of the iteration stack slot below the
7241 current one, see handle_single_display_spec. By
7242 contrast, it->current.pos was is not yet updated
7243 to point to that buffer position; that will
7244 happen in pop_it, after we finish displaying the
7245 current string. Note that we already checked
7246 above that it->sp is positive, so subtracting one
7247 from it is safe. */
7248 if (it->from_disp_prop_p)
7249 pos = (it->stack + it->sp - 1)->position;
7250 else
7251 INC_TEXT_POS (pos, it->multibyte_p);
7253 if (CHARPOS (pos) >= ZV)
7254 it->end_of_box_run_p = true;
7255 else
7257 next_face_id = face_at_buffer_position
7258 (it->w, CHARPOS (pos), &ignore,
7259 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7260 it->end_of_box_run_p
7261 = (FACE_FROM_ID (it->f, next_face_id)->box
7262 == FACE_NO_BOX);
7267 /* next_element_from_display_vector sets this flag according to
7268 faces of the display vector glyphs, see there. */
7269 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7271 int face_id = face_after_it_pos (it);
7272 it->end_of_box_run_p
7273 = (face_id != it->face_id
7274 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7277 /* If we reached the end of the object we've been iterating (e.g., a
7278 display string or an overlay string), and there's something on
7279 IT->stack, proceed with what's on the stack. It doesn't make
7280 sense to return zero if there's unprocessed stuff on the stack,
7281 because otherwise that stuff will never be displayed. */
7282 if (!success_p && it->sp > 0)
7284 set_iterator_to_next (it, 0);
7285 success_p = get_next_display_element (it);
7288 /* Value is 0 if end of buffer or string reached. */
7289 return success_p;
7293 /* Move IT to the next display element.
7295 RESEAT_P non-zero means if called on a newline in buffer text,
7296 skip to the next visible line start.
7298 Functions get_next_display_element and set_iterator_to_next are
7299 separate because I find this arrangement easier to handle than a
7300 get_next_display_element function that also increments IT's
7301 position. The way it is we can first look at an iterator's current
7302 display element, decide whether it fits on a line, and if it does,
7303 increment the iterator position. The other way around we probably
7304 would either need a flag indicating whether the iterator has to be
7305 incremented the next time, or we would have to implement a
7306 decrement position function which would not be easy to write. */
7308 void
7309 set_iterator_to_next (struct it *it, int reseat_p)
7311 /* Reset flags indicating start and end of a sequence of characters
7312 with box. Reset them at the start of this function because
7313 moving the iterator to a new position might set them. */
7314 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7316 switch (it->method)
7318 case GET_FROM_BUFFER:
7319 /* The current display element of IT is a character from
7320 current_buffer. Advance in the buffer, and maybe skip over
7321 invisible lines that are so because of selective display. */
7322 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7323 reseat_at_next_visible_line_start (it, 0);
7324 else if (it->cmp_it.id >= 0)
7326 /* We are currently getting glyphs from a composition. */
7327 int i;
7329 if (! it->bidi_p)
7331 IT_CHARPOS (*it) += it->cmp_it.nchars;
7332 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7333 if (it->cmp_it.to < it->cmp_it.nglyphs)
7335 it->cmp_it.from = it->cmp_it.to;
7337 else
7339 it->cmp_it.id = -1;
7340 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7341 IT_BYTEPOS (*it),
7342 it->end_charpos, Qnil);
7345 else if (! it->cmp_it.reversed_p)
7347 /* Composition created while scanning forward. */
7348 /* Update IT's char/byte positions to point to the first
7349 character of the next grapheme cluster, or to the
7350 character visually after the current composition. */
7351 for (i = 0; i < it->cmp_it.nchars; i++)
7352 bidi_move_to_visually_next (&it->bidi_it);
7353 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7354 IT_CHARPOS (*it) = it->bidi_it.charpos;
7356 if (it->cmp_it.to < it->cmp_it.nglyphs)
7358 /* Proceed to the next grapheme cluster. */
7359 it->cmp_it.from = it->cmp_it.to;
7361 else
7363 /* No more grapheme clusters in this composition.
7364 Find the next stop position. */
7365 ptrdiff_t stop = it->end_charpos;
7366 if (it->bidi_it.scan_dir < 0)
7367 /* Now we are scanning backward and don't know
7368 where to stop. */
7369 stop = -1;
7370 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7371 IT_BYTEPOS (*it), stop, Qnil);
7374 else
7376 /* Composition created while scanning backward. */
7377 /* Update IT's char/byte positions to point to the last
7378 character of the previous grapheme cluster, or the
7379 character visually after the current composition. */
7380 for (i = 0; i < it->cmp_it.nchars; i++)
7381 bidi_move_to_visually_next (&it->bidi_it);
7382 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7383 IT_CHARPOS (*it) = it->bidi_it.charpos;
7384 if (it->cmp_it.from > 0)
7386 /* Proceed to the previous grapheme cluster. */
7387 it->cmp_it.to = it->cmp_it.from;
7389 else
7391 /* No more grapheme clusters in this composition.
7392 Find the next stop position. */
7393 ptrdiff_t stop = it->end_charpos;
7394 if (it->bidi_it.scan_dir < 0)
7395 /* Now we are scanning backward and don't know
7396 where to stop. */
7397 stop = -1;
7398 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7399 IT_BYTEPOS (*it), stop, Qnil);
7403 else
7405 eassert (it->len != 0);
7407 if (!it->bidi_p)
7409 IT_BYTEPOS (*it) += it->len;
7410 IT_CHARPOS (*it) += 1;
7412 else
7414 int prev_scan_dir = it->bidi_it.scan_dir;
7415 /* If this is a new paragraph, determine its base
7416 direction (a.k.a. its base embedding level). */
7417 if (it->bidi_it.new_paragraph)
7418 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7419 bidi_move_to_visually_next (&it->bidi_it);
7420 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7421 IT_CHARPOS (*it) = it->bidi_it.charpos;
7422 if (prev_scan_dir != it->bidi_it.scan_dir)
7424 /* As the scan direction was changed, we must
7425 re-compute the stop position for composition. */
7426 ptrdiff_t stop = it->end_charpos;
7427 if (it->bidi_it.scan_dir < 0)
7428 stop = -1;
7429 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7430 IT_BYTEPOS (*it), stop, Qnil);
7433 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7435 break;
7437 case GET_FROM_C_STRING:
7438 /* Current display element of IT is from a C string. */
7439 if (!it->bidi_p
7440 /* If the string position is beyond string's end, it means
7441 next_element_from_c_string is padding the string with
7442 blanks, in which case we bypass the bidi iterator,
7443 because it cannot deal with such virtual characters. */
7444 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7446 IT_BYTEPOS (*it) += it->len;
7447 IT_CHARPOS (*it) += 1;
7449 else
7451 bidi_move_to_visually_next (&it->bidi_it);
7452 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7453 IT_CHARPOS (*it) = it->bidi_it.charpos;
7455 break;
7457 case GET_FROM_DISPLAY_VECTOR:
7458 /* Current display element of IT is from a display table entry.
7459 Advance in the display table definition. Reset it to null if
7460 end reached, and continue with characters from buffers/
7461 strings. */
7462 ++it->current.dpvec_index;
7464 /* Restore face of the iterator to what they were before the
7465 display vector entry (these entries may contain faces). */
7466 it->face_id = it->saved_face_id;
7468 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7470 int recheck_faces = it->ellipsis_p;
7472 if (it->s)
7473 it->method = GET_FROM_C_STRING;
7474 else if (STRINGP (it->string))
7475 it->method = GET_FROM_STRING;
7476 else
7478 it->method = GET_FROM_BUFFER;
7479 it->object = it->w->contents;
7482 it->dpvec = NULL;
7483 it->current.dpvec_index = -1;
7485 /* Skip over characters which were displayed via IT->dpvec. */
7486 if (it->dpvec_char_len < 0)
7487 reseat_at_next_visible_line_start (it, 1);
7488 else if (it->dpvec_char_len > 0)
7490 if (it->method == GET_FROM_STRING
7491 && it->current.overlay_string_index >= 0
7492 && it->n_overlay_strings > 0)
7493 it->ignore_overlay_strings_at_pos_p = true;
7494 it->len = it->dpvec_char_len;
7495 set_iterator_to_next (it, reseat_p);
7498 /* Maybe recheck faces after display vector. */
7499 if (recheck_faces)
7500 it->stop_charpos = IT_CHARPOS (*it);
7502 break;
7504 case GET_FROM_STRING:
7505 /* Current display element is a character from a Lisp string. */
7506 eassert (it->s == NULL && STRINGP (it->string));
7507 /* Don't advance past string end. These conditions are true
7508 when set_iterator_to_next is called at the end of
7509 get_next_display_element, in which case the Lisp string is
7510 already exhausted, and all we want is pop the iterator
7511 stack. */
7512 if (it->current.overlay_string_index >= 0)
7514 /* This is an overlay string, so there's no padding with
7515 spaces, and the number of characters in the string is
7516 where the string ends. */
7517 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7518 goto consider_string_end;
7520 else
7522 /* Not an overlay string. There could be padding, so test
7523 against it->end_charpos. */
7524 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7525 goto consider_string_end;
7527 if (it->cmp_it.id >= 0)
7529 int i;
7531 if (! it->bidi_p)
7533 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7534 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7535 if (it->cmp_it.to < it->cmp_it.nglyphs)
7536 it->cmp_it.from = it->cmp_it.to;
7537 else
7539 it->cmp_it.id = -1;
7540 composition_compute_stop_pos (&it->cmp_it,
7541 IT_STRING_CHARPOS (*it),
7542 IT_STRING_BYTEPOS (*it),
7543 it->end_charpos, it->string);
7546 else if (! it->cmp_it.reversed_p)
7548 for (i = 0; i < it->cmp_it.nchars; i++)
7549 bidi_move_to_visually_next (&it->bidi_it);
7550 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7551 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7553 if (it->cmp_it.to < it->cmp_it.nglyphs)
7554 it->cmp_it.from = it->cmp_it.to;
7555 else
7557 ptrdiff_t stop = it->end_charpos;
7558 if (it->bidi_it.scan_dir < 0)
7559 stop = -1;
7560 composition_compute_stop_pos (&it->cmp_it,
7561 IT_STRING_CHARPOS (*it),
7562 IT_STRING_BYTEPOS (*it), stop,
7563 it->string);
7566 else
7568 for (i = 0; i < it->cmp_it.nchars; i++)
7569 bidi_move_to_visually_next (&it->bidi_it);
7570 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7571 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7572 if (it->cmp_it.from > 0)
7573 it->cmp_it.to = it->cmp_it.from;
7574 else
7576 ptrdiff_t stop = it->end_charpos;
7577 if (it->bidi_it.scan_dir < 0)
7578 stop = -1;
7579 composition_compute_stop_pos (&it->cmp_it,
7580 IT_STRING_CHARPOS (*it),
7581 IT_STRING_BYTEPOS (*it), stop,
7582 it->string);
7586 else
7588 if (!it->bidi_p
7589 /* If the string position is beyond string's end, it
7590 means next_element_from_string is padding the string
7591 with blanks, in which case we bypass the bidi
7592 iterator, because it cannot deal with such virtual
7593 characters. */
7594 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7596 IT_STRING_BYTEPOS (*it) += it->len;
7597 IT_STRING_CHARPOS (*it) += 1;
7599 else
7601 int prev_scan_dir = it->bidi_it.scan_dir;
7603 bidi_move_to_visually_next (&it->bidi_it);
7604 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7605 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7606 if (prev_scan_dir != it->bidi_it.scan_dir)
7608 ptrdiff_t stop = it->end_charpos;
7610 if (it->bidi_it.scan_dir < 0)
7611 stop = -1;
7612 composition_compute_stop_pos (&it->cmp_it,
7613 IT_STRING_CHARPOS (*it),
7614 IT_STRING_BYTEPOS (*it), stop,
7615 it->string);
7620 consider_string_end:
7622 if (it->current.overlay_string_index >= 0)
7624 /* IT->string is an overlay string. Advance to the
7625 next, if there is one. */
7626 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7628 it->ellipsis_p = 0;
7629 next_overlay_string (it);
7630 if (it->ellipsis_p)
7631 setup_for_ellipsis (it, 0);
7634 else
7636 /* IT->string is not an overlay string. If we reached
7637 its end, and there is something on IT->stack, proceed
7638 with what is on the stack. This can be either another
7639 string, this time an overlay string, or a buffer. */
7640 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7641 && it->sp > 0)
7643 pop_it (it);
7644 if (it->method == GET_FROM_STRING)
7645 goto consider_string_end;
7648 break;
7650 case GET_FROM_IMAGE:
7651 case GET_FROM_STRETCH:
7652 /* The position etc with which we have to proceed are on
7653 the stack. The position may be at the end of a string,
7654 if the `display' property takes up the whole string. */
7655 eassert (it->sp > 0);
7656 pop_it (it);
7657 if (it->method == GET_FROM_STRING)
7658 goto consider_string_end;
7659 break;
7661 default:
7662 /* There are no other methods defined, so this should be a bug. */
7663 emacs_abort ();
7666 eassert (it->method != GET_FROM_STRING
7667 || (STRINGP (it->string)
7668 && IT_STRING_CHARPOS (*it) >= 0));
7671 /* Load IT's display element fields with information about the next
7672 display element which comes from a display table entry or from the
7673 result of translating a control character to one of the forms `^C'
7674 or `\003'.
7676 IT->dpvec holds the glyphs to return as characters.
7677 IT->saved_face_id holds the face id before the display vector--it
7678 is restored into IT->face_id in set_iterator_to_next. */
7680 static int
7681 next_element_from_display_vector (struct it *it)
7683 Lisp_Object gc;
7684 int prev_face_id = it->face_id;
7685 int next_face_id;
7687 /* Precondition. */
7688 eassert (it->dpvec && it->current.dpvec_index >= 0);
7690 it->face_id = it->saved_face_id;
7692 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7693 That seemed totally bogus - so I changed it... */
7694 gc = it->dpvec[it->current.dpvec_index];
7696 if (GLYPH_CODE_P (gc))
7698 struct face *this_face, *prev_face, *next_face;
7700 it->c = GLYPH_CODE_CHAR (gc);
7701 it->len = CHAR_BYTES (it->c);
7703 /* The entry may contain a face id to use. Such a face id is
7704 the id of a Lisp face, not a realized face. A face id of
7705 zero means no face is specified. */
7706 if (it->dpvec_face_id >= 0)
7707 it->face_id = it->dpvec_face_id;
7708 else
7710 int lface_id = GLYPH_CODE_FACE (gc);
7711 if (lface_id > 0)
7712 it->face_id = merge_faces (it->f, Qt, lface_id,
7713 it->saved_face_id);
7716 /* Glyphs in the display vector could have the box face, so we
7717 need to set the related flags in the iterator, as
7718 appropriate. */
7719 this_face = FACE_FROM_ID (it->f, it->face_id);
7720 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7722 /* Is this character the first character of a box-face run? */
7723 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7724 && (!prev_face
7725 || prev_face->box == FACE_NO_BOX));
7727 /* For the last character of the box-face run, we need to look
7728 either at the next glyph from the display vector, or at the
7729 face we saw before the display vector. */
7730 next_face_id = it->saved_face_id;
7731 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7733 if (it->dpvec_face_id >= 0)
7734 next_face_id = it->dpvec_face_id;
7735 else
7737 int lface_id =
7738 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7740 if (lface_id > 0)
7741 next_face_id = merge_faces (it->f, Qt, lface_id,
7742 it->saved_face_id);
7745 next_face = FACE_FROM_ID (it->f, next_face_id);
7746 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7747 && (!next_face
7748 || next_face->box == FACE_NO_BOX));
7749 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7751 else
7752 /* Display table entry is invalid. Return a space. */
7753 it->c = ' ', it->len = 1;
7755 /* Don't change position and object of the iterator here. They are
7756 still the values of the character that had this display table
7757 entry or was translated, and that's what we want. */
7758 it->what = IT_CHARACTER;
7759 return 1;
7762 /* Get the first element of string/buffer in the visual order, after
7763 being reseated to a new position in a string or a buffer. */
7764 static void
7765 get_visually_first_element (struct it *it)
7767 int string_p = STRINGP (it->string) || it->s;
7768 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7769 ptrdiff_t bob = (string_p ? 0 : BEGV);
7771 if (STRINGP (it->string))
7773 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7774 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7776 else
7778 it->bidi_it.charpos = IT_CHARPOS (*it);
7779 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7782 if (it->bidi_it.charpos == eob)
7784 /* Nothing to do, but reset the FIRST_ELT flag, like
7785 bidi_paragraph_init does, because we are not going to
7786 call it. */
7787 it->bidi_it.first_elt = 0;
7789 else if (it->bidi_it.charpos == bob
7790 || (!string_p
7791 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7792 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7794 /* If we are at the beginning of a line/string, we can produce
7795 the next element right away. */
7796 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7797 bidi_move_to_visually_next (&it->bidi_it);
7799 else
7801 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7803 /* We need to prime the bidi iterator starting at the line's or
7804 string's beginning, before we will be able to produce the
7805 next element. */
7806 if (string_p)
7807 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7808 else
7809 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7810 IT_BYTEPOS (*it), -1,
7811 &it->bidi_it.bytepos);
7812 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7815 /* Now return to buffer/string position where we were asked
7816 to get the next display element, and produce that. */
7817 bidi_move_to_visually_next (&it->bidi_it);
7819 while (it->bidi_it.bytepos != orig_bytepos
7820 && it->bidi_it.charpos < eob);
7823 /* Adjust IT's position information to where we ended up. */
7824 if (STRINGP (it->string))
7826 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7827 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7829 else
7831 IT_CHARPOS (*it) = it->bidi_it.charpos;
7832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7835 if (STRINGP (it->string) || !it->s)
7837 ptrdiff_t stop, charpos, bytepos;
7839 if (STRINGP (it->string))
7841 eassert (!it->s);
7842 stop = SCHARS (it->string);
7843 if (stop > it->end_charpos)
7844 stop = it->end_charpos;
7845 charpos = IT_STRING_CHARPOS (*it);
7846 bytepos = IT_STRING_BYTEPOS (*it);
7848 else
7850 stop = it->end_charpos;
7851 charpos = IT_CHARPOS (*it);
7852 bytepos = IT_BYTEPOS (*it);
7854 if (it->bidi_it.scan_dir < 0)
7855 stop = -1;
7856 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7857 it->string);
7861 /* Load IT with the next display element from Lisp string IT->string.
7862 IT->current.string_pos is the current position within the string.
7863 If IT->current.overlay_string_index >= 0, the Lisp string is an
7864 overlay string. */
7866 static int
7867 next_element_from_string (struct it *it)
7869 struct text_pos position;
7871 eassert (STRINGP (it->string));
7872 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7873 eassert (IT_STRING_CHARPOS (*it) >= 0);
7874 position = it->current.string_pos;
7876 /* With bidi reordering, the character to display might not be the
7877 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7878 that we were reseat()ed to a new string, whose paragraph
7879 direction is not known. */
7880 if (it->bidi_p && it->bidi_it.first_elt)
7882 get_visually_first_element (it);
7883 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7886 /* Time to check for invisible text? */
7887 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7889 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7891 if (!(!it->bidi_p
7892 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7893 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7895 /* With bidi non-linear iteration, we could find
7896 ourselves far beyond the last computed stop_charpos,
7897 with several other stop positions in between that we
7898 missed. Scan them all now, in buffer's logical
7899 order, until we find and handle the last stop_charpos
7900 that precedes our current position. */
7901 handle_stop_backwards (it, it->stop_charpos);
7902 return GET_NEXT_DISPLAY_ELEMENT (it);
7904 else
7906 if (it->bidi_p)
7908 /* Take note of the stop position we just moved
7909 across, for when we will move back across it. */
7910 it->prev_stop = it->stop_charpos;
7911 /* If we are at base paragraph embedding level, take
7912 note of the last stop position seen at this
7913 level. */
7914 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7915 it->base_level_stop = it->stop_charpos;
7917 handle_stop (it);
7919 /* Since a handler may have changed IT->method, we must
7920 recurse here. */
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7924 else if (it->bidi_p
7925 /* If we are before prev_stop, we may have overstepped
7926 on our way backwards a stop_pos, and if so, we need
7927 to handle that stop_pos. */
7928 && IT_STRING_CHARPOS (*it) < it->prev_stop
7929 /* We can sometimes back up for reasons that have nothing
7930 to do with bidi reordering. E.g., compositions. The
7931 code below is only needed when we are above the base
7932 embedding level, so test for that explicitly. */
7933 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7935 /* If we lost track of base_level_stop, we have no better
7936 place for handle_stop_backwards to start from than string
7937 beginning. This happens, e.g., when we were reseated to
7938 the previous screenful of text by vertical-motion. */
7939 if (it->base_level_stop <= 0
7940 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7941 it->base_level_stop = 0;
7942 handle_stop_backwards (it, it->base_level_stop);
7943 return GET_NEXT_DISPLAY_ELEMENT (it);
7947 if (it->current.overlay_string_index >= 0)
7949 /* Get the next character from an overlay string. In overlay
7950 strings, there is no field width or padding with spaces to
7951 do. */
7952 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7954 it->what = IT_EOB;
7955 return 0;
7957 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7958 IT_STRING_BYTEPOS (*it),
7959 it->bidi_it.scan_dir < 0
7960 ? -1
7961 : SCHARS (it->string))
7962 && next_element_from_composition (it))
7964 return 1;
7966 else if (STRING_MULTIBYTE (it->string))
7968 const unsigned char *s = (SDATA (it->string)
7969 + IT_STRING_BYTEPOS (*it));
7970 it->c = string_char_and_length (s, &it->len);
7972 else
7974 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7975 it->len = 1;
7978 else
7980 /* Get the next character from a Lisp string that is not an
7981 overlay string. Such strings come from the mode line, for
7982 example. We may have to pad with spaces, or truncate the
7983 string. See also next_element_from_c_string. */
7984 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7986 it->what = IT_EOB;
7987 return 0;
7989 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7991 /* Pad with spaces. */
7992 it->c = ' ', it->len = 1;
7993 CHARPOS (position) = BYTEPOS (position) = -1;
7995 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7996 IT_STRING_BYTEPOS (*it),
7997 it->bidi_it.scan_dir < 0
7998 ? -1
7999 : it->string_nchars)
8000 && next_element_from_composition (it))
8002 return 1;
8004 else if (STRING_MULTIBYTE (it->string))
8006 const unsigned char *s = (SDATA (it->string)
8007 + IT_STRING_BYTEPOS (*it));
8008 it->c = string_char_and_length (s, &it->len);
8010 else
8012 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8013 it->len = 1;
8017 /* Record what we have and where it came from. */
8018 it->what = IT_CHARACTER;
8019 it->object = it->string;
8020 it->position = position;
8021 return 1;
8025 /* Load IT with next display element from C string IT->s.
8026 IT->string_nchars is the maximum number of characters to return
8027 from the string. IT->end_charpos may be greater than
8028 IT->string_nchars when this function is called, in which case we
8029 may have to return padding spaces. Value is zero if end of string
8030 reached, including padding spaces. */
8032 static int
8033 next_element_from_c_string (struct it *it)
8035 bool success_p = true;
8037 eassert (it->s);
8038 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8039 it->what = IT_CHARACTER;
8040 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8041 it->object = Qnil;
8043 /* With bidi reordering, the character to display might not be the
8044 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8045 we were reseated to a new string, whose paragraph direction is
8046 not known. */
8047 if (it->bidi_p && it->bidi_it.first_elt)
8048 get_visually_first_element (it);
8050 /* IT's position can be greater than IT->string_nchars in case a
8051 field width or precision has been specified when the iterator was
8052 initialized. */
8053 if (IT_CHARPOS (*it) >= it->end_charpos)
8055 /* End of the game. */
8056 it->what = IT_EOB;
8057 success_p = 0;
8059 else if (IT_CHARPOS (*it) >= it->string_nchars)
8061 /* Pad with spaces. */
8062 it->c = ' ', it->len = 1;
8063 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8065 else if (it->multibyte_p)
8066 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8067 else
8068 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8070 return success_p;
8074 /* Set up IT to return characters from an ellipsis, if appropriate.
8075 The definition of the ellipsis glyphs may come from a display table
8076 entry. This function fills IT with the first glyph from the
8077 ellipsis if an ellipsis is to be displayed. */
8079 static int
8080 next_element_from_ellipsis (struct it *it)
8082 if (it->selective_display_ellipsis_p)
8083 setup_for_ellipsis (it, it->len);
8084 else
8086 /* The face at the current position may be different from the
8087 face we find after the invisible text. Remember what it
8088 was in IT->saved_face_id, and signal that it's there by
8089 setting face_before_selective_p. */
8090 it->saved_face_id = it->face_id;
8091 it->method = GET_FROM_BUFFER;
8092 it->object = it->w->contents;
8093 reseat_at_next_visible_line_start (it, 1);
8094 it->face_before_selective_p = true;
8097 return GET_NEXT_DISPLAY_ELEMENT (it);
8101 /* Deliver an image display element. The iterator IT is already
8102 filled with image information (done in handle_display_prop). Value
8103 is always 1. */
8106 static int
8107 next_element_from_image (struct it *it)
8109 it->what = IT_IMAGE;
8110 it->ignore_overlay_strings_at_pos_p = 0;
8111 return 1;
8115 /* Fill iterator IT with next display element from a stretch glyph
8116 property. IT->object is the value of the text property. Value is
8117 always 1. */
8119 static int
8120 next_element_from_stretch (struct it *it)
8122 it->what = IT_STRETCH;
8123 return 1;
8126 /* Scan backwards from IT's current position until we find a stop
8127 position, or until BEGV. This is called when we find ourself
8128 before both the last known prev_stop and base_level_stop while
8129 reordering bidirectional text. */
8131 static void
8132 compute_stop_pos_backwards (struct it *it)
8134 const int SCAN_BACK_LIMIT = 1000;
8135 struct text_pos pos;
8136 struct display_pos save_current = it->current;
8137 struct text_pos save_position = it->position;
8138 ptrdiff_t charpos = IT_CHARPOS (*it);
8139 ptrdiff_t where_we_are = charpos;
8140 ptrdiff_t save_stop_pos = it->stop_charpos;
8141 ptrdiff_t save_end_pos = it->end_charpos;
8143 eassert (NILP (it->string) && !it->s);
8144 eassert (it->bidi_p);
8145 it->bidi_p = 0;
8148 it->end_charpos = min (charpos + 1, ZV);
8149 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8150 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8151 reseat_1 (it, pos, 0);
8152 compute_stop_pos (it);
8153 /* We must advance forward, right? */
8154 if (it->stop_charpos <= charpos)
8155 emacs_abort ();
8157 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8159 if (it->stop_charpos <= where_we_are)
8160 it->prev_stop = it->stop_charpos;
8161 else
8162 it->prev_stop = BEGV;
8163 it->bidi_p = true;
8164 it->current = save_current;
8165 it->position = save_position;
8166 it->stop_charpos = save_stop_pos;
8167 it->end_charpos = save_end_pos;
8170 /* Scan forward from CHARPOS in the current buffer/string, until we
8171 find a stop position > current IT's position. Then handle the stop
8172 position before that. This is called when we bump into a stop
8173 position while reordering bidirectional text. CHARPOS should be
8174 the last previously processed stop_pos (or BEGV/0, if none were
8175 processed yet) whose position is less that IT's current
8176 position. */
8178 static void
8179 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8181 int bufp = !STRINGP (it->string);
8182 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8183 struct display_pos save_current = it->current;
8184 struct text_pos save_position = it->position;
8185 struct text_pos pos1;
8186 ptrdiff_t next_stop;
8188 /* Scan in strict logical order. */
8189 eassert (it->bidi_p);
8190 it->bidi_p = 0;
8193 it->prev_stop = charpos;
8194 if (bufp)
8196 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8197 reseat_1 (it, pos1, 0);
8199 else
8200 it->current.string_pos = string_pos (charpos, it->string);
8201 compute_stop_pos (it);
8202 /* We must advance forward, right? */
8203 if (it->stop_charpos <= it->prev_stop)
8204 emacs_abort ();
8205 charpos = it->stop_charpos;
8207 while (charpos <= where_we_are);
8209 it->bidi_p = true;
8210 it->current = save_current;
8211 it->position = save_position;
8212 next_stop = it->stop_charpos;
8213 it->stop_charpos = it->prev_stop;
8214 handle_stop (it);
8215 it->stop_charpos = next_stop;
8218 /* Load IT with the next display element from current_buffer. Value
8219 is zero if end of buffer reached. IT->stop_charpos is the next
8220 position at which to stop and check for text properties or buffer
8221 end. */
8223 static int
8224 next_element_from_buffer (struct it *it)
8226 bool success_p = true;
8228 eassert (IT_CHARPOS (*it) >= BEGV);
8229 eassert (NILP (it->string) && !it->s);
8230 eassert (!it->bidi_p
8231 || (EQ (it->bidi_it.string.lstring, Qnil)
8232 && it->bidi_it.string.s == NULL));
8234 /* With bidi reordering, the character to display might not be the
8235 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8236 we were reseat()ed to a new buffer position, which is potentially
8237 a different paragraph. */
8238 if (it->bidi_p && it->bidi_it.first_elt)
8240 get_visually_first_element (it);
8241 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8244 if (IT_CHARPOS (*it) >= it->stop_charpos)
8246 if (IT_CHARPOS (*it) >= it->end_charpos)
8248 int overlay_strings_follow_p;
8250 /* End of the game, except when overlay strings follow that
8251 haven't been returned yet. */
8252 if (it->overlay_strings_at_end_processed_p)
8253 overlay_strings_follow_p = 0;
8254 else
8256 it->overlay_strings_at_end_processed_p = true;
8257 overlay_strings_follow_p = get_overlay_strings (it, 0);
8260 if (overlay_strings_follow_p)
8261 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8262 else
8264 it->what = IT_EOB;
8265 it->position = it->current.pos;
8266 success_p = 0;
8269 else if (!(!it->bidi_p
8270 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8271 || IT_CHARPOS (*it) == it->stop_charpos))
8273 /* With bidi non-linear iteration, we could find ourselves
8274 far beyond the last computed stop_charpos, with several
8275 other stop positions in between that we missed. Scan
8276 them all now, in buffer's logical order, until we find
8277 and handle the last stop_charpos that precedes our
8278 current position. */
8279 handle_stop_backwards (it, it->stop_charpos);
8280 return GET_NEXT_DISPLAY_ELEMENT (it);
8282 else
8284 if (it->bidi_p)
8286 /* Take note of the stop position we just moved across,
8287 for when we will move back across it. */
8288 it->prev_stop = it->stop_charpos;
8289 /* If we are at base paragraph embedding level, take
8290 note of the last stop position seen at this
8291 level. */
8292 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8293 it->base_level_stop = it->stop_charpos;
8295 handle_stop (it);
8296 return GET_NEXT_DISPLAY_ELEMENT (it);
8299 else if (it->bidi_p
8300 /* If we are before prev_stop, we may have overstepped on
8301 our way backwards a stop_pos, and if so, we need to
8302 handle that stop_pos. */
8303 && IT_CHARPOS (*it) < it->prev_stop
8304 /* We can sometimes back up for reasons that have nothing
8305 to do with bidi reordering. E.g., compositions. The
8306 code below is only needed when we are above the base
8307 embedding level, so test for that explicitly. */
8308 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8310 if (it->base_level_stop <= 0
8311 || IT_CHARPOS (*it) < it->base_level_stop)
8313 /* If we lost track of base_level_stop, we need to find
8314 prev_stop by looking backwards. This happens, e.g., when
8315 we were reseated to the previous screenful of text by
8316 vertical-motion. */
8317 it->base_level_stop = BEGV;
8318 compute_stop_pos_backwards (it);
8319 handle_stop_backwards (it, it->prev_stop);
8321 else
8322 handle_stop_backwards (it, it->base_level_stop);
8323 return GET_NEXT_DISPLAY_ELEMENT (it);
8325 else
8327 /* No face changes, overlays etc. in sight, so just return a
8328 character from current_buffer. */
8329 unsigned char *p;
8330 ptrdiff_t stop;
8332 /* Maybe run the redisplay end trigger hook. Performance note:
8333 This doesn't seem to cost measurable time. */
8334 if (it->redisplay_end_trigger_charpos
8335 && it->glyph_row
8336 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8337 run_redisplay_end_trigger_hook (it);
8339 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8340 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8341 stop)
8342 && next_element_from_composition (it))
8344 return 1;
8347 /* Get the next character, maybe multibyte. */
8348 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8349 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8350 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8351 else
8352 it->c = *p, it->len = 1;
8354 /* Record what we have and where it came from. */
8355 it->what = IT_CHARACTER;
8356 it->object = it->w->contents;
8357 it->position = it->current.pos;
8359 /* Normally we return the character found above, except when we
8360 really want to return an ellipsis for selective display. */
8361 if (it->selective)
8363 if (it->c == '\n')
8365 /* A value of selective > 0 means hide lines indented more
8366 than that number of columns. */
8367 if (it->selective > 0
8368 && IT_CHARPOS (*it) + 1 < ZV
8369 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8370 IT_BYTEPOS (*it) + 1,
8371 it->selective))
8373 success_p = next_element_from_ellipsis (it);
8374 it->dpvec_char_len = -1;
8377 else if (it->c == '\r' && it->selective == -1)
8379 /* A value of selective == -1 means that everything from the
8380 CR to the end of the line is invisible, with maybe an
8381 ellipsis displayed for it. */
8382 success_p = next_element_from_ellipsis (it);
8383 it->dpvec_char_len = -1;
8388 /* Value is zero if end of buffer reached. */
8389 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8390 return success_p;
8394 /* Run the redisplay end trigger hook for IT. */
8396 static void
8397 run_redisplay_end_trigger_hook (struct it *it)
8399 Lisp_Object args[3];
8401 /* IT->glyph_row should be non-null, i.e. we should be actually
8402 displaying something, or otherwise we should not run the hook. */
8403 eassert (it->glyph_row);
8405 /* Set up hook arguments. */
8406 args[0] = Qredisplay_end_trigger_functions;
8407 args[1] = it->window;
8408 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8409 it->redisplay_end_trigger_charpos = 0;
8411 /* Since we are *trying* to run these functions, don't try to run
8412 them again, even if they get an error. */
8413 wset_redisplay_end_trigger (it->w, Qnil);
8414 Frun_hook_with_args (3, args);
8416 /* Notice if it changed the face of the character we are on. */
8417 handle_face_prop (it);
8421 /* Deliver a composition display element. Unlike the other
8422 next_element_from_XXX, this function is not registered in the array
8423 get_next_element[]. It is called from next_element_from_buffer and
8424 next_element_from_string when necessary. */
8426 static int
8427 next_element_from_composition (struct it *it)
8429 it->what = IT_COMPOSITION;
8430 it->len = it->cmp_it.nbytes;
8431 if (STRINGP (it->string))
8433 if (it->c < 0)
8435 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8436 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8437 return 0;
8439 it->position = it->current.string_pos;
8440 it->object = it->string;
8441 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8442 IT_STRING_BYTEPOS (*it), it->string);
8444 else
8446 if (it->c < 0)
8448 IT_CHARPOS (*it) += it->cmp_it.nchars;
8449 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8450 if (it->bidi_p)
8452 if (it->bidi_it.new_paragraph)
8453 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8454 /* Resync the bidi iterator with IT's new position.
8455 FIXME: this doesn't support bidirectional text. */
8456 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8457 bidi_move_to_visually_next (&it->bidi_it);
8459 return 0;
8461 it->position = it->current.pos;
8462 it->object = it->w->contents;
8463 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8464 IT_BYTEPOS (*it), Qnil);
8466 return 1;
8471 /***********************************************************************
8472 Moving an iterator without producing glyphs
8473 ***********************************************************************/
8475 /* Check if iterator is at a position corresponding to a valid buffer
8476 position after some move_it_ call. */
8478 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8479 ((it)->method == GET_FROM_STRING \
8480 ? IT_STRING_CHARPOS (*it) == 0 \
8481 : 1)
8484 /* Move iterator IT to a specified buffer or X position within one
8485 line on the display without producing glyphs.
8487 OP should be a bit mask including some or all of these bits:
8488 MOVE_TO_X: Stop upon reaching x-position TO_X.
8489 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8490 Regardless of OP's value, stop upon reaching the end of the display line.
8492 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8493 This means, in particular, that TO_X includes window's horizontal
8494 scroll amount.
8496 The return value has several possible values that
8497 say what condition caused the scan to stop:
8499 MOVE_POS_MATCH_OR_ZV
8500 - when TO_POS or ZV was reached.
8502 MOVE_X_REACHED
8503 -when TO_X was reached before TO_POS or ZV were reached.
8505 MOVE_LINE_CONTINUED
8506 - when we reached the end of the display area and the line must
8507 be continued.
8509 MOVE_LINE_TRUNCATED
8510 - when we reached the end of the display area and the line is
8511 truncated.
8513 MOVE_NEWLINE_OR_CR
8514 - when we stopped at a line end, i.e. a newline or a CR and selective
8515 display is on. */
8517 static enum move_it_result
8518 move_it_in_display_line_to (struct it *it,
8519 ptrdiff_t to_charpos, int to_x,
8520 enum move_operation_enum op)
8522 enum move_it_result result = MOVE_UNDEFINED;
8523 struct glyph_row *saved_glyph_row;
8524 struct it wrap_it, atpos_it, atx_it, ppos_it;
8525 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8526 void *ppos_data = NULL;
8527 int may_wrap = 0;
8528 enum it_method prev_method = it->method;
8529 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8530 int saw_smaller_pos = prev_pos < to_charpos;
8532 /* Don't produce glyphs in produce_glyphs. */
8533 saved_glyph_row = it->glyph_row;
8534 it->glyph_row = NULL;
8536 /* Use wrap_it to save a copy of IT wherever a word wrap could
8537 occur. Use atpos_it to save a copy of IT at the desired buffer
8538 position, if found, so that we can scan ahead and check if the
8539 word later overshoots the window edge. Use atx_it similarly, for
8540 pixel positions. */
8541 wrap_it.sp = -1;
8542 atpos_it.sp = -1;
8543 atx_it.sp = -1;
8545 /* Use ppos_it under bidi reordering to save a copy of IT for the
8546 initial position. We restore that position in IT when we have
8547 scanned the entire display line without finding a match for
8548 TO_CHARPOS and all the character positions are greater than
8549 TO_CHARPOS. We then restart the scan from the initial position,
8550 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8551 the closest to TO_CHARPOS. */
8552 if (it->bidi_p)
8554 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8556 SAVE_IT (ppos_it, *it, ppos_data);
8557 closest_pos = IT_CHARPOS (*it);
8559 else
8560 closest_pos = ZV;
8563 #define BUFFER_POS_REACHED_P() \
8564 ((op & MOVE_TO_POS) != 0 \
8565 && BUFFERP (it->object) \
8566 && (IT_CHARPOS (*it) == to_charpos \
8567 || ((!it->bidi_p \
8568 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8569 && IT_CHARPOS (*it) > to_charpos) \
8570 || (it->what == IT_COMPOSITION \
8571 && ((IT_CHARPOS (*it) > to_charpos \
8572 && to_charpos >= it->cmp_it.charpos) \
8573 || (IT_CHARPOS (*it) < to_charpos \
8574 && to_charpos <= it->cmp_it.charpos)))) \
8575 && (it->method == GET_FROM_BUFFER \
8576 || (it->method == GET_FROM_DISPLAY_VECTOR \
8577 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8579 /* If there's a line-/wrap-prefix, handle it. */
8580 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8581 && it->current_y < it->last_visible_y)
8582 handle_line_prefix (it);
8584 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8585 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8587 while (1)
8589 int x, i, ascent = 0, descent = 0;
8591 /* Utility macro to reset an iterator with x, ascent, and descent. */
8592 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8593 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8594 (IT)->max_descent = descent)
8596 /* Stop if we move beyond TO_CHARPOS (after an image or a
8597 display string or stretch glyph). */
8598 if ((op & MOVE_TO_POS) != 0
8599 && BUFFERP (it->object)
8600 && it->method == GET_FROM_BUFFER
8601 && (((!it->bidi_p
8602 /* When the iterator is at base embedding level, we
8603 are guaranteed that characters are delivered for
8604 display in strictly increasing order of their
8605 buffer positions. */
8606 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8607 && IT_CHARPOS (*it) > to_charpos)
8608 || (it->bidi_p
8609 && (prev_method == GET_FROM_IMAGE
8610 || prev_method == GET_FROM_STRETCH
8611 || prev_method == GET_FROM_STRING)
8612 /* Passed TO_CHARPOS from left to right. */
8613 && ((prev_pos < to_charpos
8614 && IT_CHARPOS (*it) > to_charpos)
8615 /* Passed TO_CHARPOS from right to left. */
8616 || (prev_pos > to_charpos
8617 && IT_CHARPOS (*it) < to_charpos)))))
8619 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8621 result = MOVE_POS_MATCH_OR_ZV;
8622 break;
8624 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8625 /* If wrap_it is valid, the current position might be in a
8626 word that is wrapped. So, save the iterator in
8627 atpos_it and continue to see if wrapping happens. */
8628 SAVE_IT (atpos_it, *it, atpos_data);
8631 /* Stop when ZV reached.
8632 We used to stop here when TO_CHARPOS reached as well, but that is
8633 too soon if this glyph does not fit on this line. So we handle it
8634 explicitly below. */
8635 if (!get_next_display_element (it))
8637 result = MOVE_POS_MATCH_OR_ZV;
8638 break;
8641 if (it->line_wrap == TRUNCATE)
8643 if (BUFFER_POS_REACHED_P ())
8645 result = MOVE_POS_MATCH_OR_ZV;
8646 break;
8649 else
8651 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8653 if (IT_DISPLAYING_WHITESPACE (it))
8654 may_wrap = 1;
8655 else if (may_wrap)
8657 /* We have reached a glyph that follows one or more
8658 whitespace characters. If the position is
8659 already found, we are done. */
8660 if (atpos_it.sp >= 0)
8662 RESTORE_IT (it, &atpos_it, atpos_data);
8663 result = MOVE_POS_MATCH_OR_ZV;
8664 goto done;
8666 if (atx_it.sp >= 0)
8668 RESTORE_IT (it, &atx_it, atx_data);
8669 result = MOVE_X_REACHED;
8670 goto done;
8672 /* Otherwise, we can wrap here. */
8673 SAVE_IT (wrap_it, *it, wrap_data);
8674 may_wrap = 0;
8679 /* Remember the line height for the current line, in case
8680 the next element doesn't fit on the line. */
8681 ascent = it->max_ascent;
8682 descent = it->max_descent;
8684 /* The call to produce_glyphs will get the metrics of the
8685 display element IT is loaded with. Record the x-position
8686 before this display element, in case it doesn't fit on the
8687 line. */
8688 x = it->current_x;
8690 PRODUCE_GLYPHS (it);
8692 if (it->area != TEXT_AREA)
8694 prev_method = it->method;
8695 if (it->method == GET_FROM_BUFFER)
8696 prev_pos = IT_CHARPOS (*it);
8697 set_iterator_to_next (it, 1);
8698 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8699 SET_TEXT_POS (this_line_min_pos,
8700 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8701 if (it->bidi_p
8702 && (op & MOVE_TO_POS)
8703 && IT_CHARPOS (*it) > to_charpos
8704 && IT_CHARPOS (*it) < closest_pos)
8705 closest_pos = IT_CHARPOS (*it);
8706 continue;
8709 /* The number of glyphs we get back in IT->nglyphs will normally
8710 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8711 character on a terminal frame, or (iii) a line end. For the
8712 second case, IT->nglyphs - 1 padding glyphs will be present.
8713 (On X frames, there is only one glyph produced for a
8714 composite character.)
8716 The behavior implemented below means, for continuation lines,
8717 that as many spaces of a TAB as fit on the current line are
8718 displayed there. For terminal frames, as many glyphs of a
8719 multi-glyph character are displayed in the current line, too.
8720 This is what the old redisplay code did, and we keep it that
8721 way. Under X, the whole shape of a complex character must
8722 fit on the line or it will be completely displayed in the
8723 next line.
8725 Note that both for tabs and padding glyphs, all glyphs have
8726 the same width. */
8727 if (it->nglyphs)
8729 /* More than one glyph or glyph doesn't fit on line. All
8730 glyphs have the same width. */
8731 int single_glyph_width = it->pixel_width / it->nglyphs;
8732 int new_x;
8733 int x_before_this_char = x;
8734 int hpos_before_this_char = it->hpos;
8736 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8738 new_x = x + single_glyph_width;
8740 /* We want to leave anything reaching TO_X to the caller. */
8741 if ((op & MOVE_TO_X) && new_x > to_x)
8743 if (BUFFER_POS_REACHED_P ())
8745 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8746 goto buffer_pos_reached;
8747 if (atpos_it.sp < 0)
8749 SAVE_IT (atpos_it, *it, atpos_data);
8750 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8753 else
8755 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8757 it->current_x = x;
8758 result = MOVE_X_REACHED;
8759 break;
8761 if (atx_it.sp < 0)
8763 SAVE_IT (atx_it, *it, atx_data);
8764 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8769 if (/* Lines are continued. */
8770 it->line_wrap != TRUNCATE
8771 && (/* And glyph doesn't fit on the line. */
8772 new_x > it->last_visible_x
8773 /* Or it fits exactly and we're on a window
8774 system frame. */
8775 || (new_x == it->last_visible_x
8776 && FRAME_WINDOW_P (it->f)
8777 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8778 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8779 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8781 if (/* IT->hpos == 0 means the very first glyph
8782 doesn't fit on the line, e.g. a wide image. */
8783 it->hpos == 0
8784 || (new_x == it->last_visible_x
8785 && FRAME_WINDOW_P (it->f)
8786 /* When word-wrap is ON and we have a valid
8787 wrap point, we don't allow the last glyph
8788 to "just barely fit" on the line. */
8789 && (it->line_wrap != WORD_WRAP
8790 || wrap_it.sp < 0)))
8792 ++it->hpos;
8793 it->current_x = new_x;
8795 /* The character's last glyph just barely fits
8796 in this row. */
8797 if (i == it->nglyphs - 1)
8799 /* If this is the destination position,
8800 return a position *before* it in this row,
8801 now that we know it fits in this row. */
8802 if (BUFFER_POS_REACHED_P ())
8804 if (it->line_wrap != WORD_WRAP
8805 || wrap_it.sp < 0)
8807 it->hpos = hpos_before_this_char;
8808 it->current_x = x_before_this_char;
8809 result = MOVE_POS_MATCH_OR_ZV;
8810 break;
8812 if (it->line_wrap == WORD_WRAP
8813 && atpos_it.sp < 0)
8815 SAVE_IT (atpos_it, *it, atpos_data);
8816 atpos_it.current_x = x_before_this_char;
8817 atpos_it.hpos = hpos_before_this_char;
8821 prev_method = it->method;
8822 if (it->method == GET_FROM_BUFFER)
8823 prev_pos = IT_CHARPOS (*it);
8824 set_iterator_to_next (it, 1);
8825 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8826 SET_TEXT_POS (this_line_min_pos,
8827 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8828 /* On graphical terminals, newlines may
8829 "overflow" into the fringe if
8830 overflow-newline-into-fringe is non-nil.
8831 On text terminals, and on graphical
8832 terminals with no right margin, newlines
8833 may overflow into the last glyph on the
8834 display line.*/
8835 if (!FRAME_WINDOW_P (it->f)
8836 || ((it->bidi_p
8837 && it->bidi_it.paragraph_dir == R2L)
8838 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8839 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8840 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8842 if (!get_next_display_element (it))
8844 result = MOVE_POS_MATCH_OR_ZV;
8845 break;
8847 if (BUFFER_POS_REACHED_P ())
8849 if (ITERATOR_AT_END_OF_LINE_P (it))
8850 result = MOVE_POS_MATCH_OR_ZV;
8851 else
8852 result = MOVE_LINE_CONTINUED;
8853 break;
8855 if (ITERATOR_AT_END_OF_LINE_P (it)
8856 && (it->line_wrap != WORD_WRAP
8857 || wrap_it.sp < 0))
8859 result = MOVE_NEWLINE_OR_CR;
8860 break;
8865 else
8866 IT_RESET_X_ASCENT_DESCENT (it);
8868 if (wrap_it.sp >= 0)
8870 RESTORE_IT (it, &wrap_it, wrap_data);
8871 atpos_it.sp = -1;
8872 atx_it.sp = -1;
8875 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8876 IT_CHARPOS (*it)));
8877 result = MOVE_LINE_CONTINUED;
8878 break;
8881 if (BUFFER_POS_REACHED_P ())
8883 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8884 goto buffer_pos_reached;
8885 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8887 SAVE_IT (atpos_it, *it, atpos_data);
8888 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8892 if (new_x > it->first_visible_x)
8894 /* Glyph is visible. Increment number of glyphs that
8895 would be displayed. */
8896 ++it->hpos;
8900 if (result != MOVE_UNDEFINED)
8901 break;
8903 else if (BUFFER_POS_REACHED_P ())
8905 buffer_pos_reached:
8906 IT_RESET_X_ASCENT_DESCENT (it);
8907 result = MOVE_POS_MATCH_OR_ZV;
8908 break;
8910 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8912 /* Stop when TO_X specified and reached. This check is
8913 necessary here because of lines consisting of a line end,
8914 only. The line end will not produce any glyphs and we
8915 would never get MOVE_X_REACHED. */
8916 eassert (it->nglyphs == 0);
8917 result = MOVE_X_REACHED;
8918 break;
8921 /* Is this a line end? If yes, we're done. */
8922 if (ITERATOR_AT_END_OF_LINE_P (it))
8924 /* If we are past TO_CHARPOS, but never saw any character
8925 positions smaller than TO_CHARPOS, return
8926 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8927 did. */
8928 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8930 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8932 if (closest_pos < ZV)
8934 RESTORE_IT (it, &ppos_it, ppos_data);
8935 /* Don't recurse if closest_pos is equal to
8936 to_charpos, since we have just tried that. */
8937 if (closest_pos != to_charpos)
8938 move_it_in_display_line_to (it, closest_pos, -1,
8939 MOVE_TO_POS);
8940 result = MOVE_POS_MATCH_OR_ZV;
8942 else
8943 goto buffer_pos_reached;
8945 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8946 && IT_CHARPOS (*it) > to_charpos)
8947 goto buffer_pos_reached;
8948 else
8949 result = MOVE_NEWLINE_OR_CR;
8951 else
8952 result = MOVE_NEWLINE_OR_CR;
8953 break;
8956 prev_method = it->method;
8957 if (it->method == GET_FROM_BUFFER)
8958 prev_pos = IT_CHARPOS (*it);
8959 /* The current display element has been consumed. Advance
8960 to the next. */
8961 set_iterator_to_next (it, 1);
8962 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8963 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8964 if (IT_CHARPOS (*it) < to_charpos)
8965 saw_smaller_pos = 1;
8966 if (it->bidi_p
8967 && (op & MOVE_TO_POS)
8968 && IT_CHARPOS (*it) >= to_charpos
8969 && IT_CHARPOS (*it) < closest_pos)
8970 closest_pos = IT_CHARPOS (*it);
8972 /* Stop if lines are truncated and IT's current x-position is
8973 past the right edge of the window now. */
8974 if (it->line_wrap == TRUNCATE
8975 && it->current_x >= it->last_visible_x)
8977 if (!FRAME_WINDOW_P (it->f)
8978 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8979 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8980 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8981 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8983 int at_eob_p = 0;
8985 if ((at_eob_p = !get_next_display_element (it))
8986 || BUFFER_POS_REACHED_P ()
8987 /* If we are past TO_CHARPOS, but never saw any
8988 character positions smaller than TO_CHARPOS,
8989 return MOVE_POS_MATCH_OR_ZV, like the
8990 unidirectional display did. */
8991 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8992 && !saw_smaller_pos
8993 && IT_CHARPOS (*it) > to_charpos))
8995 if (it->bidi_p
8996 && !BUFFER_POS_REACHED_P ()
8997 && !at_eob_p && closest_pos < ZV)
8999 RESTORE_IT (it, &ppos_it, ppos_data);
9000 if (closest_pos != to_charpos)
9001 move_it_in_display_line_to (it, closest_pos, -1,
9002 MOVE_TO_POS);
9004 result = MOVE_POS_MATCH_OR_ZV;
9005 break;
9007 if (ITERATOR_AT_END_OF_LINE_P (it))
9009 result = MOVE_NEWLINE_OR_CR;
9010 break;
9013 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9014 && !saw_smaller_pos
9015 && IT_CHARPOS (*it) > to_charpos)
9017 if (closest_pos < ZV)
9019 RESTORE_IT (it, &ppos_it, ppos_data);
9020 if (closest_pos != to_charpos)
9021 move_it_in_display_line_to (it, closest_pos, -1,
9022 MOVE_TO_POS);
9024 result = MOVE_POS_MATCH_OR_ZV;
9025 break;
9027 result = MOVE_LINE_TRUNCATED;
9028 break;
9030 #undef IT_RESET_X_ASCENT_DESCENT
9033 #undef BUFFER_POS_REACHED_P
9035 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9036 restore the saved iterator. */
9037 if (atpos_it.sp >= 0)
9038 RESTORE_IT (it, &atpos_it, atpos_data);
9039 else if (atx_it.sp >= 0)
9040 RESTORE_IT (it, &atx_it, atx_data);
9042 done:
9044 if (atpos_data)
9045 bidi_unshelve_cache (atpos_data, 1);
9046 if (atx_data)
9047 bidi_unshelve_cache (atx_data, 1);
9048 if (wrap_data)
9049 bidi_unshelve_cache (wrap_data, 1);
9050 if (ppos_data)
9051 bidi_unshelve_cache (ppos_data, 1);
9053 /* Restore the iterator settings altered at the beginning of this
9054 function. */
9055 it->glyph_row = saved_glyph_row;
9056 return result;
9059 /* For external use. */
9060 void
9061 move_it_in_display_line (struct it *it,
9062 ptrdiff_t to_charpos, int to_x,
9063 enum move_operation_enum op)
9065 if (it->line_wrap == WORD_WRAP
9066 && (op & MOVE_TO_X))
9068 struct it save_it;
9069 void *save_data = NULL;
9070 int skip;
9072 SAVE_IT (save_it, *it, save_data);
9073 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9074 /* When word-wrap is on, TO_X may lie past the end
9075 of a wrapped line. Then it->current is the
9076 character on the next line, so backtrack to the
9077 space before the wrap point. */
9078 if (skip == MOVE_LINE_CONTINUED)
9080 int prev_x = max (it->current_x - 1, 0);
9081 RESTORE_IT (it, &save_it, save_data);
9082 move_it_in_display_line_to
9083 (it, -1, prev_x, MOVE_TO_X);
9085 else
9086 bidi_unshelve_cache (save_data, 1);
9088 else
9089 move_it_in_display_line_to (it, to_charpos, to_x, op);
9093 /* Move IT forward until it satisfies one or more of the criteria in
9094 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9096 OP is a bit-mask that specifies where to stop, and in particular,
9097 which of those four position arguments makes a difference. See the
9098 description of enum move_operation_enum.
9100 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9101 screen line, this function will set IT to the next position that is
9102 displayed to the right of TO_CHARPOS on the screen.
9104 Return the maximum pixel length of any line scanned but never more
9105 than it.last_visible_x. */
9108 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9110 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9111 int line_height, line_start_x = 0, reached = 0;
9112 int max_current_x = 0;
9113 void *backup_data = NULL;
9115 for (;;)
9117 if (op & MOVE_TO_VPOS)
9119 /* If no TO_CHARPOS and no TO_X specified, stop at the
9120 start of the line TO_VPOS. */
9121 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9123 if (it->vpos == to_vpos)
9125 reached = 1;
9126 break;
9128 else
9129 skip = move_it_in_display_line_to (it, -1, -1, 0);
9131 else
9133 /* TO_VPOS >= 0 means stop at TO_X in the line at
9134 TO_VPOS, or at TO_POS, whichever comes first. */
9135 if (it->vpos == to_vpos)
9137 reached = 2;
9138 break;
9141 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9143 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9145 reached = 3;
9146 break;
9148 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9150 /* We have reached TO_X but not in the line we want. */
9151 skip = move_it_in_display_line_to (it, to_charpos,
9152 -1, MOVE_TO_POS);
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9155 reached = 4;
9156 break;
9161 else if (op & MOVE_TO_Y)
9163 struct it it_backup;
9165 if (it->line_wrap == WORD_WRAP)
9166 SAVE_IT (it_backup, *it, backup_data);
9168 /* TO_Y specified means stop at TO_X in the line containing
9169 TO_Y---or at TO_CHARPOS if this is reached first. The
9170 problem is that we can't really tell whether the line
9171 contains TO_Y before we have completely scanned it, and
9172 this may skip past TO_X. What we do is to first scan to
9173 TO_X.
9175 If TO_X is not specified, use a TO_X of zero. The reason
9176 is to make the outcome of this function more predictable.
9177 If we didn't use TO_X == 0, we would stop at the end of
9178 the line which is probably not what a caller would expect
9179 to happen. */
9180 skip = move_it_in_display_line_to
9181 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9182 (MOVE_TO_X | (op & MOVE_TO_POS)));
9184 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9185 if (skip == MOVE_POS_MATCH_OR_ZV)
9186 reached = 5;
9187 else if (skip == MOVE_X_REACHED)
9189 /* If TO_X was reached, we want to know whether TO_Y is
9190 in the line. We know this is the case if the already
9191 scanned glyphs make the line tall enough. Otherwise,
9192 we must check by scanning the rest of the line. */
9193 line_height = it->max_ascent + it->max_descent;
9194 if (to_y >= it->current_y
9195 && to_y < it->current_y + line_height)
9197 reached = 6;
9198 break;
9200 SAVE_IT (it_backup, *it, backup_data);
9201 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9202 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9203 op & MOVE_TO_POS);
9204 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9205 line_height = it->max_ascent + it->max_descent;
9206 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9208 if (to_y >= it->current_y
9209 && to_y < it->current_y + line_height)
9211 /* If TO_Y is in this line and TO_X was reached
9212 above, we scanned too far. We have to restore
9213 IT's settings to the ones before skipping. But
9214 keep the more accurate values of max_ascent and
9215 max_descent we've found while skipping the rest
9216 of the line, for the sake of callers, such as
9217 pos_visible_p, that need to know the line
9218 height. */
9219 int max_ascent = it->max_ascent;
9220 int max_descent = it->max_descent;
9222 RESTORE_IT (it, &it_backup, backup_data);
9223 it->max_ascent = max_ascent;
9224 it->max_descent = max_descent;
9225 reached = 6;
9227 else
9229 skip = skip2;
9230 if (skip == MOVE_POS_MATCH_OR_ZV)
9231 reached = 7;
9234 else
9236 /* Check whether TO_Y is in this line. */
9237 line_height = it->max_ascent + it->max_descent;
9238 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9240 if (to_y >= it->current_y
9241 && to_y < it->current_y + line_height)
9243 if (to_y > it->current_y)
9244 max_current_x = max (it->current_x, max_current_x);
9246 /* When word-wrap is on, TO_X may lie past the end
9247 of a wrapped line. Then it->current is the
9248 character on the next line, so backtrack to the
9249 space before the wrap point. */
9250 if (skip == MOVE_LINE_CONTINUED
9251 && it->line_wrap == WORD_WRAP)
9253 int prev_x = max (it->current_x - 1, 0);
9254 RESTORE_IT (it, &it_backup, backup_data);
9255 skip = move_it_in_display_line_to
9256 (it, -1, prev_x, MOVE_TO_X);
9259 reached = 6;
9263 if (reached)
9265 max_current_x = max (it->current_x, max_current_x);
9266 break;
9269 else if (BUFFERP (it->object)
9270 && (it->method == GET_FROM_BUFFER
9271 || it->method == GET_FROM_STRETCH)
9272 && IT_CHARPOS (*it) >= to_charpos
9273 /* Under bidi iteration, a call to set_iterator_to_next
9274 can scan far beyond to_charpos if the initial
9275 portion of the next line needs to be reordered. In
9276 that case, give move_it_in_display_line_to another
9277 chance below. */
9278 && !(it->bidi_p
9279 && it->bidi_it.scan_dir == -1))
9280 skip = MOVE_POS_MATCH_OR_ZV;
9281 else
9282 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9284 switch (skip)
9286 case MOVE_POS_MATCH_OR_ZV:
9287 max_current_x = max (it->current_x, max_current_x);
9288 reached = 8;
9289 goto out;
9291 case MOVE_NEWLINE_OR_CR:
9292 max_current_x = max (it->current_x, max_current_x);
9293 set_iterator_to_next (it, 1);
9294 it->continuation_lines_width = 0;
9295 break;
9297 case MOVE_LINE_TRUNCATED:
9298 max_current_x = it->last_visible_x;
9299 it->continuation_lines_width = 0;
9300 reseat_at_next_visible_line_start (it, 0);
9301 if ((op & MOVE_TO_POS) != 0
9302 && IT_CHARPOS (*it) > to_charpos)
9304 reached = 9;
9305 goto out;
9307 break;
9309 case MOVE_LINE_CONTINUED:
9310 max_current_x = it->last_visible_x;
9311 /* For continued lines ending in a tab, some of the glyphs
9312 associated with the tab are displayed on the current
9313 line. Since it->current_x does not include these glyphs,
9314 we use it->last_visible_x instead. */
9315 if (it->c == '\t')
9317 it->continuation_lines_width += it->last_visible_x;
9318 /* When moving by vpos, ensure that the iterator really
9319 advances to the next line (bug#847, bug#969). Fixme:
9320 do we need to do this in other circumstances? */
9321 if (it->current_x != it->last_visible_x
9322 && (op & MOVE_TO_VPOS)
9323 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9325 line_start_x = it->current_x + it->pixel_width
9326 - it->last_visible_x;
9327 if (FRAME_WINDOW_P (it->f))
9329 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9330 struct font *face_font = face->font;
9332 /* When display_line produces a continued line
9333 that ends in a TAB, it skips a tab stop that
9334 is closer than the font's space character
9335 width (see x_produce_glyphs where it produces
9336 the stretch glyph which represents a TAB).
9337 We need to reproduce the same logic here. */
9338 eassert (face_font);
9339 if (face_font)
9341 if (line_start_x < face_font->space_width)
9342 line_start_x
9343 += it->tab_width * face_font->space_width;
9346 set_iterator_to_next (it, 0);
9349 else
9350 it->continuation_lines_width += it->current_x;
9351 break;
9353 default:
9354 emacs_abort ();
9357 /* Reset/increment for the next run. */
9358 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9359 it->current_x = line_start_x;
9360 line_start_x = 0;
9361 it->hpos = 0;
9362 it->current_y += it->max_ascent + it->max_descent;
9363 ++it->vpos;
9364 last_height = it->max_ascent + it->max_descent;
9365 it->max_ascent = it->max_descent = 0;
9368 out:
9370 /* On text terminals, we may stop at the end of a line in the middle
9371 of a multi-character glyph. If the glyph itself is continued,
9372 i.e. it is actually displayed on the next line, don't treat this
9373 stopping point as valid; move to the next line instead (unless
9374 that brings us offscreen). */
9375 if (!FRAME_WINDOW_P (it->f)
9376 && op & MOVE_TO_POS
9377 && IT_CHARPOS (*it) == to_charpos
9378 && it->what == IT_CHARACTER
9379 && it->nglyphs > 1
9380 && it->line_wrap == WINDOW_WRAP
9381 && it->current_x == it->last_visible_x - 1
9382 && it->c != '\n'
9383 && it->c != '\t'
9384 && it->vpos < it->w->window_end_vpos)
9386 it->continuation_lines_width += it->current_x;
9387 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9388 it->current_y += it->max_ascent + it->max_descent;
9389 ++it->vpos;
9390 last_height = it->max_ascent + it->max_descent;
9393 if (backup_data)
9394 bidi_unshelve_cache (backup_data, 1);
9396 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9398 return max_current_x;
9402 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9404 If DY > 0, move IT backward at least that many pixels. DY = 0
9405 means move IT backward to the preceding line start or BEGV. This
9406 function may move over more than DY pixels if IT->current_y - DY
9407 ends up in the middle of a line; in this case IT->current_y will be
9408 set to the top of the line moved to. */
9410 void
9411 move_it_vertically_backward (struct it *it, int dy)
9413 int nlines, h;
9414 struct it it2, it3;
9415 void *it2data = NULL, *it3data = NULL;
9416 ptrdiff_t start_pos;
9417 int nchars_per_row
9418 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9419 ptrdiff_t pos_limit;
9421 move_further_back:
9422 eassert (dy >= 0);
9424 start_pos = IT_CHARPOS (*it);
9426 /* Estimate how many newlines we must move back. */
9427 nlines = max (1, dy / default_line_pixel_height (it->w));
9428 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9429 pos_limit = BEGV;
9430 else
9431 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9433 /* Set the iterator's position that many lines back. But don't go
9434 back more than NLINES full screen lines -- this wins a day with
9435 buffers which have very long lines. */
9436 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9437 back_to_previous_visible_line_start (it);
9439 /* Reseat the iterator here. When moving backward, we don't want
9440 reseat to skip forward over invisible text, set up the iterator
9441 to deliver from overlay strings at the new position etc. So,
9442 use reseat_1 here. */
9443 reseat_1 (it, it->current.pos, 1);
9445 /* We are now surely at a line start. */
9446 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9447 reordering is in effect. */
9448 it->continuation_lines_width = 0;
9450 /* Move forward and see what y-distance we moved. First move to the
9451 start of the next line so that we get its height. We need this
9452 height to be able to tell whether we reached the specified
9453 y-distance. */
9454 SAVE_IT (it2, *it, it2data);
9455 it2.max_ascent = it2.max_descent = 0;
9458 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9459 MOVE_TO_POS | MOVE_TO_VPOS);
9461 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9462 /* If we are in a display string which starts at START_POS,
9463 and that display string includes a newline, and we are
9464 right after that newline (i.e. at the beginning of a
9465 display line), exit the loop, because otherwise we will
9466 infloop, since move_it_to will see that it is already at
9467 START_POS and will not move. */
9468 || (it2.method == GET_FROM_STRING
9469 && IT_CHARPOS (it2) == start_pos
9470 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9471 eassert (IT_CHARPOS (*it) >= BEGV);
9472 SAVE_IT (it3, it2, it3data);
9474 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9475 eassert (IT_CHARPOS (*it) >= BEGV);
9476 /* H is the actual vertical distance from the position in *IT
9477 and the starting position. */
9478 h = it2.current_y - it->current_y;
9479 /* NLINES is the distance in number of lines. */
9480 nlines = it2.vpos - it->vpos;
9482 /* Correct IT's y and vpos position
9483 so that they are relative to the starting point. */
9484 it->vpos -= nlines;
9485 it->current_y -= h;
9487 if (dy == 0)
9489 /* DY == 0 means move to the start of the screen line. The
9490 value of nlines is > 0 if continuation lines were involved,
9491 or if the original IT position was at start of a line. */
9492 RESTORE_IT (it, it, it2data);
9493 if (nlines > 0)
9494 move_it_by_lines (it, nlines);
9495 /* The above code moves us to some position NLINES down,
9496 usually to its first glyph (leftmost in an L2R line), but
9497 that's not necessarily the start of the line, under bidi
9498 reordering. We want to get to the character position
9499 that is immediately after the newline of the previous
9500 line. */
9501 if (it->bidi_p
9502 && !it->continuation_lines_width
9503 && !STRINGP (it->string)
9504 && IT_CHARPOS (*it) > BEGV
9505 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9507 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9509 DEC_BOTH (cp, bp);
9510 cp = find_newline_no_quit (cp, bp, -1, NULL);
9511 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9513 bidi_unshelve_cache (it3data, 1);
9515 else
9517 /* The y-position we try to reach, relative to *IT.
9518 Note that H has been subtracted in front of the if-statement. */
9519 int target_y = it->current_y + h - dy;
9520 int y0 = it3.current_y;
9521 int y1;
9522 int line_height;
9524 RESTORE_IT (&it3, &it3, it3data);
9525 y1 = line_bottom_y (&it3);
9526 line_height = y1 - y0;
9527 RESTORE_IT (it, it, it2data);
9528 /* If we did not reach target_y, try to move further backward if
9529 we can. If we moved too far backward, try to move forward. */
9530 if (target_y < it->current_y
9531 /* This is heuristic. In a window that's 3 lines high, with
9532 a line height of 13 pixels each, recentering with point
9533 on the bottom line will try to move -39/2 = 19 pixels
9534 backward. Try to avoid moving into the first line. */
9535 && (it->current_y - target_y
9536 > min (window_box_height (it->w), line_height * 2 / 3))
9537 && IT_CHARPOS (*it) > BEGV)
9539 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9540 target_y - it->current_y));
9541 dy = it->current_y - target_y;
9542 goto move_further_back;
9544 else if (target_y >= it->current_y + line_height
9545 && IT_CHARPOS (*it) < ZV)
9547 /* Should move forward by at least one line, maybe more.
9549 Note: Calling move_it_by_lines can be expensive on
9550 terminal frames, where compute_motion is used (via
9551 vmotion) to do the job, when there are very long lines
9552 and truncate-lines is nil. That's the reason for
9553 treating terminal frames specially here. */
9555 if (!FRAME_WINDOW_P (it->f))
9556 move_it_vertically (it, target_y - (it->current_y + line_height));
9557 else
9561 move_it_by_lines (it, 1);
9563 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9570 /* Move IT by a specified amount of pixel lines DY. DY negative means
9571 move backwards. DY = 0 means move to start of screen line. At the
9572 end, IT will be on the start of a screen line. */
9574 void
9575 move_it_vertically (struct it *it, int dy)
9577 if (dy <= 0)
9578 move_it_vertically_backward (it, -dy);
9579 else
9581 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9582 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9583 MOVE_TO_POS | MOVE_TO_Y);
9584 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9586 /* If buffer ends in ZV without a newline, move to the start of
9587 the line to satisfy the post-condition. */
9588 if (IT_CHARPOS (*it) == ZV
9589 && ZV > BEGV
9590 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9591 move_it_by_lines (it, 0);
9596 /* Move iterator IT past the end of the text line it is in. */
9598 void
9599 move_it_past_eol (struct it *it)
9601 enum move_it_result rc;
9603 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9604 if (rc == MOVE_NEWLINE_OR_CR)
9605 set_iterator_to_next (it, 0);
9609 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9610 negative means move up. DVPOS == 0 means move to the start of the
9611 screen line.
9613 Optimization idea: If we would know that IT->f doesn't use
9614 a face with proportional font, we could be faster for
9615 truncate-lines nil. */
9617 void
9618 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9621 /* The commented-out optimization uses vmotion on terminals. This
9622 gives bad results, because elements like it->what, on which
9623 callers such as pos_visible_p rely, aren't updated. */
9624 /* struct position pos;
9625 if (!FRAME_WINDOW_P (it->f))
9627 struct text_pos textpos;
9629 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9630 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9631 reseat (it, textpos, 1);
9632 it->vpos += pos.vpos;
9633 it->current_y += pos.vpos;
9635 else */
9637 if (dvpos == 0)
9639 /* DVPOS == 0 means move to the start of the screen line. */
9640 move_it_vertically_backward (it, 0);
9641 /* Let next call to line_bottom_y calculate real line height. */
9642 last_height = 0;
9644 else if (dvpos > 0)
9646 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9647 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9649 /* Only move to the next buffer position if we ended up in a
9650 string from display property, not in an overlay string
9651 (before-string or after-string). That is because the
9652 latter don't conceal the underlying buffer position, so
9653 we can ask to move the iterator to the exact position we
9654 are interested in. Note that, even if we are already at
9655 IT_CHARPOS (*it), the call below is not a no-op, as it
9656 will detect that we are at the end of the string, pop the
9657 iterator, and compute it->current_x and it->hpos
9658 correctly. */
9659 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9660 -1, -1, -1, MOVE_TO_POS);
9663 else
9665 struct it it2;
9666 void *it2data = NULL;
9667 ptrdiff_t start_charpos, i;
9668 int nchars_per_row
9669 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9670 bool hit_pos_limit = false;
9671 ptrdiff_t pos_limit;
9673 /* Start at the beginning of the screen line containing IT's
9674 position. This may actually move vertically backwards,
9675 in case of overlays, so adjust dvpos accordingly. */
9676 dvpos += it->vpos;
9677 move_it_vertically_backward (it, 0);
9678 dvpos -= it->vpos;
9680 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9681 screen lines, and reseat the iterator there. */
9682 start_charpos = IT_CHARPOS (*it);
9683 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9684 pos_limit = BEGV;
9685 else
9686 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9688 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9689 back_to_previous_visible_line_start (it);
9690 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9691 hit_pos_limit = true;
9692 reseat (it, it->current.pos, 1);
9694 /* Move further back if we end up in a string or an image. */
9695 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9697 /* First try to move to start of display line. */
9698 dvpos += it->vpos;
9699 move_it_vertically_backward (it, 0);
9700 dvpos -= it->vpos;
9701 if (IT_POS_VALID_AFTER_MOVE_P (it))
9702 break;
9703 /* If start of line is still in string or image,
9704 move further back. */
9705 back_to_previous_visible_line_start (it);
9706 reseat (it, it->current.pos, 1);
9707 dvpos--;
9710 it->current_x = it->hpos = 0;
9712 /* Above call may have moved too far if continuation lines
9713 are involved. Scan forward and see if it did. */
9714 SAVE_IT (it2, *it, it2data);
9715 it2.vpos = it2.current_y = 0;
9716 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9717 it->vpos -= it2.vpos;
9718 it->current_y -= it2.current_y;
9719 it->current_x = it->hpos = 0;
9721 /* If we moved too far back, move IT some lines forward. */
9722 if (it2.vpos > -dvpos)
9724 int delta = it2.vpos + dvpos;
9726 RESTORE_IT (&it2, &it2, it2data);
9727 SAVE_IT (it2, *it, it2data);
9728 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9729 /* Move back again if we got too far ahead. */
9730 if (IT_CHARPOS (*it) >= start_charpos)
9731 RESTORE_IT (it, &it2, it2data);
9732 else
9733 bidi_unshelve_cache (it2data, 1);
9735 else if (hit_pos_limit && pos_limit > BEGV
9736 && dvpos < 0 && it2.vpos < -dvpos)
9738 /* If we hit the limit, but still didn't make it far enough
9739 back, that means there's a display string with a newline
9740 covering a large chunk of text, and that caused
9741 back_to_previous_visible_line_start try to go too far.
9742 Punish those who commit such atrocities by going back
9743 until we've reached DVPOS, after lifting the limit, which
9744 could make it slow for very long lines. "If it hurts,
9745 don't do that!" */
9746 dvpos += it2.vpos;
9747 RESTORE_IT (it, it, it2data);
9748 for (i = -dvpos; i > 0; --i)
9750 back_to_previous_visible_line_start (it);
9751 it->vpos--;
9753 reseat_1 (it, it->current.pos, 1);
9755 else
9756 RESTORE_IT (it, it, it2data);
9760 /* Return true if IT points into the middle of a display vector. */
9762 bool
9763 in_display_vector_p (struct it *it)
9765 return (it->method == GET_FROM_DISPLAY_VECTOR
9766 && it->current.dpvec_index > 0
9767 && it->dpvec + it->current.dpvec_index != it->dpend);
9770 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9771 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9772 WINDOW must be a live window and defaults to the selected one. The
9773 return value is a cons of the maximum pixel-width of any text line and
9774 the maximum pixel-height of all text lines.
9776 The optional argument FROM, if non-nil, specifies the first text
9777 position and defaults to the minimum accessible position of the buffer.
9778 If FROM is t, use the minimum accessible position that is not a newline
9779 character. TO, if non-nil, specifies the last text position and
9780 defaults to the maximum accessible position of the buffer. If TO is t,
9781 use the maximum accessible position that is not a newline character.
9783 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9784 width that can be returned. X-LIMIT nil or omitted, means to use the
9785 pixel-width of WINDOW's body; use this if you do not intend to change
9786 the width of WINDOW. Use the maximum width WINDOW may assume if you
9787 intend to change WINDOW's width. In any case, text whose x-coordinate
9788 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9789 can take some time, it's always a good idea to make this argument as
9790 small as possible; in particular, if the buffer contains long lines that
9791 shall be truncated anyway.
9793 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9794 height that can be returned. Text lines whose y-coordinate is beyond
9795 Y-LIMIT are ignored. Since calculating the text height of a large
9796 buffer can take some time, it makes sense to specify this argument if
9797 the size of the buffer is unknown.
9799 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9800 include the height of the mode- or header-line of WINDOW in the return
9801 value. If it is either the symbol `mode-line' or `header-line', include
9802 only the height of that line, if present, in the return value. If t,
9803 include the height of both, if present, in the return value. */)
9804 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9805 Lisp_Object mode_and_header_line)
9807 struct window *w = decode_live_window (window);
9808 Lisp_Object buf;
9809 struct buffer *b;
9810 struct it it;
9811 struct buffer *old_buffer = NULL;
9812 ptrdiff_t start, end, pos;
9813 struct text_pos startp;
9814 void *itdata = NULL;
9815 int c, max_y = -1, x = 0, y = 0;
9817 buf = w->contents;
9818 CHECK_BUFFER (buf);
9819 b = XBUFFER (buf);
9821 if (b != current_buffer)
9823 old_buffer = current_buffer;
9824 set_buffer_internal (b);
9827 if (NILP (from))
9828 start = BEGV;
9829 else if (EQ (from, Qt))
9831 start = pos = BEGV;
9832 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9833 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9834 start = pos;
9835 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9836 start = pos;
9838 else
9840 CHECK_NUMBER_COERCE_MARKER (from);
9841 start = min (max (XINT (from), BEGV), ZV);
9844 if (NILP (to))
9845 end = ZV;
9846 else if (EQ (to, Qt))
9848 end = pos = ZV;
9849 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9850 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9851 end = pos;
9852 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9853 end = pos;
9855 else
9857 CHECK_NUMBER_COERCE_MARKER (to);
9858 end = max (start, min (XINT (to), ZV));
9861 if (!NILP (y_limit))
9863 CHECK_NUMBER (y_limit);
9864 max_y = min (XINT (y_limit), INT_MAX);
9867 itdata = bidi_shelve_cache ();
9868 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9869 start_display (&it, w, startp);
9871 if (NILP (x_limit))
9872 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9873 else
9875 CHECK_NUMBER (x_limit);
9876 it.last_visible_x = min (XINT (x_limit), INFINITY);
9877 /* Actually, we never want move_it_to stop at to_x. But to make
9878 sure that move_it_in_display_line_to always moves far enough,
9879 we set it to INT_MAX and specify MOVE_TO_X. */
9880 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9881 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9884 y = it.current_y + it.max_ascent + it.max_descent;
9886 if (!EQ (mode_and_header_line, Qheader_line)
9887 && !EQ (mode_and_header_line, Qt))
9888 /* Do not count the header-line which was counted automatically by
9889 start_display. */
9890 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9892 if (EQ (mode_and_header_line, Qmode_line)
9893 || EQ (mode_and_header_line, Qt))
9894 /* Do count the mode-line which is not included automatically by
9895 start_display. */
9896 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9898 bidi_unshelve_cache (itdata, 0);
9900 if (old_buffer)
9901 set_buffer_internal (old_buffer);
9903 return Fcons (make_number (x), make_number (y));
9906 /***********************************************************************
9907 Messages
9908 ***********************************************************************/
9911 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9912 to *Messages*. */
9914 void
9915 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9917 Lisp_Object args[3];
9918 Lisp_Object msg, fmt;
9919 char *buffer;
9920 ptrdiff_t len;
9921 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9922 USE_SAFE_ALLOCA;
9924 fmt = msg = Qnil;
9925 GCPRO4 (fmt, msg, arg1, arg2);
9927 args[0] = fmt = build_string (format);
9928 args[1] = arg1;
9929 args[2] = arg2;
9930 msg = Fformat (3, args);
9932 len = SBYTES (msg) + 1;
9933 buffer = SAFE_ALLOCA (len);
9934 memcpy (buffer, SDATA (msg), len);
9936 message_dolog (buffer, len - 1, 1, 0);
9937 SAFE_FREE ();
9939 UNGCPRO;
9943 /* Output a newline in the *Messages* buffer if "needs" one. */
9945 void
9946 message_log_maybe_newline (void)
9948 if (message_log_need_newline)
9949 message_dolog ("", 0, 1, 0);
9953 /* Add a string M of length NBYTES to the message log, optionally
9954 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9955 true, means interpret the contents of M as multibyte. This
9956 function calls low-level routines in order to bypass text property
9957 hooks, etc. which might not be safe to run.
9959 This may GC (insert may run before/after change hooks),
9960 so the buffer M must NOT point to a Lisp string. */
9962 void
9963 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9965 const unsigned char *msg = (const unsigned char *) m;
9967 if (!NILP (Vmemory_full))
9968 return;
9970 if (!NILP (Vmessage_log_max))
9972 struct buffer *oldbuf;
9973 Lisp_Object oldpoint, oldbegv, oldzv;
9974 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9975 ptrdiff_t point_at_end = 0;
9976 ptrdiff_t zv_at_end = 0;
9977 Lisp_Object old_deactivate_mark;
9978 struct gcpro gcpro1;
9980 old_deactivate_mark = Vdeactivate_mark;
9981 oldbuf = current_buffer;
9983 /* Ensure the Messages buffer exists, and switch to it.
9984 If we created it, set the major-mode. */
9986 int newbuffer = 0;
9987 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9989 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9991 if (newbuffer
9992 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9993 call0 (intern ("messages-buffer-mode"));
9996 bset_undo_list (current_buffer, Qt);
9997 bset_cache_long_scans (current_buffer, Qnil);
9999 oldpoint = message_dolog_marker1;
10000 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10001 oldbegv = message_dolog_marker2;
10002 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10003 oldzv = message_dolog_marker3;
10004 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10005 GCPRO1 (old_deactivate_mark);
10007 if (PT == Z)
10008 point_at_end = 1;
10009 if (ZV == Z)
10010 zv_at_end = 1;
10012 BEGV = BEG;
10013 BEGV_BYTE = BEG_BYTE;
10014 ZV = Z;
10015 ZV_BYTE = Z_BYTE;
10016 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10018 /* Insert the string--maybe converting multibyte to single byte
10019 or vice versa, so that all the text fits the buffer. */
10020 if (multibyte
10021 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10023 ptrdiff_t i;
10024 int c, char_bytes;
10025 char work[1];
10027 /* Convert a multibyte string to single-byte
10028 for the *Message* buffer. */
10029 for (i = 0; i < nbytes; i += char_bytes)
10031 c = string_char_and_length (msg + i, &char_bytes);
10032 work[0] = CHAR_TO_BYTE8 (c);
10033 insert_1_both (work, 1, 1, 1, 0, 0);
10036 else if (! multibyte
10037 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10039 ptrdiff_t i;
10040 int c, char_bytes;
10041 unsigned char str[MAX_MULTIBYTE_LENGTH];
10042 /* Convert a single-byte string to multibyte
10043 for the *Message* buffer. */
10044 for (i = 0; i < nbytes; i++)
10046 c = msg[i];
10047 MAKE_CHAR_MULTIBYTE (c);
10048 char_bytes = CHAR_STRING (c, str);
10049 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10052 else if (nbytes)
10053 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10055 if (nlflag)
10057 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10058 printmax_t dups;
10060 insert_1_both ("\n", 1, 1, 1, 0, 0);
10062 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10063 this_bol = PT;
10064 this_bol_byte = PT_BYTE;
10066 /* See if this line duplicates the previous one.
10067 If so, combine duplicates. */
10068 if (this_bol > BEG)
10070 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10071 prev_bol = PT;
10072 prev_bol_byte = PT_BYTE;
10074 dups = message_log_check_duplicate (prev_bol_byte,
10075 this_bol_byte);
10076 if (dups)
10078 del_range_both (prev_bol, prev_bol_byte,
10079 this_bol, this_bol_byte, 0);
10080 if (dups > 1)
10082 char dupstr[sizeof " [ times]"
10083 + INT_STRLEN_BOUND (printmax_t)];
10085 /* If you change this format, don't forget to also
10086 change message_log_check_duplicate. */
10087 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10088 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10089 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10094 /* If we have more than the desired maximum number of lines
10095 in the *Messages* buffer now, delete the oldest ones.
10096 This is safe because we don't have undo in this buffer. */
10098 if (NATNUMP (Vmessage_log_max))
10100 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10101 -XFASTINT (Vmessage_log_max) - 1, 0);
10102 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10105 BEGV = marker_position (oldbegv);
10106 BEGV_BYTE = marker_byte_position (oldbegv);
10108 if (zv_at_end)
10110 ZV = Z;
10111 ZV_BYTE = Z_BYTE;
10113 else
10115 ZV = marker_position (oldzv);
10116 ZV_BYTE = marker_byte_position (oldzv);
10119 if (point_at_end)
10120 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10121 else
10122 /* We can't do Fgoto_char (oldpoint) because it will run some
10123 Lisp code. */
10124 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10125 marker_byte_position (oldpoint));
10127 UNGCPRO;
10128 unchain_marker (XMARKER (oldpoint));
10129 unchain_marker (XMARKER (oldbegv));
10130 unchain_marker (XMARKER (oldzv));
10132 /* We called insert_1_both above with its 5th argument (PREPARE)
10133 zero, which prevents insert_1_both from calling
10134 prepare_to_modify_buffer, which in turns prevents us from
10135 incrementing windows_or_buffers_changed even if *Messages* is
10136 shown in some window. So we must manually set
10137 windows_or_buffers_changed here to make up for that. */
10138 windows_or_buffers_changed = old_windows_or_buffers_changed;
10139 bset_redisplay (current_buffer);
10141 set_buffer_internal (oldbuf);
10143 message_log_need_newline = !nlflag;
10144 Vdeactivate_mark = old_deactivate_mark;
10149 /* We are at the end of the buffer after just having inserted a newline.
10150 (Note: We depend on the fact we won't be crossing the gap.)
10151 Check to see if the most recent message looks a lot like the previous one.
10152 Return 0 if different, 1 if the new one should just replace it, or a
10153 value N > 1 if we should also append " [N times]". */
10155 static intmax_t
10156 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10158 ptrdiff_t i;
10159 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10160 int seen_dots = 0;
10161 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10162 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10164 for (i = 0; i < len; i++)
10166 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10167 seen_dots = 1;
10168 if (p1[i] != p2[i])
10169 return seen_dots;
10171 p1 += len;
10172 if (*p1 == '\n')
10173 return 2;
10174 if (*p1++ == ' ' && *p1++ == '[')
10176 char *pend;
10177 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10178 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10179 return n + 1;
10181 return 0;
10185 /* Display an echo area message M with a specified length of NBYTES
10186 bytes. The string may include null characters. If M is not a
10187 string, clear out any existing message, and let the mini-buffer
10188 text show through.
10190 This function cancels echoing. */
10192 void
10193 message3 (Lisp_Object m)
10195 struct gcpro gcpro1;
10197 GCPRO1 (m);
10198 clear_message (true, true);
10199 cancel_echoing ();
10201 /* First flush out any partial line written with print. */
10202 message_log_maybe_newline ();
10203 if (STRINGP (m))
10205 ptrdiff_t nbytes = SBYTES (m);
10206 bool multibyte = STRING_MULTIBYTE (m);
10207 char *buffer;
10208 USE_SAFE_ALLOCA;
10209 SAFE_ALLOCA_STRING (buffer, m);
10210 message_dolog (buffer, nbytes, 1, multibyte);
10211 SAFE_FREE ();
10213 message3_nolog (m);
10215 UNGCPRO;
10219 /* The non-logging version of message3.
10220 This does not cancel echoing, because it is used for echoing.
10221 Perhaps we need to make a separate function for echoing
10222 and make this cancel echoing. */
10224 void
10225 message3_nolog (Lisp_Object m)
10227 struct frame *sf = SELECTED_FRAME ();
10229 if (FRAME_INITIAL_P (sf))
10231 if (noninteractive_need_newline)
10232 putc ('\n', stderr);
10233 noninteractive_need_newline = 0;
10234 if (STRINGP (m))
10236 Lisp_Object s = ENCODE_SYSTEM (m);
10238 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10240 if (cursor_in_echo_area == 0)
10241 fprintf (stderr, "\n");
10242 fflush (stderr);
10244 /* Error messages get reported properly by cmd_error, so this must be just an
10245 informative message; if the frame hasn't really been initialized yet, just
10246 toss it. */
10247 else if (INTERACTIVE && sf->glyphs_initialized_p)
10249 /* Get the frame containing the mini-buffer
10250 that the selected frame is using. */
10251 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10252 Lisp_Object frame = XWINDOW (mini_window)->frame;
10253 struct frame *f = XFRAME (frame);
10255 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10256 Fmake_frame_visible (frame);
10258 if (STRINGP (m) && SCHARS (m) > 0)
10260 set_message (m);
10261 if (minibuffer_auto_raise)
10262 Fraise_frame (frame);
10263 /* Assume we are not echoing.
10264 (If we are, echo_now will override this.) */
10265 echo_message_buffer = Qnil;
10267 else
10268 clear_message (true, true);
10270 do_pending_window_change (0);
10271 echo_area_display (1);
10272 do_pending_window_change (0);
10273 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10274 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10279 /* Display a null-terminated echo area message M. If M is 0, clear
10280 out any existing message, and let the mini-buffer text show through.
10282 The buffer M must continue to exist until after the echo area gets
10283 cleared or some other message gets displayed there. Do not pass
10284 text that is stored in a Lisp string. Do not pass text in a buffer
10285 that was alloca'd. */
10287 void
10288 message1 (const char *m)
10290 message3 (m ? build_unibyte_string (m) : Qnil);
10294 /* The non-logging counterpart of message1. */
10296 void
10297 message1_nolog (const char *m)
10299 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10302 /* Display a message M which contains a single %s
10303 which gets replaced with STRING. */
10305 void
10306 message_with_string (const char *m, Lisp_Object string, int log)
10308 CHECK_STRING (string);
10310 if (noninteractive)
10312 if (m)
10314 /* ENCODE_SYSTEM below can GC and/or relocate the
10315 Lisp data, so make sure we don't use it here. */
10316 eassert (relocatable_string_data_p (m) != 1);
10318 if (noninteractive_need_newline)
10319 putc ('\n', stderr);
10320 noninteractive_need_newline = 0;
10321 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10322 if (!cursor_in_echo_area)
10323 fprintf (stderr, "\n");
10324 fflush (stderr);
10327 else if (INTERACTIVE)
10329 /* The frame whose minibuffer we're going to display the message on.
10330 It may be larger than the selected frame, so we need
10331 to use its buffer, not the selected frame's buffer. */
10332 Lisp_Object mini_window;
10333 struct frame *f, *sf = SELECTED_FRAME ();
10335 /* Get the frame containing the minibuffer
10336 that the selected frame is using. */
10337 mini_window = FRAME_MINIBUF_WINDOW (sf);
10338 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10340 /* Error messages get reported properly by cmd_error, so this must be
10341 just an informative message; if the frame hasn't really been
10342 initialized yet, just toss it. */
10343 if (f->glyphs_initialized_p)
10345 Lisp_Object args[2], msg;
10346 struct gcpro gcpro1, gcpro2;
10348 args[0] = build_string (m);
10349 args[1] = msg = string;
10350 GCPRO2 (args[0], msg);
10351 gcpro1.nvars = 2;
10353 msg = Fformat (2, args);
10355 if (log)
10356 message3 (msg);
10357 else
10358 message3_nolog (msg);
10360 UNGCPRO;
10362 /* Print should start at the beginning of the message
10363 buffer next time. */
10364 message_buf_print = 0;
10370 /* Dump an informative message to the minibuf. If M is 0, clear out
10371 any existing message, and let the mini-buffer text show through. */
10373 static void
10374 vmessage (const char *m, va_list ap)
10376 if (noninteractive)
10378 if (m)
10380 if (noninteractive_need_newline)
10381 putc ('\n', stderr);
10382 noninteractive_need_newline = 0;
10383 vfprintf (stderr, m, ap);
10384 if (cursor_in_echo_area == 0)
10385 fprintf (stderr, "\n");
10386 fflush (stderr);
10389 else if (INTERACTIVE)
10391 /* The frame whose mini-buffer we're going to display the message
10392 on. It may be larger than the selected frame, so we need to
10393 use its buffer, not the selected frame's buffer. */
10394 Lisp_Object mini_window;
10395 struct frame *f, *sf = SELECTED_FRAME ();
10397 /* Get the frame containing the mini-buffer
10398 that the selected frame is using. */
10399 mini_window = FRAME_MINIBUF_WINDOW (sf);
10400 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10402 /* Error messages get reported properly by cmd_error, so this must be
10403 just an informative message; if the frame hasn't really been
10404 initialized yet, just toss it. */
10405 if (f->glyphs_initialized_p)
10407 if (m)
10409 ptrdiff_t len;
10410 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10411 USE_SAFE_ALLOCA;
10412 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10414 len = doprnt (message_buf, maxsize, m, 0, ap);
10416 message3 (make_string (message_buf, len));
10417 SAFE_FREE ();
10419 else
10420 message1 (0);
10422 /* Print should start at the beginning of the message
10423 buffer next time. */
10424 message_buf_print = 0;
10429 void
10430 message (const char *m, ...)
10432 va_list ap;
10433 va_start (ap, m);
10434 vmessage (m, ap);
10435 va_end (ap);
10439 #if 0
10440 /* The non-logging version of message. */
10442 void
10443 message_nolog (const char *m, ...)
10445 Lisp_Object old_log_max;
10446 va_list ap;
10447 va_start (ap, m);
10448 old_log_max = Vmessage_log_max;
10449 Vmessage_log_max = Qnil;
10450 vmessage (m, ap);
10451 Vmessage_log_max = old_log_max;
10452 va_end (ap);
10454 #endif
10457 /* Display the current message in the current mini-buffer. This is
10458 only called from error handlers in process.c, and is not time
10459 critical. */
10461 void
10462 update_echo_area (void)
10464 if (!NILP (echo_area_buffer[0]))
10466 Lisp_Object string;
10467 string = Fcurrent_message ();
10468 message3 (string);
10473 /* Make sure echo area buffers in `echo_buffers' are live.
10474 If they aren't, make new ones. */
10476 static void
10477 ensure_echo_area_buffers (void)
10479 int i;
10481 for (i = 0; i < 2; ++i)
10482 if (!BUFFERP (echo_buffer[i])
10483 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10485 char name[30];
10486 Lisp_Object old_buffer;
10487 int j;
10489 old_buffer = echo_buffer[i];
10490 echo_buffer[i] = Fget_buffer_create
10491 (make_formatted_string (name, " *Echo Area %d*", i));
10492 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10493 /* to force word wrap in echo area -
10494 it was decided to postpone this*/
10495 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10497 for (j = 0; j < 2; ++j)
10498 if (EQ (old_buffer, echo_area_buffer[j]))
10499 echo_area_buffer[j] = echo_buffer[i];
10504 /* Call FN with args A1..A2 with either the current or last displayed
10505 echo_area_buffer as current buffer.
10507 WHICH zero means use the current message buffer
10508 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10509 from echo_buffer[] and clear it.
10511 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10512 suitable buffer from echo_buffer[] and clear it.
10514 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10515 that the current message becomes the last displayed one, make
10516 choose a suitable buffer for echo_area_buffer[0], and clear it.
10518 Value is what FN returns. */
10520 static int
10521 with_echo_area_buffer (struct window *w, int which,
10522 int (*fn) (ptrdiff_t, Lisp_Object),
10523 ptrdiff_t a1, Lisp_Object a2)
10525 Lisp_Object buffer;
10526 int this_one, the_other, clear_buffer_p, rc;
10527 ptrdiff_t count = SPECPDL_INDEX ();
10529 /* If buffers aren't live, make new ones. */
10530 ensure_echo_area_buffers ();
10532 clear_buffer_p = 0;
10534 if (which == 0)
10535 this_one = 0, the_other = 1;
10536 else if (which > 0)
10537 this_one = 1, the_other = 0;
10538 else
10540 this_one = 0, the_other = 1;
10541 clear_buffer_p = true;
10543 /* We need a fresh one in case the current echo buffer equals
10544 the one containing the last displayed echo area message. */
10545 if (!NILP (echo_area_buffer[this_one])
10546 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10547 echo_area_buffer[this_one] = Qnil;
10550 /* Choose a suitable buffer from echo_buffer[] is we don't
10551 have one. */
10552 if (NILP (echo_area_buffer[this_one]))
10554 echo_area_buffer[this_one]
10555 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10556 ? echo_buffer[the_other]
10557 : echo_buffer[this_one]);
10558 clear_buffer_p = true;
10561 buffer = echo_area_buffer[this_one];
10563 /* Don't get confused by reusing the buffer used for echoing
10564 for a different purpose. */
10565 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10566 cancel_echoing ();
10568 record_unwind_protect (unwind_with_echo_area_buffer,
10569 with_echo_area_buffer_unwind_data (w));
10571 /* Make the echo area buffer current. Note that for display
10572 purposes, it is not necessary that the displayed window's buffer
10573 == current_buffer, except for text property lookup. So, let's
10574 only set that buffer temporarily here without doing a full
10575 Fset_window_buffer. We must also change w->pointm, though,
10576 because otherwise an assertions in unshow_buffer fails, and Emacs
10577 aborts. */
10578 set_buffer_internal_1 (XBUFFER (buffer));
10579 if (w)
10581 wset_buffer (w, buffer);
10582 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10583 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10586 bset_undo_list (current_buffer, Qt);
10587 bset_read_only (current_buffer, Qnil);
10588 specbind (Qinhibit_read_only, Qt);
10589 specbind (Qinhibit_modification_hooks, Qt);
10591 if (clear_buffer_p && Z > BEG)
10592 del_range (BEG, Z);
10594 eassert (BEGV >= BEG);
10595 eassert (ZV <= Z && ZV >= BEGV);
10597 rc = fn (a1, a2);
10599 eassert (BEGV >= BEG);
10600 eassert (ZV <= Z && ZV >= BEGV);
10602 unbind_to (count, Qnil);
10603 return rc;
10607 /* Save state that should be preserved around the call to the function
10608 FN called in with_echo_area_buffer. */
10610 static Lisp_Object
10611 with_echo_area_buffer_unwind_data (struct window *w)
10613 int i = 0;
10614 Lisp_Object vector, tmp;
10616 /* Reduce consing by keeping one vector in
10617 Vwith_echo_area_save_vector. */
10618 vector = Vwith_echo_area_save_vector;
10619 Vwith_echo_area_save_vector = Qnil;
10621 if (NILP (vector))
10622 vector = Fmake_vector (make_number (11), Qnil);
10624 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10625 ASET (vector, i, Vdeactivate_mark); ++i;
10626 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10628 if (w)
10630 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10631 ASET (vector, i, w->contents); ++i;
10632 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10633 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10634 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10635 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10636 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10637 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10639 else
10641 int end = i + 8;
10642 for (; i < end; ++i)
10643 ASET (vector, i, Qnil);
10646 eassert (i == ASIZE (vector));
10647 return vector;
10651 /* Restore global state from VECTOR which was created by
10652 with_echo_area_buffer_unwind_data. */
10654 static void
10655 unwind_with_echo_area_buffer (Lisp_Object vector)
10657 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10658 Vdeactivate_mark = AREF (vector, 1);
10659 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10661 if (WINDOWP (AREF (vector, 3)))
10663 struct window *w;
10664 Lisp_Object buffer;
10666 w = XWINDOW (AREF (vector, 3));
10667 buffer = AREF (vector, 4);
10669 wset_buffer (w, buffer);
10670 set_marker_both (w->pointm, buffer,
10671 XFASTINT (AREF (vector, 5)),
10672 XFASTINT (AREF (vector, 6)));
10673 set_marker_both (w->old_pointm, buffer,
10674 XFASTINT (AREF (vector, 7)),
10675 XFASTINT (AREF (vector, 8)));
10676 set_marker_both (w->start, buffer,
10677 XFASTINT (AREF (vector, 9)),
10678 XFASTINT (AREF (vector, 10)));
10681 Vwith_echo_area_save_vector = vector;
10685 /* Set up the echo area for use by print functions. MULTIBYTE_P
10686 non-zero means we will print multibyte. */
10688 void
10689 setup_echo_area_for_printing (int multibyte_p)
10691 /* If we can't find an echo area any more, exit. */
10692 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10693 Fkill_emacs (Qnil);
10695 ensure_echo_area_buffers ();
10697 if (!message_buf_print)
10699 /* A message has been output since the last time we printed.
10700 Choose a fresh echo area buffer. */
10701 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10702 echo_area_buffer[0] = echo_buffer[1];
10703 else
10704 echo_area_buffer[0] = echo_buffer[0];
10706 /* Switch to that buffer and clear it. */
10707 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10708 bset_truncate_lines (current_buffer, Qnil);
10710 if (Z > BEG)
10712 ptrdiff_t count = SPECPDL_INDEX ();
10713 specbind (Qinhibit_read_only, Qt);
10714 /* Note that undo recording is always disabled. */
10715 del_range (BEG, Z);
10716 unbind_to (count, Qnil);
10718 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10720 /* Set up the buffer for the multibyteness we need. */
10721 if (multibyte_p
10722 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10723 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10725 /* Raise the frame containing the echo area. */
10726 if (minibuffer_auto_raise)
10728 struct frame *sf = SELECTED_FRAME ();
10729 Lisp_Object mini_window;
10730 mini_window = FRAME_MINIBUF_WINDOW (sf);
10731 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10734 message_log_maybe_newline ();
10735 message_buf_print = 1;
10737 else
10739 if (NILP (echo_area_buffer[0]))
10741 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10742 echo_area_buffer[0] = echo_buffer[1];
10743 else
10744 echo_area_buffer[0] = echo_buffer[0];
10747 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10749 /* Someone switched buffers between print requests. */
10750 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10751 bset_truncate_lines (current_buffer, Qnil);
10757 /* Display an echo area message in window W. Value is non-zero if W's
10758 height is changed. If display_last_displayed_message_p is
10759 non-zero, display the message that was last displayed, otherwise
10760 display the current message. */
10762 static int
10763 display_echo_area (struct window *w)
10765 int i, no_message_p, window_height_changed_p;
10767 /* Temporarily disable garbage collections while displaying the echo
10768 area. This is done because a GC can print a message itself.
10769 That message would modify the echo area buffer's contents while a
10770 redisplay of the buffer is going on, and seriously confuse
10771 redisplay. */
10772 ptrdiff_t count = inhibit_garbage_collection ();
10774 /* If there is no message, we must call display_echo_area_1
10775 nevertheless because it resizes the window. But we will have to
10776 reset the echo_area_buffer in question to nil at the end because
10777 with_echo_area_buffer will sets it to an empty buffer. */
10778 i = display_last_displayed_message_p ? 1 : 0;
10779 no_message_p = NILP (echo_area_buffer[i]);
10781 window_height_changed_p
10782 = with_echo_area_buffer (w, display_last_displayed_message_p,
10783 display_echo_area_1,
10784 (intptr_t) w, Qnil);
10786 if (no_message_p)
10787 echo_area_buffer[i] = Qnil;
10789 unbind_to (count, Qnil);
10790 return window_height_changed_p;
10794 /* Helper for display_echo_area. Display the current buffer which
10795 contains the current echo area message in window W, a mini-window,
10796 a pointer to which is passed in A1. A2..A4 are currently not used.
10797 Change the height of W so that all of the message is displayed.
10798 Value is non-zero if height of W was changed. */
10800 static int
10801 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10803 intptr_t i1 = a1;
10804 struct window *w = (struct window *) i1;
10805 Lisp_Object window;
10806 struct text_pos start;
10807 int window_height_changed_p = 0;
10809 /* Do this before displaying, so that we have a large enough glyph
10810 matrix for the display. If we can't get enough space for the
10811 whole text, display the last N lines. That works by setting w->start. */
10812 window_height_changed_p = resize_mini_window (w, 0);
10814 /* Use the starting position chosen by resize_mini_window. */
10815 SET_TEXT_POS_FROM_MARKER (start, w->start);
10817 /* Display. */
10818 clear_glyph_matrix (w->desired_matrix);
10819 XSETWINDOW (window, w);
10820 try_window (window, start, 0);
10822 return window_height_changed_p;
10826 /* Resize the echo area window to exactly the size needed for the
10827 currently displayed message, if there is one. If a mini-buffer
10828 is active, don't shrink it. */
10830 void
10831 resize_echo_area_exactly (void)
10833 if (BUFFERP (echo_area_buffer[0])
10834 && WINDOWP (echo_area_window))
10836 struct window *w = XWINDOW (echo_area_window);
10837 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10838 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10839 (intptr_t) w, resize_exactly);
10840 if (resized_p)
10842 windows_or_buffers_changed = 42;
10843 update_mode_lines = 30;
10844 redisplay_internal ();
10850 /* Callback function for with_echo_area_buffer, when used from
10851 resize_echo_area_exactly. A1 contains a pointer to the window to
10852 resize, EXACTLY non-nil means resize the mini-window exactly to the
10853 size of the text displayed. A3 and A4 are not used. Value is what
10854 resize_mini_window returns. */
10856 static int
10857 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10859 intptr_t i1 = a1;
10860 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10864 /* Resize mini-window W to fit the size of its contents. EXACT_P
10865 means size the window exactly to the size needed. Otherwise, it's
10866 only enlarged until W's buffer is empty.
10868 Set W->start to the right place to begin display. If the whole
10869 contents fit, start at the beginning. Otherwise, start so as
10870 to make the end of the contents appear. This is particularly
10871 important for y-or-n-p, but seems desirable generally.
10873 Value is non-zero if the window height has been changed. */
10876 resize_mini_window (struct window *w, int exact_p)
10878 struct frame *f = XFRAME (w->frame);
10879 int window_height_changed_p = 0;
10881 eassert (MINI_WINDOW_P (w));
10883 /* By default, start display at the beginning. */
10884 set_marker_both (w->start, w->contents,
10885 BUF_BEGV (XBUFFER (w->contents)),
10886 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10888 /* Don't resize windows while redisplaying a window; it would
10889 confuse redisplay functions when the size of the window they are
10890 displaying changes from under them. Such a resizing can happen,
10891 for instance, when which-func prints a long message while
10892 we are running fontification-functions. We're running these
10893 functions with safe_call which binds inhibit-redisplay to t. */
10894 if (!NILP (Vinhibit_redisplay))
10895 return 0;
10897 /* Nil means don't try to resize. */
10898 if (NILP (Vresize_mini_windows)
10899 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10900 return 0;
10902 if (!FRAME_MINIBUF_ONLY_P (f))
10904 struct it it;
10905 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10906 + WINDOW_PIXEL_HEIGHT (w));
10907 int unit = FRAME_LINE_HEIGHT (f);
10908 int height, max_height;
10909 struct text_pos start;
10910 struct buffer *old_current_buffer = NULL;
10912 if (current_buffer != XBUFFER (w->contents))
10914 old_current_buffer = current_buffer;
10915 set_buffer_internal (XBUFFER (w->contents));
10918 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10920 /* Compute the max. number of lines specified by the user. */
10921 if (FLOATP (Vmax_mini_window_height))
10922 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10923 else if (INTEGERP (Vmax_mini_window_height))
10924 max_height = XINT (Vmax_mini_window_height) * unit;
10925 else
10926 max_height = total_height / 4;
10928 /* Correct that max. height if it's bogus. */
10929 max_height = clip_to_bounds (unit, max_height, total_height);
10931 /* Find out the height of the text in the window. */
10932 if (it.line_wrap == TRUNCATE)
10933 height = unit;
10934 else
10936 last_height = 0;
10937 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10938 if (it.max_ascent == 0 && it.max_descent == 0)
10939 height = it.current_y + last_height;
10940 else
10941 height = it.current_y + it.max_ascent + it.max_descent;
10942 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10945 /* Compute a suitable window start. */
10946 if (height > max_height)
10948 height = (max_height / unit) * unit;
10949 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10950 move_it_vertically_backward (&it, height - unit);
10951 start = it.current.pos;
10953 else
10954 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10955 SET_MARKER_FROM_TEXT_POS (w->start, start);
10957 if (EQ (Vresize_mini_windows, Qgrow_only))
10959 /* Let it grow only, until we display an empty message, in which
10960 case the window shrinks again. */
10961 if (height > WINDOW_PIXEL_HEIGHT (w))
10963 int old_height = WINDOW_PIXEL_HEIGHT (w);
10965 FRAME_WINDOWS_FROZEN (f) = 1;
10966 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10967 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10969 else if (height < WINDOW_PIXEL_HEIGHT (w)
10970 && (exact_p || BEGV == ZV))
10972 int old_height = WINDOW_PIXEL_HEIGHT (w);
10974 FRAME_WINDOWS_FROZEN (f) = 0;
10975 shrink_mini_window (w, 1);
10976 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10979 else
10981 /* Always resize to exact size needed. */
10982 if (height > WINDOW_PIXEL_HEIGHT (w))
10984 int old_height = WINDOW_PIXEL_HEIGHT (w);
10986 FRAME_WINDOWS_FROZEN (f) = 1;
10987 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10988 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10990 else if (height < WINDOW_PIXEL_HEIGHT (w))
10992 int old_height = WINDOW_PIXEL_HEIGHT (w);
10994 FRAME_WINDOWS_FROZEN (f) = 0;
10995 shrink_mini_window (w, 1);
10997 if (height)
10999 FRAME_WINDOWS_FROZEN (f) = 1;
11000 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11003 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11007 if (old_current_buffer)
11008 set_buffer_internal (old_current_buffer);
11011 return window_height_changed_p;
11015 /* Value is the current message, a string, or nil if there is no
11016 current message. */
11018 Lisp_Object
11019 current_message (void)
11021 Lisp_Object msg;
11023 if (!BUFFERP (echo_area_buffer[0]))
11024 msg = Qnil;
11025 else
11027 with_echo_area_buffer (0, 0, current_message_1,
11028 (intptr_t) &msg, Qnil);
11029 if (NILP (msg))
11030 echo_area_buffer[0] = Qnil;
11033 return msg;
11037 static int
11038 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11040 intptr_t i1 = a1;
11041 Lisp_Object *msg = (Lisp_Object *) i1;
11043 if (Z > BEG)
11044 *msg = make_buffer_string (BEG, Z, 1);
11045 else
11046 *msg = Qnil;
11047 return 0;
11051 /* Push the current message on Vmessage_stack for later restoration
11052 by restore_message. Value is non-zero if the current message isn't
11053 empty. This is a relatively infrequent operation, so it's not
11054 worth optimizing. */
11056 bool
11057 push_message (void)
11059 Lisp_Object msg = current_message ();
11060 Vmessage_stack = Fcons (msg, Vmessage_stack);
11061 return STRINGP (msg);
11065 /* Restore message display from the top of Vmessage_stack. */
11067 void
11068 restore_message (void)
11070 eassert (CONSP (Vmessage_stack));
11071 message3_nolog (XCAR (Vmessage_stack));
11075 /* Handler for unwind-protect calling pop_message. */
11077 void
11078 pop_message_unwind (void)
11080 /* Pop the top-most entry off Vmessage_stack. */
11081 eassert (CONSP (Vmessage_stack));
11082 Vmessage_stack = XCDR (Vmessage_stack);
11086 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11087 exits. If the stack is not empty, we have a missing pop_message
11088 somewhere. */
11090 void
11091 check_message_stack (void)
11093 if (!NILP (Vmessage_stack))
11094 emacs_abort ();
11098 /* Truncate to NCHARS what will be displayed in the echo area the next
11099 time we display it---but don't redisplay it now. */
11101 void
11102 truncate_echo_area (ptrdiff_t nchars)
11104 if (nchars == 0)
11105 echo_area_buffer[0] = Qnil;
11106 else if (!noninteractive
11107 && INTERACTIVE
11108 && !NILP (echo_area_buffer[0]))
11110 struct frame *sf = SELECTED_FRAME ();
11111 /* Error messages get reported properly by cmd_error, so this must be
11112 just an informative message; if the frame hasn't really been
11113 initialized yet, just toss it. */
11114 if (sf->glyphs_initialized_p)
11115 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11120 /* Helper function for truncate_echo_area. Truncate the current
11121 message to at most NCHARS characters. */
11123 static int
11124 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11126 if (BEG + nchars < Z)
11127 del_range (BEG + nchars, Z);
11128 if (Z == BEG)
11129 echo_area_buffer[0] = Qnil;
11130 return 0;
11133 /* Set the current message to STRING. */
11135 static void
11136 set_message (Lisp_Object string)
11138 eassert (STRINGP (string));
11140 message_enable_multibyte = STRING_MULTIBYTE (string);
11142 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11143 message_buf_print = 0;
11144 help_echo_showing_p = 0;
11146 if (STRINGP (Vdebug_on_message)
11147 && STRINGP (string)
11148 && fast_string_match (Vdebug_on_message, string) >= 0)
11149 call_debugger (list2 (Qerror, string));
11153 /* Helper function for set_message. First argument is ignored and second
11154 argument has the same meaning as for set_message.
11155 This function is called with the echo area buffer being current. */
11157 static int
11158 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11160 eassert (STRINGP (string));
11162 /* Change multibyteness of the echo buffer appropriately. */
11163 if (message_enable_multibyte
11164 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11165 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11167 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11168 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11169 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11171 /* Insert new message at BEG. */
11172 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11174 /* This function takes care of single/multibyte conversion.
11175 We just have to ensure that the echo area buffer has the right
11176 setting of enable_multibyte_characters. */
11177 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11179 return 0;
11183 /* Clear messages. CURRENT_P non-zero means clear the current
11184 message. LAST_DISPLAYED_P non-zero means clear the message
11185 last displayed. */
11187 void
11188 clear_message (bool current_p, bool last_displayed_p)
11190 if (current_p)
11192 echo_area_buffer[0] = Qnil;
11193 message_cleared_p = true;
11196 if (last_displayed_p)
11197 echo_area_buffer[1] = Qnil;
11199 message_buf_print = 0;
11202 /* Clear garbaged frames.
11204 This function is used where the old redisplay called
11205 redraw_garbaged_frames which in turn called redraw_frame which in
11206 turn called clear_frame. The call to clear_frame was a source of
11207 flickering. I believe a clear_frame is not necessary. It should
11208 suffice in the new redisplay to invalidate all current matrices,
11209 and ensure a complete redisplay of all windows. */
11211 static void
11212 clear_garbaged_frames (void)
11214 if (frame_garbaged)
11216 Lisp_Object tail, frame;
11218 FOR_EACH_FRAME (tail, frame)
11220 struct frame *f = XFRAME (frame);
11222 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11224 if (f->resized_p)
11225 redraw_frame (f);
11226 else
11227 clear_current_matrices (f);
11228 fset_redisplay (f);
11229 f->garbaged = false;
11230 f->resized_p = false;
11234 frame_garbaged = false;
11239 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11240 is non-zero update selected_frame. Value is non-zero if the
11241 mini-windows height has been changed. */
11243 static int
11244 echo_area_display (int update_frame_p)
11246 Lisp_Object mini_window;
11247 struct window *w;
11248 struct frame *f;
11249 int window_height_changed_p = 0;
11250 struct frame *sf = SELECTED_FRAME ();
11252 mini_window = FRAME_MINIBUF_WINDOW (sf);
11253 w = XWINDOW (mini_window);
11254 f = XFRAME (WINDOW_FRAME (w));
11256 /* Don't display if frame is invisible or not yet initialized. */
11257 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11258 return 0;
11260 #ifdef HAVE_WINDOW_SYSTEM
11261 /* When Emacs starts, selected_frame may be the initial terminal
11262 frame. If we let this through, a message would be displayed on
11263 the terminal. */
11264 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11265 return 0;
11266 #endif /* HAVE_WINDOW_SYSTEM */
11268 /* Redraw garbaged frames. */
11269 clear_garbaged_frames ();
11271 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11273 echo_area_window = mini_window;
11274 window_height_changed_p = display_echo_area (w);
11275 w->must_be_updated_p = true;
11277 /* Update the display, unless called from redisplay_internal.
11278 Also don't update the screen during redisplay itself. The
11279 update will happen at the end of redisplay, and an update
11280 here could cause confusion. */
11281 if (update_frame_p && !redisplaying_p)
11283 int n = 0;
11285 /* If the display update has been interrupted by pending
11286 input, update mode lines in the frame. Due to the
11287 pending input, it might have been that redisplay hasn't
11288 been called, so that mode lines above the echo area are
11289 garbaged. This looks odd, so we prevent it here. */
11290 if (!display_completed)
11291 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11293 if (window_height_changed_p
11294 /* Don't do this if Emacs is shutting down. Redisplay
11295 needs to run hooks. */
11296 && !NILP (Vrun_hooks))
11298 /* Must update other windows. Likewise as in other
11299 cases, don't let this update be interrupted by
11300 pending input. */
11301 ptrdiff_t count = SPECPDL_INDEX ();
11302 specbind (Qredisplay_dont_pause, Qt);
11303 windows_or_buffers_changed = 44;
11304 redisplay_internal ();
11305 unbind_to (count, Qnil);
11307 else if (FRAME_WINDOW_P (f) && n == 0)
11309 /* Window configuration is the same as before.
11310 Can do with a display update of the echo area,
11311 unless we displayed some mode lines. */
11312 update_single_window (w, 1);
11313 flush_frame (f);
11315 else
11316 update_frame (f, 1, 1);
11318 /* If cursor is in the echo area, make sure that the next
11319 redisplay displays the minibuffer, so that the cursor will
11320 be replaced with what the minibuffer wants. */
11321 if (cursor_in_echo_area)
11322 wset_redisplay (XWINDOW (mini_window));
11325 else if (!EQ (mini_window, selected_window))
11326 wset_redisplay (XWINDOW (mini_window));
11328 /* Last displayed message is now the current message. */
11329 echo_area_buffer[1] = echo_area_buffer[0];
11330 /* Inform read_char that we're not echoing. */
11331 echo_message_buffer = Qnil;
11333 /* Prevent redisplay optimization in redisplay_internal by resetting
11334 this_line_start_pos. This is done because the mini-buffer now
11335 displays the message instead of its buffer text. */
11336 if (EQ (mini_window, selected_window))
11337 CHARPOS (this_line_start_pos) = 0;
11339 return window_height_changed_p;
11342 /* Nonzero if W's buffer was changed but not saved. */
11344 static int
11345 window_buffer_changed (struct window *w)
11347 struct buffer *b = XBUFFER (w->contents);
11349 eassert (BUFFER_LIVE_P (b));
11351 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11354 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11356 static int
11357 mode_line_update_needed (struct window *w)
11359 return (w->column_number_displayed != -1
11360 && !(PT == w->last_point && !window_outdated (w))
11361 && (w->column_number_displayed != current_column ()));
11364 /* Nonzero if window start of W is frozen and may not be changed during
11365 redisplay. */
11367 static bool
11368 window_frozen_p (struct window *w)
11370 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11372 Lisp_Object window;
11374 XSETWINDOW (window, w);
11375 if (MINI_WINDOW_P (w))
11376 return 0;
11377 else if (EQ (window, selected_window))
11378 return 0;
11379 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11380 && EQ (window, Vminibuf_scroll_window))
11381 /* This special window can't be frozen too. */
11382 return 0;
11383 else
11384 return 1;
11386 return 0;
11389 /***********************************************************************
11390 Mode Lines and Frame Titles
11391 ***********************************************************************/
11393 /* A buffer for constructing non-propertized mode-line strings and
11394 frame titles in it; allocated from the heap in init_xdisp and
11395 resized as needed in store_mode_line_noprop_char. */
11397 static char *mode_line_noprop_buf;
11399 /* The buffer's end, and a current output position in it. */
11401 static char *mode_line_noprop_buf_end;
11402 static char *mode_line_noprop_ptr;
11404 #define MODE_LINE_NOPROP_LEN(start) \
11405 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11407 static enum {
11408 MODE_LINE_DISPLAY = 0,
11409 MODE_LINE_TITLE,
11410 MODE_LINE_NOPROP,
11411 MODE_LINE_STRING
11412 } mode_line_target;
11414 /* Alist that caches the results of :propertize.
11415 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11416 static Lisp_Object mode_line_proptrans_alist;
11418 /* List of strings making up the mode-line. */
11419 static Lisp_Object mode_line_string_list;
11421 /* Base face property when building propertized mode line string. */
11422 static Lisp_Object mode_line_string_face;
11423 static Lisp_Object mode_line_string_face_prop;
11426 /* Unwind data for mode line strings */
11428 static Lisp_Object Vmode_line_unwind_vector;
11430 static Lisp_Object
11431 format_mode_line_unwind_data (struct frame *target_frame,
11432 struct buffer *obuf,
11433 Lisp_Object owin,
11434 int save_proptrans)
11436 Lisp_Object vector, tmp;
11438 /* Reduce consing by keeping one vector in
11439 Vwith_echo_area_save_vector. */
11440 vector = Vmode_line_unwind_vector;
11441 Vmode_line_unwind_vector = Qnil;
11443 if (NILP (vector))
11444 vector = Fmake_vector (make_number (10), Qnil);
11446 ASET (vector, 0, make_number (mode_line_target));
11447 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11448 ASET (vector, 2, mode_line_string_list);
11449 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11450 ASET (vector, 4, mode_line_string_face);
11451 ASET (vector, 5, mode_line_string_face_prop);
11453 if (obuf)
11454 XSETBUFFER (tmp, obuf);
11455 else
11456 tmp = Qnil;
11457 ASET (vector, 6, tmp);
11458 ASET (vector, 7, owin);
11459 if (target_frame)
11461 /* Similarly to `with-selected-window', if the operation selects
11462 a window on another frame, we must restore that frame's
11463 selected window, and (for a tty) the top-frame. */
11464 ASET (vector, 8, target_frame->selected_window);
11465 if (FRAME_TERMCAP_P (target_frame))
11466 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11469 return vector;
11472 static void
11473 unwind_format_mode_line (Lisp_Object vector)
11475 Lisp_Object old_window = AREF (vector, 7);
11476 Lisp_Object target_frame_window = AREF (vector, 8);
11477 Lisp_Object old_top_frame = AREF (vector, 9);
11479 mode_line_target = XINT (AREF (vector, 0));
11480 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11481 mode_line_string_list = AREF (vector, 2);
11482 if (! EQ (AREF (vector, 3), Qt))
11483 mode_line_proptrans_alist = AREF (vector, 3);
11484 mode_line_string_face = AREF (vector, 4);
11485 mode_line_string_face_prop = AREF (vector, 5);
11487 /* Select window before buffer, since it may change the buffer. */
11488 if (!NILP (old_window))
11490 /* If the operation that we are unwinding had selected a window
11491 on a different frame, reset its frame-selected-window. For a
11492 text terminal, reset its top-frame if necessary. */
11493 if (!NILP (target_frame_window))
11495 Lisp_Object frame
11496 = WINDOW_FRAME (XWINDOW (target_frame_window));
11498 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11499 Fselect_window (target_frame_window, Qt);
11501 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11502 Fselect_frame (old_top_frame, Qt);
11505 Fselect_window (old_window, Qt);
11508 if (!NILP (AREF (vector, 6)))
11510 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11511 ASET (vector, 6, Qnil);
11514 Vmode_line_unwind_vector = vector;
11518 /* Store a single character C for the frame title in mode_line_noprop_buf.
11519 Re-allocate mode_line_noprop_buf if necessary. */
11521 static void
11522 store_mode_line_noprop_char (char c)
11524 /* If output position has reached the end of the allocated buffer,
11525 increase the buffer's size. */
11526 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11528 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11529 ptrdiff_t size = len;
11530 mode_line_noprop_buf =
11531 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11532 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11533 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11536 *mode_line_noprop_ptr++ = c;
11540 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11541 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11542 characters that yield more columns than PRECISION; PRECISION <= 0
11543 means copy the whole string. Pad with spaces until FIELD_WIDTH
11544 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11545 pad. Called from display_mode_element when it is used to build a
11546 frame title. */
11548 static int
11549 store_mode_line_noprop (const char *string, int field_width, int precision)
11551 const unsigned char *str = (const unsigned char *) string;
11552 int n = 0;
11553 ptrdiff_t dummy, nbytes;
11555 /* Copy at most PRECISION chars from STR. */
11556 nbytes = strlen (string);
11557 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11558 while (nbytes--)
11559 store_mode_line_noprop_char (*str++);
11561 /* Fill up with spaces until FIELD_WIDTH reached. */
11562 while (field_width > 0
11563 && n < field_width)
11565 store_mode_line_noprop_char (' ');
11566 ++n;
11569 return n;
11572 /***********************************************************************
11573 Frame Titles
11574 ***********************************************************************/
11576 #ifdef HAVE_WINDOW_SYSTEM
11578 /* Set the title of FRAME, if it has changed. The title format is
11579 Vicon_title_format if FRAME is iconified, otherwise it is
11580 frame_title_format. */
11582 static void
11583 x_consider_frame_title (Lisp_Object frame)
11585 struct frame *f = XFRAME (frame);
11587 if (FRAME_WINDOW_P (f)
11588 || FRAME_MINIBUF_ONLY_P (f)
11589 || f->explicit_name)
11591 /* Do we have more than one visible frame on this X display? */
11592 Lisp_Object tail, other_frame, fmt;
11593 ptrdiff_t title_start;
11594 char *title;
11595 ptrdiff_t len;
11596 struct it it;
11597 ptrdiff_t count = SPECPDL_INDEX ();
11599 FOR_EACH_FRAME (tail, other_frame)
11601 struct frame *tf = XFRAME (other_frame);
11603 if (tf != f
11604 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11605 && !FRAME_MINIBUF_ONLY_P (tf)
11606 && !EQ (other_frame, tip_frame)
11607 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11608 break;
11611 /* Set global variable indicating that multiple frames exist. */
11612 multiple_frames = CONSP (tail);
11614 /* Switch to the buffer of selected window of the frame. Set up
11615 mode_line_target so that display_mode_element will output into
11616 mode_line_noprop_buf; then display the title. */
11617 record_unwind_protect (unwind_format_mode_line,
11618 format_mode_line_unwind_data
11619 (f, current_buffer, selected_window, 0));
11621 Fselect_window (f->selected_window, Qt);
11622 set_buffer_internal_1
11623 (XBUFFER (XWINDOW (f->selected_window)->contents));
11624 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11626 mode_line_target = MODE_LINE_TITLE;
11627 title_start = MODE_LINE_NOPROP_LEN (0);
11628 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11629 NULL, DEFAULT_FACE_ID);
11630 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11631 len = MODE_LINE_NOPROP_LEN (title_start);
11632 title = mode_line_noprop_buf + title_start;
11633 unbind_to (count, Qnil);
11635 /* Set the title only if it's changed. This avoids consing in
11636 the common case where it hasn't. (If it turns out that we've
11637 already wasted too much time by walking through the list with
11638 display_mode_element, then we might need to optimize at a
11639 higher level than this.) */
11640 if (! STRINGP (f->name)
11641 || SBYTES (f->name) != len
11642 || memcmp (title, SDATA (f->name), len) != 0)
11643 x_implicitly_set_name (f, make_string (title, len), Qnil);
11647 #endif /* not HAVE_WINDOW_SYSTEM */
11650 /***********************************************************************
11651 Menu Bars
11652 ***********************************************************************/
11654 /* Non-zero if we will not redisplay all visible windows. */
11655 #define REDISPLAY_SOME_P() \
11656 ((windows_or_buffers_changed == 0 \
11657 || windows_or_buffers_changed == REDISPLAY_SOME) \
11658 && (update_mode_lines == 0 \
11659 || update_mode_lines == REDISPLAY_SOME))
11661 /* Prepare for redisplay by updating menu-bar item lists when
11662 appropriate. This can call eval. */
11664 static void
11665 prepare_menu_bars (void)
11667 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11668 bool some_windows = REDISPLAY_SOME_P ();
11669 struct gcpro gcpro1, gcpro2;
11670 Lisp_Object tooltip_frame;
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 tooltip_frame = tip_frame;
11674 #else
11675 tooltip_frame = Qnil;
11676 #endif
11678 if (FUNCTIONP (Vpre_redisplay_function))
11680 Lisp_Object windows = all_windows ? Qt : Qnil;
11681 if (all_windows && some_windows)
11683 Lisp_Object ws = window_list ();
11684 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11686 Lisp_Object this = XCAR (ws);
11687 struct window *w = XWINDOW (this);
11688 if (w->redisplay
11689 || XFRAME (w->frame)->redisplay
11690 || XBUFFER (w->contents)->text->redisplay)
11692 windows = Fcons (this, windows);
11696 safe__call1 (true, Vpre_redisplay_function, windows);
11699 /* Update all frame titles based on their buffer names, etc. We do
11700 this before the menu bars so that the buffer-menu will show the
11701 up-to-date frame titles. */
11702 #ifdef HAVE_WINDOW_SYSTEM
11703 if (all_windows)
11705 Lisp_Object tail, frame;
11707 FOR_EACH_FRAME (tail, frame)
11709 struct frame *f = XFRAME (frame);
11710 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11711 if (some_windows
11712 && !f->redisplay
11713 && !w->redisplay
11714 && !XBUFFER (w->contents)->text->redisplay)
11715 continue;
11717 if (!EQ (frame, tooltip_frame)
11718 && (FRAME_ICONIFIED_P (f)
11719 || FRAME_VISIBLE_P (f) == 1
11720 /* Exclude TTY frames that are obscured because they
11721 are not the top frame on their console. This is
11722 because x_consider_frame_title actually switches
11723 to the frame, which for TTY frames means it is
11724 marked as garbaged, and will be completely
11725 redrawn on the next redisplay cycle. This causes
11726 TTY frames to be completely redrawn, when there
11727 are more than one of them, even though nothing
11728 should be changed on display. */
11729 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11730 x_consider_frame_title (frame);
11733 #endif /* HAVE_WINDOW_SYSTEM */
11735 /* Update the menu bar item lists, if appropriate. This has to be
11736 done before any actual redisplay or generation of display lines. */
11738 if (all_windows)
11740 Lisp_Object tail, frame;
11741 ptrdiff_t count = SPECPDL_INDEX ();
11742 /* 1 means that update_menu_bar has run its hooks
11743 so any further calls to update_menu_bar shouldn't do so again. */
11744 int menu_bar_hooks_run = 0;
11746 record_unwind_save_match_data ();
11748 FOR_EACH_FRAME (tail, frame)
11750 struct frame *f = XFRAME (frame);
11751 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11753 /* Ignore tooltip frame. */
11754 if (EQ (frame, tooltip_frame))
11755 continue;
11757 if (some_windows
11758 && !f->redisplay
11759 && !w->redisplay
11760 && !XBUFFER (w->contents)->text->redisplay)
11761 continue;
11763 /* If a window on this frame changed size, report that to
11764 the user and clear the size-change flag. */
11765 if (FRAME_WINDOW_SIZES_CHANGED (f))
11767 Lisp_Object functions;
11769 /* Clear flag first in case we get an error below. */
11770 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11771 functions = Vwindow_size_change_functions;
11772 GCPRO2 (tail, functions);
11774 while (CONSP (functions))
11776 if (!EQ (XCAR (functions), Qt))
11777 call1 (XCAR (functions), frame);
11778 functions = XCDR (functions);
11780 UNGCPRO;
11783 GCPRO1 (tail);
11784 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11785 #ifdef HAVE_WINDOW_SYSTEM
11786 update_tool_bar (f, 0);
11787 #endif
11788 UNGCPRO;
11791 unbind_to (count, Qnil);
11793 else
11795 struct frame *sf = SELECTED_FRAME ();
11796 update_menu_bar (sf, 1, 0);
11797 #ifdef HAVE_WINDOW_SYSTEM
11798 update_tool_bar (sf, 1);
11799 #endif
11804 /* Update the menu bar item list for frame F. This has to be done
11805 before we start to fill in any display lines, because it can call
11806 eval.
11808 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11810 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11811 already ran the menu bar hooks for this redisplay, so there
11812 is no need to run them again. The return value is the
11813 updated value of this flag, to pass to the next call. */
11815 static int
11816 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11818 Lisp_Object window;
11819 register struct window *w;
11821 /* If called recursively during a menu update, do nothing. This can
11822 happen when, for instance, an activate-menubar-hook causes a
11823 redisplay. */
11824 if (inhibit_menubar_update)
11825 return hooks_run;
11827 window = FRAME_SELECTED_WINDOW (f);
11828 w = XWINDOW (window);
11830 if (FRAME_WINDOW_P (f)
11832 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11833 || defined (HAVE_NS) || defined (USE_GTK)
11834 FRAME_EXTERNAL_MENU_BAR (f)
11835 #else
11836 FRAME_MENU_BAR_LINES (f) > 0
11837 #endif
11838 : FRAME_MENU_BAR_LINES (f) > 0)
11840 /* If the user has switched buffers or windows, we need to
11841 recompute to reflect the new bindings. But we'll
11842 recompute when update_mode_lines is set too; that means
11843 that people can use force-mode-line-update to request
11844 that the menu bar be recomputed. The adverse effect on
11845 the rest of the redisplay algorithm is about the same as
11846 windows_or_buffers_changed anyway. */
11847 if (windows_or_buffers_changed
11848 /* This used to test w->update_mode_line, but we believe
11849 there is no need to recompute the menu in that case. */
11850 || update_mode_lines
11851 || window_buffer_changed (w))
11853 struct buffer *prev = current_buffer;
11854 ptrdiff_t count = SPECPDL_INDEX ();
11856 specbind (Qinhibit_menubar_update, Qt);
11858 set_buffer_internal_1 (XBUFFER (w->contents));
11859 if (save_match_data)
11860 record_unwind_save_match_data ();
11861 if (NILP (Voverriding_local_map_menu_flag))
11863 specbind (Qoverriding_terminal_local_map, Qnil);
11864 specbind (Qoverriding_local_map, Qnil);
11867 if (!hooks_run)
11869 /* Run the Lucid hook. */
11870 safe_run_hooks (Qactivate_menubar_hook);
11872 /* If it has changed current-menubar from previous value,
11873 really recompute the menu-bar from the value. */
11874 if (! NILP (Vlucid_menu_bar_dirty_flag))
11875 call0 (Qrecompute_lucid_menubar);
11877 safe_run_hooks (Qmenu_bar_update_hook);
11879 hooks_run = 1;
11882 XSETFRAME (Vmenu_updating_frame, f);
11883 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11885 /* Redisplay the menu bar in case we changed it. */
11886 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11887 || defined (HAVE_NS) || defined (USE_GTK)
11888 if (FRAME_WINDOW_P (f))
11890 #if defined (HAVE_NS)
11891 /* All frames on Mac OS share the same menubar. So only
11892 the selected frame should be allowed to set it. */
11893 if (f == SELECTED_FRAME ())
11894 #endif
11895 set_frame_menubar (f, 0, 0);
11897 else
11898 /* On a terminal screen, the menu bar is an ordinary screen
11899 line, and this makes it get updated. */
11900 w->update_mode_line = 1;
11901 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11902 /* In the non-toolkit version, the menu bar is an ordinary screen
11903 line, and this makes it get updated. */
11904 w->update_mode_line = 1;
11905 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11907 unbind_to (count, Qnil);
11908 set_buffer_internal_1 (prev);
11912 return hooks_run;
11915 /***********************************************************************
11916 Tool-bars
11917 ***********************************************************************/
11919 #ifdef HAVE_WINDOW_SYSTEM
11921 /* Select `frame' temporarily without running all the code in
11922 do_switch_frame.
11923 FIXME: Maybe do_switch_frame should be trimmed down similarly
11924 when `norecord' is set. */
11925 static void
11926 fast_set_selected_frame (Lisp_Object frame)
11928 if (!EQ (selected_frame, frame))
11930 selected_frame = frame;
11931 selected_window = XFRAME (frame)->selected_window;
11935 /* Update the tool-bar item list for frame F. This has to be done
11936 before we start to fill in any display lines. Called from
11937 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11938 and restore it here. */
11940 static void
11941 update_tool_bar (struct frame *f, int save_match_data)
11943 #if defined (USE_GTK) || defined (HAVE_NS)
11944 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11945 #else
11946 int do_update = (WINDOWP (f->tool_bar_window)
11947 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11948 #endif
11950 if (do_update)
11952 Lisp_Object window;
11953 struct window *w;
11955 window = FRAME_SELECTED_WINDOW (f);
11956 w = XWINDOW (window);
11958 /* If the user has switched buffers or windows, we need to
11959 recompute to reflect the new bindings. But we'll
11960 recompute when update_mode_lines is set too; that means
11961 that people can use force-mode-line-update to request
11962 that the menu bar be recomputed. The adverse effect on
11963 the rest of the redisplay algorithm is about the same as
11964 windows_or_buffers_changed anyway. */
11965 if (windows_or_buffers_changed
11966 || w->update_mode_line
11967 || update_mode_lines
11968 || window_buffer_changed (w))
11970 struct buffer *prev = current_buffer;
11971 ptrdiff_t count = SPECPDL_INDEX ();
11972 Lisp_Object frame, new_tool_bar;
11973 int new_n_tool_bar;
11974 struct gcpro gcpro1;
11976 /* Set current_buffer to the buffer of the selected
11977 window of the frame, so that we get the right local
11978 keymaps. */
11979 set_buffer_internal_1 (XBUFFER (w->contents));
11981 /* Save match data, if we must. */
11982 if (save_match_data)
11983 record_unwind_save_match_data ();
11985 /* Make sure that we don't accidentally use bogus keymaps. */
11986 if (NILP (Voverriding_local_map_menu_flag))
11988 specbind (Qoverriding_terminal_local_map, Qnil);
11989 specbind (Qoverriding_local_map, Qnil);
11992 GCPRO1 (new_tool_bar);
11994 /* We must temporarily set the selected frame to this frame
11995 before calling tool_bar_items, because the calculation of
11996 the tool-bar keymap uses the selected frame (see
11997 `tool-bar-make-keymap' in tool-bar.el). */
11998 eassert (EQ (selected_window,
11999 /* Since we only explicitly preserve selected_frame,
12000 check that selected_window would be redundant. */
12001 XFRAME (selected_frame)->selected_window));
12002 record_unwind_protect (fast_set_selected_frame, selected_frame);
12003 XSETFRAME (frame, f);
12004 fast_set_selected_frame (frame);
12006 /* Build desired tool-bar items from keymaps. */
12007 new_tool_bar
12008 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12009 &new_n_tool_bar);
12011 /* Redisplay the tool-bar if we changed it. */
12012 if (new_n_tool_bar != f->n_tool_bar_items
12013 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12015 /* Redisplay that happens asynchronously due to an expose event
12016 may access f->tool_bar_items. Make sure we update both
12017 variables within BLOCK_INPUT so no such event interrupts. */
12018 block_input ();
12019 fset_tool_bar_items (f, new_tool_bar);
12020 f->n_tool_bar_items = new_n_tool_bar;
12021 w->update_mode_line = 1;
12022 unblock_input ();
12025 UNGCPRO;
12027 unbind_to (count, Qnil);
12028 set_buffer_internal_1 (prev);
12033 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12035 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12036 F's desired tool-bar contents. F->tool_bar_items must have
12037 been set up previously by calling prepare_menu_bars. */
12039 static void
12040 build_desired_tool_bar_string (struct frame *f)
12042 int i, size, size_needed;
12043 struct gcpro gcpro1, gcpro2;
12044 Lisp_Object image, plist;
12046 image = plist = Qnil;
12047 GCPRO2 (image, plist);
12049 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12050 Otherwise, make a new string. */
12052 /* The size of the string we might be able to reuse. */
12053 size = (STRINGP (f->desired_tool_bar_string)
12054 ? SCHARS (f->desired_tool_bar_string)
12055 : 0);
12057 /* We need one space in the string for each image. */
12058 size_needed = f->n_tool_bar_items;
12060 /* Reuse f->desired_tool_bar_string, if possible. */
12061 if (size < size_needed || NILP (f->desired_tool_bar_string))
12062 fset_desired_tool_bar_string
12063 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12064 else
12066 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12067 struct gcpro gcpro1;
12068 GCPRO1 (props);
12069 Fremove_text_properties (make_number (0), make_number (size),
12070 props, f->desired_tool_bar_string);
12071 UNGCPRO;
12074 /* Put a `display' property on the string for the images to display,
12075 put a `menu_item' property on tool-bar items with a value that
12076 is the index of the item in F's tool-bar item vector. */
12077 for (i = 0; i < f->n_tool_bar_items; ++i)
12079 #define PROP(IDX) \
12080 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12082 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12083 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12084 int hmargin, vmargin, relief, idx, end;
12086 /* If image is a vector, choose the image according to the
12087 button state. */
12088 image = PROP (TOOL_BAR_ITEM_IMAGES);
12089 if (VECTORP (image))
12091 if (enabled_p)
12092 idx = (selected_p
12093 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12094 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12095 else
12096 idx = (selected_p
12097 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12098 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12100 eassert (ASIZE (image) >= idx);
12101 image = AREF (image, idx);
12103 else
12104 idx = -1;
12106 /* Ignore invalid image specifications. */
12107 if (!valid_image_p (image))
12108 continue;
12110 /* Display the tool-bar button pressed, or depressed. */
12111 plist = Fcopy_sequence (XCDR (image));
12113 /* Compute margin and relief to draw. */
12114 relief = (tool_bar_button_relief >= 0
12115 ? tool_bar_button_relief
12116 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12117 hmargin = vmargin = relief;
12119 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12120 INT_MAX - max (hmargin, vmargin)))
12122 hmargin += XFASTINT (Vtool_bar_button_margin);
12123 vmargin += XFASTINT (Vtool_bar_button_margin);
12125 else if (CONSP (Vtool_bar_button_margin))
12127 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12128 INT_MAX - hmargin))
12129 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12131 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12132 INT_MAX - vmargin))
12133 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12136 if (auto_raise_tool_bar_buttons_p)
12138 /* Add a `:relief' property to the image spec if the item is
12139 selected. */
12140 if (selected_p)
12142 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12143 hmargin -= relief;
12144 vmargin -= relief;
12147 else
12149 /* If image is selected, display it pressed, i.e. with a
12150 negative relief. If it's not selected, display it with a
12151 raised relief. */
12152 plist = Fplist_put (plist, QCrelief,
12153 (selected_p
12154 ? make_number (-relief)
12155 : make_number (relief)));
12156 hmargin -= relief;
12157 vmargin -= relief;
12160 /* Put a margin around the image. */
12161 if (hmargin || vmargin)
12163 if (hmargin == vmargin)
12164 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12165 else
12166 plist = Fplist_put (plist, QCmargin,
12167 Fcons (make_number (hmargin),
12168 make_number (vmargin)));
12171 /* If button is not enabled, and we don't have special images
12172 for the disabled state, make the image appear disabled by
12173 applying an appropriate algorithm to it. */
12174 if (!enabled_p && idx < 0)
12175 plist = Fplist_put (plist, QCconversion, Qdisabled);
12177 /* Put a `display' text property on the string for the image to
12178 display. Put a `menu-item' property on the string that gives
12179 the start of this item's properties in the tool-bar items
12180 vector. */
12181 image = Fcons (Qimage, plist);
12182 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12183 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12184 struct gcpro gcpro1;
12185 GCPRO1 (props);
12187 /* Let the last image hide all remaining spaces in the tool bar
12188 string. The string can be longer than needed when we reuse a
12189 previous string. */
12190 if (i + 1 == f->n_tool_bar_items)
12191 end = SCHARS (f->desired_tool_bar_string);
12192 else
12193 end = i + 1;
12194 Fadd_text_properties (make_number (i), make_number (end),
12195 props, f->desired_tool_bar_string);
12196 UNGCPRO;
12197 #undef PROP
12200 UNGCPRO;
12204 /* Display one line of the tool-bar of frame IT->f.
12206 HEIGHT specifies the desired height of the tool-bar line.
12207 If the actual height of the glyph row is less than HEIGHT, the
12208 row's height is increased to HEIGHT, and the icons are centered
12209 vertically in the new height.
12211 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12212 count a final empty row in case the tool-bar width exactly matches
12213 the window width.
12216 static void
12217 display_tool_bar_line (struct it *it, int height)
12219 struct glyph_row *row = it->glyph_row;
12220 int max_x = it->last_visible_x;
12221 struct glyph *last;
12223 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12224 clear_glyph_row (row);
12225 row->enabled_p = true;
12226 row->y = it->current_y;
12228 /* Note that this isn't made use of if the face hasn't a box,
12229 so there's no need to check the face here. */
12230 it->start_of_box_run_p = 1;
12232 while (it->current_x < max_x)
12234 int x, n_glyphs_before, i, nglyphs;
12235 struct it it_before;
12237 /* Get the next display element. */
12238 if (!get_next_display_element (it))
12240 /* Don't count empty row if we are counting needed tool-bar lines. */
12241 if (height < 0 && !it->hpos)
12242 return;
12243 break;
12246 /* Produce glyphs. */
12247 n_glyphs_before = row->used[TEXT_AREA];
12248 it_before = *it;
12250 PRODUCE_GLYPHS (it);
12252 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12253 i = 0;
12254 x = it_before.current_x;
12255 while (i < nglyphs)
12257 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12259 if (x + glyph->pixel_width > max_x)
12261 /* Glyph doesn't fit on line. Backtrack. */
12262 row->used[TEXT_AREA] = n_glyphs_before;
12263 *it = it_before;
12264 /* If this is the only glyph on this line, it will never fit on the
12265 tool-bar, so skip it. But ensure there is at least one glyph,
12266 so we don't accidentally disable the tool-bar. */
12267 if (n_glyphs_before == 0
12268 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12269 break;
12270 goto out;
12273 ++it->hpos;
12274 x += glyph->pixel_width;
12275 ++i;
12278 /* Stop at line end. */
12279 if (ITERATOR_AT_END_OF_LINE_P (it))
12280 break;
12282 set_iterator_to_next (it, 1);
12285 out:;
12287 row->displays_text_p = row->used[TEXT_AREA] != 0;
12289 /* Use default face for the border below the tool bar.
12291 FIXME: When auto-resize-tool-bars is grow-only, there is
12292 no additional border below the possibly empty tool-bar lines.
12293 So to make the extra empty lines look "normal", we have to
12294 use the tool-bar face for the border too. */
12295 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12296 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12297 it->face_id = DEFAULT_FACE_ID;
12299 extend_face_to_end_of_line (it);
12300 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12301 last->right_box_line_p = 1;
12302 if (last == row->glyphs[TEXT_AREA])
12303 last->left_box_line_p = 1;
12305 /* Make line the desired height and center it vertically. */
12306 if ((height -= it->max_ascent + it->max_descent) > 0)
12308 /* Don't add more than one line height. */
12309 height %= FRAME_LINE_HEIGHT (it->f);
12310 it->max_ascent += height / 2;
12311 it->max_descent += (height + 1) / 2;
12314 compute_line_metrics (it);
12316 /* If line is empty, make it occupy the rest of the tool-bar. */
12317 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12319 row->height = row->phys_height = it->last_visible_y - row->y;
12320 row->visible_height = row->height;
12321 row->ascent = row->phys_ascent = 0;
12322 row->extra_line_spacing = 0;
12325 row->full_width_p = 1;
12326 row->continued_p = 0;
12327 row->truncated_on_left_p = 0;
12328 row->truncated_on_right_p = 0;
12330 it->current_x = it->hpos = 0;
12331 it->current_y += row->height;
12332 ++it->vpos;
12333 ++it->glyph_row;
12337 /* Value is the number of pixels needed to make all tool-bar items of
12338 frame F visible. The actual number of glyph rows needed is
12339 returned in *N_ROWS if non-NULL. */
12340 static int
12341 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12343 struct window *w = XWINDOW (f->tool_bar_window);
12344 struct it it;
12345 /* tool_bar_height is called from redisplay_tool_bar after building
12346 the desired matrix, so use (unused) mode-line row as temporary row to
12347 avoid destroying the first tool-bar row. */
12348 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12350 /* Initialize an iterator for iteration over
12351 F->desired_tool_bar_string in the tool-bar window of frame F. */
12352 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12353 temp_row->reversed_p = false;
12354 it.first_visible_x = 0;
12355 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12356 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12357 it.paragraph_embedding = L2R;
12359 while (!ITERATOR_AT_END_P (&it))
12361 clear_glyph_row (temp_row);
12362 it.glyph_row = temp_row;
12363 display_tool_bar_line (&it, -1);
12365 clear_glyph_row (temp_row);
12367 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12368 if (n_rows)
12369 *n_rows = it.vpos > 0 ? it.vpos : -1;
12371 if (pixelwise)
12372 return it.current_y;
12373 else
12374 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12377 #endif /* !USE_GTK && !HAVE_NS */
12379 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12380 0, 2, 0,
12381 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12382 If FRAME is nil or omitted, use the selected frame. Optional argument
12383 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12384 (Lisp_Object frame, Lisp_Object pixelwise)
12386 int height = 0;
12388 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12389 struct frame *f = decode_any_frame (frame);
12391 if (WINDOWP (f->tool_bar_window)
12392 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12394 update_tool_bar (f, 1);
12395 if (f->n_tool_bar_items)
12397 build_desired_tool_bar_string (f);
12398 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12401 #endif
12403 return make_number (height);
12407 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12408 height should be changed. */
12409 static int
12410 redisplay_tool_bar (struct frame *f)
12412 #if defined (USE_GTK) || defined (HAVE_NS)
12414 if (FRAME_EXTERNAL_TOOL_BAR (f))
12415 update_frame_tool_bar (f);
12416 return 0;
12418 #else /* !USE_GTK && !HAVE_NS */
12420 struct window *w;
12421 struct it it;
12422 struct glyph_row *row;
12424 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12425 do anything. This means you must start with tool-bar-lines
12426 non-zero to get the auto-sizing effect. Or in other words, you
12427 can turn off tool-bars by specifying tool-bar-lines zero. */
12428 if (!WINDOWP (f->tool_bar_window)
12429 || (w = XWINDOW (f->tool_bar_window),
12430 WINDOW_TOTAL_LINES (w) == 0))
12431 return 0;
12433 /* Set up an iterator for the tool-bar window. */
12434 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12435 it.first_visible_x = 0;
12436 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12437 row = it.glyph_row;
12438 row->reversed_p = false;
12440 /* Build a string that represents the contents of the tool-bar. */
12441 build_desired_tool_bar_string (f);
12442 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12443 /* FIXME: This should be controlled by a user option. But it
12444 doesn't make sense to have an R2L tool bar if the menu bar cannot
12445 be drawn also R2L, and making the menu bar R2L is tricky due
12446 toolkit-specific code that implements it. If an R2L tool bar is
12447 ever supported, display_tool_bar_line should also be augmented to
12448 call unproduce_glyphs like display_line and display_string
12449 do. */
12450 it.paragraph_embedding = L2R;
12452 if (f->n_tool_bar_rows == 0)
12454 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12456 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12458 x_change_tool_bar_height (f, new_height);
12459 /* Always do that now. */
12460 clear_glyph_matrix (w->desired_matrix);
12461 f->fonts_changed = 1;
12462 return 1;
12466 /* Display as many lines as needed to display all tool-bar items. */
12468 if (f->n_tool_bar_rows > 0)
12470 int border, rows, height, extra;
12472 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12473 border = XINT (Vtool_bar_border);
12474 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12475 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12476 else if (EQ (Vtool_bar_border, Qborder_width))
12477 border = f->border_width;
12478 else
12479 border = 0;
12480 if (border < 0)
12481 border = 0;
12483 rows = f->n_tool_bar_rows;
12484 height = max (1, (it.last_visible_y - border) / rows);
12485 extra = it.last_visible_y - border - height * rows;
12487 while (it.current_y < it.last_visible_y)
12489 int h = 0;
12490 if (extra > 0 && rows-- > 0)
12492 h = (extra + rows - 1) / rows;
12493 extra -= h;
12495 display_tool_bar_line (&it, height + h);
12498 else
12500 while (it.current_y < it.last_visible_y)
12501 display_tool_bar_line (&it, 0);
12504 /* It doesn't make much sense to try scrolling in the tool-bar
12505 window, so don't do it. */
12506 w->desired_matrix->no_scrolling_p = 1;
12507 w->must_be_updated_p = 1;
12509 if (!NILP (Vauto_resize_tool_bars))
12511 int change_height_p = 0;
12513 /* If we couldn't display everything, change the tool-bar's
12514 height if there is room for more. */
12515 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12516 change_height_p = 1;
12518 /* We subtract 1 because display_tool_bar_line advances the
12519 glyph_row pointer before returning to its caller. We want to
12520 examine the last glyph row produced by
12521 display_tool_bar_line. */
12522 row = it.glyph_row - 1;
12524 /* If there are blank lines at the end, except for a partially
12525 visible blank line at the end that is smaller than
12526 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12527 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12528 && row->height >= FRAME_LINE_HEIGHT (f))
12529 change_height_p = 1;
12531 /* If row displays tool-bar items, but is partially visible,
12532 change the tool-bar's height. */
12533 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12534 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12535 change_height_p = 1;
12537 /* Resize windows as needed by changing the `tool-bar-lines'
12538 frame parameter. */
12539 if (change_height_p)
12541 int nrows;
12542 int new_height = tool_bar_height (f, &nrows, 1);
12544 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12545 && !f->minimize_tool_bar_window_p)
12546 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12547 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12548 f->minimize_tool_bar_window_p = 0;
12550 if (change_height_p)
12552 x_change_tool_bar_height (f, new_height);
12553 clear_glyph_matrix (w->desired_matrix);
12554 f->n_tool_bar_rows = nrows;
12555 f->fonts_changed = 1;
12557 return 1;
12562 f->minimize_tool_bar_window_p = 0;
12563 return 0;
12565 #endif /* USE_GTK || HAVE_NS */
12568 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12570 /* Get information about the tool-bar item which is displayed in GLYPH
12571 on frame F. Return in *PROP_IDX the index where tool-bar item
12572 properties start in F->tool_bar_items. Value is zero if
12573 GLYPH doesn't display a tool-bar item. */
12575 static int
12576 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12578 Lisp_Object prop;
12579 int success_p;
12580 int charpos;
12582 /* This function can be called asynchronously, which means we must
12583 exclude any possibility that Fget_text_property signals an
12584 error. */
12585 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12586 charpos = max (0, charpos);
12588 /* Get the text property `menu-item' at pos. The value of that
12589 property is the start index of this item's properties in
12590 F->tool_bar_items. */
12591 prop = Fget_text_property (make_number (charpos),
12592 Qmenu_item, f->current_tool_bar_string);
12593 if (INTEGERP (prop))
12595 *prop_idx = XINT (prop);
12596 success_p = 1;
12598 else
12599 success_p = 0;
12601 return success_p;
12605 /* Get information about the tool-bar item at position X/Y on frame F.
12606 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12607 the current matrix of the tool-bar window of F, or NULL if not
12608 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12609 item in F->tool_bar_items. Value is
12611 -1 if X/Y is not on a tool-bar item
12612 0 if X/Y is on the same item that was highlighted before.
12613 1 otherwise. */
12615 static int
12616 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12617 int *hpos, int *vpos, int *prop_idx)
12619 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12620 struct window *w = XWINDOW (f->tool_bar_window);
12621 int area;
12623 /* Find the glyph under X/Y. */
12624 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12625 if (*glyph == NULL)
12626 return -1;
12628 /* Get the start of this tool-bar item's properties in
12629 f->tool_bar_items. */
12630 if (!tool_bar_item_info (f, *glyph, prop_idx))
12631 return -1;
12633 /* Is mouse on the highlighted item? */
12634 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12635 && *vpos >= hlinfo->mouse_face_beg_row
12636 && *vpos <= hlinfo->mouse_face_end_row
12637 && (*vpos > hlinfo->mouse_face_beg_row
12638 || *hpos >= hlinfo->mouse_face_beg_col)
12639 && (*vpos < hlinfo->mouse_face_end_row
12640 || *hpos < hlinfo->mouse_face_end_col
12641 || hlinfo->mouse_face_past_end))
12642 return 0;
12644 return 1;
12648 /* EXPORT:
12649 Handle mouse button event on the tool-bar of frame F, at
12650 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12651 0 for button release. MODIFIERS is event modifiers for button
12652 release. */
12654 void
12655 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12656 int modifiers)
12658 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12659 struct window *w = XWINDOW (f->tool_bar_window);
12660 int hpos, vpos, prop_idx;
12661 struct glyph *glyph;
12662 Lisp_Object enabled_p;
12663 int ts;
12665 /* If not on the highlighted tool-bar item, and mouse-highlight is
12666 non-nil, return. This is so we generate the tool-bar button
12667 click only when the mouse button is released on the same item as
12668 where it was pressed. However, when mouse-highlight is disabled,
12669 generate the click when the button is released regardless of the
12670 highlight, since tool-bar items are not highlighted in that
12671 case. */
12672 frame_to_window_pixel_xy (w, &x, &y);
12673 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12674 if (ts == -1
12675 || (ts != 0 && !NILP (Vmouse_highlight)))
12676 return;
12678 /* When mouse-highlight is off, generate the click for the item
12679 where the button was pressed, disregarding where it was
12680 released. */
12681 if (NILP (Vmouse_highlight) && !down_p)
12682 prop_idx = f->last_tool_bar_item;
12684 /* If item is disabled, do nothing. */
12685 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12686 if (NILP (enabled_p))
12687 return;
12689 if (down_p)
12691 /* Show item in pressed state. */
12692 if (!NILP (Vmouse_highlight))
12693 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12694 f->last_tool_bar_item = prop_idx;
12696 else
12698 Lisp_Object key, frame;
12699 struct input_event event;
12700 EVENT_INIT (event);
12702 /* Show item in released state. */
12703 if (!NILP (Vmouse_highlight))
12704 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12706 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12708 XSETFRAME (frame, f);
12709 event.kind = TOOL_BAR_EVENT;
12710 event.frame_or_window = frame;
12711 event.arg = frame;
12712 kbd_buffer_store_event (&event);
12714 event.kind = TOOL_BAR_EVENT;
12715 event.frame_or_window = frame;
12716 event.arg = key;
12717 event.modifiers = modifiers;
12718 kbd_buffer_store_event (&event);
12719 f->last_tool_bar_item = -1;
12724 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12725 tool-bar window-relative coordinates X/Y. Called from
12726 note_mouse_highlight. */
12728 static void
12729 note_tool_bar_highlight (struct frame *f, int x, int y)
12731 Lisp_Object window = f->tool_bar_window;
12732 struct window *w = XWINDOW (window);
12733 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12734 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12735 int hpos, vpos;
12736 struct glyph *glyph;
12737 struct glyph_row *row;
12738 int i;
12739 Lisp_Object enabled_p;
12740 int prop_idx;
12741 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12742 int mouse_down_p, rc;
12744 /* Function note_mouse_highlight is called with negative X/Y
12745 values when mouse moves outside of the frame. */
12746 if (x <= 0 || y <= 0)
12748 clear_mouse_face (hlinfo);
12749 return;
12752 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12753 if (rc < 0)
12755 /* Not on tool-bar item. */
12756 clear_mouse_face (hlinfo);
12757 return;
12759 else if (rc == 0)
12760 /* On same tool-bar item as before. */
12761 goto set_help_echo;
12763 clear_mouse_face (hlinfo);
12765 /* Mouse is down, but on different tool-bar item? */
12766 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12767 && f == dpyinfo->last_mouse_frame);
12769 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12770 return;
12772 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12774 /* If tool-bar item is not enabled, don't highlight it. */
12775 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12776 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12778 /* Compute the x-position of the glyph. In front and past the
12779 image is a space. We include this in the highlighted area. */
12780 row = MATRIX_ROW (w->current_matrix, vpos);
12781 for (i = x = 0; i < hpos; ++i)
12782 x += row->glyphs[TEXT_AREA][i].pixel_width;
12784 /* Record this as the current active region. */
12785 hlinfo->mouse_face_beg_col = hpos;
12786 hlinfo->mouse_face_beg_row = vpos;
12787 hlinfo->mouse_face_beg_x = x;
12788 hlinfo->mouse_face_past_end = 0;
12790 hlinfo->mouse_face_end_col = hpos + 1;
12791 hlinfo->mouse_face_end_row = vpos;
12792 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12793 hlinfo->mouse_face_window = window;
12794 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12796 /* Display it as active. */
12797 show_mouse_face (hlinfo, draw);
12800 set_help_echo:
12802 /* Set help_echo_string to a help string to display for this tool-bar item.
12803 XTread_socket does the rest. */
12804 help_echo_object = help_echo_window = Qnil;
12805 help_echo_pos = -1;
12806 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12807 if (NILP (help_echo_string))
12808 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12811 #endif /* !USE_GTK && !HAVE_NS */
12813 #endif /* HAVE_WINDOW_SYSTEM */
12817 /************************************************************************
12818 Horizontal scrolling
12819 ************************************************************************/
12821 static int hscroll_window_tree (Lisp_Object);
12822 static int hscroll_windows (Lisp_Object);
12824 /* For all leaf windows in the window tree rooted at WINDOW, set their
12825 hscroll value so that PT is (i) visible in the window, and (ii) so
12826 that it is not within a certain margin at the window's left and
12827 right border. Value is non-zero if any window's hscroll has been
12828 changed. */
12830 static int
12831 hscroll_window_tree (Lisp_Object window)
12833 int hscrolled_p = 0;
12834 int hscroll_relative_p = FLOATP (Vhscroll_step);
12835 int hscroll_step_abs = 0;
12836 double hscroll_step_rel = 0;
12838 if (hscroll_relative_p)
12840 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12841 if (hscroll_step_rel < 0)
12843 hscroll_relative_p = 0;
12844 hscroll_step_abs = 0;
12847 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12849 hscroll_step_abs = XINT (Vhscroll_step);
12850 if (hscroll_step_abs < 0)
12851 hscroll_step_abs = 0;
12853 else
12854 hscroll_step_abs = 0;
12856 while (WINDOWP (window))
12858 struct window *w = XWINDOW (window);
12860 if (WINDOWP (w->contents))
12861 hscrolled_p |= hscroll_window_tree (w->contents);
12862 else if (w->cursor.vpos >= 0)
12864 int h_margin;
12865 int text_area_width;
12866 struct glyph_row *cursor_row;
12867 struct glyph_row *bottom_row;
12868 int row_r2l_p;
12870 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12871 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12872 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12873 else
12874 cursor_row = bottom_row - 1;
12876 if (!cursor_row->enabled_p)
12878 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12879 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12880 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12881 else
12882 cursor_row = bottom_row - 1;
12884 row_r2l_p = cursor_row->reversed_p;
12886 text_area_width = window_box_width (w, TEXT_AREA);
12888 /* Scroll when cursor is inside this scroll margin. */
12889 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12891 /* If the position of this window's point has explicitly
12892 changed, no more suspend auto hscrolling. */
12893 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12894 w->suspend_auto_hscroll = 0;
12896 /* Remember window point. */
12897 Fset_marker (w->old_pointm,
12898 ((w == XWINDOW (selected_window))
12899 ? make_number (BUF_PT (XBUFFER (w->contents)))
12900 : Fmarker_position (w->pointm)),
12901 w->contents);
12903 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12904 && w->suspend_auto_hscroll == 0
12905 /* In some pathological cases, like restoring a window
12906 configuration into a frame that is much smaller than
12907 the one from which the configuration was saved, we
12908 get glyph rows whose start and end have zero buffer
12909 positions, which we cannot handle below. Just skip
12910 such windows. */
12911 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12912 /* For left-to-right rows, hscroll when cursor is either
12913 (i) inside the right hscroll margin, or (ii) if it is
12914 inside the left margin and the window is already
12915 hscrolled. */
12916 && ((!row_r2l_p
12917 && ((w->hscroll && w->cursor.x <= h_margin)
12918 || (cursor_row->enabled_p
12919 && cursor_row->truncated_on_right_p
12920 && (w->cursor.x >= text_area_width - h_margin))))
12921 /* For right-to-left rows, the logic is similar,
12922 except that rules for scrolling to left and right
12923 are reversed. E.g., if cursor.x <= h_margin, we
12924 need to hscroll "to the right" unconditionally,
12925 and that will scroll the screen to the left so as
12926 to reveal the next portion of the row. */
12927 || (row_r2l_p
12928 && ((cursor_row->enabled_p
12929 /* FIXME: It is confusing to set the
12930 truncated_on_right_p flag when R2L rows
12931 are actually truncated on the left. */
12932 && cursor_row->truncated_on_right_p
12933 && w->cursor.x <= h_margin)
12934 || (w->hscroll
12935 && (w->cursor.x >= text_area_width - h_margin))))))
12937 struct it it;
12938 ptrdiff_t hscroll;
12939 struct buffer *saved_current_buffer;
12940 ptrdiff_t pt;
12941 int wanted_x;
12943 /* Find point in a display of infinite width. */
12944 saved_current_buffer = current_buffer;
12945 current_buffer = XBUFFER (w->contents);
12947 if (w == XWINDOW (selected_window))
12948 pt = PT;
12949 else
12950 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12952 /* Move iterator to pt starting at cursor_row->start in
12953 a line with infinite width. */
12954 init_to_row_start (&it, w, cursor_row);
12955 it.last_visible_x = INFINITY;
12956 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12957 current_buffer = saved_current_buffer;
12959 /* Position cursor in window. */
12960 if (!hscroll_relative_p && hscroll_step_abs == 0)
12961 hscroll = max (0, (it.current_x
12962 - (ITERATOR_AT_END_OF_LINE_P (&it)
12963 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12964 : (text_area_width / 2))))
12965 / FRAME_COLUMN_WIDTH (it.f);
12966 else if ((!row_r2l_p
12967 && w->cursor.x >= text_area_width - h_margin)
12968 || (row_r2l_p && w->cursor.x <= h_margin))
12970 if (hscroll_relative_p)
12971 wanted_x = text_area_width * (1 - hscroll_step_rel)
12972 - h_margin;
12973 else
12974 wanted_x = text_area_width
12975 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12976 - h_margin;
12977 hscroll
12978 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12980 else
12982 if (hscroll_relative_p)
12983 wanted_x = text_area_width * hscroll_step_rel
12984 + h_margin;
12985 else
12986 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12987 + h_margin;
12988 hscroll
12989 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12991 hscroll = max (hscroll, w->min_hscroll);
12993 /* Don't prevent redisplay optimizations if hscroll
12994 hasn't changed, as it will unnecessarily slow down
12995 redisplay. */
12996 if (w->hscroll != hscroll)
12998 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12999 w->hscroll = hscroll;
13000 hscrolled_p = 1;
13005 window = w->next;
13008 /* Value is non-zero if hscroll of any leaf window has been changed. */
13009 return hscrolled_p;
13013 /* Set hscroll so that cursor is visible and not inside horizontal
13014 scroll margins for all windows in the tree rooted at WINDOW. See
13015 also hscroll_window_tree above. Value is non-zero if any window's
13016 hscroll has been changed. If it has, desired matrices on the frame
13017 of WINDOW are cleared. */
13019 static int
13020 hscroll_windows (Lisp_Object window)
13022 int hscrolled_p = hscroll_window_tree (window);
13023 if (hscrolled_p)
13024 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13025 return hscrolled_p;
13030 /************************************************************************
13031 Redisplay
13032 ************************************************************************/
13034 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13035 to a non-zero value. This is sometimes handy to have in a debugger
13036 session. */
13038 #ifdef GLYPH_DEBUG
13040 /* First and last unchanged row for try_window_id. */
13042 static int debug_first_unchanged_at_end_vpos;
13043 static int debug_last_unchanged_at_beg_vpos;
13045 /* Delta vpos and y. */
13047 static int debug_dvpos, debug_dy;
13049 /* Delta in characters and bytes for try_window_id. */
13051 static ptrdiff_t debug_delta, debug_delta_bytes;
13053 /* Values of window_end_pos and window_end_vpos at the end of
13054 try_window_id. */
13056 static ptrdiff_t debug_end_vpos;
13058 /* Append a string to W->desired_matrix->method. FMT is a printf
13059 format string. If trace_redisplay_p is true also printf the
13060 resulting string to stderr. */
13062 static void debug_method_add (struct window *, char const *, ...)
13063 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13065 static void
13066 debug_method_add (struct window *w, char const *fmt, ...)
13068 void *ptr = w;
13069 char *method = w->desired_matrix->method;
13070 int len = strlen (method);
13071 int size = sizeof w->desired_matrix->method;
13072 int remaining = size - len - 1;
13073 va_list ap;
13075 if (len && remaining)
13077 method[len] = '|';
13078 --remaining, ++len;
13081 va_start (ap, fmt);
13082 vsnprintf (method + len, remaining + 1, fmt, ap);
13083 va_end (ap);
13085 if (trace_redisplay_p)
13086 fprintf (stderr, "%p (%s): %s\n",
13087 ptr,
13088 ((BUFFERP (w->contents)
13089 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13090 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13091 : "no buffer"),
13092 method + len);
13095 #endif /* GLYPH_DEBUG */
13098 /* Value is non-zero if all changes in window W, which displays
13099 current_buffer, are in the text between START and END. START is a
13100 buffer position, END is given as a distance from Z. Used in
13101 redisplay_internal for display optimization. */
13103 static int
13104 text_outside_line_unchanged_p (struct window *w,
13105 ptrdiff_t start, ptrdiff_t end)
13107 int unchanged_p = 1;
13109 /* If text or overlays have changed, see where. */
13110 if (window_outdated (w))
13112 /* Gap in the line? */
13113 if (GPT < start || Z - GPT < end)
13114 unchanged_p = 0;
13116 /* Changes start in front of the line, or end after it? */
13117 if (unchanged_p
13118 && (BEG_UNCHANGED < start - 1
13119 || END_UNCHANGED < end))
13120 unchanged_p = 0;
13122 /* If selective display, can't optimize if changes start at the
13123 beginning of the line. */
13124 if (unchanged_p
13125 && INTEGERP (BVAR (current_buffer, selective_display))
13126 && XINT (BVAR (current_buffer, selective_display)) > 0
13127 && (BEG_UNCHANGED < start || GPT <= start))
13128 unchanged_p = 0;
13130 /* If there are overlays at the start or end of the line, these
13131 may have overlay strings with newlines in them. A change at
13132 START, for instance, may actually concern the display of such
13133 overlay strings as well, and they are displayed on different
13134 lines. So, quickly rule out this case. (For the future, it
13135 might be desirable to implement something more telling than
13136 just BEG/END_UNCHANGED.) */
13137 if (unchanged_p)
13139 if (BEG + BEG_UNCHANGED == start
13140 && overlay_touches_p (start))
13141 unchanged_p = 0;
13142 if (END_UNCHANGED == end
13143 && overlay_touches_p (Z - end))
13144 unchanged_p = 0;
13147 /* Under bidi reordering, adding or deleting a character in the
13148 beginning of a paragraph, before the first strong directional
13149 character, can change the base direction of the paragraph (unless
13150 the buffer specifies a fixed paragraph direction), which will
13151 require to redisplay the whole paragraph. It might be worthwhile
13152 to find the paragraph limits and widen the range of redisplayed
13153 lines to that, but for now just give up this optimization. */
13154 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13155 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13156 unchanged_p = 0;
13159 return unchanged_p;
13163 /* Do a frame update, taking possible shortcuts into account. This is
13164 the main external entry point for redisplay.
13166 If the last redisplay displayed an echo area message and that message
13167 is no longer requested, we clear the echo area or bring back the
13168 mini-buffer if that is in use. */
13170 void
13171 redisplay (void)
13173 redisplay_internal ();
13177 static Lisp_Object
13178 overlay_arrow_string_or_property (Lisp_Object var)
13180 Lisp_Object val;
13182 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13183 return val;
13185 return Voverlay_arrow_string;
13188 /* Return 1 if there are any overlay-arrows in current_buffer. */
13189 static int
13190 overlay_arrow_in_current_buffer_p (void)
13192 Lisp_Object vlist;
13194 for (vlist = Voverlay_arrow_variable_list;
13195 CONSP (vlist);
13196 vlist = XCDR (vlist))
13198 Lisp_Object var = XCAR (vlist);
13199 Lisp_Object val;
13201 if (!SYMBOLP (var))
13202 continue;
13203 val = find_symbol_value (var);
13204 if (MARKERP (val)
13205 && current_buffer == XMARKER (val)->buffer)
13206 return 1;
13208 return 0;
13212 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13213 has changed. */
13215 static int
13216 overlay_arrows_changed_p (void)
13218 Lisp_Object vlist;
13220 for (vlist = Voverlay_arrow_variable_list;
13221 CONSP (vlist);
13222 vlist = XCDR (vlist))
13224 Lisp_Object var = XCAR (vlist);
13225 Lisp_Object val, pstr;
13227 if (!SYMBOLP (var))
13228 continue;
13229 val = find_symbol_value (var);
13230 if (!MARKERP (val))
13231 continue;
13232 if (! EQ (COERCE_MARKER (val),
13233 Fget (var, Qlast_arrow_position))
13234 || ! (pstr = overlay_arrow_string_or_property (var),
13235 EQ (pstr, Fget (var, Qlast_arrow_string))))
13236 return 1;
13238 return 0;
13241 /* Mark overlay arrows to be updated on next redisplay. */
13243 static void
13244 update_overlay_arrows (int up_to_date)
13246 Lisp_Object vlist;
13248 for (vlist = Voverlay_arrow_variable_list;
13249 CONSP (vlist);
13250 vlist = XCDR (vlist))
13252 Lisp_Object var = XCAR (vlist);
13254 if (!SYMBOLP (var))
13255 continue;
13257 if (up_to_date > 0)
13259 Lisp_Object val = find_symbol_value (var);
13260 Fput (var, Qlast_arrow_position,
13261 COERCE_MARKER (val));
13262 Fput (var, Qlast_arrow_string,
13263 overlay_arrow_string_or_property (var));
13265 else if (up_to_date < 0
13266 || !NILP (Fget (var, Qlast_arrow_position)))
13268 Fput (var, Qlast_arrow_position, Qt);
13269 Fput (var, Qlast_arrow_string, Qt);
13275 /* Return overlay arrow string to display at row.
13276 Return integer (bitmap number) for arrow bitmap in left fringe.
13277 Return nil if no overlay arrow. */
13279 static Lisp_Object
13280 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13282 Lisp_Object vlist;
13284 for (vlist = Voverlay_arrow_variable_list;
13285 CONSP (vlist);
13286 vlist = XCDR (vlist))
13288 Lisp_Object var = XCAR (vlist);
13289 Lisp_Object val;
13291 if (!SYMBOLP (var))
13292 continue;
13294 val = find_symbol_value (var);
13296 if (MARKERP (val)
13297 && current_buffer == XMARKER (val)->buffer
13298 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13300 if (FRAME_WINDOW_P (it->f)
13301 /* FIXME: if ROW->reversed_p is set, this should test
13302 the right fringe, not the left one. */
13303 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13305 #ifdef HAVE_WINDOW_SYSTEM
13306 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13308 int fringe_bitmap;
13309 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13310 return make_number (fringe_bitmap);
13312 #endif
13313 return make_number (-1); /* Use default arrow bitmap. */
13315 return overlay_arrow_string_or_property (var);
13319 return Qnil;
13322 /* Return 1 if point moved out of or into a composition. Otherwise
13323 return 0. PREV_BUF and PREV_PT are the last point buffer and
13324 position. BUF and PT are the current point buffer and position. */
13326 static int
13327 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13328 struct buffer *buf, ptrdiff_t pt)
13330 ptrdiff_t start, end;
13331 Lisp_Object prop;
13332 Lisp_Object buffer;
13334 XSETBUFFER (buffer, buf);
13335 /* Check a composition at the last point if point moved within the
13336 same buffer. */
13337 if (prev_buf == buf)
13339 if (prev_pt == pt)
13340 /* Point didn't move. */
13341 return 0;
13343 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13344 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13345 && composition_valid_p (start, end, prop)
13346 && start < prev_pt && end > prev_pt)
13347 /* The last point was within the composition. Return 1 iff
13348 point moved out of the composition. */
13349 return (pt <= start || pt >= end);
13352 /* Check a composition at the current point. */
13353 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13354 && find_composition (pt, -1, &start, &end, &prop, buffer)
13355 && composition_valid_p (start, end, prop)
13356 && start < pt && end > pt);
13359 /* Reconsider the clip changes of buffer which is displayed in W. */
13361 static void
13362 reconsider_clip_changes (struct window *w)
13364 struct buffer *b = XBUFFER (w->contents);
13366 if (b->clip_changed
13367 && w->window_end_valid
13368 && w->current_matrix->buffer == b
13369 && w->current_matrix->zv == BUF_ZV (b)
13370 && w->current_matrix->begv == BUF_BEGV (b))
13371 b->clip_changed = 0;
13373 /* If display wasn't paused, and W is not a tool bar window, see if
13374 point has been moved into or out of a composition. In that case,
13375 we set b->clip_changed to 1 to force updating the screen. If
13376 b->clip_changed has already been set to 1, we can skip this
13377 check. */
13378 if (!b->clip_changed && w->window_end_valid)
13380 ptrdiff_t pt = (w == XWINDOW (selected_window)
13381 ? PT : marker_position (w->pointm));
13383 if ((w->current_matrix->buffer != b || pt != w->last_point)
13384 && check_point_in_composition (w->current_matrix->buffer,
13385 w->last_point, b, pt))
13386 b->clip_changed = 1;
13390 static void
13391 propagate_buffer_redisplay (void)
13392 { /* Resetting b->text->redisplay is problematic!
13393 We can't just reset it in the case that some window that displays
13394 it has not been redisplayed; and such a window can stay
13395 unredisplayed for a long time if it's currently invisible.
13396 But we do want to reset it at the end of redisplay otherwise
13397 its displayed windows will keep being redisplayed over and over
13398 again.
13399 So we copy all b->text->redisplay flags up to their windows here,
13400 such that mark_window_display_accurate can safely reset
13401 b->text->redisplay. */
13402 Lisp_Object ws = window_list ();
13403 for (; CONSP (ws); ws = XCDR (ws))
13405 struct window *thisw = XWINDOW (XCAR (ws));
13406 struct buffer *thisb = XBUFFER (thisw->contents);
13407 if (thisb->text->redisplay)
13408 thisw->redisplay = true;
13412 #define STOP_POLLING \
13413 do { if (! polling_stopped_here) stop_polling (); \
13414 polling_stopped_here = 1; } while (0)
13416 #define RESUME_POLLING \
13417 do { if (polling_stopped_here) start_polling (); \
13418 polling_stopped_here = 0; } while (0)
13421 /* Perhaps in the future avoid recentering windows if it
13422 is not necessary; currently that causes some problems. */
13424 static void
13425 redisplay_internal (void)
13427 struct window *w = XWINDOW (selected_window);
13428 struct window *sw;
13429 struct frame *fr;
13430 int pending;
13431 bool must_finish = 0, match_p;
13432 struct text_pos tlbufpos, tlendpos;
13433 int number_of_visible_frames;
13434 ptrdiff_t count;
13435 struct frame *sf;
13436 int polling_stopped_here = 0;
13437 Lisp_Object tail, frame;
13439 /* True means redisplay has to consider all windows on all
13440 frames. False, only selected_window is considered. */
13441 bool consider_all_windows_p;
13443 /* True means redisplay has to redisplay the miniwindow. */
13444 bool update_miniwindow_p = false;
13446 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13448 /* No redisplay if running in batch mode or frame is not yet fully
13449 initialized, or redisplay is explicitly turned off by setting
13450 Vinhibit_redisplay. */
13451 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13452 || !NILP (Vinhibit_redisplay))
13453 return;
13455 /* Don't examine these until after testing Vinhibit_redisplay.
13456 When Emacs is shutting down, perhaps because its connection to
13457 X has dropped, we should not look at them at all. */
13458 fr = XFRAME (w->frame);
13459 sf = SELECTED_FRAME ();
13461 if (!fr->glyphs_initialized_p)
13462 return;
13464 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13465 if (popup_activated ())
13466 return;
13467 #endif
13469 /* I don't think this happens but let's be paranoid. */
13470 if (redisplaying_p)
13471 return;
13473 /* Record a function that clears redisplaying_p
13474 when we leave this function. */
13475 count = SPECPDL_INDEX ();
13476 record_unwind_protect_void (unwind_redisplay);
13477 redisplaying_p = 1;
13478 specbind (Qinhibit_free_realized_faces, Qnil);
13480 /* Record this function, so it appears on the profiler's backtraces. */
13481 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13483 FOR_EACH_FRAME (tail, frame)
13484 XFRAME (frame)->already_hscrolled_p = 0;
13486 retry:
13487 /* Remember the currently selected window. */
13488 sw = w;
13490 pending = 0;
13491 last_escape_glyph_frame = NULL;
13492 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13493 last_glyphless_glyph_frame = NULL;
13494 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13496 /* If face_change_count is non-zero, init_iterator will free all
13497 realized faces, which includes the faces referenced from current
13498 matrices. So, we can't reuse current matrices in this case. */
13499 if (face_change_count)
13500 windows_or_buffers_changed = 47;
13502 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13503 && FRAME_TTY (sf)->previous_frame != sf)
13505 /* Since frames on a single ASCII terminal share the same
13506 display area, displaying a different frame means redisplay
13507 the whole thing. */
13508 SET_FRAME_GARBAGED (sf);
13509 #ifndef DOS_NT
13510 set_tty_color_mode (FRAME_TTY (sf), sf);
13511 #endif
13512 FRAME_TTY (sf)->previous_frame = sf;
13515 /* Set the visible flags for all frames. Do this before checking for
13516 resized or garbaged frames; they want to know if their frames are
13517 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13518 number_of_visible_frames = 0;
13520 FOR_EACH_FRAME (tail, frame)
13522 struct frame *f = XFRAME (frame);
13524 if (FRAME_VISIBLE_P (f))
13526 ++number_of_visible_frames;
13527 /* Adjust matrices for visible frames only. */
13528 if (f->fonts_changed)
13530 adjust_frame_glyphs (f);
13531 f->fonts_changed = 0;
13533 /* If cursor type has been changed on the frame
13534 other than selected, consider all frames. */
13535 if (f != sf && f->cursor_type_changed)
13536 update_mode_lines = 31;
13538 clear_desired_matrices (f);
13541 /* Notice any pending interrupt request to change frame size. */
13542 do_pending_window_change (1);
13544 /* do_pending_window_change could change the selected_window due to
13545 frame resizing which makes the selected window too small. */
13546 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13547 sw = w;
13549 /* Clear frames marked as garbaged. */
13550 clear_garbaged_frames ();
13552 /* Build menubar and tool-bar items. */
13553 if (NILP (Vmemory_full))
13554 prepare_menu_bars ();
13556 reconsider_clip_changes (w);
13558 /* In most cases selected window displays current buffer. */
13559 match_p = XBUFFER (w->contents) == current_buffer;
13560 if (match_p)
13562 /* Detect case that we need to write or remove a star in the mode line. */
13563 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13564 w->update_mode_line = 1;
13566 if (mode_line_update_needed (w))
13567 w->update_mode_line = 1;
13569 /* If reconsider_clip_changes above decided that the narrowing
13570 in the current buffer changed, make sure all other windows
13571 showing that buffer will be redisplayed. */
13572 if (current_buffer->clip_changed)
13573 bset_update_mode_line (current_buffer);
13576 /* Normally the message* functions will have already displayed and
13577 updated the echo area, but the frame may have been trashed, or
13578 the update may have been preempted, so display the echo area
13579 again here. Checking message_cleared_p captures the case that
13580 the echo area should be cleared. */
13581 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13582 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13583 || (message_cleared_p
13584 && minibuf_level == 0
13585 /* If the mini-window is currently selected, this means the
13586 echo-area doesn't show through. */
13587 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13589 int window_height_changed_p = echo_area_display (0);
13591 if (message_cleared_p)
13592 update_miniwindow_p = true;
13594 must_finish = 1;
13596 /* If we don't display the current message, don't clear the
13597 message_cleared_p flag, because, if we did, we wouldn't clear
13598 the echo area in the next redisplay which doesn't preserve
13599 the echo area. */
13600 if (!display_last_displayed_message_p)
13601 message_cleared_p = 0;
13603 if (window_height_changed_p)
13605 windows_or_buffers_changed = 50;
13607 /* If window configuration was changed, frames may have been
13608 marked garbaged. Clear them or we will experience
13609 surprises wrt scrolling. */
13610 clear_garbaged_frames ();
13613 else if (EQ (selected_window, minibuf_window)
13614 && (current_buffer->clip_changed || window_outdated (w))
13615 && resize_mini_window (w, 0))
13617 /* Resized active mini-window to fit the size of what it is
13618 showing if its contents might have changed. */
13619 must_finish = 1;
13621 /* If window configuration was changed, frames may have been
13622 marked garbaged. Clear them or we will experience
13623 surprises wrt scrolling. */
13624 clear_garbaged_frames ();
13627 if (windows_or_buffers_changed && !update_mode_lines)
13628 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13629 only the windows's contents needs to be refreshed, or whether the
13630 mode-lines also need a refresh. */
13631 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13632 ? REDISPLAY_SOME : 32);
13634 /* If specs for an arrow have changed, do thorough redisplay
13635 to ensure we remove any arrow that should no longer exist. */
13636 if (overlay_arrows_changed_p ())
13637 /* Apparently, this is the only case where we update other windows,
13638 without updating other mode-lines. */
13639 windows_or_buffers_changed = 49;
13641 consider_all_windows_p = (update_mode_lines
13642 || windows_or_buffers_changed);
13644 #define AINC(a,i) \
13645 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13646 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13648 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13649 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13651 /* Optimize the case that only the line containing the cursor in the
13652 selected window has changed. Variables starting with this_ are
13653 set in display_line and record information about the line
13654 containing the cursor. */
13655 tlbufpos = this_line_start_pos;
13656 tlendpos = this_line_end_pos;
13657 if (!consider_all_windows_p
13658 && CHARPOS (tlbufpos) > 0
13659 && !w->update_mode_line
13660 && !current_buffer->clip_changed
13661 && !current_buffer->prevent_redisplay_optimizations_p
13662 && FRAME_VISIBLE_P (XFRAME (w->frame))
13663 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13664 && !XFRAME (w->frame)->cursor_type_changed
13665 /* Make sure recorded data applies to current buffer, etc. */
13666 && this_line_buffer == current_buffer
13667 && match_p
13668 && !w->force_start
13669 && !w->optional_new_start
13670 /* Point must be on the line that we have info recorded about. */
13671 && PT >= CHARPOS (tlbufpos)
13672 && PT <= Z - CHARPOS (tlendpos)
13673 /* All text outside that line, including its final newline,
13674 must be unchanged. */
13675 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13676 CHARPOS (tlendpos)))
13678 if (CHARPOS (tlbufpos) > BEGV
13679 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13680 && (CHARPOS (tlbufpos) == ZV
13681 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13682 /* Former continuation line has disappeared by becoming empty. */
13683 goto cancel;
13684 else if (window_outdated (w) || MINI_WINDOW_P (w))
13686 /* We have to handle the case of continuation around a
13687 wide-column character (see the comment in indent.c around
13688 line 1340).
13690 For instance, in the following case:
13692 -------- Insert --------
13693 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13694 J_I_ ==> J_I_ `^^' are cursors.
13695 ^^ ^^
13696 -------- --------
13698 As we have to redraw the line above, we cannot use this
13699 optimization. */
13701 struct it it;
13702 int line_height_before = this_line_pixel_height;
13704 /* Note that start_display will handle the case that the
13705 line starting at tlbufpos is a continuation line. */
13706 start_display (&it, w, tlbufpos);
13708 /* Implementation note: It this still necessary? */
13709 if (it.current_x != this_line_start_x)
13710 goto cancel;
13712 TRACE ((stderr, "trying display optimization 1\n"));
13713 w->cursor.vpos = -1;
13714 overlay_arrow_seen = 0;
13715 it.vpos = this_line_vpos;
13716 it.current_y = this_line_y;
13717 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13718 display_line (&it);
13720 /* If line contains point, is not continued,
13721 and ends at same distance from eob as before, we win. */
13722 if (w->cursor.vpos >= 0
13723 /* Line is not continued, otherwise this_line_start_pos
13724 would have been set to 0 in display_line. */
13725 && CHARPOS (this_line_start_pos)
13726 /* Line ends as before. */
13727 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13728 /* Line has same height as before. Otherwise other lines
13729 would have to be shifted up or down. */
13730 && this_line_pixel_height == line_height_before)
13732 /* If this is not the window's last line, we must adjust
13733 the charstarts of the lines below. */
13734 if (it.current_y < it.last_visible_y)
13736 struct glyph_row *row
13737 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13738 ptrdiff_t delta, delta_bytes;
13740 /* We used to distinguish between two cases here,
13741 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13742 when the line ends in a newline or the end of the
13743 buffer's accessible portion. But both cases did
13744 the same, so they were collapsed. */
13745 delta = (Z
13746 - CHARPOS (tlendpos)
13747 - MATRIX_ROW_START_CHARPOS (row));
13748 delta_bytes = (Z_BYTE
13749 - BYTEPOS (tlendpos)
13750 - MATRIX_ROW_START_BYTEPOS (row));
13752 increment_matrix_positions (w->current_matrix,
13753 this_line_vpos + 1,
13754 w->current_matrix->nrows,
13755 delta, delta_bytes);
13758 /* If this row displays text now but previously didn't,
13759 or vice versa, w->window_end_vpos may have to be
13760 adjusted. */
13761 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13763 if (w->window_end_vpos < this_line_vpos)
13764 w->window_end_vpos = this_line_vpos;
13766 else if (w->window_end_vpos == this_line_vpos
13767 && this_line_vpos > 0)
13768 w->window_end_vpos = this_line_vpos - 1;
13769 w->window_end_valid = 0;
13771 /* Update hint: No need to try to scroll in update_window. */
13772 w->desired_matrix->no_scrolling_p = 1;
13774 #ifdef GLYPH_DEBUG
13775 *w->desired_matrix->method = 0;
13776 debug_method_add (w, "optimization 1");
13777 #endif
13778 #ifdef HAVE_WINDOW_SYSTEM
13779 update_window_fringes (w, 0);
13780 #endif
13781 goto update;
13783 else
13784 goto cancel;
13786 else if (/* Cursor position hasn't changed. */
13787 PT == w->last_point
13788 /* Make sure the cursor was last displayed
13789 in this window. Otherwise we have to reposition it. */
13791 /* PXW: Must be converted to pixels, probably. */
13792 && 0 <= w->cursor.vpos
13793 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13795 if (!must_finish)
13797 do_pending_window_change (1);
13798 /* If selected_window changed, redisplay again. */
13799 if (WINDOWP (selected_window)
13800 && (w = XWINDOW (selected_window)) != sw)
13801 goto retry;
13803 /* We used to always goto end_of_redisplay here, but this
13804 isn't enough if we have a blinking cursor. */
13805 if (w->cursor_off_p == w->last_cursor_off_p)
13806 goto end_of_redisplay;
13808 goto update;
13810 /* If highlighting the region, or if the cursor is in the echo area,
13811 then we can't just move the cursor. */
13812 else if (NILP (Vshow_trailing_whitespace)
13813 && !cursor_in_echo_area)
13815 struct it it;
13816 struct glyph_row *row;
13818 /* Skip from tlbufpos to PT and see where it is. Note that
13819 PT may be in invisible text. If so, we will end at the
13820 next visible position. */
13821 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13822 NULL, DEFAULT_FACE_ID);
13823 it.current_x = this_line_start_x;
13824 it.current_y = this_line_y;
13825 it.vpos = this_line_vpos;
13827 /* The call to move_it_to stops in front of PT, but
13828 moves over before-strings. */
13829 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13831 if (it.vpos == this_line_vpos
13832 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13833 row->enabled_p))
13835 eassert (this_line_vpos == it.vpos);
13836 eassert (this_line_y == it.current_y);
13837 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13838 #ifdef GLYPH_DEBUG
13839 *w->desired_matrix->method = 0;
13840 debug_method_add (w, "optimization 3");
13841 #endif
13842 goto update;
13844 else
13845 goto cancel;
13848 cancel:
13849 /* Text changed drastically or point moved off of line. */
13850 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13853 CHARPOS (this_line_start_pos) = 0;
13854 ++clear_face_cache_count;
13855 #ifdef HAVE_WINDOW_SYSTEM
13856 ++clear_image_cache_count;
13857 #endif
13859 /* Build desired matrices, and update the display. If
13860 consider_all_windows_p is non-zero, do it for all windows on all
13861 frames. Otherwise do it for selected_window, only. */
13863 if (consider_all_windows_p)
13865 FOR_EACH_FRAME (tail, frame)
13866 XFRAME (frame)->updated_p = 0;
13868 propagate_buffer_redisplay ();
13870 FOR_EACH_FRAME (tail, frame)
13872 struct frame *f = XFRAME (frame);
13874 /* We don't have to do anything for unselected terminal
13875 frames. */
13876 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13877 && !EQ (FRAME_TTY (f)->top_frame, frame))
13878 continue;
13880 retry_frame:
13882 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13884 bool gcscrollbars
13885 /* Only GC scrollbars when we redisplay the whole frame. */
13886 = f->redisplay || !REDISPLAY_SOME_P ();
13887 /* Mark all the scroll bars to be removed; we'll redeem
13888 the ones we want when we redisplay their windows. */
13889 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13890 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13892 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13893 redisplay_windows (FRAME_ROOT_WINDOW (f));
13894 /* Remember that the invisible frames need to be redisplayed next
13895 time they're visible. */
13896 else if (!REDISPLAY_SOME_P ())
13897 f->redisplay = true;
13899 /* The X error handler may have deleted that frame. */
13900 if (!FRAME_LIVE_P (f))
13901 continue;
13903 /* Any scroll bars which redisplay_windows should have
13904 nuked should now go away. */
13905 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13906 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13908 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13910 /* If fonts changed on visible frame, display again. */
13911 if (f->fonts_changed)
13913 adjust_frame_glyphs (f);
13914 f->fonts_changed = 0;
13915 goto retry_frame;
13918 /* See if we have to hscroll. */
13919 if (!f->already_hscrolled_p)
13921 f->already_hscrolled_p = 1;
13922 if (hscroll_windows (f->root_window))
13923 goto retry_frame;
13926 /* Prevent various kinds of signals during display
13927 update. stdio is not robust about handling
13928 signals, which can cause an apparent I/O error. */
13929 if (interrupt_input)
13930 unrequest_sigio ();
13931 STOP_POLLING;
13933 pending |= update_frame (f, 0, 0);
13934 f->cursor_type_changed = 0;
13935 f->updated_p = 1;
13940 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13942 if (!pending)
13944 /* Do the mark_window_display_accurate after all windows have
13945 been redisplayed because this call resets flags in buffers
13946 which are needed for proper redisplay. */
13947 FOR_EACH_FRAME (tail, frame)
13949 struct frame *f = XFRAME (frame);
13950 if (f->updated_p)
13952 f->redisplay = false;
13953 mark_window_display_accurate (f->root_window, 1);
13954 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13955 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13960 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13962 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13963 struct frame *mini_frame;
13965 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13966 /* Use list_of_error, not Qerror, so that
13967 we catch only errors and don't run the debugger. */
13968 internal_condition_case_1 (redisplay_window_1, selected_window,
13969 list_of_error,
13970 redisplay_window_error);
13971 if (update_miniwindow_p)
13972 internal_condition_case_1 (redisplay_window_1, mini_window,
13973 list_of_error,
13974 redisplay_window_error);
13976 /* Compare desired and current matrices, perform output. */
13978 update:
13979 /* If fonts changed, display again. */
13980 if (sf->fonts_changed)
13981 goto retry;
13983 /* Prevent various kinds of signals during display update.
13984 stdio is not robust about handling signals,
13985 which can cause an apparent I/O error. */
13986 if (interrupt_input)
13987 unrequest_sigio ();
13988 STOP_POLLING;
13990 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13992 if (hscroll_windows (selected_window))
13993 goto retry;
13995 XWINDOW (selected_window)->must_be_updated_p = true;
13996 pending = update_frame (sf, 0, 0);
13997 sf->cursor_type_changed = 0;
14000 /* We may have called echo_area_display at the top of this
14001 function. If the echo area is on another frame, that may
14002 have put text on a frame other than the selected one, so the
14003 above call to update_frame would not have caught it. Catch
14004 it here. */
14005 mini_window = FRAME_MINIBUF_WINDOW (sf);
14006 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14008 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14010 XWINDOW (mini_window)->must_be_updated_p = true;
14011 pending |= update_frame (mini_frame, 0, 0);
14012 mini_frame->cursor_type_changed = 0;
14013 if (!pending && hscroll_windows (mini_window))
14014 goto retry;
14018 /* If display was paused because of pending input, make sure we do a
14019 thorough update the next time. */
14020 if (pending)
14022 /* Prevent the optimization at the beginning of
14023 redisplay_internal that tries a single-line update of the
14024 line containing the cursor in the selected window. */
14025 CHARPOS (this_line_start_pos) = 0;
14027 /* Let the overlay arrow be updated the next time. */
14028 update_overlay_arrows (0);
14030 /* If we pause after scrolling, some rows in the current
14031 matrices of some windows are not valid. */
14032 if (!WINDOW_FULL_WIDTH_P (w)
14033 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14034 update_mode_lines = 36;
14036 else
14038 if (!consider_all_windows_p)
14040 /* This has already been done above if
14041 consider_all_windows_p is set. */
14042 if (XBUFFER (w->contents)->text->redisplay
14043 && buffer_window_count (XBUFFER (w->contents)) > 1)
14044 /* This can happen if b->text->redisplay was set during
14045 jit-lock. */
14046 propagate_buffer_redisplay ();
14047 mark_window_display_accurate_1 (w, 1);
14049 /* Say overlay arrows are up to date. */
14050 update_overlay_arrows (1);
14052 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14053 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14056 update_mode_lines = 0;
14057 windows_or_buffers_changed = 0;
14060 /* Start SIGIO interrupts coming again. Having them off during the
14061 code above makes it less likely one will discard output, but not
14062 impossible, since there might be stuff in the system buffer here.
14063 But it is much hairier to try to do anything about that. */
14064 if (interrupt_input)
14065 request_sigio ();
14066 RESUME_POLLING;
14068 /* If a frame has become visible which was not before, redisplay
14069 again, so that we display it. Expose events for such a frame
14070 (which it gets when becoming visible) don't call the parts of
14071 redisplay constructing glyphs, so simply exposing a frame won't
14072 display anything in this case. So, we have to display these
14073 frames here explicitly. */
14074 if (!pending)
14076 int new_count = 0;
14078 FOR_EACH_FRAME (tail, frame)
14080 if (XFRAME (frame)->visible)
14081 new_count++;
14084 if (new_count != number_of_visible_frames)
14085 windows_or_buffers_changed = 52;
14088 /* Change frame size now if a change is pending. */
14089 do_pending_window_change (1);
14091 /* If we just did a pending size change, or have additional
14092 visible frames, or selected_window changed, redisplay again. */
14093 if ((windows_or_buffers_changed && !pending)
14094 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14095 goto retry;
14097 /* Clear the face and image caches.
14099 We used to do this only if consider_all_windows_p. But the cache
14100 needs to be cleared if a timer creates images in the current
14101 buffer (e.g. the test case in Bug#6230). */
14103 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14105 clear_face_cache (0);
14106 clear_face_cache_count = 0;
14109 #ifdef HAVE_WINDOW_SYSTEM
14110 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14112 clear_image_caches (Qnil);
14113 clear_image_cache_count = 0;
14115 #endif /* HAVE_WINDOW_SYSTEM */
14117 end_of_redisplay:
14118 #ifdef HAVE_NS
14119 ns_set_doc_edited ();
14120 #endif
14121 if (interrupt_input && interrupts_deferred)
14122 request_sigio ();
14124 unbind_to (count, Qnil);
14125 RESUME_POLLING;
14129 /* Redisplay, but leave alone any recent echo area message unless
14130 another message has been requested in its place.
14132 This is useful in situations where you need to redisplay but no
14133 user action has occurred, making it inappropriate for the message
14134 area to be cleared. See tracking_off and
14135 wait_reading_process_output for examples of these situations.
14137 FROM_WHERE is an integer saying from where this function was
14138 called. This is useful for debugging. */
14140 void
14141 redisplay_preserve_echo_area (int from_where)
14143 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14145 if (!NILP (echo_area_buffer[1]))
14147 /* We have a previously displayed message, but no current
14148 message. Redisplay the previous message. */
14149 display_last_displayed_message_p = 1;
14150 redisplay_internal ();
14151 display_last_displayed_message_p = 0;
14153 else
14154 redisplay_internal ();
14156 flush_frame (SELECTED_FRAME ());
14160 /* Function registered with record_unwind_protect in redisplay_internal. */
14162 static void
14163 unwind_redisplay (void)
14165 redisplaying_p = 0;
14169 /* Mark the display of leaf window W as accurate or inaccurate.
14170 If ACCURATE_P is non-zero mark display of W as accurate. If
14171 ACCURATE_P is zero, arrange for W to be redisplayed the next
14172 time redisplay_internal is called. */
14174 static void
14175 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14177 struct buffer *b = XBUFFER (w->contents);
14179 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14180 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14181 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14183 if (accurate_p)
14185 b->clip_changed = false;
14186 b->prevent_redisplay_optimizations_p = false;
14187 eassert (buffer_window_count (b) > 0);
14188 /* Resetting b->text->redisplay is problematic!
14189 In order to make it safer to do it here, redisplay_internal must
14190 have copied all b->text->redisplay to their respective windows. */
14191 b->text->redisplay = false;
14193 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14194 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14195 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14196 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14198 w->current_matrix->buffer = b;
14199 w->current_matrix->begv = BUF_BEGV (b);
14200 w->current_matrix->zv = BUF_ZV (b);
14202 w->last_cursor_vpos = w->cursor.vpos;
14203 w->last_cursor_off_p = w->cursor_off_p;
14205 if (w == XWINDOW (selected_window))
14206 w->last_point = BUF_PT (b);
14207 else
14208 w->last_point = marker_position (w->pointm);
14210 w->window_end_valid = true;
14211 w->update_mode_line = false;
14214 w->redisplay = !accurate_p;
14218 /* Mark the display of windows in the window tree rooted at WINDOW as
14219 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14220 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14221 be redisplayed the next time redisplay_internal is called. */
14223 void
14224 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14226 struct window *w;
14228 for (; !NILP (window); window = w->next)
14230 w = XWINDOW (window);
14231 if (WINDOWP (w->contents))
14232 mark_window_display_accurate (w->contents, accurate_p);
14233 else
14234 mark_window_display_accurate_1 (w, accurate_p);
14237 if (accurate_p)
14238 update_overlay_arrows (1);
14239 else
14240 /* Force a thorough redisplay the next time by setting
14241 last_arrow_position and last_arrow_string to t, which is
14242 unequal to any useful value of Voverlay_arrow_... */
14243 update_overlay_arrows (-1);
14247 /* Return value in display table DP (Lisp_Char_Table *) for character
14248 C. Since a display table doesn't have any parent, we don't have to
14249 follow parent. Do not call this function directly but use the
14250 macro DISP_CHAR_VECTOR. */
14252 Lisp_Object
14253 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14255 Lisp_Object val;
14257 if (ASCII_CHAR_P (c))
14259 val = dp->ascii;
14260 if (SUB_CHAR_TABLE_P (val))
14261 val = XSUB_CHAR_TABLE (val)->contents[c];
14263 else
14265 Lisp_Object table;
14267 XSETCHAR_TABLE (table, dp);
14268 val = char_table_ref (table, c);
14270 if (NILP (val))
14271 val = dp->defalt;
14272 return val;
14277 /***********************************************************************
14278 Window Redisplay
14279 ***********************************************************************/
14281 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14283 static void
14284 redisplay_windows (Lisp_Object window)
14286 while (!NILP (window))
14288 struct window *w = XWINDOW (window);
14290 if (WINDOWP (w->contents))
14291 redisplay_windows (w->contents);
14292 else if (BUFFERP (w->contents))
14294 displayed_buffer = XBUFFER (w->contents);
14295 /* Use list_of_error, not Qerror, so that
14296 we catch only errors and don't run the debugger. */
14297 internal_condition_case_1 (redisplay_window_0, window,
14298 list_of_error,
14299 redisplay_window_error);
14302 window = w->next;
14306 static Lisp_Object
14307 redisplay_window_error (Lisp_Object ignore)
14309 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14310 return Qnil;
14313 static Lisp_Object
14314 redisplay_window_0 (Lisp_Object window)
14316 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14317 redisplay_window (window, false);
14318 return Qnil;
14321 static Lisp_Object
14322 redisplay_window_1 (Lisp_Object window)
14324 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14325 redisplay_window (window, true);
14326 return Qnil;
14330 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14331 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14332 which positions recorded in ROW differ from current buffer
14333 positions.
14335 Return 0 if cursor is not on this row, 1 otherwise. */
14337 static int
14338 set_cursor_from_row (struct window *w, struct glyph_row *row,
14339 struct glyph_matrix *matrix,
14340 ptrdiff_t delta, ptrdiff_t delta_bytes,
14341 int dy, int dvpos)
14343 struct glyph *glyph = row->glyphs[TEXT_AREA];
14344 struct glyph *end = glyph + row->used[TEXT_AREA];
14345 struct glyph *cursor = NULL;
14346 /* The last known character position in row. */
14347 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14348 int x = row->x;
14349 ptrdiff_t pt_old = PT - delta;
14350 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14351 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14352 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14353 /* A glyph beyond the edge of TEXT_AREA which we should never
14354 touch. */
14355 struct glyph *glyphs_end = end;
14356 /* Non-zero means we've found a match for cursor position, but that
14357 glyph has the avoid_cursor_p flag set. */
14358 int match_with_avoid_cursor = 0;
14359 /* Non-zero means we've seen at least one glyph that came from a
14360 display string. */
14361 int string_seen = 0;
14362 /* Largest and smallest buffer positions seen so far during scan of
14363 glyph row. */
14364 ptrdiff_t bpos_max = pos_before;
14365 ptrdiff_t bpos_min = pos_after;
14366 /* Last buffer position covered by an overlay string with an integer
14367 `cursor' property. */
14368 ptrdiff_t bpos_covered = 0;
14369 /* Non-zero means the display string on which to display the cursor
14370 comes from a text property, not from an overlay. */
14371 int string_from_text_prop = 0;
14373 /* Don't even try doing anything if called for a mode-line or
14374 header-line row, since the rest of the code isn't prepared to
14375 deal with such calamities. */
14376 eassert (!row->mode_line_p);
14377 if (row->mode_line_p)
14378 return 0;
14380 /* Skip over glyphs not having an object at the start and the end of
14381 the row. These are special glyphs like truncation marks on
14382 terminal frames. */
14383 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14385 if (!row->reversed_p)
14387 while (glyph < end
14388 && INTEGERP (glyph->object)
14389 && glyph->charpos < 0)
14391 x += glyph->pixel_width;
14392 ++glyph;
14394 while (end > glyph
14395 && INTEGERP ((end - 1)->object)
14396 /* CHARPOS is zero for blanks and stretch glyphs
14397 inserted by extend_face_to_end_of_line. */
14398 && (end - 1)->charpos <= 0)
14399 --end;
14400 glyph_before = glyph - 1;
14401 glyph_after = end;
14403 else
14405 struct glyph *g;
14407 /* If the glyph row is reversed, we need to process it from back
14408 to front, so swap the edge pointers. */
14409 glyphs_end = end = glyph - 1;
14410 glyph += row->used[TEXT_AREA] - 1;
14412 while (glyph > end + 1
14413 && INTEGERP (glyph->object)
14414 && glyph->charpos < 0)
14416 --glyph;
14417 x -= glyph->pixel_width;
14419 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14420 --glyph;
14421 /* By default, in reversed rows we put the cursor on the
14422 rightmost (first in the reading order) glyph. */
14423 for (g = end + 1; g < glyph; g++)
14424 x += g->pixel_width;
14425 while (end < glyph
14426 && INTEGERP ((end + 1)->object)
14427 && (end + 1)->charpos <= 0)
14428 ++end;
14429 glyph_before = glyph + 1;
14430 glyph_after = end;
14433 else if (row->reversed_p)
14435 /* In R2L rows that don't display text, put the cursor on the
14436 rightmost glyph. Case in point: an empty last line that is
14437 part of an R2L paragraph. */
14438 cursor = end - 1;
14439 /* Avoid placing the cursor on the last glyph of the row, where
14440 on terminal frames we hold the vertical border between
14441 adjacent windows. */
14442 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14443 && !WINDOW_RIGHTMOST_P (w)
14444 && cursor == row->glyphs[LAST_AREA] - 1)
14445 cursor--;
14446 x = -1; /* will be computed below, at label compute_x */
14449 /* Step 1: Try to find the glyph whose character position
14450 corresponds to point. If that's not possible, find 2 glyphs
14451 whose character positions are the closest to point, one before
14452 point, the other after it. */
14453 if (!row->reversed_p)
14454 while (/* not marched to end of glyph row */
14455 glyph < end
14456 /* glyph was not inserted by redisplay for internal purposes */
14457 && !INTEGERP (glyph->object))
14459 if (BUFFERP (glyph->object))
14461 ptrdiff_t dpos = glyph->charpos - pt_old;
14463 if (glyph->charpos > bpos_max)
14464 bpos_max = glyph->charpos;
14465 if (glyph->charpos < bpos_min)
14466 bpos_min = glyph->charpos;
14467 if (!glyph->avoid_cursor_p)
14469 /* If we hit point, we've found the glyph on which to
14470 display the cursor. */
14471 if (dpos == 0)
14473 match_with_avoid_cursor = 0;
14474 break;
14476 /* See if we've found a better approximation to
14477 POS_BEFORE or to POS_AFTER. */
14478 if (0 > dpos && dpos > pos_before - pt_old)
14480 pos_before = glyph->charpos;
14481 glyph_before = glyph;
14483 else if (0 < dpos && dpos < pos_after - pt_old)
14485 pos_after = glyph->charpos;
14486 glyph_after = glyph;
14489 else if (dpos == 0)
14490 match_with_avoid_cursor = 1;
14492 else if (STRINGP (glyph->object))
14494 Lisp_Object chprop;
14495 ptrdiff_t glyph_pos = glyph->charpos;
14497 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14498 glyph->object);
14499 if (!NILP (chprop))
14501 /* If the string came from a `display' text property,
14502 look up the buffer position of that property and
14503 use that position to update bpos_max, as if we
14504 actually saw such a position in one of the row's
14505 glyphs. This helps with supporting integer values
14506 of `cursor' property on the display string in
14507 situations where most or all of the row's buffer
14508 text is completely covered by display properties,
14509 so that no glyph with valid buffer positions is
14510 ever seen in the row. */
14511 ptrdiff_t prop_pos =
14512 string_buffer_position_lim (glyph->object, pos_before,
14513 pos_after, 0);
14515 if (prop_pos >= pos_before)
14516 bpos_max = prop_pos;
14518 if (INTEGERP (chprop))
14520 bpos_covered = bpos_max + XINT (chprop);
14521 /* If the `cursor' property covers buffer positions up
14522 to and including point, we should display cursor on
14523 this glyph. Note that, if a `cursor' property on one
14524 of the string's characters has an integer value, we
14525 will break out of the loop below _before_ we get to
14526 the position match above. IOW, integer values of
14527 the `cursor' property override the "exact match for
14528 point" strategy of positioning the cursor. */
14529 /* Implementation note: bpos_max == pt_old when, e.g.,
14530 we are in an empty line, where bpos_max is set to
14531 MATRIX_ROW_START_CHARPOS, see above. */
14532 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14534 cursor = glyph;
14535 break;
14539 string_seen = 1;
14541 x += glyph->pixel_width;
14542 ++glyph;
14544 else if (glyph > end) /* row is reversed */
14545 while (!INTEGERP (glyph->object))
14547 if (BUFFERP (glyph->object))
14549 ptrdiff_t dpos = glyph->charpos - pt_old;
14551 if (glyph->charpos > bpos_max)
14552 bpos_max = glyph->charpos;
14553 if (glyph->charpos < bpos_min)
14554 bpos_min = glyph->charpos;
14555 if (!glyph->avoid_cursor_p)
14557 if (dpos == 0)
14559 match_with_avoid_cursor = 0;
14560 break;
14562 if (0 > dpos && dpos > pos_before - pt_old)
14564 pos_before = glyph->charpos;
14565 glyph_before = glyph;
14567 else if (0 < dpos && dpos < pos_after - pt_old)
14569 pos_after = glyph->charpos;
14570 glyph_after = glyph;
14573 else if (dpos == 0)
14574 match_with_avoid_cursor = 1;
14576 else if (STRINGP (glyph->object))
14578 Lisp_Object chprop;
14579 ptrdiff_t glyph_pos = glyph->charpos;
14581 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14582 glyph->object);
14583 if (!NILP (chprop))
14585 ptrdiff_t prop_pos =
14586 string_buffer_position_lim (glyph->object, pos_before,
14587 pos_after, 0);
14589 if (prop_pos >= pos_before)
14590 bpos_max = prop_pos;
14592 if (INTEGERP (chprop))
14594 bpos_covered = bpos_max + XINT (chprop);
14595 /* If the `cursor' property covers buffer positions up
14596 to and including point, we should display cursor on
14597 this glyph. */
14598 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14600 cursor = glyph;
14601 break;
14604 string_seen = 1;
14606 --glyph;
14607 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14609 x--; /* can't use any pixel_width */
14610 break;
14612 x -= glyph->pixel_width;
14615 /* Step 2: If we didn't find an exact match for point, we need to
14616 look for a proper place to put the cursor among glyphs between
14617 GLYPH_BEFORE and GLYPH_AFTER. */
14618 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14619 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14620 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14622 /* An empty line has a single glyph whose OBJECT is zero and
14623 whose CHARPOS is the position of a newline on that line.
14624 Note that on a TTY, there are more glyphs after that, which
14625 were produced by extend_face_to_end_of_line, but their
14626 CHARPOS is zero or negative. */
14627 int empty_line_p =
14628 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14629 && INTEGERP (glyph->object) && glyph->charpos > 0
14630 /* On a TTY, continued and truncated rows also have a glyph at
14631 their end whose OBJECT is zero and whose CHARPOS is
14632 positive (the continuation and truncation glyphs), but such
14633 rows are obviously not "empty". */
14634 && !(row->continued_p || row->truncated_on_right_p);
14636 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14638 ptrdiff_t ellipsis_pos;
14640 /* Scan back over the ellipsis glyphs. */
14641 if (!row->reversed_p)
14643 ellipsis_pos = (glyph - 1)->charpos;
14644 while (glyph > row->glyphs[TEXT_AREA]
14645 && (glyph - 1)->charpos == ellipsis_pos)
14646 glyph--, x -= glyph->pixel_width;
14647 /* That loop always goes one position too far, including
14648 the glyph before the ellipsis. So scan forward over
14649 that one. */
14650 x += glyph->pixel_width;
14651 glyph++;
14653 else /* row is reversed */
14655 ellipsis_pos = (glyph + 1)->charpos;
14656 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14657 && (glyph + 1)->charpos == ellipsis_pos)
14658 glyph++, x += glyph->pixel_width;
14659 x -= glyph->pixel_width;
14660 glyph--;
14663 else if (match_with_avoid_cursor)
14665 cursor = glyph_after;
14666 x = -1;
14668 else if (string_seen)
14670 int incr = row->reversed_p ? -1 : +1;
14672 /* Need to find the glyph that came out of a string which is
14673 present at point. That glyph is somewhere between
14674 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14675 positioned between POS_BEFORE and POS_AFTER in the
14676 buffer. */
14677 struct glyph *start, *stop;
14678 ptrdiff_t pos = pos_before;
14680 x = -1;
14682 /* If the row ends in a newline from a display string,
14683 reordering could have moved the glyphs belonging to the
14684 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14685 in this case we extend the search to the last glyph in
14686 the row that was not inserted by redisplay. */
14687 if (row->ends_in_newline_from_string_p)
14689 glyph_after = end;
14690 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14693 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14694 correspond to POS_BEFORE and POS_AFTER, respectively. We
14695 need START and STOP in the order that corresponds to the
14696 row's direction as given by its reversed_p flag. If the
14697 directionality of characters between POS_BEFORE and
14698 POS_AFTER is the opposite of the row's base direction,
14699 these characters will have been reordered for display,
14700 and we need to reverse START and STOP. */
14701 if (!row->reversed_p)
14703 start = min (glyph_before, glyph_after);
14704 stop = max (glyph_before, glyph_after);
14706 else
14708 start = max (glyph_before, glyph_after);
14709 stop = min (glyph_before, glyph_after);
14711 for (glyph = start + incr;
14712 row->reversed_p ? glyph > stop : glyph < stop; )
14715 /* Any glyphs that come from the buffer are here because
14716 of bidi reordering. Skip them, and only pay
14717 attention to glyphs that came from some string. */
14718 if (STRINGP (glyph->object))
14720 Lisp_Object str;
14721 ptrdiff_t tem;
14722 /* If the display property covers the newline, we
14723 need to search for it one position farther. */
14724 ptrdiff_t lim = pos_after
14725 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14727 string_from_text_prop = 0;
14728 str = glyph->object;
14729 tem = string_buffer_position_lim (str, pos, lim, 0);
14730 if (tem == 0 /* from overlay */
14731 || pos <= tem)
14733 /* If the string from which this glyph came is
14734 found in the buffer at point, or at position
14735 that is closer to point than pos_after, then
14736 we've found the glyph we've been looking for.
14737 If it comes from an overlay (tem == 0), and
14738 it has the `cursor' property on one of its
14739 glyphs, record that glyph as a candidate for
14740 displaying the cursor. (As in the
14741 unidirectional version, we will display the
14742 cursor on the last candidate we find.) */
14743 if (tem == 0
14744 || tem == pt_old
14745 || (tem - pt_old > 0 && tem < pos_after))
14747 /* The glyphs from this string could have
14748 been reordered. Find the one with the
14749 smallest string position. Or there could
14750 be a character in the string with the
14751 `cursor' property, which means display
14752 cursor on that character's glyph. */
14753 ptrdiff_t strpos = glyph->charpos;
14755 if (tem)
14757 cursor = glyph;
14758 string_from_text_prop = 1;
14760 for ( ;
14761 (row->reversed_p ? glyph > stop : glyph < stop)
14762 && EQ (glyph->object, str);
14763 glyph += incr)
14765 Lisp_Object cprop;
14766 ptrdiff_t gpos = glyph->charpos;
14768 cprop = Fget_char_property (make_number (gpos),
14769 Qcursor,
14770 glyph->object);
14771 if (!NILP (cprop))
14773 cursor = glyph;
14774 break;
14776 if (tem && glyph->charpos < strpos)
14778 strpos = glyph->charpos;
14779 cursor = glyph;
14783 if (tem == pt_old
14784 || (tem - pt_old > 0 && tem < pos_after))
14785 goto compute_x;
14787 if (tem)
14788 pos = tem + 1; /* don't find previous instances */
14790 /* This string is not what we want; skip all of the
14791 glyphs that came from it. */
14792 while ((row->reversed_p ? glyph > stop : glyph < stop)
14793 && EQ (glyph->object, str))
14794 glyph += incr;
14796 else
14797 glyph += incr;
14800 /* If we reached the end of the line, and END was from a string,
14801 the cursor is not on this line. */
14802 if (cursor == NULL
14803 && (row->reversed_p ? glyph <= end : glyph >= end)
14804 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14805 && STRINGP (end->object)
14806 && row->continued_p)
14807 return 0;
14809 /* A truncated row may not include PT among its character positions.
14810 Setting the cursor inside the scroll margin will trigger
14811 recalculation of hscroll in hscroll_window_tree. But if a
14812 display string covers point, defer to the string-handling
14813 code below to figure this out. */
14814 else if (row->truncated_on_left_p && pt_old < bpos_min)
14816 cursor = glyph_before;
14817 x = -1;
14819 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14820 /* Zero-width characters produce no glyphs. */
14821 || (!empty_line_p
14822 && (row->reversed_p
14823 ? glyph_after > glyphs_end
14824 : glyph_after < glyphs_end)))
14826 cursor = glyph_after;
14827 x = -1;
14831 compute_x:
14832 if (cursor != NULL)
14833 glyph = cursor;
14834 else if (glyph == glyphs_end
14835 && pos_before == pos_after
14836 && STRINGP ((row->reversed_p
14837 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14838 : row->glyphs[TEXT_AREA])->object))
14840 /* If all the glyphs of this row came from strings, put the
14841 cursor on the first glyph of the row. This avoids having the
14842 cursor outside of the text area in this very rare and hard
14843 use case. */
14844 glyph =
14845 row->reversed_p
14846 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14847 : row->glyphs[TEXT_AREA];
14849 if (x < 0)
14851 struct glyph *g;
14853 /* Need to compute x that corresponds to GLYPH. */
14854 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14856 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14857 emacs_abort ();
14858 x += g->pixel_width;
14862 /* ROW could be part of a continued line, which, under bidi
14863 reordering, might have other rows whose start and end charpos
14864 occlude point. Only set w->cursor if we found a better
14865 approximation to the cursor position than we have from previously
14866 examined candidate rows belonging to the same continued line. */
14867 if (/* We already have a candidate row. */
14868 w->cursor.vpos >= 0
14869 /* That candidate is not the row we are processing. */
14870 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14871 /* Make sure cursor.vpos specifies a row whose start and end
14872 charpos occlude point, and it is valid candidate for being a
14873 cursor-row. This is because some callers of this function
14874 leave cursor.vpos at the row where the cursor was displayed
14875 during the last redisplay cycle. */
14876 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14877 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14878 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14880 struct glyph *g1
14881 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14883 /* Don't consider glyphs that are outside TEXT_AREA. */
14884 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14885 return 0;
14886 /* Keep the candidate whose buffer position is the closest to
14887 point or has the `cursor' property. */
14888 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14889 w->cursor.hpos >= 0
14890 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14891 && ((BUFFERP (g1->object)
14892 && (g1->charpos == pt_old /* An exact match always wins. */
14893 || (BUFFERP (glyph->object)
14894 && eabs (g1->charpos - pt_old)
14895 < eabs (glyph->charpos - pt_old))))
14896 /* Previous candidate is a glyph from a string that has
14897 a non-nil `cursor' property. */
14898 || (STRINGP (g1->object)
14899 && (!NILP (Fget_char_property (make_number (g1->charpos),
14900 Qcursor, g1->object))
14901 /* Previous candidate is from the same display
14902 string as this one, and the display string
14903 came from a text property. */
14904 || (EQ (g1->object, glyph->object)
14905 && string_from_text_prop)
14906 /* this candidate is from newline and its
14907 position is not an exact match */
14908 || (INTEGERP (glyph->object)
14909 && glyph->charpos != pt_old)))))
14910 return 0;
14911 /* If this candidate gives an exact match, use that. */
14912 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14913 /* If this candidate is a glyph created for the
14914 terminating newline of a line, and point is on that
14915 newline, it wins because it's an exact match. */
14916 || (!row->continued_p
14917 && INTEGERP (glyph->object)
14918 && glyph->charpos == 0
14919 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14920 /* Otherwise, keep the candidate that comes from a row
14921 spanning less buffer positions. This may win when one or
14922 both candidate positions are on glyphs that came from
14923 display strings, for which we cannot compare buffer
14924 positions. */
14925 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14926 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14927 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14928 return 0;
14930 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14931 w->cursor.x = x;
14932 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14933 w->cursor.y = row->y + dy;
14935 if (w == XWINDOW (selected_window))
14937 if (!row->continued_p
14938 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14939 && row->x == 0)
14941 this_line_buffer = XBUFFER (w->contents);
14943 CHARPOS (this_line_start_pos)
14944 = MATRIX_ROW_START_CHARPOS (row) + delta;
14945 BYTEPOS (this_line_start_pos)
14946 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14948 CHARPOS (this_line_end_pos)
14949 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14950 BYTEPOS (this_line_end_pos)
14951 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14953 this_line_y = w->cursor.y;
14954 this_line_pixel_height = row->height;
14955 this_line_vpos = w->cursor.vpos;
14956 this_line_start_x = row->x;
14958 else
14959 CHARPOS (this_line_start_pos) = 0;
14962 return 1;
14966 /* Run window scroll functions, if any, for WINDOW with new window
14967 start STARTP. Sets the window start of WINDOW to that position.
14969 We assume that the window's buffer is really current. */
14971 static struct text_pos
14972 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14974 struct window *w = XWINDOW (window);
14975 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14977 eassert (current_buffer == XBUFFER (w->contents));
14979 if (!NILP (Vwindow_scroll_functions))
14981 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14982 make_number (CHARPOS (startp)));
14983 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14984 /* In case the hook functions switch buffers. */
14985 set_buffer_internal (XBUFFER (w->contents));
14988 return startp;
14992 /* Make sure the line containing the cursor is fully visible.
14993 A value of 1 means there is nothing to be done.
14994 (Either the line is fully visible, or it cannot be made so,
14995 or we cannot tell.)
14997 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14998 is higher than window.
15000 If CURRENT_MATRIX_P is non-zero, use the information from the
15001 window's current glyph matrix; otherwise use the desired glyph
15002 matrix.
15004 A value of 0 means the caller should do scrolling
15005 as if point had gone off the screen. */
15007 static int
15008 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15010 struct glyph_matrix *matrix;
15011 struct glyph_row *row;
15012 int window_height;
15014 if (!make_cursor_line_fully_visible_p)
15015 return 1;
15017 /* It's not always possible to find the cursor, e.g, when a window
15018 is full of overlay strings. Don't do anything in that case. */
15019 if (w->cursor.vpos < 0)
15020 return 1;
15022 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15023 row = MATRIX_ROW (matrix, w->cursor.vpos);
15025 /* If the cursor row is not partially visible, there's nothing to do. */
15026 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15027 return 1;
15029 /* If the row the cursor is in is taller than the window's height,
15030 it's not clear what to do, so do nothing. */
15031 window_height = window_box_height (w);
15032 if (row->height >= window_height)
15034 if (!force_p || MINI_WINDOW_P (w)
15035 || w->vscroll || w->cursor.vpos == 0)
15036 return 1;
15038 return 0;
15042 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15043 non-zero means only WINDOW is redisplayed in redisplay_internal.
15044 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15045 in redisplay_window to bring a partially visible line into view in
15046 the case that only the cursor has moved.
15048 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15049 last screen line's vertical height extends past the end of the screen.
15051 Value is
15053 1 if scrolling succeeded
15055 0 if scrolling didn't find point.
15057 -1 if new fonts have been loaded so that we must interrupt
15058 redisplay, adjust glyph matrices, and try again. */
15060 enum
15062 SCROLLING_SUCCESS,
15063 SCROLLING_FAILED,
15064 SCROLLING_NEED_LARGER_MATRICES
15067 /* If scroll-conservatively is more than this, never recenter.
15069 If you change this, don't forget to update the doc string of
15070 `scroll-conservatively' and the Emacs manual. */
15071 #define SCROLL_LIMIT 100
15073 static int
15074 try_scrolling (Lisp_Object window, int just_this_one_p,
15075 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15076 int temp_scroll_step, int last_line_misfit)
15078 struct window *w = XWINDOW (window);
15079 struct frame *f = XFRAME (w->frame);
15080 struct text_pos pos, startp;
15081 struct it it;
15082 int this_scroll_margin, scroll_max, rc, height;
15083 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15084 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15085 Lisp_Object aggressive;
15086 /* We will never try scrolling more than this number of lines. */
15087 int scroll_limit = SCROLL_LIMIT;
15088 int frame_line_height = default_line_pixel_height (w);
15089 int window_total_lines
15090 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15092 #ifdef GLYPH_DEBUG
15093 debug_method_add (w, "try_scrolling");
15094 #endif
15096 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15098 /* Compute scroll margin height in pixels. We scroll when point is
15099 within this distance from the top or bottom of the window. */
15100 if (scroll_margin > 0)
15101 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15102 * frame_line_height;
15103 else
15104 this_scroll_margin = 0;
15106 /* Force arg_scroll_conservatively to have a reasonable value, to
15107 avoid scrolling too far away with slow move_it_* functions. Note
15108 that the user can supply scroll-conservatively equal to
15109 `most-positive-fixnum', which can be larger than INT_MAX. */
15110 if (arg_scroll_conservatively > scroll_limit)
15112 arg_scroll_conservatively = scroll_limit + 1;
15113 scroll_max = scroll_limit * frame_line_height;
15115 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15116 /* Compute how much we should try to scroll maximally to bring
15117 point into view. */
15118 scroll_max = (max (scroll_step,
15119 max (arg_scroll_conservatively, temp_scroll_step))
15120 * frame_line_height);
15121 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15122 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15123 /* We're trying to scroll because of aggressive scrolling but no
15124 scroll_step is set. Choose an arbitrary one. */
15125 scroll_max = 10 * frame_line_height;
15126 else
15127 scroll_max = 0;
15129 too_near_end:
15131 /* Decide whether to scroll down. */
15132 if (PT > CHARPOS (startp))
15134 int scroll_margin_y;
15136 /* Compute the pixel ypos of the scroll margin, then move IT to
15137 either that ypos or PT, whichever comes first. */
15138 start_display (&it, w, startp);
15139 scroll_margin_y = it.last_visible_y - this_scroll_margin
15140 - frame_line_height * extra_scroll_margin_lines;
15141 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15142 (MOVE_TO_POS | MOVE_TO_Y));
15144 if (PT > CHARPOS (it.current.pos))
15146 int y0 = line_bottom_y (&it);
15147 /* Compute how many pixels below window bottom to stop searching
15148 for PT. This avoids costly search for PT that is far away if
15149 the user limited scrolling by a small number of lines, but
15150 always finds PT if scroll_conservatively is set to a large
15151 number, such as most-positive-fixnum. */
15152 int slack = max (scroll_max, 10 * frame_line_height);
15153 int y_to_move = it.last_visible_y + slack;
15155 /* Compute the distance from the scroll margin to PT or to
15156 the scroll limit, whichever comes first. This should
15157 include the height of the cursor line, to make that line
15158 fully visible. */
15159 move_it_to (&it, PT, -1, y_to_move,
15160 -1, MOVE_TO_POS | MOVE_TO_Y);
15161 dy = line_bottom_y (&it) - y0;
15163 if (dy > scroll_max)
15164 return SCROLLING_FAILED;
15166 if (dy > 0)
15167 scroll_down_p = 1;
15171 if (scroll_down_p)
15173 /* Point is in or below the bottom scroll margin, so move the
15174 window start down. If scrolling conservatively, move it just
15175 enough down to make point visible. If scroll_step is set,
15176 move it down by scroll_step. */
15177 if (arg_scroll_conservatively)
15178 amount_to_scroll
15179 = min (max (dy, frame_line_height),
15180 frame_line_height * arg_scroll_conservatively);
15181 else if (scroll_step || temp_scroll_step)
15182 amount_to_scroll = scroll_max;
15183 else
15185 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15186 height = WINDOW_BOX_TEXT_HEIGHT (w);
15187 if (NUMBERP (aggressive))
15189 double float_amount = XFLOATINT (aggressive) * height;
15190 int aggressive_scroll = float_amount;
15191 if (aggressive_scroll == 0 && float_amount > 0)
15192 aggressive_scroll = 1;
15193 /* Don't let point enter the scroll margin near top of
15194 the window. This could happen if the value of
15195 scroll_up_aggressively is too large and there are
15196 non-zero margins, because scroll_up_aggressively
15197 means put point that fraction of window height
15198 _from_the_bottom_margin_. */
15199 if (aggressive_scroll + 2*this_scroll_margin > height)
15200 aggressive_scroll = height - 2*this_scroll_margin;
15201 amount_to_scroll = dy + aggressive_scroll;
15205 if (amount_to_scroll <= 0)
15206 return SCROLLING_FAILED;
15208 start_display (&it, w, startp);
15209 if (arg_scroll_conservatively <= scroll_limit)
15210 move_it_vertically (&it, amount_to_scroll);
15211 else
15213 /* Extra precision for users who set scroll-conservatively
15214 to a large number: make sure the amount we scroll
15215 the window start is never less than amount_to_scroll,
15216 which was computed as distance from window bottom to
15217 point. This matters when lines at window top and lines
15218 below window bottom have different height. */
15219 struct it it1;
15220 void *it1data = NULL;
15221 /* We use a temporary it1 because line_bottom_y can modify
15222 its argument, if it moves one line down; see there. */
15223 int start_y;
15225 SAVE_IT (it1, it, it1data);
15226 start_y = line_bottom_y (&it1);
15227 do {
15228 RESTORE_IT (&it, &it, it1data);
15229 move_it_by_lines (&it, 1);
15230 SAVE_IT (it1, it, it1data);
15231 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15234 /* If STARTP is unchanged, move it down another screen line. */
15235 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15236 move_it_by_lines (&it, 1);
15237 startp = it.current.pos;
15239 else
15241 struct text_pos scroll_margin_pos = startp;
15242 int y_offset = 0;
15244 /* See if point is inside the scroll margin at the top of the
15245 window. */
15246 if (this_scroll_margin)
15248 int y_start;
15250 start_display (&it, w, startp);
15251 y_start = it.current_y;
15252 move_it_vertically (&it, this_scroll_margin);
15253 scroll_margin_pos = it.current.pos;
15254 /* If we didn't move enough before hitting ZV, request
15255 additional amount of scroll, to move point out of the
15256 scroll margin. */
15257 if (IT_CHARPOS (it) == ZV
15258 && it.current_y - y_start < this_scroll_margin)
15259 y_offset = this_scroll_margin - (it.current_y - y_start);
15262 if (PT < CHARPOS (scroll_margin_pos))
15264 /* Point is in the scroll margin at the top of the window or
15265 above what is displayed in the window. */
15266 int y0, y_to_move;
15268 /* Compute the vertical distance from PT to the scroll
15269 margin position. Move as far as scroll_max allows, or
15270 one screenful, or 10 screen lines, whichever is largest.
15271 Give up if distance is greater than scroll_max or if we
15272 didn't reach the scroll margin position. */
15273 SET_TEXT_POS (pos, PT, PT_BYTE);
15274 start_display (&it, w, pos);
15275 y0 = it.current_y;
15276 y_to_move = max (it.last_visible_y,
15277 max (scroll_max, 10 * frame_line_height));
15278 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15279 y_to_move, -1,
15280 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15281 dy = it.current_y - y0;
15282 if (dy > scroll_max
15283 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15284 return SCROLLING_FAILED;
15286 /* Additional scroll for when ZV was too close to point. */
15287 dy += y_offset;
15289 /* Compute new window start. */
15290 start_display (&it, w, startp);
15292 if (arg_scroll_conservatively)
15293 amount_to_scroll = max (dy, frame_line_height *
15294 max (scroll_step, temp_scroll_step));
15295 else if (scroll_step || temp_scroll_step)
15296 amount_to_scroll = scroll_max;
15297 else
15299 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15300 height = WINDOW_BOX_TEXT_HEIGHT (w);
15301 if (NUMBERP (aggressive))
15303 double float_amount = XFLOATINT (aggressive) * height;
15304 int aggressive_scroll = float_amount;
15305 if (aggressive_scroll == 0 && float_amount > 0)
15306 aggressive_scroll = 1;
15307 /* Don't let point enter the scroll margin near
15308 bottom of the window, if the value of
15309 scroll_down_aggressively happens to be too
15310 large. */
15311 if (aggressive_scroll + 2*this_scroll_margin > height)
15312 aggressive_scroll = height - 2*this_scroll_margin;
15313 amount_to_scroll = dy + aggressive_scroll;
15317 if (amount_to_scroll <= 0)
15318 return SCROLLING_FAILED;
15320 move_it_vertically_backward (&it, amount_to_scroll);
15321 startp = it.current.pos;
15325 /* Run window scroll functions. */
15326 startp = run_window_scroll_functions (window, startp);
15328 /* Display the window. Give up if new fonts are loaded, or if point
15329 doesn't appear. */
15330 if (!try_window (window, startp, 0))
15331 rc = SCROLLING_NEED_LARGER_MATRICES;
15332 else if (w->cursor.vpos < 0)
15334 clear_glyph_matrix (w->desired_matrix);
15335 rc = SCROLLING_FAILED;
15337 else
15339 /* Maybe forget recorded base line for line number display. */
15340 if (!just_this_one_p
15341 || current_buffer->clip_changed
15342 || BEG_UNCHANGED < CHARPOS (startp))
15343 w->base_line_number = 0;
15345 /* If cursor ends up on a partially visible line,
15346 treat that as being off the bottom of the screen. */
15347 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15348 /* It's possible that the cursor is on the first line of the
15349 buffer, which is partially obscured due to a vscroll
15350 (Bug#7537). In that case, avoid looping forever. */
15351 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15353 clear_glyph_matrix (w->desired_matrix);
15354 ++extra_scroll_margin_lines;
15355 goto too_near_end;
15357 rc = SCROLLING_SUCCESS;
15360 return rc;
15364 /* Compute a suitable window start for window W if display of W starts
15365 on a continuation line. Value is non-zero if a new window start
15366 was computed.
15368 The new window start will be computed, based on W's width, starting
15369 from the start of the continued line. It is the start of the
15370 screen line with the minimum distance from the old start W->start. */
15372 static int
15373 compute_window_start_on_continuation_line (struct window *w)
15375 struct text_pos pos, start_pos;
15376 int window_start_changed_p = 0;
15378 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15380 /* If window start is on a continuation line... Window start may be
15381 < BEGV in case there's invisible text at the start of the
15382 buffer (M-x rmail, for example). */
15383 if (CHARPOS (start_pos) > BEGV
15384 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15386 struct it it;
15387 struct glyph_row *row;
15389 /* Handle the case that the window start is out of range. */
15390 if (CHARPOS (start_pos) < BEGV)
15391 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15392 else if (CHARPOS (start_pos) > ZV)
15393 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15395 /* Find the start of the continued line. This should be fast
15396 because find_newline is fast (newline cache). */
15397 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15398 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15399 row, DEFAULT_FACE_ID);
15400 reseat_at_previous_visible_line_start (&it);
15402 /* If the line start is "too far" away from the window start,
15403 say it takes too much time to compute a new window start. */
15404 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15405 /* PXW: Do we need upper bounds here? */
15406 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15408 int min_distance, distance;
15410 /* Move forward by display lines to find the new window
15411 start. If window width was enlarged, the new start can
15412 be expected to be > the old start. If window width was
15413 decreased, the new window start will be < the old start.
15414 So, we're looking for the display line start with the
15415 minimum distance from the old window start. */
15416 pos = it.current.pos;
15417 min_distance = INFINITY;
15418 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15419 distance < min_distance)
15421 min_distance = distance;
15422 pos = it.current.pos;
15423 if (it.line_wrap == WORD_WRAP)
15425 /* Under WORD_WRAP, move_it_by_lines is likely to
15426 overshoot and stop not at the first, but the
15427 second character from the left margin. So in
15428 that case, we need a more tight control on the X
15429 coordinate of the iterator than move_it_by_lines
15430 promises in its contract. The method is to first
15431 go to the last (rightmost) visible character of a
15432 line, then move to the leftmost character on the
15433 next line in a separate call. */
15434 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15435 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15436 move_it_to (&it, ZV, 0,
15437 it.current_y + it.max_ascent + it.max_descent, -1,
15438 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15440 else
15441 move_it_by_lines (&it, 1);
15444 /* Set the window start there. */
15445 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15446 window_start_changed_p = 1;
15450 return window_start_changed_p;
15454 /* Try cursor movement in case text has not changed in window WINDOW,
15455 with window start STARTP. Value is
15457 CURSOR_MOVEMENT_SUCCESS if successful
15459 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15461 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15462 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15463 we want to scroll as if scroll-step were set to 1. See the code.
15465 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15466 which case we have to abort this redisplay, and adjust matrices
15467 first. */
15469 enum
15471 CURSOR_MOVEMENT_SUCCESS,
15472 CURSOR_MOVEMENT_CANNOT_BE_USED,
15473 CURSOR_MOVEMENT_MUST_SCROLL,
15474 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15477 static int
15478 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15480 struct window *w = XWINDOW (window);
15481 struct frame *f = XFRAME (w->frame);
15482 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15484 #ifdef GLYPH_DEBUG
15485 if (inhibit_try_cursor_movement)
15486 return rc;
15487 #endif
15489 /* Previously, there was a check for Lisp integer in the
15490 if-statement below. Now, this field is converted to
15491 ptrdiff_t, thus zero means invalid position in a buffer. */
15492 eassert (w->last_point > 0);
15493 /* Likewise there was a check whether window_end_vpos is nil or larger
15494 than the window. Now window_end_vpos is int and so never nil, but
15495 let's leave eassert to check whether it fits in the window. */
15496 eassert (w->window_end_vpos < w->current_matrix->nrows);
15498 /* Handle case where text has not changed, only point, and it has
15499 not moved off the frame. */
15500 if (/* Point may be in this window. */
15501 PT >= CHARPOS (startp)
15502 /* Selective display hasn't changed. */
15503 && !current_buffer->clip_changed
15504 /* Function force-mode-line-update is used to force a thorough
15505 redisplay. It sets either windows_or_buffers_changed or
15506 update_mode_lines. So don't take a shortcut here for these
15507 cases. */
15508 && !update_mode_lines
15509 && !windows_or_buffers_changed
15510 && !f->cursor_type_changed
15511 && NILP (Vshow_trailing_whitespace)
15512 /* This code is not used for mini-buffer for the sake of the case
15513 of redisplaying to replace an echo area message; since in
15514 that case the mini-buffer contents per se are usually
15515 unchanged. This code is of no real use in the mini-buffer
15516 since the handling of this_line_start_pos, etc., in redisplay
15517 handles the same cases. */
15518 && !EQ (window, minibuf_window)
15519 && (FRAME_WINDOW_P (f)
15520 || !overlay_arrow_in_current_buffer_p ()))
15522 int this_scroll_margin, top_scroll_margin;
15523 struct glyph_row *row = NULL;
15524 int frame_line_height = default_line_pixel_height (w);
15525 int window_total_lines
15526 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15528 #ifdef GLYPH_DEBUG
15529 debug_method_add (w, "cursor movement");
15530 #endif
15532 /* Scroll if point within this distance from the top or bottom
15533 of the window. This is a pixel value. */
15534 if (scroll_margin > 0)
15536 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15537 this_scroll_margin *= frame_line_height;
15539 else
15540 this_scroll_margin = 0;
15542 top_scroll_margin = this_scroll_margin;
15543 if (WINDOW_WANTS_HEADER_LINE_P (w))
15544 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15546 /* Start with the row the cursor was displayed during the last
15547 not paused redisplay. Give up if that row is not valid. */
15548 if (w->last_cursor_vpos < 0
15549 || w->last_cursor_vpos >= w->current_matrix->nrows)
15550 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15551 else
15553 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15554 if (row->mode_line_p)
15555 ++row;
15556 if (!row->enabled_p)
15557 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15560 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15562 int scroll_p = 0, must_scroll = 0;
15563 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15565 if (PT > w->last_point)
15567 /* Point has moved forward. */
15568 while (MATRIX_ROW_END_CHARPOS (row) < PT
15569 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15571 eassert (row->enabled_p);
15572 ++row;
15575 /* If the end position of a row equals the start
15576 position of the next row, and PT is at that position,
15577 we would rather display cursor in the next line. */
15578 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15579 && MATRIX_ROW_END_CHARPOS (row) == PT
15580 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15581 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15582 && !cursor_row_p (row))
15583 ++row;
15585 /* If within the scroll margin, scroll. Note that
15586 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15587 the next line would be drawn, and that
15588 this_scroll_margin can be zero. */
15589 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15590 || PT > MATRIX_ROW_END_CHARPOS (row)
15591 /* Line is completely visible last line in window
15592 and PT is to be set in the next line. */
15593 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15594 && PT == MATRIX_ROW_END_CHARPOS (row)
15595 && !row->ends_at_zv_p
15596 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15597 scroll_p = 1;
15599 else if (PT < w->last_point)
15601 /* Cursor has to be moved backward. Note that PT >=
15602 CHARPOS (startp) because of the outer if-statement. */
15603 while (!row->mode_line_p
15604 && (MATRIX_ROW_START_CHARPOS (row) > PT
15605 || (MATRIX_ROW_START_CHARPOS (row) == PT
15606 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15607 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15608 row > w->current_matrix->rows
15609 && (row-1)->ends_in_newline_from_string_p))))
15610 && (row->y > top_scroll_margin
15611 || CHARPOS (startp) == BEGV))
15613 eassert (row->enabled_p);
15614 --row;
15617 /* Consider the following case: Window starts at BEGV,
15618 there is invisible, intangible text at BEGV, so that
15619 display starts at some point START > BEGV. It can
15620 happen that we are called with PT somewhere between
15621 BEGV and START. Try to handle that case. */
15622 if (row < w->current_matrix->rows
15623 || row->mode_line_p)
15625 row = w->current_matrix->rows;
15626 if (row->mode_line_p)
15627 ++row;
15630 /* Due to newlines in overlay strings, we may have to
15631 skip forward over overlay strings. */
15632 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15633 && MATRIX_ROW_END_CHARPOS (row) == PT
15634 && !cursor_row_p (row))
15635 ++row;
15637 /* If within the scroll margin, scroll. */
15638 if (row->y < top_scroll_margin
15639 && CHARPOS (startp) != BEGV)
15640 scroll_p = 1;
15642 else
15644 /* Cursor did not move. So don't scroll even if cursor line
15645 is partially visible, as it was so before. */
15646 rc = CURSOR_MOVEMENT_SUCCESS;
15649 if (PT < MATRIX_ROW_START_CHARPOS (row)
15650 || PT > MATRIX_ROW_END_CHARPOS (row))
15652 /* if PT is not in the glyph row, give up. */
15653 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15654 must_scroll = 1;
15656 else if (rc != CURSOR_MOVEMENT_SUCCESS
15657 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15659 struct glyph_row *row1;
15661 /* If rows are bidi-reordered and point moved, back up
15662 until we find a row that does not belong to a
15663 continuation line. This is because we must consider
15664 all rows of a continued line as candidates for the
15665 new cursor positioning, since row start and end
15666 positions change non-linearly with vertical position
15667 in such rows. */
15668 /* FIXME: Revisit this when glyph ``spilling'' in
15669 continuation lines' rows is implemented for
15670 bidi-reordered rows. */
15671 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15672 MATRIX_ROW_CONTINUATION_LINE_P (row);
15673 --row)
15675 /* If we hit the beginning of the displayed portion
15676 without finding the first row of a continued
15677 line, give up. */
15678 if (row <= row1)
15680 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15681 break;
15683 eassert (row->enabled_p);
15686 if (must_scroll)
15688 else if (rc != CURSOR_MOVEMENT_SUCCESS
15689 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15690 /* Make sure this isn't a header line by any chance, since
15691 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15692 && !row->mode_line_p
15693 && make_cursor_line_fully_visible_p)
15695 if (PT == MATRIX_ROW_END_CHARPOS (row)
15696 && !row->ends_at_zv_p
15697 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15698 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15699 else if (row->height > window_box_height (w))
15701 /* If we end up in a partially visible line, let's
15702 make it fully visible, except when it's taller
15703 than the window, in which case we can't do much
15704 about it. */
15705 *scroll_step = 1;
15706 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15708 else
15710 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15711 if (!cursor_row_fully_visible_p (w, 0, 1))
15712 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15713 else
15714 rc = CURSOR_MOVEMENT_SUCCESS;
15717 else if (scroll_p)
15718 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15719 else if (rc != CURSOR_MOVEMENT_SUCCESS
15720 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15722 /* With bidi-reordered rows, there could be more than
15723 one candidate row whose start and end positions
15724 occlude point. We need to let set_cursor_from_row
15725 find the best candidate. */
15726 /* FIXME: Revisit this when glyph ``spilling'' in
15727 continuation lines' rows is implemented for
15728 bidi-reordered rows. */
15729 int rv = 0;
15733 int at_zv_p = 0, exact_match_p = 0;
15735 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15736 && PT <= MATRIX_ROW_END_CHARPOS (row)
15737 && cursor_row_p (row))
15738 rv |= set_cursor_from_row (w, row, w->current_matrix,
15739 0, 0, 0, 0);
15740 /* As soon as we've found the exact match for point,
15741 or the first suitable row whose ends_at_zv_p flag
15742 is set, we are done. */
15743 if (rv)
15745 at_zv_p = MATRIX_ROW (w->current_matrix,
15746 w->cursor.vpos)->ends_at_zv_p;
15747 if (!at_zv_p
15748 && w->cursor.hpos >= 0
15749 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15750 w->cursor.vpos))
15752 struct glyph_row *candidate =
15753 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15754 struct glyph *g =
15755 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15756 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15758 exact_match_p =
15759 (BUFFERP (g->object) && g->charpos == PT)
15760 || (INTEGERP (g->object)
15761 && (g->charpos == PT
15762 || (g->charpos == 0 && endpos - 1 == PT)));
15764 if (at_zv_p || exact_match_p)
15766 rc = CURSOR_MOVEMENT_SUCCESS;
15767 break;
15770 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15771 break;
15772 ++row;
15774 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15775 || row->continued_p)
15776 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15777 || (MATRIX_ROW_START_CHARPOS (row) == PT
15778 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15779 /* If we didn't find any candidate rows, or exited the
15780 loop before all the candidates were examined, signal
15781 to the caller that this method failed. */
15782 if (rc != CURSOR_MOVEMENT_SUCCESS
15783 && !(rv
15784 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15785 && !row->continued_p))
15786 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15787 else if (rv)
15788 rc = CURSOR_MOVEMENT_SUCCESS;
15790 else
15794 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15796 rc = CURSOR_MOVEMENT_SUCCESS;
15797 break;
15799 ++row;
15801 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15802 && MATRIX_ROW_START_CHARPOS (row) == PT
15803 && cursor_row_p (row));
15808 return rc;
15812 void
15813 set_vertical_scroll_bar (struct window *w)
15815 ptrdiff_t start, end, whole;
15817 /* Calculate the start and end positions for the current window.
15818 At some point, it would be nice to choose between scrollbars
15819 which reflect the whole buffer size, with special markers
15820 indicating narrowing, and scrollbars which reflect only the
15821 visible region.
15823 Note that mini-buffers sometimes aren't displaying any text. */
15824 if (!MINI_WINDOW_P (w)
15825 || (w == XWINDOW (minibuf_window)
15826 && NILP (echo_area_buffer[0])))
15828 struct buffer *buf = XBUFFER (w->contents);
15829 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15830 start = marker_position (w->start) - BUF_BEGV (buf);
15831 /* I don't think this is guaranteed to be right. For the
15832 moment, we'll pretend it is. */
15833 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15835 if (end < start)
15836 end = start;
15837 if (whole < (end - start))
15838 whole = end - start;
15840 else
15841 start = end = whole = 0;
15843 /* Indicate what this scroll bar ought to be displaying now. */
15844 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15845 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15846 (w, end - start, whole, start);
15850 void
15851 set_horizontal_scroll_bar (struct window *w)
15853 int start, end, whole, portion;
15855 if (!MINI_WINDOW_P (w)
15856 || (w == XWINDOW (minibuf_window)
15857 && NILP (echo_area_buffer[0])))
15859 struct buffer *b = XBUFFER (w->contents);
15860 struct buffer *old_buffer = NULL;
15861 struct it it;
15862 struct text_pos startp;
15864 if (b != current_buffer)
15866 old_buffer = current_buffer;
15867 set_buffer_internal (b);
15870 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15871 start_display (&it, w, startp);
15872 it.last_visible_x = INT_MAX;
15873 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15874 MOVE_TO_X | MOVE_TO_Y);
15875 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15876 window_box_height (w), -1,
15877 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15879 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15880 end = start + window_box_width (w, TEXT_AREA);
15881 portion = end - start;
15882 /* After enlarging a horizontally scrolled window such that it
15883 gets at least as wide as the text it contains, make sure that
15884 the thumb doesn't fill the entire scroll bar so we can still
15885 drag it back to see the entire text. */
15886 whole = max (whole, end);
15888 if (it.bidi_p)
15890 Lisp_Object pdir;
15892 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15893 if (EQ (pdir, Qright_to_left))
15895 start = whole - end;
15896 end = start + portion;
15900 if (old_buffer)
15901 set_buffer_internal (old_buffer);
15903 else
15904 start = end = whole = portion = 0;
15906 w->hscroll_whole = whole;
15908 /* Indicate what this scroll bar ought to be displaying now. */
15909 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15910 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15911 (w, portion, whole, start);
15915 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15916 selected_window is redisplayed.
15918 We can return without actually redisplaying the window if fonts has been
15919 changed on window's frame. In that case, redisplay_internal will retry.
15921 As one of the important parts of redisplaying a window, we need to
15922 decide whether the previous window-start position (stored in the
15923 window's w->start marker position) is still valid, and if it isn't,
15924 recompute it. Some details about that:
15926 . The previous window-start could be in a continuation line, in
15927 which case we need to recompute it when the window width
15928 changes. See compute_window_start_on_continuation_line and its
15929 call below.
15931 . The text that changed since last redisplay could include the
15932 previous window-start position. In that case, we try to salvage
15933 what we can from the current glyph matrix by calling
15934 try_scrolling, which see.
15936 . Some Emacs command could force us to use a specific window-start
15937 position by setting the window's force_start flag, or gently
15938 propose doing that by setting the window's optional_new_start
15939 flag. In these cases, we try using the specified start point if
15940 that succeeds (i.e. the window desired matrix is successfully
15941 recomputed, and point location is within the window). In case
15942 of optional_new_start, we first check if the specified start
15943 position is feasible, i.e. if it will allow point to be
15944 displayed in the window. If using the specified start point
15945 fails, e.g., if new fonts are needed to be loaded, we abort the
15946 redisplay cycle and leave it up to the next cycle to figure out
15947 things.
15949 . Note that the window's force_start flag is sometimes set by
15950 redisplay itself, when it decides that the previous window start
15951 point is fine and should be kept. Search for "goto force_start"
15952 below to see the details. Like the values of window-start
15953 specified outside of redisplay, these internally-deduced values
15954 are tested for feasibility, and ignored if found to be
15955 unfeasible.
15957 . Note that the function try_window, used to completely redisplay
15958 a window, accepts the window's start point as its argument.
15959 This is used several times in the redisplay code to control
15960 where the window start will be, according to user options such
15961 as scroll-conservatively, and also to ensure the screen line
15962 showing point will be fully (as opposed to partially) visible on
15963 display. */
15965 static void
15966 redisplay_window (Lisp_Object window, bool just_this_one_p)
15968 struct window *w = XWINDOW (window);
15969 struct frame *f = XFRAME (w->frame);
15970 struct buffer *buffer = XBUFFER (w->contents);
15971 struct buffer *old = current_buffer;
15972 struct text_pos lpoint, opoint, startp;
15973 int update_mode_line;
15974 int tem;
15975 struct it it;
15976 /* Record it now because it's overwritten. */
15977 bool current_matrix_up_to_date_p = false;
15978 bool used_current_matrix_p = false;
15979 /* This is less strict than current_matrix_up_to_date_p.
15980 It indicates that the buffer contents and narrowing are unchanged. */
15981 bool buffer_unchanged_p = false;
15982 int temp_scroll_step = 0;
15983 ptrdiff_t count = SPECPDL_INDEX ();
15984 int rc;
15985 int centering_position = -1;
15986 int last_line_misfit = 0;
15987 ptrdiff_t beg_unchanged, end_unchanged;
15988 int frame_line_height;
15990 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15991 opoint = lpoint;
15993 #ifdef GLYPH_DEBUG
15994 *w->desired_matrix->method = 0;
15995 #endif
15997 if (!just_this_one_p
15998 && REDISPLAY_SOME_P ()
15999 && !w->redisplay
16000 && !f->redisplay
16001 && !buffer->text->redisplay
16002 && BUF_PT (buffer) == w->last_point)
16003 return;
16005 /* Make sure that both W's markers are valid. */
16006 eassert (XMARKER (w->start)->buffer == buffer);
16007 eassert (XMARKER (w->pointm)->buffer == buffer);
16009 /* We come here again if we need to run window-text-change-functions
16010 below. */
16011 restart:
16012 reconsider_clip_changes (w);
16013 frame_line_height = default_line_pixel_height (w);
16015 /* Has the mode line to be updated? */
16016 update_mode_line = (w->update_mode_line
16017 || update_mode_lines
16018 || buffer->clip_changed
16019 || buffer->prevent_redisplay_optimizations_p);
16021 if (!just_this_one_p)
16022 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16023 cleverly elsewhere. */
16024 w->must_be_updated_p = true;
16026 if (MINI_WINDOW_P (w))
16028 if (w == XWINDOW (echo_area_window)
16029 && !NILP (echo_area_buffer[0]))
16031 if (update_mode_line)
16032 /* We may have to update a tty frame's menu bar or a
16033 tool-bar. Example `M-x C-h C-h C-g'. */
16034 goto finish_menu_bars;
16035 else
16036 /* We've already displayed the echo area glyphs in this window. */
16037 goto finish_scroll_bars;
16039 else if ((w != XWINDOW (minibuf_window)
16040 || minibuf_level == 0)
16041 /* When buffer is nonempty, redisplay window normally. */
16042 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16043 /* Quail displays non-mini buffers in minibuffer window.
16044 In that case, redisplay the window normally. */
16045 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16047 /* W is a mini-buffer window, but it's not active, so clear
16048 it. */
16049 int yb = window_text_bottom_y (w);
16050 struct glyph_row *row;
16051 int y;
16053 for (y = 0, row = w->desired_matrix->rows;
16054 y < yb;
16055 y += row->height, ++row)
16056 blank_row (w, row, y);
16057 goto finish_scroll_bars;
16060 clear_glyph_matrix (w->desired_matrix);
16063 /* Otherwise set up data on this window; select its buffer and point
16064 value. */
16065 /* Really select the buffer, for the sake of buffer-local
16066 variables. */
16067 set_buffer_internal_1 (XBUFFER (w->contents));
16069 current_matrix_up_to_date_p
16070 = (w->window_end_valid
16071 && !current_buffer->clip_changed
16072 && !current_buffer->prevent_redisplay_optimizations_p
16073 && !window_outdated (w));
16075 /* Run the window-text-change-functions
16076 if it is possible that the text on the screen has changed
16077 (either due to modification of the text, or any other reason). */
16078 if (!current_matrix_up_to_date_p
16079 && !NILP (Vwindow_text_change_functions))
16081 safe_run_hooks (Qwindow_text_change_functions);
16082 goto restart;
16085 beg_unchanged = BEG_UNCHANGED;
16086 end_unchanged = END_UNCHANGED;
16088 SET_TEXT_POS (opoint, PT, PT_BYTE);
16090 specbind (Qinhibit_point_motion_hooks, Qt);
16092 buffer_unchanged_p
16093 = (w->window_end_valid
16094 && !current_buffer->clip_changed
16095 && !window_outdated (w));
16097 /* When windows_or_buffers_changed is non-zero, we can't rely
16098 on the window end being valid, so set it to zero there. */
16099 if (windows_or_buffers_changed)
16101 /* If window starts on a continuation line, maybe adjust the
16102 window start in case the window's width changed. */
16103 if (XMARKER (w->start)->buffer == current_buffer)
16104 compute_window_start_on_continuation_line (w);
16106 w->window_end_valid = false;
16107 /* If so, we also can't rely on current matrix
16108 and should not fool try_cursor_movement below. */
16109 current_matrix_up_to_date_p = false;
16112 /* Some sanity checks. */
16113 CHECK_WINDOW_END (w);
16114 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16115 emacs_abort ();
16116 if (BYTEPOS (opoint) < CHARPOS (opoint))
16117 emacs_abort ();
16119 if (mode_line_update_needed (w))
16120 update_mode_line = 1;
16122 /* Point refers normally to the selected window. For any other
16123 window, set up appropriate value. */
16124 if (!EQ (window, selected_window))
16126 ptrdiff_t new_pt = marker_position (w->pointm);
16127 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16129 if (new_pt < BEGV)
16131 new_pt = BEGV;
16132 new_pt_byte = BEGV_BYTE;
16133 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16135 else if (new_pt > (ZV - 1))
16137 new_pt = ZV;
16138 new_pt_byte = ZV_BYTE;
16139 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16142 /* We don't use SET_PT so that the point-motion hooks don't run. */
16143 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16146 /* If any of the character widths specified in the display table
16147 have changed, invalidate the width run cache. It's true that
16148 this may be a bit late to catch such changes, but the rest of
16149 redisplay goes (non-fatally) haywire when the display table is
16150 changed, so why should we worry about doing any better? */
16151 if (current_buffer->width_run_cache
16152 || (current_buffer->base_buffer
16153 && current_buffer->base_buffer->width_run_cache))
16155 struct Lisp_Char_Table *disptab = buffer_display_table ();
16157 if (! disptab_matches_widthtab
16158 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16160 struct buffer *buf = current_buffer;
16162 if (buf->base_buffer)
16163 buf = buf->base_buffer;
16164 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16165 recompute_width_table (current_buffer, disptab);
16169 /* If window-start is screwed up, choose a new one. */
16170 if (XMARKER (w->start)->buffer != current_buffer)
16171 goto recenter;
16173 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16175 /* If someone specified a new starting point but did not insist,
16176 check whether it can be used. */
16177 if ((w->optional_new_start || window_frozen_p (w))
16178 && CHARPOS (startp) >= BEGV
16179 && CHARPOS (startp) <= ZV)
16181 ptrdiff_t it_charpos;
16183 w->optional_new_start = 0;
16184 start_display (&it, w, startp);
16185 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16186 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16187 /* Record IT's position now, since line_bottom_y might change
16188 that. */
16189 it_charpos = IT_CHARPOS (it);
16190 /* Make sure we set the force_start flag only if the cursor row
16191 will be fully visible. Otherwise, the code under force_start
16192 label below will try to move point back into view, which is
16193 not what the code which sets optional_new_start wants. */
16194 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16195 && !w->force_start)
16197 if (it_charpos == PT)
16198 w->force_start = 1;
16199 /* IT may overshoot PT if text at PT is invisible. */
16200 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16201 w->force_start = 1;
16202 #ifdef GLYPH_DEBUG
16203 if (w->force_start)
16205 if (window_frozen_p (w))
16206 debug_method_add (w, "set force_start from frozen window start");
16207 else
16208 debug_method_add (w, "set force_start from optional_new_start");
16210 #endif
16214 force_start:
16216 /* Handle case where place to start displaying has been specified,
16217 unless the specified location is outside the accessible range. */
16218 if (w->force_start)
16220 /* We set this later on if we have to adjust point. */
16221 int new_vpos = -1;
16223 w->force_start = 0;
16224 w->vscroll = 0;
16225 w->window_end_valid = 0;
16227 /* Forget any recorded base line for line number display. */
16228 if (!buffer_unchanged_p)
16229 w->base_line_number = 0;
16231 /* Redisplay the mode line. Select the buffer properly for that.
16232 Also, run the hook window-scroll-functions
16233 because we have scrolled. */
16234 /* Note, we do this after clearing force_start because
16235 if there's an error, it is better to forget about force_start
16236 than to get into an infinite loop calling the hook functions
16237 and having them get more errors. */
16238 if (!update_mode_line
16239 || ! NILP (Vwindow_scroll_functions))
16241 update_mode_line = 1;
16242 w->update_mode_line = 1;
16243 startp = run_window_scroll_functions (window, startp);
16246 if (CHARPOS (startp) < BEGV)
16247 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16248 else if (CHARPOS (startp) > ZV)
16249 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16251 /* Redisplay, then check if cursor has been set during the
16252 redisplay. Give up if new fonts were loaded. */
16253 /* We used to issue a CHECK_MARGINS argument to try_window here,
16254 but this causes scrolling to fail when point begins inside
16255 the scroll margin (bug#148) -- cyd */
16256 if (!try_window (window, startp, 0))
16258 w->force_start = 1;
16259 clear_glyph_matrix (w->desired_matrix);
16260 goto need_larger_matrices;
16263 if (w->cursor.vpos < 0)
16265 /* If point does not appear, try to move point so it does
16266 appear. The desired matrix has been built above, so we
16267 can use it here. */
16268 new_vpos = window_box_height (w) / 2;
16271 if (!cursor_row_fully_visible_p (w, 0, 0))
16273 /* Point does appear, but on a line partly visible at end of window.
16274 Move it back to a fully-visible line. */
16275 new_vpos = window_box_height (w);
16276 /* But if window_box_height suggests a Y coordinate that is
16277 not less than we already have, that line will clearly not
16278 be fully visible, so give up and scroll the display.
16279 This can happen when the default face uses a font whose
16280 dimensions are different from the frame's default
16281 font. */
16282 if (new_vpos >= w->cursor.y)
16284 w->cursor.vpos = -1;
16285 clear_glyph_matrix (w->desired_matrix);
16286 goto try_to_scroll;
16289 else if (w->cursor.vpos >= 0)
16291 /* Some people insist on not letting point enter the scroll
16292 margin, even though this part handles windows that didn't
16293 scroll at all. */
16294 int window_total_lines
16295 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16296 int margin = min (scroll_margin, window_total_lines / 4);
16297 int pixel_margin = margin * frame_line_height;
16298 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16300 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16301 below, which finds the row to move point to, advances by
16302 the Y coordinate of the _next_ row, see the definition of
16303 MATRIX_ROW_BOTTOM_Y. */
16304 if (w->cursor.vpos < margin + header_line)
16306 w->cursor.vpos = -1;
16307 clear_glyph_matrix (w->desired_matrix);
16308 goto try_to_scroll;
16310 else
16312 int window_height = window_box_height (w);
16314 if (header_line)
16315 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16316 if (w->cursor.y >= window_height - pixel_margin)
16318 w->cursor.vpos = -1;
16319 clear_glyph_matrix (w->desired_matrix);
16320 goto try_to_scroll;
16325 /* If we need to move point for either of the above reasons,
16326 now actually do it. */
16327 if (new_vpos >= 0)
16329 struct glyph_row *row;
16331 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16332 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16333 ++row;
16335 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16336 MATRIX_ROW_START_BYTEPOS (row));
16338 if (w != XWINDOW (selected_window))
16339 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16340 else if (current_buffer == old)
16341 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16343 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16345 /* Re-run pre-redisplay-function so it can update the region
16346 according to the new position of point. */
16347 /* Other than the cursor, w's redisplay is done so we can set its
16348 redisplay to false. Also the buffer's redisplay can be set to
16349 false, since propagate_buffer_redisplay should have already
16350 propagated its info to `w' anyway. */
16351 w->redisplay = false;
16352 XBUFFER (w->contents)->text->redisplay = false;
16353 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16355 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16357 /* pre-redisplay-function made changes (e.g. move the region)
16358 that require another round of redisplay. */
16359 clear_glyph_matrix (w->desired_matrix);
16360 if (!try_window (window, startp, 0))
16361 goto need_larger_matrices;
16364 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16366 clear_glyph_matrix (w->desired_matrix);
16367 goto try_to_scroll;
16370 #ifdef GLYPH_DEBUG
16371 debug_method_add (w, "forced window start");
16372 #endif
16373 goto done;
16376 /* Handle case where text has not changed, only point, and it has
16377 not moved off the frame, and we are not retrying after hscroll.
16378 (current_matrix_up_to_date_p is nonzero when retrying.) */
16379 if (current_matrix_up_to_date_p
16380 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16381 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16383 switch (rc)
16385 case CURSOR_MOVEMENT_SUCCESS:
16386 used_current_matrix_p = 1;
16387 goto done;
16389 case CURSOR_MOVEMENT_MUST_SCROLL:
16390 goto try_to_scroll;
16392 default:
16393 emacs_abort ();
16396 /* If current starting point was originally the beginning of a line
16397 but no longer is, find a new starting point. */
16398 else if (w->start_at_line_beg
16399 && !(CHARPOS (startp) <= BEGV
16400 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16402 #ifdef GLYPH_DEBUG
16403 debug_method_add (w, "recenter 1");
16404 #endif
16405 goto recenter;
16408 /* Try scrolling with try_window_id. Value is > 0 if update has
16409 been done, it is -1 if we know that the same window start will
16410 not work. It is 0 if unsuccessful for some other reason. */
16411 else if ((tem = try_window_id (w)) != 0)
16413 #ifdef GLYPH_DEBUG
16414 debug_method_add (w, "try_window_id %d", tem);
16415 #endif
16417 if (f->fonts_changed)
16418 goto need_larger_matrices;
16419 if (tem > 0)
16420 goto done;
16422 /* Otherwise try_window_id has returned -1 which means that we
16423 don't want the alternative below this comment to execute. */
16425 else if (CHARPOS (startp) >= BEGV
16426 && CHARPOS (startp) <= ZV
16427 && PT >= CHARPOS (startp)
16428 && (CHARPOS (startp) < ZV
16429 /* Avoid starting at end of buffer. */
16430 || CHARPOS (startp) == BEGV
16431 || !window_outdated (w)))
16433 int d1, d2, d5, d6;
16434 int rtop, rbot;
16436 /* If first window line is a continuation line, and window start
16437 is inside the modified region, but the first change is before
16438 current window start, we must select a new window start.
16440 However, if this is the result of a down-mouse event (e.g. by
16441 extending the mouse-drag-overlay), we don't want to select a
16442 new window start, since that would change the position under
16443 the mouse, resulting in an unwanted mouse-movement rather
16444 than a simple mouse-click. */
16445 if (!w->start_at_line_beg
16446 && NILP (do_mouse_tracking)
16447 && CHARPOS (startp) > BEGV
16448 && CHARPOS (startp) > BEG + beg_unchanged
16449 && CHARPOS (startp) <= Z - end_unchanged
16450 /* Even if w->start_at_line_beg is nil, a new window may
16451 start at a line_beg, since that's how set_buffer_window
16452 sets it. So, we need to check the return value of
16453 compute_window_start_on_continuation_line. (See also
16454 bug#197). */
16455 && XMARKER (w->start)->buffer == current_buffer
16456 && compute_window_start_on_continuation_line (w)
16457 /* It doesn't make sense to force the window start like we
16458 do at label force_start if it is already known that point
16459 will not be fully visible in the resulting window, because
16460 doing so will move point from its correct position
16461 instead of scrolling the window to bring point into view.
16462 See bug#9324. */
16463 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16464 /* A very tall row could need more than the window height,
16465 in which case we accept that it is partially visible. */
16466 && (rtop != 0) == (rbot != 0))
16468 w->force_start = 1;
16469 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16470 #ifdef GLYPH_DEBUG
16471 debug_method_add (w, "recomputed window start in continuation line");
16472 #endif
16473 goto force_start;
16476 #ifdef GLYPH_DEBUG
16477 debug_method_add (w, "same window start");
16478 #endif
16480 /* Try to redisplay starting at same place as before.
16481 If point has not moved off frame, accept the results. */
16482 if (!current_matrix_up_to_date_p
16483 /* Don't use try_window_reusing_current_matrix in this case
16484 because a window scroll function can have changed the
16485 buffer. */
16486 || !NILP (Vwindow_scroll_functions)
16487 || MINI_WINDOW_P (w)
16488 || !(used_current_matrix_p
16489 = try_window_reusing_current_matrix (w)))
16491 IF_DEBUG (debug_method_add (w, "1"));
16492 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16493 /* -1 means we need to scroll.
16494 0 means we need new matrices, but fonts_changed
16495 is set in that case, so we will detect it below. */
16496 goto try_to_scroll;
16499 if (f->fonts_changed)
16500 goto need_larger_matrices;
16502 if (w->cursor.vpos >= 0)
16504 if (!just_this_one_p
16505 || current_buffer->clip_changed
16506 || BEG_UNCHANGED < CHARPOS (startp))
16507 /* Forget any recorded base line for line number display. */
16508 w->base_line_number = 0;
16510 if (!cursor_row_fully_visible_p (w, 1, 0))
16512 clear_glyph_matrix (w->desired_matrix);
16513 last_line_misfit = 1;
16515 /* Drop through and scroll. */
16516 else
16517 goto done;
16519 else
16520 clear_glyph_matrix (w->desired_matrix);
16523 try_to_scroll:
16525 /* Redisplay the mode line. Select the buffer properly for that. */
16526 if (!update_mode_line)
16528 update_mode_line = 1;
16529 w->update_mode_line = 1;
16532 /* Try to scroll by specified few lines. */
16533 if ((scroll_conservatively
16534 || emacs_scroll_step
16535 || temp_scroll_step
16536 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16537 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16538 && CHARPOS (startp) >= BEGV
16539 && CHARPOS (startp) <= ZV)
16541 /* The function returns -1 if new fonts were loaded, 1 if
16542 successful, 0 if not successful. */
16543 int ss = try_scrolling (window, just_this_one_p,
16544 scroll_conservatively,
16545 emacs_scroll_step,
16546 temp_scroll_step, last_line_misfit);
16547 switch (ss)
16549 case SCROLLING_SUCCESS:
16550 goto done;
16552 case SCROLLING_NEED_LARGER_MATRICES:
16553 goto need_larger_matrices;
16555 case SCROLLING_FAILED:
16556 break;
16558 default:
16559 emacs_abort ();
16563 /* Finally, just choose a place to start which positions point
16564 according to user preferences. */
16566 recenter:
16568 #ifdef GLYPH_DEBUG
16569 debug_method_add (w, "recenter");
16570 #endif
16572 /* Forget any previously recorded base line for line number display. */
16573 if (!buffer_unchanged_p)
16574 w->base_line_number = 0;
16576 /* Determine the window start relative to point. */
16577 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16578 it.current_y = it.last_visible_y;
16579 if (centering_position < 0)
16581 int window_total_lines
16582 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16583 int margin =
16584 scroll_margin > 0
16585 ? min (scroll_margin, window_total_lines / 4)
16586 : 0;
16587 ptrdiff_t margin_pos = CHARPOS (startp);
16588 Lisp_Object aggressive;
16589 int scrolling_up;
16591 /* If there is a scroll margin at the top of the window, find
16592 its character position. */
16593 if (margin
16594 /* Cannot call start_display if startp is not in the
16595 accessible region of the buffer. This can happen when we
16596 have just switched to a different buffer and/or changed
16597 its restriction. In that case, startp is initialized to
16598 the character position 1 (BEGV) because we did not yet
16599 have chance to display the buffer even once. */
16600 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16602 struct it it1;
16603 void *it1data = NULL;
16605 SAVE_IT (it1, it, it1data);
16606 start_display (&it1, w, startp);
16607 move_it_vertically (&it1, margin * frame_line_height);
16608 margin_pos = IT_CHARPOS (it1);
16609 RESTORE_IT (&it, &it, it1data);
16611 scrolling_up = PT > margin_pos;
16612 aggressive =
16613 scrolling_up
16614 ? BVAR (current_buffer, scroll_up_aggressively)
16615 : BVAR (current_buffer, scroll_down_aggressively);
16617 if (!MINI_WINDOW_P (w)
16618 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16620 int pt_offset = 0;
16622 /* Setting scroll-conservatively overrides
16623 scroll-*-aggressively. */
16624 if (!scroll_conservatively && NUMBERP (aggressive))
16626 double float_amount = XFLOATINT (aggressive);
16628 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16629 if (pt_offset == 0 && float_amount > 0)
16630 pt_offset = 1;
16631 if (pt_offset && margin > 0)
16632 margin -= 1;
16634 /* Compute how much to move the window start backward from
16635 point so that point will be displayed where the user
16636 wants it. */
16637 if (scrolling_up)
16639 centering_position = it.last_visible_y;
16640 if (pt_offset)
16641 centering_position -= pt_offset;
16642 centering_position -=
16643 frame_line_height * (1 + margin + (last_line_misfit != 0))
16644 + WINDOW_HEADER_LINE_HEIGHT (w);
16645 /* Don't let point enter the scroll margin near top of
16646 the window. */
16647 if (centering_position < margin * frame_line_height)
16648 centering_position = margin * frame_line_height;
16650 else
16651 centering_position = margin * frame_line_height + pt_offset;
16653 else
16654 /* Set the window start half the height of the window backward
16655 from point. */
16656 centering_position = window_box_height (w) / 2;
16658 move_it_vertically_backward (&it, centering_position);
16660 eassert (IT_CHARPOS (it) >= BEGV);
16662 /* The function move_it_vertically_backward may move over more
16663 than the specified y-distance. If it->w is small, e.g. a
16664 mini-buffer window, we may end up in front of the window's
16665 display area. Start displaying at the start of the line
16666 containing PT in this case. */
16667 if (it.current_y <= 0)
16669 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16670 move_it_vertically_backward (&it, 0);
16671 it.current_y = 0;
16674 it.current_x = it.hpos = 0;
16676 /* Set the window start position here explicitly, to avoid an
16677 infinite loop in case the functions in window-scroll-functions
16678 get errors. */
16679 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16681 /* Run scroll hooks. */
16682 startp = run_window_scroll_functions (window, it.current.pos);
16684 /* Redisplay the window. */
16685 if (!current_matrix_up_to_date_p
16686 || windows_or_buffers_changed
16687 || f->cursor_type_changed
16688 /* Don't use try_window_reusing_current_matrix in this case
16689 because it can have changed the buffer. */
16690 || !NILP (Vwindow_scroll_functions)
16691 || !just_this_one_p
16692 || MINI_WINDOW_P (w)
16693 || !(used_current_matrix_p
16694 = try_window_reusing_current_matrix (w)))
16695 try_window (window, startp, 0);
16697 /* If new fonts have been loaded (due to fontsets), give up. We
16698 have to start a new redisplay since we need to re-adjust glyph
16699 matrices. */
16700 if (f->fonts_changed)
16701 goto need_larger_matrices;
16703 /* If cursor did not appear assume that the middle of the window is
16704 in the first line of the window. Do it again with the next line.
16705 (Imagine a window of height 100, displaying two lines of height
16706 60. Moving back 50 from it->last_visible_y will end in the first
16707 line.) */
16708 if (w->cursor.vpos < 0)
16710 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16712 clear_glyph_matrix (w->desired_matrix);
16713 move_it_by_lines (&it, 1);
16714 try_window (window, it.current.pos, 0);
16716 else if (PT < IT_CHARPOS (it))
16718 clear_glyph_matrix (w->desired_matrix);
16719 move_it_by_lines (&it, -1);
16720 try_window (window, it.current.pos, 0);
16722 else
16724 /* Not much we can do about it. */
16728 /* Consider the following case: Window starts at BEGV, there is
16729 invisible, intangible text at BEGV, so that display starts at
16730 some point START > BEGV. It can happen that we are called with
16731 PT somewhere between BEGV and START. Try to handle that case,
16732 and similar ones. */
16733 if (w->cursor.vpos < 0)
16735 /* First, try locating the proper glyph row for PT. */
16736 struct glyph_row *row =
16737 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16739 /* Sometimes point is at the beginning of invisible text that is
16740 before the 1st character displayed in the row. In that case,
16741 row_containing_pos fails to find the row, because no glyphs
16742 with appropriate buffer positions are present in the row.
16743 Therefore, we next try to find the row which shows the 1st
16744 position after the invisible text. */
16745 if (!row)
16747 Lisp_Object val =
16748 get_char_property_and_overlay (make_number (PT), Qinvisible,
16749 Qnil, NULL);
16751 if (TEXT_PROP_MEANS_INVISIBLE (val))
16753 ptrdiff_t alt_pos;
16754 Lisp_Object invis_end =
16755 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16756 Qnil, Qnil);
16758 if (NATNUMP (invis_end))
16759 alt_pos = XFASTINT (invis_end);
16760 else
16761 alt_pos = ZV;
16762 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16763 NULL, 0);
16766 /* Finally, fall back on the first row of the window after the
16767 header line (if any). This is slightly better than not
16768 displaying the cursor at all. */
16769 if (!row)
16771 row = w->current_matrix->rows;
16772 if (row->mode_line_p)
16773 ++row;
16775 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16778 if (!cursor_row_fully_visible_p (w, 0, 0))
16780 /* If vscroll is enabled, disable it and try again. */
16781 if (w->vscroll)
16783 w->vscroll = 0;
16784 clear_glyph_matrix (w->desired_matrix);
16785 goto recenter;
16788 /* Users who set scroll-conservatively to a large number want
16789 point just above/below the scroll margin. If we ended up
16790 with point's row partially visible, move the window start to
16791 make that row fully visible and out of the margin. */
16792 if (scroll_conservatively > SCROLL_LIMIT)
16794 int window_total_lines
16795 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16796 int margin =
16797 scroll_margin > 0
16798 ? min (scroll_margin, window_total_lines / 4)
16799 : 0;
16800 int move_down = w->cursor.vpos >= window_total_lines / 2;
16802 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16803 clear_glyph_matrix (w->desired_matrix);
16804 if (1 == try_window (window, it.current.pos,
16805 TRY_WINDOW_CHECK_MARGINS))
16806 goto done;
16809 /* If centering point failed to make the whole line visible,
16810 put point at the top instead. That has to make the whole line
16811 visible, if it can be done. */
16812 if (centering_position == 0)
16813 goto done;
16815 clear_glyph_matrix (w->desired_matrix);
16816 centering_position = 0;
16817 goto recenter;
16820 done:
16822 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16823 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16824 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16826 /* Display the mode line, if we must. */
16827 if ((update_mode_line
16828 /* If window not full width, must redo its mode line
16829 if (a) the window to its side is being redone and
16830 (b) we do a frame-based redisplay. This is a consequence
16831 of how inverted lines are drawn in frame-based redisplay. */
16832 || (!just_this_one_p
16833 && !FRAME_WINDOW_P (f)
16834 && !WINDOW_FULL_WIDTH_P (w))
16835 /* Line number to display. */
16836 || w->base_line_pos > 0
16837 /* Column number is displayed and different from the one displayed. */
16838 || (w->column_number_displayed != -1
16839 && (w->column_number_displayed != current_column ())))
16840 /* This means that the window has a mode line. */
16841 && (WINDOW_WANTS_MODELINE_P (w)
16842 || WINDOW_WANTS_HEADER_LINE_P (w)))
16845 display_mode_lines (w);
16847 /* If mode line height has changed, arrange for a thorough
16848 immediate redisplay using the correct mode line height. */
16849 if (WINDOW_WANTS_MODELINE_P (w)
16850 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16852 f->fonts_changed = 1;
16853 w->mode_line_height = -1;
16854 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16855 = DESIRED_MODE_LINE_HEIGHT (w);
16858 /* If header line height has changed, arrange for a thorough
16859 immediate redisplay using the correct header line height. */
16860 if (WINDOW_WANTS_HEADER_LINE_P (w)
16861 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16863 f->fonts_changed = 1;
16864 w->header_line_height = -1;
16865 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16866 = DESIRED_HEADER_LINE_HEIGHT (w);
16869 if (f->fonts_changed)
16870 goto need_larger_matrices;
16873 if (!line_number_displayed && w->base_line_pos != -1)
16875 w->base_line_pos = 0;
16876 w->base_line_number = 0;
16879 finish_menu_bars:
16881 /* When we reach a frame's selected window, redo the frame's menu bar. */
16882 if (update_mode_line
16883 && EQ (FRAME_SELECTED_WINDOW (f), window))
16885 int redisplay_menu_p = 0;
16887 if (FRAME_WINDOW_P (f))
16889 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16890 || defined (HAVE_NS) || defined (USE_GTK)
16891 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16892 #else
16893 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16894 #endif
16896 else
16897 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16899 if (redisplay_menu_p)
16900 display_menu_bar (w);
16902 #ifdef HAVE_WINDOW_SYSTEM
16903 if (FRAME_WINDOW_P (f))
16905 #if defined (USE_GTK) || defined (HAVE_NS)
16906 if (FRAME_EXTERNAL_TOOL_BAR (f))
16907 redisplay_tool_bar (f);
16908 #else
16909 if (WINDOWP (f->tool_bar_window)
16910 && (FRAME_TOOL_BAR_LINES (f) > 0
16911 || !NILP (Vauto_resize_tool_bars))
16912 && redisplay_tool_bar (f))
16913 ignore_mouse_drag_p = 1;
16914 #endif
16916 #endif
16919 #ifdef HAVE_WINDOW_SYSTEM
16920 if (FRAME_WINDOW_P (f)
16921 && update_window_fringes (w, (just_this_one_p
16922 || (!used_current_matrix_p && !overlay_arrow_seen)
16923 || w->pseudo_window_p)))
16925 update_begin (f);
16926 block_input ();
16927 if (draw_window_fringes (w, 1))
16929 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16930 x_draw_right_divider (w);
16931 else
16932 x_draw_vertical_border (w);
16934 unblock_input ();
16935 update_end (f);
16938 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16939 x_draw_bottom_divider (w);
16940 #endif /* HAVE_WINDOW_SYSTEM */
16942 /* We go to this label, with fonts_changed set, if it is
16943 necessary to try again using larger glyph matrices.
16944 We have to redeem the scroll bar even in this case,
16945 because the loop in redisplay_internal expects that. */
16946 need_larger_matrices:
16948 finish_scroll_bars:
16950 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16952 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16953 /* Set the thumb's position and size. */
16954 set_vertical_scroll_bar (w);
16956 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16957 /* Set the thumb's position and size. */
16958 set_horizontal_scroll_bar (w);
16960 /* Note that we actually used the scroll bar attached to this
16961 window, so it shouldn't be deleted at the end of redisplay. */
16962 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16963 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16966 /* Restore current_buffer and value of point in it. The window
16967 update may have changed the buffer, so first make sure `opoint'
16968 is still valid (Bug#6177). */
16969 if (CHARPOS (opoint) < BEGV)
16970 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16971 else if (CHARPOS (opoint) > ZV)
16972 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16973 else
16974 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16976 set_buffer_internal_1 (old);
16977 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16978 shorter. This can be caused by log truncation in *Messages*. */
16979 if (CHARPOS (lpoint) <= ZV)
16980 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16982 unbind_to (count, Qnil);
16986 /* Build the complete desired matrix of WINDOW with a window start
16987 buffer position POS.
16989 Value is 1 if successful. It is zero if fonts were loaded during
16990 redisplay which makes re-adjusting glyph matrices necessary, and -1
16991 if point would appear in the scroll margins.
16992 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16993 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16994 set in FLAGS.) */
16997 try_window (Lisp_Object window, struct text_pos pos, int flags)
16999 struct window *w = XWINDOW (window);
17000 struct it it;
17001 struct glyph_row *last_text_row = NULL;
17002 struct frame *f = XFRAME (w->frame);
17003 int frame_line_height = default_line_pixel_height (w);
17005 /* Make POS the new window start. */
17006 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17008 /* Mark cursor position as unknown. No overlay arrow seen. */
17009 w->cursor.vpos = -1;
17010 overlay_arrow_seen = 0;
17012 /* Initialize iterator and info to start at POS. */
17013 start_display (&it, w, pos);
17014 it.glyph_row->reversed_p = false;
17016 /* Display all lines of W. */
17017 while (it.current_y < it.last_visible_y)
17019 if (display_line (&it))
17020 last_text_row = it.glyph_row - 1;
17021 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17022 return 0;
17025 /* Don't let the cursor end in the scroll margins. */
17026 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17027 && !MINI_WINDOW_P (w))
17029 int this_scroll_margin;
17030 int window_total_lines
17031 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17033 if (scroll_margin > 0)
17035 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17036 this_scroll_margin *= frame_line_height;
17038 else
17039 this_scroll_margin = 0;
17041 if ((w->cursor.y >= 0 /* not vscrolled */
17042 && w->cursor.y < this_scroll_margin
17043 && CHARPOS (pos) > BEGV
17044 && IT_CHARPOS (it) < ZV)
17045 /* rms: considering make_cursor_line_fully_visible_p here
17046 seems to give wrong results. We don't want to recenter
17047 when the last line is partly visible, we want to allow
17048 that case to be handled in the usual way. */
17049 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17051 w->cursor.vpos = -1;
17052 clear_glyph_matrix (w->desired_matrix);
17053 return -1;
17057 /* If bottom moved off end of frame, change mode line percentage. */
17058 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17059 w->update_mode_line = 1;
17061 /* Set window_end_pos to the offset of the last character displayed
17062 on the window from the end of current_buffer. Set
17063 window_end_vpos to its row number. */
17064 if (last_text_row)
17066 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17067 adjust_window_ends (w, last_text_row, 0);
17068 eassert
17069 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17070 w->window_end_vpos)));
17072 else
17074 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17075 w->window_end_pos = Z - ZV;
17076 w->window_end_vpos = 0;
17079 /* But that is not valid info until redisplay finishes. */
17080 w->window_end_valid = 0;
17081 return 1;
17086 /************************************************************************
17087 Window redisplay reusing current matrix when buffer has not changed
17088 ************************************************************************/
17090 /* Try redisplay of window W showing an unchanged buffer with a
17091 different window start than the last time it was displayed by
17092 reusing its current matrix. Value is non-zero if successful.
17093 W->start is the new window start. */
17095 static int
17096 try_window_reusing_current_matrix (struct window *w)
17098 struct frame *f = XFRAME (w->frame);
17099 struct glyph_row *bottom_row;
17100 struct it it;
17101 struct run run;
17102 struct text_pos start, new_start;
17103 int nrows_scrolled, i;
17104 struct glyph_row *last_text_row;
17105 struct glyph_row *last_reused_text_row;
17106 struct glyph_row *start_row;
17107 int start_vpos, min_y, max_y;
17109 #ifdef GLYPH_DEBUG
17110 if (inhibit_try_window_reusing)
17111 return 0;
17112 #endif
17114 if (/* This function doesn't handle terminal frames. */
17115 !FRAME_WINDOW_P (f)
17116 /* Don't try to reuse the display if windows have been split
17117 or such. */
17118 || windows_or_buffers_changed
17119 || f->cursor_type_changed)
17120 return 0;
17122 /* Can't do this if showing trailing whitespace. */
17123 if (!NILP (Vshow_trailing_whitespace))
17124 return 0;
17126 /* If top-line visibility has changed, give up. */
17127 if (WINDOW_WANTS_HEADER_LINE_P (w)
17128 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17129 return 0;
17131 /* Give up if old or new display is scrolled vertically. We could
17132 make this function handle this, but right now it doesn't. */
17133 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17134 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17135 return 0;
17137 /* The variable new_start now holds the new window start. The old
17138 start `start' can be determined from the current matrix. */
17139 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17140 start = start_row->minpos;
17141 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17143 /* Clear the desired matrix for the display below. */
17144 clear_glyph_matrix (w->desired_matrix);
17146 if (CHARPOS (new_start) <= CHARPOS (start))
17148 /* Don't use this method if the display starts with an ellipsis
17149 displayed for invisible text. It's not easy to handle that case
17150 below, and it's certainly not worth the effort since this is
17151 not a frequent case. */
17152 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17153 return 0;
17155 IF_DEBUG (debug_method_add (w, "twu1"));
17157 /* Display up to a row that can be reused. The variable
17158 last_text_row is set to the last row displayed that displays
17159 text. Note that it.vpos == 0 if or if not there is a
17160 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17161 start_display (&it, w, new_start);
17162 w->cursor.vpos = -1;
17163 last_text_row = last_reused_text_row = NULL;
17165 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17167 /* If we have reached into the characters in the START row,
17168 that means the line boundaries have changed. So we
17169 can't start copying with the row START. Maybe it will
17170 work to start copying with the following row. */
17171 while (IT_CHARPOS (it) > CHARPOS (start))
17173 /* Advance to the next row as the "start". */
17174 start_row++;
17175 start = start_row->minpos;
17176 /* If there are no more rows to try, or just one, give up. */
17177 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17178 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17179 || CHARPOS (start) == ZV)
17181 clear_glyph_matrix (w->desired_matrix);
17182 return 0;
17185 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17187 /* If we have reached alignment, we can copy the rest of the
17188 rows. */
17189 if (IT_CHARPOS (it) == CHARPOS (start)
17190 /* Don't accept "alignment" inside a display vector,
17191 since start_row could have started in the middle of
17192 that same display vector (thus their character
17193 positions match), and we have no way of telling if
17194 that is the case. */
17195 && it.current.dpvec_index < 0)
17196 break;
17198 it.glyph_row->reversed_p = false;
17199 if (display_line (&it))
17200 last_text_row = it.glyph_row - 1;
17204 /* A value of current_y < last_visible_y means that we stopped
17205 at the previous window start, which in turn means that we
17206 have at least one reusable row. */
17207 if (it.current_y < it.last_visible_y)
17209 struct glyph_row *row;
17211 /* IT.vpos always starts from 0; it counts text lines. */
17212 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17214 /* Find PT if not already found in the lines displayed. */
17215 if (w->cursor.vpos < 0)
17217 int dy = it.current_y - start_row->y;
17219 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17220 row = row_containing_pos (w, PT, row, NULL, dy);
17221 if (row)
17222 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17223 dy, nrows_scrolled);
17224 else
17226 clear_glyph_matrix (w->desired_matrix);
17227 return 0;
17231 /* Scroll the display. Do it before the current matrix is
17232 changed. The problem here is that update has not yet
17233 run, i.e. part of the current matrix is not up to date.
17234 scroll_run_hook will clear the cursor, and use the
17235 current matrix to get the height of the row the cursor is
17236 in. */
17237 run.current_y = start_row->y;
17238 run.desired_y = it.current_y;
17239 run.height = it.last_visible_y - it.current_y;
17241 if (run.height > 0 && run.current_y != run.desired_y)
17243 update_begin (f);
17244 FRAME_RIF (f)->update_window_begin_hook (w);
17245 FRAME_RIF (f)->clear_window_mouse_face (w);
17246 FRAME_RIF (f)->scroll_run_hook (w, &run);
17247 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17248 update_end (f);
17251 /* Shift current matrix down by nrows_scrolled lines. */
17252 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17253 rotate_matrix (w->current_matrix,
17254 start_vpos,
17255 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17256 nrows_scrolled);
17258 /* Disable lines that must be updated. */
17259 for (i = 0; i < nrows_scrolled; ++i)
17260 (start_row + i)->enabled_p = false;
17262 /* Re-compute Y positions. */
17263 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17264 max_y = it.last_visible_y;
17265 for (row = start_row + nrows_scrolled;
17266 row < bottom_row;
17267 ++row)
17269 row->y = it.current_y;
17270 row->visible_height = row->height;
17272 if (row->y < min_y)
17273 row->visible_height -= min_y - row->y;
17274 if (row->y + row->height > max_y)
17275 row->visible_height -= row->y + row->height - max_y;
17276 if (row->fringe_bitmap_periodic_p)
17277 row->redraw_fringe_bitmaps_p = 1;
17279 it.current_y += row->height;
17281 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17282 last_reused_text_row = row;
17283 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17284 break;
17287 /* Disable lines in the current matrix which are now
17288 below the window. */
17289 for (++row; row < bottom_row; ++row)
17290 row->enabled_p = row->mode_line_p = 0;
17293 /* Update window_end_pos etc.; last_reused_text_row is the last
17294 reused row from the current matrix containing text, if any.
17295 The value of last_text_row is the last displayed line
17296 containing text. */
17297 if (last_reused_text_row)
17298 adjust_window_ends (w, last_reused_text_row, 1);
17299 else if (last_text_row)
17300 adjust_window_ends (w, last_text_row, 0);
17301 else
17303 /* This window must be completely empty. */
17304 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17305 w->window_end_pos = Z - ZV;
17306 w->window_end_vpos = 0;
17308 w->window_end_valid = 0;
17310 /* Update hint: don't try scrolling again in update_window. */
17311 w->desired_matrix->no_scrolling_p = 1;
17313 #ifdef GLYPH_DEBUG
17314 debug_method_add (w, "try_window_reusing_current_matrix 1");
17315 #endif
17316 return 1;
17318 else if (CHARPOS (new_start) > CHARPOS (start))
17320 struct glyph_row *pt_row, *row;
17321 struct glyph_row *first_reusable_row;
17322 struct glyph_row *first_row_to_display;
17323 int dy;
17324 int yb = window_text_bottom_y (w);
17326 /* Find the row starting at new_start, if there is one. Don't
17327 reuse a partially visible line at the end. */
17328 first_reusable_row = start_row;
17329 while (first_reusable_row->enabled_p
17330 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17331 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17332 < CHARPOS (new_start)))
17333 ++first_reusable_row;
17335 /* Give up if there is no row to reuse. */
17336 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17337 || !first_reusable_row->enabled_p
17338 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17339 != CHARPOS (new_start)))
17340 return 0;
17342 /* We can reuse fully visible rows beginning with
17343 first_reusable_row to the end of the window. Set
17344 first_row_to_display to the first row that cannot be reused.
17345 Set pt_row to the row containing point, if there is any. */
17346 pt_row = NULL;
17347 for (first_row_to_display = first_reusable_row;
17348 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17349 ++first_row_to_display)
17351 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17352 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17353 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17354 && first_row_to_display->ends_at_zv_p
17355 && pt_row == NULL)))
17356 pt_row = first_row_to_display;
17359 /* Start displaying at the start of first_row_to_display. */
17360 eassert (first_row_to_display->y < yb);
17361 init_to_row_start (&it, w, first_row_to_display);
17363 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17364 - start_vpos);
17365 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17366 - nrows_scrolled);
17367 it.current_y = (first_row_to_display->y - first_reusable_row->y
17368 + WINDOW_HEADER_LINE_HEIGHT (w));
17370 /* Display lines beginning with first_row_to_display in the
17371 desired matrix. Set last_text_row to the last row displayed
17372 that displays text. */
17373 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17374 if (pt_row == NULL)
17375 w->cursor.vpos = -1;
17376 last_text_row = NULL;
17377 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17378 if (display_line (&it))
17379 last_text_row = it.glyph_row - 1;
17381 /* If point is in a reused row, adjust y and vpos of the cursor
17382 position. */
17383 if (pt_row)
17385 w->cursor.vpos -= nrows_scrolled;
17386 w->cursor.y -= first_reusable_row->y - start_row->y;
17389 /* Give up if point isn't in a row displayed or reused. (This
17390 also handles the case where w->cursor.vpos < nrows_scrolled
17391 after the calls to display_line, which can happen with scroll
17392 margins. See bug#1295.) */
17393 if (w->cursor.vpos < 0)
17395 clear_glyph_matrix (w->desired_matrix);
17396 return 0;
17399 /* Scroll the display. */
17400 run.current_y = first_reusable_row->y;
17401 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17402 run.height = it.last_visible_y - run.current_y;
17403 dy = run.current_y - run.desired_y;
17405 if (run.height)
17407 update_begin (f);
17408 FRAME_RIF (f)->update_window_begin_hook (w);
17409 FRAME_RIF (f)->clear_window_mouse_face (w);
17410 FRAME_RIF (f)->scroll_run_hook (w, &run);
17411 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17412 update_end (f);
17415 /* Adjust Y positions of reused rows. */
17416 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17417 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17418 max_y = it.last_visible_y;
17419 for (row = first_reusable_row; row < first_row_to_display; ++row)
17421 row->y -= dy;
17422 row->visible_height = row->height;
17423 if (row->y < min_y)
17424 row->visible_height -= min_y - row->y;
17425 if (row->y + row->height > max_y)
17426 row->visible_height -= row->y + row->height - max_y;
17427 if (row->fringe_bitmap_periodic_p)
17428 row->redraw_fringe_bitmaps_p = 1;
17431 /* Scroll the current matrix. */
17432 eassert (nrows_scrolled > 0);
17433 rotate_matrix (w->current_matrix,
17434 start_vpos,
17435 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17436 -nrows_scrolled);
17438 /* Disable rows not reused. */
17439 for (row -= nrows_scrolled; row < bottom_row; ++row)
17440 row->enabled_p = false;
17442 /* Point may have moved to a different line, so we cannot assume that
17443 the previous cursor position is valid; locate the correct row. */
17444 if (pt_row)
17446 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17447 row < bottom_row
17448 && PT >= MATRIX_ROW_END_CHARPOS (row)
17449 && !row->ends_at_zv_p;
17450 row++)
17452 w->cursor.vpos++;
17453 w->cursor.y = row->y;
17455 if (row < bottom_row)
17457 /* Can't simply scan the row for point with
17458 bidi-reordered glyph rows. Let set_cursor_from_row
17459 figure out where to put the cursor, and if it fails,
17460 give up. */
17461 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17463 if (!set_cursor_from_row (w, row, w->current_matrix,
17464 0, 0, 0, 0))
17466 clear_glyph_matrix (w->desired_matrix);
17467 return 0;
17470 else
17472 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17473 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17475 for (; glyph < end
17476 && (!BUFFERP (glyph->object)
17477 || glyph->charpos < PT);
17478 glyph++)
17480 w->cursor.hpos++;
17481 w->cursor.x += glyph->pixel_width;
17487 /* Adjust window end. A null value of last_text_row means that
17488 the window end is in reused rows which in turn means that
17489 only its vpos can have changed. */
17490 if (last_text_row)
17491 adjust_window_ends (w, last_text_row, 0);
17492 else
17493 w->window_end_vpos -= nrows_scrolled;
17495 w->window_end_valid = 0;
17496 w->desired_matrix->no_scrolling_p = 1;
17498 #ifdef GLYPH_DEBUG
17499 debug_method_add (w, "try_window_reusing_current_matrix 2");
17500 #endif
17501 return 1;
17504 return 0;
17509 /************************************************************************
17510 Window redisplay reusing current matrix when buffer has changed
17511 ************************************************************************/
17513 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17514 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17515 ptrdiff_t *, ptrdiff_t *);
17516 static struct glyph_row *
17517 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17518 struct glyph_row *);
17521 /* Return the last row in MATRIX displaying text. If row START is
17522 non-null, start searching with that row. IT gives the dimensions
17523 of the display. Value is null if matrix is empty; otherwise it is
17524 a pointer to the row found. */
17526 static struct glyph_row *
17527 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17528 struct glyph_row *start)
17530 struct glyph_row *row, *row_found;
17532 /* Set row_found to the last row in IT->w's current matrix
17533 displaying text. The loop looks funny but think of partially
17534 visible lines. */
17535 row_found = NULL;
17536 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17537 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17539 eassert (row->enabled_p);
17540 row_found = row;
17541 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17542 break;
17543 ++row;
17546 return row_found;
17550 /* Return the last row in the current matrix of W that is not affected
17551 by changes at the start of current_buffer that occurred since W's
17552 current matrix was built. Value is null if no such row exists.
17554 BEG_UNCHANGED us the number of characters unchanged at the start of
17555 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17556 first changed character in current_buffer. Characters at positions <
17557 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17558 when the current matrix was built. */
17560 static struct glyph_row *
17561 find_last_unchanged_at_beg_row (struct window *w)
17563 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17564 struct glyph_row *row;
17565 struct glyph_row *row_found = NULL;
17566 int yb = window_text_bottom_y (w);
17568 /* Find the last row displaying unchanged text. */
17569 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17570 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17571 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17572 ++row)
17574 if (/* If row ends before first_changed_pos, it is unchanged,
17575 except in some case. */
17576 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17577 /* When row ends in ZV and we write at ZV it is not
17578 unchanged. */
17579 && !row->ends_at_zv_p
17580 /* When first_changed_pos is the end of a continued line,
17581 row is not unchanged because it may be no longer
17582 continued. */
17583 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17584 && (row->continued_p
17585 || row->exact_window_width_line_p))
17586 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17587 needs to be recomputed, so don't consider this row as
17588 unchanged. This happens when the last line was
17589 bidi-reordered and was killed immediately before this
17590 redisplay cycle. In that case, ROW->end stores the
17591 buffer position of the first visual-order character of
17592 the killed text, which is now beyond ZV. */
17593 && CHARPOS (row->end.pos) <= ZV)
17594 row_found = row;
17596 /* Stop if last visible row. */
17597 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17598 break;
17601 return row_found;
17605 /* Find the first glyph row in the current matrix of W that is not
17606 affected by changes at the end of current_buffer since the
17607 time W's current matrix was built.
17609 Return in *DELTA the number of chars by which buffer positions in
17610 unchanged text at the end of current_buffer must be adjusted.
17612 Return in *DELTA_BYTES the corresponding number of bytes.
17614 Value is null if no such row exists, i.e. all rows are affected by
17615 changes. */
17617 static struct glyph_row *
17618 find_first_unchanged_at_end_row (struct window *w,
17619 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17621 struct glyph_row *row;
17622 struct glyph_row *row_found = NULL;
17624 *delta = *delta_bytes = 0;
17626 /* Display must not have been paused, otherwise the current matrix
17627 is not up to date. */
17628 eassert (w->window_end_valid);
17630 /* A value of window_end_pos >= END_UNCHANGED means that the window
17631 end is in the range of changed text. If so, there is no
17632 unchanged row at the end of W's current matrix. */
17633 if (w->window_end_pos >= END_UNCHANGED)
17634 return NULL;
17636 /* Set row to the last row in W's current matrix displaying text. */
17637 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17639 /* If matrix is entirely empty, no unchanged row exists. */
17640 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17642 /* The value of row is the last glyph row in the matrix having a
17643 meaningful buffer position in it. The end position of row
17644 corresponds to window_end_pos. This allows us to translate
17645 buffer positions in the current matrix to current buffer
17646 positions for characters not in changed text. */
17647 ptrdiff_t Z_old =
17648 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17649 ptrdiff_t Z_BYTE_old =
17650 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17651 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17652 struct glyph_row *first_text_row
17653 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17655 *delta = Z - Z_old;
17656 *delta_bytes = Z_BYTE - Z_BYTE_old;
17658 /* Set last_unchanged_pos to the buffer position of the last
17659 character in the buffer that has not been changed. Z is the
17660 index + 1 of the last character in current_buffer, i.e. by
17661 subtracting END_UNCHANGED we get the index of the last
17662 unchanged character, and we have to add BEG to get its buffer
17663 position. */
17664 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17665 last_unchanged_pos_old = last_unchanged_pos - *delta;
17667 /* Search backward from ROW for a row displaying a line that
17668 starts at a minimum position >= last_unchanged_pos_old. */
17669 for (; row > first_text_row; --row)
17671 /* This used to abort, but it can happen.
17672 It is ok to just stop the search instead here. KFS. */
17673 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17674 break;
17676 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17677 row_found = row;
17681 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17683 return row_found;
17687 /* Make sure that glyph rows in the current matrix of window W
17688 reference the same glyph memory as corresponding rows in the
17689 frame's frame matrix. This function is called after scrolling W's
17690 current matrix on a terminal frame in try_window_id and
17691 try_window_reusing_current_matrix. */
17693 static void
17694 sync_frame_with_window_matrix_rows (struct window *w)
17696 struct frame *f = XFRAME (w->frame);
17697 struct glyph_row *window_row, *window_row_end, *frame_row;
17699 /* Preconditions: W must be a leaf window and full-width. Its frame
17700 must have a frame matrix. */
17701 eassert (BUFFERP (w->contents));
17702 eassert (WINDOW_FULL_WIDTH_P (w));
17703 eassert (!FRAME_WINDOW_P (f));
17705 /* If W is a full-width window, glyph pointers in W's current matrix
17706 have, by definition, to be the same as glyph pointers in the
17707 corresponding frame matrix. Note that frame matrices have no
17708 marginal areas (see build_frame_matrix). */
17709 window_row = w->current_matrix->rows;
17710 window_row_end = window_row + w->current_matrix->nrows;
17711 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17712 while (window_row < window_row_end)
17714 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17715 struct glyph *end = window_row->glyphs[LAST_AREA];
17717 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17718 frame_row->glyphs[TEXT_AREA] = start;
17719 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17720 frame_row->glyphs[LAST_AREA] = end;
17722 /* Disable frame rows whose corresponding window rows have
17723 been disabled in try_window_id. */
17724 if (!window_row->enabled_p)
17725 frame_row->enabled_p = false;
17727 ++window_row, ++frame_row;
17732 /* Find the glyph row in window W containing CHARPOS. Consider all
17733 rows between START and END (not inclusive). END null means search
17734 all rows to the end of the display area of W. Value is the row
17735 containing CHARPOS or null. */
17737 struct glyph_row *
17738 row_containing_pos (struct window *w, ptrdiff_t charpos,
17739 struct glyph_row *start, struct glyph_row *end, int dy)
17741 struct glyph_row *row = start;
17742 struct glyph_row *best_row = NULL;
17743 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17744 int last_y;
17746 /* If we happen to start on a header-line, skip that. */
17747 if (row->mode_line_p)
17748 ++row;
17750 if ((end && row >= end) || !row->enabled_p)
17751 return NULL;
17753 last_y = window_text_bottom_y (w) - dy;
17755 while (1)
17757 /* Give up if we have gone too far. */
17758 if (end && row >= end)
17759 return NULL;
17760 /* This formerly returned if they were equal.
17761 I think that both quantities are of a "last plus one" type;
17762 if so, when they are equal, the row is within the screen. -- rms. */
17763 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17764 return NULL;
17766 /* If it is in this row, return this row. */
17767 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17768 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17769 /* The end position of a row equals the start
17770 position of the next row. If CHARPOS is there, we
17771 would rather consider it displayed in the next
17772 line, except when this line ends in ZV. */
17773 && !row_for_charpos_p (row, charpos)))
17774 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17776 struct glyph *g;
17778 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17779 || (!best_row && !row->continued_p))
17780 return row;
17781 /* In bidi-reordered rows, there could be several rows whose
17782 edges surround CHARPOS, all of these rows belonging to
17783 the same continued line. We need to find the row which
17784 fits CHARPOS the best. */
17785 for (g = row->glyphs[TEXT_AREA];
17786 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17787 g++)
17789 if (!STRINGP (g->object))
17791 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17793 mindif = eabs (g->charpos - charpos);
17794 best_row = row;
17795 /* Exact match always wins. */
17796 if (mindif == 0)
17797 return best_row;
17802 else if (best_row && !row->continued_p)
17803 return best_row;
17804 ++row;
17809 /* Try to redisplay window W by reusing its existing display. W's
17810 current matrix must be up to date when this function is called,
17811 i.e. window_end_valid must be nonzero.
17813 Value is
17815 >= 1 if successful, i.e. display has been updated
17816 specifically:
17817 1 means the changes were in front of a newline that precedes
17818 the window start, and the whole current matrix was reused
17819 2 means the changes were after the last position displayed
17820 in the window, and the whole current matrix was reused
17821 3 means portions of the current matrix were reused, while
17822 some of the screen lines were redrawn
17823 -1 if redisplay with same window start is known not to succeed
17824 0 if otherwise unsuccessful
17826 The following steps are performed:
17828 1. Find the last row in the current matrix of W that is not
17829 affected by changes at the start of current_buffer. If no such row
17830 is found, give up.
17832 2. Find the first row in W's current matrix that is not affected by
17833 changes at the end of current_buffer. Maybe there is no such row.
17835 3. Display lines beginning with the row + 1 found in step 1 to the
17836 row found in step 2 or, if step 2 didn't find a row, to the end of
17837 the window.
17839 4. If cursor is not known to appear on the window, give up.
17841 5. If display stopped at the row found in step 2, scroll the
17842 display and current matrix as needed.
17844 6. Maybe display some lines at the end of W, if we must. This can
17845 happen under various circumstances, like a partially visible line
17846 becoming fully visible, or because newly displayed lines are displayed
17847 in smaller font sizes.
17849 7. Update W's window end information. */
17851 static int
17852 try_window_id (struct window *w)
17854 struct frame *f = XFRAME (w->frame);
17855 struct glyph_matrix *current_matrix = w->current_matrix;
17856 struct glyph_matrix *desired_matrix = w->desired_matrix;
17857 struct glyph_row *last_unchanged_at_beg_row;
17858 struct glyph_row *first_unchanged_at_end_row;
17859 struct glyph_row *row;
17860 struct glyph_row *bottom_row;
17861 int bottom_vpos;
17862 struct it it;
17863 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17864 int dvpos, dy;
17865 struct text_pos start_pos;
17866 struct run run;
17867 int first_unchanged_at_end_vpos = 0;
17868 struct glyph_row *last_text_row, *last_text_row_at_end;
17869 struct text_pos start;
17870 ptrdiff_t first_changed_charpos, last_changed_charpos;
17872 #ifdef GLYPH_DEBUG
17873 if (inhibit_try_window_id)
17874 return 0;
17875 #endif
17877 /* This is handy for debugging. */
17878 #if 0
17879 #define GIVE_UP(X) \
17880 do { \
17881 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17882 return 0; \
17883 } while (0)
17884 #else
17885 #define GIVE_UP(X) return 0
17886 #endif
17888 SET_TEXT_POS_FROM_MARKER (start, w->start);
17890 /* Don't use this for mini-windows because these can show
17891 messages and mini-buffers, and we don't handle that here. */
17892 if (MINI_WINDOW_P (w))
17893 GIVE_UP (1);
17895 /* This flag is used to prevent redisplay optimizations. */
17896 if (windows_or_buffers_changed || f->cursor_type_changed)
17897 GIVE_UP (2);
17899 /* This function's optimizations cannot be used if overlays have
17900 changed in the buffer displayed by the window, so give up if they
17901 have. */
17902 if (w->last_overlay_modified != OVERLAY_MODIFF)
17903 GIVE_UP (21);
17905 /* Verify that narrowing has not changed.
17906 Also verify that we were not told to prevent redisplay optimizations.
17907 It would be nice to further
17908 reduce the number of cases where this prevents try_window_id. */
17909 if (current_buffer->clip_changed
17910 || current_buffer->prevent_redisplay_optimizations_p)
17911 GIVE_UP (3);
17913 /* Window must either use window-based redisplay or be full width. */
17914 if (!FRAME_WINDOW_P (f)
17915 && (!FRAME_LINE_INS_DEL_OK (f)
17916 || !WINDOW_FULL_WIDTH_P (w)))
17917 GIVE_UP (4);
17919 /* Give up if point is known NOT to appear in W. */
17920 if (PT < CHARPOS (start))
17921 GIVE_UP (5);
17923 /* Another way to prevent redisplay optimizations. */
17924 if (w->last_modified == 0)
17925 GIVE_UP (6);
17927 /* Verify that window is not hscrolled. */
17928 if (w->hscroll != 0)
17929 GIVE_UP (7);
17931 /* Verify that display wasn't paused. */
17932 if (!w->window_end_valid)
17933 GIVE_UP (8);
17935 /* Likewise if highlighting trailing whitespace. */
17936 if (!NILP (Vshow_trailing_whitespace))
17937 GIVE_UP (11);
17939 /* Can't use this if overlay arrow position and/or string have
17940 changed. */
17941 if (overlay_arrows_changed_p ())
17942 GIVE_UP (12);
17944 /* When word-wrap is on, adding a space to the first word of a
17945 wrapped line can change the wrap position, altering the line
17946 above it. It might be worthwhile to handle this more
17947 intelligently, but for now just redisplay from scratch. */
17948 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17949 GIVE_UP (21);
17951 /* Under bidi reordering, adding or deleting a character in the
17952 beginning of a paragraph, before the first strong directional
17953 character, can change the base direction of the paragraph (unless
17954 the buffer specifies a fixed paragraph direction), which will
17955 require to redisplay the whole paragraph. It might be worthwhile
17956 to find the paragraph limits and widen the range of redisplayed
17957 lines to that, but for now just give up this optimization and
17958 redisplay from scratch. */
17959 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17960 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17961 GIVE_UP (22);
17963 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17964 only if buffer has really changed. The reason is that the gap is
17965 initially at Z for freshly visited files. The code below would
17966 set end_unchanged to 0 in that case. */
17967 if (MODIFF > SAVE_MODIFF
17968 /* This seems to happen sometimes after saving a buffer. */
17969 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17971 if (GPT - BEG < BEG_UNCHANGED)
17972 BEG_UNCHANGED = GPT - BEG;
17973 if (Z - GPT < END_UNCHANGED)
17974 END_UNCHANGED = Z - GPT;
17977 /* The position of the first and last character that has been changed. */
17978 first_changed_charpos = BEG + BEG_UNCHANGED;
17979 last_changed_charpos = Z - END_UNCHANGED;
17981 /* If window starts after a line end, and the last change is in
17982 front of that newline, then changes don't affect the display.
17983 This case happens with stealth-fontification. Note that although
17984 the display is unchanged, glyph positions in the matrix have to
17985 be adjusted, of course. */
17986 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17987 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17988 && ((last_changed_charpos < CHARPOS (start)
17989 && CHARPOS (start) == BEGV)
17990 || (last_changed_charpos < CHARPOS (start) - 1
17991 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17993 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17994 struct glyph_row *r0;
17996 /* Compute how many chars/bytes have been added to or removed
17997 from the buffer. */
17998 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17999 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18000 Z_delta = Z - Z_old;
18001 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18003 /* Give up if PT is not in the window. Note that it already has
18004 been checked at the start of try_window_id that PT is not in
18005 front of the window start. */
18006 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18007 GIVE_UP (13);
18009 /* If window start is unchanged, we can reuse the whole matrix
18010 as is, after adjusting glyph positions. No need to compute
18011 the window end again, since its offset from Z hasn't changed. */
18012 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18013 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18014 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18015 /* PT must not be in a partially visible line. */
18016 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18017 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18019 /* Adjust positions in the glyph matrix. */
18020 if (Z_delta || Z_delta_bytes)
18022 struct glyph_row *r1
18023 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18024 increment_matrix_positions (w->current_matrix,
18025 MATRIX_ROW_VPOS (r0, current_matrix),
18026 MATRIX_ROW_VPOS (r1, current_matrix),
18027 Z_delta, Z_delta_bytes);
18030 /* Set the cursor. */
18031 row = row_containing_pos (w, PT, r0, NULL, 0);
18032 if (row)
18033 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18034 return 1;
18038 /* Handle the case that changes are all below what is displayed in
18039 the window, and that PT is in the window. This shortcut cannot
18040 be taken if ZV is visible in the window, and text has been added
18041 there that is visible in the window. */
18042 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18043 /* ZV is not visible in the window, or there are no
18044 changes at ZV, actually. */
18045 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18046 || first_changed_charpos == last_changed_charpos))
18048 struct glyph_row *r0;
18050 /* Give up if PT is not in the window. Note that it already has
18051 been checked at the start of try_window_id that PT is not in
18052 front of the window start. */
18053 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18054 GIVE_UP (14);
18056 /* If window start is unchanged, we can reuse the whole matrix
18057 as is, without changing glyph positions since no text has
18058 been added/removed in front of the window end. */
18059 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18060 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18061 /* PT must not be in a partially visible line. */
18062 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18063 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18065 /* We have to compute the window end anew since text
18066 could have been added/removed after it. */
18067 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18068 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18070 /* Set the cursor. */
18071 row = row_containing_pos (w, PT, r0, NULL, 0);
18072 if (row)
18073 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18074 return 2;
18078 /* Give up if window start is in the changed area.
18080 The condition used to read
18082 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18084 but why that was tested escapes me at the moment. */
18085 if (CHARPOS (start) >= first_changed_charpos
18086 && CHARPOS (start) <= last_changed_charpos)
18087 GIVE_UP (15);
18089 /* Check that window start agrees with the start of the first glyph
18090 row in its current matrix. Check this after we know the window
18091 start is not in changed text, otherwise positions would not be
18092 comparable. */
18093 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18094 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18095 GIVE_UP (16);
18097 /* Give up if the window ends in strings. Overlay strings
18098 at the end are difficult to handle, so don't try. */
18099 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18100 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18101 GIVE_UP (20);
18103 /* Compute the position at which we have to start displaying new
18104 lines. Some of the lines at the top of the window might be
18105 reusable because they are not displaying changed text. Find the
18106 last row in W's current matrix not affected by changes at the
18107 start of current_buffer. Value is null if changes start in the
18108 first line of window. */
18109 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18110 if (last_unchanged_at_beg_row)
18112 /* Avoid starting to display in the middle of a character, a TAB
18113 for instance. This is easier than to set up the iterator
18114 exactly, and it's not a frequent case, so the additional
18115 effort wouldn't really pay off. */
18116 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18117 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18118 && last_unchanged_at_beg_row > w->current_matrix->rows)
18119 --last_unchanged_at_beg_row;
18121 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18122 GIVE_UP (17);
18124 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18125 GIVE_UP (18);
18126 start_pos = it.current.pos;
18128 /* Start displaying new lines in the desired matrix at the same
18129 vpos we would use in the current matrix, i.e. below
18130 last_unchanged_at_beg_row. */
18131 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18132 current_matrix);
18133 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18134 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18136 eassert (it.hpos == 0 && it.current_x == 0);
18138 else
18140 /* There are no reusable lines at the start of the window.
18141 Start displaying in the first text line. */
18142 start_display (&it, w, start);
18143 it.vpos = it.first_vpos;
18144 start_pos = it.current.pos;
18147 /* Find the first row that is not affected by changes at the end of
18148 the buffer. Value will be null if there is no unchanged row, in
18149 which case we must redisplay to the end of the window. delta
18150 will be set to the value by which buffer positions beginning with
18151 first_unchanged_at_end_row have to be adjusted due to text
18152 changes. */
18153 first_unchanged_at_end_row
18154 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18155 IF_DEBUG (debug_delta = delta);
18156 IF_DEBUG (debug_delta_bytes = delta_bytes);
18158 /* Set stop_pos to the buffer position up to which we will have to
18159 display new lines. If first_unchanged_at_end_row != NULL, this
18160 is the buffer position of the start of the line displayed in that
18161 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18162 that we don't stop at a buffer position. */
18163 stop_pos = 0;
18164 if (first_unchanged_at_end_row)
18166 eassert (last_unchanged_at_beg_row == NULL
18167 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18169 /* If this is a continuation line, move forward to the next one
18170 that isn't. Changes in lines above affect this line.
18171 Caution: this may move first_unchanged_at_end_row to a row
18172 not displaying text. */
18173 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18174 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18175 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18176 < it.last_visible_y))
18177 ++first_unchanged_at_end_row;
18179 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18180 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18181 >= it.last_visible_y))
18182 first_unchanged_at_end_row = NULL;
18183 else
18185 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18186 + delta);
18187 first_unchanged_at_end_vpos
18188 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18189 eassert (stop_pos >= Z - END_UNCHANGED);
18192 else if (last_unchanged_at_beg_row == NULL)
18193 GIVE_UP (19);
18196 #ifdef GLYPH_DEBUG
18198 /* Either there is no unchanged row at the end, or the one we have
18199 now displays text. This is a necessary condition for the window
18200 end pos calculation at the end of this function. */
18201 eassert (first_unchanged_at_end_row == NULL
18202 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18204 debug_last_unchanged_at_beg_vpos
18205 = (last_unchanged_at_beg_row
18206 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18207 : -1);
18208 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18210 #endif /* GLYPH_DEBUG */
18213 /* Display new lines. Set last_text_row to the last new line
18214 displayed which has text on it, i.e. might end up as being the
18215 line where the window_end_vpos is. */
18216 w->cursor.vpos = -1;
18217 last_text_row = NULL;
18218 overlay_arrow_seen = 0;
18219 if (it.current_y < it.last_visible_y
18220 && !f->fonts_changed
18221 && (first_unchanged_at_end_row == NULL
18222 || IT_CHARPOS (it) < stop_pos))
18223 it.glyph_row->reversed_p = false;
18224 while (it.current_y < it.last_visible_y
18225 && !f->fonts_changed
18226 && (first_unchanged_at_end_row == NULL
18227 || IT_CHARPOS (it) < stop_pos))
18229 if (display_line (&it))
18230 last_text_row = it.glyph_row - 1;
18233 if (f->fonts_changed)
18234 return -1;
18237 /* Compute differences in buffer positions, y-positions etc. for
18238 lines reused at the bottom of the window. Compute what we can
18239 scroll. */
18240 if (first_unchanged_at_end_row
18241 /* No lines reused because we displayed everything up to the
18242 bottom of the window. */
18243 && it.current_y < it.last_visible_y)
18245 dvpos = (it.vpos
18246 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18247 current_matrix));
18248 dy = it.current_y - first_unchanged_at_end_row->y;
18249 run.current_y = first_unchanged_at_end_row->y;
18250 run.desired_y = run.current_y + dy;
18251 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18253 else
18255 delta = delta_bytes = dvpos = dy
18256 = run.current_y = run.desired_y = run.height = 0;
18257 first_unchanged_at_end_row = NULL;
18259 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18262 /* Find the cursor if not already found. We have to decide whether
18263 PT will appear on this window (it sometimes doesn't, but this is
18264 not a very frequent case.) This decision has to be made before
18265 the current matrix is altered. A value of cursor.vpos < 0 means
18266 that PT is either in one of the lines beginning at
18267 first_unchanged_at_end_row or below the window. Don't care for
18268 lines that might be displayed later at the window end; as
18269 mentioned, this is not a frequent case. */
18270 if (w->cursor.vpos < 0)
18272 /* Cursor in unchanged rows at the top? */
18273 if (PT < CHARPOS (start_pos)
18274 && last_unchanged_at_beg_row)
18276 row = row_containing_pos (w, PT,
18277 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18278 last_unchanged_at_beg_row + 1, 0);
18279 if (row)
18280 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18283 /* Start from first_unchanged_at_end_row looking for PT. */
18284 else if (first_unchanged_at_end_row)
18286 row = row_containing_pos (w, PT - delta,
18287 first_unchanged_at_end_row, NULL, 0);
18288 if (row)
18289 set_cursor_from_row (w, row, w->current_matrix, delta,
18290 delta_bytes, dy, dvpos);
18293 /* Give up if cursor was not found. */
18294 if (w->cursor.vpos < 0)
18296 clear_glyph_matrix (w->desired_matrix);
18297 return -1;
18301 /* Don't let the cursor end in the scroll margins. */
18303 int this_scroll_margin, cursor_height;
18304 int frame_line_height = default_line_pixel_height (w);
18305 int window_total_lines
18306 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18308 this_scroll_margin =
18309 max (0, min (scroll_margin, window_total_lines / 4));
18310 this_scroll_margin *= frame_line_height;
18311 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18313 if ((w->cursor.y < this_scroll_margin
18314 && CHARPOS (start) > BEGV)
18315 /* Old redisplay didn't take scroll margin into account at the bottom,
18316 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18317 || (w->cursor.y + (make_cursor_line_fully_visible_p
18318 ? cursor_height + this_scroll_margin
18319 : 1)) > it.last_visible_y)
18321 w->cursor.vpos = -1;
18322 clear_glyph_matrix (w->desired_matrix);
18323 return -1;
18327 /* Scroll the display. Do it before changing the current matrix so
18328 that xterm.c doesn't get confused about where the cursor glyph is
18329 found. */
18330 if (dy && run.height)
18332 update_begin (f);
18334 if (FRAME_WINDOW_P (f))
18336 FRAME_RIF (f)->update_window_begin_hook (w);
18337 FRAME_RIF (f)->clear_window_mouse_face (w);
18338 FRAME_RIF (f)->scroll_run_hook (w, &run);
18339 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18341 else
18343 /* Terminal frame. In this case, dvpos gives the number of
18344 lines to scroll by; dvpos < 0 means scroll up. */
18345 int from_vpos
18346 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18347 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18348 int end = (WINDOW_TOP_EDGE_LINE (w)
18349 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18350 + window_internal_height (w));
18352 #if defined (HAVE_GPM) || defined (MSDOS)
18353 x_clear_window_mouse_face (w);
18354 #endif
18355 /* Perform the operation on the screen. */
18356 if (dvpos > 0)
18358 /* Scroll last_unchanged_at_beg_row to the end of the
18359 window down dvpos lines. */
18360 set_terminal_window (f, end);
18362 /* On dumb terminals delete dvpos lines at the end
18363 before inserting dvpos empty lines. */
18364 if (!FRAME_SCROLL_REGION_OK (f))
18365 ins_del_lines (f, end - dvpos, -dvpos);
18367 /* Insert dvpos empty lines in front of
18368 last_unchanged_at_beg_row. */
18369 ins_del_lines (f, from, dvpos);
18371 else if (dvpos < 0)
18373 /* Scroll up last_unchanged_at_beg_vpos to the end of
18374 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18375 set_terminal_window (f, end);
18377 /* Delete dvpos lines in front of
18378 last_unchanged_at_beg_vpos. ins_del_lines will set
18379 the cursor to the given vpos and emit |dvpos| delete
18380 line sequences. */
18381 ins_del_lines (f, from + dvpos, dvpos);
18383 /* On a dumb terminal insert dvpos empty lines at the
18384 end. */
18385 if (!FRAME_SCROLL_REGION_OK (f))
18386 ins_del_lines (f, end + dvpos, -dvpos);
18389 set_terminal_window (f, 0);
18392 update_end (f);
18395 /* Shift reused rows of the current matrix to the right position.
18396 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18397 text. */
18398 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18399 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18400 if (dvpos < 0)
18402 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18403 bottom_vpos, dvpos);
18404 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18405 bottom_vpos);
18407 else if (dvpos > 0)
18409 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18410 bottom_vpos, dvpos);
18411 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18412 first_unchanged_at_end_vpos + dvpos);
18415 /* For frame-based redisplay, make sure that current frame and window
18416 matrix are in sync with respect to glyph memory. */
18417 if (!FRAME_WINDOW_P (f))
18418 sync_frame_with_window_matrix_rows (w);
18420 /* Adjust buffer positions in reused rows. */
18421 if (delta || delta_bytes)
18422 increment_matrix_positions (current_matrix,
18423 first_unchanged_at_end_vpos + dvpos,
18424 bottom_vpos, delta, delta_bytes);
18426 /* Adjust Y positions. */
18427 if (dy)
18428 shift_glyph_matrix (w, current_matrix,
18429 first_unchanged_at_end_vpos + dvpos,
18430 bottom_vpos, dy);
18432 if (first_unchanged_at_end_row)
18434 first_unchanged_at_end_row += dvpos;
18435 if (first_unchanged_at_end_row->y >= it.last_visible_y
18436 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18437 first_unchanged_at_end_row = NULL;
18440 /* If scrolling up, there may be some lines to display at the end of
18441 the window. */
18442 last_text_row_at_end = NULL;
18443 if (dy < 0)
18445 /* Scrolling up can leave for example a partially visible line
18446 at the end of the window to be redisplayed. */
18447 /* Set last_row to the glyph row in the current matrix where the
18448 window end line is found. It has been moved up or down in
18449 the matrix by dvpos. */
18450 int last_vpos = w->window_end_vpos + dvpos;
18451 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18453 /* If last_row is the window end line, it should display text. */
18454 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18456 /* If window end line was partially visible before, begin
18457 displaying at that line. Otherwise begin displaying with the
18458 line following it. */
18459 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18461 init_to_row_start (&it, w, last_row);
18462 it.vpos = last_vpos;
18463 it.current_y = last_row->y;
18465 else
18467 init_to_row_end (&it, w, last_row);
18468 it.vpos = 1 + last_vpos;
18469 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18470 ++last_row;
18473 /* We may start in a continuation line. If so, we have to
18474 get the right continuation_lines_width and current_x. */
18475 it.continuation_lines_width = last_row->continuation_lines_width;
18476 it.hpos = it.current_x = 0;
18478 /* Display the rest of the lines at the window end. */
18479 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18480 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18482 /* Is it always sure that the display agrees with lines in
18483 the current matrix? I don't think so, so we mark rows
18484 displayed invalid in the current matrix by setting their
18485 enabled_p flag to zero. */
18486 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18487 if (display_line (&it))
18488 last_text_row_at_end = it.glyph_row - 1;
18492 /* Update window_end_pos and window_end_vpos. */
18493 if (first_unchanged_at_end_row && !last_text_row_at_end)
18495 /* Window end line if one of the preserved rows from the current
18496 matrix. Set row to the last row displaying text in current
18497 matrix starting at first_unchanged_at_end_row, after
18498 scrolling. */
18499 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18500 row = find_last_row_displaying_text (w->current_matrix, &it,
18501 first_unchanged_at_end_row);
18502 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18503 adjust_window_ends (w, row, 1);
18504 eassert (w->window_end_bytepos >= 0);
18505 IF_DEBUG (debug_method_add (w, "A"));
18507 else if (last_text_row_at_end)
18509 adjust_window_ends (w, last_text_row_at_end, 0);
18510 eassert (w->window_end_bytepos >= 0);
18511 IF_DEBUG (debug_method_add (w, "B"));
18513 else if (last_text_row)
18515 /* We have displayed either to the end of the window or at the
18516 end of the window, i.e. the last row with text is to be found
18517 in the desired matrix. */
18518 adjust_window_ends (w, last_text_row, 0);
18519 eassert (w->window_end_bytepos >= 0);
18521 else if (first_unchanged_at_end_row == NULL
18522 && last_text_row == NULL
18523 && last_text_row_at_end == NULL)
18525 /* Displayed to end of window, but no line containing text was
18526 displayed. Lines were deleted at the end of the window. */
18527 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18528 int vpos = w->window_end_vpos;
18529 struct glyph_row *current_row = current_matrix->rows + vpos;
18530 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18532 for (row = NULL;
18533 row == NULL && vpos >= first_vpos;
18534 --vpos, --current_row, --desired_row)
18536 if (desired_row->enabled_p)
18538 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18539 row = desired_row;
18541 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18542 row = current_row;
18545 eassert (row != NULL);
18546 w->window_end_vpos = vpos + 1;
18547 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18548 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18549 eassert (w->window_end_bytepos >= 0);
18550 IF_DEBUG (debug_method_add (w, "C"));
18552 else
18553 emacs_abort ();
18555 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18556 debug_end_vpos = w->window_end_vpos));
18558 /* Record that display has not been completed. */
18559 w->window_end_valid = 0;
18560 w->desired_matrix->no_scrolling_p = 1;
18561 return 3;
18563 #undef GIVE_UP
18568 /***********************************************************************
18569 More debugging support
18570 ***********************************************************************/
18572 #ifdef GLYPH_DEBUG
18574 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18575 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18576 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18579 /* Dump the contents of glyph matrix MATRIX on stderr.
18581 GLYPHS 0 means don't show glyph contents.
18582 GLYPHS 1 means show glyphs in short form
18583 GLYPHS > 1 means show glyphs in long form. */
18585 void
18586 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18588 int i;
18589 for (i = 0; i < matrix->nrows; ++i)
18590 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18594 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18595 the glyph row and area where the glyph comes from. */
18597 void
18598 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18600 if (glyph->type == CHAR_GLYPH
18601 || glyph->type == GLYPHLESS_GLYPH)
18603 fprintf (stderr,
18604 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18605 glyph - row->glyphs[TEXT_AREA],
18606 (glyph->type == CHAR_GLYPH
18607 ? 'C'
18608 : 'G'),
18609 glyph->charpos,
18610 (BUFFERP (glyph->object)
18611 ? 'B'
18612 : (STRINGP (glyph->object)
18613 ? 'S'
18614 : (INTEGERP (glyph->object)
18615 ? '0'
18616 : '-'))),
18617 glyph->pixel_width,
18618 glyph->u.ch,
18619 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18620 ? glyph->u.ch
18621 : '.'),
18622 glyph->face_id,
18623 glyph->left_box_line_p,
18624 glyph->right_box_line_p);
18626 else if (glyph->type == STRETCH_GLYPH)
18628 fprintf (stderr,
18629 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18630 glyph - row->glyphs[TEXT_AREA],
18631 'S',
18632 glyph->charpos,
18633 (BUFFERP (glyph->object)
18634 ? 'B'
18635 : (STRINGP (glyph->object)
18636 ? 'S'
18637 : (INTEGERP (glyph->object)
18638 ? '0'
18639 : '-'))),
18640 glyph->pixel_width,
18642 ' ',
18643 glyph->face_id,
18644 glyph->left_box_line_p,
18645 glyph->right_box_line_p);
18647 else if (glyph->type == IMAGE_GLYPH)
18649 fprintf (stderr,
18650 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18651 glyph - row->glyphs[TEXT_AREA],
18652 'I',
18653 glyph->charpos,
18654 (BUFFERP (glyph->object)
18655 ? 'B'
18656 : (STRINGP (glyph->object)
18657 ? 'S'
18658 : (INTEGERP (glyph->object)
18659 ? '0'
18660 : '-'))),
18661 glyph->pixel_width,
18662 glyph->u.img_id,
18663 '.',
18664 glyph->face_id,
18665 glyph->left_box_line_p,
18666 glyph->right_box_line_p);
18668 else if (glyph->type == COMPOSITE_GLYPH)
18670 fprintf (stderr,
18671 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18672 glyph - row->glyphs[TEXT_AREA],
18673 '+',
18674 glyph->charpos,
18675 (BUFFERP (glyph->object)
18676 ? 'B'
18677 : (STRINGP (glyph->object)
18678 ? 'S'
18679 : (INTEGERP (glyph->object)
18680 ? '0'
18681 : '-'))),
18682 glyph->pixel_width,
18683 glyph->u.cmp.id);
18684 if (glyph->u.cmp.automatic)
18685 fprintf (stderr,
18686 "[%d-%d]",
18687 glyph->slice.cmp.from, glyph->slice.cmp.to);
18688 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18689 glyph->face_id,
18690 glyph->left_box_line_p,
18691 glyph->right_box_line_p);
18696 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18697 GLYPHS 0 means don't show glyph contents.
18698 GLYPHS 1 means show glyphs in short form
18699 GLYPHS > 1 means show glyphs in long form. */
18701 void
18702 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18704 if (glyphs != 1)
18706 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18707 fprintf (stderr, "==============================================================================\n");
18709 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18710 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18711 vpos,
18712 MATRIX_ROW_START_CHARPOS (row),
18713 MATRIX_ROW_END_CHARPOS (row),
18714 row->used[TEXT_AREA],
18715 row->contains_overlapping_glyphs_p,
18716 row->enabled_p,
18717 row->truncated_on_left_p,
18718 row->truncated_on_right_p,
18719 row->continued_p,
18720 MATRIX_ROW_CONTINUATION_LINE_P (row),
18721 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18722 row->ends_at_zv_p,
18723 row->fill_line_p,
18724 row->ends_in_middle_of_char_p,
18725 row->starts_in_middle_of_char_p,
18726 row->mouse_face_p,
18727 row->x,
18728 row->y,
18729 row->pixel_width,
18730 row->height,
18731 row->visible_height,
18732 row->ascent,
18733 row->phys_ascent);
18734 /* The next 3 lines should align to "Start" in the header. */
18735 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18736 row->end.overlay_string_index,
18737 row->continuation_lines_width);
18738 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18739 CHARPOS (row->start.string_pos),
18740 CHARPOS (row->end.string_pos));
18741 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18742 row->end.dpvec_index);
18745 if (glyphs > 1)
18747 int area;
18749 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18751 struct glyph *glyph = row->glyphs[area];
18752 struct glyph *glyph_end = glyph + row->used[area];
18754 /* Glyph for a line end in text. */
18755 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18756 ++glyph_end;
18758 if (glyph < glyph_end)
18759 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18761 for (; glyph < glyph_end; ++glyph)
18762 dump_glyph (row, glyph, area);
18765 else if (glyphs == 1)
18767 int area;
18768 char s[SHRT_MAX + 4];
18770 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18772 int i;
18774 for (i = 0; i < row->used[area]; ++i)
18776 struct glyph *glyph = row->glyphs[area] + i;
18777 if (i == row->used[area] - 1
18778 && area == TEXT_AREA
18779 && INTEGERP (glyph->object)
18780 && glyph->type == CHAR_GLYPH
18781 && glyph->u.ch == ' ')
18783 strcpy (&s[i], "[\\n]");
18784 i += 4;
18786 else if (glyph->type == CHAR_GLYPH
18787 && glyph->u.ch < 0x80
18788 && glyph->u.ch >= ' ')
18789 s[i] = glyph->u.ch;
18790 else
18791 s[i] = '.';
18794 s[i] = '\0';
18795 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18801 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18802 Sdump_glyph_matrix, 0, 1, "p",
18803 doc: /* Dump the current matrix of the selected window to stderr.
18804 Shows contents of glyph row structures. With non-nil
18805 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18806 glyphs in short form, otherwise show glyphs in long form. */)
18807 (Lisp_Object glyphs)
18809 struct window *w = XWINDOW (selected_window);
18810 struct buffer *buffer = XBUFFER (w->contents);
18812 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18813 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18814 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18815 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18816 fprintf (stderr, "=============================================\n");
18817 dump_glyph_matrix (w->current_matrix,
18818 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18819 return Qnil;
18823 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18824 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18825 (void)
18827 struct frame *f = XFRAME (selected_frame);
18828 dump_glyph_matrix (f->current_matrix, 1);
18829 return Qnil;
18833 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18834 doc: /* Dump glyph row ROW to stderr.
18835 GLYPH 0 means don't dump glyphs.
18836 GLYPH 1 means dump glyphs in short form.
18837 GLYPH > 1 or omitted means dump glyphs in long form. */)
18838 (Lisp_Object row, Lisp_Object glyphs)
18840 struct glyph_matrix *matrix;
18841 EMACS_INT vpos;
18843 CHECK_NUMBER (row);
18844 matrix = XWINDOW (selected_window)->current_matrix;
18845 vpos = XINT (row);
18846 if (vpos >= 0 && vpos < matrix->nrows)
18847 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18848 vpos,
18849 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18850 return Qnil;
18854 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18855 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18856 GLYPH 0 means don't dump glyphs.
18857 GLYPH 1 means dump glyphs in short form.
18858 GLYPH > 1 or omitted means dump glyphs in long form.
18860 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18861 do nothing. */)
18862 (Lisp_Object row, Lisp_Object glyphs)
18864 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18865 struct frame *sf = SELECTED_FRAME ();
18866 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18867 EMACS_INT vpos;
18869 CHECK_NUMBER (row);
18870 vpos = XINT (row);
18871 if (vpos >= 0 && vpos < m->nrows)
18872 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18873 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18874 #endif
18875 return Qnil;
18879 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18880 doc: /* Toggle tracing of redisplay.
18881 With ARG, turn tracing on if and only if ARG is positive. */)
18882 (Lisp_Object arg)
18884 if (NILP (arg))
18885 trace_redisplay_p = !trace_redisplay_p;
18886 else
18888 arg = Fprefix_numeric_value (arg);
18889 trace_redisplay_p = XINT (arg) > 0;
18892 return Qnil;
18896 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18897 doc: /* Like `format', but print result to stderr.
18898 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18899 (ptrdiff_t nargs, Lisp_Object *args)
18901 Lisp_Object s = Fformat (nargs, args);
18902 fprintf (stderr, "%s", SDATA (s));
18903 return Qnil;
18906 #endif /* GLYPH_DEBUG */
18910 /***********************************************************************
18911 Building Desired Matrix Rows
18912 ***********************************************************************/
18914 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18915 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18917 static struct glyph_row *
18918 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18920 struct frame *f = XFRAME (WINDOW_FRAME (w));
18921 struct buffer *buffer = XBUFFER (w->contents);
18922 struct buffer *old = current_buffer;
18923 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18924 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18925 const unsigned char *arrow_end = arrow_string + arrow_len;
18926 const unsigned char *p;
18927 struct it it;
18928 bool multibyte_p;
18929 int n_glyphs_before;
18931 set_buffer_temp (buffer);
18932 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18933 scratch_glyph_row.reversed_p = false;
18934 it.glyph_row->used[TEXT_AREA] = 0;
18935 SET_TEXT_POS (it.position, 0, 0);
18937 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18938 p = arrow_string;
18939 while (p < arrow_end)
18941 Lisp_Object face, ilisp;
18943 /* Get the next character. */
18944 if (multibyte_p)
18945 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18946 else
18948 it.c = it.char_to_display = *p, it.len = 1;
18949 if (! ASCII_CHAR_P (it.c))
18950 it.char_to_display = BYTE8_TO_CHAR (it.c);
18952 p += it.len;
18954 /* Get its face. */
18955 ilisp = make_number (p - arrow_string);
18956 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18957 it.face_id = compute_char_face (f, it.char_to_display, face);
18959 /* Compute its width, get its glyphs. */
18960 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18961 SET_TEXT_POS (it.position, -1, -1);
18962 PRODUCE_GLYPHS (&it);
18964 /* If this character doesn't fit any more in the line, we have
18965 to remove some glyphs. */
18966 if (it.current_x > it.last_visible_x)
18968 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18969 break;
18973 set_buffer_temp (old);
18974 return it.glyph_row;
18978 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18979 glyphs to insert is determined by produce_special_glyphs. */
18981 static void
18982 insert_left_trunc_glyphs (struct it *it)
18984 struct it truncate_it;
18985 struct glyph *from, *end, *to, *toend;
18987 eassert (!FRAME_WINDOW_P (it->f)
18988 || (!it->glyph_row->reversed_p
18989 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18990 || (it->glyph_row->reversed_p
18991 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18993 /* Get the truncation glyphs. */
18994 truncate_it = *it;
18995 truncate_it.current_x = 0;
18996 truncate_it.face_id = DEFAULT_FACE_ID;
18997 truncate_it.glyph_row = &scratch_glyph_row;
18998 truncate_it.area = TEXT_AREA;
18999 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19000 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19001 truncate_it.object = make_number (0);
19002 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19004 /* Overwrite glyphs from IT with truncation glyphs. */
19005 if (!it->glyph_row->reversed_p)
19007 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19009 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19010 end = from + tused;
19011 to = it->glyph_row->glyphs[TEXT_AREA];
19012 toend = to + it->glyph_row->used[TEXT_AREA];
19013 if (FRAME_WINDOW_P (it->f))
19015 /* On GUI frames, when variable-size fonts are displayed,
19016 the truncation glyphs may need more pixels than the row's
19017 glyphs they overwrite. We overwrite more glyphs to free
19018 enough screen real estate, and enlarge the stretch glyph
19019 on the right (see display_line), if there is one, to
19020 preserve the screen position of the truncation glyphs on
19021 the right. */
19022 int w = 0;
19023 struct glyph *g = to;
19024 short used;
19026 /* The first glyph could be partially visible, in which case
19027 it->glyph_row->x will be negative. But we want the left
19028 truncation glyphs to be aligned at the left margin of the
19029 window, so we override the x coordinate at which the row
19030 will begin. */
19031 it->glyph_row->x = 0;
19032 while (g < toend && w < it->truncation_pixel_width)
19034 w += g->pixel_width;
19035 ++g;
19037 if (g - to - tused > 0)
19039 memmove (to + tused, g, (toend - g) * sizeof(*g));
19040 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19042 used = it->glyph_row->used[TEXT_AREA];
19043 if (it->glyph_row->truncated_on_right_p
19044 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19045 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19046 == STRETCH_GLYPH)
19048 int extra = w - it->truncation_pixel_width;
19050 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19054 while (from < end)
19055 *to++ = *from++;
19057 /* There may be padding glyphs left over. Overwrite them too. */
19058 if (!FRAME_WINDOW_P (it->f))
19060 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19062 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19063 while (from < end)
19064 *to++ = *from++;
19068 if (to > toend)
19069 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19071 else
19073 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19075 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19076 that back to front. */
19077 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19078 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19079 toend = it->glyph_row->glyphs[TEXT_AREA];
19080 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19081 if (FRAME_WINDOW_P (it->f))
19083 int w = 0;
19084 struct glyph *g = to;
19086 while (g >= toend && w < it->truncation_pixel_width)
19088 w += g->pixel_width;
19089 --g;
19091 if (to - g - tused > 0)
19092 to = g + tused;
19093 if (it->glyph_row->truncated_on_right_p
19094 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19095 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19097 int extra = w - it->truncation_pixel_width;
19099 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19103 while (from >= end && to >= toend)
19104 *to-- = *from--;
19105 if (!FRAME_WINDOW_P (it->f))
19107 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19109 from =
19110 truncate_it.glyph_row->glyphs[TEXT_AREA]
19111 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19112 while (from >= end && to >= toend)
19113 *to-- = *from--;
19116 if (from >= end)
19118 /* Need to free some room before prepending additional
19119 glyphs. */
19120 int move_by = from - end + 1;
19121 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19122 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19124 for ( ; g >= g0; g--)
19125 g[move_by] = *g;
19126 while (from >= end)
19127 *to-- = *from--;
19128 it->glyph_row->used[TEXT_AREA] += move_by;
19133 /* Compute the hash code for ROW. */
19134 unsigned
19135 row_hash (struct glyph_row *row)
19137 int area, k;
19138 unsigned hashval = 0;
19140 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19141 for (k = 0; k < row->used[area]; ++k)
19142 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19143 + row->glyphs[area][k].u.val
19144 + row->glyphs[area][k].face_id
19145 + row->glyphs[area][k].padding_p
19146 + (row->glyphs[area][k].type << 2));
19148 return hashval;
19151 /* Compute the pixel height and width of IT->glyph_row.
19153 Most of the time, ascent and height of a display line will be equal
19154 to the max_ascent and max_height values of the display iterator
19155 structure. This is not the case if
19157 1. We hit ZV without displaying anything. In this case, max_ascent
19158 and max_height will be zero.
19160 2. We have some glyphs that don't contribute to the line height.
19161 (The glyph row flag contributes_to_line_height_p is for future
19162 pixmap extensions).
19164 The first case is easily covered by using default values because in
19165 these cases, the line height does not really matter, except that it
19166 must not be zero. */
19168 static void
19169 compute_line_metrics (struct it *it)
19171 struct glyph_row *row = it->glyph_row;
19173 if (FRAME_WINDOW_P (it->f))
19175 int i, min_y, max_y;
19177 /* The line may consist of one space only, that was added to
19178 place the cursor on it. If so, the row's height hasn't been
19179 computed yet. */
19180 if (row->height == 0)
19182 if (it->max_ascent + it->max_descent == 0)
19183 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19184 row->ascent = it->max_ascent;
19185 row->height = it->max_ascent + it->max_descent;
19186 row->phys_ascent = it->max_phys_ascent;
19187 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19188 row->extra_line_spacing = it->max_extra_line_spacing;
19191 /* Compute the width of this line. */
19192 row->pixel_width = row->x;
19193 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19194 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19196 eassert (row->pixel_width >= 0);
19197 eassert (row->ascent >= 0 && row->height > 0);
19199 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19200 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19202 /* If first line's physical ascent is larger than its logical
19203 ascent, use the physical ascent, and make the row taller.
19204 This makes accented characters fully visible. */
19205 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19206 && row->phys_ascent > row->ascent)
19208 row->height += row->phys_ascent - row->ascent;
19209 row->ascent = row->phys_ascent;
19212 /* Compute how much of the line is visible. */
19213 row->visible_height = row->height;
19215 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19216 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19218 if (row->y < min_y)
19219 row->visible_height -= min_y - row->y;
19220 if (row->y + row->height > max_y)
19221 row->visible_height -= row->y + row->height - max_y;
19223 else
19225 row->pixel_width = row->used[TEXT_AREA];
19226 if (row->continued_p)
19227 row->pixel_width -= it->continuation_pixel_width;
19228 else if (row->truncated_on_right_p)
19229 row->pixel_width -= it->truncation_pixel_width;
19230 row->ascent = row->phys_ascent = 0;
19231 row->height = row->phys_height = row->visible_height = 1;
19232 row->extra_line_spacing = 0;
19235 /* Compute a hash code for this row. */
19236 row->hash = row_hash (row);
19238 it->max_ascent = it->max_descent = 0;
19239 it->max_phys_ascent = it->max_phys_descent = 0;
19243 /* Append one space to the glyph row of iterator IT if doing a
19244 window-based redisplay. The space has the same face as
19245 IT->face_id. Value is non-zero if a space was added.
19247 This function is called to make sure that there is always one glyph
19248 at the end of a glyph row that the cursor can be set on under
19249 window-systems. (If there weren't such a glyph we would not know
19250 how wide and tall a box cursor should be displayed).
19252 At the same time this space let's a nicely handle clearing to the
19253 end of the line if the row ends in italic text. */
19255 static int
19256 append_space_for_newline (struct it *it, int default_face_p)
19258 if (FRAME_WINDOW_P (it->f))
19260 int n = it->glyph_row->used[TEXT_AREA];
19262 if (it->glyph_row->glyphs[TEXT_AREA] + n
19263 < it->glyph_row->glyphs[1 + TEXT_AREA])
19265 /* Save some values that must not be changed.
19266 Must save IT->c and IT->len because otherwise
19267 ITERATOR_AT_END_P wouldn't work anymore after
19268 append_space_for_newline has been called. */
19269 enum display_element_type saved_what = it->what;
19270 int saved_c = it->c, saved_len = it->len;
19271 int saved_char_to_display = it->char_to_display;
19272 int saved_x = it->current_x;
19273 int saved_face_id = it->face_id;
19274 int saved_box_end = it->end_of_box_run_p;
19275 struct text_pos saved_pos;
19276 Lisp_Object saved_object;
19277 struct face *face;
19279 saved_object = it->object;
19280 saved_pos = it->position;
19282 it->what = IT_CHARACTER;
19283 memset (&it->position, 0, sizeof it->position);
19284 it->object = make_number (0);
19285 it->c = it->char_to_display = ' ';
19286 it->len = 1;
19288 /* If the default face was remapped, be sure to use the
19289 remapped face for the appended newline. */
19290 if (default_face_p)
19291 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19292 else if (it->face_before_selective_p)
19293 it->face_id = it->saved_face_id;
19294 face = FACE_FROM_ID (it->f, it->face_id);
19295 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19296 /* In R2L rows, we will prepend a stretch glyph that will
19297 have the end_of_box_run_p flag set for it, so there's no
19298 need for the appended newline glyph to have that flag
19299 set. */
19300 if (it->glyph_row->reversed_p
19301 /* But if the appended newline glyph goes all the way to
19302 the end of the row, there will be no stretch glyph,
19303 so leave the box flag set. */
19304 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19305 it->end_of_box_run_p = 0;
19307 PRODUCE_GLYPHS (it);
19309 it->override_ascent = -1;
19310 it->constrain_row_ascent_descent_p = 0;
19311 it->current_x = saved_x;
19312 it->object = saved_object;
19313 it->position = saved_pos;
19314 it->what = saved_what;
19315 it->face_id = saved_face_id;
19316 it->len = saved_len;
19317 it->c = saved_c;
19318 it->char_to_display = saved_char_to_display;
19319 it->end_of_box_run_p = saved_box_end;
19320 return 1;
19324 return 0;
19328 /* Extend the face of the last glyph in the text area of IT->glyph_row
19329 to the end of the display line. Called from display_line. If the
19330 glyph row is empty, add a space glyph to it so that we know the
19331 face to draw. Set the glyph row flag fill_line_p. If the glyph
19332 row is R2L, prepend a stretch glyph to cover the empty space to the
19333 left of the leftmost glyph. */
19335 static void
19336 extend_face_to_end_of_line (struct it *it)
19338 struct face *face, *default_face;
19339 struct frame *f = it->f;
19341 /* If line is already filled, do nothing. Non window-system frames
19342 get a grace of one more ``pixel'' because their characters are
19343 1-``pixel'' wide, so they hit the equality too early. This grace
19344 is needed only for R2L rows that are not continued, to produce
19345 one extra blank where we could display the cursor. */
19346 if ((it->current_x >= it->last_visible_x
19347 + (!FRAME_WINDOW_P (f)
19348 && it->glyph_row->reversed_p
19349 && !it->glyph_row->continued_p))
19350 /* If the window has display margins, we will need to extend
19351 their face even if the text area is filled. */
19352 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19353 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19354 return;
19356 /* The default face, possibly remapped. */
19357 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19359 /* Face extension extends the background and box of IT->face_id
19360 to the end of the line. If the background equals the background
19361 of the frame, we don't have to do anything. */
19362 if (it->face_before_selective_p)
19363 face = FACE_FROM_ID (f, it->saved_face_id);
19364 else
19365 face = FACE_FROM_ID (f, it->face_id);
19367 if (FRAME_WINDOW_P (f)
19368 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19369 && face->box == FACE_NO_BOX
19370 && face->background == FRAME_BACKGROUND_PIXEL (f)
19371 #ifdef HAVE_WINDOW_SYSTEM
19372 && !face->stipple
19373 #endif
19374 && !it->glyph_row->reversed_p)
19375 return;
19377 /* Set the glyph row flag indicating that the face of the last glyph
19378 in the text area has to be drawn to the end of the text area. */
19379 it->glyph_row->fill_line_p = 1;
19381 /* If current character of IT is not ASCII, make sure we have the
19382 ASCII face. This will be automatically undone the next time
19383 get_next_display_element returns a multibyte character. Note
19384 that the character will always be single byte in unibyte
19385 text. */
19386 if (!ASCII_CHAR_P (it->c))
19388 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19391 if (FRAME_WINDOW_P (f))
19393 /* If the row is empty, add a space with the current face of IT,
19394 so that we know which face to draw. */
19395 if (it->glyph_row->used[TEXT_AREA] == 0)
19397 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19398 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19399 it->glyph_row->used[TEXT_AREA] = 1;
19401 /* Mode line and the header line don't have margins, and
19402 likewise the frame's tool-bar window, if there is any. */
19403 if (!(it->glyph_row->mode_line_p
19404 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19405 || (WINDOWP (f->tool_bar_window)
19406 && it->w == XWINDOW (f->tool_bar_window))
19407 #endif
19410 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19411 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19413 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19414 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19415 default_face->id;
19416 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19418 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19419 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19421 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19422 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19423 default_face->id;
19424 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19427 #ifdef HAVE_WINDOW_SYSTEM
19428 if (it->glyph_row->reversed_p)
19430 /* Prepend a stretch glyph to the row, such that the
19431 rightmost glyph will be drawn flushed all the way to the
19432 right margin of the window. The stretch glyph that will
19433 occupy the empty space, if any, to the left of the
19434 glyphs. */
19435 struct font *font = face->font ? face->font : FRAME_FONT (f);
19436 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19437 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19438 struct glyph *g;
19439 int row_width, stretch_ascent, stretch_width;
19440 struct text_pos saved_pos;
19441 int saved_face_id, saved_avoid_cursor, saved_box_start;
19443 for (row_width = 0, g = row_start; g < row_end; g++)
19444 row_width += g->pixel_width;
19446 /* FIXME: There are various minor display glitches in R2L
19447 rows when only one of the fringes is missing. The
19448 strange condition below produces the least bad effect. */
19449 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19450 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19451 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19452 stretch_width = window_box_width (it->w, TEXT_AREA);
19453 else
19454 stretch_width = it->last_visible_x - it->first_visible_x;
19455 stretch_width -= row_width;
19457 if (stretch_width > 0)
19459 stretch_ascent =
19460 (((it->ascent + it->descent)
19461 * FONT_BASE (font)) / FONT_HEIGHT (font));
19462 saved_pos = it->position;
19463 memset (&it->position, 0, sizeof it->position);
19464 saved_avoid_cursor = it->avoid_cursor_p;
19465 it->avoid_cursor_p = 1;
19466 saved_face_id = it->face_id;
19467 saved_box_start = it->start_of_box_run_p;
19468 /* The last row's stretch glyph should get the default
19469 face, to avoid painting the rest of the window with
19470 the region face, if the region ends at ZV. */
19471 if (it->glyph_row->ends_at_zv_p)
19472 it->face_id = default_face->id;
19473 else
19474 it->face_id = face->id;
19475 it->start_of_box_run_p = 0;
19476 append_stretch_glyph (it, make_number (0), stretch_width,
19477 it->ascent + it->descent, stretch_ascent);
19478 it->position = saved_pos;
19479 it->avoid_cursor_p = saved_avoid_cursor;
19480 it->face_id = saved_face_id;
19481 it->start_of_box_run_p = saved_box_start;
19483 /* If stretch_width comes out negative, it means that the
19484 last glyph is only partially visible. In R2L rows, we
19485 want the leftmost glyph to be partially visible, so we
19486 need to give the row the corresponding left offset. */
19487 if (stretch_width < 0)
19488 it->glyph_row->x = stretch_width;
19490 #endif /* HAVE_WINDOW_SYSTEM */
19492 else
19494 /* Save some values that must not be changed. */
19495 int saved_x = it->current_x;
19496 struct text_pos saved_pos;
19497 Lisp_Object saved_object;
19498 enum display_element_type saved_what = it->what;
19499 int saved_face_id = it->face_id;
19501 saved_object = it->object;
19502 saved_pos = it->position;
19504 it->what = IT_CHARACTER;
19505 memset (&it->position, 0, sizeof it->position);
19506 it->object = make_number (0);
19507 it->c = it->char_to_display = ' ';
19508 it->len = 1;
19510 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19511 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19512 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19513 && !it->glyph_row->mode_line_p
19514 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19516 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19517 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19519 for (it->current_x = 0; g < e; g++)
19520 it->current_x += g->pixel_width;
19522 it->area = LEFT_MARGIN_AREA;
19523 it->face_id = default_face->id;
19524 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19525 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19527 PRODUCE_GLYPHS (it);
19528 /* term.c:produce_glyphs advances it->current_x only for
19529 TEXT_AREA. */
19530 it->current_x += it->pixel_width;
19533 it->current_x = saved_x;
19534 it->area = TEXT_AREA;
19537 /* The last row's blank glyphs should get the default face, to
19538 avoid painting the rest of the window with the region face,
19539 if the region ends at ZV. */
19540 if (it->glyph_row->ends_at_zv_p)
19541 it->face_id = default_face->id;
19542 else
19543 it->face_id = face->id;
19544 PRODUCE_GLYPHS (it);
19546 while (it->current_x <= it->last_visible_x)
19547 PRODUCE_GLYPHS (it);
19549 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19550 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19551 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19552 && !it->glyph_row->mode_line_p
19553 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19555 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19556 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19558 for ( ; g < e; g++)
19559 it->current_x += g->pixel_width;
19561 it->area = RIGHT_MARGIN_AREA;
19562 it->face_id = default_face->id;
19563 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19564 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19566 PRODUCE_GLYPHS (it);
19567 it->current_x += it->pixel_width;
19570 it->area = TEXT_AREA;
19573 /* Don't count these blanks really. It would let us insert a left
19574 truncation glyph below and make us set the cursor on them, maybe. */
19575 it->current_x = saved_x;
19576 it->object = saved_object;
19577 it->position = saved_pos;
19578 it->what = saved_what;
19579 it->face_id = saved_face_id;
19584 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19585 trailing whitespace. */
19587 static int
19588 trailing_whitespace_p (ptrdiff_t charpos)
19590 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19591 int c = 0;
19593 while (bytepos < ZV_BYTE
19594 && (c = FETCH_CHAR (bytepos),
19595 c == ' ' || c == '\t'))
19596 ++bytepos;
19598 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19600 if (bytepos != PT_BYTE)
19601 return 1;
19603 return 0;
19607 /* Highlight trailing whitespace, if any, in ROW. */
19609 static void
19610 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19612 int used = row->used[TEXT_AREA];
19614 if (used)
19616 struct glyph *start = row->glyphs[TEXT_AREA];
19617 struct glyph *glyph = start + used - 1;
19619 if (row->reversed_p)
19621 /* Right-to-left rows need to be processed in the opposite
19622 direction, so swap the edge pointers. */
19623 glyph = start;
19624 start = row->glyphs[TEXT_AREA] + used - 1;
19627 /* Skip over glyphs inserted to display the cursor at the
19628 end of a line, for extending the face of the last glyph
19629 to the end of the line on terminals, and for truncation
19630 and continuation glyphs. */
19631 if (!row->reversed_p)
19633 while (glyph >= start
19634 && glyph->type == CHAR_GLYPH
19635 && INTEGERP (glyph->object))
19636 --glyph;
19638 else
19640 while (glyph <= start
19641 && glyph->type == CHAR_GLYPH
19642 && INTEGERP (glyph->object))
19643 ++glyph;
19646 /* If last glyph is a space or stretch, and it's trailing
19647 whitespace, set the face of all trailing whitespace glyphs in
19648 IT->glyph_row to `trailing-whitespace'. */
19649 if ((row->reversed_p ? glyph <= start : glyph >= start)
19650 && BUFFERP (glyph->object)
19651 && (glyph->type == STRETCH_GLYPH
19652 || (glyph->type == CHAR_GLYPH
19653 && glyph->u.ch == ' '))
19654 && trailing_whitespace_p (glyph->charpos))
19656 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19657 if (face_id < 0)
19658 return;
19660 if (!row->reversed_p)
19662 while (glyph >= start
19663 && BUFFERP (glyph->object)
19664 && (glyph->type == STRETCH_GLYPH
19665 || (glyph->type == CHAR_GLYPH
19666 && glyph->u.ch == ' ')))
19667 (glyph--)->face_id = face_id;
19669 else
19671 while (glyph <= start
19672 && BUFFERP (glyph->object)
19673 && (glyph->type == STRETCH_GLYPH
19674 || (glyph->type == CHAR_GLYPH
19675 && glyph->u.ch == ' ')))
19676 (glyph++)->face_id = face_id;
19683 /* Value is non-zero if glyph row ROW should be
19684 considered to hold the buffer position CHARPOS. */
19686 static int
19687 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19689 int result = 1;
19691 if (charpos == CHARPOS (row->end.pos)
19692 || charpos == MATRIX_ROW_END_CHARPOS (row))
19694 /* Suppose the row ends on a string.
19695 Unless the row is continued, that means it ends on a newline
19696 in the string. If it's anything other than a display string
19697 (e.g., a before-string from an overlay), we don't want the
19698 cursor there. (This heuristic seems to give the optimal
19699 behavior for the various types of multi-line strings.)
19700 One exception: if the string has `cursor' property on one of
19701 its characters, we _do_ want the cursor there. */
19702 if (CHARPOS (row->end.string_pos) >= 0)
19704 if (row->continued_p)
19705 result = 1;
19706 else
19708 /* Check for `display' property. */
19709 struct glyph *beg = row->glyphs[TEXT_AREA];
19710 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19711 struct glyph *glyph;
19713 result = 0;
19714 for (glyph = end; glyph >= beg; --glyph)
19715 if (STRINGP (glyph->object))
19717 Lisp_Object prop
19718 = Fget_char_property (make_number (charpos),
19719 Qdisplay, Qnil);
19720 result =
19721 (!NILP (prop)
19722 && display_prop_string_p (prop, glyph->object));
19723 /* If there's a `cursor' property on one of the
19724 string's characters, this row is a cursor row,
19725 even though this is not a display string. */
19726 if (!result)
19728 Lisp_Object s = glyph->object;
19730 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19732 ptrdiff_t gpos = glyph->charpos;
19734 if (!NILP (Fget_char_property (make_number (gpos),
19735 Qcursor, s)))
19737 result = 1;
19738 break;
19742 break;
19746 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19748 /* If the row ends in middle of a real character,
19749 and the line is continued, we want the cursor here.
19750 That's because CHARPOS (ROW->end.pos) would equal
19751 PT if PT is before the character. */
19752 if (!row->ends_in_ellipsis_p)
19753 result = row->continued_p;
19754 else
19755 /* If the row ends in an ellipsis, then
19756 CHARPOS (ROW->end.pos) will equal point after the
19757 invisible text. We want that position to be displayed
19758 after the ellipsis. */
19759 result = 0;
19761 /* If the row ends at ZV, display the cursor at the end of that
19762 row instead of at the start of the row below. */
19763 else if (row->ends_at_zv_p)
19764 result = 1;
19765 else
19766 result = 0;
19769 return result;
19772 /* Value is non-zero if glyph row ROW should be
19773 used to hold the cursor. */
19775 static int
19776 cursor_row_p (struct glyph_row *row)
19778 return row_for_charpos_p (row, PT);
19783 /* Push the property PROP so that it will be rendered at the current
19784 position in IT. Return 1 if PROP was successfully pushed, 0
19785 otherwise. Called from handle_line_prefix to handle the
19786 `line-prefix' and `wrap-prefix' properties. */
19788 static int
19789 push_prefix_prop (struct it *it, Lisp_Object prop)
19791 struct text_pos pos =
19792 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19794 eassert (it->method == GET_FROM_BUFFER
19795 || it->method == GET_FROM_DISPLAY_VECTOR
19796 || it->method == GET_FROM_STRING);
19798 /* We need to save the current buffer/string position, so it will be
19799 restored by pop_it, because iterate_out_of_display_property
19800 depends on that being set correctly, but some situations leave
19801 it->position not yet set when this function is called. */
19802 push_it (it, &pos);
19804 if (STRINGP (prop))
19806 if (SCHARS (prop) == 0)
19808 pop_it (it);
19809 return 0;
19812 it->string = prop;
19813 it->string_from_prefix_prop_p = 1;
19814 it->multibyte_p = STRING_MULTIBYTE (it->string);
19815 it->current.overlay_string_index = -1;
19816 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19817 it->end_charpos = it->string_nchars = SCHARS (it->string);
19818 it->method = GET_FROM_STRING;
19819 it->stop_charpos = 0;
19820 it->prev_stop = 0;
19821 it->base_level_stop = 0;
19823 /* Force paragraph direction to be that of the parent
19824 buffer/string. */
19825 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19826 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19827 else
19828 it->paragraph_embedding = L2R;
19830 /* Set up the bidi iterator for this display string. */
19831 if (it->bidi_p)
19833 it->bidi_it.string.lstring = it->string;
19834 it->bidi_it.string.s = NULL;
19835 it->bidi_it.string.schars = it->end_charpos;
19836 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19837 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19838 it->bidi_it.string.unibyte = !it->multibyte_p;
19839 it->bidi_it.w = it->w;
19840 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19843 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19845 it->method = GET_FROM_STRETCH;
19846 it->object = prop;
19848 #ifdef HAVE_WINDOW_SYSTEM
19849 else if (IMAGEP (prop))
19851 it->what = IT_IMAGE;
19852 it->image_id = lookup_image (it->f, prop);
19853 it->method = GET_FROM_IMAGE;
19855 #endif /* HAVE_WINDOW_SYSTEM */
19856 else
19858 pop_it (it); /* bogus display property, give up */
19859 return 0;
19862 return 1;
19865 /* Return the character-property PROP at the current position in IT. */
19867 static Lisp_Object
19868 get_it_property (struct it *it, Lisp_Object prop)
19870 Lisp_Object position, object = it->object;
19872 if (STRINGP (object))
19873 position = make_number (IT_STRING_CHARPOS (*it));
19874 else if (BUFFERP (object))
19876 position = make_number (IT_CHARPOS (*it));
19877 object = it->window;
19879 else
19880 return Qnil;
19882 return Fget_char_property (position, prop, object);
19885 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19887 static void
19888 handle_line_prefix (struct it *it)
19890 Lisp_Object prefix;
19892 if (it->continuation_lines_width > 0)
19894 prefix = get_it_property (it, Qwrap_prefix);
19895 if (NILP (prefix))
19896 prefix = Vwrap_prefix;
19898 else
19900 prefix = get_it_property (it, Qline_prefix);
19901 if (NILP (prefix))
19902 prefix = Vline_prefix;
19904 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19906 /* If the prefix is wider than the window, and we try to wrap
19907 it, it would acquire its own wrap prefix, and so on till the
19908 iterator stack overflows. So, don't wrap the prefix. */
19909 it->line_wrap = TRUNCATE;
19910 it->avoid_cursor_p = 1;
19916 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19917 only for R2L lines from display_line and display_string, when they
19918 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19919 the line/string needs to be continued on the next glyph row. */
19920 static void
19921 unproduce_glyphs (struct it *it, int n)
19923 struct glyph *glyph, *end;
19925 eassert (it->glyph_row);
19926 eassert (it->glyph_row->reversed_p);
19927 eassert (it->area == TEXT_AREA);
19928 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19930 if (n > it->glyph_row->used[TEXT_AREA])
19931 n = it->glyph_row->used[TEXT_AREA];
19932 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19933 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19934 for ( ; glyph < end; glyph++)
19935 glyph[-n] = *glyph;
19938 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19939 and ROW->maxpos. */
19940 static void
19941 find_row_edges (struct it *it, struct glyph_row *row,
19942 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19943 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19945 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19946 lines' rows is implemented for bidi-reordered rows. */
19948 /* ROW->minpos is the value of min_pos, the minimal buffer position
19949 we have in ROW, or ROW->start.pos if that is smaller. */
19950 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19951 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19952 else
19953 /* We didn't find buffer positions smaller than ROW->start, or
19954 didn't find _any_ valid buffer positions in any of the glyphs,
19955 so we must trust the iterator's computed positions. */
19956 row->minpos = row->start.pos;
19957 if (max_pos <= 0)
19959 max_pos = CHARPOS (it->current.pos);
19960 max_bpos = BYTEPOS (it->current.pos);
19963 /* Here are the various use-cases for ending the row, and the
19964 corresponding values for ROW->maxpos:
19966 Line ends in a newline from buffer eol_pos + 1
19967 Line is continued from buffer max_pos + 1
19968 Line is truncated on right it->current.pos
19969 Line ends in a newline from string max_pos + 1(*)
19970 (*) + 1 only when line ends in a forward scan
19971 Line is continued from string max_pos
19972 Line is continued from display vector max_pos
19973 Line is entirely from a string min_pos == max_pos
19974 Line is entirely from a display vector min_pos == max_pos
19975 Line that ends at ZV ZV
19977 If you discover other use-cases, please add them here as
19978 appropriate. */
19979 if (row->ends_at_zv_p)
19980 row->maxpos = it->current.pos;
19981 else if (row->used[TEXT_AREA])
19983 int seen_this_string = 0;
19984 struct glyph_row *r1 = row - 1;
19986 /* Did we see the same display string on the previous row? */
19987 if (STRINGP (it->object)
19988 /* this is not the first row */
19989 && row > it->w->desired_matrix->rows
19990 /* previous row is not the header line */
19991 && !r1->mode_line_p
19992 /* previous row also ends in a newline from a string */
19993 && r1->ends_in_newline_from_string_p)
19995 struct glyph *start, *end;
19997 /* Search for the last glyph of the previous row that came
19998 from buffer or string. Depending on whether the row is
19999 L2R or R2L, we need to process it front to back or the
20000 other way round. */
20001 if (!r1->reversed_p)
20003 start = r1->glyphs[TEXT_AREA];
20004 end = start + r1->used[TEXT_AREA];
20005 /* Glyphs inserted by redisplay have an integer (zero)
20006 as their object. */
20007 while (end > start
20008 && INTEGERP ((end - 1)->object)
20009 && (end - 1)->charpos <= 0)
20010 --end;
20011 if (end > start)
20013 if (EQ ((end - 1)->object, it->object))
20014 seen_this_string = 1;
20016 else
20017 /* If all the glyphs of the previous row were inserted
20018 by redisplay, it means the previous row was
20019 produced from a single newline, which is only
20020 possible if that newline came from the same string
20021 as the one which produced this ROW. */
20022 seen_this_string = 1;
20024 else
20026 end = r1->glyphs[TEXT_AREA] - 1;
20027 start = end + r1->used[TEXT_AREA];
20028 while (end < start
20029 && INTEGERP ((end + 1)->object)
20030 && (end + 1)->charpos <= 0)
20031 ++end;
20032 if (end < start)
20034 if (EQ ((end + 1)->object, it->object))
20035 seen_this_string = 1;
20037 else
20038 seen_this_string = 1;
20041 /* Take note of each display string that covers a newline only
20042 once, the first time we see it. This is for when a display
20043 string includes more than one newline in it. */
20044 if (row->ends_in_newline_from_string_p && !seen_this_string)
20046 /* If we were scanning the buffer forward when we displayed
20047 the string, we want to account for at least one buffer
20048 position that belongs to this row (position covered by
20049 the display string), so that cursor positioning will
20050 consider this row as a candidate when point is at the end
20051 of the visual line represented by this row. This is not
20052 required when scanning back, because max_pos will already
20053 have a much larger value. */
20054 if (CHARPOS (row->end.pos) > max_pos)
20055 INC_BOTH (max_pos, max_bpos);
20056 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20058 else if (CHARPOS (it->eol_pos) > 0)
20059 SET_TEXT_POS (row->maxpos,
20060 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20061 else if (row->continued_p)
20063 /* If max_pos is different from IT's current position, it
20064 means IT->method does not belong to the display element
20065 at max_pos. However, it also means that the display
20066 element at max_pos was displayed in its entirety on this
20067 line, which is equivalent to saying that the next line
20068 starts at the next buffer position. */
20069 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20070 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20071 else
20073 INC_BOTH (max_pos, max_bpos);
20074 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20077 else if (row->truncated_on_right_p)
20078 /* display_line already called reseat_at_next_visible_line_start,
20079 which puts the iterator at the beginning of the next line, in
20080 the logical order. */
20081 row->maxpos = it->current.pos;
20082 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20083 /* A line that is entirely from a string/image/stretch... */
20084 row->maxpos = row->minpos;
20085 else
20086 emacs_abort ();
20088 else
20089 row->maxpos = it->current.pos;
20092 /* Construct the glyph row IT->glyph_row in the desired matrix of
20093 IT->w from text at the current position of IT. See dispextern.h
20094 for an overview of struct it. Value is non-zero if
20095 IT->glyph_row displays text, as opposed to a line displaying ZV
20096 only. */
20098 static int
20099 display_line (struct it *it)
20101 struct glyph_row *row = it->glyph_row;
20102 Lisp_Object overlay_arrow_string;
20103 struct it wrap_it;
20104 void *wrap_data = NULL;
20105 int may_wrap = 0, wrap_x IF_LINT (= 0);
20106 int wrap_row_used = -1;
20107 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20108 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20109 int wrap_row_extra_line_spacing IF_LINT (= 0);
20110 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20111 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20112 int cvpos;
20113 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20114 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20115 bool pending_handle_line_prefix = false;
20117 /* We always start displaying at hpos zero even if hscrolled. */
20118 eassert (it->hpos == 0 && it->current_x == 0);
20120 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20121 >= it->w->desired_matrix->nrows)
20123 it->w->nrows_scale_factor++;
20124 it->f->fonts_changed = 1;
20125 return 0;
20128 /* Clear the result glyph row and enable it. */
20129 prepare_desired_row (it->w, row, false);
20131 row->y = it->current_y;
20132 row->start = it->start;
20133 row->continuation_lines_width = it->continuation_lines_width;
20134 row->displays_text_p = 1;
20135 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20136 it->starts_in_middle_of_char_p = 0;
20138 /* Arrange the overlays nicely for our purposes. Usually, we call
20139 display_line on only one line at a time, in which case this
20140 can't really hurt too much, or we call it on lines which appear
20141 one after another in the buffer, in which case all calls to
20142 recenter_overlay_lists but the first will be pretty cheap. */
20143 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20145 /* Move over display elements that are not visible because we are
20146 hscrolled. This may stop at an x-position < IT->first_visible_x
20147 if the first glyph is partially visible or if we hit a line end. */
20148 if (it->current_x < it->first_visible_x)
20150 enum move_it_result move_result;
20152 this_line_min_pos = row->start.pos;
20153 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20154 MOVE_TO_POS | MOVE_TO_X);
20155 /* If we are under a large hscroll, move_it_in_display_line_to
20156 could hit the end of the line without reaching
20157 it->first_visible_x. Pretend that we did reach it. This is
20158 especially important on a TTY, where we will call
20159 extend_face_to_end_of_line, which needs to know how many
20160 blank glyphs to produce. */
20161 if (it->current_x < it->first_visible_x
20162 && (move_result == MOVE_NEWLINE_OR_CR
20163 || move_result == MOVE_POS_MATCH_OR_ZV))
20164 it->current_x = it->first_visible_x;
20166 /* Record the smallest positions seen while we moved over
20167 display elements that are not visible. This is needed by
20168 redisplay_internal for optimizing the case where the cursor
20169 stays inside the same line. The rest of this function only
20170 considers positions that are actually displayed, so
20171 RECORD_MAX_MIN_POS will not otherwise record positions that
20172 are hscrolled to the left of the left edge of the window. */
20173 min_pos = CHARPOS (this_line_min_pos);
20174 min_bpos = BYTEPOS (this_line_min_pos);
20176 else if (it->area == TEXT_AREA)
20178 /* We only do this when not calling move_it_in_display_line_to
20179 above, because that function calls itself handle_line_prefix. */
20180 handle_line_prefix (it);
20182 else
20184 /* Line-prefix and wrap-prefix are always displayed in the text
20185 area. But if this is the first call to display_line after
20186 init_iterator, the iterator might have been set up to write
20187 into a marginal area, e.g. if the line begins with some
20188 display property that writes to the margins. So we need to
20189 wait with the call to handle_line_prefix until whatever
20190 writes to the margin has done its job. */
20191 pending_handle_line_prefix = true;
20194 /* Get the initial row height. This is either the height of the
20195 text hscrolled, if there is any, or zero. */
20196 row->ascent = it->max_ascent;
20197 row->height = it->max_ascent + it->max_descent;
20198 row->phys_ascent = it->max_phys_ascent;
20199 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20200 row->extra_line_spacing = it->max_extra_line_spacing;
20202 /* Utility macro to record max and min buffer positions seen until now. */
20203 #define RECORD_MAX_MIN_POS(IT) \
20204 do \
20206 int composition_p = !STRINGP ((IT)->string) \
20207 && ((IT)->what == IT_COMPOSITION); \
20208 ptrdiff_t current_pos = \
20209 composition_p ? (IT)->cmp_it.charpos \
20210 : IT_CHARPOS (*(IT)); \
20211 ptrdiff_t current_bpos = \
20212 composition_p ? CHAR_TO_BYTE (current_pos) \
20213 : IT_BYTEPOS (*(IT)); \
20214 if (current_pos < min_pos) \
20216 min_pos = current_pos; \
20217 min_bpos = current_bpos; \
20219 if (IT_CHARPOS (*it) > max_pos) \
20221 max_pos = IT_CHARPOS (*it); \
20222 max_bpos = IT_BYTEPOS (*it); \
20225 while (0)
20227 /* Loop generating characters. The loop is left with IT on the next
20228 character to display. */
20229 while (1)
20231 int n_glyphs_before, hpos_before, x_before;
20232 int x, nglyphs;
20233 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20235 /* Retrieve the next thing to display. Value is zero if end of
20236 buffer reached. */
20237 if (!get_next_display_element (it))
20239 /* Maybe add a space at the end of this line that is used to
20240 display the cursor there under X. Set the charpos of the
20241 first glyph of blank lines not corresponding to any text
20242 to -1. */
20243 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20244 row->exact_window_width_line_p = 1;
20245 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20246 || row->used[TEXT_AREA] == 0)
20248 row->glyphs[TEXT_AREA]->charpos = -1;
20249 row->displays_text_p = 0;
20251 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20252 && (!MINI_WINDOW_P (it->w)
20253 || (minibuf_level && EQ (it->window, minibuf_window))))
20254 row->indicate_empty_line_p = 1;
20257 it->continuation_lines_width = 0;
20258 row->ends_at_zv_p = 1;
20259 /* A row that displays right-to-left text must always have
20260 its last face extended all the way to the end of line,
20261 even if this row ends in ZV, because we still write to
20262 the screen left to right. We also need to extend the
20263 last face if the default face is remapped to some
20264 different face, otherwise the functions that clear
20265 portions of the screen will clear with the default face's
20266 background color. */
20267 if (row->reversed_p
20268 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20269 extend_face_to_end_of_line (it);
20270 break;
20273 /* Now, get the metrics of what we want to display. This also
20274 generates glyphs in `row' (which is IT->glyph_row). */
20275 n_glyphs_before = row->used[TEXT_AREA];
20276 x = it->current_x;
20278 /* Remember the line height so far in case the next element doesn't
20279 fit on the line. */
20280 if (it->line_wrap != TRUNCATE)
20282 ascent = it->max_ascent;
20283 descent = it->max_descent;
20284 phys_ascent = it->max_phys_ascent;
20285 phys_descent = it->max_phys_descent;
20287 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20289 if (IT_DISPLAYING_WHITESPACE (it))
20290 may_wrap = 1;
20291 else if (may_wrap)
20293 SAVE_IT (wrap_it, *it, wrap_data);
20294 wrap_x = x;
20295 wrap_row_used = row->used[TEXT_AREA];
20296 wrap_row_ascent = row->ascent;
20297 wrap_row_height = row->height;
20298 wrap_row_phys_ascent = row->phys_ascent;
20299 wrap_row_phys_height = row->phys_height;
20300 wrap_row_extra_line_spacing = row->extra_line_spacing;
20301 wrap_row_min_pos = min_pos;
20302 wrap_row_min_bpos = min_bpos;
20303 wrap_row_max_pos = max_pos;
20304 wrap_row_max_bpos = max_bpos;
20305 may_wrap = 0;
20310 PRODUCE_GLYPHS (it);
20312 /* If this display element was in marginal areas, continue with
20313 the next one. */
20314 if (it->area != TEXT_AREA)
20316 row->ascent = max (row->ascent, it->max_ascent);
20317 row->height = max (row->height, it->max_ascent + it->max_descent);
20318 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20319 row->phys_height = max (row->phys_height,
20320 it->max_phys_ascent + it->max_phys_descent);
20321 row->extra_line_spacing = max (row->extra_line_spacing,
20322 it->max_extra_line_spacing);
20323 set_iterator_to_next (it, 1);
20324 /* If we didn't handle the line/wrap prefix above, and the
20325 call to set_iterator_to_next just switched to TEXT_AREA,
20326 process the prefix now. */
20327 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20329 pending_handle_line_prefix = false;
20330 handle_line_prefix (it);
20332 continue;
20335 /* Does the display element fit on the line? If we truncate
20336 lines, we should draw past the right edge of the window. If
20337 we don't truncate, we want to stop so that we can display the
20338 continuation glyph before the right margin. If lines are
20339 continued, there are two possible strategies for characters
20340 resulting in more than 1 glyph (e.g. tabs): Display as many
20341 glyphs as possible in this line and leave the rest for the
20342 continuation line, or display the whole element in the next
20343 line. Original redisplay did the former, so we do it also. */
20344 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20345 hpos_before = it->hpos;
20346 x_before = x;
20348 if (/* Not a newline. */
20349 nglyphs > 0
20350 /* Glyphs produced fit entirely in the line. */
20351 && it->current_x < it->last_visible_x)
20353 it->hpos += nglyphs;
20354 row->ascent = max (row->ascent, it->max_ascent);
20355 row->height = max (row->height, it->max_ascent + it->max_descent);
20356 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20357 row->phys_height = max (row->phys_height,
20358 it->max_phys_ascent + it->max_phys_descent);
20359 row->extra_line_spacing = max (row->extra_line_spacing,
20360 it->max_extra_line_spacing);
20361 if (it->current_x - it->pixel_width < it->first_visible_x
20362 /* In R2L rows, we arrange in extend_face_to_end_of_line
20363 to add a right offset to the line, by a suitable
20364 change to the stretch glyph that is the leftmost
20365 glyph of the line. */
20366 && !row->reversed_p)
20367 row->x = x - it->first_visible_x;
20368 /* Record the maximum and minimum buffer positions seen so
20369 far in glyphs that will be displayed by this row. */
20370 if (it->bidi_p)
20371 RECORD_MAX_MIN_POS (it);
20373 else
20375 int i, new_x;
20376 struct glyph *glyph;
20378 for (i = 0; i < nglyphs; ++i, x = new_x)
20380 /* Identify the glyphs added by the last call to
20381 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20382 the previous glyphs. */
20383 if (!row->reversed_p)
20384 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20385 else
20386 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20387 new_x = x + glyph->pixel_width;
20389 if (/* Lines are continued. */
20390 it->line_wrap != TRUNCATE
20391 && (/* Glyph doesn't fit on the line. */
20392 new_x > it->last_visible_x
20393 /* Or it fits exactly on a window system frame. */
20394 || (new_x == it->last_visible_x
20395 && FRAME_WINDOW_P (it->f)
20396 && (row->reversed_p
20397 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20398 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20400 /* End of a continued line. */
20402 if (it->hpos == 0
20403 || (new_x == it->last_visible_x
20404 && FRAME_WINDOW_P (it->f)
20405 && (row->reversed_p
20406 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20407 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20409 /* Current glyph is the only one on the line or
20410 fits exactly on the line. We must continue
20411 the line because we can't draw the cursor
20412 after the glyph. */
20413 row->continued_p = 1;
20414 it->current_x = new_x;
20415 it->continuation_lines_width += new_x;
20416 ++it->hpos;
20417 if (i == nglyphs - 1)
20419 /* If line-wrap is on, check if a previous
20420 wrap point was found. */
20421 if (wrap_row_used > 0
20422 /* Even if there is a previous wrap
20423 point, continue the line here as
20424 usual, if (i) the previous character
20425 was a space or tab AND (ii) the
20426 current character is not. */
20427 && (!may_wrap
20428 || IT_DISPLAYING_WHITESPACE (it)))
20429 goto back_to_wrap;
20431 /* Record the maximum and minimum buffer
20432 positions seen so far in glyphs that will be
20433 displayed by this row. */
20434 if (it->bidi_p)
20435 RECORD_MAX_MIN_POS (it);
20436 set_iterator_to_next (it, 1);
20437 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20439 if (!get_next_display_element (it))
20441 row->exact_window_width_line_p = 1;
20442 it->continuation_lines_width = 0;
20443 row->continued_p = 0;
20444 row->ends_at_zv_p = 1;
20446 else if (ITERATOR_AT_END_OF_LINE_P (it))
20448 row->continued_p = 0;
20449 row->exact_window_width_line_p = 1;
20453 else if (it->bidi_p)
20454 RECORD_MAX_MIN_POS (it);
20455 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20456 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20457 extend_face_to_end_of_line (it);
20459 else if (CHAR_GLYPH_PADDING_P (*glyph)
20460 && !FRAME_WINDOW_P (it->f))
20462 /* A padding glyph that doesn't fit on this line.
20463 This means the whole character doesn't fit
20464 on the line. */
20465 if (row->reversed_p)
20466 unproduce_glyphs (it, row->used[TEXT_AREA]
20467 - n_glyphs_before);
20468 row->used[TEXT_AREA] = n_glyphs_before;
20470 /* Fill the rest of the row with continuation
20471 glyphs like in 20.x. */
20472 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20473 < row->glyphs[1 + TEXT_AREA])
20474 produce_special_glyphs (it, IT_CONTINUATION);
20476 row->continued_p = 1;
20477 it->current_x = x_before;
20478 it->continuation_lines_width += x_before;
20480 /* Restore the height to what it was before the
20481 element not fitting on the line. */
20482 it->max_ascent = ascent;
20483 it->max_descent = descent;
20484 it->max_phys_ascent = phys_ascent;
20485 it->max_phys_descent = phys_descent;
20486 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20487 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20488 extend_face_to_end_of_line (it);
20490 else if (wrap_row_used > 0)
20492 back_to_wrap:
20493 if (row->reversed_p)
20494 unproduce_glyphs (it,
20495 row->used[TEXT_AREA] - wrap_row_used);
20496 RESTORE_IT (it, &wrap_it, wrap_data);
20497 it->continuation_lines_width += wrap_x;
20498 row->used[TEXT_AREA] = wrap_row_used;
20499 row->ascent = wrap_row_ascent;
20500 row->height = wrap_row_height;
20501 row->phys_ascent = wrap_row_phys_ascent;
20502 row->phys_height = wrap_row_phys_height;
20503 row->extra_line_spacing = wrap_row_extra_line_spacing;
20504 min_pos = wrap_row_min_pos;
20505 min_bpos = wrap_row_min_bpos;
20506 max_pos = wrap_row_max_pos;
20507 max_bpos = wrap_row_max_bpos;
20508 row->continued_p = 1;
20509 row->ends_at_zv_p = 0;
20510 row->exact_window_width_line_p = 0;
20511 it->continuation_lines_width += x;
20513 /* Make sure that a non-default face is extended
20514 up to the right margin of the window. */
20515 extend_face_to_end_of_line (it);
20517 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20519 /* A TAB that extends past the right edge of the
20520 window. This produces a single glyph on
20521 window system frames. We leave the glyph in
20522 this row and let it fill the row, but don't
20523 consume the TAB. */
20524 if ((row->reversed_p
20525 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20526 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20527 produce_special_glyphs (it, IT_CONTINUATION);
20528 it->continuation_lines_width += it->last_visible_x;
20529 row->ends_in_middle_of_char_p = 1;
20530 row->continued_p = 1;
20531 glyph->pixel_width = it->last_visible_x - x;
20532 it->starts_in_middle_of_char_p = 1;
20533 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20534 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20535 extend_face_to_end_of_line (it);
20537 else
20539 /* Something other than a TAB that draws past
20540 the right edge of the window. Restore
20541 positions to values before the element. */
20542 if (row->reversed_p)
20543 unproduce_glyphs (it, row->used[TEXT_AREA]
20544 - (n_glyphs_before + i));
20545 row->used[TEXT_AREA] = n_glyphs_before + i;
20547 /* Display continuation glyphs. */
20548 it->current_x = x_before;
20549 it->continuation_lines_width += x;
20550 if (!FRAME_WINDOW_P (it->f)
20551 || (row->reversed_p
20552 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20553 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20554 produce_special_glyphs (it, IT_CONTINUATION);
20555 row->continued_p = 1;
20557 extend_face_to_end_of_line (it);
20559 if (nglyphs > 1 && i > 0)
20561 row->ends_in_middle_of_char_p = 1;
20562 it->starts_in_middle_of_char_p = 1;
20565 /* Restore the height to what it was before the
20566 element not fitting on the line. */
20567 it->max_ascent = ascent;
20568 it->max_descent = descent;
20569 it->max_phys_ascent = phys_ascent;
20570 it->max_phys_descent = phys_descent;
20573 break;
20575 else if (new_x > it->first_visible_x)
20577 /* Increment number of glyphs actually displayed. */
20578 ++it->hpos;
20580 /* Record the maximum and minimum buffer positions
20581 seen so far in glyphs that will be displayed by
20582 this row. */
20583 if (it->bidi_p)
20584 RECORD_MAX_MIN_POS (it);
20586 if (x < it->first_visible_x && !row->reversed_p)
20587 /* Glyph is partially visible, i.e. row starts at
20588 negative X position. Don't do that in R2L
20589 rows, where we arrange to add a right offset to
20590 the line in extend_face_to_end_of_line, by a
20591 suitable change to the stretch glyph that is
20592 the leftmost glyph of the line. */
20593 row->x = x - it->first_visible_x;
20594 /* When the last glyph of an R2L row only fits
20595 partially on the line, we need to set row->x to a
20596 negative offset, so that the leftmost glyph is
20597 the one that is partially visible. But if we are
20598 going to produce the truncation glyph, this will
20599 be taken care of in produce_special_glyphs. */
20600 if (row->reversed_p
20601 && new_x > it->last_visible_x
20602 && !(it->line_wrap == TRUNCATE
20603 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20605 eassert (FRAME_WINDOW_P (it->f));
20606 row->x = it->last_visible_x - new_x;
20609 else
20611 /* Glyph is completely off the left margin of the
20612 window. This should not happen because of the
20613 move_it_in_display_line at the start of this
20614 function, unless the text display area of the
20615 window is empty. */
20616 eassert (it->first_visible_x <= it->last_visible_x);
20619 /* Even if this display element produced no glyphs at all,
20620 we want to record its position. */
20621 if (it->bidi_p && nglyphs == 0)
20622 RECORD_MAX_MIN_POS (it);
20624 row->ascent = max (row->ascent, it->max_ascent);
20625 row->height = max (row->height, it->max_ascent + it->max_descent);
20626 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20627 row->phys_height = max (row->phys_height,
20628 it->max_phys_ascent + it->max_phys_descent);
20629 row->extra_line_spacing = max (row->extra_line_spacing,
20630 it->max_extra_line_spacing);
20632 /* End of this display line if row is continued. */
20633 if (row->continued_p || row->ends_at_zv_p)
20634 break;
20637 at_end_of_line:
20638 /* Is this a line end? If yes, we're also done, after making
20639 sure that a non-default face is extended up to the right
20640 margin of the window. */
20641 if (ITERATOR_AT_END_OF_LINE_P (it))
20643 int used_before = row->used[TEXT_AREA];
20645 row->ends_in_newline_from_string_p = STRINGP (it->object);
20647 /* Add a space at the end of the line that is used to
20648 display the cursor there. */
20649 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20650 append_space_for_newline (it, 0);
20652 /* Extend the face to the end of the line. */
20653 extend_face_to_end_of_line (it);
20655 /* Make sure we have the position. */
20656 if (used_before == 0)
20657 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20659 /* Record the position of the newline, for use in
20660 find_row_edges. */
20661 it->eol_pos = it->current.pos;
20663 /* Consume the line end. This skips over invisible lines. */
20664 set_iterator_to_next (it, 1);
20665 it->continuation_lines_width = 0;
20666 break;
20669 /* Proceed with next display element. Note that this skips
20670 over lines invisible because of selective display. */
20671 set_iterator_to_next (it, 1);
20673 /* If we truncate lines, we are done when the last displayed
20674 glyphs reach past the right margin of the window. */
20675 if (it->line_wrap == TRUNCATE
20676 && ((FRAME_WINDOW_P (it->f)
20677 /* Images are preprocessed in produce_image_glyph such
20678 that they are cropped at the right edge of the
20679 window, so an image glyph will always end exactly at
20680 last_visible_x, even if there's no right fringe. */
20681 && ((row->reversed_p
20682 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20683 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20684 || it->what == IT_IMAGE))
20685 ? (it->current_x >= it->last_visible_x)
20686 : (it->current_x > it->last_visible_x)))
20688 /* Maybe add truncation glyphs. */
20689 if (!FRAME_WINDOW_P (it->f)
20690 || (row->reversed_p
20691 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20692 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20694 int i, n;
20696 if (!row->reversed_p)
20698 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20699 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20700 break;
20702 else
20704 for (i = 0; i < row->used[TEXT_AREA]; i++)
20705 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20706 break;
20707 /* Remove any padding glyphs at the front of ROW, to
20708 make room for the truncation glyphs we will be
20709 adding below. The loop below always inserts at
20710 least one truncation glyph, so also remove the
20711 last glyph added to ROW. */
20712 unproduce_glyphs (it, i + 1);
20713 /* Adjust i for the loop below. */
20714 i = row->used[TEXT_AREA] - (i + 1);
20717 /* produce_special_glyphs overwrites the last glyph, so
20718 we don't want that if we want to keep that last
20719 glyph, which means it's an image. */
20720 if (it->current_x > it->last_visible_x)
20722 it->current_x = x_before;
20723 if (!FRAME_WINDOW_P (it->f))
20725 for (n = row->used[TEXT_AREA]; i < n; ++i)
20727 row->used[TEXT_AREA] = i;
20728 produce_special_glyphs (it, IT_TRUNCATION);
20731 else
20733 row->used[TEXT_AREA] = i;
20734 produce_special_glyphs (it, IT_TRUNCATION);
20736 it->hpos = hpos_before;
20739 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20741 /* Don't truncate if we can overflow newline into fringe. */
20742 if (!get_next_display_element (it))
20744 it->continuation_lines_width = 0;
20745 row->ends_at_zv_p = 1;
20746 row->exact_window_width_line_p = 1;
20747 break;
20749 if (ITERATOR_AT_END_OF_LINE_P (it))
20751 row->exact_window_width_line_p = 1;
20752 goto at_end_of_line;
20754 it->current_x = x_before;
20755 it->hpos = hpos_before;
20758 row->truncated_on_right_p = 1;
20759 it->continuation_lines_width = 0;
20760 reseat_at_next_visible_line_start (it, 0);
20761 /* We insist below that IT's position be at ZV because in
20762 bidi-reordered lines the character at visible line start
20763 might not be the character that follows the newline in
20764 the logical order. */
20765 if (IT_BYTEPOS (*it) > BEG_BYTE)
20766 row->ends_at_zv_p =
20767 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20768 else
20769 row->ends_at_zv_p = false;
20770 break;
20774 if (wrap_data)
20775 bidi_unshelve_cache (wrap_data, 1);
20777 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20778 at the left window margin. */
20779 if (it->first_visible_x
20780 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20782 if (!FRAME_WINDOW_P (it->f)
20783 || (((row->reversed_p
20784 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20785 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20786 /* Don't let insert_left_trunc_glyphs overwrite the
20787 first glyph of the row if it is an image. */
20788 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20789 insert_left_trunc_glyphs (it);
20790 row->truncated_on_left_p = 1;
20793 /* Remember the position at which this line ends.
20795 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20796 cannot be before the call to find_row_edges below, since that is
20797 where these positions are determined. */
20798 row->end = it->current;
20799 if (!it->bidi_p)
20801 row->minpos = row->start.pos;
20802 row->maxpos = row->end.pos;
20804 else
20806 /* ROW->minpos and ROW->maxpos must be the smallest and
20807 `1 + the largest' buffer positions in ROW. But if ROW was
20808 bidi-reordered, these two positions can be anywhere in the
20809 row, so we must determine them now. */
20810 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20813 /* If the start of this line is the overlay arrow-position, then
20814 mark this glyph row as the one containing the overlay arrow.
20815 This is clearly a mess with variable size fonts. It would be
20816 better to let it be displayed like cursors under X. */
20817 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20818 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20819 !NILP (overlay_arrow_string)))
20821 /* Overlay arrow in window redisplay is a fringe bitmap. */
20822 if (STRINGP (overlay_arrow_string))
20824 struct glyph_row *arrow_row
20825 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20826 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20827 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20828 struct glyph *p = row->glyphs[TEXT_AREA];
20829 struct glyph *p2, *end;
20831 /* Copy the arrow glyphs. */
20832 while (glyph < arrow_end)
20833 *p++ = *glyph++;
20835 /* Throw away padding glyphs. */
20836 p2 = p;
20837 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20838 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20839 ++p2;
20840 if (p2 > p)
20842 while (p2 < end)
20843 *p++ = *p2++;
20844 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20847 else
20849 eassert (INTEGERP (overlay_arrow_string));
20850 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20852 overlay_arrow_seen = 1;
20855 /* Highlight trailing whitespace. */
20856 if (!NILP (Vshow_trailing_whitespace))
20857 highlight_trailing_whitespace (it->f, it->glyph_row);
20859 /* Compute pixel dimensions of this line. */
20860 compute_line_metrics (it);
20862 /* Implementation note: No changes in the glyphs of ROW or in their
20863 faces can be done past this point, because compute_line_metrics
20864 computes ROW's hash value and stores it within the glyph_row
20865 structure. */
20867 /* Record whether this row ends inside an ellipsis. */
20868 row->ends_in_ellipsis_p
20869 = (it->method == GET_FROM_DISPLAY_VECTOR
20870 && it->ellipsis_p);
20872 /* Save fringe bitmaps in this row. */
20873 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20874 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20875 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20876 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20878 it->left_user_fringe_bitmap = 0;
20879 it->left_user_fringe_face_id = 0;
20880 it->right_user_fringe_bitmap = 0;
20881 it->right_user_fringe_face_id = 0;
20883 /* Maybe set the cursor. */
20884 cvpos = it->w->cursor.vpos;
20885 if ((cvpos < 0
20886 /* In bidi-reordered rows, keep checking for proper cursor
20887 position even if one has been found already, because buffer
20888 positions in such rows change non-linearly with ROW->VPOS,
20889 when a line is continued. One exception: when we are at ZV,
20890 display cursor on the first suitable glyph row, since all
20891 the empty rows after that also have their position set to ZV. */
20892 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20893 lines' rows is implemented for bidi-reordered rows. */
20894 || (it->bidi_p
20895 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20896 && PT >= MATRIX_ROW_START_CHARPOS (row)
20897 && PT <= MATRIX_ROW_END_CHARPOS (row)
20898 && cursor_row_p (row))
20899 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20901 /* Prepare for the next line. This line starts horizontally at (X
20902 HPOS) = (0 0). Vertical positions are incremented. As a
20903 convenience for the caller, IT->glyph_row is set to the next
20904 row to be used. */
20905 it->current_x = it->hpos = 0;
20906 it->current_y += row->height;
20907 SET_TEXT_POS (it->eol_pos, 0, 0);
20908 ++it->vpos;
20909 ++it->glyph_row;
20910 /* The next row should by default use the same value of the
20911 reversed_p flag as this one. set_iterator_to_next decides when
20912 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20913 the flag accordingly. */
20914 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20915 it->glyph_row->reversed_p = row->reversed_p;
20916 it->start = row->end;
20917 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20919 #undef RECORD_MAX_MIN_POS
20922 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20923 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20924 doc: /* Return paragraph direction at point in BUFFER.
20925 Value is either `left-to-right' or `right-to-left'.
20926 If BUFFER is omitted or nil, it defaults to the current buffer.
20928 Paragraph direction determines how the text in the paragraph is displayed.
20929 In left-to-right paragraphs, text begins at the left margin of the window
20930 and the reading direction is generally left to right. In right-to-left
20931 paragraphs, text begins at the right margin and is read from right to left.
20933 See also `bidi-paragraph-direction'. */)
20934 (Lisp_Object buffer)
20936 struct buffer *buf = current_buffer;
20937 struct buffer *old = buf;
20939 if (! NILP (buffer))
20941 CHECK_BUFFER (buffer);
20942 buf = XBUFFER (buffer);
20945 if (NILP (BVAR (buf, bidi_display_reordering))
20946 || NILP (BVAR (buf, enable_multibyte_characters))
20947 /* When we are loading loadup.el, the character property tables
20948 needed for bidi iteration are not yet available. */
20949 || !NILP (Vpurify_flag))
20950 return Qleft_to_right;
20951 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20952 return BVAR (buf, bidi_paragraph_direction);
20953 else
20955 /* Determine the direction from buffer text. We could try to
20956 use current_matrix if it is up to date, but this seems fast
20957 enough as it is. */
20958 struct bidi_it itb;
20959 ptrdiff_t pos = BUF_PT (buf);
20960 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20961 int c;
20962 void *itb_data = bidi_shelve_cache ();
20964 set_buffer_temp (buf);
20965 /* bidi_paragraph_init finds the base direction of the paragraph
20966 by searching forward from paragraph start. We need the base
20967 direction of the current or _previous_ paragraph, so we need
20968 to make sure we are within that paragraph. To that end, find
20969 the previous non-empty line. */
20970 if (pos >= ZV && pos > BEGV)
20971 DEC_BOTH (pos, bytepos);
20972 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20973 if (fast_looking_at (trailing_white_space,
20974 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20976 while ((c = FETCH_BYTE (bytepos)) == '\n'
20977 || c == ' ' || c == '\t' || c == '\f')
20979 if (bytepos <= BEGV_BYTE)
20980 break;
20981 bytepos--;
20982 pos--;
20984 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20985 bytepos--;
20987 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20988 itb.paragraph_dir = NEUTRAL_DIR;
20989 itb.string.s = NULL;
20990 itb.string.lstring = Qnil;
20991 itb.string.bufpos = 0;
20992 itb.string.from_disp_str = 0;
20993 itb.string.unibyte = 0;
20994 /* We have no window to use here for ignoring window-specific
20995 overlays. Using NULL for window pointer will cause
20996 compute_display_string_pos to use the current buffer. */
20997 itb.w = NULL;
20998 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20999 bidi_unshelve_cache (itb_data, 0);
21000 set_buffer_temp (old);
21001 switch (itb.paragraph_dir)
21003 case L2R:
21004 return Qleft_to_right;
21005 break;
21006 case R2L:
21007 return Qright_to_left;
21008 break;
21009 default:
21010 emacs_abort ();
21015 DEFUN ("move-point-visually", Fmove_point_visually,
21016 Smove_point_visually, 1, 1, 0,
21017 doc: /* Move point in the visual order in the specified DIRECTION.
21018 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21019 left.
21021 Value is the new character position of point. */)
21022 (Lisp_Object direction)
21024 struct window *w = XWINDOW (selected_window);
21025 struct buffer *b = XBUFFER (w->contents);
21026 struct glyph_row *row;
21027 int dir;
21028 Lisp_Object paragraph_dir;
21030 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21031 (!(ROW)->continued_p \
21032 && INTEGERP ((GLYPH)->object) \
21033 && (GLYPH)->type == CHAR_GLYPH \
21034 && (GLYPH)->u.ch == ' ' \
21035 && (GLYPH)->charpos >= 0 \
21036 && !(GLYPH)->avoid_cursor_p)
21038 CHECK_NUMBER (direction);
21039 dir = XINT (direction);
21040 if (dir > 0)
21041 dir = 1;
21042 else
21043 dir = -1;
21045 /* If current matrix is up-to-date, we can use the information
21046 recorded in the glyphs, at least as long as the goal is on the
21047 screen. */
21048 if (w->window_end_valid
21049 && !windows_or_buffers_changed
21050 && b
21051 && !b->clip_changed
21052 && !b->prevent_redisplay_optimizations_p
21053 && !window_outdated (w)
21054 /* We rely below on the cursor coordinates to be up to date, but
21055 we cannot trust them if some command moved point since the
21056 last complete redisplay. */
21057 && w->last_point == BUF_PT (b)
21058 && w->cursor.vpos >= 0
21059 && w->cursor.vpos < w->current_matrix->nrows
21060 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21062 struct glyph *g = row->glyphs[TEXT_AREA];
21063 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21064 struct glyph *gpt = g + w->cursor.hpos;
21066 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21068 if (BUFFERP (g->object) && g->charpos != PT)
21070 SET_PT (g->charpos);
21071 w->cursor.vpos = -1;
21072 return make_number (PT);
21074 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21076 ptrdiff_t new_pos;
21078 if (BUFFERP (gpt->object))
21080 new_pos = PT;
21081 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21082 new_pos += (row->reversed_p ? -dir : dir);
21083 else
21084 new_pos -= (row->reversed_p ? -dir : dir);
21086 else if (BUFFERP (g->object))
21087 new_pos = g->charpos;
21088 else
21089 break;
21090 SET_PT (new_pos);
21091 w->cursor.vpos = -1;
21092 return make_number (PT);
21094 else if (ROW_GLYPH_NEWLINE_P (row, g))
21096 /* Glyphs inserted at the end of a non-empty line for
21097 positioning the cursor have zero charpos, so we must
21098 deduce the value of point by other means. */
21099 if (g->charpos > 0)
21100 SET_PT (g->charpos);
21101 else if (row->ends_at_zv_p && PT != ZV)
21102 SET_PT (ZV);
21103 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21104 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21105 else
21106 break;
21107 w->cursor.vpos = -1;
21108 return make_number (PT);
21111 if (g == e || INTEGERP (g->object))
21113 if (row->truncated_on_left_p || row->truncated_on_right_p)
21114 goto simulate_display;
21115 if (!row->reversed_p)
21116 row += dir;
21117 else
21118 row -= dir;
21119 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21120 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21121 goto simulate_display;
21123 if (dir > 0)
21125 if (row->reversed_p && !row->continued_p)
21127 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21128 w->cursor.vpos = -1;
21129 return make_number (PT);
21131 g = row->glyphs[TEXT_AREA];
21132 e = g + row->used[TEXT_AREA];
21133 for ( ; g < e; g++)
21135 if (BUFFERP (g->object)
21136 /* Empty lines have only one glyph, which stands
21137 for the newline, and whose charpos is the
21138 buffer position of the newline. */
21139 || ROW_GLYPH_NEWLINE_P (row, g)
21140 /* When the buffer ends in a newline, the line at
21141 EOB also has one glyph, but its charpos is -1. */
21142 || (row->ends_at_zv_p
21143 && !row->reversed_p
21144 && INTEGERP (g->object)
21145 && g->type == CHAR_GLYPH
21146 && g->u.ch == ' '))
21148 if (g->charpos > 0)
21149 SET_PT (g->charpos);
21150 else if (!row->reversed_p
21151 && row->ends_at_zv_p
21152 && PT != ZV)
21153 SET_PT (ZV);
21154 else
21155 continue;
21156 w->cursor.vpos = -1;
21157 return make_number (PT);
21161 else
21163 if (!row->reversed_p && !row->continued_p)
21165 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21166 w->cursor.vpos = -1;
21167 return make_number (PT);
21169 e = row->glyphs[TEXT_AREA];
21170 g = e + row->used[TEXT_AREA] - 1;
21171 for ( ; g >= e; g--)
21173 if (BUFFERP (g->object)
21174 || (ROW_GLYPH_NEWLINE_P (row, g)
21175 && g->charpos > 0)
21176 /* Empty R2L lines on GUI frames have the buffer
21177 position of the newline stored in the stretch
21178 glyph. */
21179 || g->type == STRETCH_GLYPH
21180 || (row->ends_at_zv_p
21181 && row->reversed_p
21182 && INTEGERP (g->object)
21183 && g->type == CHAR_GLYPH
21184 && g->u.ch == ' '))
21186 if (g->charpos > 0)
21187 SET_PT (g->charpos);
21188 else if (row->reversed_p
21189 && row->ends_at_zv_p
21190 && PT != ZV)
21191 SET_PT (ZV);
21192 else
21193 continue;
21194 w->cursor.vpos = -1;
21195 return make_number (PT);
21202 simulate_display:
21204 /* If we wind up here, we failed to move by using the glyphs, so we
21205 need to simulate display instead. */
21207 if (b)
21208 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21209 else
21210 paragraph_dir = Qleft_to_right;
21211 if (EQ (paragraph_dir, Qright_to_left))
21212 dir = -dir;
21213 if (PT <= BEGV && dir < 0)
21214 xsignal0 (Qbeginning_of_buffer);
21215 else if (PT >= ZV && dir > 0)
21216 xsignal0 (Qend_of_buffer);
21217 else
21219 struct text_pos pt;
21220 struct it it;
21221 int pt_x, target_x, pixel_width, pt_vpos;
21222 bool at_eol_p;
21223 bool overshoot_expected = false;
21224 bool target_is_eol_p = false;
21226 /* Setup the arena. */
21227 SET_TEXT_POS (pt, PT, PT_BYTE);
21228 start_display (&it, w, pt);
21230 if (it.cmp_it.id < 0
21231 && it.method == GET_FROM_STRING
21232 && it.area == TEXT_AREA
21233 && it.string_from_display_prop_p
21234 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21235 overshoot_expected = true;
21237 /* Find the X coordinate of point. We start from the beginning
21238 of this or previous line to make sure we are before point in
21239 the logical order (since the move_it_* functions can only
21240 move forward). */
21241 reseat:
21242 reseat_at_previous_visible_line_start (&it);
21243 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21244 if (IT_CHARPOS (it) != PT)
21246 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21247 -1, -1, -1, MOVE_TO_POS);
21248 /* If we missed point because the character there is
21249 displayed out of a display vector that has more than one
21250 glyph, retry expecting overshoot. */
21251 if (it.method == GET_FROM_DISPLAY_VECTOR
21252 && it.current.dpvec_index > 0
21253 && !overshoot_expected)
21255 overshoot_expected = true;
21256 goto reseat;
21258 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21259 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21261 pt_x = it.current_x;
21262 pt_vpos = it.vpos;
21263 if (dir > 0 || overshoot_expected)
21265 struct glyph_row *row = it.glyph_row;
21267 /* When point is at beginning of line, we don't have
21268 information about the glyph there loaded into struct
21269 it. Calling get_next_display_element fixes that. */
21270 if (pt_x == 0)
21271 get_next_display_element (&it);
21272 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21273 it.glyph_row = NULL;
21274 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21275 it.glyph_row = row;
21276 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21277 it, lest it will become out of sync with it's buffer
21278 position. */
21279 it.current_x = pt_x;
21281 else
21282 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21283 pixel_width = it.pixel_width;
21284 if (overshoot_expected && at_eol_p)
21285 pixel_width = 0;
21286 else if (pixel_width <= 0)
21287 pixel_width = 1;
21289 /* If there's a display string (or something similar) at point,
21290 we are actually at the glyph to the left of point, so we need
21291 to correct the X coordinate. */
21292 if (overshoot_expected)
21294 if (it.bidi_p)
21295 pt_x += pixel_width * it.bidi_it.scan_dir;
21296 else
21297 pt_x += pixel_width;
21300 /* Compute target X coordinate, either to the left or to the
21301 right of point. On TTY frames, all characters have the same
21302 pixel width of 1, so we can use that. On GUI frames we don't
21303 have an easy way of getting at the pixel width of the
21304 character to the left of point, so we use a different method
21305 of getting to that place. */
21306 if (dir > 0)
21307 target_x = pt_x + pixel_width;
21308 else
21309 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21311 /* Target X coordinate could be one line above or below the line
21312 of point, in which case we need to adjust the target X
21313 coordinate. Also, if moving to the left, we need to begin at
21314 the left edge of the point's screen line. */
21315 if (dir < 0)
21317 if (pt_x > 0)
21319 start_display (&it, w, pt);
21320 reseat_at_previous_visible_line_start (&it);
21321 it.current_x = it.current_y = it.hpos = 0;
21322 if (pt_vpos != 0)
21323 move_it_by_lines (&it, pt_vpos);
21325 else
21327 move_it_by_lines (&it, -1);
21328 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21329 target_is_eol_p = true;
21330 /* Under word-wrap, we don't know the x coordinate of
21331 the last character displayed on the previous line,
21332 which immediately precedes the wrap point. To find
21333 out its x coordinate, we try moving to the right
21334 margin of the window, which will stop at the wrap
21335 point, and then reset target_x to point at the
21336 character that precedes the wrap point. This is not
21337 needed on GUI frames, because (see below) there we
21338 move from the left margin one grapheme cluster at a
21339 time, and stop when we hit the wrap point. */
21340 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21342 void *it_data = NULL;
21343 struct it it2;
21345 SAVE_IT (it2, it, it_data);
21346 move_it_in_display_line_to (&it, ZV, target_x,
21347 MOVE_TO_POS | MOVE_TO_X);
21348 /* If we arrived at target_x, that _is_ the last
21349 character on the previous line. */
21350 if (it.current_x != target_x)
21351 target_x = it.current_x - 1;
21352 RESTORE_IT (&it, &it2, it_data);
21356 else
21358 if (at_eol_p
21359 || (target_x >= it.last_visible_x
21360 && it.line_wrap != TRUNCATE))
21362 if (pt_x > 0)
21363 move_it_by_lines (&it, 0);
21364 move_it_by_lines (&it, 1);
21365 target_x = 0;
21369 /* Move to the target X coordinate. */
21370 #ifdef HAVE_WINDOW_SYSTEM
21371 /* On GUI frames, as we don't know the X coordinate of the
21372 character to the left of point, moving point to the left
21373 requires walking, one grapheme cluster at a time, until we
21374 find ourself at a place immediately to the left of the
21375 character at point. */
21376 if (FRAME_WINDOW_P (it.f) && dir < 0)
21378 struct text_pos new_pos;
21379 enum move_it_result rc = MOVE_X_REACHED;
21381 if (it.current_x == 0)
21382 get_next_display_element (&it);
21383 if (it.what == IT_COMPOSITION)
21385 new_pos.charpos = it.cmp_it.charpos;
21386 new_pos.bytepos = -1;
21388 else
21389 new_pos = it.current.pos;
21391 while (it.current_x + it.pixel_width <= target_x
21392 && (rc == MOVE_X_REACHED
21393 /* Under word-wrap, move_it_in_display_line_to
21394 stops at correct coordinates, but sometimes
21395 returns MOVE_POS_MATCH_OR_ZV. */
21396 || (it.line_wrap == WORD_WRAP
21397 && rc == MOVE_POS_MATCH_OR_ZV)))
21399 int new_x = it.current_x + it.pixel_width;
21401 /* For composed characters, we want the position of the
21402 first character in the grapheme cluster (usually, the
21403 composition's base character), whereas it.current
21404 might give us the position of the _last_ one, e.g. if
21405 the composition is rendered in reverse due to bidi
21406 reordering. */
21407 if (it.what == IT_COMPOSITION)
21409 new_pos.charpos = it.cmp_it.charpos;
21410 new_pos.bytepos = -1;
21412 else
21413 new_pos = it.current.pos;
21414 if (new_x == it.current_x)
21415 new_x++;
21416 rc = move_it_in_display_line_to (&it, ZV, new_x,
21417 MOVE_TO_POS | MOVE_TO_X);
21418 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21419 break;
21421 /* The previous position we saw in the loop is the one we
21422 want. */
21423 if (new_pos.bytepos == -1)
21424 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21425 it.current.pos = new_pos;
21427 else
21428 #endif
21429 if (it.current_x != target_x)
21430 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21432 /* When lines are truncated, the above loop will stop at the
21433 window edge. But we want to get to the end of line, even if
21434 it is beyond the window edge; automatic hscroll will then
21435 scroll the window to show point as appropriate. */
21436 if (target_is_eol_p && it.line_wrap == TRUNCATE
21437 && get_next_display_element (&it))
21439 struct text_pos new_pos = it.current.pos;
21441 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21443 set_iterator_to_next (&it, 0);
21444 if (it.method == GET_FROM_BUFFER)
21445 new_pos = it.current.pos;
21446 if (!get_next_display_element (&it))
21447 break;
21450 it.current.pos = new_pos;
21453 /* If we ended up in a display string that covers point, move to
21454 buffer position to the right in the visual order. */
21455 if (dir > 0)
21457 while (IT_CHARPOS (it) == PT)
21459 set_iterator_to_next (&it, 0);
21460 if (!get_next_display_element (&it))
21461 break;
21465 /* Move point to that position. */
21466 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21469 return make_number (PT);
21471 #undef ROW_GLYPH_NEWLINE_P
21474 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21475 Sbidi_resolved_levels, 0, 1, 0,
21476 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21478 The resolved levels are produced by the Emacs bidi reordering engine
21479 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21480 read the Unicode Standard Annex 9 (UAX#9) for background information
21481 about these levels.
21483 VPOS is the zero-based number of the current window's screen line
21484 for which to produce the resolved levels. If VPOS is nil or omitted,
21485 it defaults to the screen line of point. If the window displays a
21486 header line, VPOS of zero will report on the header line, and first
21487 line of text in the window will have VPOS of 1.
21489 Value is an array of resolved levels, indexed by glyph number.
21490 Glyphs are numbered from zero starting from the beginning of the
21491 screen line, i.e. the left edge of the window for left-to-right lines
21492 and from the right edge for right-to-left lines. The resolved levels
21493 are produced only for the window's text area; text in display margins
21494 is not included.
21496 If the selected window's display is not up-to-date, or if the specified
21497 screen line does not display text, this function returns nil. It is
21498 highly recommended to bind this function to some simple key, like F8,
21499 in order to avoid these problems.
21501 This function exists mainly for testing the correctness of the
21502 Emacs UBA implementation, in particular with the test suite. */)
21503 (Lisp_Object vpos)
21505 struct window *w = XWINDOW (selected_window);
21506 struct buffer *b = XBUFFER (w->contents);
21507 int nrow;
21508 struct glyph_row *row;
21510 if (NILP (vpos))
21512 int d1, d2, d3, d4, d5;
21514 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21516 else
21518 CHECK_NUMBER_COERCE_MARKER (vpos);
21519 nrow = XINT (vpos);
21522 /* We require up-to-date glyph matrix for this window. */
21523 if (w->window_end_valid
21524 && !windows_or_buffers_changed
21525 && b
21526 && !b->clip_changed
21527 && !b->prevent_redisplay_optimizations_p
21528 && !window_outdated (w)
21529 && nrow >= 0
21530 && nrow < w->current_matrix->nrows
21531 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21532 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21534 struct glyph *g, *e, *g1;
21535 int nglyphs, i;
21536 Lisp_Object levels;
21538 if (!row->reversed_p) /* Left-to-right glyph row. */
21540 g = g1 = row->glyphs[TEXT_AREA];
21541 e = g + row->used[TEXT_AREA];
21543 /* Skip over glyphs at the start of the row that was
21544 generated by redisplay for its own needs. */
21545 while (g < e
21546 && INTEGERP (g->object)
21547 && g->charpos < 0)
21548 g++;
21549 g1 = g;
21551 /* Count the "interesting" glyphs in this row. */
21552 for (nglyphs = 0; g < e && !INTEGERP (g->object); g++)
21553 nglyphs++;
21555 /* Create and fill the array. */
21556 levels = make_uninit_vector (nglyphs);
21557 for (i = 0; g1 < g; i++, g1++)
21558 ASET (levels, i, make_number (g1->resolved_level));
21560 else /* Right-to-left glyph row. */
21562 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21563 e = row->glyphs[TEXT_AREA] - 1;
21564 while (g > e
21565 && INTEGERP (g->object)
21566 && g->charpos < 0)
21567 g--;
21568 g1 = g;
21569 for (nglyphs = 0; g > e && !INTEGERP (g->object); g--)
21570 nglyphs++;
21571 levels = make_uninit_vector (nglyphs);
21572 for (i = 0; g1 > g; i++, g1--)
21573 ASET (levels, i, make_number (g1->resolved_level));
21575 return levels;
21577 else
21578 return Qnil;
21583 /***********************************************************************
21584 Menu Bar
21585 ***********************************************************************/
21587 /* Redisplay the menu bar in the frame for window W.
21589 The menu bar of X frames that don't have X toolkit support is
21590 displayed in a special window W->frame->menu_bar_window.
21592 The menu bar of terminal frames is treated specially as far as
21593 glyph matrices are concerned. Menu bar lines are not part of
21594 windows, so the update is done directly on the frame matrix rows
21595 for the menu bar. */
21597 static void
21598 display_menu_bar (struct window *w)
21600 struct frame *f = XFRAME (WINDOW_FRAME (w));
21601 struct it it;
21602 Lisp_Object items;
21603 int i;
21605 /* Don't do all this for graphical frames. */
21606 #ifdef HAVE_NTGUI
21607 if (FRAME_W32_P (f))
21608 return;
21609 #endif
21610 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21611 if (FRAME_X_P (f))
21612 return;
21613 #endif
21615 #ifdef HAVE_NS
21616 if (FRAME_NS_P (f))
21617 return;
21618 #endif /* HAVE_NS */
21620 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21621 eassert (!FRAME_WINDOW_P (f));
21622 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21623 it.first_visible_x = 0;
21624 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21625 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21626 if (FRAME_WINDOW_P (f))
21628 /* Menu bar lines are displayed in the desired matrix of the
21629 dummy window menu_bar_window. */
21630 struct window *menu_w;
21631 menu_w = XWINDOW (f->menu_bar_window);
21632 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21633 MENU_FACE_ID);
21634 it.first_visible_x = 0;
21635 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21637 else
21638 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21640 /* This is a TTY frame, i.e. character hpos/vpos are used as
21641 pixel x/y. */
21642 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21643 MENU_FACE_ID);
21644 it.first_visible_x = 0;
21645 it.last_visible_x = FRAME_COLS (f);
21648 /* FIXME: This should be controlled by a user option. See the
21649 comments in redisplay_tool_bar and display_mode_line about
21650 this. */
21651 it.paragraph_embedding = L2R;
21653 /* Clear all rows of the menu bar. */
21654 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21656 struct glyph_row *row = it.glyph_row + i;
21657 clear_glyph_row (row);
21658 row->enabled_p = true;
21659 row->full_width_p = 1;
21660 row->reversed_p = false;
21663 /* Display all items of the menu bar. */
21664 items = FRAME_MENU_BAR_ITEMS (it.f);
21665 for (i = 0; i < ASIZE (items); i += 4)
21667 Lisp_Object string;
21669 /* Stop at nil string. */
21670 string = AREF (items, i + 1);
21671 if (NILP (string))
21672 break;
21674 /* Remember where item was displayed. */
21675 ASET (items, i + 3, make_number (it.hpos));
21677 /* Display the item, pad with one space. */
21678 if (it.current_x < it.last_visible_x)
21679 display_string (NULL, string, Qnil, 0, 0, &it,
21680 SCHARS (string) + 1, 0, 0, -1);
21683 /* Fill out the line with spaces. */
21684 if (it.current_x < it.last_visible_x)
21685 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21687 /* Compute the total height of the lines. */
21688 compute_line_metrics (&it);
21691 /* Deep copy of a glyph row, including the glyphs. */
21692 static void
21693 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21695 struct glyph *pointers[1 + LAST_AREA];
21696 int to_used = to->used[TEXT_AREA];
21698 /* Save glyph pointers of TO. */
21699 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21701 /* Do a structure assignment. */
21702 *to = *from;
21704 /* Restore original glyph pointers of TO. */
21705 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21707 /* Copy the glyphs. */
21708 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21709 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21711 /* If we filled only part of the TO row, fill the rest with
21712 space_glyph (which will display as empty space). */
21713 if (to_used > from->used[TEXT_AREA])
21714 fill_up_frame_row_with_spaces (to, to_used);
21717 /* Display one menu item on a TTY, by overwriting the glyphs in the
21718 frame F's desired glyph matrix with glyphs produced from the menu
21719 item text. Called from term.c to display TTY drop-down menus one
21720 item at a time.
21722 ITEM_TEXT is the menu item text as a C string.
21724 FACE_ID is the face ID to be used for this menu item. FACE_ID
21725 could specify one of 3 faces: a face for an enabled item, a face
21726 for a disabled item, or a face for a selected item.
21728 X and Y are coordinates of the first glyph in the frame's desired
21729 matrix to be overwritten by the menu item. Since this is a TTY, Y
21730 is the zero-based number of the glyph row and X is the zero-based
21731 glyph number in the row, starting from left, where to start
21732 displaying the item.
21734 SUBMENU non-zero means this menu item drops down a submenu, which
21735 should be indicated by displaying a proper visual cue after the
21736 item text. */
21738 void
21739 display_tty_menu_item (const char *item_text, int width, int face_id,
21740 int x, int y, int submenu)
21742 struct it it;
21743 struct frame *f = SELECTED_FRAME ();
21744 struct window *w = XWINDOW (f->selected_window);
21745 int saved_used, saved_truncated, saved_width, saved_reversed;
21746 struct glyph_row *row;
21747 size_t item_len = strlen (item_text);
21749 eassert (FRAME_TERMCAP_P (f));
21751 /* Don't write beyond the matrix's last row. This can happen for
21752 TTY screens that are not high enough to show the entire menu.
21753 (This is actually a bit of defensive programming, as
21754 tty_menu_display already limits the number of menu items to one
21755 less than the number of screen lines.) */
21756 if (y >= f->desired_matrix->nrows)
21757 return;
21759 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21760 it.first_visible_x = 0;
21761 it.last_visible_x = FRAME_COLS (f) - 1;
21762 row = it.glyph_row;
21763 /* Start with the row contents from the current matrix. */
21764 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21765 saved_width = row->full_width_p;
21766 row->full_width_p = 1;
21767 saved_reversed = row->reversed_p;
21768 row->reversed_p = 0;
21769 row->enabled_p = true;
21771 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21772 desired face. */
21773 eassert (x < f->desired_matrix->matrix_w);
21774 it.current_x = it.hpos = x;
21775 it.current_y = it.vpos = y;
21776 saved_used = row->used[TEXT_AREA];
21777 saved_truncated = row->truncated_on_right_p;
21778 row->used[TEXT_AREA] = x;
21779 it.face_id = face_id;
21780 it.line_wrap = TRUNCATE;
21782 /* FIXME: This should be controlled by a user option. See the
21783 comments in redisplay_tool_bar and display_mode_line about this.
21784 Also, if paragraph_embedding could ever be R2L, changes will be
21785 needed to avoid shifting to the right the row characters in
21786 term.c:append_glyph. */
21787 it.paragraph_embedding = L2R;
21789 /* Pad with a space on the left. */
21790 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21791 width--;
21792 /* Display the menu item, pad with spaces to WIDTH. */
21793 if (submenu)
21795 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21796 item_len, 0, FRAME_COLS (f) - 1, -1);
21797 width -= item_len;
21798 /* Indicate with " >" that there's a submenu. */
21799 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21800 FRAME_COLS (f) - 1, -1);
21802 else
21803 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21804 width, 0, FRAME_COLS (f) - 1, -1);
21806 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21807 row->truncated_on_right_p = saved_truncated;
21808 row->hash = row_hash (row);
21809 row->full_width_p = saved_width;
21810 row->reversed_p = saved_reversed;
21813 /***********************************************************************
21814 Mode Line
21815 ***********************************************************************/
21817 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21818 FORCE is non-zero, redisplay mode lines unconditionally.
21819 Otherwise, redisplay only mode lines that are garbaged. Value is
21820 the number of windows whose mode lines were redisplayed. */
21822 static int
21823 redisplay_mode_lines (Lisp_Object window, bool force)
21825 int nwindows = 0;
21827 while (!NILP (window))
21829 struct window *w = XWINDOW (window);
21831 if (WINDOWP (w->contents))
21832 nwindows += redisplay_mode_lines (w->contents, force);
21833 else if (force
21834 || FRAME_GARBAGED_P (XFRAME (w->frame))
21835 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21837 struct text_pos lpoint;
21838 struct buffer *old = current_buffer;
21840 /* Set the window's buffer for the mode line display. */
21841 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21842 set_buffer_internal_1 (XBUFFER (w->contents));
21844 /* Point refers normally to the selected window. For any
21845 other window, set up appropriate value. */
21846 if (!EQ (window, selected_window))
21848 struct text_pos pt;
21850 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21851 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21854 /* Display mode lines. */
21855 clear_glyph_matrix (w->desired_matrix);
21856 if (display_mode_lines (w))
21857 ++nwindows;
21859 /* Restore old settings. */
21860 set_buffer_internal_1 (old);
21861 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21864 window = w->next;
21867 return nwindows;
21871 /* Display the mode and/or header line of window W. Value is the
21872 sum number of mode lines and header lines displayed. */
21874 static int
21875 display_mode_lines (struct window *w)
21877 Lisp_Object old_selected_window = selected_window;
21878 Lisp_Object old_selected_frame = selected_frame;
21879 Lisp_Object new_frame = w->frame;
21880 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21881 int n = 0;
21883 selected_frame = new_frame;
21884 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21885 or window's point, then we'd need select_window_1 here as well. */
21886 XSETWINDOW (selected_window, w);
21887 XFRAME (new_frame)->selected_window = selected_window;
21889 /* These will be set while the mode line specs are processed. */
21890 line_number_displayed = 0;
21891 w->column_number_displayed = -1;
21893 if (WINDOW_WANTS_MODELINE_P (w))
21895 struct window *sel_w = XWINDOW (old_selected_window);
21897 /* Select mode line face based on the real selected window. */
21898 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21899 BVAR (current_buffer, mode_line_format));
21900 ++n;
21903 if (WINDOW_WANTS_HEADER_LINE_P (w))
21905 display_mode_line (w, HEADER_LINE_FACE_ID,
21906 BVAR (current_buffer, header_line_format));
21907 ++n;
21910 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21911 selected_frame = old_selected_frame;
21912 selected_window = old_selected_window;
21913 if (n > 0)
21914 w->must_be_updated_p = true;
21915 return n;
21919 /* Display mode or header line of window W. FACE_ID specifies which
21920 line to display; it is either MODE_LINE_FACE_ID or
21921 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21922 display. Value is the pixel height of the mode/header line
21923 displayed. */
21925 static int
21926 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21928 struct it it;
21929 struct face *face;
21930 ptrdiff_t count = SPECPDL_INDEX ();
21932 init_iterator (&it, w, -1, -1, NULL, face_id);
21933 /* Don't extend on a previously drawn mode-line.
21934 This may happen if called from pos_visible_p. */
21935 it.glyph_row->enabled_p = false;
21936 prepare_desired_row (w, it.glyph_row, true);
21938 it.glyph_row->mode_line_p = 1;
21940 /* FIXME: This should be controlled by a user option. But
21941 supporting such an option is not trivial, since the mode line is
21942 made up of many separate strings. */
21943 it.paragraph_embedding = L2R;
21945 record_unwind_protect (unwind_format_mode_line,
21946 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21948 mode_line_target = MODE_LINE_DISPLAY;
21950 /* Temporarily make frame's keyboard the current kboard so that
21951 kboard-local variables in the mode_line_format will get the right
21952 values. */
21953 push_kboard (FRAME_KBOARD (it.f));
21954 record_unwind_save_match_data ();
21955 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21956 pop_kboard ();
21958 unbind_to (count, Qnil);
21960 /* Fill up with spaces. */
21961 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21963 compute_line_metrics (&it);
21964 it.glyph_row->full_width_p = 1;
21965 it.glyph_row->continued_p = 0;
21966 it.glyph_row->truncated_on_left_p = 0;
21967 it.glyph_row->truncated_on_right_p = 0;
21969 /* Make a 3D mode-line have a shadow at its right end. */
21970 face = FACE_FROM_ID (it.f, face_id);
21971 extend_face_to_end_of_line (&it);
21972 if (face->box != FACE_NO_BOX)
21974 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21975 + it.glyph_row->used[TEXT_AREA] - 1);
21976 last->right_box_line_p = 1;
21979 return it.glyph_row->height;
21982 /* Move element ELT in LIST to the front of LIST.
21983 Return the updated list. */
21985 static Lisp_Object
21986 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21988 register Lisp_Object tail, prev;
21989 register Lisp_Object tem;
21991 tail = list;
21992 prev = Qnil;
21993 while (CONSP (tail))
21995 tem = XCAR (tail);
21997 if (EQ (elt, tem))
21999 /* Splice out the link TAIL. */
22000 if (NILP (prev))
22001 list = XCDR (tail);
22002 else
22003 Fsetcdr (prev, XCDR (tail));
22005 /* Now make it the first. */
22006 Fsetcdr (tail, list);
22007 return tail;
22009 else
22010 prev = tail;
22011 tail = XCDR (tail);
22012 QUIT;
22015 /* Not found--return unchanged LIST. */
22016 return list;
22019 /* Contribute ELT to the mode line for window IT->w. How it
22020 translates into text depends on its data type.
22022 IT describes the display environment in which we display, as usual.
22024 DEPTH is the depth in recursion. It is used to prevent
22025 infinite recursion here.
22027 FIELD_WIDTH is the number of characters the display of ELT should
22028 occupy in the mode line, and PRECISION is the maximum number of
22029 characters to display from ELT's representation. See
22030 display_string for details.
22032 Returns the hpos of the end of the text generated by ELT.
22034 PROPS is a property list to add to any string we encounter.
22036 If RISKY is nonzero, remove (disregard) any properties in any string
22037 we encounter, and ignore :eval and :propertize.
22039 The global variable `mode_line_target' determines whether the
22040 output is passed to `store_mode_line_noprop',
22041 `store_mode_line_string', or `display_string'. */
22043 static int
22044 display_mode_element (struct it *it, int depth, int field_width, int precision,
22045 Lisp_Object elt, Lisp_Object props, int risky)
22047 int n = 0, field, prec;
22048 int literal = 0;
22050 tail_recurse:
22051 if (depth > 100)
22052 elt = build_string ("*too-deep*");
22054 depth++;
22056 switch (XTYPE (elt))
22058 case Lisp_String:
22060 /* A string: output it and check for %-constructs within it. */
22061 unsigned char c;
22062 ptrdiff_t offset = 0;
22064 if (SCHARS (elt) > 0
22065 && (!NILP (props) || risky))
22067 Lisp_Object oprops, aelt;
22068 oprops = Ftext_properties_at (make_number (0), elt);
22070 /* If the starting string's properties are not what
22071 we want, translate the string. Also, if the string
22072 is risky, do that anyway. */
22074 if (NILP (Fequal (props, oprops)) || risky)
22076 /* If the starting string has properties,
22077 merge the specified ones onto the existing ones. */
22078 if (! NILP (oprops) && !risky)
22080 Lisp_Object tem;
22082 oprops = Fcopy_sequence (oprops);
22083 tem = props;
22084 while (CONSP (tem))
22086 oprops = Fplist_put (oprops, XCAR (tem),
22087 XCAR (XCDR (tem)));
22088 tem = XCDR (XCDR (tem));
22090 props = oprops;
22093 aelt = Fassoc (elt, mode_line_proptrans_alist);
22094 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22096 /* AELT is what we want. Move it to the front
22097 without consing. */
22098 elt = XCAR (aelt);
22099 mode_line_proptrans_alist
22100 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22102 else
22104 Lisp_Object tem;
22106 /* If AELT has the wrong props, it is useless.
22107 so get rid of it. */
22108 if (! NILP (aelt))
22109 mode_line_proptrans_alist
22110 = Fdelq (aelt, mode_line_proptrans_alist);
22112 elt = Fcopy_sequence (elt);
22113 Fset_text_properties (make_number (0), Flength (elt),
22114 props, elt);
22115 /* Add this item to mode_line_proptrans_alist. */
22116 mode_line_proptrans_alist
22117 = Fcons (Fcons (elt, props),
22118 mode_line_proptrans_alist);
22119 /* Truncate mode_line_proptrans_alist
22120 to at most 50 elements. */
22121 tem = Fnthcdr (make_number (50),
22122 mode_line_proptrans_alist);
22123 if (! NILP (tem))
22124 XSETCDR (tem, Qnil);
22129 offset = 0;
22131 if (literal)
22133 prec = precision - n;
22134 switch (mode_line_target)
22136 case MODE_LINE_NOPROP:
22137 case MODE_LINE_TITLE:
22138 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22139 break;
22140 case MODE_LINE_STRING:
22141 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22142 break;
22143 case MODE_LINE_DISPLAY:
22144 n += display_string (NULL, elt, Qnil, 0, 0, it,
22145 0, prec, 0, STRING_MULTIBYTE (elt));
22146 break;
22149 break;
22152 /* Handle the non-literal case. */
22154 while ((precision <= 0 || n < precision)
22155 && SREF (elt, offset) != 0
22156 && (mode_line_target != MODE_LINE_DISPLAY
22157 || it->current_x < it->last_visible_x))
22159 ptrdiff_t last_offset = offset;
22161 /* Advance to end of string or next format specifier. */
22162 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22165 if (offset - 1 != last_offset)
22167 ptrdiff_t nchars, nbytes;
22169 /* Output to end of string or up to '%'. Field width
22170 is length of string. Don't output more than
22171 PRECISION allows us. */
22172 offset--;
22174 prec = c_string_width (SDATA (elt) + last_offset,
22175 offset - last_offset, precision - n,
22176 &nchars, &nbytes);
22178 switch (mode_line_target)
22180 case MODE_LINE_NOPROP:
22181 case MODE_LINE_TITLE:
22182 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22183 break;
22184 case MODE_LINE_STRING:
22186 ptrdiff_t bytepos = last_offset;
22187 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22188 ptrdiff_t endpos = (precision <= 0
22189 ? string_byte_to_char (elt, offset)
22190 : charpos + nchars);
22192 n += store_mode_line_string (NULL,
22193 Fsubstring (elt, make_number (charpos),
22194 make_number (endpos)),
22195 0, 0, 0, Qnil);
22197 break;
22198 case MODE_LINE_DISPLAY:
22200 ptrdiff_t bytepos = last_offset;
22201 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22203 if (precision <= 0)
22204 nchars = string_byte_to_char (elt, offset) - charpos;
22205 n += display_string (NULL, elt, Qnil, 0, charpos,
22206 it, 0, nchars, 0,
22207 STRING_MULTIBYTE (elt));
22209 break;
22212 else /* c == '%' */
22214 ptrdiff_t percent_position = offset;
22216 /* Get the specified minimum width. Zero means
22217 don't pad. */
22218 field = 0;
22219 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22220 field = field * 10 + c - '0';
22222 /* Don't pad beyond the total padding allowed. */
22223 if (field_width - n > 0 && field > field_width - n)
22224 field = field_width - n;
22226 /* Note that either PRECISION <= 0 or N < PRECISION. */
22227 prec = precision - n;
22229 if (c == 'M')
22230 n += display_mode_element (it, depth, field, prec,
22231 Vglobal_mode_string, props,
22232 risky);
22233 else if (c != 0)
22235 bool multibyte;
22236 ptrdiff_t bytepos, charpos;
22237 const char *spec;
22238 Lisp_Object string;
22240 bytepos = percent_position;
22241 charpos = (STRING_MULTIBYTE (elt)
22242 ? string_byte_to_char (elt, bytepos)
22243 : bytepos);
22244 spec = decode_mode_spec (it->w, c, field, &string);
22245 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22247 switch (mode_line_target)
22249 case MODE_LINE_NOPROP:
22250 case MODE_LINE_TITLE:
22251 n += store_mode_line_noprop (spec, field, prec);
22252 break;
22253 case MODE_LINE_STRING:
22255 Lisp_Object tem = build_string (spec);
22256 props = Ftext_properties_at (make_number (charpos), elt);
22257 /* Should only keep face property in props */
22258 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22260 break;
22261 case MODE_LINE_DISPLAY:
22263 int nglyphs_before, nwritten;
22265 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22266 nwritten = display_string (spec, string, elt,
22267 charpos, 0, it,
22268 field, prec, 0,
22269 multibyte);
22271 /* Assign to the glyphs written above the
22272 string where the `%x' came from, position
22273 of the `%'. */
22274 if (nwritten > 0)
22276 struct glyph *glyph
22277 = (it->glyph_row->glyphs[TEXT_AREA]
22278 + nglyphs_before);
22279 int i;
22281 for (i = 0; i < nwritten; ++i)
22283 glyph[i].object = elt;
22284 glyph[i].charpos = charpos;
22287 n += nwritten;
22290 break;
22293 else /* c == 0 */
22294 break;
22298 break;
22300 case Lisp_Symbol:
22301 /* A symbol: process the value of the symbol recursively
22302 as if it appeared here directly. Avoid error if symbol void.
22303 Special case: if value of symbol is a string, output the string
22304 literally. */
22306 register Lisp_Object tem;
22308 /* If the variable is not marked as risky to set
22309 then its contents are risky to use. */
22310 if (NILP (Fget (elt, Qrisky_local_variable)))
22311 risky = 1;
22313 tem = Fboundp (elt);
22314 if (!NILP (tem))
22316 tem = Fsymbol_value (elt);
22317 /* If value is a string, output that string literally:
22318 don't check for % within it. */
22319 if (STRINGP (tem))
22320 literal = 1;
22322 if (!EQ (tem, elt))
22324 /* Give up right away for nil or t. */
22325 elt = tem;
22326 goto tail_recurse;
22330 break;
22332 case Lisp_Cons:
22334 register Lisp_Object car, tem;
22336 /* A cons cell: five distinct cases.
22337 If first element is :eval or :propertize, do something special.
22338 If first element is a string or a cons, process all the elements
22339 and effectively concatenate them.
22340 If first element is a negative number, truncate displaying cdr to
22341 at most that many characters. If positive, pad (with spaces)
22342 to at least that many characters.
22343 If first element is a symbol, process the cadr or caddr recursively
22344 according to whether the symbol's value is non-nil or nil. */
22345 car = XCAR (elt);
22346 if (EQ (car, QCeval))
22348 /* An element of the form (:eval FORM) means evaluate FORM
22349 and use the result as mode line elements. */
22351 if (risky)
22352 break;
22354 if (CONSP (XCDR (elt)))
22356 Lisp_Object spec;
22357 spec = safe__eval (true, XCAR (XCDR (elt)));
22358 n += display_mode_element (it, depth, field_width - n,
22359 precision - n, spec, props,
22360 risky);
22363 else if (EQ (car, QCpropertize))
22365 /* An element of the form (:propertize ELT PROPS...)
22366 means display ELT but applying properties PROPS. */
22368 if (risky)
22369 break;
22371 if (CONSP (XCDR (elt)))
22372 n += display_mode_element (it, depth, field_width - n,
22373 precision - n, XCAR (XCDR (elt)),
22374 XCDR (XCDR (elt)), risky);
22376 else if (SYMBOLP (car))
22378 tem = Fboundp (car);
22379 elt = XCDR (elt);
22380 if (!CONSP (elt))
22381 goto invalid;
22382 /* elt is now the cdr, and we know it is a cons cell.
22383 Use its car if CAR has a non-nil value. */
22384 if (!NILP (tem))
22386 tem = Fsymbol_value (car);
22387 if (!NILP (tem))
22389 elt = XCAR (elt);
22390 goto tail_recurse;
22393 /* Symbol's value is nil (or symbol is unbound)
22394 Get the cddr of the original list
22395 and if possible find the caddr and use that. */
22396 elt = XCDR (elt);
22397 if (NILP (elt))
22398 break;
22399 else if (!CONSP (elt))
22400 goto invalid;
22401 elt = XCAR (elt);
22402 goto tail_recurse;
22404 else if (INTEGERP (car))
22406 register int lim = XINT (car);
22407 elt = XCDR (elt);
22408 if (lim < 0)
22410 /* Negative int means reduce maximum width. */
22411 if (precision <= 0)
22412 precision = -lim;
22413 else
22414 precision = min (precision, -lim);
22416 else if (lim > 0)
22418 /* Padding specified. Don't let it be more than
22419 current maximum. */
22420 if (precision > 0)
22421 lim = min (precision, lim);
22423 /* If that's more padding than already wanted, queue it.
22424 But don't reduce padding already specified even if
22425 that is beyond the current truncation point. */
22426 field_width = max (lim, field_width);
22428 goto tail_recurse;
22430 else if (STRINGP (car) || CONSP (car))
22432 Lisp_Object halftail = elt;
22433 int len = 0;
22435 while (CONSP (elt)
22436 && (precision <= 0 || n < precision))
22438 n += display_mode_element (it, depth,
22439 /* Do padding only after the last
22440 element in the list. */
22441 (! CONSP (XCDR (elt))
22442 ? field_width - n
22443 : 0),
22444 precision - n, XCAR (elt),
22445 props, risky);
22446 elt = XCDR (elt);
22447 len++;
22448 if ((len & 1) == 0)
22449 halftail = XCDR (halftail);
22450 /* Check for cycle. */
22451 if (EQ (halftail, elt))
22452 break;
22456 break;
22458 default:
22459 invalid:
22460 elt = build_string ("*invalid*");
22461 goto tail_recurse;
22464 /* Pad to FIELD_WIDTH. */
22465 if (field_width > 0 && n < field_width)
22467 switch (mode_line_target)
22469 case MODE_LINE_NOPROP:
22470 case MODE_LINE_TITLE:
22471 n += store_mode_line_noprop ("", field_width - n, 0);
22472 break;
22473 case MODE_LINE_STRING:
22474 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22475 break;
22476 case MODE_LINE_DISPLAY:
22477 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22478 0, 0, 0);
22479 break;
22483 return n;
22486 /* Store a mode-line string element in mode_line_string_list.
22488 If STRING is non-null, display that C string. Otherwise, the Lisp
22489 string LISP_STRING is displayed.
22491 FIELD_WIDTH is the minimum number of output glyphs to produce.
22492 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22493 with spaces. FIELD_WIDTH <= 0 means don't pad.
22495 PRECISION is the maximum number of characters to output from
22496 STRING. PRECISION <= 0 means don't truncate the string.
22498 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22499 properties to the string.
22501 PROPS are the properties to add to the string.
22502 The mode_line_string_face face property is always added to the string.
22505 static int
22506 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22507 int field_width, int precision, Lisp_Object props)
22509 ptrdiff_t len;
22510 int n = 0;
22512 if (string != NULL)
22514 len = strlen (string);
22515 if (precision > 0 && len > precision)
22516 len = precision;
22517 lisp_string = make_string (string, len);
22518 if (NILP (props))
22519 props = mode_line_string_face_prop;
22520 else if (!NILP (mode_line_string_face))
22522 Lisp_Object face = Fplist_get (props, Qface);
22523 props = Fcopy_sequence (props);
22524 if (NILP (face))
22525 face = mode_line_string_face;
22526 else
22527 face = list2 (face, mode_line_string_face);
22528 props = Fplist_put (props, Qface, face);
22530 Fadd_text_properties (make_number (0), make_number (len),
22531 props, lisp_string);
22533 else
22535 len = XFASTINT (Flength (lisp_string));
22536 if (precision > 0 && len > precision)
22538 len = precision;
22539 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22540 precision = -1;
22542 if (!NILP (mode_line_string_face))
22544 Lisp_Object face;
22545 if (NILP (props))
22546 props = Ftext_properties_at (make_number (0), lisp_string);
22547 face = Fplist_get (props, Qface);
22548 if (NILP (face))
22549 face = mode_line_string_face;
22550 else
22551 face = list2 (face, mode_line_string_face);
22552 props = list2 (Qface, face);
22553 if (copy_string)
22554 lisp_string = Fcopy_sequence (lisp_string);
22556 if (!NILP (props))
22557 Fadd_text_properties (make_number (0), make_number (len),
22558 props, lisp_string);
22561 if (len > 0)
22563 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22564 n += len;
22567 if (field_width > len)
22569 field_width -= len;
22570 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22571 if (!NILP (props))
22572 Fadd_text_properties (make_number (0), make_number (field_width),
22573 props, lisp_string);
22574 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22575 n += field_width;
22578 return n;
22582 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22583 1, 4, 0,
22584 doc: /* Format a string out of a mode line format specification.
22585 First arg FORMAT specifies the mode line format (see `mode-line-format'
22586 for details) to use.
22588 By default, the format is evaluated for the currently selected window.
22590 Optional second arg FACE specifies the face property to put on all
22591 characters for which no face is specified. The value nil means the
22592 default face. The value t means whatever face the window's mode line
22593 currently uses (either `mode-line' or `mode-line-inactive',
22594 depending on whether the window is the selected window or not).
22595 An integer value means the value string has no text
22596 properties.
22598 Optional third and fourth args WINDOW and BUFFER specify the window
22599 and buffer to use as the context for the formatting (defaults
22600 are the selected window and the WINDOW's buffer). */)
22601 (Lisp_Object format, Lisp_Object face,
22602 Lisp_Object window, Lisp_Object buffer)
22604 struct it it;
22605 int len;
22606 struct window *w;
22607 struct buffer *old_buffer = NULL;
22608 int face_id;
22609 int no_props = INTEGERP (face);
22610 ptrdiff_t count = SPECPDL_INDEX ();
22611 Lisp_Object str;
22612 int string_start = 0;
22614 w = decode_any_window (window);
22615 XSETWINDOW (window, w);
22617 if (NILP (buffer))
22618 buffer = w->contents;
22619 CHECK_BUFFER (buffer);
22621 /* Make formatting the modeline a non-op when noninteractive, otherwise
22622 there will be problems later caused by a partially initialized frame. */
22623 if (NILP (format) || noninteractive)
22624 return empty_unibyte_string;
22626 if (no_props)
22627 face = Qnil;
22629 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22630 : EQ (face, Qt) ? (EQ (window, selected_window)
22631 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22632 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22633 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22634 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22635 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22636 : DEFAULT_FACE_ID;
22638 old_buffer = current_buffer;
22640 /* Save things including mode_line_proptrans_alist,
22641 and set that to nil so that we don't alter the outer value. */
22642 record_unwind_protect (unwind_format_mode_line,
22643 format_mode_line_unwind_data
22644 (XFRAME (WINDOW_FRAME (w)),
22645 old_buffer, selected_window, 1));
22646 mode_line_proptrans_alist = Qnil;
22648 Fselect_window (window, Qt);
22649 set_buffer_internal_1 (XBUFFER (buffer));
22651 init_iterator (&it, w, -1, -1, NULL, face_id);
22653 if (no_props)
22655 mode_line_target = MODE_LINE_NOPROP;
22656 mode_line_string_face_prop = Qnil;
22657 mode_line_string_list = Qnil;
22658 string_start = MODE_LINE_NOPROP_LEN (0);
22660 else
22662 mode_line_target = MODE_LINE_STRING;
22663 mode_line_string_list = Qnil;
22664 mode_line_string_face = face;
22665 mode_line_string_face_prop
22666 = NILP (face) ? Qnil : list2 (Qface, face);
22669 push_kboard (FRAME_KBOARD (it.f));
22670 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22671 pop_kboard ();
22673 if (no_props)
22675 len = MODE_LINE_NOPROP_LEN (string_start);
22676 str = make_string (mode_line_noprop_buf + string_start, len);
22678 else
22680 mode_line_string_list = Fnreverse (mode_line_string_list);
22681 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22682 empty_unibyte_string);
22685 unbind_to (count, Qnil);
22686 return str;
22689 /* Write a null-terminated, right justified decimal representation of
22690 the positive integer D to BUF using a minimal field width WIDTH. */
22692 static void
22693 pint2str (register char *buf, register int width, register ptrdiff_t d)
22695 register char *p = buf;
22697 if (d <= 0)
22698 *p++ = '0';
22699 else
22701 while (d > 0)
22703 *p++ = d % 10 + '0';
22704 d /= 10;
22708 for (width -= (int) (p - buf); width > 0; --width)
22709 *p++ = ' ';
22710 *p-- = '\0';
22711 while (p > buf)
22713 d = *buf;
22714 *buf++ = *p;
22715 *p-- = d;
22719 /* Write a null-terminated, right justified decimal and "human
22720 readable" representation of the nonnegative integer D to BUF using
22721 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22723 static const char power_letter[] =
22725 0, /* no letter */
22726 'k', /* kilo */
22727 'M', /* mega */
22728 'G', /* giga */
22729 'T', /* tera */
22730 'P', /* peta */
22731 'E', /* exa */
22732 'Z', /* zetta */
22733 'Y' /* yotta */
22736 static void
22737 pint2hrstr (char *buf, int width, ptrdiff_t d)
22739 /* We aim to represent the nonnegative integer D as
22740 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22741 ptrdiff_t quotient = d;
22742 int remainder = 0;
22743 /* -1 means: do not use TENTHS. */
22744 int tenths = -1;
22745 int exponent = 0;
22747 /* Length of QUOTIENT.TENTHS as a string. */
22748 int length;
22750 char * psuffix;
22751 char * p;
22753 if (quotient >= 1000)
22755 /* Scale to the appropriate EXPONENT. */
22758 remainder = quotient % 1000;
22759 quotient /= 1000;
22760 exponent++;
22762 while (quotient >= 1000);
22764 /* Round to nearest and decide whether to use TENTHS or not. */
22765 if (quotient <= 9)
22767 tenths = remainder / 100;
22768 if (remainder % 100 >= 50)
22770 if (tenths < 9)
22771 tenths++;
22772 else
22774 quotient++;
22775 if (quotient == 10)
22776 tenths = -1;
22777 else
22778 tenths = 0;
22782 else
22783 if (remainder >= 500)
22785 if (quotient < 999)
22786 quotient++;
22787 else
22789 quotient = 1;
22790 exponent++;
22791 tenths = 0;
22796 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22797 if (tenths == -1 && quotient <= 99)
22798 if (quotient <= 9)
22799 length = 1;
22800 else
22801 length = 2;
22802 else
22803 length = 3;
22804 p = psuffix = buf + max (width, length);
22806 /* Print EXPONENT. */
22807 *psuffix++ = power_letter[exponent];
22808 *psuffix = '\0';
22810 /* Print TENTHS. */
22811 if (tenths >= 0)
22813 *--p = '0' + tenths;
22814 *--p = '.';
22817 /* Print QUOTIENT. */
22820 int digit = quotient % 10;
22821 *--p = '0' + digit;
22823 while ((quotient /= 10) != 0);
22825 /* Print leading spaces. */
22826 while (buf < p)
22827 *--p = ' ';
22830 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22831 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22832 type of CODING_SYSTEM. Return updated pointer into BUF. */
22834 static unsigned char invalid_eol_type[] = "(*invalid*)";
22836 static char *
22837 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22839 Lisp_Object val;
22840 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22841 const unsigned char *eol_str;
22842 int eol_str_len;
22843 /* The EOL conversion we are using. */
22844 Lisp_Object eoltype;
22846 val = CODING_SYSTEM_SPEC (coding_system);
22847 eoltype = Qnil;
22849 if (!VECTORP (val)) /* Not yet decided. */
22851 *buf++ = multibyte ? '-' : ' ';
22852 if (eol_flag)
22853 eoltype = eol_mnemonic_undecided;
22854 /* Don't mention EOL conversion if it isn't decided. */
22856 else
22858 Lisp_Object attrs;
22859 Lisp_Object eolvalue;
22861 attrs = AREF (val, 0);
22862 eolvalue = AREF (val, 2);
22864 *buf++ = multibyte
22865 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22866 : ' ';
22868 if (eol_flag)
22870 /* The EOL conversion that is normal on this system. */
22872 if (NILP (eolvalue)) /* Not yet decided. */
22873 eoltype = eol_mnemonic_undecided;
22874 else if (VECTORP (eolvalue)) /* Not yet decided. */
22875 eoltype = eol_mnemonic_undecided;
22876 else /* eolvalue is Qunix, Qdos, or Qmac. */
22877 eoltype = (EQ (eolvalue, Qunix)
22878 ? eol_mnemonic_unix
22879 : (EQ (eolvalue, Qdos) == 1
22880 ? eol_mnemonic_dos : eol_mnemonic_mac));
22884 if (eol_flag)
22886 /* Mention the EOL conversion if it is not the usual one. */
22887 if (STRINGP (eoltype))
22889 eol_str = SDATA (eoltype);
22890 eol_str_len = SBYTES (eoltype);
22892 else if (CHARACTERP (eoltype))
22894 int c = XFASTINT (eoltype);
22895 return buf + CHAR_STRING (c, (unsigned char *) buf);
22897 else
22899 eol_str = invalid_eol_type;
22900 eol_str_len = sizeof (invalid_eol_type) - 1;
22902 memcpy (buf, eol_str, eol_str_len);
22903 buf += eol_str_len;
22906 return buf;
22909 /* Return a string for the output of a mode line %-spec for window W,
22910 generated by character C. FIELD_WIDTH > 0 means pad the string
22911 returned with spaces to that value. Return a Lisp string in
22912 *STRING if the resulting string is taken from that Lisp string.
22914 Note we operate on the current buffer for most purposes. */
22916 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22918 static const char *
22919 decode_mode_spec (struct window *w, register int c, int field_width,
22920 Lisp_Object *string)
22922 Lisp_Object obj;
22923 struct frame *f = XFRAME (WINDOW_FRAME (w));
22924 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22925 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22926 produce strings from numerical values, so limit preposterously
22927 large values of FIELD_WIDTH to avoid overrunning the buffer's
22928 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22929 bytes plus the terminating null. */
22930 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22931 struct buffer *b = current_buffer;
22933 obj = Qnil;
22934 *string = Qnil;
22936 switch (c)
22938 case '*':
22939 if (!NILP (BVAR (b, read_only)))
22940 return "%";
22941 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22942 return "*";
22943 return "-";
22945 case '+':
22946 /* This differs from %* only for a modified read-only buffer. */
22947 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22948 return "*";
22949 if (!NILP (BVAR (b, read_only)))
22950 return "%";
22951 return "-";
22953 case '&':
22954 /* This differs from %* in ignoring read-only-ness. */
22955 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22956 return "*";
22957 return "-";
22959 case '%':
22960 return "%";
22962 case '[':
22964 int i;
22965 char *p;
22967 if (command_loop_level > 5)
22968 return "[[[... ";
22969 p = decode_mode_spec_buf;
22970 for (i = 0; i < command_loop_level; i++)
22971 *p++ = '[';
22972 *p = 0;
22973 return decode_mode_spec_buf;
22976 case ']':
22978 int i;
22979 char *p;
22981 if (command_loop_level > 5)
22982 return " ...]]]";
22983 p = decode_mode_spec_buf;
22984 for (i = 0; i < command_loop_level; i++)
22985 *p++ = ']';
22986 *p = 0;
22987 return decode_mode_spec_buf;
22990 case '-':
22992 register int i;
22994 /* Let lots_of_dashes be a string of infinite length. */
22995 if (mode_line_target == MODE_LINE_NOPROP
22996 || mode_line_target == MODE_LINE_STRING)
22997 return "--";
22998 if (field_width <= 0
22999 || field_width > sizeof (lots_of_dashes))
23001 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23002 decode_mode_spec_buf[i] = '-';
23003 decode_mode_spec_buf[i] = '\0';
23004 return decode_mode_spec_buf;
23006 else
23007 return lots_of_dashes;
23010 case 'b':
23011 obj = BVAR (b, name);
23012 break;
23014 case 'c':
23015 /* %c and %l are ignored in `frame-title-format'.
23016 (In redisplay_internal, the frame title is drawn _before_ the
23017 windows are updated, so the stuff which depends on actual
23018 window contents (such as %l) may fail to render properly, or
23019 even crash emacs.) */
23020 if (mode_line_target == MODE_LINE_TITLE)
23021 return "";
23022 else
23024 ptrdiff_t col = current_column ();
23025 w->column_number_displayed = col;
23026 pint2str (decode_mode_spec_buf, width, col);
23027 return decode_mode_spec_buf;
23030 case 'e':
23031 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23033 if (NILP (Vmemory_full))
23034 return "";
23035 else
23036 return "!MEM FULL! ";
23038 #else
23039 return "";
23040 #endif
23042 case 'F':
23043 /* %F displays the frame name. */
23044 if (!NILP (f->title))
23045 return SSDATA (f->title);
23046 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23047 return SSDATA (f->name);
23048 return "Emacs";
23050 case 'f':
23051 obj = BVAR (b, filename);
23052 break;
23054 case 'i':
23056 ptrdiff_t size = ZV - BEGV;
23057 pint2str (decode_mode_spec_buf, width, size);
23058 return decode_mode_spec_buf;
23061 case 'I':
23063 ptrdiff_t size = ZV - BEGV;
23064 pint2hrstr (decode_mode_spec_buf, width, size);
23065 return decode_mode_spec_buf;
23068 case 'l':
23070 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23071 ptrdiff_t topline, nlines, height;
23072 ptrdiff_t junk;
23074 /* %c and %l are ignored in `frame-title-format'. */
23075 if (mode_line_target == MODE_LINE_TITLE)
23076 return "";
23078 startpos = marker_position (w->start);
23079 startpos_byte = marker_byte_position (w->start);
23080 height = WINDOW_TOTAL_LINES (w);
23082 /* If we decided that this buffer isn't suitable for line numbers,
23083 don't forget that too fast. */
23084 if (w->base_line_pos == -1)
23085 goto no_value;
23087 /* If the buffer is very big, don't waste time. */
23088 if (INTEGERP (Vline_number_display_limit)
23089 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23091 w->base_line_pos = 0;
23092 w->base_line_number = 0;
23093 goto no_value;
23096 if (w->base_line_number > 0
23097 && w->base_line_pos > 0
23098 && w->base_line_pos <= startpos)
23100 line = w->base_line_number;
23101 linepos = w->base_line_pos;
23102 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23104 else
23106 line = 1;
23107 linepos = BUF_BEGV (b);
23108 linepos_byte = BUF_BEGV_BYTE (b);
23111 /* Count lines from base line to window start position. */
23112 nlines = display_count_lines (linepos_byte,
23113 startpos_byte,
23114 startpos, &junk);
23116 topline = nlines + line;
23118 /* Determine a new base line, if the old one is too close
23119 or too far away, or if we did not have one.
23120 "Too close" means it's plausible a scroll-down would
23121 go back past it. */
23122 if (startpos == BUF_BEGV (b))
23124 w->base_line_number = topline;
23125 w->base_line_pos = BUF_BEGV (b);
23127 else if (nlines < height + 25 || nlines > height * 3 + 50
23128 || linepos == BUF_BEGV (b))
23130 ptrdiff_t limit = BUF_BEGV (b);
23131 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23132 ptrdiff_t position;
23133 ptrdiff_t distance =
23134 (height * 2 + 30) * line_number_display_limit_width;
23136 if (startpos - distance > limit)
23138 limit = startpos - distance;
23139 limit_byte = CHAR_TO_BYTE (limit);
23142 nlines = display_count_lines (startpos_byte,
23143 limit_byte,
23144 - (height * 2 + 30),
23145 &position);
23146 /* If we couldn't find the lines we wanted within
23147 line_number_display_limit_width chars per line,
23148 give up on line numbers for this window. */
23149 if (position == limit_byte && limit == startpos - distance)
23151 w->base_line_pos = -1;
23152 w->base_line_number = 0;
23153 goto no_value;
23156 w->base_line_number = topline - nlines;
23157 w->base_line_pos = BYTE_TO_CHAR (position);
23160 /* Now count lines from the start pos to point. */
23161 nlines = display_count_lines (startpos_byte,
23162 PT_BYTE, PT, &junk);
23164 /* Record that we did display the line number. */
23165 line_number_displayed = 1;
23167 /* Make the string to show. */
23168 pint2str (decode_mode_spec_buf, width, topline + nlines);
23169 return decode_mode_spec_buf;
23170 no_value:
23172 char *p = decode_mode_spec_buf;
23173 int pad = width - 2;
23174 while (pad-- > 0)
23175 *p++ = ' ';
23176 *p++ = '?';
23177 *p++ = '?';
23178 *p = '\0';
23179 return decode_mode_spec_buf;
23182 break;
23184 case 'm':
23185 obj = BVAR (b, mode_name);
23186 break;
23188 case 'n':
23189 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23190 return " Narrow";
23191 break;
23193 case 'p':
23195 ptrdiff_t pos = marker_position (w->start);
23196 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23198 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23200 if (pos <= BUF_BEGV (b))
23201 return "All";
23202 else
23203 return "Bottom";
23205 else if (pos <= BUF_BEGV (b))
23206 return "Top";
23207 else
23209 if (total > 1000000)
23210 /* Do it differently for a large value, to avoid overflow. */
23211 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23212 else
23213 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23214 /* We can't normally display a 3-digit number,
23215 so get us a 2-digit number that is close. */
23216 if (total == 100)
23217 total = 99;
23218 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23219 return decode_mode_spec_buf;
23223 /* Display percentage of size above the bottom of the screen. */
23224 case 'P':
23226 ptrdiff_t toppos = marker_position (w->start);
23227 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23228 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23230 if (botpos >= BUF_ZV (b))
23232 if (toppos <= BUF_BEGV (b))
23233 return "All";
23234 else
23235 return "Bottom";
23237 else
23239 if (total > 1000000)
23240 /* Do it differently for a large value, to avoid overflow. */
23241 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23242 else
23243 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23244 /* We can't normally display a 3-digit number,
23245 so get us a 2-digit number that is close. */
23246 if (total == 100)
23247 total = 99;
23248 if (toppos <= BUF_BEGV (b))
23249 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23250 else
23251 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23252 return decode_mode_spec_buf;
23256 case 's':
23257 /* status of process */
23258 obj = Fget_buffer_process (Fcurrent_buffer ());
23259 if (NILP (obj))
23260 return "no process";
23261 #ifndef MSDOS
23262 obj = Fsymbol_name (Fprocess_status (obj));
23263 #endif
23264 break;
23266 case '@':
23268 ptrdiff_t count = inhibit_garbage_collection ();
23269 Lisp_Object curdir = BVAR (current_buffer, directory);
23270 Lisp_Object val = Qnil;
23272 if (STRINGP (curdir))
23273 val = call1 (intern ("file-remote-p"), curdir);
23275 unbind_to (count, Qnil);
23277 if (NILP (val))
23278 return "-";
23279 else
23280 return "@";
23283 case 'z':
23284 /* coding-system (not including end-of-line format) */
23285 case 'Z':
23286 /* coding-system (including end-of-line type) */
23288 int eol_flag = (c == 'Z');
23289 char *p = decode_mode_spec_buf;
23291 if (! FRAME_WINDOW_P (f))
23293 /* No need to mention EOL here--the terminal never needs
23294 to do EOL conversion. */
23295 p = decode_mode_spec_coding (CODING_ID_NAME
23296 (FRAME_KEYBOARD_CODING (f)->id),
23297 p, 0);
23298 p = decode_mode_spec_coding (CODING_ID_NAME
23299 (FRAME_TERMINAL_CODING (f)->id),
23300 p, 0);
23302 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23303 p, eol_flag);
23305 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23306 #ifdef subprocesses
23307 obj = Fget_buffer_process (Fcurrent_buffer ());
23308 if (PROCESSP (obj))
23310 p = decode_mode_spec_coding
23311 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23312 p = decode_mode_spec_coding
23313 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23315 #endif /* subprocesses */
23316 #endif /* 0 */
23317 *p = 0;
23318 return decode_mode_spec_buf;
23322 if (STRINGP (obj))
23324 *string = obj;
23325 return SSDATA (obj);
23327 else
23328 return "";
23332 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23333 means count lines back from START_BYTE. But don't go beyond
23334 LIMIT_BYTE. Return the number of lines thus found (always
23335 nonnegative).
23337 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23338 either the position COUNT lines after/before START_BYTE, if we
23339 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23340 COUNT lines. */
23342 static ptrdiff_t
23343 display_count_lines (ptrdiff_t start_byte,
23344 ptrdiff_t limit_byte, ptrdiff_t count,
23345 ptrdiff_t *byte_pos_ptr)
23347 register unsigned char *cursor;
23348 unsigned char *base;
23350 register ptrdiff_t ceiling;
23351 register unsigned char *ceiling_addr;
23352 ptrdiff_t orig_count = count;
23354 /* If we are not in selective display mode,
23355 check only for newlines. */
23356 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23357 && !INTEGERP (BVAR (current_buffer, selective_display)));
23359 if (count > 0)
23361 while (start_byte < limit_byte)
23363 ceiling = BUFFER_CEILING_OF (start_byte);
23364 ceiling = min (limit_byte - 1, ceiling);
23365 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23366 base = (cursor = BYTE_POS_ADDR (start_byte));
23370 if (selective_display)
23372 while (*cursor != '\n' && *cursor != 015
23373 && ++cursor != ceiling_addr)
23374 continue;
23375 if (cursor == ceiling_addr)
23376 break;
23378 else
23380 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23381 if (! cursor)
23382 break;
23385 cursor++;
23387 if (--count == 0)
23389 start_byte += cursor - base;
23390 *byte_pos_ptr = start_byte;
23391 return orig_count;
23394 while (cursor < ceiling_addr);
23396 start_byte += ceiling_addr - base;
23399 else
23401 while (start_byte > limit_byte)
23403 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23404 ceiling = max (limit_byte, ceiling);
23405 ceiling_addr = BYTE_POS_ADDR (ceiling);
23406 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23407 while (1)
23409 if (selective_display)
23411 while (--cursor >= ceiling_addr
23412 && *cursor != '\n' && *cursor != 015)
23413 continue;
23414 if (cursor < ceiling_addr)
23415 break;
23417 else
23419 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23420 if (! cursor)
23421 break;
23424 if (++count == 0)
23426 start_byte += cursor - base + 1;
23427 *byte_pos_ptr = start_byte;
23428 /* When scanning backwards, we should
23429 not count the newline posterior to which we stop. */
23430 return - orig_count - 1;
23433 start_byte += ceiling_addr - base;
23437 *byte_pos_ptr = limit_byte;
23439 if (count < 0)
23440 return - orig_count + count;
23441 return orig_count - count;
23447 /***********************************************************************
23448 Displaying strings
23449 ***********************************************************************/
23451 /* Display a NUL-terminated string, starting with index START.
23453 If STRING is non-null, display that C string. Otherwise, the Lisp
23454 string LISP_STRING is displayed. There's a case that STRING is
23455 non-null and LISP_STRING is not nil. It means STRING is a string
23456 data of LISP_STRING. In that case, we display LISP_STRING while
23457 ignoring its text properties.
23459 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23460 FACE_STRING. Display STRING or LISP_STRING with the face at
23461 FACE_STRING_POS in FACE_STRING:
23463 Display the string in the environment given by IT, but use the
23464 standard display table, temporarily.
23466 FIELD_WIDTH is the minimum number of output glyphs to produce.
23467 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23468 with spaces. If STRING has more characters, more than FIELD_WIDTH
23469 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23471 PRECISION is the maximum number of characters to output from
23472 STRING. PRECISION < 0 means don't truncate the string.
23474 This is roughly equivalent to printf format specifiers:
23476 FIELD_WIDTH PRECISION PRINTF
23477 ----------------------------------------
23478 -1 -1 %s
23479 -1 10 %.10s
23480 10 -1 %10s
23481 20 10 %20.10s
23483 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23484 display them, and < 0 means obey the current buffer's value of
23485 enable_multibyte_characters.
23487 Value is the number of columns displayed. */
23489 static int
23490 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23491 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23492 int field_width, int precision, int max_x, int multibyte)
23494 int hpos_at_start = it->hpos;
23495 int saved_face_id = it->face_id;
23496 struct glyph_row *row = it->glyph_row;
23497 ptrdiff_t it_charpos;
23499 /* Initialize the iterator IT for iteration over STRING beginning
23500 with index START. */
23501 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23502 precision, field_width, multibyte);
23503 if (string && STRINGP (lisp_string))
23504 /* LISP_STRING is the one returned by decode_mode_spec. We should
23505 ignore its text properties. */
23506 it->stop_charpos = it->end_charpos;
23508 /* If displaying STRING, set up the face of the iterator from
23509 FACE_STRING, if that's given. */
23510 if (STRINGP (face_string))
23512 ptrdiff_t endptr;
23513 struct face *face;
23515 it->face_id
23516 = face_at_string_position (it->w, face_string, face_string_pos,
23517 0, &endptr, it->base_face_id, 0);
23518 face = FACE_FROM_ID (it->f, it->face_id);
23519 it->face_box_p = face->box != FACE_NO_BOX;
23522 /* Set max_x to the maximum allowed X position. Don't let it go
23523 beyond the right edge of the window. */
23524 if (max_x <= 0)
23525 max_x = it->last_visible_x;
23526 else
23527 max_x = min (max_x, it->last_visible_x);
23529 /* Skip over display elements that are not visible. because IT->w is
23530 hscrolled. */
23531 if (it->current_x < it->first_visible_x)
23532 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23533 MOVE_TO_POS | MOVE_TO_X);
23535 row->ascent = it->max_ascent;
23536 row->height = it->max_ascent + it->max_descent;
23537 row->phys_ascent = it->max_phys_ascent;
23538 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23539 row->extra_line_spacing = it->max_extra_line_spacing;
23541 if (STRINGP (it->string))
23542 it_charpos = IT_STRING_CHARPOS (*it);
23543 else
23544 it_charpos = IT_CHARPOS (*it);
23546 /* This condition is for the case that we are called with current_x
23547 past last_visible_x. */
23548 while (it->current_x < max_x)
23550 int x_before, x, n_glyphs_before, i, nglyphs;
23552 /* Get the next display element. */
23553 if (!get_next_display_element (it))
23554 break;
23556 /* Produce glyphs. */
23557 x_before = it->current_x;
23558 n_glyphs_before = row->used[TEXT_AREA];
23559 PRODUCE_GLYPHS (it);
23561 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23562 i = 0;
23563 x = x_before;
23564 while (i < nglyphs)
23566 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23568 if (it->line_wrap != TRUNCATE
23569 && x + glyph->pixel_width > max_x)
23571 /* End of continued line or max_x reached. */
23572 if (CHAR_GLYPH_PADDING_P (*glyph))
23574 /* A wide character is unbreakable. */
23575 if (row->reversed_p)
23576 unproduce_glyphs (it, row->used[TEXT_AREA]
23577 - n_glyphs_before);
23578 row->used[TEXT_AREA] = n_glyphs_before;
23579 it->current_x = x_before;
23581 else
23583 if (row->reversed_p)
23584 unproduce_glyphs (it, row->used[TEXT_AREA]
23585 - (n_glyphs_before + i));
23586 row->used[TEXT_AREA] = n_glyphs_before + i;
23587 it->current_x = x;
23589 break;
23591 else if (x + glyph->pixel_width >= it->first_visible_x)
23593 /* Glyph is at least partially visible. */
23594 ++it->hpos;
23595 if (x < it->first_visible_x)
23596 row->x = x - it->first_visible_x;
23598 else
23600 /* Glyph is off the left margin of the display area.
23601 Should not happen. */
23602 emacs_abort ();
23605 row->ascent = max (row->ascent, it->max_ascent);
23606 row->height = max (row->height, it->max_ascent + it->max_descent);
23607 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23608 row->phys_height = max (row->phys_height,
23609 it->max_phys_ascent + it->max_phys_descent);
23610 row->extra_line_spacing = max (row->extra_line_spacing,
23611 it->max_extra_line_spacing);
23612 x += glyph->pixel_width;
23613 ++i;
23616 /* Stop if max_x reached. */
23617 if (i < nglyphs)
23618 break;
23620 /* Stop at line ends. */
23621 if (ITERATOR_AT_END_OF_LINE_P (it))
23623 it->continuation_lines_width = 0;
23624 break;
23627 set_iterator_to_next (it, 1);
23628 if (STRINGP (it->string))
23629 it_charpos = IT_STRING_CHARPOS (*it);
23630 else
23631 it_charpos = IT_CHARPOS (*it);
23633 /* Stop if truncating at the right edge. */
23634 if (it->line_wrap == TRUNCATE
23635 && it->current_x >= it->last_visible_x)
23637 /* Add truncation mark, but don't do it if the line is
23638 truncated at a padding space. */
23639 if (it_charpos < it->string_nchars)
23641 if (!FRAME_WINDOW_P (it->f))
23643 int ii, n;
23645 if (it->current_x > it->last_visible_x)
23647 if (!row->reversed_p)
23649 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23650 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23651 break;
23653 else
23655 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23656 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23657 break;
23658 unproduce_glyphs (it, ii + 1);
23659 ii = row->used[TEXT_AREA] - (ii + 1);
23661 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23663 row->used[TEXT_AREA] = ii;
23664 produce_special_glyphs (it, IT_TRUNCATION);
23667 produce_special_glyphs (it, IT_TRUNCATION);
23669 row->truncated_on_right_p = 1;
23671 break;
23675 /* Maybe insert a truncation at the left. */
23676 if (it->first_visible_x
23677 && it_charpos > 0)
23679 if (!FRAME_WINDOW_P (it->f)
23680 || (row->reversed_p
23681 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23682 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23683 insert_left_trunc_glyphs (it);
23684 row->truncated_on_left_p = 1;
23687 it->face_id = saved_face_id;
23689 /* Value is number of columns displayed. */
23690 return it->hpos - hpos_at_start;
23695 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23696 appears as an element of LIST or as the car of an element of LIST.
23697 If PROPVAL is a list, compare each element against LIST in that
23698 way, and return 1/2 if any element of PROPVAL is found in LIST.
23699 Otherwise return 0. This function cannot quit.
23700 The return value is 2 if the text is invisible but with an ellipsis
23701 and 1 if it's invisible and without an ellipsis. */
23704 invisible_p (register Lisp_Object propval, Lisp_Object list)
23706 register Lisp_Object tail, proptail;
23708 for (tail = list; CONSP (tail); tail = XCDR (tail))
23710 register Lisp_Object tem;
23711 tem = XCAR (tail);
23712 if (EQ (propval, tem))
23713 return 1;
23714 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23715 return NILP (XCDR (tem)) ? 1 : 2;
23718 if (CONSP (propval))
23720 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23722 Lisp_Object propelt;
23723 propelt = XCAR (proptail);
23724 for (tail = list; CONSP (tail); tail = XCDR (tail))
23726 register Lisp_Object tem;
23727 tem = XCAR (tail);
23728 if (EQ (propelt, tem))
23729 return 1;
23730 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23731 return NILP (XCDR (tem)) ? 1 : 2;
23736 return 0;
23739 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23740 doc: /* Non-nil if the property makes the text invisible.
23741 POS-OR-PROP can be a marker or number, in which case it is taken to be
23742 a position in the current buffer and the value of the `invisible' property
23743 is checked; or it can be some other value, which is then presumed to be the
23744 value of the `invisible' property of the text of interest.
23745 The non-nil value returned can be t for truly invisible text or something
23746 else if the text is replaced by an ellipsis. */)
23747 (Lisp_Object pos_or_prop)
23749 Lisp_Object prop
23750 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23751 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23752 : pos_or_prop);
23753 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23754 return (invis == 0 ? Qnil
23755 : invis == 1 ? Qt
23756 : make_number (invis));
23759 /* Calculate a width or height in pixels from a specification using
23760 the following elements:
23762 SPEC ::=
23763 NUM - a (fractional) multiple of the default font width/height
23764 (NUM) - specifies exactly NUM pixels
23765 UNIT - a fixed number of pixels, see below.
23766 ELEMENT - size of a display element in pixels, see below.
23767 (NUM . SPEC) - equals NUM * SPEC
23768 (+ SPEC SPEC ...) - add pixel values
23769 (- SPEC SPEC ...) - subtract pixel values
23770 (- SPEC) - negate pixel value
23772 NUM ::=
23773 INT or FLOAT - a number constant
23774 SYMBOL - use symbol's (buffer local) variable binding.
23776 UNIT ::=
23777 in - pixels per inch *)
23778 mm - pixels per 1/1000 meter *)
23779 cm - pixels per 1/100 meter *)
23780 width - width of current font in pixels.
23781 height - height of current font in pixels.
23783 *) using the ratio(s) defined in display-pixels-per-inch.
23785 ELEMENT ::=
23787 left-fringe - left fringe width in pixels
23788 right-fringe - right fringe width in pixels
23790 left-margin - left margin width in pixels
23791 right-margin - right margin width in pixels
23793 scroll-bar - scroll-bar area width in pixels
23795 Examples:
23797 Pixels corresponding to 5 inches:
23798 (5 . in)
23800 Total width of non-text areas on left side of window (if scroll-bar is on left):
23801 '(space :width (+ left-fringe left-margin scroll-bar))
23803 Align to first text column (in header line):
23804 '(space :align-to 0)
23806 Align to middle of text area minus half the width of variable `my-image'
23807 containing a loaded image:
23808 '(space :align-to (0.5 . (- text my-image)))
23810 Width of left margin minus width of 1 character in the default font:
23811 '(space :width (- left-margin 1))
23813 Width of left margin minus width of 2 characters in the current font:
23814 '(space :width (- left-margin (2 . width)))
23816 Center 1 character over left-margin (in header line):
23817 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23819 Different ways to express width of left fringe plus left margin minus one pixel:
23820 '(space :width (- (+ left-fringe left-margin) (1)))
23821 '(space :width (+ left-fringe left-margin (- (1))))
23822 '(space :width (+ left-fringe left-margin (-1)))
23826 static int
23827 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23828 struct font *font, int width_p, int *align_to)
23830 double pixels;
23832 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23833 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23835 if (NILP (prop))
23836 return OK_PIXELS (0);
23838 eassert (FRAME_LIVE_P (it->f));
23840 if (SYMBOLP (prop))
23842 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23844 char *unit = SSDATA (SYMBOL_NAME (prop));
23846 if (unit[0] == 'i' && unit[1] == 'n')
23847 pixels = 1.0;
23848 else if (unit[0] == 'm' && unit[1] == 'm')
23849 pixels = 25.4;
23850 else if (unit[0] == 'c' && unit[1] == 'm')
23851 pixels = 2.54;
23852 else
23853 pixels = 0;
23854 if (pixels > 0)
23856 double ppi = (width_p ? FRAME_RES_X (it->f)
23857 : FRAME_RES_Y (it->f));
23859 if (ppi > 0)
23860 return OK_PIXELS (ppi / pixels);
23861 return 0;
23865 #ifdef HAVE_WINDOW_SYSTEM
23866 if (EQ (prop, Qheight))
23867 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23868 if (EQ (prop, Qwidth))
23869 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23870 #else
23871 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23872 return OK_PIXELS (1);
23873 #endif
23875 if (EQ (prop, Qtext))
23876 return OK_PIXELS (width_p
23877 ? window_box_width (it->w, TEXT_AREA)
23878 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23880 if (align_to && *align_to < 0)
23882 *res = 0;
23883 if (EQ (prop, Qleft))
23884 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23885 if (EQ (prop, Qright))
23886 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23887 if (EQ (prop, Qcenter))
23888 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23889 + window_box_width (it->w, TEXT_AREA) / 2);
23890 if (EQ (prop, Qleft_fringe))
23891 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23892 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23893 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23894 if (EQ (prop, Qright_fringe))
23895 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23896 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23897 : window_box_right_offset (it->w, TEXT_AREA));
23898 if (EQ (prop, Qleft_margin))
23899 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23900 if (EQ (prop, Qright_margin))
23901 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23902 if (EQ (prop, Qscroll_bar))
23903 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23905 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23906 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23907 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23908 : 0)));
23910 else
23912 if (EQ (prop, Qleft_fringe))
23913 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23914 if (EQ (prop, Qright_fringe))
23915 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23916 if (EQ (prop, Qleft_margin))
23917 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23918 if (EQ (prop, Qright_margin))
23919 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23920 if (EQ (prop, Qscroll_bar))
23921 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23924 prop = buffer_local_value (prop, it->w->contents);
23925 if (EQ (prop, Qunbound))
23926 prop = Qnil;
23929 if (INTEGERP (prop) || FLOATP (prop))
23931 int base_unit = (width_p
23932 ? FRAME_COLUMN_WIDTH (it->f)
23933 : FRAME_LINE_HEIGHT (it->f));
23934 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23937 if (CONSP (prop))
23939 Lisp_Object car = XCAR (prop);
23940 Lisp_Object cdr = XCDR (prop);
23942 if (SYMBOLP (car))
23944 #ifdef HAVE_WINDOW_SYSTEM
23945 if (FRAME_WINDOW_P (it->f)
23946 && valid_image_p (prop))
23948 ptrdiff_t id = lookup_image (it->f, prop);
23949 struct image *img = IMAGE_FROM_ID (it->f, id);
23951 return OK_PIXELS (width_p ? img->width : img->height);
23953 #endif
23954 if (EQ (car, Qplus) || EQ (car, Qminus))
23956 int first = 1;
23957 double px;
23959 pixels = 0;
23960 while (CONSP (cdr))
23962 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23963 font, width_p, align_to))
23964 return 0;
23965 if (first)
23966 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23967 else
23968 pixels += px;
23969 cdr = XCDR (cdr);
23971 if (EQ (car, Qminus))
23972 pixels = -pixels;
23973 return OK_PIXELS (pixels);
23976 car = buffer_local_value (car, it->w->contents);
23977 if (EQ (car, Qunbound))
23978 car = Qnil;
23981 if (INTEGERP (car) || FLOATP (car))
23983 double fact;
23984 pixels = XFLOATINT (car);
23985 if (NILP (cdr))
23986 return OK_PIXELS (pixels);
23987 if (calc_pixel_width_or_height (&fact, it, cdr,
23988 font, width_p, align_to))
23989 return OK_PIXELS (pixels * fact);
23990 return 0;
23993 return 0;
23996 return 0;
24000 /***********************************************************************
24001 Glyph Display
24002 ***********************************************************************/
24004 #ifdef HAVE_WINDOW_SYSTEM
24006 #ifdef GLYPH_DEBUG
24008 void
24009 dump_glyph_string (struct glyph_string *s)
24011 fprintf (stderr, "glyph string\n");
24012 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24013 s->x, s->y, s->width, s->height);
24014 fprintf (stderr, " ybase = %d\n", s->ybase);
24015 fprintf (stderr, " hl = %d\n", s->hl);
24016 fprintf (stderr, " left overhang = %d, right = %d\n",
24017 s->left_overhang, s->right_overhang);
24018 fprintf (stderr, " nchars = %d\n", s->nchars);
24019 fprintf (stderr, " extends to end of line = %d\n",
24020 s->extends_to_end_of_line_p);
24021 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24022 fprintf (stderr, " bg width = %d\n", s->background_width);
24025 #endif /* GLYPH_DEBUG */
24027 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24028 of XChar2b structures for S; it can't be allocated in
24029 init_glyph_string because it must be allocated via `alloca'. W
24030 is the window on which S is drawn. ROW and AREA are the glyph row
24031 and area within the row from which S is constructed. START is the
24032 index of the first glyph structure covered by S. HL is a
24033 face-override for drawing S. */
24035 #ifdef HAVE_NTGUI
24036 #define OPTIONAL_HDC(hdc) HDC hdc,
24037 #define DECLARE_HDC(hdc) HDC hdc;
24038 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24039 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24040 #endif
24042 #ifndef OPTIONAL_HDC
24043 #define OPTIONAL_HDC(hdc)
24044 #define DECLARE_HDC(hdc)
24045 #define ALLOCATE_HDC(hdc, f)
24046 #define RELEASE_HDC(hdc, f)
24047 #endif
24049 static void
24050 init_glyph_string (struct glyph_string *s,
24051 OPTIONAL_HDC (hdc)
24052 XChar2b *char2b, struct window *w, struct glyph_row *row,
24053 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24055 memset (s, 0, sizeof *s);
24056 s->w = w;
24057 s->f = XFRAME (w->frame);
24058 #ifdef HAVE_NTGUI
24059 s->hdc = hdc;
24060 #endif
24061 s->display = FRAME_X_DISPLAY (s->f);
24062 s->window = FRAME_X_WINDOW (s->f);
24063 s->char2b = char2b;
24064 s->hl = hl;
24065 s->row = row;
24066 s->area = area;
24067 s->first_glyph = row->glyphs[area] + start;
24068 s->height = row->height;
24069 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24070 s->ybase = s->y + row->ascent;
24074 /* Append the list of glyph strings with head H and tail T to the list
24075 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24077 static void
24078 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24079 struct glyph_string *h, struct glyph_string *t)
24081 if (h)
24083 if (*head)
24084 (*tail)->next = h;
24085 else
24086 *head = h;
24087 h->prev = *tail;
24088 *tail = t;
24093 /* Prepend the list of glyph strings with head H and tail T to the
24094 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24095 result. */
24097 static void
24098 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24099 struct glyph_string *h, struct glyph_string *t)
24101 if (h)
24103 if (*head)
24104 (*head)->prev = t;
24105 else
24106 *tail = t;
24107 t->next = *head;
24108 *head = h;
24113 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24114 Set *HEAD and *TAIL to the resulting list. */
24116 static void
24117 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24118 struct glyph_string *s)
24120 s->next = s->prev = NULL;
24121 append_glyph_string_lists (head, tail, s, s);
24125 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24126 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24127 make sure that X resources for the face returned are allocated.
24128 Value is a pointer to a realized face that is ready for display if
24129 DISPLAY_P is non-zero. */
24131 static struct face *
24132 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24133 XChar2b *char2b, int display_p)
24135 struct face *face = FACE_FROM_ID (f, face_id);
24136 unsigned code = 0;
24138 if (face->font)
24140 code = face->font->driver->encode_char (face->font, c);
24142 if (code == FONT_INVALID_CODE)
24143 code = 0;
24145 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24147 /* Make sure X resources of the face are allocated. */
24148 #ifdef HAVE_X_WINDOWS
24149 if (display_p)
24150 #endif
24152 eassert (face != NULL);
24153 prepare_face_for_display (f, face);
24156 return face;
24160 /* Get face and two-byte form of character glyph GLYPH on frame F.
24161 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24162 a pointer to a realized face that is ready for display. */
24164 static struct face *
24165 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24166 XChar2b *char2b, int *two_byte_p)
24168 struct face *face;
24169 unsigned code = 0;
24171 eassert (glyph->type == CHAR_GLYPH);
24172 face = FACE_FROM_ID (f, glyph->face_id);
24174 /* Make sure X resources of the face are allocated. */
24175 eassert (face != NULL);
24176 prepare_face_for_display (f, face);
24178 if (two_byte_p)
24179 *two_byte_p = 0;
24181 if (face->font)
24183 if (CHAR_BYTE8_P (glyph->u.ch))
24184 code = CHAR_TO_BYTE8 (glyph->u.ch);
24185 else
24186 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24188 if (code == FONT_INVALID_CODE)
24189 code = 0;
24192 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24193 return face;
24197 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24198 Return 1 if FONT has a glyph for C, otherwise return 0. */
24200 static int
24201 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24203 unsigned code;
24205 if (CHAR_BYTE8_P (c))
24206 code = CHAR_TO_BYTE8 (c);
24207 else
24208 code = font->driver->encode_char (font, c);
24210 if (code == FONT_INVALID_CODE)
24211 return 0;
24212 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24213 return 1;
24217 /* Fill glyph string S with composition components specified by S->cmp.
24219 BASE_FACE is the base face of the composition.
24220 S->cmp_from is the index of the first component for S.
24222 OVERLAPS non-zero means S should draw the foreground only, and use
24223 its physical height for clipping. See also draw_glyphs.
24225 Value is the index of a component not in S. */
24227 static int
24228 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24229 int overlaps)
24231 int i;
24232 /* For all glyphs of this composition, starting at the offset
24233 S->cmp_from, until we reach the end of the definition or encounter a
24234 glyph that requires the different face, add it to S. */
24235 struct face *face;
24237 eassert (s);
24239 s->for_overlaps = overlaps;
24240 s->face = NULL;
24241 s->font = NULL;
24242 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24244 int c = COMPOSITION_GLYPH (s->cmp, i);
24246 /* TAB in a composition means display glyphs with padding space
24247 on the left or right. */
24248 if (c != '\t')
24250 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24251 -1, Qnil);
24253 face = get_char_face_and_encoding (s->f, c, face_id,
24254 s->char2b + i, 1);
24255 if (face)
24257 if (! s->face)
24259 s->face = face;
24260 s->font = s->face->font;
24262 else if (s->face != face)
24263 break;
24266 ++s->nchars;
24268 s->cmp_to = i;
24270 if (s->face == NULL)
24272 s->face = base_face->ascii_face;
24273 s->font = s->face->font;
24276 /* All glyph strings for the same composition has the same width,
24277 i.e. the width set for the first component of the composition. */
24278 s->width = s->first_glyph->pixel_width;
24280 /* If the specified font could not be loaded, use the frame's
24281 default font, but record the fact that we couldn't load it in
24282 the glyph string so that we can draw rectangles for the
24283 characters of the glyph string. */
24284 if (s->font == NULL)
24286 s->font_not_found_p = 1;
24287 s->font = FRAME_FONT (s->f);
24290 /* Adjust base line for subscript/superscript text. */
24291 s->ybase += s->first_glyph->voffset;
24293 /* This glyph string must always be drawn with 16-bit functions. */
24294 s->two_byte_p = 1;
24296 return s->cmp_to;
24299 static int
24300 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24301 int start, int end, int overlaps)
24303 struct glyph *glyph, *last;
24304 Lisp_Object lgstring;
24305 int i;
24307 s->for_overlaps = overlaps;
24308 glyph = s->row->glyphs[s->area] + start;
24309 last = s->row->glyphs[s->area] + end;
24310 s->cmp_id = glyph->u.cmp.id;
24311 s->cmp_from = glyph->slice.cmp.from;
24312 s->cmp_to = glyph->slice.cmp.to + 1;
24313 s->face = FACE_FROM_ID (s->f, face_id);
24314 lgstring = composition_gstring_from_id (s->cmp_id);
24315 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24316 glyph++;
24317 while (glyph < last
24318 && glyph->u.cmp.automatic
24319 && glyph->u.cmp.id == s->cmp_id
24320 && s->cmp_to == glyph->slice.cmp.from)
24321 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24323 for (i = s->cmp_from; i < s->cmp_to; i++)
24325 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24326 unsigned code = LGLYPH_CODE (lglyph);
24328 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24330 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24331 return glyph - s->row->glyphs[s->area];
24335 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24336 See the comment of fill_glyph_string for arguments.
24337 Value is the index of the first glyph not in S. */
24340 static int
24341 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24342 int start, int end, int overlaps)
24344 struct glyph *glyph, *last;
24345 int voffset;
24347 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24348 s->for_overlaps = overlaps;
24349 glyph = s->row->glyphs[s->area] + start;
24350 last = s->row->glyphs[s->area] + end;
24351 voffset = glyph->voffset;
24352 s->face = FACE_FROM_ID (s->f, face_id);
24353 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24354 s->nchars = 1;
24355 s->width = glyph->pixel_width;
24356 glyph++;
24357 while (glyph < last
24358 && glyph->type == GLYPHLESS_GLYPH
24359 && glyph->voffset == voffset
24360 && glyph->face_id == face_id)
24362 s->nchars++;
24363 s->width += glyph->pixel_width;
24364 glyph++;
24366 s->ybase += voffset;
24367 return glyph - s->row->glyphs[s->area];
24371 /* Fill glyph string S from a sequence of character glyphs.
24373 FACE_ID is the face id of the string. START is the index of the
24374 first glyph to consider, END is the index of the last + 1.
24375 OVERLAPS non-zero means S should draw the foreground only, and use
24376 its physical height for clipping. See also draw_glyphs.
24378 Value is the index of the first glyph not in S. */
24380 static int
24381 fill_glyph_string (struct glyph_string *s, int face_id,
24382 int start, int end, int overlaps)
24384 struct glyph *glyph, *last;
24385 int voffset;
24386 int glyph_not_available_p;
24388 eassert (s->f == XFRAME (s->w->frame));
24389 eassert (s->nchars == 0);
24390 eassert (start >= 0 && end > start);
24392 s->for_overlaps = overlaps;
24393 glyph = s->row->glyphs[s->area] + start;
24394 last = s->row->glyphs[s->area] + end;
24395 voffset = glyph->voffset;
24396 s->padding_p = glyph->padding_p;
24397 glyph_not_available_p = glyph->glyph_not_available_p;
24399 while (glyph < last
24400 && glyph->type == CHAR_GLYPH
24401 && glyph->voffset == voffset
24402 /* Same face id implies same font, nowadays. */
24403 && glyph->face_id == face_id
24404 && glyph->glyph_not_available_p == glyph_not_available_p)
24406 int two_byte_p;
24408 s->face = get_glyph_face_and_encoding (s->f, glyph,
24409 s->char2b + s->nchars,
24410 &two_byte_p);
24411 s->two_byte_p = two_byte_p;
24412 ++s->nchars;
24413 eassert (s->nchars <= end - start);
24414 s->width += glyph->pixel_width;
24415 if (glyph++->padding_p != s->padding_p)
24416 break;
24419 s->font = s->face->font;
24421 /* If the specified font could not be loaded, use the frame's font,
24422 but record the fact that we couldn't load it in
24423 S->font_not_found_p so that we can draw rectangles for the
24424 characters of the glyph string. */
24425 if (s->font == NULL || glyph_not_available_p)
24427 s->font_not_found_p = 1;
24428 s->font = FRAME_FONT (s->f);
24431 /* Adjust base line for subscript/superscript text. */
24432 s->ybase += voffset;
24434 eassert (s->face && s->face->gc);
24435 return glyph - s->row->glyphs[s->area];
24439 /* Fill glyph string S from image glyph S->first_glyph. */
24441 static void
24442 fill_image_glyph_string (struct glyph_string *s)
24444 eassert (s->first_glyph->type == IMAGE_GLYPH);
24445 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24446 eassert (s->img);
24447 s->slice = s->first_glyph->slice.img;
24448 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24449 s->font = s->face->font;
24450 s->width = s->first_glyph->pixel_width;
24452 /* Adjust base line for subscript/superscript text. */
24453 s->ybase += s->first_glyph->voffset;
24457 /* Fill glyph string S from a sequence of stretch glyphs.
24459 START is the index of the first glyph to consider,
24460 END is the index of the last + 1.
24462 Value is the index of the first glyph not in S. */
24464 static int
24465 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24467 struct glyph *glyph, *last;
24468 int voffset, face_id;
24470 eassert (s->first_glyph->type == STRETCH_GLYPH);
24472 glyph = s->row->glyphs[s->area] + start;
24473 last = s->row->glyphs[s->area] + end;
24474 face_id = glyph->face_id;
24475 s->face = FACE_FROM_ID (s->f, face_id);
24476 s->font = s->face->font;
24477 s->width = glyph->pixel_width;
24478 s->nchars = 1;
24479 voffset = glyph->voffset;
24481 for (++glyph;
24482 (glyph < last
24483 && glyph->type == STRETCH_GLYPH
24484 && glyph->voffset == voffset
24485 && glyph->face_id == face_id);
24486 ++glyph)
24487 s->width += glyph->pixel_width;
24489 /* Adjust base line for subscript/superscript text. */
24490 s->ybase += voffset;
24492 /* The case that face->gc == 0 is handled when drawing the glyph
24493 string by calling prepare_face_for_display. */
24494 eassert (s->face);
24495 return glyph - s->row->glyphs[s->area];
24498 static struct font_metrics *
24499 get_per_char_metric (struct font *font, XChar2b *char2b)
24501 static struct font_metrics metrics;
24502 unsigned code;
24504 if (! font)
24505 return NULL;
24506 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24507 if (code == FONT_INVALID_CODE)
24508 return NULL;
24509 font->driver->text_extents (font, &code, 1, &metrics);
24510 return &metrics;
24513 /* EXPORT for RIF:
24514 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24515 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24516 assumed to be zero. */
24518 void
24519 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24521 *left = *right = 0;
24523 if (glyph->type == CHAR_GLYPH)
24525 struct face *face;
24526 XChar2b char2b;
24527 struct font_metrics *pcm;
24529 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24530 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24532 if (pcm->rbearing > pcm->width)
24533 *right = pcm->rbearing - pcm->width;
24534 if (pcm->lbearing < 0)
24535 *left = -pcm->lbearing;
24538 else if (glyph->type == COMPOSITE_GLYPH)
24540 if (! glyph->u.cmp.automatic)
24542 struct composition *cmp = composition_table[glyph->u.cmp.id];
24544 if (cmp->rbearing > cmp->pixel_width)
24545 *right = cmp->rbearing - cmp->pixel_width;
24546 if (cmp->lbearing < 0)
24547 *left = - cmp->lbearing;
24549 else
24551 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24552 struct font_metrics metrics;
24554 composition_gstring_width (gstring, glyph->slice.cmp.from,
24555 glyph->slice.cmp.to + 1, &metrics);
24556 if (metrics.rbearing > metrics.width)
24557 *right = metrics.rbearing - metrics.width;
24558 if (metrics.lbearing < 0)
24559 *left = - metrics.lbearing;
24565 /* Return the index of the first glyph preceding glyph string S that
24566 is overwritten by S because of S's left overhang. Value is -1
24567 if no glyphs are overwritten. */
24569 static int
24570 left_overwritten (struct glyph_string *s)
24572 int k;
24574 if (s->left_overhang)
24576 int x = 0, i;
24577 struct glyph *glyphs = s->row->glyphs[s->area];
24578 int first = s->first_glyph - glyphs;
24580 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24581 x -= glyphs[i].pixel_width;
24583 k = i + 1;
24585 else
24586 k = -1;
24588 return k;
24592 /* Return the index of the first glyph preceding glyph string S that
24593 is overwriting S because of its right overhang. Value is -1 if no
24594 glyph in front of S overwrites S. */
24596 static int
24597 left_overwriting (struct glyph_string *s)
24599 int i, k, x;
24600 struct glyph *glyphs = s->row->glyphs[s->area];
24601 int first = s->first_glyph - glyphs;
24603 k = -1;
24604 x = 0;
24605 for (i = first - 1; i >= 0; --i)
24607 int left, right;
24608 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24609 if (x + right > 0)
24610 k = i;
24611 x -= glyphs[i].pixel_width;
24614 return k;
24618 /* Return the index of the last glyph following glyph string S that is
24619 overwritten by S because of S's right overhang. Value is -1 if
24620 no such glyph is found. */
24622 static int
24623 right_overwritten (struct glyph_string *s)
24625 int k = -1;
24627 if (s->right_overhang)
24629 int x = 0, i;
24630 struct glyph *glyphs = s->row->glyphs[s->area];
24631 int first = (s->first_glyph - glyphs
24632 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24633 int end = s->row->used[s->area];
24635 for (i = first; i < end && s->right_overhang > x; ++i)
24636 x += glyphs[i].pixel_width;
24638 k = i;
24641 return k;
24645 /* Return the index of the last glyph following glyph string S that
24646 overwrites S because of its left overhang. Value is negative
24647 if no such glyph is found. */
24649 static int
24650 right_overwriting (struct glyph_string *s)
24652 int i, k, x;
24653 int end = s->row->used[s->area];
24654 struct glyph *glyphs = s->row->glyphs[s->area];
24655 int first = (s->first_glyph - glyphs
24656 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24658 k = -1;
24659 x = 0;
24660 for (i = first; i < end; ++i)
24662 int left, right;
24663 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24664 if (x - left < 0)
24665 k = i;
24666 x += glyphs[i].pixel_width;
24669 return k;
24673 /* Set background width of glyph string S. START is the index of the
24674 first glyph following S. LAST_X is the right-most x-position + 1
24675 in the drawing area. */
24677 static void
24678 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24680 /* If the face of this glyph string has to be drawn to the end of
24681 the drawing area, set S->extends_to_end_of_line_p. */
24683 if (start == s->row->used[s->area]
24684 && ((s->row->fill_line_p
24685 && (s->hl == DRAW_NORMAL_TEXT
24686 || s->hl == DRAW_IMAGE_RAISED
24687 || s->hl == DRAW_IMAGE_SUNKEN))
24688 || s->hl == DRAW_MOUSE_FACE))
24689 s->extends_to_end_of_line_p = 1;
24691 /* If S extends its face to the end of the line, set its
24692 background_width to the distance to the right edge of the drawing
24693 area. */
24694 if (s->extends_to_end_of_line_p)
24695 s->background_width = last_x - s->x + 1;
24696 else
24697 s->background_width = s->width;
24701 /* Compute overhangs and x-positions for glyph string S and its
24702 predecessors, or successors. X is the starting x-position for S.
24703 BACKWARD_P non-zero means process predecessors. */
24705 static void
24706 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24708 if (backward_p)
24710 while (s)
24712 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24713 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24714 x -= s->width;
24715 s->x = x;
24716 s = s->prev;
24719 else
24721 while (s)
24723 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24724 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24725 s->x = x;
24726 x += s->width;
24727 s = s->next;
24734 /* The following macros are only called from draw_glyphs below.
24735 They reference the following parameters of that function directly:
24736 `w', `row', `area', and `overlap_p'
24737 as well as the following local variables:
24738 `s', `f', and `hdc' (in W32) */
24740 #ifdef HAVE_NTGUI
24741 /* On W32, silently add local `hdc' variable to argument list of
24742 init_glyph_string. */
24743 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24744 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24745 #else
24746 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24747 init_glyph_string (s, char2b, w, row, area, start, hl)
24748 #endif
24750 /* Add a glyph string for a stretch glyph to the list of strings
24751 between HEAD and TAIL. START is the index of the stretch glyph in
24752 row area AREA of glyph row ROW. END is the index of the last glyph
24753 in that glyph row area. X is the current output position assigned
24754 to the new glyph string constructed. HL overrides that face of the
24755 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24756 is the right-most x-position of the drawing area. */
24758 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24759 and below -- keep them on one line. */
24760 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24761 do \
24763 s = alloca (sizeof *s); \
24764 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24765 START = fill_stretch_glyph_string (s, START, END); \
24766 append_glyph_string (&HEAD, &TAIL, s); \
24767 s->x = (X); \
24769 while (0)
24772 /* Add a glyph string for an image glyph to the list of strings
24773 between HEAD and TAIL. START is the index of the image glyph in
24774 row area AREA of glyph row ROW. END is the index of the last glyph
24775 in that glyph row area. X is the current output position assigned
24776 to the new glyph string constructed. HL overrides that face of the
24777 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24778 is the right-most x-position of the drawing area. */
24780 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24781 do \
24783 s = alloca (sizeof *s); \
24784 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24785 fill_image_glyph_string (s); \
24786 append_glyph_string (&HEAD, &TAIL, s); \
24787 ++START; \
24788 s->x = (X); \
24790 while (0)
24793 /* Add a glyph string for a sequence of character glyphs to the list
24794 of strings between HEAD and TAIL. START is the index of the first
24795 glyph in row area AREA of glyph row ROW that is part of the new
24796 glyph string. END is the index of the last glyph in that glyph row
24797 area. X is the current output position assigned to the new glyph
24798 string constructed. HL overrides that face of the glyph; e.g. it
24799 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24800 right-most x-position of the drawing area. */
24802 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24803 do \
24805 int face_id; \
24806 XChar2b *char2b; \
24808 face_id = (row)->glyphs[area][START].face_id; \
24810 s = alloca (sizeof *s); \
24811 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24812 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24813 append_glyph_string (&HEAD, &TAIL, s); \
24814 s->x = (X); \
24815 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24817 while (0)
24820 /* Add a glyph string for a composite sequence to the list of strings
24821 between HEAD and TAIL. START is the index of the first glyph in
24822 row area AREA of glyph row ROW that is part of the new glyph
24823 string. END is the index of the last glyph in that glyph row area.
24824 X is the current output position assigned to the new glyph string
24825 constructed. HL overrides that face of the glyph; e.g. it is
24826 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24827 x-position of the drawing area. */
24829 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24830 do { \
24831 int face_id = (row)->glyphs[area][START].face_id; \
24832 struct face *base_face = FACE_FROM_ID (f, face_id); \
24833 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24834 struct composition *cmp = composition_table[cmp_id]; \
24835 XChar2b *char2b; \
24836 struct glyph_string *first_s = NULL; \
24837 int n; \
24839 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24841 /* Make glyph_strings for each glyph sequence that is drawable by \
24842 the same face, and append them to HEAD/TAIL. */ \
24843 for (n = 0; n < cmp->glyph_len;) \
24845 s = alloca (sizeof *s); \
24846 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24847 append_glyph_string (&(HEAD), &(TAIL), s); \
24848 s->cmp = cmp; \
24849 s->cmp_from = n; \
24850 s->x = (X); \
24851 if (n == 0) \
24852 first_s = s; \
24853 n = fill_composite_glyph_string (s, base_face, overlaps); \
24856 ++START; \
24857 s = first_s; \
24858 } while (0)
24861 /* Add a glyph string for a glyph-string sequence to the list of strings
24862 between HEAD and TAIL. */
24864 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24865 do { \
24866 int face_id; \
24867 XChar2b *char2b; \
24868 Lisp_Object gstring; \
24870 face_id = (row)->glyphs[area][START].face_id; \
24871 gstring = (composition_gstring_from_id \
24872 ((row)->glyphs[area][START].u.cmp.id)); \
24873 s = alloca (sizeof *s); \
24874 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24875 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24876 append_glyph_string (&(HEAD), &(TAIL), s); \
24877 s->x = (X); \
24878 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24879 } while (0)
24882 /* Add a glyph string for a sequence of glyphless character's glyphs
24883 to the list of strings between HEAD and TAIL. The meanings of
24884 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24886 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24887 do \
24889 int face_id; \
24891 face_id = (row)->glyphs[area][START].face_id; \
24893 s = alloca (sizeof *s); \
24894 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24895 append_glyph_string (&HEAD, &TAIL, s); \
24896 s->x = (X); \
24897 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24898 overlaps); \
24900 while (0)
24903 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24904 of AREA of glyph row ROW on window W between indices START and END.
24905 HL overrides the face for drawing glyph strings, e.g. it is
24906 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24907 x-positions of the drawing area.
24909 This is an ugly monster macro construct because we must use alloca
24910 to allocate glyph strings (because draw_glyphs can be called
24911 asynchronously). */
24913 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24914 do \
24916 HEAD = TAIL = NULL; \
24917 while (START < END) \
24919 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24920 switch (first_glyph->type) \
24922 case CHAR_GLYPH: \
24923 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24924 HL, X, LAST_X); \
24925 break; \
24927 case COMPOSITE_GLYPH: \
24928 if (first_glyph->u.cmp.automatic) \
24929 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24930 HL, X, LAST_X); \
24931 else \
24932 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24933 HL, X, LAST_X); \
24934 break; \
24936 case STRETCH_GLYPH: \
24937 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24938 HL, X, LAST_X); \
24939 break; \
24941 case IMAGE_GLYPH: \
24942 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24943 HL, X, LAST_X); \
24944 break; \
24946 case GLYPHLESS_GLYPH: \
24947 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24948 HL, X, LAST_X); \
24949 break; \
24951 default: \
24952 emacs_abort (); \
24955 if (s) \
24957 set_glyph_string_background_width (s, START, LAST_X); \
24958 (X) += s->width; \
24961 } while (0)
24964 /* Draw glyphs between START and END in AREA of ROW on window W,
24965 starting at x-position X. X is relative to AREA in W. HL is a
24966 face-override with the following meaning:
24968 DRAW_NORMAL_TEXT draw normally
24969 DRAW_CURSOR draw in cursor face
24970 DRAW_MOUSE_FACE draw in mouse face.
24971 DRAW_INVERSE_VIDEO draw in mode line face
24972 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24973 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24975 If OVERLAPS is non-zero, draw only the foreground of characters and
24976 clip to the physical height of ROW. Non-zero value also defines
24977 the overlapping part to be drawn:
24979 OVERLAPS_PRED overlap with preceding rows
24980 OVERLAPS_SUCC overlap with succeeding rows
24981 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24982 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24984 Value is the x-position reached, relative to AREA of W. */
24986 static int
24987 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24988 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24989 enum draw_glyphs_face hl, int overlaps)
24991 struct glyph_string *head, *tail;
24992 struct glyph_string *s;
24993 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24994 int i, j, x_reached, last_x, area_left = 0;
24995 struct frame *f = XFRAME (WINDOW_FRAME (w));
24996 DECLARE_HDC (hdc);
24998 ALLOCATE_HDC (hdc, f);
25000 /* Let's rather be paranoid than getting a SEGV. */
25001 end = min (end, row->used[area]);
25002 start = clip_to_bounds (0, start, end);
25004 /* Translate X to frame coordinates. Set last_x to the right
25005 end of the drawing area. */
25006 if (row->full_width_p)
25008 /* X is relative to the left edge of W, without scroll bars
25009 or fringes. */
25010 area_left = WINDOW_LEFT_EDGE_X (w);
25011 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25012 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25014 else
25016 area_left = window_box_left (w, area);
25017 last_x = area_left + window_box_width (w, area);
25019 x += area_left;
25021 /* Build a doubly-linked list of glyph_string structures between
25022 head and tail from what we have to draw. Note that the macro
25023 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25024 the reason we use a separate variable `i'. */
25025 i = start;
25026 USE_SAFE_ALLOCA;
25027 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25028 if (tail)
25029 x_reached = tail->x + tail->background_width;
25030 else
25031 x_reached = x;
25033 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25034 the row, redraw some glyphs in front or following the glyph
25035 strings built above. */
25036 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25038 struct glyph_string *h, *t;
25039 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25040 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25041 int check_mouse_face = 0;
25042 int dummy_x = 0;
25044 /* If mouse highlighting is on, we may need to draw adjacent
25045 glyphs using mouse-face highlighting. */
25046 if (area == TEXT_AREA && row->mouse_face_p
25047 && hlinfo->mouse_face_beg_row >= 0
25048 && hlinfo->mouse_face_end_row >= 0)
25050 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25052 if (row_vpos >= hlinfo->mouse_face_beg_row
25053 && row_vpos <= hlinfo->mouse_face_end_row)
25055 check_mouse_face = 1;
25056 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25057 ? hlinfo->mouse_face_beg_col : 0;
25058 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25059 ? hlinfo->mouse_face_end_col
25060 : row->used[TEXT_AREA];
25064 /* Compute overhangs for all glyph strings. */
25065 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25066 for (s = head; s; s = s->next)
25067 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25069 /* Prepend glyph strings for glyphs in front of the first glyph
25070 string that are overwritten because of the first glyph
25071 string's left overhang. The background of all strings
25072 prepended must be drawn because the first glyph string
25073 draws over it. */
25074 i = left_overwritten (head);
25075 if (i >= 0)
25077 enum draw_glyphs_face overlap_hl;
25079 /* If this row contains mouse highlighting, attempt to draw
25080 the overlapped glyphs with the correct highlight. This
25081 code fails if the overlap encompasses more than one glyph
25082 and mouse-highlight spans only some of these glyphs.
25083 However, making it work perfectly involves a lot more
25084 code, and I don't know if the pathological case occurs in
25085 practice, so we'll stick to this for now. --- cyd */
25086 if (check_mouse_face
25087 && mouse_beg_col < start && mouse_end_col > i)
25088 overlap_hl = DRAW_MOUSE_FACE;
25089 else
25090 overlap_hl = DRAW_NORMAL_TEXT;
25092 if (hl != overlap_hl)
25093 clip_head = head;
25094 j = i;
25095 BUILD_GLYPH_STRINGS (j, start, h, t,
25096 overlap_hl, dummy_x, last_x);
25097 start = i;
25098 compute_overhangs_and_x (t, head->x, 1);
25099 prepend_glyph_string_lists (&head, &tail, h, t);
25100 if (clip_head == NULL)
25101 clip_head = head;
25104 /* Prepend glyph strings for glyphs in front of the first glyph
25105 string that overwrite that glyph string because of their
25106 right overhang. For these strings, only the foreground must
25107 be drawn, because it draws over the glyph string at `head'.
25108 The background must not be drawn because this would overwrite
25109 right overhangs of preceding glyphs for which no glyph
25110 strings exist. */
25111 i = left_overwriting (head);
25112 if (i >= 0)
25114 enum draw_glyphs_face overlap_hl;
25116 if (check_mouse_face
25117 && mouse_beg_col < start && mouse_end_col > i)
25118 overlap_hl = DRAW_MOUSE_FACE;
25119 else
25120 overlap_hl = DRAW_NORMAL_TEXT;
25122 if (hl == overlap_hl || clip_head == NULL)
25123 clip_head = head;
25124 BUILD_GLYPH_STRINGS (i, start, h, t,
25125 overlap_hl, dummy_x, last_x);
25126 for (s = h; s; s = s->next)
25127 s->background_filled_p = 1;
25128 compute_overhangs_and_x (t, head->x, 1);
25129 prepend_glyph_string_lists (&head, &tail, h, t);
25132 /* Append glyphs strings for glyphs following the last glyph
25133 string tail that are overwritten by tail. The background of
25134 these strings has to be drawn because tail's foreground draws
25135 over it. */
25136 i = right_overwritten (tail);
25137 if (i >= 0)
25139 enum draw_glyphs_face overlap_hl;
25141 if (check_mouse_face
25142 && mouse_beg_col < i && mouse_end_col > end)
25143 overlap_hl = DRAW_MOUSE_FACE;
25144 else
25145 overlap_hl = DRAW_NORMAL_TEXT;
25147 if (hl != overlap_hl)
25148 clip_tail = tail;
25149 BUILD_GLYPH_STRINGS (end, i, h, t,
25150 overlap_hl, x, last_x);
25151 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25152 we don't have `end = i;' here. */
25153 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25154 append_glyph_string_lists (&head, &tail, h, t);
25155 if (clip_tail == NULL)
25156 clip_tail = tail;
25159 /* Append glyph strings for glyphs following the last glyph
25160 string tail that overwrite tail. The foreground of such
25161 glyphs has to be drawn because it writes into the background
25162 of tail. The background must not be drawn because it could
25163 paint over the foreground of following glyphs. */
25164 i = right_overwriting (tail);
25165 if (i >= 0)
25167 enum draw_glyphs_face overlap_hl;
25168 if (check_mouse_face
25169 && mouse_beg_col < i && mouse_end_col > end)
25170 overlap_hl = DRAW_MOUSE_FACE;
25171 else
25172 overlap_hl = DRAW_NORMAL_TEXT;
25174 if (hl == overlap_hl || clip_tail == NULL)
25175 clip_tail = tail;
25176 i++; /* We must include the Ith glyph. */
25177 BUILD_GLYPH_STRINGS (end, i, h, t,
25178 overlap_hl, x, last_x);
25179 for (s = h; s; s = s->next)
25180 s->background_filled_p = 1;
25181 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25182 append_glyph_string_lists (&head, &tail, h, t);
25184 if (clip_head || clip_tail)
25185 for (s = head; s; s = s->next)
25187 s->clip_head = clip_head;
25188 s->clip_tail = clip_tail;
25192 /* Draw all strings. */
25193 for (s = head; s; s = s->next)
25194 FRAME_RIF (f)->draw_glyph_string (s);
25196 #ifndef HAVE_NS
25197 /* When focus a sole frame and move horizontally, this sets on_p to 0
25198 causing a failure to erase prev cursor position. */
25199 if (area == TEXT_AREA
25200 && !row->full_width_p
25201 /* When drawing overlapping rows, only the glyph strings'
25202 foreground is drawn, which doesn't erase a cursor
25203 completely. */
25204 && !overlaps)
25206 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25207 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25208 : (tail ? tail->x + tail->background_width : x));
25209 x0 -= area_left;
25210 x1 -= area_left;
25212 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25213 row->y, MATRIX_ROW_BOTTOM_Y (row));
25215 #endif
25217 /* Value is the x-position up to which drawn, relative to AREA of W.
25218 This doesn't include parts drawn because of overhangs. */
25219 if (row->full_width_p)
25220 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25221 else
25222 x_reached -= area_left;
25224 RELEASE_HDC (hdc, f);
25226 SAFE_FREE ();
25227 return x_reached;
25230 /* Expand row matrix if too narrow. Don't expand if area
25231 is not present. */
25233 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25235 if (!it->f->fonts_changed \
25236 && (it->glyph_row->glyphs[area] \
25237 < it->glyph_row->glyphs[area + 1])) \
25239 it->w->ncols_scale_factor++; \
25240 it->f->fonts_changed = 1; \
25244 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25245 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25247 static void
25248 append_glyph (struct it *it)
25250 struct glyph *glyph;
25251 enum glyph_row_area area = it->area;
25253 eassert (it->glyph_row);
25254 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25256 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25257 if (glyph < it->glyph_row->glyphs[area + 1])
25259 /* If the glyph row is reversed, we need to prepend the glyph
25260 rather than append it. */
25261 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25263 struct glyph *g;
25265 /* Make room for the additional glyph. */
25266 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25267 g[1] = *g;
25268 glyph = it->glyph_row->glyphs[area];
25270 glyph->charpos = CHARPOS (it->position);
25271 glyph->object = it->object;
25272 if (it->pixel_width > 0)
25274 glyph->pixel_width = it->pixel_width;
25275 glyph->padding_p = 0;
25277 else
25279 /* Assure at least 1-pixel width. Otherwise, cursor can't
25280 be displayed correctly. */
25281 glyph->pixel_width = 1;
25282 glyph->padding_p = 1;
25284 glyph->ascent = it->ascent;
25285 glyph->descent = it->descent;
25286 glyph->voffset = it->voffset;
25287 glyph->type = CHAR_GLYPH;
25288 glyph->avoid_cursor_p = it->avoid_cursor_p;
25289 glyph->multibyte_p = it->multibyte_p;
25290 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25292 /* In R2L rows, the left and the right box edges need to be
25293 drawn in reverse direction. */
25294 glyph->right_box_line_p = it->start_of_box_run_p;
25295 glyph->left_box_line_p = it->end_of_box_run_p;
25297 else
25299 glyph->left_box_line_p = it->start_of_box_run_p;
25300 glyph->right_box_line_p = it->end_of_box_run_p;
25302 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25303 || it->phys_descent > it->descent);
25304 glyph->glyph_not_available_p = it->glyph_not_available_p;
25305 glyph->face_id = it->face_id;
25306 glyph->u.ch = it->char_to_display;
25307 glyph->slice.img = null_glyph_slice;
25308 glyph->font_type = FONT_TYPE_UNKNOWN;
25309 if (it->bidi_p)
25311 glyph->resolved_level = it->bidi_it.resolved_level;
25312 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25313 glyph->bidi_type = it->bidi_it.type;
25315 else
25317 glyph->resolved_level = 0;
25318 glyph->bidi_type = UNKNOWN_BT;
25320 ++it->glyph_row->used[area];
25322 else
25323 IT_EXPAND_MATRIX_WIDTH (it, area);
25326 /* Store one glyph for the composition IT->cmp_it.id in
25327 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25328 non-null. */
25330 static void
25331 append_composite_glyph (struct it *it)
25333 struct glyph *glyph;
25334 enum glyph_row_area area = it->area;
25336 eassert (it->glyph_row);
25338 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25339 if (glyph < it->glyph_row->glyphs[area + 1])
25341 /* If the glyph row is reversed, we need to prepend the glyph
25342 rather than append it. */
25343 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25345 struct glyph *g;
25347 /* Make room for the new glyph. */
25348 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25349 g[1] = *g;
25350 glyph = it->glyph_row->glyphs[it->area];
25352 glyph->charpos = it->cmp_it.charpos;
25353 glyph->object = it->object;
25354 glyph->pixel_width = it->pixel_width;
25355 glyph->ascent = it->ascent;
25356 glyph->descent = it->descent;
25357 glyph->voffset = it->voffset;
25358 glyph->type = COMPOSITE_GLYPH;
25359 if (it->cmp_it.ch < 0)
25361 glyph->u.cmp.automatic = 0;
25362 glyph->u.cmp.id = it->cmp_it.id;
25363 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25365 else
25367 glyph->u.cmp.automatic = 1;
25368 glyph->u.cmp.id = it->cmp_it.id;
25369 glyph->slice.cmp.from = it->cmp_it.from;
25370 glyph->slice.cmp.to = it->cmp_it.to - 1;
25372 glyph->avoid_cursor_p = it->avoid_cursor_p;
25373 glyph->multibyte_p = it->multibyte_p;
25374 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25376 /* In R2L rows, the left and the right box edges need to be
25377 drawn in reverse direction. */
25378 glyph->right_box_line_p = it->start_of_box_run_p;
25379 glyph->left_box_line_p = it->end_of_box_run_p;
25381 else
25383 glyph->left_box_line_p = it->start_of_box_run_p;
25384 glyph->right_box_line_p = it->end_of_box_run_p;
25386 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25387 || it->phys_descent > it->descent);
25388 glyph->padding_p = 0;
25389 glyph->glyph_not_available_p = 0;
25390 glyph->face_id = it->face_id;
25391 glyph->font_type = FONT_TYPE_UNKNOWN;
25392 if (it->bidi_p)
25394 glyph->resolved_level = it->bidi_it.resolved_level;
25395 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25396 glyph->bidi_type = it->bidi_it.type;
25398 ++it->glyph_row->used[area];
25400 else
25401 IT_EXPAND_MATRIX_WIDTH (it, area);
25405 /* Change IT->ascent and IT->height according to the setting of
25406 IT->voffset. */
25408 static void
25409 take_vertical_position_into_account (struct it *it)
25411 if (it->voffset)
25413 if (it->voffset < 0)
25414 /* Increase the ascent so that we can display the text higher
25415 in the line. */
25416 it->ascent -= it->voffset;
25417 else
25418 /* Increase the descent so that we can display the text lower
25419 in the line. */
25420 it->descent += it->voffset;
25425 /* Produce glyphs/get display metrics for the image IT is loaded with.
25426 See the description of struct display_iterator in dispextern.h for
25427 an overview of struct display_iterator. */
25429 static void
25430 produce_image_glyph (struct it *it)
25432 struct image *img;
25433 struct face *face;
25434 int glyph_ascent, crop;
25435 struct glyph_slice slice;
25437 eassert (it->what == IT_IMAGE);
25439 face = FACE_FROM_ID (it->f, it->face_id);
25440 eassert (face);
25441 /* Make sure X resources of the face is loaded. */
25442 prepare_face_for_display (it->f, face);
25444 if (it->image_id < 0)
25446 /* Fringe bitmap. */
25447 it->ascent = it->phys_ascent = 0;
25448 it->descent = it->phys_descent = 0;
25449 it->pixel_width = 0;
25450 it->nglyphs = 0;
25451 return;
25454 img = IMAGE_FROM_ID (it->f, it->image_id);
25455 eassert (img);
25456 /* Make sure X resources of the image is loaded. */
25457 prepare_image_for_display (it->f, img);
25459 slice.x = slice.y = 0;
25460 slice.width = img->width;
25461 slice.height = img->height;
25463 if (INTEGERP (it->slice.x))
25464 slice.x = XINT (it->slice.x);
25465 else if (FLOATP (it->slice.x))
25466 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25468 if (INTEGERP (it->slice.y))
25469 slice.y = XINT (it->slice.y);
25470 else if (FLOATP (it->slice.y))
25471 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25473 if (INTEGERP (it->slice.width))
25474 slice.width = XINT (it->slice.width);
25475 else if (FLOATP (it->slice.width))
25476 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25478 if (INTEGERP (it->slice.height))
25479 slice.height = XINT (it->slice.height);
25480 else if (FLOATP (it->slice.height))
25481 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25483 if (slice.x >= img->width)
25484 slice.x = img->width;
25485 if (slice.y >= img->height)
25486 slice.y = img->height;
25487 if (slice.x + slice.width >= img->width)
25488 slice.width = img->width - slice.x;
25489 if (slice.y + slice.height > img->height)
25490 slice.height = img->height - slice.y;
25492 if (slice.width == 0 || slice.height == 0)
25493 return;
25495 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25497 it->descent = slice.height - glyph_ascent;
25498 if (slice.y == 0)
25499 it->descent += img->vmargin;
25500 if (slice.y + slice.height == img->height)
25501 it->descent += img->vmargin;
25502 it->phys_descent = it->descent;
25504 it->pixel_width = slice.width;
25505 if (slice.x == 0)
25506 it->pixel_width += img->hmargin;
25507 if (slice.x + slice.width == img->width)
25508 it->pixel_width += img->hmargin;
25510 /* It's quite possible for images to have an ascent greater than
25511 their height, so don't get confused in that case. */
25512 if (it->descent < 0)
25513 it->descent = 0;
25515 it->nglyphs = 1;
25517 if (face->box != FACE_NO_BOX)
25519 if (face->box_line_width > 0)
25521 if (slice.y == 0)
25522 it->ascent += face->box_line_width;
25523 if (slice.y + slice.height == img->height)
25524 it->descent += face->box_line_width;
25527 if (it->start_of_box_run_p && slice.x == 0)
25528 it->pixel_width += eabs (face->box_line_width);
25529 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25530 it->pixel_width += eabs (face->box_line_width);
25533 take_vertical_position_into_account (it);
25535 /* Automatically crop wide image glyphs at right edge so we can
25536 draw the cursor on same display row. */
25537 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25538 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25540 it->pixel_width -= crop;
25541 slice.width -= crop;
25544 if (it->glyph_row)
25546 struct glyph *glyph;
25547 enum glyph_row_area area = it->area;
25549 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25550 if (glyph < it->glyph_row->glyphs[area + 1])
25552 glyph->charpos = CHARPOS (it->position);
25553 glyph->object = it->object;
25554 glyph->pixel_width = it->pixel_width;
25555 glyph->ascent = glyph_ascent;
25556 glyph->descent = it->descent;
25557 glyph->voffset = it->voffset;
25558 glyph->type = IMAGE_GLYPH;
25559 glyph->avoid_cursor_p = it->avoid_cursor_p;
25560 glyph->multibyte_p = it->multibyte_p;
25561 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25563 /* In R2L rows, the left and the right box edges need to be
25564 drawn in reverse direction. */
25565 glyph->right_box_line_p = it->start_of_box_run_p;
25566 glyph->left_box_line_p = it->end_of_box_run_p;
25568 else
25570 glyph->left_box_line_p = it->start_of_box_run_p;
25571 glyph->right_box_line_p = it->end_of_box_run_p;
25573 glyph->overlaps_vertically_p = 0;
25574 glyph->padding_p = 0;
25575 glyph->glyph_not_available_p = 0;
25576 glyph->face_id = it->face_id;
25577 glyph->u.img_id = img->id;
25578 glyph->slice.img = slice;
25579 glyph->font_type = FONT_TYPE_UNKNOWN;
25580 if (it->bidi_p)
25582 glyph->resolved_level = it->bidi_it.resolved_level;
25583 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25584 glyph->bidi_type = it->bidi_it.type;
25586 ++it->glyph_row->used[area];
25588 else
25589 IT_EXPAND_MATRIX_WIDTH (it, area);
25594 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25595 of the glyph, WIDTH and HEIGHT are the width and height of the
25596 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25598 static void
25599 append_stretch_glyph (struct it *it, Lisp_Object object,
25600 int width, int height, int ascent)
25602 struct glyph *glyph;
25603 enum glyph_row_area area = it->area;
25605 eassert (ascent >= 0 && ascent <= height);
25607 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25608 if (glyph < it->glyph_row->glyphs[area + 1])
25610 /* If the glyph row is reversed, we need to prepend the glyph
25611 rather than append it. */
25612 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25614 struct glyph *g;
25616 /* Make room for the additional glyph. */
25617 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25618 g[1] = *g;
25619 glyph = it->glyph_row->glyphs[area];
25621 /* Decrease the width of the first glyph of the row that
25622 begins before first_visible_x (e.g., due to hscroll).
25623 This is so the overall width of the row becomes smaller
25624 by the scroll amount, and the stretch glyph appended by
25625 extend_face_to_end_of_line will be wider, to shift the
25626 row glyphs to the right. (In L2R rows, the corresponding
25627 left-shift effect is accomplished by setting row->x to a
25628 negative value, which won't work with R2L rows.)
25630 This must leave us with a positive value of WIDTH, since
25631 otherwise the call to move_it_in_display_line_to at the
25632 beginning of display_line would have got past the entire
25633 first glyph, and then it->current_x would have been
25634 greater or equal to it->first_visible_x. */
25635 if (it->current_x < it->first_visible_x)
25636 width -= it->first_visible_x - it->current_x;
25637 eassert (width > 0);
25639 glyph->charpos = CHARPOS (it->position);
25640 glyph->object = object;
25641 glyph->pixel_width = width;
25642 glyph->ascent = ascent;
25643 glyph->descent = height - ascent;
25644 glyph->voffset = it->voffset;
25645 glyph->type = STRETCH_GLYPH;
25646 glyph->avoid_cursor_p = it->avoid_cursor_p;
25647 glyph->multibyte_p = it->multibyte_p;
25648 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25650 /* In R2L rows, the left and the right box edges need to be
25651 drawn in reverse direction. */
25652 glyph->right_box_line_p = it->start_of_box_run_p;
25653 glyph->left_box_line_p = it->end_of_box_run_p;
25655 else
25657 glyph->left_box_line_p = it->start_of_box_run_p;
25658 glyph->right_box_line_p = it->end_of_box_run_p;
25660 glyph->overlaps_vertically_p = 0;
25661 glyph->padding_p = 0;
25662 glyph->glyph_not_available_p = 0;
25663 glyph->face_id = it->face_id;
25664 glyph->u.stretch.ascent = ascent;
25665 glyph->u.stretch.height = height;
25666 glyph->slice.img = null_glyph_slice;
25667 glyph->font_type = FONT_TYPE_UNKNOWN;
25668 if (it->bidi_p)
25670 glyph->resolved_level = it->bidi_it.resolved_level;
25671 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25672 glyph->bidi_type = it->bidi_it.type;
25674 else
25676 glyph->resolved_level = 0;
25677 glyph->bidi_type = UNKNOWN_BT;
25679 ++it->glyph_row->used[area];
25681 else
25682 IT_EXPAND_MATRIX_WIDTH (it, area);
25685 #endif /* HAVE_WINDOW_SYSTEM */
25687 /* Produce a stretch glyph for iterator IT. IT->object is the value
25688 of the glyph property displayed. The value must be a list
25689 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25690 being recognized:
25692 1. `:width WIDTH' specifies that the space should be WIDTH *
25693 canonical char width wide. WIDTH may be an integer or floating
25694 point number.
25696 2. `:relative-width FACTOR' specifies that the width of the stretch
25697 should be computed from the width of the first character having the
25698 `glyph' property, and should be FACTOR times that width.
25700 3. `:align-to HPOS' specifies that the space should be wide enough
25701 to reach HPOS, a value in canonical character units.
25703 Exactly one of the above pairs must be present.
25705 4. `:height HEIGHT' specifies that the height of the stretch produced
25706 should be HEIGHT, measured in canonical character units.
25708 5. `:relative-height FACTOR' specifies that the height of the
25709 stretch should be FACTOR times the height of the characters having
25710 the glyph property.
25712 Either none or exactly one of 4 or 5 must be present.
25714 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25715 of the stretch should be used for the ascent of the stretch.
25716 ASCENT must be in the range 0 <= ASCENT <= 100. */
25718 void
25719 produce_stretch_glyph (struct it *it)
25721 /* (space :width WIDTH :height HEIGHT ...) */
25722 Lisp_Object prop, plist;
25723 int width = 0, height = 0, align_to = -1;
25724 int zero_width_ok_p = 0;
25725 double tem;
25726 struct font *font = NULL;
25728 #ifdef HAVE_WINDOW_SYSTEM
25729 int ascent = 0;
25730 int zero_height_ok_p = 0;
25732 if (FRAME_WINDOW_P (it->f))
25734 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25735 font = face->font ? face->font : FRAME_FONT (it->f);
25736 prepare_face_for_display (it->f, face);
25738 #endif
25740 /* List should start with `space'. */
25741 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25742 plist = XCDR (it->object);
25744 /* Compute the width of the stretch. */
25745 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25746 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25748 /* Absolute width `:width WIDTH' specified and valid. */
25749 zero_width_ok_p = 1;
25750 width = (int)tem;
25752 #ifdef HAVE_WINDOW_SYSTEM
25753 else if (FRAME_WINDOW_P (it->f)
25754 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25756 /* Relative width `:relative-width FACTOR' specified and valid.
25757 Compute the width of the characters having the `glyph'
25758 property. */
25759 struct it it2;
25760 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25762 it2 = *it;
25763 if (it->multibyte_p)
25764 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25765 else
25767 it2.c = it2.char_to_display = *p, it2.len = 1;
25768 if (! ASCII_CHAR_P (it2.c))
25769 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25772 it2.glyph_row = NULL;
25773 it2.what = IT_CHARACTER;
25774 x_produce_glyphs (&it2);
25775 width = NUMVAL (prop) * it2.pixel_width;
25777 #endif /* HAVE_WINDOW_SYSTEM */
25778 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25779 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25781 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25782 align_to = (align_to < 0
25784 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25785 else if (align_to < 0)
25786 align_to = window_box_left_offset (it->w, TEXT_AREA);
25787 width = max (0, (int)tem + align_to - it->current_x);
25788 zero_width_ok_p = 1;
25790 else
25791 /* Nothing specified -> width defaults to canonical char width. */
25792 width = FRAME_COLUMN_WIDTH (it->f);
25794 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25795 width = 1;
25797 #ifdef HAVE_WINDOW_SYSTEM
25798 /* Compute height. */
25799 if (FRAME_WINDOW_P (it->f))
25801 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25802 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25804 height = (int)tem;
25805 zero_height_ok_p = 1;
25807 else if (prop = Fplist_get (plist, QCrelative_height),
25808 NUMVAL (prop) > 0)
25809 height = FONT_HEIGHT (font) * NUMVAL (prop);
25810 else
25811 height = FONT_HEIGHT (font);
25813 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25814 height = 1;
25816 /* Compute percentage of height used for ascent. If
25817 `:ascent ASCENT' is present and valid, use that. Otherwise,
25818 derive the ascent from the font in use. */
25819 if (prop = Fplist_get (plist, QCascent),
25820 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25821 ascent = height * NUMVAL (prop) / 100.0;
25822 else if (!NILP (prop)
25823 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25824 ascent = min (max (0, (int)tem), height);
25825 else
25826 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25828 else
25829 #endif /* HAVE_WINDOW_SYSTEM */
25830 height = 1;
25832 if (width > 0 && it->line_wrap != TRUNCATE
25833 && it->current_x + width > it->last_visible_x)
25835 width = it->last_visible_x - it->current_x;
25836 #ifdef HAVE_WINDOW_SYSTEM
25837 /* Subtract one more pixel from the stretch width, but only on
25838 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25839 width -= FRAME_WINDOW_P (it->f);
25840 #endif
25843 if (width > 0 && height > 0 && it->glyph_row)
25845 Lisp_Object o_object = it->object;
25846 Lisp_Object object = it->stack[it->sp - 1].string;
25847 int n = width;
25849 if (!STRINGP (object))
25850 object = it->w->contents;
25851 #ifdef HAVE_WINDOW_SYSTEM
25852 if (FRAME_WINDOW_P (it->f))
25853 append_stretch_glyph (it, object, width, height, ascent);
25854 else
25855 #endif
25857 it->object = object;
25858 it->char_to_display = ' ';
25859 it->pixel_width = it->len = 1;
25860 while (n--)
25861 tty_append_glyph (it);
25862 it->object = o_object;
25866 it->pixel_width = width;
25867 #ifdef HAVE_WINDOW_SYSTEM
25868 if (FRAME_WINDOW_P (it->f))
25870 it->ascent = it->phys_ascent = ascent;
25871 it->descent = it->phys_descent = height - it->ascent;
25872 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25873 take_vertical_position_into_account (it);
25875 else
25876 #endif
25877 it->nglyphs = width;
25880 /* Get information about special display element WHAT in an
25881 environment described by IT. WHAT is one of IT_TRUNCATION or
25882 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25883 non-null glyph_row member. This function ensures that fields like
25884 face_id, c, len of IT are left untouched. */
25886 static void
25887 produce_special_glyphs (struct it *it, enum display_element_type what)
25889 struct it temp_it;
25890 Lisp_Object gc;
25891 GLYPH glyph;
25893 temp_it = *it;
25894 temp_it.object = make_number (0);
25895 memset (&temp_it.current, 0, sizeof temp_it.current);
25897 if (what == IT_CONTINUATION)
25899 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25900 if (it->bidi_it.paragraph_dir == R2L)
25901 SET_GLYPH_FROM_CHAR (glyph, '/');
25902 else
25903 SET_GLYPH_FROM_CHAR (glyph, '\\');
25904 if (it->dp
25905 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25907 /* FIXME: Should we mirror GC for R2L lines? */
25908 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25909 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25912 else if (what == IT_TRUNCATION)
25914 /* Truncation glyph. */
25915 SET_GLYPH_FROM_CHAR (glyph, '$');
25916 if (it->dp
25917 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25919 /* FIXME: Should we mirror GC for R2L lines? */
25920 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25921 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25924 else
25925 emacs_abort ();
25927 #ifdef HAVE_WINDOW_SYSTEM
25928 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25929 is turned off, we precede the truncation/continuation glyphs by a
25930 stretch glyph whose width is computed such that these special
25931 glyphs are aligned at the window margin, even when very different
25932 fonts are used in different glyph rows. */
25933 if (FRAME_WINDOW_P (temp_it.f)
25934 /* init_iterator calls this with it->glyph_row == NULL, and it
25935 wants only the pixel width of the truncation/continuation
25936 glyphs. */
25937 && temp_it.glyph_row
25938 /* insert_left_trunc_glyphs calls us at the beginning of the
25939 row, and it has its own calculation of the stretch glyph
25940 width. */
25941 && temp_it.glyph_row->used[TEXT_AREA] > 0
25942 && (temp_it.glyph_row->reversed_p
25943 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25944 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25946 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25948 if (stretch_width > 0)
25950 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25951 struct font *font =
25952 face->font ? face->font : FRAME_FONT (temp_it.f);
25953 int stretch_ascent =
25954 (((temp_it.ascent + temp_it.descent)
25955 * FONT_BASE (font)) / FONT_HEIGHT (font));
25957 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25958 temp_it.ascent + temp_it.descent,
25959 stretch_ascent);
25962 #endif
25964 temp_it.dp = NULL;
25965 temp_it.what = IT_CHARACTER;
25966 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25967 temp_it.face_id = GLYPH_FACE (glyph);
25968 temp_it.len = CHAR_BYTES (temp_it.c);
25970 PRODUCE_GLYPHS (&temp_it);
25971 it->pixel_width = temp_it.pixel_width;
25972 it->nglyphs = temp_it.nglyphs;
25975 #ifdef HAVE_WINDOW_SYSTEM
25977 /* Calculate line-height and line-spacing properties.
25978 An integer value specifies explicit pixel value.
25979 A float value specifies relative value to current face height.
25980 A cons (float . face-name) specifies relative value to
25981 height of specified face font.
25983 Returns height in pixels, or nil. */
25986 static Lisp_Object
25987 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25988 int boff, int override)
25990 Lisp_Object face_name = Qnil;
25991 int ascent, descent, height;
25993 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25994 return val;
25996 if (CONSP (val))
25998 face_name = XCAR (val);
25999 val = XCDR (val);
26000 if (!NUMBERP (val))
26001 val = make_number (1);
26002 if (NILP (face_name))
26004 height = it->ascent + it->descent;
26005 goto scale;
26009 if (NILP (face_name))
26011 font = FRAME_FONT (it->f);
26012 boff = FRAME_BASELINE_OFFSET (it->f);
26014 else if (EQ (face_name, Qt))
26016 override = 0;
26018 else
26020 int face_id;
26021 struct face *face;
26023 face_id = lookup_named_face (it->f, face_name, 0);
26024 if (face_id < 0)
26025 return make_number (-1);
26027 face = FACE_FROM_ID (it->f, face_id);
26028 font = face->font;
26029 if (font == NULL)
26030 return make_number (-1);
26031 boff = font->baseline_offset;
26032 if (font->vertical_centering)
26033 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26036 ascent = FONT_BASE (font) + boff;
26037 descent = FONT_DESCENT (font) - boff;
26039 if (override)
26041 it->override_ascent = ascent;
26042 it->override_descent = descent;
26043 it->override_boff = boff;
26046 height = ascent + descent;
26048 scale:
26049 if (FLOATP (val))
26050 height = (int)(XFLOAT_DATA (val) * height);
26051 else if (INTEGERP (val))
26052 height *= XINT (val);
26054 return make_number (height);
26058 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26059 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26060 and only if this is for a character for which no font was found.
26062 If the display method (it->glyphless_method) is
26063 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26064 length of the acronym or the hexadecimal string, UPPER_XOFF and
26065 UPPER_YOFF are pixel offsets for the upper part of the string,
26066 LOWER_XOFF and LOWER_YOFF are for the lower part.
26068 For the other display methods, LEN through LOWER_YOFF are zero. */
26070 static void
26071 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26072 short upper_xoff, short upper_yoff,
26073 short lower_xoff, short lower_yoff)
26075 struct glyph *glyph;
26076 enum glyph_row_area area = it->area;
26078 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26079 if (glyph < it->glyph_row->glyphs[area + 1])
26081 /* If the glyph row is reversed, we need to prepend the glyph
26082 rather than append it. */
26083 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26085 struct glyph *g;
26087 /* Make room for the additional glyph. */
26088 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26089 g[1] = *g;
26090 glyph = it->glyph_row->glyphs[area];
26092 glyph->charpos = CHARPOS (it->position);
26093 glyph->object = it->object;
26094 glyph->pixel_width = it->pixel_width;
26095 glyph->ascent = it->ascent;
26096 glyph->descent = it->descent;
26097 glyph->voffset = it->voffset;
26098 glyph->type = GLYPHLESS_GLYPH;
26099 glyph->u.glyphless.method = it->glyphless_method;
26100 glyph->u.glyphless.for_no_font = for_no_font;
26101 glyph->u.glyphless.len = len;
26102 glyph->u.glyphless.ch = it->c;
26103 glyph->slice.glyphless.upper_xoff = upper_xoff;
26104 glyph->slice.glyphless.upper_yoff = upper_yoff;
26105 glyph->slice.glyphless.lower_xoff = lower_xoff;
26106 glyph->slice.glyphless.lower_yoff = lower_yoff;
26107 glyph->avoid_cursor_p = it->avoid_cursor_p;
26108 glyph->multibyte_p = it->multibyte_p;
26109 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26111 /* In R2L rows, the left and the right box edges need to be
26112 drawn in reverse direction. */
26113 glyph->right_box_line_p = it->start_of_box_run_p;
26114 glyph->left_box_line_p = it->end_of_box_run_p;
26116 else
26118 glyph->left_box_line_p = it->start_of_box_run_p;
26119 glyph->right_box_line_p = it->end_of_box_run_p;
26121 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26122 || it->phys_descent > it->descent);
26123 glyph->padding_p = 0;
26124 glyph->glyph_not_available_p = 0;
26125 glyph->face_id = face_id;
26126 glyph->font_type = FONT_TYPE_UNKNOWN;
26127 if (it->bidi_p)
26129 glyph->resolved_level = it->bidi_it.resolved_level;
26130 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26131 glyph->bidi_type = it->bidi_it.type;
26133 ++it->glyph_row->used[area];
26135 else
26136 IT_EXPAND_MATRIX_WIDTH (it, area);
26140 /* Produce a glyph for a glyphless character for iterator IT.
26141 IT->glyphless_method specifies which method to use for displaying
26142 the character. See the description of enum
26143 glyphless_display_method in dispextern.h for the detail.
26145 FOR_NO_FONT is nonzero if and only if this is for a character for
26146 which no font was found. ACRONYM, if non-nil, is an acronym string
26147 for the character. */
26149 static void
26150 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26152 int face_id;
26153 struct face *face;
26154 struct font *font;
26155 int base_width, base_height, width, height;
26156 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26157 int len;
26159 /* Get the metrics of the base font. We always refer to the current
26160 ASCII face. */
26161 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26162 font = face->font ? face->font : FRAME_FONT (it->f);
26163 it->ascent = FONT_BASE (font) + font->baseline_offset;
26164 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26165 base_height = it->ascent + it->descent;
26166 base_width = font->average_width;
26168 face_id = merge_glyphless_glyph_face (it);
26170 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26172 it->pixel_width = THIN_SPACE_WIDTH;
26173 len = 0;
26174 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26176 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26178 width = CHAR_WIDTH (it->c);
26179 if (width == 0)
26180 width = 1;
26181 else if (width > 4)
26182 width = 4;
26183 it->pixel_width = base_width * width;
26184 len = 0;
26185 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26187 else
26189 char buf[7];
26190 const char *str;
26191 unsigned int code[6];
26192 int upper_len;
26193 int ascent, descent;
26194 struct font_metrics metrics_upper, metrics_lower;
26196 face = FACE_FROM_ID (it->f, face_id);
26197 font = face->font ? face->font : FRAME_FONT (it->f);
26198 prepare_face_for_display (it->f, face);
26200 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26202 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26203 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26204 if (CONSP (acronym))
26205 acronym = XCAR (acronym);
26206 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26208 else
26210 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26211 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26212 str = buf;
26214 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26215 code[len] = font->driver->encode_char (font, str[len]);
26216 upper_len = (len + 1) / 2;
26217 font->driver->text_extents (font, code, upper_len,
26218 &metrics_upper);
26219 font->driver->text_extents (font, code + upper_len, len - upper_len,
26220 &metrics_lower);
26224 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26225 width = max (metrics_upper.width, metrics_lower.width) + 4;
26226 upper_xoff = upper_yoff = 2; /* the typical case */
26227 if (base_width >= width)
26229 /* Align the upper to the left, the lower to the right. */
26230 it->pixel_width = base_width;
26231 lower_xoff = base_width - 2 - metrics_lower.width;
26233 else
26235 /* Center the shorter one. */
26236 it->pixel_width = width;
26237 if (metrics_upper.width >= metrics_lower.width)
26238 lower_xoff = (width - metrics_lower.width) / 2;
26239 else
26241 /* FIXME: This code doesn't look right. It formerly was
26242 missing the "lower_xoff = 0;", which couldn't have
26243 been right since it left lower_xoff uninitialized. */
26244 lower_xoff = 0;
26245 upper_xoff = (width - metrics_upper.width) / 2;
26249 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26250 top, bottom, and between upper and lower strings. */
26251 height = (metrics_upper.ascent + metrics_upper.descent
26252 + metrics_lower.ascent + metrics_lower.descent) + 5;
26253 /* Center vertically.
26254 H:base_height, D:base_descent
26255 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26257 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26258 descent = D - H/2 + h/2;
26259 lower_yoff = descent - 2 - ld;
26260 upper_yoff = lower_yoff - la - 1 - ud; */
26261 ascent = - (it->descent - (base_height + height + 1) / 2);
26262 descent = it->descent - (base_height - height) / 2;
26263 lower_yoff = descent - 2 - metrics_lower.descent;
26264 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26265 - metrics_upper.descent);
26266 /* Don't make the height shorter than the base height. */
26267 if (height > base_height)
26269 it->ascent = ascent;
26270 it->descent = descent;
26274 it->phys_ascent = it->ascent;
26275 it->phys_descent = it->descent;
26276 if (it->glyph_row)
26277 append_glyphless_glyph (it, face_id, for_no_font, len,
26278 upper_xoff, upper_yoff,
26279 lower_xoff, lower_yoff);
26280 it->nglyphs = 1;
26281 take_vertical_position_into_account (it);
26285 /* RIF:
26286 Produce glyphs/get display metrics for the display element IT is
26287 loaded with. See the description of struct it in dispextern.h
26288 for an overview of struct it. */
26290 void
26291 x_produce_glyphs (struct it *it)
26293 int extra_line_spacing = it->extra_line_spacing;
26295 it->glyph_not_available_p = 0;
26297 if (it->what == IT_CHARACTER)
26299 XChar2b char2b;
26300 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26301 struct font *font = face->font;
26302 struct font_metrics *pcm = NULL;
26303 int boff; /* Baseline offset. */
26305 if (font == NULL)
26307 /* When no suitable font is found, display this character by
26308 the method specified in the first extra slot of
26309 Vglyphless_char_display. */
26310 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26312 eassert (it->what == IT_GLYPHLESS);
26313 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26314 goto done;
26317 boff = font->baseline_offset;
26318 if (font->vertical_centering)
26319 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26321 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26323 int stretched_p;
26325 it->nglyphs = 1;
26327 if (it->override_ascent >= 0)
26329 it->ascent = it->override_ascent;
26330 it->descent = it->override_descent;
26331 boff = it->override_boff;
26333 else
26335 it->ascent = FONT_BASE (font) + boff;
26336 it->descent = FONT_DESCENT (font) - boff;
26339 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26341 pcm = get_per_char_metric (font, &char2b);
26342 if (pcm->width == 0
26343 && pcm->rbearing == 0 && pcm->lbearing == 0)
26344 pcm = NULL;
26347 if (pcm)
26349 it->phys_ascent = pcm->ascent + boff;
26350 it->phys_descent = pcm->descent - boff;
26351 it->pixel_width = pcm->width;
26353 else
26355 it->glyph_not_available_p = 1;
26356 it->phys_ascent = it->ascent;
26357 it->phys_descent = it->descent;
26358 it->pixel_width = font->space_width;
26361 if (it->constrain_row_ascent_descent_p)
26363 if (it->descent > it->max_descent)
26365 it->ascent += it->descent - it->max_descent;
26366 it->descent = it->max_descent;
26368 if (it->ascent > it->max_ascent)
26370 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26371 it->ascent = it->max_ascent;
26373 it->phys_ascent = min (it->phys_ascent, it->ascent);
26374 it->phys_descent = min (it->phys_descent, it->descent);
26375 extra_line_spacing = 0;
26378 /* If this is a space inside a region of text with
26379 `space-width' property, change its width. */
26380 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26381 if (stretched_p)
26382 it->pixel_width *= XFLOATINT (it->space_width);
26384 /* If face has a box, add the box thickness to the character
26385 height. If character has a box line to the left and/or
26386 right, add the box line width to the character's width. */
26387 if (face->box != FACE_NO_BOX)
26389 int thick = face->box_line_width;
26391 if (thick > 0)
26393 it->ascent += thick;
26394 it->descent += thick;
26396 else
26397 thick = -thick;
26399 if (it->start_of_box_run_p)
26400 it->pixel_width += thick;
26401 if (it->end_of_box_run_p)
26402 it->pixel_width += thick;
26405 /* If face has an overline, add the height of the overline
26406 (1 pixel) and a 1 pixel margin to the character height. */
26407 if (face->overline_p)
26408 it->ascent += overline_margin;
26410 if (it->constrain_row_ascent_descent_p)
26412 if (it->ascent > it->max_ascent)
26413 it->ascent = it->max_ascent;
26414 if (it->descent > it->max_descent)
26415 it->descent = it->max_descent;
26418 take_vertical_position_into_account (it);
26420 /* If we have to actually produce glyphs, do it. */
26421 if (it->glyph_row)
26423 if (stretched_p)
26425 /* Translate a space with a `space-width' property
26426 into a stretch glyph. */
26427 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26428 / FONT_HEIGHT (font));
26429 append_stretch_glyph (it, it->object, it->pixel_width,
26430 it->ascent + it->descent, ascent);
26432 else
26433 append_glyph (it);
26435 /* If characters with lbearing or rbearing are displayed
26436 in this line, record that fact in a flag of the
26437 glyph row. This is used to optimize X output code. */
26438 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26439 it->glyph_row->contains_overlapping_glyphs_p = 1;
26441 if (! stretched_p && it->pixel_width == 0)
26442 /* We assure that all visible glyphs have at least 1-pixel
26443 width. */
26444 it->pixel_width = 1;
26446 else if (it->char_to_display == '\n')
26448 /* A newline has no width, but we need the height of the
26449 line. But if previous part of the line sets a height,
26450 don't increase that height. */
26452 Lisp_Object height;
26453 Lisp_Object total_height = Qnil;
26455 it->override_ascent = -1;
26456 it->pixel_width = 0;
26457 it->nglyphs = 0;
26459 height = get_it_property (it, Qline_height);
26460 /* Split (line-height total-height) list. */
26461 if (CONSP (height)
26462 && CONSP (XCDR (height))
26463 && NILP (XCDR (XCDR (height))))
26465 total_height = XCAR (XCDR (height));
26466 height = XCAR (height);
26468 height = calc_line_height_property (it, height, font, boff, 1);
26470 if (it->override_ascent >= 0)
26472 it->ascent = it->override_ascent;
26473 it->descent = it->override_descent;
26474 boff = it->override_boff;
26476 else
26478 it->ascent = FONT_BASE (font) + boff;
26479 it->descent = FONT_DESCENT (font) - boff;
26482 if (EQ (height, Qt))
26484 if (it->descent > it->max_descent)
26486 it->ascent += it->descent - it->max_descent;
26487 it->descent = it->max_descent;
26489 if (it->ascent > it->max_ascent)
26491 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26492 it->ascent = it->max_ascent;
26494 it->phys_ascent = min (it->phys_ascent, it->ascent);
26495 it->phys_descent = min (it->phys_descent, it->descent);
26496 it->constrain_row_ascent_descent_p = 1;
26497 extra_line_spacing = 0;
26499 else
26501 Lisp_Object spacing;
26503 it->phys_ascent = it->ascent;
26504 it->phys_descent = it->descent;
26506 if ((it->max_ascent > 0 || it->max_descent > 0)
26507 && face->box != FACE_NO_BOX
26508 && face->box_line_width > 0)
26510 it->ascent += face->box_line_width;
26511 it->descent += face->box_line_width;
26513 if (!NILP (height)
26514 && XINT (height) > it->ascent + it->descent)
26515 it->ascent = XINT (height) - it->descent;
26517 if (!NILP (total_height))
26518 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26519 else
26521 spacing = get_it_property (it, Qline_spacing);
26522 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26524 if (INTEGERP (spacing))
26526 extra_line_spacing = XINT (spacing);
26527 if (!NILP (total_height))
26528 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26532 else /* i.e. (it->char_to_display == '\t') */
26534 if (font->space_width > 0)
26536 int tab_width = it->tab_width * font->space_width;
26537 int x = it->current_x + it->continuation_lines_width;
26538 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26540 /* If the distance from the current position to the next tab
26541 stop is less than a space character width, use the
26542 tab stop after that. */
26543 if (next_tab_x - x < font->space_width)
26544 next_tab_x += tab_width;
26546 it->pixel_width = next_tab_x - x;
26547 it->nglyphs = 1;
26548 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26549 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26551 if (it->glyph_row)
26553 append_stretch_glyph (it, it->object, it->pixel_width,
26554 it->ascent + it->descent, it->ascent);
26557 else
26559 it->pixel_width = 0;
26560 it->nglyphs = 1;
26564 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26566 /* A static composition.
26568 Note: A composition is represented as one glyph in the
26569 glyph matrix. There are no padding glyphs.
26571 Important note: pixel_width, ascent, and descent are the
26572 values of what is drawn by draw_glyphs (i.e. the values of
26573 the overall glyphs composed). */
26574 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26575 int boff; /* baseline offset */
26576 struct composition *cmp = composition_table[it->cmp_it.id];
26577 int glyph_len = cmp->glyph_len;
26578 struct font *font = face->font;
26580 it->nglyphs = 1;
26582 /* If we have not yet calculated pixel size data of glyphs of
26583 the composition for the current face font, calculate them
26584 now. Theoretically, we have to check all fonts for the
26585 glyphs, but that requires much time and memory space. So,
26586 here we check only the font of the first glyph. This may
26587 lead to incorrect display, but it's very rare, and C-l
26588 (recenter-top-bottom) can correct the display anyway. */
26589 if (! cmp->font || cmp->font != font)
26591 /* Ascent and descent of the font of the first character
26592 of this composition (adjusted by baseline offset).
26593 Ascent and descent of overall glyphs should not be less
26594 than these, respectively. */
26595 int font_ascent, font_descent, font_height;
26596 /* Bounding box of the overall glyphs. */
26597 int leftmost, rightmost, lowest, highest;
26598 int lbearing, rbearing;
26599 int i, width, ascent, descent;
26600 int left_padded = 0, right_padded = 0;
26601 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26602 XChar2b char2b;
26603 struct font_metrics *pcm;
26604 int font_not_found_p;
26605 ptrdiff_t pos;
26607 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26608 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26609 break;
26610 if (glyph_len < cmp->glyph_len)
26611 right_padded = 1;
26612 for (i = 0; i < glyph_len; i++)
26614 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26615 break;
26616 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26618 if (i > 0)
26619 left_padded = 1;
26621 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26622 : IT_CHARPOS (*it));
26623 /* If no suitable font is found, use the default font. */
26624 font_not_found_p = font == NULL;
26625 if (font_not_found_p)
26627 face = face->ascii_face;
26628 font = face->font;
26630 boff = font->baseline_offset;
26631 if (font->vertical_centering)
26632 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26633 font_ascent = FONT_BASE (font) + boff;
26634 font_descent = FONT_DESCENT (font) - boff;
26635 font_height = FONT_HEIGHT (font);
26637 cmp->font = font;
26639 pcm = NULL;
26640 if (! font_not_found_p)
26642 get_char_face_and_encoding (it->f, c, it->face_id,
26643 &char2b, 0);
26644 pcm = get_per_char_metric (font, &char2b);
26647 /* Initialize the bounding box. */
26648 if (pcm)
26650 width = cmp->glyph_len > 0 ? pcm->width : 0;
26651 ascent = pcm->ascent;
26652 descent = pcm->descent;
26653 lbearing = pcm->lbearing;
26654 rbearing = pcm->rbearing;
26656 else
26658 width = cmp->glyph_len > 0 ? font->space_width : 0;
26659 ascent = FONT_BASE (font);
26660 descent = FONT_DESCENT (font);
26661 lbearing = 0;
26662 rbearing = width;
26665 rightmost = width;
26666 leftmost = 0;
26667 lowest = - descent + boff;
26668 highest = ascent + boff;
26670 if (! font_not_found_p
26671 && font->default_ascent
26672 && CHAR_TABLE_P (Vuse_default_ascent)
26673 && !NILP (Faref (Vuse_default_ascent,
26674 make_number (it->char_to_display))))
26675 highest = font->default_ascent + boff;
26677 /* Draw the first glyph at the normal position. It may be
26678 shifted to right later if some other glyphs are drawn
26679 at the left. */
26680 cmp->offsets[i * 2] = 0;
26681 cmp->offsets[i * 2 + 1] = boff;
26682 cmp->lbearing = lbearing;
26683 cmp->rbearing = rbearing;
26685 /* Set cmp->offsets for the remaining glyphs. */
26686 for (i++; i < glyph_len; i++)
26688 int left, right, btm, top;
26689 int ch = COMPOSITION_GLYPH (cmp, i);
26690 int face_id;
26691 struct face *this_face;
26693 if (ch == '\t')
26694 ch = ' ';
26695 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26696 this_face = FACE_FROM_ID (it->f, face_id);
26697 font = this_face->font;
26699 if (font == NULL)
26700 pcm = NULL;
26701 else
26703 get_char_face_and_encoding (it->f, ch, face_id,
26704 &char2b, 0);
26705 pcm = get_per_char_metric (font, &char2b);
26707 if (! pcm)
26708 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26709 else
26711 width = pcm->width;
26712 ascent = pcm->ascent;
26713 descent = pcm->descent;
26714 lbearing = pcm->lbearing;
26715 rbearing = pcm->rbearing;
26716 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26718 /* Relative composition with or without
26719 alternate chars. */
26720 left = (leftmost + rightmost - width) / 2;
26721 btm = - descent + boff;
26722 if (font->relative_compose
26723 && (! CHAR_TABLE_P (Vignore_relative_composition)
26724 || NILP (Faref (Vignore_relative_composition,
26725 make_number (ch)))))
26728 if (- descent >= font->relative_compose)
26729 /* One extra pixel between two glyphs. */
26730 btm = highest + 1;
26731 else if (ascent <= 0)
26732 /* One extra pixel between two glyphs. */
26733 btm = lowest - 1 - ascent - descent;
26736 else
26738 /* A composition rule is specified by an integer
26739 value that encodes global and new reference
26740 points (GREF and NREF). GREF and NREF are
26741 specified by numbers as below:
26743 0---1---2 -- ascent
26747 9--10--11 -- center
26749 ---3---4---5--- baseline
26751 6---7---8 -- descent
26753 int rule = COMPOSITION_RULE (cmp, i);
26754 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26756 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26757 grefx = gref % 3, nrefx = nref % 3;
26758 grefy = gref / 3, nrefy = nref / 3;
26759 if (xoff)
26760 xoff = font_height * (xoff - 128) / 256;
26761 if (yoff)
26762 yoff = font_height * (yoff - 128) / 256;
26764 left = (leftmost
26765 + grefx * (rightmost - leftmost) / 2
26766 - nrefx * width / 2
26767 + xoff);
26769 btm = ((grefy == 0 ? highest
26770 : grefy == 1 ? 0
26771 : grefy == 2 ? lowest
26772 : (highest + lowest) / 2)
26773 - (nrefy == 0 ? ascent + descent
26774 : nrefy == 1 ? descent - boff
26775 : nrefy == 2 ? 0
26776 : (ascent + descent) / 2)
26777 + yoff);
26780 cmp->offsets[i * 2] = left;
26781 cmp->offsets[i * 2 + 1] = btm + descent;
26783 /* Update the bounding box of the overall glyphs. */
26784 if (width > 0)
26786 right = left + width;
26787 if (left < leftmost)
26788 leftmost = left;
26789 if (right > rightmost)
26790 rightmost = right;
26792 top = btm + descent + ascent;
26793 if (top > highest)
26794 highest = top;
26795 if (btm < lowest)
26796 lowest = btm;
26798 if (cmp->lbearing > left + lbearing)
26799 cmp->lbearing = left + lbearing;
26800 if (cmp->rbearing < left + rbearing)
26801 cmp->rbearing = left + rbearing;
26805 /* If there are glyphs whose x-offsets are negative,
26806 shift all glyphs to the right and make all x-offsets
26807 non-negative. */
26808 if (leftmost < 0)
26810 for (i = 0; i < cmp->glyph_len; i++)
26811 cmp->offsets[i * 2] -= leftmost;
26812 rightmost -= leftmost;
26813 cmp->lbearing -= leftmost;
26814 cmp->rbearing -= leftmost;
26817 if (left_padded && cmp->lbearing < 0)
26819 for (i = 0; i < cmp->glyph_len; i++)
26820 cmp->offsets[i * 2] -= cmp->lbearing;
26821 rightmost -= cmp->lbearing;
26822 cmp->rbearing -= cmp->lbearing;
26823 cmp->lbearing = 0;
26825 if (right_padded && rightmost < cmp->rbearing)
26827 rightmost = cmp->rbearing;
26830 cmp->pixel_width = rightmost;
26831 cmp->ascent = highest;
26832 cmp->descent = - lowest;
26833 if (cmp->ascent < font_ascent)
26834 cmp->ascent = font_ascent;
26835 if (cmp->descent < font_descent)
26836 cmp->descent = font_descent;
26839 if (it->glyph_row
26840 && (cmp->lbearing < 0
26841 || cmp->rbearing > cmp->pixel_width))
26842 it->glyph_row->contains_overlapping_glyphs_p = 1;
26844 it->pixel_width = cmp->pixel_width;
26845 it->ascent = it->phys_ascent = cmp->ascent;
26846 it->descent = it->phys_descent = cmp->descent;
26847 if (face->box != FACE_NO_BOX)
26849 int thick = face->box_line_width;
26851 if (thick > 0)
26853 it->ascent += thick;
26854 it->descent += thick;
26856 else
26857 thick = - thick;
26859 if (it->start_of_box_run_p)
26860 it->pixel_width += thick;
26861 if (it->end_of_box_run_p)
26862 it->pixel_width += thick;
26865 /* If face has an overline, add the height of the overline
26866 (1 pixel) and a 1 pixel margin to the character height. */
26867 if (face->overline_p)
26868 it->ascent += overline_margin;
26870 take_vertical_position_into_account (it);
26871 if (it->ascent < 0)
26872 it->ascent = 0;
26873 if (it->descent < 0)
26874 it->descent = 0;
26876 if (it->glyph_row && cmp->glyph_len > 0)
26877 append_composite_glyph (it);
26879 else if (it->what == IT_COMPOSITION)
26881 /* A dynamic (automatic) composition. */
26882 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26883 Lisp_Object gstring;
26884 struct font_metrics metrics;
26886 it->nglyphs = 1;
26888 gstring = composition_gstring_from_id (it->cmp_it.id);
26889 it->pixel_width
26890 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26891 &metrics);
26892 if (it->glyph_row
26893 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26894 it->glyph_row->contains_overlapping_glyphs_p = 1;
26895 it->ascent = it->phys_ascent = metrics.ascent;
26896 it->descent = it->phys_descent = metrics.descent;
26897 if (face->box != FACE_NO_BOX)
26899 int thick = face->box_line_width;
26901 if (thick > 0)
26903 it->ascent += thick;
26904 it->descent += thick;
26906 else
26907 thick = - thick;
26909 if (it->start_of_box_run_p)
26910 it->pixel_width += thick;
26911 if (it->end_of_box_run_p)
26912 it->pixel_width += thick;
26914 /* If face has an overline, add the height of the overline
26915 (1 pixel) and a 1 pixel margin to the character height. */
26916 if (face->overline_p)
26917 it->ascent += overline_margin;
26918 take_vertical_position_into_account (it);
26919 if (it->ascent < 0)
26920 it->ascent = 0;
26921 if (it->descent < 0)
26922 it->descent = 0;
26924 if (it->glyph_row)
26925 append_composite_glyph (it);
26927 else if (it->what == IT_GLYPHLESS)
26928 produce_glyphless_glyph (it, 0, Qnil);
26929 else if (it->what == IT_IMAGE)
26930 produce_image_glyph (it);
26931 else if (it->what == IT_STRETCH)
26932 produce_stretch_glyph (it);
26934 done:
26935 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26936 because this isn't true for images with `:ascent 100'. */
26937 eassert (it->ascent >= 0 && it->descent >= 0);
26938 if (it->area == TEXT_AREA)
26939 it->current_x += it->pixel_width;
26941 if (extra_line_spacing > 0)
26943 it->descent += extra_line_spacing;
26944 if (extra_line_spacing > it->max_extra_line_spacing)
26945 it->max_extra_line_spacing = extra_line_spacing;
26948 it->max_ascent = max (it->max_ascent, it->ascent);
26949 it->max_descent = max (it->max_descent, it->descent);
26950 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26951 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26954 /* EXPORT for RIF:
26955 Output LEN glyphs starting at START at the nominal cursor position.
26956 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26957 being updated, and UPDATED_AREA is the area of that row being updated. */
26959 void
26960 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26961 struct glyph *start, enum glyph_row_area updated_area, int len)
26963 int x, hpos, chpos = w->phys_cursor.hpos;
26965 eassert (updated_row);
26966 /* When the window is hscrolled, cursor hpos can legitimately be out
26967 of bounds, but we draw the cursor at the corresponding window
26968 margin in that case. */
26969 if (!updated_row->reversed_p && chpos < 0)
26970 chpos = 0;
26971 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26972 chpos = updated_row->used[TEXT_AREA] - 1;
26974 block_input ();
26976 /* Write glyphs. */
26978 hpos = start - updated_row->glyphs[updated_area];
26979 x = draw_glyphs (w, w->output_cursor.x,
26980 updated_row, updated_area,
26981 hpos, hpos + len,
26982 DRAW_NORMAL_TEXT, 0);
26984 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26985 if (updated_area == TEXT_AREA
26986 && w->phys_cursor_on_p
26987 && w->phys_cursor.vpos == w->output_cursor.vpos
26988 && chpos >= hpos
26989 && chpos < hpos + len)
26990 w->phys_cursor_on_p = 0;
26992 unblock_input ();
26994 /* Advance the output cursor. */
26995 w->output_cursor.hpos += len;
26996 w->output_cursor.x = x;
27000 /* EXPORT for RIF:
27001 Insert LEN glyphs from START at the nominal cursor position. */
27003 void
27004 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27005 struct glyph *start, enum glyph_row_area updated_area, int len)
27007 struct frame *f;
27008 int line_height, shift_by_width, shifted_region_width;
27009 struct glyph_row *row;
27010 struct glyph *glyph;
27011 int frame_x, frame_y;
27012 ptrdiff_t hpos;
27014 eassert (updated_row);
27015 block_input ();
27016 f = XFRAME (WINDOW_FRAME (w));
27018 /* Get the height of the line we are in. */
27019 row = updated_row;
27020 line_height = row->height;
27022 /* Get the width of the glyphs to insert. */
27023 shift_by_width = 0;
27024 for (glyph = start; glyph < start + len; ++glyph)
27025 shift_by_width += glyph->pixel_width;
27027 /* Get the width of the region to shift right. */
27028 shifted_region_width = (window_box_width (w, updated_area)
27029 - w->output_cursor.x
27030 - shift_by_width);
27032 /* Shift right. */
27033 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27034 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27036 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27037 line_height, shift_by_width);
27039 /* Write the glyphs. */
27040 hpos = start - row->glyphs[updated_area];
27041 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27042 hpos, hpos + len,
27043 DRAW_NORMAL_TEXT, 0);
27045 /* Advance the output cursor. */
27046 w->output_cursor.hpos += len;
27047 w->output_cursor.x += shift_by_width;
27048 unblock_input ();
27052 /* EXPORT for RIF:
27053 Erase the current text line from the nominal cursor position
27054 (inclusive) to pixel column TO_X (exclusive). The idea is that
27055 everything from TO_X onward is already erased.
27057 TO_X is a pixel position relative to UPDATED_AREA of currently
27058 updated window W. TO_X == -1 means clear to the end of this area. */
27060 void
27061 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27062 enum glyph_row_area updated_area, int to_x)
27064 struct frame *f;
27065 int max_x, min_y, max_y;
27066 int from_x, from_y, to_y;
27068 eassert (updated_row);
27069 f = XFRAME (w->frame);
27071 if (updated_row->full_width_p)
27072 max_x = (WINDOW_PIXEL_WIDTH (w)
27073 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27074 else
27075 max_x = window_box_width (w, updated_area);
27076 max_y = window_text_bottom_y (w);
27078 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27079 of window. For TO_X > 0, truncate to end of drawing area. */
27080 if (to_x == 0)
27081 return;
27082 else if (to_x < 0)
27083 to_x = max_x;
27084 else
27085 to_x = min (to_x, max_x);
27087 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27089 /* Notice if the cursor will be cleared by this operation. */
27090 if (!updated_row->full_width_p)
27091 notice_overwritten_cursor (w, updated_area,
27092 w->output_cursor.x, -1,
27093 updated_row->y,
27094 MATRIX_ROW_BOTTOM_Y (updated_row));
27096 from_x = w->output_cursor.x;
27098 /* Translate to frame coordinates. */
27099 if (updated_row->full_width_p)
27101 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27102 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27104 else
27106 int area_left = window_box_left (w, updated_area);
27107 from_x += area_left;
27108 to_x += area_left;
27111 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27112 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27113 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27115 /* Prevent inadvertently clearing to end of the X window. */
27116 if (to_x > from_x && to_y > from_y)
27118 block_input ();
27119 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27120 to_x - from_x, to_y - from_y);
27121 unblock_input ();
27125 #endif /* HAVE_WINDOW_SYSTEM */
27129 /***********************************************************************
27130 Cursor types
27131 ***********************************************************************/
27133 /* Value is the internal representation of the specified cursor type
27134 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27135 of the bar cursor. */
27137 static enum text_cursor_kinds
27138 get_specified_cursor_type (Lisp_Object arg, int *width)
27140 enum text_cursor_kinds type;
27142 if (NILP (arg))
27143 return NO_CURSOR;
27145 if (EQ (arg, Qbox))
27146 return FILLED_BOX_CURSOR;
27148 if (EQ (arg, Qhollow))
27149 return HOLLOW_BOX_CURSOR;
27151 if (EQ (arg, Qbar))
27153 *width = 2;
27154 return BAR_CURSOR;
27157 if (CONSP (arg)
27158 && EQ (XCAR (arg), Qbar)
27159 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27161 *width = XINT (XCDR (arg));
27162 return BAR_CURSOR;
27165 if (EQ (arg, Qhbar))
27167 *width = 2;
27168 return HBAR_CURSOR;
27171 if (CONSP (arg)
27172 && EQ (XCAR (arg), Qhbar)
27173 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27175 *width = XINT (XCDR (arg));
27176 return HBAR_CURSOR;
27179 /* Treat anything unknown as "hollow box cursor".
27180 It was bad to signal an error; people have trouble fixing
27181 .Xdefaults with Emacs, when it has something bad in it. */
27182 type = HOLLOW_BOX_CURSOR;
27184 return type;
27187 /* Set the default cursor types for specified frame. */
27188 void
27189 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27191 int width = 1;
27192 Lisp_Object tem;
27194 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27195 FRAME_CURSOR_WIDTH (f) = width;
27197 /* By default, set up the blink-off state depending on the on-state. */
27199 tem = Fassoc (arg, Vblink_cursor_alist);
27200 if (!NILP (tem))
27202 FRAME_BLINK_OFF_CURSOR (f)
27203 = get_specified_cursor_type (XCDR (tem), &width);
27204 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27206 else
27207 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27209 /* Make sure the cursor gets redrawn. */
27210 f->cursor_type_changed = 1;
27214 #ifdef HAVE_WINDOW_SYSTEM
27216 /* Return the cursor we want to be displayed in window W. Return
27217 width of bar/hbar cursor through WIDTH arg. Return with
27218 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27219 (i.e. if the `system caret' should track this cursor).
27221 In a mini-buffer window, we want the cursor only to appear if we
27222 are reading input from this window. For the selected window, we
27223 want the cursor type given by the frame parameter or buffer local
27224 setting of cursor-type. If explicitly marked off, draw no cursor.
27225 In all other cases, we want a hollow box cursor. */
27227 static enum text_cursor_kinds
27228 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27229 int *active_cursor)
27231 struct frame *f = XFRAME (w->frame);
27232 struct buffer *b = XBUFFER (w->contents);
27233 int cursor_type = DEFAULT_CURSOR;
27234 Lisp_Object alt_cursor;
27235 int non_selected = 0;
27237 *active_cursor = 1;
27239 /* Echo area */
27240 if (cursor_in_echo_area
27241 && FRAME_HAS_MINIBUF_P (f)
27242 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27244 if (w == XWINDOW (echo_area_window))
27246 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27248 *width = FRAME_CURSOR_WIDTH (f);
27249 return FRAME_DESIRED_CURSOR (f);
27251 else
27252 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27255 *active_cursor = 0;
27256 non_selected = 1;
27259 /* Detect a nonselected window or nonselected frame. */
27260 else if (w != XWINDOW (f->selected_window)
27261 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27263 *active_cursor = 0;
27265 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27266 return NO_CURSOR;
27268 non_selected = 1;
27271 /* Never display a cursor in a window in which cursor-type is nil. */
27272 if (NILP (BVAR (b, cursor_type)))
27273 return NO_CURSOR;
27275 /* Get the normal cursor type for this window. */
27276 if (EQ (BVAR (b, cursor_type), Qt))
27278 cursor_type = FRAME_DESIRED_CURSOR (f);
27279 *width = FRAME_CURSOR_WIDTH (f);
27281 else
27282 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27284 /* Use cursor-in-non-selected-windows instead
27285 for non-selected window or frame. */
27286 if (non_selected)
27288 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27289 if (!EQ (Qt, alt_cursor))
27290 return get_specified_cursor_type (alt_cursor, width);
27291 /* t means modify the normal cursor type. */
27292 if (cursor_type == FILLED_BOX_CURSOR)
27293 cursor_type = HOLLOW_BOX_CURSOR;
27294 else if (cursor_type == BAR_CURSOR && *width > 1)
27295 --*width;
27296 return cursor_type;
27299 /* Use normal cursor if not blinked off. */
27300 if (!w->cursor_off_p)
27302 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27304 if (cursor_type == FILLED_BOX_CURSOR)
27306 /* Using a block cursor on large images can be very annoying.
27307 So use a hollow cursor for "large" images.
27308 If image is not transparent (no mask), also use hollow cursor. */
27309 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27310 if (img != NULL && IMAGEP (img->spec))
27312 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27313 where N = size of default frame font size.
27314 This should cover most of the "tiny" icons people may use. */
27315 if (!img->mask
27316 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27317 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27318 cursor_type = HOLLOW_BOX_CURSOR;
27321 else if (cursor_type != NO_CURSOR)
27323 /* Display current only supports BOX and HOLLOW cursors for images.
27324 So for now, unconditionally use a HOLLOW cursor when cursor is
27325 not a solid box cursor. */
27326 cursor_type = HOLLOW_BOX_CURSOR;
27329 return cursor_type;
27332 /* Cursor is blinked off, so determine how to "toggle" it. */
27334 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27335 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27336 return get_specified_cursor_type (XCDR (alt_cursor), width);
27338 /* Then see if frame has specified a specific blink off cursor type. */
27339 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27341 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27342 return FRAME_BLINK_OFF_CURSOR (f);
27345 #if 0
27346 /* Some people liked having a permanently visible blinking cursor,
27347 while others had very strong opinions against it. So it was
27348 decided to remove it. KFS 2003-09-03 */
27350 /* Finally perform built-in cursor blinking:
27351 filled box <-> hollow box
27352 wide [h]bar <-> narrow [h]bar
27353 narrow [h]bar <-> no cursor
27354 other type <-> no cursor */
27356 if (cursor_type == FILLED_BOX_CURSOR)
27357 return HOLLOW_BOX_CURSOR;
27359 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27361 *width = 1;
27362 return cursor_type;
27364 #endif
27366 return NO_CURSOR;
27370 /* Notice when the text cursor of window W has been completely
27371 overwritten by a drawing operation that outputs glyphs in AREA
27372 starting at X0 and ending at X1 in the line starting at Y0 and
27373 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27374 the rest of the line after X0 has been written. Y coordinates
27375 are window-relative. */
27377 static void
27378 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27379 int x0, int x1, int y0, int y1)
27381 int cx0, cx1, cy0, cy1;
27382 struct glyph_row *row;
27384 if (!w->phys_cursor_on_p)
27385 return;
27386 if (area != TEXT_AREA)
27387 return;
27389 if (w->phys_cursor.vpos < 0
27390 || w->phys_cursor.vpos >= w->current_matrix->nrows
27391 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27392 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27393 return;
27395 if (row->cursor_in_fringe_p)
27397 row->cursor_in_fringe_p = 0;
27398 draw_fringe_bitmap (w, row, row->reversed_p);
27399 w->phys_cursor_on_p = 0;
27400 return;
27403 cx0 = w->phys_cursor.x;
27404 cx1 = cx0 + w->phys_cursor_width;
27405 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27406 return;
27408 /* The cursor image will be completely removed from the
27409 screen if the output area intersects the cursor area in
27410 y-direction. When we draw in [y0 y1[, and some part of
27411 the cursor is at y < y0, that part must have been drawn
27412 before. When scrolling, the cursor is erased before
27413 actually scrolling, so we don't come here. When not
27414 scrolling, the rows above the old cursor row must have
27415 changed, and in this case these rows must have written
27416 over the cursor image.
27418 Likewise if part of the cursor is below y1, with the
27419 exception of the cursor being in the first blank row at
27420 the buffer and window end because update_text_area
27421 doesn't draw that row. (Except when it does, but
27422 that's handled in update_text_area.) */
27424 cy0 = w->phys_cursor.y;
27425 cy1 = cy0 + w->phys_cursor_height;
27426 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27427 return;
27429 w->phys_cursor_on_p = 0;
27432 #endif /* HAVE_WINDOW_SYSTEM */
27435 /************************************************************************
27436 Mouse Face
27437 ************************************************************************/
27439 #ifdef HAVE_WINDOW_SYSTEM
27441 /* EXPORT for RIF:
27442 Fix the display of area AREA of overlapping row ROW in window W
27443 with respect to the overlapping part OVERLAPS. */
27445 void
27446 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27447 enum glyph_row_area area, int overlaps)
27449 int i, x;
27451 block_input ();
27453 x = 0;
27454 for (i = 0; i < row->used[area];)
27456 if (row->glyphs[area][i].overlaps_vertically_p)
27458 int start = i, start_x = x;
27462 x += row->glyphs[area][i].pixel_width;
27463 ++i;
27465 while (i < row->used[area]
27466 && row->glyphs[area][i].overlaps_vertically_p);
27468 draw_glyphs (w, start_x, row, area,
27469 start, i,
27470 DRAW_NORMAL_TEXT, overlaps);
27472 else
27474 x += row->glyphs[area][i].pixel_width;
27475 ++i;
27479 unblock_input ();
27483 /* EXPORT:
27484 Draw the cursor glyph of window W in glyph row ROW. See the
27485 comment of draw_glyphs for the meaning of HL. */
27487 void
27488 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27489 enum draw_glyphs_face hl)
27491 /* If cursor hpos is out of bounds, don't draw garbage. This can
27492 happen in mini-buffer windows when switching between echo area
27493 glyphs and mini-buffer. */
27494 if ((row->reversed_p
27495 ? (w->phys_cursor.hpos >= 0)
27496 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27498 int on_p = w->phys_cursor_on_p;
27499 int x1;
27500 int hpos = w->phys_cursor.hpos;
27502 /* When the window is hscrolled, cursor hpos can legitimately be
27503 out of bounds, but we draw the cursor at the corresponding
27504 window margin in that case. */
27505 if (!row->reversed_p && hpos < 0)
27506 hpos = 0;
27507 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27508 hpos = row->used[TEXT_AREA] - 1;
27510 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27511 hl, 0);
27512 w->phys_cursor_on_p = on_p;
27514 if (hl == DRAW_CURSOR)
27515 w->phys_cursor_width = x1 - w->phys_cursor.x;
27516 /* When we erase the cursor, and ROW is overlapped by other
27517 rows, make sure that these overlapping parts of other rows
27518 are redrawn. */
27519 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27521 w->phys_cursor_width = x1 - w->phys_cursor.x;
27523 if (row > w->current_matrix->rows
27524 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27525 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27526 OVERLAPS_ERASED_CURSOR);
27528 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27529 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27530 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27531 OVERLAPS_ERASED_CURSOR);
27537 /* Erase the image of a cursor of window W from the screen. */
27539 void
27540 erase_phys_cursor (struct window *w)
27542 struct frame *f = XFRAME (w->frame);
27543 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27544 int hpos = w->phys_cursor.hpos;
27545 int vpos = w->phys_cursor.vpos;
27546 int mouse_face_here_p = 0;
27547 struct glyph_matrix *active_glyphs = w->current_matrix;
27548 struct glyph_row *cursor_row;
27549 struct glyph *cursor_glyph;
27550 enum draw_glyphs_face hl;
27552 /* No cursor displayed or row invalidated => nothing to do on the
27553 screen. */
27554 if (w->phys_cursor_type == NO_CURSOR)
27555 goto mark_cursor_off;
27557 /* VPOS >= active_glyphs->nrows means that window has been resized.
27558 Don't bother to erase the cursor. */
27559 if (vpos >= active_glyphs->nrows)
27560 goto mark_cursor_off;
27562 /* If row containing cursor is marked invalid, there is nothing we
27563 can do. */
27564 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27565 if (!cursor_row->enabled_p)
27566 goto mark_cursor_off;
27568 /* If line spacing is > 0, old cursor may only be partially visible in
27569 window after split-window. So adjust visible height. */
27570 cursor_row->visible_height = min (cursor_row->visible_height,
27571 window_text_bottom_y (w) - cursor_row->y);
27573 /* If row is completely invisible, don't attempt to delete a cursor which
27574 isn't there. This can happen if cursor is at top of a window, and
27575 we switch to a buffer with a header line in that window. */
27576 if (cursor_row->visible_height <= 0)
27577 goto mark_cursor_off;
27579 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27580 if (cursor_row->cursor_in_fringe_p)
27582 cursor_row->cursor_in_fringe_p = 0;
27583 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27584 goto mark_cursor_off;
27587 /* This can happen when the new row is shorter than the old one.
27588 In this case, either draw_glyphs or clear_end_of_line
27589 should have cleared the cursor. Note that we wouldn't be
27590 able to erase the cursor in this case because we don't have a
27591 cursor glyph at hand. */
27592 if ((cursor_row->reversed_p
27593 ? (w->phys_cursor.hpos < 0)
27594 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27595 goto mark_cursor_off;
27597 /* When the window is hscrolled, cursor hpos can legitimately be out
27598 of bounds, but we draw the cursor at the corresponding window
27599 margin in that case. */
27600 if (!cursor_row->reversed_p && hpos < 0)
27601 hpos = 0;
27602 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27603 hpos = cursor_row->used[TEXT_AREA] - 1;
27605 /* If the cursor is in the mouse face area, redisplay that when
27606 we clear the cursor. */
27607 if (! NILP (hlinfo->mouse_face_window)
27608 && coords_in_mouse_face_p (w, hpos, vpos)
27609 /* Don't redraw the cursor's spot in mouse face if it is at the
27610 end of a line (on a newline). The cursor appears there, but
27611 mouse highlighting does not. */
27612 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27613 mouse_face_here_p = 1;
27615 /* Maybe clear the display under the cursor. */
27616 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27618 int x, y;
27619 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27620 int width;
27622 cursor_glyph = get_phys_cursor_glyph (w);
27623 if (cursor_glyph == NULL)
27624 goto mark_cursor_off;
27626 width = cursor_glyph->pixel_width;
27627 x = w->phys_cursor.x;
27628 if (x < 0)
27630 width += x;
27631 x = 0;
27633 width = min (width, window_box_width (w, TEXT_AREA) - x);
27634 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27635 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27637 if (width > 0)
27638 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27641 /* Erase the cursor by redrawing the character underneath it. */
27642 if (mouse_face_here_p)
27643 hl = DRAW_MOUSE_FACE;
27644 else
27645 hl = DRAW_NORMAL_TEXT;
27646 draw_phys_cursor_glyph (w, cursor_row, hl);
27648 mark_cursor_off:
27649 w->phys_cursor_on_p = 0;
27650 w->phys_cursor_type = NO_CURSOR;
27654 /* EXPORT:
27655 Display or clear cursor of window W. If ON is zero, clear the
27656 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27657 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27659 void
27660 display_and_set_cursor (struct window *w, bool on,
27661 int hpos, int vpos, int x, int y)
27663 struct frame *f = XFRAME (w->frame);
27664 int new_cursor_type;
27665 int new_cursor_width;
27666 int active_cursor;
27667 struct glyph_row *glyph_row;
27668 struct glyph *glyph;
27670 /* This is pointless on invisible frames, and dangerous on garbaged
27671 windows and frames; in the latter case, the frame or window may
27672 be in the midst of changing its size, and x and y may be off the
27673 window. */
27674 if (! FRAME_VISIBLE_P (f)
27675 || FRAME_GARBAGED_P (f)
27676 || vpos >= w->current_matrix->nrows
27677 || hpos >= w->current_matrix->matrix_w)
27678 return;
27680 /* If cursor is off and we want it off, return quickly. */
27681 if (!on && !w->phys_cursor_on_p)
27682 return;
27684 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27685 /* If cursor row is not enabled, we don't really know where to
27686 display the cursor. */
27687 if (!glyph_row->enabled_p)
27689 w->phys_cursor_on_p = 0;
27690 return;
27693 glyph = NULL;
27694 if (!glyph_row->exact_window_width_line_p
27695 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27696 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27698 eassert (input_blocked_p ());
27700 /* Set new_cursor_type to the cursor we want to be displayed. */
27701 new_cursor_type = get_window_cursor_type (w, glyph,
27702 &new_cursor_width, &active_cursor);
27704 /* If cursor is currently being shown and we don't want it to be or
27705 it is in the wrong place, or the cursor type is not what we want,
27706 erase it. */
27707 if (w->phys_cursor_on_p
27708 && (!on
27709 || w->phys_cursor.x != x
27710 || w->phys_cursor.y != y
27711 /* HPOS can be negative in R2L rows whose
27712 exact_window_width_line_p flag is set (i.e. their newline
27713 would "overflow into the fringe"). */
27714 || hpos < 0
27715 || new_cursor_type != w->phys_cursor_type
27716 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27717 && new_cursor_width != w->phys_cursor_width)))
27718 erase_phys_cursor (w);
27720 /* Don't check phys_cursor_on_p here because that flag is only set
27721 to zero in some cases where we know that the cursor has been
27722 completely erased, to avoid the extra work of erasing the cursor
27723 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27724 still not be visible, or it has only been partly erased. */
27725 if (on)
27727 w->phys_cursor_ascent = glyph_row->ascent;
27728 w->phys_cursor_height = glyph_row->height;
27730 /* Set phys_cursor_.* before x_draw_.* is called because some
27731 of them may need the information. */
27732 w->phys_cursor.x = x;
27733 w->phys_cursor.y = glyph_row->y;
27734 w->phys_cursor.hpos = hpos;
27735 w->phys_cursor.vpos = vpos;
27738 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27739 new_cursor_type, new_cursor_width,
27740 on, active_cursor);
27744 /* Switch the display of W's cursor on or off, according to the value
27745 of ON. */
27747 static void
27748 update_window_cursor (struct window *w, bool on)
27750 /* Don't update cursor in windows whose frame is in the process
27751 of being deleted. */
27752 if (w->current_matrix)
27754 int hpos = w->phys_cursor.hpos;
27755 int vpos = w->phys_cursor.vpos;
27756 struct glyph_row *row;
27758 if (vpos >= w->current_matrix->nrows
27759 || hpos >= w->current_matrix->matrix_w)
27760 return;
27762 row = MATRIX_ROW (w->current_matrix, vpos);
27764 /* When the window is hscrolled, cursor hpos can legitimately be
27765 out of bounds, but we draw the cursor at the corresponding
27766 window margin in that case. */
27767 if (!row->reversed_p && hpos < 0)
27768 hpos = 0;
27769 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27770 hpos = row->used[TEXT_AREA] - 1;
27772 block_input ();
27773 display_and_set_cursor (w, on, hpos, vpos,
27774 w->phys_cursor.x, w->phys_cursor.y);
27775 unblock_input ();
27780 /* Call update_window_cursor with parameter ON_P on all leaf windows
27781 in the window tree rooted at W. */
27783 static void
27784 update_cursor_in_window_tree (struct window *w, bool on_p)
27786 while (w)
27788 if (WINDOWP (w->contents))
27789 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27790 else
27791 update_window_cursor (w, on_p);
27793 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27798 /* EXPORT:
27799 Display the cursor on window W, or clear it, according to ON_P.
27800 Don't change the cursor's position. */
27802 void
27803 x_update_cursor (struct frame *f, bool on_p)
27805 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27809 /* EXPORT:
27810 Clear the cursor of window W to background color, and mark the
27811 cursor as not shown. This is used when the text where the cursor
27812 is about to be rewritten. */
27814 void
27815 x_clear_cursor (struct window *w)
27817 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27818 update_window_cursor (w, 0);
27821 #endif /* HAVE_WINDOW_SYSTEM */
27823 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27824 and MSDOS. */
27825 static void
27826 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27827 int start_hpos, int end_hpos,
27828 enum draw_glyphs_face draw)
27830 #ifdef HAVE_WINDOW_SYSTEM
27831 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27833 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27834 return;
27836 #endif
27837 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27838 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27839 #endif
27842 /* Display the active region described by mouse_face_* according to DRAW. */
27844 static void
27845 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27847 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27848 struct frame *f = XFRAME (WINDOW_FRAME (w));
27850 if (/* If window is in the process of being destroyed, don't bother
27851 to do anything. */
27852 w->current_matrix != NULL
27853 /* Don't update mouse highlight if hidden. */
27854 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27855 /* Recognize when we are called to operate on rows that don't exist
27856 anymore. This can happen when a window is split. */
27857 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27859 int phys_cursor_on_p = w->phys_cursor_on_p;
27860 struct glyph_row *row, *first, *last;
27862 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27863 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27865 for (row = first; row <= last && row->enabled_p; ++row)
27867 int start_hpos, end_hpos, start_x;
27869 /* For all but the first row, the highlight starts at column 0. */
27870 if (row == first)
27872 /* R2L rows have BEG and END in reversed order, but the
27873 screen drawing geometry is always left to right. So
27874 we need to mirror the beginning and end of the
27875 highlighted area in R2L rows. */
27876 if (!row->reversed_p)
27878 start_hpos = hlinfo->mouse_face_beg_col;
27879 start_x = hlinfo->mouse_face_beg_x;
27881 else if (row == last)
27883 start_hpos = hlinfo->mouse_face_end_col;
27884 start_x = hlinfo->mouse_face_end_x;
27886 else
27888 start_hpos = 0;
27889 start_x = 0;
27892 else if (row->reversed_p && row == last)
27894 start_hpos = hlinfo->mouse_face_end_col;
27895 start_x = hlinfo->mouse_face_end_x;
27897 else
27899 start_hpos = 0;
27900 start_x = 0;
27903 if (row == last)
27905 if (!row->reversed_p)
27906 end_hpos = hlinfo->mouse_face_end_col;
27907 else if (row == first)
27908 end_hpos = hlinfo->mouse_face_beg_col;
27909 else
27911 end_hpos = row->used[TEXT_AREA];
27912 if (draw == DRAW_NORMAL_TEXT)
27913 row->fill_line_p = 1; /* Clear to end of line */
27916 else if (row->reversed_p && row == first)
27917 end_hpos = hlinfo->mouse_face_beg_col;
27918 else
27920 end_hpos = row->used[TEXT_AREA];
27921 if (draw == DRAW_NORMAL_TEXT)
27922 row->fill_line_p = 1; /* Clear to end of line */
27925 if (end_hpos > start_hpos)
27927 draw_row_with_mouse_face (w, start_x, row,
27928 start_hpos, end_hpos, draw);
27930 row->mouse_face_p
27931 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27935 #ifdef HAVE_WINDOW_SYSTEM
27936 /* When we've written over the cursor, arrange for it to
27937 be displayed again. */
27938 if (FRAME_WINDOW_P (f)
27939 && phys_cursor_on_p && !w->phys_cursor_on_p)
27941 int hpos = w->phys_cursor.hpos;
27943 /* When the window is hscrolled, cursor hpos can legitimately be
27944 out of bounds, but we draw the cursor at the corresponding
27945 window margin in that case. */
27946 if (!row->reversed_p && hpos < 0)
27947 hpos = 0;
27948 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27949 hpos = row->used[TEXT_AREA] - 1;
27951 block_input ();
27952 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27953 w->phys_cursor.x, w->phys_cursor.y);
27954 unblock_input ();
27956 #endif /* HAVE_WINDOW_SYSTEM */
27959 #ifdef HAVE_WINDOW_SYSTEM
27960 /* Change the mouse cursor. */
27961 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
27963 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27964 if (draw == DRAW_NORMAL_TEXT
27965 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27966 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27967 else
27968 #endif
27969 if (draw == DRAW_MOUSE_FACE)
27970 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27971 else
27972 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27974 #endif /* HAVE_WINDOW_SYSTEM */
27977 /* EXPORT:
27978 Clear out the mouse-highlighted active region.
27979 Redraw it un-highlighted first. Value is non-zero if mouse
27980 face was actually drawn unhighlighted. */
27983 clear_mouse_face (Mouse_HLInfo *hlinfo)
27985 int cleared = 0;
27987 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27989 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27990 cleared = 1;
27993 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27994 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27995 hlinfo->mouse_face_window = Qnil;
27996 hlinfo->mouse_face_overlay = Qnil;
27997 return cleared;
28000 /* Return true if the coordinates HPOS and VPOS on windows W are
28001 within the mouse face on that window. */
28002 static bool
28003 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28005 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28007 /* Quickly resolve the easy cases. */
28008 if (!(WINDOWP (hlinfo->mouse_face_window)
28009 && XWINDOW (hlinfo->mouse_face_window) == w))
28010 return false;
28011 if (vpos < hlinfo->mouse_face_beg_row
28012 || vpos > hlinfo->mouse_face_end_row)
28013 return false;
28014 if (vpos > hlinfo->mouse_face_beg_row
28015 && vpos < hlinfo->mouse_face_end_row)
28016 return true;
28018 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28020 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28022 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28023 return true;
28025 else if ((vpos == hlinfo->mouse_face_beg_row
28026 && hpos >= hlinfo->mouse_face_beg_col)
28027 || (vpos == hlinfo->mouse_face_end_row
28028 && hpos < hlinfo->mouse_face_end_col))
28029 return true;
28031 else
28033 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28035 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28036 return true;
28038 else if ((vpos == hlinfo->mouse_face_beg_row
28039 && hpos <= hlinfo->mouse_face_beg_col)
28040 || (vpos == hlinfo->mouse_face_end_row
28041 && hpos > hlinfo->mouse_face_end_col))
28042 return true;
28044 return false;
28048 /* EXPORT:
28049 True if physical cursor of window W is within mouse face. */
28051 bool
28052 cursor_in_mouse_face_p (struct window *w)
28054 int hpos = w->phys_cursor.hpos;
28055 int vpos = w->phys_cursor.vpos;
28056 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28058 /* When the window is hscrolled, cursor hpos can legitimately be out
28059 of bounds, but we draw the cursor at the corresponding window
28060 margin in that case. */
28061 if (!row->reversed_p && hpos < 0)
28062 hpos = 0;
28063 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28064 hpos = row->used[TEXT_AREA] - 1;
28066 return coords_in_mouse_face_p (w, hpos, vpos);
28071 /* Find the glyph rows START_ROW and END_ROW of window W that display
28072 characters between buffer positions START_CHARPOS and END_CHARPOS
28073 (excluding END_CHARPOS). DISP_STRING is a display string that
28074 covers these buffer positions. This is similar to
28075 row_containing_pos, but is more accurate when bidi reordering makes
28076 buffer positions change non-linearly with glyph rows. */
28077 static void
28078 rows_from_pos_range (struct window *w,
28079 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28080 Lisp_Object disp_string,
28081 struct glyph_row **start, struct glyph_row **end)
28083 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28084 int last_y = window_text_bottom_y (w);
28085 struct glyph_row *row;
28087 *start = NULL;
28088 *end = NULL;
28090 while (!first->enabled_p
28091 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28092 first++;
28094 /* Find the START row. */
28095 for (row = first;
28096 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28097 row++)
28099 /* A row can potentially be the START row if the range of the
28100 characters it displays intersects the range
28101 [START_CHARPOS..END_CHARPOS). */
28102 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28103 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28104 /* See the commentary in row_containing_pos, for the
28105 explanation of the complicated way to check whether
28106 some position is beyond the end of the characters
28107 displayed by a row. */
28108 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28109 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28110 && !row->ends_at_zv_p
28111 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28112 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28113 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28114 && !row->ends_at_zv_p
28115 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28117 /* Found a candidate row. Now make sure at least one of the
28118 glyphs it displays has a charpos from the range
28119 [START_CHARPOS..END_CHARPOS).
28121 This is not obvious because bidi reordering could make
28122 buffer positions of a row be 1,2,3,102,101,100, and if we
28123 want to highlight characters in [50..60), we don't want
28124 this row, even though [50..60) does intersect [1..103),
28125 the range of character positions given by the row's start
28126 and end positions. */
28127 struct glyph *g = row->glyphs[TEXT_AREA];
28128 struct glyph *e = g + row->used[TEXT_AREA];
28130 while (g < e)
28132 if (((BUFFERP (g->object) || INTEGERP (g->object))
28133 && start_charpos <= g->charpos && g->charpos < end_charpos)
28134 /* A glyph that comes from DISP_STRING is by
28135 definition to be highlighted. */
28136 || EQ (g->object, disp_string))
28137 *start = row;
28138 g++;
28140 if (*start)
28141 break;
28145 /* Find the END row. */
28146 if (!*start
28147 /* If the last row is partially visible, start looking for END
28148 from that row, instead of starting from FIRST. */
28149 && !(row->enabled_p
28150 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28151 row = first;
28152 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28154 struct glyph_row *next = row + 1;
28155 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28157 if (!next->enabled_p
28158 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28159 /* The first row >= START whose range of displayed characters
28160 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28161 is the row END + 1. */
28162 || (start_charpos < next_start
28163 && end_charpos < next_start)
28164 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28165 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28166 && !next->ends_at_zv_p
28167 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28168 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28169 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28170 && !next->ends_at_zv_p
28171 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28173 *end = row;
28174 break;
28176 else
28178 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28179 but none of the characters it displays are in the range, it is
28180 also END + 1. */
28181 struct glyph *g = next->glyphs[TEXT_AREA];
28182 struct glyph *s = g;
28183 struct glyph *e = g + next->used[TEXT_AREA];
28185 while (g < e)
28187 if (((BUFFERP (g->object) || INTEGERP (g->object))
28188 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28189 /* If the buffer position of the first glyph in
28190 the row is equal to END_CHARPOS, it means
28191 the last character to be highlighted is the
28192 newline of ROW, and we must consider NEXT as
28193 END, not END+1. */
28194 || (((!next->reversed_p && g == s)
28195 || (next->reversed_p && g == e - 1))
28196 && (g->charpos == end_charpos
28197 /* Special case for when NEXT is an
28198 empty line at ZV. */
28199 || (g->charpos == -1
28200 && !row->ends_at_zv_p
28201 && next_start == end_charpos)))))
28202 /* A glyph that comes from DISP_STRING is by
28203 definition to be highlighted. */
28204 || EQ (g->object, disp_string))
28205 break;
28206 g++;
28208 if (g == e)
28210 *end = row;
28211 break;
28213 /* The first row that ends at ZV must be the last to be
28214 highlighted. */
28215 else if (next->ends_at_zv_p)
28217 *end = next;
28218 break;
28224 /* This function sets the mouse_face_* elements of HLINFO, assuming
28225 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28226 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28227 for the overlay or run of text properties specifying the mouse
28228 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28229 before-string and after-string that must also be highlighted.
28230 DISP_STRING, if non-nil, is a display string that may cover some
28231 or all of the highlighted text. */
28233 static void
28234 mouse_face_from_buffer_pos (Lisp_Object window,
28235 Mouse_HLInfo *hlinfo,
28236 ptrdiff_t mouse_charpos,
28237 ptrdiff_t start_charpos,
28238 ptrdiff_t end_charpos,
28239 Lisp_Object before_string,
28240 Lisp_Object after_string,
28241 Lisp_Object disp_string)
28243 struct window *w = XWINDOW (window);
28244 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28245 struct glyph_row *r1, *r2;
28246 struct glyph *glyph, *end;
28247 ptrdiff_t ignore, pos;
28248 int x;
28250 eassert (NILP (disp_string) || STRINGP (disp_string));
28251 eassert (NILP (before_string) || STRINGP (before_string));
28252 eassert (NILP (after_string) || STRINGP (after_string));
28254 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28255 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28256 if (r1 == NULL)
28257 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28258 /* If the before-string or display-string contains newlines,
28259 rows_from_pos_range skips to its last row. Move back. */
28260 if (!NILP (before_string) || !NILP (disp_string))
28262 struct glyph_row *prev;
28263 while ((prev = r1 - 1, prev >= first)
28264 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28265 && prev->used[TEXT_AREA] > 0)
28267 struct glyph *beg = prev->glyphs[TEXT_AREA];
28268 glyph = beg + prev->used[TEXT_AREA];
28269 while (--glyph >= beg && INTEGERP (glyph->object));
28270 if (glyph < beg
28271 || !(EQ (glyph->object, before_string)
28272 || EQ (glyph->object, disp_string)))
28273 break;
28274 r1 = prev;
28277 if (r2 == NULL)
28279 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28280 hlinfo->mouse_face_past_end = 1;
28282 else if (!NILP (after_string))
28284 /* If the after-string has newlines, advance to its last row. */
28285 struct glyph_row *next;
28286 struct glyph_row *last
28287 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28289 for (next = r2 + 1;
28290 next <= last
28291 && next->used[TEXT_AREA] > 0
28292 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28293 ++next)
28294 r2 = next;
28296 /* The rest of the display engine assumes that mouse_face_beg_row is
28297 either above mouse_face_end_row or identical to it. But with
28298 bidi-reordered continued lines, the row for START_CHARPOS could
28299 be below the row for END_CHARPOS. If so, swap the rows and store
28300 them in correct order. */
28301 if (r1->y > r2->y)
28303 struct glyph_row *tem = r2;
28305 r2 = r1;
28306 r1 = tem;
28309 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28310 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28312 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28313 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28314 could be anywhere in the row and in any order. The strategy
28315 below is to find the leftmost and the rightmost glyph that
28316 belongs to either of these 3 strings, or whose position is
28317 between START_CHARPOS and END_CHARPOS, and highlight all the
28318 glyphs between those two. This may cover more than just the text
28319 between START_CHARPOS and END_CHARPOS if the range of characters
28320 strides the bidi level boundary, e.g. if the beginning is in R2L
28321 text while the end is in L2R text or vice versa. */
28322 if (!r1->reversed_p)
28324 /* This row is in a left to right paragraph. Scan it left to
28325 right. */
28326 glyph = r1->glyphs[TEXT_AREA];
28327 end = glyph + r1->used[TEXT_AREA];
28328 x = r1->x;
28330 /* Skip truncation glyphs at the start of the glyph row. */
28331 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28332 for (; glyph < end
28333 && INTEGERP (glyph->object)
28334 && glyph->charpos < 0;
28335 ++glyph)
28336 x += glyph->pixel_width;
28338 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28339 or DISP_STRING, and the first glyph from buffer whose
28340 position is between START_CHARPOS and END_CHARPOS. */
28341 for (; glyph < end
28342 && !INTEGERP (glyph->object)
28343 && !EQ (glyph->object, disp_string)
28344 && !(BUFFERP (glyph->object)
28345 && (glyph->charpos >= start_charpos
28346 && glyph->charpos < end_charpos));
28347 ++glyph)
28349 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28350 are present at buffer positions between START_CHARPOS and
28351 END_CHARPOS, or if they come from an overlay. */
28352 if (EQ (glyph->object, before_string))
28354 pos = string_buffer_position (before_string,
28355 start_charpos);
28356 /* If pos == 0, it means before_string came from an
28357 overlay, not from a buffer position. */
28358 if (!pos || (pos >= start_charpos && pos < end_charpos))
28359 break;
28361 else if (EQ (glyph->object, after_string))
28363 pos = string_buffer_position (after_string, end_charpos);
28364 if (!pos || (pos >= start_charpos && pos < end_charpos))
28365 break;
28367 x += glyph->pixel_width;
28369 hlinfo->mouse_face_beg_x = x;
28370 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28372 else
28374 /* This row is in a right to left paragraph. Scan it right to
28375 left. */
28376 struct glyph *g;
28378 end = r1->glyphs[TEXT_AREA] - 1;
28379 glyph = end + r1->used[TEXT_AREA];
28381 /* Skip truncation glyphs at the start of the glyph row. */
28382 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28383 for (; glyph > end
28384 && INTEGERP (glyph->object)
28385 && glyph->charpos < 0;
28386 --glyph)
28389 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28390 or DISP_STRING, and the first glyph from buffer whose
28391 position is between START_CHARPOS and END_CHARPOS. */
28392 for (; glyph > end
28393 && !INTEGERP (glyph->object)
28394 && !EQ (glyph->object, disp_string)
28395 && !(BUFFERP (glyph->object)
28396 && (glyph->charpos >= start_charpos
28397 && glyph->charpos < end_charpos));
28398 --glyph)
28400 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28401 are present at buffer positions between START_CHARPOS and
28402 END_CHARPOS, or if they come from an overlay. */
28403 if (EQ (glyph->object, before_string))
28405 pos = string_buffer_position (before_string, start_charpos);
28406 /* If pos == 0, it means before_string came from an
28407 overlay, not from a buffer position. */
28408 if (!pos || (pos >= start_charpos && pos < end_charpos))
28409 break;
28411 else if (EQ (glyph->object, after_string))
28413 pos = string_buffer_position (after_string, end_charpos);
28414 if (!pos || (pos >= start_charpos && pos < end_charpos))
28415 break;
28419 glyph++; /* first glyph to the right of the highlighted area */
28420 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28421 x += g->pixel_width;
28422 hlinfo->mouse_face_beg_x = x;
28423 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28426 /* If the highlight ends in a different row, compute GLYPH and END
28427 for the end row. Otherwise, reuse the values computed above for
28428 the row where the highlight begins. */
28429 if (r2 != r1)
28431 if (!r2->reversed_p)
28433 glyph = r2->glyphs[TEXT_AREA];
28434 end = glyph + r2->used[TEXT_AREA];
28435 x = r2->x;
28437 else
28439 end = r2->glyphs[TEXT_AREA] - 1;
28440 glyph = end + r2->used[TEXT_AREA];
28444 if (!r2->reversed_p)
28446 /* Skip truncation and continuation glyphs near the end of the
28447 row, and also blanks and stretch glyphs inserted by
28448 extend_face_to_end_of_line. */
28449 while (end > glyph
28450 && INTEGERP ((end - 1)->object))
28451 --end;
28452 /* Scan the rest of the glyph row from the end, looking for the
28453 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28454 DISP_STRING, or whose position is between START_CHARPOS
28455 and END_CHARPOS */
28456 for (--end;
28457 end > glyph
28458 && !INTEGERP (end->object)
28459 && !EQ (end->object, disp_string)
28460 && !(BUFFERP (end->object)
28461 && (end->charpos >= start_charpos
28462 && end->charpos < end_charpos));
28463 --end)
28465 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28466 are present at buffer positions between START_CHARPOS and
28467 END_CHARPOS, or if they come from an overlay. */
28468 if (EQ (end->object, before_string))
28470 pos = string_buffer_position (before_string, start_charpos);
28471 if (!pos || (pos >= start_charpos && pos < end_charpos))
28472 break;
28474 else if (EQ (end->object, after_string))
28476 pos = string_buffer_position (after_string, end_charpos);
28477 if (!pos || (pos >= start_charpos && pos < end_charpos))
28478 break;
28481 /* Find the X coordinate of the last glyph to be highlighted. */
28482 for (; glyph <= end; ++glyph)
28483 x += glyph->pixel_width;
28485 hlinfo->mouse_face_end_x = x;
28486 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28488 else
28490 /* Skip truncation and continuation glyphs near the end of the
28491 row, and also blanks and stretch glyphs inserted by
28492 extend_face_to_end_of_line. */
28493 x = r2->x;
28494 end++;
28495 while (end < glyph
28496 && INTEGERP (end->object))
28498 x += end->pixel_width;
28499 ++end;
28501 /* Scan the rest of the glyph row from the end, looking for the
28502 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28503 DISP_STRING, or whose position is between START_CHARPOS
28504 and END_CHARPOS */
28505 for ( ;
28506 end < glyph
28507 && !INTEGERP (end->object)
28508 && !EQ (end->object, disp_string)
28509 && !(BUFFERP (end->object)
28510 && (end->charpos >= start_charpos
28511 && end->charpos < end_charpos));
28512 ++end)
28514 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28515 are present at buffer positions between START_CHARPOS and
28516 END_CHARPOS, or if they come from an overlay. */
28517 if (EQ (end->object, before_string))
28519 pos = string_buffer_position (before_string, start_charpos);
28520 if (!pos || (pos >= start_charpos && pos < end_charpos))
28521 break;
28523 else if (EQ (end->object, after_string))
28525 pos = string_buffer_position (after_string, end_charpos);
28526 if (!pos || (pos >= start_charpos && pos < end_charpos))
28527 break;
28529 x += end->pixel_width;
28531 /* If we exited the above loop because we arrived at the last
28532 glyph of the row, and its buffer position is still not in
28533 range, it means the last character in range is the preceding
28534 newline. Bump the end column and x values to get past the
28535 last glyph. */
28536 if (end == glyph
28537 && BUFFERP (end->object)
28538 && (end->charpos < start_charpos
28539 || end->charpos >= end_charpos))
28541 x += end->pixel_width;
28542 ++end;
28544 hlinfo->mouse_face_end_x = x;
28545 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28548 hlinfo->mouse_face_window = window;
28549 hlinfo->mouse_face_face_id
28550 = face_at_buffer_position (w, mouse_charpos, &ignore,
28551 mouse_charpos + 1,
28552 !hlinfo->mouse_face_hidden, -1);
28553 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28556 /* The following function is not used anymore (replaced with
28557 mouse_face_from_string_pos), but I leave it here for the time
28558 being, in case someone would. */
28560 #if 0 /* not used */
28562 /* Find the position of the glyph for position POS in OBJECT in
28563 window W's current matrix, and return in *X, *Y the pixel
28564 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28566 RIGHT_P non-zero means return the position of the right edge of the
28567 glyph, RIGHT_P zero means return the left edge position.
28569 If no glyph for POS exists in the matrix, return the position of
28570 the glyph with the next smaller position that is in the matrix, if
28571 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28572 exists in the matrix, return the position of the glyph with the
28573 next larger position in OBJECT.
28575 Value is non-zero if a glyph was found. */
28577 static int
28578 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28579 int *hpos, int *vpos, int *x, int *y, int right_p)
28581 int yb = window_text_bottom_y (w);
28582 struct glyph_row *r;
28583 struct glyph *best_glyph = NULL;
28584 struct glyph_row *best_row = NULL;
28585 int best_x = 0;
28587 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28588 r->enabled_p && r->y < yb;
28589 ++r)
28591 struct glyph *g = r->glyphs[TEXT_AREA];
28592 struct glyph *e = g + r->used[TEXT_AREA];
28593 int gx;
28595 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28596 if (EQ (g->object, object))
28598 if (g->charpos == pos)
28600 best_glyph = g;
28601 best_x = gx;
28602 best_row = r;
28603 goto found;
28605 else if (best_glyph == NULL
28606 || ((eabs (g->charpos - pos)
28607 < eabs (best_glyph->charpos - pos))
28608 && (right_p
28609 ? g->charpos < pos
28610 : g->charpos > pos)))
28612 best_glyph = g;
28613 best_x = gx;
28614 best_row = r;
28619 found:
28621 if (best_glyph)
28623 *x = best_x;
28624 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28626 if (right_p)
28628 *x += best_glyph->pixel_width;
28629 ++*hpos;
28632 *y = best_row->y;
28633 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28636 return best_glyph != NULL;
28638 #endif /* not used */
28640 /* Find the positions of the first and the last glyphs in window W's
28641 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28642 (assumed to be a string), and return in HLINFO's mouse_face_*
28643 members the pixel and column/row coordinates of those glyphs. */
28645 static void
28646 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28647 Lisp_Object object,
28648 ptrdiff_t startpos, ptrdiff_t endpos)
28650 int yb = window_text_bottom_y (w);
28651 struct glyph_row *r;
28652 struct glyph *g, *e;
28653 int gx;
28654 int found = 0;
28656 /* Find the glyph row with at least one position in the range
28657 [STARTPOS..ENDPOS), and the first glyph in that row whose
28658 position belongs to that range. */
28659 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28660 r->enabled_p && r->y < yb;
28661 ++r)
28663 if (!r->reversed_p)
28665 g = r->glyphs[TEXT_AREA];
28666 e = g + r->used[TEXT_AREA];
28667 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28668 if (EQ (g->object, object)
28669 && startpos <= g->charpos && g->charpos < endpos)
28671 hlinfo->mouse_face_beg_row
28672 = MATRIX_ROW_VPOS (r, w->current_matrix);
28673 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28674 hlinfo->mouse_face_beg_x = gx;
28675 found = 1;
28676 break;
28679 else
28681 struct glyph *g1;
28683 e = r->glyphs[TEXT_AREA];
28684 g = e + r->used[TEXT_AREA];
28685 for ( ; g > e; --g)
28686 if (EQ ((g-1)->object, object)
28687 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28689 hlinfo->mouse_face_beg_row
28690 = MATRIX_ROW_VPOS (r, w->current_matrix);
28691 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28692 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28693 gx += g1->pixel_width;
28694 hlinfo->mouse_face_beg_x = gx;
28695 found = 1;
28696 break;
28699 if (found)
28700 break;
28703 if (!found)
28704 return;
28706 /* Starting with the next row, look for the first row which does NOT
28707 include any glyphs whose positions are in the range. */
28708 for (++r; r->enabled_p && r->y < yb; ++r)
28710 g = r->glyphs[TEXT_AREA];
28711 e = g + r->used[TEXT_AREA];
28712 found = 0;
28713 for ( ; g < e; ++g)
28714 if (EQ (g->object, object)
28715 && startpos <= g->charpos && g->charpos < endpos)
28717 found = 1;
28718 break;
28720 if (!found)
28721 break;
28724 /* The highlighted region ends on the previous row. */
28725 r--;
28727 /* Set the end row. */
28728 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28730 /* Compute and set the end column and the end column's horizontal
28731 pixel coordinate. */
28732 if (!r->reversed_p)
28734 g = r->glyphs[TEXT_AREA];
28735 e = g + r->used[TEXT_AREA];
28736 for ( ; e > g; --e)
28737 if (EQ ((e-1)->object, object)
28738 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28739 break;
28740 hlinfo->mouse_face_end_col = e - g;
28742 for (gx = r->x; g < e; ++g)
28743 gx += g->pixel_width;
28744 hlinfo->mouse_face_end_x = gx;
28746 else
28748 e = r->glyphs[TEXT_AREA];
28749 g = e + r->used[TEXT_AREA];
28750 for (gx = r->x ; e < g; ++e)
28752 if (EQ (e->object, object)
28753 && startpos <= e->charpos && e->charpos < endpos)
28754 break;
28755 gx += e->pixel_width;
28757 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28758 hlinfo->mouse_face_end_x = gx;
28762 #ifdef HAVE_WINDOW_SYSTEM
28764 /* See if position X, Y is within a hot-spot of an image. */
28766 static int
28767 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28769 if (!CONSP (hot_spot))
28770 return 0;
28772 if (EQ (XCAR (hot_spot), Qrect))
28774 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28775 Lisp_Object rect = XCDR (hot_spot);
28776 Lisp_Object tem;
28777 if (!CONSP (rect))
28778 return 0;
28779 if (!CONSP (XCAR (rect)))
28780 return 0;
28781 if (!CONSP (XCDR (rect)))
28782 return 0;
28783 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28784 return 0;
28785 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28786 return 0;
28787 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28788 return 0;
28789 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28790 return 0;
28791 return 1;
28793 else if (EQ (XCAR (hot_spot), Qcircle))
28795 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28796 Lisp_Object circ = XCDR (hot_spot);
28797 Lisp_Object lr, lx0, ly0;
28798 if (CONSP (circ)
28799 && CONSP (XCAR (circ))
28800 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28801 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28802 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28804 double r = XFLOATINT (lr);
28805 double dx = XINT (lx0) - x;
28806 double dy = XINT (ly0) - y;
28807 return (dx * dx + dy * dy <= r * r);
28810 else if (EQ (XCAR (hot_spot), Qpoly))
28812 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28813 if (VECTORP (XCDR (hot_spot)))
28815 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28816 Lisp_Object *poly = v->contents;
28817 ptrdiff_t n = v->header.size;
28818 ptrdiff_t i;
28819 int inside = 0;
28820 Lisp_Object lx, ly;
28821 int x0, y0;
28823 /* Need an even number of coordinates, and at least 3 edges. */
28824 if (n < 6 || n & 1)
28825 return 0;
28827 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28828 If count is odd, we are inside polygon. Pixels on edges
28829 may or may not be included depending on actual geometry of the
28830 polygon. */
28831 if ((lx = poly[n-2], !INTEGERP (lx))
28832 || (ly = poly[n-1], !INTEGERP (lx)))
28833 return 0;
28834 x0 = XINT (lx), y0 = XINT (ly);
28835 for (i = 0; i < n; i += 2)
28837 int x1 = x0, y1 = y0;
28838 if ((lx = poly[i], !INTEGERP (lx))
28839 || (ly = poly[i+1], !INTEGERP (ly)))
28840 return 0;
28841 x0 = XINT (lx), y0 = XINT (ly);
28843 /* Does this segment cross the X line? */
28844 if (x0 >= x)
28846 if (x1 >= x)
28847 continue;
28849 else if (x1 < x)
28850 continue;
28851 if (y > y0 && y > y1)
28852 continue;
28853 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28854 inside = !inside;
28856 return inside;
28859 return 0;
28862 Lisp_Object
28863 find_hot_spot (Lisp_Object map, int x, int y)
28865 while (CONSP (map))
28867 if (CONSP (XCAR (map))
28868 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28869 return XCAR (map);
28870 map = XCDR (map);
28873 return Qnil;
28876 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28877 3, 3, 0,
28878 doc: /* Lookup in image map MAP coordinates X and Y.
28879 An image map is an alist where each element has the format (AREA ID PLIST).
28880 An AREA is specified as either a rectangle, a circle, or a polygon:
28881 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28882 pixel coordinates of the upper left and bottom right corners.
28883 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28884 and the radius of the circle; r may be a float or integer.
28885 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28886 vector describes one corner in the polygon.
28887 Returns the alist element for the first matching AREA in MAP. */)
28888 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28890 if (NILP (map))
28891 return Qnil;
28893 CHECK_NUMBER (x);
28894 CHECK_NUMBER (y);
28896 return find_hot_spot (map,
28897 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28898 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28902 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28903 static void
28904 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28906 /* Do not change cursor shape while dragging mouse. */
28907 if (!NILP (do_mouse_tracking))
28908 return;
28910 if (!NILP (pointer))
28912 if (EQ (pointer, Qarrow))
28913 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28914 else if (EQ (pointer, Qhand))
28915 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28916 else if (EQ (pointer, Qtext))
28917 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28918 else if (EQ (pointer, intern ("hdrag")))
28919 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28920 else if (EQ (pointer, intern ("nhdrag")))
28921 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28922 #ifdef HAVE_X_WINDOWS
28923 else if (EQ (pointer, intern ("vdrag")))
28924 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28925 #endif
28926 else if (EQ (pointer, intern ("hourglass")))
28927 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28928 else if (EQ (pointer, Qmodeline))
28929 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28930 else
28931 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28934 if (cursor != No_Cursor)
28935 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28938 #endif /* HAVE_WINDOW_SYSTEM */
28940 /* Take proper action when mouse has moved to the mode or header line
28941 or marginal area AREA of window W, x-position X and y-position Y.
28942 X is relative to the start of the text display area of W, so the
28943 width of bitmap areas and scroll bars must be subtracted to get a
28944 position relative to the start of the mode line. */
28946 static void
28947 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28948 enum window_part area)
28950 struct window *w = XWINDOW (window);
28951 struct frame *f = XFRAME (w->frame);
28952 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28953 #ifdef HAVE_WINDOW_SYSTEM
28954 Display_Info *dpyinfo;
28955 #endif
28956 Cursor cursor = No_Cursor;
28957 Lisp_Object pointer = Qnil;
28958 int dx, dy, width, height;
28959 ptrdiff_t charpos;
28960 Lisp_Object string, object = Qnil;
28961 Lisp_Object pos IF_LINT (= Qnil), help;
28963 Lisp_Object mouse_face;
28964 int original_x_pixel = x;
28965 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28966 struct glyph_row *row IF_LINT (= 0);
28968 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28970 int x0;
28971 struct glyph *end;
28973 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28974 returns them in row/column units! */
28975 string = mode_line_string (w, area, &x, &y, &charpos,
28976 &object, &dx, &dy, &width, &height);
28978 row = (area == ON_MODE_LINE
28979 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28980 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28982 /* Find the glyph under the mouse pointer. */
28983 if (row->mode_line_p && row->enabled_p)
28985 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28986 end = glyph + row->used[TEXT_AREA];
28988 for (x0 = original_x_pixel;
28989 glyph < end && x0 >= glyph->pixel_width;
28990 ++glyph)
28991 x0 -= glyph->pixel_width;
28993 if (glyph >= end)
28994 glyph = NULL;
28997 else
28999 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29000 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29001 returns them in row/column units! */
29002 string = marginal_area_string (w, area, &x, &y, &charpos,
29003 &object, &dx, &dy, &width, &height);
29006 help = Qnil;
29008 #ifdef HAVE_WINDOW_SYSTEM
29009 if (IMAGEP (object))
29011 Lisp_Object image_map, hotspot;
29012 if ((image_map = Fplist_get (XCDR (object), QCmap),
29013 !NILP (image_map))
29014 && (hotspot = find_hot_spot (image_map, dx, dy),
29015 CONSP (hotspot))
29016 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29018 Lisp_Object plist;
29020 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29021 If so, we could look for mouse-enter, mouse-leave
29022 properties in PLIST (and do something...). */
29023 hotspot = XCDR (hotspot);
29024 if (CONSP (hotspot)
29025 && (plist = XCAR (hotspot), CONSP (plist)))
29027 pointer = Fplist_get (plist, Qpointer);
29028 if (NILP (pointer))
29029 pointer = Qhand;
29030 help = Fplist_get (plist, Qhelp_echo);
29031 if (!NILP (help))
29033 help_echo_string = help;
29034 XSETWINDOW (help_echo_window, w);
29035 help_echo_object = w->contents;
29036 help_echo_pos = charpos;
29040 if (NILP (pointer))
29041 pointer = Fplist_get (XCDR (object), QCpointer);
29043 #endif /* HAVE_WINDOW_SYSTEM */
29045 if (STRINGP (string))
29046 pos = make_number (charpos);
29048 /* Set the help text and mouse pointer. If the mouse is on a part
29049 of the mode line without any text (e.g. past the right edge of
29050 the mode line text), use the default help text and pointer. */
29051 if (STRINGP (string) || area == ON_MODE_LINE)
29053 /* Arrange to display the help by setting the global variables
29054 help_echo_string, help_echo_object, and help_echo_pos. */
29055 if (NILP (help))
29057 if (STRINGP (string))
29058 help = Fget_text_property (pos, Qhelp_echo, string);
29060 if (!NILP (help))
29062 help_echo_string = help;
29063 XSETWINDOW (help_echo_window, w);
29064 help_echo_object = string;
29065 help_echo_pos = charpos;
29067 else if (area == ON_MODE_LINE)
29069 Lisp_Object default_help
29070 = buffer_local_value (Qmode_line_default_help_echo,
29071 w->contents);
29073 if (STRINGP (default_help))
29075 help_echo_string = default_help;
29076 XSETWINDOW (help_echo_window, w);
29077 help_echo_object = Qnil;
29078 help_echo_pos = -1;
29083 #ifdef HAVE_WINDOW_SYSTEM
29084 /* Change the mouse pointer according to what is under it. */
29085 if (FRAME_WINDOW_P (f))
29087 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29088 || minibuf_level
29089 || NILP (Vresize_mini_windows));
29091 dpyinfo = FRAME_DISPLAY_INFO (f);
29092 if (STRINGP (string))
29094 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29096 if (NILP (pointer))
29097 pointer = Fget_text_property (pos, Qpointer, string);
29099 /* Change the mouse pointer according to what is under X/Y. */
29100 if (NILP (pointer)
29101 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29103 Lisp_Object map;
29104 map = Fget_text_property (pos, Qlocal_map, string);
29105 if (!KEYMAPP (map))
29106 map = Fget_text_property (pos, Qkeymap, string);
29107 if (!KEYMAPP (map) && draggable)
29108 cursor = dpyinfo->vertical_scroll_bar_cursor;
29111 else if (draggable)
29112 /* Default mode-line pointer. */
29113 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29115 #endif
29118 /* Change the mouse face according to what is under X/Y. */
29119 if (STRINGP (string))
29121 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29122 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29123 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29124 && glyph)
29126 Lisp_Object b, e;
29128 struct glyph * tmp_glyph;
29130 int gpos;
29131 int gseq_length;
29132 int total_pixel_width;
29133 ptrdiff_t begpos, endpos, ignore;
29135 int vpos, hpos;
29137 b = Fprevious_single_property_change (make_number (charpos + 1),
29138 Qmouse_face, string, Qnil);
29139 if (NILP (b))
29140 begpos = 0;
29141 else
29142 begpos = XINT (b);
29144 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29145 if (NILP (e))
29146 endpos = SCHARS (string);
29147 else
29148 endpos = XINT (e);
29150 /* Calculate the glyph position GPOS of GLYPH in the
29151 displayed string, relative to the beginning of the
29152 highlighted part of the string.
29154 Note: GPOS is different from CHARPOS. CHARPOS is the
29155 position of GLYPH in the internal string object. A mode
29156 line string format has structures which are converted to
29157 a flattened string by the Emacs Lisp interpreter. The
29158 internal string is an element of those structures. The
29159 displayed string is the flattened string. */
29160 tmp_glyph = row_start_glyph;
29161 while (tmp_glyph < glyph
29162 && (!(EQ (tmp_glyph->object, glyph->object)
29163 && begpos <= tmp_glyph->charpos
29164 && tmp_glyph->charpos < endpos)))
29165 tmp_glyph++;
29166 gpos = glyph - tmp_glyph;
29168 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29169 the highlighted part of the displayed string to which
29170 GLYPH belongs. Note: GSEQ_LENGTH is different from
29171 SCHARS (STRING), because the latter returns the length of
29172 the internal string. */
29173 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29174 tmp_glyph > glyph
29175 && (!(EQ (tmp_glyph->object, glyph->object)
29176 && begpos <= tmp_glyph->charpos
29177 && tmp_glyph->charpos < endpos));
29178 tmp_glyph--)
29180 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29182 /* Calculate the total pixel width of all the glyphs between
29183 the beginning of the highlighted area and GLYPH. */
29184 total_pixel_width = 0;
29185 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29186 total_pixel_width += tmp_glyph->pixel_width;
29188 /* Pre calculation of re-rendering position. Note: X is in
29189 column units here, after the call to mode_line_string or
29190 marginal_area_string. */
29191 hpos = x - gpos;
29192 vpos = (area == ON_MODE_LINE
29193 ? (w->current_matrix)->nrows - 1
29194 : 0);
29196 /* If GLYPH's position is included in the region that is
29197 already drawn in mouse face, we have nothing to do. */
29198 if ( EQ (window, hlinfo->mouse_face_window)
29199 && (!row->reversed_p
29200 ? (hlinfo->mouse_face_beg_col <= hpos
29201 && hpos < hlinfo->mouse_face_end_col)
29202 /* In R2L rows we swap BEG and END, see below. */
29203 : (hlinfo->mouse_face_end_col <= hpos
29204 && hpos < hlinfo->mouse_face_beg_col))
29205 && hlinfo->mouse_face_beg_row == vpos )
29206 return;
29208 if (clear_mouse_face (hlinfo))
29209 cursor = No_Cursor;
29211 if (!row->reversed_p)
29213 hlinfo->mouse_face_beg_col = hpos;
29214 hlinfo->mouse_face_beg_x = original_x_pixel
29215 - (total_pixel_width + dx);
29216 hlinfo->mouse_face_end_col = hpos + gseq_length;
29217 hlinfo->mouse_face_end_x = 0;
29219 else
29221 /* In R2L rows, show_mouse_face expects BEG and END
29222 coordinates to be swapped. */
29223 hlinfo->mouse_face_end_col = hpos;
29224 hlinfo->mouse_face_end_x = original_x_pixel
29225 - (total_pixel_width + dx);
29226 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29227 hlinfo->mouse_face_beg_x = 0;
29230 hlinfo->mouse_face_beg_row = vpos;
29231 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29232 hlinfo->mouse_face_past_end = 0;
29233 hlinfo->mouse_face_window = window;
29235 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29236 charpos,
29237 0, &ignore,
29238 glyph->face_id,
29240 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29242 if (NILP (pointer))
29243 pointer = Qhand;
29245 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29246 clear_mouse_face (hlinfo);
29248 #ifdef HAVE_WINDOW_SYSTEM
29249 if (FRAME_WINDOW_P (f))
29250 define_frame_cursor1 (f, cursor, pointer);
29251 #endif
29255 /* EXPORT:
29256 Take proper action when the mouse has moved to position X, Y on
29257 frame F with regards to highlighting portions of display that have
29258 mouse-face properties. Also de-highlight portions of display where
29259 the mouse was before, set the mouse pointer shape as appropriate
29260 for the mouse coordinates, and activate help echo (tooltips).
29261 X and Y can be negative or out of range. */
29263 void
29264 note_mouse_highlight (struct frame *f, int x, int y)
29266 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29267 enum window_part part = ON_NOTHING;
29268 Lisp_Object window;
29269 struct window *w;
29270 Cursor cursor = No_Cursor;
29271 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29272 struct buffer *b;
29274 /* When a menu is active, don't highlight because this looks odd. */
29275 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29276 if (popup_activated ())
29277 return;
29278 #endif
29280 if (!f->glyphs_initialized_p
29281 || f->pointer_invisible)
29282 return;
29284 hlinfo->mouse_face_mouse_x = x;
29285 hlinfo->mouse_face_mouse_y = y;
29286 hlinfo->mouse_face_mouse_frame = f;
29288 if (hlinfo->mouse_face_defer)
29289 return;
29291 /* Which window is that in? */
29292 window = window_from_coordinates (f, x, y, &part, 1);
29294 /* If displaying active text in another window, clear that. */
29295 if (! EQ (window, hlinfo->mouse_face_window)
29296 /* Also clear if we move out of text area in same window. */
29297 || (!NILP (hlinfo->mouse_face_window)
29298 && !NILP (window)
29299 && part != ON_TEXT
29300 && part != ON_MODE_LINE
29301 && part != ON_HEADER_LINE))
29302 clear_mouse_face (hlinfo);
29304 /* Not on a window -> return. */
29305 if (!WINDOWP (window))
29306 return;
29308 /* Reset help_echo_string. It will get recomputed below. */
29309 help_echo_string = Qnil;
29311 /* Convert to window-relative pixel coordinates. */
29312 w = XWINDOW (window);
29313 frame_to_window_pixel_xy (w, &x, &y);
29315 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29316 /* Handle tool-bar window differently since it doesn't display a
29317 buffer. */
29318 if (EQ (window, f->tool_bar_window))
29320 note_tool_bar_highlight (f, x, y);
29321 return;
29323 #endif
29325 /* Mouse is on the mode, header line or margin? */
29326 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29327 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29329 note_mode_line_or_margin_highlight (window, x, y, part);
29331 #ifdef HAVE_WINDOW_SYSTEM
29332 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29334 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29335 /* Show non-text cursor (Bug#16647). */
29336 goto set_cursor;
29338 else
29339 #endif
29340 return;
29343 #ifdef HAVE_WINDOW_SYSTEM
29344 if (part == ON_VERTICAL_BORDER)
29346 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29347 help_echo_string = build_string ("drag-mouse-1: resize");
29349 else if (part == ON_RIGHT_DIVIDER)
29351 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29352 help_echo_string = build_string ("drag-mouse-1: resize");
29354 else if (part == ON_BOTTOM_DIVIDER)
29355 if (! WINDOW_BOTTOMMOST_P (w)
29356 || minibuf_level
29357 || NILP (Vresize_mini_windows))
29359 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29360 help_echo_string = build_string ("drag-mouse-1: resize");
29362 else
29363 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29364 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29365 || part == ON_VERTICAL_SCROLL_BAR
29366 || part == ON_HORIZONTAL_SCROLL_BAR)
29367 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29368 else
29369 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29370 #endif
29372 /* Are we in a window whose display is up to date?
29373 And verify the buffer's text has not changed. */
29374 b = XBUFFER (w->contents);
29375 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29377 int hpos, vpos, dx, dy, area = LAST_AREA;
29378 ptrdiff_t pos;
29379 struct glyph *glyph;
29380 Lisp_Object object;
29381 Lisp_Object mouse_face = Qnil, position;
29382 Lisp_Object *overlay_vec = NULL;
29383 ptrdiff_t i, noverlays;
29384 struct buffer *obuf;
29385 ptrdiff_t obegv, ozv;
29386 int same_region;
29388 /* Find the glyph under X/Y. */
29389 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29391 #ifdef HAVE_WINDOW_SYSTEM
29392 /* Look for :pointer property on image. */
29393 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29395 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29396 if (img != NULL && IMAGEP (img->spec))
29398 Lisp_Object image_map, hotspot;
29399 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29400 !NILP (image_map))
29401 && (hotspot = find_hot_spot (image_map,
29402 glyph->slice.img.x + dx,
29403 glyph->slice.img.y + dy),
29404 CONSP (hotspot))
29405 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29407 Lisp_Object plist;
29409 /* Could check XCAR (hotspot) to see if we enter/leave
29410 this hot-spot.
29411 If so, we could look for mouse-enter, mouse-leave
29412 properties in PLIST (and do something...). */
29413 hotspot = XCDR (hotspot);
29414 if (CONSP (hotspot)
29415 && (plist = XCAR (hotspot), CONSP (plist)))
29417 pointer = Fplist_get (plist, Qpointer);
29418 if (NILP (pointer))
29419 pointer = Qhand;
29420 help_echo_string = Fplist_get (plist, Qhelp_echo);
29421 if (!NILP (help_echo_string))
29423 help_echo_window = window;
29424 help_echo_object = glyph->object;
29425 help_echo_pos = glyph->charpos;
29429 if (NILP (pointer))
29430 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29433 #endif /* HAVE_WINDOW_SYSTEM */
29435 /* Clear mouse face if X/Y not over text. */
29436 if (glyph == NULL
29437 || area != TEXT_AREA
29438 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29439 /* Glyph's OBJECT is an integer for glyphs inserted by the
29440 display engine for its internal purposes, like truncation
29441 and continuation glyphs and blanks beyond the end of
29442 line's text on text terminals. If we are over such a
29443 glyph, we are not over any text. */
29444 || INTEGERP (glyph->object)
29445 /* R2L rows have a stretch glyph at their front, which
29446 stands for no text, whereas L2R rows have no glyphs at
29447 all beyond the end of text. Treat such stretch glyphs
29448 like we do with NULL glyphs in L2R rows. */
29449 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29450 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29451 && glyph->type == STRETCH_GLYPH
29452 && glyph->avoid_cursor_p))
29454 if (clear_mouse_face (hlinfo))
29455 cursor = No_Cursor;
29456 #ifdef HAVE_WINDOW_SYSTEM
29457 if (FRAME_WINDOW_P (f) && NILP (pointer))
29459 if (area != TEXT_AREA)
29460 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29461 else
29462 pointer = Vvoid_text_area_pointer;
29464 #endif
29465 goto set_cursor;
29468 pos = glyph->charpos;
29469 object = glyph->object;
29470 if (!STRINGP (object) && !BUFFERP (object))
29471 goto set_cursor;
29473 /* If we get an out-of-range value, return now; avoid an error. */
29474 if (BUFFERP (object) && pos > BUF_Z (b))
29475 goto set_cursor;
29477 /* Make the window's buffer temporarily current for
29478 overlays_at and compute_char_face. */
29479 obuf = current_buffer;
29480 current_buffer = b;
29481 obegv = BEGV;
29482 ozv = ZV;
29483 BEGV = BEG;
29484 ZV = Z;
29486 /* Is this char mouse-active or does it have help-echo? */
29487 position = make_number (pos);
29489 USE_SAFE_ALLOCA;
29491 if (BUFFERP (object))
29493 /* Put all the overlays we want in a vector in overlay_vec. */
29494 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29495 /* Sort overlays into increasing priority order. */
29496 noverlays = sort_overlays (overlay_vec, noverlays, w);
29498 else
29499 noverlays = 0;
29501 if (NILP (Vmouse_highlight))
29503 clear_mouse_face (hlinfo);
29504 goto check_help_echo;
29507 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29509 if (same_region)
29510 cursor = No_Cursor;
29512 /* Check mouse-face highlighting. */
29513 if (! same_region
29514 /* If there exists an overlay with mouse-face overlapping
29515 the one we are currently highlighting, we have to
29516 check if we enter the overlapping overlay, and then
29517 highlight only that. */
29518 || (OVERLAYP (hlinfo->mouse_face_overlay)
29519 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29521 /* Find the highest priority overlay with a mouse-face. */
29522 Lisp_Object overlay = Qnil;
29523 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29525 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29526 if (!NILP (mouse_face))
29527 overlay = overlay_vec[i];
29530 /* If we're highlighting the same overlay as before, there's
29531 no need to do that again. */
29532 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29533 goto check_help_echo;
29534 hlinfo->mouse_face_overlay = overlay;
29536 /* Clear the display of the old active region, if any. */
29537 if (clear_mouse_face (hlinfo))
29538 cursor = No_Cursor;
29540 /* If no overlay applies, get a text property. */
29541 if (NILP (overlay))
29542 mouse_face = Fget_text_property (position, Qmouse_face, object);
29544 /* Next, compute the bounds of the mouse highlighting and
29545 display it. */
29546 if (!NILP (mouse_face) && STRINGP (object))
29548 /* The mouse-highlighting comes from a display string
29549 with a mouse-face. */
29550 Lisp_Object s, e;
29551 ptrdiff_t ignore;
29553 s = Fprevious_single_property_change
29554 (make_number (pos + 1), Qmouse_face, object, Qnil);
29555 e = Fnext_single_property_change
29556 (position, Qmouse_face, object, Qnil);
29557 if (NILP (s))
29558 s = make_number (0);
29559 if (NILP (e))
29560 e = make_number (SCHARS (object));
29561 mouse_face_from_string_pos (w, hlinfo, object,
29562 XINT (s), XINT (e));
29563 hlinfo->mouse_face_past_end = 0;
29564 hlinfo->mouse_face_window = window;
29565 hlinfo->mouse_face_face_id
29566 = face_at_string_position (w, object, pos, 0, &ignore,
29567 glyph->face_id, 1);
29568 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29569 cursor = No_Cursor;
29571 else
29573 /* The mouse-highlighting, if any, comes from an overlay
29574 or text property in the buffer. */
29575 Lisp_Object buffer IF_LINT (= Qnil);
29576 Lisp_Object disp_string IF_LINT (= Qnil);
29578 if (STRINGP (object))
29580 /* If we are on a display string with no mouse-face,
29581 check if the text under it has one. */
29582 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29583 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29584 pos = string_buffer_position (object, start);
29585 if (pos > 0)
29587 mouse_face = get_char_property_and_overlay
29588 (make_number (pos), Qmouse_face, w->contents, &overlay);
29589 buffer = w->contents;
29590 disp_string = object;
29593 else
29595 buffer = object;
29596 disp_string = Qnil;
29599 if (!NILP (mouse_face))
29601 Lisp_Object before, after;
29602 Lisp_Object before_string, after_string;
29603 /* To correctly find the limits of mouse highlight
29604 in a bidi-reordered buffer, we must not use the
29605 optimization of limiting the search in
29606 previous-single-property-change and
29607 next-single-property-change, because
29608 rows_from_pos_range needs the real start and end
29609 positions to DTRT in this case. That's because
29610 the first row visible in a window does not
29611 necessarily display the character whose position
29612 is the smallest. */
29613 Lisp_Object lim1
29614 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29615 ? Fmarker_position (w->start)
29616 : Qnil;
29617 Lisp_Object lim2
29618 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29619 ? make_number (BUF_Z (XBUFFER (buffer))
29620 - w->window_end_pos)
29621 : Qnil;
29623 if (NILP (overlay))
29625 /* Handle the text property case. */
29626 before = Fprevious_single_property_change
29627 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29628 after = Fnext_single_property_change
29629 (make_number (pos), Qmouse_face, buffer, lim2);
29630 before_string = after_string = Qnil;
29632 else
29634 /* Handle the overlay case. */
29635 before = Foverlay_start (overlay);
29636 after = Foverlay_end (overlay);
29637 before_string = Foverlay_get (overlay, Qbefore_string);
29638 after_string = Foverlay_get (overlay, Qafter_string);
29640 if (!STRINGP (before_string)) before_string = Qnil;
29641 if (!STRINGP (after_string)) after_string = Qnil;
29644 mouse_face_from_buffer_pos (window, hlinfo, pos,
29645 NILP (before)
29647 : XFASTINT (before),
29648 NILP (after)
29649 ? BUF_Z (XBUFFER (buffer))
29650 : XFASTINT (after),
29651 before_string, after_string,
29652 disp_string);
29653 cursor = No_Cursor;
29658 check_help_echo:
29660 /* Look for a `help-echo' property. */
29661 if (NILP (help_echo_string)) {
29662 Lisp_Object help, overlay;
29664 /* Check overlays first. */
29665 help = overlay = Qnil;
29666 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29668 overlay = overlay_vec[i];
29669 help = Foverlay_get (overlay, Qhelp_echo);
29672 if (!NILP (help))
29674 help_echo_string = help;
29675 help_echo_window = window;
29676 help_echo_object = overlay;
29677 help_echo_pos = pos;
29679 else
29681 Lisp_Object obj = glyph->object;
29682 ptrdiff_t charpos = glyph->charpos;
29684 /* Try text properties. */
29685 if (STRINGP (obj)
29686 && charpos >= 0
29687 && charpos < SCHARS (obj))
29689 help = Fget_text_property (make_number (charpos),
29690 Qhelp_echo, obj);
29691 if (NILP (help))
29693 /* If the string itself doesn't specify a help-echo,
29694 see if the buffer text ``under'' it does. */
29695 struct glyph_row *r
29696 = MATRIX_ROW (w->current_matrix, vpos);
29697 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29698 ptrdiff_t p = string_buffer_position (obj, start);
29699 if (p > 0)
29701 help = Fget_char_property (make_number (p),
29702 Qhelp_echo, w->contents);
29703 if (!NILP (help))
29705 charpos = p;
29706 obj = w->contents;
29711 else if (BUFFERP (obj)
29712 && charpos >= BEGV
29713 && charpos < ZV)
29714 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29715 obj);
29717 if (!NILP (help))
29719 help_echo_string = help;
29720 help_echo_window = window;
29721 help_echo_object = obj;
29722 help_echo_pos = charpos;
29727 #ifdef HAVE_WINDOW_SYSTEM
29728 /* Look for a `pointer' property. */
29729 if (FRAME_WINDOW_P (f) && NILP (pointer))
29731 /* Check overlays first. */
29732 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29733 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29735 if (NILP (pointer))
29737 Lisp_Object obj = glyph->object;
29738 ptrdiff_t charpos = glyph->charpos;
29740 /* Try text properties. */
29741 if (STRINGP (obj)
29742 && charpos >= 0
29743 && charpos < SCHARS (obj))
29745 pointer = Fget_text_property (make_number (charpos),
29746 Qpointer, obj);
29747 if (NILP (pointer))
29749 /* If the string itself doesn't specify a pointer,
29750 see if the buffer text ``under'' it does. */
29751 struct glyph_row *r
29752 = MATRIX_ROW (w->current_matrix, vpos);
29753 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29754 ptrdiff_t p = string_buffer_position (obj, start);
29755 if (p > 0)
29756 pointer = Fget_char_property (make_number (p),
29757 Qpointer, w->contents);
29760 else if (BUFFERP (obj)
29761 && charpos >= BEGV
29762 && charpos < ZV)
29763 pointer = Fget_text_property (make_number (charpos),
29764 Qpointer, obj);
29767 #endif /* HAVE_WINDOW_SYSTEM */
29769 BEGV = obegv;
29770 ZV = ozv;
29771 current_buffer = obuf;
29772 SAFE_FREE ();
29775 set_cursor:
29777 #ifdef HAVE_WINDOW_SYSTEM
29778 if (FRAME_WINDOW_P (f))
29779 define_frame_cursor1 (f, cursor, pointer);
29780 #else
29781 /* This is here to prevent a compiler error, about "label at end of
29782 compound statement". */
29783 return;
29784 #endif
29788 /* EXPORT for RIF:
29789 Clear any mouse-face on window W. This function is part of the
29790 redisplay interface, and is called from try_window_id and similar
29791 functions to ensure the mouse-highlight is off. */
29793 void
29794 x_clear_window_mouse_face (struct window *w)
29796 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29797 Lisp_Object window;
29799 block_input ();
29800 XSETWINDOW (window, w);
29801 if (EQ (window, hlinfo->mouse_face_window))
29802 clear_mouse_face (hlinfo);
29803 unblock_input ();
29807 /* EXPORT:
29808 Just discard the mouse face information for frame F, if any.
29809 This is used when the size of F is changed. */
29811 void
29812 cancel_mouse_face (struct frame *f)
29814 Lisp_Object window;
29815 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29817 window = hlinfo->mouse_face_window;
29818 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29819 reset_mouse_highlight (hlinfo);
29824 /***********************************************************************
29825 Exposure Events
29826 ***********************************************************************/
29828 #ifdef HAVE_WINDOW_SYSTEM
29830 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29831 which intersects rectangle R. R is in window-relative coordinates. */
29833 static void
29834 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29835 enum glyph_row_area area)
29837 struct glyph *first = row->glyphs[area];
29838 struct glyph *end = row->glyphs[area] + row->used[area];
29839 struct glyph *last;
29840 int first_x, start_x, x;
29842 if (area == TEXT_AREA && row->fill_line_p)
29843 /* If row extends face to end of line write the whole line. */
29844 draw_glyphs (w, 0, row, area,
29845 0, row->used[area],
29846 DRAW_NORMAL_TEXT, 0);
29847 else
29849 /* Set START_X to the window-relative start position for drawing glyphs of
29850 AREA. The first glyph of the text area can be partially visible.
29851 The first glyphs of other areas cannot. */
29852 start_x = window_box_left_offset (w, area);
29853 x = start_x;
29854 if (area == TEXT_AREA)
29855 x += row->x;
29857 /* Find the first glyph that must be redrawn. */
29858 while (first < end
29859 && x + first->pixel_width < r->x)
29861 x += first->pixel_width;
29862 ++first;
29865 /* Find the last one. */
29866 last = first;
29867 first_x = x;
29868 while (last < end
29869 && x < r->x + r->width)
29871 x += last->pixel_width;
29872 ++last;
29875 /* Repaint. */
29876 if (last > first)
29877 draw_glyphs (w, first_x - start_x, row, area,
29878 first - row->glyphs[area], last - row->glyphs[area],
29879 DRAW_NORMAL_TEXT, 0);
29884 /* Redraw the parts of the glyph row ROW on window W intersecting
29885 rectangle R. R is in window-relative coordinates. Value is
29886 non-zero if mouse-face was overwritten. */
29888 static int
29889 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29891 eassert (row->enabled_p);
29893 if (row->mode_line_p || w->pseudo_window_p)
29894 draw_glyphs (w, 0, row, TEXT_AREA,
29895 0, row->used[TEXT_AREA],
29896 DRAW_NORMAL_TEXT, 0);
29897 else
29899 if (row->used[LEFT_MARGIN_AREA])
29900 expose_area (w, row, r, LEFT_MARGIN_AREA);
29901 if (row->used[TEXT_AREA])
29902 expose_area (w, row, r, TEXT_AREA);
29903 if (row->used[RIGHT_MARGIN_AREA])
29904 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29905 draw_row_fringe_bitmaps (w, row);
29908 return row->mouse_face_p;
29912 /* Redraw those parts of glyphs rows during expose event handling that
29913 overlap other rows. Redrawing of an exposed line writes over parts
29914 of lines overlapping that exposed line; this function fixes that.
29916 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29917 row in W's current matrix that is exposed and overlaps other rows.
29918 LAST_OVERLAPPING_ROW is the last such row. */
29920 static void
29921 expose_overlaps (struct window *w,
29922 struct glyph_row *first_overlapping_row,
29923 struct glyph_row *last_overlapping_row,
29924 XRectangle *r)
29926 struct glyph_row *row;
29928 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29929 if (row->overlapping_p)
29931 eassert (row->enabled_p && !row->mode_line_p);
29933 row->clip = r;
29934 if (row->used[LEFT_MARGIN_AREA])
29935 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29937 if (row->used[TEXT_AREA])
29938 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29940 if (row->used[RIGHT_MARGIN_AREA])
29941 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29942 row->clip = NULL;
29947 /* Return non-zero if W's cursor intersects rectangle R. */
29949 static int
29950 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29952 XRectangle cr, result;
29953 struct glyph *cursor_glyph;
29954 struct glyph_row *row;
29956 if (w->phys_cursor.vpos >= 0
29957 && w->phys_cursor.vpos < w->current_matrix->nrows
29958 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29959 row->enabled_p)
29960 && row->cursor_in_fringe_p)
29962 /* Cursor is in the fringe. */
29963 cr.x = window_box_right_offset (w,
29964 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29965 ? RIGHT_MARGIN_AREA
29966 : TEXT_AREA));
29967 cr.y = row->y;
29968 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29969 cr.height = row->height;
29970 return x_intersect_rectangles (&cr, r, &result);
29973 cursor_glyph = get_phys_cursor_glyph (w);
29974 if (cursor_glyph)
29976 /* r is relative to W's box, but w->phys_cursor.x is relative
29977 to left edge of W's TEXT area. Adjust it. */
29978 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29979 cr.y = w->phys_cursor.y;
29980 cr.width = cursor_glyph->pixel_width;
29981 cr.height = w->phys_cursor_height;
29982 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29983 I assume the effect is the same -- and this is portable. */
29984 return x_intersect_rectangles (&cr, r, &result);
29986 /* If we don't understand the format, pretend we're not in the hot-spot. */
29987 return 0;
29991 /* EXPORT:
29992 Draw a vertical window border to the right of window W if W doesn't
29993 have vertical scroll bars. */
29995 void
29996 x_draw_vertical_border (struct window *w)
29998 struct frame *f = XFRAME (WINDOW_FRAME (w));
30000 /* We could do better, if we knew what type of scroll-bar the adjacent
30001 windows (on either side) have... But we don't :-(
30002 However, I think this works ok. ++KFS 2003-04-25 */
30004 /* Redraw borders between horizontally adjacent windows. Don't
30005 do it for frames with vertical scroll bars because either the
30006 right scroll bar of a window, or the left scroll bar of its
30007 neighbor will suffice as a border. */
30008 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30009 return;
30011 /* Note: It is necessary to redraw both the left and the right
30012 borders, for when only this single window W is being
30013 redisplayed. */
30014 if (!WINDOW_RIGHTMOST_P (w)
30015 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30017 int x0, x1, y0, y1;
30019 window_box_edges (w, &x0, &y0, &x1, &y1);
30020 y1 -= 1;
30022 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30023 x1 -= 1;
30025 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30028 if (!WINDOW_LEFTMOST_P (w)
30029 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30031 int x0, x1, y0, y1;
30033 window_box_edges (w, &x0, &y0, &x1, &y1);
30034 y1 -= 1;
30036 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30037 x0 -= 1;
30039 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30044 /* Draw window dividers for window W. */
30046 void
30047 x_draw_right_divider (struct window *w)
30049 struct frame *f = WINDOW_XFRAME (w);
30051 if (w->mini || w->pseudo_window_p)
30052 return;
30053 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30055 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30056 int x1 = WINDOW_RIGHT_EDGE_X (w);
30057 int y0 = WINDOW_TOP_EDGE_Y (w);
30058 /* The bottom divider prevails. */
30059 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30061 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30065 static void
30066 x_draw_bottom_divider (struct window *w)
30068 struct frame *f = XFRAME (WINDOW_FRAME (w));
30070 if (w->mini || w->pseudo_window_p)
30071 return;
30072 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30074 int x0 = WINDOW_LEFT_EDGE_X (w);
30075 int x1 = WINDOW_RIGHT_EDGE_X (w);
30076 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30077 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30079 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30083 /* Redraw the part of window W intersection rectangle FR. Pixel
30084 coordinates in FR are frame-relative. Call this function with
30085 input blocked. Value is non-zero if the exposure overwrites
30086 mouse-face. */
30088 static int
30089 expose_window (struct window *w, XRectangle *fr)
30091 struct frame *f = XFRAME (w->frame);
30092 XRectangle wr, r;
30093 int mouse_face_overwritten_p = 0;
30095 /* If window is not yet fully initialized, do nothing. This can
30096 happen when toolkit scroll bars are used and a window is split.
30097 Reconfiguring the scroll bar will generate an expose for a newly
30098 created window. */
30099 if (w->current_matrix == NULL)
30100 return 0;
30102 /* When we're currently updating the window, display and current
30103 matrix usually don't agree. Arrange for a thorough display
30104 later. */
30105 if (w->must_be_updated_p)
30107 SET_FRAME_GARBAGED (f);
30108 return 0;
30111 /* Frame-relative pixel rectangle of W. */
30112 wr.x = WINDOW_LEFT_EDGE_X (w);
30113 wr.y = WINDOW_TOP_EDGE_Y (w);
30114 wr.width = WINDOW_PIXEL_WIDTH (w);
30115 wr.height = WINDOW_PIXEL_HEIGHT (w);
30117 if (x_intersect_rectangles (fr, &wr, &r))
30119 int yb = window_text_bottom_y (w);
30120 struct glyph_row *row;
30121 int cursor_cleared_p, phys_cursor_on_p;
30122 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30124 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30125 r.x, r.y, r.width, r.height));
30127 /* Convert to window coordinates. */
30128 r.x -= WINDOW_LEFT_EDGE_X (w);
30129 r.y -= WINDOW_TOP_EDGE_Y (w);
30131 /* Turn off the cursor. */
30132 if (!w->pseudo_window_p
30133 && phys_cursor_in_rect_p (w, &r))
30135 x_clear_cursor (w);
30136 cursor_cleared_p = 1;
30138 else
30139 cursor_cleared_p = 0;
30141 /* If the row containing the cursor extends face to end of line,
30142 then expose_area might overwrite the cursor outside the
30143 rectangle and thus notice_overwritten_cursor might clear
30144 w->phys_cursor_on_p. We remember the original value and
30145 check later if it is changed. */
30146 phys_cursor_on_p = w->phys_cursor_on_p;
30148 /* Update lines intersecting rectangle R. */
30149 first_overlapping_row = last_overlapping_row = NULL;
30150 for (row = w->current_matrix->rows;
30151 row->enabled_p;
30152 ++row)
30154 int y0 = row->y;
30155 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30157 if ((y0 >= r.y && y0 < r.y + r.height)
30158 || (y1 > r.y && y1 < r.y + r.height)
30159 || (r.y >= y0 && r.y < y1)
30160 || (r.y + r.height > y0 && r.y + r.height < y1))
30162 /* A header line may be overlapping, but there is no need
30163 to fix overlapping areas for them. KFS 2005-02-12 */
30164 if (row->overlapping_p && !row->mode_line_p)
30166 if (first_overlapping_row == NULL)
30167 first_overlapping_row = row;
30168 last_overlapping_row = row;
30171 row->clip = fr;
30172 if (expose_line (w, row, &r))
30173 mouse_face_overwritten_p = 1;
30174 row->clip = NULL;
30176 else if (row->overlapping_p)
30178 /* We must redraw a row overlapping the exposed area. */
30179 if (y0 < r.y
30180 ? y0 + row->phys_height > r.y
30181 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30183 if (first_overlapping_row == NULL)
30184 first_overlapping_row = row;
30185 last_overlapping_row = row;
30189 if (y1 >= yb)
30190 break;
30193 /* Display the mode line if there is one. */
30194 if (WINDOW_WANTS_MODELINE_P (w)
30195 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30196 row->enabled_p)
30197 && row->y < r.y + r.height)
30199 if (expose_line (w, row, &r))
30200 mouse_face_overwritten_p = 1;
30203 if (!w->pseudo_window_p)
30205 /* Fix the display of overlapping rows. */
30206 if (first_overlapping_row)
30207 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30208 fr);
30210 /* Draw border between windows. */
30211 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30212 x_draw_right_divider (w);
30213 else
30214 x_draw_vertical_border (w);
30216 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30217 x_draw_bottom_divider (w);
30219 /* Turn the cursor on again. */
30220 if (cursor_cleared_p
30221 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30222 update_window_cursor (w, 1);
30226 return mouse_face_overwritten_p;
30231 /* Redraw (parts) of all windows in the window tree rooted at W that
30232 intersect R. R contains frame pixel coordinates. Value is
30233 non-zero if the exposure overwrites mouse-face. */
30235 static int
30236 expose_window_tree (struct window *w, XRectangle *r)
30238 struct frame *f = XFRAME (w->frame);
30239 int mouse_face_overwritten_p = 0;
30241 while (w && !FRAME_GARBAGED_P (f))
30243 if (WINDOWP (w->contents))
30244 mouse_face_overwritten_p
30245 |= expose_window_tree (XWINDOW (w->contents), r);
30246 else
30247 mouse_face_overwritten_p |= expose_window (w, r);
30249 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30252 return mouse_face_overwritten_p;
30256 /* EXPORT:
30257 Redisplay an exposed area of frame F. X and Y are the upper-left
30258 corner of the exposed rectangle. W and H are width and height of
30259 the exposed area. All are pixel values. W or H zero means redraw
30260 the entire frame. */
30262 void
30263 expose_frame (struct frame *f, int x, int y, int w, int h)
30265 XRectangle r;
30266 int mouse_face_overwritten_p = 0;
30268 TRACE ((stderr, "expose_frame "));
30270 /* No need to redraw if frame will be redrawn soon. */
30271 if (FRAME_GARBAGED_P (f))
30273 TRACE ((stderr, " garbaged\n"));
30274 return;
30277 /* If basic faces haven't been realized yet, there is no point in
30278 trying to redraw anything. This can happen when we get an expose
30279 event while Emacs is starting, e.g. by moving another window. */
30280 if (FRAME_FACE_CACHE (f) == NULL
30281 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30283 TRACE ((stderr, " no faces\n"));
30284 return;
30287 if (w == 0 || h == 0)
30289 r.x = r.y = 0;
30290 r.width = FRAME_TEXT_WIDTH (f);
30291 r.height = FRAME_TEXT_HEIGHT (f);
30293 else
30295 r.x = x;
30296 r.y = y;
30297 r.width = w;
30298 r.height = h;
30301 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30302 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30304 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30305 if (WINDOWP (f->tool_bar_window))
30306 mouse_face_overwritten_p
30307 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30308 #endif
30310 #ifdef HAVE_X_WINDOWS
30311 #ifndef MSDOS
30312 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30313 if (WINDOWP (f->menu_bar_window))
30314 mouse_face_overwritten_p
30315 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30316 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30317 #endif
30318 #endif
30320 /* Some window managers support a focus-follows-mouse style with
30321 delayed raising of frames. Imagine a partially obscured frame,
30322 and moving the mouse into partially obscured mouse-face on that
30323 frame. The visible part of the mouse-face will be highlighted,
30324 then the WM raises the obscured frame. With at least one WM, KDE
30325 2.1, Emacs is not getting any event for the raising of the frame
30326 (even tried with SubstructureRedirectMask), only Expose events.
30327 These expose events will draw text normally, i.e. not
30328 highlighted. Which means we must redo the highlight here.
30329 Subsume it under ``we love X''. --gerd 2001-08-15 */
30330 /* Included in Windows version because Windows most likely does not
30331 do the right thing if any third party tool offers
30332 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30333 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30335 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30336 if (f == hlinfo->mouse_face_mouse_frame)
30338 int mouse_x = hlinfo->mouse_face_mouse_x;
30339 int mouse_y = hlinfo->mouse_face_mouse_y;
30340 clear_mouse_face (hlinfo);
30341 note_mouse_highlight (f, mouse_x, mouse_y);
30347 /* EXPORT:
30348 Determine the intersection of two rectangles R1 and R2. Return
30349 the intersection in *RESULT. Value is non-zero if RESULT is not
30350 empty. */
30353 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30355 XRectangle *left, *right;
30356 XRectangle *upper, *lower;
30357 int intersection_p = 0;
30359 /* Rearrange so that R1 is the left-most rectangle. */
30360 if (r1->x < r2->x)
30361 left = r1, right = r2;
30362 else
30363 left = r2, right = r1;
30365 /* X0 of the intersection is right.x0, if this is inside R1,
30366 otherwise there is no intersection. */
30367 if (right->x <= left->x + left->width)
30369 result->x = right->x;
30371 /* The right end of the intersection is the minimum of
30372 the right ends of left and right. */
30373 result->width = (min (left->x + left->width, right->x + right->width)
30374 - result->x);
30376 /* Same game for Y. */
30377 if (r1->y < r2->y)
30378 upper = r1, lower = r2;
30379 else
30380 upper = r2, lower = r1;
30382 /* The upper end of the intersection is lower.y0, if this is inside
30383 of upper. Otherwise, there is no intersection. */
30384 if (lower->y <= upper->y + upper->height)
30386 result->y = lower->y;
30388 /* The lower end of the intersection is the minimum of the lower
30389 ends of upper and lower. */
30390 result->height = (min (lower->y + lower->height,
30391 upper->y + upper->height)
30392 - result->y);
30393 intersection_p = 1;
30397 return intersection_p;
30400 #endif /* HAVE_WINDOW_SYSTEM */
30403 /***********************************************************************
30404 Initialization
30405 ***********************************************************************/
30407 void
30408 syms_of_xdisp (void)
30410 Vwith_echo_area_save_vector = Qnil;
30411 staticpro (&Vwith_echo_area_save_vector);
30413 Vmessage_stack = Qnil;
30414 staticpro (&Vmessage_stack);
30416 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30417 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30419 message_dolog_marker1 = Fmake_marker ();
30420 staticpro (&message_dolog_marker1);
30421 message_dolog_marker2 = Fmake_marker ();
30422 staticpro (&message_dolog_marker2);
30423 message_dolog_marker3 = Fmake_marker ();
30424 staticpro (&message_dolog_marker3);
30426 #ifdef GLYPH_DEBUG
30427 defsubr (&Sdump_frame_glyph_matrix);
30428 defsubr (&Sdump_glyph_matrix);
30429 defsubr (&Sdump_glyph_row);
30430 defsubr (&Sdump_tool_bar_row);
30431 defsubr (&Strace_redisplay);
30432 defsubr (&Strace_to_stderr);
30433 #endif
30434 #ifdef HAVE_WINDOW_SYSTEM
30435 defsubr (&Stool_bar_height);
30436 defsubr (&Slookup_image_map);
30437 #endif
30438 defsubr (&Sline_pixel_height);
30439 defsubr (&Sformat_mode_line);
30440 defsubr (&Sinvisible_p);
30441 defsubr (&Scurrent_bidi_paragraph_direction);
30442 defsubr (&Swindow_text_pixel_size);
30443 defsubr (&Smove_point_visually);
30445 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30446 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30447 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30448 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30449 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30450 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30451 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30452 DEFSYM (Qeval, "eval");
30453 DEFSYM (QCdata, ":data");
30454 DEFSYM (Qdisplay, "display");
30455 DEFSYM (Qspace_width, "space-width");
30456 DEFSYM (Qraise, "raise");
30457 DEFSYM (Qslice, "slice");
30458 DEFSYM (Qspace, "space");
30459 DEFSYM (Qmargin, "margin");
30460 DEFSYM (Qpointer, "pointer");
30461 DEFSYM (Qleft_margin, "left-margin");
30462 DEFSYM (Qright_margin, "right-margin");
30463 DEFSYM (Qcenter, "center");
30464 DEFSYM (Qline_height, "line-height");
30465 DEFSYM (QCalign_to, ":align-to");
30466 DEFSYM (QCrelative_width, ":relative-width");
30467 DEFSYM (QCrelative_height, ":relative-height");
30468 DEFSYM (QCeval, ":eval");
30469 DEFSYM (QCpropertize, ":propertize");
30470 DEFSYM (QCfile, ":file");
30471 DEFSYM (Qfontified, "fontified");
30472 DEFSYM (Qfontification_functions, "fontification-functions");
30473 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30474 DEFSYM (Qescape_glyph, "escape-glyph");
30475 DEFSYM (Qnobreak_space, "nobreak-space");
30476 DEFSYM (Qimage, "image");
30477 DEFSYM (Qtext, "text");
30478 DEFSYM (Qboth, "both");
30479 DEFSYM (Qboth_horiz, "both-horiz");
30480 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30481 DEFSYM (QCmap, ":map");
30482 DEFSYM (QCpointer, ":pointer");
30483 DEFSYM (Qrect, "rect");
30484 DEFSYM (Qcircle, "circle");
30485 DEFSYM (Qpoly, "poly");
30486 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30487 DEFSYM (Qgrow_only, "grow-only");
30488 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30489 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30490 DEFSYM (Qposition, "position");
30491 DEFSYM (Qbuffer_position, "buffer-position");
30492 DEFSYM (Qobject, "object");
30493 DEFSYM (Qbar, "bar");
30494 DEFSYM (Qhbar, "hbar");
30495 DEFSYM (Qbox, "box");
30496 DEFSYM (Qhollow, "hollow");
30497 DEFSYM (Qhand, "hand");
30498 DEFSYM (Qarrow, "arrow");
30499 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30501 list_of_error = list1 (list2 (intern_c_string ("error"),
30502 intern_c_string ("void-variable")));
30503 staticpro (&list_of_error);
30505 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30506 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30507 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30508 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30510 echo_buffer[0] = echo_buffer[1] = Qnil;
30511 staticpro (&echo_buffer[0]);
30512 staticpro (&echo_buffer[1]);
30514 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30515 staticpro (&echo_area_buffer[0]);
30516 staticpro (&echo_area_buffer[1]);
30518 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30519 staticpro (&Vmessages_buffer_name);
30521 mode_line_proptrans_alist = Qnil;
30522 staticpro (&mode_line_proptrans_alist);
30523 mode_line_string_list = Qnil;
30524 staticpro (&mode_line_string_list);
30525 mode_line_string_face = Qnil;
30526 staticpro (&mode_line_string_face);
30527 mode_line_string_face_prop = Qnil;
30528 staticpro (&mode_line_string_face_prop);
30529 Vmode_line_unwind_vector = Qnil;
30530 staticpro (&Vmode_line_unwind_vector);
30532 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30534 help_echo_string = Qnil;
30535 staticpro (&help_echo_string);
30536 help_echo_object = Qnil;
30537 staticpro (&help_echo_object);
30538 help_echo_window = Qnil;
30539 staticpro (&help_echo_window);
30540 previous_help_echo_string = Qnil;
30541 staticpro (&previous_help_echo_string);
30542 help_echo_pos = -1;
30544 DEFSYM (Qright_to_left, "right-to-left");
30545 DEFSYM (Qleft_to_right, "left-to-right");
30546 defsubr (&Sbidi_resolved_levels);
30548 #ifdef HAVE_WINDOW_SYSTEM
30549 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30550 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30551 For example, if a block cursor is over a tab, it will be drawn as
30552 wide as that tab on the display. */);
30553 x_stretch_cursor_p = 0;
30554 #endif
30556 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30557 doc: /* Non-nil means highlight trailing whitespace.
30558 The face used for trailing whitespace is `trailing-whitespace'. */);
30559 Vshow_trailing_whitespace = Qnil;
30561 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30562 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30563 If the value is t, Emacs highlights non-ASCII chars which have the
30564 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30565 or `escape-glyph' face respectively.
30567 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30568 U+2011 (non-breaking hyphen) are affected.
30570 Any other non-nil value means to display these characters as a escape
30571 glyph followed by an ordinary space or hyphen.
30573 A value of nil means no special handling of these characters. */);
30574 Vnobreak_char_display = Qt;
30576 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30577 doc: /* The pointer shape to show in void text areas.
30578 A value of nil means to show the text pointer. Other options are
30579 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30580 `hourglass'. */);
30581 Vvoid_text_area_pointer = Qarrow;
30583 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30584 doc: /* Non-nil means don't actually do any redisplay.
30585 This is used for internal purposes. */);
30586 Vinhibit_redisplay = Qnil;
30588 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30589 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30590 Vglobal_mode_string = Qnil;
30592 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30593 doc: /* Marker for where to display an arrow on top of the buffer text.
30594 This must be the beginning of a line in order to work.
30595 See also `overlay-arrow-string'. */);
30596 Voverlay_arrow_position = Qnil;
30598 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30599 doc: /* String to display as an arrow in non-window frames.
30600 See also `overlay-arrow-position'. */);
30601 Voverlay_arrow_string = build_pure_c_string ("=>");
30603 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30604 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30605 The symbols on this list are examined during redisplay to determine
30606 where to display overlay arrows. */);
30607 Voverlay_arrow_variable_list
30608 = list1 (intern_c_string ("overlay-arrow-position"));
30610 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30611 doc: /* The number of lines to try scrolling a window by when point moves out.
30612 If that fails to bring point back on frame, point is centered instead.
30613 If this is zero, point is always centered after it moves off frame.
30614 If you want scrolling to always be a line at a time, you should set
30615 `scroll-conservatively' to a large value rather than set this to 1. */);
30617 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30618 doc: /* Scroll up to this many lines, to bring point back on screen.
30619 If point moves off-screen, redisplay will scroll by up to
30620 `scroll-conservatively' lines in order to bring point just barely
30621 onto the screen again. If that cannot be done, then redisplay
30622 recenters point as usual.
30624 If the value is greater than 100, redisplay will never recenter point,
30625 but will always scroll just enough text to bring point into view, even
30626 if you move far away.
30628 A value of zero means always recenter point if it moves off screen. */);
30629 scroll_conservatively = 0;
30631 DEFVAR_INT ("scroll-margin", scroll_margin,
30632 doc: /* Number of lines of margin at the top and bottom of a window.
30633 Recenter the window whenever point gets within this many lines
30634 of the top or bottom of the window. */);
30635 scroll_margin = 0;
30637 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30638 doc: /* Pixels per inch value for non-window system displays.
30639 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30640 Vdisplay_pixels_per_inch = make_float (72.0);
30642 #ifdef GLYPH_DEBUG
30643 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30644 #endif
30646 DEFVAR_LISP ("truncate-partial-width-windows",
30647 Vtruncate_partial_width_windows,
30648 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30649 For an integer value, truncate lines in each window narrower than the
30650 full frame width, provided the window width is less than that integer;
30651 otherwise, respect the value of `truncate-lines'.
30653 For any other non-nil value, truncate lines in all windows that do
30654 not span the full frame width.
30656 A value of nil means to respect the value of `truncate-lines'.
30658 If `word-wrap' is enabled, you might want to reduce this. */);
30659 Vtruncate_partial_width_windows = make_number (50);
30661 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30662 doc: /* Maximum buffer size for which line number should be displayed.
30663 If the buffer is bigger than this, the line number does not appear
30664 in the mode line. A value of nil means no limit. */);
30665 Vline_number_display_limit = Qnil;
30667 DEFVAR_INT ("line-number-display-limit-width",
30668 line_number_display_limit_width,
30669 doc: /* Maximum line width (in characters) for line number display.
30670 If the average length of the lines near point is bigger than this, then the
30671 line number may be omitted from the mode line. */);
30672 line_number_display_limit_width = 200;
30674 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30675 doc: /* Non-nil means highlight region even in nonselected windows. */);
30676 highlight_nonselected_windows = 0;
30678 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30679 doc: /* Non-nil if more than one frame is visible on this display.
30680 Minibuffer-only frames don't count, but iconified frames do.
30681 This variable is not guaranteed to be accurate except while processing
30682 `frame-title-format' and `icon-title-format'. */);
30684 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30685 doc: /* Template for displaying the title bar of visible frames.
30686 \(Assuming the window manager supports this feature.)
30688 This variable has the same structure as `mode-line-format', except that
30689 the %c and %l constructs are ignored. It is used only on frames for
30690 which no explicit name has been set \(see `modify-frame-parameters'). */);
30692 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30693 doc: /* Template for displaying the title bar of an iconified frame.
30694 \(Assuming the window manager supports this feature.)
30695 This variable has the same structure as `mode-line-format' (which see),
30696 and is used only on frames for which no explicit name has been set
30697 \(see `modify-frame-parameters'). */);
30698 Vicon_title_format
30699 = Vframe_title_format
30700 = listn (CONSTYPE_PURE, 3,
30701 intern_c_string ("multiple-frames"),
30702 build_pure_c_string ("%b"),
30703 listn (CONSTYPE_PURE, 4,
30704 empty_unibyte_string,
30705 intern_c_string ("invocation-name"),
30706 build_pure_c_string ("@"),
30707 intern_c_string ("system-name")));
30709 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30710 doc: /* Maximum number of lines to keep in the message log buffer.
30711 If nil, disable message logging. If t, log messages but don't truncate
30712 the buffer when it becomes large. */);
30713 Vmessage_log_max = make_number (1000);
30715 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30716 doc: /* Functions called before redisplay, if window sizes have changed.
30717 The value should be a list of functions that take one argument.
30718 Just before redisplay, for each frame, if any of its windows have changed
30719 size since the last redisplay, or have been split or deleted,
30720 all the functions in the list are called, with the frame as argument. */);
30721 Vwindow_size_change_functions = Qnil;
30723 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30724 doc: /* List of functions to call before redisplaying a window with scrolling.
30725 Each function is called with two arguments, the window and its new
30726 display-start position. Note that these functions are also called by
30727 `set-window-buffer'. Also note that the value of `window-end' is not
30728 valid when these functions are called.
30730 Warning: Do not use this feature to alter the way the window
30731 is scrolled. It is not designed for that, and such use probably won't
30732 work. */);
30733 Vwindow_scroll_functions = Qnil;
30735 DEFVAR_LISP ("window-text-change-functions",
30736 Vwindow_text_change_functions,
30737 doc: /* Functions to call in redisplay when text in the window might change. */);
30738 Vwindow_text_change_functions = Qnil;
30740 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30741 doc: /* Functions called when redisplay of a window reaches the end trigger.
30742 Each function is called with two arguments, the window and the end trigger value.
30743 See `set-window-redisplay-end-trigger'. */);
30744 Vredisplay_end_trigger_functions = Qnil;
30746 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30747 doc: /* Non-nil means autoselect window with mouse pointer.
30748 If nil, do not autoselect windows.
30749 A positive number means delay autoselection by that many seconds: a
30750 window is autoselected only after the mouse has remained in that
30751 window for the duration of the delay.
30752 A negative number has a similar effect, but causes windows to be
30753 autoselected only after the mouse has stopped moving. \(Because of
30754 the way Emacs compares mouse events, you will occasionally wait twice
30755 that time before the window gets selected.\)
30756 Any other value means to autoselect window instantaneously when the
30757 mouse pointer enters it.
30759 Autoselection selects the minibuffer only if it is active, and never
30760 unselects the minibuffer if it is active.
30762 When customizing this variable make sure that the actual value of
30763 `focus-follows-mouse' matches the behavior of your window manager. */);
30764 Vmouse_autoselect_window = Qnil;
30766 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30767 doc: /* Non-nil means automatically resize tool-bars.
30768 This dynamically changes the tool-bar's height to the minimum height
30769 that is needed to make all tool-bar items visible.
30770 If value is `grow-only', the tool-bar's height is only increased
30771 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30772 Vauto_resize_tool_bars = Qt;
30774 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30775 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30776 auto_raise_tool_bar_buttons_p = 1;
30778 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30779 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30780 make_cursor_line_fully_visible_p = 1;
30782 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30783 doc: /* Border below tool-bar in pixels.
30784 If an integer, use it as the height of the border.
30785 If it is one of `internal-border-width' or `border-width', use the
30786 value of the corresponding frame parameter.
30787 Otherwise, no border is added below the tool-bar. */);
30788 Vtool_bar_border = Qinternal_border_width;
30790 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30791 doc: /* Margin around tool-bar buttons in pixels.
30792 If an integer, use that for both horizontal and vertical margins.
30793 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30794 HORZ specifying the horizontal margin, and VERT specifying the
30795 vertical margin. */);
30796 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30798 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30799 doc: /* Relief thickness of tool-bar buttons. */);
30800 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30802 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30803 doc: /* Tool bar style to use.
30804 It can be one of
30805 image - show images only
30806 text - show text only
30807 both - show both, text below image
30808 both-horiz - show text to the right of the image
30809 text-image-horiz - show text to the left of the image
30810 any other - use system default or image if no system default.
30812 This variable only affects the GTK+ toolkit version of Emacs. */);
30813 Vtool_bar_style = Qnil;
30815 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30816 doc: /* Maximum number of characters a label can have to be shown.
30817 The tool bar style must also show labels for this to have any effect, see
30818 `tool-bar-style'. */);
30819 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30821 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30822 doc: /* List of functions to call to fontify regions of text.
30823 Each function is called with one argument POS. Functions must
30824 fontify a region starting at POS in the current buffer, and give
30825 fontified regions the property `fontified'. */);
30826 Vfontification_functions = Qnil;
30827 Fmake_variable_buffer_local (Qfontification_functions);
30829 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30830 unibyte_display_via_language_environment,
30831 doc: /* Non-nil means display unibyte text according to language environment.
30832 Specifically, this means that raw bytes in the range 160-255 decimal
30833 are displayed by converting them to the equivalent multibyte characters
30834 according to the current language environment. As a result, they are
30835 displayed according to the current fontset.
30837 Note that this variable affects only how these bytes are displayed,
30838 but does not change the fact they are interpreted as raw bytes. */);
30839 unibyte_display_via_language_environment = 0;
30841 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30842 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30843 If a float, it specifies a fraction of the mini-window frame's height.
30844 If an integer, it specifies a number of lines. */);
30845 Vmax_mini_window_height = make_float (0.25);
30847 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30848 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30849 A value of nil means don't automatically resize mini-windows.
30850 A value of t means resize them to fit the text displayed in them.
30851 A value of `grow-only', the default, means let mini-windows grow only;
30852 they return to their normal size when the minibuffer is closed, or the
30853 echo area becomes empty. */);
30854 Vresize_mini_windows = Qgrow_only;
30856 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30857 doc: /* Alist specifying how to blink the cursor off.
30858 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30859 `cursor-type' frame-parameter or variable equals ON-STATE,
30860 comparing using `equal', Emacs uses OFF-STATE to specify
30861 how to blink it off. ON-STATE and OFF-STATE are values for
30862 the `cursor-type' frame parameter.
30864 If a frame's ON-STATE has no entry in this list,
30865 the frame's other specifications determine how to blink the cursor off. */);
30866 Vblink_cursor_alist = Qnil;
30868 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30869 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30870 If non-nil, windows are automatically scrolled horizontally to make
30871 point visible. */);
30872 automatic_hscrolling_p = 1;
30873 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30875 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30876 doc: /* How many columns away from the window edge point is allowed to get
30877 before automatic hscrolling will horizontally scroll the window. */);
30878 hscroll_margin = 5;
30880 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30881 doc: /* How many columns to scroll the window when point gets too close to the edge.
30882 When point is less than `hscroll-margin' columns from the window
30883 edge, automatic hscrolling will scroll the window by the amount of columns
30884 determined by this variable. If its value is a positive integer, scroll that
30885 many columns. If it's a positive floating-point number, it specifies the
30886 fraction of the window's width to scroll. If it's nil or zero, point will be
30887 centered horizontally after the scroll. Any other value, including negative
30888 numbers, are treated as if the value were zero.
30890 Automatic hscrolling always moves point outside the scroll margin, so if
30891 point was more than scroll step columns inside the margin, the window will
30892 scroll more than the value given by the scroll step.
30894 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30895 and `scroll-right' overrides this variable's effect. */);
30896 Vhscroll_step = make_number (0);
30898 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30899 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30900 Bind this around calls to `message' to let it take effect. */);
30901 message_truncate_lines = 0;
30903 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30904 doc: /* Normal hook run to update the menu bar definitions.
30905 Redisplay runs this hook before it redisplays the menu bar.
30906 This is used to update menus such as Buffers, whose contents depend on
30907 various data. */);
30908 Vmenu_bar_update_hook = Qnil;
30910 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30911 doc: /* Frame for which we are updating a menu.
30912 The enable predicate for a menu binding should check this variable. */);
30913 Vmenu_updating_frame = Qnil;
30915 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30916 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30917 inhibit_menubar_update = 0;
30919 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30920 doc: /* Prefix prepended to all continuation lines at display time.
30921 The value may be a string, an image, or a stretch-glyph; it is
30922 interpreted in the same way as the value of a `display' text property.
30924 This variable is overridden by any `wrap-prefix' text or overlay
30925 property.
30927 To add a prefix to non-continuation lines, use `line-prefix'. */);
30928 Vwrap_prefix = Qnil;
30929 DEFSYM (Qwrap_prefix, "wrap-prefix");
30930 Fmake_variable_buffer_local (Qwrap_prefix);
30932 DEFVAR_LISP ("line-prefix", Vline_prefix,
30933 doc: /* Prefix prepended to all non-continuation lines at display time.
30934 The value may be a string, an image, or a stretch-glyph; it is
30935 interpreted in the same way as the value of a `display' text property.
30937 This variable is overridden by any `line-prefix' text or overlay
30938 property.
30940 To add a prefix to continuation lines, use `wrap-prefix'. */);
30941 Vline_prefix = Qnil;
30942 DEFSYM (Qline_prefix, "line-prefix");
30943 Fmake_variable_buffer_local (Qline_prefix);
30945 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30946 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30947 inhibit_eval_during_redisplay = 0;
30949 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30950 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30951 inhibit_free_realized_faces = 0;
30953 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
30954 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
30955 Intended for use during debugging and for testing bidi display;
30956 see biditest.el in the test suite. */);
30957 inhibit_bidi_mirroring = 0;
30959 #ifdef GLYPH_DEBUG
30960 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30961 doc: /* Inhibit try_window_id display optimization. */);
30962 inhibit_try_window_id = 0;
30964 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30965 doc: /* Inhibit try_window_reusing display optimization. */);
30966 inhibit_try_window_reusing = 0;
30968 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30969 doc: /* Inhibit try_cursor_movement display optimization. */);
30970 inhibit_try_cursor_movement = 0;
30971 #endif /* GLYPH_DEBUG */
30973 DEFVAR_INT ("overline-margin", overline_margin,
30974 doc: /* Space between overline and text, in pixels.
30975 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30976 margin to the character height. */);
30977 overline_margin = 2;
30979 DEFVAR_INT ("underline-minimum-offset",
30980 underline_minimum_offset,
30981 doc: /* Minimum distance between baseline and underline.
30982 This can improve legibility of underlined text at small font sizes,
30983 particularly when using variable `x-use-underline-position-properties'
30984 with fonts that specify an UNDERLINE_POSITION relatively close to the
30985 baseline. The default value is 1. */);
30986 underline_minimum_offset = 1;
30988 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30989 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30990 This feature only works when on a window system that can change
30991 cursor shapes. */);
30992 display_hourglass_p = 1;
30994 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30995 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30996 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30998 #ifdef HAVE_WINDOW_SYSTEM
30999 hourglass_atimer = NULL;
31000 hourglass_shown_p = 0;
31001 #endif /* HAVE_WINDOW_SYSTEM */
31003 DEFSYM (Qglyphless_char, "glyphless-char");
31004 DEFSYM (Qhex_code, "hex-code");
31005 DEFSYM (Qempty_box, "empty-box");
31006 DEFSYM (Qthin_space, "thin-space");
31007 DEFSYM (Qzero_width, "zero-width");
31009 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31010 doc: /* Function run just before redisplay.
31011 It is called with one argument, which is the set of windows that are to
31012 be redisplayed. This set can be nil (meaning, only the selected window),
31013 or t (meaning all windows). */);
31014 Vpre_redisplay_function = intern ("ignore");
31016 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31017 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31019 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31020 doc: /* Char-table defining glyphless characters.
31021 Each element, if non-nil, should be one of the following:
31022 an ASCII acronym string: display this string in a box
31023 `hex-code': display the hexadecimal code of a character in a box
31024 `empty-box': display as an empty box
31025 `thin-space': display as 1-pixel width space
31026 `zero-width': don't display
31027 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31028 display method for graphical terminals and text terminals respectively.
31029 GRAPHICAL and TEXT should each have one of the values listed above.
31031 The char-table has one extra slot to control the display of a character for
31032 which no font is found. This slot only takes effect on graphical terminals.
31033 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31034 `thin-space'. The default is `empty-box'.
31036 If a character has a non-nil entry in an active display table, the
31037 display table takes effect; in this case, Emacs does not consult
31038 `glyphless-char-display' at all. */);
31039 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31040 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31041 Qempty_box);
31043 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31044 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31045 Vdebug_on_message = Qnil;
31047 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31048 doc: /* */);
31049 Vredisplay__all_windows_cause
31050 = Fmake_vector (make_number (100), make_number (0));
31052 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31053 doc: /* */);
31054 Vredisplay__mode_lines_cause
31055 = Fmake_vector (make_number (100), make_number (0));
31059 /* Initialize this module when Emacs starts. */
31061 void
31062 init_xdisp (void)
31064 CHARPOS (this_line_start_pos) = 0;
31066 if (!noninteractive)
31068 struct window *m = XWINDOW (minibuf_window);
31069 Lisp_Object frame = m->frame;
31070 struct frame *f = XFRAME (frame);
31071 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31072 struct window *r = XWINDOW (root);
31073 int i;
31075 echo_area_window = minibuf_window;
31077 r->top_line = FRAME_TOP_MARGIN (f);
31078 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31079 r->total_cols = FRAME_COLS (f);
31080 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31081 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31082 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31084 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31085 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31086 m->total_cols = FRAME_COLS (f);
31087 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31088 m->total_lines = 1;
31089 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31091 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31092 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31093 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31095 /* The default ellipsis glyphs `...'. */
31096 for (i = 0; i < 3; ++i)
31097 default_invis_vector[i] = make_number ('.');
31101 /* Allocate the buffer for frame titles.
31102 Also used for `format-mode-line'. */
31103 int size = 100;
31104 mode_line_noprop_buf = xmalloc (size);
31105 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31106 mode_line_noprop_ptr = mode_line_noprop_buf;
31107 mode_line_target = MODE_LINE_DISPLAY;
31110 help_echo_showing_p = 0;
31113 #ifdef HAVE_WINDOW_SYSTEM
31115 /* Platform-independent portion of hourglass implementation. */
31117 /* Timer function of hourglass_atimer. */
31119 static void
31120 show_hourglass (struct atimer *timer)
31122 /* The timer implementation will cancel this timer automatically
31123 after this function has run. Set hourglass_atimer to null
31124 so that we know the timer doesn't have to be canceled. */
31125 hourglass_atimer = NULL;
31127 if (!hourglass_shown_p)
31129 Lisp_Object tail, frame;
31131 block_input ();
31133 FOR_EACH_FRAME (tail, frame)
31135 struct frame *f = XFRAME (frame);
31137 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31138 && FRAME_RIF (f)->show_hourglass)
31139 FRAME_RIF (f)->show_hourglass (f);
31142 hourglass_shown_p = 1;
31143 unblock_input ();
31147 /* Cancel a currently active hourglass timer, and start a new one. */
31149 void
31150 start_hourglass (void)
31152 struct timespec delay;
31154 cancel_hourglass ();
31156 if (INTEGERP (Vhourglass_delay)
31157 && XINT (Vhourglass_delay) > 0)
31158 delay = make_timespec (min (XINT (Vhourglass_delay),
31159 TYPE_MAXIMUM (time_t)),
31161 else if (FLOATP (Vhourglass_delay)
31162 && XFLOAT_DATA (Vhourglass_delay) > 0)
31163 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31164 else
31165 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31167 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31168 show_hourglass, NULL);
31171 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31172 shown. */
31174 void
31175 cancel_hourglass (void)
31177 if (hourglass_atimer)
31179 cancel_atimer (hourglass_atimer);
31180 hourglass_atimer = NULL;
31183 if (hourglass_shown_p)
31185 Lisp_Object tail, frame;
31187 block_input ();
31189 FOR_EACH_FRAME (tail, frame)
31191 struct frame *f = XFRAME (frame);
31193 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31194 && FRAME_RIF (f)->hide_hourglass)
31195 FRAME_RIF (f)->hide_hourglass (f);
31196 #ifdef HAVE_NTGUI
31197 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31198 else if (!FRAME_W32_P (f))
31199 w32_arrow_cursor ();
31200 #endif
31203 hourglass_shown_p = 0;
31204 unblock_input ();
31208 #endif /* HAVE_WINDOW_SYSTEM */