* NEWS: Remove items backported to NEWS.24
[emacs/old-mirror.git] / src / xdisp.c
blobd27d76d8f5b95975fb499a24422c97287b322001
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
350 static Lisp_Object Qfontification_functions;
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
356 /* Non-nil means don't actually do any redisplay. */
358 Lisp_Object Qinhibit_redisplay;
360 /* Names of text properties relevant for redisplay. */
362 Lisp_Object Qdisplay;
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
373 #ifdef HAVE_WINDOW_SYSTEM
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
406 /* Name of the face used to highlight trailing whitespace. */
408 static Lisp_Object Qtrailing_whitespace;
410 /* Name and number of the face used to highlight escape glyphs. */
412 static Lisp_Object Qescape_glyph;
414 /* Name and number of the face used to highlight non-breaking spaces. */
416 static Lisp_Object Qnobreak_space;
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
421 Lisp_Object Qimage;
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
434 bool noninteractive_need_newline;
436 /* Non-zero means print newline to message log before next message. */
438 static bool message_log_need_newline;
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
452 static struct text_pos this_line_start_pos;
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
457 static struct text_pos this_line_end_pos;
459 /* The vertical positions and the height of this line. */
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
468 static int this_line_start_x;
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
474 static struct text_pos this_line_min_pos;
476 /* Buffer that this_line_.* variables are referring to. */
478 static struct buffer *this_line_buffer;
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
493 Lisp_Object Qmenu_bar_update_hook;
495 /* Nonzero if an overlay arrow has been displayed in this window. */
497 static bool overlay_arrow_seen;
499 /* Vector containing glyphs for an ellipsis `...'. */
501 static Lisp_Object default_invis_vector[3];
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
507 Lisp_Object echo_area_window;
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
514 static Lisp_Object Vmessage_stack;
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
519 static bool message_enable_multibyte;
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
527 int update_mode_lines;
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
536 int windows_or_buffers_changed;
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
541 static bool line_number_displayed;
543 /* The name of the *Messages* buffer, a string. */
545 static Lisp_Object Vmessages_buffer_name;
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
550 Lisp_Object echo_area_buffer[2];
552 /* The buffers referenced from echo_area_buffer. */
554 static Lisp_Object echo_buffer[2];
556 /* A vector saved used in with_area_buffer to reduce consing. */
558 static Lisp_Object Vwith_echo_area_save_vector;
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
563 static bool display_last_displayed_message_p;
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
568 static bool message_buf_print;
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
578 static bool message_cleared_p;
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
587 /* Ascent and height of the last line processed by move_it_to. */
589 static int last_height;
591 /* Non-zero if there's a help-echo in the echo area. */
593 bool help_echo_showing_p;
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
601 #define TEXT_PROP_DISTANCE_LIMIT 100
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
629 void
630 redisplay_other_windows (void)
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
636 void
637 wset_redisplay (struct window *w)
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
645 void
646 fset_redisplay (struct frame *f)
648 redisplay_other_windows ();
649 f->redisplay = true;
652 void
653 bset_redisplay (struct buffer *b)
655 int count = buffer_window_count (b);
656 if (count > 0)
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
668 void
669 bset_update_mode_line (struct buffer *b)
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
676 #ifdef GLYPH_DEBUG
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
681 bool trace_redisplay_p;
683 #endif /* GLYPH_DEBUG */
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
694 static Lisp_Object Qauto_hscroll_mode;
696 /* Buffer being redisplayed -- for redisplay_window_error. */
698 static struct buffer *displayed_buffer;
700 /* Value returned from text property handlers (see below). */
702 enum prop_handled
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
710 /* A description of text properties that redisplay is interested
711 in. */
713 struct props
715 /* The name of the property. */
716 Lisp_Object *name;
718 /* A unique index for the property. */
719 enum prop_idx idx;
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
733 /* Properties handled by iterators. */
735 static struct props it_props[] =
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
752 /* Enumeration returned by some move_it_.* functions internally. */
754 enum move_it_result
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
785 /* Similarly for the image cache. */
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
795 /* True while redisplay_internal is in progress. */
797 bool redisplaying_p;
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
810 /* Temporary variable for XTread_socket. */
812 Lisp_Object previous_help_echo_string;
814 /* Platform-independent portion of hourglass implementation. */
816 #ifdef HAVE_WINDOW_SYSTEM
818 /* Non-zero means an hourglass cursor is currently shown. */
819 static bool hourglass_shown_p;
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 static struct atimer *hourglass_atimer;
825 #endif /* HAVE_WINDOW_SYSTEM */
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
840 #ifdef HAVE_WINDOW_SYSTEM
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
845 #endif /* HAVE_WINDOW_SYSTEM */
847 /* Function prototypes. */
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
861 static void handle_line_prefix (struct it *);
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
986 #ifdef HAVE_WINDOW_SYSTEM
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
999 #endif /* HAVE_WINDOW_SYSTEM */
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1015 This is the height of W minus the height of a mode line, if any. */
1018 window_text_bottom_y (struct window *w)
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1027 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1029 return height;
1032 /* Return the pixel width of display area AREA of window W.
1033 ANY_AREA means return the total width of W, not including
1034 fringes to the left and right of the window. */
1037 window_box_width (struct window *w, enum glyph_row_area area)
1039 int width = w->pixel_width;
1041 if (!w->pseudo_window_p)
1043 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1044 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1046 if (area == TEXT_AREA)
1047 width -= (WINDOW_MARGINS_WIDTH (w)
1048 + WINDOW_FRINGES_WIDTH (w));
1049 else if (area == LEFT_MARGIN_AREA)
1050 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1051 else if (area == RIGHT_MARGIN_AREA)
1052 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1055 /* With wide margins, fringes, etc. we might end up with a negative
1056 width, correct that here. */
1057 return max (0, width);
1061 /* Return the pixel height of the display area of window W, not
1062 including mode lines of W, if any. */
1065 window_box_height (struct window *w)
1067 struct frame *f = XFRAME (w->frame);
1068 int height = WINDOW_PIXEL_HEIGHT (w);
1070 eassert (height >= 0);
1072 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1073 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1075 /* Note: the code below that determines the mode-line/header-line
1076 height is essentially the same as that contained in the macro
1077 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1078 the appropriate glyph row has its `mode_line_p' flag set,
1079 and if it doesn't, uses estimate_mode_line_height instead. */
1081 if (WINDOW_WANTS_MODELINE_P (w))
1083 struct glyph_row *ml_row
1084 = (w->current_matrix && w->current_matrix->rows
1085 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1086 : 0);
1087 if (ml_row && ml_row->mode_line_p)
1088 height -= ml_row->height;
1089 else
1090 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1093 if (WINDOW_WANTS_HEADER_LINE_P (w))
1095 struct glyph_row *hl_row
1096 = (w->current_matrix && w->current_matrix->rows
1097 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1098 : 0);
1099 if (hl_row && hl_row->mode_line_p)
1100 height -= hl_row->height;
1101 else
1102 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1105 /* With a very small font and a mode-line that's taller than
1106 default, we might end up with a negative height. */
1107 return max (0, height);
1110 /* Return the window-relative coordinate of the left edge of display
1111 area AREA of window W. ANY_AREA means return the left edge of the
1112 whole window, to the right of the left fringe of W. */
1115 window_box_left_offset (struct window *w, enum glyph_row_area area)
1117 int x;
1119 if (w->pseudo_window_p)
1120 return 0;
1122 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1124 if (area == TEXT_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA));
1127 else if (area == RIGHT_MARGIN_AREA)
1128 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1129 + window_box_width (w, LEFT_MARGIN_AREA)
1130 + window_box_width (w, TEXT_AREA)
1131 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1133 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1134 else if (area == LEFT_MARGIN_AREA
1135 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1136 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1138 /* Don't return more than the window's pixel width. */
1139 return min (x, w->pixel_width);
1143 /* Return the window-relative coordinate of the right edge of display
1144 area AREA of window W. ANY_AREA means return the right edge of the
1145 whole window, to the left of the right fringe of W. */
1147 static int
1148 window_box_right_offset (struct window *w, enum glyph_row_area area)
1150 /* Don't return more than the window's pixel width. */
1151 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1152 w->pixel_width);
1155 /* Return the frame-relative coordinate of the left edge of display
1156 area AREA of window W. ANY_AREA means return the left edge of the
1157 whole window, to the right of the left fringe of W. */
1160 window_box_left (struct window *w, enum glyph_row_area area)
1162 struct frame *f = XFRAME (w->frame);
1163 int x;
1165 if (w->pseudo_window_p)
1166 return FRAME_INTERNAL_BORDER_WIDTH (f);
1168 x = (WINDOW_LEFT_EDGE_X (w)
1169 + window_box_left_offset (w, area));
1171 return x;
1175 /* Return the frame-relative coordinate of the right edge of display
1176 area AREA of window W. ANY_AREA means return the right edge of the
1177 whole window, to the left of the right fringe of W. */
1180 window_box_right (struct window *w, enum glyph_row_area area)
1182 return window_box_left (w, area) + window_box_width (w, area);
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines, in frame-relative coordinates. ANY_AREA means the
1187 whole window, not including the left and right fringes of
1188 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1189 coordinates of the upper-left corner of the box. Return in
1190 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1192 void
1193 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1194 int *box_y, int *box_width, int *box_height)
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1210 #ifdef HAVE_WINDOW_SYSTEM
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1219 static void
1220 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1221 int *bottom_right_x, int *bottom_right_y)
1223 window_box (w, ANY_AREA, top_left_x, top_left_y,
1224 bottom_right_x, bottom_right_y);
1225 *bottom_right_x += *top_left_x;
1226 *bottom_right_y += *top_left_y;
1229 #endif /* HAVE_WINDOW_SYSTEM */
1231 /***********************************************************************
1232 Utilities
1233 ***********************************************************************/
1235 /* Return the bottom y-position of the line the iterator IT is in.
1236 This can modify IT's settings. */
1239 line_bottom_y (struct it *it)
1241 int line_height = it->max_ascent + it->max_descent;
1242 int line_top_y = it->current_y;
1244 if (line_height == 0)
1246 if (last_height)
1247 line_height = last_height;
1248 else if (IT_CHARPOS (*it) < ZV)
1250 move_it_by_lines (it, 1);
1251 line_height = (it->max_ascent || it->max_descent
1252 ? it->max_ascent + it->max_descent
1253 : last_height);
1255 else
1257 struct glyph_row *row = it->glyph_row;
1259 /* Use the default character height. */
1260 it->glyph_row = NULL;
1261 it->what = IT_CHARACTER;
1262 it->c = ' ';
1263 it->len = 1;
1264 PRODUCE_GLYPHS (it);
1265 line_height = it->ascent + it->descent;
1266 it->glyph_row = row;
1270 return line_top_y + line_height;
1273 DEFUN ("line-pixel-height", Fline_pixel_height,
1274 Sline_pixel_height, 0, 0, 0,
1275 doc: /* Return height in pixels of text line in the selected window.
1277 Value is the height in pixels of the line at point. */)
1278 (void)
1280 struct it it;
1281 struct text_pos pt;
1282 struct window *w = XWINDOW (selected_window);
1283 struct buffer *old_buffer = NULL;
1284 Lisp_Object result;
1286 if (XBUFFER (w->contents) != current_buffer)
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1291 SET_TEXT_POS (pt, PT, PT_BYTE);
1292 start_display (&it, w, pt);
1293 it.vpos = it.current_y = 0;
1294 last_height = 0;
1295 result = make_number (line_bottom_y (&it));
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1299 return result;
1302 /* Return the default pixel height of text lines in window W. The
1303 value is the canonical height of the W frame's default font, plus
1304 any extra space required by the line-spacing variable or frame
1305 parameter.
1307 Implementation note: this ignores any line-spacing text properties
1308 put on the newline characters. This is because those properties
1309 only affect the _screen_ line ending in the newline (i.e., in a
1310 continued line, only the last screen line will be affected), which
1311 means only a small number of lines in a buffer can ever use this
1312 feature. Since this function is used to compute the default pixel
1313 equivalent of text lines in a window, we can safely ignore those
1314 few lines. For the same reasons, we ignore the line-height
1315 properties. */
1317 default_line_pixel_height (struct window *w)
1319 struct frame *f = WINDOW_XFRAME (w);
1320 int height = FRAME_LINE_HEIGHT (f);
1322 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1324 struct buffer *b = XBUFFER (w->contents);
1325 Lisp_Object val = BVAR (b, extra_line_spacing);
1327 if (NILP (val))
1328 val = BVAR (&buffer_defaults, extra_line_spacing);
1329 if (!NILP (val))
1331 if (RANGED_INTEGERP (0, val, INT_MAX))
1332 height += XFASTINT (val);
1333 else if (FLOATP (val))
1335 int addon = XFLOAT_DATA (val) * height + 0.5;
1337 if (addon >= 0)
1338 height += addon;
1341 else
1342 height += f->extra_line_spacing;
1345 return height;
1348 /* Subroutine of pos_visible_p below. Extracts a display string, if
1349 any, from the display spec given as its argument. */
1350 static Lisp_Object
1351 string_from_display_spec (Lisp_Object spec)
1353 if (CONSP (spec))
1355 while (CONSP (spec))
1357 if (STRINGP (XCAR (spec)))
1358 return XCAR (spec);
1359 spec = XCDR (spec);
1362 else if (VECTORP (spec))
1364 ptrdiff_t i;
1366 for (i = 0; i < ASIZE (spec); i++)
1368 if (STRINGP (AREF (spec, i)))
1369 return AREF (spec, i);
1371 return Qnil;
1374 return spec;
1378 /* Limit insanely large values of W->hscroll on frame F to the largest
1379 value that will still prevent first_visible_x and last_visible_x of
1380 'struct it' from overflowing an int. */
1381 static int
1382 window_hscroll_limited (struct window *w, struct frame *f)
1384 ptrdiff_t window_hscroll = w->hscroll;
1385 int window_text_width = window_box_width (w, TEXT_AREA);
1386 int colwidth = FRAME_COLUMN_WIDTH (f);
1388 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1389 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1391 return window_hscroll;
1394 /* Return 1 if position CHARPOS is visible in window W.
1395 CHARPOS < 0 means return info about WINDOW_END position.
1396 If visible, set *X and *Y to pixel coordinates of top left corner.
1397 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1398 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1401 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1402 int *rtop, int *rbot, int *rowh, int *vpos)
1404 struct it it;
1405 void *itdata = bidi_shelve_cache ();
1406 struct text_pos top;
1407 int visible_p = 0;
1408 struct buffer *old_buffer = NULL;
1410 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1411 return visible_p;
1413 if (XBUFFER (w->contents) != current_buffer)
1415 old_buffer = current_buffer;
1416 set_buffer_internal_1 (XBUFFER (w->contents));
1419 SET_TEXT_POS_FROM_MARKER (top, w->start);
1420 /* Scrolling a minibuffer window via scroll bar when the echo area
1421 shows long text sometimes resets the minibuffer contents behind
1422 our backs. */
1423 if (CHARPOS (top) > ZV)
1424 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1426 /* Compute exact mode line heights. */
1427 if (WINDOW_WANTS_MODELINE_P (w))
1428 w->mode_line_height
1429 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1430 BVAR (current_buffer, mode_line_format));
1432 if (WINDOW_WANTS_HEADER_LINE_P (w))
1433 w->header_line_height
1434 = display_mode_line (w, HEADER_LINE_FACE_ID,
1435 BVAR (current_buffer, header_line_format));
1437 start_display (&it, w, top);
1438 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1439 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1441 if (charpos >= 0
1442 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1443 && IT_CHARPOS (it) >= charpos)
1444 /* When scanning backwards under bidi iteration, move_it_to
1445 stops at or _before_ CHARPOS, because it stops at or to
1446 the _right_ of the character at CHARPOS. */
1447 || (it.bidi_p && it.bidi_it.scan_dir == -1
1448 && IT_CHARPOS (it) <= charpos)))
1450 /* We have reached CHARPOS, or passed it. How the call to
1451 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1452 or covered by a display property, move_it_to stops at the end
1453 of the invisible text, to the right of CHARPOS. (ii) If
1454 CHARPOS is in a display vector, move_it_to stops on its last
1455 glyph. */
1456 int top_x = it.current_x;
1457 int top_y = it.current_y;
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459 int bottom_y;
1460 struct it save_it;
1461 void *save_it_data = NULL;
1463 /* Calling line_bottom_y may change it.method, it.position, etc. */
1464 SAVE_IT (save_it, it, save_it_data);
1465 last_height = 0;
1466 bottom_y = line_bottom_y (&it);
1467 if (top_y < window_top_y)
1468 visible_p = bottom_y > window_top_y;
1469 else if (top_y < it.last_visible_y)
1470 visible_p = 1;
1471 if (bottom_y >= it.last_visible_y
1472 && it.bidi_p && it.bidi_it.scan_dir == -1
1473 && IT_CHARPOS (it) < charpos)
1475 /* When the last line of the window is scanned backwards
1476 under bidi iteration, we could be duped into thinking
1477 that we have passed CHARPOS, when in fact move_it_to
1478 simply stopped short of CHARPOS because it reached
1479 last_visible_y. To see if that's what happened, we call
1480 move_it_to again with a slightly larger vertical limit,
1481 and see if it actually moved vertically; if it did, we
1482 didn't really reach CHARPOS, which is beyond window end. */
1483 /* Why 10? because we don't know how many canonical lines
1484 will the height of the next line(s) be. So we guess. */
1485 int ten_more_lines = 10 * default_line_pixel_height (w);
1487 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1488 MOVE_TO_POS | MOVE_TO_Y);
1489 if (it.current_y > top_y)
1490 visible_p = 0;
1493 RESTORE_IT (&it, &save_it, save_it_data);
1494 if (visible_p)
1496 if (it.method == GET_FROM_DISPLAY_VECTOR)
1498 /* We stopped on the last glyph of a display vector.
1499 Try and recompute. Hack alert! */
1500 if (charpos < 2 || top.charpos >= charpos)
1501 top_x = it.glyph_row->x;
1502 else
1504 struct it it2, it2_prev;
1505 /* The idea is to get to the previous buffer
1506 position, consume the character there, and use
1507 the pixel coordinates we get after that. But if
1508 the previous buffer position is also displayed
1509 from a display vector, we need to consume all of
1510 the glyphs from that display vector. */
1511 start_display (&it2, w, top);
1512 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1513 /* If we didn't get to CHARPOS - 1, there's some
1514 replacing display property at that position, and
1515 we stopped after it. That is exactly the place
1516 whose coordinates we want. */
1517 if (IT_CHARPOS (it2) != charpos - 1)
1518 it2_prev = it2;
1519 else
1521 /* Iterate until we get out of the display
1522 vector that displays the character at
1523 CHARPOS - 1. */
1524 do {
1525 get_next_display_element (&it2);
1526 PRODUCE_GLYPHS (&it2);
1527 it2_prev = it2;
1528 set_iterator_to_next (&it2, 1);
1529 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1530 && IT_CHARPOS (it2) < charpos);
1532 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1533 || it2_prev.current_x > it2_prev.last_visible_x)
1534 top_x = it.glyph_row->x;
1535 else
1537 top_x = it2_prev.current_x;
1538 top_y = it2_prev.current_y;
1542 else if (IT_CHARPOS (it) != charpos)
1544 Lisp_Object cpos = make_number (charpos);
1545 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1546 Lisp_Object string = string_from_display_spec (spec);
1547 struct text_pos tpos;
1548 int replacing_spec_p;
1549 bool newline_in_string
1550 = (STRINGP (string)
1551 && memchr (SDATA (string), '\n', SBYTES (string)));
1553 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1554 replacing_spec_p
1555 = (!NILP (spec)
1556 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1557 charpos, FRAME_WINDOW_P (it.f)));
1558 /* The tricky code below is needed because there's a
1559 discrepancy between move_it_to and how we set cursor
1560 when PT is at the beginning of a portion of text
1561 covered by a display property or an overlay with a
1562 display property, or the display line ends in a
1563 newline from a display string. move_it_to will stop
1564 _after_ such display strings, whereas
1565 set_cursor_from_row conspires with cursor_row_p to
1566 place the cursor on the first glyph produced from the
1567 display string. */
1569 /* We have overshoot PT because it is covered by a
1570 display property that replaces the text it covers.
1571 If the string includes embedded newlines, we are also
1572 in the wrong display line. Backtrack to the correct
1573 line, where the display property begins. */
1574 if (replacing_spec_p)
1576 Lisp_Object startpos, endpos;
1577 EMACS_INT start, end;
1578 struct it it3;
1579 int it3_moved;
1581 /* Find the first and the last buffer positions
1582 covered by the display string. */
1583 endpos =
1584 Fnext_single_char_property_change (cpos, Qdisplay,
1585 Qnil, Qnil);
1586 startpos =
1587 Fprevious_single_char_property_change (endpos, Qdisplay,
1588 Qnil, Qnil);
1589 start = XFASTINT (startpos);
1590 end = XFASTINT (endpos);
1591 /* Move to the last buffer position before the
1592 display property. */
1593 start_display (&it3, w, top);
1594 if (start > CHARPOS (top))
1595 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1596 /* Move forward one more line if the position before
1597 the display string is a newline or if it is the
1598 rightmost character on a line that is
1599 continued or word-wrapped. */
1600 if (it3.method == GET_FROM_BUFFER
1601 && (it3.c == '\n'
1602 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1603 move_it_by_lines (&it3, 1);
1604 else if (move_it_in_display_line_to (&it3, -1,
1605 it3.current_x
1606 + it3.pixel_width,
1607 MOVE_TO_X)
1608 == MOVE_LINE_CONTINUED)
1610 move_it_by_lines (&it3, 1);
1611 /* When we are under word-wrap, the #$@%!
1612 move_it_by_lines moves 2 lines, so we need to
1613 fix that up. */
1614 if (it3.line_wrap == WORD_WRAP)
1615 move_it_by_lines (&it3, -1);
1618 /* Record the vertical coordinate of the display
1619 line where we wound up. */
1620 top_y = it3.current_y;
1621 if (it3.bidi_p)
1623 /* When characters are reordered for display,
1624 the character displayed to the left of the
1625 display string could be _after_ the display
1626 property in the logical order. Use the
1627 smallest vertical position of these two. */
1628 start_display (&it3, w, top);
1629 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1630 if (it3.current_y < top_y)
1631 top_y = it3.current_y;
1633 /* Move from the top of the window to the beginning
1634 of the display line where the display string
1635 begins. */
1636 start_display (&it3, w, top);
1637 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1638 /* If it3_moved stays zero after the 'while' loop
1639 below, that means we already were at a newline
1640 before the loop (e.g., the display string begins
1641 with a newline), so we don't need to (and cannot)
1642 inspect the glyphs of it3.glyph_row, because
1643 PRODUCE_GLYPHS will not produce anything for a
1644 newline, and thus it3.glyph_row stays at its
1645 stale content it got at top of the window. */
1646 it3_moved = 0;
1647 /* Finally, advance the iterator until we hit the
1648 first display element whose character position is
1649 CHARPOS, or until the first newline from the
1650 display string, which signals the end of the
1651 display line. */
1652 while (get_next_display_element (&it3))
1654 PRODUCE_GLYPHS (&it3);
1655 if (IT_CHARPOS (it3) == charpos
1656 || ITERATOR_AT_END_OF_LINE_P (&it3))
1657 break;
1658 it3_moved = 1;
1659 set_iterator_to_next (&it3, 0);
1661 top_x = it3.current_x - it3.pixel_width;
1662 /* Normally, we would exit the above loop because we
1663 found the display element whose character
1664 position is CHARPOS. For the contingency that we
1665 didn't, and stopped at the first newline from the
1666 display string, move back over the glyphs
1667 produced from the string, until we find the
1668 rightmost glyph not from the string. */
1669 if (it3_moved
1670 && newline_in_string
1671 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1673 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1674 + it3.glyph_row->used[TEXT_AREA];
1676 while (EQ ((g - 1)->object, string))
1678 --g;
1679 top_x -= g->pixel_width;
1681 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1682 + it3.glyph_row->used[TEXT_AREA]);
1687 *x = top_x;
1688 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1689 *rtop = max (0, window_top_y - top_y);
1690 *rbot = max (0, bottom_y - it.last_visible_y);
1691 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1692 - max (top_y, window_top_y)));
1693 *vpos = it.vpos;
1696 else
1698 /* Either we were asked to provide info about WINDOW_END, or
1699 CHARPOS is in the partially visible glyph row at end of
1700 window. */
1701 struct it it2;
1702 void *it2data = NULL;
1704 SAVE_IT (it2, it, it2data);
1705 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1706 move_it_by_lines (&it, 1);
1707 if (charpos < IT_CHARPOS (it)
1708 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1710 visible_p = true;
1711 RESTORE_IT (&it2, &it2, it2data);
1712 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1713 *x = it2.current_x;
1714 *y = it2.current_y + it2.max_ascent - it2.ascent;
1715 *rtop = max (0, -it2.current_y);
1716 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1717 - it.last_visible_y));
1718 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1719 it.last_visible_y)
1720 - max (it2.current_y,
1721 WINDOW_HEADER_LINE_HEIGHT (w))));
1722 *vpos = it2.vpos;
1724 else
1725 bidi_unshelve_cache (it2data, 1);
1727 bidi_unshelve_cache (itdata, 0);
1729 if (old_buffer)
1730 set_buffer_internal_1 (old_buffer);
1732 if (visible_p && w->hscroll > 0)
1733 *x -=
1734 window_hscroll_limited (w, WINDOW_XFRAME (w))
1735 * WINDOW_FRAME_COLUMN_WIDTH (w);
1737 #if 0
1738 /* Debugging code. */
1739 if (visible_p)
1740 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1741 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1742 else
1743 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1744 #endif
1746 return visible_p;
1750 /* Return the next character from STR. Return in *LEN the length of
1751 the character. This is like STRING_CHAR_AND_LENGTH but never
1752 returns an invalid character. If we find one, we return a `?', but
1753 with the length of the invalid character. */
1755 static int
1756 string_char_and_length (const unsigned char *str, int *len)
1758 int c;
1760 c = STRING_CHAR_AND_LENGTH (str, *len);
1761 if (!CHAR_VALID_P (c))
1762 /* We may not change the length here because other places in Emacs
1763 don't use this function, i.e. they silently accept invalid
1764 characters. */
1765 c = '?';
1767 return c;
1772 /* Given a position POS containing a valid character and byte position
1773 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1775 static struct text_pos
1776 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1778 eassert (STRINGP (string) && nchars >= 0);
1780 if (STRING_MULTIBYTE (string))
1782 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1783 int len;
1785 while (nchars--)
1787 string_char_and_length (p, &len);
1788 p += len;
1789 CHARPOS (pos) += 1;
1790 BYTEPOS (pos) += len;
1793 else
1794 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1796 return pos;
1800 /* Value is the text position, i.e. character and byte position,
1801 for character position CHARPOS in STRING. */
1803 static struct text_pos
1804 string_pos (ptrdiff_t charpos, Lisp_Object string)
1806 struct text_pos pos;
1807 eassert (STRINGP (string));
1808 eassert (charpos >= 0);
1809 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1810 return pos;
1814 /* Value is a text position, i.e. character and byte position, for
1815 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1816 means recognize multibyte characters. */
1818 static struct text_pos
1819 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1821 struct text_pos pos;
1823 eassert (s != NULL);
1824 eassert (charpos >= 0);
1826 if (multibyte_p)
1828 int len;
1830 SET_TEXT_POS (pos, 0, 0);
1831 while (charpos--)
1833 string_char_and_length ((const unsigned char *) s, &len);
1834 s += len;
1835 CHARPOS (pos) += 1;
1836 BYTEPOS (pos) += len;
1839 else
1840 SET_TEXT_POS (pos, charpos, charpos);
1842 return pos;
1846 /* Value is the number of characters in C string S. MULTIBYTE_P
1847 non-zero means recognize multibyte characters. */
1849 static ptrdiff_t
1850 number_of_chars (const char *s, bool multibyte_p)
1852 ptrdiff_t nchars;
1854 if (multibyte_p)
1856 ptrdiff_t rest = strlen (s);
1857 int len;
1858 const unsigned char *p = (const unsigned char *) s;
1860 for (nchars = 0; rest > 0; ++nchars)
1862 string_char_and_length (p, &len);
1863 rest -= len, p += len;
1866 else
1867 nchars = strlen (s);
1869 return nchars;
1873 /* Compute byte position NEWPOS->bytepos corresponding to
1874 NEWPOS->charpos. POS is a known position in string STRING.
1875 NEWPOS->charpos must be >= POS.charpos. */
1877 static void
1878 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1880 eassert (STRINGP (string));
1881 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1883 if (STRING_MULTIBYTE (string))
1884 *newpos = string_pos_nchars_ahead (pos, string,
1885 CHARPOS (*newpos) - CHARPOS (pos));
1886 else
1887 BYTEPOS (*newpos) = CHARPOS (*newpos);
1890 /* EXPORT:
1891 Return an estimation of the pixel height of mode or header lines on
1892 frame F. FACE_ID specifies what line's height to estimate. */
1895 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1897 #ifdef HAVE_WINDOW_SYSTEM
1898 if (FRAME_WINDOW_P (f))
1900 int height = FONT_HEIGHT (FRAME_FONT (f));
1902 /* This function is called so early when Emacs starts that the face
1903 cache and mode line face are not yet initialized. */
1904 if (FRAME_FACE_CACHE (f))
1906 struct face *face = FACE_FROM_ID (f, face_id);
1907 if (face)
1909 if (face->font)
1910 height = FONT_HEIGHT (face->font);
1911 if (face->box_line_width > 0)
1912 height += 2 * face->box_line_width;
1916 return height;
1918 #endif
1920 return 1;
1923 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1924 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1925 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1926 not force the value into range. */
1928 void
1929 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1930 int *x, int *y, NativeRectangle *bounds, int noclip)
1933 #ifdef HAVE_WINDOW_SYSTEM
1934 if (FRAME_WINDOW_P (f))
1936 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1937 even for negative values. */
1938 if (pix_x < 0)
1939 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1940 if (pix_y < 0)
1941 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1943 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1944 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1946 if (bounds)
1947 STORE_NATIVE_RECT (*bounds,
1948 FRAME_COL_TO_PIXEL_X (f, pix_x),
1949 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1950 FRAME_COLUMN_WIDTH (f) - 1,
1951 FRAME_LINE_HEIGHT (f) - 1);
1953 /* PXW: Should we clip pixels before converting to columns/lines? */
1954 if (!noclip)
1956 if (pix_x < 0)
1957 pix_x = 0;
1958 else if (pix_x > FRAME_TOTAL_COLS (f))
1959 pix_x = FRAME_TOTAL_COLS (f);
1961 if (pix_y < 0)
1962 pix_y = 0;
1963 else if (pix_y > FRAME_TOTAL_LINES (f))
1964 pix_y = FRAME_TOTAL_LINES (f);
1967 #endif
1969 *x = pix_x;
1970 *y = pix_y;
1974 /* Find the glyph under window-relative coordinates X/Y in window W.
1975 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1976 strings. Return in *HPOS and *VPOS the row and column number of
1977 the glyph found. Return in *AREA the glyph area containing X.
1978 Value is a pointer to the glyph found or null if X/Y is not on
1979 text, or we can't tell because W's current matrix is not up to
1980 date. */
1982 static struct glyph *
1983 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1984 int *dx, int *dy, int *area)
1986 struct glyph *glyph, *end;
1987 struct glyph_row *row = NULL;
1988 int x0, i;
1990 /* Find row containing Y. Give up if some row is not enabled. */
1991 for (i = 0; i < w->current_matrix->nrows; ++i)
1993 row = MATRIX_ROW (w->current_matrix, i);
1994 if (!row->enabled_p)
1995 return NULL;
1996 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1997 break;
2000 *vpos = i;
2001 *hpos = 0;
2003 /* Give up if Y is not in the window. */
2004 if (i == w->current_matrix->nrows)
2005 return NULL;
2007 /* Get the glyph area containing X. */
2008 if (w->pseudo_window_p)
2010 *area = TEXT_AREA;
2011 x0 = 0;
2013 else
2015 if (x < window_box_left_offset (w, TEXT_AREA))
2017 *area = LEFT_MARGIN_AREA;
2018 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2020 else if (x < window_box_right_offset (w, TEXT_AREA))
2022 *area = TEXT_AREA;
2023 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2025 else
2027 *area = RIGHT_MARGIN_AREA;
2028 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2032 /* Find glyph containing X. */
2033 glyph = row->glyphs[*area];
2034 end = glyph + row->used[*area];
2035 x -= x0;
2036 while (glyph < end && x >= glyph->pixel_width)
2038 x -= glyph->pixel_width;
2039 ++glyph;
2042 if (glyph == end)
2043 return NULL;
2045 if (dx)
2047 *dx = x;
2048 *dy = y - (row->y + row->ascent - glyph->ascent);
2051 *hpos = glyph - row->glyphs[*area];
2052 return glyph;
2055 /* Convert frame-relative x/y to coordinates relative to window W.
2056 Takes pseudo-windows into account. */
2058 static void
2059 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2061 if (w->pseudo_window_p)
2063 /* A pseudo-window is always full-width, and starts at the
2064 left edge of the frame, plus a frame border. */
2065 struct frame *f = XFRAME (w->frame);
2066 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2067 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2069 else
2071 *x -= WINDOW_LEFT_EDGE_X (w);
2072 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2076 #ifdef HAVE_WINDOW_SYSTEM
2078 /* EXPORT:
2079 Return in RECTS[] at most N clipping rectangles for glyph string S.
2080 Return the number of stored rectangles. */
2083 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2085 XRectangle r;
2087 if (n <= 0)
2088 return 0;
2090 if (s->row->full_width_p)
2092 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2093 r.x = WINDOW_LEFT_EDGE_X (s->w);
2094 if (s->row->mode_line_p)
2095 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2096 else
2097 r.width = WINDOW_PIXEL_WIDTH (s->w);
2099 /* Unless displaying a mode or menu bar line, which are always
2100 fully visible, clip to the visible part of the row. */
2101 if (s->w->pseudo_window_p)
2102 r.height = s->row->visible_height;
2103 else
2104 r.height = s->height;
2106 else
2108 /* This is a text line that may be partially visible. */
2109 r.x = window_box_left (s->w, s->area);
2110 r.width = window_box_width (s->w, s->area);
2111 r.height = s->row->visible_height;
2114 if (s->clip_head)
2115 if (r.x < s->clip_head->x)
2117 if (r.width >= s->clip_head->x - r.x)
2118 r.width -= s->clip_head->x - r.x;
2119 else
2120 r.width = 0;
2121 r.x = s->clip_head->x;
2123 if (s->clip_tail)
2124 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2126 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2127 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2128 else
2129 r.width = 0;
2132 /* If S draws overlapping rows, it's sufficient to use the top and
2133 bottom of the window for clipping because this glyph string
2134 intentionally draws over other lines. */
2135 if (s->for_overlaps)
2137 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2138 r.height = window_text_bottom_y (s->w) - r.y;
2140 /* Alas, the above simple strategy does not work for the
2141 environments with anti-aliased text: if the same text is
2142 drawn onto the same place multiple times, it gets thicker.
2143 If the overlap we are processing is for the erased cursor, we
2144 take the intersection with the rectangle of the cursor. */
2145 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2147 XRectangle rc, r_save = r;
2149 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2150 rc.y = s->w->phys_cursor.y;
2151 rc.width = s->w->phys_cursor_width;
2152 rc.height = s->w->phys_cursor_height;
2154 x_intersect_rectangles (&r_save, &rc, &r);
2157 else
2159 /* Don't use S->y for clipping because it doesn't take partially
2160 visible lines into account. For example, it can be negative for
2161 partially visible lines at the top of a window. */
2162 if (!s->row->full_width_p
2163 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2164 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2165 else
2166 r.y = max (0, s->row->y);
2169 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2171 /* If drawing the cursor, don't let glyph draw outside its
2172 advertised boundaries. Cleartype does this under some circumstances. */
2173 if (s->hl == DRAW_CURSOR)
2175 struct glyph *glyph = s->first_glyph;
2176 int height, max_y;
2178 if (s->x > r.x)
2180 if (r.width >= s->x - r.x)
2181 r.width -= s->x - r.x;
2182 else /* R2L hscrolled row with cursor outside text area */
2183 r.width = 0;
2184 r.x = s->x;
2186 r.width = min (r.width, glyph->pixel_width);
2188 /* If r.y is below window bottom, ensure that we still see a cursor. */
2189 height = min (glyph->ascent + glyph->descent,
2190 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2191 max_y = window_text_bottom_y (s->w) - height;
2192 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2193 if (s->ybase - glyph->ascent > max_y)
2195 r.y = max_y;
2196 r.height = height;
2198 else
2200 /* Don't draw cursor glyph taller than our actual glyph. */
2201 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2202 if (height < r.height)
2204 max_y = r.y + r.height;
2205 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2206 r.height = min (max_y - r.y, height);
2211 if (s->row->clip)
2213 XRectangle r_save = r;
2215 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2216 r.width = 0;
2219 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2220 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2222 #ifdef CONVERT_FROM_XRECT
2223 CONVERT_FROM_XRECT (r, *rects);
2224 #else
2225 *rects = r;
2226 #endif
2227 return 1;
2229 else
2231 /* If we are processing overlapping and allowed to return
2232 multiple clipping rectangles, we exclude the row of the glyph
2233 string from the clipping rectangle. This is to avoid drawing
2234 the same text on the environment with anti-aliasing. */
2235 #ifdef CONVERT_FROM_XRECT
2236 XRectangle rs[2];
2237 #else
2238 XRectangle *rs = rects;
2239 #endif
2240 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2242 if (s->for_overlaps & OVERLAPS_PRED)
2244 rs[i] = r;
2245 if (r.y + r.height > row_y)
2247 if (r.y < row_y)
2248 rs[i].height = row_y - r.y;
2249 else
2250 rs[i].height = 0;
2252 i++;
2254 if (s->for_overlaps & OVERLAPS_SUCC)
2256 rs[i] = r;
2257 if (r.y < row_y + s->row->visible_height)
2259 if (r.y + r.height > row_y + s->row->visible_height)
2261 rs[i].y = row_y + s->row->visible_height;
2262 rs[i].height = r.y + r.height - rs[i].y;
2264 else
2265 rs[i].height = 0;
2267 i++;
2270 n = i;
2271 #ifdef CONVERT_FROM_XRECT
2272 for (i = 0; i < n; i++)
2273 CONVERT_FROM_XRECT (rs[i], rects[i]);
2274 #endif
2275 return n;
2279 /* EXPORT:
2280 Return in *NR the clipping rectangle for glyph string S. */
2282 void
2283 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2285 get_glyph_string_clip_rects (s, nr, 1);
2289 /* EXPORT:
2290 Return the position and height of the phys cursor in window W.
2291 Set w->phys_cursor_width to width of phys cursor.
2294 void
2295 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2296 struct glyph *glyph, int *xp, int *yp, int *heightp)
2298 struct frame *f = XFRAME (WINDOW_FRAME (w));
2299 int x, y, wd, h, h0, y0;
2301 /* Compute the width of the rectangle to draw. If on a stretch
2302 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2303 rectangle as wide as the glyph, but use a canonical character
2304 width instead. */
2305 wd = glyph->pixel_width;
2307 x = w->phys_cursor.x;
2308 if (x < 0)
2310 wd += x;
2311 x = 0;
2314 if (glyph->type == STRETCH_GLYPH
2315 && !x_stretch_cursor_p)
2316 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2317 w->phys_cursor_width = wd;
2319 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2321 /* If y is below window bottom, ensure that we still see a cursor. */
2322 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2324 h = max (h0, glyph->ascent + glyph->descent);
2325 h0 = min (h0, glyph->ascent + glyph->descent);
2327 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2328 if (y < y0)
2330 h = max (h - (y0 - y) + 1, h0);
2331 y = y0 - 1;
2333 else
2335 y0 = window_text_bottom_y (w) - h0;
2336 if (y > y0)
2338 h += y - y0;
2339 y = y0;
2343 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2344 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2345 *heightp = h;
2349 * Remember which glyph the mouse is over.
2352 void
2353 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2355 Lisp_Object window;
2356 struct window *w;
2357 struct glyph_row *r, *gr, *end_row;
2358 enum window_part part;
2359 enum glyph_row_area area;
2360 int x, y, width, height;
2362 /* Try to determine frame pixel position and size of the glyph under
2363 frame pixel coordinates X/Y on frame F. */
2365 if (window_resize_pixelwise)
2367 width = height = 1;
2368 goto virtual_glyph;
2370 else if (!f->glyphs_initialized_p
2371 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2372 NILP (window)))
2374 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2375 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2376 goto virtual_glyph;
2379 w = XWINDOW (window);
2380 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2381 height = WINDOW_FRAME_LINE_HEIGHT (w);
2383 x = window_relative_x_coord (w, part, gx);
2384 y = gy - WINDOW_TOP_EDGE_Y (w);
2386 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2387 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2389 if (w->pseudo_window_p)
2391 area = TEXT_AREA;
2392 part = ON_MODE_LINE; /* Don't adjust margin. */
2393 goto text_glyph;
2396 switch (part)
2398 case ON_LEFT_MARGIN:
2399 area = LEFT_MARGIN_AREA;
2400 goto text_glyph;
2402 case ON_RIGHT_MARGIN:
2403 area = RIGHT_MARGIN_AREA;
2404 goto text_glyph;
2406 case ON_HEADER_LINE:
2407 case ON_MODE_LINE:
2408 gr = (part == ON_HEADER_LINE
2409 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2410 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2411 gy = gr->y;
2412 area = TEXT_AREA;
2413 goto text_glyph_row_found;
2415 case ON_TEXT:
2416 area = TEXT_AREA;
2418 text_glyph:
2419 gr = 0; gy = 0;
2420 for (; r <= end_row && r->enabled_p; ++r)
2421 if (r->y + r->height > y)
2423 gr = r; gy = r->y;
2424 break;
2427 text_glyph_row_found:
2428 if (gr && gy <= y)
2430 struct glyph *g = gr->glyphs[area];
2431 struct glyph *end = g + gr->used[area];
2433 height = gr->height;
2434 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2435 if (gx + g->pixel_width > x)
2436 break;
2438 if (g < end)
2440 if (g->type == IMAGE_GLYPH)
2442 /* Don't remember when mouse is over image, as
2443 image may have hot-spots. */
2444 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2445 return;
2447 width = g->pixel_width;
2449 else
2451 /* Use nominal char spacing at end of line. */
2452 x -= gx;
2453 gx += (x / width) * width;
2456 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2458 gx += window_box_left_offset (w, area);
2459 /* Don't expand over the modeline to make sure the vertical
2460 drag cursor is shown early enough. */
2461 height = min (height,
2462 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2465 else
2467 /* Use nominal line height at end of window. */
2468 gx = (x / width) * width;
2469 y -= gy;
2470 gy += (y / height) * height;
2471 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2472 /* See comment above. */
2473 height = min (height,
2474 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2476 break;
2478 case ON_LEFT_FRINGE:
2479 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2480 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2481 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2482 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2483 goto row_glyph;
2485 case ON_RIGHT_FRINGE:
2486 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2487 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2488 : window_box_right_offset (w, TEXT_AREA));
2489 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2490 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2491 && !WINDOW_RIGHTMOST_P (w))
2492 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2493 /* Make sure the vertical border can get her own glyph to the
2494 right of the one we build here. */
2495 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2496 else
2497 width = WINDOW_PIXEL_WIDTH (w) - gx;
2498 else
2499 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2501 goto row_glyph;
2503 case ON_VERTICAL_BORDER:
2504 gx = WINDOW_PIXEL_WIDTH (w) - width;
2505 goto row_glyph;
2507 case ON_VERTICAL_SCROLL_BAR:
2508 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2510 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2511 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2512 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2513 : 0)));
2514 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2516 row_glyph:
2517 gr = 0, gy = 0;
2518 for (; r <= end_row && r->enabled_p; ++r)
2519 if (r->y + r->height > y)
2521 gr = r; gy = r->y;
2522 break;
2525 if (gr && gy <= y)
2526 height = gr->height;
2527 else
2529 /* Use nominal line height at end of window. */
2530 y -= gy;
2531 gy += (y / height) * height;
2533 break;
2535 case ON_RIGHT_DIVIDER:
2536 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2537 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2538 gy = 0;
2539 /* The bottom divider prevails. */
2540 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2541 goto add_edge;
2543 case ON_BOTTOM_DIVIDER:
2544 gx = 0;
2545 width = WINDOW_PIXEL_WIDTH (w);
2546 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2547 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2548 goto add_edge;
2550 default:
2552 virtual_glyph:
2553 /* If there is no glyph under the mouse, then we divide the screen
2554 into a grid of the smallest glyph in the frame, and use that
2555 as our "glyph". */
2557 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2558 round down even for negative values. */
2559 if (gx < 0)
2560 gx -= width - 1;
2561 if (gy < 0)
2562 gy -= height - 1;
2564 gx = (gx / width) * width;
2565 gy = (gy / height) * height;
2567 goto store_rect;
2570 add_edge:
2571 gx += WINDOW_LEFT_EDGE_X (w);
2572 gy += WINDOW_TOP_EDGE_Y (w);
2574 store_rect:
2575 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2577 /* Visible feedback for debugging. */
2578 #if 0
2579 #if HAVE_X_WINDOWS
2580 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2581 f->output_data.x->normal_gc,
2582 gx, gy, width, height);
2583 #endif
2584 #endif
2588 #endif /* HAVE_WINDOW_SYSTEM */
2590 static void
2591 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2593 eassert (w);
2594 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2595 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2596 w->window_end_vpos
2597 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2600 /***********************************************************************
2601 Lisp form evaluation
2602 ***********************************************************************/
2604 /* Error handler for safe_eval and safe_call. */
2606 static Lisp_Object
2607 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2609 add_to_log ("Error during redisplay: %S signaled %S",
2610 Flist (nargs, args), arg);
2611 return Qnil;
2614 /* Call function FUNC with the rest of NARGS - 1 arguments
2615 following. Return the result, or nil if something went
2616 wrong. Prevent redisplay during the evaluation. */
2618 static Lisp_Object
2619 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2621 Lisp_Object val;
2623 if (inhibit_eval_during_redisplay)
2624 val = Qnil;
2625 else
2627 ptrdiff_t i;
2628 ptrdiff_t count = SPECPDL_INDEX ();
2629 Lisp_Object *args;
2630 USE_SAFE_ALLOCA;
2631 SAFE_ALLOCA_LISP (args, nargs);
2633 args[0] = func;
2634 for (i = 1; i < nargs; i++)
2635 args[i] = va_arg (ap, Lisp_Object);
2637 specbind (Qinhibit_redisplay, Qt);
2638 if (inhibit_quit)
2639 specbind (Qinhibit_quit, Qt);
2640 /* Use Qt to ensure debugger does not run,
2641 so there is no possibility of wanting to redisplay. */
2642 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2643 safe_eval_handler);
2644 SAFE_FREE ();
2645 val = unbind_to (count, val);
2648 return val;
2651 Lisp_Object
2652 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2654 Lisp_Object retval;
2655 va_list ap;
2657 va_start (ap, func);
2658 retval = safe__call (false, nargs, func, ap);
2659 va_end (ap);
2660 return retval;
2663 /* Call function FN with one argument ARG.
2664 Return the result, or nil if something went wrong. */
2666 Lisp_Object
2667 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2669 return safe_call (2, fn, arg);
2672 static Lisp_Object
2673 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2675 Lisp_Object retval;
2676 va_list ap;
2678 va_start (ap, fn);
2679 retval = safe__call (inhibit_quit, 2, fn, ap);
2680 va_end (ap);
2681 return retval;
2684 static Lisp_Object Qeval;
2686 Lisp_Object
2687 safe_eval (Lisp_Object sexpr)
2689 return safe__call1 (false, Qeval, sexpr);
2692 static Lisp_Object
2693 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2695 return safe__call1 (inhibit_quit, Qeval, sexpr);
2698 /* Call function FN with two arguments ARG1 and ARG2.
2699 Return the result, or nil if something went wrong. */
2701 Lisp_Object
2702 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2704 return safe_call (3, fn, arg1, arg2);
2709 /***********************************************************************
2710 Debugging
2711 ***********************************************************************/
2713 #if 0
2715 /* Define CHECK_IT to perform sanity checks on iterators.
2716 This is for debugging. It is too slow to do unconditionally. */
2718 static void
2719 check_it (struct it *it)
2721 if (it->method == GET_FROM_STRING)
2723 eassert (STRINGP (it->string));
2724 eassert (IT_STRING_CHARPOS (*it) >= 0);
2726 else
2728 eassert (IT_STRING_CHARPOS (*it) < 0);
2729 if (it->method == GET_FROM_BUFFER)
2731 /* Check that character and byte positions agree. */
2732 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2736 if (it->dpvec)
2737 eassert (it->current.dpvec_index >= 0);
2738 else
2739 eassert (it->current.dpvec_index < 0);
2742 #define CHECK_IT(IT) check_it ((IT))
2744 #else /* not 0 */
2746 #define CHECK_IT(IT) (void) 0
2748 #endif /* not 0 */
2751 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2753 /* Check that the window end of window W is what we expect it
2754 to be---the last row in the current matrix displaying text. */
2756 static void
2757 check_window_end (struct window *w)
2759 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2761 struct glyph_row *row;
2762 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2763 !row->enabled_p
2764 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2765 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2769 #define CHECK_WINDOW_END(W) check_window_end ((W))
2771 #else
2773 #define CHECK_WINDOW_END(W) (void) 0
2775 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2777 /***********************************************************************
2778 Iterator initialization
2779 ***********************************************************************/
2781 /* Initialize IT for displaying current_buffer in window W, starting
2782 at character position CHARPOS. CHARPOS < 0 means that no buffer
2783 position is specified which is useful when the iterator is assigned
2784 a position later. BYTEPOS is the byte position corresponding to
2785 CHARPOS.
2787 If ROW is not null, calls to produce_glyphs with IT as parameter
2788 will produce glyphs in that row.
2790 BASE_FACE_ID is the id of a base face to use. It must be one of
2791 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2792 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2793 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2795 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2796 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2797 will be initialized to use the corresponding mode line glyph row of
2798 the desired matrix of W. */
2800 void
2801 init_iterator (struct it *it, struct window *w,
2802 ptrdiff_t charpos, ptrdiff_t bytepos,
2803 struct glyph_row *row, enum face_id base_face_id)
2805 enum face_id remapped_base_face_id = base_face_id;
2807 /* Some precondition checks. */
2808 eassert (w != NULL && it != NULL);
2809 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2810 && charpos <= ZV));
2812 /* If face attributes have been changed since the last redisplay,
2813 free realized faces now because they depend on face definitions
2814 that might have changed. Don't free faces while there might be
2815 desired matrices pending which reference these faces. */
2816 if (face_change_count && !inhibit_free_realized_faces)
2818 face_change_count = 0;
2819 free_all_realized_faces (Qnil);
2822 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2823 if (! NILP (Vface_remapping_alist))
2824 remapped_base_face_id
2825 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2827 /* Use one of the mode line rows of W's desired matrix if
2828 appropriate. */
2829 if (row == NULL)
2831 if (base_face_id == MODE_LINE_FACE_ID
2832 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2833 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2834 else if (base_face_id == HEADER_LINE_FACE_ID)
2835 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2838 /* Clear IT. */
2839 memset (it, 0, sizeof *it);
2840 it->current.overlay_string_index = -1;
2841 it->current.dpvec_index = -1;
2842 it->base_face_id = remapped_base_face_id;
2843 it->string = Qnil;
2844 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2845 it->paragraph_embedding = L2R;
2846 it->bidi_it.string.lstring = Qnil;
2847 it->bidi_it.string.s = NULL;
2848 it->bidi_it.string.bufpos = 0;
2849 it->bidi_it.w = w;
2851 /* The window in which we iterate over current_buffer: */
2852 XSETWINDOW (it->window, w);
2853 it->w = w;
2854 it->f = XFRAME (w->frame);
2856 it->cmp_it.id = -1;
2858 /* Extra space between lines (on window systems only). */
2859 if (base_face_id == DEFAULT_FACE_ID
2860 && FRAME_WINDOW_P (it->f))
2862 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2863 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2864 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2865 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2866 * FRAME_LINE_HEIGHT (it->f));
2867 else if (it->f->extra_line_spacing > 0)
2868 it->extra_line_spacing = it->f->extra_line_spacing;
2869 it->max_extra_line_spacing = 0;
2872 /* If realized faces have been removed, e.g. because of face
2873 attribute changes of named faces, recompute them. When running
2874 in batch mode, the face cache of the initial frame is null. If
2875 we happen to get called, make a dummy face cache. */
2876 if (FRAME_FACE_CACHE (it->f) == NULL)
2877 init_frame_faces (it->f);
2878 if (FRAME_FACE_CACHE (it->f)->used == 0)
2879 recompute_basic_faces (it->f);
2881 /* Current value of the `slice', `space-width', and 'height' properties. */
2882 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2883 it->space_width = Qnil;
2884 it->font_height = Qnil;
2885 it->override_ascent = -1;
2887 /* Are control characters displayed as `^C'? */
2888 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2890 /* -1 means everything between a CR and the following line end
2891 is invisible. >0 means lines indented more than this value are
2892 invisible. */
2893 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2894 ? (clip_to_bounds
2895 (-1, XINT (BVAR (current_buffer, selective_display)),
2896 PTRDIFF_MAX))
2897 : (!NILP (BVAR (current_buffer, selective_display))
2898 ? -1 : 0));
2899 it->selective_display_ellipsis_p
2900 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2902 /* Display table to use. */
2903 it->dp = window_display_table (w);
2905 /* Are multibyte characters enabled in current_buffer? */
2906 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2908 /* Get the position at which the redisplay_end_trigger hook should
2909 be run, if it is to be run at all. */
2910 if (MARKERP (w->redisplay_end_trigger)
2911 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2912 it->redisplay_end_trigger_charpos
2913 = marker_position (w->redisplay_end_trigger);
2914 else if (INTEGERP (w->redisplay_end_trigger))
2915 it->redisplay_end_trigger_charpos
2916 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2917 PTRDIFF_MAX);
2919 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2921 /* Are lines in the display truncated? */
2922 if (base_face_id != DEFAULT_FACE_ID
2923 || it->w->hscroll
2924 || (! WINDOW_FULL_WIDTH_P (it->w)
2925 && ((!NILP (Vtruncate_partial_width_windows)
2926 && !INTEGERP (Vtruncate_partial_width_windows))
2927 || (INTEGERP (Vtruncate_partial_width_windows)
2928 /* PXW: Shall we do something about this? */
2929 && (WINDOW_TOTAL_COLS (it->w)
2930 < XINT (Vtruncate_partial_width_windows))))))
2931 it->line_wrap = TRUNCATE;
2932 else if (NILP (BVAR (current_buffer, truncate_lines)))
2933 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2934 ? WINDOW_WRAP : WORD_WRAP;
2935 else
2936 it->line_wrap = TRUNCATE;
2938 /* Get dimensions of truncation and continuation glyphs. These are
2939 displayed as fringe bitmaps under X, but we need them for such
2940 frames when the fringes are turned off. But leave the dimensions
2941 zero for tooltip frames, as these glyphs look ugly there and also
2942 sabotage calculations of tooltip dimensions in x-show-tip. */
2943 #ifdef HAVE_WINDOW_SYSTEM
2944 if (!(FRAME_WINDOW_P (it->f)
2945 && FRAMEP (tip_frame)
2946 && it->f == XFRAME (tip_frame)))
2947 #endif
2949 if (it->line_wrap == TRUNCATE)
2951 /* We will need the truncation glyph. */
2952 eassert (it->glyph_row == NULL);
2953 produce_special_glyphs (it, IT_TRUNCATION);
2954 it->truncation_pixel_width = it->pixel_width;
2956 else
2958 /* We will need the continuation glyph. */
2959 eassert (it->glyph_row == NULL);
2960 produce_special_glyphs (it, IT_CONTINUATION);
2961 it->continuation_pixel_width = it->pixel_width;
2965 /* Reset these values to zero because the produce_special_glyphs
2966 above has changed them. */
2967 it->pixel_width = it->ascent = it->descent = 0;
2968 it->phys_ascent = it->phys_descent = 0;
2970 /* Set this after getting the dimensions of truncation and
2971 continuation glyphs, so that we don't produce glyphs when calling
2972 produce_special_glyphs, above. */
2973 it->glyph_row = row;
2974 it->area = TEXT_AREA;
2976 /* Get the dimensions of the display area. The display area
2977 consists of the visible window area plus a horizontally scrolled
2978 part to the left of the window. All x-values are relative to the
2979 start of this total display area. */
2980 if (base_face_id != DEFAULT_FACE_ID)
2982 /* Mode lines, menu bar in terminal frames. */
2983 it->first_visible_x = 0;
2984 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2986 else
2988 it->first_visible_x
2989 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2990 it->last_visible_x = (it->first_visible_x
2991 + window_box_width (w, TEXT_AREA));
2993 /* If we truncate lines, leave room for the truncation glyph(s) at
2994 the right margin. Otherwise, leave room for the continuation
2995 glyph(s). Done only if the window has no right fringe. */
2996 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3013 it->last_visible_y = window_text_bottom_y (w);
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3019 struct face *face;
3021 it->face_id = remapped_base_face_id;
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3034 it->stop_charpos = charpos;
3035 it->end_charpos = ZV;
3036 eassert (charpos == BYTE_TO_CHAR (bytepos));
3037 IT_CHARPOS (*it) = charpos;
3038 IT_BYTEPOS (*it) = bytepos;
3040 /* We will rely on `reseat' to set this up properly, via
3041 handle_face_prop. */
3042 it->face_id = it->base_face_id;
3044 it->start = it->current;
3045 /* Do we need to reorder bidirectional text? Not if this is a
3046 unibyte buffer: by definition, none of the single-byte
3047 characters are strong R2L, so no reordering is needed. And
3048 bidi.c doesn't support unibyte buffers anyway. Also, don't
3049 reorder while we are loading loadup.el, since the tables of
3050 character properties needed for reordering are not yet
3051 available. */
3052 it->bidi_p =
3053 NILP (Vpurify_flag)
3054 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3055 && it->multibyte_p;
3057 /* If we are to reorder bidirectional text, init the bidi
3058 iterator. */
3059 if (it->bidi_p)
3061 /* Since we don't know at this point whether there will be
3062 any R2L lines in the window, we reserve space for
3063 truncation/continuation glyphs even if only the left
3064 fringe is absent. */
3065 if (base_face_id == DEFAULT_FACE_ID
3066 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3067 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3069 if (it->line_wrap == TRUNCATE)
3070 it->last_visible_x -= it->truncation_pixel_width;
3071 else
3072 it->last_visible_x -= it->continuation_pixel_width;
3074 /* Note the paragraph direction that this buffer wants to
3075 use. */
3076 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3077 Qleft_to_right))
3078 it->paragraph_embedding = L2R;
3079 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3080 Qright_to_left))
3081 it->paragraph_embedding = R2L;
3082 else
3083 it->paragraph_embedding = NEUTRAL_DIR;
3084 bidi_unshelve_cache (NULL, 0);
3085 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3086 &it->bidi_it);
3089 /* Compute faces etc. */
3090 reseat (it, it->current.pos, 1);
3093 CHECK_IT (it);
3097 /* Initialize IT for the display of window W with window start POS. */
3099 void
3100 start_display (struct it *it, struct window *w, struct text_pos pos)
3102 struct glyph_row *row;
3103 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3105 row = w->desired_matrix->rows + first_vpos;
3106 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3107 it->first_vpos = first_vpos;
3109 /* Don't reseat to previous visible line start if current start
3110 position is in a string or image. */
3111 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3113 int start_at_line_beg_p;
3114 int first_y = it->current_y;
3116 /* If window start is not at a line start, skip forward to POS to
3117 get the correct continuation lines width. */
3118 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3119 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3120 if (!start_at_line_beg_p)
3122 int new_x;
3124 reseat_at_previous_visible_line_start (it);
3125 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3127 new_x = it->current_x + it->pixel_width;
3129 /* If lines are continued, this line may end in the middle
3130 of a multi-glyph character (e.g. a control character
3131 displayed as \003, or in the middle of an overlay
3132 string). In this case move_it_to above will not have
3133 taken us to the start of the continuation line but to the
3134 end of the continued line. */
3135 if (it->current_x > 0
3136 && it->line_wrap != TRUNCATE /* Lines are continued. */
3137 && (/* And glyph doesn't fit on the line. */
3138 new_x > it->last_visible_x
3139 /* Or it fits exactly and we're on a window
3140 system frame. */
3141 || (new_x == it->last_visible_x
3142 && FRAME_WINDOW_P (it->f)
3143 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3144 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3145 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3147 if ((it->current.dpvec_index >= 0
3148 || it->current.overlay_string_index >= 0)
3149 /* If we are on a newline from a display vector or
3150 overlay string, then we are already at the end of
3151 a screen line; no need to go to the next line in
3152 that case, as this line is not really continued.
3153 (If we do go to the next line, C-e will not DTRT.) */
3154 && it->c != '\n')
3156 set_iterator_to_next (it, 1);
3157 move_it_in_display_line_to (it, -1, -1, 0);
3160 it->continuation_lines_width += it->current_x;
3162 /* If the character at POS is displayed via a display
3163 vector, move_it_to above stops at the final glyph of
3164 IT->dpvec. To make the caller redisplay that character
3165 again (a.k.a. start at POS), we need to reset the
3166 dpvec_index to the beginning of IT->dpvec. */
3167 else if (it->current.dpvec_index >= 0)
3168 it->current.dpvec_index = 0;
3170 /* We're starting a new display line, not affected by the
3171 height of the continued line, so clear the appropriate
3172 fields in the iterator structure. */
3173 it->max_ascent = it->max_descent = 0;
3174 it->max_phys_ascent = it->max_phys_descent = 0;
3176 it->current_y = first_y;
3177 it->vpos = 0;
3178 it->current_x = it->hpos = 0;
3184 /* Return 1 if POS is a position in ellipses displayed for invisible
3185 text. W is the window we display, for text property lookup. */
3187 static int
3188 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3190 Lisp_Object prop, window;
3191 int ellipses_p = 0;
3192 ptrdiff_t charpos = CHARPOS (pos->pos);
3194 /* If POS specifies a position in a display vector, this might
3195 be for an ellipsis displayed for invisible text. We won't
3196 get the iterator set up for delivering that ellipsis unless
3197 we make sure that it gets aware of the invisible text. */
3198 if (pos->dpvec_index >= 0
3199 && pos->overlay_string_index < 0
3200 && CHARPOS (pos->string_pos) < 0
3201 && charpos > BEGV
3202 && (XSETWINDOW (window, w),
3203 prop = Fget_char_property (make_number (charpos),
3204 Qinvisible, window),
3205 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3207 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3208 window);
3209 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3212 return ellipses_p;
3216 /* Initialize IT for stepping through current_buffer in window W,
3217 starting at position POS that includes overlay string and display
3218 vector/ control character translation position information. Value
3219 is zero if there are overlay strings with newlines at POS. */
3221 static int
3222 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3224 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3225 int i, overlay_strings_with_newlines = 0;
3227 /* If POS specifies a position in a display vector, this might
3228 be for an ellipsis displayed for invisible text. We won't
3229 get the iterator set up for delivering that ellipsis unless
3230 we make sure that it gets aware of the invisible text. */
3231 if (in_ellipses_for_invisible_text_p (pos, w))
3233 --charpos;
3234 bytepos = 0;
3237 /* Keep in mind: the call to reseat in init_iterator skips invisible
3238 text, so we might end up at a position different from POS. This
3239 is only a problem when POS is a row start after a newline and an
3240 overlay starts there with an after-string, and the overlay has an
3241 invisible property. Since we don't skip invisible text in
3242 display_line and elsewhere immediately after consuming the
3243 newline before the row start, such a POS will not be in a string,
3244 but the call to init_iterator below will move us to the
3245 after-string. */
3246 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3248 /* This only scans the current chunk -- it should scan all chunks.
3249 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3250 to 16 in 22.1 to make this a lesser problem. */
3251 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3253 const char *s = SSDATA (it->overlay_strings[i]);
3254 const char *e = s + SBYTES (it->overlay_strings[i]);
3256 while (s < e && *s != '\n')
3257 ++s;
3259 if (s < e)
3261 overlay_strings_with_newlines = 1;
3262 break;
3266 /* If position is within an overlay string, set up IT to the right
3267 overlay string. */
3268 if (pos->overlay_string_index >= 0)
3270 int relative_index;
3272 /* If the first overlay string happens to have a `display'
3273 property for an image, the iterator will be set up for that
3274 image, and we have to undo that setup first before we can
3275 correct the overlay string index. */
3276 if (it->method == GET_FROM_IMAGE)
3277 pop_it (it);
3279 /* We already have the first chunk of overlay strings in
3280 IT->overlay_strings. Load more until the one for
3281 pos->overlay_string_index is in IT->overlay_strings. */
3282 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3284 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3285 it->current.overlay_string_index = 0;
3286 while (n--)
3288 load_overlay_strings (it, 0);
3289 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3293 it->current.overlay_string_index = pos->overlay_string_index;
3294 relative_index = (it->current.overlay_string_index
3295 % OVERLAY_STRING_CHUNK_SIZE);
3296 it->string = it->overlay_strings[relative_index];
3297 eassert (STRINGP (it->string));
3298 it->current.string_pos = pos->string_pos;
3299 it->method = GET_FROM_STRING;
3300 it->end_charpos = SCHARS (it->string);
3301 /* Set up the bidi iterator for this overlay string. */
3302 if (it->bidi_p)
3304 it->bidi_it.string.lstring = it->string;
3305 it->bidi_it.string.s = NULL;
3306 it->bidi_it.string.schars = SCHARS (it->string);
3307 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3308 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3309 it->bidi_it.string.unibyte = !it->multibyte_p;
3310 it->bidi_it.w = it->w;
3311 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3312 FRAME_WINDOW_P (it->f), &it->bidi_it);
3314 /* Synchronize the state of the bidi iterator with
3315 pos->string_pos. For any string position other than
3316 zero, this will be done automagically when we resume
3317 iteration over the string and get_visually_first_element
3318 is called. But if string_pos is zero, and the string is
3319 to be reordered for display, we need to resync manually,
3320 since it could be that the iteration state recorded in
3321 pos ended at string_pos of 0 moving backwards in string. */
3322 if (CHARPOS (pos->string_pos) == 0)
3324 get_visually_first_element (it);
3325 if (IT_STRING_CHARPOS (*it) != 0)
3326 do {
3327 /* Paranoia. */
3328 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3329 bidi_move_to_visually_next (&it->bidi_it);
3330 } while (it->bidi_it.charpos != 0);
3332 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3333 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3337 if (CHARPOS (pos->string_pos) >= 0)
3339 /* Recorded position is not in an overlay string, but in another
3340 string. This can only be a string from a `display' property.
3341 IT should already be filled with that string. */
3342 it->current.string_pos = pos->string_pos;
3343 eassert (STRINGP (it->string));
3344 if (it->bidi_p)
3345 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3346 FRAME_WINDOW_P (it->f), &it->bidi_it);
3349 /* Restore position in display vector translations, control
3350 character translations or ellipses. */
3351 if (pos->dpvec_index >= 0)
3353 if (it->dpvec == NULL)
3354 get_next_display_element (it);
3355 eassert (it->dpvec && it->current.dpvec_index == 0);
3356 it->current.dpvec_index = pos->dpvec_index;
3359 CHECK_IT (it);
3360 return !overlay_strings_with_newlines;
3364 /* Initialize IT for stepping through current_buffer in window W
3365 starting at ROW->start. */
3367 static void
3368 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3370 init_from_display_pos (it, w, &row->start);
3371 it->start = row->start;
3372 it->continuation_lines_width = row->continuation_lines_width;
3373 CHECK_IT (it);
3377 /* Initialize IT for stepping through current_buffer in window W
3378 starting in the line following ROW, i.e. starting at ROW->end.
3379 Value is zero if there are overlay strings with newlines at ROW's
3380 end position. */
3382 static int
3383 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3385 int success = 0;
3387 if (init_from_display_pos (it, w, &row->end))
3389 if (row->continued_p)
3390 it->continuation_lines_width
3391 = row->continuation_lines_width + row->pixel_width;
3392 CHECK_IT (it);
3393 success = 1;
3396 return success;
3402 /***********************************************************************
3403 Text properties
3404 ***********************************************************************/
3406 /* Called when IT reaches IT->stop_charpos. Handle text property and
3407 overlay changes. Set IT->stop_charpos to the next position where
3408 to stop. */
3410 static void
3411 handle_stop (struct it *it)
3413 enum prop_handled handled;
3414 int handle_overlay_change_p;
3415 struct props *p;
3417 it->dpvec = NULL;
3418 it->current.dpvec_index = -1;
3419 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3420 it->ignore_overlay_strings_at_pos_p = 0;
3421 it->ellipsis_p = 0;
3423 /* Use face of preceding text for ellipsis (if invisible) */
3424 if (it->selective_display_ellipsis_p)
3425 it->saved_face_id = it->face_id;
3427 /* Here's the description of the semantics of, and the logic behind,
3428 the various HANDLED_* statuses:
3430 HANDLED_NORMALLY means the handler did its job, and the loop
3431 should proceed to calling the next handler in order.
3433 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3434 change in the properties and overlays at current position, so the
3435 loop should be restarted, to re-invoke the handlers that were
3436 already called. This happens when fontification-functions were
3437 called by handle_fontified_prop, and actually fontified
3438 something. Another case where HANDLED_RECOMPUTE_PROPS is
3439 returned is when we discover overlay strings that need to be
3440 displayed right away. The loop below will continue for as long
3441 as the status is HANDLED_RECOMPUTE_PROPS.
3443 HANDLED_RETURN means return immediately to the caller, to
3444 continue iteration without calling any further handlers. This is
3445 used when we need to act on some property right away, for example
3446 when we need to display the ellipsis or a replacing display
3447 property, such as display string or image.
3449 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3450 consumed, and the handler switched to the next overlay string.
3451 This signals the loop below to refrain from looking for more
3452 overlays before all the overlay strings of the current overlay
3453 are processed.
3455 Some of the handlers called by the loop push the iterator state
3456 onto the stack (see 'push_it'), and arrange for the iteration to
3457 continue with another object, such as an image, a display string,
3458 or an overlay string. In most such cases, it->stop_charpos is
3459 set to the first character of the string, so that when the
3460 iteration resumes, this function will immediately be called
3461 again, to examine the properties at the beginning of the string.
3463 When a display or overlay string is exhausted, the iterator state
3464 is popped (see 'pop_it'), and iteration continues with the
3465 previous object. Again, in many such cases this function is
3466 called again to find the next position where properties might
3467 change. */
3471 handled = HANDLED_NORMALLY;
3473 /* Call text property handlers. */
3474 for (p = it_props; p->handler; ++p)
3476 handled = p->handler (it);
3478 if (handled == HANDLED_RECOMPUTE_PROPS)
3479 break;
3480 else if (handled == HANDLED_RETURN)
3482 /* We still want to show before and after strings from
3483 overlays even if the actual buffer text is replaced. */
3484 if (!handle_overlay_change_p
3485 || it->sp > 1
3486 /* Don't call get_overlay_strings_1 if we already
3487 have overlay strings loaded, because doing so
3488 will load them again and push the iterator state
3489 onto the stack one more time, which is not
3490 expected by the rest of the code that processes
3491 overlay strings. */
3492 || (it->current.overlay_string_index < 0
3493 ? !get_overlay_strings_1 (it, 0, 0)
3494 : 0))
3496 if (it->ellipsis_p)
3497 setup_for_ellipsis (it, 0);
3498 /* When handling a display spec, we might load an
3499 empty string. In that case, discard it here. We
3500 used to discard it in handle_single_display_spec,
3501 but that causes get_overlay_strings_1, above, to
3502 ignore overlay strings that we must check. */
3503 if (STRINGP (it->string) && !SCHARS (it->string))
3504 pop_it (it);
3505 return;
3507 else if (STRINGP (it->string) && !SCHARS (it->string))
3508 pop_it (it);
3509 else
3511 it->ignore_overlay_strings_at_pos_p = true;
3512 it->string_from_display_prop_p = 0;
3513 it->from_disp_prop_p = 0;
3514 handle_overlay_change_p = 0;
3516 handled = HANDLED_RECOMPUTE_PROPS;
3517 break;
3519 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3520 handle_overlay_change_p = 0;
3523 if (handled != HANDLED_RECOMPUTE_PROPS)
3525 /* Don't check for overlay strings below when set to deliver
3526 characters from a display vector. */
3527 if (it->method == GET_FROM_DISPLAY_VECTOR)
3528 handle_overlay_change_p = 0;
3530 /* Handle overlay changes.
3531 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3532 if it finds overlays. */
3533 if (handle_overlay_change_p)
3534 handled = handle_overlay_change (it);
3537 if (it->ellipsis_p)
3539 setup_for_ellipsis (it, 0);
3540 break;
3543 while (handled == HANDLED_RECOMPUTE_PROPS);
3545 /* Determine where to stop next. */
3546 if (handled == HANDLED_NORMALLY)
3547 compute_stop_pos (it);
3551 /* Compute IT->stop_charpos from text property and overlay change
3552 information for IT's current position. */
3554 static void
3555 compute_stop_pos (struct it *it)
3557 register INTERVAL iv, next_iv;
3558 Lisp_Object object, limit, position;
3559 ptrdiff_t charpos, bytepos;
3561 if (STRINGP (it->string))
3563 /* Strings are usually short, so don't limit the search for
3564 properties. */
3565 it->stop_charpos = it->end_charpos;
3566 object = it->string;
3567 limit = Qnil;
3568 charpos = IT_STRING_CHARPOS (*it);
3569 bytepos = IT_STRING_BYTEPOS (*it);
3571 else
3573 ptrdiff_t pos;
3575 /* If end_charpos is out of range for some reason, such as a
3576 misbehaving display function, rationalize it (Bug#5984). */
3577 if (it->end_charpos > ZV)
3578 it->end_charpos = ZV;
3579 it->stop_charpos = it->end_charpos;
3581 /* If next overlay change is in front of the current stop pos
3582 (which is IT->end_charpos), stop there. Note: value of
3583 next_overlay_change is point-max if no overlay change
3584 follows. */
3585 charpos = IT_CHARPOS (*it);
3586 bytepos = IT_BYTEPOS (*it);
3587 pos = next_overlay_change (charpos);
3588 if (pos < it->stop_charpos)
3589 it->stop_charpos = pos;
3591 /* Set up variables for computing the stop position from text
3592 property changes. */
3593 XSETBUFFER (object, current_buffer);
3594 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3597 /* Get the interval containing IT's position. Value is a null
3598 interval if there isn't such an interval. */
3599 position = make_number (charpos);
3600 iv = validate_interval_range (object, &position, &position, 0);
3601 if (iv)
3603 Lisp_Object values_here[LAST_PROP_IDX];
3604 struct props *p;
3606 /* Get properties here. */
3607 for (p = it_props; p->handler; ++p)
3608 values_here[p->idx] = textget (iv->plist, *p->name);
3610 /* Look for an interval following iv that has different
3611 properties. */
3612 for (next_iv = next_interval (iv);
3613 (next_iv
3614 && (NILP (limit)
3615 || XFASTINT (limit) > next_iv->position));
3616 next_iv = next_interval (next_iv))
3618 for (p = it_props; p->handler; ++p)
3620 Lisp_Object new_value;
3622 new_value = textget (next_iv->plist, *p->name);
3623 if (!EQ (values_here[p->idx], new_value))
3624 break;
3627 if (p->handler)
3628 break;
3631 if (next_iv)
3633 if (INTEGERP (limit)
3634 && next_iv->position >= XFASTINT (limit))
3635 /* No text property change up to limit. */
3636 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3637 else
3638 /* Text properties change in next_iv. */
3639 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3643 if (it->cmp_it.id < 0)
3645 ptrdiff_t stoppos = it->end_charpos;
3647 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3648 stoppos = -1;
3649 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3650 stoppos, it->string);
3653 eassert (STRINGP (it->string)
3654 || (it->stop_charpos >= BEGV
3655 && it->stop_charpos >= IT_CHARPOS (*it)));
3659 /* Return the position of the next overlay change after POS in
3660 current_buffer. Value is point-max if no overlay change
3661 follows. This is like `next-overlay-change' but doesn't use
3662 xmalloc. */
3664 static ptrdiff_t
3665 next_overlay_change (ptrdiff_t pos)
3667 ptrdiff_t i, noverlays;
3668 ptrdiff_t endpos;
3669 Lisp_Object *overlays;
3670 USE_SAFE_ALLOCA;
3672 /* Get all overlays at the given position. */
3673 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3675 /* If any of these overlays ends before endpos,
3676 use its ending point instead. */
3677 for (i = 0; i < noverlays; ++i)
3679 Lisp_Object oend;
3680 ptrdiff_t oendpos;
3682 oend = OVERLAY_END (overlays[i]);
3683 oendpos = OVERLAY_POSITION (oend);
3684 endpos = min (endpos, oendpos);
3687 SAFE_FREE ();
3688 return endpos;
3691 /* How many characters forward to search for a display property or
3692 display string. Searching too far forward makes the bidi display
3693 sluggish, especially in small windows. */
3694 #define MAX_DISP_SCAN 250
3696 /* Return the character position of a display string at or after
3697 position specified by POSITION. If no display string exists at or
3698 after POSITION, return ZV. A display string is either an overlay
3699 with `display' property whose value is a string, or a `display'
3700 text property whose value is a string. STRING is data about the
3701 string to iterate; if STRING->lstring is nil, we are iterating a
3702 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3703 on a GUI frame. DISP_PROP is set to zero if we searched
3704 MAX_DISP_SCAN characters forward without finding any display
3705 strings, non-zero otherwise. It is set to 2 if the display string
3706 uses any kind of `(space ...)' spec that will produce a stretch of
3707 white space in the text area. */
3708 ptrdiff_t
3709 compute_display_string_pos (struct text_pos *position,
3710 struct bidi_string_data *string,
3711 struct window *w,
3712 int frame_window_p, int *disp_prop)
3714 /* OBJECT = nil means current buffer. */
3715 Lisp_Object object, object1;
3716 Lisp_Object pos, spec, limpos;
3717 int string_p = (string && (STRINGP (string->lstring) || string->s));
3718 ptrdiff_t eob = string_p ? string->schars : ZV;
3719 ptrdiff_t begb = string_p ? 0 : BEGV;
3720 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3721 ptrdiff_t lim =
3722 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3723 struct text_pos tpos;
3724 int rv = 0;
3726 if (string && STRINGP (string->lstring))
3727 object1 = object = string->lstring;
3728 else if (w && !string_p)
3730 XSETWINDOW (object, w);
3731 object1 = Qnil;
3733 else
3734 object1 = object = Qnil;
3736 *disp_prop = 1;
3738 if (charpos >= eob
3739 /* We don't support display properties whose values are strings
3740 that have display string properties. */
3741 || string->from_disp_str
3742 /* C strings cannot have display properties. */
3743 || (string->s && !STRINGP (object)))
3745 *disp_prop = 0;
3746 return eob;
3749 /* If the character at CHARPOS is where the display string begins,
3750 return CHARPOS. */
3751 pos = make_number (charpos);
3752 if (STRINGP (object))
3753 bufpos = string->bufpos;
3754 else
3755 bufpos = charpos;
3756 tpos = *position;
3757 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3758 && (charpos <= begb
3759 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3760 object),
3761 spec))
3762 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3763 frame_window_p)))
3765 if (rv == 2)
3766 *disp_prop = 2;
3767 return charpos;
3770 /* Look forward for the first character with a `display' property
3771 that will replace the underlying text when displayed. */
3772 limpos = make_number (lim);
3773 do {
3774 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3775 CHARPOS (tpos) = XFASTINT (pos);
3776 if (CHARPOS (tpos) >= lim)
3778 *disp_prop = 0;
3779 break;
3781 if (STRINGP (object))
3782 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3783 else
3784 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3785 spec = Fget_char_property (pos, Qdisplay, object);
3786 if (!STRINGP (object))
3787 bufpos = CHARPOS (tpos);
3788 } while (NILP (spec)
3789 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3790 bufpos, frame_window_p)));
3791 if (rv == 2)
3792 *disp_prop = 2;
3794 return CHARPOS (tpos);
3797 /* Return the character position of the end of the display string that
3798 started at CHARPOS. If there's no display string at CHARPOS,
3799 return -1. A display string is either an overlay with `display'
3800 property whose value is a string or a `display' text property whose
3801 value is a string. */
3802 ptrdiff_t
3803 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3805 /* OBJECT = nil means current buffer. */
3806 Lisp_Object object =
3807 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3808 Lisp_Object pos = make_number (charpos);
3809 ptrdiff_t eob =
3810 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3812 if (charpos >= eob || (string->s && !STRINGP (object)))
3813 return eob;
3815 /* It could happen that the display property or overlay was removed
3816 since we found it in compute_display_string_pos above. One way
3817 this can happen is if JIT font-lock was called (through
3818 handle_fontified_prop), and jit-lock-functions remove text
3819 properties or overlays from the portion of buffer that includes
3820 CHARPOS. Muse mode is known to do that, for example. In this
3821 case, we return -1 to the caller, to signal that no display
3822 string is actually present at CHARPOS. See bidi_fetch_char for
3823 how this is handled.
3825 An alternative would be to never look for display properties past
3826 it->stop_charpos. But neither compute_display_string_pos nor
3827 bidi_fetch_char that calls it know or care where the next
3828 stop_charpos is. */
3829 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3830 return -1;
3832 /* Look forward for the first character where the `display' property
3833 changes. */
3834 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3836 return XFASTINT (pos);
3841 /***********************************************************************
3842 Fontification
3843 ***********************************************************************/
3845 /* Handle changes in the `fontified' property of the current buffer by
3846 calling hook functions from Qfontification_functions to fontify
3847 regions of text. */
3849 static enum prop_handled
3850 handle_fontified_prop (struct it *it)
3852 Lisp_Object prop, pos;
3853 enum prop_handled handled = HANDLED_NORMALLY;
3855 if (!NILP (Vmemory_full))
3856 return handled;
3858 /* Get the value of the `fontified' property at IT's current buffer
3859 position. (The `fontified' property doesn't have a special
3860 meaning in strings.) If the value is nil, call functions from
3861 Qfontification_functions. */
3862 if (!STRINGP (it->string)
3863 && it->s == NULL
3864 && !NILP (Vfontification_functions)
3865 && !NILP (Vrun_hooks)
3866 && (pos = make_number (IT_CHARPOS (*it)),
3867 prop = Fget_char_property (pos, Qfontified, Qnil),
3868 /* Ignore the special cased nil value always present at EOB since
3869 no amount of fontifying will be able to change it. */
3870 NILP (prop) && IT_CHARPOS (*it) < Z))
3872 ptrdiff_t count = SPECPDL_INDEX ();
3873 Lisp_Object val;
3874 struct buffer *obuf = current_buffer;
3875 ptrdiff_t begv = BEGV, zv = ZV;
3876 bool old_clip_changed = current_buffer->clip_changed;
3878 val = Vfontification_functions;
3879 specbind (Qfontification_functions, Qnil);
3881 eassert (it->end_charpos == ZV);
3883 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3884 safe_call1 (val, pos);
3885 else
3887 Lisp_Object fns, fn;
3888 struct gcpro gcpro1, gcpro2;
3890 fns = Qnil;
3891 GCPRO2 (val, fns);
3893 for (; CONSP (val); val = XCDR (val))
3895 fn = XCAR (val);
3897 if (EQ (fn, Qt))
3899 /* A value of t indicates this hook has a local
3900 binding; it means to run the global binding too.
3901 In a global value, t should not occur. If it
3902 does, we must ignore it to avoid an endless
3903 loop. */
3904 for (fns = Fdefault_value (Qfontification_functions);
3905 CONSP (fns);
3906 fns = XCDR (fns))
3908 fn = XCAR (fns);
3909 if (!EQ (fn, Qt))
3910 safe_call1 (fn, pos);
3913 else
3914 safe_call1 (fn, pos);
3917 UNGCPRO;
3920 unbind_to (count, Qnil);
3922 /* Fontification functions routinely call `save-restriction'.
3923 Normally, this tags clip_changed, which can confuse redisplay
3924 (see discussion in Bug#6671). Since we don't perform any
3925 special handling of fontification changes in the case where
3926 `save-restriction' isn't called, there's no point doing so in
3927 this case either. So, if the buffer's restrictions are
3928 actually left unchanged, reset clip_changed. */
3929 if (obuf == current_buffer)
3931 if (begv == BEGV && zv == ZV)
3932 current_buffer->clip_changed = old_clip_changed;
3934 /* There isn't much we can reasonably do to protect against
3935 misbehaving fontification, but here's a fig leaf. */
3936 else if (BUFFER_LIVE_P (obuf))
3937 set_buffer_internal_1 (obuf);
3939 /* The fontification code may have added/removed text.
3940 It could do even a lot worse, but let's at least protect against
3941 the most obvious case where only the text past `pos' gets changed',
3942 as is/was done in grep.el where some escapes sequences are turned
3943 into face properties (bug#7876). */
3944 it->end_charpos = ZV;
3946 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3947 something. This avoids an endless loop if they failed to
3948 fontify the text for which reason ever. */
3949 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3950 handled = HANDLED_RECOMPUTE_PROPS;
3953 return handled;
3958 /***********************************************************************
3959 Faces
3960 ***********************************************************************/
3962 /* Set up iterator IT from face properties at its current position.
3963 Called from handle_stop. */
3965 static enum prop_handled
3966 handle_face_prop (struct it *it)
3968 int new_face_id;
3969 ptrdiff_t next_stop;
3971 if (!STRINGP (it->string))
3973 new_face_id
3974 = face_at_buffer_position (it->w,
3975 IT_CHARPOS (*it),
3976 &next_stop,
3977 (IT_CHARPOS (*it)
3978 + TEXT_PROP_DISTANCE_LIMIT),
3979 0, it->base_face_id);
3981 /* Is this a start of a run of characters with box face?
3982 Caveat: this can be called for a freshly initialized
3983 iterator; face_id is -1 in this case. We know that the new
3984 face will not change until limit, i.e. if the new face has a
3985 box, all characters up to limit will have one. But, as
3986 usual, we don't know whether limit is really the end. */
3987 if (new_face_id != it->face_id)
3989 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3990 /* If it->face_id is -1, old_face below will be NULL, see
3991 the definition of FACE_FROM_ID. This will happen if this
3992 is the initial call that gets the face. */
3993 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3995 /* If the value of face_id of the iterator is -1, we have to
3996 look in front of IT's position and see whether there is a
3997 face there that's different from new_face_id. */
3998 if (!old_face && IT_CHARPOS (*it) > BEG)
4000 int prev_face_id = face_before_it_pos (it);
4002 old_face = FACE_FROM_ID (it->f, prev_face_id);
4005 /* If the new face has a box, but the old face does not,
4006 this is the start of a run of characters with box face,
4007 i.e. this character has a shadow on the left side. */
4008 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4009 && (old_face == NULL || !old_face->box));
4010 it->face_box_p = new_face->box != FACE_NO_BOX;
4013 else
4015 int base_face_id;
4016 ptrdiff_t bufpos;
4017 int i;
4018 Lisp_Object from_overlay
4019 = (it->current.overlay_string_index >= 0
4020 ? it->string_overlays[it->current.overlay_string_index
4021 % OVERLAY_STRING_CHUNK_SIZE]
4022 : Qnil);
4024 /* See if we got to this string directly or indirectly from
4025 an overlay property. That includes the before-string or
4026 after-string of an overlay, strings in display properties
4027 provided by an overlay, their text properties, etc.
4029 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4030 if (! NILP (from_overlay))
4031 for (i = it->sp - 1; i >= 0; i--)
4033 if (it->stack[i].current.overlay_string_index >= 0)
4034 from_overlay
4035 = it->string_overlays[it->stack[i].current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE];
4037 else if (! NILP (it->stack[i].from_overlay))
4038 from_overlay = it->stack[i].from_overlay;
4040 if (!NILP (from_overlay))
4041 break;
4044 if (! NILP (from_overlay))
4046 bufpos = IT_CHARPOS (*it);
4047 /* For a string from an overlay, the base face depends
4048 only on text properties and ignores overlays. */
4049 base_face_id
4050 = face_for_overlay_string (it->w,
4051 IT_CHARPOS (*it),
4052 &next_stop,
4053 (IT_CHARPOS (*it)
4054 + TEXT_PROP_DISTANCE_LIMIT),
4056 from_overlay);
4058 else
4060 bufpos = 0;
4062 /* For strings from a `display' property, use the face at
4063 IT's current buffer position as the base face to merge
4064 with, so that overlay strings appear in the same face as
4065 surrounding text, unless they specify their own faces.
4066 For strings from wrap-prefix and line-prefix properties,
4067 use the default face, possibly remapped via
4068 Vface_remapping_alist. */
4069 /* Note that the fact that we use the face at _buffer_
4070 position means that a 'display' property on an overlay
4071 string will not inherit the face of that overlay string,
4072 but will instead revert to the face of buffer text
4073 covered by the overlay. This is visible, e.g., when the
4074 overlay specifies a box face, but neither the buffer nor
4075 the display string do. This sounds like a design bug,
4076 but Emacs always did that since v21.1, so changing that
4077 might be a big deal. */
4078 base_face_id = it->string_from_prefix_prop_p
4079 ? (!NILP (Vface_remapping_alist)
4080 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4081 : DEFAULT_FACE_ID)
4082 : underlying_face_id (it);
4085 new_face_id = face_at_string_position (it->w,
4086 it->string,
4087 IT_STRING_CHARPOS (*it),
4088 bufpos,
4089 &next_stop,
4090 base_face_id, 0);
4092 /* Is this a start of a run of characters with box? Caveat:
4093 this can be called for a freshly allocated iterator; face_id
4094 is -1 is this case. We know that the new face will not
4095 change until the next check pos, i.e. if the new face has a
4096 box, all characters up to that position will have a
4097 box. But, as usual, we don't know whether that position
4098 is really the end. */
4099 if (new_face_id != it->face_id)
4101 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4102 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4104 /* If new face has a box but old face hasn't, this is the
4105 start of a run of characters with box, i.e. it has a
4106 shadow on the left side. */
4107 it->start_of_box_run_p
4108 = new_face->box && (old_face == NULL || !old_face->box);
4109 it->face_box_p = new_face->box != FACE_NO_BOX;
4113 it->face_id = new_face_id;
4114 return HANDLED_NORMALLY;
4118 /* Return the ID of the face ``underlying'' IT's current position,
4119 which is in a string. If the iterator is associated with a
4120 buffer, return the face at IT's current buffer position.
4121 Otherwise, use the iterator's base_face_id. */
4123 static int
4124 underlying_face_id (struct it *it)
4126 int face_id = it->base_face_id, i;
4128 eassert (STRINGP (it->string));
4130 for (i = it->sp - 1; i >= 0; --i)
4131 if (NILP (it->stack[i].string))
4132 face_id = it->stack[i].face_id;
4134 return face_id;
4138 /* Compute the face one character before or after the current position
4139 of IT, in the visual order. BEFORE_P non-zero means get the face
4140 in front (to the left in L2R paragraphs, to the right in R2L
4141 paragraphs) of IT's screen position. Value is the ID of the face. */
4143 static int
4144 face_before_or_after_it_pos (struct it *it, int before_p)
4146 int face_id, limit;
4147 ptrdiff_t next_check_charpos;
4148 struct it it_copy;
4149 void *it_copy_data = NULL;
4151 eassert (it->s == NULL);
4153 if (STRINGP (it->string))
4155 ptrdiff_t bufpos, charpos;
4156 int base_face_id;
4158 /* No face change past the end of the string (for the case
4159 we are padding with spaces). No face change before the
4160 string start. */
4161 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4162 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4163 return it->face_id;
4165 if (!it->bidi_p)
4167 /* Set charpos to the position before or after IT's current
4168 position, in the logical order, which in the non-bidi
4169 case is the same as the visual order. */
4170 if (before_p)
4171 charpos = IT_STRING_CHARPOS (*it) - 1;
4172 else if (it->what == IT_COMPOSITION)
4173 /* For composition, we must check the character after the
4174 composition. */
4175 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4176 else
4177 charpos = IT_STRING_CHARPOS (*it) + 1;
4179 else
4181 if (before_p)
4183 /* With bidi iteration, the character before the current
4184 in the visual order cannot be found by simple
4185 iteration, because "reverse" reordering is not
4186 supported. Instead, we need to use the move_it_*
4187 family of functions. */
4188 /* Ignore face changes before the first visible
4189 character on this display line. */
4190 if (it->current_x <= it->first_visible_x)
4191 return it->face_id;
4192 SAVE_IT (it_copy, *it, it_copy_data);
4193 /* Implementation note: Since move_it_in_display_line
4194 works in the iterator geometry, and thinks the first
4195 character is always the leftmost, even in R2L lines,
4196 we don't need to distinguish between the R2L and L2R
4197 cases here. */
4198 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4199 it_copy.current_x - 1, MOVE_TO_X);
4200 charpos = IT_STRING_CHARPOS (it_copy);
4201 RESTORE_IT (it, it, it_copy_data);
4203 else
4205 /* Set charpos to the string position of the character
4206 that comes after IT's current position in the visual
4207 order. */
4208 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4210 it_copy = *it;
4211 while (n--)
4212 bidi_move_to_visually_next (&it_copy.bidi_it);
4214 charpos = it_copy.bidi_it.charpos;
4217 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4219 if (it->current.overlay_string_index >= 0)
4220 bufpos = IT_CHARPOS (*it);
4221 else
4222 bufpos = 0;
4224 base_face_id = underlying_face_id (it);
4226 /* Get the face for ASCII, or unibyte. */
4227 face_id = face_at_string_position (it->w,
4228 it->string,
4229 charpos,
4230 bufpos,
4231 &next_check_charpos,
4232 base_face_id, 0);
4234 /* Correct the face for charsets different from ASCII. Do it
4235 for the multibyte case only. The face returned above is
4236 suitable for unibyte text if IT->string is unibyte. */
4237 if (STRING_MULTIBYTE (it->string))
4239 struct text_pos pos1 = string_pos (charpos, it->string);
4240 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4241 int c, len;
4242 struct face *face = FACE_FROM_ID (it->f, face_id);
4244 c = string_char_and_length (p, &len);
4245 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4248 else
4250 struct text_pos pos;
4252 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4253 || (IT_CHARPOS (*it) <= BEGV && before_p))
4254 return it->face_id;
4256 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4257 pos = it->current.pos;
4259 if (!it->bidi_p)
4261 if (before_p)
4262 DEC_TEXT_POS (pos, it->multibyte_p);
4263 else
4265 if (it->what == IT_COMPOSITION)
4267 /* For composition, we must check the position after
4268 the composition. */
4269 pos.charpos += it->cmp_it.nchars;
4270 pos.bytepos += it->len;
4272 else
4273 INC_TEXT_POS (pos, it->multibyte_p);
4276 else
4278 if (before_p)
4280 /* With bidi iteration, the character before the current
4281 in the visual order cannot be found by simple
4282 iteration, because "reverse" reordering is not
4283 supported. Instead, we need to use the move_it_*
4284 family of functions. */
4285 /* Ignore face changes before the first visible
4286 character on this display line. */
4287 if (it->current_x <= it->first_visible_x)
4288 return it->face_id;
4289 SAVE_IT (it_copy, *it, it_copy_data);
4290 /* Implementation note: Since move_it_in_display_line
4291 works in the iterator geometry, and thinks the first
4292 character is always the leftmost, even in R2L lines,
4293 we don't need to distinguish between the R2L and L2R
4294 cases here. */
4295 move_it_in_display_line (&it_copy, ZV,
4296 it_copy.current_x - 1, MOVE_TO_X);
4297 pos = it_copy.current.pos;
4298 RESTORE_IT (it, it, it_copy_data);
4300 else
4302 /* Set charpos to the buffer position of the character
4303 that comes after IT's current position in the visual
4304 order. */
4305 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4307 it_copy = *it;
4308 while (n--)
4309 bidi_move_to_visually_next (&it_copy.bidi_it);
4311 SET_TEXT_POS (pos,
4312 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4315 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4317 /* Determine face for CHARSET_ASCII, or unibyte. */
4318 face_id = face_at_buffer_position (it->w,
4319 CHARPOS (pos),
4320 &next_check_charpos,
4321 limit, 0, -1);
4323 /* Correct the face for charsets different from ASCII. Do it
4324 for the multibyte case only. The face returned above is
4325 suitable for unibyte text if current_buffer is unibyte. */
4326 if (it->multibyte_p)
4328 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4329 struct face *face = FACE_FROM_ID (it->f, face_id);
4330 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4334 return face_id;
4339 /***********************************************************************
4340 Invisible text
4341 ***********************************************************************/
4343 /* Set up iterator IT from invisible properties at its current
4344 position. Called from handle_stop. */
4346 static enum prop_handled
4347 handle_invisible_prop (struct it *it)
4349 enum prop_handled handled = HANDLED_NORMALLY;
4350 int invis_p;
4351 Lisp_Object prop;
4353 if (STRINGP (it->string))
4355 Lisp_Object end_charpos, limit, charpos;
4357 /* Get the value of the invisible text property at the
4358 current position. Value will be nil if there is no such
4359 property. */
4360 charpos = make_number (IT_STRING_CHARPOS (*it));
4361 prop = Fget_text_property (charpos, Qinvisible, it->string);
4362 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4364 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 int display_ellipsis_p = (invis_p == 2);
4369 ptrdiff_t len, endpos;
4371 handled = HANDLED_RECOMPUTE_PROPS;
4373 /* Get the position at which the next visible text can be
4374 found in IT->string, if any. */
4375 endpos = len = SCHARS (it->string);
4376 XSETINT (limit, len);
4379 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4380 it->string, limit);
4381 if (INTEGERP (end_charpos))
4383 endpos = XFASTINT (end_charpos);
4384 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4385 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4386 if (invis_p == 2)
4387 display_ellipsis_p = true;
4390 while (invis_p && endpos < len);
4392 if (display_ellipsis_p)
4393 it->ellipsis_p = true;
4395 if (endpos < len)
4397 /* Text at END_CHARPOS is visible. Move IT there. */
4398 struct text_pos old;
4399 ptrdiff_t oldpos;
4401 old = it->current.string_pos;
4402 oldpos = CHARPOS (old);
4403 if (it->bidi_p)
4405 if (it->bidi_it.first_elt
4406 && it->bidi_it.charpos < SCHARS (it->string))
4407 bidi_paragraph_init (it->paragraph_embedding,
4408 &it->bidi_it, 1);
4409 /* Bidi-iterate out of the invisible text. */
4412 bidi_move_to_visually_next (&it->bidi_it);
4414 while (oldpos <= it->bidi_it.charpos
4415 && it->bidi_it.charpos < endpos);
4417 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4418 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4419 if (IT_CHARPOS (*it) >= endpos)
4420 it->prev_stop = endpos;
4422 else
4424 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4425 compute_string_pos (&it->current.string_pos, old, it->string);
4428 else
4430 /* The rest of the string is invisible. If this is an
4431 overlay string, proceed with the next overlay string
4432 or whatever comes and return a character from there. */
4433 if (it->current.overlay_string_index >= 0
4434 && !display_ellipsis_p)
4436 next_overlay_string (it);
4437 /* Don't check for overlay strings when we just
4438 finished processing them. */
4439 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4441 else
4443 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4444 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4449 else
4451 ptrdiff_t newpos, next_stop, start_charpos, tem;
4452 Lisp_Object pos, overlay;
4454 /* First of all, is there invisible text at this position? */
4455 tem = start_charpos = IT_CHARPOS (*it);
4456 pos = make_number (tem);
4457 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4458 &overlay);
4459 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4461 /* If we are on invisible text, skip over it. */
4462 if (invis_p && start_charpos < it->end_charpos)
4464 /* Record whether we have to display an ellipsis for the
4465 invisible text. */
4466 int display_ellipsis_p = invis_p == 2;
4468 handled = HANDLED_RECOMPUTE_PROPS;
4470 /* Loop skipping over invisible text. The loop is left at
4471 ZV or with IT on the first char being visible again. */
4474 /* Try to skip some invisible text. Return value is the
4475 position reached which can be equal to where we start
4476 if there is nothing invisible there. This skips both
4477 over invisible text properties and overlays with
4478 invisible property. */
4479 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4481 /* If we skipped nothing at all we weren't at invisible
4482 text in the first place. If everything to the end of
4483 the buffer was skipped, end the loop. */
4484 if (newpos == tem || newpos >= ZV)
4485 invis_p = 0;
4486 else
4488 /* We skipped some characters but not necessarily
4489 all there are. Check if we ended up on visible
4490 text. Fget_char_property returns the property of
4491 the char before the given position, i.e. if we
4492 get invis_p = 0, this means that the char at
4493 newpos is visible. */
4494 pos = make_number (newpos);
4495 prop = Fget_char_property (pos, Qinvisible, it->window);
4496 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4499 /* If we ended up on invisible text, proceed to
4500 skip starting with next_stop. */
4501 if (invis_p)
4502 tem = next_stop;
4504 /* If there are adjacent invisible texts, don't lose the
4505 second one's ellipsis. */
4506 if (invis_p == 2)
4507 display_ellipsis_p = true;
4509 while (invis_p);
4511 /* The position newpos is now either ZV or on visible text. */
4512 if (it->bidi_p)
4514 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4515 int on_newline
4516 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4517 int after_newline
4518 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4520 /* If the invisible text ends on a newline or on a
4521 character after a newline, we can avoid the costly,
4522 character by character, bidi iteration to NEWPOS, and
4523 instead simply reseat the iterator there. That's
4524 because all bidi reordering information is tossed at
4525 the newline. This is a big win for modes that hide
4526 complete lines, like Outline, Org, etc. */
4527 if (on_newline || after_newline)
4529 struct text_pos tpos;
4530 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4532 SET_TEXT_POS (tpos, newpos, bpos);
4533 reseat_1 (it, tpos, 0);
4534 /* If we reseat on a newline/ZV, we need to prep the
4535 bidi iterator for advancing to the next character
4536 after the newline/EOB, keeping the current paragraph
4537 direction (so that PRODUCE_GLYPHS does TRT wrt
4538 prepending/appending glyphs to a glyph row). */
4539 if (on_newline)
4541 it->bidi_it.first_elt = 0;
4542 it->bidi_it.paragraph_dir = pdir;
4543 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4544 it->bidi_it.nchars = 1;
4545 it->bidi_it.ch_len = 1;
4548 else /* Must use the slow method. */
4550 /* With bidi iteration, the region of invisible text
4551 could start and/or end in the middle of a
4552 non-base embedding level. Therefore, we need to
4553 skip invisible text using the bidi iterator,
4554 starting at IT's current position, until we find
4555 ourselves outside of the invisible text.
4556 Skipping invisible text _after_ bidi iteration
4557 avoids affecting the visual order of the
4558 displayed text when invisible properties are
4559 added or removed. */
4560 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4562 /* If we were `reseat'ed to a new paragraph,
4563 determine the paragraph base direction. We
4564 need to do it now because
4565 next_element_from_buffer may not have a
4566 chance to do it, if we are going to skip any
4567 text at the beginning, which resets the
4568 FIRST_ELT flag. */
4569 bidi_paragraph_init (it->paragraph_embedding,
4570 &it->bidi_it, 1);
4574 bidi_move_to_visually_next (&it->bidi_it);
4576 while (it->stop_charpos <= it->bidi_it.charpos
4577 && it->bidi_it.charpos < newpos);
4578 IT_CHARPOS (*it) = it->bidi_it.charpos;
4579 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4580 /* If we overstepped NEWPOS, record its position in
4581 the iterator, so that we skip invisible text if
4582 later the bidi iteration lands us in the
4583 invisible region again. */
4584 if (IT_CHARPOS (*it) >= newpos)
4585 it->prev_stop = newpos;
4588 else
4590 IT_CHARPOS (*it) = newpos;
4591 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4594 /* If there are before-strings at the start of invisible
4595 text, and the text is invisible because of a text
4596 property, arrange to show before-strings because 20.x did
4597 it that way. (If the text is invisible because of an
4598 overlay property instead of a text property, this is
4599 already handled in the overlay code.) */
4600 if (NILP (overlay)
4601 && get_overlay_strings (it, it->stop_charpos))
4603 handled = HANDLED_RECOMPUTE_PROPS;
4604 if (it->sp > 0)
4606 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4607 /* The call to get_overlay_strings above recomputes
4608 it->stop_charpos, but it only considers changes
4609 in properties and overlays beyond iterator's
4610 current position. This causes us to miss changes
4611 that happen exactly where the invisible property
4612 ended. So we play it safe here and force the
4613 iterator to check for potential stop positions
4614 immediately after the invisible text. Note that
4615 if get_overlay_strings returns non-zero, it
4616 normally also pushed the iterator stack, so we
4617 need to update the stop position in the slot
4618 below the current one. */
4619 it->stack[it->sp - 1].stop_charpos
4620 = CHARPOS (it->stack[it->sp - 1].current.pos);
4623 else if (display_ellipsis_p)
4625 /* Make sure that the glyphs of the ellipsis will get
4626 correct `charpos' values. If we would not update
4627 it->position here, the glyphs would belong to the
4628 last visible character _before_ the invisible
4629 text, which confuses `set_cursor_from_row'.
4631 We use the last invisible position instead of the
4632 first because this way the cursor is always drawn on
4633 the first "." of the ellipsis, whenever PT is inside
4634 the invisible text. Otherwise the cursor would be
4635 placed _after_ the ellipsis when the point is after the
4636 first invisible character. */
4637 if (!STRINGP (it->object))
4639 it->position.charpos = newpos - 1;
4640 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4642 it->ellipsis_p = true;
4643 /* Let the ellipsis display before
4644 considering any properties of the following char.
4645 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4646 handled = HANDLED_RETURN;
4651 return handled;
4655 /* Make iterator IT return `...' next.
4656 Replaces LEN characters from buffer. */
4658 static void
4659 setup_for_ellipsis (struct it *it, int len)
4661 /* Use the display table definition for `...'. Invalid glyphs
4662 will be handled by the method returning elements from dpvec. */
4663 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4665 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4666 it->dpvec = v->contents;
4667 it->dpend = v->contents + v->header.size;
4669 else
4671 /* Default `...'. */
4672 it->dpvec = default_invis_vector;
4673 it->dpend = default_invis_vector + 3;
4676 it->dpvec_char_len = len;
4677 it->current.dpvec_index = 0;
4678 it->dpvec_face_id = -1;
4680 /* Remember the current face id in case glyphs specify faces.
4681 IT's face is restored in set_iterator_to_next.
4682 saved_face_id was set to preceding char's face in handle_stop. */
4683 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4684 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4686 it->method = GET_FROM_DISPLAY_VECTOR;
4687 it->ellipsis_p = true;
4692 /***********************************************************************
4693 'display' property
4694 ***********************************************************************/
4696 /* Set up iterator IT from `display' property at its current position.
4697 Called from handle_stop.
4698 We return HANDLED_RETURN if some part of the display property
4699 overrides the display of the buffer text itself.
4700 Otherwise we return HANDLED_NORMALLY. */
4702 static enum prop_handled
4703 handle_display_prop (struct it *it)
4705 Lisp_Object propval, object, overlay;
4706 struct text_pos *position;
4707 ptrdiff_t bufpos;
4708 /* Nonzero if some property replaces the display of the text itself. */
4709 int display_replaced_p = 0;
4711 if (STRINGP (it->string))
4713 object = it->string;
4714 position = &it->current.string_pos;
4715 bufpos = CHARPOS (it->current.pos);
4717 else
4719 XSETWINDOW (object, it->w);
4720 position = &it->current.pos;
4721 bufpos = CHARPOS (*position);
4724 /* Reset those iterator values set from display property values. */
4725 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4726 it->space_width = Qnil;
4727 it->font_height = Qnil;
4728 it->voffset = 0;
4730 /* We don't support recursive `display' properties, i.e. string
4731 values that have a string `display' property, that have a string
4732 `display' property etc. */
4733 if (!it->string_from_display_prop_p)
4734 it->area = TEXT_AREA;
4736 propval = get_char_property_and_overlay (make_number (position->charpos),
4737 Qdisplay, object, &overlay);
4738 if (NILP (propval))
4739 return HANDLED_NORMALLY;
4740 /* Now OVERLAY is the overlay that gave us this property, or nil
4741 if it was a text property. */
4743 if (!STRINGP (it->string))
4744 object = it->w->contents;
4746 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4747 position, bufpos,
4748 FRAME_WINDOW_P (it->f));
4750 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4753 /* Subroutine of handle_display_prop. Returns non-zero if the display
4754 specification in SPEC is a replacing specification, i.e. it would
4755 replace the text covered by `display' property with something else,
4756 such as an image or a display string. If SPEC includes any kind or
4757 `(space ...) specification, the value is 2; this is used by
4758 compute_display_string_pos, which see.
4760 See handle_single_display_spec for documentation of arguments.
4761 frame_window_p is non-zero if the window being redisplayed is on a
4762 GUI frame; this argument is used only if IT is NULL, see below.
4764 IT can be NULL, if this is called by the bidi reordering code
4765 through compute_display_string_pos, which see. In that case, this
4766 function only examines SPEC, but does not otherwise "handle" it, in
4767 the sense that it doesn't set up members of IT from the display
4768 spec. */
4769 static int
4770 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4771 Lisp_Object overlay, struct text_pos *position,
4772 ptrdiff_t bufpos, int frame_window_p)
4774 int replacing_p = 0;
4775 int rv;
4777 if (CONSP (spec)
4778 /* Simple specifications. */
4779 && !EQ (XCAR (spec), Qimage)
4780 && !EQ (XCAR (spec), Qspace)
4781 && !EQ (XCAR (spec), Qwhen)
4782 && !EQ (XCAR (spec), Qslice)
4783 && !EQ (XCAR (spec), Qspace_width)
4784 && !EQ (XCAR (spec), Qheight)
4785 && !EQ (XCAR (spec), Qraise)
4786 /* Marginal area specifications. */
4787 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4788 && !EQ (XCAR (spec), Qleft_fringe)
4789 && !EQ (XCAR (spec), Qright_fringe)
4790 && !NILP (XCAR (spec)))
4792 for (; CONSP (spec); spec = XCDR (spec))
4794 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4795 overlay, position, bufpos,
4796 replacing_p, frame_window_p)))
4798 replacing_p = rv;
4799 /* If some text in a string is replaced, `position' no
4800 longer points to the position of `object'. */
4801 if (!it || STRINGP (object))
4802 break;
4806 else if (VECTORP (spec))
4808 ptrdiff_t i;
4809 for (i = 0; i < ASIZE (spec); ++i)
4810 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4811 overlay, position, bufpos,
4812 replacing_p, frame_window_p)))
4814 replacing_p = rv;
4815 /* If some text in a string is replaced, `position' no
4816 longer points to the position of `object'. */
4817 if (!it || STRINGP (object))
4818 break;
4821 else
4823 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4824 position, bufpos, 0,
4825 frame_window_p)))
4826 replacing_p = rv;
4829 return replacing_p;
4832 /* Value is the position of the end of the `display' property starting
4833 at START_POS in OBJECT. */
4835 static struct text_pos
4836 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4838 Lisp_Object end;
4839 struct text_pos end_pos;
4841 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4842 Qdisplay, object, Qnil);
4843 CHARPOS (end_pos) = XFASTINT (end);
4844 if (STRINGP (object))
4845 compute_string_pos (&end_pos, start_pos, it->string);
4846 else
4847 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4849 return end_pos;
4853 /* Set up IT from a single `display' property specification SPEC. OBJECT
4854 is the object in which the `display' property was found. *POSITION
4855 is the position in OBJECT at which the `display' property was found.
4856 BUFPOS is the buffer position of OBJECT (different from POSITION if
4857 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4858 previously saw a display specification which already replaced text
4859 display with something else, for example an image; we ignore such
4860 properties after the first one has been processed.
4862 OVERLAY is the overlay this `display' property came from,
4863 or nil if it was a text property.
4865 If SPEC is a `space' or `image' specification, and in some other
4866 cases too, set *POSITION to the position where the `display'
4867 property ends.
4869 If IT is NULL, only examine the property specification in SPEC, but
4870 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4871 is intended to be displayed in a window on a GUI frame.
4873 Value is non-zero if something was found which replaces the display
4874 of buffer or string text. */
4876 static int
4877 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4878 Lisp_Object overlay, struct text_pos *position,
4879 ptrdiff_t bufpos, int display_replaced_p,
4880 int frame_window_p)
4882 Lisp_Object form;
4883 Lisp_Object location, value;
4884 struct text_pos start_pos = *position;
4885 int valid_p;
4887 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4888 If the result is non-nil, use VALUE instead of SPEC. */
4889 form = Qt;
4890 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4892 spec = XCDR (spec);
4893 if (!CONSP (spec))
4894 return 0;
4895 form = XCAR (spec);
4896 spec = XCDR (spec);
4899 if (!NILP (form) && !EQ (form, Qt))
4901 ptrdiff_t count = SPECPDL_INDEX ();
4902 struct gcpro gcpro1;
4904 /* Bind `object' to the object having the `display' property, a
4905 buffer or string. Bind `position' to the position in the
4906 object where the property was found, and `buffer-position'
4907 to the current position in the buffer. */
4909 if (NILP (object))
4910 XSETBUFFER (object, current_buffer);
4911 specbind (Qobject, object);
4912 specbind (Qposition, make_number (CHARPOS (*position)));
4913 specbind (Qbuffer_position, make_number (bufpos));
4914 GCPRO1 (form);
4915 form = safe_eval (form);
4916 UNGCPRO;
4917 unbind_to (count, Qnil);
4920 if (NILP (form))
4921 return 0;
4923 /* Handle `(height HEIGHT)' specifications. */
4924 if (CONSP (spec)
4925 && EQ (XCAR (spec), Qheight)
4926 && CONSP (XCDR (spec)))
4928 if (it)
4930 if (!FRAME_WINDOW_P (it->f))
4931 return 0;
4933 it->font_height = XCAR (XCDR (spec));
4934 if (!NILP (it->font_height))
4936 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4937 int new_height = -1;
4939 if (CONSP (it->font_height)
4940 && (EQ (XCAR (it->font_height), Qplus)
4941 || EQ (XCAR (it->font_height), Qminus))
4942 && CONSP (XCDR (it->font_height))
4943 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4945 /* `(+ N)' or `(- N)' where N is an integer. */
4946 int steps = XINT (XCAR (XCDR (it->font_height)));
4947 if (EQ (XCAR (it->font_height), Qplus))
4948 steps = - steps;
4949 it->face_id = smaller_face (it->f, it->face_id, steps);
4951 else if (FUNCTIONP (it->font_height))
4953 /* Call function with current height as argument.
4954 Value is the new height. */
4955 Lisp_Object height;
4956 height = safe_call1 (it->font_height,
4957 face->lface[LFACE_HEIGHT_INDEX]);
4958 if (NUMBERP (height))
4959 new_height = XFLOATINT (height);
4961 else if (NUMBERP (it->font_height))
4963 /* Value is a multiple of the canonical char height. */
4964 struct face *f;
4966 f = FACE_FROM_ID (it->f,
4967 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4968 new_height = (XFLOATINT (it->font_height)
4969 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4971 else
4973 /* Evaluate IT->font_height with `height' bound to the
4974 current specified height to get the new height. */
4975 ptrdiff_t count = SPECPDL_INDEX ();
4977 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4978 value = safe_eval (it->font_height);
4979 unbind_to (count, Qnil);
4981 if (NUMBERP (value))
4982 new_height = XFLOATINT (value);
4985 if (new_height > 0)
4986 it->face_id = face_with_height (it->f, it->face_id, new_height);
4990 return 0;
4993 /* Handle `(space-width WIDTH)'. */
4994 if (CONSP (spec)
4995 && EQ (XCAR (spec), Qspace_width)
4996 && CONSP (XCDR (spec)))
4998 if (it)
5000 if (!FRAME_WINDOW_P (it->f))
5001 return 0;
5003 value = XCAR (XCDR (spec));
5004 if (NUMBERP (value) && XFLOATINT (value) > 0)
5005 it->space_width = value;
5008 return 0;
5011 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5012 if (CONSP (spec)
5013 && EQ (XCAR (spec), Qslice))
5015 Lisp_Object tem;
5017 if (it)
5019 if (!FRAME_WINDOW_P (it->f))
5020 return 0;
5022 if (tem = XCDR (spec), CONSP (tem))
5024 it->slice.x = XCAR (tem);
5025 if (tem = XCDR (tem), CONSP (tem))
5027 it->slice.y = XCAR (tem);
5028 if (tem = XCDR (tem), CONSP (tem))
5030 it->slice.width = XCAR (tem);
5031 if (tem = XCDR (tem), CONSP (tem))
5032 it->slice.height = XCAR (tem);
5038 return 0;
5041 /* Handle `(raise FACTOR)'. */
5042 if (CONSP (spec)
5043 && EQ (XCAR (spec), Qraise)
5044 && CONSP (XCDR (spec)))
5046 if (it)
5048 if (!FRAME_WINDOW_P (it->f))
5049 return 0;
5051 #ifdef HAVE_WINDOW_SYSTEM
5052 value = XCAR (XCDR (spec));
5053 if (NUMBERP (value))
5055 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5056 it->voffset = - (XFLOATINT (value)
5057 * (FONT_HEIGHT (face->font)));
5059 #endif /* HAVE_WINDOW_SYSTEM */
5062 return 0;
5065 /* Don't handle the other kinds of display specifications
5066 inside a string that we got from a `display' property. */
5067 if (it && it->string_from_display_prop_p)
5068 return 0;
5070 /* Characters having this form of property are not displayed, so
5071 we have to find the end of the property. */
5072 if (it)
5074 start_pos = *position;
5075 *position = display_prop_end (it, object, start_pos);
5077 value = Qnil;
5079 /* Stop the scan at that end position--we assume that all
5080 text properties change there. */
5081 if (it)
5082 it->stop_charpos = position->charpos;
5084 /* Handle `(left-fringe BITMAP [FACE])'
5085 and `(right-fringe BITMAP [FACE])'. */
5086 if (CONSP (spec)
5087 && (EQ (XCAR (spec), Qleft_fringe)
5088 || EQ (XCAR (spec), Qright_fringe))
5089 && CONSP (XCDR (spec)))
5091 int fringe_bitmap;
5093 if (it)
5095 if (!FRAME_WINDOW_P (it->f))
5096 /* If we return here, POSITION has been advanced
5097 across the text with this property. */
5099 /* Synchronize the bidi iterator with POSITION. This is
5100 needed because we are not going to push the iterator
5101 on behalf of this display property, so there will be
5102 no pop_it call to do this synchronization for us. */
5103 if (it->bidi_p)
5105 it->position = *position;
5106 iterate_out_of_display_property (it);
5107 *position = it->position;
5109 return 1;
5112 else if (!frame_window_p)
5113 return 1;
5115 #ifdef HAVE_WINDOW_SYSTEM
5116 value = XCAR (XCDR (spec));
5117 if (!SYMBOLP (value)
5118 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5119 /* If we return here, POSITION has been advanced
5120 across the text with this property. */
5122 if (it && it->bidi_p)
5124 it->position = *position;
5125 iterate_out_of_display_property (it);
5126 *position = it->position;
5128 return 1;
5131 if (it)
5133 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5135 if (CONSP (XCDR (XCDR (spec))))
5137 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5138 int face_id2 = lookup_derived_face (it->f, face_name,
5139 FRINGE_FACE_ID, 0);
5140 if (face_id2 >= 0)
5141 face_id = face_id2;
5144 /* Save current settings of IT so that we can restore them
5145 when we are finished with the glyph property value. */
5146 push_it (it, position);
5148 it->area = TEXT_AREA;
5149 it->what = IT_IMAGE;
5150 it->image_id = -1; /* no image */
5151 it->position = start_pos;
5152 it->object = NILP (object) ? it->w->contents : object;
5153 it->method = GET_FROM_IMAGE;
5154 it->from_overlay = Qnil;
5155 it->face_id = face_id;
5156 it->from_disp_prop_p = true;
5158 /* Say that we haven't consumed the characters with
5159 `display' property yet. The call to pop_it in
5160 set_iterator_to_next will clean this up. */
5161 *position = start_pos;
5163 if (EQ (XCAR (spec), Qleft_fringe))
5165 it->left_user_fringe_bitmap = fringe_bitmap;
5166 it->left_user_fringe_face_id = face_id;
5168 else
5170 it->right_user_fringe_bitmap = fringe_bitmap;
5171 it->right_user_fringe_face_id = face_id;
5174 #endif /* HAVE_WINDOW_SYSTEM */
5175 return 1;
5178 /* Prepare to handle `((margin left-margin) ...)',
5179 `((margin right-margin) ...)' and `((margin nil) ...)'
5180 prefixes for display specifications. */
5181 location = Qunbound;
5182 if (CONSP (spec) && CONSP (XCAR (spec)))
5184 Lisp_Object tem;
5186 value = XCDR (spec);
5187 if (CONSP (value))
5188 value = XCAR (value);
5190 tem = XCAR (spec);
5191 if (EQ (XCAR (tem), Qmargin)
5192 && (tem = XCDR (tem),
5193 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5194 (NILP (tem)
5195 || EQ (tem, Qleft_margin)
5196 || EQ (tem, Qright_margin))))
5197 location = tem;
5200 if (EQ (location, Qunbound))
5202 location = Qnil;
5203 value = spec;
5206 /* After this point, VALUE is the property after any
5207 margin prefix has been stripped. It must be a string,
5208 an image specification, or `(space ...)'.
5210 LOCATION specifies where to display: `left-margin',
5211 `right-margin' or nil. */
5213 valid_p = (STRINGP (value)
5214 #ifdef HAVE_WINDOW_SYSTEM
5215 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5216 && valid_image_p (value))
5217 #endif /* not HAVE_WINDOW_SYSTEM */
5218 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5220 if (valid_p && !display_replaced_p)
5222 int retval = 1;
5224 if (!it)
5226 /* Callers need to know whether the display spec is any kind
5227 of `(space ...)' spec that is about to affect text-area
5228 display. */
5229 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5230 retval = 2;
5231 return retval;
5234 /* Save current settings of IT so that we can restore them
5235 when we are finished with the glyph property value. */
5236 push_it (it, position);
5237 it->from_overlay = overlay;
5238 it->from_disp_prop_p = true;
5240 if (NILP (location))
5241 it->area = TEXT_AREA;
5242 else if (EQ (location, Qleft_margin))
5243 it->area = LEFT_MARGIN_AREA;
5244 else
5245 it->area = RIGHT_MARGIN_AREA;
5247 if (STRINGP (value))
5249 it->string = value;
5250 it->multibyte_p = STRING_MULTIBYTE (it->string);
5251 it->current.overlay_string_index = -1;
5252 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5253 it->end_charpos = it->string_nchars = SCHARS (it->string);
5254 it->method = GET_FROM_STRING;
5255 it->stop_charpos = 0;
5256 it->prev_stop = 0;
5257 it->base_level_stop = 0;
5258 it->string_from_display_prop_p = true;
5259 /* Say that we haven't consumed the characters with
5260 `display' property yet. The call to pop_it in
5261 set_iterator_to_next will clean this up. */
5262 if (BUFFERP (object))
5263 *position = start_pos;
5265 /* Force paragraph direction to be that of the parent
5266 object. If the parent object's paragraph direction is
5267 not yet determined, default to L2R. */
5268 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5269 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5270 else
5271 it->paragraph_embedding = L2R;
5273 /* Set up the bidi iterator for this display string. */
5274 if (it->bidi_p)
5276 it->bidi_it.string.lstring = it->string;
5277 it->bidi_it.string.s = NULL;
5278 it->bidi_it.string.schars = it->end_charpos;
5279 it->bidi_it.string.bufpos = bufpos;
5280 it->bidi_it.string.from_disp_str = 1;
5281 it->bidi_it.string.unibyte = !it->multibyte_p;
5282 it->bidi_it.w = it->w;
5283 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5286 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5288 it->method = GET_FROM_STRETCH;
5289 it->object = value;
5290 *position = it->position = start_pos;
5291 retval = 1 + (it->area == TEXT_AREA);
5293 #ifdef HAVE_WINDOW_SYSTEM
5294 else
5296 it->what = IT_IMAGE;
5297 it->image_id = lookup_image (it->f, value);
5298 it->position = start_pos;
5299 it->object = NILP (object) ? it->w->contents : object;
5300 it->method = GET_FROM_IMAGE;
5302 /* Say that we haven't consumed the characters with
5303 `display' property yet. The call to pop_it in
5304 set_iterator_to_next will clean this up. */
5305 *position = start_pos;
5307 #endif /* HAVE_WINDOW_SYSTEM */
5309 return retval;
5312 /* Invalid property or property not supported. Restore
5313 POSITION to what it was before. */
5314 *position = start_pos;
5315 return 0;
5318 /* Check if PROP is a display property value whose text should be
5319 treated as intangible. OVERLAY is the overlay from which PROP
5320 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5321 specify the buffer position covered by PROP. */
5324 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5325 ptrdiff_t charpos, ptrdiff_t bytepos)
5327 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5328 struct text_pos position;
5330 SET_TEXT_POS (position, charpos, bytepos);
5331 return handle_display_spec (NULL, prop, Qnil, overlay,
5332 &position, charpos, frame_window_p);
5336 /* Return 1 if PROP is a display sub-property value containing STRING.
5338 Implementation note: this and the following function are really
5339 special cases of handle_display_spec and
5340 handle_single_display_spec, and should ideally use the same code.
5341 Until they do, these two pairs must be consistent and must be
5342 modified in sync. */
5344 static int
5345 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5347 if (EQ (string, prop))
5348 return 1;
5350 /* Skip over `when FORM'. */
5351 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5353 prop = XCDR (prop);
5354 if (!CONSP (prop))
5355 return 0;
5356 /* Actually, the condition following `when' should be eval'ed,
5357 like handle_single_display_spec does, and we should return
5358 zero if it evaluates to nil. However, this function is
5359 called only when the buffer was already displayed and some
5360 glyph in the glyph matrix was found to come from a display
5361 string. Therefore, the condition was already evaluated, and
5362 the result was non-nil, otherwise the display string wouldn't
5363 have been displayed and we would have never been called for
5364 this property. Thus, we can skip the evaluation and assume
5365 its result is non-nil. */
5366 prop = XCDR (prop);
5369 if (CONSP (prop))
5370 /* Skip over `margin LOCATION'. */
5371 if (EQ (XCAR (prop), Qmargin))
5373 prop = XCDR (prop);
5374 if (!CONSP (prop))
5375 return 0;
5377 prop = XCDR (prop);
5378 if (!CONSP (prop))
5379 return 0;
5382 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5386 /* Return 1 if STRING appears in the `display' property PROP. */
5388 static int
5389 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5391 if (CONSP (prop)
5392 && !EQ (XCAR (prop), Qwhen)
5393 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5395 /* A list of sub-properties. */
5396 while (CONSP (prop))
5398 if (single_display_spec_string_p (XCAR (prop), string))
5399 return 1;
5400 prop = XCDR (prop);
5403 else if (VECTORP (prop))
5405 /* A vector of sub-properties. */
5406 ptrdiff_t i;
5407 for (i = 0; i < ASIZE (prop); ++i)
5408 if (single_display_spec_string_p (AREF (prop, i), string))
5409 return 1;
5411 else
5412 return single_display_spec_string_p (prop, string);
5414 return 0;
5417 /* Look for STRING in overlays and text properties in the current
5418 buffer, between character positions FROM and TO (excluding TO).
5419 BACK_P non-zero means look back (in this case, TO is supposed to be
5420 less than FROM).
5421 Value is the first character position where STRING was found, or
5422 zero if it wasn't found before hitting TO.
5424 This function may only use code that doesn't eval because it is
5425 called asynchronously from note_mouse_highlight. */
5427 static ptrdiff_t
5428 string_buffer_position_lim (Lisp_Object string,
5429 ptrdiff_t from, ptrdiff_t to, int back_p)
5431 Lisp_Object limit, prop, pos;
5432 int found = 0;
5434 pos = make_number (max (from, BEGV));
5436 if (!back_p) /* looking forward */
5438 limit = make_number (min (to, ZV));
5439 while (!found && !EQ (pos, limit))
5441 prop = Fget_char_property (pos, Qdisplay, Qnil);
5442 if (!NILP (prop) && display_prop_string_p (prop, string))
5443 found = 1;
5444 else
5445 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5446 limit);
5449 else /* looking back */
5451 limit = make_number (max (to, BEGV));
5452 while (!found && !EQ (pos, limit))
5454 prop = Fget_char_property (pos, Qdisplay, Qnil);
5455 if (!NILP (prop) && display_prop_string_p (prop, string))
5456 found = 1;
5457 else
5458 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5459 limit);
5463 return found ? XINT (pos) : 0;
5466 /* Determine which buffer position in current buffer STRING comes from.
5467 AROUND_CHARPOS is an approximate position where it could come from.
5468 Value is the buffer position or 0 if it couldn't be determined.
5470 This function is necessary because we don't record buffer positions
5471 in glyphs generated from strings (to keep struct glyph small).
5472 This function may only use code that doesn't eval because it is
5473 called asynchronously from note_mouse_highlight. */
5475 static ptrdiff_t
5476 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5478 const int MAX_DISTANCE = 1000;
5479 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5480 around_charpos + MAX_DISTANCE,
5483 if (!found)
5484 found = string_buffer_position_lim (string, around_charpos,
5485 around_charpos - MAX_DISTANCE, 1);
5486 return found;
5491 /***********************************************************************
5492 `composition' property
5493 ***********************************************************************/
5495 /* Set up iterator IT from `composition' property at its current
5496 position. Called from handle_stop. */
5498 static enum prop_handled
5499 handle_composition_prop (struct it *it)
5501 Lisp_Object prop, string;
5502 ptrdiff_t pos, pos_byte, start, end;
5504 if (STRINGP (it->string))
5506 unsigned char *s;
5508 pos = IT_STRING_CHARPOS (*it);
5509 pos_byte = IT_STRING_BYTEPOS (*it);
5510 string = it->string;
5511 s = SDATA (string) + pos_byte;
5512 it->c = STRING_CHAR (s);
5514 else
5516 pos = IT_CHARPOS (*it);
5517 pos_byte = IT_BYTEPOS (*it);
5518 string = Qnil;
5519 it->c = FETCH_CHAR (pos_byte);
5522 /* If there's a valid composition and point is not inside of the
5523 composition (in the case that the composition is from the current
5524 buffer), draw a glyph composed from the composition components. */
5525 if (find_composition (pos, -1, &start, &end, &prop, string)
5526 && composition_valid_p (start, end, prop)
5527 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5529 if (start < pos)
5530 /* As we can't handle this situation (perhaps font-lock added
5531 a new composition), we just return here hoping that next
5532 redisplay will detect this composition much earlier. */
5533 return HANDLED_NORMALLY;
5534 if (start != pos)
5536 if (STRINGP (it->string))
5537 pos_byte = string_char_to_byte (it->string, start);
5538 else
5539 pos_byte = CHAR_TO_BYTE (start);
5541 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5542 prop, string);
5544 if (it->cmp_it.id >= 0)
5546 it->cmp_it.ch = -1;
5547 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5548 it->cmp_it.nglyphs = -1;
5552 return HANDLED_NORMALLY;
5557 /***********************************************************************
5558 Overlay strings
5559 ***********************************************************************/
5561 /* The following structure is used to record overlay strings for
5562 later sorting in load_overlay_strings. */
5564 struct overlay_entry
5566 Lisp_Object overlay;
5567 Lisp_Object string;
5568 EMACS_INT priority;
5569 int after_string_p;
5573 /* Set up iterator IT from overlay strings at its current position.
5574 Called from handle_stop. */
5576 static enum prop_handled
5577 handle_overlay_change (struct it *it)
5579 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5580 return HANDLED_RECOMPUTE_PROPS;
5581 else
5582 return HANDLED_NORMALLY;
5586 /* Set up the next overlay string for delivery by IT, if there is an
5587 overlay string to deliver. Called by set_iterator_to_next when the
5588 end of the current overlay string is reached. If there are more
5589 overlay strings to display, IT->string and
5590 IT->current.overlay_string_index are set appropriately here.
5591 Otherwise IT->string is set to nil. */
5593 static void
5594 next_overlay_string (struct it *it)
5596 ++it->current.overlay_string_index;
5597 if (it->current.overlay_string_index == it->n_overlay_strings)
5599 /* No more overlay strings. Restore IT's settings to what
5600 they were before overlay strings were processed, and
5601 continue to deliver from current_buffer. */
5603 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5604 pop_it (it);
5605 eassert (it->sp > 0
5606 || (NILP (it->string)
5607 && it->method == GET_FROM_BUFFER
5608 && it->stop_charpos >= BEGV
5609 && it->stop_charpos <= it->end_charpos));
5610 it->current.overlay_string_index = -1;
5611 it->n_overlay_strings = 0;
5612 it->overlay_strings_charpos = -1;
5613 /* If there's an empty display string on the stack, pop the
5614 stack, to resync the bidi iterator with IT's position. Such
5615 empty strings are pushed onto the stack in
5616 get_overlay_strings_1. */
5617 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5618 pop_it (it);
5620 /* If we're at the end of the buffer, record that we have
5621 processed the overlay strings there already, so that
5622 next_element_from_buffer doesn't try it again. */
5623 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5624 it->overlay_strings_at_end_processed_p = true;
5626 else
5628 /* There are more overlay strings to process. If
5629 IT->current.overlay_string_index has advanced to a position
5630 where we must load IT->overlay_strings with more strings, do
5631 it. We must load at the IT->overlay_strings_charpos where
5632 IT->n_overlay_strings was originally computed; when invisible
5633 text is present, this might not be IT_CHARPOS (Bug#7016). */
5634 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5636 if (it->current.overlay_string_index && i == 0)
5637 load_overlay_strings (it, it->overlay_strings_charpos);
5639 /* Initialize IT to deliver display elements from the overlay
5640 string. */
5641 it->string = it->overlay_strings[i];
5642 it->multibyte_p = STRING_MULTIBYTE (it->string);
5643 SET_TEXT_POS (it->current.string_pos, 0, 0);
5644 it->method = GET_FROM_STRING;
5645 it->stop_charpos = 0;
5646 it->end_charpos = SCHARS (it->string);
5647 if (it->cmp_it.stop_pos >= 0)
5648 it->cmp_it.stop_pos = 0;
5649 it->prev_stop = 0;
5650 it->base_level_stop = 0;
5652 /* Set up the bidi iterator for this overlay string. */
5653 if (it->bidi_p)
5655 it->bidi_it.string.lstring = it->string;
5656 it->bidi_it.string.s = NULL;
5657 it->bidi_it.string.schars = SCHARS (it->string);
5658 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5659 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5660 it->bidi_it.string.unibyte = !it->multibyte_p;
5661 it->bidi_it.w = it->w;
5662 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5666 CHECK_IT (it);
5670 /* Compare two overlay_entry structures E1 and E2. Used as a
5671 comparison function for qsort in load_overlay_strings. Overlay
5672 strings for the same position are sorted so that
5674 1. All after-strings come in front of before-strings, except
5675 when they come from the same overlay.
5677 2. Within after-strings, strings are sorted so that overlay strings
5678 from overlays with higher priorities come first.
5680 2. Within before-strings, strings are sorted so that overlay
5681 strings from overlays with higher priorities come last.
5683 Value is analogous to strcmp. */
5686 static int
5687 compare_overlay_entries (const void *e1, const void *e2)
5689 struct overlay_entry const *entry1 = e1;
5690 struct overlay_entry const *entry2 = e2;
5691 int result;
5693 if (entry1->after_string_p != entry2->after_string_p)
5695 /* Let after-strings appear in front of before-strings if
5696 they come from different overlays. */
5697 if (EQ (entry1->overlay, entry2->overlay))
5698 result = entry1->after_string_p ? 1 : -1;
5699 else
5700 result = entry1->after_string_p ? -1 : 1;
5702 else if (entry1->priority != entry2->priority)
5704 if (entry1->after_string_p)
5705 /* After-strings sorted in order of decreasing priority. */
5706 result = entry2->priority < entry1->priority ? -1 : 1;
5707 else
5708 /* Before-strings sorted in order of increasing priority. */
5709 result = entry1->priority < entry2->priority ? -1 : 1;
5711 else
5712 result = 0;
5714 return result;
5718 /* Load the vector IT->overlay_strings with overlay strings from IT's
5719 current buffer position, or from CHARPOS if that is > 0. Set
5720 IT->n_overlays to the total number of overlay strings found.
5722 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5723 a time. On entry into load_overlay_strings,
5724 IT->current.overlay_string_index gives the number of overlay
5725 strings that have already been loaded by previous calls to this
5726 function.
5728 IT->add_overlay_start contains an additional overlay start
5729 position to consider for taking overlay strings from, if non-zero.
5730 This position comes into play when the overlay has an `invisible'
5731 property, and both before and after-strings. When we've skipped to
5732 the end of the overlay, because of its `invisible' property, we
5733 nevertheless want its before-string to appear.
5734 IT->add_overlay_start will contain the overlay start position
5735 in this case.
5737 Overlay strings are sorted so that after-string strings come in
5738 front of before-string strings. Within before and after-strings,
5739 strings are sorted by overlay priority. See also function
5740 compare_overlay_entries. */
5742 static void
5743 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5745 Lisp_Object overlay, window, str, invisible;
5746 struct Lisp_Overlay *ov;
5747 ptrdiff_t start, end;
5748 ptrdiff_t n = 0, i, j;
5749 int invis_p;
5750 struct overlay_entry entriesbuf[20];
5751 ptrdiff_t size = ARRAYELTS (entriesbuf);
5752 struct overlay_entry *entries = entriesbuf;
5753 USE_SAFE_ALLOCA;
5755 if (charpos <= 0)
5756 charpos = IT_CHARPOS (*it);
5758 /* Append the overlay string STRING of overlay OVERLAY to vector
5759 `entries' which has size `size' and currently contains `n'
5760 elements. AFTER_P non-zero means STRING is an after-string of
5761 OVERLAY. */
5762 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5763 do \
5765 Lisp_Object priority; \
5767 if (n == size) \
5769 struct overlay_entry *old = entries; \
5770 SAFE_NALLOCA (entries, 2, size); \
5771 memcpy (entries, old, size * sizeof *entries); \
5772 size *= 2; \
5775 entries[n].string = (STRING); \
5776 entries[n].overlay = (OVERLAY); \
5777 priority = Foverlay_get ((OVERLAY), Qpriority); \
5778 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5779 entries[n].after_string_p = (AFTER_P); \
5780 ++n; \
5782 while (0)
5784 /* Process overlay before the overlay center. */
5785 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5787 XSETMISC (overlay, ov);
5788 eassert (OVERLAYP (overlay));
5789 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5790 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5792 if (end < charpos)
5793 break;
5795 /* Skip this overlay if it doesn't start or end at IT's current
5796 position. */
5797 if (end != charpos && start != charpos)
5798 continue;
5800 /* Skip this overlay if it doesn't apply to IT->w. */
5801 window = Foverlay_get (overlay, Qwindow);
5802 if (WINDOWP (window) && XWINDOW (window) != it->w)
5803 continue;
5805 /* If the text ``under'' the overlay is invisible, both before-
5806 and after-strings from this overlay are visible; start and
5807 end position are indistinguishable. */
5808 invisible = Foverlay_get (overlay, Qinvisible);
5809 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5811 /* If overlay has a non-empty before-string, record it. */
5812 if ((start == charpos || (end == charpos && invis_p))
5813 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, 0);
5817 /* If overlay has a non-empty after-string, record it. */
5818 if ((end == charpos || (start == charpos && invis_p))
5819 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5820 && SCHARS (str))
5821 RECORD_OVERLAY_STRING (overlay, str, 1);
5824 /* Process overlays after the overlay center. */
5825 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5827 XSETMISC (overlay, ov);
5828 eassert (OVERLAYP (overlay));
5829 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5830 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5832 if (start > charpos)
5833 break;
5835 /* Skip this overlay if it doesn't start or end at IT's current
5836 position. */
5837 if (end != charpos && start != charpos)
5838 continue;
5840 /* Skip this overlay if it doesn't apply to IT->w. */
5841 window = Foverlay_get (overlay, Qwindow);
5842 if (WINDOWP (window) && XWINDOW (window) != it->w)
5843 continue;
5845 /* If the text ``under'' the overlay is invisible, it has a zero
5846 dimension, and both before- and after-strings apply. */
5847 invisible = Foverlay_get (overlay, Qinvisible);
5848 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5850 /* If overlay has a non-empty before-string, record it. */
5851 if ((start == charpos || (end == charpos && invis_p))
5852 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5853 && SCHARS (str))
5854 RECORD_OVERLAY_STRING (overlay, str, 0);
5856 /* If overlay has a non-empty after-string, record it. */
5857 if ((end == charpos || (start == charpos && invis_p))
5858 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5859 && SCHARS (str))
5860 RECORD_OVERLAY_STRING (overlay, str, 1);
5863 #undef RECORD_OVERLAY_STRING
5865 /* Sort entries. */
5866 if (n > 1)
5867 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5869 /* Record number of overlay strings, and where we computed it. */
5870 it->n_overlay_strings = n;
5871 it->overlay_strings_charpos = charpos;
5873 /* IT->current.overlay_string_index is the number of overlay strings
5874 that have already been consumed by IT. Copy some of the
5875 remaining overlay strings to IT->overlay_strings. */
5876 i = 0;
5877 j = it->current.overlay_string_index;
5878 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5880 it->overlay_strings[i] = entries[j].string;
5881 it->string_overlays[i++] = entries[j++].overlay;
5884 CHECK_IT (it);
5885 SAFE_FREE ();
5889 /* Get the first chunk of overlay strings at IT's current buffer
5890 position, or at CHARPOS if that is > 0. Value is non-zero if at
5891 least one overlay string was found. */
5893 static int
5894 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5896 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5897 process. This fills IT->overlay_strings with strings, and sets
5898 IT->n_overlay_strings to the total number of strings to process.
5899 IT->pos.overlay_string_index has to be set temporarily to zero
5900 because load_overlay_strings needs this; it must be set to -1
5901 when no overlay strings are found because a zero value would
5902 indicate a position in the first overlay string. */
5903 it->current.overlay_string_index = 0;
5904 load_overlay_strings (it, charpos);
5906 /* If we found overlay strings, set up IT to deliver display
5907 elements from the first one. Otherwise set up IT to deliver
5908 from current_buffer. */
5909 if (it->n_overlay_strings)
5911 /* Make sure we know settings in current_buffer, so that we can
5912 restore meaningful values when we're done with the overlay
5913 strings. */
5914 if (compute_stop_p)
5915 compute_stop_pos (it);
5916 eassert (it->face_id >= 0);
5918 /* Save IT's settings. They are restored after all overlay
5919 strings have been processed. */
5920 eassert (!compute_stop_p || it->sp == 0);
5922 /* When called from handle_stop, there might be an empty display
5923 string loaded. In that case, don't bother saving it. But
5924 don't use this optimization with the bidi iterator, since we
5925 need the corresponding pop_it call to resync the bidi
5926 iterator's position with IT's position, after we are done
5927 with the overlay strings. (The corresponding call to pop_it
5928 in case of an empty display string is in
5929 next_overlay_string.) */
5930 if (!(!it->bidi_p
5931 && STRINGP (it->string) && !SCHARS (it->string)))
5932 push_it (it, NULL);
5934 /* Set up IT to deliver display elements from the first overlay
5935 string. */
5936 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5937 it->string = it->overlay_strings[0];
5938 it->from_overlay = Qnil;
5939 it->stop_charpos = 0;
5940 eassert (STRINGP (it->string));
5941 it->end_charpos = SCHARS (it->string);
5942 it->prev_stop = 0;
5943 it->base_level_stop = 0;
5944 it->multibyte_p = STRING_MULTIBYTE (it->string);
5945 it->method = GET_FROM_STRING;
5946 it->from_disp_prop_p = 0;
5948 /* Force paragraph direction to be that of the parent
5949 buffer. */
5950 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5951 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5952 else
5953 it->paragraph_embedding = L2R;
5955 /* Set up the bidi iterator for this overlay string. */
5956 if (it->bidi_p)
5958 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5960 it->bidi_it.string.lstring = it->string;
5961 it->bidi_it.string.s = NULL;
5962 it->bidi_it.string.schars = SCHARS (it->string);
5963 it->bidi_it.string.bufpos = pos;
5964 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5965 it->bidi_it.string.unibyte = !it->multibyte_p;
5966 it->bidi_it.w = it->w;
5967 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5969 return 1;
5972 it->current.overlay_string_index = -1;
5973 return 0;
5976 static int
5977 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5979 it->string = Qnil;
5980 it->method = GET_FROM_BUFFER;
5982 (void) get_overlay_strings_1 (it, charpos, 1);
5984 CHECK_IT (it);
5986 /* Value is non-zero if we found at least one overlay string. */
5987 return STRINGP (it->string);
5992 /***********************************************************************
5993 Saving and restoring state
5994 ***********************************************************************/
5996 /* Save current settings of IT on IT->stack. Called, for example,
5997 before setting up IT for an overlay string, to be able to restore
5998 IT's settings to what they were after the overlay string has been
5999 processed. If POSITION is non-NULL, it is the position to save on
6000 the stack instead of IT->position. */
6002 static void
6003 push_it (struct it *it, struct text_pos *position)
6005 struct iterator_stack_entry *p;
6007 eassert (it->sp < IT_STACK_SIZE);
6008 p = it->stack + it->sp;
6010 p->stop_charpos = it->stop_charpos;
6011 p->prev_stop = it->prev_stop;
6012 p->base_level_stop = it->base_level_stop;
6013 p->cmp_it = it->cmp_it;
6014 eassert (it->face_id >= 0);
6015 p->face_id = it->face_id;
6016 p->string = it->string;
6017 p->method = it->method;
6018 p->from_overlay = it->from_overlay;
6019 switch (p->method)
6021 case GET_FROM_IMAGE:
6022 p->u.image.object = it->object;
6023 p->u.image.image_id = it->image_id;
6024 p->u.image.slice = it->slice;
6025 break;
6026 case GET_FROM_STRETCH:
6027 p->u.stretch.object = it->object;
6028 break;
6030 p->position = position ? *position : it->position;
6031 p->current = it->current;
6032 p->end_charpos = it->end_charpos;
6033 p->string_nchars = it->string_nchars;
6034 p->area = it->area;
6035 p->multibyte_p = it->multibyte_p;
6036 p->avoid_cursor_p = it->avoid_cursor_p;
6037 p->space_width = it->space_width;
6038 p->font_height = it->font_height;
6039 p->voffset = it->voffset;
6040 p->string_from_display_prop_p = it->string_from_display_prop_p;
6041 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6042 p->display_ellipsis_p = 0;
6043 p->line_wrap = it->line_wrap;
6044 p->bidi_p = it->bidi_p;
6045 p->paragraph_embedding = it->paragraph_embedding;
6046 p->from_disp_prop_p = it->from_disp_prop_p;
6047 ++it->sp;
6049 /* Save the state of the bidi iterator as well. */
6050 if (it->bidi_p)
6051 bidi_push_it (&it->bidi_it);
6054 static void
6055 iterate_out_of_display_property (struct it *it)
6057 int buffer_p = !STRINGP (it->string);
6058 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6059 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6061 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6063 /* Maybe initialize paragraph direction. If we are at the beginning
6064 of a new paragraph, next_element_from_buffer may not have a
6065 chance to do that. */
6066 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6067 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6068 /* prev_stop can be zero, so check against BEGV as well. */
6069 while (it->bidi_it.charpos >= bob
6070 && it->prev_stop <= it->bidi_it.charpos
6071 && it->bidi_it.charpos < CHARPOS (it->position)
6072 && it->bidi_it.charpos < eob)
6073 bidi_move_to_visually_next (&it->bidi_it);
6074 /* Record the stop_pos we just crossed, for when we cross it
6075 back, maybe. */
6076 if (it->bidi_it.charpos > CHARPOS (it->position))
6077 it->prev_stop = CHARPOS (it->position);
6078 /* If we ended up not where pop_it put us, resync IT's
6079 positional members with the bidi iterator. */
6080 if (it->bidi_it.charpos != CHARPOS (it->position))
6081 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6082 if (buffer_p)
6083 it->current.pos = it->position;
6084 else
6085 it->current.string_pos = it->position;
6088 /* Restore IT's settings from IT->stack. Called, for example, when no
6089 more overlay strings must be processed, and we return to delivering
6090 display elements from a buffer, or when the end of a string from a
6091 `display' property is reached and we return to delivering display
6092 elements from an overlay string, or from a buffer. */
6094 static void
6095 pop_it (struct it *it)
6097 struct iterator_stack_entry *p;
6098 int from_display_prop = it->from_disp_prop_p;
6100 eassert (it->sp > 0);
6101 --it->sp;
6102 p = it->stack + it->sp;
6103 it->stop_charpos = p->stop_charpos;
6104 it->prev_stop = p->prev_stop;
6105 it->base_level_stop = p->base_level_stop;
6106 it->cmp_it = p->cmp_it;
6107 it->face_id = p->face_id;
6108 it->current = p->current;
6109 it->position = p->position;
6110 it->string = p->string;
6111 it->from_overlay = p->from_overlay;
6112 if (NILP (it->string))
6113 SET_TEXT_POS (it->current.string_pos, -1, -1);
6114 it->method = p->method;
6115 switch (it->method)
6117 case GET_FROM_IMAGE:
6118 it->image_id = p->u.image.image_id;
6119 it->object = p->u.image.object;
6120 it->slice = p->u.image.slice;
6121 break;
6122 case GET_FROM_STRETCH:
6123 it->object = p->u.stretch.object;
6124 break;
6125 case GET_FROM_BUFFER:
6126 it->object = it->w->contents;
6127 break;
6128 case GET_FROM_STRING:
6130 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6132 /* Restore the face_box_p flag, since it could have been
6133 overwritten by the face of the object that we just finished
6134 displaying. */
6135 if (face)
6136 it->face_box_p = face->box != FACE_NO_BOX;
6137 it->object = it->string;
6139 break;
6140 case GET_FROM_DISPLAY_VECTOR:
6141 if (it->s)
6142 it->method = GET_FROM_C_STRING;
6143 else if (STRINGP (it->string))
6144 it->method = GET_FROM_STRING;
6145 else
6147 it->method = GET_FROM_BUFFER;
6148 it->object = it->w->contents;
6151 it->end_charpos = p->end_charpos;
6152 it->string_nchars = p->string_nchars;
6153 it->area = p->area;
6154 it->multibyte_p = p->multibyte_p;
6155 it->avoid_cursor_p = p->avoid_cursor_p;
6156 it->space_width = p->space_width;
6157 it->font_height = p->font_height;
6158 it->voffset = p->voffset;
6159 it->string_from_display_prop_p = p->string_from_display_prop_p;
6160 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6161 it->line_wrap = p->line_wrap;
6162 it->bidi_p = p->bidi_p;
6163 it->paragraph_embedding = p->paragraph_embedding;
6164 it->from_disp_prop_p = p->from_disp_prop_p;
6165 if (it->bidi_p)
6167 bidi_pop_it (&it->bidi_it);
6168 /* Bidi-iterate until we get out of the portion of text, if any,
6169 covered by a `display' text property or by an overlay with
6170 `display' property. (We cannot just jump there, because the
6171 internal coherency of the bidi iterator state can not be
6172 preserved across such jumps.) We also must determine the
6173 paragraph base direction if the overlay we just processed is
6174 at the beginning of a new paragraph. */
6175 if (from_display_prop
6176 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6177 iterate_out_of_display_property (it);
6179 eassert ((BUFFERP (it->object)
6180 && IT_CHARPOS (*it) == it->bidi_it.charpos
6181 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6182 || (STRINGP (it->object)
6183 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6184 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6185 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6191 /***********************************************************************
6192 Moving over lines
6193 ***********************************************************************/
6195 /* Set IT's current position to the previous line start. */
6197 static void
6198 back_to_previous_line_start (struct it *it)
6200 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6202 DEC_BOTH (cp, bp);
6203 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6207 /* Move IT to the next line start.
6209 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6210 we skipped over part of the text (as opposed to moving the iterator
6211 continuously over the text). Otherwise, don't change the value
6212 of *SKIPPED_P.
6214 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6215 iterator on the newline, if it was found.
6217 Newlines may come from buffer text, overlay strings, or strings
6218 displayed via the `display' property. That's the reason we can't
6219 simply use find_newline_no_quit.
6221 Note that this function may not skip over invisible text that is so
6222 because of text properties and immediately follows a newline. If
6223 it would, function reseat_at_next_visible_line_start, when called
6224 from set_iterator_to_next, would effectively make invisible
6225 characters following a newline part of the wrong glyph row, which
6226 leads to wrong cursor motion. */
6228 static int
6229 forward_to_next_line_start (struct it *it, int *skipped_p,
6230 struct bidi_it *bidi_it_prev)
6232 ptrdiff_t old_selective;
6233 int newline_found_p, n;
6234 const int MAX_NEWLINE_DISTANCE = 500;
6236 /* If already on a newline, just consume it to avoid unintended
6237 skipping over invisible text below. */
6238 if (it->what == IT_CHARACTER
6239 && it->c == '\n'
6240 && CHARPOS (it->position) == IT_CHARPOS (*it))
6242 if (it->bidi_p && bidi_it_prev)
6243 *bidi_it_prev = it->bidi_it;
6244 set_iterator_to_next (it, 0);
6245 it->c = 0;
6246 return 1;
6249 /* Don't handle selective display in the following. It's (a)
6250 unnecessary because it's done by the caller, and (b) leads to an
6251 infinite recursion because next_element_from_ellipsis indirectly
6252 calls this function. */
6253 old_selective = it->selective;
6254 it->selective = 0;
6256 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6257 from buffer text. */
6258 for (n = newline_found_p = 0;
6259 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6260 n += STRINGP (it->string) ? 0 : 1)
6262 if (!get_next_display_element (it))
6263 return 0;
6264 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6265 if (newline_found_p && it->bidi_p && bidi_it_prev)
6266 *bidi_it_prev = it->bidi_it;
6267 set_iterator_to_next (it, 0);
6270 /* If we didn't find a newline near enough, see if we can use a
6271 short-cut. */
6272 if (!newline_found_p)
6274 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6275 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6276 1, &bytepos);
6277 Lisp_Object pos;
6279 eassert (!STRINGP (it->string));
6281 /* If there isn't any `display' property in sight, and no
6282 overlays, we can just use the position of the newline in
6283 buffer text. */
6284 if (it->stop_charpos >= limit
6285 || ((pos = Fnext_single_property_change (make_number (start),
6286 Qdisplay, Qnil,
6287 make_number (limit)),
6288 NILP (pos))
6289 && next_overlay_change (start) == ZV))
6291 if (!it->bidi_p)
6293 IT_CHARPOS (*it) = limit;
6294 IT_BYTEPOS (*it) = bytepos;
6296 else
6298 struct bidi_it bprev;
6300 /* Help bidi.c avoid expensive searches for display
6301 properties and overlays, by telling it that there are
6302 none up to `limit'. */
6303 if (it->bidi_it.disp_pos < limit)
6305 it->bidi_it.disp_pos = limit;
6306 it->bidi_it.disp_prop = 0;
6308 do {
6309 bprev = it->bidi_it;
6310 bidi_move_to_visually_next (&it->bidi_it);
6311 } while (it->bidi_it.charpos != limit);
6312 IT_CHARPOS (*it) = limit;
6313 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6314 if (bidi_it_prev)
6315 *bidi_it_prev = bprev;
6317 *skipped_p = newline_found_p = true;
6319 else
6321 while (get_next_display_element (it)
6322 && !newline_found_p)
6324 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6325 if (newline_found_p && it->bidi_p && bidi_it_prev)
6326 *bidi_it_prev = it->bidi_it;
6327 set_iterator_to_next (it, 0);
6332 it->selective = old_selective;
6333 return newline_found_p;
6337 /* Set IT's current position to the previous visible line start. Skip
6338 invisible text that is so either due to text properties or due to
6339 selective display. Caution: this does not change IT->current_x and
6340 IT->hpos. */
6342 static void
6343 back_to_previous_visible_line_start (struct it *it)
6345 while (IT_CHARPOS (*it) > BEGV)
6347 back_to_previous_line_start (it);
6349 if (IT_CHARPOS (*it) <= BEGV)
6350 break;
6352 /* If selective > 0, then lines indented more than its value are
6353 invisible. */
6354 if (it->selective > 0
6355 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6356 it->selective))
6357 continue;
6359 /* Check the newline before point for invisibility. */
6361 Lisp_Object prop;
6362 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6363 Qinvisible, it->window);
6364 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6365 continue;
6368 if (IT_CHARPOS (*it) <= BEGV)
6369 break;
6372 struct it it2;
6373 void *it2data = NULL;
6374 ptrdiff_t pos;
6375 ptrdiff_t beg, end;
6376 Lisp_Object val, overlay;
6378 SAVE_IT (it2, *it, it2data);
6380 /* If newline is part of a composition, continue from start of composition */
6381 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6382 && beg < IT_CHARPOS (*it))
6383 goto replaced;
6385 /* If newline is replaced by a display property, find start of overlay
6386 or interval and continue search from that point. */
6387 pos = --IT_CHARPOS (it2);
6388 --IT_BYTEPOS (it2);
6389 it2.sp = 0;
6390 bidi_unshelve_cache (NULL, 0);
6391 it2.string_from_display_prop_p = 0;
6392 it2.from_disp_prop_p = 0;
6393 if (handle_display_prop (&it2) == HANDLED_RETURN
6394 && !NILP (val = get_char_property_and_overlay
6395 (make_number (pos), Qdisplay, Qnil, &overlay))
6396 && (OVERLAYP (overlay)
6397 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6398 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6400 RESTORE_IT (it, it, it2data);
6401 goto replaced;
6404 /* Newline is not replaced by anything -- so we are done. */
6405 RESTORE_IT (it, it, it2data);
6406 break;
6408 replaced:
6409 if (beg < BEGV)
6410 beg = BEGV;
6411 IT_CHARPOS (*it) = beg;
6412 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6416 it->continuation_lines_width = 0;
6418 eassert (IT_CHARPOS (*it) >= BEGV);
6419 eassert (IT_CHARPOS (*it) == BEGV
6420 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6421 CHECK_IT (it);
6425 /* Reseat iterator IT at the previous visible line start. Skip
6426 invisible text that is so either due to text properties or due to
6427 selective display. At the end, update IT's overlay information,
6428 face information etc. */
6430 void
6431 reseat_at_previous_visible_line_start (struct it *it)
6433 back_to_previous_visible_line_start (it);
6434 reseat (it, it->current.pos, 1);
6435 CHECK_IT (it);
6439 /* Reseat iterator IT on the next visible line start in the current
6440 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6441 preceding the line start. Skip over invisible text that is so
6442 because of selective display. Compute faces, overlays etc at the
6443 new position. Note that this function does not skip over text that
6444 is invisible because of text properties. */
6446 static void
6447 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6449 int newline_found_p, skipped_p = 0;
6450 struct bidi_it bidi_it_prev;
6452 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6454 /* Skip over lines that are invisible because they are indented
6455 more than the value of IT->selective. */
6456 if (it->selective > 0)
6457 while (IT_CHARPOS (*it) < ZV
6458 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6459 it->selective))
6461 eassert (IT_BYTEPOS (*it) == BEGV
6462 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6463 newline_found_p =
6464 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6467 /* Position on the newline if that's what's requested. */
6468 if (on_newline_p && newline_found_p)
6470 if (STRINGP (it->string))
6472 if (IT_STRING_CHARPOS (*it) > 0)
6474 if (!it->bidi_p)
6476 --IT_STRING_CHARPOS (*it);
6477 --IT_STRING_BYTEPOS (*it);
6479 else
6481 /* We need to restore the bidi iterator to the state
6482 it had on the newline, and resync the IT's
6483 position with that. */
6484 it->bidi_it = bidi_it_prev;
6485 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6486 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6490 else if (IT_CHARPOS (*it) > BEGV)
6492 if (!it->bidi_p)
6494 --IT_CHARPOS (*it);
6495 --IT_BYTEPOS (*it);
6497 else
6499 /* We need to restore the bidi iterator to the state it
6500 had on the newline and resync IT with that. */
6501 it->bidi_it = bidi_it_prev;
6502 IT_CHARPOS (*it) = it->bidi_it.charpos;
6503 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6505 reseat (it, it->current.pos, 0);
6508 else if (skipped_p)
6509 reseat (it, it->current.pos, 0);
6511 CHECK_IT (it);
6516 /***********************************************************************
6517 Changing an iterator's position
6518 ***********************************************************************/
6520 /* Change IT's current position to POS in current_buffer. If FORCE_P
6521 is non-zero, always check for text properties at the new position.
6522 Otherwise, text properties are only looked up if POS >=
6523 IT->check_charpos of a property. */
6525 static void
6526 reseat (struct it *it, struct text_pos pos, int force_p)
6528 ptrdiff_t original_pos = IT_CHARPOS (*it);
6530 reseat_1 (it, pos, 0);
6532 /* Determine where to check text properties. Avoid doing it
6533 where possible because text property lookup is very expensive. */
6534 if (force_p
6535 || CHARPOS (pos) > it->stop_charpos
6536 || CHARPOS (pos) < original_pos)
6538 if (it->bidi_p)
6540 /* For bidi iteration, we need to prime prev_stop and
6541 base_level_stop with our best estimations. */
6542 /* Implementation note: Of course, POS is not necessarily a
6543 stop position, so assigning prev_pos to it is a lie; we
6544 should have called compute_stop_backwards. However, if
6545 the current buffer does not include any R2L characters,
6546 that call would be a waste of cycles, because the
6547 iterator will never move back, and thus never cross this
6548 "fake" stop position. So we delay that backward search
6549 until the time we really need it, in next_element_from_buffer. */
6550 if (CHARPOS (pos) != it->prev_stop)
6551 it->prev_stop = CHARPOS (pos);
6552 if (CHARPOS (pos) < it->base_level_stop)
6553 it->base_level_stop = 0; /* meaning it's unknown */
6554 handle_stop (it);
6556 else
6558 handle_stop (it);
6559 it->prev_stop = it->base_level_stop = 0;
6564 CHECK_IT (it);
6568 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6569 IT->stop_pos to POS, also. */
6571 static void
6572 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6574 /* Don't call this function when scanning a C string. */
6575 eassert (it->s == NULL);
6577 /* POS must be a reasonable value. */
6578 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6580 it->current.pos = it->position = pos;
6581 it->end_charpos = ZV;
6582 it->dpvec = NULL;
6583 it->current.dpvec_index = -1;
6584 it->current.overlay_string_index = -1;
6585 IT_STRING_CHARPOS (*it) = -1;
6586 IT_STRING_BYTEPOS (*it) = -1;
6587 it->string = Qnil;
6588 it->method = GET_FROM_BUFFER;
6589 it->object = it->w->contents;
6590 it->area = TEXT_AREA;
6591 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6592 it->sp = 0;
6593 it->string_from_display_prop_p = 0;
6594 it->string_from_prefix_prop_p = 0;
6596 it->from_disp_prop_p = 0;
6597 it->face_before_selective_p = 0;
6598 if (it->bidi_p)
6600 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6601 &it->bidi_it);
6602 bidi_unshelve_cache (NULL, 0);
6603 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6604 it->bidi_it.string.s = NULL;
6605 it->bidi_it.string.lstring = Qnil;
6606 it->bidi_it.string.bufpos = 0;
6607 it->bidi_it.string.from_disp_str = 0;
6608 it->bidi_it.string.unibyte = 0;
6609 it->bidi_it.w = it->w;
6612 if (set_stop_p)
6614 it->stop_charpos = CHARPOS (pos);
6615 it->base_level_stop = CHARPOS (pos);
6617 /* This make the information stored in it->cmp_it invalidate. */
6618 it->cmp_it.id = -1;
6622 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6623 If S is non-null, it is a C string to iterate over. Otherwise,
6624 STRING gives a Lisp string to iterate over.
6626 If PRECISION > 0, don't return more then PRECISION number of
6627 characters from the string.
6629 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6630 characters have been returned. FIELD_WIDTH < 0 means an infinite
6631 field width.
6633 MULTIBYTE = 0 means disable processing of multibyte characters,
6634 MULTIBYTE > 0 means enable it,
6635 MULTIBYTE < 0 means use IT->multibyte_p.
6637 IT must be initialized via a prior call to init_iterator before
6638 calling this function. */
6640 static void
6641 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6642 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6643 int multibyte)
6645 /* No text property checks performed by default, but see below. */
6646 it->stop_charpos = -1;
6648 /* Set iterator position and end position. */
6649 memset (&it->current, 0, sizeof it->current);
6650 it->current.overlay_string_index = -1;
6651 it->current.dpvec_index = -1;
6652 eassert (charpos >= 0);
6654 /* If STRING is specified, use its multibyteness, otherwise use the
6655 setting of MULTIBYTE, if specified. */
6656 if (multibyte >= 0)
6657 it->multibyte_p = multibyte > 0;
6659 /* Bidirectional reordering of strings is controlled by the default
6660 value of bidi-display-reordering. Don't try to reorder while
6661 loading loadup.el, as the necessary character property tables are
6662 not yet available. */
6663 it->bidi_p =
6664 NILP (Vpurify_flag)
6665 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6667 if (s == NULL)
6669 eassert (STRINGP (string));
6670 it->string = string;
6671 it->s = NULL;
6672 it->end_charpos = it->string_nchars = SCHARS (string);
6673 it->method = GET_FROM_STRING;
6674 it->current.string_pos = string_pos (charpos, string);
6676 if (it->bidi_p)
6678 it->bidi_it.string.lstring = string;
6679 it->bidi_it.string.s = NULL;
6680 it->bidi_it.string.schars = it->end_charpos;
6681 it->bidi_it.string.bufpos = 0;
6682 it->bidi_it.string.from_disp_str = 0;
6683 it->bidi_it.string.unibyte = !it->multibyte_p;
6684 it->bidi_it.w = it->w;
6685 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6686 FRAME_WINDOW_P (it->f), &it->bidi_it);
6689 else
6691 it->s = (const unsigned char *) s;
6692 it->string = Qnil;
6694 /* Note that we use IT->current.pos, not it->current.string_pos,
6695 for displaying C strings. */
6696 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6697 if (it->multibyte_p)
6699 it->current.pos = c_string_pos (charpos, s, 1);
6700 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6702 else
6704 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6705 it->end_charpos = it->string_nchars = strlen (s);
6708 if (it->bidi_p)
6710 it->bidi_it.string.lstring = Qnil;
6711 it->bidi_it.string.s = (const unsigned char *) s;
6712 it->bidi_it.string.schars = it->end_charpos;
6713 it->bidi_it.string.bufpos = 0;
6714 it->bidi_it.string.from_disp_str = 0;
6715 it->bidi_it.string.unibyte = !it->multibyte_p;
6716 it->bidi_it.w = it->w;
6717 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6718 &it->bidi_it);
6720 it->method = GET_FROM_C_STRING;
6723 /* PRECISION > 0 means don't return more than PRECISION characters
6724 from the string. */
6725 if (precision > 0 && it->end_charpos - charpos > precision)
6727 it->end_charpos = it->string_nchars = charpos + precision;
6728 if (it->bidi_p)
6729 it->bidi_it.string.schars = it->end_charpos;
6732 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6733 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6734 FIELD_WIDTH < 0 means infinite field width. This is useful for
6735 padding with `-' at the end of a mode line. */
6736 if (field_width < 0)
6737 field_width = INFINITY;
6738 /* Implementation note: We deliberately don't enlarge
6739 it->bidi_it.string.schars here to fit it->end_charpos, because
6740 the bidi iterator cannot produce characters out of thin air. */
6741 if (field_width > it->end_charpos - charpos)
6742 it->end_charpos = charpos + field_width;
6744 /* Use the standard display table for displaying strings. */
6745 if (DISP_TABLE_P (Vstandard_display_table))
6746 it->dp = XCHAR_TABLE (Vstandard_display_table);
6748 it->stop_charpos = charpos;
6749 it->prev_stop = charpos;
6750 it->base_level_stop = 0;
6751 if (it->bidi_p)
6753 it->bidi_it.first_elt = 1;
6754 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6755 it->bidi_it.disp_pos = -1;
6757 if (s == NULL && it->multibyte_p)
6759 ptrdiff_t endpos = SCHARS (it->string);
6760 if (endpos > it->end_charpos)
6761 endpos = it->end_charpos;
6762 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6763 it->string);
6765 CHECK_IT (it);
6770 /***********************************************************************
6771 Iteration
6772 ***********************************************************************/
6774 /* Map enum it_method value to corresponding next_element_from_* function. */
6776 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6778 next_element_from_buffer,
6779 next_element_from_display_vector,
6780 next_element_from_string,
6781 next_element_from_c_string,
6782 next_element_from_image,
6783 next_element_from_stretch
6786 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6789 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6790 (possibly with the following characters). */
6792 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6793 ((IT)->cmp_it.id >= 0 \
6794 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6795 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6796 END_CHARPOS, (IT)->w, \
6797 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6798 (IT)->string)))
6801 /* Lookup the char-table Vglyphless_char_display for character C (-1
6802 if we want information for no-font case), and return the display
6803 method symbol. By side-effect, update it->what and
6804 it->glyphless_method. This function is called from
6805 get_next_display_element for each character element, and from
6806 x_produce_glyphs when no suitable font was found. */
6808 Lisp_Object
6809 lookup_glyphless_char_display (int c, struct it *it)
6811 Lisp_Object glyphless_method = Qnil;
6813 if (CHAR_TABLE_P (Vglyphless_char_display)
6814 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6816 if (c >= 0)
6818 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6819 if (CONSP (glyphless_method))
6820 glyphless_method = FRAME_WINDOW_P (it->f)
6821 ? XCAR (glyphless_method)
6822 : XCDR (glyphless_method);
6824 else
6825 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6828 retry:
6829 if (NILP (glyphless_method))
6831 if (c >= 0)
6832 /* The default is to display the character by a proper font. */
6833 return Qnil;
6834 /* The default for the no-font case is to display an empty box. */
6835 glyphless_method = Qempty_box;
6837 if (EQ (glyphless_method, Qzero_width))
6839 if (c >= 0)
6840 return glyphless_method;
6841 /* This method can't be used for the no-font case. */
6842 glyphless_method = Qempty_box;
6844 if (EQ (glyphless_method, Qthin_space))
6845 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6846 else if (EQ (glyphless_method, Qempty_box))
6847 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6848 else if (EQ (glyphless_method, Qhex_code))
6849 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6850 else if (STRINGP (glyphless_method))
6851 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6852 else
6854 /* Invalid value. We use the default method. */
6855 glyphless_method = Qnil;
6856 goto retry;
6858 it->what = IT_GLYPHLESS;
6859 return glyphless_method;
6862 /* Merge escape glyph face and cache the result. */
6864 static struct frame *last_escape_glyph_frame = NULL;
6865 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6866 static int last_escape_glyph_merged_face_id = 0;
6868 static int
6869 merge_escape_glyph_face (struct it *it)
6871 int face_id;
6873 if (it->f == last_escape_glyph_frame
6874 && it->face_id == last_escape_glyph_face_id)
6875 face_id = last_escape_glyph_merged_face_id;
6876 else
6878 /* Merge the `escape-glyph' face into the current face. */
6879 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6880 last_escape_glyph_frame = it->f;
6881 last_escape_glyph_face_id = it->face_id;
6882 last_escape_glyph_merged_face_id = face_id;
6884 return face_id;
6887 /* Likewise for glyphless glyph face. */
6889 static struct frame *last_glyphless_glyph_frame = NULL;
6890 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6891 static int last_glyphless_glyph_merged_face_id = 0;
6894 merge_glyphless_glyph_face (struct it *it)
6896 int face_id;
6898 if (it->f == last_glyphless_glyph_frame
6899 && it->face_id == last_glyphless_glyph_face_id)
6900 face_id = last_glyphless_glyph_merged_face_id;
6901 else
6903 /* Merge the `glyphless-char' face into the current face. */
6904 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6905 last_glyphless_glyph_frame = it->f;
6906 last_glyphless_glyph_face_id = it->face_id;
6907 last_glyphless_glyph_merged_face_id = face_id;
6909 return face_id;
6912 /* Load IT's display element fields with information about the next
6913 display element from the current position of IT. Value is zero if
6914 end of buffer (or C string) is reached. */
6916 static int
6917 get_next_display_element (struct it *it)
6919 /* Non-zero means that we found a display element. Zero means that
6920 we hit the end of what we iterate over. Performance note: the
6921 function pointer `method' used here turns out to be faster than
6922 using a sequence of if-statements. */
6923 int success_p;
6925 get_next:
6926 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6928 if (it->what == IT_CHARACTER)
6930 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6931 and only if (a) the resolved directionality of that character
6932 is R..." */
6933 /* FIXME: Do we need an exception for characters from display
6934 tables? */
6935 if (it->bidi_p && it->bidi_it.type == STRONG_R
6936 && !inhibit_bidi_mirroring)
6937 it->c = bidi_mirror_char (it->c);
6938 /* Map via display table or translate control characters.
6939 IT->c, IT->len etc. have been set to the next character by
6940 the function call above. If we have a display table, and it
6941 contains an entry for IT->c, translate it. Don't do this if
6942 IT->c itself comes from a display table, otherwise we could
6943 end up in an infinite recursion. (An alternative could be to
6944 count the recursion depth of this function and signal an
6945 error when a certain maximum depth is reached.) Is it worth
6946 it? */
6947 if (success_p && it->dpvec == NULL)
6949 Lisp_Object dv;
6950 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6951 int nonascii_space_p = 0;
6952 int nonascii_hyphen_p = 0;
6953 int c = it->c; /* This is the character to display. */
6955 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6957 eassert (SINGLE_BYTE_CHAR_P (c));
6958 if (unibyte_display_via_language_environment)
6960 c = DECODE_CHAR (unibyte, c);
6961 if (c < 0)
6962 c = BYTE8_TO_CHAR (it->c);
6964 else
6965 c = BYTE8_TO_CHAR (it->c);
6968 if (it->dp
6969 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6970 VECTORP (dv)))
6972 struct Lisp_Vector *v = XVECTOR (dv);
6974 /* Return the first character from the display table
6975 entry, if not empty. If empty, don't display the
6976 current character. */
6977 if (v->header.size)
6979 it->dpvec_char_len = it->len;
6980 it->dpvec = v->contents;
6981 it->dpend = v->contents + v->header.size;
6982 it->current.dpvec_index = 0;
6983 it->dpvec_face_id = -1;
6984 it->saved_face_id = it->face_id;
6985 it->method = GET_FROM_DISPLAY_VECTOR;
6986 it->ellipsis_p = 0;
6988 else
6990 set_iterator_to_next (it, 0);
6992 goto get_next;
6995 if (! NILP (lookup_glyphless_char_display (c, it)))
6997 if (it->what == IT_GLYPHLESS)
6998 goto done;
6999 /* Don't display this character. */
7000 set_iterator_to_next (it, 0);
7001 goto get_next;
7004 /* If `nobreak-char-display' is non-nil, we display
7005 non-ASCII spaces and hyphens specially. */
7006 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7008 if (c == 0xA0)
7009 nonascii_space_p = true;
7010 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7011 nonascii_hyphen_p = true;
7014 /* Translate control characters into `\003' or `^C' form.
7015 Control characters coming from a display table entry are
7016 currently not translated because we use IT->dpvec to hold
7017 the translation. This could easily be changed but I
7018 don't believe that it is worth doing.
7020 The characters handled by `nobreak-char-display' must be
7021 translated too.
7023 Non-printable characters and raw-byte characters are also
7024 translated to octal form. */
7025 if (((c < ' ' || c == 127) /* ASCII control chars. */
7026 ? (it->area != TEXT_AREA
7027 /* In mode line, treat \n, \t like other crl chars. */
7028 || (c != '\t'
7029 && it->glyph_row
7030 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7031 || (c != '\n' && c != '\t'))
7032 : (nonascii_space_p
7033 || nonascii_hyphen_p
7034 || CHAR_BYTE8_P (c)
7035 || ! CHAR_PRINTABLE_P (c))))
7037 /* C is a control character, non-ASCII space/hyphen,
7038 raw-byte, or a non-printable character which must be
7039 displayed either as '\003' or as `^C' where the '\\'
7040 and '^' can be defined in the display table. Fill
7041 IT->ctl_chars with glyphs for what we have to
7042 display. Then, set IT->dpvec to these glyphs. */
7043 Lisp_Object gc;
7044 int ctl_len;
7045 int face_id;
7046 int lface_id = 0;
7047 int escape_glyph;
7049 /* Handle control characters with ^. */
7051 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7053 int g;
7055 g = '^'; /* default glyph for Control */
7056 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7057 if (it->dp
7058 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7060 g = GLYPH_CODE_CHAR (gc);
7061 lface_id = GLYPH_CODE_FACE (gc);
7064 face_id = (lface_id
7065 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7066 : merge_escape_glyph_face (it));
7068 XSETINT (it->ctl_chars[0], g);
7069 XSETINT (it->ctl_chars[1], c ^ 0100);
7070 ctl_len = 2;
7071 goto display_control;
7074 /* Handle non-ascii space in the mode where it only gets
7075 highlighting. */
7077 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7079 /* Merge `nobreak-space' into the current face. */
7080 face_id = merge_faces (it->f, Qnobreak_space, 0,
7081 it->face_id);
7082 XSETINT (it->ctl_chars[0], ' ');
7083 ctl_len = 1;
7084 goto display_control;
7087 /* Handle sequences that start with the "escape glyph". */
7089 /* the default escape glyph is \. */
7090 escape_glyph = '\\';
7092 if (it->dp
7093 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7095 escape_glyph = GLYPH_CODE_CHAR (gc);
7096 lface_id = GLYPH_CODE_FACE (gc);
7099 face_id = (lface_id
7100 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7101 : merge_escape_glyph_face (it));
7103 /* Draw non-ASCII hyphen with just highlighting: */
7105 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7107 XSETINT (it->ctl_chars[0], '-');
7108 ctl_len = 1;
7109 goto display_control;
7112 /* Draw non-ASCII space/hyphen with escape glyph: */
7114 if (nonascii_space_p || nonascii_hyphen_p)
7116 XSETINT (it->ctl_chars[0], escape_glyph);
7117 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7118 ctl_len = 2;
7119 goto display_control;
7123 char str[10];
7124 int len, i;
7126 if (CHAR_BYTE8_P (c))
7127 /* Display \200 instead of \17777600. */
7128 c = CHAR_TO_BYTE8 (c);
7129 len = sprintf (str, "%03o", c);
7131 XSETINT (it->ctl_chars[0], escape_glyph);
7132 for (i = 0; i < len; i++)
7133 XSETINT (it->ctl_chars[i + 1], str[i]);
7134 ctl_len = len + 1;
7137 display_control:
7138 /* Set up IT->dpvec and return first character from it. */
7139 it->dpvec_char_len = it->len;
7140 it->dpvec = it->ctl_chars;
7141 it->dpend = it->dpvec + ctl_len;
7142 it->current.dpvec_index = 0;
7143 it->dpvec_face_id = face_id;
7144 it->saved_face_id = it->face_id;
7145 it->method = GET_FROM_DISPLAY_VECTOR;
7146 it->ellipsis_p = 0;
7147 goto get_next;
7149 it->char_to_display = c;
7151 else if (success_p)
7153 it->char_to_display = it->c;
7157 #ifdef HAVE_WINDOW_SYSTEM
7158 /* Adjust face id for a multibyte character. There are no multibyte
7159 character in unibyte text. */
7160 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7161 && it->multibyte_p
7162 && success_p
7163 && FRAME_WINDOW_P (it->f))
7165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7167 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7169 /* Automatic composition with glyph-string. */
7170 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7172 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7174 else
7176 ptrdiff_t pos = (it->s ? -1
7177 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7178 : IT_CHARPOS (*it));
7179 int c;
7181 if (it->what == IT_CHARACTER)
7182 c = it->char_to_display;
7183 else
7185 struct composition *cmp = composition_table[it->cmp_it.id];
7186 int i;
7188 c = ' ';
7189 for (i = 0; i < cmp->glyph_len; i++)
7190 /* TAB in a composition means display glyphs with
7191 padding space on the left or right. */
7192 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7193 break;
7195 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7198 #endif /* HAVE_WINDOW_SYSTEM */
7200 done:
7201 /* Is this character the last one of a run of characters with
7202 box? If yes, set IT->end_of_box_run_p to 1. */
7203 if (it->face_box_p
7204 && it->s == NULL)
7206 if (it->method == GET_FROM_STRING && it->sp)
7208 int face_id = underlying_face_id (it);
7209 struct face *face = FACE_FROM_ID (it->f, face_id);
7211 if (face)
7213 if (face->box == FACE_NO_BOX)
7215 /* If the box comes from face properties in a
7216 display string, check faces in that string. */
7217 int string_face_id = face_after_it_pos (it);
7218 it->end_of_box_run_p
7219 = (FACE_FROM_ID (it->f, string_face_id)->box
7220 == FACE_NO_BOX);
7222 /* Otherwise, the box comes from the underlying face.
7223 If this is the last string character displayed, check
7224 the next buffer location. */
7225 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7226 /* n_overlay_strings is unreliable unless
7227 overlay_string_index is non-negative. */
7228 && ((it->current.overlay_string_index >= 0
7229 && (it->current.overlay_string_index
7230 == it->n_overlay_strings - 1))
7231 /* A string from display property. */
7232 || it->from_disp_prop_p))
7234 ptrdiff_t ignore;
7235 int next_face_id;
7236 struct text_pos pos = it->current.pos;
7238 /* For a string from a display property, the next
7239 buffer position is stored in the 'position'
7240 member of the iteration stack slot below the
7241 current one, see handle_single_display_spec. By
7242 contrast, it->current.pos was is not yet updated
7243 to point to that buffer position; that will
7244 happen in pop_it, after we finish displaying the
7245 current string. Note that we already checked
7246 above that it->sp is positive, so subtracting one
7247 from it is safe. */
7248 if (it->from_disp_prop_p)
7249 pos = (it->stack + it->sp - 1)->position;
7250 else
7251 INC_TEXT_POS (pos, it->multibyte_p);
7253 if (CHARPOS (pos) >= ZV)
7254 it->end_of_box_run_p = true;
7255 else
7257 next_face_id = face_at_buffer_position
7258 (it->w, CHARPOS (pos), &ignore,
7259 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7260 it->end_of_box_run_p
7261 = (FACE_FROM_ID (it->f, next_face_id)->box
7262 == FACE_NO_BOX);
7267 /* next_element_from_display_vector sets this flag according to
7268 faces of the display vector glyphs, see there. */
7269 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7271 int face_id = face_after_it_pos (it);
7272 it->end_of_box_run_p
7273 = (face_id != it->face_id
7274 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7277 /* If we reached the end of the object we've been iterating (e.g., a
7278 display string or an overlay string), and there's something on
7279 IT->stack, proceed with what's on the stack. It doesn't make
7280 sense to return zero if there's unprocessed stuff on the stack,
7281 because otherwise that stuff will never be displayed. */
7282 if (!success_p && it->sp > 0)
7284 set_iterator_to_next (it, 0);
7285 success_p = get_next_display_element (it);
7288 /* Value is 0 if end of buffer or string reached. */
7289 return success_p;
7293 /* Move IT to the next display element.
7295 RESEAT_P non-zero means if called on a newline in buffer text,
7296 skip to the next visible line start.
7298 Functions get_next_display_element and set_iterator_to_next are
7299 separate because I find this arrangement easier to handle than a
7300 get_next_display_element function that also increments IT's
7301 position. The way it is we can first look at an iterator's current
7302 display element, decide whether it fits on a line, and if it does,
7303 increment the iterator position. The other way around we probably
7304 would either need a flag indicating whether the iterator has to be
7305 incremented the next time, or we would have to implement a
7306 decrement position function which would not be easy to write. */
7308 void
7309 set_iterator_to_next (struct it *it, int reseat_p)
7311 /* Reset flags indicating start and end of a sequence of characters
7312 with box. Reset them at the start of this function because
7313 moving the iterator to a new position might set them. */
7314 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7316 switch (it->method)
7318 case GET_FROM_BUFFER:
7319 /* The current display element of IT is a character from
7320 current_buffer. Advance in the buffer, and maybe skip over
7321 invisible lines that are so because of selective display. */
7322 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7323 reseat_at_next_visible_line_start (it, 0);
7324 else if (it->cmp_it.id >= 0)
7326 /* We are currently getting glyphs from a composition. */
7327 int i;
7329 if (! it->bidi_p)
7331 IT_CHARPOS (*it) += it->cmp_it.nchars;
7332 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7333 if (it->cmp_it.to < it->cmp_it.nglyphs)
7335 it->cmp_it.from = it->cmp_it.to;
7337 else
7339 it->cmp_it.id = -1;
7340 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7341 IT_BYTEPOS (*it),
7342 it->end_charpos, Qnil);
7345 else if (! it->cmp_it.reversed_p)
7347 /* Composition created while scanning forward. */
7348 /* Update IT's char/byte positions to point to the first
7349 character of the next grapheme cluster, or to the
7350 character visually after the current composition. */
7351 for (i = 0; i < it->cmp_it.nchars; i++)
7352 bidi_move_to_visually_next (&it->bidi_it);
7353 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7354 IT_CHARPOS (*it) = it->bidi_it.charpos;
7356 if (it->cmp_it.to < it->cmp_it.nglyphs)
7358 /* Proceed to the next grapheme cluster. */
7359 it->cmp_it.from = it->cmp_it.to;
7361 else
7363 /* No more grapheme clusters in this composition.
7364 Find the next stop position. */
7365 ptrdiff_t stop = it->end_charpos;
7366 if (it->bidi_it.scan_dir < 0)
7367 /* Now we are scanning backward and don't know
7368 where to stop. */
7369 stop = -1;
7370 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7371 IT_BYTEPOS (*it), stop, Qnil);
7374 else
7376 /* Composition created while scanning backward. */
7377 /* Update IT's char/byte positions to point to the last
7378 character of the previous grapheme cluster, or the
7379 character visually after the current composition. */
7380 for (i = 0; i < it->cmp_it.nchars; i++)
7381 bidi_move_to_visually_next (&it->bidi_it);
7382 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7383 IT_CHARPOS (*it) = it->bidi_it.charpos;
7384 if (it->cmp_it.from > 0)
7386 /* Proceed to the previous grapheme cluster. */
7387 it->cmp_it.to = it->cmp_it.from;
7389 else
7391 /* No more grapheme clusters in this composition.
7392 Find the next stop position. */
7393 ptrdiff_t stop = it->end_charpos;
7394 if (it->bidi_it.scan_dir < 0)
7395 /* Now we are scanning backward and don't know
7396 where to stop. */
7397 stop = -1;
7398 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7399 IT_BYTEPOS (*it), stop, Qnil);
7403 else
7405 eassert (it->len != 0);
7407 if (!it->bidi_p)
7409 IT_BYTEPOS (*it) += it->len;
7410 IT_CHARPOS (*it) += 1;
7412 else
7414 int prev_scan_dir = it->bidi_it.scan_dir;
7415 /* If this is a new paragraph, determine its base
7416 direction (a.k.a. its base embedding level). */
7417 if (it->bidi_it.new_paragraph)
7418 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7419 bidi_move_to_visually_next (&it->bidi_it);
7420 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7421 IT_CHARPOS (*it) = it->bidi_it.charpos;
7422 if (prev_scan_dir != it->bidi_it.scan_dir)
7424 /* As the scan direction was changed, we must
7425 re-compute the stop position for composition. */
7426 ptrdiff_t stop = it->end_charpos;
7427 if (it->bidi_it.scan_dir < 0)
7428 stop = -1;
7429 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7430 IT_BYTEPOS (*it), stop, Qnil);
7433 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7435 break;
7437 case GET_FROM_C_STRING:
7438 /* Current display element of IT is from a C string. */
7439 if (!it->bidi_p
7440 /* If the string position is beyond string's end, it means
7441 next_element_from_c_string is padding the string with
7442 blanks, in which case we bypass the bidi iterator,
7443 because it cannot deal with such virtual characters. */
7444 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7446 IT_BYTEPOS (*it) += it->len;
7447 IT_CHARPOS (*it) += 1;
7449 else
7451 bidi_move_to_visually_next (&it->bidi_it);
7452 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7453 IT_CHARPOS (*it) = it->bidi_it.charpos;
7455 break;
7457 case GET_FROM_DISPLAY_VECTOR:
7458 /* Current display element of IT is from a display table entry.
7459 Advance in the display table definition. Reset it to null if
7460 end reached, and continue with characters from buffers/
7461 strings. */
7462 ++it->current.dpvec_index;
7464 /* Restore face of the iterator to what they were before the
7465 display vector entry (these entries may contain faces). */
7466 it->face_id = it->saved_face_id;
7468 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7470 int recheck_faces = it->ellipsis_p;
7472 if (it->s)
7473 it->method = GET_FROM_C_STRING;
7474 else if (STRINGP (it->string))
7475 it->method = GET_FROM_STRING;
7476 else
7478 it->method = GET_FROM_BUFFER;
7479 it->object = it->w->contents;
7482 it->dpvec = NULL;
7483 it->current.dpvec_index = -1;
7485 /* Skip over characters which were displayed via IT->dpvec. */
7486 if (it->dpvec_char_len < 0)
7487 reseat_at_next_visible_line_start (it, 1);
7488 else if (it->dpvec_char_len > 0)
7490 if (it->method == GET_FROM_STRING
7491 && it->current.overlay_string_index >= 0
7492 && it->n_overlay_strings > 0)
7493 it->ignore_overlay_strings_at_pos_p = true;
7494 it->len = it->dpvec_char_len;
7495 set_iterator_to_next (it, reseat_p);
7498 /* Maybe recheck faces after display vector. */
7499 if (recheck_faces)
7500 it->stop_charpos = IT_CHARPOS (*it);
7502 break;
7504 case GET_FROM_STRING:
7505 /* Current display element is a character from a Lisp string. */
7506 eassert (it->s == NULL && STRINGP (it->string));
7507 /* Don't advance past string end. These conditions are true
7508 when set_iterator_to_next is called at the end of
7509 get_next_display_element, in which case the Lisp string is
7510 already exhausted, and all we want is pop the iterator
7511 stack. */
7512 if (it->current.overlay_string_index >= 0)
7514 /* This is an overlay string, so there's no padding with
7515 spaces, and the number of characters in the string is
7516 where the string ends. */
7517 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7518 goto consider_string_end;
7520 else
7522 /* Not an overlay string. There could be padding, so test
7523 against it->end_charpos. */
7524 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7525 goto consider_string_end;
7527 if (it->cmp_it.id >= 0)
7529 int i;
7531 if (! it->bidi_p)
7533 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7534 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7535 if (it->cmp_it.to < it->cmp_it.nglyphs)
7536 it->cmp_it.from = it->cmp_it.to;
7537 else
7539 it->cmp_it.id = -1;
7540 composition_compute_stop_pos (&it->cmp_it,
7541 IT_STRING_CHARPOS (*it),
7542 IT_STRING_BYTEPOS (*it),
7543 it->end_charpos, it->string);
7546 else if (! it->cmp_it.reversed_p)
7548 for (i = 0; i < it->cmp_it.nchars; i++)
7549 bidi_move_to_visually_next (&it->bidi_it);
7550 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7551 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7553 if (it->cmp_it.to < it->cmp_it.nglyphs)
7554 it->cmp_it.from = it->cmp_it.to;
7555 else
7557 ptrdiff_t stop = it->end_charpos;
7558 if (it->bidi_it.scan_dir < 0)
7559 stop = -1;
7560 composition_compute_stop_pos (&it->cmp_it,
7561 IT_STRING_CHARPOS (*it),
7562 IT_STRING_BYTEPOS (*it), stop,
7563 it->string);
7566 else
7568 for (i = 0; i < it->cmp_it.nchars; i++)
7569 bidi_move_to_visually_next (&it->bidi_it);
7570 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7571 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7572 if (it->cmp_it.from > 0)
7573 it->cmp_it.to = it->cmp_it.from;
7574 else
7576 ptrdiff_t stop = it->end_charpos;
7577 if (it->bidi_it.scan_dir < 0)
7578 stop = -1;
7579 composition_compute_stop_pos (&it->cmp_it,
7580 IT_STRING_CHARPOS (*it),
7581 IT_STRING_BYTEPOS (*it), stop,
7582 it->string);
7586 else
7588 if (!it->bidi_p
7589 /* If the string position is beyond string's end, it
7590 means next_element_from_string is padding the string
7591 with blanks, in which case we bypass the bidi
7592 iterator, because it cannot deal with such virtual
7593 characters. */
7594 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7596 IT_STRING_BYTEPOS (*it) += it->len;
7597 IT_STRING_CHARPOS (*it) += 1;
7599 else
7601 int prev_scan_dir = it->bidi_it.scan_dir;
7603 bidi_move_to_visually_next (&it->bidi_it);
7604 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7605 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7606 if (prev_scan_dir != it->bidi_it.scan_dir)
7608 ptrdiff_t stop = it->end_charpos;
7610 if (it->bidi_it.scan_dir < 0)
7611 stop = -1;
7612 composition_compute_stop_pos (&it->cmp_it,
7613 IT_STRING_CHARPOS (*it),
7614 IT_STRING_BYTEPOS (*it), stop,
7615 it->string);
7620 consider_string_end:
7622 if (it->current.overlay_string_index >= 0)
7624 /* IT->string is an overlay string. Advance to the
7625 next, if there is one. */
7626 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7628 it->ellipsis_p = 0;
7629 next_overlay_string (it);
7630 if (it->ellipsis_p)
7631 setup_for_ellipsis (it, 0);
7634 else
7636 /* IT->string is not an overlay string. If we reached
7637 its end, and there is something on IT->stack, proceed
7638 with what is on the stack. This can be either another
7639 string, this time an overlay string, or a buffer. */
7640 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7641 && it->sp > 0)
7643 pop_it (it);
7644 if (it->method == GET_FROM_STRING)
7645 goto consider_string_end;
7648 break;
7650 case GET_FROM_IMAGE:
7651 case GET_FROM_STRETCH:
7652 /* The position etc with which we have to proceed are on
7653 the stack. The position may be at the end of a string,
7654 if the `display' property takes up the whole string. */
7655 eassert (it->sp > 0);
7656 pop_it (it);
7657 if (it->method == GET_FROM_STRING)
7658 goto consider_string_end;
7659 break;
7661 default:
7662 /* There are no other methods defined, so this should be a bug. */
7663 emacs_abort ();
7666 eassert (it->method != GET_FROM_STRING
7667 || (STRINGP (it->string)
7668 && IT_STRING_CHARPOS (*it) >= 0));
7671 /* Load IT's display element fields with information about the next
7672 display element which comes from a display table entry or from the
7673 result of translating a control character to one of the forms `^C'
7674 or `\003'.
7676 IT->dpvec holds the glyphs to return as characters.
7677 IT->saved_face_id holds the face id before the display vector--it
7678 is restored into IT->face_id in set_iterator_to_next. */
7680 static int
7681 next_element_from_display_vector (struct it *it)
7683 Lisp_Object gc;
7684 int prev_face_id = it->face_id;
7685 int next_face_id;
7687 /* Precondition. */
7688 eassert (it->dpvec && it->current.dpvec_index >= 0);
7690 it->face_id = it->saved_face_id;
7692 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7693 That seemed totally bogus - so I changed it... */
7694 gc = it->dpvec[it->current.dpvec_index];
7696 if (GLYPH_CODE_P (gc))
7698 struct face *this_face, *prev_face, *next_face;
7700 it->c = GLYPH_CODE_CHAR (gc);
7701 it->len = CHAR_BYTES (it->c);
7703 /* The entry may contain a face id to use. Such a face id is
7704 the id of a Lisp face, not a realized face. A face id of
7705 zero means no face is specified. */
7706 if (it->dpvec_face_id >= 0)
7707 it->face_id = it->dpvec_face_id;
7708 else
7710 int lface_id = GLYPH_CODE_FACE (gc);
7711 if (lface_id > 0)
7712 it->face_id = merge_faces (it->f, Qt, lface_id,
7713 it->saved_face_id);
7716 /* Glyphs in the display vector could have the box face, so we
7717 need to set the related flags in the iterator, as
7718 appropriate. */
7719 this_face = FACE_FROM_ID (it->f, it->face_id);
7720 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7722 /* Is this character the first character of a box-face run? */
7723 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7724 && (!prev_face
7725 || prev_face->box == FACE_NO_BOX));
7727 /* For the last character of the box-face run, we need to look
7728 either at the next glyph from the display vector, or at the
7729 face we saw before the display vector. */
7730 next_face_id = it->saved_face_id;
7731 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7733 if (it->dpvec_face_id >= 0)
7734 next_face_id = it->dpvec_face_id;
7735 else
7737 int lface_id =
7738 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7740 if (lface_id > 0)
7741 next_face_id = merge_faces (it->f, Qt, lface_id,
7742 it->saved_face_id);
7745 next_face = FACE_FROM_ID (it->f, next_face_id);
7746 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7747 && (!next_face
7748 || next_face->box == FACE_NO_BOX));
7749 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7751 else
7752 /* Display table entry is invalid. Return a space. */
7753 it->c = ' ', it->len = 1;
7755 /* Don't change position and object of the iterator here. They are
7756 still the values of the character that had this display table
7757 entry or was translated, and that's what we want. */
7758 it->what = IT_CHARACTER;
7759 return 1;
7762 /* Get the first element of string/buffer in the visual order, after
7763 being reseated to a new position in a string or a buffer. */
7764 static void
7765 get_visually_first_element (struct it *it)
7767 int string_p = STRINGP (it->string) || it->s;
7768 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7769 ptrdiff_t bob = (string_p ? 0 : BEGV);
7771 if (STRINGP (it->string))
7773 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7774 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7776 else
7778 it->bidi_it.charpos = IT_CHARPOS (*it);
7779 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7782 if (it->bidi_it.charpos == eob)
7784 /* Nothing to do, but reset the FIRST_ELT flag, like
7785 bidi_paragraph_init does, because we are not going to
7786 call it. */
7787 it->bidi_it.first_elt = 0;
7789 else if (it->bidi_it.charpos == bob
7790 || (!string_p
7791 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7792 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7794 /* If we are at the beginning of a line/string, we can produce
7795 the next element right away. */
7796 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7797 bidi_move_to_visually_next (&it->bidi_it);
7799 else
7801 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7803 /* We need to prime the bidi iterator starting at the line's or
7804 string's beginning, before we will be able to produce the
7805 next element. */
7806 if (string_p)
7807 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7808 else
7809 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7810 IT_BYTEPOS (*it), -1,
7811 &it->bidi_it.bytepos);
7812 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7815 /* Now return to buffer/string position where we were asked
7816 to get the next display element, and produce that. */
7817 bidi_move_to_visually_next (&it->bidi_it);
7819 while (it->bidi_it.bytepos != orig_bytepos
7820 && it->bidi_it.charpos < eob);
7823 /* Adjust IT's position information to where we ended up. */
7824 if (STRINGP (it->string))
7826 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7827 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7829 else
7831 IT_CHARPOS (*it) = it->bidi_it.charpos;
7832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7835 if (STRINGP (it->string) || !it->s)
7837 ptrdiff_t stop, charpos, bytepos;
7839 if (STRINGP (it->string))
7841 eassert (!it->s);
7842 stop = SCHARS (it->string);
7843 if (stop > it->end_charpos)
7844 stop = it->end_charpos;
7845 charpos = IT_STRING_CHARPOS (*it);
7846 bytepos = IT_STRING_BYTEPOS (*it);
7848 else
7850 stop = it->end_charpos;
7851 charpos = IT_CHARPOS (*it);
7852 bytepos = IT_BYTEPOS (*it);
7854 if (it->bidi_it.scan_dir < 0)
7855 stop = -1;
7856 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7857 it->string);
7861 /* Load IT with the next display element from Lisp string IT->string.
7862 IT->current.string_pos is the current position within the string.
7863 If IT->current.overlay_string_index >= 0, the Lisp string is an
7864 overlay string. */
7866 static int
7867 next_element_from_string (struct it *it)
7869 struct text_pos position;
7871 eassert (STRINGP (it->string));
7872 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7873 eassert (IT_STRING_CHARPOS (*it) >= 0);
7874 position = it->current.string_pos;
7876 /* With bidi reordering, the character to display might not be the
7877 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7878 that we were reseat()ed to a new string, whose paragraph
7879 direction is not known. */
7880 if (it->bidi_p && it->bidi_it.first_elt)
7882 get_visually_first_element (it);
7883 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7886 /* Time to check for invisible text? */
7887 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7889 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7891 if (!(!it->bidi_p
7892 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7893 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7895 /* With bidi non-linear iteration, we could find
7896 ourselves far beyond the last computed stop_charpos,
7897 with several other stop positions in between that we
7898 missed. Scan them all now, in buffer's logical
7899 order, until we find and handle the last stop_charpos
7900 that precedes our current position. */
7901 handle_stop_backwards (it, it->stop_charpos);
7902 return GET_NEXT_DISPLAY_ELEMENT (it);
7904 else
7906 if (it->bidi_p)
7908 /* Take note of the stop position we just moved
7909 across, for when we will move back across it. */
7910 it->prev_stop = it->stop_charpos;
7911 /* If we are at base paragraph embedding level, take
7912 note of the last stop position seen at this
7913 level. */
7914 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7915 it->base_level_stop = it->stop_charpos;
7917 handle_stop (it);
7919 /* Since a handler may have changed IT->method, we must
7920 recurse here. */
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7924 else if (it->bidi_p
7925 /* If we are before prev_stop, we may have overstepped
7926 on our way backwards a stop_pos, and if so, we need
7927 to handle that stop_pos. */
7928 && IT_STRING_CHARPOS (*it) < it->prev_stop
7929 /* We can sometimes back up for reasons that have nothing
7930 to do with bidi reordering. E.g., compositions. The
7931 code below is only needed when we are above the base
7932 embedding level, so test for that explicitly. */
7933 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7935 /* If we lost track of base_level_stop, we have no better
7936 place for handle_stop_backwards to start from than string
7937 beginning. This happens, e.g., when we were reseated to
7938 the previous screenful of text by vertical-motion. */
7939 if (it->base_level_stop <= 0
7940 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7941 it->base_level_stop = 0;
7942 handle_stop_backwards (it, it->base_level_stop);
7943 return GET_NEXT_DISPLAY_ELEMENT (it);
7947 if (it->current.overlay_string_index >= 0)
7949 /* Get the next character from an overlay string. In overlay
7950 strings, there is no field width or padding with spaces to
7951 do. */
7952 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7954 it->what = IT_EOB;
7955 return 0;
7957 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7958 IT_STRING_BYTEPOS (*it),
7959 it->bidi_it.scan_dir < 0
7960 ? -1
7961 : SCHARS (it->string))
7962 && next_element_from_composition (it))
7964 return 1;
7966 else if (STRING_MULTIBYTE (it->string))
7968 const unsigned char *s = (SDATA (it->string)
7969 + IT_STRING_BYTEPOS (*it));
7970 it->c = string_char_and_length (s, &it->len);
7972 else
7974 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7975 it->len = 1;
7978 else
7980 /* Get the next character from a Lisp string that is not an
7981 overlay string. Such strings come from the mode line, for
7982 example. We may have to pad with spaces, or truncate the
7983 string. See also next_element_from_c_string. */
7984 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7986 it->what = IT_EOB;
7987 return 0;
7989 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7991 /* Pad with spaces. */
7992 it->c = ' ', it->len = 1;
7993 CHARPOS (position) = BYTEPOS (position) = -1;
7995 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7996 IT_STRING_BYTEPOS (*it),
7997 it->bidi_it.scan_dir < 0
7998 ? -1
7999 : it->string_nchars)
8000 && next_element_from_composition (it))
8002 return 1;
8004 else if (STRING_MULTIBYTE (it->string))
8006 const unsigned char *s = (SDATA (it->string)
8007 + IT_STRING_BYTEPOS (*it));
8008 it->c = string_char_and_length (s, &it->len);
8010 else
8012 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8013 it->len = 1;
8017 /* Record what we have and where it came from. */
8018 it->what = IT_CHARACTER;
8019 it->object = it->string;
8020 it->position = position;
8021 return 1;
8025 /* Load IT with next display element from C string IT->s.
8026 IT->string_nchars is the maximum number of characters to return
8027 from the string. IT->end_charpos may be greater than
8028 IT->string_nchars when this function is called, in which case we
8029 may have to return padding spaces. Value is zero if end of string
8030 reached, including padding spaces. */
8032 static int
8033 next_element_from_c_string (struct it *it)
8035 bool success_p = true;
8037 eassert (it->s);
8038 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8039 it->what = IT_CHARACTER;
8040 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8041 it->object = Qnil;
8043 /* With bidi reordering, the character to display might not be the
8044 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8045 we were reseated to a new string, whose paragraph direction is
8046 not known. */
8047 if (it->bidi_p && it->bidi_it.first_elt)
8048 get_visually_first_element (it);
8050 /* IT's position can be greater than IT->string_nchars in case a
8051 field width or precision has been specified when the iterator was
8052 initialized. */
8053 if (IT_CHARPOS (*it) >= it->end_charpos)
8055 /* End of the game. */
8056 it->what = IT_EOB;
8057 success_p = 0;
8059 else if (IT_CHARPOS (*it) >= it->string_nchars)
8061 /* Pad with spaces. */
8062 it->c = ' ', it->len = 1;
8063 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8065 else if (it->multibyte_p)
8066 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8067 else
8068 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8070 return success_p;
8074 /* Set up IT to return characters from an ellipsis, if appropriate.
8075 The definition of the ellipsis glyphs may come from a display table
8076 entry. This function fills IT with the first glyph from the
8077 ellipsis if an ellipsis is to be displayed. */
8079 static int
8080 next_element_from_ellipsis (struct it *it)
8082 if (it->selective_display_ellipsis_p)
8083 setup_for_ellipsis (it, it->len);
8084 else
8086 /* The face at the current position may be different from the
8087 face we find after the invisible text. Remember what it
8088 was in IT->saved_face_id, and signal that it's there by
8089 setting face_before_selective_p. */
8090 it->saved_face_id = it->face_id;
8091 it->method = GET_FROM_BUFFER;
8092 it->object = it->w->contents;
8093 reseat_at_next_visible_line_start (it, 1);
8094 it->face_before_selective_p = true;
8097 return GET_NEXT_DISPLAY_ELEMENT (it);
8101 /* Deliver an image display element. The iterator IT is already
8102 filled with image information (done in handle_display_prop). Value
8103 is always 1. */
8106 static int
8107 next_element_from_image (struct it *it)
8109 it->what = IT_IMAGE;
8110 it->ignore_overlay_strings_at_pos_p = 0;
8111 return 1;
8115 /* Fill iterator IT with next display element from a stretch glyph
8116 property. IT->object is the value of the text property. Value is
8117 always 1. */
8119 static int
8120 next_element_from_stretch (struct it *it)
8122 it->what = IT_STRETCH;
8123 return 1;
8126 /* Scan backwards from IT's current position until we find a stop
8127 position, or until BEGV. This is called when we find ourself
8128 before both the last known prev_stop and base_level_stop while
8129 reordering bidirectional text. */
8131 static void
8132 compute_stop_pos_backwards (struct it *it)
8134 const int SCAN_BACK_LIMIT = 1000;
8135 struct text_pos pos;
8136 struct display_pos save_current = it->current;
8137 struct text_pos save_position = it->position;
8138 ptrdiff_t charpos = IT_CHARPOS (*it);
8139 ptrdiff_t where_we_are = charpos;
8140 ptrdiff_t save_stop_pos = it->stop_charpos;
8141 ptrdiff_t save_end_pos = it->end_charpos;
8143 eassert (NILP (it->string) && !it->s);
8144 eassert (it->bidi_p);
8145 it->bidi_p = 0;
8148 it->end_charpos = min (charpos + 1, ZV);
8149 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8150 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8151 reseat_1 (it, pos, 0);
8152 compute_stop_pos (it);
8153 /* We must advance forward, right? */
8154 if (it->stop_charpos <= charpos)
8155 emacs_abort ();
8157 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8159 if (it->stop_charpos <= where_we_are)
8160 it->prev_stop = it->stop_charpos;
8161 else
8162 it->prev_stop = BEGV;
8163 it->bidi_p = true;
8164 it->current = save_current;
8165 it->position = save_position;
8166 it->stop_charpos = save_stop_pos;
8167 it->end_charpos = save_end_pos;
8170 /* Scan forward from CHARPOS in the current buffer/string, until we
8171 find a stop position > current IT's position. Then handle the stop
8172 position before that. This is called when we bump into a stop
8173 position while reordering bidirectional text. CHARPOS should be
8174 the last previously processed stop_pos (or BEGV/0, if none were
8175 processed yet) whose position is less that IT's current
8176 position. */
8178 static void
8179 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8181 int bufp = !STRINGP (it->string);
8182 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8183 struct display_pos save_current = it->current;
8184 struct text_pos save_position = it->position;
8185 struct text_pos pos1;
8186 ptrdiff_t next_stop;
8188 /* Scan in strict logical order. */
8189 eassert (it->bidi_p);
8190 it->bidi_p = 0;
8193 it->prev_stop = charpos;
8194 if (bufp)
8196 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8197 reseat_1 (it, pos1, 0);
8199 else
8200 it->current.string_pos = string_pos (charpos, it->string);
8201 compute_stop_pos (it);
8202 /* We must advance forward, right? */
8203 if (it->stop_charpos <= it->prev_stop)
8204 emacs_abort ();
8205 charpos = it->stop_charpos;
8207 while (charpos <= where_we_are);
8209 it->bidi_p = true;
8210 it->current = save_current;
8211 it->position = save_position;
8212 next_stop = it->stop_charpos;
8213 it->stop_charpos = it->prev_stop;
8214 handle_stop (it);
8215 it->stop_charpos = next_stop;
8218 /* Load IT with the next display element from current_buffer. Value
8219 is zero if end of buffer reached. IT->stop_charpos is the next
8220 position at which to stop and check for text properties or buffer
8221 end. */
8223 static int
8224 next_element_from_buffer (struct it *it)
8226 bool success_p = true;
8228 eassert (IT_CHARPOS (*it) >= BEGV);
8229 eassert (NILP (it->string) && !it->s);
8230 eassert (!it->bidi_p
8231 || (EQ (it->bidi_it.string.lstring, Qnil)
8232 && it->bidi_it.string.s == NULL));
8234 /* With bidi reordering, the character to display might not be the
8235 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8236 we were reseat()ed to a new buffer position, which is potentially
8237 a different paragraph. */
8238 if (it->bidi_p && it->bidi_it.first_elt)
8240 get_visually_first_element (it);
8241 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8244 if (IT_CHARPOS (*it) >= it->stop_charpos)
8246 if (IT_CHARPOS (*it) >= it->end_charpos)
8248 int overlay_strings_follow_p;
8250 /* End of the game, except when overlay strings follow that
8251 haven't been returned yet. */
8252 if (it->overlay_strings_at_end_processed_p)
8253 overlay_strings_follow_p = 0;
8254 else
8256 it->overlay_strings_at_end_processed_p = true;
8257 overlay_strings_follow_p = get_overlay_strings (it, 0);
8260 if (overlay_strings_follow_p)
8261 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8262 else
8264 it->what = IT_EOB;
8265 it->position = it->current.pos;
8266 success_p = 0;
8269 else if (!(!it->bidi_p
8270 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8271 || IT_CHARPOS (*it) == it->stop_charpos))
8273 /* With bidi non-linear iteration, we could find ourselves
8274 far beyond the last computed stop_charpos, with several
8275 other stop positions in between that we missed. Scan
8276 them all now, in buffer's logical order, until we find
8277 and handle the last stop_charpos that precedes our
8278 current position. */
8279 handle_stop_backwards (it, it->stop_charpos);
8280 return GET_NEXT_DISPLAY_ELEMENT (it);
8282 else
8284 if (it->bidi_p)
8286 /* Take note of the stop position we just moved across,
8287 for when we will move back across it. */
8288 it->prev_stop = it->stop_charpos;
8289 /* If we are at base paragraph embedding level, take
8290 note of the last stop position seen at this
8291 level. */
8292 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8293 it->base_level_stop = it->stop_charpos;
8295 handle_stop (it);
8296 return GET_NEXT_DISPLAY_ELEMENT (it);
8299 else if (it->bidi_p
8300 /* If we are before prev_stop, we may have overstepped on
8301 our way backwards a stop_pos, and if so, we need to
8302 handle that stop_pos. */
8303 && IT_CHARPOS (*it) < it->prev_stop
8304 /* We can sometimes back up for reasons that have nothing
8305 to do with bidi reordering. E.g., compositions. The
8306 code below is only needed when we are above the base
8307 embedding level, so test for that explicitly. */
8308 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8310 if (it->base_level_stop <= 0
8311 || IT_CHARPOS (*it) < it->base_level_stop)
8313 /* If we lost track of base_level_stop, we need to find
8314 prev_stop by looking backwards. This happens, e.g., when
8315 we were reseated to the previous screenful of text by
8316 vertical-motion. */
8317 it->base_level_stop = BEGV;
8318 compute_stop_pos_backwards (it);
8319 handle_stop_backwards (it, it->prev_stop);
8321 else
8322 handle_stop_backwards (it, it->base_level_stop);
8323 return GET_NEXT_DISPLAY_ELEMENT (it);
8325 else
8327 /* No face changes, overlays etc. in sight, so just return a
8328 character from current_buffer. */
8329 unsigned char *p;
8330 ptrdiff_t stop;
8332 /* Maybe run the redisplay end trigger hook. Performance note:
8333 This doesn't seem to cost measurable time. */
8334 if (it->redisplay_end_trigger_charpos
8335 && it->glyph_row
8336 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8337 run_redisplay_end_trigger_hook (it);
8339 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8340 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8341 stop)
8342 && next_element_from_composition (it))
8344 return 1;
8347 /* Get the next character, maybe multibyte. */
8348 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8349 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8350 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8351 else
8352 it->c = *p, it->len = 1;
8354 /* Record what we have and where it came from. */
8355 it->what = IT_CHARACTER;
8356 it->object = it->w->contents;
8357 it->position = it->current.pos;
8359 /* Normally we return the character found above, except when we
8360 really want to return an ellipsis for selective display. */
8361 if (it->selective)
8363 if (it->c == '\n')
8365 /* A value of selective > 0 means hide lines indented more
8366 than that number of columns. */
8367 if (it->selective > 0
8368 && IT_CHARPOS (*it) + 1 < ZV
8369 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8370 IT_BYTEPOS (*it) + 1,
8371 it->selective))
8373 success_p = next_element_from_ellipsis (it);
8374 it->dpvec_char_len = -1;
8377 else if (it->c == '\r' && it->selective == -1)
8379 /* A value of selective == -1 means that everything from the
8380 CR to the end of the line is invisible, with maybe an
8381 ellipsis displayed for it. */
8382 success_p = next_element_from_ellipsis (it);
8383 it->dpvec_char_len = -1;
8388 /* Value is zero if end of buffer reached. */
8389 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8390 return success_p;
8394 /* Run the redisplay end trigger hook for IT. */
8396 static void
8397 run_redisplay_end_trigger_hook (struct it *it)
8399 Lisp_Object args[3];
8401 /* IT->glyph_row should be non-null, i.e. we should be actually
8402 displaying something, or otherwise we should not run the hook. */
8403 eassert (it->glyph_row);
8405 /* Set up hook arguments. */
8406 args[0] = Qredisplay_end_trigger_functions;
8407 args[1] = it->window;
8408 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8409 it->redisplay_end_trigger_charpos = 0;
8411 /* Since we are *trying* to run these functions, don't try to run
8412 them again, even if they get an error. */
8413 wset_redisplay_end_trigger (it->w, Qnil);
8414 Frun_hook_with_args (3, args);
8416 /* Notice if it changed the face of the character we are on. */
8417 handle_face_prop (it);
8421 /* Deliver a composition display element. Unlike the other
8422 next_element_from_XXX, this function is not registered in the array
8423 get_next_element[]. It is called from next_element_from_buffer and
8424 next_element_from_string when necessary. */
8426 static int
8427 next_element_from_composition (struct it *it)
8429 it->what = IT_COMPOSITION;
8430 it->len = it->cmp_it.nbytes;
8431 if (STRINGP (it->string))
8433 if (it->c < 0)
8435 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8436 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8437 return 0;
8439 it->position = it->current.string_pos;
8440 it->object = it->string;
8441 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8442 IT_STRING_BYTEPOS (*it), it->string);
8444 else
8446 if (it->c < 0)
8448 IT_CHARPOS (*it) += it->cmp_it.nchars;
8449 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8450 if (it->bidi_p)
8452 if (it->bidi_it.new_paragraph)
8453 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8454 /* Resync the bidi iterator with IT's new position.
8455 FIXME: this doesn't support bidirectional text. */
8456 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8457 bidi_move_to_visually_next (&it->bidi_it);
8459 return 0;
8461 it->position = it->current.pos;
8462 it->object = it->w->contents;
8463 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8464 IT_BYTEPOS (*it), Qnil);
8466 return 1;
8471 /***********************************************************************
8472 Moving an iterator without producing glyphs
8473 ***********************************************************************/
8475 /* Check if iterator is at a position corresponding to a valid buffer
8476 position after some move_it_ call. */
8478 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8479 ((it)->method == GET_FROM_STRING \
8480 ? IT_STRING_CHARPOS (*it) == 0 \
8481 : 1)
8484 /* Move iterator IT to a specified buffer or X position within one
8485 line on the display without producing glyphs.
8487 OP should be a bit mask including some or all of these bits:
8488 MOVE_TO_X: Stop upon reaching x-position TO_X.
8489 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8490 Regardless of OP's value, stop upon reaching the end of the display line.
8492 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8493 This means, in particular, that TO_X includes window's horizontal
8494 scroll amount.
8496 The return value has several possible values that
8497 say what condition caused the scan to stop:
8499 MOVE_POS_MATCH_OR_ZV
8500 - when TO_POS or ZV was reached.
8502 MOVE_X_REACHED
8503 -when TO_X was reached before TO_POS or ZV were reached.
8505 MOVE_LINE_CONTINUED
8506 - when we reached the end of the display area and the line must
8507 be continued.
8509 MOVE_LINE_TRUNCATED
8510 - when we reached the end of the display area and the line is
8511 truncated.
8513 MOVE_NEWLINE_OR_CR
8514 - when we stopped at a line end, i.e. a newline or a CR and selective
8515 display is on. */
8517 static enum move_it_result
8518 move_it_in_display_line_to (struct it *it,
8519 ptrdiff_t to_charpos, int to_x,
8520 enum move_operation_enum op)
8522 enum move_it_result result = MOVE_UNDEFINED;
8523 struct glyph_row *saved_glyph_row;
8524 struct it wrap_it, atpos_it, atx_it, ppos_it;
8525 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8526 void *ppos_data = NULL;
8527 int may_wrap = 0;
8528 enum it_method prev_method = it->method;
8529 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8530 int saw_smaller_pos = prev_pos < to_charpos;
8532 /* Don't produce glyphs in produce_glyphs. */
8533 saved_glyph_row = it->glyph_row;
8534 it->glyph_row = NULL;
8536 /* Use wrap_it to save a copy of IT wherever a word wrap could
8537 occur. Use atpos_it to save a copy of IT at the desired buffer
8538 position, if found, so that we can scan ahead and check if the
8539 word later overshoots the window edge. Use atx_it similarly, for
8540 pixel positions. */
8541 wrap_it.sp = -1;
8542 atpos_it.sp = -1;
8543 atx_it.sp = -1;
8545 /* Use ppos_it under bidi reordering to save a copy of IT for the
8546 initial position. We restore that position in IT when we have
8547 scanned the entire display line without finding a match for
8548 TO_CHARPOS and all the character positions are greater than
8549 TO_CHARPOS. We then restart the scan from the initial position,
8550 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8551 the closest to TO_CHARPOS. */
8552 if (it->bidi_p)
8554 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8556 SAVE_IT (ppos_it, *it, ppos_data);
8557 closest_pos = IT_CHARPOS (*it);
8559 else
8560 closest_pos = ZV;
8563 #define BUFFER_POS_REACHED_P() \
8564 ((op & MOVE_TO_POS) != 0 \
8565 && BUFFERP (it->object) \
8566 && (IT_CHARPOS (*it) == to_charpos \
8567 || ((!it->bidi_p \
8568 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8569 && IT_CHARPOS (*it) > to_charpos) \
8570 || (it->what == IT_COMPOSITION \
8571 && ((IT_CHARPOS (*it) > to_charpos \
8572 && to_charpos >= it->cmp_it.charpos) \
8573 || (IT_CHARPOS (*it) < to_charpos \
8574 && to_charpos <= it->cmp_it.charpos)))) \
8575 && (it->method == GET_FROM_BUFFER \
8576 || (it->method == GET_FROM_DISPLAY_VECTOR \
8577 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8579 /* If there's a line-/wrap-prefix, handle it. */
8580 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8581 && it->current_y < it->last_visible_y)
8582 handle_line_prefix (it);
8584 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8585 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8587 while (1)
8589 int x, i, ascent = 0, descent = 0;
8591 /* Utility macro to reset an iterator with x, ascent, and descent. */
8592 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8593 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8594 (IT)->max_descent = descent)
8596 /* Stop if we move beyond TO_CHARPOS (after an image or a
8597 display string or stretch glyph). */
8598 if ((op & MOVE_TO_POS) != 0
8599 && BUFFERP (it->object)
8600 && it->method == GET_FROM_BUFFER
8601 && (((!it->bidi_p
8602 /* When the iterator is at base embedding level, we
8603 are guaranteed that characters are delivered for
8604 display in strictly increasing order of their
8605 buffer positions. */
8606 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8607 && IT_CHARPOS (*it) > to_charpos)
8608 || (it->bidi_p
8609 && (prev_method == GET_FROM_IMAGE
8610 || prev_method == GET_FROM_STRETCH
8611 || prev_method == GET_FROM_STRING)
8612 /* Passed TO_CHARPOS from left to right. */
8613 && ((prev_pos < to_charpos
8614 && IT_CHARPOS (*it) > to_charpos)
8615 /* Passed TO_CHARPOS from right to left. */
8616 || (prev_pos > to_charpos
8617 && IT_CHARPOS (*it) < to_charpos)))))
8619 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8621 result = MOVE_POS_MATCH_OR_ZV;
8622 break;
8624 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8625 /* If wrap_it is valid, the current position might be in a
8626 word that is wrapped. So, save the iterator in
8627 atpos_it and continue to see if wrapping happens. */
8628 SAVE_IT (atpos_it, *it, atpos_data);
8631 /* Stop when ZV reached.
8632 We used to stop here when TO_CHARPOS reached as well, but that is
8633 too soon if this glyph does not fit on this line. So we handle it
8634 explicitly below. */
8635 if (!get_next_display_element (it))
8637 result = MOVE_POS_MATCH_OR_ZV;
8638 break;
8641 if (it->line_wrap == TRUNCATE)
8643 if (BUFFER_POS_REACHED_P ())
8645 result = MOVE_POS_MATCH_OR_ZV;
8646 break;
8649 else
8651 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8653 if (IT_DISPLAYING_WHITESPACE (it))
8654 may_wrap = 1;
8655 else if (may_wrap)
8657 /* We have reached a glyph that follows one or more
8658 whitespace characters. If the position is
8659 already found, we are done. */
8660 if (atpos_it.sp >= 0)
8662 RESTORE_IT (it, &atpos_it, atpos_data);
8663 result = MOVE_POS_MATCH_OR_ZV;
8664 goto done;
8666 if (atx_it.sp >= 0)
8668 RESTORE_IT (it, &atx_it, atx_data);
8669 result = MOVE_X_REACHED;
8670 goto done;
8672 /* Otherwise, we can wrap here. */
8673 SAVE_IT (wrap_it, *it, wrap_data);
8674 may_wrap = 0;
8679 /* Remember the line height for the current line, in case
8680 the next element doesn't fit on the line. */
8681 ascent = it->max_ascent;
8682 descent = it->max_descent;
8684 /* The call to produce_glyphs will get the metrics of the
8685 display element IT is loaded with. Record the x-position
8686 before this display element, in case it doesn't fit on the
8687 line. */
8688 x = it->current_x;
8690 PRODUCE_GLYPHS (it);
8692 if (it->area != TEXT_AREA)
8694 prev_method = it->method;
8695 if (it->method == GET_FROM_BUFFER)
8696 prev_pos = IT_CHARPOS (*it);
8697 set_iterator_to_next (it, 1);
8698 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8699 SET_TEXT_POS (this_line_min_pos,
8700 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8701 if (it->bidi_p
8702 && (op & MOVE_TO_POS)
8703 && IT_CHARPOS (*it) > to_charpos
8704 && IT_CHARPOS (*it) < closest_pos)
8705 closest_pos = IT_CHARPOS (*it);
8706 continue;
8709 /* The number of glyphs we get back in IT->nglyphs will normally
8710 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8711 character on a terminal frame, or (iii) a line end. For the
8712 second case, IT->nglyphs - 1 padding glyphs will be present.
8713 (On X frames, there is only one glyph produced for a
8714 composite character.)
8716 The behavior implemented below means, for continuation lines,
8717 that as many spaces of a TAB as fit on the current line are
8718 displayed there. For terminal frames, as many glyphs of a
8719 multi-glyph character are displayed in the current line, too.
8720 This is what the old redisplay code did, and we keep it that
8721 way. Under X, the whole shape of a complex character must
8722 fit on the line or it will be completely displayed in the
8723 next line.
8725 Note that both for tabs and padding glyphs, all glyphs have
8726 the same width. */
8727 if (it->nglyphs)
8729 /* More than one glyph or glyph doesn't fit on line. All
8730 glyphs have the same width. */
8731 int single_glyph_width = it->pixel_width / it->nglyphs;
8732 int new_x;
8733 int x_before_this_char = x;
8734 int hpos_before_this_char = it->hpos;
8736 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8738 new_x = x + single_glyph_width;
8740 /* We want to leave anything reaching TO_X to the caller. */
8741 if ((op & MOVE_TO_X) && new_x > to_x)
8743 if (BUFFER_POS_REACHED_P ())
8745 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8746 goto buffer_pos_reached;
8747 if (atpos_it.sp < 0)
8749 SAVE_IT (atpos_it, *it, atpos_data);
8750 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8753 else
8755 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8757 it->current_x = x;
8758 result = MOVE_X_REACHED;
8759 break;
8761 if (atx_it.sp < 0)
8763 SAVE_IT (atx_it, *it, atx_data);
8764 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8769 if (/* Lines are continued. */
8770 it->line_wrap != TRUNCATE
8771 && (/* And glyph doesn't fit on the line. */
8772 new_x > it->last_visible_x
8773 /* Or it fits exactly and we're on a window
8774 system frame. */
8775 || (new_x == it->last_visible_x
8776 && FRAME_WINDOW_P (it->f)
8777 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8778 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8779 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8781 if (/* IT->hpos == 0 means the very first glyph
8782 doesn't fit on the line, e.g. a wide image. */
8783 it->hpos == 0
8784 || (new_x == it->last_visible_x
8785 && FRAME_WINDOW_P (it->f)
8786 /* When word-wrap is ON and we have a valid
8787 wrap point, we don't allow the last glyph
8788 to "just barely fit" on the line. */
8789 && (it->line_wrap != WORD_WRAP
8790 || wrap_it.sp < 0)))
8792 ++it->hpos;
8793 it->current_x = new_x;
8795 /* The character's last glyph just barely fits
8796 in this row. */
8797 if (i == it->nglyphs - 1)
8799 /* If this is the destination position,
8800 return a position *before* it in this row,
8801 now that we know it fits in this row. */
8802 if (BUFFER_POS_REACHED_P ())
8804 if (it->line_wrap != WORD_WRAP
8805 || wrap_it.sp < 0)
8807 it->hpos = hpos_before_this_char;
8808 it->current_x = x_before_this_char;
8809 result = MOVE_POS_MATCH_OR_ZV;
8810 break;
8812 if (it->line_wrap == WORD_WRAP
8813 && atpos_it.sp < 0)
8815 SAVE_IT (atpos_it, *it, atpos_data);
8816 atpos_it.current_x = x_before_this_char;
8817 atpos_it.hpos = hpos_before_this_char;
8821 prev_method = it->method;
8822 if (it->method == GET_FROM_BUFFER)
8823 prev_pos = IT_CHARPOS (*it);
8824 set_iterator_to_next (it, 1);
8825 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8826 SET_TEXT_POS (this_line_min_pos,
8827 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8828 /* On graphical terminals, newlines may
8829 "overflow" into the fringe if
8830 overflow-newline-into-fringe is non-nil.
8831 On text terminals, and on graphical
8832 terminals with no right margin, newlines
8833 may overflow into the last glyph on the
8834 display line.*/
8835 if (!FRAME_WINDOW_P (it->f)
8836 || ((it->bidi_p
8837 && it->bidi_it.paragraph_dir == R2L)
8838 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8839 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8840 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8842 if (!get_next_display_element (it))
8844 result = MOVE_POS_MATCH_OR_ZV;
8845 break;
8847 if (BUFFER_POS_REACHED_P ())
8849 if (ITERATOR_AT_END_OF_LINE_P (it))
8850 result = MOVE_POS_MATCH_OR_ZV;
8851 else
8852 result = MOVE_LINE_CONTINUED;
8853 break;
8855 if (ITERATOR_AT_END_OF_LINE_P (it)
8856 && (it->line_wrap != WORD_WRAP
8857 || wrap_it.sp < 0))
8859 result = MOVE_NEWLINE_OR_CR;
8860 break;
8865 else
8866 IT_RESET_X_ASCENT_DESCENT (it);
8868 if (wrap_it.sp >= 0)
8870 RESTORE_IT (it, &wrap_it, wrap_data);
8871 atpos_it.sp = -1;
8872 atx_it.sp = -1;
8875 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8876 IT_CHARPOS (*it)));
8877 result = MOVE_LINE_CONTINUED;
8878 break;
8881 if (BUFFER_POS_REACHED_P ())
8883 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8884 goto buffer_pos_reached;
8885 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8887 SAVE_IT (atpos_it, *it, atpos_data);
8888 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8892 if (new_x > it->first_visible_x)
8894 /* Glyph is visible. Increment number of glyphs that
8895 would be displayed. */
8896 ++it->hpos;
8900 if (result != MOVE_UNDEFINED)
8901 break;
8903 else if (BUFFER_POS_REACHED_P ())
8905 buffer_pos_reached:
8906 IT_RESET_X_ASCENT_DESCENT (it);
8907 result = MOVE_POS_MATCH_OR_ZV;
8908 break;
8910 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8912 /* Stop when TO_X specified and reached. This check is
8913 necessary here because of lines consisting of a line end,
8914 only. The line end will not produce any glyphs and we
8915 would never get MOVE_X_REACHED. */
8916 eassert (it->nglyphs == 0);
8917 result = MOVE_X_REACHED;
8918 break;
8921 /* Is this a line end? If yes, we're done. */
8922 if (ITERATOR_AT_END_OF_LINE_P (it))
8924 /* If we are past TO_CHARPOS, but never saw any character
8925 positions smaller than TO_CHARPOS, return
8926 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8927 did. */
8928 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8930 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8932 if (closest_pos < ZV)
8934 RESTORE_IT (it, &ppos_it, ppos_data);
8935 /* Don't recurse if closest_pos is equal to
8936 to_charpos, since we have just tried that. */
8937 if (closest_pos != to_charpos)
8938 move_it_in_display_line_to (it, closest_pos, -1,
8939 MOVE_TO_POS);
8940 result = MOVE_POS_MATCH_OR_ZV;
8942 else
8943 goto buffer_pos_reached;
8945 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8946 && IT_CHARPOS (*it) > to_charpos)
8947 goto buffer_pos_reached;
8948 else
8949 result = MOVE_NEWLINE_OR_CR;
8951 else
8952 result = MOVE_NEWLINE_OR_CR;
8953 break;
8956 prev_method = it->method;
8957 if (it->method == GET_FROM_BUFFER)
8958 prev_pos = IT_CHARPOS (*it);
8959 /* The current display element has been consumed. Advance
8960 to the next. */
8961 set_iterator_to_next (it, 1);
8962 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8963 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8964 if (IT_CHARPOS (*it) < to_charpos)
8965 saw_smaller_pos = 1;
8966 if (it->bidi_p
8967 && (op & MOVE_TO_POS)
8968 && IT_CHARPOS (*it) >= to_charpos
8969 && IT_CHARPOS (*it) < closest_pos)
8970 closest_pos = IT_CHARPOS (*it);
8972 /* Stop if lines are truncated and IT's current x-position is
8973 past the right edge of the window now. */
8974 if (it->line_wrap == TRUNCATE
8975 && it->current_x >= it->last_visible_x)
8977 if (!FRAME_WINDOW_P (it->f)
8978 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8979 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8980 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8981 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8983 int at_eob_p = 0;
8985 if ((at_eob_p = !get_next_display_element (it))
8986 || BUFFER_POS_REACHED_P ()
8987 /* If we are past TO_CHARPOS, but never saw any
8988 character positions smaller than TO_CHARPOS,
8989 return MOVE_POS_MATCH_OR_ZV, like the
8990 unidirectional display did. */
8991 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8992 && !saw_smaller_pos
8993 && IT_CHARPOS (*it) > to_charpos))
8995 if (it->bidi_p
8996 && !BUFFER_POS_REACHED_P ()
8997 && !at_eob_p && closest_pos < ZV)
8999 RESTORE_IT (it, &ppos_it, ppos_data);
9000 if (closest_pos != to_charpos)
9001 move_it_in_display_line_to (it, closest_pos, -1,
9002 MOVE_TO_POS);
9004 result = MOVE_POS_MATCH_OR_ZV;
9005 break;
9007 if (ITERATOR_AT_END_OF_LINE_P (it))
9009 result = MOVE_NEWLINE_OR_CR;
9010 break;
9013 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9014 && !saw_smaller_pos
9015 && IT_CHARPOS (*it) > to_charpos)
9017 if (closest_pos < ZV)
9019 RESTORE_IT (it, &ppos_it, ppos_data);
9020 if (closest_pos != to_charpos)
9021 move_it_in_display_line_to (it, closest_pos, -1,
9022 MOVE_TO_POS);
9024 result = MOVE_POS_MATCH_OR_ZV;
9025 break;
9027 result = MOVE_LINE_TRUNCATED;
9028 break;
9030 #undef IT_RESET_X_ASCENT_DESCENT
9033 #undef BUFFER_POS_REACHED_P
9035 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9036 restore the saved iterator. */
9037 if (atpos_it.sp >= 0)
9038 RESTORE_IT (it, &atpos_it, atpos_data);
9039 else if (atx_it.sp >= 0)
9040 RESTORE_IT (it, &atx_it, atx_data);
9042 done:
9044 if (atpos_data)
9045 bidi_unshelve_cache (atpos_data, 1);
9046 if (atx_data)
9047 bidi_unshelve_cache (atx_data, 1);
9048 if (wrap_data)
9049 bidi_unshelve_cache (wrap_data, 1);
9050 if (ppos_data)
9051 bidi_unshelve_cache (ppos_data, 1);
9053 /* Restore the iterator settings altered at the beginning of this
9054 function. */
9055 it->glyph_row = saved_glyph_row;
9056 return result;
9059 /* For external use. */
9060 void
9061 move_it_in_display_line (struct it *it,
9062 ptrdiff_t to_charpos, int to_x,
9063 enum move_operation_enum op)
9065 if (it->line_wrap == WORD_WRAP
9066 && (op & MOVE_TO_X))
9068 struct it save_it;
9069 void *save_data = NULL;
9070 int skip;
9072 SAVE_IT (save_it, *it, save_data);
9073 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9074 /* When word-wrap is on, TO_X may lie past the end
9075 of a wrapped line. Then it->current is the
9076 character on the next line, so backtrack to the
9077 space before the wrap point. */
9078 if (skip == MOVE_LINE_CONTINUED)
9080 int prev_x = max (it->current_x - 1, 0);
9081 RESTORE_IT (it, &save_it, save_data);
9082 move_it_in_display_line_to
9083 (it, -1, prev_x, MOVE_TO_X);
9085 else
9086 bidi_unshelve_cache (save_data, 1);
9088 else
9089 move_it_in_display_line_to (it, to_charpos, to_x, op);
9093 /* Move IT forward until it satisfies one or more of the criteria in
9094 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9096 OP is a bit-mask that specifies where to stop, and in particular,
9097 which of those four position arguments makes a difference. See the
9098 description of enum move_operation_enum.
9100 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9101 screen line, this function will set IT to the next position that is
9102 displayed to the right of TO_CHARPOS on the screen.
9104 Return the maximum pixel length of any line scanned but never more
9105 than it.last_visible_x. */
9108 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9110 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9111 int line_height, line_start_x = 0, reached = 0;
9112 int max_current_x = 0;
9113 void *backup_data = NULL;
9115 for (;;)
9117 if (op & MOVE_TO_VPOS)
9119 /* If no TO_CHARPOS and no TO_X specified, stop at the
9120 start of the line TO_VPOS. */
9121 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9123 if (it->vpos == to_vpos)
9125 reached = 1;
9126 break;
9128 else
9129 skip = move_it_in_display_line_to (it, -1, -1, 0);
9131 else
9133 /* TO_VPOS >= 0 means stop at TO_X in the line at
9134 TO_VPOS, or at TO_POS, whichever comes first. */
9135 if (it->vpos == to_vpos)
9137 reached = 2;
9138 break;
9141 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9143 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9145 reached = 3;
9146 break;
9148 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9150 /* We have reached TO_X but not in the line we want. */
9151 skip = move_it_in_display_line_to (it, to_charpos,
9152 -1, MOVE_TO_POS);
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9155 reached = 4;
9156 break;
9161 else if (op & MOVE_TO_Y)
9163 struct it it_backup;
9165 if (it->line_wrap == WORD_WRAP)
9166 SAVE_IT (it_backup, *it, backup_data);
9168 /* TO_Y specified means stop at TO_X in the line containing
9169 TO_Y---or at TO_CHARPOS if this is reached first. The
9170 problem is that we can't really tell whether the line
9171 contains TO_Y before we have completely scanned it, and
9172 this may skip past TO_X. What we do is to first scan to
9173 TO_X.
9175 If TO_X is not specified, use a TO_X of zero. The reason
9176 is to make the outcome of this function more predictable.
9177 If we didn't use TO_X == 0, we would stop at the end of
9178 the line which is probably not what a caller would expect
9179 to happen. */
9180 skip = move_it_in_display_line_to
9181 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9182 (MOVE_TO_X | (op & MOVE_TO_POS)));
9184 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9185 if (skip == MOVE_POS_MATCH_OR_ZV)
9186 reached = 5;
9187 else if (skip == MOVE_X_REACHED)
9189 /* If TO_X was reached, we want to know whether TO_Y is
9190 in the line. We know this is the case if the already
9191 scanned glyphs make the line tall enough. Otherwise,
9192 we must check by scanning the rest of the line. */
9193 line_height = it->max_ascent + it->max_descent;
9194 if (to_y >= it->current_y
9195 && to_y < it->current_y + line_height)
9197 reached = 6;
9198 break;
9200 SAVE_IT (it_backup, *it, backup_data);
9201 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9202 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9203 op & MOVE_TO_POS);
9204 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9205 line_height = it->max_ascent + it->max_descent;
9206 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9208 if (to_y >= it->current_y
9209 && to_y < it->current_y + line_height)
9211 /* If TO_Y is in this line and TO_X was reached
9212 above, we scanned too far. We have to restore
9213 IT's settings to the ones before skipping. But
9214 keep the more accurate values of max_ascent and
9215 max_descent we've found while skipping the rest
9216 of the line, for the sake of callers, such as
9217 pos_visible_p, that need to know the line
9218 height. */
9219 int max_ascent = it->max_ascent;
9220 int max_descent = it->max_descent;
9222 RESTORE_IT (it, &it_backup, backup_data);
9223 it->max_ascent = max_ascent;
9224 it->max_descent = max_descent;
9225 reached = 6;
9227 else
9229 skip = skip2;
9230 if (skip == MOVE_POS_MATCH_OR_ZV)
9231 reached = 7;
9234 else
9236 /* Check whether TO_Y is in this line. */
9237 line_height = it->max_ascent + it->max_descent;
9238 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9240 if (to_y >= it->current_y
9241 && to_y < it->current_y + line_height)
9243 if (to_y > it->current_y)
9244 max_current_x = max (it->current_x, max_current_x);
9246 /* When word-wrap is on, TO_X may lie past the end
9247 of a wrapped line. Then it->current is the
9248 character on the next line, so backtrack to the
9249 space before the wrap point. */
9250 if (skip == MOVE_LINE_CONTINUED
9251 && it->line_wrap == WORD_WRAP)
9253 int prev_x = max (it->current_x - 1, 0);
9254 RESTORE_IT (it, &it_backup, backup_data);
9255 skip = move_it_in_display_line_to
9256 (it, -1, prev_x, MOVE_TO_X);
9259 reached = 6;
9263 if (reached)
9265 max_current_x = max (it->current_x, max_current_x);
9266 break;
9269 else if (BUFFERP (it->object)
9270 && (it->method == GET_FROM_BUFFER
9271 || it->method == GET_FROM_STRETCH)
9272 && IT_CHARPOS (*it) >= to_charpos
9273 /* Under bidi iteration, a call to set_iterator_to_next
9274 can scan far beyond to_charpos if the initial
9275 portion of the next line needs to be reordered. In
9276 that case, give move_it_in_display_line_to another
9277 chance below. */
9278 && !(it->bidi_p
9279 && it->bidi_it.scan_dir == -1))
9280 skip = MOVE_POS_MATCH_OR_ZV;
9281 else
9282 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9284 switch (skip)
9286 case MOVE_POS_MATCH_OR_ZV:
9287 max_current_x = max (it->current_x, max_current_x);
9288 reached = 8;
9289 goto out;
9291 case MOVE_NEWLINE_OR_CR:
9292 max_current_x = max (it->current_x, max_current_x);
9293 set_iterator_to_next (it, 1);
9294 it->continuation_lines_width = 0;
9295 break;
9297 case MOVE_LINE_TRUNCATED:
9298 max_current_x = it->last_visible_x;
9299 it->continuation_lines_width = 0;
9300 reseat_at_next_visible_line_start (it, 0);
9301 if ((op & MOVE_TO_POS) != 0
9302 && IT_CHARPOS (*it) > to_charpos)
9304 reached = 9;
9305 goto out;
9307 break;
9309 case MOVE_LINE_CONTINUED:
9310 max_current_x = it->last_visible_x;
9311 /* For continued lines ending in a tab, some of the glyphs
9312 associated with the tab are displayed on the current
9313 line. Since it->current_x does not include these glyphs,
9314 we use it->last_visible_x instead. */
9315 if (it->c == '\t')
9317 it->continuation_lines_width += it->last_visible_x;
9318 /* When moving by vpos, ensure that the iterator really
9319 advances to the next line (bug#847, bug#969). Fixme:
9320 do we need to do this in other circumstances? */
9321 if (it->current_x != it->last_visible_x
9322 && (op & MOVE_TO_VPOS)
9323 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9325 line_start_x = it->current_x + it->pixel_width
9326 - it->last_visible_x;
9327 if (FRAME_WINDOW_P (it->f))
9329 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9330 struct font *face_font = face->font;
9332 /* When display_line produces a continued line
9333 that ends in a TAB, it skips a tab stop that
9334 is closer than the font's space character
9335 width (see x_produce_glyphs where it produces
9336 the stretch glyph which represents a TAB).
9337 We need to reproduce the same logic here. */
9338 eassert (face_font);
9339 if (face_font)
9341 if (line_start_x < face_font->space_width)
9342 line_start_x
9343 += it->tab_width * face_font->space_width;
9346 set_iterator_to_next (it, 0);
9349 else
9350 it->continuation_lines_width += it->current_x;
9351 break;
9353 default:
9354 emacs_abort ();
9357 /* Reset/increment for the next run. */
9358 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9359 it->current_x = line_start_x;
9360 line_start_x = 0;
9361 it->hpos = 0;
9362 it->current_y += it->max_ascent + it->max_descent;
9363 ++it->vpos;
9364 last_height = it->max_ascent + it->max_descent;
9365 it->max_ascent = it->max_descent = 0;
9368 out:
9370 /* On text terminals, we may stop at the end of a line in the middle
9371 of a multi-character glyph. If the glyph itself is continued,
9372 i.e. it is actually displayed on the next line, don't treat this
9373 stopping point as valid; move to the next line instead (unless
9374 that brings us offscreen). */
9375 if (!FRAME_WINDOW_P (it->f)
9376 && op & MOVE_TO_POS
9377 && IT_CHARPOS (*it) == to_charpos
9378 && it->what == IT_CHARACTER
9379 && it->nglyphs > 1
9380 && it->line_wrap == WINDOW_WRAP
9381 && it->current_x == it->last_visible_x - 1
9382 && it->c != '\n'
9383 && it->c != '\t'
9384 && it->vpos < it->w->window_end_vpos)
9386 it->continuation_lines_width += it->current_x;
9387 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9388 it->current_y += it->max_ascent + it->max_descent;
9389 ++it->vpos;
9390 last_height = it->max_ascent + it->max_descent;
9393 if (backup_data)
9394 bidi_unshelve_cache (backup_data, 1);
9396 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9398 return max_current_x;
9402 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9404 If DY > 0, move IT backward at least that many pixels. DY = 0
9405 means move IT backward to the preceding line start or BEGV. This
9406 function may move over more than DY pixels if IT->current_y - DY
9407 ends up in the middle of a line; in this case IT->current_y will be
9408 set to the top of the line moved to. */
9410 void
9411 move_it_vertically_backward (struct it *it, int dy)
9413 int nlines, h;
9414 struct it it2, it3;
9415 void *it2data = NULL, *it3data = NULL;
9416 ptrdiff_t start_pos;
9417 int nchars_per_row
9418 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9419 ptrdiff_t pos_limit;
9421 move_further_back:
9422 eassert (dy >= 0);
9424 start_pos = IT_CHARPOS (*it);
9426 /* Estimate how many newlines we must move back. */
9427 nlines = max (1, dy / default_line_pixel_height (it->w));
9428 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9429 pos_limit = BEGV;
9430 else
9431 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9433 /* Set the iterator's position that many lines back. But don't go
9434 back more than NLINES full screen lines -- this wins a day with
9435 buffers which have very long lines. */
9436 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9437 back_to_previous_visible_line_start (it);
9439 /* Reseat the iterator here. When moving backward, we don't want
9440 reseat to skip forward over invisible text, set up the iterator
9441 to deliver from overlay strings at the new position etc. So,
9442 use reseat_1 here. */
9443 reseat_1 (it, it->current.pos, 1);
9445 /* We are now surely at a line start. */
9446 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9447 reordering is in effect. */
9448 it->continuation_lines_width = 0;
9450 /* Move forward and see what y-distance we moved. First move to the
9451 start of the next line so that we get its height. We need this
9452 height to be able to tell whether we reached the specified
9453 y-distance. */
9454 SAVE_IT (it2, *it, it2data);
9455 it2.max_ascent = it2.max_descent = 0;
9458 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9459 MOVE_TO_POS | MOVE_TO_VPOS);
9461 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9462 /* If we are in a display string which starts at START_POS,
9463 and that display string includes a newline, and we are
9464 right after that newline (i.e. at the beginning of a
9465 display line), exit the loop, because otherwise we will
9466 infloop, since move_it_to will see that it is already at
9467 START_POS and will not move. */
9468 || (it2.method == GET_FROM_STRING
9469 && IT_CHARPOS (it2) == start_pos
9470 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9471 eassert (IT_CHARPOS (*it) >= BEGV);
9472 SAVE_IT (it3, it2, it3data);
9474 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9475 eassert (IT_CHARPOS (*it) >= BEGV);
9476 /* H is the actual vertical distance from the position in *IT
9477 and the starting position. */
9478 h = it2.current_y - it->current_y;
9479 /* NLINES is the distance in number of lines. */
9480 nlines = it2.vpos - it->vpos;
9482 /* Correct IT's y and vpos position
9483 so that they are relative to the starting point. */
9484 it->vpos -= nlines;
9485 it->current_y -= h;
9487 if (dy == 0)
9489 /* DY == 0 means move to the start of the screen line. The
9490 value of nlines is > 0 if continuation lines were involved,
9491 or if the original IT position was at start of a line. */
9492 RESTORE_IT (it, it, it2data);
9493 if (nlines > 0)
9494 move_it_by_lines (it, nlines);
9495 /* The above code moves us to some position NLINES down,
9496 usually to its first glyph (leftmost in an L2R line), but
9497 that's not necessarily the start of the line, under bidi
9498 reordering. We want to get to the character position
9499 that is immediately after the newline of the previous
9500 line. */
9501 if (it->bidi_p
9502 && !it->continuation_lines_width
9503 && !STRINGP (it->string)
9504 && IT_CHARPOS (*it) > BEGV
9505 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9507 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9509 DEC_BOTH (cp, bp);
9510 cp = find_newline_no_quit (cp, bp, -1, NULL);
9511 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9513 bidi_unshelve_cache (it3data, 1);
9515 else
9517 /* The y-position we try to reach, relative to *IT.
9518 Note that H has been subtracted in front of the if-statement. */
9519 int target_y = it->current_y + h - dy;
9520 int y0 = it3.current_y;
9521 int y1;
9522 int line_height;
9524 RESTORE_IT (&it3, &it3, it3data);
9525 y1 = line_bottom_y (&it3);
9526 line_height = y1 - y0;
9527 RESTORE_IT (it, it, it2data);
9528 /* If we did not reach target_y, try to move further backward if
9529 we can. If we moved too far backward, try to move forward. */
9530 if (target_y < it->current_y
9531 /* This is heuristic. In a window that's 3 lines high, with
9532 a line height of 13 pixels each, recentering with point
9533 on the bottom line will try to move -39/2 = 19 pixels
9534 backward. Try to avoid moving into the first line. */
9535 && (it->current_y - target_y
9536 > min (window_box_height (it->w), line_height * 2 / 3))
9537 && IT_CHARPOS (*it) > BEGV)
9539 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9540 target_y - it->current_y));
9541 dy = it->current_y - target_y;
9542 goto move_further_back;
9544 else if (target_y >= it->current_y + line_height
9545 && IT_CHARPOS (*it) < ZV)
9547 /* Should move forward by at least one line, maybe more.
9549 Note: Calling move_it_by_lines can be expensive on
9550 terminal frames, where compute_motion is used (via
9551 vmotion) to do the job, when there are very long lines
9552 and truncate-lines is nil. That's the reason for
9553 treating terminal frames specially here. */
9555 if (!FRAME_WINDOW_P (it->f))
9556 move_it_vertically (it, target_y - (it->current_y + line_height));
9557 else
9561 move_it_by_lines (it, 1);
9563 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9570 /* Move IT by a specified amount of pixel lines DY. DY negative means
9571 move backwards. DY = 0 means move to start of screen line. At the
9572 end, IT will be on the start of a screen line. */
9574 void
9575 move_it_vertically (struct it *it, int dy)
9577 if (dy <= 0)
9578 move_it_vertically_backward (it, -dy);
9579 else
9581 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9582 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9583 MOVE_TO_POS | MOVE_TO_Y);
9584 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9586 /* If buffer ends in ZV without a newline, move to the start of
9587 the line to satisfy the post-condition. */
9588 if (IT_CHARPOS (*it) == ZV
9589 && ZV > BEGV
9590 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9591 move_it_by_lines (it, 0);
9596 /* Move iterator IT past the end of the text line it is in. */
9598 void
9599 move_it_past_eol (struct it *it)
9601 enum move_it_result rc;
9603 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9604 if (rc == MOVE_NEWLINE_OR_CR)
9605 set_iterator_to_next (it, 0);
9609 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9610 negative means move up. DVPOS == 0 means move to the start of the
9611 screen line.
9613 Optimization idea: If we would know that IT->f doesn't use
9614 a face with proportional font, we could be faster for
9615 truncate-lines nil. */
9617 void
9618 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9621 /* The commented-out optimization uses vmotion on terminals. This
9622 gives bad results, because elements like it->what, on which
9623 callers such as pos_visible_p rely, aren't updated. */
9624 /* struct position pos;
9625 if (!FRAME_WINDOW_P (it->f))
9627 struct text_pos textpos;
9629 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9630 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9631 reseat (it, textpos, 1);
9632 it->vpos += pos.vpos;
9633 it->current_y += pos.vpos;
9635 else */
9637 if (dvpos == 0)
9639 /* DVPOS == 0 means move to the start of the screen line. */
9640 move_it_vertically_backward (it, 0);
9641 /* Let next call to line_bottom_y calculate real line height. */
9642 last_height = 0;
9644 else if (dvpos > 0)
9646 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9647 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9649 /* Only move to the next buffer position if we ended up in a
9650 string from display property, not in an overlay string
9651 (before-string or after-string). That is because the
9652 latter don't conceal the underlying buffer position, so
9653 we can ask to move the iterator to the exact position we
9654 are interested in. Note that, even if we are already at
9655 IT_CHARPOS (*it), the call below is not a no-op, as it
9656 will detect that we are at the end of the string, pop the
9657 iterator, and compute it->current_x and it->hpos
9658 correctly. */
9659 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9660 -1, -1, -1, MOVE_TO_POS);
9663 else
9665 struct it it2;
9666 void *it2data = NULL;
9667 ptrdiff_t start_charpos, i;
9668 int nchars_per_row
9669 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9670 bool hit_pos_limit = false;
9671 ptrdiff_t pos_limit;
9673 /* Start at the beginning of the screen line containing IT's
9674 position. This may actually move vertically backwards,
9675 in case of overlays, so adjust dvpos accordingly. */
9676 dvpos += it->vpos;
9677 move_it_vertically_backward (it, 0);
9678 dvpos -= it->vpos;
9680 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9681 screen lines, and reseat the iterator there. */
9682 start_charpos = IT_CHARPOS (*it);
9683 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9684 pos_limit = BEGV;
9685 else
9686 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9688 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9689 back_to_previous_visible_line_start (it);
9690 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9691 hit_pos_limit = true;
9692 reseat (it, it->current.pos, 1);
9694 /* Move further back if we end up in a string or an image. */
9695 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9697 /* First try to move to start of display line. */
9698 dvpos += it->vpos;
9699 move_it_vertically_backward (it, 0);
9700 dvpos -= it->vpos;
9701 if (IT_POS_VALID_AFTER_MOVE_P (it))
9702 break;
9703 /* If start of line is still in string or image,
9704 move further back. */
9705 back_to_previous_visible_line_start (it);
9706 reseat (it, it->current.pos, 1);
9707 dvpos--;
9710 it->current_x = it->hpos = 0;
9712 /* Above call may have moved too far if continuation lines
9713 are involved. Scan forward and see if it did. */
9714 SAVE_IT (it2, *it, it2data);
9715 it2.vpos = it2.current_y = 0;
9716 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9717 it->vpos -= it2.vpos;
9718 it->current_y -= it2.current_y;
9719 it->current_x = it->hpos = 0;
9721 /* If we moved too far back, move IT some lines forward. */
9722 if (it2.vpos > -dvpos)
9724 int delta = it2.vpos + dvpos;
9726 RESTORE_IT (&it2, &it2, it2data);
9727 SAVE_IT (it2, *it, it2data);
9728 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9729 /* Move back again if we got too far ahead. */
9730 if (IT_CHARPOS (*it) >= start_charpos)
9731 RESTORE_IT (it, &it2, it2data);
9732 else
9733 bidi_unshelve_cache (it2data, 1);
9735 else if (hit_pos_limit && pos_limit > BEGV
9736 && dvpos < 0 && it2.vpos < -dvpos)
9738 /* If we hit the limit, but still didn't make it far enough
9739 back, that means there's a display string with a newline
9740 covering a large chunk of text, and that caused
9741 back_to_previous_visible_line_start try to go too far.
9742 Punish those who commit such atrocities by going back
9743 until we've reached DVPOS, after lifting the limit, which
9744 could make it slow for very long lines. "If it hurts,
9745 don't do that!" */
9746 dvpos += it2.vpos;
9747 RESTORE_IT (it, it, it2data);
9748 for (i = -dvpos; i > 0; --i)
9750 back_to_previous_visible_line_start (it);
9751 it->vpos--;
9753 reseat_1 (it, it->current.pos, 1);
9755 else
9756 RESTORE_IT (it, it, it2data);
9760 /* Return true if IT points into the middle of a display vector. */
9762 bool
9763 in_display_vector_p (struct it *it)
9765 return (it->method == GET_FROM_DISPLAY_VECTOR
9766 && it->current.dpvec_index > 0
9767 && it->dpvec + it->current.dpvec_index != it->dpend);
9770 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9771 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9772 WINDOW must be a live window and defaults to the selected one. The
9773 return value is a cons of the maximum pixel-width of any text line and
9774 the maximum pixel-height of all text lines.
9776 The optional argument FROM, if non-nil, specifies the first text
9777 position and defaults to the minimum accessible position of the buffer.
9778 If FROM is t, use the minimum accessible position that is not a newline
9779 character. TO, if non-nil, specifies the last text position and
9780 defaults to the maximum accessible position of the buffer. If TO is t,
9781 use the maximum accessible position that is not a newline character.
9783 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9784 width that can be returned. X-LIMIT nil or omitted, means to use the
9785 pixel-width of WINDOW's body; use this if you do not intend to change
9786 the width of WINDOW. Use the maximum width WINDOW may assume if you
9787 intend to change WINDOW's width. In any case, text whose x-coordinate
9788 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9789 can take some time, it's always a good idea to make this argument as
9790 small as possible; in particular, if the buffer contains long lines that
9791 shall be truncated anyway.
9793 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9794 height that can be returned. Text lines whose y-coordinate is beyond
9795 Y-LIMIT are ignored. Since calculating the text height of a large
9796 buffer can take some time, it makes sense to specify this argument if
9797 the size of the buffer is unknown.
9799 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9800 include the height of the mode- or header-line of WINDOW in the return
9801 value. If it is either the symbol `mode-line' or `header-line', include
9802 only the height of that line, if present, in the return value. If t,
9803 include the height of both, if present, in the return value. */)
9804 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9805 Lisp_Object mode_and_header_line)
9807 struct window *w = decode_live_window (window);
9808 Lisp_Object buf;
9809 struct buffer *b;
9810 struct it it;
9811 struct buffer *old_buffer = NULL;
9812 ptrdiff_t start, end, pos;
9813 struct text_pos startp;
9814 void *itdata = NULL;
9815 int c, max_y = -1, x = 0, y = 0;
9817 buf = w->contents;
9818 CHECK_BUFFER (buf);
9819 b = XBUFFER (buf);
9821 if (b != current_buffer)
9823 old_buffer = current_buffer;
9824 set_buffer_internal (b);
9827 if (NILP (from))
9828 start = BEGV;
9829 else if (EQ (from, Qt))
9831 start = pos = BEGV;
9832 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9833 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9834 start = pos;
9835 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9836 start = pos;
9838 else
9840 CHECK_NUMBER_COERCE_MARKER (from);
9841 start = min (max (XINT (from), BEGV), ZV);
9844 if (NILP (to))
9845 end = ZV;
9846 else if (EQ (to, Qt))
9848 end = pos = ZV;
9849 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9850 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9851 end = pos;
9852 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9853 end = pos;
9855 else
9857 CHECK_NUMBER_COERCE_MARKER (to);
9858 end = max (start, min (XINT (to), ZV));
9861 if (!NILP (y_limit))
9863 CHECK_NUMBER (y_limit);
9864 max_y = min (XINT (y_limit), INT_MAX);
9867 itdata = bidi_shelve_cache ();
9868 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9869 start_display (&it, w, startp);
9871 if (NILP (x_limit))
9872 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9873 else
9875 CHECK_NUMBER (x_limit);
9876 it.last_visible_x = min (XINT (x_limit), INFINITY);
9877 /* Actually, we never want move_it_to stop at to_x. But to make
9878 sure that move_it_in_display_line_to always moves far enough,
9879 we set it to INT_MAX and specify MOVE_TO_X. */
9880 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9881 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9884 y = it.current_y + it.max_ascent + it.max_descent;
9886 if (!EQ (mode_and_header_line, Qheader_line)
9887 && !EQ (mode_and_header_line, Qt))
9888 /* Do not count the header-line which was counted automatically by
9889 start_display. */
9890 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9892 if (EQ (mode_and_header_line, Qmode_line)
9893 || EQ (mode_and_header_line, Qt))
9894 /* Do count the mode-line which is not included automatically by
9895 start_display. */
9896 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9898 bidi_unshelve_cache (itdata, 0);
9900 if (old_buffer)
9901 set_buffer_internal (old_buffer);
9903 return Fcons (make_number (x), make_number (y));
9906 /***********************************************************************
9907 Messages
9908 ***********************************************************************/
9911 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9912 to *Messages*. */
9914 void
9915 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9917 Lisp_Object args[3];
9918 Lisp_Object msg, fmt;
9919 char *buffer;
9920 ptrdiff_t len;
9921 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9922 USE_SAFE_ALLOCA;
9924 fmt = msg = Qnil;
9925 GCPRO4 (fmt, msg, arg1, arg2);
9927 args[0] = fmt = build_string (format);
9928 args[1] = arg1;
9929 args[2] = arg2;
9930 msg = Fformat (3, args);
9932 len = SBYTES (msg) + 1;
9933 buffer = SAFE_ALLOCA (len);
9934 memcpy (buffer, SDATA (msg), len);
9936 message_dolog (buffer, len - 1, 1, 0);
9937 SAFE_FREE ();
9939 UNGCPRO;
9943 /* Output a newline in the *Messages* buffer if "needs" one. */
9945 void
9946 message_log_maybe_newline (void)
9948 if (message_log_need_newline)
9949 message_dolog ("", 0, 1, 0);
9953 /* Add a string M of length NBYTES to the message log, optionally
9954 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9955 true, means interpret the contents of M as multibyte. This
9956 function calls low-level routines in order to bypass text property
9957 hooks, etc. which might not be safe to run.
9959 This may GC (insert may run before/after change hooks),
9960 so the buffer M must NOT point to a Lisp string. */
9962 void
9963 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9965 const unsigned char *msg = (const unsigned char *) m;
9967 if (!NILP (Vmemory_full))
9968 return;
9970 if (!NILP (Vmessage_log_max))
9972 struct buffer *oldbuf;
9973 Lisp_Object oldpoint, oldbegv, oldzv;
9974 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9975 ptrdiff_t point_at_end = 0;
9976 ptrdiff_t zv_at_end = 0;
9977 Lisp_Object old_deactivate_mark;
9978 struct gcpro gcpro1;
9980 old_deactivate_mark = Vdeactivate_mark;
9981 oldbuf = current_buffer;
9983 /* Ensure the Messages buffer exists, and switch to it.
9984 If we created it, set the major-mode. */
9986 int newbuffer = 0;
9987 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9989 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9991 if (newbuffer
9992 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9993 call0 (intern ("messages-buffer-mode"));
9996 bset_undo_list (current_buffer, Qt);
9997 bset_cache_long_scans (current_buffer, Qnil);
9999 oldpoint = message_dolog_marker1;
10000 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10001 oldbegv = message_dolog_marker2;
10002 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10003 oldzv = message_dolog_marker3;
10004 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10005 GCPRO1 (old_deactivate_mark);
10007 if (PT == Z)
10008 point_at_end = 1;
10009 if (ZV == Z)
10010 zv_at_end = 1;
10012 BEGV = BEG;
10013 BEGV_BYTE = BEG_BYTE;
10014 ZV = Z;
10015 ZV_BYTE = Z_BYTE;
10016 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10018 /* Insert the string--maybe converting multibyte to single byte
10019 or vice versa, so that all the text fits the buffer. */
10020 if (multibyte
10021 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10023 ptrdiff_t i;
10024 int c, char_bytes;
10025 char work[1];
10027 /* Convert a multibyte string to single-byte
10028 for the *Message* buffer. */
10029 for (i = 0; i < nbytes; i += char_bytes)
10031 c = string_char_and_length (msg + i, &char_bytes);
10032 work[0] = CHAR_TO_BYTE8 (c);
10033 insert_1_both (work, 1, 1, 1, 0, 0);
10036 else if (! multibyte
10037 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10039 ptrdiff_t i;
10040 int c, char_bytes;
10041 unsigned char str[MAX_MULTIBYTE_LENGTH];
10042 /* Convert a single-byte string to multibyte
10043 for the *Message* buffer. */
10044 for (i = 0; i < nbytes; i++)
10046 c = msg[i];
10047 MAKE_CHAR_MULTIBYTE (c);
10048 char_bytes = CHAR_STRING (c, str);
10049 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10052 else if (nbytes)
10053 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10055 if (nlflag)
10057 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10058 printmax_t dups;
10060 insert_1_both ("\n", 1, 1, 1, 0, 0);
10062 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10063 this_bol = PT;
10064 this_bol_byte = PT_BYTE;
10066 /* See if this line duplicates the previous one.
10067 If so, combine duplicates. */
10068 if (this_bol > BEG)
10070 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10071 prev_bol = PT;
10072 prev_bol_byte = PT_BYTE;
10074 dups = message_log_check_duplicate (prev_bol_byte,
10075 this_bol_byte);
10076 if (dups)
10078 del_range_both (prev_bol, prev_bol_byte,
10079 this_bol, this_bol_byte, 0);
10080 if (dups > 1)
10082 char dupstr[sizeof " [ times]"
10083 + INT_STRLEN_BOUND (printmax_t)];
10085 /* If you change this format, don't forget to also
10086 change message_log_check_duplicate. */
10087 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10088 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10089 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10094 /* If we have more than the desired maximum number of lines
10095 in the *Messages* buffer now, delete the oldest ones.
10096 This is safe because we don't have undo in this buffer. */
10098 if (NATNUMP (Vmessage_log_max))
10100 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10101 -XFASTINT (Vmessage_log_max) - 1, 0);
10102 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10105 BEGV = marker_position (oldbegv);
10106 BEGV_BYTE = marker_byte_position (oldbegv);
10108 if (zv_at_end)
10110 ZV = Z;
10111 ZV_BYTE = Z_BYTE;
10113 else
10115 ZV = marker_position (oldzv);
10116 ZV_BYTE = marker_byte_position (oldzv);
10119 if (point_at_end)
10120 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10121 else
10122 /* We can't do Fgoto_char (oldpoint) because it will run some
10123 Lisp code. */
10124 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10125 marker_byte_position (oldpoint));
10127 UNGCPRO;
10128 unchain_marker (XMARKER (oldpoint));
10129 unchain_marker (XMARKER (oldbegv));
10130 unchain_marker (XMARKER (oldzv));
10132 /* We called insert_1_both above with its 5th argument (PREPARE)
10133 zero, which prevents insert_1_both from calling
10134 prepare_to_modify_buffer, which in turns prevents us from
10135 incrementing windows_or_buffers_changed even if *Messages* is
10136 shown in some window. So we must manually set
10137 windows_or_buffers_changed here to make up for that. */
10138 windows_or_buffers_changed = old_windows_or_buffers_changed;
10139 bset_redisplay (current_buffer);
10141 set_buffer_internal (oldbuf);
10143 message_log_need_newline = !nlflag;
10144 Vdeactivate_mark = old_deactivate_mark;
10149 /* We are at the end of the buffer after just having inserted a newline.
10150 (Note: We depend on the fact we won't be crossing the gap.)
10151 Check to see if the most recent message looks a lot like the previous one.
10152 Return 0 if different, 1 if the new one should just replace it, or a
10153 value N > 1 if we should also append " [N times]". */
10155 static intmax_t
10156 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10158 ptrdiff_t i;
10159 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10160 int seen_dots = 0;
10161 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10162 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10164 for (i = 0; i < len; i++)
10166 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10167 seen_dots = 1;
10168 if (p1[i] != p2[i])
10169 return seen_dots;
10171 p1 += len;
10172 if (*p1 == '\n')
10173 return 2;
10174 if (*p1++ == ' ' && *p1++ == '[')
10176 char *pend;
10177 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10178 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10179 return n + 1;
10181 return 0;
10185 /* Display an echo area message M with a specified length of NBYTES
10186 bytes. The string may include null characters. If M is not a
10187 string, clear out any existing message, and let the mini-buffer
10188 text show through.
10190 This function cancels echoing. */
10192 void
10193 message3 (Lisp_Object m)
10195 struct gcpro gcpro1;
10197 GCPRO1 (m);
10198 clear_message (true, true);
10199 cancel_echoing ();
10201 /* First flush out any partial line written with print. */
10202 message_log_maybe_newline ();
10203 if (STRINGP (m))
10205 ptrdiff_t nbytes = SBYTES (m);
10206 bool multibyte = STRING_MULTIBYTE (m);
10207 char *buffer;
10208 USE_SAFE_ALLOCA;
10209 SAFE_ALLOCA_STRING (buffer, m);
10210 message_dolog (buffer, nbytes, 1, multibyte);
10211 SAFE_FREE ();
10213 message3_nolog (m);
10215 UNGCPRO;
10219 /* The non-logging version of message3.
10220 This does not cancel echoing, because it is used for echoing.
10221 Perhaps we need to make a separate function for echoing
10222 and make this cancel echoing. */
10224 void
10225 message3_nolog (Lisp_Object m)
10227 struct frame *sf = SELECTED_FRAME ();
10229 if (FRAME_INITIAL_P (sf))
10231 if (noninteractive_need_newline)
10232 putc ('\n', stderr);
10233 noninteractive_need_newline = 0;
10234 if (STRINGP (m))
10236 Lisp_Object s = ENCODE_SYSTEM (m);
10238 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10240 if (cursor_in_echo_area == 0)
10241 fprintf (stderr, "\n");
10242 fflush (stderr);
10244 /* Error messages get reported properly by cmd_error, so this must be just an
10245 informative message; if the frame hasn't really been initialized yet, just
10246 toss it. */
10247 else if (INTERACTIVE && sf->glyphs_initialized_p)
10249 /* Get the frame containing the mini-buffer
10250 that the selected frame is using. */
10251 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10252 Lisp_Object frame = XWINDOW (mini_window)->frame;
10253 struct frame *f = XFRAME (frame);
10255 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10256 Fmake_frame_visible (frame);
10258 if (STRINGP (m) && SCHARS (m) > 0)
10260 set_message (m);
10261 if (minibuffer_auto_raise)
10262 Fraise_frame (frame);
10263 /* Assume we are not echoing.
10264 (If we are, echo_now will override this.) */
10265 echo_message_buffer = Qnil;
10267 else
10268 clear_message (true, true);
10270 do_pending_window_change (0);
10271 echo_area_display (1);
10272 do_pending_window_change (0);
10273 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10274 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10279 /* Display a null-terminated echo area message M. If M is 0, clear
10280 out any existing message, and let the mini-buffer text show through.
10282 The buffer M must continue to exist until after the echo area gets
10283 cleared or some other message gets displayed there. Do not pass
10284 text that is stored in a Lisp string. Do not pass text in a buffer
10285 that was alloca'd. */
10287 void
10288 message1 (const char *m)
10290 message3 (m ? build_unibyte_string (m) : Qnil);
10294 /* The non-logging counterpart of message1. */
10296 void
10297 message1_nolog (const char *m)
10299 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10302 /* Display a message M which contains a single %s
10303 which gets replaced with STRING. */
10305 void
10306 message_with_string (const char *m, Lisp_Object string, int log)
10308 CHECK_STRING (string);
10310 if (noninteractive)
10312 if (m)
10314 /* ENCODE_SYSTEM below can GC and/or relocate the
10315 Lisp data, so make sure we don't use it here. */
10316 eassert (relocatable_string_data_p (m) != 1);
10318 if (noninteractive_need_newline)
10319 putc ('\n', stderr);
10320 noninteractive_need_newline = 0;
10321 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10322 if (!cursor_in_echo_area)
10323 fprintf (stderr, "\n");
10324 fflush (stderr);
10327 else if (INTERACTIVE)
10329 /* The frame whose minibuffer we're going to display the message on.
10330 It may be larger than the selected frame, so we need
10331 to use its buffer, not the selected frame's buffer. */
10332 Lisp_Object mini_window;
10333 struct frame *f, *sf = SELECTED_FRAME ();
10335 /* Get the frame containing the minibuffer
10336 that the selected frame is using. */
10337 mini_window = FRAME_MINIBUF_WINDOW (sf);
10338 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10340 /* Error messages get reported properly by cmd_error, so this must be
10341 just an informative message; if the frame hasn't really been
10342 initialized yet, just toss it. */
10343 if (f->glyphs_initialized_p)
10345 Lisp_Object args[2], msg;
10346 struct gcpro gcpro1, gcpro2;
10348 args[0] = build_string (m);
10349 args[1] = msg = string;
10350 GCPRO2 (args[0], msg);
10351 gcpro1.nvars = 2;
10353 msg = Fformat (2, args);
10355 if (log)
10356 message3 (msg);
10357 else
10358 message3_nolog (msg);
10360 UNGCPRO;
10362 /* Print should start at the beginning of the message
10363 buffer next time. */
10364 message_buf_print = 0;
10370 /* Dump an informative message to the minibuf. If M is 0, clear out
10371 any existing message, and let the mini-buffer text show through. */
10373 static void
10374 vmessage (const char *m, va_list ap)
10376 if (noninteractive)
10378 if (m)
10380 if (noninteractive_need_newline)
10381 putc ('\n', stderr);
10382 noninteractive_need_newline = 0;
10383 vfprintf (stderr, m, ap);
10384 if (cursor_in_echo_area == 0)
10385 fprintf (stderr, "\n");
10386 fflush (stderr);
10389 else if (INTERACTIVE)
10391 /* The frame whose mini-buffer we're going to display the message
10392 on. It may be larger than the selected frame, so we need to
10393 use its buffer, not the selected frame's buffer. */
10394 Lisp_Object mini_window;
10395 struct frame *f, *sf = SELECTED_FRAME ();
10397 /* Get the frame containing the mini-buffer
10398 that the selected frame is using. */
10399 mini_window = FRAME_MINIBUF_WINDOW (sf);
10400 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10402 /* Error messages get reported properly by cmd_error, so this must be
10403 just an informative message; if the frame hasn't really been
10404 initialized yet, just toss it. */
10405 if (f->glyphs_initialized_p)
10407 if (m)
10409 ptrdiff_t len;
10410 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10411 USE_SAFE_ALLOCA;
10412 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10414 len = doprnt (message_buf, maxsize, m, 0, ap);
10416 message3 (make_string (message_buf, len));
10417 SAFE_FREE ();
10419 else
10420 message1 (0);
10422 /* Print should start at the beginning of the message
10423 buffer next time. */
10424 message_buf_print = 0;
10429 void
10430 message (const char *m, ...)
10432 va_list ap;
10433 va_start (ap, m);
10434 vmessage (m, ap);
10435 va_end (ap);
10439 #if 0
10440 /* The non-logging version of message. */
10442 void
10443 message_nolog (const char *m, ...)
10445 Lisp_Object old_log_max;
10446 va_list ap;
10447 va_start (ap, m);
10448 old_log_max = Vmessage_log_max;
10449 Vmessage_log_max = Qnil;
10450 vmessage (m, ap);
10451 Vmessage_log_max = old_log_max;
10452 va_end (ap);
10454 #endif
10457 /* Display the current message in the current mini-buffer. This is
10458 only called from error handlers in process.c, and is not time
10459 critical. */
10461 void
10462 update_echo_area (void)
10464 if (!NILP (echo_area_buffer[0]))
10466 Lisp_Object string;
10467 string = Fcurrent_message ();
10468 message3 (string);
10473 /* Make sure echo area buffers in `echo_buffers' are live.
10474 If they aren't, make new ones. */
10476 static void
10477 ensure_echo_area_buffers (void)
10479 int i;
10481 for (i = 0; i < 2; ++i)
10482 if (!BUFFERP (echo_buffer[i])
10483 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10485 char name[30];
10486 Lisp_Object old_buffer;
10487 int j;
10489 old_buffer = echo_buffer[i];
10490 echo_buffer[i] = Fget_buffer_create
10491 (make_formatted_string (name, " *Echo Area %d*", i));
10492 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10493 /* to force word wrap in echo area -
10494 it was decided to postpone this*/
10495 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10497 for (j = 0; j < 2; ++j)
10498 if (EQ (old_buffer, echo_area_buffer[j]))
10499 echo_area_buffer[j] = echo_buffer[i];
10504 /* Call FN with args A1..A2 with either the current or last displayed
10505 echo_area_buffer as current buffer.
10507 WHICH zero means use the current message buffer
10508 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10509 from echo_buffer[] and clear it.
10511 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10512 suitable buffer from echo_buffer[] and clear it.
10514 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10515 that the current message becomes the last displayed one, make
10516 choose a suitable buffer for echo_area_buffer[0], and clear it.
10518 Value is what FN returns. */
10520 static int
10521 with_echo_area_buffer (struct window *w, int which,
10522 int (*fn) (ptrdiff_t, Lisp_Object),
10523 ptrdiff_t a1, Lisp_Object a2)
10525 Lisp_Object buffer;
10526 int this_one, the_other, clear_buffer_p, rc;
10527 ptrdiff_t count = SPECPDL_INDEX ();
10529 /* If buffers aren't live, make new ones. */
10530 ensure_echo_area_buffers ();
10532 clear_buffer_p = 0;
10534 if (which == 0)
10535 this_one = 0, the_other = 1;
10536 else if (which > 0)
10537 this_one = 1, the_other = 0;
10538 else
10540 this_one = 0, the_other = 1;
10541 clear_buffer_p = true;
10543 /* We need a fresh one in case the current echo buffer equals
10544 the one containing the last displayed echo area message. */
10545 if (!NILP (echo_area_buffer[this_one])
10546 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10547 echo_area_buffer[this_one] = Qnil;
10550 /* Choose a suitable buffer from echo_buffer[] is we don't
10551 have one. */
10552 if (NILP (echo_area_buffer[this_one]))
10554 echo_area_buffer[this_one]
10555 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10556 ? echo_buffer[the_other]
10557 : echo_buffer[this_one]);
10558 clear_buffer_p = true;
10561 buffer = echo_area_buffer[this_one];
10563 /* Don't get confused by reusing the buffer used for echoing
10564 for a different purpose. */
10565 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10566 cancel_echoing ();
10568 record_unwind_protect (unwind_with_echo_area_buffer,
10569 with_echo_area_buffer_unwind_data (w));
10571 /* Make the echo area buffer current. Note that for display
10572 purposes, it is not necessary that the displayed window's buffer
10573 == current_buffer, except for text property lookup. So, let's
10574 only set that buffer temporarily here without doing a full
10575 Fset_window_buffer. We must also change w->pointm, though,
10576 because otherwise an assertions in unshow_buffer fails, and Emacs
10577 aborts. */
10578 set_buffer_internal_1 (XBUFFER (buffer));
10579 if (w)
10581 wset_buffer (w, buffer);
10582 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10583 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10586 bset_undo_list (current_buffer, Qt);
10587 bset_read_only (current_buffer, Qnil);
10588 specbind (Qinhibit_read_only, Qt);
10589 specbind (Qinhibit_modification_hooks, Qt);
10591 if (clear_buffer_p && Z > BEG)
10592 del_range (BEG, Z);
10594 eassert (BEGV >= BEG);
10595 eassert (ZV <= Z && ZV >= BEGV);
10597 rc = fn (a1, a2);
10599 eassert (BEGV >= BEG);
10600 eassert (ZV <= Z && ZV >= BEGV);
10602 unbind_to (count, Qnil);
10603 return rc;
10607 /* Save state that should be preserved around the call to the function
10608 FN called in with_echo_area_buffer. */
10610 static Lisp_Object
10611 with_echo_area_buffer_unwind_data (struct window *w)
10613 int i = 0;
10614 Lisp_Object vector, tmp;
10616 /* Reduce consing by keeping one vector in
10617 Vwith_echo_area_save_vector. */
10618 vector = Vwith_echo_area_save_vector;
10619 Vwith_echo_area_save_vector = Qnil;
10621 if (NILP (vector))
10622 vector = Fmake_vector (make_number (11), Qnil);
10624 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10625 ASET (vector, i, Vdeactivate_mark); ++i;
10626 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10628 if (w)
10630 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10631 ASET (vector, i, w->contents); ++i;
10632 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10633 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10634 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10635 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10636 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10637 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10639 else
10641 int end = i + 8;
10642 for (; i < end; ++i)
10643 ASET (vector, i, Qnil);
10646 eassert (i == ASIZE (vector));
10647 return vector;
10651 /* Restore global state from VECTOR which was created by
10652 with_echo_area_buffer_unwind_data. */
10654 static void
10655 unwind_with_echo_area_buffer (Lisp_Object vector)
10657 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10658 Vdeactivate_mark = AREF (vector, 1);
10659 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10661 if (WINDOWP (AREF (vector, 3)))
10663 struct window *w;
10664 Lisp_Object buffer;
10666 w = XWINDOW (AREF (vector, 3));
10667 buffer = AREF (vector, 4);
10669 wset_buffer (w, buffer);
10670 set_marker_both (w->pointm, buffer,
10671 XFASTINT (AREF (vector, 5)),
10672 XFASTINT (AREF (vector, 6)));
10673 set_marker_both (w->old_pointm, buffer,
10674 XFASTINT (AREF (vector, 7)),
10675 XFASTINT (AREF (vector, 8)));
10676 set_marker_both (w->start, buffer,
10677 XFASTINT (AREF (vector, 9)),
10678 XFASTINT (AREF (vector, 10)));
10681 Vwith_echo_area_save_vector = vector;
10685 /* Set up the echo area for use by print functions. MULTIBYTE_P
10686 non-zero means we will print multibyte. */
10688 void
10689 setup_echo_area_for_printing (int multibyte_p)
10691 /* If we can't find an echo area any more, exit. */
10692 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10693 Fkill_emacs (Qnil);
10695 ensure_echo_area_buffers ();
10697 if (!message_buf_print)
10699 /* A message has been output since the last time we printed.
10700 Choose a fresh echo area buffer. */
10701 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10702 echo_area_buffer[0] = echo_buffer[1];
10703 else
10704 echo_area_buffer[0] = echo_buffer[0];
10706 /* Switch to that buffer and clear it. */
10707 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10708 bset_truncate_lines (current_buffer, Qnil);
10710 if (Z > BEG)
10712 ptrdiff_t count = SPECPDL_INDEX ();
10713 specbind (Qinhibit_read_only, Qt);
10714 /* Note that undo recording is always disabled. */
10715 del_range (BEG, Z);
10716 unbind_to (count, Qnil);
10718 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10720 /* Set up the buffer for the multibyteness we need. */
10721 if (multibyte_p
10722 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10723 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10725 /* Raise the frame containing the echo area. */
10726 if (minibuffer_auto_raise)
10728 struct frame *sf = SELECTED_FRAME ();
10729 Lisp_Object mini_window;
10730 mini_window = FRAME_MINIBUF_WINDOW (sf);
10731 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10734 message_log_maybe_newline ();
10735 message_buf_print = 1;
10737 else
10739 if (NILP (echo_area_buffer[0]))
10741 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10742 echo_area_buffer[0] = echo_buffer[1];
10743 else
10744 echo_area_buffer[0] = echo_buffer[0];
10747 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10749 /* Someone switched buffers between print requests. */
10750 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10751 bset_truncate_lines (current_buffer, Qnil);
10757 /* Display an echo area message in window W. Value is non-zero if W's
10758 height is changed. If display_last_displayed_message_p is
10759 non-zero, display the message that was last displayed, otherwise
10760 display the current message. */
10762 static int
10763 display_echo_area (struct window *w)
10765 int i, no_message_p, window_height_changed_p;
10767 /* Temporarily disable garbage collections while displaying the echo
10768 area. This is done because a GC can print a message itself.
10769 That message would modify the echo area buffer's contents while a
10770 redisplay of the buffer is going on, and seriously confuse
10771 redisplay. */
10772 ptrdiff_t count = inhibit_garbage_collection ();
10774 /* If there is no message, we must call display_echo_area_1
10775 nevertheless because it resizes the window. But we will have to
10776 reset the echo_area_buffer in question to nil at the end because
10777 with_echo_area_buffer will sets it to an empty buffer. */
10778 i = display_last_displayed_message_p ? 1 : 0;
10779 no_message_p = NILP (echo_area_buffer[i]);
10781 window_height_changed_p
10782 = with_echo_area_buffer (w, display_last_displayed_message_p,
10783 display_echo_area_1,
10784 (intptr_t) w, Qnil);
10786 if (no_message_p)
10787 echo_area_buffer[i] = Qnil;
10789 unbind_to (count, Qnil);
10790 return window_height_changed_p;
10794 /* Helper for display_echo_area. Display the current buffer which
10795 contains the current echo area message in window W, a mini-window,
10796 a pointer to which is passed in A1. A2..A4 are currently not used.
10797 Change the height of W so that all of the message is displayed.
10798 Value is non-zero if height of W was changed. */
10800 static int
10801 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10803 intptr_t i1 = a1;
10804 struct window *w = (struct window *) i1;
10805 Lisp_Object window;
10806 struct text_pos start;
10807 int window_height_changed_p = 0;
10809 /* Do this before displaying, so that we have a large enough glyph
10810 matrix for the display. If we can't get enough space for the
10811 whole text, display the last N lines. That works by setting w->start. */
10812 window_height_changed_p = resize_mini_window (w, 0);
10814 /* Use the starting position chosen by resize_mini_window. */
10815 SET_TEXT_POS_FROM_MARKER (start, w->start);
10817 /* Display. */
10818 clear_glyph_matrix (w->desired_matrix);
10819 XSETWINDOW (window, w);
10820 try_window (window, start, 0);
10822 return window_height_changed_p;
10826 /* Resize the echo area window to exactly the size needed for the
10827 currently displayed message, if there is one. If a mini-buffer
10828 is active, don't shrink it. */
10830 void
10831 resize_echo_area_exactly (void)
10833 if (BUFFERP (echo_area_buffer[0])
10834 && WINDOWP (echo_area_window))
10836 struct window *w = XWINDOW (echo_area_window);
10837 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10838 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10839 (intptr_t) w, resize_exactly);
10840 if (resized_p)
10842 windows_or_buffers_changed = 42;
10843 update_mode_lines = 30;
10844 redisplay_internal ();
10850 /* Callback function for with_echo_area_buffer, when used from
10851 resize_echo_area_exactly. A1 contains a pointer to the window to
10852 resize, EXACTLY non-nil means resize the mini-window exactly to the
10853 size of the text displayed. A3 and A4 are not used. Value is what
10854 resize_mini_window returns. */
10856 static int
10857 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10859 intptr_t i1 = a1;
10860 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10864 /* Resize mini-window W to fit the size of its contents. EXACT_P
10865 means size the window exactly to the size needed. Otherwise, it's
10866 only enlarged until W's buffer is empty.
10868 Set W->start to the right place to begin display. If the whole
10869 contents fit, start at the beginning. Otherwise, start so as
10870 to make the end of the contents appear. This is particularly
10871 important for y-or-n-p, but seems desirable generally.
10873 Value is non-zero if the window height has been changed. */
10876 resize_mini_window (struct window *w, int exact_p)
10878 struct frame *f = XFRAME (w->frame);
10879 int window_height_changed_p = 0;
10881 eassert (MINI_WINDOW_P (w));
10883 /* By default, start display at the beginning. */
10884 set_marker_both (w->start, w->contents,
10885 BUF_BEGV (XBUFFER (w->contents)),
10886 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10888 /* Don't resize windows while redisplaying a window; it would
10889 confuse redisplay functions when the size of the window they are
10890 displaying changes from under them. Such a resizing can happen,
10891 for instance, when which-func prints a long message while
10892 we are running fontification-functions. We're running these
10893 functions with safe_call which binds inhibit-redisplay to t. */
10894 if (!NILP (Vinhibit_redisplay))
10895 return 0;
10897 /* Nil means don't try to resize. */
10898 if (NILP (Vresize_mini_windows)
10899 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10900 return 0;
10902 if (!FRAME_MINIBUF_ONLY_P (f))
10904 struct it it;
10905 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10906 + WINDOW_PIXEL_HEIGHT (w));
10907 int unit = FRAME_LINE_HEIGHT (f);
10908 int height, max_height;
10909 struct text_pos start;
10910 struct buffer *old_current_buffer = NULL;
10912 if (current_buffer != XBUFFER (w->contents))
10914 old_current_buffer = current_buffer;
10915 set_buffer_internal (XBUFFER (w->contents));
10918 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10920 /* Compute the max. number of lines specified by the user. */
10921 if (FLOATP (Vmax_mini_window_height))
10922 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10923 else if (INTEGERP (Vmax_mini_window_height))
10924 max_height = XINT (Vmax_mini_window_height) * unit;
10925 else
10926 max_height = total_height / 4;
10928 /* Correct that max. height if it's bogus. */
10929 max_height = clip_to_bounds (unit, max_height, total_height);
10931 /* Find out the height of the text in the window. */
10932 if (it.line_wrap == TRUNCATE)
10933 height = unit;
10934 else
10936 last_height = 0;
10937 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10938 if (it.max_ascent == 0 && it.max_descent == 0)
10939 height = it.current_y + last_height;
10940 else
10941 height = it.current_y + it.max_ascent + it.max_descent;
10942 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10945 /* Compute a suitable window start. */
10946 if (height > max_height)
10948 height = (max_height / unit) * unit;
10949 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10950 move_it_vertically_backward (&it, height - unit);
10951 start = it.current.pos;
10953 else
10954 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10955 SET_MARKER_FROM_TEXT_POS (w->start, start);
10957 if (EQ (Vresize_mini_windows, Qgrow_only))
10959 /* Let it grow only, until we display an empty message, in which
10960 case the window shrinks again. */
10961 if (height > WINDOW_PIXEL_HEIGHT (w))
10963 int old_height = WINDOW_PIXEL_HEIGHT (w);
10965 FRAME_WINDOWS_FROZEN (f) = 1;
10966 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10967 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10969 else if (height < WINDOW_PIXEL_HEIGHT (w)
10970 && (exact_p || BEGV == ZV))
10972 int old_height = WINDOW_PIXEL_HEIGHT (w);
10974 FRAME_WINDOWS_FROZEN (f) = 0;
10975 shrink_mini_window (w, 1);
10976 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10979 else
10981 /* Always resize to exact size needed. */
10982 if (height > WINDOW_PIXEL_HEIGHT (w))
10984 int old_height = WINDOW_PIXEL_HEIGHT (w);
10986 FRAME_WINDOWS_FROZEN (f) = 1;
10987 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10988 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10990 else if (height < WINDOW_PIXEL_HEIGHT (w))
10992 int old_height = WINDOW_PIXEL_HEIGHT (w);
10994 FRAME_WINDOWS_FROZEN (f) = 0;
10995 shrink_mini_window (w, 1);
10997 if (height)
10999 FRAME_WINDOWS_FROZEN (f) = 1;
11000 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11003 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11007 if (old_current_buffer)
11008 set_buffer_internal (old_current_buffer);
11011 return window_height_changed_p;
11015 /* Value is the current message, a string, or nil if there is no
11016 current message. */
11018 Lisp_Object
11019 current_message (void)
11021 Lisp_Object msg;
11023 if (!BUFFERP (echo_area_buffer[0]))
11024 msg = Qnil;
11025 else
11027 with_echo_area_buffer (0, 0, current_message_1,
11028 (intptr_t) &msg, Qnil);
11029 if (NILP (msg))
11030 echo_area_buffer[0] = Qnil;
11033 return msg;
11037 static int
11038 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11040 intptr_t i1 = a1;
11041 Lisp_Object *msg = (Lisp_Object *) i1;
11043 if (Z > BEG)
11044 *msg = make_buffer_string (BEG, Z, 1);
11045 else
11046 *msg = Qnil;
11047 return 0;
11051 /* Push the current message on Vmessage_stack for later restoration
11052 by restore_message. Value is non-zero if the current message isn't
11053 empty. This is a relatively infrequent operation, so it's not
11054 worth optimizing. */
11056 bool
11057 push_message (void)
11059 Lisp_Object msg = current_message ();
11060 Vmessage_stack = Fcons (msg, Vmessage_stack);
11061 return STRINGP (msg);
11065 /* Restore message display from the top of Vmessage_stack. */
11067 void
11068 restore_message (void)
11070 eassert (CONSP (Vmessage_stack));
11071 message3_nolog (XCAR (Vmessage_stack));
11075 /* Handler for unwind-protect calling pop_message. */
11077 void
11078 pop_message_unwind (void)
11080 /* Pop the top-most entry off Vmessage_stack. */
11081 eassert (CONSP (Vmessage_stack));
11082 Vmessage_stack = XCDR (Vmessage_stack);
11086 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11087 exits. If the stack is not empty, we have a missing pop_message
11088 somewhere. */
11090 void
11091 check_message_stack (void)
11093 if (!NILP (Vmessage_stack))
11094 emacs_abort ();
11098 /* Truncate to NCHARS what will be displayed in the echo area the next
11099 time we display it---but don't redisplay it now. */
11101 void
11102 truncate_echo_area (ptrdiff_t nchars)
11104 if (nchars == 0)
11105 echo_area_buffer[0] = Qnil;
11106 else if (!noninteractive
11107 && INTERACTIVE
11108 && !NILP (echo_area_buffer[0]))
11110 struct frame *sf = SELECTED_FRAME ();
11111 /* Error messages get reported properly by cmd_error, so this must be
11112 just an informative message; if the frame hasn't really been
11113 initialized yet, just toss it. */
11114 if (sf->glyphs_initialized_p)
11115 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11120 /* Helper function for truncate_echo_area. Truncate the current
11121 message to at most NCHARS characters. */
11123 static int
11124 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11126 if (BEG + nchars < Z)
11127 del_range (BEG + nchars, Z);
11128 if (Z == BEG)
11129 echo_area_buffer[0] = Qnil;
11130 return 0;
11133 /* Set the current message to STRING. */
11135 static void
11136 set_message (Lisp_Object string)
11138 eassert (STRINGP (string));
11140 message_enable_multibyte = STRING_MULTIBYTE (string);
11142 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11143 message_buf_print = 0;
11144 help_echo_showing_p = 0;
11146 if (STRINGP (Vdebug_on_message)
11147 && STRINGP (string)
11148 && fast_string_match (Vdebug_on_message, string) >= 0)
11149 call_debugger (list2 (Qerror, string));
11153 /* Helper function for set_message. First argument is ignored and second
11154 argument has the same meaning as for set_message.
11155 This function is called with the echo area buffer being current. */
11157 static int
11158 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11160 eassert (STRINGP (string));
11162 /* Change multibyteness of the echo buffer appropriately. */
11163 if (message_enable_multibyte
11164 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11165 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11167 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11168 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11169 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11171 /* Insert new message at BEG. */
11172 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11174 /* This function takes care of single/multibyte conversion.
11175 We just have to ensure that the echo area buffer has the right
11176 setting of enable_multibyte_characters. */
11177 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11179 return 0;
11183 /* Clear messages. CURRENT_P non-zero means clear the current
11184 message. LAST_DISPLAYED_P non-zero means clear the message
11185 last displayed. */
11187 void
11188 clear_message (bool current_p, bool last_displayed_p)
11190 if (current_p)
11192 echo_area_buffer[0] = Qnil;
11193 message_cleared_p = true;
11196 if (last_displayed_p)
11197 echo_area_buffer[1] = Qnil;
11199 message_buf_print = 0;
11202 /* Clear garbaged frames.
11204 This function is used where the old redisplay called
11205 redraw_garbaged_frames which in turn called redraw_frame which in
11206 turn called clear_frame. The call to clear_frame was a source of
11207 flickering. I believe a clear_frame is not necessary. It should
11208 suffice in the new redisplay to invalidate all current matrices,
11209 and ensure a complete redisplay of all windows. */
11211 static void
11212 clear_garbaged_frames (void)
11214 if (frame_garbaged)
11216 Lisp_Object tail, frame;
11218 FOR_EACH_FRAME (tail, frame)
11220 struct frame *f = XFRAME (frame);
11222 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11224 if (f->resized_p)
11225 redraw_frame (f);
11226 else
11227 clear_current_matrices (f);
11228 fset_redisplay (f);
11229 f->garbaged = false;
11230 f->resized_p = false;
11234 frame_garbaged = false;
11239 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11240 is non-zero update selected_frame. Value is non-zero if the
11241 mini-windows height has been changed. */
11243 static int
11244 echo_area_display (int update_frame_p)
11246 Lisp_Object mini_window;
11247 struct window *w;
11248 struct frame *f;
11249 int window_height_changed_p = 0;
11250 struct frame *sf = SELECTED_FRAME ();
11252 mini_window = FRAME_MINIBUF_WINDOW (sf);
11253 w = XWINDOW (mini_window);
11254 f = XFRAME (WINDOW_FRAME (w));
11256 /* Don't display if frame is invisible or not yet initialized. */
11257 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11258 return 0;
11260 #ifdef HAVE_WINDOW_SYSTEM
11261 /* When Emacs starts, selected_frame may be the initial terminal
11262 frame. If we let this through, a message would be displayed on
11263 the terminal. */
11264 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11265 return 0;
11266 #endif /* HAVE_WINDOW_SYSTEM */
11268 /* Redraw garbaged frames. */
11269 clear_garbaged_frames ();
11271 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11273 echo_area_window = mini_window;
11274 window_height_changed_p = display_echo_area (w);
11275 w->must_be_updated_p = true;
11277 /* Update the display, unless called from redisplay_internal.
11278 Also don't update the screen during redisplay itself. The
11279 update will happen at the end of redisplay, and an update
11280 here could cause confusion. */
11281 if (update_frame_p && !redisplaying_p)
11283 int n = 0;
11285 /* If the display update has been interrupted by pending
11286 input, update mode lines in the frame. Due to the
11287 pending input, it might have been that redisplay hasn't
11288 been called, so that mode lines above the echo area are
11289 garbaged. This looks odd, so we prevent it here. */
11290 if (!display_completed)
11291 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11293 if (window_height_changed_p
11294 /* Don't do this if Emacs is shutting down. Redisplay
11295 needs to run hooks. */
11296 && !NILP (Vrun_hooks))
11298 /* Must update other windows. Likewise as in other
11299 cases, don't let this update be interrupted by
11300 pending input. */
11301 ptrdiff_t count = SPECPDL_INDEX ();
11302 specbind (Qredisplay_dont_pause, Qt);
11303 windows_or_buffers_changed = 44;
11304 redisplay_internal ();
11305 unbind_to (count, Qnil);
11307 else if (FRAME_WINDOW_P (f) && n == 0)
11309 /* Window configuration is the same as before.
11310 Can do with a display update of the echo area,
11311 unless we displayed some mode lines. */
11312 update_single_window (w, 1);
11313 flush_frame (f);
11315 else
11316 update_frame (f, 1, 1);
11318 /* If cursor is in the echo area, make sure that the next
11319 redisplay displays the minibuffer, so that the cursor will
11320 be replaced with what the minibuffer wants. */
11321 if (cursor_in_echo_area)
11322 wset_redisplay (XWINDOW (mini_window));
11325 else if (!EQ (mini_window, selected_window))
11326 wset_redisplay (XWINDOW (mini_window));
11328 /* Last displayed message is now the current message. */
11329 echo_area_buffer[1] = echo_area_buffer[0];
11330 /* Inform read_char that we're not echoing. */
11331 echo_message_buffer = Qnil;
11333 /* Prevent redisplay optimization in redisplay_internal by resetting
11334 this_line_start_pos. This is done because the mini-buffer now
11335 displays the message instead of its buffer text. */
11336 if (EQ (mini_window, selected_window))
11337 CHARPOS (this_line_start_pos) = 0;
11339 return window_height_changed_p;
11342 /* Nonzero if W's buffer was changed but not saved. */
11344 static int
11345 window_buffer_changed (struct window *w)
11347 struct buffer *b = XBUFFER (w->contents);
11349 eassert (BUFFER_LIVE_P (b));
11351 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11354 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11356 static int
11357 mode_line_update_needed (struct window *w)
11359 return (w->column_number_displayed != -1
11360 && !(PT == w->last_point && !window_outdated (w))
11361 && (w->column_number_displayed != current_column ()));
11364 /* Nonzero if window start of W is frozen and may not be changed during
11365 redisplay. */
11367 static bool
11368 window_frozen_p (struct window *w)
11370 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11372 Lisp_Object window;
11374 XSETWINDOW (window, w);
11375 if (MINI_WINDOW_P (w))
11376 return 0;
11377 else if (EQ (window, selected_window))
11378 return 0;
11379 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11380 && EQ (window, Vminibuf_scroll_window))
11381 /* This special window can't be frozen too. */
11382 return 0;
11383 else
11384 return 1;
11386 return 0;
11389 /***********************************************************************
11390 Mode Lines and Frame Titles
11391 ***********************************************************************/
11393 /* A buffer for constructing non-propertized mode-line strings and
11394 frame titles in it; allocated from the heap in init_xdisp and
11395 resized as needed in store_mode_line_noprop_char. */
11397 static char *mode_line_noprop_buf;
11399 /* The buffer's end, and a current output position in it. */
11401 static char *mode_line_noprop_buf_end;
11402 static char *mode_line_noprop_ptr;
11404 #define MODE_LINE_NOPROP_LEN(start) \
11405 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11407 static enum {
11408 MODE_LINE_DISPLAY = 0,
11409 MODE_LINE_TITLE,
11410 MODE_LINE_NOPROP,
11411 MODE_LINE_STRING
11412 } mode_line_target;
11414 /* Alist that caches the results of :propertize.
11415 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11416 static Lisp_Object mode_line_proptrans_alist;
11418 /* List of strings making up the mode-line. */
11419 static Lisp_Object mode_line_string_list;
11421 /* Base face property when building propertized mode line string. */
11422 static Lisp_Object mode_line_string_face;
11423 static Lisp_Object mode_line_string_face_prop;
11426 /* Unwind data for mode line strings */
11428 static Lisp_Object Vmode_line_unwind_vector;
11430 static Lisp_Object
11431 format_mode_line_unwind_data (struct frame *target_frame,
11432 struct buffer *obuf,
11433 Lisp_Object owin,
11434 int save_proptrans)
11436 Lisp_Object vector, tmp;
11438 /* Reduce consing by keeping one vector in
11439 Vwith_echo_area_save_vector. */
11440 vector = Vmode_line_unwind_vector;
11441 Vmode_line_unwind_vector = Qnil;
11443 if (NILP (vector))
11444 vector = Fmake_vector (make_number (10), Qnil);
11446 ASET (vector, 0, make_number (mode_line_target));
11447 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11448 ASET (vector, 2, mode_line_string_list);
11449 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11450 ASET (vector, 4, mode_line_string_face);
11451 ASET (vector, 5, mode_line_string_face_prop);
11453 if (obuf)
11454 XSETBUFFER (tmp, obuf);
11455 else
11456 tmp = Qnil;
11457 ASET (vector, 6, tmp);
11458 ASET (vector, 7, owin);
11459 if (target_frame)
11461 /* Similarly to `with-selected-window', if the operation selects
11462 a window on another frame, we must restore that frame's
11463 selected window, and (for a tty) the top-frame. */
11464 ASET (vector, 8, target_frame->selected_window);
11465 if (FRAME_TERMCAP_P (target_frame))
11466 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11469 return vector;
11472 static void
11473 unwind_format_mode_line (Lisp_Object vector)
11475 Lisp_Object old_window = AREF (vector, 7);
11476 Lisp_Object target_frame_window = AREF (vector, 8);
11477 Lisp_Object old_top_frame = AREF (vector, 9);
11479 mode_line_target = XINT (AREF (vector, 0));
11480 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11481 mode_line_string_list = AREF (vector, 2);
11482 if (! EQ (AREF (vector, 3), Qt))
11483 mode_line_proptrans_alist = AREF (vector, 3);
11484 mode_line_string_face = AREF (vector, 4);
11485 mode_line_string_face_prop = AREF (vector, 5);
11487 /* Select window before buffer, since it may change the buffer. */
11488 if (!NILP (old_window))
11490 /* If the operation that we are unwinding had selected a window
11491 on a different frame, reset its frame-selected-window. For a
11492 text terminal, reset its top-frame if necessary. */
11493 if (!NILP (target_frame_window))
11495 Lisp_Object frame
11496 = WINDOW_FRAME (XWINDOW (target_frame_window));
11498 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11499 Fselect_window (target_frame_window, Qt);
11501 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11502 Fselect_frame (old_top_frame, Qt);
11505 Fselect_window (old_window, Qt);
11508 if (!NILP (AREF (vector, 6)))
11510 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11511 ASET (vector, 6, Qnil);
11514 Vmode_line_unwind_vector = vector;
11518 /* Store a single character C for the frame title in mode_line_noprop_buf.
11519 Re-allocate mode_line_noprop_buf if necessary. */
11521 static void
11522 store_mode_line_noprop_char (char c)
11524 /* If output position has reached the end of the allocated buffer,
11525 increase the buffer's size. */
11526 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11528 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11529 ptrdiff_t size = len;
11530 mode_line_noprop_buf =
11531 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11532 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11533 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11536 *mode_line_noprop_ptr++ = c;
11540 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11541 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11542 characters that yield more columns than PRECISION; PRECISION <= 0
11543 means copy the whole string. Pad with spaces until FIELD_WIDTH
11544 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11545 pad. Called from display_mode_element when it is used to build a
11546 frame title. */
11548 static int
11549 store_mode_line_noprop (const char *string, int field_width, int precision)
11551 const unsigned char *str = (const unsigned char *) string;
11552 int n = 0;
11553 ptrdiff_t dummy, nbytes;
11555 /* Copy at most PRECISION chars from STR. */
11556 nbytes = strlen (string);
11557 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11558 while (nbytes--)
11559 store_mode_line_noprop_char (*str++);
11561 /* Fill up with spaces until FIELD_WIDTH reached. */
11562 while (field_width > 0
11563 && n < field_width)
11565 store_mode_line_noprop_char (' ');
11566 ++n;
11569 return n;
11572 /***********************************************************************
11573 Frame Titles
11574 ***********************************************************************/
11576 #ifdef HAVE_WINDOW_SYSTEM
11578 /* Set the title of FRAME, if it has changed. The title format is
11579 Vicon_title_format if FRAME is iconified, otherwise it is
11580 frame_title_format. */
11582 static void
11583 x_consider_frame_title (Lisp_Object frame)
11585 struct frame *f = XFRAME (frame);
11587 if (FRAME_WINDOW_P (f)
11588 || FRAME_MINIBUF_ONLY_P (f)
11589 || f->explicit_name)
11591 /* Do we have more than one visible frame on this X display? */
11592 Lisp_Object tail, other_frame, fmt;
11593 ptrdiff_t title_start;
11594 char *title;
11595 ptrdiff_t len;
11596 struct it it;
11597 ptrdiff_t count = SPECPDL_INDEX ();
11599 FOR_EACH_FRAME (tail, other_frame)
11601 struct frame *tf = XFRAME (other_frame);
11603 if (tf != f
11604 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11605 && !FRAME_MINIBUF_ONLY_P (tf)
11606 && !EQ (other_frame, tip_frame)
11607 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11608 break;
11611 /* Set global variable indicating that multiple frames exist. */
11612 multiple_frames = CONSP (tail);
11614 /* Switch to the buffer of selected window of the frame. Set up
11615 mode_line_target so that display_mode_element will output into
11616 mode_line_noprop_buf; then display the title. */
11617 record_unwind_protect (unwind_format_mode_line,
11618 format_mode_line_unwind_data
11619 (f, current_buffer, selected_window, 0));
11621 Fselect_window (f->selected_window, Qt);
11622 set_buffer_internal_1
11623 (XBUFFER (XWINDOW (f->selected_window)->contents));
11624 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11626 mode_line_target = MODE_LINE_TITLE;
11627 title_start = MODE_LINE_NOPROP_LEN (0);
11628 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11629 NULL, DEFAULT_FACE_ID);
11630 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11631 len = MODE_LINE_NOPROP_LEN (title_start);
11632 title = mode_line_noprop_buf + title_start;
11633 unbind_to (count, Qnil);
11635 /* Set the title only if it's changed. This avoids consing in
11636 the common case where it hasn't. (If it turns out that we've
11637 already wasted too much time by walking through the list with
11638 display_mode_element, then we might need to optimize at a
11639 higher level than this.) */
11640 if (! STRINGP (f->name)
11641 || SBYTES (f->name) != len
11642 || memcmp (title, SDATA (f->name), len) != 0)
11643 x_implicitly_set_name (f, make_string (title, len), Qnil);
11647 #endif /* not HAVE_WINDOW_SYSTEM */
11650 /***********************************************************************
11651 Menu Bars
11652 ***********************************************************************/
11654 /* Non-zero if we will not redisplay all visible windows. */
11655 #define REDISPLAY_SOME_P() \
11656 ((windows_or_buffers_changed == 0 \
11657 || windows_or_buffers_changed == REDISPLAY_SOME) \
11658 && (update_mode_lines == 0 \
11659 || update_mode_lines == REDISPLAY_SOME))
11661 /* Prepare for redisplay by updating menu-bar item lists when
11662 appropriate. This can call eval. */
11664 static void
11665 prepare_menu_bars (void)
11667 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11668 bool some_windows = REDISPLAY_SOME_P ();
11669 struct gcpro gcpro1, gcpro2;
11670 Lisp_Object tooltip_frame;
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 tooltip_frame = tip_frame;
11674 #else
11675 tooltip_frame = Qnil;
11676 #endif
11678 if (FUNCTIONP (Vpre_redisplay_function))
11680 Lisp_Object windows = all_windows ? Qt : Qnil;
11681 if (all_windows && some_windows)
11683 Lisp_Object ws = window_list ();
11684 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11686 Lisp_Object this = XCAR (ws);
11687 struct window *w = XWINDOW (this);
11688 if (w->redisplay
11689 || XFRAME (w->frame)->redisplay
11690 || XBUFFER (w->contents)->text->redisplay)
11692 windows = Fcons (this, windows);
11696 safe__call1 (true, Vpre_redisplay_function, windows);
11699 /* Update all frame titles based on their buffer names, etc. We do
11700 this before the menu bars so that the buffer-menu will show the
11701 up-to-date frame titles. */
11702 #ifdef HAVE_WINDOW_SYSTEM
11703 if (all_windows)
11705 Lisp_Object tail, frame;
11707 FOR_EACH_FRAME (tail, frame)
11709 struct frame *f = XFRAME (frame);
11710 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11711 if (some_windows
11712 && !f->redisplay
11713 && !w->redisplay
11714 && !XBUFFER (w->contents)->text->redisplay)
11715 continue;
11717 if (!EQ (frame, tooltip_frame)
11718 && (FRAME_ICONIFIED_P (f)
11719 || FRAME_VISIBLE_P (f) == 1
11720 /* Exclude TTY frames that are obscured because they
11721 are not the top frame on their console. This is
11722 because x_consider_frame_title actually switches
11723 to the frame, which for TTY frames means it is
11724 marked as garbaged, and will be completely
11725 redrawn on the next redisplay cycle. This causes
11726 TTY frames to be completely redrawn, when there
11727 are more than one of them, even though nothing
11728 should be changed on display. */
11729 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11730 x_consider_frame_title (frame);
11733 #endif /* HAVE_WINDOW_SYSTEM */
11735 /* Update the menu bar item lists, if appropriate. This has to be
11736 done before any actual redisplay or generation of display lines. */
11738 if (all_windows)
11740 Lisp_Object tail, frame;
11741 ptrdiff_t count = SPECPDL_INDEX ();
11742 /* 1 means that update_menu_bar has run its hooks
11743 so any further calls to update_menu_bar shouldn't do so again. */
11744 int menu_bar_hooks_run = 0;
11746 record_unwind_save_match_data ();
11748 FOR_EACH_FRAME (tail, frame)
11750 struct frame *f = XFRAME (frame);
11751 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11753 /* Ignore tooltip frame. */
11754 if (EQ (frame, tooltip_frame))
11755 continue;
11757 if (some_windows
11758 && !f->redisplay
11759 && !w->redisplay
11760 && !XBUFFER (w->contents)->text->redisplay)
11761 continue;
11763 /* If a window on this frame changed size, report that to
11764 the user and clear the size-change flag. */
11765 if (FRAME_WINDOW_SIZES_CHANGED (f))
11767 Lisp_Object functions;
11769 /* Clear flag first in case we get an error below. */
11770 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11771 functions = Vwindow_size_change_functions;
11772 GCPRO2 (tail, functions);
11774 while (CONSP (functions))
11776 if (!EQ (XCAR (functions), Qt))
11777 call1 (XCAR (functions), frame);
11778 functions = XCDR (functions);
11780 UNGCPRO;
11783 GCPRO1 (tail);
11784 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11785 #ifdef HAVE_WINDOW_SYSTEM
11786 update_tool_bar (f, 0);
11787 #endif
11788 #ifdef HAVE_NS
11789 if (windows_or_buffers_changed
11790 && FRAME_NS_P (f))
11791 ns_set_doc_edited
11792 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11793 #endif
11794 UNGCPRO;
11797 unbind_to (count, Qnil);
11799 else
11801 struct frame *sf = SELECTED_FRAME ();
11802 update_menu_bar (sf, 1, 0);
11803 #ifdef HAVE_WINDOW_SYSTEM
11804 update_tool_bar (sf, 1);
11805 #endif
11810 /* Update the menu bar item list for frame F. This has to be done
11811 before we start to fill in any display lines, because it can call
11812 eval.
11814 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11816 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11817 already ran the menu bar hooks for this redisplay, so there
11818 is no need to run them again. The return value is the
11819 updated value of this flag, to pass to the next call. */
11821 static int
11822 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11824 Lisp_Object window;
11825 register struct window *w;
11827 /* If called recursively during a menu update, do nothing. This can
11828 happen when, for instance, an activate-menubar-hook causes a
11829 redisplay. */
11830 if (inhibit_menubar_update)
11831 return hooks_run;
11833 window = FRAME_SELECTED_WINDOW (f);
11834 w = XWINDOW (window);
11836 if (FRAME_WINDOW_P (f)
11838 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11839 || defined (HAVE_NS) || defined (USE_GTK)
11840 FRAME_EXTERNAL_MENU_BAR (f)
11841 #else
11842 FRAME_MENU_BAR_LINES (f) > 0
11843 #endif
11844 : FRAME_MENU_BAR_LINES (f) > 0)
11846 /* If the user has switched buffers or windows, we need to
11847 recompute to reflect the new bindings. But we'll
11848 recompute when update_mode_lines is set too; that means
11849 that people can use force-mode-line-update to request
11850 that the menu bar be recomputed. The adverse effect on
11851 the rest of the redisplay algorithm is about the same as
11852 windows_or_buffers_changed anyway. */
11853 if (windows_or_buffers_changed
11854 /* This used to test w->update_mode_line, but we believe
11855 there is no need to recompute the menu in that case. */
11856 || update_mode_lines
11857 || window_buffer_changed (w))
11859 struct buffer *prev = current_buffer;
11860 ptrdiff_t count = SPECPDL_INDEX ();
11862 specbind (Qinhibit_menubar_update, Qt);
11864 set_buffer_internal_1 (XBUFFER (w->contents));
11865 if (save_match_data)
11866 record_unwind_save_match_data ();
11867 if (NILP (Voverriding_local_map_menu_flag))
11869 specbind (Qoverriding_terminal_local_map, Qnil);
11870 specbind (Qoverriding_local_map, Qnil);
11873 if (!hooks_run)
11875 /* Run the Lucid hook. */
11876 safe_run_hooks (Qactivate_menubar_hook);
11878 /* If it has changed current-menubar from previous value,
11879 really recompute the menu-bar from the value. */
11880 if (! NILP (Vlucid_menu_bar_dirty_flag))
11881 call0 (Qrecompute_lucid_menubar);
11883 safe_run_hooks (Qmenu_bar_update_hook);
11885 hooks_run = 1;
11888 XSETFRAME (Vmenu_updating_frame, f);
11889 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11891 /* Redisplay the menu bar in case we changed it. */
11892 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11893 || defined (HAVE_NS) || defined (USE_GTK)
11894 if (FRAME_WINDOW_P (f))
11896 #if defined (HAVE_NS)
11897 /* All frames on Mac OS share the same menubar. So only
11898 the selected frame should be allowed to set it. */
11899 if (f == SELECTED_FRAME ())
11900 #endif
11901 set_frame_menubar (f, 0, 0);
11903 else
11904 /* On a terminal screen, the menu bar is an ordinary screen
11905 line, and this makes it get updated. */
11906 w->update_mode_line = 1;
11907 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11908 /* In the non-toolkit version, the menu bar is an ordinary screen
11909 line, and this makes it get updated. */
11910 w->update_mode_line = 1;
11911 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11913 unbind_to (count, Qnil);
11914 set_buffer_internal_1 (prev);
11918 return hooks_run;
11921 /***********************************************************************
11922 Tool-bars
11923 ***********************************************************************/
11925 #ifdef HAVE_WINDOW_SYSTEM
11927 /* Select `frame' temporarily without running all the code in
11928 do_switch_frame.
11929 FIXME: Maybe do_switch_frame should be trimmed down similarly
11930 when `norecord' is set. */
11931 static void
11932 fast_set_selected_frame (Lisp_Object frame)
11934 if (!EQ (selected_frame, frame))
11936 selected_frame = frame;
11937 selected_window = XFRAME (frame)->selected_window;
11941 /* Update the tool-bar item list for frame F. This has to be done
11942 before we start to fill in any display lines. Called from
11943 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11944 and restore it here. */
11946 static void
11947 update_tool_bar (struct frame *f, int save_match_data)
11949 #if defined (USE_GTK) || defined (HAVE_NS)
11950 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11951 #else
11952 int do_update = (WINDOWP (f->tool_bar_window)
11953 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11954 #endif
11956 if (do_update)
11958 Lisp_Object window;
11959 struct window *w;
11961 window = FRAME_SELECTED_WINDOW (f);
11962 w = XWINDOW (window);
11964 /* If the user has switched buffers or windows, we need to
11965 recompute to reflect the new bindings. But we'll
11966 recompute when update_mode_lines is set too; that means
11967 that people can use force-mode-line-update to request
11968 that the menu bar be recomputed. The adverse effect on
11969 the rest of the redisplay algorithm is about the same as
11970 windows_or_buffers_changed anyway. */
11971 if (windows_or_buffers_changed
11972 || w->update_mode_line
11973 || update_mode_lines
11974 || window_buffer_changed (w))
11976 struct buffer *prev = current_buffer;
11977 ptrdiff_t count = SPECPDL_INDEX ();
11978 Lisp_Object frame, new_tool_bar;
11979 int new_n_tool_bar;
11980 struct gcpro gcpro1;
11982 /* Set current_buffer to the buffer of the selected
11983 window of the frame, so that we get the right local
11984 keymaps. */
11985 set_buffer_internal_1 (XBUFFER (w->contents));
11987 /* Save match data, if we must. */
11988 if (save_match_data)
11989 record_unwind_save_match_data ();
11991 /* Make sure that we don't accidentally use bogus keymaps. */
11992 if (NILP (Voverriding_local_map_menu_flag))
11994 specbind (Qoverriding_terminal_local_map, Qnil);
11995 specbind (Qoverriding_local_map, Qnil);
11998 GCPRO1 (new_tool_bar);
12000 /* We must temporarily set the selected frame to this frame
12001 before calling tool_bar_items, because the calculation of
12002 the tool-bar keymap uses the selected frame (see
12003 `tool-bar-make-keymap' in tool-bar.el). */
12004 eassert (EQ (selected_window,
12005 /* Since we only explicitly preserve selected_frame,
12006 check that selected_window would be redundant. */
12007 XFRAME (selected_frame)->selected_window));
12008 record_unwind_protect (fast_set_selected_frame, selected_frame);
12009 XSETFRAME (frame, f);
12010 fast_set_selected_frame (frame);
12012 /* Build desired tool-bar items from keymaps. */
12013 new_tool_bar
12014 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12015 &new_n_tool_bar);
12017 /* Redisplay the tool-bar if we changed it. */
12018 if (new_n_tool_bar != f->n_tool_bar_items
12019 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12021 /* Redisplay that happens asynchronously due to an expose event
12022 may access f->tool_bar_items. Make sure we update both
12023 variables within BLOCK_INPUT so no such event interrupts. */
12024 block_input ();
12025 fset_tool_bar_items (f, new_tool_bar);
12026 f->n_tool_bar_items = new_n_tool_bar;
12027 w->update_mode_line = 1;
12028 unblock_input ();
12031 UNGCPRO;
12033 unbind_to (count, Qnil);
12034 set_buffer_internal_1 (prev);
12039 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12041 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12042 F's desired tool-bar contents. F->tool_bar_items must have
12043 been set up previously by calling prepare_menu_bars. */
12045 static void
12046 build_desired_tool_bar_string (struct frame *f)
12048 int i, size, size_needed;
12049 struct gcpro gcpro1, gcpro2;
12050 Lisp_Object image, plist;
12052 image = plist = Qnil;
12053 GCPRO2 (image, plist);
12055 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12056 Otherwise, make a new string. */
12058 /* The size of the string we might be able to reuse. */
12059 size = (STRINGP (f->desired_tool_bar_string)
12060 ? SCHARS (f->desired_tool_bar_string)
12061 : 0);
12063 /* We need one space in the string for each image. */
12064 size_needed = f->n_tool_bar_items;
12066 /* Reuse f->desired_tool_bar_string, if possible. */
12067 if (size < size_needed || NILP (f->desired_tool_bar_string))
12068 fset_desired_tool_bar_string
12069 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12070 else
12072 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12073 struct gcpro gcpro1;
12074 GCPRO1 (props);
12075 Fremove_text_properties (make_number (0), make_number (size),
12076 props, f->desired_tool_bar_string);
12077 UNGCPRO;
12080 /* Put a `display' property on the string for the images to display,
12081 put a `menu_item' property on tool-bar items with a value that
12082 is the index of the item in F's tool-bar item vector. */
12083 for (i = 0; i < f->n_tool_bar_items; ++i)
12085 #define PROP(IDX) \
12086 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12088 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12089 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12090 int hmargin, vmargin, relief, idx, end;
12092 /* If image is a vector, choose the image according to the
12093 button state. */
12094 image = PROP (TOOL_BAR_ITEM_IMAGES);
12095 if (VECTORP (image))
12097 if (enabled_p)
12098 idx = (selected_p
12099 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12100 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12101 else
12102 idx = (selected_p
12103 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12104 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12106 eassert (ASIZE (image) >= idx);
12107 image = AREF (image, idx);
12109 else
12110 idx = -1;
12112 /* Ignore invalid image specifications. */
12113 if (!valid_image_p (image))
12114 continue;
12116 /* Display the tool-bar button pressed, or depressed. */
12117 plist = Fcopy_sequence (XCDR (image));
12119 /* Compute margin and relief to draw. */
12120 relief = (tool_bar_button_relief >= 0
12121 ? tool_bar_button_relief
12122 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12123 hmargin = vmargin = relief;
12125 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12126 INT_MAX - max (hmargin, vmargin)))
12128 hmargin += XFASTINT (Vtool_bar_button_margin);
12129 vmargin += XFASTINT (Vtool_bar_button_margin);
12131 else if (CONSP (Vtool_bar_button_margin))
12133 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12134 INT_MAX - hmargin))
12135 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12137 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12138 INT_MAX - vmargin))
12139 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12142 if (auto_raise_tool_bar_buttons_p)
12144 /* Add a `:relief' property to the image spec if the item is
12145 selected. */
12146 if (selected_p)
12148 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12149 hmargin -= relief;
12150 vmargin -= relief;
12153 else
12155 /* If image is selected, display it pressed, i.e. with a
12156 negative relief. If it's not selected, display it with a
12157 raised relief. */
12158 plist = Fplist_put (plist, QCrelief,
12159 (selected_p
12160 ? make_number (-relief)
12161 : make_number (relief)));
12162 hmargin -= relief;
12163 vmargin -= relief;
12166 /* Put a margin around the image. */
12167 if (hmargin || vmargin)
12169 if (hmargin == vmargin)
12170 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12171 else
12172 plist = Fplist_put (plist, QCmargin,
12173 Fcons (make_number (hmargin),
12174 make_number (vmargin)));
12177 /* If button is not enabled, and we don't have special images
12178 for the disabled state, make the image appear disabled by
12179 applying an appropriate algorithm to it. */
12180 if (!enabled_p && idx < 0)
12181 plist = Fplist_put (plist, QCconversion, Qdisabled);
12183 /* Put a `display' text property on the string for the image to
12184 display. Put a `menu-item' property on the string that gives
12185 the start of this item's properties in the tool-bar items
12186 vector. */
12187 image = Fcons (Qimage, plist);
12188 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12189 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12190 struct gcpro gcpro1;
12191 GCPRO1 (props);
12193 /* Let the last image hide all remaining spaces in the tool bar
12194 string. The string can be longer than needed when we reuse a
12195 previous string. */
12196 if (i + 1 == f->n_tool_bar_items)
12197 end = SCHARS (f->desired_tool_bar_string);
12198 else
12199 end = i + 1;
12200 Fadd_text_properties (make_number (i), make_number (end),
12201 props, f->desired_tool_bar_string);
12202 UNGCPRO;
12203 #undef PROP
12206 UNGCPRO;
12210 /* Display one line of the tool-bar of frame IT->f.
12212 HEIGHT specifies the desired height of the tool-bar line.
12213 If the actual height of the glyph row is less than HEIGHT, the
12214 row's height is increased to HEIGHT, and the icons are centered
12215 vertically in the new height.
12217 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12218 count a final empty row in case the tool-bar width exactly matches
12219 the window width.
12222 static void
12223 display_tool_bar_line (struct it *it, int height)
12225 struct glyph_row *row = it->glyph_row;
12226 int max_x = it->last_visible_x;
12227 struct glyph *last;
12229 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12230 clear_glyph_row (row);
12231 row->enabled_p = true;
12232 row->y = it->current_y;
12234 /* Note that this isn't made use of if the face hasn't a box,
12235 so there's no need to check the face here. */
12236 it->start_of_box_run_p = 1;
12238 while (it->current_x < max_x)
12240 int x, n_glyphs_before, i, nglyphs;
12241 struct it it_before;
12243 /* Get the next display element. */
12244 if (!get_next_display_element (it))
12246 /* Don't count empty row if we are counting needed tool-bar lines. */
12247 if (height < 0 && !it->hpos)
12248 return;
12249 break;
12252 /* Produce glyphs. */
12253 n_glyphs_before = row->used[TEXT_AREA];
12254 it_before = *it;
12256 PRODUCE_GLYPHS (it);
12258 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12259 i = 0;
12260 x = it_before.current_x;
12261 while (i < nglyphs)
12263 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12265 if (x + glyph->pixel_width > max_x)
12267 /* Glyph doesn't fit on line. Backtrack. */
12268 row->used[TEXT_AREA] = n_glyphs_before;
12269 *it = it_before;
12270 /* If this is the only glyph on this line, it will never fit on the
12271 tool-bar, so skip it. But ensure there is at least one glyph,
12272 so we don't accidentally disable the tool-bar. */
12273 if (n_glyphs_before == 0
12274 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12275 break;
12276 goto out;
12279 ++it->hpos;
12280 x += glyph->pixel_width;
12281 ++i;
12284 /* Stop at line end. */
12285 if (ITERATOR_AT_END_OF_LINE_P (it))
12286 break;
12288 set_iterator_to_next (it, 1);
12291 out:;
12293 row->displays_text_p = row->used[TEXT_AREA] != 0;
12295 /* Use default face for the border below the tool bar.
12297 FIXME: When auto-resize-tool-bars is grow-only, there is
12298 no additional border below the possibly empty tool-bar lines.
12299 So to make the extra empty lines look "normal", we have to
12300 use the tool-bar face for the border too. */
12301 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12302 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12303 it->face_id = DEFAULT_FACE_ID;
12305 extend_face_to_end_of_line (it);
12306 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12307 last->right_box_line_p = 1;
12308 if (last == row->glyphs[TEXT_AREA])
12309 last->left_box_line_p = 1;
12311 /* Make line the desired height and center it vertically. */
12312 if ((height -= it->max_ascent + it->max_descent) > 0)
12314 /* Don't add more than one line height. */
12315 height %= FRAME_LINE_HEIGHT (it->f);
12316 it->max_ascent += height / 2;
12317 it->max_descent += (height + 1) / 2;
12320 compute_line_metrics (it);
12322 /* If line is empty, make it occupy the rest of the tool-bar. */
12323 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12325 row->height = row->phys_height = it->last_visible_y - row->y;
12326 row->visible_height = row->height;
12327 row->ascent = row->phys_ascent = 0;
12328 row->extra_line_spacing = 0;
12331 row->full_width_p = 1;
12332 row->continued_p = 0;
12333 row->truncated_on_left_p = 0;
12334 row->truncated_on_right_p = 0;
12336 it->current_x = it->hpos = 0;
12337 it->current_y += row->height;
12338 ++it->vpos;
12339 ++it->glyph_row;
12343 /* Value is the number of pixels needed to make all tool-bar items of
12344 frame F visible. The actual number of glyph rows needed is
12345 returned in *N_ROWS if non-NULL. */
12346 static int
12347 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12349 struct window *w = XWINDOW (f->tool_bar_window);
12350 struct it it;
12351 /* tool_bar_height is called from redisplay_tool_bar after building
12352 the desired matrix, so use (unused) mode-line row as temporary row to
12353 avoid destroying the first tool-bar row. */
12354 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12356 /* Initialize an iterator for iteration over
12357 F->desired_tool_bar_string in the tool-bar window of frame F. */
12358 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12359 temp_row->reversed_p = false;
12360 it.first_visible_x = 0;
12361 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12362 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12363 it.paragraph_embedding = L2R;
12365 while (!ITERATOR_AT_END_P (&it))
12367 clear_glyph_row (temp_row);
12368 it.glyph_row = temp_row;
12369 display_tool_bar_line (&it, -1);
12371 clear_glyph_row (temp_row);
12373 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12374 if (n_rows)
12375 *n_rows = it.vpos > 0 ? it.vpos : -1;
12377 if (pixelwise)
12378 return it.current_y;
12379 else
12380 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12383 #endif /* !USE_GTK && !HAVE_NS */
12385 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12386 0, 2, 0,
12387 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12388 If FRAME is nil or omitted, use the selected frame. Optional argument
12389 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12390 (Lisp_Object frame, Lisp_Object pixelwise)
12392 int height = 0;
12394 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12395 struct frame *f = decode_any_frame (frame);
12397 if (WINDOWP (f->tool_bar_window)
12398 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12400 update_tool_bar (f, 1);
12401 if (f->n_tool_bar_items)
12403 build_desired_tool_bar_string (f);
12404 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12407 #endif
12409 return make_number (height);
12413 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12414 height should be changed. */
12415 static int
12416 redisplay_tool_bar (struct frame *f)
12418 #if defined (USE_GTK) || defined (HAVE_NS)
12420 if (FRAME_EXTERNAL_TOOL_BAR (f))
12421 update_frame_tool_bar (f);
12422 return 0;
12424 #else /* !USE_GTK && !HAVE_NS */
12426 struct window *w;
12427 struct it it;
12428 struct glyph_row *row;
12430 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12431 do anything. This means you must start with tool-bar-lines
12432 non-zero to get the auto-sizing effect. Or in other words, you
12433 can turn off tool-bars by specifying tool-bar-lines zero. */
12434 if (!WINDOWP (f->tool_bar_window)
12435 || (w = XWINDOW (f->tool_bar_window),
12436 WINDOW_TOTAL_LINES (w) == 0))
12437 return 0;
12439 /* Set up an iterator for the tool-bar window. */
12440 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12441 it.first_visible_x = 0;
12442 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12443 row = it.glyph_row;
12444 row->reversed_p = false;
12446 /* Build a string that represents the contents of the tool-bar. */
12447 build_desired_tool_bar_string (f);
12448 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12449 /* FIXME: This should be controlled by a user option. But it
12450 doesn't make sense to have an R2L tool bar if the menu bar cannot
12451 be drawn also R2L, and making the menu bar R2L is tricky due
12452 toolkit-specific code that implements it. If an R2L tool bar is
12453 ever supported, display_tool_bar_line should also be augmented to
12454 call unproduce_glyphs like display_line and display_string
12455 do. */
12456 it.paragraph_embedding = L2R;
12458 if (f->n_tool_bar_rows == 0)
12460 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12462 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12464 x_change_tool_bar_height (f, new_height);
12465 /* Always do that now. */
12466 clear_glyph_matrix (w->desired_matrix);
12467 f->fonts_changed = 1;
12468 return 1;
12472 /* Display as many lines as needed to display all tool-bar items. */
12474 if (f->n_tool_bar_rows > 0)
12476 int border, rows, height, extra;
12478 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12479 border = XINT (Vtool_bar_border);
12480 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12481 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12482 else if (EQ (Vtool_bar_border, Qborder_width))
12483 border = f->border_width;
12484 else
12485 border = 0;
12486 if (border < 0)
12487 border = 0;
12489 rows = f->n_tool_bar_rows;
12490 height = max (1, (it.last_visible_y - border) / rows);
12491 extra = it.last_visible_y - border - height * rows;
12493 while (it.current_y < it.last_visible_y)
12495 int h = 0;
12496 if (extra > 0 && rows-- > 0)
12498 h = (extra + rows - 1) / rows;
12499 extra -= h;
12501 display_tool_bar_line (&it, height + h);
12504 else
12506 while (it.current_y < it.last_visible_y)
12507 display_tool_bar_line (&it, 0);
12510 /* It doesn't make much sense to try scrolling in the tool-bar
12511 window, so don't do it. */
12512 w->desired_matrix->no_scrolling_p = 1;
12513 w->must_be_updated_p = 1;
12515 if (!NILP (Vauto_resize_tool_bars))
12517 int change_height_p = 0;
12519 /* If we couldn't display everything, change the tool-bar's
12520 height if there is room for more. */
12521 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12522 change_height_p = 1;
12524 /* We subtract 1 because display_tool_bar_line advances the
12525 glyph_row pointer before returning to its caller. We want to
12526 examine the last glyph row produced by
12527 display_tool_bar_line. */
12528 row = it.glyph_row - 1;
12530 /* If there are blank lines at the end, except for a partially
12531 visible blank line at the end that is smaller than
12532 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12533 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12534 && row->height >= FRAME_LINE_HEIGHT (f))
12535 change_height_p = 1;
12537 /* If row displays tool-bar items, but is partially visible,
12538 change the tool-bar's height. */
12539 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12540 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12541 change_height_p = 1;
12543 /* Resize windows as needed by changing the `tool-bar-lines'
12544 frame parameter. */
12545 if (change_height_p)
12547 int nrows;
12548 int new_height = tool_bar_height (f, &nrows, 1);
12550 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12551 && !f->minimize_tool_bar_window_p)
12552 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12553 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12554 f->minimize_tool_bar_window_p = 0;
12556 if (change_height_p)
12558 x_change_tool_bar_height (f, new_height);
12559 clear_glyph_matrix (w->desired_matrix);
12560 f->n_tool_bar_rows = nrows;
12561 f->fonts_changed = 1;
12563 return 1;
12568 f->minimize_tool_bar_window_p = 0;
12569 return 0;
12571 #endif /* USE_GTK || HAVE_NS */
12574 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12576 /* Get information about the tool-bar item which is displayed in GLYPH
12577 on frame F. Return in *PROP_IDX the index where tool-bar item
12578 properties start in F->tool_bar_items. Value is zero if
12579 GLYPH doesn't display a tool-bar item. */
12581 static int
12582 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12584 Lisp_Object prop;
12585 int success_p;
12586 int charpos;
12588 /* This function can be called asynchronously, which means we must
12589 exclude any possibility that Fget_text_property signals an
12590 error. */
12591 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12592 charpos = max (0, charpos);
12594 /* Get the text property `menu-item' at pos. The value of that
12595 property is the start index of this item's properties in
12596 F->tool_bar_items. */
12597 prop = Fget_text_property (make_number (charpos),
12598 Qmenu_item, f->current_tool_bar_string);
12599 if (INTEGERP (prop))
12601 *prop_idx = XINT (prop);
12602 success_p = 1;
12604 else
12605 success_p = 0;
12607 return success_p;
12611 /* Get information about the tool-bar item at position X/Y on frame F.
12612 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12613 the current matrix of the tool-bar window of F, or NULL if not
12614 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12615 item in F->tool_bar_items. Value is
12617 -1 if X/Y is not on a tool-bar item
12618 0 if X/Y is on the same item that was highlighted before.
12619 1 otherwise. */
12621 static int
12622 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12623 int *hpos, int *vpos, int *prop_idx)
12625 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12626 struct window *w = XWINDOW (f->tool_bar_window);
12627 int area;
12629 /* Find the glyph under X/Y. */
12630 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12631 if (*glyph == NULL)
12632 return -1;
12634 /* Get the start of this tool-bar item's properties in
12635 f->tool_bar_items. */
12636 if (!tool_bar_item_info (f, *glyph, prop_idx))
12637 return -1;
12639 /* Is mouse on the highlighted item? */
12640 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12641 && *vpos >= hlinfo->mouse_face_beg_row
12642 && *vpos <= hlinfo->mouse_face_end_row
12643 && (*vpos > hlinfo->mouse_face_beg_row
12644 || *hpos >= hlinfo->mouse_face_beg_col)
12645 && (*vpos < hlinfo->mouse_face_end_row
12646 || *hpos < hlinfo->mouse_face_end_col
12647 || hlinfo->mouse_face_past_end))
12648 return 0;
12650 return 1;
12654 /* EXPORT:
12655 Handle mouse button event on the tool-bar of frame F, at
12656 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12657 0 for button release. MODIFIERS is event modifiers for button
12658 release. */
12660 void
12661 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12662 int modifiers)
12664 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12665 struct window *w = XWINDOW (f->tool_bar_window);
12666 int hpos, vpos, prop_idx;
12667 struct glyph *glyph;
12668 Lisp_Object enabled_p;
12669 int ts;
12671 /* If not on the highlighted tool-bar item, and mouse-highlight is
12672 non-nil, return. This is so we generate the tool-bar button
12673 click only when the mouse button is released on the same item as
12674 where it was pressed. However, when mouse-highlight is disabled,
12675 generate the click when the button is released regardless of the
12676 highlight, since tool-bar items are not highlighted in that
12677 case. */
12678 frame_to_window_pixel_xy (w, &x, &y);
12679 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12680 if (ts == -1
12681 || (ts != 0 && !NILP (Vmouse_highlight)))
12682 return;
12684 /* When mouse-highlight is off, generate the click for the item
12685 where the button was pressed, disregarding where it was
12686 released. */
12687 if (NILP (Vmouse_highlight) && !down_p)
12688 prop_idx = f->last_tool_bar_item;
12690 /* If item is disabled, do nothing. */
12691 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12692 if (NILP (enabled_p))
12693 return;
12695 if (down_p)
12697 /* Show item in pressed state. */
12698 if (!NILP (Vmouse_highlight))
12699 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12700 f->last_tool_bar_item = prop_idx;
12702 else
12704 Lisp_Object key, frame;
12705 struct input_event event;
12706 EVENT_INIT (event);
12708 /* Show item in released state. */
12709 if (!NILP (Vmouse_highlight))
12710 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12712 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12714 XSETFRAME (frame, f);
12715 event.kind = TOOL_BAR_EVENT;
12716 event.frame_or_window = frame;
12717 event.arg = frame;
12718 kbd_buffer_store_event (&event);
12720 event.kind = TOOL_BAR_EVENT;
12721 event.frame_or_window = frame;
12722 event.arg = key;
12723 event.modifiers = modifiers;
12724 kbd_buffer_store_event (&event);
12725 f->last_tool_bar_item = -1;
12730 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12731 tool-bar window-relative coordinates X/Y. Called from
12732 note_mouse_highlight. */
12734 static void
12735 note_tool_bar_highlight (struct frame *f, int x, int y)
12737 Lisp_Object window = f->tool_bar_window;
12738 struct window *w = XWINDOW (window);
12739 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12740 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12741 int hpos, vpos;
12742 struct glyph *glyph;
12743 struct glyph_row *row;
12744 int i;
12745 Lisp_Object enabled_p;
12746 int prop_idx;
12747 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12748 int mouse_down_p, rc;
12750 /* Function note_mouse_highlight is called with negative X/Y
12751 values when mouse moves outside of the frame. */
12752 if (x <= 0 || y <= 0)
12754 clear_mouse_face (hlinfo);
12755 return;
12758 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12759 if (rc < 0)
12761 /* Not on tool-bar item. */
12762 clear_mouse_face (hlinfo);
12763 return;
12765 else if (rc == 0)
12766 /* On same tool-bar item as before. */
12767 goto set_help_echo;
12769 clear_mouse_face (hlinfo);
12771 /* Mouse is down, but on different tool-bar item? */
12772 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12773 && f == dpyinfo->last_mouse_frame);
12775 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12776 return;
12778 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12780 /* If tool-bar item is not enabled, don't highlight it. */
12781 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12782 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12784 /* Compute the x-position of the glyph. In front and past the
12785 image is a space. We include this in the highlighted area. */
12786 row = MATRIX_ROW (w->current_matrix, vpos);
12787 for (i = x = 0; i < hpos; ++i)
12788 x += row->glyphs[TEXT_AREA][i].pixel_width;
12790 /* Record this as the current active region. */
12791 hlinfo->mouse_face_beg_col = hpos;
12792 hlinfo->mouse_face_beg_row = vpos;
12793 hlinfo->mouse_face_beg_x = x;
12794 hlinfo->mouse_face_past_end = 0;
12796 hlinfo->mouse_face_end_col = hpos + 1;
12797 hlinfo->mouse_face_end_row = vpos;
12798 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12799 hlinfo->mouse_face_window = window;
12800 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12802 /* Display it as active. */
12803 show_mouse_face (hlinfo, draw);
12806 set_help_echo:
12808 /* Set help_echo_string to a help string to display for this tool-bar item.
12809 XTread_socket does the rest. */
12810 help_echo_object = help_echo_window = Qnil;
12811 help_echo_pos = -1;
12812 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12813 if (NILP (help_echo_string))
12814 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12817 #endif /* !USE_GTK && !HAVE_NS */
12819 #endif /* HAVE_WINDOW_SYSTEM */
12823 /************************************************************************
12824 Horizontal scrolling
12825 ************************************************************************/
12827 static int hscroll_window_tree (Lisp_Object);
12828 static int hscroll_windows (Lisp_Object);
12830 /* For all leaf windows in the window tree rooted at WINDOW, set their
12831 hscroll value so that PT is (i) visible in the window, and (ii) so
12832 that it is not within a certain margin at the window's left and
12833 right border. Value is non-zero if any window's hscroll has been
12834 changed. */
12836 static int
12837 hscroll_window_tree (Lisp_Object window)
12839 int hscrolled_p = 0;
12840 int hscroll_relative_p = FLOATP (Vhscroll_step);
12841 int hscroll_step_abs = 0;
12842 double hscroll_step_rel = 0;
12844 if (hscroll_relative_p)
12846 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12847 if (hscroll_step_rel < 0)
12849 hscroll_relative_p = 0;
12850 hscroll_step_abs = 0;
12853 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12855 hscroll_step_abs = XINT (Vhscroll_step);
12856 if (hscroll_step_abs < 0)
12857 hscroll_step_abs = 0;
12859 else
12860 hscroll_step_abs = 0;
12862 while (WINDOWP (window))
12864 struct window *w = XWINDOW (window);
12866 if (WINDOWP (w->contents))
12867 hscrolled_p |= hscroll_window_tree (w->contents);
12868 else if (w->cursor.vpos >= 0)
12870 int h_margin;
12871 int text_area_width;
12872 struct glyph_row *cursor_row;
12873 struct glyph_row *bottom_row;
12874 int row_r2l_p;
12876 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12877 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12878 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12879 else
12880 cursor_row = bottom_row - 1;
12882 if (!cursor_row->enabled_p)
12884 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12885 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12886 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12887 else
12888 cursor_row = bottom_row - 1;
12890 row_r2l_p = cursor_row->reversed_p;
12892 text_area_width = window_box_width (w, TEXT_AREA);
12894 /* Scroll when cursor is inside this scroll margin. */
12895 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12897 /* If the position of this window's point has explicitly
12898 changed, no more suspend auto hscrolling. */
12899 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12900 w->suspend_auto_hscroll = 0;
12902 /* Remember window point. */
12903 Fset_marker (w->old_pointm,
12904 ((w == XWINDOW (selected_window))
12905 ? make_number (BUF_PT (XBUFFER (w->contents)))
12906 : Fmarker_position (w->pointm)),
12907 w->contents);
12909 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12910 && w->suspend_auto_hscroll == 0
12911 /* In some pathological cases, like restoring a window
12912 configuration into a frame that is much smaller than
12913 the one from which the configuration was saved, we
12914 get glyph rows whose start and end have zero buffer
12915 positions, which we cannot handle below. Just skip
12916 such windows. */
12917 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12918 /* For left-to-right rows, hscroll when cursor is either
12919 (i) inside the right hscroll margin, or (ii) if it is
12920 inside the left margin and the window is already
12921 hscrolled. */
12922 && ((!row_r2l_p
12923 && ((w->hscroll && w->cursor.x <= h_margin)
12924 || (cursor_row->enabled_p
12925 && cursor_row->truncated_on_right_p
12926 && (w->cursor.x >= text_area_width - h_margin))))
12927 /* For right-to-left rows, the logic is similar,
12928 except that rules for scrolling to left and right
12929 are reversed. E.g., if cursor.x <= h_margin, we
12930 need to hscroll "to the right" unconditionally,
12931 and that will scroll the screen to the left so as
12932 to reveal the next portion of the row. */
12933 || (row_r2l_p
12934 && ((cursor_row->enabled_p
12935 /* FIXME: It is confusing to set the
12936 truncated_on_right_p flag when R2L rows
12937 are actually truncated on the left. */
12938 && cursor_row->truncated_on_right_p
12939 && w->cursor.x <= h_margin)
12940 || (w->hscroll
12941 && (w->cursor.x >= text_area_width - h_margin))))))
12943 struct it it;
12944 ptrdiff_t hscroll;
12945 struct buffer *saved_current_buffer;
12946 ptrdiff_t pt;
12947 int wanted_x;
12949 /* Find point in a display of infinite width. */
12950 saved_current_buffer = current_buffer;
12951 current_buffer = XBUFFER (w->contents);
12953 if (w == XWINDOW (selected_window))
12954 pt = PT;
12955 else
12956 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12958 /* Move iterator to pt starting at cursor_row->start in
12959 a line with infinite width. */
12960 init_to_row_start (&it, w, cursor_row);
12961 it.last_visible_x = INFINITY;
12962 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12963 current_buffer = saved_current_buffer;
12965 /* Position cursor in window. */
12966 if (!hscroll_relative_p && hscroll_step_abs == 0)
12967 hscroll = max (0, (it.current_x
12968 - (ITERATOR_AT_END_OF_LINE_P (&it)
12969 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12970 : (text_area_width / 2))))
12971 / FRAME_COLUMN_WIDTH (it.f);
12972 else if ((!row_r2l_p
12973 && w->cursor.x >= text_area_width - h_margin)
12974 || (row_r2l_p && w->cursor.x <= h_margin))
12976 if (hscroll_relative_p)
12977 wanted_x = text_area_width * (1 - hscroll_step_rel)
12978 - h_margin;
12979 else
12980 wanted_x = text_area_width
12981 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12982 - h_margin;
12983 hscroll
12984 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12986 else
12988 if (hscroll_relative_p)
12989 wanted_x = text_area_width * hscroll_step_rel
12990 + h_margin;
12991 else
12992 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12993 + h_margin;
12994 hscroll
12995 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12997 hscroll = max (hscroll, w->min_hscroll);
12999 /* Don't prevent redisplay optimizations if hscroll
13000 hasn't changed, as it will unnecessarily slow down
13001 redisplay. */
13002 if (w->hscroll != hscroll)
13004 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
13005 w->hscroll = hscroll;
13006 hscrolled_p = 1;
13011 window = w->next;
13014 /* Value is non-zero if hscroll of any leaf window has been changed. */
13015 return hscrolled_p;
13019 /* Set hscroll so that cursor is visible and not inside horizontal
13020 scroll margins for all windows in the tree rooted at WINDOW. See
13021 also hscroll_window_tree above. Value is non-zero if any window's
13022 hscroll has been changed. If it has, desired matrices on the frame
13023 of WINDOW are cleared. */
13025 static int
13026 hscroll_windows (Lisp_Object window)
13028 int hscrolled_p = hscroll_window_tree (window);
13029 if (hscrolled_p)
13030 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13031 return hscrolled_p;
13036 /************************************************************************
13037 Redisplay
13038 ************************************************************************/
13040 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13041 to a non-zero value. This is sometimes handy to have in a debugger
13042 session. */
13044 #ifdef GLYPH_DEBUG
13046 /* First and last unchanged row for try_window_id. */
13048 static int debug_first_unchanged_at_end_vpos;
13049 static int debug_last_unchanged_at_beg_vpos;
13051 /* Delta vpos and y. */
13053 static int debug_dvpos, debug_dy;
13055 /* Delta in characters and bytes for try_window_id. */
13057 static ptrdiff_t debug_delta, debug_delta_bytes;
13059 /* Values of window_end_pos and window_end_vpos at the end of
13060 try_window_id. */
13062 static ptrdiff_t debug_end_vpos;
13064 /* Append a string to W->desired_matrix->method. FMT is a printf
13065 format string. If trace_redisplay_p is true also printf the
13066 resulting string to stderr. */
13068 static void debug_method_add (struct window *, char const *, ...)
13069 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13071 static void
13072 debug_method_add (struct window *w, char const *fmt, ...)
13074 void *ptr = w;
13075 char *method = w->desired_matrix->method;
13076 int len = strlen (method);
13077 int size = sizeof w->desired_matrix->method;
13078 int remaining = size - len - 1;
13079 va_list ap;
13081 if (len && remaining)
13083 method[len] = '|';
13084 --remaining, ++len;
13087 va_start (ap, fmt);
13088 vsnprintf (method + len, remaining + 1, fmt, ap);
13089 va_end (ap);
13091 if (trace_redisplay_p)
13092 fprintf (stderr, "%p (%s): %s\n",
13093 ptr,
13094 ((BUFFERP (w->contents)
13095 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13096 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13097 : "no buffer"),
13098 method + len);
13101 #endif /* GLYPH_DEBUG */
13104 /* Value is non-zero if all changes in window W, which displays
13105 current_buffer, are in the text between START and END. START is a
13106 buffer position, END is given as a distance from Z. Used in
13107 redisplay_internal for display optimization. */
13109 static int
13110 text_outside_line_unchanged_p (struct window *w,
13111 ptrdiff_t start, ptrdiff_t end)
13113 int unchanged_p = 1;
13115 /* If text or overlays have changed, see where. */
13116 if (window_outdated (w))
13118 /* Gap in the line? */
13119 if (GPT < start || Z - GPT < end)
13120 unchanged_p = 0;
13122 /* Changes start in front of the line, or end after it? */
13123 if (unchanged_p
13124 && (BEG_UNCHANGED < start - 1
13125 || END_UNCHANGED < end))
13126 unchanged_p = 0;
13128 /* If selective display, can't optimize if changes start at the
13129 beginning of the line. */
13130 if (unchanged_p
13131 && INTEGERP (BVAR (current_buffer, selective_display))
13132 && XINT (BVAR (current_buffer, selective_display)) > 0
13133 && (BEG_UNCHANGED < start || GPT <= start))
13134 unchanged_p = 0;
13136 /* If there are overlays at the start or end of the line, these
13137 may have overlay strings with newlines in them. A change at
13138 START, for instance, may actually concern the display of such
13139 overlay strings as well, and they are displayed on different
13140 lines. So, quickly rule out this case. (For the future, it
13141 might be desirable to implement something more telling than
13142 just BEG/END_UNCHANGED.) */
13143 if (unchanged_p)
13145 if (BEG + BEG_UNCHANGED == start
13146 && overlay_touches_p (start))
13147 unchanged_p = 0;
13148 if (END_UNCHANGED == end
13149 && overlay_touches_p (Z - end))
13150 unchanged_p = 0;
13153 /* Under bidi reordering, adding or deleting a character in the
13154 beginning of a paragraph, before the first strong directional
13155 character, can change the base direction of the paragraph (unless
13156 the buffer specifies a fixed paragraph direction), which will
13157 require to redisplay the whole paragraph. It might be worthwhile
13158 to find the paragraph limits and widen the range of redisplayed
13159 lines to that, but for now just give up this optimization. */
13160 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13161 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13162 unchanged_p = 0;
13165 return unchanged_p;
13169 /* Do a frame update, taking possible shortcuts into account. This is
13170 the main external entry point for redisplay.
13172 If the last redisplay displayed an echo area message and that message
13173 is no longer requested, we clear the echo area or bring back the
13174 mini-buffer if that is in use. */
13176 void
13177 redisplay (void)
13179 redisplay_internal ();
13183 static Lisp_Object
13184 overlay_arrow_string_or_property (Lisp_Object var)
13186 Lisp_Object val;
13188 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13189 return val;
13191 return Voverlay_arrow_string;
13194 /* Return 1 if there are any overlay-arrows in current_buffer. */
13195 static int
13196 overlay_arrow_in_current_buffer_p (void)
13198 Lisp_Object vlist;
13200 for (vlist = Voverlay_arrow_variable_list;
13201 CONSP (vlist);
13202 vlist = XCDR (vlist))
13204 Lisp_Object var = XCAR (vlist);
13205 Lisp_Object val;
13207 if (!SYMBOLP (var))
13208 continue;
13209 val = find_symbol_value (var);
13210 if (MARKERP (val)
13211 && current_buffer == XMARKER (val)->buffer)
13212 return 1;
13214 return 0;
13218 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13219 has changed. */
13221 static int
13222 overlay_arrows_changed_p (void)
13224 Lisp_Object vlist;
13226 for (vlist = Voverlay_arrow_variable_list;
13227 CONSP (vlist);
13228 vlist = XCDR (vlist))
13230 Lisp_Object var = XCAR (vlist);
13231 Lisp_Object val, pstr;
13233 if (!SYMBOLP (var))
13234 continue;
13235 val = find_symbol_value (var);
13236 if (!MARKERP (val))
13237 continue;
13238 if (! EQ (COERCE_MARKER (val),
13239 Fget (var, Qlast_arrow_position))
13240 || ! (pstr = overlay_arrow_string_or_property (var),
13241 EQ (pstr, Fget (var, Qlast_arrow_string))))
13242 return 1;
13244 return 0;
13247 /* Mark overlay arrows to be updated on next redisplay. */
13249 static void
13250 update_overlay_arrows (int up_to_date)
13252 Lisp_Object vlist;
13254 for (vlist = Voverlay_arrow_variable_list;
13255 CONSP (vlist);
13256 vlist = XCDR (vlist))
13258 Lisp_Object var = XCAR (vlist);
13260 if (!SYMBOLP (var))
13261 continue;
13263 if (up_to_date > 0)
13265 Lisp_Object val = find_symbol_value (var);
13266 Fput (var, Qlast_arrow_position,
13267 COERCE_MARKER (val));
13268 Fput (var, Qlast_arrow_string,
13269 overlay_arrow_string_or_property (var));
13271 else if (up_to_date < 0
13272 || !NILP (Fget (var, Qlast_arrow_position)))
13274 Fput (var, Qlast_arrow_position, Qt);
13275 Fput (var, Qlast_arrow_string, Qt);
13281 /* Return overlay arrow string to display at row.
13282 Return integer (bitmap number) for arrow bitmap in left fringe.
13283 Return nil if no overlay arrow. */
13285 static Lisp_Object
13286 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13288 Lisp_Object vlist;
13290 for (vlist = Voverlay_arrow_variable_list;
13291 CONSP (vlist);
13292 vlist = XCDR (vlist))
13294 Lisp_Object var = XCAR (vlist);
13295 Lisp_Object val;
13297 if (!SYMBOLP (var))
13298 continue;
13300 val = find_symbol_value (var);
13302 if (MARKERP (val)
13303 && current_buffer == XMARKER (val)->buffer
13304 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13306 if (FRAME_WINDOW_P (it->f)
13307 /* FIXME: if ROW->reversed_p is set, this should test
13308 the right fringe, not the left one. */
13309 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13311 #ifdef HAVE_WINDOW_SYSTEM
13312 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13314 int fringe_bitmap;
13315 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13316 return make_number (fringe_bitmap);
13318 #endif
13319 return make_number (-1); /* Use default arrow bitmap. */
13321 return overlay_arrow_string_or_property (var);
13325 return Qnil;
13328 /* Return 1 if point moved out of or into a composition. Otherwise
13329 return 0. PREV_BUF and PREV_PT are the last point buffer and
13330 position. BUF and PT are the current point buffer and position. */
13332 static int
13333 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13334 struct buffer *buf, ptrdiff_t pt)
13336 ptrdiff_t start, end;
13337 Lisp_Object prop;
13338 Lisp_Object buffer;
13340 XSETBUFFER (buffer, buf);
13341 /* Check a composition at the last point if point moved within the
13342 same buffer. */
13343 if (prev_buf == buf)
13345 if (prev_pt == pt)
13346 /* Point didn't move. */
13347 return 0;
13349 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13350 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13351 && composition_valid_p (start, end, prop)
13352 && start < prev_pt && end > prev_pt)
13353 /* The last point was within the composition. Return 1 iff
13354 point moved out of the composition. */
13355 return (pt <= start || pt >= end);
13358 /* Check a composition at the current point. */
13359 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13360 && find_composition (pt, -1, &start, &end, &prop, buffer)
13361 && composition_valid_p (start, end, prop)
13362 && start < pt && end > pt);
13365 /* Reconsider the clip changes of buffer which is displayed in W. */
13367 static void
13368 reconsider_clip_changes (struct window *w)
13370 struct buffer *b = XBUFFER (w->contents);
13372 if (b->clip_changed
13373 && w->window_end_valid
13374 && w->current_matrix->buffer == b
13375 && w->current_matrix->zv == BUF_ZV (b)
13376 && w->current_matrix->begv == BUF_BEGV (b))
13377 b->clip_changed = 0;
13379 /* If display wasn't paused, and W is not a tool bar window, see if
13380 point has been moved into or out of a composition. In that case,
13381 we set b->clip_changed to 1 to force updating the screen. If
13382 b->clip_changed has already been set to 1, we can skip this
13383 check. */
13384 if (!b->clip_changed && w->window_end_valid)
13386 ptrdiff_t pt = (w == XWINDOW (selected_window)
13387 ? PT : marker_position (w->pointm));
13389 if ((w->current_matrix->buffer != b || pt != w->last_point)
13390 && check_point_in_composition (w->current_matrix->buffer,
13391 w->last_point, b, pt))
13392 b->clip_changed = 1;
13396 static void
13397 propagate_buffer_redisplay (void)
13398 { /* Resetting b->text->redisplay is problematic!
13399 We can't just reset it in the case that some window that displays
13400 it has not been redisplayed; and such a window can stay
13401 unredisplayed for a long time if it's currently invisible.
13402 But we do want to reset it at the end of redisplay otherwise
13403 its displayed windows will keep being redisplayed over and over
13404 again.
13405 So we copy all b->text->redisplay flags up to their windows here,
13406 such that mark_window_display_accurate can safely reset
13407 b->text->redisplay. */
13408 Lisp_Object ws = window_list ();
13409 for (; CONSP (ws); ws = XCDR (ws))
13411 struct window *thisw = XWINDOW (XCAR (ws));
13412 struct buffer *thisb = XBUFFER (thisw->contents);
13413 if (thisb->text->redisplay)
13414 thisw->redisplay = true;
13418 #define STOP_POLLING \
13419 do { if (! polling_stopped_here) stop_polling (); \
13420 polling_stopped_here = 1; } while (0)
13422 #define RESUME_POLLING \
13423 do { if (polling_stopped_here) start_polling (); \
13424 polling_stopped_here = 0; } while (0)
13427 /* Perhaps in the future avoid recentering windows if it
13428 is not necessary; currently that causes some problems. */
13430 static void
13431 redisplay_internal (void)
13433 struct window *w = XWINDOW (selected_window);
13434 struct window *sw;
13435 struct frame *fr;
13436 int pending;
13437 bool must_finish = 0, match_p;
13438 struct text_pos tlbufpos, tlendpos;
13439 int number_of_visible_frames;
13440 ptrdiff_t count;
13441 struct frame *sf;
13442 int polling_stopped_here = 0;
13443 Lisp_Object tail, frame;
13445 /* True means redisplay has to consider all windows on all
13446 frames. False, only selected_window is considered. */
13447 bool consider_all_windows_p;
13449 /* True means redisplay has to redisplay the miniwindow. */
13450 bool update_miniwindow_p = false;
13452 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13454 /* No redisplay if running in batch mode or frame is not yet fully
13455 initialized, or redisplay is explicitly turned off by setting
13456 Vinhibit_redisplay. */
13457 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13458 || !NILP (Vinhibit_redisplay))
13459 return;
13461 /* Don't examine these until after testing Vinhibit_redisplay.
13462 When Emacs is shutting down, perhaps because its connection to
13463 X has dropped, we should not look at them at all. */
13464 fr = XFRAME (w->frame);
13465 sf = SELECTED_FRAME ();
13467 if (!fr->glyphs_initialized_p)
13468 return;
13470 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13471 if (popup_activated ())
13472 return;
13473 #endif
13475 /* I don't think this happens but let's be paranoid. */
13476 if (redisplaying_p)
13477 return;
13479 /* Record a function that clears redisplaying_p
13480 when we leave this function. */
13481 count = SPECPDL_INDEX ();
13482 record_unwind_protect_void (unwind_redisplay);
13483 redisplaying_p = 1;
13484 specbind (Qinhibit_free_realized_faces, Qnil);
13486 /* Record this function, so it appears on the profiler's backtraces. */
13487 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13489 FOR_EACH_FRAME (tail, frame)
13490 XFRAME (frame)->already_hscrolled_p = 0;
13492 retry:
13493 /* Remember the currently selected window. */
13494 sw = w;
13496 pending = 0;
13497 last_escape_glyph_frame = NULL;
13498 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13499 last_glyphless_glyph_frame = NULL;
13500 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13502 /* If face_change_count is non-zero, init_iterator will free all
13503 realized faces, which includes the faces referenced from current
13504 matrices. So, we can't reuse current matrices in this case. */
13505 if (face_change_count)
13506 windows_or_buffers_changed = 47;
13508 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13509 && FRAME_TTY (sf)->previous_frame != sf)
13511 /* Since frames on a single ASCII terminal share the same
13512 display area, displaying a different frame means redisplay
13513 the whole thing. */
13514 SET_FRAME_GARBAGED (sf);
13515 #ifndef DOS_NT
13516 set_tty_color_mode (FRAME_TTY (sf), sf);
13517 #endif
13518 FRAME_TTY (sf)->previous_frame = sf;
13521 /* Set the visible flags for all frames. Do this before checking for
13522 resized or garbaged frames; they want to know if their frames are
13523 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13524 number_of_visible_frames = 0;
13526 FOR_EACH_FRAME (tail, frame)
13528 struct frame *f = XFRAME (frame);
13530 if (FRAME_VISIBLE_P (f))
13532 ++number_of_visible_frames;
13533 /* Adjust matrices for visible frames only. */
13534 if (f->fonts_changed)
13536 adjust_frame_glyphs (f);
13537 f->fonts_changed = 0;
13539 /* If cursor type has been changed on the frame
13540 other than selected, consider all frames. */
13541 if (f != sf && f->cursor_type_changed)
13542 update_mode_lines = 31;
13544 clear_desired_matrices (f);
13547 /* Notice any pending interrupt request to change frame size. */
13548 do_pending_window_change (1);
13550 /* do_pending_window_change could change the selected_window due to
13551 frame resizing which makes the selected window too small. */
13552 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13553 sw = w;
13555 /* Clear frames marked as garbaged. */
13556 clear_garbaged_frames ();
13558 /* Build menubar and tool-bar items. */
13559 if (NILP (Vmemory_full))
13560 prepare_menu_bars ();
13562 reconsider_clip_changes (w);
13564 /* In most cases selected window displays current buffer. */
13565 match_p = XBUFFER (w->contents) == current_buffer;
13566 if (match_p)
13568 /* Detect case that we need to write or remove a star in the mode line. */
13569 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13570 w->update_mode_line = 1;
13572 if (mode_line_update_needed (w))
13573 w->update_mode_line = 1;
13575 /* If reconsider_clip_changes above decided that the narrowing
13576 in the current buffer changed, make sure all other windows
13577 showing that buffer will be redisplayed. */
13578 if (current_buffer->clip_changed)
13579 bset_update_mode_line (current_buffer);
13582 /* Normally the message* functions will have already displayed and
13583 updated the echo area, but the frame may have been trashed, or
13584 the update may have been preempted, so display the echo area
13585 again here. Checking message_cleared_p captures the case that
13586 the echo area should be cleared. */
13587 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13588 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13589 || (message_cleared_p
13590 && minibuf_level == 0
13591 /* If the mini-window is currently selected, this means the
13592 echo-area doesn't show through. */
13593 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13595 int window_height_changed_p = echo_area_display (0);
13597 if (message_cleared_p)
13598 update_miniwindow_p = true;
13600 must_finish = 1;
13602 /* If we don't display the current message, don't clear the
13603 message_cleared_p flag, because, if we did, we wouldn't clear
13604 the echo area in the next redisplay which doesn't preserve
13605 the echo area. */
13606 if (!display_last_displayed_message_p)
13607 message_cleared_p = 0;
13609 if (window_height_changed_p)
13611 windows_or_buffers_changed = 50;
13613 /* If window configuration was changed, frames may have been
13614 marked garbaged. Clear them or we will experience
13615 surprises wrt scrolling. */
13616 clear_garbaged_frames ();
13619 else if (EQ (selected_window, minibuf_window)
13620 && (current_buffer->clip_changed || window_outdated (w))
13621 && resize_mini_window (w, 0))
13623 /* Resized active mini-window to fit the size of what it is
13624 showing if its contents might have changed. */
13625 must_finish = 1;
13627 /* If window configuration was changed, frames may have been
13628 marked garbaged. Clear them or we will experience
13629 surprises wrt scrolling. */
13630 clear_garbaged_frames ();
13633 if (windows_or_buffers_changed && !update_mode_lines)
13634 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13635 only the windows's contents needs to be refreshed, or whether the
13636 mode-lines also need a refresh. */
13637 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13638 ? REDISPLAY_SOME : 32);
13640 /* If specs for an arrow have changed, do thorough redisplay
13641 to ensure we remove any arrow that should no longer exist. */
13642 if (overlay_arrows_changed_p ())
13643 /* Apparently, this is the only case where we update other windows,
13644 without updating other mode-lines. */
13645 windows_or_buffers_changed = 49;
13647 consider_all_windows_p = (update_mode_lines
13648 || windows_or_buffers_changed);
13650 #define AINC(a,i) \
13651 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13652 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13654 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13655 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13657 /* Optimize the case that only the line containing the cursor in the
13658 selected window has changed. Variables starting with this_ are
13659 set in display_line and record information about the line
13660 containing the cursor. */
13661 tlbufpos = this_line_start_pos;
13662 tlendpos = this_line_end_pos;
13663 if (!consider_all_windows_p
13664 && CHARPOS (tlbufpos) > 0
13665 && !w->update_mode_line
13666 && !current_buffer->clip_changed
13667 && !current_buffer->prevent_redisplay_optimizations_p
13668 && FRAME_VISIBLE_P (XFRAME (w->frame))
13669 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13670 && !XFRAME (w->frame)->cursor_type_changed
13671 /* Make sure recorded data applies to current buffer, etc. */
13672 && this_line_buffer == current_buffer
13673 && match_p
13674 && !w->force_start
13675 && !w->optional_new_start
13676 /* Point must be on the line that we have info recorded about. */
13677 && PT >= CHARPOS (tlbufpos)
13678 && PT <= Z - CHARPOS (tlendpos)
13679 /* All text outside that line, including its final newline,
13680 must be unchanged. */
13681 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13682 CHARPOS (tlendpos)))
13684 if (CHARPOS (tlbufpos) > BEGV
13685 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13686 && (CHARPOS (tlbufpos) == ZV
13687 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13688 /* Former continuation line has disappeared by becoming empty. */
13689 goto cancel;
13690 else if (window_outdated (w) || MINI_WINDOW_P (w))
13692 /* We have to handle the case of continuation around a
13693 wide-column character (see the comment in indent.c around
13694 line 1340).
13696 For instance, in the following case:
13698 -------- Insert --------
13699 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13700 J_I_ ==> J_I_ `^^' are cursors.
13701 ^^ ^^
13702 -------- --------
13704 As we have to redraw the line above, we cannot use this
13705 optimization. */
13707 struct it it;
13708 int line_height_before = this_line_pixel_height;
13710 /* Note that start_display will handle the case that the
13711 line starting at tlbufpos is a continuation line. */
13712 start_display (&it, w, tlbufpos);
13714 /* Implementation note: It this still necessary? */
13715 if (it.current_x != this_line_start_x)
13716 goto cancel;
13718 TRACE ((stderr, "trying display optimization 1\n"));
13719 w->cursor.vpos = -1;
13720 overlay_arrow_seen = 0;
13721 it.vpos = this_line_vpos;
13722 it.current_y = this_line_y;
13723 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13724 display_line (&it);
13726 /* If line contains point, is not continued,
13727 and ends at same distance from eob as before, we win. */
13728 if (w->cursor.vpos >= 0
13729 /* Line is not continued, otherwise this_line_start_pos
13730 would have been set to 0 in display_line. */
13731 && CHARPOS (this_line_start_pos)
13732 /* Line ends as before. */
13733 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13734 /* Line has same height as before. Otherwise other lines
13735 would have to be shifted up or down. */
13736 && this_line_pixel_height == line_height_before)
13738 /* If this is not the window's last line, we must adjust
13739 the charstarts of the lines below. */
13740 if (it.current_y < it.last_visible_y)
13742 struct glyph_row *row
13743 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13744 ptrdiff_t delta, delta_bytes;
13746 /* We used to distinguish between two cases here,
13747 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13748 when the line ends in a newline or the end of the
13749 buffer's accessible portion. But both cases did
13750 the same, so they were collapsed. */
13751 delta = (Z
13752 - CHARPOS (tlendpos)
13753 - MATRIX_ROW_START_CHARPOS (row));
13754 delta_bytes = (Z_BYTE
13755 - BYTEPOS (tlendpos)
13756 - MATRIX_ROW_START_BYTEPOS (row));
13758 increment_matrix_positions (w->current_matrix,
13759 this_line_vpos + 1,
13760 w->current_matrix->nrows,
13761 delta, delta_bytes);
13764 /* If this row displays text now but previously didn't,
13765 or vice versa, w->window_end_vpos may have to be
13766 adjusted. */
13767 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13769 if (w->window_end_vpos < this_line_vpos)
13770 w->window_end_vpos = this_line_vpos;
13772 else if (w->window_end_vpos == this_line_vpos
13773 && this_line_vpos > 0)
13774 w->window_end_vpos = this_line_vpos - 1;
13775 w->window_end_valid = 0;
13777 /* Update hint: No need to try to scroll in update_window. */
13778 w->desired_matrix->no_scrolling_p = 1;
13780 #ifdef GLYPH_DEBUG
13781 *w->desired_matrix->method = 0;
13782 debug_method_add (w, "optimization 1");
13783 #endif
13784 #ifdef HAVE_WINDOW_SYSTEM
13785 update_window_fringes (w, 0);
13786 #endif
13787 goto update;
13789 else
13790 goto cancel;
13792 else if (/* Cursor position hasn't changed. */
13793 PT == w->last_point
13794 /* Make sure the cursor was last displayed
13795 in this window. Otherwise we have to reposition it. */
13797 /* PXW: Must be converted to pixels, probably. */
13798 && 0 <= w->cursor.vpos
13799 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13801 if (!must_finish)
13803 do_pending_window_change (1);
13804 /* If selected_window changed, redisplay again. */
13805 if (WINDOWP (selected_window)
13806 && (w = XWINDOW (selected_window)) != sw)
13807 goto retry;
13809 /* We used to always goto end_of_redisplay here, but this
13810 isn't enough if we have a blinking cursor. */
13811 if (w->cursor_off_p == w->last_cursor_off_p)
13812 goto end_of_redisplay;
13814 goto update;
13816 /* If highlighting the region, or if the cursor is in the echo area,
13817 then we can't just move the cursor. */
13818 else if (NILP (Vshow_trailing_whitespace)
13819 && !cursor_in_echo_area)
13821 struct it it;
13822 struct glyph_row *row;
13824 /* Skip from tlbufpos to PT and see where it is. Note that
13825 PT may be in invisible text. If so, we will end at the
13826 next visible position. */
13827 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13828 NULL, DEFAULT_FACE_ID);
13829 it.current_x = this_line_start_x;
13830 it.current_y = this_line_y;
13831 it.vpos = this_line_vpos;
13833 /* The call to move_it_to stops in front of PT, but
13834 moves over before-strings. */
13835 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13837 if (it.vpos == this_line_vpos
13838 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13839 row->enabled_p))
13841 eassert (this_line_vpos == it.vpos);
13842 eassert (this_line_y == it.current_y);
13843 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13844 #ifdef GLYPH_DEBUG
13845 *w->desired_matrix->method = 0;
13846 debug_method_add (w, "optimization 3");
13847 #endif
13848 goto update;
13850 else
13851 goto cancel;
13854 cancel:
13855 /* Text changed drastically or point moved off of line. */
13856 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13859 CHARPOS (this_line_start_pos) = 0;
13860 ++clear_face_cache_count;
13861 #ifdef HAVE_WINDOW_SYSTEM
13862 ++clear_image_cache_count;
13863 #endif
13865 /* Build desired matrices, and update the display. If
13866 consider_all_windows_p is non-zero, do it for all windows on all
13867 frames. Otherwise do it for selected_window, only. */
13869 if (consider_all_windows_p)
13871 FOR_EACH_FRAME (tail, frame)
13872 XFRAME (frame)->updated_p = 0;
13874 propagate_buffer_redisplay ();
13876 FOR_EACH_FRAME (tail, frame)
13878 struct frame *f = XFRAME (frame);
13880 /* We don't have to do anything for unselected terminal
13881 frames. */
13882 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13883 && !EQ (FRAME_TTY (f)->top_frame, frame))
13884 continue;
13886 retry_frame:
13888 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13890 bool gcscrollbars
13891 /* Only GC scrollbars when we redisplay the whole frame. */
13892 = f->redisplay || !REDISPLAY_SOME_P ();
13893 /* Mark all the scroll bars to be removed; we'll redeem
13894 the ones we want when we redisplay their windows. */
13895 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13896 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13898 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13899 redisplay_windows (FRAME_ROOT_WINDOW (f));
13900 /* Remember that the invisible frames need to be redisplayed next
13901 time they're visible. */
13902 else if (!REDISPLAY_SOME_P ())
13903 f->redisplay = true;
13905 /* The X error handler may have deleted that frame. */
13906 if (!FRAME_LIVE_P (f))
13907 continue;
13909 /* Any scroll bars which redisplay_windows should have
13910 nuked should now go away. */
13911 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13912 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13914 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13916 /* If fonts changed on visible frame, display again. */
13917 if (f->fonts_changed)
13919 adjust_frame_glyphs (f);
13920 f->fonts_changed = 0;
13921 goto retry_frame;
13924 /* See if we have to hscroll. */
13925 if (!f->already_hscrolled_p)
13927 f->already_hscrolled_p = 1;
13928 if (hscroll_windows (f->root_window))
13929 goto retry_frame;
13932 /* Prevent various kinds of signals during display
13933 update. stdio is not robust about handling
13934 signals, which can cause an apparent I/O error. */
13935 if (interrupt_input)
13936 unrequest_sigio ();
13937 STOP_POLLING;
13939 pending |= update_frame (f, 0, 0);
13940 f->cursor_type_changed = 0;
13941 f->updated_p = 1;
13946 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13948 if (!pending)
13950 /* Do the mark_window_display_accurate after all windows have
13951 been redisplayed because this call resets flags in buffers
13952 which are needed for proper redisplay. */
13953 FOR_EACH_FRAME (tail, frame)
13955 struct frame *f = XFRAME (frame);
13956 if (f->updated_p)
13958 f->redisplay = false;
13959 mark_window_display_accurate (f->root_window, 1);
13960 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13961 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13966 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13968 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13969 struct frame *mini_frame;
13971 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13972 /* Use list_of_error, not Qerror, so that
13973 we catch only errors and don't run the debugger. */
13974 internal_condition_case_1 (redisplay_window_1, selected_window,
13975 list_of_error,
13976 redisplay_window_error);
13977 if (update_miniwindow_p)
13978 internal_condition_case_1 (redisplay_window_1, mini_window,
13979 list_of_error,
13980 redisplay_window_error);
13982 /* Compare desired and current matrices, perform output. */
13984 update:
13985 /* If fonts changed, display again. */
13986 if (sf->fonts_changed)
13987 goto retry;
13989 /* Prevent various kinds of signals during display update.
13990 stdio is not robust about handling signals,
13991 which can cause an apparent I/O error. */
13992 if (interrupt_input)
13993 unrequest_sigio ();
13994 STOP_POLLING;
13996 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13998 if (hscroll_windows (selected_window))
13999 goto retry;
14001 XWINDOW (selected_window)->must_be_updated_p = true;
14002 pending = update_frame (sf, 0, 0);
14003 sf->cursor_type_changed = 0;
14006 /* We may have called echo_area_display at the top of this
14007 function. If the echo area is on another frame, that may
14008 have put text on a frame other than the selected one, so the
14009 above call to update_frame would not have caught it. Catch
14010 it here. */
14011 mini_window = FRAME_MINIBUF_WINDOW (sf);
14012 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14014 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14016 XWINDOW (mini_window)->must_be_updated_p = true;
14017 pending |= update_frame (mini_frame, 0, 0);
14018 mini_frame->cursor_type_changed = 0;
14019 if (!pending && hscroll_windows (mini_window))
14020 goto retry;
14024 /* If display was paused because of pending input, make sure we do a
14025 thorough update the next time. */
14026 if (pending)
14028 /* Prevent the optimization at the beginning of
14029 redisplay_internal that tries a single-line update of the
14030 line containing the cursor in the selected window. */
14031 CHARPOS (this_line_start_pos) = 0;
14033 /* Let the overlay arrow be updated the next time. */
14034 update_overlay_arrows (0);
14036 /* If we pause after scrolling, some rows in the current
14037 matrices of some windows are not valid. */
14038 if (!WINDOW_FULL_WIDTH_P (w)
14039 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14040 update_mode_lines = 36;
14042 else
14044 if (!consider_all_windows_p)
14046 /* This has already been done above if
14047 consider_all_windows_p is set. */
14048 if (XBUFFER (w->contents)->text->redisplay
14049 && buffer_window_count (XBUFFER (w->contents)) > 1)
14050 /* This can happen if b->text->redisplay was set during
14051 jit-lock. */
14052 propagate_buffer_redisplay ();
14053 mark_window_display_accurate_1 (w, 1);
14055 /* Say overlay arrows are up to date. */
14056 update_overlay_arrows (1);
14058 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14059 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14062 update_mode_lines = 0;
14063 windows_or_buffers_changed = 0;
14066 /* Start SIGIO interrupts coming again. Having them off during the
14067 code above makes it less likely one will discard output, but not
14068 impossible, since there might be stuff in the system buffer here.
14069 But it is much hairier to try to do anything about that. */
14070 if (interrupt_input)
14071 request_sigio ();
14072 RESUME_POLLING;
14074 /* If a frame has become visible which was not before, redisplay
14075 again, so that we display it. Expose events for such a frame
14076 (which it gets when becoming visible) don't call the parts of
14077 redisplay constructing glyphs, so simply exposing a frame won't
14078 display anything in this case. So, we have to display these
14079 frames here explicitly. */
14080 if (!pending)
14082 int new_count = 0;
14084 FOR_EACH_FRAME (tail, frame)
14086 if (XFRAME (frame)->visible)
14087 new_count++;
14090 if (new_count != number_of_visible_frames)
14091 windows_or_buffers_changed = 52;
14094 /* Change frame size now if a change is pending. */
14095 do_pending_window_change (1);
14097 /* If we just did a pending size change, or have additional
14098 visible frames, or selected_window changed, redisplay again. */
14099 if ((windows_or_buffers_changed && !pending)
14100 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14101 goto retry;
14103 /* Clear the face and image caches.
14105 We used to do this only if consider_all_windows_p. But the cache
14106 needs to be cleared if a timer creates images in the current
14107 buffer (e.g. the test case in Bug#6230). */
14109 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14111 clear_face_cache (0);
14112 clear_face_cache_count = 0;
14115 #ifdef HAVE_WINDOW_SYSTEM
14116 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14118 clear_image_caches (Qnil);
14119 clear_image_cache_count = 0;
14121 #endif /* HAVE_WINDOW_SYSTEM */
14123 end_of_redisplay:
14124 if (interrupt_input && interrupts_deferred)
14125 request_sigio ();
14127 unbind_to (count, Qnil);
14128 RESUME_POLLING;
14132 /* Redisplay, but leave alone any recent echo area message unless
14133 another message has been requested in its place.
14135 This is useful in situations where you need to redisplay but no
14136 user action has occurred, making it inappropriate for the message
14137 area to be cleared. See tracking_off and
14138 wait_reading_process_output for examples of these situations.
14140 FROM_WHERE is an integer saying from where this function was
14141 called. This is useful for debugging. */
14143 void
14144 redisplay_preserve_echo_area (int from_where)
14146 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14148 if (!NILP (echo_area_buffer[1]))
14150 /* We have a previously displayed message, but no current
14151 message. Redisplay the previous message. */
14152 display_last_displayed_message_p = 1;
14153 redisplay_internal ();
14154 display_last_displayed_message_p = 0;
14156 else
14157 redisplay_internal ();
14159 flush_frame (SELECTED_FRAME ());
14163 /* Function registered with record_unwind_protect in redisplay_internal. */
14165 static void
14166 unwind_redisplay (void)
14168 redisplaying_p = 0;
14172 /* Mark the display of leaf window W as accurate or inaccurate.
14173 If ACCURATE_P is non-zero mark display of W as accurate. If
14174 ACCURATE_P is zero, arrange for W to be redisplayed the next
14175 time redisplay_internal is called. */
14177 static void
14178 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14180 struct buffer *b = XBUFFER (w->contents);
14182 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14183 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14184 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14186 if (accurate_p)
14188 b->clip_changed = false;
14189 b->prevent_redisplay_optimizations_p = false;
14190 eassert (buffer_window_count (b) > 0);
14191 /* Resetting b->text->redisplay is problematic!
14192 In order to make it safer to do it here, redisplay_internal must
14193 have copied all b->text->redisplay to their respective windows. */
14194 b->text->redisplay = false;
14196 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14197 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14198 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14199 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14201 w->current_matrix->buffer = b;
14202 w->current_matrix->begv = BUF_BEGV (b);
14203 w->current_matrix->zv = BUF_ZV (b);
14205 w->last_cursor_vpos = w->cursor.vpos;
14206 w->last_cursor_off_p = w->cursor_off_p;
14208 if (w == XWINDOW (selected_window))
14209 w->last_point = BUF_PT (b);
14210 else
14211 w->last_point = marker_position (w->pointm);
14213 w->window_end_valid = true;
14214 w->update_mode_line = false;
14217 w->redisplay = !accurate_p;
14221 /* Mark the display of windows in the window tree rooted at WINDOW as
14222 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14223 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14224 be redisplayed the next time redisplay_internal is called. */
14226 void
14227 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14229 struct window *w;
14231 for (; !NILP (window); window = w->next)
14233 w = XWINDOW (window);
14234 if (WINDOWP (w->contents))
14235 mark_window_display_accurate (w->contents, accurate_p);
14236 else
14237 mark_window_display_accurate_1 (w, accurate_p);
14240 if (accurate_p)
14241 update_overlay_arrows (1);
14242 else
14243 /* Force a thorough redisplay the next time by setting
14244 last_arrow_position and last_arrow_string to t, which is
14245 unequal to any useful value of Voverlay_arrow_... */
14246 update_overlay_arrows (-1);
14250 /* Return value in display table DP (Lisp_Char_Table *) for character
14251 C. Since a display table doesn't have any parent, we don't have to
14252 follow parent. Do not call this function directly but use the
14253 macro DISP_CHAR_VECTOR. */
14255 Lisp_Object
14256 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14258 Lisp_Object val;
14260 if (ASCII_CHAR_P (c))
14262 val = dp->ascii;
14263 if (SUB_CHAR_TABLE_P (val))
14264 val = XSUB_CHAR_TABLE (val)->contents[c];
14266 else
14268 Lisp_Object table;
14270 XSETCHAR_TABLE (table, dp);
14271 val = char_table_ref (table, c);
14273 if (NILP (val))
14274 val = dp->defalt;
14275 return val;
14280 /***********************************************************************
14281 Window Redisplay
14282 ***********************************************************************/
14284 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14286 static void
14287 redisplay_windows (Lisp_Object window)
14289 while (!NILP (window))
14291 struct window *w = XWINDOW (window);
14293 if (WINDOWP (w->contents))
14294 redisplay_windows (w->contents);
14295 else if (BUFFERP (w->contents))
14297 displayed_buffer = XBUFFER (w->contents);
14298 /* Use list_of_error, not Qerror, so that
14299 we catch only errors and don't run the debugger. */
14300 internal_condition_case_1 (redisplay_window_0, window,
14301 list_of_error,
14302 redisplay_window_error);
14305 window = w->next;
14309 static Lisp_Object
14310 redisplay_window_error (Lisp_Object ignore)
14312 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14313 return Qnil;
14316 static Lisp_Object
14317 redisplay_window_0 (Lisp_Object window)
14319 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14320 redisplay_window (window, false);
14321 return Qnil;
14324 static Lisp_Object
14325 redisplay_window_1 (Lisp_Object window)
14327 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14328 redisplay_window (window, true);
14329 return Qnil;
14333 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14334 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14335 which positions recorded in ROW differ from current buffer
14336 positions.
14338 Return 0 if cursor is not on this row, 1 otherwise. */
14340 static int
14341 set_cursor_from_row (struct window *w, struct glyph_row *row,
14342 struct glyph_matrix *matrix,
14343 ptrdiff_t delta, ptrdiff_t delta_bytes,
14344 int dy, int dvpos)
14346 struct glyph *glyph = row->glyphs[TEXT_AREA];
14347 struct glyph *end = glyph + row->used[TEXT_AREA];
14348 struct glyph *cursor = NULL;
14349 /* The last known character position in row. */
14350 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14351 int x = row->x;
14352 ptrdiff_t pt_old = PT - delta;
14353 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14354 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14355 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14356 /* A glyph beyond the edge of TEXT_AREA which we should never
14357 touch. */
14358 struct glyph *glyphs_end = end;
14359 /* Non-zero means we've found a match for cursor position, but that
14360 glyph has the avoid_cursor_p flag set. */
14361 int match_with_avoid_cursor = 0;
14362 /* Non-zero means we've seen at least one glyph that came from a
14363 display string. */
14364 int string_seen = 0;
14365 /* Largest and smallest buffer positions seen so far during scan of
14366 glyph row. */
14367 ptrdiff_t bpos_max = pos_before;
14368 ptrdiff_t bpos_min = pos_after;
14369 /* Last buffer position covered by an overlay string with an integer
14370 `cursor' property. */
14371 ptrdiff_t bpos_covered = 0;
14372 /* Non-zero means the display string on which to display the cursor
14373 comes from a text property, not from an overlay. */
14374 int string_from_text_prop = 0;
14376 /* Don't even try doing anything if called for a mode-line or
14377 header-line row, since the rest of the code isn't prepared to
14378 deal with such calamities. */
14379 eassert (!row->mode_line_p);
14380 if (row->mode_line_p)
14381 return 0;
14383 /* Skip over glyphs not having an object at the start and the end of
14384 the row. These are special glyphs like truncation marks on
14385 terminal frames. */
14386 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14388 if (!row->reversed_p)
14390 while (glyph < end
14391 && INTEGERP (glyph->object)
14392 && glyph->charpos < 0)
14394 x += glyph->pixel_width;
14395 ++glyph;
14397 while (end > glyph
14398 && INTEGERP ((end - 1)->object)
14399 /* CHARPOS is zero for blanks and stretch glyphs
14400 inserted by extend_face_to_end_of_line. */
14401 && (end - 1)->charpos <= 0)
14402 --end;
14403 glyph_before = glyph - 1;
14404 glyph_after = end;
14406 else
14408 struct glyph *g;
14410 /* If the glyph row is reversed, we need to process it from back
14411 to front, so swap the edge pointers. */
14412 glyphs_end = end = glyph - 1;
14413 glyph += row->used[TEXT_AREA] - 1;
14415 while (glyph > end + 1
14416 && INTEGERP (glyph->object)
14417 && glyph->charpos < 0)
14419 --glyph;
14420 x -= glyph->pixel_width;
14422 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14423 --glyph;
14424 /* By default, in reversed rows we put the cursor on the
14425 rightmost (first in the reading order) glyph. */
14426 for (g = end + 1; g < glyph; g++)
14427 x += g->pixel_width;
14428 while (end < glyph
14429 && INTEGERP ((end + 1)->object)
14430 && (end + 1)->charpos <= 0)
14431 ++end;
14432 glyph_before = glyph + 1;
14433 glyph_after = end;
14436 else if (row->reversed_p)
14438 /* In R2L rows that don't display text, put the cursor on the
14439 rightmost glyph. Case in point: an empty last line that is
14440 part of an R2L paragraph. */
14441 cursor = end - 1;
14442 /* Avoid placing the cursor on the last glyph of the row, where
14443 on terminal frames we hold the vertical border between
14444 adjacent windows. */
14445 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14446 && !WINDOW_RIGHTMOST_P (w)
14447 && cursor == row->glyphs[LAST_AREA] - 1)
14448 cursor--;
14449 x = -1; /* will be computed below, at label compute_x */
14452 /* Step 1: Try to find the glyph whose character position
14453 corresponds to point. If that's not possible, find 2 glyphs
14454 whose character positions are the closest to point, one before
14455 point, the other after it. */
14456 if (!row->reversed_p)
14457 while (/* not marched to end of glyph row */
14458 glyph < end
14459 /* glyph was not inserted by redisplay for internal purposes */
14460 && !INTEGERP (glyph->object))
14462 if (BUFFERP (glyph->object))
14464 ptrdiff_t dpos = glyph->charpos - pt_old;
14466 if (glyph->charpos > bpos_max)
14467 bpos_max = glyph->charpos;
14468 if (glyph->charpos < bpos_min)
14469 bpos_min = glyph->charpos;
14470 if (!glyph->avoid_cursor_p)
14472 /* If we hit point, we've found the glyph on which to
14473 display the cursor. */
14474 if (dpos == 0)
14476 match_with_avoid_cursor = 0;
14477 break;
14479 /* See if we've found a better approximation to
14480 POS_BEFORE or to POS_AFTER. */
14481 if (0 > dpos && dpos > pos_before - pt_old)
14483 pos_before = glyph->charpos;
14484 glyph_before = glyph;
14486 else if (0 < dpos && dpos < pos_after - pt_old)
14488 pos_after = glyph->charpos;
14489 glyph_after = glyph;
14492 else if (dpos == 0)
14493 match_with_avoid_cursor = 1;
14495 else if (STRINGP (glyph->object))
14497 Lisp_Object chprop;
14498 ptrdiff_t glyph_pos = glyph->charpos;
14500 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14501 glyph->object);
14502 if (!NILP (chprop))
14504 /* If the string came from a `display' text property,
14505 look up the buffer position of that property and
14506 use that position to update bpos_max, as if we
14507 actually saw such a position in one of the row's
14508 glyphs. This helps with supporting integer values
14509 of `cursor' property on the display string in
14510 situations where most or all of the row's buffer
14511 text is completely covered by display properties,
14512 so that no glyph with valid buffer positions is
14513 ever seen in the row. */
14514 ptrdiff_t prop_pos =
14515 string_buffer_position_lim (glyph->object, pos_before,
14516 pos_after, 0);
14518 if (prop_pos >= pos_before)
14519 bpos_max = prop_pos;
14521 if (INTEGERP (chprop))
14523 bpos_covered = bpos_max + XINT (chprop);
14524 /* If the `cursor' property covers buffer positions up
14525 to and including point, we should display cursor on
14526 this glyph. Note that, if a `cursor' property on one
14527 of the string's characters has an integer value, we
14528 will break out of the loop below _before_ we get to
14529 the position match above. IOW, integer values of
14530 the `cursor' property override the "exact match for
14531 point" strategy of positioning the cursor. */
14532 /* Implementation note: bpos_max == pt_old when, e.g.,
14533 we are in an empty line, where bpos_max is set to
14534 MATRIX_ROW_START_CHARPOS, see above. */
14535 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14537 cursor = glyph;
14538 break;
14542 string_seen = 1;
14544 x += glyph->pixel_width;
14545 ++glyph;
14547 else if (glyph > end) /* row is reversed */
14548 while (!INTEGERP (glyph->object))
14550 if (BUFFERP (glyph->object))
14552 ptrdiff_t dpos = glyph->charpos - pt_old;
14554 if (glyph->charpos > bpos_max)
14555 bpos_max = glyph->charpos;
14556 if (glyph->charpos < bpos_min)
14557 bpos_min = glyph->charpos;
14558 if (!glyph->avoid_cursor_p)
14560 if (dpos == 0)
14562 match_with_avoid_cursor = 0;
14563 break;
14565 if (0 > dpos && dpos > pos_before - pt_old)
14567 pos_before = glyph->charpos;
14568 glyph_before = glyph;
14570 else if (0 < dpos && dpos < pos_after - pt_old)
14572 pos_after = glyph->charpos;
14573 glyph_after = glyph;
14576 else if (dpos == 0)
14577 match_with_avoid_cursor = 1;
14579 else if (STRINGP (glyph->object))
14581 Lisp_Object chprop;
14582 ptrdiff_t glyph_pos = glyph->charpos;
14584 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14585 glyph->object);
14586 if (!NILP (chprop))
14588 ptrdiff_t prop_pos =
14589 string_buffer_position_lim (glyph->object, pos_before,
14590 pos_after, 0);
14592 if (prop_pos >= pos_before)
14593 bpos_max = prop_pos;
14595 if (INTEGERP (chprop))
14597 bpos_covered = bpos_max + XINT (chprop);
14598 /* If the `cursor' property covers buffer positions up
14599 to and including point, we should display cursor on
14600 this glyph. */
14601 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14603 cursor = glyph;
14604 break;
14607 string_seen = 1;
14609 --glyph;
14610 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14612 x--; /* can't use any pixel_width */
14613 break;
14615 x -= glyph->pixel_width;
14618 /* Step 2: If we didn't find an exact match for point, we need to
14619 look for a proper place to put the cursor among glyphs between
14620 GLYPH_BEFORE and GLYPH_AFTER. */
14621 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14622 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14623 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14625 /* An empty line has a single glyph whose OBJECT is zero and
14626 whose CHARPOS is the position of a newline on that line.
14627 Note that on a TTY, there are more glyphs after that, which
14628 were produced by extend_face_to_end_of_line, but their
14629 CHARPOS is zero or negative. */
14630 int empty_line_p =
14631 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14632 && INTEGERP (glyph->object) && glyph->charpos > 0
14633 /* On a TTY, continued and truncated rows also have a glyph at
14634 their end whose OBJECT is zero and whose CHARPOS is
14635 positive (the continuation and truncation glyphs), but such
14636 rows are obviously not "empty". */
14637 && !(row->continued_p || row->truncated_on_right_p);
14639 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14641 ptrdiff_t ellipsis_pos;
14643 /* Scan back over the ellipsis glyphs. */
14644 if (!row->reversed_p)
14646 ellipsis_pos = (glyph - 1)->charpos;
14647 while (glyph > row->glyphs[TEXT_AREA]
14648 && (glyph - 1)->charpos == ellipsis_pos)
14649 glyph--, x -= glyph->pixel_width;
14650 /* That loop always goes one position too far, including
14651 the glyph before the ellipsis. So scan forward over
14652 that one. */
14653 x += glyph->pixel_width;
14654 glyph++;
14656 else /* row is reversed */
14658 ellipsis_pos = (glyph + 1)->charpos;
14659 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14660 && (glyph + 1)->charpos == ellipsis_pos)
14661 glyph++, x += glyph->pixel_width;
14662 x -= glyph->pixel_width;
14663 glyph--;
14666 else if (match_with_avoid_cursor)
14668 cursor = glyph_after;
14669 x = -1;
14671 else if (string_seen)
14673 int incr = row->reversed_p ? -1 : +1;
14675 /* Need to find the glyph that came out of a string which is
14676 present at point. That glyph is somewhere between
14677 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14678 positioned between POS_BEFORE and POS_AFTER in the
14679 buffer. */
14680 struct glyph *start, *stop;
14681 ptrdiff_t pos = pos_before;
14683 x = -1;
14685 /* If the row ends in a newline from a display string,
14686 reordering could have moved the glyphs belonging to the
14687 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14688 in this case we extend the search to the last glyph in
14689 the row that was not inserted by redisplay. */
14690 if (row->ends_in_newline_from_string_p)
14692 glyph_after = end;
14693 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14696 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14697 correspond to POS_BEFORE and POS_AFTER, respectively. We
14698 need START and STOP in the order that corresponds to the
14699 row's direction as given by its reversed_p flag. If the
14700 directionality of characters between POS_BEFORE and
14701 POS_AFTER is the opposite of the row's base direction,
14702 these characters will have been reordered for display,
14703 and we need to reverse START and STOP. */
14704 if (!row->reversed_p)
14706 start = min (glyph_before, glyph_after);
14707 stop = max (glyph_before, glyph_after);
14709 else
14711 start = max (glyph_before, glyph_after);
14712 stop = min (glyph_before, glyph_after);
14714 for (glyph = start + incr;
14715 row->reversed_p ? glyph > stop : glyph < stop; )
14718 /* Any glyphs that come from the buffer are here because
14719 of bidi reordering. Skip them, and only pay
14720 attention to glyphs that came from some string. */
14721 if (STRINGP (glyph->object))
14723 Lisp_Object str;
14724 ptrdiff_t tem;
14725 /* If the display property covers the newline, we
14726 need to search for it one position farther. */
14727 ptrdiff_t lim = pos_after
14728 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14730 string_from_text_prop = 0;
14731 str = glyph->object;
14732 tem = string_buffer_position_lim (str, pos, lim, 0);
14733 if (tem == 0 /* from overlay */
14734 || pos <= tem)
14736 /* If the string from which this glyph came is
14737 found in the buffer at point, or at position
14738 that is closer to point than pos_after, then
14739 we've found the glyph we've been looking for.
14740 If it comes from an overlay (tem == 0), and
14741 it has the `cursor' property on one of its
14742 glyphs, record that glyph as a candidate for
14743 displaying the cursor. (As in the
14744 unidirectional version, we will display the
14745 cursor on the last candidate we find.) */
14746 if (tem == 0
14747 || tem == pt_old
14748 || (tem - pt_old > 0 && tem < pos_after))
14750 /* The glyphs from this string could have
14751 been reordered. Find the one with the
14752 smallest string position. Or there could
14753 be a character in the string with the
14754 `cursor' property, which means display
14755 cursor on that character's glyph. */
14756 ptrdiff_t strpos = glyph->charpos;
14758 if (tem)
14760 cursor = glyph;
14761 string_from_text_prop = 1;
14763 for ( ;
14764 (row->reversed_p ? glyph > stop : glyph < stop)
14765 && EQ (glyph->object, str);
14766 glyph += incr)
14768 Lisp_Object cprop;
14769 ptrdiff_t gpos = glyph->charpos;
14771 cprop = Fget_char_property (make_number (gpos),
14772 Qcursor,
14773 glyph->object);
14774 if (!NILP (cprop))
14776 cursor = glyph;
14777 break;
14779 if (tem && glyph->charpos < strpos)
14781 strpos = glyph->charpos;
14782 cursor = glyph;
14786 if (tem == pt_old
14787 || (tem - pt_old > 0 && tem < pos_after))
14788 goto compute_x;
14790 if (tem)
14791 pos = tem + 1; /* don't find previous instances */
14793 /* This string is not what we want; skip all of the
14794 glyphs that came from it. */
14795 while ((row->reversed_p ? glyph > stop : glyph < stop)
14796 && EQ (glyph->object, str))
14797 glyph += incr;
14799 else
14800 glyph += incr;
14803 /* If we reached the end of the line, and END was from a string,
14804 the cursor is not on this line. */
14805 if (cursor == NULL
14806 && (row->reversed_p ? glyph <= end : glyph >= end)
14807 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14808 && STRINGP (end->object)
14809 && row->continued_p)
14810 return 0;
14812 /* A truncated row may not include PT among its character positions.
14813 Setting the cursor inside the scroll margin will trigger
14814 recalculation of hscroll in hscroll_window_tree. But if a
14815 display string covers point, defer to the string-handling
14816 code below to figure this out. */
14817 else if (row->truncated_on_left_p && pt_old < bpos_min)
14819 cursor = glyph_before;
14820 x = -1;
14822 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14823 /* Zero-width characters produce no glyphs. */
14824 || (!empty_line_p
14825 && (row->reversed_p
14826 ? glyph_after > glyphs_end
14827 : glyph_after < glyphs_end)))
14829 cursor = glyph_after;
14830 x = -1;
14834 compute_x:
14835 if (cursor != NULL)
14836 glyph = cursor;
14837 else if (glyph == glyphs_end
14838 && pos_before == pos_after
14839 && STRINGP ((row->reversed_p
14840 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14841 : row->glyphs[TEXT_AREA])->object))
14843 /* If all the glyphs of this row came from strings, put the
14844 cursor on the first glyph of the row. This avoids having the
14845 cursor outside of the text area in this very rare and hard
14846 use case. */
14847 glyph =
14848 row->reversed_p
14849 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14850 : row->glyphs[TEXT_AREA];
14852 if (x < 0)
14854 struct glyph *g;
14856 /* Need to compute x that corresponds to GLYPH. */
14857 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14859 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14860 emacs_abort ();
14861 x += g->pixel_width;
14865 /* ROW could be part of a continued line, which, under bidi
14866 reordering, might have other rows whose start and end charpos
14867 occlude point. Only set w->cursor if we found a better
14868 approximation to the cursor position than we have from previously
14869 examined candidate rows belonging to the same continued line. */
14870 if (/* We already have a candidate row. */
14871 w->cursor.vpos >= 0
14872 /* That candidate is not the row we are processing. */
14873 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14874 /* Make sure cursor.vpos specifies a row whose start and end
14875 charpos occlude point, and it is valid candidate for being a
14876 cursor-row. This is because some callers of this function
14877 leave cursor.vpos at the row where the cursor was displayed
14878 during the last redisplay cycle. */
14879 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14880 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14881 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14883 struct glyph *g1
14884 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14886 /* Don't consider glyphs that are outside TEXT_AREA. */
14887 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14888 return 0;
14889 /* Keep the candidate whose buffer position is the closest to
14890 point or has the `cursor' property. */
14891 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14892 w->cursor.hpos >= 0
14893 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14894 && ((BUFFERP (g1->object)
14895 && (g1->charpos == pt_old /* An exact match always wins. */
14896 || (BUFFERP (glyph->object)
14897 && eabs (g1->charpos - pt_old)
14898 < eabs (glyph->charpos - pt_old))))
14899 /* Previous candidate is a glyph from a string that has
14900 a non-nil `cursor' property. */
14901 || (STRINGP (g1->object)
14902 && (!NILP (Fget_char_property (make_number (g1->charpos),
14903 Qcursor, g1->object))
14904 /* Previous candidate is from the same display
14905 string as this one, and the display string
14906 came from a text property. */
14907 || (EQ (g1->object, glyph->object)
14908 && string_from_text_prop)
14909 /* this candidate is from newline and its
14910 position is not an exact match */
14911 || (INTEGERP (glyph->object)
14912 && glyph->charpos != pt_old)))))
14913 return 0;
14914 /* If this candidate gives an exact match, use that. */
14915 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14916 /* If this candidate is a glyph created for the
14917 terminating newline of a line, and point is on that
14918 newline, it wins because it's an exact match. */
14919 || (!row->continued_p
14920 && INTEGERP (glyph->object)
14921 && glyph->charpos == 0
14922 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14923 /* Otherwise, keep the candidate that comes from a row
14924 spanning less buffer positions. This may win when one or
14925 both candidate positions are on glyphs that came from
14926 display strings, for which we cannot compare buffer
14927 positions. */
14928 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14929 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14930 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14931 return 0;
14933 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14934 w->cursor.x = x;
14935 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14936 w->cursor.y = row->y + dy;
14938 if (w == XWINDOW (selected_window))
14940 if (!row->continued_p
14941 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14942 && row->x == 0)
14944 this_line_buffer = XBUFFER (w->contents);
14946 CHARPOS (this_line_start_pos)
14947 = MATRIX_ROW_START_CHARPOS (row) + delta;
14948 BYTEPOS (this_line_start_pos)
14949 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14951 CHARPOS (this_line_end_pos)
14952 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14953 BYTEPOS (this_line_end_pos)
14954 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14956 this_line_y = w->cursor.y;
14957 this_line_pixel_height = row->height;
14958 this_line_vpos = w->cursor.vpos;
14959 this_line_start_x = row->x;
14961 else
14962 CHARPOS (this_line_start_pos) = 0;
14965 return 1;
14969 /* Run window scroll functions, if any, for WINDOW with new window
14970 start STARTP. Sets the window start of WINDOW to that position.
14972 We assume that the window's buffer is really current. */
14974 static struct text_pos
14975 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14977 struct window *w = XWINDOW (window);
14978 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14980 eassert (current_buffer == XBUFFER (w->contents));
14982 if (!NILP (Vwindow_scroll_functions))
14984 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14985 make_number (CHARPOS (startp)));
14986 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14987 /* In case the hook functions switch buffers. */
14988 set_buffer_internal (XBUFFER (w->contents));
14991 return startp;
14995 /* Make sure the line containing the cursor is fully visible.
14996 A value of 1 means there is nothing to be done.
14997 (Either the line is fully visible, or it cannot be made so,
14998 or we cannot tell.)
15000 If FORCE_P is non-zero, return 0 even if partial visible cursor row
15001 is higher than window.
15003 If CURRENT_MATRIX_P is non-zero, use the information from the
15004 window's current glyph matrix; otherwise use the desired glyph
15005 matrix.
15007 A value of 0 means the caller should do scrolling
15008 as if point had gone off the screen. */
15010 static int
15011 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15013 struct glyph_matrix *matrix;
15014 struct glyph_row *row;
15015 int window_height;
15017 if (!make_cursor_line_fully_visible_p)
15018 return 1;
15020 /* It's not always possible to find the cursor, e.g, when a window
15021 is full of overlay strings. Don't do anything in that case. */
15022 if (w->cursor.vpos < 0)
15023 return 1;
15025 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15026 row = MATRIX_ROW (matrix, w->cursor.vpos);
15028 /* If the cursor row is not partially visible, there's nothing to do. */
15029 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15030 return 1;
15032 /* If the row the cursor is in is taller than the window's height,
15033 it's not clear what to do, so do nothing. */
15034 window_height = window_box_height (w);
15035 if (row->height >= window_height)
15037 if (!force_p || MINI_WINDOW_P (w)
15038 || w->vscroll || w->cursor.vpos == 0)
15039 return 1;
15041 return 0;
15045 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15046 non-zero means only WINDOW is redisplayed in redisplay_internal.
15047 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15048 in redisplay_window to bring a partially visible line into view in
15049 the case that only the cursor has moved.
15051 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15052 last screen line's vertical height extends past the end of the screen.
15054 Value is
15056 1 if scrolling succeeded
15058 0 if scrolling didn't find point.
15060 -1 if new fonts have been loaded so that we must interrupt
15061 redisplay, adjust glyph matrices, and try again. */
15063 enum
15065 SCROLLING_SUCCESS,
15066 SCROLLING_FAILED,
15067 SCROLLING_NEED_LARGER_MATRICES
15070 /* If scroll-conservatively is more than this, never recenter.
15072 If you change this, don't forget to update the doc string of
15073 `scroll-conservatively' and the Emacs manual. */
15074 #define SCROLL_LIMIT 100
15076 static int
15077 try_scrolling (Lisp_Object window, int just_this_one_p,
15078 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15079 int temp_scroll_step, int last_line_misfit)
15081 struct window *w = XWINDOW (window);
15082 struct frame *f = XFRAME (w->frame);
15083 struct text_pos pos, startp;
15084 struct it it;
15085 int this_scroll_margin, scroll_max, rc, height;
15086 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15087 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15088 Lisp_Object aggressive;
15089 /* We will never try scrolling more than this number of lines. */
15090 int scroll_limit = SCROLL_LIMIT;
15091 int frame_line_height = default_line_pixel_height (w);
15092 int window_total_lines
15093 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15095 #ifdef GLYPH_DEBUG
15096 debug_method_add (w, "try_scrolling");
15097 #endif
15099 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15101 /* Compute scroll margin height in pixels. We scroll when point is
15102 within this distance from the top or bottom of the window. */
15103 if (scroll_margin > 0)
15104 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15105 * frame_line_height;
15106 else
15107 this_scroll_margin = 0;
15109 /* Force arg_scroll_conservatively to have a reasonable value, to
15110 avoid scrolling too far away with slow move_it_* functions. Note
15111 that the user can supply scroll-conservatively equal to
15112 `most-positive-fixnum', which can be larger than INT_MAX. */
15113 if (arg_scroll_conservatively > scroll_limit)
15115 arg_scroll_conservatively = scroll_limit + 1;
15116 scroll_max = scroll_limit * frame_line_height;
15118 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15119 /* Compute how much we should try to scroll maximally to bring
15120 point into view. */
15121 scroll_max = (max (scroll_step,
15122 max (arg_scroll_conservatively, temp_scroll_step))
15123 * frame_line_height);
15124 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15125 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15126 /* We're trying to scroll because of aggressive scrolling but no
15127 scroll_step is set. Choose an arbitrary one. */
15128 scroll_max = 10 * frame_line_height;
15129 else
15130 scroll_max = 0;
15132 too_near_end:
15134 /* Decide whether to scroll down. */
15135 if (PT > CHARPOS (startp))
15137 int scroll_margin_y;
15139 /* Compute the pixel ypos of the scroll margin, then move IT to
15140 either that ypos or PT, whichever comes first. */
15141 start_display (&it, w, startp);
15142 scroll_margin_y = it.last_visible_y - this_scroll_margin
15143 - frame_line_height * extra_scroll_margin_lines;
15144 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15145 (MOVE_TO_POS | MOVE_TO_Y));
15147 if (PT > CHARPOS (it.current.pos))
15149 int y0 = line_bottom_y (&it);
15150 /* Compute how many pixels below window bottom to stop searching
15151 for PT. This avoids costly search for PT that is far away if
15152 the user limited scrolling by a small number of lines, but
15153 always finds PT if scroll_conservatively is set to a large
15154 number, such as most-positive-fixnum. */
15155 int slack = max (scroll_max, 10 * frame_line_height);
15156 int y_to_move = it.last_visible_y + slack;
15158 /* Compute the distance from the scroll margin to PT or to
15159 the scroll limit, whichever comes first. This should
15160 include the height of the cursor line, to make that line
15161 fully visible. */
15162 move_it_to (&it, PT, -1, y_to_move,
15163 -1, MOVE_TO_POS | MOVE_TO_Y);
15164 dy = line_bottom_y (&it) - y0;
15166 if (dy > scroll_max)
15167 return SCROLLING_FAILED;
15169 if (dy > 0)
15170 scroll_down_p = 1;
15174 if (scroll_down_p)
15176 /* Point is in or below the bottom scroll margin, so move the
15177 window start down. If scrolling conservatively, move it just
15178 enough down to make point visible. If scroll_step is set,
15179 move it down by scroll_step. */
15180 if (arg_scroll_conservatively)
15181 amount_to_scroll
15182 = min (max (dy, frame_line_height),
15183 frame_line_height * arg_scroll_conservatively);
15184 else if (scroll_step || temp_scroll_step)
15185 amount_to_scroll = scroll_max;
15186 else
15188 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15189 height = WINDOW_BOX_TEXT_HEIGHT (w);
15190 if (NUMBERP (aggressive))
15192 double float_amount = XFLOATINT (aggressive) * height;
15193 int aggressive_scroll = float_amount;
15194 if (aggressive_scroll == 0 && float_amount > 0)
15195 aggressive_scroll = 1;
15196 /* Don't let point enter the scroll margin near top of
15197 the window. This could happen if the value of
15198 scroll_up_aggressively is too large and there are
15199 non-zero margins, because scroll_up_aggressively
15200 means put point that fraction of window height
15201 _from_the_bottom_margin_. */
15202 if (aggressive_scroll + 2*this_scroll_margin > height)
15203 aggressive_scroll = height - 2*this_scroll_margin;
15204 amount_to_scroll = dy + aggressive_scroll;
15208 if (amount_to_scroll <= 0)
15209 return SCROLLING_FAILED;
15211 start_display (&it, w, startp);
15212 if (arg_scroll_conservatively <= scroll_limit)
15213 move_it_vertically (&it, amount_to_scroll);
15214 else
15216 /* Extra precision for users who set scroll-conservatively
15217 to a large number: make sure the amount we scroll
15218 the window start is never less than amount_to_scroll,
15219 which was computed as distance from window bottom to
15220 point. This matters when lines at window top and lines
15221 below window bottom have different height. */
15222 struct it it1;
15223 void *it1data = NULL;
15224 /* We use a temporary it1 because line_bottom_y can modify
15225 its argument, if it moves one line down; see there. */
15226 int start_y;
15228 SAVE_IT (it1, it, it1data);
15229 start_y = line_bottom_y (&it1);
15230 do {
15231 RESTORE_IT (&it, &it, it1data);
15232 move_it_by_lines (&it, 1);
15233 SAVE_IT (it1, it, it1data);
15234 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15237 /* If STARTP is unchanged, move it down another screen line. */
15238 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15239 move_it_by_lines (&it, 1);
15240 startp = it.current.pos;
15242 else
15244 struct text_pos scroll_margin_pos = startp;
15245 int y_offset = 0;
15247 /* See if point is inside the scroll margin at the top of the
15248 window. */
15249 if (this_scroll_margin)
15251 int y_start;
15253 start_display (&it, w, startp);
15254 y_start = it.current_y;
15255 move_it_vertically (&it, this_scroll_margin);
15256 scroll_margin_pos = it.current.pos;
15257 /* If we didn't move enough before hitting ZV, request
15258 additional amount of scroll, to move point out of the
15259 scroll margin. */
15260 if (IT_CHARPOS (it) == ZV
15261 && it.current_y - y_start < this_scroll_margin)
15262 y_offset = this_scroll_margin - (it.current_y - y_start);
15265 if (PT < CHARPOS (scroll_margin_pos))
15267 /* Point is in the scroll margin at the top of the window or
15268 above what is displayed in the window. */
15269 int y0, y_to_move;
15271 /* Compute the vertical distance from PT to the scroll
15272 margin position. Move as far as scroll_max allows, or
15273 one screenful, or 10 screen lines, whichever is largest.
15274 Give up if distance is greater than scroll_max or if we
15275 didn't reach the scroll margin position. */
15276 SET_TEXT_POS (pos, PT, PT_BYTE);
15277 start_display (&it, w, pos);
15278 y0 = it.current_y;
15279 y_to_move = max (it.last_visible_y,
15280 max (scroll_max, 10 * frame_line_height));
15281 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15282 y_to_move, -1,
15283 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15284 dy = it.current_y - y0;
15285 if (dy > scroll_max
15286 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15287 return SCROLLING_FAILED;
15289 /* Additional scroll for when ZV was too close to point. */
15290 dy += y_offset;
15292 /* Compute new window start. */
15293 start_display (&it, w, startp);
15295 if (arg_scroll_conservatively)
15296 amount_to_scroll = max (dy, frame_line_height *
15297 max (scroll_step, temp_scroll_step));
15298 else if (scroll_step || temp_scroll_step)
15299 amount_to_scroll = scroll_max;
15300 else
15302 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15303 height = WINDOW_BOX_TEXT_HEIGHT (w);
15304 if (NUMBERP (aggressive))
15306 double float_amount = XFLOATINT (aggressive) * height;
15307 int aggressive_scroll = float_amount;
15308 if (aggressive_scroll == 0 && float_amount > 0)
15309 aggressive_scroll = 1;
15310 /* Don't let point enter the scroll margin near
15311 bottom of the window, if the value of
15312 scroll_down_aggressively happens to be too
15313 large. */
15314 if (aggressive_scroll + 2*this_scroll_margin > height)
15315 aggressive_scroll = height - 2*this_scroll_margin;
15316 amount_to_scroll = dy + aggressive_scroll;
15320 if (amount_to_scroll <= 0)
15321 return SCROLLING_FAILED;
15323 move_it_vertically_backward (&it, amount_to_scroll);
15324 startp = it.current.pos;
15328 /* Run window scroll functions. */
15329 startp = run_window_scroll_functions (window, startp);
15331 /* Display the window. Give up if new fonts are loaded, or if point
15332 doesn't appear. */
15333 if (!try_window (window, startp, 0))
15334 rc = SCROLLING_NEED_LARGER_MATRICES;
15335 else if (w->cursor.vpos < 0)
15337 clear_glyph_matrix (w->desired_matrix);
15338 rc = SCROLLING_FAILED;
15340 else
15342 /* Maybe forget recorded base line for line number display. */
15343 if (!just_this_one_p
15344 || current_buffer->clip_changed
15345 || BEG_UNCHANGED < CHARPOS (startp))
15346 w->base_line_number = 0;
15348 /* If cursor ends up on a partially visible line,
15349 treat that as being off the bottom of the screen. */
15350 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15351 /* It's possible that the cursor is on the first line of the
15352 buffer, which is partially obscured due to a vscroll
15353 (Bug#7537). In that case, avoid looping forever. */
15354 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15356 clear_glyph_matrix (w->desired_matrix);
15357 ++extra_scroll_margin_lines;
15358 goto too_near_end;
15360 rc = SCROLLING_SUCCESS;
15363 return rc;
15367 /* Compute a suitable window start for window W if display of W starts
15368 on a continuation line. Value is non-zero if a new window start
15369 was computed.
15371 The new window start will be computed, based on W's width, starting
15372 from the start of the continued line. It is the start of the
15373 screen line with the minimum distance from the old start W->start. */
15375 static int
15376 compute_window_start_on_continuation_line (struct window *w)
15378 struct text_pos pos, start_pos;
15379 int window_start_changed_p = 0;
15381 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15383 /* If window start is on a continuation line... Window start may be
15384 < BEGV in case there's invisible text at the start of the
15385 buffer (M-x rmail, for example). */
15386 if (CHARPOS (start_pos) > BEGV
15387 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15389 struct it it;
15390 struct glyph_row *row;
15392 /* Handle the case that the window start is out of range. */
15393 if (CHARPOS (start_pos) < BEGV)
15394 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15395 else if (CHARPOS (start_pos) > ZV)
15396 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15398 /* Find the start of the continued line. This should be fast
15399 because find_newline is fast (newline cache). */
15400 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15401 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15402 row, DEFAULT_FACE_ID);
15403 reseat_at_previous_visible_line_start (&it);
15405 /* If the line start is "too far" away from the window start,
15406 say it takes too much time to compute a new window start. */
15407 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15408 /* PXW: Do we need upper bounds here? */
15409 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15411 int min_distance, distance;
15413 /* Move forward by display lines to find the new window
15414 start. If window width was enlarged, the new start can
15415 be expected to be > the old start. If window width was
15416 decreased, the new window start will be < the old start.
15417 So, we're looking for the display line start with the
15418 minimum distance from the old window start. */
15419 pos = it.current.pos;
15420 min_distance = INFINITY;
15421 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15422 distance < min_distance)
15424 min_distance = distance;
15425 pos = it.current.pos;
15426 if (it.line_wrap == WORD_WRAP)
15428 /* Under WORD_WRAP, move_it_by_lines is likely to
15429 overshoot and stop not at the first, but the
15430 second character from the left margin. So in
15431 that case, we need a more tight control on the X
15432 coordinate of the iterator than move_it_by_lines
15433 promises in its contract. The method is to first
15434 go to the last (rightmost) visible character of a
15435 line, then move to the leftmost character on the
15436 next line in a separate call. */
15437 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15438 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15439 move_it_to (&it, ZV, 0,
15440 it.current_y + it.max_ascent + it.max_descent, -1,
15441 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15443 else
15444 move_it_by_lines (&it, 1);
15447 /* Set the window start there. */
15448 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15449 window_start_changed_p = 1;
15453 return window_start_changed_p;
15457 /* Try cursor movement in case text has not changed in window WINDOW,
15458 with window start STARTP. Value is
15460 CURSOR_MOVEMENT_SUCCESS if successful
15462 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15464 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15465 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15466 we want to scroll as if scroll-step were set to 1. See the code.
15468 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15469 which case we have to abort this redisplay, and adjust matrices
15470 first. */
15472 enum
15474 CURSOR_MOVEMENT_SUCCESS,
15475 CURSOR_MOVEMENT_CANNOT_BE_USED,
15476 CURSOR_MOVEMENT_MUST_SCROLL,
15477 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15480 static int
15481 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15483 struct window *w = XWINDOW (window);
15484 struct frame *f = XFRAME (w->frame);
15485 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15487 #ifdef GLYPH_DEBUG
15488 if (inhibit_try_cursor_movement)
15489 return rc;
15490 #endif
15492 /* Previously, there was a check for Lisp integer in the
15493 if-statement below. Now, this field is converted to
15494 ptrdiff_t, thus zero means invalid position in a buffer. */
15495 eassert (w->last_point > 0);
15496 /* Likewise there was a check whether window_end_vpos is nil or larger
15497 than the window. Now window_end_vpos is int and so never nil, but
15498 let's leave eassert to check whether it fits in the window. */
15499 eassert (w->window_end_vpos < w->current_matrix->nrows);
15501 /* Handle case where text has not changed, only point, and it has
15502 not moved off the frame. */
15503 if (/* Point may be in this window. */
15504 PT >= CHARPOS (startp)
15505 /* Selective display hasn't changed. */
15506 && !current_buffer->clip_changed
15507 /* Function force-mode-line-update is used to force a thorough
15508 redisplay. It sets either windows_or_buffers_changed or
15509 update_mode_lines. So don't take a shortcut here for these
15510 cases. */
15511 && !update_mode_lines
15512 && !windows_or_buffers_changed
15513 && !f->cursor_type_changed
15514 && NILP (Vshow_trailing_whitespace)
15515 /* This code is not used for mini-buffer for the sake of the case
15516 of redisplaying to replace an echo area message; since in
15517 that case the mini-buffer contents per se are usually
15518 unchanged. This code is of no real use in the mini-buffer
15519 since the handling of this_line_start_pos, etc., in redisplay
15520 handles the same cases. */
15521 && !EQ (window, minibuf_window)
15522 && (FRAME_WINDOW_P (f)
15523 || !overlay_arrow_in_current_buffer_p ()))
15525 int this_scroll_margin, top_scroll_margin;
15526 struct glyph_row *row = NULL;
15527 int frame_line_height = default_line_pixel_height (w);
15528 int window_total_lines
15529 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15531 #ifdef GLYPH_DEBUG
15532 debug_method_add (w, "cursor movement");
15533 #endif
15535 /* Scroll if point within this distance from the top or bottom
15536 of the window. This is a pixel value. */
15537 if (scroll_margin > 0)
15539 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15540 this_scroll_margin *= frame_line_height;
15542 else
15543 this_scroll_margin = 0;
15545 top_scroll_margin = this_scroll_margin;
15546 if (WINDOW_WANTS_HEADER_LINE_P (w))
15547 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15549 /* Start with the row the cursor was displayed during the last
15550 not paused redisplay. Give up if that row is not valid. */
15551 if (w->last_cursor_vpos < 0
15552 || w->last_cursor_vpos >= w->current_matrix->nrows)
15553 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15554 else
15556 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15557 if (row->mode_line_p)
15558 ++row;
15559 if (!row->enabled_p)
15560 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15563 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15565 int scroll_p = 0, must_scroll = 0;
15566 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15568 if (PT > w->last_point)
15570 /* Point has moved forward. */
15571 while (MATRIX_ROW_END_CHARPOS (row) < PT
15572 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15574 eassert (row->enabled_p);
15575 ++row;
15578 /* If the end position of a row equals the start
15579 position of the next row, and PT is at that position,
15580 we would rather display cursor in the next line. */
15581 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15582 && MATRIX_ROW_END_CHARPOS (row) == PT
15583 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15584 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15585 && !cursor_row_p (row))
15586 ++row;
15588 /* If within the scroll margin, scroll. Note that
15589 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15590 the next line would be drawn, and that
15591 this_scroll_margin can be zero. */
15592 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15593 || PT > MATRIX_ROW_END_CHARPOS (row)
15594 /* Line is completely visible last line in window
15595 and PT is to be set in the next line. */
15596 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15597 && PT == MATRIX_ROW_END_CHARPOS (row)
15598 && !row->ends_at_zv_p
15599 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15600 scroll_p = 1;
15602 else if (PT < w->last_point)
15604 /* Cursor has to be moved backward. Note that PT >=
15605 CHARPOS (startp) because of the outer if-statement. */
15606 while (!row->mode_line_p
15607 && (MATRIX_ROW_START_CHARPOS (row) > PT
15608 || (MATRIX_ROW_START_CHARPOS (row) == PT
15609 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15610 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15611 row > w->current_matrix->rows
15612 && (row-1)->ends_in_newline_from_string_p))))
15613 && (row->y > top_scroll_margin
15614 || CHARPOS (startp) == BEGV))
15616 eassert (row->enabled_p);
15617 --row;
15620 /* Consider the following case: Window starts at BEGV,
15621 there is invisible, intangible text at BEGV, so that
15622 display starts at some point START > BEGV. It can
15623 happen that we are called with PT somewhere between
15624 BEGV and START. Try to handle that case. */
15625 if (row < w->current_matrix->rows
15626 || row->mode_line_p)
15628 row = w->current_matrix->rows;
15629 if (row->mode_line_p)
15630 ++row;
15633 /* Due to newlines in overlay strings, we may have to
15634 skip forward over overlay strings. */
15635 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15636 && MATRIX_ROW_END_CHARPOS (row) == PT
15637 && !cursor_row_p (row))
15638 ++row;
15640 /* If within the scroll margin, scroll. */
15641 if (row->y < top_scroll_margin
15642 && CHARPOS (startp) != BEGV)
15643 scroll_p = 1;
15645 else
15647 /* Cursor did not move. So don't scroll even if cursor line
15648 is partially visible, as it was so before. */
15649 rc = CURSOR_MOVEMENT_SUCCESS;
15652 if (PT < MATRIX_ROW_START_CHARPOS (row)
15653 || PT > MATRIX_ROW_END_CHARPOS (row))
15655 /* if PT is not in the glyph row, give up. */
15656 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15657 must_scroll = 1;
15659 else if (rc != CURSOR_MOVEMENT_SUCCESS
15660 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15662 struct glyph_row *row1;
15664 /* If rows are bidi-reordered and point moved, back up
15665 until we find a row that does not belong to a
15666 continuation line. This is because we must consider
15667 all rows of a continued line as candidates for the
15668 new cursor positioning, since row start and end
15669 positions change non-linearly with vertical position
15670 in such rows. */
15671 /* FIXME: Revisit this when glyph ``spilling'' in
15672 continuation lines' rows is implemented for
15673 bidi-reordered rows. */
15674 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15675 MATRIX_ROW_CONTINUATION_LINE_P (row);
15676 --row)
15678 /* If we hit the beginning of the displayed portion
15679 without finding the first row of a continued
15680 line, give up. */
15681 if (row <= row1)
15683 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15684 break;
15686 eassert (row->enabled_p);
15689 if (must_scroll)
15691 else if (rc != CURSOR_MOVEMENT_SUCCESS
15692 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15693 /* Make sure this isn't a header line by any chance, since
15694 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15695 && !row->mode_line_p
15696 && make_cursor_line_fully_visible_p)
15698 if (PT == MATRIX_ROW_END_CHARPOS (row)
15699 && !row->ends_at_zv_p
15700 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15701 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15702 else if (row->height > window_box_height (w))
15704 /* If we end up in a partially visible line, let's
15705 make it fully visible, except when it's taller
15706 than the window, in which case we can't do much
15707 about it. */
15708 *scroll_step = 1;
15709 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15711 else
15713 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15714 if (!cursor_row_fully_visible_p (w, 0, 1))
15715 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15716 else
15717 rc = CURSOR_MOVEMENT_SUCCESS;
15720 else if (scroll_p)
15721 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15722 else if (rc != CURSOR_MOVEMENT_SUCCESS
15723 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15725 /* With bidi-reordered rows, there could be more than
15726 one candidate row whose start and end positions
15727 occlude point. We need to let set_cursor_from_row
15728 find the best candidate. */
15729 /* FIXME: Revisit this when glyph ``spilling'' in
15730 continuation lines' rows is implemented for
15731 bidi-reordered rows. */
15732 int rv = 0;
15736 int at_zv_p = 0, exact_match_p = 0;
15738 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15739 && PT <= MATRIX_ROW_END_CHARPOS (row)
15740 && cursor_row_p (row))
15741 rv |= set_cursor_from_row (w, row, w->current_matrix,
15742 0, 0, 0, 0);
15743 /* As soon as we've found the exact match for point,
15744 or the first suitable row whose ends_at_zv_p flag
15745 is set, we are done. */
15746 if (rv)
15748 at_zv_p = MATRIX_ROW (w->current_matrix,
15749 w->cursor.vpos)->ends_at_zv_p;
15750 if (!at_zv_p
15751 && w->cursor.hpos >= 0
15752 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15753 w->cursor.vpos))
15755 struct glyph_row *candidate =
15756 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15757 struct glyph *g =
15758 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15759 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15761 exact_match_p =
15762 (BUFFERP (g->object) && g->charpos == PT)
15763 || (INTEGERP (g->object)
15764 && (g->charpos == PT
15765 || (g->charpos == 0 && endpos - 1 == PT)));
15767 if (at_zv_p || exact_match_p)
15769 rc = CURSOR_MOVEMENT_SUCCESS;
15770 break;
15773 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15774 break;
15775 ++row;
15777 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15778 || row->continued_p)
15779 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15780 || (MATRIX_ROW_START_CHARPOS (row) == PT
15781 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15782 /* If we didn't find any candidate rows, or exited the
15783 loop before all the candidates were examined, signal
15784 to the caller that this method failed. */
15785 if (rc != CURSOR_MOVEMENT_SUCCESS
15786 && !(rv
15787 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15788 && !row->continued_p))
15789 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15790 else if (rv)
15791 rc = CURSOR_MOVEMENT_SUCCESS;
15793 else
15797 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15799 rc = CURSOR_MOVEMENT_SUCCESS;
15800 break;
15802 ++row;
15804 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15805 && MATRIX_ROW_START_CHARPOS (row) == PT
15806 && cursor_row_p (row));
15811 return rc;
15815 void
15816 set_vertical_scroll_bar (struct window *w)
15818 ptrdiff_t start, end, whole;
15820 /* Calculate the start and end positions for the current window.
15821 At some point, it would be nice to choose between scrollbars
15822 which reflect the whole buffer size, with special markers
15823 indicating narrowing, and scrollbars which reflect only the
15824 visible region.
15826 Note that mini-buffers sometimes aren't displaying any text. */
15827 if (!MINI_WINDOW_P (w)
15828 || (w == XWINDOW (minibuf_window)
15829 && NILP (echo_area_buffer[0])))
15831 struct buffer *buf = XBUFFER (w->contents);
15832 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15833 start = marker_position (w->start) - BUF_BEGV (buf);
15834 /* I don't think this is guaranteed to be right. For the
15835 moment, we'll pretend it is. */
15836 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15838 if (end < start)
15839 end = start;
15840 if (whole < (end - start))
15841 whole = end - start;
15843 else
15844 start = end = whole = 0;
15846 /* Indicate what this scroll bar ought to be displaying now. */
15847 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15848 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15849 (w, end - start, whole, start);
15853 void
15854 set_horizontal_scroll_bar (struct window *w)
15856 int start, end, whole, portion;
15858 if (!MINI_WINDOW_P (w)
15859 || (w == XWINDOW (minibuf_window)
15860 && NILP (echo_area_buffer[0])))
15862 struct buffer *b = XBUFFER (w->contents);
15863 struct buffer *old_buffer = NULL;
15864 struct it it;
15865 struct text_pos startp;
15867 if (b != current_buffer)
15869 old_buffer = current_buffer;
15870 set_buffer_internal (b);
15873 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15874 start_display (&it, w, startp);
15875 it.last_visible_x = INT_MAX;
15876 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15877 MOVE_TO_X | MOVE_TO_Y);
15878 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15879 window_box_height (w), -1,
15880 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15882 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15883 end = start + window_box_width (w, TEXT_AREA);
15884 portion = end - start;
15885 /* After enlarging a horizontally scrolled window such that it
15886 gets at least as wide as the text it contains, make sure that
15887 the thumb doesn't fill the entire scroll bar so we can still
15888 drag it back to see the entire text. */
15889 whole = max (whole, end);
15891 if (it.bidi_p)
15893 Lisp_Object pdir;
15895 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15896 if (EQ (pdir, Qright_to_left))
15898 start = whole - end;
15899 end = start + portion;
15903 if (old_buffer)
15904 set_buffer_internal (old_buffer);
15906 else
15907 start = end = whole = portion = 0;
15909 w->hscroll_whole = whole;
15911 /* Indicate what this scroll bar ought to be displaying now. */
15912 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15913 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15914 (w, portion, whole, start);
15918 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15919 selected_window is redisplayed.
15921 We can return without actually redisplaying the window if fonts has been
15922 changed on window's frame. In that case, redisplay_internal will retry.
15924 As one of the important parts of redisplaying a window, we need to
15925 decide whether the previous window-start position (stored in the
15926 window's w->start marker position) is still valid, and if it isn't,
15927 recompute it. Some details about that:
15929 . The previous window-start could be in a continuation line, in
15930 which case we need to recompute it when the window width
15931 changes. See compute_window_start_on_continuation_line and its
15932 call below.
15934 . The text that changed since last redisplay could include the
15935 previous window-start position. In that case, we try to salvage
15936 what we can from the current glyph matrix by calling
15937 try_scrolling, which see.
15939 . Some Emacs command could force us to use a specific window-start
15940 position by setting the window's force_start flag, or gently
15941 propose doing that by setting the window's optional_new_start
15942 flag. In these cases, we try using the specified start point if
15943 that succeeds (i.e. the window desired matrix is successfully
15944 recomputed, and point location is within the window). In case
15945 of optional_new_start, we first check if the specified start
15946 position is feasible, i.e. if it will allow point to be
15947 displayed in the window. If using the specified start point
15948 fails, e.g., if new fonts are needed to be loaded, we abort the
15949 redisplay cycle and leave it up to the next cycle to figure out
15950 things.
15952 . Note that the window's force_start flag is sometimes set by
15953 redisplay itself, when it decides that the previous window start
15954 point is fine and should be kept. Search for "goto force_start"
15955 below to see the details. Like the values of window-start
15956 specified outside of redisplay, these internally-deduced values
15957 are tested for feasibility, and ignored if found to be
15958 unfeasible.
15960 . Note that the function try_window, used to completely redisplay
15961 a window, accepts the window's start point as its argument.
15962 This is used several times in the redisplay code to control
15963 where the window start will be, according to user options such
15964 as scroll-conservatively, and also to ensure the screen line
15965 showing point will be fully (as opposed to partially) visible on
15966 display. */
15968 static void
15969 redisplay_window (Lisp_Object window, bool just_this_one_p)
15971 struct window *w = XWINDOW (window);
15972 struct frame *f = XFRAME (w->frame);
15973 struct buffer *buffer = XBUFFER (w->contents);
15974 struct buffer *old = current_buffer;
15975 struct text_pos lpoint, opoint, startp;
15976 int update_mode_line;
15977 int tem;
15978 struct it it;
15979 /* Record it now because it's overwritten. */
15980 bool current_matrix_up_to_date_p = false;
15981 bool used_current_matrix_p = false;
15982 /* This is less strict than current_matrix_up_to_date_p.
15983 It indicates that the buffer contents and narrowing are unchanged. */
15984 bool buffer_unchanged_p = false;
15985 int temp_scroll_step = 0;
15986 ptrdiff_t count = SPECPDL_INDEX ();
15987 int rc;
15988 int centering_position = -1;
15989 int last_line_misfit = 0;
15990 ptrdiff_t beg_unchanged, end_unchanged;
15991 int frame_line_height;
15993 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15994 opoint = lpoint;
15996 #ifdef GLYPH_DEBUG
15997 *w->desired_matrix->method = 0;
15998 #endif
16000 if (!just_this_one_p
16001 && REDISPLAY_SOME_P ()
16002 && !w->redisplay
16003 && !f->redisplay
16004 && !buffer->text->redisplay
16005 && BUF_PT (buffer) == w->last_point)
16006 return;
16008 /* Make sure that both W's markers are valid. */
16009 eassert (XMARKER (w->start)->buffer == buffer);
16010 eassert (XMARKER (w->pointm)->buffer == buffer);
16012 /* We come here again if we need to run window-text-change-functions
16013 below. */
16014 restart:
16015 reconsider_clip_changes (w);
16016 frame_line_height = default_line_pixel_height (w);
16018 /* Has the mode line to be updated? */
16019 update_mode_line = (w->update_mode_line
16020 || update_mode_lines
16021 || buffer->clip_changed
16022 || buffer->prevent_redisplay_optimizations_p);
16024 if (!just_this_one_p)
16025 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16026 cleverly elsewhere. */
16027 w->must_be_updated_p = true;
16029 if (MINI_WINDOW_P (w))
16031 if (w == XWINDOW (echo_area_window)
16032 && !NILP (echo_area_buffer[0]))
16034 if (update_mode_line)
16035 /* We may have to update a tty frame's menu bar or a
16036 tool-bar. Example `M-x C-h C-h C-g'. */
16037 goto finish_menu_bars;
16038 else
16039 /* We've already displayed the echo area glyphs in this window. */
16040 goto finish_scroll_bars;
16042 else if ((w != XWINDOW (minibuf_window)
16043 || minibuf_level == 0)
16044 /* When buffer is nonempty, redisplay window normally. */
16045 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16046 /* Quail displays non-mini buffers in minibuffer window.
16047 In that case, redisplay the window normally. */
16048 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16050 /* W is a mini-buffer window, but it's not active, so clear
16051 it. */
16052 int yb = window_text_bottom_y (w);
16053 struct glyph_row *row;
16054 int y;
16056 for (y = 0, row = w->desired_matrix->rows;
16057 y < yb;
16058 y += row->height, ++row)
16059 blank_row (w, row, y);
16060 goto finish_scroll_bars;
16063 clear_glyph_matrix (w->desired_matrix);
16066 /* Otherwise set up data on this window; select its buffer and point
16067 value. */
16068 /* Really select the buffer, for the sake of buffer-local
16069 variables. */
16070 set_buffer_internal_1 (XBUFFER (w->contents));
16072 current_matrix_up_to_date_p
16073 = (w->window_end_valid
16074 && !current_buffer->clip_changed
16075 && !current_buffer->prevent_redisplay_optimizations_p
16076 && !window_outdated (w));
16078 /* Run the window-text-change-functions
16079 if it is possible that the text on the screen has changed
16080 (either due to modification of the text, or any other reason). */
16081 if (!current_matrix_up_to_date_p
16082 && !NILP (Vwindow_text_change_functions))
16084 safe_run_hooks (Qwindow_text_change_functions);
16085 goto restart;
16088 beg_unchanged = BEG_UNCHANGED;
16089 end_unchanged = END_UNCHANGED;
16091 SET_TEXT_POS (opoint, PT, PT_BYTE);
16093 specbind (Qinhibit_point_motion_hooks, Qt);
16095 buffer_unchanged_p
16096 = (w->window_end_valid
16097 && !current_buffer->clip_changed
16098 && !window_outdated (w));
16100 /* When windows_or_buffers_changed is non-zero, we can't rely
16101 on the window end being valid, so set it to zero there. */
16102 if (windows_or_buffers_changed)
16104 /* If window starts on a continuation line, maybe adjust the
16105 window start in case the window's width changed. */
16106 if (XMARKER (w->start)->buffer == current_buffer)
16107 compute_window_start_on_continuation_line (w);
16109 w->window_end_valid = false;
16110 /* If so, we also can't rely on current matrix
16111 and should not fool try_cursor_movement below. */
16112 current_matrix_up_to_date_p = false;
16115 /* Some sanity checks. */
16116 CHECK_WINDOW_END (w);
16117 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16118 emacs_abort ();
16119 if (BYTEPOS (opoint) < CHARPOS (opoint))
16120 emacs_abort ();
16122 if (mode_line_update_needed (w))
16123 update_mode_line = 1;
16125 /* Point refers normally to the selected window. For any other
16126 window, set up appropriate value. */
16127 if (!EQ (window, selected_window))
16129 ptrdiff_t new_pt = marker_position (w->pointm);
16130 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16132 if (new_pt < BEGV)
16134 new_pt = BEGV;
16135 new_pt_byte = BEGV_BYTE;
16136 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16138 else if (new_pt > (ZV - 1))
16140 new_pt = ZV;
16141 new_pt_byte = ZV_BYTE;
16142 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16145 /* We don't use SET_PT so that the point-motion hooks don't run. */
16146 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16149 /* If any of the character widths specified in the display table
16150 have changed, invalidate the width run cache. It's true that
16151 this may be a bit late to catch such changes, but the rest of
16152 redisplay goes (non-fatally) haywire when the display table is
16153 changed, so why should we worry about doing any better? */
16154 if (current_buffer->width_run_cache
16155 || (current_buffer->base_buffer
16156 && current_buffer->base_buffer->width_run_cache))
16158 struct Lisp_Char_Table *disptab = buffer_display_table ();
16160 if (! disptab_matches_widthtab
16161 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16163 struct buffer *buf = current_buffer;
16165 if (buf->base_buffer)
16166 buf = buf->base_buffer;
16167 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16168 recompute_width_table (current_buffer, disptab);
16172 /* If window-start is screwed up, choose a new one. */
16173 if (XMARKER (w->start)->buffer != current_buffer)
16174 goto recenter;
16176 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16178 /* If someone specified a new starting point but did not insist,
16179 check whether it can be used. */
16180 if ((w->optional_new_start || window_frozen_p (w))
16181 && CHARPOS (startp) >= BEGV
16182 && CHARPOS (startp) <= ZV)
16184 ptrdiff_t it_charpos;
16186 w->optional_new_start = 0;
16187 start_display (&it, w, startp);
16188 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16189 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16190 /* Record IT's position now, since line_bottom_y might change
16191 that. */
16192 it_charpos = IT_CHARPOS (it);
16193 /* Make sure we set the force_start flag only if the cursor row
16194 will be fully visible. Otherwise, the code under force_start
16195 label below will try to move point back into view, which is
16196 not what the code which sets optional_new_start wants. */
16197 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16198 && !w->force_start)
16200 if (it_charpos == PT)
16201 w->force_start = 1;
16202 /* IT may overshoot PT if text at PT is invisible. */
16203 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16204 w->force_start = 1;
16205 #ifdef GLYPH_DEBUG
16206 if (w->force_start)
16208 if (window_frozen_p (w))
16209 debug_method_add (w, "set force_start from frozen window start");
16210 else
16211 debug_method_add (w, "set force_start from optional_new_start");
16213 #endif
16217 force_start:
16219 /* Handle case where place to start displaying has been specified,
16220 unless the specified location is outside the accessible range. */
16221 if (w->force_start)
16223 /* We set this later on if we have to adjust point. */
16224 int new_vpos = -1;
16226 w->force_start = 0;
16227 w->vscroll = 0;
16228 w->window_end_valid = 0;
16230 /* Forget any recorded base line for line number display. */
16231 if (!buffer_unchanged_p)
16232 w->base_line_number = 0;
16234 /* Redisplay the mode line. Select the buffer properly for that.
16235 Also, run the hook window-scroll-functions
16236 because we have scrolled. */
16237 /* Note, we do this after clearing force_start because
16238 if there's an error, it is better to forget about force_start
16239 than to get into an infinite loop calling the hook functions
16240 and having them get more errors. */
16241 if (!update_mode_line
16242 || ! NILP (Vwindow_scroll_functions))
16244 update_mode_line = 1;
16245 w->update_mode_line = 1;
16246 startp = run_window_scroll_functions (window, startp);
16249 if (CHARPOS (startp) < BEGV)
16250 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16251 else if (CHARPOS (startp) > ZV)
16252 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16254 /* Redisplay, then check if cursor has been set during the
16255 redisplay. Give up if new fonts were loaded. */
16256 /* We used to issue a CHECK_MARGINS argument to try_window here,
16257 but this causes scrolling to fail when point begins inside
16258 the scroll margin (bug#148) -- cyd */
16259 if (!try_window (window, startp, 0))
16261 w->force_start = 1;
16262 clear_glyph_matrix (w->desired_matrix);
16263 goto need_larger_matrices;
16266 if (w->cursor.vpos < 0)
16268 /* If point does not appear, try to move point so it does
16269 appear. The desired matrix has been built above, so we
16270 can use it here. */
16271 new_vpos = window_box_height (w) / 2;
16274 if (!cursor_row_fully_visible_p (w, 0, 0))
16276 /* Point does appear, but on a line partly visible at end of window.
16277 Move it back to a fully-visible line. */
16278 new_vpos = window_box_height (w);
16279 /* But if window_box_height suggests a Y coordinate that is
16280 not less than we already have, that line will clearly not
16281 be fully visible, so give up and scroll the display.
16282 This can happen when the default face uses a font whose
16283 dimensions are different from the frame's default
16284 font. */
16285 if (new_vpos >= w->cursor.y)
16287 w->cursor.vpos = -1;
16288 clear_glyph_matrix (w->desired_matrix);
16289 goto try_to_scroll;
16292 else if (w->cursor.vpos >= 0)
16294 /* Some people insist on not letting point enter the scroll
16295 margin, even though this part handles windows that didn't
16296 scroll at all. */
16297 int window_total_lines
16298 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16299 int margin = min (scroll_margin, window_total_lines / 4);
16300 int pixel_margin = margin * frame_line_height;
16301 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16303 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16304 below, which finds the row to move point to, advances by
16305 the Y coordinate of the _next_ row, see the definition of
16306 MATRIX_ROW_BOTTOM_Y. */
16307 if (w->cursor.vpos < margin + header_line)
16309 w->cursor.vpos = -1;
16310 clear_glyph_matrix (w->desired_matrix);
16311 goto try_to_scroll;
16313 else
16315 int window_height = window_box_height (w);
16317 if (header_line)
16318 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16319 if (w->cursor.y >= window_height - pixel_margin)
16321 w->cursor.vpos = -1;
16322 clear_glyph_matrix (w->desired_matrix);
16323 goto try_to_scroll;
16328 /* If we need to move point for either of the above reasons,
16329 now actually do it. */
16330 if (new_vpos >= 0)
16332 struct glyph_row *row;
16334 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16335 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16336 ++row;
16338 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16339 MATRIX_ROW_START_BYTEPOS (row));
16341 if (w != XWINDOW (selected_window))
16342 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16343 else if (current_buffer == old)
16344 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16346 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16348 /* Re-run pre-redisplay-function so it can update the region
16349 according to the new position of point. */
16350 /* Other than the cursor, w's redisplay is done so we can set its
16351 redisplay to false. Also the buffer's redisplay can be set to
16352 false, since propagate_buffer_redisplay should have already
16353 propagated its info to `w' anyway. */
16354 w->redisplay = false;
16355 XBUFFER (w->contents)->text->redisplay = false;
16356 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16358 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16360 /* pre-redisplay-function made changes (e.g. move the region)
16361 that require another round of redisplay. */
16362 clear_glyph_matrix (w->desired_matrix);
16363 if (!try_window (window, startp, 0))
16364 goto need_larger_matrices;
16367 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16369 clear_glyph_matrix (w->desired_matrix);
16370 goto try_to_scroll;
16373 #ifdef GLYPH_DEBUG
16374 debug_method_add (w, "forced window start");
16375 #endif
16376 goto done;
16379 /* Handle case where text has not changed, only point, and it has
16380 not moved off the frame, and we are not retrying after hscroll.
16381 (current_matrix_up_to_date_p is nonzero when retrying.) */
16382 if (current_matrix_up_to_date_p
16383 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16384 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16386 switch (rc)
16388 case CURSOR_MOVEMENT_SUCCESS:
16389 used_current_matrix_p = 1;
16390 goto done;
16392 case CURSOR_MOVEMENT_MUST_SCROLL:
16393 goto try_to_scroll;
16395 default:
16396 emacs_abort ();
16399 /* If current starting point was originally the beginning of a line
16400 but no longer is, find a new starting point. */
16401 else if (w->start_at_line_beg
16402 && !(CHARPOS (startp) <= BEGV
16403 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16405 #ifdef GLYPH_DEBUG
16406 debug_method_add (w, "recenter 1");
16407 #endif
16408 goto recenter;
16411 /* Try scrolling with try_window_id. Value is > 0 if update has
16412 been done, it is -1 if we know that the same window start will
16413 not work. It is 0 if unsuccessful for some other reason. */
16414 else if ((tem = try_window_id (w)) != 0)
16416 #ifdef GLYPH_DEBUG
16417 debug_method_add (w, "try_window_id %d", tem);
16418 #endif
16420 if (f->fonts_changed)
16421 goto need_larger_matrices;
16422 if (tem > 0)
16423 goto done;
16425 /* Otherwise try_window_id has returned -1 which means that we
16426 don't want the alternative below this comment to execute. */
16428 else if (CHARPOS (startp) >= BEGV
16429 && CHARPOS (startp) <= ZV
16430 && PT >= CHARPOS (startp)
16431 && (CHARPOS (startp) < ZV
16432 /* Avoid starting at end of buffer. */
16433 || CHARPOS (startp) == BEGV
16434 || !window_outdated (w)))
16436 int d1, d2, d5, d6;
16437 int rtop, rbot;
16439 /* If first window line is a continuation line, and window start
16440 is inside the modified region, but the first change is before
16441 current window start, we must select a new window start.
16443 However, if this is the result of a down-mouse event (e.g. by
16444 extending the mouse-drag-overlay), we don't want to select a
16445 new window start, since that would change the position under
16446 the mouse, resulting in an unwanted mouse-movement rather
16447 than a simple mouse-click. */
16448 if (!w->start_at_line_beg
16449 && NILP (do_mouse_tracking)
16450 && CHARPOS (startp) > BEGV
16451 && CHARPOS (startp) > BEG + beg_unchanged
16452 && CHARPOS (startp) <= Z - end_unchanged
16453 /* Even if w->start_at_line_beg is nil, a new window may
16454 start at a line_beg, since that's how set_buffer_window
16455 sets it. So, we need to check the return value of
16456 compute_window_start_on_continuation_line. (See also
16457 bug#197). */
16458 && XMARKER (w->start)->buffer == current_buffer
16459 && compute_window_start_on_continuation_line (w)
16460 /* It doesn't make sense to force the window start like we
16461 do at label force_start if it is already known that point
16462 will not be fully visible in the resulting window, because
16463 doing so will move point from its correct position
16464 instead of scrolling the window to bring point into view.
16465 See bug#9324. */
16466 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16467 /* A very tall row could need more than the window height,
16468 in which case we accept that it is partially visible. */
16469 && (rtop != 0) == (rbot != 0))
16471 w->force_start = 1;
16472 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16473 #ifdef GLYPH_DEBUG
16474 debug_method_add (w, "recomputed window start in continuation line");
16475 #endif
16476 goto force_start;
16479 #ifdef GLYPH_DEBUG
16480 debug_method_add (w, "same window start");
16481 #endif
16483 /* Try to redisplay starting at same place as before.
16484 If point has not moved off frame, accept the results. */
16485 if (!current_matrix_up_to_date_p
16486 /* Don't use try_window_reusing_current_matrix in this case
16487 because a window scroll function can have changed the
16488 buffer. */
16489 || !NILP (Vwindow_scroll_functions)
16490 || MINI_WINDOW_P (w)
16491 || !(used_current_matrix_p
16492 = try_window_reusing_current_matrix (w)))
16494 IF_DEBUG (debug_method_add (w, "1"));
16495 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16496 /* -1 means we need to scroll.
16497 0 means we need new matrices, but fonts_changed
16498 is set in that case, so we will detect it below. */
16499 goto try_to_scroll;
16502 if (f->fonts_changed)
16503 goto need_larger_matrices;
16505 if (w->cursor.vpos >= 0)
16507 if (!just_this_one_p
16508 || current_buffer->clip_changed
16509 || BEG_UNCHANGED < CHARPOS (startp))
16510 /* Forget any recorded base line for line number display. */
16511 w->base_line_number = 0;
16513 if (!cursor_row_fully_visible_p (w, 1, 0))
16515 clear_glyph_matrix (w->desired_matrix);
16516 last_line_misfit = 1;
16518 /* Drop through and scroll. */
16519 else
16520 goto done;
16522 else
16523 clear_glyph_matrix (w->desired_matrix);
16526 try_to_scroll:
16528 /* Redisplay the mode line. Select the buffer properly for that. */
16529 if (!update_mode_line)
16531 update_mode_line = 1;
16532 w->update_mode_line = 1;
16535 /* Try to scroll by specified few lines. */
16536 if ((scroll_conservatively
16537 || emacs_scroll_step
16538 || temp_scroll_step
16539 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16540 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16541 && CHARPOS (startp) >= BEGV
16542 && CHARPOS (startp) <= ZV)
16544 /* The function returns -1 if new fonts were loaded, 1 if
16545 successful, 0 if not successful. */
16546 int ss = try_scrolling (window, just_this_one_p,
16547 scroll_conservatively,
16548 emacs_scroll_step,
16549 temp_scroll_step, last_line_misfit);
16550 switch (ss)
16552 case SCROLLING_SUCCESS:
16553 goto done;
16555 case SCROLLING_NEED_LARGER_MATRICES:
16556 goto need_larger_matrices;
16558 case SCROLLING_FAILED:
16559 break;
16561 default:
16562 emacs_abort ();
16566 /* Finally, just choose a place to start which positions point
16567 according to user preferences. */
16569 recenter:
16571 #ifdef GLYPH_DEBUG
16572 debug_method_add (w, "recenter");
16573 #endif
16575 /* Forget any previously recorded base line for line number display. */
16576 if (!buffer_unchanged_p)
16577 w->base_line_number = 0;
16579 /* Determine the window start relative to point. */
16580 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16581 it.current_y = it.last_visible_y;
16582 if (centering_position < 0)
16584 int window_total_lines
16585 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16586 int margin =
16587 scroll_margin > 0
16588 ? min (scroll_margin, window_total_lines / 4)
16589 : 0;
16590 ptrdiff_t margin_pos = CHARPOS (startp);
16591 Lisp_Object aggressive;
16592 int scrolling_up;
16594 /* If there is a scroll margin at the top of the window, find
16595 its character position. */
16596 if (margin
16597 /* Cannot call start_display if startp is not in the
16598 accessible region of the buffer. This can happen when we
16599 have just switched to a different buffer and/or changed
16600 its restriction. In that case, startp is initialized to
16601 the character position 1 (BEGV) because we did not yet
16602 have chance to display the buffer even once. */
16603 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16605 struct it it1;
16606 void *it1data = NULL;
16608 SAVE_IT (it1, it, it1data);
16609 start_display (&it1, w, startp);
16610 move_it_vertically (&it1, margin * frame_line_height);
16611 margin_pos = IT_CHARPOS (it1);
16612 RESTORE_IT (&it, &it, it1data);
16614 scrolling_up = PT > margin_pos;
16615 aggressive =
16616 scrolling_up
16617 ? BVAR (current_buffer, scroll_up_aggressively)
16618 : BVAR (current_buffer, scroll_down_aggressively);
16620 if (!MINI_WINDOW_P (w)
16621 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16623 int pt_offset = 0;
16625 /* Setting scroll-conservatively overrides
16626 scroll-*-aggressively. */
16627 if (!scroll_conservatively && NUMBERP (aggressive))
16629 double float_amount = XFLOATINT (aggressive);
16631 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16632 if (pt_offset == 0 && float_amount > 0)
16633 pt_offset = 1;
16634 if (pt_offset && margin > 0)
16635 margin -= 1;
16637 /* Compute how much to move the window start backward from
16638 point so that point will be displayed where the user
16639 wants it. */
16640 if (scrolling_up)
16642 centering_position = it.last_visible_y;
16643 if (pt_offset)
16644 centering_position -= pt_offset;
16645 centering_position -=
16646 frame_line_height * (1 + margin + (last_line_misfit != 0))
16647 + WINDOW_HEADER_LINE_HEIGHT (w);
16648 /* Don't let point enter the scroll margin near top of
16649 the window. */
16650 if (centering_position < margin * frame_line_height)
16651 centering_position = margin * frame_line_height;
16653 else
16654 centering_position = margin * frame_line_height + pt_offset;
16656 else
16657 /* Set the window start half the height of the window backward
16658 from point. */
16659 centering_position = window_box_height (w) / 2;
16661 move_it_vertically_backward (&it, centering_position);
16663 eassert (IT_CHARPOS (it) >= BEGV);
16665 /* The function move_it_vertically_backward may move over more
16666 than the specified y-distance. If it->w is small, e.g. a
16667 mini-buffer window, we may end up in front of the window's
16668 display area. Start displaying at the start of the line
16669 containing PT in this case. */
16670 if (it.current_y <= 0)
16672 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16673 move_it_vertically_backward (&it, 0);
16674 it.current_y = 0;
16677 it.current_x = it.hpos = 0;
16679 /* Set the window start position here explicitly, to avoid an
16680 infinite loop in case the functions in window-scroll-functions
16681 get errors. */
16682 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16684 /* Run scroll hooks. */
16685 startp = run_window_scroll_functions (window, it.current.pos);
16687 /* Redisplay the window. */
16688 if (!current_matrix_up_to_date_p
16689 || windows_or_buffers_changed
16690 || f->cursor_type_changed
16691 /* Don't use try_window_reusing_current_matrix in this case
16692 because it can have changed the buffer. */
16693 || !NILP (Vwindow_scroll_functions)
16694 || !just_this_one_p
16695 || MINI_WINDOW_P (w)
16696 || !(used_current_matrix_p
16697 = try_window_reusing_current_matrix (w)))
16698 try_window (window, startp, 0);
16700 /* If new fonts have been loaded (due to fontsets), give up. We
16701 have to start a new redisplay since we need to re-adjust glyph
16702 matrices. */
16703 if (f->fonts_changed)
16704 goto need_larger_matrices;
16706 /* If cursor did not appear assume that the middle of the window is
16707 in the first line of the window. Do it again with the next line.
16708 (Imagine a window of height 100, displaying two lines of height
16709 60. Moving back 50 from it->last_visible_y will end in the first
16710 line.) */
16711 if (w->cursor.vpos < 0)
16713 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16715 clear_glyph_matrix (w->desired_matrix);
16716 move_it_by_lines (&it, 1);
16717 try_window (window, it.current.pos, 0);
16719 else if (PT < IT_CHARPOS (it))
16721 clear_glyph_matrix (w->desired_matrix);
16722 move_it_by_lines (&it, -1);
16723 try_window (window, it.current.pos, 0);
16725 else
16727 /* Not much we can do about it. */
16731 /* Consider the following case: Window starts at BEGV, there is
16732 invisible, intangible text at BEGV, so that display starts at
16733 some point START > BEGV. It can happen that we are called with
16734 PT somewhere between BEGV and START. Try to handle that case,
16735 and similar ones. */
16736 if (w->cursor.vpos < 0)
16738 /* First, try locating the proper glyph row for PT. */
16739 struct glyph_row *row =
16740 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16742 /* Sometimes point is at the beginning of invisible text that is
16743 before the 1st character displayed in the row. In that case,
16744 row_containing_pos fails to find the row, because no glyphs
16745 with appropriate buffer positions are present in the row.
16746 Therefore, we next try to find the row which shows the 1st
16747 position after the invisible text. */
16748 if (!row)
16750 Lisp_Object val =
16751 get_char_property_and_overlay (make_number (PT), Qinvisible,
16752 Qnil, NULL);
16754 if (TEXT_PROP_MEANS_INVISIBLE (val))
16756 ptrdiff_t alt_pos;
16757 Lisp_Object invis_end =
16758 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16759 Qnil, Qnil);
16761 if (NATNUMP (invis_end))
16762 alt_pos = XFASTINT (invis_end);
16763 else
16764 alt_pos = ZV;
16765 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16766 NULL, 0);
16769 /* Finally, fall back on the first row of the window after the
16770 header line (if any). This is slightly better than not
16771 displaying the cursor at all. */
16772 if (!row)
16774 row = w->current_matrix->rows;
16775 if (row->mode_line_p)
16776 ++row;
16778 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16781 if (!cursor_row_fully_visible_p (w, 0, 0))
16783 /* If vscroll is enabled, disable it and try again. */
16784 if (w->vscroll)
16786 w->vscroll = 0;
16787 clear_glyph_matrix (w->desired_matrix);
16788 goto recenter;
16791 /* Users who set scroll-conservatively to a large number want
16792 point just above/below the scroll margin. If we ended up
16793 with point's row partially visible, move the window start to
16794 make that row fully visible and out of the margin. */
16795 if (scroll_conservatively > SCROLL_LIMIT)
16797 int window_total_lines
16798 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16799 int margin =
16800 scroll_margin > 0
16801 ? min (scroll_margin, window_total_lines / 4)
16802 : 0;
16803 int move_down = w->cursor.vpos >= window_total_lines / 2;
16805 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16806 clear_glyph_matrix (w->desired_matrix);
16807 if (1 == try_window (window, it.current.pos,
16808 TRY_WINDOW_CHECK_MARGINS))
16809 goto done;
16812 /* If centering point failed to make the whole line visible,
16813 put point at the top instead. That has to make the whole line
16814 visible, if it can be done. */
16815 if (centering_position == 0)
16816 goto done;
16818 clear_glyph_matrix (w->desired_matrix);
16819 centering_position = 0;
16820 goto recenter;
16823 done:
16825 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16826 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16827 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16829 /* Display the mode line, if we must. */
16830 if ((update_mode_line
16831 /* If window not full width, must redo its mode line
16832 if (a) the window to its side is being redone and
16833 (b) we do a frame-based redisplay. This is a consequence
16834 of how inverted lines are drawn in frame-based redisplay. */
16835 || (!just_this_one_p
16836 && !FRAME_WINDOW_P (f)
16837 && !WINDOW_FULL_WIDTH_P (w))
16838 /* Line number to display. */
16839 || w->base_line_pos > 0
16840 /* Column number is displayed and different from the one displayed. */
16841 || (w->column_number_displayed != -1
16842 && (w->column_number_displayed != current_column ())))
16843 /* This means that the window has a mode line. */
16844 && (WINDOW_WANTS_MODELINE_P (w)
16845 || WINDOW_WANTS_HEADER_LINE_P (w)))
16848 display_mode_lines (w);
16850 /* If mode line height has changed, arrange for a thorough
16851 immediate redisplay using the correct mode line height. */
16852 if (WINDOW_WANTS_MODELINE_P (w)
16853 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16855 f->fonts_changed = 1;
16856 w->mode_line_height = -1;
16857 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16858 = DESIRED_MODE_LINE_HEIGHT (w);
16861 /* If header line height has changed, arrange for a thorough
16862 immediate redisplay using the correct header line height. */
16863 if (WINDOW_WANTS_HEADER_LINE_P (w)
16864 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16866 f->fonts_changed = 1;
16867 w->header_line_height = -1;
16868 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16869 = DESIRED_HEADER_LINE_HEIGHT (w);
16872 if (f->fonts_changed)
16873 goto need_larger_matrices;
16876 if (!line_number_displayed && w->base_line_pos != -1)
16878 w->base_line_pos = 0;
16879 w->base_line_number = 0;
16882 finish_menu_bars:
16884 /* When we reach a frame's selected window, redo the frame's menu bar. */
16885 if (update_mode_line
16886 && EQ (FRAME_SELECTED_WINDOW (f), window))
16888 int redisplay_menu_p = 0;
16890 if (FRAME_WINDOW_P (f))
16892 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16893 || defined (HAVE_NS) || defined (USE_GTK)
16894 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16895 #else
16896 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16897 #endif
16899 else
16900 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16902 if (redisplay_menu_p)
16903 display_menu_bar (w);
16905 #ifdef HAVE_WINDOW_SYSTEM
16906 if (FRAME_WINDOW_P (f))
16908 #if defined (USE_GTK) || defined (HAVE_NS)
16909 if (FRAME_EXTERNAL_TOOL_BAR (f))
16910 redisplay_tool_bar (f);
16911 #else
16912 if (WINDOWP (f->tool_bar_window)
16913 && (FRAME_TOOL_BAR_LINES (f) > 0
16914 || !NILP (Vauto_resize_tool_bars))
16915 && redisplay_tool_bar (f))
16916 ignore_mouse_drag_p = 1;
16917 #endif
16919 #endif
16922 #ifdef HAVE_WINDOW_SYSTEM
16923 if (FRAME_WINDOW_P (f)
16924 && update_window_fringes (w, (just_this_one_p
16925 || (!used_current_matrix_p && !overlay_arrow_seen)
16926 || w->pseudo_window_p)))
16928 update_begin (f);
16929 block_input ();
16930 if (draw_window_fringes (w, 1))
16932 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16933 x_draw_right_divider (w);
16934 else
16935 x_draw_vertical_border (w);
16937 unblock_input ();
16938 update_end (f);
16941 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16942 x_draw_bottom_divider (w);
16943 #endif /* HAVE_WINDOW_SYSTEM */
16945 /* We go to this label, with fonts_changed set, if it is
16946 necessary to try again using larger glyph matrices.
16947 We have to redeem the scroll bar even in this case,
16948 because the loop in redisplay_internal expects that. */
16949 need_larger_matrices:
16951 finish_scroll_bars:
16953 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16955 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16956 /* Set the thumb's position and size. */
16957 set_vertical_scroll_bar (w);
16959 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16960 /* Set the thumb's position and size. */
16961 set_horizontal_scroll_bar (w);
16963 /* Note that we actually used the scroll bar attached to this
16964 window, so it shouldn't be deleted at the end of redisplay. */
16965 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16966 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16969 /* Restore current_buffer and value of point in it. The window
16970 update may have changed the buffer, so first make sure `opoint'
16971 is still valid (Bug#6177). */
16972 if (CHARPOS (opoint) < BEGV)
16973 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16974 else if (CHARPOS (opoint) > ZV)
16975 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16976 else
16977 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16979 set_buffer_internal_1 (old);
16980 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16981 shorter. This can be caused by log truncation in *Messages*. */
16982 if (CHARPOS (lpoint) <= ZV)
16983 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16985 unbind_to (count, Qnil);
16989 /* Build the complete desired matrix of WINDOW with a window start
16990 buffer position POS.
16992 Value is 1 if successful. It is zero if fonts were loaded during
16993 redisplay which makes re-adjusting glyph matrices necessary, and -1
16994 if point would appear in the scroll margins.
16995 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16996 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16997 set in FLAGS.) */
17000 try_window (Lisp_Object window, struct text_pos pos, int flags)
17002 struct window *w = XWINDOW (window);
17003 struct it it;
17004 struct glyph_row *last_text_row = NULL;
17005 struct frame *f = XFRAME (w->frame);
17006 int frame_line_height = default_line_pixel_height (w);
17008 /* Make POS the new window start. */
17009 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17011 /* Mark cursor position as unknown. No overlay arrow seen. */
17012 w->cursor.vpos = -1;
17013 overlay_arrow_seen = 0;
17015 /* Initialize iterator and info to start at POS. */
17016 start_display (&it, w, pos);
17017 it.glyph_row->reversed_p = false;
17019 /* Display all lines of W. */
17020 while (it.current_y < it.last_visible_y)
17022 if (display_line (&it))
17023 last_text_row = it.glyph_row - 1;
17024 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17025 return 0;
17028 /* Don't let the cursor end in the scroll margins. */
17029 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17030 && !MINI_WINDOW_P (w))
17032 int this_scroll_margin;
17033 int window_total_lines
17034 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17036 if (scroll_margin > 0)
17038 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17039 this_scroll_margin *= frame_line_height;
17041 else
17042 this_scroll_margin = 0;
17044 if ((w->cursor.y >= 0 /* not vscrolled */
17045 && w->cursor.y < this_scroll_margin
17046 && CHARPOS (pos) > BEGV
17047 && IT_CHARPOS (it) < ZV)
17048 /* rms: considering make_cursor_line_fully_visible_p here
17049 seems to give wrong results. We don't want to recenter
17050 when the last line is partly visible, we want to allow
17051 that case to be handled in the usual way. */
17052 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17054 w->cursor.vpos = -1;
17055 clear_glyph_matrix (w->desired_matrix);
17056 return -1;
17060 /* If bottom moved off end of frame, change mode line percentage. */
17061 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17062 w->update_mode_line = 1;
17064 /* Set window_end_pos to the offset of the last character displayed
17065 on the window from the end of current_buffer. Set
17066 window_end_vpos to its row number. */
17067 if (last_text_row)
17069 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17070 adjust_window_ends (w, last_text_row, 0);
17071 eassert
17072 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17073 w->window_end_vpos)));
17075 else
17077 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17078 w->window_end_pos = Z - ZV;
17079 w->window_end_vpos = 0;
17082 /* But that is not valid info until redisplay finishes. */
17083 w->window_end_valid = 0;
17084 return 1;
17089 /************************************************************************
17090 Window redisplay reusing current matrix when buffer has not changed
17091 ************************************************************************/
17093 /* Try redisplay of window W showing an unchanged buffer with a
17094 different window start than the last time it was displayed by
17095 reusing its current matrix. Value is non-zero if successful.
17096 W->start is the new window start. */
17098 static int
17099 try_window_reusing_current_matrix (struct window *w)
17101 struct frame *f = XFRAME (w->frame);
17102 struct glyph_row *bottom_row;
17103 struct it it;
17104 struct run run;
17105 struct text_pos start, new_start;
17106 int nrows_scrolled, i;
17107 struct glyph_row *last_text_row;
17108 struct glyph_row *last_reused_text_row;
17109 struct glyph_row *start_row;
17110 int start_vpos, min_y, max_y;
17112 #ifdef GLYPH_DEBUG
17113 if (inhibit_try_window_reusing)
17114 return 0;
17115 #endif
17117 if (/* This function doesn't handle terminal frames. */
17118 !FRAME_WINDOW_P (f)
17119 /* Don't try to reuse the display if windows have been split
17120 or such. */
17121 || windows_or_buffers_changed
17122 || f->cursor_type_changed)
17123 return 0;
17125 /* Can't do this if showing trailing whitespace. */
17126 if (!NILP (Vshow_trailing_whitespace))
17127 return 0;
17129 /* If top-line visibility has changed, give up. */
17130 if (WINDOW_WANTS_HEADER_LINE_P (w)
17131 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17132 return 0;
17134 /* Give up if old or new display is scrolled vertically. We could
17135 make this function handle this, but right now it doesn't. */
17136 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17137 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17138 return 0;
17140 /* The variable new_start now holds the new window start. The old
17141 start `start' can be determined from the current matrix. */
17142 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17143 start = start_row->minpos;
17144 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17146 /* Clear the desired matrix for the display below. */
17147 clear_glyph_matrix (w->desired_matrix);
17149 if (CHARPOS (new_start) <= CHARPOS (start))
17151 /* Don't use this method if the display starts with an ellipsis
17152 displayed for invisible text. It's not easy to handle that case
17153 below, and it's certainly not worth the effort since this is
17154 not a frequent case. */
17155 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17156 return 0;
17158 IF_DEBUG (debug_method_add (w, "twu1"));
17160 /* Display up to a row that can be reused. The variable
17161 last_text_row is set to the last row displayed that displays
17162 text. Note that it.vpos == 0 if or if not there is a
17163 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17164 start_display (&it, w, new_start);
17165 w->cursor.vpos = -1;
17166 last_text_row = last_reused_text_row = NULL;
17168 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17170 /* If we have reached into the characters in the START row,
17171 that means the line boundaries have changed. So we
17172 can't start copying with the row START. Maybe it will
17173 work to start copying with the following row. */
17174 while (IT_CHARPOS (it) > CHARPOS (start))
17176 /* Advance to the next row as the "start". */
17177 start_row++;
17178 start = start_row->minpos;
17179 /* If there are no more rows to try, or just one, give up. */
17180 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17181 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17182 || CHARPOS (start) == ZV)
17184 clear_glyph_matrix (w->desired_matrix);
17185 return 0;
17188 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17190 /* If we have reached alignment, we can copy the rest of the
17191 rows. */
17192 if (IT_CHARPOS (it) == CHARPOS (start)
17193 /* Don't accept "alignment" inside a display vector,
17194 since start_row could have started in the middle of
17195 that same display vector (thus their character
17196 positions match), and we have no way of telling if
17197 that is the case. */
17198 && it.current.dpvec_index < 0)
17199 break;
17201 it.glyph_row->reversed_p = false;
17202 if (display_line (&it))
17203 last_text_row = it.glyph_row - 1;
17207 /* A value of current_y < last_visible_y means that we stopped
17208 at the previous window start, which in turn means that we
17209 have at least one reusable row. */
17210 if (it.current_y < it.last_visible_y)
17212 struct glyph_row *row;
17214 /* IT.vpos always starts from 0; it counts text lines. */
17215 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17217 /* Find PT if not already found in the lines displayed. */
17218 if (w->cursor.vpos < 0)
17220 int dy = it.current_y - start_row->y;
17222 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17223 row = row_containing_pos (w, PT, row, NULL, dy);
17224 if (row)
17225 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17226 dy, nrows_scrolled);
17227 else
17229 clear_glyph_matrix (w->desired_matrix);
17230 return 0;
17234 /* Scroll the display. Do it before the current matrix is
17235 changed. The problem here is that update has not yet
17236 run, i.e. part of the current matrix is not up to date.
17237 scroll_run_hook will clear the cursor, and use the
17238 current matrix to get the height of the row the cursor is
17239 in. */
17240 run.current_y = start_row->y;
17241 run.desired_y = it.current_y;
17242 run.height = it.last_visible_y - it.current_y;
17244 if (run.height > 0 && run.current_y != run.desired_y)
17246 update_begin (f);
17247 FRAME_RIF (f)->update_window_begin_hook (w);
17248 FRAME_RIF (f)->clear_window_mouse_face (w);
17249 FRAME_RIF (f)->scroll_run_hook (w, &run);
17250 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17251 update_end (f);
17254 /* Shift current matrix down by nrows_scrolled lines. */
17255 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17256 rotate_matrix (w->current_matrix,
17257 start_vpos,
17258 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17259 nrows_scrolled);
17261 /* Disable lines that must be updated. */
17262 for (i = 0; i < nrows_scrolled; ++i)
17263 (start_row + i)->enabled_p = false;
17265 /* Re-compute Y positions. */
17266 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17267 max_y = it.last_visible_y;
17268 for (row = start_row + nrows_scrolled;
17269 row < bottom_row;
17270 ++row)
17272 row->y = it.current_y;
17273 row->visible_height = row->height;
17275 if (row->y < min_y)
17276 row->visible_height -= min_y - row->y;
17277 if (row->y + row->height > max_y)
17278 row->visible_height -= row->y + row->height - max_y;
17279 if (row->fringe_bitmap_periodic_p)
17280 row->redraw_fringe_bitmaps_p = 1;
17282 it.current_y += row->height;
17284 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17285 last_reused_text_row = row;
17286 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17287 break;
17290 /* Disable lines in the current matrix which are now
17291 below the window. */
17292 for (++row; row < bottom_row; ++row)
17293 row->enabled_p = row->mode_line_p = 0;
17296 /* Update window_end_pos etc.; last_reused_text_row is the last
17297 reused row from the current matrix containing text, if any.
17298 The value of last_text_row is the last displayed line
17299 containing text. */
17300 if (last_reused_text_row)
17301 adjust_window_ends (w, last_reused_text_row, 1);
17302 else if (last_text_row)
17303 adjust_window_ends (w, last_text_row, 0);
17304 else
17306 /* This window must be completely empty. */
17307 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17308 w->window_end_pos = Z - ZV;
17309 w->window_end_vpos = 0;
17311 w->window_end_valid = 0;
17313 /* Update hint: don't try scrolling again in update_window. */
17314 w->desired_matrix->no_scrolling_p = 1;
17316 #ifdef GLYPH_DEBUG
17317 debug_method_add (w, "try_window_reusing_current_matrix 1");
17318 #endif
17319 return 1;
17321 else if (CHARPOS (new_start) > CHARPOS (start))
17323 struct glyph_row *pt_row, *row;
17324 struct glyph_row *first_reusable_row;
17325 struct glyph_row *first_row_to_display;
17326 int dy;
17327 int yb = window_text_bottom_y (w);
17329 /* Find the row starting at new_start, if there is one. Don't
17330 reuse a partially visible line at the end. */
17331 first_reusable_row = start_row;
17332 while (first_reusable_row->enabled_p
17333 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17334 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17335 < CHARPOS (new_start)))
17336 ++first_reusable_row;
17338 /* Give up if there is no row to reuse. */
17339 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17340 || !first_reusable_row->enabled_p
17341 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17342 != CHARPOS (new_start)))
17343 return 0;
17345 /* We can reuse fully visible rows beginning with
17346 first_reusable_row to the end of the window. Set
17347 first_row_to_display to the first row that cannot be reused.
17348 Set pt_row to the row containing point, if there is any. */
17349 pt_row = NULL;
17350 for (first_row_to_display = first_reusable_row;
17351 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17352 ++first_row_to_display)
17354 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17355 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17356 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17357 && first_row_to_display->ends_at_zv_p
17358 && pt_row == NULL)))
17359 pt_row = first_row_to_display;
17362 /* Start displaying at the start of first_row_to_display. */
17363 eassert (first_row_to_display->y < yb);
17364 init_to_row_start (&it, w, first_row_to_display);
17366 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17367 - start_vpos);
17368 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17369 - nrows_scrolled);
17370 it.current_y = (first_row_to_display->y - first_reusable_row->y
17371 + WINDOW_HEADER_LINE_HEIGHT (w));
17373 /* Display lines beginning with first_row_to_display in the
17374 desired matrix. Set last_text_row to the last row displayed
17375 that displays text. */
17376 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17377 if (pt_row == NULL)
17378 w->cursor.vpos = -1;
17379 last_text_row = NULL;
17380 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17381 if (display_line (&it))
17382 last_text_row = it.glyph_row - 1;
17384 /* If point is in a reused row, adjust y and vpos of the cursor
17385 position. */
17386 if (pt_row)
17388 w->cursor.vpos -= nrows_scrolled;
17389 w->cursor.y -= first_reusable_row->y - start_row->y;
17392 /* Give up if point isn't in a row displayed or reused. (This
17393 also handles the case where w->cursor.vpos < nrows_scrolled
17394 after the calls to display_line, which can happen with scroll
17395 margins. See bug#1295.) */
17396 if (w->cursor.vpos < 0)
17398 clear_glyph_matrix (w->desired_matrix);
17399 return 0;
17402 /* Scroll the display. */
17403 run.current_y = first_reusable_row->y;
17404 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17405 run.height = it.last_visible_y - run.current_y;
17406 dy = run.current_y - run.desired_y;
17408 if (run.height)
17410 update_begin (f);
17411 FRAME_RIF (f)->update_window_begin_hook (w);
17412 FRAME_RIF (f)->clear_window_mouse_face (w);
17413 FRAME_RIF (f)->scroll_run_hook (w, &run);
17414 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17415 update_end (f);
17418 /* Adjust Y positions of reused rows. */
17419 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17420 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17421 max_y = it.last_visible_y;
17422 for (row = first_reusable_row; row < first_row_to_display; ++row)
17424 row->y -= dy;
17425 row->visible_height = row->height;
17426 if (row->y < min_y)
17427 row->visible_height -= min_y - row->y;
17428 if (row->y + row->height > max_y)
17429 row->visible_height -= row->y + row->height - max_y;
17430 if (row->fringe_bitmap_periodic_p)
17431 row->redraw_fringe_bitmaps_p = 1;
17434 /* Scroll the current matrix. */
17435 eassert (nrows_scrolled > 0);
17436 rotate_matrix (w->current_matrix,
17437 start_vpos,
17438 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17439 -nrows_scrolled);
17441 /* Disable rows not reused. */
17442 for (row -= nrows_scrolled; row < bottom_row; ++row)
17443 row->enabled_p = false;
17445 /* Point may have moved to a different line, so we cannot assume that
17446 the previous cursor position is valid; locate the correct row. */
17447 if (pt_row)
17449 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17450 row < bottom_row
17451 && PT >= MATRIX_ROW_END_CHARPOS (row)
17452 && !row->ends_at_zv_p;
17453 row++)
17455 w->cursor.vpos++;
17456 w->cursor.y = row->y;
17458 if (row < bottom_row)
17460 /* Can't simply scan the row for point with
17461 bidi-reordered glyph rows. Let set_cursor_from_row
17462 figure out where to put the cursor, and if it fails,
17463 give up. */
17464 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17466 if (!set_cursor_from_row (w, row, w->current_matrix,
17467 0, 0, 0, 0))
17469 clear_glyph_matrix (w->desired_matrix);
17470 return 0;
17473 else
17475 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17476 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17478 for (; glyph < end
17479 && (!BUFFERP (glyph->object)
17480 || glyph->charpos < PT);
17481 glyph++)
17483 w->cursor.hpos++;
17484 w->cursor.x += glyph->pixel_width;
17490 /* Adjust window end. A null value of last_text_row means that
17491 the window end is in reused rows which in turn means that
17492 only its vpos can have changed. */
17493 if (last_text_row)
17494 adjust_window_ends (w, last_text_row, 0);
17495 else
17496 w->window_end_vpos -= nrows_scrolled;
17498 w->window_end_valid = 0;
17499 w->desired_matrix->no_scrolling_p = 1;
17501 #ifdef GLYPH_DEBUG
17502 debug_method_add (w, "try_window_reusing_current_matrix 2");
17503 #endif
17504 return 1;
17507 return 0;
17512 /************************************************************************
17513 Window redisplay reusing current matrix when buffer has changed
17514 ************************************************************************/
17516 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17517 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17518 ptrdiff_t *, ptrdiff_t *);
17519 static struct glyph_row *
17520 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17521 struct glyph_row *);
17524 /* Return the last row in MATRIX displaying text. If row START is
17525 non-null, start searching with that row. IT gives the dimensions
17526 of the display. Value is null if matrix is empty; otherwise it is
17527 a pointer to the row found. */
17529 static struct glyph_row *
17530 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17531 struct glyph_row *start)
17533 struct glyph_row *row, *row_found;
17535 /* Set row_found to the last row in IT->w's current matrix
17536 displaying text. The loop looks funny but think of partially
17537 visible lines. */
17538 row_found = NULL;
17539 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17540 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17542 eassert (row->enabled_p);
17543 row_found = row;
17544 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17545 break;
17546 ++row;
17549 return row_found;
17553 /* Return the last row in the current matrix of W that is not affected
17554 by changes at the start of current_buffer that occurred since W's
17555 current matrix was built. Value is null if no such row exists.
17557 BEG_UNCHANGED us the number of characters unchanged at the start of
17558 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17559 first changed character in current_buffer. Characters at positions <
17560 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17561 when the current matrix was built. */
17563 static struct glyph_row *
17564 find_last_unchanged_at_beg_row (struct window *w)
17566 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17567 struct glyph_row *row;
17568 struct glyph_row *row_found = NULL;
17569 int yb = window_text_bottom_y (w);
17571 /* Find the last row displaying unchanged text. */
17572 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17573 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17574 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17575 ++row)
17577 if (/* If row ends before first_changed_pos, it is unchanged,
17578 except in some case. */
17579 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17580 /* When row ends in ZV and we write at ZV it is not
17581 unchanged. */
17582 && !row->ends_at_zv_p
17583 /* When first_changed_pos is the end of a continued line,
17584 row is not unchanged because it may be no longer
17585 continued. */
17586 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17587 && (row->continued_p
17588 || row->exact_window_width_line_p))
17589 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17590 needs to be recomputed, so don't consider this row as
17591 unchanged. This happens when the last line was
17592 bidi-reordered and was killed immediately before this
17593 redisplay cycle. In that case, ROW->end stores the
17594 buffer position of the first visual-order character of
17595 the killed text, which is now beyond ZV. */
17596 && CHARPOS (row->end.pos) <= ZV)
17597 row_found = row;
17599 /* Stop if last visible row. */
17600 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17601 break;
17604 return row_found;
17608 /* Find the first glyph row in the current matrix of W that is not
17609 affected by changes at the end of current_buffer since the
17610 time W's current matrix was built.
17612 Return in *DELTA the number of chars by which buffer positions in
17613 unchanged text at the end of current_buffer must be adjusted.
17615 Return in *DELTA_BYTES the corresponding number of bytes.
17617 Value is null if no such row exists, i.e. all rows are affected by
17618 changes. */
17620 static struct glyph_row *
17621 find_first_unchanged_at_end_row (struct window *w,
17622 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17624 struct glyph_row *row;
17625 struct glyph_row *row_found = NULL;
17627 *delta = *delta_bytes = 0;
17629 /* Display must not have been paused, otherwise the current matrix
17630 is not up to date. */
17631 eassert (w->window_end_valid);
17633 /* A value of window_end_pos >= END_UNCHANGED means that the window
17634 end is in the range of changed text. If so, there is no
17635 unchanged row at the end of W's current matrix. */
17636 if (w->window_end_pos >= END_UNCHANGED)
17637 return NULL;
17639 /* Set row to the last row in W's current matrix displaying text. */
17640 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17642 /* If matrix is entirely empty, no unchanged row exists. */
17643 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17645 /* The value of row is the last glyph row in the matrix having a
17646 meaningful buffer position in it. The end position of row
17647 corresponds to window_end_pos. This allows us to translate
17648 buffer positions in the current matrix to current buffer
17649 positions for characters not in changed text. */
17650 ptrdiff_t Z_old =
17651 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17652 ptrdiff_t Z_BYTE_old =
17653 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17654 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17655 struct glyph_row *first_text_row
17656 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17658 *delta = Z - Z_old;
17659 *delta_bytes = Z_BYTE - Z_BYTE_old;
17661 /* Set last_unchanged_pos to the buffer position of the last
17662 character in the buffer that has not been changed. Z is the
17663 index + 1 of the last character in current_buffer, i.e. by
17664 subtracting END_UNCHANGED we get the index of the last
17665 unchanged character, and we have to add BEG to get its buffer
17666 position. */
17667 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17668 last_unchanged_pos_old = last_unchanged_pos - *delta;
17670 /* Search backward from ROW for a row displaying a line that
17671 starts at a minimum position >= last_unchanged_pos_old. */
17672 for (; row > first_text_row; --row)
17674 /* This used to abort, but it can happen.
17675 It is ok to just stop the search instead here. KFS. */
17676 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17677 break;
17679 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17680 row_found = row;
17684 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17686 return row_found;
17690 /* Make sure that glyph rows in the current matrix of window W
17691 reference the same glyph memory as corresponding rows in the
17692 frame's frame matrix. This function is called after scrolling W's
17693 current matrix on a terminal frame in try_window_id and
17694 try_window_reusing_current_matrix. */
17696 static void
17697 sync_frame_with_window_matrix_rows (struct window *w)
17699 struct frame *f = XFRAME (w->frame);
17700 struct glyph_row *window_row, *window_row_end, *frame_row;
17702 /* Preconditions: W must be a leaf window and full-width. Its frame
17703 must have a frame matrix. */
17704 eassert (BUFFERP (w->contents));
17705 eassert (WINDOW_FULL_WIDTH_P (w));
17706 eassert (!FRAME_WINDOW_P (f));
17708 /* If W is a full-width window, glyph pointers in W's current matrix
17709 have, by definition, to be the same as glyph pointers in the
17710 corresponding frame matrix. Note that frame matrices have no
17711 marginal areas (see build_frame_matrix). */
17712 window_row = w->current_matrix->rows;
17713 window_row_end = window_row + w->current_matrix->nrows;
17714 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17715 while (window_row < window_row_end)
17717 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17718 struct glyph *end = window_row->glyphs[LAST_AREA];
17720 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17721 frame_row->glyphs[TEXT_AREA] = start;
17722 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17723 frame_row->glyphs[LAST_AREA] = end;
17725 /* Disable frame rows whose corresponding window rows have
17726 been disabled in try_window_id. */
17727 if (!window_row->enabled_p)
17728 frame_row->enabled_p = false;
17730 ++window_row, ++frame_row;
17735 /* Find the glyph row in window W containing CHARPOS. Consider all
17736 rows between START and END (not inclusive). END null means search
17737 all rows to the end of the display area of W. Value is the row
17738 containing CHARPOS or null. */
17740 struct glyph_row *
17741 row_containing_pos (struct window *w, ptrdiff_t charpos,
17742 struct glyph_row *start, struct glyph_row *end, int dy)
17744 struct glyph_row *row = start;
17745 struct glyph_row *best_row = NULL;
17746 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17747 int last_y;
17749 /* If we happen to start on a header-line, skip that. */
17750 if (row->mode_line_p)
17751 ++row;
17753 if ((end && row >= end) || !row->enabled_p)
17754 return NULL;
17756 last_y = window_text_bottom_y (w) - dy;
17758 while (1)
17760 /* Give up if we have gone too far. */
17761 if (end && row >= end)
17762 return NULL;
17763 /* This formerly returned if they were equal.
17764 I think that both quantities are of a "last plus one" type;
17765 if so, when they are equal, the row is within the screen. -- rms. */
17766 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17767 return NULL;
17769 /* If it is in this row, return this row. */
17770 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17771 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17772 /* The end position of a row equals the start
17773 position of the next row. If CHARPOS is there, we
17774 would rather consider it displayed in the next
17775 line, except when this line ends in ZV. */
17776 && !row_for_charpos_p (row, charpos)))
17777 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17779 struct glyph *g;
17781 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17782 || (!best_row && !row->continued_p))
17783 return row;
17784 /* In bidi-reordered rows, there could be several rows whose
17785 edges surround CHARPOS, all of these rows belonging to
17786 the same continued line. We need to find the row which
17787 fits CHARPOS the best. */
17788 for (g = row->glyphs[TEXT_AREA];
17789 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17790 g++)
17792 if (!STRINGP (g->object))
17794 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17796 mindif = eabs (g->charpos - charpos);
17797 best_row = row;
17798 /* Exact match always wins. */
17799 if (mindif == 0)
17800 return best_row;
17805 else if (best_row && !row->continued_p)
17806 return best_row;
17807 ++row;
17812 /* Try to redisplay window W by reusing its existing display. W's
17813 current matrix must be up to date when this function is called,
17814 i.e. window_end_valid must be nonzero.
17816 Value is
17818 >= 1 if successful, i.e. display has been updated
17819 specifically:
17820 1 means the changes were in front of a newline that precedes
17821 the window start, and the whole current matrix was reused
17822 2 means the changes were after the last position displayed
17823 in the window, and the whole current matrix was reused
17824 3 means portions of the current matrix were reused, while
17825 some of the screen lines were redrawn
17826 -1 if redisplay with same window start is known not to succeed
17827 0 if otherwise unsuccessful
17829 The following steps are performed:
17831 1. Find the last row in the current matrix of W that is not
17832 affected by changes at the start of current_buffer. If no such row
17833 is found, give up.
17835 2. Find the first row in W's current matrix that is not affected by
17836 changes at the end of current_buffer. Maybe there is no such row.
17838 3. Display lines beginning with the row + 1 found in step 1 to the
17839 row found in step 2 or, if step 2 didn't find a row, to the end of
17840 the window.
17842 4. If cursor is not known to appear on the window, give up.
17844 5. If display stopped at the row found in step 2, scroll the
17845 display and current matrix as needed.
17847 6. Maybe display some lines at the end of W, if we must. This can
17848 happen under various circumstances, like a partially visible line
17849 becoming fully visible, or because newly displayed lines are displayed
17850 in smaller font sizes.
17852 7. Update W's window end information. */
17854 static int
17855 try_window_id (struct window *w)
17857 struct frame *f = XFRAME (w->frame);
17858 struct glyph_matrix *current_matrix = w->current_matrix;
17859 struct glyph_matrix *desired_matrix = w->desired_matrix;
17860 struct glyph_row *last_unchanged_at_beg_row;
17861 struct glyph_row *first_unchanged_at_end_row;
17862 struct glyph_row *row;
17863 struct glyph_row *bottom_row;
17864 int bottom_vpos;
17865 struct it it;
17866 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17867 int dvpos, dy;
17868 struct text_pos start_pos;
17869 struct run run;
17870 int first_unchanged_at_end_vpos = 0;
17871 struct glyph_row *last_text_row, *last_text_row_at_end;
17872 struct text_pos start;
17873 ptrdiff_t first_changed_charpos, last_changed_charpos;
17875 #ifdef GLYPH_DEBUG
17876 if (inhibit_try_window_id)
17877 return 0;
17878 #endif
17880 /* This is handy for debugging. */
17881 #if 0
17882 #define GIVE_UP(X) \
17883 do { \
17884 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17885 return 0; \
17886 } while (0)
17887 #else
17888 #define GIVE_UP(X) return 0
17889 #endif
17891 SET_TEXT_POS_FROM_MARKER (start, w->start);
17893 /* Don't use this for mini-windows because these can show
17894 messages and mini-buffers, and we don't handle that here. */
17895 if (MINI_WINDOW_P (w))
17896 GIVE_UP (1);
17898 /* This flag is used to prevent redisplay optimizations. */
17899 if (windows_or_buffers_changed || f->cursor_type_changed)
17900 GIVE_UP (2);
17902 /* This function's optimizations cannot be used if overlays have
17903 changed in the buffer displayed by the window, so give up if they
17904 have. */
17905 if (w->last_overlay_modified != OVERLAY_MODIFF)
17906 GIVE_UP (21);
17908 /* Verify that narrowing has not changed.
17909 Also verify that we were not told to prevent redisplay optimizations.
17910 It would be nice to further
17911 reduce the number of cases where this prevents try_window_id. */
17912 if (current_buffer->clip_changed
17913 || current_buffer->prevent_redisplay_optimizations_p)
17914 GIVE_UP (3);
17916 /* Window must either use window-based redisplay or be full width. */
17917 if (!FRAME_WINDOW_P (f)
17918 && (!FRAME_LINE_INS_DEL_OK (f)
17919 || !WINDOW_FULL_WIDTH_P (w)))
17920 GIVE_UP (4);
17922 /* Give up if point is known NOT to appear in W. */
17923 if (PT < CHARPOS (start))
17924 GIVE_UP (5);
17926 /* Another way to prevent redisplay optimizations. */
17927 if (w->last_modified == 0)
17928 GIVE_UP (6);
17930 /* Verify that window is not hscrolled. */
17931 if (w->hscroll != 0)
17932 GIVE_UP (7);
17934 /* Verify that display wasn't paused. */
17935 if (!w->window_end_valid)
17936 GIVE_UP (8);
17938 /* Likewise if highlighting trailing whitespace. */
17939 if (!NILP (Vshow_trailing_whitespace))
17940 GIVE_UP (11);
17942 /* Can't use this if overlay arrow position and/or string have
17943 changed. */
17944 if (overlay_arrows_changed_p ())
17945 GIVE_UP (12);
17947 /* When word-wrap is on, adding a space to the first word of a
17948 wrapped line can change the wrap position, altering the line
17949 above it. It might be worthwhile to handle this more
17950 intelligently, but for now just redisplay from scratch. */
17951 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17952 GIVE_UP (21);
17954 /* Under bidi reordering, adding or deleting a character in the
17955 beginning of a paragraph, before the first strong directional
17956 character, can change the base direction of the paragraph (unless
17957 the buffer specifies a fixed paragraph direction), which will
17958 require to redisplay the whole paragraph. It might be worthwhile
17959 to find the paragraph limits and widen the range of redisplayed
17960 lines to that, but for now just give up this optimization and
17961 redisplay from scratch. */
17962 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17963 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17964 GIVE_UP (22);
17966 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17967 only if buffer has really changed. The reason is that the gap is
17968 initially at Z for freshly visited files. The code below would
17969 set end_unchanged to 0 in that case. */
17970 if (MODIFF > SAVE_MODIFF
17971 /* This seems to happen sometimes after saving a buffer. */
17972 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17974 if (GPT - BEG < BEG_UNCHANGED)
17975 BEG_UNCHANGED = GPT - BEG;
17976 if (Z - GPT < END_UNCHANGED)
17977 END_UNCHANGED = Z - GPT;
17980 /* The position of the first and last character that has been changed. */
17981 first_changed_charpos = BEG + BEG_UNCHANGED;
17982 last_changed_charpos = Z - END_UNCHANGED;
17984 /* If window starts after a line end, and the last change is in
17985 front of that newline, then changes don't affect the display.
17986 This case happens with stealth-fontification. Note that although
17987 the display is unchanged, glyph positions in the matrix have to
17988 be adjusted, of course. */
17989 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17990 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17991 && ((last_changed_charpos < CHARPOS (start)
17992 && CHARPOS (start) == BEGV)
17993 || (last_changed_charpos < CHARPOS (start) - 1
17994 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17996 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17997 struct glyph_row *r0;
17999 /* Compute how many chars/bytes have been added to or removed
18000 from the buffer. */
18001 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18002 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18003 Z_delta = Z - Z_old;
18004 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18006 /* Give up if PT is not in the window. Note that it already has
18007 been checked at the start of try_window_id that PT is not in
18008 front of the window start. */
18009 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18010 GIVE_UP (13);
18012 /* If window start is unchanged, we can reuse the whole matrix
18013 as is, after adjusting glyph positions. No need to compute
18014 the window end again, since its offset from Z hasn't changed. */
18015 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18016 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18017 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18018 /* PT must not be in a partially visible line. */
18019 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18020 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18022 /* Adjust positions in the glyph matrix. */
18023 if (Z_delta || Z_delta_bytes)
18025 struct glyph_row *r1
18026 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18027 increment_matrix_positions (w->current_matrix,
18028 MATRIX_ROW_VPOS (r0, current_matrix),
18029 MATRIX_ROW_VPOS (r1, current_matrix),
18030 Z_delta, Z_delta_bytes);
18033 /* Set the cursor. */
18034 row = row_containing_pos (w, PT, r0, NULL, 0);
18035 if (row)
18036 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18037 return 1;
18041 /* Handle the case that changes are all below what is displayed in
18042 the window, and that PT is in the window. This shortcut cannot
18043 be taken if ZV is visible in the window, and text has been added
18044 there that is visible in the window. */
18045 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18046 /* ZV is not visible in the window, or there are no
18047 changes at ZV, actually. */
18048 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18049 || first_changed_charpos == last_changed_charpos))
18051 struct glyph_row *r0;
18053 /* Give up if PT is not in the window. Note that it already has
18054 been checked at the start of try_window_id that PT is not in
18055 front of the window start. */
18056 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18057 GIVE_UP (14);
18059 /* If window start is unchanged, we can reuse the whole matrix
18060 as is, without changing glyph positions since no text has
18061 been added/removed in front of the window end. */
18062 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18063 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18064 /* PT must not be in a partially visible line. */
18065 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18066 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18068 /* We have to compute the window end anew since text
18069 could have been added/removed after it. */
18070 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18071 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18073 /* Set the cursor. */
18074 row = row_containing_pos (w, PT, r0, NULL, 0);
18075 if (row)
18076 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18077 return 2;
18081 /* Give up if window start is in the changed area.
18083 The condition used to read
18085 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18087 but why that was tested escapes me at the moment. */
18088 if (CHARPOS (start) >= first_changed_charpos
18089 && CHARPOS (start) <= last_changed_charpos)
18090 GIVE_UP (15);
18092 /* Check that window start agrees with the start of the first glyph
18093 row in its current matrix. Check this after we know the window
18094 start is not in changed text, otherwise positions would not be
18095 comparable. */
18096 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18097 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18098 GIVE_UP (16);
18100 /* Give up if the window ends in strings. Overlay strings
18101 at the end are difficult to handle, so don't try. */
18102 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18103 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18104 GIVE_UP (20);
18106 /* Compute the position at which we have to start displaying new
18107 lines. Some of the lines at the top of the window might be
18108 reusable because they are not displaying changed text. Find the
18109 last row in W's current matrix not affected by changes at the
18110 start of current_buffer. Value is null if changes start in the
18111 first line of window. */
18112 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18113 if (last_unchanged_at_beg_row)
18115 /* Avoid starting to display in the middle of a character, a TAB
18116 for instance. This is easier than to set up the iterator
18117 exactly, and it's not a frequent case, so the additional
18118 effort wouldn't really pay off. */
18119 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18120 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18121 && last_unchanged_at_beg_row > w->current_matrix->rows)
18122 --last_unchanged_at_beg_row;
18124 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18125 GIVE_UP (17);
18127 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18128 GIVE_UP (18);
18129 start_pos = it.current.pos;
18131 /* Start displaying new lines in the desired matrix at the same
18132 vpos we would use in the current matrix, i.e. below
18133 last_unchanged_at_beg_row. */
18134 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18135 current_matrix);
18136 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18137 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18139 eassert (it.hpos == 0 && it.current_x == 0);
18141 else
18143 /* There are no reusable lines at the start of the window.
18144 Start displaying in the first text line. */
18145 start_display (&it, w, start);
18146 it.vpos = it.first_vpos;
18147 start_pos = it.current.pos;
18150 /* Find the first row that is not affected by changes at the end of
18151 the buffer. Value will be null if there is no unchanged row, in
18152 which case we must redisplay to the end of the window. delta
18153 will be set to the value by which buffer positions beginning with
18154 first_unchanged_at_end_row have to be adjusted due to text
18155 changes. */
18156 first_unchanged_at_end_row
18157 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18158 IF_DEBUG (debug_delta = delta);
18159 IF_DEBUG (debug_delta_bytes = delta_bytes);
18161 /* Set stop_pos to the buffer position up to which we will have to
18162 display new lines. If first_unchanged_at_end_row != NULL, this
18163 is the buffer position of the start of the line displayed in that
18164 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18165 that we don't stop at a buffer position. */
18166 stop_pos = 0;
18167 if (first_unchanged_at_end_row)
18169 eassert (last_unchanged_at_beg_row == NULL
18170 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18172 /* If this is a continuation line, move forward to the next one
18173 that isn't. Changes in lines above affect this line.
18174 Caution: this may move first_unchanged_at_end_row to a row
18175 not displaying text. */
18176 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18177 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18178 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18179 < it.last_visible_y))
18180 ++first_unchanged_at_end_row;
18182 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18183 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18184 >= it.last_visible_y))
18185 first_unchanged_at_end_row = NULL;
18186 else
18188 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18189 + delta);
18190 first_unchanged_at_end_vpos
18191 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18192 eassert (stop_pos >= Z - END_UNCHANGED);
18195 else if (last_unchanged_at_beg_row == NULL)
18196 GIVE_UP (19);
18199 #ifdef GLYPH_DEBUG
18201 /* Either there is no unchanged row at the end, or the one we have
18202 now displays text. This is a necessary condition for the window
18203 end pos calculation at the end of this function. */
18204 eassert (first_unchanged_at_end_row == NULL
18205 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18207 debug_last_unchanged_at_beg_vpos
18208 = (last_unchanged_at_beg_row
18209 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18210 : -1);
18211 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18213 #endif /* GLYPH_DEBUG */
18216 /* Display new lines. Set last_text_row to the last new line
18217 displayed which has text on it, i.e. might end up as being the
18218 line where the window_end_vpos is. */
18219 w->cursor.vpos = -1;
18220 last_text_row = NULL;
18221 overlay_arrow_seen = 0;
18222 if (it.current_y < it.last_visible_y
18223 && !f->fonts_changed
18224 && (first_unchanged_at_end_row == NULL
18225 || IT_CHARPOS (it) < stop_pos))
18226 it.glyph_row->reversed_p = false;
18227 while (it.current_y < it.last_visible_y
18228 && !f->fonts_changed
18229 && (first_unchanged_at_end_row == NULL
18230 || IT_CHARPOS (it) < stop_pos))
18232 if (display_line (&it))
18233 last_text_row = it.glyph_row - 1;
18236 if (f->fonts_changed)
18237 return -1;
18240 /* Compute differences in buffer positions, y-positions etc. for
18241 lines reused at the bottom of the window. Compute what we can
18242 scroll. */
18243 if (first_unchanged_at_end_row
18244 /* No lines reused because we displayed everything up to the
18245 bottom of the window. */
18246 && it.current_y < it.last_visible_y)
18248 dvpos = (it.vpos
18249 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18250 current_matrix));
18251 dy = it.current_y - first_unchanged_at_end_row->y;
18252 run.current_y = first_unchanged_at_end_row->y;
18253 run.desired_y = run.current_y + dy;
18254 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18256 else
18258 delta = delta_bytes = dvpos = dy
18259 = run.current_y = run.desired_y = run.height = 0;
18260 first_unchanged_at_end_row = NULL;
18262 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18265 /* Find the cursor if not already found. We have to decide whether
18266 PT will appear on this window (it sometimes doesn't, but this is
18267 not a very frequent case.) This decision has to be made before
18268 the current matrix is altered. A value of cursor.vpos < 0 means
18269 that PT is either in one of the lines beginning at
18270 first_unchanged_at_end_row or below the window. Don't care for
18271 lines that might be displayed later at the window end; as
18272 mentioned, this is not a frequent case. */
18273 if (w->cursor.vpos < 0)
18275 /* Cursor in unchanged rows at the top? */
18276 if (PT < CHARPOS (start_pos)
18277 && last_unchanged_at_beg_row)
18279 row = row_containing_pos (w, PT,
18280 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18281 last_unchanged_at_beg_row + 1, 0);
18282 if (row)
18283 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18286 /* Start from first_unchanged_at_end_row looking for PT. */
18287 else if (first_unchanged_at_end_row)
18289 row = row_containing_pos (w, PT - delta,
18290 first_unchanged_at_end_row, NULL, 0);
18291 if (row)
18292 set_cursor_from_row (w, row, w->current_matrix, delta,
18293 delta_bytes, dy, dvpos);
18296 /* Give up if cursor was not found. */
18297 if (w->cursor.vpos < 0)
18299 clear_glyph_matrix (w->desired_matrix);
18300 return -1;
18304 /* Don't let the cursor end in the scroll margins. */
18306 int this_scroll_margin, cursor_height;
18307 int frame_line_height = default_line_pixel_height (w);
18308 int window_total_lines
18309 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18311 this_scroll_margin =
18312 max (0, min (scroll_margin, window_total_lines / 4));
18313 this_scroll_margin *= frame_line_height;
18314 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18316 if ((w->cursor.y < this_scroll_margin
18317 && CHARPOS (start) > BEGV)
18318 /* Old redisplay didn't take scroll margin into account at the bottom,
18319 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18320 || (w->cursor.y + (make_cursor_line_fully_visible_p
18321 ? cursor_height + this_scroll_margin
18322 : 1)) > it.last_visible_y)
18324 w->cursor.vpos = -1;
18325 clear_glyph_matrix (w->desired_matrix);
18326 return -1;
18330 /* Scroll the display. Do it before changing the current matrix so
18331 that xterm.c doesn't get confused about where the cursor glyph is
18332 found. */
18333 if (dy && run.height)
18335 update_begin (f);
18337 if (FRAME_WINDOW_P (f))
18339 FRAME_RIF (f)->update_window_begin_hook (w);
18340 FRAME_RIF (f)->clear_window_mouse_face (w);
18341 FRAME_RIF (f)->scroll_run_hook (w, &run);
18342 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18344 else
18346 /* Terminal frame. In this case, dvpos gives the number of
18347 lines to scroll by; dvpos < 0 means scroll up. */
18348 int from_vpos
18349 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18350 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18351 int end = (WINDOW_TOP_EDGE_LINE (w)
18352 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18353 + window_internal_height (w));
18355 #if defined (HAVE_GPM) || defined (MSDOS)
18356 x_clear_window_mouse_face (w);
18357 #endif
18358 /* Perform the operation on the screen. */
18359 if (dvpos > 0)
18361 /* Scroll last_unchanged_at_beg_row to the end of the
18362 window down dvpos lines. */
18363 set_terminal_window (f, end);
18365 /* On dumb terminals delete dvpos lines at the end
18366 before inserting dvpos empty lines. */
18367 if (!FRAME_SCROLL_REGION_OK (f))
18368 ins_del_lines (f, end - dvpos, -dvpos);
18370 /* Insert dvpos empty lines in front of
18371 last_unchanged_at_beg_row. */
18372 ins_del_lines (f, from, dvpos);
18374 else if (dvpos < 0)
18376 /* Scroll up last_unchanged_at_beg_vpos to the end of
18377 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18378 set_terminal_window (f, end);
18380 /* Delete dvpos lines in front of
18381 last_unchanged_at_beg_vpos. ins_del_lines will set
18382 the cursor to the given vpos and emit |dvpos| delete
18383 line sequences. */
18384 ins_del_lines (f, from + dvpos, dvpos);
18386 /* On a dumb terminal insert dvpos empty lines at the
18387 end. */
18388 if (!FRAME_SCROLL_REGION_OK (f))
18389 ins_del_lines (f, end + dvpos, -dvpos);
18392 set_terminal_window (f, 0);
18395 update_end (f);
18398 /* Shift reused rows of the current matrix to the right position.
18399 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18400 text. */
18401 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18402 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18403 if (dvpos < 0)
18405 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18406 bottom_vpos, dvpos);
18407 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18408 bottom_vpos);
18410 else if (dvpos > 0)
18412 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18413 bottom_vpos, dvpos);
18414 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18415 first_unchanged_at_end_vpos + dvpos);
18418 /* For frame-based redisplay, make sure that current frame and window
18419 matrix are in sync with respect to glyph memory. */
18420 if (!FRAME_WINDOW_P (f))
18421 sync_frame_with_window_matrix_rows (w);
18423 /* Adjust buffer positions in reused rows. */
18424 if (delta || delta_bytes)
18425 increment_matrix_positions (current_matrix,
18426 first_unchanged_at_end_vpos + dvpos,
18427 bottom_vpos, delta, delta_bytes);
18429 /* Adjust Y positions. */
18430 if (dy)
18431 shift_glyph_matrix (w, current_matrix,
18432 first_unchanged_at_end_vpos + dvpos,
18433 bottom_vpos, dy);
18435 if (first_unchanged_at_end_row)
18437 first_unchanged_at_end_row += dvpos;
18438 if (first_unchanged_at_end_row->y >= it.last_visible_y
18439 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18440 first_unchanged_at_end_row = NULL;
18443 /* If scrolling up, there may be some lines to display at the end of
18444 the window. */
18445 last_text_row_at_end = NULL;
18446 if (dy < 0)
18448 /* Scrolling up can leave for example a partially visible line
18449 at the end of the window to be redisplayed. */
18450 /* Set last_row to the glyph row in the current matrix where the
18451 window end line is found. It has been moved up or down in
18452 the matrix by dvpos. */
18453 int last_vpos = w->window_end_vpos + dvpos;
18454 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18456 /* If last_row is the window end line, it should display text. */
18457 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18459 /* If window end line was partially visible before, begin
18460 displaying at that line. Otherwise begin displaying with the
18461 line following it. */
18462 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18464 init_to_row_start (&it, w, last_row);
18465 it.vpos = last_vpos;
18466 it.current_y = last_row->y;
18468 else
18470 init_to_row_end (&it, w, last_row);
18471 it.vpos = 1 + last_vpos;
18472 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18473 ++last_row;
18476 /* We may start in a continuation line. If so, we have to
18477 get the right continuation_lines_width and current_x. */
18478 it.continuation_lines_width = last_row->continuation_lines_width;
18479 it.hpos = it.current_x = 0;
18481 /* Display the rest of the lines at the window end. */
18482 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18483 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18485 /* Is it always sure that the display agrees with lines in
18486 the current matrix? I don't think so, so we mark rows
18487 displayed invalid in the current matrix by setting their
18488 enabled_p flag to zero. */
18489 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18490 if (display_line (&it))
18491 last_text_row_at_end = it.glyph_row - 1;
18495 /* Update window_end_pos and window_end_vpos. */
18496 if (first_unchanged_at_end_row && !last_text_row_at_end)
18498 /* Window end line if one of the preserved rows from the current
18499 matrix. Set row to the last row displaying text in current
18500 matrix starting at first_unchanged_at_end_row, after
18501 scrolling. */
18502 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18503 row = find_last_row_displaying_text (w->current_matrix, &it,
18504 first_unchanged_at_end_row);
18505 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18506 adjust_window_ends (w, row, 1);
18507 eassert (w->window_end_bytepos >= 0);
18508 IF_DEBUG (debug_method_add (w, "A"));
18510 else if (last_text_row_at_end)
18512 adjust_window_ends (w, last_text_row_at_end, 0);
18513 eassert (w->window_end_bytepos >= 0);
18514 IF_DEBUG (debug_method_add (w, "B"));
18516 else if (last_text_row)
18518 /* We have displayed either to the end of the window or at the
18519 end of the window, i.e. the last row with text is to be found
18520 in the desired matrix. */
18521 adjust_window_ends (w, last_text_row, 0);
18522 eassert (w->window_end_bytepos >= 0);
18524 else if (first_unchanged_at_end_row == NULL
18525 && last_text_row == NULL
18526 && last_text_row_at_end == NULL)
18528 /* Displayed to end of window, but no line containing text was
18529 displayed. Lines were deleted at the end of the window. */
18530 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18531 int vpos = w->window_end_vpos;
18532 struct glyph_row *current_row = current_matrix->rows + vpos;
18533 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18535 for (row = NULL;
18536 row == NULL && vpos >= first_vpos;
18537 --vpos, --current_row, --desired_row)
18539 if (desired_row->enabled_p)
18541 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18542 row = desired_row;
18544 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18545 row = current_row;
18548 eassert (row != NULL);
18549 w->window_end_vpos = vpos + 1;
18550 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18551 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18552 eassert (w->window_end_bytepos >= 0);
18553 IF_DEBUG (debug_method_add (w, "C"));
18555 else
18556 emacs_abort ();
18558 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18559 debug_end_vpos = w->window_end_vpos));
18561 /* Record that display has not been completed. */
18562 w->window_end_valid = 0;
18563 w->desired_matrix->no_scrolling_p = 1;
18564 return 3;
18566 #undef GIVE_UP
18571 /***********************************************************************
18572 More debugging support
18573 ***********************************************************************/
18575 #ifdef GLYPH_DEBUG
18577 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18578 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18579 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18582 /* Dump the contents of glyph matrix MATRIX on stderr.
18584 GLYPHS 0 means don't show glyph contents.
18585 GLYPHS 1 means show glyphs in short form
18586 GLYPHS > 1 means show glyphs in long form. */
18588 void
18589 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18591 int i;
18592 for (i = 0; i < matrix->nrows; ++i)
18593 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18597 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18598 the glyph row and area where the glyph comes from. */
18600 void
18601 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18603 if (glyph->type == CHAR_GLYPH
18604 || glyph->type == GLYPHLESS_GLYPH)
18606 fprintf (stderr,
18607 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18608 glyph - row->glyphs[TEXT_AREA],
18609 (glyph->type == CHAR_GLYPH
18610 ? 'C'
18611 : 'G'),
18612 glyph->charpos,
18613 (BUFFERP (glyph->object)
18614 ? 'B'
18615 : (STRINGP (glyph->object)
18616 ? 'S'
18617 : (INTEGERP (glyph->object)
18618 ? '0'
18619 : '-'))),
18620 glyph->pixel_width,
18621 glyph->u.ch,
18622 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18623 ? glyph->u.ch
18624 : '.'),
18625 glyph->face_id,
18626 glyph->left_box_line_p,
18627 glyph->right_box_line_p);
18629 else if (glyph->type == STRETCH_GLYPH)
18631 fprintf (stderr,
18632 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18633 glyph - row->glyphs[TEXT_AREA],
18634 'S',
18635 glyph->charpos,
18636 (BUFFERP (glyph->object)
18637 ? 'B'
18638 : (STRINGP (glyph->object)
18639 ? 'S'
18640 : (INTEGERP (glyph->object)
18641 ? '0'
18642 : '-'))),
18643 glyph->pixel_width,
18645 ' ',
18646 glyph->face_id,
18647 glyph->left_box_line_p,
18648 glyph->right_box_line_p);
18650 else if (glyph->type == IMAGE_GLYPH)
18652 fprintf (stderr,
18653 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18654 glyph - row->glyphs[TEXT_AREA],
18655 'I',
18656 glyph->charpos,
18657 (BUFFERP (glyph->object)
18658 ? 'B'
18659 : (STRINGP (glyph->object)
18660 ? 'S'
18661 : (INTEGERP (glyph->object)
18662 ? '0'
18663 : '-'))),
18664 glyph->pixel_width,
18665 glyph->u.img_id,
18666 '.',
18667 glyph->face_id,
18668 glyph->left_box_line_p,
18669 glyph->right_box_line_p);
18671 else if (glyph->type == COMPOSITE_GLYPH)
18673 fprintf (stderr,
18674 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18675 glyph - row->glyphs[TEXT_AREA],
18676 '+',
18677 glyph->charpos,
18678 (BUFFERP (glyph->object)
18679 ? 'B'
18680 : (STRINGP (glyph->object)
18681 ? 'S'
18682 : (INTEGERP (glyph->object)
18683 ? '0'
18684 : '-'))),
18685 glyph->pixel_width,
18686 glyph->u.cmp.id);
18687 if (glyph->u.cmp.automatic)
18688 fprintf (stderr,
18689 "[%d-%d]",
18690 glyph->slice.cmp.from, glyph->slice.cmp.to);
18691 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18692 glyph->face_id,
18693 glyph->left_box_line_p,
18694 glyph->right_box_line_p);
18699 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18700 GLYPHS 0 means don't show glyph contents.
18701 GLYPHS 1 means show glyphs in short form
18702 GLYPHS > 1 means show glyphs in long form. */
18704 void
18705 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18707 if (glyphs != 1)
18709 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18710 fprintf (stderr, "==============================================================================\n");
18712 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18713 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18714 vpos,
18715 MATRIX_ROW_START_CHARPOS (row),
18716 MATRIX_ROW_END_CHARPOS (row),
18717 row->used[TEXT_AREA],
18718 row->contains_overlapping_glyphs_p,
18719 row->enabled_p,
18720 row->truncated_on_left_p,
18721 row->truncated_on_right_p,
18722 row->continued_p,
18723 MATRIX_ROW_CONTINUATION_LINE_P (row),
18724 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18725 row->ends_at_zv_p,
18726 row->fill_line_p,
18727 row->ends_in_middle_of_char_p,
18728 row->starts_in_middle_of_char_p,
18729 row->mouse_face_p,
18730 row->x,
18731 row->y,
18732 row->pixel_width,
18733 row->height,
18734 row->visible_height,
18735 row->ascent,
18736 row->phys_ascent);
18737 /* The next 3 lines should align to "Start" in the header. */
18738 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18739 row->end.overlay_string_index,
18740 row->continuation_lines_width);
18741 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18742 CHARPOS (row->start.string_pos),
18743 CHARPOS (row->end.string_pos));
18744 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18745 row->end.dpvec_index);
18748 if (glyphs > 1)
18750 int area;
18752 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18754 struct glyph *glyph = row->glyphs[area];
18755 struct glyph *glyph_end = glyph + row->used[area];
18757 /* Glyph for a line end in text. */
18758 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18759 ++glyph_end;
18761 if (glyph < glyph_end)
18762 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18764 for (; glyph < glyph_end; ++glyph)
18765 dump_glyph (row, glyph, area);
18768 else if (glyphs == 1)
18770 int area;
18771 char s[SHRT_MAX + 4];
18773 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18775 int i;
18777 for (i = 0; i < row->used[area]; ++i)
18779 struct glyph *glyph = row->glyphs[area] + i;
18780 if (i == row->used[area] - 1
18781 && area == TEXT_AREA
18782 && INTEGERP (glyph->object)
18783 && glyph->type == CHAR_GLYPH
18784 && glyph->u.ch == ' ')
18786 strcpy (&s[i], "[\\n]");
18787 i += 4;
18789 else if (glyph->type == CHAR_GLYPH
18790 && glyph->u.ch < 0x80
18791 && glyph->u.ch >= ' ')
18792 s[i] = glyph->u.ch;
18793 else
18794 s[i] = '.';
18797 s[i] = '\0';
18798 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18804 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18805 Sdump_glyph_matrix, 0, 1, "p",
18806 doc: /* Dump the current matrix of the selected window to stderr.
18807 Shows contents of glyph row structures. With non-nil
18808 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18809 glyphs in short form, otherwise show glyphs in long form. */)
18810 (Lisp_Object glyphs)
18812 struct window *w = XWINDOW (selected_window);
18813 struct buffer *buffer = XBUFFER (w->contents);
18815 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18816 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18817 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18818 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18819 fprintf (stderr, "=============================================\n");
18820 dump_glyph_matrix (w->current_matrix,
18821 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18822 return Qnil;
18826 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18827 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18828 (void)
18830 struct frame *f = XFRAME (selected_frame);
18831 dump_glyph_matrix (f->current_matrix, 1);
18832 return Qnil;
18836 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18837 doc: /* Dump glyph row ROW to stderr.
18838 GLYPH 0 means don't dump glyphs.
18839 GLYPH 1 means dump glyphs in short form.
18840 GLYPH > 1 or omitted means dump glyphs in long form. */)
18841 (Lisp_Object row, Lisp_Object glyphs)
18843 struct glyph_matrix *matrix;
18844 EMACS_INT vpos;
18846 CHECK_NUMBER (row);
18847 matrix = XWINDOW (selected_window)->current_matrix;
18848 vpos = XINT (row);
18849 if (vpos >= 0 && vpos < matrix->nrows)
18850 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18851 vpos,
18852 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18853 return Qnil;
18857 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18858 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18859 GLYPH 0 means don't dump glyphs.
18860 GLYPH 1 means dump glyphs in short form.
18861 GLYPH > 1 or omitted means dump glyphs in long form.
18863 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18864 do nothing. */)
18865 (Lisp_Object row, Lisp_Object glyphs)
18867 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18868 struct frame *sf = SELECTED_FRAME ();
18869 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18870 EMACS_INT vpos;
18872 CHECK_NUMBER (row);
18873 vpos = XINT (row);
18874 if (vpos >= 0 && vpos < m->nrows)
18875 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18876 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18877 #endif
18878 return Qnil;
18882 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18883 doc: /* Toggle tracing of redisplay.
18884 With ARG, turn tracing on if and only if ARG is positive. */)
18885 (Lisp_Object arg)
18887 if (NILP (arg))
18888 trace_redisplay_p = !trace_redisplay_p;
18889 else
18891 arg = Fprefix_numeric_value (arg);
18892 trace_redisplay_p = XINT (arg) > 0;
18895 return Qnil;
18899 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18900 doc: /* Like `format', but print result to stderr.
18901 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18902 (ptrdiff_t nargs, Lisp_Object *args)
18904 Lisp_Object s = Fformat (nargs, args);
18905 fprintf (stderr, "%s", SDATA (s));
18906 return Qnil;
18909 #endif /* GLYPH_DEBUG */
18913 /***********************************************************************
18914 Building Desired Matrix Rows
18915 ***********************************************************************/
18917 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18918 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18920 static struct glyph_row *
18921 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18923 struct frame *f = XFRAME (WINDOW_FRAME (w));
18924 struct buffer *buffer = XBUFFER (w->contents);
18925 struct buffer *old = current_buffer;
18926 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18927 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18928 const unsigned char *arrow_end = arrow_string + arrow_len;
18929 const unsigned char *p;
18930 struct it it;
18931 bool multibyte_p;
18932 int n_glyphs_before;
18934 set_buffer_temp (buffer);
18935 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18936 scratch_glyph_row.reversed_p = false;
18937 it.glyph_row->used[TEXT_AREA] = 0;
18938 SET_TEXT_POS (it.position, 0, 0);
18940 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18941 p = arrow_string;
18942 while (p < arrow_end)
18944 Lisp_Object face, ilisp;
18946 /* Get the next character. */
18947 if (multibyte_p)
18948 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18949 else
18951 it.c = it.char_to_display = *p, it.len = 1;
18952 if (! ASCII_CHAR_P (it.c))
18953 it.char_to_display = BYTE8_TO_CHAR (it.c);
18955 p += it.len;
18957 /* Get its face. */
18958 ilisp = make_number (p - arrow_string);
18959 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18960 it.face_id = compute_char_face (f, it.char_to_display, face);
18962 /* Compute its width, get its glyphs. */
18963 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18964 SET_TEXT_POS (it.position, -1, -1);
18965 PRODUCE_GLYPHS (&it);
18967 /* If this character doesn't fit any more in the line, we have
18968 to remove some glyphs. */
18969 if (it.current_x > it.last_visible_x)
18971 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18972 break;
18976 set_buffer_temp (old);
18977 return it.glyph_row;
18981 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18982 glyphs to insert is determined by produce_special_glyphs. */
18984 static void
18985 insert_left_trunc_glyphs (struct it *it)
18987 struct it truncate_it;
18988 struct glyph *from, *end, *to, *toend;
18990 eassert (!FRAME_WINDOW_P (it->f)
18991 || (!it->glyph_row->reversed_p
18992 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18993 || (it->glyph_row->reversed_p
18994 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18996 /* Get the truncation glyphs. */
18997 truncate_it = *it;
18998 truncate_it.current_x = 0;
18999 truncate_it.face_id = DEFAULT_FACE_ID;
19000 truncate_it.glyph_row = &scratch_glyph_row;
19001 truncate_it.area = TEXT_AREA;
19002 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19003 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19004 truncate_it.object = make_number (0);
19005 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19007 /* Overwrite glyphs from IT with truncation glyphs. */
19008 if (!it->glyph_row->reversed_p)
19010 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19012 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19013 end = from + tused;
19014 to = it->glyph_row->glyphs[TEXT_AREA];
19015 toend = to + it->glyph_row->used[TEXT_AREA];
19016 if (FRAME_WINDOW_P (it->f))
19018 /* On GUI frames, when variable-size fonts are displayed,
19019 the truncation glyphs may need more pixels than the row's
19020 glyphs they overwrite. We overwrite more glyphs to free
19021 enough screen real estate, and enlarge the stretch glyph
19022 on the right (see display_line), if there is one, to
19023 preserve the screen position of the truncation glyphs on
19024 the right. */
19025 int w = 0;
19026 struct glyph *g = to;
19027 short used;
19029 /* The first glyph could be partially visible, in which case
19030 it->glyph_row->x will be negative. But we want the left
19031 truncation glyphs to be aligned at the left margin of the
19032 window, so we override the x coordinate at which the row
19033 will begin. */
19034 it->glyph_row->x = 0;
19035 while (g < toend && w < it->truncation_pixel_width)
19037 w += g->pixel_width;
19038 ++g;
19040 if (g - to - tused > 0)
19042 memmove (to + tused, g, (toend - g) * sizeof(*g));
19043 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19045 used = it->glyph_row->used[TEXT_AREA];
19046 if (it->glyph_row->truncated_on_right_p
19047 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19048 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19049 == STRETCH_GLYPH)
19051 int extra = w - it->truncation_pixel_width;
19053 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19057 while (from < end)
19058 *to++ = *from++;
19060 /* There may be padding glyphs left over. Overwrite them too. */
19061 if (!FRAME_WINDOW_P (it->f))
19063 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19065 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19066 while (from < end)
19067 *to++ = *from++;
19071 if (to > toend)
19072 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19074 else
19076 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19078 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19079 that back to front. */
19080 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19081 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19082 toend = it->glyph_row->glyphs[TEXT_AREA];
19083 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19084 if (FRAME_WINDOW_P (it->f))
19086 int w = 0;
19087 struct glyph *g = to;
19089 while (g >= toend && w < it->truncation_pixel_width)
19091 w += g->pixel_width;
19092 --g;
19094 if (to - g - tused > 0)
19095 to = g + tused;
19096 if (it->glyph_row->truncated_on_right_p
19097 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19098 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19100 int extra = w - it->truncation_pixel_width;
19102 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19106 while (from >= end && to >= toend)
19107 *to-- = *from--;
19108 if (!FRAME_WINDOW_P (it->f))
19110 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19112 from =
19113 truncate_it.glyph_row->glyphs[TEXT_AREA]
19114 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19115 while (from >= end && to >= toend)
19116 *to-- = *from--;
19119 if (from >= end)
19121 /* Need to free some room before prepending additional
19122 glyphs. */
19123 int move_by = from - end + 1;
19124 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19125 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19127 for ( ; g >= g0; g--)
19128 g[move_by] = *g;
19129 while (from >= end)
19130 *to-- = *from--;
19131 it->glyph_row->used[TEXT_AREA] += move_by;
19136 /* Compute the hash code for ROW. */
19137 unsigned
19138 row_hash (struct glyph_row *row)
19140 int area, k;
19141 unsigned hashval = 0;
19143 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19144 for (k = 0; k < row->used[area]; ++k)
19145 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19146 + row->glyphs[area][k].u.val
19147 + row->glyphs[area][k].face_id
19148 + row->glyphs[area][k].padding_p
19149 + (row->glyphs[area][k].type << 2));
19151 return hashval;
19154 /* Compute the pixel height and width of IT->glyph_row.
19156 Most of the time, ascent and height of a display line will be equal
19157 to the max_ascent and max_height values of the display iterator
19158 structure. This is not the case if
19160 1. We hit ZV without displaying anything. In this case, max_ascent
19161 and max_height will be zero.
19163 2. We have some glyphs that don't contribute to the line height.
19164 (The glyph row flag contributes_to_line_height_p is for future
19165 pixmap extensions).
19167 The first case is easily covered by using default values because in
19168 these cases, the line height does not really matter, except that it
19169 must not be zero. */
19171 static void
19172 compute_line_metrics (struct it *it)
19174 struct glyph_row *row = it->glyph_row;
19176 if (FRAME_WINDOW_P (it->f))
19178 int i, min_y, max_y;
19180 /* The line may consist of one space only, that was added to
19181 place the cursor on it. If so, the row's height hasn't been
19182 computed yet. */
19183 if (row->height == 0)
19185 if (it->max_ascent + it->max_descent == 0)
19186 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19187 row->ascent = it->max_ascent;
19188 row->height = it->max_ascent + it->max_descent;
19189 row->phys_ascent = it->max_phys_ascent;
19190 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19191 row->extra_line_spacing = it->max_extra_line_spacing;
19194 /* Compute the width of this line. */
19195 row->pixel_width = row->x;
19196 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19197 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19199 eassert (row->pixel_width >= 0);
19200 eassert (row->ascent >= 0 && row->height > 0);
19202 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19203 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19205 /* If first line's physical ascent is larger than its logical
19206 ascent, use the physical ascent, and make the row taller.
19207 This makes accented characters fully visible. */
19208 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19209 && row->phys_ascent > row->ascent)
19211 row->height += row->phys_ascent - row->ascent;
19212 row->ascent = row->phys_ascent;
19215 /* Compute how much of the line is visible. */
19216 row->visible_height = row->height;
19218 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19219 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19221 if (row->y < min_y)
19222 row->visible_height -= min_y - row->y;
19223 if (row->y + row->height > max_y)
19224 row->visible_height -= row->y + row->height - max_y;
19226 else
19228 row->pixel_width = row->used[TEXT_AREA];
19229 if (row->continued_p)
19230 row->pixel_width -= it->continuation_pixel_width;
19231 else if (row->truncated_on_right_p)
19232 row->pixel_width -= it->truncation_pixel_width;
19233 row->ascent = row->phys_ascent = 0;
19234 row->height = row->phys_height = row->visible_height = 1;
19235 row->extra_line_spacing = 0;
19238 /* Compute a hash code for this row. */
19239 row->hash = row_hash (row);
19241 it->max_ascent = it->max_descent = 0;
19242 it->max_phys_ascent = it->max_phys_descent = 0;
19246 /* Append one space to the glyph row of iterator IT if doing a
19247 window-based redisplay. The space has the same face as
19248 IT->face_id. Value is non-zero if a space was added.
19250 This function is called to make sure that there is always one glyph
19251 at the end of a glyph row that the cursor can be set on under
19252 window-systems. (If there weren't such a glyph we would not know
19253 how wide and tall a box cursor should be displayed).
19255 At the same time this space let's a nicely handle clearing to the
19256 end of the line if the row ends in italic text. */
19258 static int
19259 append_space_for_newline (struct it *it, int default_face_p)
19261 if (FRAME_WINDOW_P (it->f))
19263 int n = it->glyph_row->used[TEXT_AREA];
19265 if (it->glyph_row->glyphs[TEXT_AREA] + n
19266 < it->glyph_row->glyphs[1 + TEXT_AREA])
19268 /* Save some values that must not be changed.
19269 Must save IT->c and IT->len because otherwise
19270 ITERATOR_AT_END_P wouldn't work anymore after
19271 append_space_for_newline has been called. */
19272 enum display_element_type saved_what = it->what;
19273 int saved_c = it->c, saved_len = it->len;
19274 int saved_char_to_display = it->char_to_display;
19275 int saved_x = it->current_x;
19276 int saved_face_id = it->face_id;
19277 int saved_box_end = it->end_of_box_run_p;
19278 struct text_pos saved_pos;
19279 Lisp_Object saved_object;
19280 struct face *face;
19282 saved_object = it->object;
19283 saved_pos = it->position;
19285 it->what = IT_CHARACTER;
19286 memset (&it->position, 0, sizeof it->position);
19287 it->object = make_number (0);
19288 it->c = it->char_to_display = ' ';
19289 it->len = 1;
19291 /* If the default face was remapped, be sure to use the
19292 remapped face for the appended newline. */
19293 if (default_face_p)
19294 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19295 else if (it->face_before_selective_p)
19296 it->face_id = it->saved_face_id;
19297 face = FACE_FROM_ID (it->f, it->face_id);
19298 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19299 /* In R2L rows, we will prepend a stretch glyph that will
19300 have the end_of_box_run_p flag set for it, so there's no
19301 need for the appended newline glyph to have that flag
19302 set. */
19303 if (it->glyph_row->reversed_p
19304 /* But if the appended newline glyph goes all the way to
19305 the end of the row, there will be no stretch glyph,
19306 so leave the box flag set. */
19307 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19308 it->end_of_box_run_p = 0;
19310 PRODUCE_GLYPHS (it);
19312 it->override_ascent = -1;
19313 it->constrain_row_ascent_descent_p = 0;
19314 it->current_x = saved_x;
19315 it->object = saved_object;
19316 it->position = saved_pos;
19317 it->what = saved_what;
19318 it->face_id = saved_face_id;
19319 it->len = saved_len;
19320 it->c = saved_c;
19321 it->char_to_display = saved_char_to_display;
19322 it->end_of_box_run_p = saved_box_end;
19323 return 1;
19327 return 0;
19331 /* Extend the face of the last glyph in the text area of IT->glyph_row
19332 to the end of the display line. Called from display_line. If the
19333 glyph row is empty, add a space glyph to it so that we know the
19334 face to draw. Set the glyph row flag fill_line_p. If the glyph
19335 row is R2L, prepend a stretch glyph to cover the empty space to the
19336 left of the leftmost glyph. */
19338 static void
19339 extend_face_to_end_of_line (struct it *it)
19341 struct face *face, *default_face;
19342 struct frame *f = it->f;
19344 /* If line is already filled, do nothing. Non window-system frames
19345 get a grace of one more ``pixel'' because their characters are
19346 1-``pixel'' wide, so they hit the equality too early. This grace
19347 is needed only for R2L rows that are not continued, to produce
19348 one extra blank where we could display the cursor. */
19349 if ((it->current_x >= it->last_visible_x
19350 + (!FRAME_WINDOW_P (f)
19351 && it->glyph_row->reversed_p
19352 && !it->glyph_row->continued_p))
19353 /* If the window has display margins, we will need to extend
19354 their face even if the text area is filled. */
19355 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19356 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19357 return;
19359 /* The default face, possibly remapped. */
19360 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19362 /* Face extension extends the background and box of IT->face_id
19363 to the end of the line. If the background equals the background
19364 of the frame, we don't have to do anything. */
19365 if (it->face_before_selective_p)
19366 face = FACE_FROM_ID (f, it->saved_face_id);
19367 else
19368 face = FACE_FROM_ID (f, it->face_id);
19370 if (FRAME_WINDOW_P (f)
19371 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19372 && face->box == FACE_NO_BOX
19373 && face->background == FRAME_BACKGROUND_PIXEL (f)
19374 #ifdef HAVE_WINDOW_SYSTEM
19375 && !face->stipple
19376 #endif
19377 && !it->glyph_row->reversed_p)
19378 return;
19380 /* Set the glyph row flag indicating that the face of the last glyph
19381 in the text area has to be drawn to the end of the text area. */
19382 it->glyph_row->fill_line_p = 1;
19384 /* If current character of IT is not ASCII, make sure we have the
19385 ASCII face. This will be automatically undone the next time
19386 get_next_display_element returns a multibyte character. Note
19387 that the character will always be single byte in unibyte
19388 text. */
19389 if (!ASCII_CHAR_P (it->c))
19391 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19394 if (FRAME_WINDOW_P (f))
19396 /* If the row is empty, add a space with the current face of IT,
19397 so that we know which face to draw. */
19398 if (it->glyph_row->used[TEXT_AREA] == 0)
19400 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19401 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19402 it->glyph_row->used[TEXT_AREA] = 1;
19404 /* Mode line and the header line don't have margins, and
19405 likewise the frame's tool-bar window, if there is any. */
19406 if (!(it->glyph_row->mode_line_p
19407 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19408 || (WINDOWP (f->tool_bar_window)
19409 && it->w == XWINDOW (f->tool_bar_window))
19410 #endif
19413 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19414 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19416 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19417 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19418 default_face->id;
19419 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19421 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19422 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19424 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19425 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19426 default_face->id;
19427 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19430 #ifdef HAVE_WINDOW_SYSTEM
19431 if (it->glyph_row->reversed_p)
19433 /* Prepend a stretch glyph to the row, such that the
19434 rightmost glyph will be drawn flushed all the way to the
19435 right margin of the window. The stretch glyph that will
19436 occupy the empty space, if any, to the left of the
19437 glyphs. */
19438 struct font *font = face->font ? face->font : FRAME_FONT (f);
19439 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19440 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19441 struct glyph *g;
19442 int row_width, stretch_ascent, stretch_width;
19443 struct text_pos saved_pos;
19444 int saved_face_id, saved_avoid_cursor, saved_box_start;
19446 for (row_width = 0, g = row_start; g < row_end; g++)
19447 row_width += g->pixel_width;
19449 /* FIXME: There are various minor display glitches in R2L
19450 rows when only one of the fringes is missing. The
19451 strange condition below produces the least bad effect. */
19452 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19453 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19454 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19455 stretch_width = window_box_width (it->w, TEXT_AREA);
19456 else
19457 stretch_width = it->last_visible_x - it->first_visible_x;
19458 stretch_width -= row_width;
19460 if (stretch_width > 0)
19462 stretch_ascent =
19463 (((it->ascent + it->descent)
19464 * FONT_BASE (font)) / FONT_HEIGHT (font));
19465 saved_pos = it->position;
19466 memset (&it->position, 0, sizeof it->position);
19467 saved_avoid_cursor = it->avoid_cursor_p;
19468 it->avoid_cursor_p = 1;
19469 saved_face_id = it->face_id;
19470 saved_box_start = it->start_of_box_run_p;
19471 /* The last row's stretch glyph should get the default
19472 face, to avoid painting the rest of the window with
19473 the region face, if the region ends at ZV. */
19474 if (it->glyph_row->ends_at_zv_p)
19475 it->face_id = default_face->id;
19476 else
19477 it->face_id = face->id;
19478 it->start_of_box_run_p = 0;
19479 append_stretch_glyph (it, make_number (0), stretch_width,
19480 it->ascent + it->descent, stretch_ascent);
19481 it->position = saved_pos;
19482 it->avoid_cursor_p = saved_avoid_cursor;
19483 it->face_id = saved_face_id;
19484 it->start_of_box_run_p = saved_box_start;
19486 /* If stretch_width comes out negative, it means that the
19487 last glyph is only partially visible. In R2L rows, we
19488 want the leftmost glyph to be partially visible, so we
19489 need to give the row the corresponding left offset. */
19490 if (stretch_width < 0)
19491 it->glyph_row->x = stretch_width;
19493 #endif /* HAVE_WINDOW_SYSTEM */
19495 else
19497 /* Save some values that must not be changed. */
19498 int saved_x = it->current_x;
19499 struct text_pos saved_pos;
19500 Lisp_Object saved_object;
19501 enum display_element_type saved_what = it->what;
19502 int saved_face_id = it->face_id;
19504 saved_object = it->object;
19505 saved_pos = it->position;
19507 it->what = IT_CHARACTER;
19508 memset (&it->position, 0, sizeof it->position);
19509 it->object = make_number (0);
19510 it->c = it->char_to_display = ' ';
19511 it->len = 1;
19513 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19514 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19515 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19516 && !it->glyph_row->mode_line_p
19517 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19519 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19520 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19522 for (it->current_x = 0; g < e; g++)
19523 it->current_x += g->pixel_width;
19525 it->area = LEFT_MARGIN_AREA;
19526 it->face_id = default_face->id;
19527 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19528 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19530 PRODUCE_GLYPHS (it);
19531 /* term.c:produce_glyphs advances it->current_x only for
19532 TEXT_AREA. */
19533 it->current_x += it->pixel_width;
19536 it->current_x = saved_x;
19537 it->area = TEXT_AREA;
19540 /* The last row's blank glyphs should get the default face, to
19541 avoid painting the rest of the window with the region face,
19542 if the region ends at ZV. */
19543 if (it->glyph_row->ends_at_zv_p)
19544 it->face_id = default_face->id;
19545 else
19546 it->face_id = face->id;
19547 PRODUCE_GLYPHS (it);
19549 while (it->current_x <= it->last_visible_x)
19550 PRODUCE_GLYPHS (it);
19552 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19553 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19554 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19555 && !it->glyph_row->mode_line_p
19556 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19558 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19559 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19561 for ( ; g < e; g++)
19562 it->current_x += g->pixel_width;
19564 it->area = RIGHT_MARGIN_AREA;
19565 it->face_id = default_face->id;
19566 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19567 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19569 PRODUCE_GLYPHS (it);
19570 it->current_x += it->pixel_width;
19573 it->area = TEXT_AREA;
19576 /* Don't count these blanks really. It would let us insert a left
19577 truncation glyph below and make us set the cursor on them, maybe. */
19578 it->current_x = saved_x;
19579 it->object = saved_object;
19580 it->position = saved_pos;
19581 it->what = saved_what;
19582 it->face_id = saved_face_id;
19587 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19588 trailing whitespace. */
19590 static int
19591 trailing_whitespace_p (ptrdiff_t charpos)
19593 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19594 int c = 0;
19596 while (bytepos < ZV_BYTE
19597 && (c = FETCH_CHAR (bytepos),
19598 c == ' ' || c == '\t'))
19599 ++bytepos;
19601 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19603 if (bytepos != PT_BYTE)
19604 return 1;
19606 return 0;
19610 /* Highlight trailing whitespace, if any, in ROW. */
19612 static void
19613 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19615 int used = row->used[TEXT_AREA];
19617 if (used)
19619 struct glyph *start = row->glyphs[TEXT_AREA];
19620 struct glyph *glyph = start + used - 1;
19622 if (row->reversed_p)
19624 /* Right-to-left rows need to be processed in the opposite
19625 direction, so swap the edge pointers. */
19626 glyph = start;
19627 start = row->glyphs[TEXT_AREA] + used - 1;
19630 /* Skip over glyphs inserted to display the cursor at the
19631 end of a line, for extending the face of the last glyph
19632 to the end of the line on terminals, and for truncation
19633 and continuation glyphs. */
19634 if (!row->reversed_p)
19636 while (glyph >= start
19637 && glyph->type == CHAR_GLYPH
19638 && INTEGERP (glyph->object))
19639 --glyph;
19641 else
19643 while (glyph <= start
19644 && glyph->type == CHAR_GLYPH
19645 && INTEGERP (glyph->object))
19646 ++glyph;
19649 /* If last glyph is a space or stretch, and it's trailing
19650 whitespace, set the face of all trailing whitespace glyphs in
19651 IT->glyph_row to `trailing-whitespace'. */
19652 if ((row->reversed_p ? glyph <= start : glyph >= start)
19653 && BUFFERP (glyph->object)
19654 && (glyph->type == STRETCH_GLYPH
19655 || (glyph->type == CHAR_GLYPH
19656 && glyph->u.ch == ' '))
19657 && trailing_whitespace_p (glyph->charpos))
19659 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19660 if (face_id < 0)
19661 return;
19663 if (!row->reversed_p)
19665 while (glyph >= start
19666 && BUFFERP (glyph->object)
19667 && (glyph->type == STRETCH_GLYPH
19668 || (glyph->type == CHAR_GLYPH
19669 && glyph->u.ch == ' ')))
19670 (glyph--)->face_id = face_id;
19672 else
19674 while (glyph <= start
19675 && BUFFERP (glyph->object)
19676 && (glyph->type == STRETCH_GLYPH
19677 || (glyph->type == CHAR_GLYPH
19678 && glyph->u.ch == ' ')))
19679 (glyph++)->face_id = face_id;
19686 /* Value is non-zero if glyph row ROW should be
19687 considered to hold the buffer position CHARPOS. */
19689 static int
19690 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19692 int result = 1;
19694 if (charpos == CHARPOS (row->end.pos)
19695 || charpos == MATRIX_ROW_END_CHARPOS (row))
19697 /* Suppose the row ends on a string.
19698 Unless the row is continued, that means it ends on a newline
19699 in the string. If it's anything other than a display string
19700 (e.g., a before-string from an overlay), we don't want the
19701 cursor there. (This heuristic seems to give the optimal
19702 behavior for the various types of multi-line strings.)
19703 One exception: if the string has `cursor' property on one of
19704 its characters, we _do_ want the cursor there. */
19705 if (CHARPOS (row->end.string_pos) >= 0)
19707 if (row->continued_p)
19708 result = 1;
19709 else
19711 /* Check for `display' property. */
19712 struct glyph *beg = row->glyphs[TEXT_AREA];
19713 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19714 struct glyph *glyph;
19716 result = 0;
19717 for (glyph = end; glyph >= beg; --glyph)
19718 if (STRINGP (glyph->object))
19720 Lisp_Object prop
19721 = Fget_char_property (make_number (charpos),
19722 Qdisplay, Qnil);
19723 result =
19724 (!NILP (prop)
19725 && display_prop_string_p (prop, glyph->object));
19726 /* If there's a `cursor' property on one of the
19727 string's characters, this row is a cursor row,
19728 even though this is not a display string. */
19729 if (!result)
19731 Lisp_Object s = glyph->object;
19733 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19735 ptrdiff_t gpos = glyph->charpos;
19737 if (!NILP (Fget_char_property (make_number (gpos),
19738 Qcursor, s)))
19740 result = 1;
19741 break;
19745 break;
19749 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19751 /* If the row ends in middle of a real character,
19752 and the line is continued, we want the cursor here.
19753 That's because CHARPOS (ROW->end.pos) would equal
19754 PT if PT is before the character. */
19755 if (!row->ends_in_ellipsis_p)
19756 result = row->continued_p;
19757 else
19758 /* If the row ends in an ellipsis, then
19759 CHARPOS (ROW->end.pos) will equal point after the
19760 invisible text. We want that position to be displayed
19761 after the ellipsis. */
19762 result = 0;
19764 /* If the row ends at ZV, display the cursor at the end of that
19765 row instead of at the start of the row below. */
19766 else if (row->ends_at_zv_p)
19767 result = 1;
19768 else
19769 result = 0;
19772 return result;
19775 /* Value is non-zero if glyph row ROW should be
19776 used to hold the cursor. */
19778 static int
19779 cursor_row_p (struct glyph_row *row)
19781 return row_for_charpos_p (row, PT);
19786 /* Push the property PROP so that it will be rendered at the current
19787 position in IT. Return 1 if PROP was successfully pushed, 0
19788 otherwise. Called from handle_line_prefix to handle the
19789 `line-prefix' and `wrap-prefix' properties. */
19791 static int
19792 push_prefix_prop (struct it *it, Lisp_Object prop)
19794 struct text_pos pos =
19795 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19797 eassert (it->method == GET_FROM_BUFFER
19798 || it->method == GET_FROM_DISPLAY_VECTOR
19799 || it->method == GET_FROM_STRING);
19801 /* We need to save the current buffer/string position, so it will be
19802 restored by pop_it, because iterate_out_of_display_property
19803 depends on that being set correctly, but some situations leave
19804 it->position not yet set when this function is called. */
19805 push_it (it, &pos);
19807 if (STRINGP (prop))
19809 if (SCHARS (prop) == 0)
19811 pop_it (it);
19812 return 0;
19815 it->string = prop;
19816 it->string_from_prefix_prop_p = 1;
19817 it->multibyte_p = STRING_MULTIBYTE (it->string);
19818 it->current.overlay_string_index = -1;
19819 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19820 it->end_charpos = it->string_nchars = SCHARS (it->string);
19821 it->method = GET_FROM_STRING;
19822 it->stop_charpos = 0;
19823 it->prev_stop = 0;
19824 it->base_level_stop = 0;
19826 /* Force paragraph direction to be that of the parent
19827 buffer/string. */
19828 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19829 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19830 else
19831 it->paragraph_embedding = L2R;
19833 /* Set up the bidi iterator for this display string. */
19834 if (it->bidi_p)
19836 it->bidi_it.string.lstring = it->string;
19837 it->bidi_it.string.s = NULL;
19838 it->bidi_it.string.schars = it->end_charpos;
19839 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19840 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19841 it->bidi_it.string.unibyte = !it->multibyte_p;
19842 it->bidi_it.w = it->w;
19843 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19846 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19848 it->method = GET_FROM_STRETCH;
19849 it->object = prop;
19851 #ifdef HAVE_WINDOW_SYSTEM
19852 else if (IMAGEP (prop))
19854 it->what = IT_IMAGE;
19855 it->image_id = lookup_image (it->f, prop);
19856 it->method = GET_FROM_IMAGE;
19858 #endif /* HAVE_WINDOW_SYSTEM */
19859 else
19861 pop_it (it); /* bogus display property, give up */
19862 return 0;
19865 return 1;
19868 /* Return the character-property PROP at the current position in IT. */
19870 static Lisp_Object
19871 get_it_property (struct it *it, Lisp_Object prop)
19873 Lisp_Object position, object = it->object;
19875 if (STRINGP (object))
19876 position = make_number (IT_STRING_CHARPOS (*it));
19877 else if (BUFFERP (object))
19879 position = make_number (IT_CHARPOS (*it));
19880 object = it->window;
19882 else
19883 return Qnil;
19885 return Fget_char_property (position, prop, object);
19888 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19890 static void
19891 handle_line_prefix (struct it *it)
19893 Lisp_Object prefix;
19895 if (it->continuation_lines_width > 0)
19897 prefix = get_it_property (it, Qwrap_prefix);
19898 if (NILP (prefix))
19899 prefix = Vwrap_prefix;
19901 else
19903 prefix = get_it_property (it, Qline_prefix);
19904 if (NILP (prefix))
19905 prefix = Vline_prefix;
19907 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19909 /* If the prefix is wider than the window, and we try to wrap
19910 it, it would acquire its own wrap prefix, and so on till the
19911 iterator stack overflows. So, don't wrap the prefix. */
19912 it->line_wrap = TRUNCATE;
19913 it->avoid_cursor_p = 1;
19919 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19920 only for R2L lines from display_line and display_string, when they
19921 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19922 the line/string needs to be continued on the next glyph row. */
19923 static void
19924 unproduce_glyphs (struct it *it, int n)
19926 struct glyph *glyph, *end;
19928 eassert (it->glyph_row);
19929 eassert (it->glyph_row->reversed_p);
19930 eassert (it->area == TEXT_AREA);
19931 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19933 if (n > it->glyph_row->used[TEXT_AREA])
19934 n = it->glyph_row->used[TEXT_AREA];
19935 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19936 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19937 for ( ; glyph < end; glyph++)
19938 glyph[-n] = *glyph;
19941 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19942 and ROW->maxpos. */
19943 static void
19944 find_row_edges (struct it *it, struct glyph_row *row,
19945 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19946 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19948 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19949 lines' rows is implemented for bidi-reordered rows. */
19951 /* ROW->minpos is the value of min_pos, the minimal buffer position
19952 we have in ROW, or ROW->start.pos if that is smaller. */
19953 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19954 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19955 else
19956 /* We didn't find buffer positions smaller than ROW->start, or
19957 didn't find _any_ valid buffer positions in any of the glyphs,
19958 so we must trust the iterator's computed positions. */
19959 row->minpos = row->start.pos;
19960 if (max_pos <= 0)
19962 max_pos = CHARPOS (it->current.pos);
19963 max_bpos = BYTEPOS (it->current.pos);
19966 /* Here are the various use-cases for ending the row, and the
19967 corresponding values for ROW->maxpos:
19969 Line ends in a newline from buffer eol_pos + 1
19970 Line is continued from buffer max_pos + 1
19971 Line is truncated on right it->current.pos
19972 Line ends in a newline from string max_pos + 1(*)
19973 (*) + 1 only when line ends in a forward scan
19974 Line is continued from string max_pos
19975 Line is continued from display vector max_pos
19976 Line is entirely from a string min_pos == max_pos
19977 Line is entirely from a display vector min_pos == max_pos
19978 Line that ends at ZV ZV
19980 If you discover other use-cases, please add them here as
19981 appropriate. */
19982 if (row->ends_at_zv_p)
19983 row->maxpos = it->current.pos;
19984 else if (row->used[TEXT_AREA])
19986 int seen_this_string = 0;
19987 struct glyph_row *r1 = row - 1;
19989 /* Did we see the same display string on the previous row? */
19990 if (STRINGP (it->object)
19991 /* this is not the first row */
19992 && row > it->w->desired_matrix->rows
19993 /* previous row is not the header line */
19994 && !r1->mode_line_p
19995 /* previous row also ends in a newline from a string */
19996 && r1->ends_in_newline_from_string_p)
19998 struct glyph *start, *end;
20000 /* Search for the last glyph of the previous row that came
20001 from buffer or string. Depending on whether the row is
20002 L2R or R2L, we need to process it front to back or the
20003 other way round. */
20004 if (!r1->reversed_p)
20006 start = r1->glyphs[TEXT_AREA];
20007 end = start + r1->used[TEXT_AREA];
20008 /* Glyphs inserted by redisplay have an integer (zero)
20009 as their object. */
20010 while (end > start
20011 && INTEGERP ((end - 1)->object)
20012 && (end - 1)->charpos <= 0)
20013 --end;
20014 if (end > start)
20016 if (EQ ((end - 1)->object, it->object))
20017 seen_this_string = 1;
20019 else
20020 /* If all the glyphs of the previous row were inserted
20021 by redisplay, it means the previous row was
20022 produced from a single newline, which is only
20023 possible if that newline came from the same string
20024 as the one which produced this ROW. */
20025 seen_this_string = 1;
20027 else
20029 end = r1->glyphs[TEXT_AREA] - 1;
20030 start = end + r1->used[TEXT_AREA];
20031 while (end < start
20032 && INTEGERP ((end + 1)->object)
20033 && (end + 1)->charpos <= 0)
20034 ++end;
20035 if (end < start)
20037 if (EQ ((end + 1)->object, it->object))
20038 seen_this_string = 1;
20040 else
20041 seen_this_string = 1;
20044 /* Take note of each display string that covers a newline only
20045 once, the first time we see it. This is for when a display
20046 string includes more than one newline in it. */
20047 if (row->ends_in_newline_from_string_p && !seen_this_string)
20049 /* If we were scanning the buffer forward when we displayed
20050 the string, we want to account for at least one buffer
20051 position that belongs to this row (position covered by
20052 the display string), so that cursor positioning will
20053 consider this row as a candidate when point is at the end
20054 of the visual line represented by this row. This is not
20055 required when scanning back, because max_pos will already
20056 have a much larger value. */
20057 if (CHARPOS (row->end.pos) > max_pos)
20058 INC_BOTH (max_pos, max_bpos);
20059 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20061 else if (CHARPOS (it->eol_pos) > 0)
20062 SET_TEXT_POS (row->maxpos,
20063 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20064 else if (row->continued_p)
20066 /* If max_pos is different from IT's current position, it
20067 means IT->method does not belong to the display element
20068 at max_pos. However, it also means that the display
20069 element at max_pos was displayed in its entirety on this
20070 line, which is equivalent to saying that the next line
20071 starts at the next buffer position. */
20072 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20073 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20074 else
20076 INC_BOTH (max_pos, max_bpos);
20077 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20080 else if (row->truncated_on_right_p)
20081 /* display_line already called reseat_at_next_visible_line_start,
20082 which puts the iterator at the beginning of the next line, in
20083 the logical order. */
20084 row->maxpos = it->current.pos;
20085 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20086 /* A line that is entirely from a string/image/stretch... */
20087 row->maxpos = row->minpos;
20088 else
20089 emacs_abort ();
20091 else
20092 row->maxpos = it->current.pos;
20095 /* Construct the glyph row IT->glyph_row in the desired matrix of
20096 IT->w from text at the current position of IT. See dispextern.h
20097 for an overview of struct it. Value is non-zero if
20098 IT->glyph_row displays text, as opposed to a line displaying ZV
20099 only. */
20101 static int
20102 display_line (struct it *it)
20104 struct glyph_row *row = it->glyph_row;
20105 Lisp_Object overlay_arrow_string;
20106 struct it wrap_it;
20107 void *wrap_data = NULL;
20108 int may_wrap = 0, wrap_x IF_LINT (= 0);
20109 int wrap_row_used = -1;
20110 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20111 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20112 int wrap_row_extra_line_spacing IF_LINT (= 0);
20113 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20114 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20115 int cvpos;
20116 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20117 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20118 bool pending_handle_line_prefix = false;
20120 /* We always start displaying at hpos zero even if hscrolled. */
20121 eassert (it->hpos == 0 && it->current_x == 0);
20123 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20124 >= it->w->desired_matrix->nrows)
20126 it->w->nrows_scale_factor++;
20127 it->f->fonts_changed = 1;
20128 return 0;
20131 /* Clear the result glyph row and enable it. */
20132 prepare_desired_row (it->w, row, false);
20134 row->y = it->current_y;
20135 row->start = it->start;
20136 row->continuation_lines_width = it->continuation_lines_width;
20137 row->displays_text_p = 1;
20138 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20139 it->starts_in_middle_of_char_p = 0;
20141 /* Arrange the overlays nicely for our purposes. Usually, we call
20142 display_line on only one line at a time, in which case this
20143 can't really hurt too much, or we call it on lines which appear
20144 one after another in the buffer, in which case all calls to
20145 recenter_overlay_lists but the first will be pretty cheap. */
20146 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20148 /* Move over display elements that are not visible because we are
20149 hscrolled. This may stop at an x-position < IT->first_visible_x
20150 if the first glyph is partially visible or if we hit a line end. */
20151 if (it->current_x < it->first_visible_x)
20153 enum move_it_result move_result;
20155 this_line_min_pos = row->start.pos;
20156 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20157 MOVE_TO_POS | MOVE_TO_X);
20158 /* If we are under a large hscroll, move_it_in_display_line_to
20159 could hit the end of the line without reaching
20160 it->first_visible_x. Pretend that we did reach it. This is
20161 especially important on a TTY, where we will call
20162 extend_face_to_end_of_line, which needs to know how many
20163 blank glyphs to produce. */
20164 if (it->current_x < it->first_visible_x
20165 && (move_result == MOVE_NEWLINE_OR_CR
20166 || move_result == MOVE_POS_MATCH_OR_ZV))
20167 it->current_x = it->first_visible_x;
20169 /* Record the smallest positions seen while we moved over
20170 display elements that are not visible. This is needed by
20171 redisplay_internal for optimizing the case where the cursor
20172 stays inside the same line. The rest of this function only
20173 considers positions that are actually displayed, so
20174 RECORD_MAX_MIN_POS will not otherwise record positions that
20175 are hscrolled to the left of the left edge of the window. */
20176 min_pos = CHARPOS (this_line_min_pos);
20177 min_bpos = BYTEPOS (this_line_min_pos);
20179 else if (it->area == TEXT_AREA)
20181 /* We only do this when not calling move_it_in_display_line_to
20182 above, because that function calls itself handle_line_prefix. */
20183 handle_line_prefix (it);
20185 else
20187 /* Line-prefix and wrap-prefix are always displayed in the text
20188 area. But if this is the first call to display_line after
20189 init_iterator, the iterator might have been set up to write
20190 into a marginal area, e.g. if the line begins with some
20191 display property that writes to the margins. So we need to
20192 wait with the call to handle_line_prefix until whatever
20193 writes to the margin has done its job. */
20194 pending_handle_line_prefix = true;
20197 /* Get the initial row height. This is either the height of the
20198 text hscrolled, if there is any, or zero. */
20199 row->ascent = it->max_ascent;
20200 row->height = it->max_ascent + it->max_descent;
20201 row->phys_ascent = it->max_phys_ascent;
20202 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20203 row->extra_line_spacing = it->max_extra_line_spacing;
20205 /* Utility macro to record max and min buffer positions seen until now. */
20206 #define RECORD_MAX_MIN_POS(IT) \
20207 do \
20209 int composition_p = !STRINGP ((IT)->string) \
20210 && ((IT)->what == IT_COMPOSITION); \
20211 ptrdiff_t current_pos = \
20212 composition_p ? (IT)->cmp_it.charpos \
20213 : IT_CHARPOS (*(IT)); \
20214 ptrdiff_t current_bpos = \
20215 composition_p ? CHAR_TO_BYTE (current_pos) \
20216 : IT_BYTEPOS (*(IT)); \
20217 if (current_pos < min_pos) \
20219 min_pos = current_pos; \
20220 min_bpos = current_bpos; \
20222 if (IT_CHARPOS (*it) > max_pos) \
20224 max_pos = IT_CHARPOS (*it); \
20225 max_bpos = IT_BYTEPOS (*it); \
20228 while (0)
20230 /* Loop generating characters. The loop is left with IT on the next
20231 character to display. */
20232 while (1)
20234 int n_glyphs_before, hpos_before, x_before;
20235 int x, nglyphs;
20236 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20238 /* Retrieve the next thing to display. Value is zero if end of
20239 buffer reached. */
20240 if (!get_next_display_element (it))
20242 /* Maybe add a space at the end of this line that is used to
20243 display the cursor there under X. Set the charpos of the
20244 first glyph of blank lines not corresponding to any text
20245 to -1. */
20246 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20247 row->exact_window_width_line_p = 1;
20248 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20249 || row->used[TEXT_AREA] == 0)
20251 row->glyphs[TEXT_AREA]->charpos = -1;
20252 row->displays_text_p = 0;
20254 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20255 && (!MINI_WINDOW_P (it->w)
20256 || (minibuf_level && EQ (it->window, minibuf_window))))
20257 row->indicate_empty_line_p = 1;
20260 it->continuation_lines_width = 0;
20261 row->ends_at_zv_p = 1;
20262 /* A row that displays right-to-left text must always have
20263 its last face extended all the way to the end of line,
20264 even if this row ends in ZV, because we still write to
20265 the screen left to right. We also need to extend the
20266 last face if the default face is remapped to some
20267 different face, otherwise the functions that clear
20268 portions of the screen will clear with the default face's
20269 background color. */
20270 if (row->reversed_p
20271 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20272 extend_face_to_end_of_line (it);
20273 break;
20276 /* Now, get the metrics of what we want to display. This also
20277 generates glyphs in `row' (which is IT->glyph_row). */
20278 n_glyphs_before = row->used[TEXT_AREA];
20279 x = it->current_x;
20281 /* Remember the line height so far in case the next element doesn't
20282 fit on the line. */
20283 if (it->line_wrap != TRUNCATE)
20285 ascent = it->max_ascent;
20286 descent = it->max_descent;
20287 phys_ascent = it->max_phys_ascent;
20288 phys_descent = it->max_phys_descent;
20290 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20292 if (IT_DISPLAYING_WHITESPACE (it))
20293 may_wrap = 1;
20294 else if (may_wrap)
20296 SAVE_IT (wrap_it, *it, wrap_data);
20297 wrap_x = x;
20298 wrap_row_used = row->used[TEXT_AREA];
20299 wrap_row_ascent = row->ascent;
20300 wrap_row_height = row->height;
20301 wrap_row_phys_ascent = row->phys_ascent;
20302 wrap_row_phys_height = row->phys_height;
20303 wrap_row_extra_line_spacing = row->extra_line_spacing;
20304 wrap_row_min_pos = min_pos;
20305 wrap_row_min_bpos = min_bpos;
20306 wrap_row_max_pos = max_pos;
20307 wrap_row_max_bpos = max_bpos;
20308 may_wrap = 0;
20313 PRODUCE_GLYPHS (it);
20315 /* If this display element was in marginal areas, continue with
20316 the next one. */
20317 if (it->area != TEXT_AREA)
20319 row->ascent = max (row->ascent, it->max_ascent);
20320 row->height = max (row->height, it->max_ascent + it->max_descent);
20321 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20322 row->phys_height = max (row->phys_height,
20323 it->max_phys_ascent + it->max_phys_descent);
20324 row->extra_line_spacing = max (row->extra_line_spacing,
20325 it->max_extra_line_spacing);
20326 set_iterator_to_next (it, 1);
20327 /* If we didn't handle the line/wrap prefix above, and the
20328 call to set_iterator_to_next just switched to TEXT_AREA,
20329 process the prefix now. */
20330 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20332 pending_handle_line_prefix = false;
20333 handle_line_prefix (it);
20335 continue;
20338 /* Does the display element fit on the line? If we truncate
20339 lines, we should draw past the right edge of the window. If
20340 we don't truncate, we want to stop so that we can display the
20341 continuation glyph before the right margin. If lines are
20342 continued, there are two possible strategies for characters
20343 resulting in more than 1 glyph (e.g. tabs): Display as many
20344 glyphs as possible in this line and leave the rest for the
20345 continuation line, or display the whole element in the next
20346 line. Original redisplay did the former, so we do it also. */
20347 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20348 hpos_before = it->hpos;
20349 x_before = x;
20351 if (/* Not a newline. */
20352 nglyphs > 0
20353 /* Glyphs produced fit entirely in the line. */
20354 && it->current_x < it->last_visible_x)
20356 it->hpos += nglyphs;
20357 row->ascent = max (row->ascent, it->max_ascent);
20358 row->height = max (row->height, it->max_ascent + it->max_descent);
20359 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20360 row->phys_height = max (row->phys_height,
20361 it->max_phys_ascent + it->max_phys_descent);
20362 row->extra_line_spacing = max (row->extra_line_spacing,
20363 it->max_extra_line_spacing);
20364 if (it->current_x - it->pixel_width < it->first_visible_x
20365 /* In R2L rows, we arrange in extend_face_to_end_of_line
20366 to add a right offset to the line, by a suitable
20367 change to the stretch glyph that is the leftmost
20368 glyph of the line. */
20369 && !row->reversed_p)
20370 row->x = x - it->first_visible_x;
20371 /* Record the maximum and minimum buffer positions seen so
20372 far in glyphs that will be displayed by this row. */
20373 if (it->bidi_p)
20374 RECORD_MAX_MIN_POS (it);
20376 else
20378 int i, new_x;
20379 struct glyph *glyph;
20381 for (i = 0; i < nglyphs; ++i, x = new_x)
20383 /* Identify the glyphs added by the last call to
20384 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20385 the previous glyphs. */
20386 if (!row->reversed_p)
20387 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20388 else
20389 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20390 new_x = x + glyph->pixel_width;
20392 if (/* Lines are continued. */
20393 it->line_wrap != TRUNCATE
20394 && (/* Glyph doesn't fit on the line. */
20395 new_x > it->last_visible_x
20396 /* Or it fits exactly on a window system frame. */
20397 || (new_x == it->last_visible_x
20398 && FRAME_WINDOW_P (it->f)
20399 && (row->reversed_p
20400 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20401 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20403 /* End of a continued line. */
20405 if (it->hpos == 0
20406 || (new_x == it->last_visible_x
20407 && FRAME_WINDOW_P (it->f)
20408 && (row->reversed_p
20409 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20410 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20412 /* Current glyph is the only one on the line or
20413 fits exactly on the line. We must continue
20414 the line because we can't draw the cursor
20415 after the glyph. */
20416 row->continued_p = 1;
20417 it->current_x = new_x;
20418 it->continuation_lines_width += new_x;
20419 ++it->hpos;
20420 if (i == nglyphs - 1)
20422 /* If line-wrap is on, check if a previous
20423 wrap point was found. */
20424 if (wrap_row_used > 0
20425 /* Even if there is a previous wrap
20426 point, continue the line here as
20427 usual, if (i) the previous character
20428 was a space or tab AND (ii) the
20429 current character is not. */
20430 && (!may_wrap
20431 || IT_DISPLAYING_WHITESPACE (it)))
20432 goto back_to_wrap;
20434 /* Record the maximum and minimum buffer
20435 positions seen so far in glyphs that will be
20436 displayed by this row. */
20437 if (it->bidi_p)
20438 RECORD_MAX_MIN_POS (it);
20439 set_iterator_to_next (it, 1);
20440 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20442 if (!get_next_display_element (it))
20444 row->exact_window_width_line_p = 1;
20445 it->continuation_lines_width = 0;
20446 row->continued_p = 0;
20447 row->ends_at_zv_p = 1;
20449 else if (ITERATOR_AT_END_OF_LINE_P (it))
20451 row->continued_p = 0;
20452 row->exact_window_width_line_p = 1;
20456 else if (it->bidi_p)
20457 RECORD_MAX_MIN_POS (it);
20458 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20459 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20460 extend_face_to_end_of_line (it);
20462 else if (CHAR_GLYPH_PADDING_P (*glyph)
20463 && !FRAME_WINDOW_P (it->f))
20465 /* A padding glyph that doesn't fit on this line.
20466 This means the whole character doesn't fit
20467 on the line. */
20468 if (row->reversed_p)
20469 unproduce_glyphs (it, row->used[TEXT_AREA]
20470 - n_glyphs_before);
20471 row->used[TEXT_AREA] = n_glyphs_before;
20473 /* Fill the rest of the row with continuation
20474 glyphs like in 20.x. */
20475 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20476 < row->glyphs[1 + TEXT_AREA])
20477 produce_special_glyphs (it, IT_CONTINUATION);
20479 row->continued_p = 1;
20480 it->current_x = x_before;
20481 it->continuation_lines_width += x_before;
20483 /* Restore the height to what it was before the
20484 element not fitting on the line. */
20485 it->max_ascent = ascent;
20486 it->max_descent = descent;
20487 it->max_phys_ascent = phys_ascent;
20488 it->max_phys_descent = phys_descent;
20489 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20490 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20491 extend_face_to_end_of_line (it);
20493 else if (wrap_row_used > 0)
20495 back_to_wrap:
20496 if (row->reversed_p)
20497 unproduce_glyphs (it,
20498 row->used[TEXT_AREA] - wrap_row_used);
20499 RESTORE_IT (it, &wrap_it, wrap_data);
20500 it->continuation_lines_width += wrap_x;
20501 row->used[TEXT_AREA] = wrap_row_used;
20502 row->ascent = wrap_row_ascent;
20503 row->height = wrap_row_height;
20504 row->phys_ascent = wrap_row_phys_ascent;
20505 row->phys_height = wrap_row_phys_height;
20506 row->extra_line_spacing = wrap_row_extra_line_spacing;
20507 min_pos = wrap_row_min_pos;
20508 min_bpos = wrap_row_min_bpos;
20509 max_pos = wrap_row_max_pos;
20510 max_bpos = wrap_row_max_bpos;
20511 row->continued_p = 1;
20512 row->ends_at_zv_p = 0;
20513 row->exact_window_width_line_p = 0;
20514 it->continuation_lines_width += x;
20516 /* Make sure that a non-default face is extended
20517 up to the right margin of the window. */
20518 extend_face_to_end_of_line (it);
20520 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20522 /* A TAB that extends past the right edge of the
20523 window. This produces a single glyph on
20524 window system frames. We leave the glyph in
20525 this row and let it fill the row, but don't
20526 consume the TAB. */
20527 if ((row->reversed_p
20528 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20529 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20530 produce_special_glyphs (it, IT_CONTINUATION);
20531 it->continuation_lines_width += it->last_visible_x;
20532 row->ends_in_middle_of_char_p = 1;
20533 row->continued_p = 1;
20534 glyph->pixel_width = it->last_visible_x - x;
20535 it->starts_in_middle_of_char_p = 1;
20536 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20537 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20538 extend_face_to_end_of_line (it);
20540 else
20542 /* Something other than a TAB that draws past
20543 the right edge of the window. Restore
20544 positions to values before the element. */
20545 if (row->reversed_p)
20546 unproduce_glyphs (it, row->used[TEXT_AREA]
20547 - (n_glyphs_before + i));
20548 row->used[TEXT_AREA] = n_glyphs_before + i;
20550 /* Display continuation glyphs. */
20551 it->current_x = x_before;
20552 it->continuation_lines_width += x;
20553 if (!FRAME_WINDOW_P (it->f)
20554 || (row->reversed_p
20555 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20556 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20557 produce_special_glyphs (it, IT_CONTINUATION);
20558 row->continued_p = 1;
20560 extend_face_to_end_of_line (it);
20562 if (nglyphs > 1 && i > 0)
20564 row->ends_in_middle_of_char_p = 1;
20565 it->starts_in_middle_of_char_p = 1;
20568 /* Restore the height to what it was before the
20569 element not fitting on the line. */
20570 it->max_ascent = ascent;
20571 it->max_descent = descent;
20572 it->max_phys_ascent = phys_ascent;
20573 it->max_phys_descent = phys_descent;
20576 break;
20578 else if (new_x > it->first_visible_x)
20580 /* Increment number of glyphs actually displayed. */
20581 ++it->hpos;
20583 /* Record the maximum and minimum buffer positions
20584 seen so far in glyphs that will be displayed by
20585 this row. */
20586 if (it->bidi_p)
20587 RECORD_MAX_MIN_POS (it);
20589 if (x < it->first_visible_x && !row->reversed_p)
20590 /* Glyph is partially visible, i.e. row starts at
20591 negative X position. Don't do that in R2L
20592 rows, where we arrange to add a right offset to
20593 the line in extend_face_to_end_of_line, by a
20594 suitable change to the stretch glyph that is
20595 the leftmost glyph of the line. */
20596 row->x = x - it->first_visible_x;
20597 /* When the last glyph of an R2L row only fits
20598 partially on the line, we need to set row->x to a
20599 negative offset, so that the leftmost glyph is
20600 the one that is partially visible. But if we are
20601 going to produce the truncation glyph, this will
20602 be taken care of in produce_special_glyphs. */
20603 if (row->reversed_p
20604 && new_x > it->last_visible_x
20605 && !(it->line_wrap == TRUNCATE
20606 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20608 eassert (FRAME_WINDOW_P (it->f));
20609 row->x = it->last_visible_x - new_x;
20612 else
20614 /* Glyph is completely off the left margin of the
20615 window. This should not happen because of the
20616 move_it_in_display_line at the start of this
20617 function, unless the text display area of the
20618 window is empty. */
20619 eassert (it->first_visible_x <= it->last_visible_x);
20622 /* Even if this display element produced no glyphs at all,
20623 we want to record its position. */
20624 if (it->bidi_p && nglyphs == 0)
20625 RECORD_MAX_MIN_POS (it);
20627 row->ascent = max (row->ascent, it->max_ascent);
20628 row->height = max (row->height, it->max_ascent + it->max_descent);
20629 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20630 row->phys_height = max (row->phys_height,
20631 it->max_phys_ascent + it->max_phys_descent);
20632 row->extra_line_spacing = max (row->extra_line_spacing,
20633 it->max_extra_line_spacing);
20635 /* End of this display line if row is continued. */
20636 if (row->continued_p || row->ends_at_zv_p)
20637 break;
20640 at_end_of_line:
20641 /* Is this a line end? If yes, we're also done, after making
20642 sure that a non-default face is extended up to the right
20643 margin of the window. */
20644 if (ITERATOR_AT_END_OF_LINE_P (it))
20646 int used_before = row->used[TEXT_AREA];
20648 row->ends_in_newline_from_string_p = STRINGP (it->object);
20650 /* Add a space at the end of the line that is used to
20651 display the cursor there. */
20652 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20653 append_space_for_newline (it, 0);
20655 /* Extend the face to the end of the line. */
20656 extend_face_to_end_of_line (it);
20658 /* Make sure we have the position. */
20659 if (used_before == 0)
20660 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20662 /* Record the position of the newline, for use in
20663 find_row_edges. */
20664 it->eol_pos = it->current.pos;
20666 /* Consume the line end. This skips over invisible lines. */
20667 set_iterator_to_next (it, 1);
20668 it->continuation_lines_width = 0;
20669 break;
20672 /* Proceed with next display element. Note that this skips
20673 over lines invisible because of selective display. */
20674 set_iterator_to_next (it, 1);
20676 /* If we truncate lines, we are done when the last displayed
20677 glyphs reach past the right margin of the window. */
20678 if (it->line_wrap == TRUNCATE
20679 && ((FRAME_WINDOW_P (it->f)
20680 /* Images are preprocessed in produce_image_glyph such
20681 that they are cropped at the right edge of the
20682 window, so an image glyph will always end exactly at
20683 last_visible_x, even if there's no right fringe. */
20684 && ((row->reversed_p
20685 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20686 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20687 || it->what == IT_IMAGE))
20688 ? (it->current_x >= it->last_visible_x)
20689 : (it->current_x > it->last_visible_x)))
20691 /* Maybe add truncation glyphs. */
20692 if (!FRAME_WINDOW_P (it->f)
20693 || (row->reversed_p
20694 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20695 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20697 int i, n;
20699 if (!row->reversed_p)
20701 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20702 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20703 break;
20705 else
20707 for (i = 0; i < row->used[TEXT_AREA]; i++)
20708 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20709 break;
20710 /* Remove any padding glyphs at the front of ROW, to
20711 make room for the truncation glyphs we will be
20712 adding below. The loop below always inserts at
20713 least one truncation glyph, so also remove the
20714 last glyph added to ROW. */
20715 unproduce_glyphs (it, i + 1);
20716 /* Adjust i for the loop below. */
20717 i = row->used[TEXT_AREA] - (i + 1);
20720 /* produce_special_glyphs overwrites the last glyph, so
20721 we don't want that if we want to keep that last
20722 glyph, which means it's an image. */
20723 if (it->current_x > it->last_visible_x)
20725 it->current_x = x_before;
20726 if (!FRAME_WINDOW_P (it->f))
20728 for (n = row->used[TEXT_AREA]; i < n; ++i)
20730 row->used[TEXT_AREA] = i;
20731 produce_special_glyphs (it, IT_TRUNCATION);
20734 else
20736 row->used[TEXT_AREA] = i;
20737 produce_special_glyphs (it, IT_TRUNCATION);
20739 it->hpos = hpos_before;
20742 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20744 /* Don't truncate if we can overflow newline into fringe. */
20745 if (!get_next_display_element (it))
20747 it->continuation_lines_width = 0;
20748 row->ends_at_zv_p = 1;
20749 row->exact_window_width_line_p = 1;
20750 break;
20752 if (ITERATOR_AT_END_OF_LINE_P (it))
20754 row->exact_window_width_line_p = 1;
20755 goto at_end_of_line;
20757 it->current_x = x_before;
20758 it->hpos = hpos_before;
20761 row->truncated_on_right_p = 1;
20762 it->continuation_lines_width = 0;
20763 reseat_at_next_visible_line_start (it, 0);
20764 /* We insist below that IT's position be at ZV because in
20765 bidi-reordered lines the character at visible line start
20766 might not be the character that follows the newline in
20767 the logical order. */
20768 if (IT_BYTEPOS (*it) > BEG_BYTE)
20769 row->ends_at_zv_p =
20770 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20771 else
20772 row->ends_at_zv_p = false;
20773 break;
20777 if (wrap_data)
20778 bidi_unshelve_cache (wrap_data, 1);
20780 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20781 at the left window margin. */
20782 if (it->first_visible_x
20783 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20785 if (!FRAME_WINDOW_P (it->f)
20786 || (((row->reversed_p
20787 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20788 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20789 /* Don't let insert_left_trunc_glyphs overwrite the
20790 first glyph of the row if it is an image. */
20791 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20792 insert_left_trunc_glyphs (it);
20793 row->truncated_on_left_p = 1;
20796 /* Remember the position at which this line ends.
20798 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20799 cannot be before the call to find_row_edges below, since that is
20800 where these positions are determined. */
20801 row->end = it->current;
20802 if (!it->bidi_p)
20804 row->minpos = row->start.pos;
20805 row->maxpos = row->end.pos;
20807 else
20809 /* ROW->minpos and ROW->maxpos must be the smallest and
20810 `1 + the largest' buffer positions in ROW. But if ROW was
20811 bidi-reordered, these two positions can be anywhere in the
20812 row, so we must determine them now. */
20813 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20816 /* If the start of this line is the overlay arrow-position, then
20817 mark this glyph row as the one containing the overlay arrow.
20818 This is clearly a mess with variable size fonts. It would be
20819 better to let it be displayed like cursors under X. */
20820 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20821 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20822 !NILP (overlay_arrow_string)))
20824 /* Overlay arrow in window redisplay is a fringe bitmap. */
20825 if (STRINGP (overlay_arrow_string))
20827 struct glyph_row *arrow_row
20828 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20829 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20830 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20831 struct glyph *p = row->glyphs[TEXT_AREA];
20832 struct glyph *p2, *end;
20834 /* Copy the arrow glyphs. */
20835 while (glyph < arrow_end)
20836 *p++ = *glyph++;
20838 /* Throw away padding glyphs. */
20839 p2 = p;
20840 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20841 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20842 ++p2;
20843 if (p2 > p)
20845 while (p2 < end)
20846 *p++ = *p2++;
20847 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20850 else
20852 eassert (INTEGERP (overlay_arrow_string));
20853 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20855 overlay_arrow_seen = 1;
20858 /* Highlight trailing whitespace. */
20859 if (!NILP (Vshow_trailing_whitespace))
20860 highlight_trailing_whitespace (it->f, it->glyph_row);
20862 /* Compute pixel dimensions of this line. */
20863 compute_line_metrics (it);
20865 /* Implementation note: No changes in the glyphs of ROW or in their
20866 faces can be done past this point, because compute_line_metrics
20867 computes ROW's hash value and stores it within the glyph_row
20868 structure. */
20870 /* Record whether this row ends inside an ellipsis. */
20871 row->ends_in_ellipsis_p
20872 = (it->method == GET_FROM_DISPLAY_VECTOR
20873 && it->ellipsis_p);
20875 /* Save fringe bitmaps in this row. */
20876 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20877 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20878 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20879 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20881 it->left_user_fringe_bitmap = 0;
20882 it->left_user_fringe_face_id = 0;
20883 it->right_user_fringe_bitmap = 0;
20884 it->right_user_fringe_face_id = 0;
20886 /* Maybe set the cursor. */
20887 cvpos = it->w->cursor.vpos;
20888 if ((cvpos < 0
20889 /* In bidi-reordered rows, keep checking for proper cursor
20890 position even if one has been found already, because buffer
20891 positions in such rows change non-linearly with ROW->VPOS,
20892 when a line is continued. One exception: when we are at ZV,
20893 display cursor on the first suitable glyph row, since all
20894 the empty rows after that also have their position set to ZV. */
20895 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20896 lines' rows is implemented for bidi-reordered rows. */
20897 || (it->bidi_p
20898 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20899 && PT >= MATRIX_ROW_START_CHARPOS (row)
20900 && PT <= MATRIX_ROW_END_CHARPOS (row)
20901 && cursor_row_p (row))
20902 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20904 /* Prepare for the next line. This line starts horizontally at (X
20905 HPOS) = (0 0). Vertical positions are incremented. As a
20906 convenience for the caller, IT->glyph_row is set to the next
20907 row to be used. */
20908 it->current_x = it->hpos = 0;
20909 it->current_y += row->height;
20910 SET_TEXT_POS (it->eol_pos, 0, 0);
20911 ++it->vpos;
20912 ++it->glyph_row;
20913 /* The next row should by default use the same value of the
20914 reversed_p flag as this one. set_iterator_to_next decides when
20915 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20916 the flag accordingly. */
20917 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20918 it->glyph_row->reversed_p = row->reversed_p;
20919 it->start = row->end;
20920 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20922 #undef RECORD_MAX_MIN_POS
20925 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20926 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20927 doc: /* Return paragraph direction at point in BUFFER.
20928 Value is either `left-to-right' or `right-to-left'.
20929 If BUFFER is omitted or nil, it defaults to the current buffer.
20931 Paragraph direction determines how the text in the paragraph is displayed.
20932 In left-to-right paragraphs, text begins at the left margin of the window
20933 and the reading direction is generally left to right. In right-to-left
20934 paragraphs, text begins at the right margin and is read from right to left.
20936 See also `bidi-paragraph-direction'. */)
20937 (Lisp_Object buffer)
20939 struct buffer *buf = current_buffer;
20940 struct buffer *old = buf;
20942 if (! NILP (buffer))
20944 CHECK_BUFFER (buffer);
20945 buf = XBUFFER (buffer);
20948 if (NILP (BVAR (buf, bidi_display_reordering))
20949 || NILP (BVAR (buf, enable_multibyte_characters))
20950 /* When we are loading loadup.el, the character property tables
20951 needed for bidi iteration are not yet available. */
20952 || !NILP (Vpurify_flag))
20953 return Qleft_to_right;
20954 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20955 return BVAR (buf, bidi_paragraph_direction);
20956 else
20958 /* Determine the direction from buffer text. We could try to
20959 use current_matrix if it is up to date, but this seems fast
20960 enough as it is. */
20961 struct bidi_it itb;
20962 ptrdiff_t pos = BUF_PT (buf);
20963 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20964 int c;
20965 void *itb_data = bidi_shelve_cache ();
20967 set_buffer_temp (buf);
20968 /* bidi_paragraph_init finds the base direction of the paragraph
20969 by searching forward from paragraph start. We need the base
20970 direction of the current or _previous_ paragraph, so we need
20971 to make sure we are within that paragraph. To that end, find
20972 the previous non-empty line. */
20973 if (pos >= ZV && pos > BEGV)
20974 DEC_BOTH (pos, bytepos);
20975 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20976 if (fast_looking_at (trailing_white_space,
20977 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20979 while ((c = FETCH_BYTE (bytepos)) == '\n'
20980 || c == ' ' || c == '\t' || c == '\f')
20982 if (bytepos <= BEGV_BYTE)
20983 break;
20984 bytepos--;
20985 pos--;
20987 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20988 bytepos--;
20990 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20991 itb.paragraph_dir = NEUTRAL_DIR;
20992 itb.string.s = NULL;
20993 itb.string.lstring = Qnil;
20994 itb.string.bufpos = 0;
20995 itb.string.from_disp_str = 0;
20996 itb.string.unibyte = 0;
20997 /* We have no window to use here for ignoring window-specific
20998 overlays. Using NULL for window pointer will cause
20999 compute_display_string_pos to use the current buffer. */
21000 itb.w = NULL;
21001 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
21002 bidi_unshelve_cache (itb_data, 0);
21003 set_buffer_temp (old);
21004 switch (itb.paragraph_dir)
21006 case L2R:
21007 return Qleft_to_right;
21008 break;
21009 case R2L:
21010 return Qright_to_left;
21011 break;
21012 default:
21013 emacs_abort ();
21018 DEFUN ("move-point-visually", Fmove_point_visually,
21019 Smove_point_visually, 1, 1, 0,
21020 doc: /* Move point in the visual order in the specified DIRECTION.
21021 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21022 left.
21024 Value is the new character position of point. */)
21025 (Lisp_Object direction)
21027 struct window *w = XWINDOW (selected_window);
21028 struct buffer *b = XBUFFER (w->contents);
21029 struct glyph_row *row;
21030 int dir;
21031 Lisp_Object paragraph_dir;
21033 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21034 (!(ROW)->continued_p \
21035 && INTEGERP ((GLYPH)->object) \
21036 && (GLYPH)->type == CHAR_GLYPH \
21037 && (GLYPH)->u.ch == ' ' \
21038 && (GLYPH)->charpos >= 0 \
21039 && !(GLYPH)->avoid_cursor_p)
21041 CHECK_NUMBER (direction);
21042 dir = XINT (direction);
21043 if (dir > 0)
21044 dir = 1;
21045 else
21046 dir = -1;
21048 /* If current matrix is up-to-date, we can use the information
21049 recorded in the glyphs, at least as long as the goal is on the
21050 screen. */
21051 if (w->window_end_valid
21052 && !windows_or_buffers_changed
21053 && b
21054 && !b->clip_changed
21055 && !b->prevent_redisplay_optimizations_p
21056 && !window_outdated (w)
21057 /* We rely below on the cursor coordinates to be up to date, but
21058 we cannot trust them if some command moved point since the
21059 last complete redisplay. */
21060 && w->last_point == BUF_PT (b)
21061 && w->cursor.vpos >= 0
21062 && w->cursor.vpos < w->current_matrix->nrows
21063 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21065 struct glyph *g = row->glyphs[TEXT_AREA];
21066 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21067 struct glyph *gpt = g + w->cursor.hpos;
21069 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21071 if (BUFFERP (g->object) && g->charpos != PT)
21073 SET_PT (g->charpos);
21074 w->cursor.vpos = -1;
21075 return make_number (PT);
21077 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21079 ptrdiff_t new_pos;
21081 if (BUFFERP (gpt->object))
21083 new_pos = PT;
21084 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21085 new_pos += (row->reversed_p ? -dir : dir);
21086 else
21087 new_pos -= (row->reversed_p ? -dir : dir);
21089 else if (BUFFERP (g->object))
21090 new_pos = g->charpos;
21091 else
21092 break;
21093 SET_PT (new_pos);
21094 w->cursor.vpos = -1;
21095 return make_number (PT);
21097 else if (ROW_GLYPH_NEWLINE_P (row, g))
21099 /* Glyphs inserted at the end of a non-empty line for
21100 positioning the cursor have zero charpos, so we must
21101 deduce the value of point by other means. */
21102 if (g->charpos > 0)
21103 SET_PT (g->charpos);
21104 else if (row->ends_at_zv_p && PT != ZV)
21105 SET_PT (ZV);
21106 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21107 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21108 else
21109 break;
21110 w->cursor.vpos = -1;
21111 return make_number (PT);
21114 if (g == e || INTEGERP (g->object))
21116 if (row->truncated_on_left_p || row->truncated_on_right_p)
21117 goto simulate_display;
21118 if (!row->reversed_p)
21119 row += dir;
21120 else
21121 row -= dir;
21122 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21123 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21124 goto simulate_display;
21126 if (dir > 0)
21128 if (row->reversed_p && !row->continued_p)
21130 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21131 w->cursor.vpos = -1;
21132 return make_number (PT);
21134 g = row->glyphs[TEXT_AREA];
21135 e = g + row->used[TEXT_AREA];
21136 for ( ; g < e; g++)
21138 if (BUFFERP (g->object)
21139 /* Empty lines have only one glyph, which stands
21140 for the newline, and whose charpos is the
21141 buffer position of the newline. */
21142 || ROW_GLYPH_NEWLINE_P (row, g)
21143 /* When the buffer ends in a newline, the line at
21144 EOB also has one glyph, but its charpos is -1. */
21145 || (row->ends_at_zv_p
21146 && !row->reversed_p
21147 && INTEGERP (g->object)
21148 && g->type == CHAR_GLYPH
21149 && g->u.ch == ' '))
21151 if (g->charpos > 0)
21152 SET_PT (g->charpos);
21153 else if (!row->reversed_p
21154 && row->ends_at_zv_p
21155 && PT != ZV)
21156 SET_PT (ZV);
21157 else
21158 continue;
21159 w->cursor.vpos = -1;
21160 return make_number (PT);
21164 else
21166 if (!row->reversed_p && !row->continued_p)
21168 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21169 w->cursor.vpos = -1;
21170 return make_number (PT);
21172 e = row->glyphs[TEXT_AREA];
21173 g = e + row->used[TEXT_AREA] - 1;
21174 for ( ; g >= e; g--)
21176 if (BUFFERP (g->object)
21177 || (ROW_GLYPH_NEWLINE_P (row, g)
21178 && g->charpos > 0)
21179 /* Empty R2L lines on GUI frames have the buffer
21180 position of the newline stored in the stretch
21181 glyph. */
21182 || g->type == STRETCH_GLYPH
21183 || (row->ends_at_zv_p
21184 && row->reversed_p
21185 && INTEGERP (g->object)
21186 && g->type == CHAR_GLYPH
21187 && g->u.ch == ' '))
21189 if (g->charpos > 0)
21190 SET_PT (g->charpos);
21191 else if (row->reversed_p
21192 && row->ends_at_zv_p
21193 && PT != ZV)
21194 SET_PT (ZV);
21195 else
21196 continue;
21197 w->cursor.vpos = -1;
21198 return make_number (PT);
21205 simulate_display:
21207 /* If we wind up here, we failed to move by using the glyphs, so we
21208 need to simulate display instead. */
21210 if (b)
21211 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21212 else
21213 paragraph_dir = Qleft_to_right;
21214 if (EQ (paragraph_dir, Qright_to_left))
21215 dir = -dir;
21216 if (PT <= BEGV && dir < 0)
21217 xsignal0 (Qbeginning_of_buffer);
21218 else if (PT >= ZV && dir > 0)
21219 xsignal0 (Qend_of_buffer);
21220 else
21222 struct text_pos pt;
21223 struct it it;
21224 int pt_x, target_x, pixel_width, pt_vpos;
21225 bool at_eol_p;
21226 bool overshoot_expected = false;
21227 bool target_is_eol_p = false;
21229 /* Setup the arena. */
21230 SET_TEXT_POS (pt, PT, PT_BYTE);
21231 start_display (&it, w, pt);
21233 if (it.cmp_it.id < 0
21234 && it.method == GET_FROM_STRING
21235 && it.area == TEXT_AREA
21236 && it.string_from_display_prop_p
21237 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21238 overshoot_expected = true;
21240 /* Find the X coordinate of point. We start from the beginning
21241 of this or previous line to make sure we are before point in
21242 the logical order (since the move_it_* functions can only
21243 move forward). */
21244 reseat:
21245 reseat_at_previous_visible_line_start (&it);
21246 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21247 if (IT_CHARPOS (it) != PT)
21249 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21250 -1, -1, -1, MOVE_TO_POS);
21251 /* If we missed point because the character there is
21252 displayed out of a display vector that has more than one
21253 glyph, retry expecting overshoot. */
21254 if (it.method == GET_FROM_DISPLAY_VECTOR
21255 && it.current.dpvec_index > 0
21256 && !overshoot_expected)
21258 overshoot_expected = true;
21259 goto reseat;
21261 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21262 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21264 pt_x = it.current_x;
21265 pt_vpos = it.vpos;
21266 if (dir > 0 || overshoot_expected)
21268 struct glyph_row *row = it.glyph_row;
21270 /* When point is at beginning of line, we don't have
21271 information about the glyph there loaded into struct
21272 it. Calling get_next_display_element fixes that. */
21273 if (pt_x == 0)
21274 get_next_display_element (&it);
21275 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21276 it.glyph_row = NULL;
21277 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21278 it.glyph_row = row;
21279 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21280 it, lest it will become out of sync with it's buffer
21281 position. */
21282 it.current_x = pt_x;
21284 else
21285 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21286 pixel_width = it.pixel_width;
21287 if (overshoot_expected && at_eol_p)
21288 pixel_width = 0;
21289 else if (pixel_width <= 0)
21290 pixel_width = 1;
21292 /* If there's a display string (or something similar) at point,
21293 we are actually at the glyph to the left of point, so we need
21294 to correct the X coordinate. */
21295 if (overshoot_expected)
21297 if (it.bidi_p)
21298 pt_x += pixel_width * it.bidi_it.scan_dir;
21299 else
21300 pt_x += pixel_width;
21303 /* Compute target X coordinate, either to the left or to the
21304 right of point. On TTY frames, all characters have the same
21305 pixel width of 1, so we can use that. On GUI frames we don't
21306 have an easy way of getting at the pixel width of the
21307 character to the left of point, so we use a different method
21308 of getting to that place. */
21309 if (dir > 0)
21310 target_x = pt_x + pixel_width;
21311 else
21312 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21314 /* Target X coordinate could be one line above or below the line
21315 of point, in which case we need to adjust the target X
21316 coordinate. Also, if moving to the left, we need to begin at
21317 the left edge of the point's screen line. */
21318 if (dir < 0)
21320 if (pt_x > 0)
21322 start_display (&it, w, pt);
21323 reseat_at_previous_visible_line_start (&it);
21324 it.current_x = it.current_y = it.hpos = 0;
21325 if (pt_vpos != 0)
21326 move_it_by_lines (&it, pt_vpos);
21328 else
21330 move_it_by_lines (&it, -1);
21331 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21332 target_is_eol_p = true;
21333 /* Under word-wrap, we don't know the x coordinate of
21334 the last character displayed on the previous line,
21335 which immediately precedes the wrap point. To find
21336 out its x coordinate, we try moving to the right
21337 margin of the window, which will stop at the wrap
21338 point, and then reset target_x to point at the
21339 character that precedes the wrap point. This is not
21340 needed on GUI frames, because (see below) there we
21341 move from the left margin one grapheme cluster at a
21342 time, and stop when we hit the wrap point. */
21343 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21345 void *it_data = NULL;
21346 struct it it2;
21348 SAVE_IT (it2, it, it_data);
21349 move_it_in_display_line_to (&it, ZV, target_x,
21350 MOVE_TO_POS | MOVE_TO_X);
21351 /* If we arrived at target_x, that _is_ the last
21352 character on the previous line. */
21353 if (it.current_x != target_x)
21354 target_x = it.current_x - 1;
21355 RESTORE_IT (&it, &it2, it_data);
21359 else
21361 if (at_eol_p
21362 || (target_x >= it.last_visible_x
21363 && it.line_wrap != TRUNCATE))
21365 if (pt_x > 0)
21366 move_it_by_lines (&it, 0);
21367 move_it_by_lines (&it, 1);
21368 target_x = 0;
21372 /* Move to the target X coordinate. */
21373 #ifdef HAVE_WINDOW_SYSTEM
21374 /* On GUI frames, as we don't know the X coordinate of the
21375 character to the left of point, moving point to the left
21376 requires walking, one grapheme cluster at a time, until we
21377 find ourself at a place immediately to the left of the
21378 character at point. */
21379 if (FRAME_WINDOW_P (it.f) && dir < 0)
21381 struct text_pos new_pos;
21382 enum move_it_result rc = MOVE_X_REACHED;
21384 if (it.current_x == 0)
21385 get_next_display_element (&it);
21386 if (it.what == IT_COMPOSITION)
21388 new_pos.charpos = it.cmp_it.charpos;
21389 new_pos.bytepos = -1;
21391 else
21392 new_pos = it.current.pos;
21394 while (it.current_x + it.pixel_width <= target_x
21395 && (rc == MOVE_X_REACHED
21396 /* Under word-wrap, move_it_in_display_line_to
21397 stops at correct coordinates, but sometimes
21398 returns MOVE_POS_MATCH_OR_ZV. */
21399 || (it.line_wrap == WORD_WRAP
21400 && rc == MOVE_POS_MATCH_OR_ZV)))
21402 int new_x = it.current_x + it.pixel_width;
21404 /* For composed characters, we want the position of the
21405 first character in the grapheme cluster (usually, the
21406 composition's base character), whereas it.current
21407 might give us the position of the _last_ one, e.g. if
21408 the composition is rendered in reverse due to bidi
21409 reordering. */
21410 if (it.what == IT_COMPOSITION)
21412 new_pos.charpos = it.cmp_it.charpos;
21413 new_pos.bytepos = -1;
21415 else
21416 new_pos = it.current.pos;
21417 if (new_x == it.current_x)
21418 new_x++;
21419 rc = move_it_in_display_line_to (&it, ZV, new_x,
21420 MOVE_TO_POS | MOVE_TO_X);
21421 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21422 break;
21424 /* The previous position we saw in the loop is the one we
21425 want. */
21426 if (new_pos.bytepos == -1)
21427 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21428 it.current.pos = new_pos;
21430 else
21431 #endif
21432 if (it.current_x != target_x)
21433 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21435 /* When lines are truncated, the above loop will stop at the
21436 window edge. But we want to get to the end of line, even if
21437 it is beyond the window edge; automatic hscroll will then
21438 scroll the window to show point as appropriate. */
21439 if (target_is_eol_p && it.line_wrap == TRUNCATE
21440 && get_next_display_element (&it))
21442 struct text_pos new_pos = it.current.pos;
21444 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21446 set_iterator_to_next (&it, 0);
21447 if (it.method == GET_FROM_BUFFER)
21448 new_pos = it.current.pos;
21449 if (!get_next_display_element (&it))
21450 break;
21453 it.current.pos = new_pos;
21456 /* If we ended up in a display string that covers point, move to
21457 buffer position to the right in the visual order. */
21458 if (dir > 0)
21460 while (IT_CHARPOS (it) == PT)
21462 set_iterator_to_next (&it, 0);
21463 if (!get_next_display_element (&it))
21464 break;
21468 /* Move point to that position. */
21469 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21472 return make_number (PT);
21474 #undef ROW_GLYPH_NEWLINE_P
21477 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21478 Sbidi_resolved_levels, 0, 1, 0,
21479 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21481 The resolved levels are produced by the Emacs bidi reordering engine
21482 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21483 read the Unicode Standard Annex 9 (UAX#9) for background information
21484 about these levels.
21486 VPOS is the zero-based number of the current window's screen line
21487 for which to produce the resolved levels. If VPOS is nil or omitted,
21488 it defaults to the screen line of point. If the window displays a
21489 header line, VPOS of zero will report on the header line, and first
21490 line of text in the window will have VPOS of 1.
21492 Value is an array of resolved levels, indexed by glyph number.
21493 Glyphs are numbered from zero starting from the beginning of the
21494 screen line, i.e. the left edge of the window for left-to-right lines
21495 and from the right edge for right-to-left lines. The resolved levels
21496 are produced only for the window's text area; text in display margins
21497 is not included.
21499 If the selected window's display is not up-to-date, or if the specified
21500 screen line does not display text, this function returns nil. It is
21501 highly recommended to bind this function to some simple key, like F8,
21502 in order to avoid these problems.
21504 This function exists mainly for testing the correctness of the
21505 Emacs UBA implementation, in particular with the test suite. */)
21506 (Lisp_Object vpos)
21508 struct window *w = XWINDOW (selected_window);
21509 struct buffer *b = XBUFFER (w->contents);
21510 int nrow;
21511 struct glyph_row *row;
21513 if (NILP (vpos))
21515 int d1, d2, d3, d4, d5;
21517 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21519 else
21521 CHECK_NUMBER_COERCE_MARKER (vpos);
21522 nrow = XINT (vpos);
21525 /* We require up-to-date glyph matrix for this window. */
21526 if (w->window_end_valid
21527 && !windows_or_buffers_changed
21528 && b
21529 && !b->clip_changed
21530 && !b->prevent_redisplay_optimizations_p
21531 && !window_outdated (w)
21532 && nrow >= 0
21533 && nrow < w->current_matrix->nrows
21534 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21535 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21537 struct glyph *g, *e, *g1;
21538 int nglyphs, i;
21539 Lisp_Object levels;
21541 if (!row->reversed_p) /* Left-to-right glyph row. */
21543 g = g1 = row->glyphs[TEXT_AREA];
21544 e = g + row->used[TEXT_AREA];
21546 /* Skip over glyphs at the start of the row that was
21547 generated by redisplay for its own needs. */
21548 while (g < e
21549 && INTEGERP (g->object)
21550 && g->charpos < 0)
21551 g++;
21552 g1 = g;
21554 /* Count the "interesting" glyphs in this row. */
21555 for (nglyphs = 0; g < e && !INTEGERP (g->object); g++)
21556 nglyphs++;
21558 /* Create and fill the array. */
21559 levels = make_uninit_vector (nglyphs);
21560 for (i = 0; g1 < g; i++, g1++)
21561 ASET (levels, i, make_number (g1->resolved_level));
21563 else /* Right-to-left glyph row. */
21565 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21566 e = row->glyphs[TEXT_AREA] - 1;
21567 while (g > e
21568 && INTEGERP (g->object)
21569 && g->charpos < 0)
21570 g--;
21571 g1 = g;
21572 for (nglyphs = 0; g > e && !INTEGERP (g->object); g--)
21573 nglyphs++;
21574 levels = make_uninit_vector (nglyphs);
21575 for (i = 0; g1 > g; i++, g1--)
21576 ASET (levels, i, make_number (g1->resolved_level));
21578 return levels;
21580 else
21581 return Qnil;
21586 /***********************************************************************
21587 Menu Bar
21588 ***********************************************************************/
21590 /* Redisplay the menu bar in the frame for window W.
21592 The menu bar of X frames that don't have X toolkit support is
21593 displayed in a special window W->frame->menu_bar_window.
21595 The menu bar of terminal frames is treated specially as far as
21596 glyph matrices are concerned. Menu bar lines are not part of
21597 windows, so the update is done directly on the frame matrix rows
21598 for the menu bar. */
21600 static void
21601 display_menu_bar (struct window *w)
21603 struct frame *f = XFRAME (WINDOW_FRAME (w));
21604 struct it it;
21605 Lisp_Object items;
21606 int i;
21608 /* Don't do all this for graphical frames. */
21609 #ifdef HAVE_NTGUI
21610 if (FRAME_W32_P (f))
21611 return;
21612 #endif
21613 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21614 if (FRAME_X_P (f))
21615 return;
21616 #endif
21618 #ifdef HAVE_NS
21619 if (FRAME_NS_P (f))
21620 return;
21621 #endif /* HAVE_NS */
21623 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21624 eassert (!FRAME_WINDOW_P (f));
21625 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21626 it.first_visible_x = 0;
21627 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21628 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21629 if (FRAME_WINDOW_P (f))
21631 /* Menu bar lines are displayed in the desired matrix of the
21632 dummy window menu_bar_window. */
21633 struct window *menu_w;
21634 menu_w = XWINDOW (f->menu_bar_window);
21635 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21636 MENU_FACE_ID);
21637 it.first_visible_x = 0;
21638 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21640 else
21641 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21643 /* This is a TTY frame, i.e. character hpos/vpos are used as
21644 pixel x/y. */
21645 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21646 MENU_FACE_ID);
21647 it.first_visible_x = 0;
21648 it.last_visible_x = FRAME_COLS (f);
21651 /* FIXME: This should be controlled by a user option. See the
21652 comments in redisplay_tool_bar and display_mode_line about
21653 this. */
21654 it.paragraph_embedding = L2R;
21656 /* Clear all rows of the menu bar. */
21657 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21659 struct glyph_row *row = it.glyph_row + i;
21660 clear_glyph_row (row);
21661 row->enabled_p = true;
21662 row->full_width_p = 1;
21663 row->reversed_p = false;
21666 /* Display all items of the menu bar. */
21667 items = FRAME_MENU_BAR_ITEMS (it.f);
21668 for (i = 0; i < ASIZE (items); i += 4)
21670 Lisp_Object string;
21672 /* Stop at nil string. */
21673 string = AREF (items, i + 1);
21674 if (NILP (string))
21675 break;
21677 /* Remember where item was displayed. */
21678 ASET (items, i + 3, make_number (it.hpos));
21680 /* Display the item, pad with one space. */
21681 if (it.current_x < it.last_visible_x)
21682 display_string (NULL, string, Qnil, 0, 0, &it,
21683 SCHARS (string) + 1, 0, 0, -1);
21686 /* Fill out the line with spaces. */
21687 if (it.current_x < it.last_visible_x)
21688 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21690 /* Compute the total height of the lines. */
21691 compute_line_metrics (&it);
21694 /* Deep copy of a glyph row, including the glyphs. */
21695 static void
21696 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21698 struct glyph *pointers[1 + LAST_AREA];
21699 int to_used = to->used[TEXT_AREA];
21701 /* Save glyph pointers of TO. */
21702 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21704 /* Do a structure assignment. */
21705 *to = *from;
21707 /* Restore original glyph pointers of TO. */
21708 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21710 /* Copy the glyphs. */
21711 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21712 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21714 /* If we filled only part of the TO row, fill the rest with
21715 space_glyph (which will display as empty space). */
21716 if (to_used > from->used[TEXT_AREA])
21717 fill_up_frame_row_with_spaces (to, to_used);
21720 /* Display one menu item on a TTY, by overwriting the glyphs in the
21721 frame F's desired glyph matrix with glyphs produced from the menu
21722 item text. Called from term.c to display TTY drop-down menus one
21723 item at a time.
21725 ITEM_TEXT is the menu item text as a C string.
21727 FACE_ID is the face ID to be used for this menu item. FACE_ID
21728 could specify one of 3 faces: a face for an enabled item, a face
21729 for a disabled item, or a face for a selected item.
21731 X and Y are coordinates of the first glyph in the frame's desired
21732 matrix to be overwritten by the menu item. Since this is a TTY, Y
21733 is the zero-based number of the glyph row and X is the zero-based
21734 glyph number in the row, starting from left, where to start
21735 displaying the item.
21737 SUBMENU non-zero means this menu item drops down a submenu, which
21738 should be indicated by displaying a proper visual cue after the
21739 item text. */
21741 void
21742 display_tty_menu_item (const char *item_text, int width, int face_id,
21743 int x, int y, int submenu)
21745 struct it it;
21746 struct frame *f = SELECTED_FRAME ();
21747 struct window *w = XWINDOW (f->selected_window);
21748 int saved_used, saved_truncated, saved_width, saved_reversed;
21749 struct glyph_row *row;
21750 size_t item_len = strlen (item_text);
21752 eassert (FRAME_TERMCAP_P (f));
21754 /* Don't write beyond the matrix's last row. This can happen for
21755 TTY screens that are not high enough to show the entire menu.
21756 (This is actually a bit of defensive programming, as
21757 tty_menu_display already limits the number of menu items to one
21758 less than the number of screen lines.) */
21759 if (y >= f->desired_matrix->nrows)
21760 return;
21762 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21763 it.first_visible_x = 0;
21764 it.last_visible_x = FRAME_COLS (f) - 1;
21765 row = it.glyph_row;
21766 /* Start with the row contents from the current matrix. */
21767 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21768 saved_width = row->full_width_p;
21769 row->full_width_p = 1;
21770 saved_reversed = row->reversed_p;
21771 row->reversed_p = 0;
21772 row->enabled_p = true;
21774 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21775 desired face. */
21776 eassert (x < f->desired_matrix->matrix_w);
21777 it.current_x = it.hpos = x;
21778 it.current_y = it.vpos = y;
21779 saved_used = row->used[TEXT_AREA];
21780 saved_truncated = row->truncated_on_right_p;
21781 row->used[TEXT_AREA] = x;
21782 it.face_id = face_id;
21783 it.line_wrap = TRUNCATE;
21785 /* FIXME: This should be controlled by a user option. See the
21786 comments in redisplay_tool_bar and display_mode_line about this.
21787 Also, if paragraph_embedding could ever be R2L, changes will be
21788 needed to avoid shifting to the right the row characters in
21789 term.c:append_glyph. */
21790 it.paragraph_embedding = L2R;
21792 /* Pad with a space on the left. */
21793 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21794 width--;
21795 /* Display the menu item, pad with spaces to WIDTH. */
21796 if (submenu)
21798 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21799 item_len, 0, FRAME_COLS (f) - 1, -1);
21800 width -= item_len;
21801 /* Indicate with " >" that there's a submenu. */
21802 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21803 FRAME_COLS (f) - 1, -1);
21805 else
21806 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21807 width, 0, FRAME_COLS (f) - 1, -1);
21809 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21810 row->truncated_on_right_p = saved_truncated;
21811 row->hash = row_hash (row);
21812 row->full_width_p = saved_width;
21813 row->reversed_p = saved_reversed;
21816 /***********************************************************************
21817 Mode Line
21818 ***********************************************************************/
21820 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21821 FORCE is non-zero, redisplay mode lines unconditionally.
21822 Otherwise, redisplay only mode lines that are garbaged. Value is
21823 the number of windows whose mode lines were redisplayed. */
21825 static int
21826 redisplay_mode_lines (Lisp_Object window, bool force)
21828 int nwindows = 0;
21830 while (!NILP (window))
21832 struct window *w = XWINDOW (window);
21834 if (WINDOWP (w->contents))
21835 nwindows += redisplay_mode_lines (w->contents, force);
21836 else if (force
21837 || FRAME_GARBAGED_P (XFRAME (w->frame))
21838 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21840 struct text_pos lpoint;
21841 struct buffer *old = current_buffer;
21843 /* Set the window's buffer for the mode line display. */
21844 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21845 set_buffer_internal_1 (XBUFFER (w->contents));
21847 /* Point refers normally to the selected window. For any
21848 other window, set up appropriate value. */
21849 if (!EQ (window, selected_window))
21851 struct text_pos pt;
21853 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21854 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21857 /* Display mode lines. */
21858 clear_glyph_matrix (w->desired_matrix);
21859 if (display_mode_lines (w))
21860 ++nwindows;
21862 /* Restore old settings. */
21863 set_buffer_internal_1 (old);
21864 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21867 window = w->next;
21870 return nwindows;
21874 /* Display the mode and/or header line of window W. Value is the
21875 sum number of mode lines and header lines displayed. */
21877 static int
21878 display_mode_lines (struct window *w)
21880 Lisp_Object old_selected_window = selected_window;
21881 Lisp_Object old_selected_frame = selected_frame;
21882 Lisp_Object new_frame = w->frame;
21883 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21884 int n = 0;
21886 selected_frame = new_frame;
21887 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21888 or window's point, then we'd need select_window_1 here as well. */
21889 XSETWINDOW (selected_window, w);
21890 XFRAME (new_frame)->selected_window = selected_window;
21892 /* These will be set while the mode line specs are processed. */
21893 line_number_displayed = 0;
21894 w->column_number_displayed = -1;
21896 if (WINDOW_WANTS_MODELINE_P (w))
21898 struct window *sel_w = XWINDOW (old_selected_window);
21900 /* Select mode line face based on the real selected window. */
21901 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21902 BVAR (current_buffer, mode_line_format));
21903 ++n;
21906 if (WINDOW_WANTS_HEADER_LINE_P (w))
21908 display_mode_line (w, HEADER_LINE_FACE_ID,
21909 BVAR (current_buffer, header_line_format));
21910 ++n;
21913 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21914 selected_frame = old_selected_frame;
21915 selected_window = old_selected_window;
21916 if (n > 0)
21917 w->must_be_updated_p = true;
21918 return n;
21922 /* Display mode or header line of window W. FACE_ID specifies which
21923 line to display; it is either MODE_LINE_FACE_ID or
21924 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21925 display. Value is the pixel height of the mode/header line
21926 displayed. */
21928 static int
21929 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21931 struct it it;
21932 struct face *face;
21933 ptrdiff_t count = SPECPDL_INDEX ();
21935 init_iterator (&it, w, -1, -1, NULL, face_id);
21936 /* Don't extend on a previously drawn mode-line.
21937 This may happen if called from pos_visible_p. */
21938 it.glyph_row->enabled_p = false;
21939 prepare_desired_row (w, it.glyph_row, true);
21941 it.glyph_row->mode_line_p = 1;
21943 /* FIXME: This should be controlled by a user option. But
21944 supporting such an option is not trivial, since the mode line is
21945 made up of many separate strings. */
21946 it.paragraph_embedding = L2R;
21948 record_unwind_protect (unwind_format_mode_line,
21949 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21951 mode_line_target = MODE_LINE_DISPLAY;
21953 /* Temporarily make frame's keyboard the current kboard so that
21954 kboard-local variables in the mode_line_format will get the right
21955 values. */
21956 push_kboard (FRAME_KBOARD (it.f));
21957 record_unwind_save_match_data ();
21958 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21959 pop_kboard ();
21961 unbind_to (count, Qnil);
21963 /* Fill up with spaces. */
21964 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21966 compute_line_metrics (&it);
21967 it.glyph_row->full_width_p = 1;
21968 it.glyph_row->continued_p = 0;
21969 it.glyph_row->truncated_on_left_p = 0;
21970 it.glyph_row->truncated_on_right_p = 0;
21972 /* Make a 3D mode-line have a shadow at its right end. */
21973 face = FACE_FROM_ID (it.f, face_id);
21974 extend_face_to_end_of_line (&it);
21975 if (face->box != FACE_NO_BOX)
21977 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21978 + it.glyph_row->used[TEXT_AREA] - 1);
21979 last->right_box_line_p = 1;
21982 return it.glyph_row->height;
21985 /* Move element ELT in LIST to the front of LIST.
21986 Return the updated list. */
21988 static Lisp_Object
21989 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21991 register Lisp_Object tail, prev;
21992 register Lisp_Object tem;
21994 tail = list;
21995 prev = Qnil;
21996 while (CONSP (tail))
21998 tem = XCAR (tail);
22000 if (EQ (elt, tem))
22002 /* Splice out the link TAIL. */
22003 if (NILP (prev))
22004 list = XCDR (tail);
22005 else
22006 Fsetcdr (prev, XCDR (tail));
22008 /* Now make it the first. */
22009 Fsetcdr (tail, list);
22010 return tail;
22012 else
22013 prev = tail;
22014 tail = XCDR (tail);
22015 QUIT;
22018 /* Not found--return unchanged LIST. */
22019 return list;
22022 /* Contribute ELT to the mode line for window IT->w. How it
22023 translates into text depends on its data type.
22025 IT describes the display environment in which we display, as usual.
22027 DEPTH is the depth in recursion. It is used to prevent
22028 infinite recursion here.
22030 FIELD_WIDTH is the number of characters the display of ELT should
22031 occupy in the mode line, and PRECISION is the maximum number of
22032 characters to display from ELT's representation. See
22033 display_string for details.
22035 Returns the hpos of the end of the text generated by ELT.
22037 PROPS is a property list to add to any string we encounter.
22039 If RISKY is nonzero, remove (disregard) any properties in any string
22040 we encounter, and ignore :eval and :propertize.
22042 The global variable `mode_line_target' determines whether the
22043 output is passed to `store_mode_line_noprop',
22044 `store_mode_line_string', or `display_string'. */
22046 static int
22047 display_mode_element (struct it *it, int depth, int field_width, int precision,
22048 Lisp_Object elt, Lisp_Object props, int risky)
22050 int n = 0, field, prec;
22051 int literal = 0;
22053 tail_recurse:
22054 if (depth > 100)
22055 elt = build_string ("*too-deep*");
22057 depth++;
22059 switch (XTYPE (elt))
22061 case Lisp_String:
22063 /* A string: output it and check for %-constructs within it. */
22064 unsigned char c;
22065 ptrdiff_t offset = 0;
22067 if (SCHARS (elt) > 0
22068 && (!NILP (props) || risky))
22070 Lisp_Object oprops, aelt;
22071 oprops = Ftext_properties_at (make_number (0), elt);
22073 /* If the starting string's properties are not what
22074 we want, translate the string. Also, if the string
22075 is risky, do that anyway. */
22077 if (NILP (Fequal (props, oprops)) || risky)
22079 /* If the starting string has properties,
22080 merge the specified ones onto the existing ones. */
22081 if (! NILP (oprops) && !risky)
22083 Lisp_Object tem;
22085 oprops = Fcopy_sequence (oprops);
22086 tem = props;
22087 while (CONSP (tem))
22089 oprops = Fplist_put (oprops, XCAR (tem),
22090 XCAR (XCDR (tem)));
22091 tem = XCDR (XCDR (tem));
22093 props = oprops;
22096 aelt = Fassoc (elt, mode_line_proptrans_alist);
22097 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22099 /* AELT is what we want. Move it to the front
22100 without consing. */
22101 elt = XCAR (aelt);
22102 mode_line_proptrans_alist
22103 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22105 else
22107 Lisp_Object tem;
22109 /* If AELT has the wrong props, it is useless.
22110 so get rid of it. */
22111 if (! NILP (aelt))
22112 mode_line_proptrans_alist
22113 = Fdelq (aelt, mode_line_proptrans_alist);
22115 elt = Fcopy_sequence (elt);
22116 Fset_text_properties (make_number (0), Flength (elt),
22117 props, elt);
22118 /* Add this item to mode_line_proptrans_alist. */
22119 mode_line_proptrans_alist
22120 = Fcons (Fcons (elt, props),
22121 mode_line_proptrans_alist);
22122 /* Truncate mode_line_proptrans_alist
22123 to at most 50 elements. */
22124 tem = Fnthcdr (make_number (50),
22125 mode_line_proptrans_alist);
22126 if (! NILP (tem))
22127 XSETCDR (tem, Qnil);
22132 offset = 0;
22134 if (literal)
22136 prec = precision - n;
22137 switch (mode_line_target)
22139 case MODE_LINE_NOPROP:
22140 case MODE_LINE_TITLE:
22141 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22142 break;
22143 case MODE_LINE_STRING:
22144 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22145 break;
22146 case MODE_LINE_DISPLAY:
22147 n += display_string (NULL, elt, Qnil, 0, 0, it,
22148 0, prec, 0, STRING_MULTIBYTE (elt));
22149 break;
22152 break;
22155 /* Handle the non-literal case. */
22157 while ((precision <= 0 || n < precision)
22158 && SREF (elt, offset) != 0
22159 && (mode_line_target != MODE_LINE_DISPLAY
22160 || it->current_x < it->last_visible_x))
22162 ptrdiff_t last_offset = offset;
22164 /* Advance to end of string or next format specifier. */
22165 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22168 if (offset - 1 != last_offset)
22170 ptrdiff_t nchars, nbytes;
22172 /* Output to end of string or up to '%'. Field width
22173 is length of string. Don't output more than
22174 PRECISION allows us. */
22175 offset--;
22177 prec = c_string_width (SDATA (elt) + last_offset,
22178 offset - last_offset, precision - n,
22179 &nchars, &nbytes);
22181 switch (mode_line_target)
22183 case MODE_LINE_NOPROP:
22184 case MODE_LINE_TITLE:
22185 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22186 break;
22187 case MODE_LINE_STRING:
22189 ptrdiff_t bytepos = last_offset;
22190 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22191 ptrdiff_t endpos = (precision <= 0
22192 ? string_byte_to_char (elt, offset)
22193 : charpos + nchars);
22195 n += store_mode_line_string (NULL,
22196 Fsubstring (elt, make_number (charpos),
22197 make_number (endpos)),
22198 0, 0, 0, Qnil);
22200 break;
22201 case MODE_LINE_DISPLAY:
22203 ptrdiff_t bytepos = last_offset;
22204 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22206 if (precision <= 0)
22207 nchars = string_byte_to_char (elt, offset) - charpos;
22208 n += display_string (NULL, elt, Qnil, 0, charpos,
22209 it, 0, nchars, 0,
22210 STRING_MULTIBYTE (elt));
22212 break;
22215 else /* c == '%' */
22217 ptrdiff_t percent_position = offset;
22219 /* Get the specified minimum width. Zero means
22220 don't pad. */
22221 field = 0;
22222 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22223 field = field * 10 + c - '0';
22225 /* Don't pad beyond the total padding allowed. */
22226 if (field_width - n > 0 && field > field_width - n)
22227 field = field_width - n;
22229 /* Note that either PRECISION <= 0 or N < PRECISION. */
22230 prec = precision - n;
22232 if (c == 'M')
22233 n += display_mode_element (it, depth, field, prec,
22234 Vglobal_mode_string, props,
22235 risky);
22236 else if (c != 0)
22238 bool multibyte;
22239 ptrdiff_t bytepos, charpos;
22240 const char *spec;
22241 Lisp_Object string;
22243 bytepos = percent_position;
22244 charpos = (STRING_MULTIBYTE (elt)
22245 ? string_byte_to_char (elt, bytepos)
22246 : bytepos);
22247 spec = decode_mode_spec (it->w, c, field, &string);
22248 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22250 switch (mode_line_target)
22252 case MODE_LINE_NOPROP:
22253 case MODE_LINE_TITLE:
22254 n += store_mode_line_noprop (spec, field, prec);
22255 break;
22256 case MODE_LINE_STRING:
22258 Lisp_Object tem = build_string (spec);
22259 props = Ftext_properties_at (make_number (charpos), elt);
22260 /* Should only keep face property in props */
22261 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22263 break;
22264 case MODE_LINE_DISPLAY:
22266 int nglyphs_before, nwritten;
22268 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22269 nwritten = display_string (spec, string, elt,
22270 charpos, 0, it,
22271 field, prec, 0,
22272 multibyte);
22274 /* Assign to the glyphs written above the
22275 string where the `%x' came from, position
22276 of the `%'. */
22277 if (nwritten > 0)
22279 struct glyph *glyph
22280 = (it->glyph_row->glyphs[TEXT_AREA]
22281 + nglyphs_before);
22282 int i;
22284 for (i = 0; i < nwritten; ++i)
22286 glyph[i].object = elt;
22287 glyph[i].charpos = charpos;
22290 n += nwritten;
22293 break;
22296 else /* c == 0 */
22297 break;
22301 break;
22303 case Lisp_Symbol:
22304 /* A symbol: process the value of the symbol recursively
22305 as if it appeared here directly. Avoid error if symbol void.
22306 Special case: if value of symbol is a string, output the string
22307 literally. */
22309 register Lisp_Object tem;
22311 /* If the variable is not marked as risky to set
22312 then its contents are risky to use. */
22313 if (NILP (Fget (elt, Qrisky_local_variable)))
22314 risky = 1;
22316 tem = Fboundp (elt);
22317 if (!NILP (tem))
22319 tem = Fsymbol_value (elt);
22320 /* If value is a string, output that string literally:
22321 don't check for % within it. */
22322 if (STRINGP (tem))
22323 literal = 1;
22325 if (!EQ (tem, elt))
22327 /* Give up right away for nil or t. */
22328 elt = tem;
22329 goto tail_recurse;
22333 break;
22335 case Lisp_Cons:
22337 register Lisp_Object car, tem;
22339 /* A cons cell: five distinct cases.
22340 If first element is :eval or :propertize, do something special.
22341 If first element is a string or a cons, process all the elements
22342 and effectively concatenate them.
22343 If first element is a negative number, truncate displaying cdr to
22344 at most that many characters. If positive, pad (with spaces)
22345 to at least that many characters.
22346 If first element is a symbol, process the cadr or caddr recursively
22347 according to whether the symbol's value is non-nil or nil. */
22348 car = XCAR (elt);
22349 if (EQ (car, QCeval))
22351 /* An element of the form (:eval FORM) means evaluate FORM
22352 and use the result as mode line elements. */
22354 if (risky)
22355 break;
22357 if (CONSP (XCDR (elt)))
22359 Lisp_Object spec;
22360 spec = safe__eval (true, XCAR (XCDR (elt)));
22361 n += display_mode_element (it, depth, field_width - n,
22362 precision - n, spec, props,
22363 risky);
22366 else if (EQ (car, QCpropertize))
22368 /* An element of the form (:propertize ELT PROPS...)
22369 means display ELT but applying properties PROPS. */
22371 if (risky)
22372 break;
22374 if (CONSP (XCDR (elt)))
22375 n += display_mode_element (it, depth, field_width - n,
22376 precision - n, XCAR (XCDR (elt)),
22377 XCDR (XCDR (elt)), risky);
22379 else if (SYMBOLP (car))
22381 tem = Fboundp (car);
22382 elt = XCDR (elt);
22383 if (!CONSP (elt))
22384 goto invalid;
22385 /* elt is now the cdr, and we know it is a cons cell.
22386 Use its car if CAR has a non-nil value. */
22387 if (!NILP (tem))
22389 tem = Fsymbol_value (car);
22390 if (!NILP (tem))
22392 elt = XCAR (elt);
22393 goto tail_recurse;
22396 /* Symbol's value is nil (or symbol is unbound)
22397 Get the cddr of the original list
22398 and if possible find the caddr and use that. */
22399 elt = XCDR (elt);
22400 if (NILP (elt))
22401 break;
22402 else if (!CONSP (elt))
22403 goto invalid;
22404 elt = XCAR (elt);
22405 goto tail_recurse;
22407 else if (INTEGERP (car))
22409 register int lim = XINT (car);
22410 elt = XCDR (elt);
22411 if (lim < 0)
22413 /* Negative int means reduce maximum width. */
22414 if (precision <= 0)
22415 precision = -lim;
22416 else
22417 precision = min (precision, -lim);
22419 else if (lim > 0)
22421 /* Padding specified. Don't let it be more than
22422 current maximum. */
22423 if (precision > 0)
22424 lim = min (precision, lim);
22426 /* If that's more padding than already wanted, queue it.
22427 But don't reduce padding already specified even if
22428 that is beyond the current truncation point. */
22429 field_width = max (lim, field_width);
22431 goto tail_recurse;
22433 else if (STRINGP (car) || CONSP (car))
22435 Lisp_Object halftail = elt;
22436 int len = 0;
22438 while (CONSP (elt)
22439 && (precision <= 0 || n < precision))
22441 n += display_mode_element (it, depth,
22442 /* Do padding only after the last
22443 element in the list. */
22444 (! CONSP (XCDR (elt))
22445 ? field_width - n
22446 : 0),
22447 precision - n, XCAR (elt),
22448 props, risky);
22449 elt = XCDR (elt);
22450 len++;
22451 if ((len & 1) == 0)
22452 halftail = XCDR (halftail);
22453 /* Check for cycle. */
22454 if (EQ (halftail, elt))
22455 break;
22459 break;
22461 default:
22462 invalid:
22463 elt = build_string ("*invalid*");
22464 goto tail_recurse;
22467 /* Pad to FIELD_WIDTH. */
22468 if (field_width > 0 && n < field_width)
22470 switch (mode_line_target)
22472 case MODE_LINE_NOPROP:
22473 case MODE_LINE_TITLE:
22474 n += store_mode_line_noprop ("", field_width - n, 0);
22475 break;
22476 case MODE_LINE_STRING:
22477 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22478 break;
22479 case MODE_LINE_DISPLAY:
22480 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22481 0, 0, 0);
22482 break;
22486 return n;
22489 /* Store a mode-line string element in mode_line_string_list.
22491 If STRING is non-null, display that C string. Otherwise, the Lisp
22492 string LISP_STRING is displayed.
22494 FIELD_WIDTH is the minimum number of output glyphs to produce.
22495 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22496 with spaces. FIELD_WIDTH <= 0 means don't pad.
22498 PRECISION is the maximum number of characters to output from
22499 STRING. PRECISION <= 0 means don't truncate the string.
22501 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22502 properties to the string.
22504 PROPS are the properties to add to the string.
22505 The mode_line_string_face face property is always added to the string.
22508 static int
22509 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22510 int field_width, int precision, Lisp_Object props)
22512 ptrdiff_t len;
22513 int n = 0;
22515 if (string != NULL)
22517 len = strlen (string);
22518 if (precision > 0 && len > precision)
22519 len = precision;
22520 lisp_string = make_string (string, len);
22521 if (NILP (props))
22522 props = mode_line_string_face_prop;
22523 else if (!NILP (mode_line_string_face))
22525 Lisp_Object face = Fplist_get (props, Qface);
22526 props = Fcopy_sequence (props);
22527 if (NILP (face))
22528 face = mode_line_string_face;
22529 else
22530 face = list2 (face, mode_line_string_face);
22531 props = Fplist_put (props, Qface, face);
22533 Fadd_text_properties (make_number (0), make_number (len),
22534 props, lisp_string);
22536 else
22538 len = XFASTINT (Flength (lisp_string));
22539 if (precision > 0 && len > precision)
22541 len = precision;
22542 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22543 precision = -1;
22545 if (!NILP (mode_line_string_face))
22547 Lisp_Object face;
22548 if (NILP (props))
22549 props = Ftext_properties_at (make_number (0), lisp_string);
22550 face = Fplist_get (props, Qface);
22551 if (NILP (face))
22552 face = mode_line_string_face;
22553 else
22554 face = list2 (face, mode_line_string_face);
22555 props = list2 (Qface, face);
22556 if (copy_string)
22557 lisp_string = Fcopy_sequence (lisp_string);
22559 if (!NILP (props))
22560 Fadd_text_properties (make_number (0), make_number (len),
22561 props, lisp_string);
22564 if (len > 0)
22566 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22567 n += len;
22570 if (field_width > len)
22572 field_width -= len;
22573 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22574 if (!NILP (props))
22575 Fadd_text_properties (make_number (0), make_number (field_width),
22576 props, lisp_string);
22577 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22578 n += field_width;
22581 return n;
22585 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22586 1, 4, 0,
22587 doc: /* Format a string out of a mode line format specification.
22588 First arg FORMAT specifies the mode line format (see `mode-line-format'
22589 for details) to use.
22591 By default, the format is evaluated for the currently selected window.
22593 Optional second arg FACE specifies the face property to put on all
22594 characters for which no face is specified. The value nil means the
22595 default face. The value t means whatever face the window's mode line
22596 currently uses (either `mode-line' or `mode-line-inactive',
22597 depending on whether the window is the selected window or not).
22598 An integer value means the value string has no text
22599 properties.
22601 Optional third and fourth args WINDOW and BUFFER specify the window
22602 and buffer to use as the context for the formatting (defaults
22603 are the selected window and the WINDOW's buffer). */)
22604 (Lisp_Object format, Lisp_Object face,
22605 Lisp_Object window, Lisp_Object buffer)
22607 struct it it;
22608 int len;
22609 struct window *w;
22610 struct buffer *old_buffer = NULL;
22611 int face_id;
22612 int no_props = INTEGERP (face);
22613 ptrdiff_t count = SPECPDL_INDEX ();
22614 Lisp_Object str;
22615 int string_start = 0;
22617 w = decode_any_window (window);
22618 XSETWINDOW (window, w);
22620 if (NILP (buffer))
22621 buffer = w->contents;
22622 CHECK_BUFFER (buffer);
22624 /* Make formatting the modeline a non-op when noninteractive, otherwise
22625 there will be problems later caused by a partially initialized frame. */
22626 if (NILP (format) || noninteractive)
22627 return empty_unibyte_string;
22629 if (no_props)
22630 face = Qnil;
22632 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22633 : EQ (face, Qt) ? (EQ (window, selected_window)
22634 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22635 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22636 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22637 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22638 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22639 : DEFAULT_FACE_ID;
22641 old_buffer = current_buffer;
22643 /* Save things including mode_line_proptrans_alist,
22644 and set that to nil so that we don't alter the outer value. */
22645 record_unwind_protect (unwind_format_mode_line,
22646 format_mode_line_unwind_data
22647 (XFRAME (WINDOW_FRAME (w)),
22648 old_buffer, selected_window, 1));
22649 mode_line_proptrans_alist = Qnil;
22651 Fselect_window (window, Qt);
22652 set_buffer_internal_1 (XBUFFER (buffer));
22654 init_iterator (&it, w, -1, -1, NULL, face_id);
22656 if (no_props)
22658 mode_line_target = MODE_LINE_NOPROP;
22659 mode_line_string_face_prop = Qnil;
22660 mode_line_string_list = Qnil;
22661 string_start = MODE_LINE_NOPROP_LEN (0);
22663 else
22665 mode_line_target = MODE_LINE_STRING;
22666 mode_line_string_list = Qnil;
22667 mode_line_string_face = face;
22668 mode_line_string_face_prop
22669 = NILP (face) ? Qnil : list2 (Qface, face);
22672 push_kboard (FRAME_KBOARD (it.f));
22673 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22674 pop_kboard ();
22676 if (no_props)
22678 len = MODE_LINE_NOPROP_LEN (string_start);
22679 str = make_string (mode_line_noprop_buf + string_start, len);
22681 else
22683 mode_line_string_list = Fnreverse (mode_line_string_list);
22684 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22685 empty_unibyte_string);
22688 unbind_to (count, Qnil);
22689 return str;
22692 /* Write a null-terminated, right justified decimal representation of
22693 the positive integer D to BUF using a minimal field width WIDTH. */
22695 static void
22696 pint2str (register char *buf, register int width, register ptrdiff_t d)
22698 register char *p = buf;
22700 if (d <= 0)
22701 *p++ = '0';
22702 else
22704 while (d > 0)
22706 *p++ = d % 10 + '0';
22707 d /= 10;
22711 for (width -= (int) (p - buf); width > 0; --width)
22712 *p++ = ' ';
22713 *p-- = '\0';
22714 while (p > buf)
22716 d = *buf;
22717 *buf++ = *p;
22718 *p-- = d;
22722 /* Write a null-terminated, right justified decimal and "human
22723 readable" representation of the nonnegative integer D to BUF using
22724 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22726 static const char power_letter[] =
22728 0, /* no letter */
22729 'k', /* kilo */
22730 'M', /* mega */
22731 'G', /* giga */
22732 'T', /* tera */
22733 'P', /* peta */
22734 'E', /* exa */
22735 'Z', /* zetta */
22736 'Y' /* yotta */
22739 static void
22740 pint2hrstr (char *buf, int width, ptrdiff_t d)
22742 /* We aim to represent the nonnegative integer D as
22743 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22744 ptrdiff_t quotient = d;
22745 int remainder = 0;
22746 /* -1 means: do not use TENTHS. */
22747 int tenths = -1;
22748 int exponent = 0;
22750 /* Length of QUOTIENT.TENTHS as a string. */
22751 int length;
22753 char * psuffix;
22754 char * p;
22756 if (quotient >= 1000)
22758 /* Scale to the appropriate EXPONENT. */
22761 remainder = quotient % 1000;
22762 quotient /= 1000;
22763 exponent++;
22765 while (quotient >= 1000);
22767 /* Round to nearest and decide whether to use TENTHS or not. */
22768 if (quotient <= 9)
22770 tenths = remainder / 100;
22771 if (remainder % 100 >= 50)
22773 if (tenths < 9)
22774 tenths++;
22775 else
22777 quotient++;
22778 if (quotient == 10)
22779 tenths = -1;
22780 else
22781 tenths = 0;
22785 else
22786 if (remainder >= 500)
22788 if (quotient < 999)
22789 quotient++;
22790 else
22792 quotient = 1;
22793 exponent++;
22794 tenths = 0;
22799 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22800 if (tenths == -1 && quotient <= 99)
22801 if (quotient <= 9)
22802 length = 1;
22803 else
22804 length = 2;
22805 else
22806 length = 3;
22807 p = psuffix = buf + max (width, length);
22809 /* Print EXPONENT. */
22810 *psuffix++ = power_letter[exponent];
22811 *psuffix = '\0';
22813 /* Print TENTHS. */
22814 if (tenths >= 0)
22816 *--p = '0' + tenths;
22817 *--p = '.';
22820 /* Print QUOTIENT. */
22823 int digit = quotient % 10;
22824 *--p = '0' + digit;
22826 while ((quotient /= 10) != 0);
22828 /* Print leading spaces. */
22829 while (buf < p)
22830 *--p = ' ';
22833 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22834 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22835 type of CODING_SYSTEM. Return updated pointer into BUF. */
22837 static unsigned char invalid_eol_type[] = "(*invalid*)";
22839 static char *
22840 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22842 Lisp_Object val;
22843 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22844 const unsigned char *eol_str;
22845 int eol_str_len;
22846 /* The EOL conversion we are using. */
22847 Lisp_Object eoltype;
22849 val = CODING_SYSTEM_SPEC (coding_system);
22850 eoltype = Qnil;
22852 if (!VECTORP (val)) /* Not yet decided. */
22854 *buf++ = multibyte ? '-' : ' ';
22855 if (eol_flag)
22856 eoltype = eol_mnemonic_undecided;
22857 /* Don't mention EOL conversion if it isn't decided. */
22859 else
22861 Lisp_Object attrs;
22862 Lisp_Object eolvalue;
22864 attrs = AREF (val, 0);
22865 eolvalue = AREF (val, 2);
22867 *buf++ = multibyte
22868 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22869 : ' ';
22871 if (eol_flag)
22873 /* The EOL conversion that is normal on this system. */
22875 if (NILP (eolvalue)) /* Not yet decided. */
22876 eoltype = eol_mnemonic_undecided;
22877 else if (VECTORP (eolvalue)) /* Not yet decided. */
22878 eoltype = eol_mnemonic_undecided;
22879 else /* eolvalue is Qunix, Qdos, or Qmac. */
22880 eoltype = (EQ (eolvalue, Qunix)
22881 ? eol_mnemonic_unix
22882 : (EQ (eolvalue, Qdos) == 1
22883 ? eol_mnemonic_dos : eol_mnemonic_mac));
22887 if (eol_flag)
22889 /* Mention the EOL conversion if it is not the usual one. */
22890 if (STRINGP (eoltype))
22892 eol_str = SDATA (eoltype);
22893 eol_str_len = SBYTES (eoltype);
22895 else if (CHARACTERP (eoltype))
22897 int c = XFASTINT (eoltype);
22898 return buf + CHAR_STRING (c, (unsigned char *) buf);
22900 else
22902 eol_str = invalid_eol_type;
22903 eol_str_len = sizeof (invalid_eol_type) - 1;
22905 memcpy (buf, eol_str, eol_str_len);
22906 buf += eol_str_len;
22909 return buf;
22912 /* Return a string for the output of a mode line %-spec for window W,
22913 generated by character C. FIELD_WIDTH > 0 means pad the string
22914 returned with spaces to that value. Return a Lisp string in
22915 *STRING if the resulting string is taken from that Lisp string.
22917 Note we operate on the current buffer for most purposes. */
22919 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22921 static const char *
22922 decode_mode_spec (struct window *w, register int c, int field_width,
22923 Lisp_Object *string)
22925 Lisp_Object obj;
22926 struct frame *f = XFRAME (WINDOW_FRAME (w));
22927 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22928 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22929 produce strings from numerical values, so limit preposterously
22930 large values of FIELD_WIDTH to avoid overrunning the buffer's
22931 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22932 bytes plus the terminating null. */
22933 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22934 struct buffer *b = current_buffer;
22936 obj = Qnil;
22937 *string = Qnil;
22939 switch (c)
22941 case '*':
22942 if (!NILP (BVAR (b, read_only)))
22943 return "%";
22944 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22945 return "*";
22946 return "-";
22948 case '+':
22949 /* This differs from %* only for a modified read-only buffer. */
22950 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22951 return "*";
22952 if (!NILP (BVAR (b, read_only)))
22953 return "%";
22954 return "-";
22956 case '&':
22957 /* This differs from %* in ignoring read-only-ness. */
22958 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22959 return "*";
22960 return "-";
22962 case '%':
22963 return "%";
22965 case '[':
22967 int i;
22968 char *p;
22970 if (command_loop_level > 5)
22971 return "[[[... ";
22972 p = decode_mode_spec_buf;
22973 for (i = 0; i < command_loop_level; i++)
22974 *p++ = '[';
22975 *p = 0;
22976 return decode_mode_spec_buf;
22979 case ']':
22981 int i;
22982 char *p;
22984 if (command_loop_level > 5)
22985 return " ...]]]";
22986 p = decode_mode_spec_buf;
22987 for (i = 0; i < command_loop_level; i++)
22988 *p++ = ']';
22989 *p = 0;
22990 return decode_mode_spec_buf;
22993 case '-':
22995 register int i;
22997 /* Let lots_of_dashes be a string of infinite length. */
22998 if (mode_line_target == MODE_LINE_NOPROP
22999 || mode_line_target == MODE_LINE_STRING)
23000 return "--";
23001 if (field_width <= 0
23002 || field_width > sizeof (lots_of_dashes))
23004 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23005 decode_mode_spec_buf[i] = '-';
23006 decode_mode_spec_buf[i] = '\0';
23007 return decode_mode_spec_buf;
23009 else
23010 return lots_of_dashes;
23013 case 'b':
23014 obj = BVAR (b, name);
23015 break;
23017 case 'c':
23018 /* %c and %l are ignored in `frame-title-format'.
23019 (In redisplay_internal, the frame title is drawn _before_ the
23020 windows are updated, so the stuff which depends on actual
23021 window contents (such as %l) may fail to render properly, or
23022 even crash emacs.) */
23023 if (mode_line_target == MODE_LINE_TITLE)
23024 return "";
23025 else
23027 ptrdiff_t col = current_column ();
23028 w->column_number_displayed = col;
23029 pint2str (decode_mode_spec_buf, width, col);
23030 return decode_mode_spec_buf;
23033 case 'e':
23034 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23036 if (NILP (Vmemory_full))
23037 return "";
23038 else
23039 return "!MEM FULL! ";
23041 #else
23042 return "";
23043 #endif
23045 case 'F':
23046 /* %F displays the frame name. */
23047 if (!NILP (f->title))
23048 return SSDATA (f->title);
23049 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23050 return SSDATA (f->name);
23051 return "Emacs";
23053 case 'f':
23054 obj = BVAR (b, filename);
23055 break;
23057 case 'i':
23059 ptrdiff_t size = ZV - BEGV;
23060 pint2str (decode_mode_spec_buf, width, size);
23061 return decode_mode_spec_buf;
23064 case 'I':
23066 ptrdiff_t size = ZV - BEGV;
23067 pint2hrstr (decode_mode_spec_buf, width, size);
23068 return decode_mode_spec_buf;
23071 case 'l':
23073 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23074 ptrdiff_t topline, nlines, height;
23075 ptrdiff_t junk;
23077 /* %c and %l are ignored in `frame-title-format'. */
23078 if (mode_line_target == MODE_LINE_TITLE)
23079 return "";
23081 startpos = marker_position (w->start);
23082 startpos_byte = marker_byte_position (w->start);
23083 height = WINDOW_TOTAL_LINES (w);
23085 /* If we decided that this buffer isn't suitable for line numbers,
23086 don't forget that too fast. */
23087 if (w->base_line_pos == -1)
23088 goto no_value;
23090 /* If the buffer is very big, don't waste time. */
23091 if (INTEGERP (Vline_number_display_limit)
23092 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23094 w->base_line_pos = 0;
23095 w->base_line_number = 0;
23096 goto no_value;
23099 if (w->base_line_number > 0
23100 && w->base_line_pos > 0
23101 && w->base_line_pos <= startpos)
23103 line = w->base_line_number;
23104 linepos = w->base_line_pos;
23105 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23107 else
23109 line = 1;
23110 linepos = BUF_BEGV (b);
23111 linepos_byte = BUF_BEGV_BYTE (b);
23114 /* Count lines from base line to window start position. */
23115 nlines = display_count_lines (linepos_byte,
23116 startpos_byte,
23117 startpos, &junk);
23119 topline = nlines + line;
23121 /* Determine a new base line, if the old one is too close
23122 or too far away, or if we did not have one.
23123 "Too close" means it's plausible a scroll-down would
23124 go back past it. */
23125 if (startpos == BUF_BEGV (b))
23127 w->base_line_number = topline;
23128 w->base_line_pos = BUF_BEGV (b);
23130 else if (nlines < height + 25 || nlines > height * 3 + 50
23131 || linepos == BUF_BEGV (b))
23133 ptrdiff_t limit = BUF_BEGV (b);
23134 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23135 ptrdiff_t position;
23136 ptrdiff_t distance =
23137 (height * 2 + 30) * line_number_display_limit_width;
23139 if (startpos - distance > limit)
23141 limit = startpos - distance;
23142 limit_byte = CHAR_TO_BYTE (limit);
23145 nlines = display_count_lines (startpos_byte,
23146 limit_byte,
23147 - (height * 2 + 30),
23148 &position);
23149 /* If we couldn't find the lines we wanted within
23150 line_number_display_limit_width chars per line,
23151 give up on line numbers for this window. */
23152 if (position == limit_byte && limit == startpos - distance)
23154 w->base_line_pos = -1;
23155 w->base_line_number = 0;
23156 goto no_value;
23159 w->base_line_number = topline - nlines;
23160 w->base_line_pos = BYTE_TO_CHAR (position);
23163 /* Now count lines from the start pos to point. */
23164 nlines = display_count_lines (startpos_byte,
23165 PT_BYTE, PT, &junk);
23167 /* Record that we did display the line number. */
23168 line_number_displayed = 1;
23170 /* Make the string to show. */
23171 pint2str (decode_mode_spec_buf, width, topline + nlines);
23172 return decode_mode_spec_buf;
23173 no_value:
23175 char *p = decode_mode_spec_buf;
23176 int pad = width - 2;
23177 while (pad-- > 0)
23178 *p++ = ' ';
23179 *p++ = '?';
23180 *p++ = '?';
23181 *p = '\0';
23182 return decode_mode_spec_buf;
23185 break;
23187 case 'm':
23188 obj = BVAR (b, mode_name);
23189 break;
23191 case 'n':
23192 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23193 return " Narrow";
23194 break;
23196 case 'p':
23198 ptrdiff_t pos = marker_position (w->start);
23199 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23201 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23203 if (pos <= BUF_BEGV (b))
23204 return "All";
23205 else
23206 return "Bottom";
23208 else if (pos <= BUF_BEGV (b))
23209 return "Top";
23210 else
23212 if (total > 1000000)
23213 /* Do it differently for a large value, to avoid overflow. */
23214 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23215 else
23216 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23217 /* We can't normally display a 3-digit number,
23218 so get us a 2-digit number that is close. */
23219 if (total == 100)
23220 total = 99;
23221 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23222 return decode_mode_spec_buf;
23226 /* Display percentage of size above the bottom of the screen. */
23227 case 'P':
23229 ptrdiff_t toppos = marker_position (w->start);
23230 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23231 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23233 if (botpos >= BUF_ZV (b))
23235 if (toppos <= BUF_BEGV (b))
23236 return "All";
23237 else
23238 return "Bottom";
23240 else
23242 if (total > 1000000)
23243 /* Do it differently for a large value, to avoid overflow. */
23244 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23245 else
23246 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23247 /* We can't normally display a 3-digit number,
23248 so get us a 2-digit number that is close. */
23249 if (total == 100)
23250 total = 99;
23251 if (toppos <= BUF_BEGV (b))
23252 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23253 else
23254 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23255 return decode_mode_spec_buf;
23259 case 's':
23260 /* status of process */
23261 obj = Fget_buffer_process (Fcurrent_buffer ());
23262 if (NILP (obj))
23263 return "no process";
23264 #ifndef MSDOS
23265 obj = Fsymbol_name (Fprocess_status (obj));
23266 #endif
23267 break;
23269 case '@':
23271 ptrdiff_t count = inhibit_garbage_collection ();
23272 Lisp_Object curdir = BVAR (current_buffer, directory);
23273 Lisp_Object val = Qnil;
23275 if (STRINGP (curdir))
23276 val = call1 (intern ("file-remote-p"), curdir);
23278 unbind_to (count, Qnil);
23280 if (NILP (val))
23281 return "-";
23282 else
23283 return "@";
23286 case 'z':
23287 /* coding-system (not including end-of-line format) */
23288 case 'Z':
23289 /* coding-system (including end-of-line type) */
23291 int eol_flag = (c == 'Z');
23292 char *p = decode_mode_spec_buf;
23294 if (! FRAME_WINDOW_P (f))
23296 /* No need to mention EOL here--the terminal never needs
23297 to do EOL conversion. */
23298 p = decode_mode_spec_coding (CODING_ID_NAME
23299 (FRAME_KEYBOARD_CODING (f)->id),
23300 p, 0);
23301 p = decode_mode_spec_coding (CODING_ID_NAME
23302 (FRAME_TERMINAL_CODING (f)->id),
23303 p, 0);
23305 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23306 p, eol_flag);
23308 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23309 #ifdef subprocesses
23310 obj = Fget_buffer_process (Fcurrent_buffer ());
23311 if (PROCESSP (obj))
23313 p = decode_mode_spec_coding
23314 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23315 p = decode_mode_spec_coding
23316 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23318 #endif /* subprocesses */
23319 #endif /* 0 */
23320 *p = 0;
23321 return decode_mode_spec_buf;
23325 if (STRINGP (obj))
23327 *string = obj;
23328 return SSDATA (obj);
23330 else
23331 return "";
23335 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23336 means count lines back from START_BYTE. But don't go beyond
23337 LIMIT_BYTE. Return the number of lines thus found (always
23338 nonnegative).
23340 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23341 either the position COUNT lines after/before START_BYTE, if we
23342 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23343 COUNT lines. */
23345 static ptrdiff_t
23346 display_count_lines (ptrdiff_t start_byte,
23347 ptrdiff_t limit_byte, ptrdiff_t count,
23348 ptrdiff_t *byte_pos_ptr)
23350 register unsigned char *cursor;
23351 unsigned char *base;
23353 register ptrdiff_t ceiling;
23354 register unsigned char *ceiling_addr;
23355 ptrdiff_t orig_count = count;
23357 /* If we are not in selective display mode,
23358 check only for newlines. */
23359 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23360 && !INTEGERP (BVAR (current_buffer, selective_display)));
23362 if (count > 0)
23364 while (start_byte < limit_byte)
23366 ceiling = BUFFER_CEILING_OF (start_byte);
23367 ceiling = min (limit_byte - 1, ceiling);
23368 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23369 base = (cursor = BYTE_POS_ADDR (start_byte));
23373 if (selective_display)
23375 while (*cursor != '\n' && *cursor != 015
23376 && ++cursor != ceiling_addr)
23377 continue;
23378 if (cursor == ceiling_addr)
23379 break;
23381 else
23383 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23384 if (! cursor)
23385 break;
23388 cursor++;
23390 if (--count == 0)
23392 start_byte += cursor - base;
23393 *byte_pos_ptr = start_byte;
23394 return orig_count;
23397 while (cursor < ceiling_addr);
23399 start_byte += ceiling_addr - base;
23402 else
23404 while (start_byte > limit_byte)
23406 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23407 ceiling = max (limit_byte, ceiling);
23408 ceiling_addr = BYTE_POS_ADDR (ceiling);
23409 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23410 while (1)
23412 if (selective_display)
23414 while (--cursor >= ceiling_addr
23415 && *cursor != '\n' && *cursor != 015)
23416 continue;
23417 if (cursor < ceiling_addr)
23418 break;
23420 else
23422 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23423 if (! cursor)
23424 break;
23427 if (++count == 0)
23429 start_byte += cursor - base + 1;
23430 *byte_pos_ptr = start_byte;
23431 /* When scanning backwards, we should
23432 not count the newline posterior to which we stop. */
23433 return - orig_count - 1;
23436 start_byte += ceiling_addr - base;
23440 *byte_pos_ptr = limit_byte;
23442 if (count < 0)
23443 return - orig_count + count;
23444 return orig_count - count;
23450 /***********************************************************************
23451 Displaying strings
23452 ***********************************************************************/
23454 /* Display a NUL-terminated string, starting with index START.
23456 If STRING is non-null, display that C string. Otherwise, the Lisp
23457 string LISP_STRING is displayed. There's a case that STRING is
23458 non-null and LISP_STRING is not nil. It means STRING is a string
23459 data of LISP_STRING. In that case, we display LISP_STRING while
23460 ignoring its text properties.
23462 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23463 FACE_STRING. Display STRING or LISP_STRING with the face at
23464 FACE_STRING_POS in FACE_STRING:
23466 Display the string in the environment given by IT, but use the
23467 standard display table, temporarily.
23469 FIELD_WIDTH is the minimum number of output glyphs to produce.
23470 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23471 with spaces. If STRING has more characters, more than FIELD_WIDTH
23472 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23474 PRECISION is the maximum number of characters to output from
23475 STRING. PRECISION < 0 means don't truncate the string.
23477 This is roughly equivalent to printf format specifiers:
23479 FIELD_WIDTH PRECISION PRINTF
23480 ----------------------------------------
23481 -1 -1 %s
23482 -1 10 %.10s
23483 10 -1 %10s
23484 20 10 %20.10s
23486 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23487 display them, and < 0 means obey the current buffer's value of
23488 enable_multibyte_characters.
23490 Value is the number of columns displayed. */
23492 static int
23493 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23494 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23495 int field_width, int precision, int max_x, int multibyte)
23497 int hpos_at_start = it->hpos;
23498 int saved_face_id = it->face_id;
23499 struct glyph_row *row = it->glyph_row;
23500 ptrdiff_t it_charpos;
23502 /* Initialize the iterator IT for iteration over STRING beginning
23503 with index START. */
23504 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23505 precision, field_width, multibyte);
23506 if (string && STRINGP (lisp_string))
23507 /* LISP_STRING is the one returned by decode_mode_spec. We should
23508 ignore its text properties. */
23509 it->stop_charpos = it->end_charpos;
23511 /* If displaying STRING, set up the face of the iterator from
23512 FACE_STRING, if that's given. */
23513 if (STRINGP (face_string))
23515 ptrdiff_t endptr;
23516 struct face *face;
23518 it->face_id
23519 = face_at_string_position (it->w, face_string, face_string_pos,
23520 0, &endptr, it->base_face_id, 0);
23521 face = FACE_FROM_ID (it->f, it->face_id);
23522 it->face_box_p = face->box != FACE_NO_BOX;
23525 /* Set max_x to the maximum allowed X position. Don't let it go
23526 beyond the right edge of the window. */
23527 if (max_x <= 0)
23528 max_x = it->last_visible_x;
23529 else
23530 max_x = min (max_x, it->last_visible_x);
23532 /* Skip over display elements that are not visible. because IT->w is
23533 hscrolled. */
23534 if (it->current_x < it->first_visible_x)
23535 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23536 MOVE_TO_POS | MOVE_TO_X);
23538 row->ascent = it->max_ascent;
23539 row->height = it->max_ascent + it->max_descent;
23540 row->phys_ascent = it->max_phys_ascent;
23541 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23542 row->extra_line_spacing = it->max_extra_line_spacing;
23544 if (STRINGP (it->string))
23545 it_charpos = IT_STRING_CHARPOS (*it);
23546 else
23547 it_charpos = IT_CHARPOS (*it);
23549 /* This condition is for the case that we are called with current_x
23550 past last_visible_x. */
23551 while (it->current_x < max_x)
23553 int x_before, x, n_glyphs_before, i, nglyphs;
23555 /* Get the next display element. */
23556 if (!get_next_display_element (it))
23557 break;
23559 /* Produce glyphs. */
23560 x_before = it->current_x;
23561 n_glyphs_before = row->used[TEXT_AREA];
23562 PRODUCE_GLYPHS (it);
23564 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23565 i = 0;
23566 x = x_before;
23567 while (i < nglyphs)
23569 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23571 if (it->line_wrap != TRUNCATE
23572 && x + glyph->pixel_width > max_x)
23574 /* End of continued line or max_x reached. */
23575 if (CHAR_GLYPH_PADDING_P (*glyph))
23577 /* A wide character is unbreakable. */
23578 if (row->reversed_p)
23579 unproduce_glyphs (it, row->used[TEXT_AREA]
23580 - n_glyphs_before);
23581 row->used[TEXT_AREA] = n_glyphs_before;
23582 it->current_x = x_before;
23584 else
23586 if (row->reversed_p)
23587 unproduce_glyphs (it, row->used[TEXT_AREA]
23588 - (n_glyphs_before + i));
23589 row->used[TEXT_AREA] = n_glyphs_before + i;
23590 it->current_x = x;
23592 break;
23594 else if (x + glyph->pixel_width >= it->first_visible_x)
23596 /* Glyph is at least partially visible. */
23597 ++it->hpos;
23598 if (x < it->first_visible_x)
23599 row->x = x - it->first_visible_x;
23601 else
23603 /* Glyph is off the left margin of the display area.
23604 Should not happen. */
23605 emacs_abort ();
23608 row->ascent = max (row->ascent, it->max_ascent);
23609 row->height = max (row->height, it->max_ascent + it->max_descent);
23610 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23611 row->phys_height = max (row->phys_height,
23612 it->max_phys_ascent + it->max_phys_descent);
23613 row->extra_line_spacing = max (row->extra_line_spacing,
23614 it->max_extra_line_spacing);
23615 x += glyph->pixel_width;
23616 ++i;
23619 /* Stop if max_x reached. */
23620 if (i < nglyphs)
23621 break;
23623 /* Stop at line ends. */
23624 if (ITERATOR_AT_END_OF_LINE_P (it))
23626 it->continuation_lines_width = 0;
23627 break;
23630 set_iterator_to_next (it, 1);
23631 if (STRINGP (it->string))
23632 it_charpos = IT_STRING_CHARPOS (*it);
23633 else
23634 it_charpos = IT_CHARPOS (*it);
23636 /* Stop if truncating at the right edge. */
23637 if (it->line_wrap == TRUNCATE
23638 && it->current_x >= it->last_visible_x)
23640 /* Add truncation mark, but don't do it if the line is
23641 truncated at a padding space. */
23642 if (it_charpos < it->string_nchars)
23644 if (!FRAME_WINDOW_P (it->f))
23646 int ii, n;
23648 if (it->current_x > it->last_visible_x)
23650 if (!row->reversed_p)
23652 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23653 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23654 break;
23656 else
23658 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23659 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23660 break;
23661 unproduce_glyphs (it, ii + 1);
23662 ii = row->used[TEXT_AREA] - (ii + 1);
23664 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23666 row->used[TEXT_AREA] = ii;
23667 produce_special_glyphs (it, IT_TRUNCATION);
23670 produce_special_glyphs (it, IT_TRUNCATION);
23672 row->truncated_on_right_p = 1;
23674 break;
23678 /* Maybe insert a truncation at the left. */
23679 if (it->first_visible_x
23680 && it_charpos > 0)
23682 if (!FRAME_WINDOW_P (it->f)
23683 || (row->reversed_p
23684 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23685 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23686 insert_left_trunc_glyphs (it);
23687 row->truncated_on_left_p = 1;
23690 it->face_id = saved_face_id;
23692 /* Value is number of columns displayed. */
23693 return it->hpos - hpos_at_start;
23698 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23699 appears as an element of LIST or as the car of an element of LIST.
23700 If PROPVAL is a list, compare each element against LIST in that
23701 way, and return 1/2 if any element of PROPVAL is found in LIST.
23702 Otherwise return 0. This function cannot quit.
23703 The return value is 2 if the text is invisible but with an ellipsis
23704 and 1 if it's invisible and without an ellipsis. */
23707 invisible_p (register Lisp_Object propval, Lisp_Object list)
23709 register Lisp_Object tail, proptail;
23711 for (tail = list; CONSP (tail); tail = XCDR (tail))
23713 register Lisp_Object tem;
23714 tem = XCAR (tail);
23715 if (EQ (propval, tem))
23716 return 1;
23717 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23718 return NILP (XCDR (tem)) ? 1 : 2;
23721 if (CONSP (propval))
23723 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23725 Lisp_Object propelt;
23726 propelt = XCAR (proptail);
23727 for (tail = list; CONSP (tail); tail = XCDR (tail))
23729 register Lisp_Object tem;
23730 tem = XCAR (tail);
23731 if (EQ (propelt, tem))
23732 return 1;
23733 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23734 return NILP (XCDR (tem)) ? 1 : 2;
23739 return 0;
23742 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23743 doc: /* Non-nil if the property makes the text invisible.
23744 POS-OR-PROP can be a marker or number, in which case it is taken to be
23745 a position in the current buffer and the value of the `invisible' property
23746 is checked; or it can be some other value, which is then presumed to be the
23747 value of the `invisible' property of the text of interest.
23748 The non-nil value returned can be t for truly invisible text or something
23749 else if the text is replaced by an ellipsis. */)
23750 (Lisp_Object pos_or_prop)
23752 Lisp_Object prop
23753 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23754 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23755 : pos_or_prop);
23756 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23757 return (invis == 0 ? Qnil
23758 : invis == 1 ? Qt
23759 : make_number (invis));
23762 /* Calculate a width or height in pixels from a specification using
23763 the following elements:
23765 SPEC ::=
23766 NUM - a (fractional) multiple of the default font width/height
23767 (NUM) - specifies exactly NUM pixels
23768 UNIT - a fixed number of pixels, see below.
23769 ELEMENT - size of a display element in pixels, see below.
23770 (NUM . SPEC) - equals NUM * SPEC
23771 (+ SPEC SPEC ...) - add pixel values
23772 (- SPEC SPEC ...) - subtract pixel values
23773 (- SPEC) - negate pixel value
23775 NUM ::=
23776 INT or FLOAT - a number constant
23777 SYMBOL - use symbol's (buffer local) variable binding.
23779 UNIT ::=
23780 in - pixels per inch *)
23781 mm - pixels per 1/1000 meter *)
23782 cm - pixels per 1/100 meter *)
23783 width - width of current font in pixels.
23784 height - height of current font in pixels.
23786 *) using the ratio(s) defined in display-pixels-per-inch.
23788 ELEMENT ::=
23790 left-fringe - left fringe width in pixels
23791 right-fringe - right fringe width in pixels
23793 left-margin - left margin width in pixels
23794 right-margin - right margin width in pixels
23796 scroll-bar - scroll-bar area width in pixels
23798 Examples:
23800 Pixels corresponding to 5 inches:
23801 (5 . in)
23803 Total width of non-text areas on left side of window (if scroll-bar is on left):
23804 '(space :width (+ left-fringe left-margin scroll-bar))
23806 Align to first text column (in header line):
23807 '(space :align-to 0)
23809 Align to middle of text area minus half the width of variable `my-image'
23810 containing a loaded image:
23811 '(space :align-to (0.5 . (- text my-image)))
23813 Width of left margin minus width of 1 character in the default font:
23814 '(space :width (- left-margin 1))
23816 Width of left margin minus width of 2 characters in the current font:
23817 '(space :width (- left-margin (2 . width)))
23819 Center 1 character over left-margin (in header line):
23820 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23822 Different ways to express width of left fringe plus left margin minus one pixel:
23823 '(space :width (- (+ left-fringe left-margin) (1)))
23824 '(space :width (+ left-fringe left-margin (- (1))))
23825 '(space :width (+ left-fringe left-margin (-1)))
23829 static int
23830 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23831 struct font *font, int width_p, int *align_to)
23833 double pixels;
23835 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23836 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23838 if (NILP (prop))
23839 return OK_PIXELS (0);
23841 eassert (FRAME_LIVE_P (it->f));
23843 if (SYMBOLP (prop))
23845 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23847 char *unit = SSDATA (SYMBOL_NAME (prop));
23849 if (unit[0] == 'i' && unit[1] == 'n')
23850 pixels = 1.0;
23851 else if (unit[0] == 'm' && unit[1] == 'm')
23852 pixels = 25.4;
23853 else if (unit[0] == 'c' && unit[1] == 'm')
23854 pixels = 2.54;
23855 else
23856 pixels = 0;
23857 if (pixels > 0)
23859 double ppi = (width_p ? FRAME_RES_X (it->f)
23860 : FRAME_RES_Y (it->f));
23862 if (ppi > 0)
23863 return OK_PIXELS (ppi / pixels);
23864 return 0;
23868 #ifdef HAVE_WINDOW_SYSTEM
23869 if (EQ (prop, Qheight))
23870 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23871 if (EQ (prop, Qwidth))
23872 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23873 #else
23874 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23875 return OK_PIXELS (1);
23876 #endif
23878 if (EQ (prop, Qtext))
23879 return OK_PIXELS (width_p
23880 ? window_box_width (it->w, TEXT_AREA)
23881 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23883 if (align_to && *align_to < 0)
23885 *res = 0;
23886 if (EQ (prop, Qleft))
23887 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23888 if (EQ (prop, Qright))
23889 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23890 if (EQ (prop, Qcenter))
23891 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23892 + window_box_width (it->w, TEXT_AREA) / 2);
23893 if (EQ (prop, Qleft_fringe))
23894 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23895 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23896 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23897 if (EQ (prop, Qright_fringe))
23898 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23899 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23900 : window_box_right_offset (it->w, TEXT_AREA));
23901 if (EQ (prop, Qleft_margin))
23902 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23903 if (EQ (prop, Qright_margin))
23904 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23905 if (EQ (prop, Qscroll_bar))
23906 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23908 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23909 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23910 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23911 : 0)));
23913 else
23915 if (EQ (prop, Qleft_fringe))
23916 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23917 if (EQ (prop, Qright_fringe))
23918 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23919 if (EQ (prop, Qleft_margin))
23920 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23921 if (EQ (prop, Qright_margin))
23922 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23923 if (EQ (prop, Qscroll_bar))
23924 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23927 prop = buffer_local_value (prop, it->w->contents);
23928 if (EQ (prop, Qunbound))
23929 prop = Qnil;
23932 if (INTEGERP (prop) || FLOATP (prop))
23934 int base_unit = (width_p
23935 ? FRAME_COLUMN_WIDTH (it->f)
23936 : FRAME_LINE_HEIGHT (it->f));
23937 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23940 if (CONSP (prop))
23942 Lisp_Object car = XCAR (prop);
23943 Lisp_Object cdr = XCDR (prop);
23945 if (SYMBOLP (car))
23947 #ifdef HAVE_WINDOW_SYSTEM
23948 if (FRAME_WINDOW_P (it->f)
23949 && valid_image_p (prop))
23951 ptrdiff_t id = lookup_image (it->f, prop);
23952 struct image *img = IMAGE_FROM_ID (it->f, id);
23954 return OK_PIXELS (width_p ? img->width : img->height);
23956 #endif
23957 if (EQ (car, Qplus) || EQ (car, Qminus))
23959 int first = 1;
23960 double px;
23962 pixels = 0;
23963 while (CONSP (cdr))
23965 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23966 font, width_p, align_to))
23967 return 0;
23968 if (first)
23969 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23970 else
23971 pixels += px;
23972 cdr = XCDR (cdr);
23974 if (EQ (car, Qminus))
23975 pixels = -pixels;
23976 return OK_PIXELS (pixels);
23979 car = buffer_local_value (car, it->w->contents);
23980 if (EQ (car, Qunbound))
23981 car = Qnil;
23984 if (INTEGERP (car) || FLOATP (car))
23986 double fact;
23987 pixels = XFLOATINT (car);
23988 if (NILP (cdr))
23989 return OK_PIXELS (pixels);
23990 if (calc_pixel_width_or_height (&fact, it, cdr,
23991 font, width_p, align_to))
23992 return OK_PIXELS (pixels * fact);
23993 return 0;
23996 return 0;
23999 return 0;
24003 /***********************************************************************
24004 Glyph Display
24005 ***********************************************************************/
24007 #ifdef HAVE_WINDOW_SYSTEM
24009 #ifdef GLYPH_DEBUG
24011 void
24012 dump_glyph_string (struct glyph_string *s)
24014 fprintf (stderr, "glyph string\n");
24015 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24016 s->x, s->y, s->width, s->height);
24017 fprintf (stderr, " ybase = %d\n", s->ybase);
24018 fprintf (stderr, " hl = %d\n", s->hl);
24019 fprintf (stderr, " left overhang = %d, right = %d\n",
24020 s->left_overhang, s->right_overhang);
24021 fprintf (stderr, " nchars = %d\n", s->nchars);
24022 fprintf (stderr, " extends to end of line = %d\n",
24023 s->extends_to_end_of_line_p);
24024 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24025 fprintf (stderr, " bg width = %d\n", s->background_width);
24028 #endif /* GLYPH_DEBUG */
24030 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24031 of XChar2b structures for S; it can't be allocated in
24032 init_glyph_string because it must be allocated via `alloca'. W
24033 is the window on which S is drawn. ROW and AREA are the glyph row
24034 and area within the row from which S is constructed. START is the
24035 index of the first glyph structure covered by S. HL is a
24036 face-override for drawing S. */
24038 #ifdef HAVE_NTGUI
24039 #define OPTIONAL_HDC(hdc) HDC hdc,
24040 #define DECLARE_HDC(hdc) HDC hdc;
24041 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24042 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24043 #endif
24045 #ifndef OPTIONAL_HDC
24046 #define OPTIONAL_HDC(hdc)
24047 #define DECLARE_HDC(hdc)
24048 #define ALLOCATE_HDC(hdc, f)
24049 #define RELEASE_HDC(hdc, f)
24050 #endif
24052 static void
24053 init_glyph_string (struct glyph_string *s,
24054 OPTIONAL_HDC (hdc)
24055 XChar2b *char2b, struct window *w, struct glyph_row *row,
24056 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24058 memset (s, 0, sizeof *s);
24059 s->w = w;
24060 s->f = XFRAME (w->frame);
24061 #ifdef HAVE_NTGUI
24062 s->hdc = hdc;
24063 #endif
24064 s->display = FRAME_X_DISPLAY (s->f);
24065 s->window = FRAME_X_WINDOW (s->f);
24066 s->char2b = char2b;
24067 s->hl = hl;
24068 s->row = row;
24069 s->area = area;
24070 s->first_glyph = row->glyphs[area] + start;
24071 s->height = row->height;
24072 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24073 s->ybase = s->y + row->ascent;
24077 /* Append the list of glyph strings with head H and tail T to the list
24078 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24080 static void
24081 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24082 struct glyph_string *h, struct glyph_string *t)
24084 if (h)
24086 if (*head)
24087 (*tail)->next = h;
24088 else
24089 *head = h;
24090 h->prev = *tail;
24091 *tail = t;
24096 /* Prepend the list of glyph strings with head H and tail T to the
24097 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24098 result. */
24100 static void
24101 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24102 struct glyph_string *h, struct glyph_string *t)
24104 if (h)
24106 if (*head)
24107 (*head)->prev = t;
24108 else
24109 *tail = t;
24110 t->next = *head;
24111 *head = h;
24116 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24117 Set *HEAD and *TAIL to the resulting list. */
24119 static void
24120 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24121 struct glyph_string *s)
24123 s->next = s->prev = NULL;
24124 append_glyph_string_lists (head, tail, s, s);
24128 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24129 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24130 make sure that X resources for the face returned are allocated.
24131 Value is a pointer to a realized face that is ready for display if
24132 DISPLAY_P is non-zero. */
24134 static struct face *
24135 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24136 XChar2b *char2b, int display_p)
24138 struct face *face = FACE_FROM_ID (f, face_id);
24139 unsigned code = 0;
24141 if (face->font)
24143 code = face->font->driver->encode_char (face->font, c);
24145 if (code == FONT_INVALID_CODE)
24146 code = 0;
24148 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24150 /* Make sure X resources of the face are allocated. */
24151 #ifdef HAVE_X_WINDOWS
24152 if (display_p)
24153 #endif
24155 eassert (face != NULL);
24156 prepare_face_for_display (f, face);
24159 return face;
24163 /* Get face and two-byte form of character glyph GLYPH on frame F.
24164 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24165 a pointer to a realized face that is ready for display. */
24167 static struct face *
24168 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24169 XChar2b *char2b, int *two_byte_p)
24171 struct face *face;
24172 unsigned code = 0;
24174 eassert (glyph->type == CHAR_GLYPH);
24175 face = FACE_FROM_ID (f, glyph->face_id);
24177 /* Make sure X resources of the face are allocated. */
24178 eassert (face != NULL);
24179 prepare_face_for_display (f, face);
24181 if (two_byte_p)
24182 *two_byte_p = 0;
24184 if (face->font)
24186 if (CHAR_BYTE8_P (glyph->u.ch))
24187 code = CHAR_TO_BYTE8 (glyph->u.ch);
24188 else
24189 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24191 if (code == FONT_INVALID_CODE)
24192 code = 0;
24195 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24196 return face;
24200 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24201 Return 1 if FONT has a glyph for C, otherwise return 0. */
24203 static int
24204 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24206 unsigned code;
24208 if (CHAR_BYTE8_P (c))
24209 code = CHAR_TO_BYTE8 (c);
24210 else
24211 code = font->driver->encode_char (font, c);
24213 if (code == FONT_INVALID_CODE)
24214 return 0;
24215 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24216 return 1;
24220 /* Fill glyph string S with composition components specified by S->cmp.
24222 BASE_FACE is the base face of the composition.
24223 S->cmp_from is the index of the first component for S.
24225 OVERLAPS non-zero means S should draw the foreground only, and use
24226 its physical height for clipping. See also draw_glyphs.
24228 Value is the index of a component not in S. */
24230 static int
24231 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24232 int overlaps)
24234 int i;
24235 /* For all glyphs of this composition, starting at the offset
24236 S->cmp_from, until we reach the end of the definition or encounter a
24237 glyph that requires the different face, add it to S. */
24238 struct face *face;
24240 eassert (s);
24242 s->for_overlaps = overlaps;
24243 s->face = NULL;
24244 s->font = NULL;
24245 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24247 int c = COMPOSITION_GLYPH (s->cmp, i);
24249 /* TAB in a composition means display glyphs with padding space
24250 on the left or right. */
24251 if (c != '\t')
24253 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24254 -1, Qnil);
24256 face = get_char_face_and_encoding (s->f, c, face_id,
24257 s->char2b + i, 1);
24258 if (face)
24260 if (! s->face)
24262 s->face = face;
24263 s->font = s->face->font;
24265 else if (s->face != face)
24266 break;
24269 ++s->nchars;
24271 s->cmp_to = i;
24273 if (s->face == NULL)
24275 s->face = base_face->ascii_face;
24276 s->font = s->face->font;
24279 /* All glyph strings for the same composition has the same width,
24280 i.e. the width set for the first component of the composition. */
24281 s->width = s->first_glyph->pixel_width;
24283 /* If the specified font could not be loaded, use the frame's
24284 default font, but record the fact that we couldn't load it in
24285 the glyph string so that we can draw rectangles for the
24286 characters of the glyph string. */
24287 if (s->font == NULL)
24289 s->font_not_found_p = 1;
24290 s->font = FRAME_FONT (s->f);
24293 /* Adjust base line for subscript/superscript text. */
24294 s->ybase += s->first_glyph->voffset;
24296 /* This glyph string must always be drawn with 16-bit functions. */
24297 s->two_byte_p = 1;
24299 return s->cmp_to;
24302 static int
24303 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24304 int start, int end, int overlaps)
24306 struct glyph *glyph, *last;
24307 Lisp_Object lgstring;
24308 int i;
24310 s->for_overlaps = overlaps;
24311 glyph = s->row->glyphs[s->area] + start;
24312 last = s->row->glyphs[s->area] + end;
24313 s->cmp_id = glyph->u.cmp.id;
24314 s->cmp_from = glyph->slice.cmp.from;
24315 s->cmp_to = glyph->slice.cmp.to + 1;
24316 s->face = FACE_FROM_ID (s->f, face_id);
24317 lgstring = composition_gstring_from_id (s->cmp_id);
24318 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24319 glyph++;
24320 while (glyph < last
24321 && glyph->u.cmp.automatic
24322 && glyph->u.cmp.id == s->cmp_id
24323 && s->cmp_to == glyph->slice.cmp.from)
24324 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24326 for (i = s->cmp_from; i < s->cmp_to; i++)
24328 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24329 unsigned code = LGLYPH_CODE (lglyph);
24331 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24333 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24334 return glyph - s->row->glyphs[s->area];
24338 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24339 See the comment of fill_glyph_string for arguments.
24340 Value is the index of the first glyph not in S. */
24343 static int
24344 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24345 int start, int end, int overlaps)
24347 struct glyph *glyph, *last;
24348 int voffset;
24350 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24351 s->for_overlaps = overlaps;
24352 glyph = s->row->glyphs[s->area] + start;
24353 last = s->row->glyphs[s->area] + end;
24354 voffset = glyph->voffset;
24355 s->face = FACE_FROM_ID (s->f, face_id);
24356 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24357 s->nchars = 1;
24358 s->width = glyph->pixel_width;
24359 glyph++;
24360 while (glyph < last
24361 && glyph->type == GLYPHLESS_GLYPH
24362 && glyph->voffset == voffset
24363 && glyph->face_id == face_id)
24365 s->nchars++;
24366 s->width += glyph->pixel_width;
24367 glyph++;
24369 s->ybase += voffset;
24370 return glyph - s->row->glyphs[s->area];
24374 /* Fill glyph string S from a sequence of character glyphs.
24376 FACE_ID is the face id of the string. START is the index of the
24377 first glyph to consider, END is the index of the last + 1.
24378 OVERLAPS non-zero means S should draw the foreground only, and use
24379 its physical height for clipping. See also draw_glyphs.
24381 Value is the index of the first glyph not in S. */
24383 static int
24384 fill_glyph_string (struct glyph_string *s, int face_id,
24385 int start, int end, int overlaps)
24387 struct glyph *glyph, *last;
24388 int voffset;
24389 int glyph_not_available_p;
24391 eassert (s->f == XFRAME (s->w->frame));
24392 eassert (s->nchars == 0);
24393 eassert (start >= 0 && end > start);
24395 s->for_overlaps = overlaps;
24396 glyph = s->row->glyphs[s->area] + start;
24397 last = s->row->glyphs[s->area] + end;
24398 voffset = glyph->voffset;
24399 s->padding_p = glyph->padding_p;
24400 glyph_not_available_p = glyph->glyph_not_available_p;
24402 while (glyph < last
24403 && glyph->type == CHAR_GLYPH
24404 && glyph->voffset == voffset
24405 /* Same face id implies same font, nowadays. */
24406 && glyph->face_id == face_id
24407 && glyph->glyph_not_available_p == glyph_not_available_p)
24409 int two_byte_p;
24411 s->face = get_glyph_face_and_encoding (s->f, glyph,
24412 s->char2b + s->nchars,
24413 &two_byte_p);
24414 s->two_byte_p = two_byte_p;
24415 ++s->nchars;
24416 eassert (s->nchars <= end - start);
24417 s->width += glyph->pixel_width;
24418 if (glyph++->padding_p != s->padding_p)
24419 break;
24422 s->font = s->face->font;
24424 /* If the specified font could not be loaded, use the frame's font,
24425 but record the fact that we couldn't load it in
24426 S->font_not_found_p so that we can draw rectangles for the
24427 characters of the glyph string. */
24428 if (s->font == NULL || glyph_not_available_p)
24430 s->font_not_found_p = 1;
24431 s->font = FRAME_FONT (s->f);
24434 /* Adjust base line for subscript/superscript text. */
24435 s->ybase += voffset;
24437 eassert (s->face && s->face->gc);
24438 return glyph - s->row->glyphs[s->area];
24442 /* Fill glyph string S from image glyph S->first_glyph. */
24444 static void
24445 fill_image_glyph_string (struct glyph_string *s)
24447 eassert (s->first_glyph->type == IMAGE_GLYPH);
24448 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24449 eassert (s->img);
24450 s->slice = s->first_glyph->slice.img;
24451 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24452 s->font = s->face->font;
24453 s->width = s->first_glyph->pixel_width;
24455 /* Adjust base line for subscript/superscript text. */
24456 s->ybase += s->first_glyph->voffset;
24460 /* Fill glyph string S from a sequence of stretch glyphs.
24462 START is the index of the first glyph to consider,
24463 END is the index of the last + 1.
24465 Value is the index of the first glyph not in S. */
24467 static int
24468 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24470 struct glyph *glyph, *last;
24471 int voffset, face_id;
24473 eassert (s->first_glyph->type == STRETCH_GLYPH);
24475 glyph = s->row->glyphs[s->area] + start;
24476 last = s->row->glyphs[s->area] + end;
24477 face_id = glyph->face_id;
24478 s->face = FACE_FROM_ID (s->f, face_id);
24479 s->font = s->face->font;
24480 s->width = glyph->pixel_width;
24481 s->nchars = 1;
24482 voffset = glyph->voffset;
24484 for (++glyph;
24485 (glyph < last
24486 && glyph->type == STRETCH_GLYPH
24487 && glyph->voffset == voffset
24488 && glyph->face_id == face_id);
24489 ++glyph)
24490 s->width += glyph->pixel_width;
24492 /* Adjust base line for subscript/superscript text. */
24493 s->ybase += voffset;
24495 /* The case that face->gc == 0 is handled when drawing the glyph
24496 string by calling prepare_face_for_display. */
24497 eassert (s->face);
24498 return glyph - s->row->glyphs[s->area];
24501 static struct font_metrics *
24502 get_per_char_metric (struct font *font, XChar2b *char2b)
24504 static struct font_metrics metrics;
24505 unsigned code;
24507 if (! font)
24508 return NULL;
24509 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24510 if (code == FONT_INVALID_CODE)
24511 return NULL;
24512 font->driver->text_extents (font, &code, 1, &metrics);
24513 return &metrics;
24516 /* EXPORT for RIF:
24517 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24518 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24519 assumed to be zero. */
24521 void
24522 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24524 *left = *right = 0;
24526 if (glyph->type == CHAR_GLYPH)
24528 struct face *face;
24529 XChar2b char2b;
24530 struct font_metrics *pcm;
24532 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24533 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24535 if (pcm->rbearing > pcm->width)
24536 *right = pcm->rbearing - pcm->width;
24537 if (pcm->lbearing < 0)
24538 *left = -pcm->lbearing;
24541 else if (glyph->type == COMPOSITE_GLYPH)
24543 if (! glyph->u.cmp.automatic)
24545 struct composition *cmp = composition_table[glyph->u.cmp.id];
24547 if (cmp->rbearing > cmp->pixel_width)
24548 *right = cmp->rbearing - cmp->pixel_width;
24549 if (cmp->lbearing < 0)
24550 *left = - cmp->lbearing;
24552 else
24554 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24555 struct font_metrics metrics;
24557 composition_gstring_width (gstring, glyph->slice.cmp.from,
24558 glyph->slice.cmp.to + 1, &metrics);
24559 if (metrics.rbearing > metrics.width)
24560 *right = metrics.rbearing - metrics.width;
24561 if (metrics.lbearing < 0)
24562 *left = - metrics.lbearing;
24568 /* Return the index of the first glyph preceding glyph string S that
24569 is overwritten by S because of S's left overhang. Value is -1
24570 if no glyphs are overwritten. */
24572 static int
24573 left_overwritten (struct glyph_string *s)
24575 int k;
24577 if (s->left_overhang)
24579 int x = 0, i;
24580 struct glyph *glyphs = s->row->glyphs[s->area];
24581 int first = s->first_glyph - glyphs;
24583 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24584 x -= glyphs[i].pixel_width;
24586 k = i + 1;
24588 else
24589 k = -1;
24591 return k;
24595 /* Return the index of the first glyph preceding glyph string S that
24596 is overwriting S because of its right overhang. Value is -1 if no
24597 glyph in front of S overwrites S. */
24599 static int
24600 left_overwriting (struct glyph_string *s)
24602 int i, k, x;
24603 struct glyph *glyphs = s->row->glyphs[s->area];
24604 int first = s->first_glyph - glyphs;
24606 k = -1;
24607 x = 0;
24608 for (i = first - 1; i >= 0; --i)
24610 int left, right;
24611 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24612 if (x + right > 0)
24613 k = i;
24614 x -= glyphs[i].pixel_width;
24617 return k;
24621 /* Return the index of the last glyph following glyph string S that is
24622 overwritten by S because of S's right overhang. Value is -1 if
24623 no such glyph is found. */
24625 static int
24626 right_overwritten (struct glyph_string *s)
24628 int k = -1;
24630 if (s->right_overhang)
24632 int x = 0, i;
24633 struct glyph *glyphs = s->row->glyphs[s->area];
24634 int first = (s->first_glyph - glyphs
24635 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24636 int end = s->row->used[s->area];
24638 for (i = first; i < end && s->right_overhang > x; ++i)
24639 x += glyphs[i].pixel_width;
24641 k = i;
24644 return k;
24648 /* Return the index of the last glyph following glyph string S that
24649 overwrites S because of its left overhang. Value is negative
24650 if no such glyph is found. */
24652 static int
24653 right_overwriting (struct glyph_string *s)
24655 int i, k, x;
24656 int end = s->row->used[s->area];
24657 struct glyph *glyphs = s->row->glyphs[s->area];
24658 int first = (s->first_glyph - glyphs
24659 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24661 k = -1;
24662 x = 0;
24663 for (i = first; i < end; ++i)
24665 int left, right;
24666 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24667 if (x - left < 0)
24668 k = i;
24669 x += glyphs[i].pixel_width;
24672 return k;
24676 /* Set background width of glyph string S. START is the index of the
24677 first glyph following S. LAST_X is the right-most x-position + 1
24678 in the drawing area. */
24680 static void
24681 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24683 /* If the face of this glyph string has to be drawn to the end of
24684 the drawing area, set S->extends_to_end_of_line_p. */
24686 if (start == s->row->used[s->area]
24687 && ((s->row->fill_line_p
24688 && (s->hl == DRAW_NORMAL_TEXT
24689 || s->hl == DRAW_IMAGE_RAISED
24690 || s->hl == DRAW_IMAGE_SUNKEN))
24691 || s->hl == DRAW_MOUSE_FACE))
24692 s->extends_to_end_of_line_p = 1;
24694 /* If S extends its face to the end of the line, set its
24695 background_width to the distance to the right edge of the drawing
24696 area. */
24697 if (s->extends_to_end_of_line_p)
24698 s->background_width = last_x - s->x + 1;
24699 else
24700 s->background_width = s->width;
24704 /* Compute overhangs and x-positions for glyph string S and its
24705 predecessors, or successors. X is the starting x-position for S.
24706 BACKWARD_P non-zero means process predecessors. */
24708 static void
24709 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24711 if (backward_p)
24713 while (s)
24715 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24716 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24717 x -= s->width;
24718 s->x = x;
24719 s = s->prev;
24722 else
24724 while (s)
24726 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24727 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24728 s->x = x;
24729 x += s->width;
24730 s = s->next;
24737 /* The following macros are only called from draw_glyphs below.
24738 They reference the following parameters of that function directly:
24739 `w', `row', `area', and `overlap_p'
24740 as well as the following local variables:
24741 `s', `f', and `hdc' (in W32) */
24743 #ifdef HAVE_NTGUI
24744 /* On W32, silently add local `hdc' variable to argument list of
24745 init_glyph_string. */
24746 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24747 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24748 #else
24749 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24750 init_glyph_string (s, char2b, w, row, area, start, hl)
24751 #endif
24753 /* Add a glyph string for a stretch glyph to the list of strings
24754 between HEAD and TAIL. START is the index of the stretch glyph in
24755 row area AREA of glyph row ROW. END is the index of the last glyph
24756 in that glyph row area. X is the current output position assigned
24757 to the new glyph string constructed. HL overrides that face of the
24758 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24759 is the right-most x-position of the drawing area. */
24761 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24762 and below -- keep them on one line. */
24763 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24764 do \
24766 s = alloca (sizeof *s); \
24767 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24768 START = fill_stretch_glyph_string (s, START, END); \
24769 append_glyph_string (&HEAD, &TAIL, s); \
24770 s->x = (X); \
24772 while (0)
24775 /* Add a glyph string for an image glyph to the list of strings
24776 between HEAD and TAIL. START is the index of the image glyph in
24777 row area AREA of glyph row ROW. END is the index of the last glyph
24778 in that glyph row area. X is the current output position assigned
24779 to the new glyph string constructed. HL overrides that face of the
24780 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24781 is the right-most x-position of the drawing area. */
24783 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24784 do \
24786 s = alloca (sizeof *s); \
24787 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24788 fill_image_glyph_string (s); \
24789 append_glyph_string (&HEAD, &TAIL, s); \
24790 ++START; \
24791 s->x = (X); \
24793 while (0)
24796 /* Add a glyph string for a sequence of character glyphs to the list
24797 of strings between HEAD and TAIL. START is the index of the first
24798 glyph in row area AREA of glyph row ROW that is part of the new
24799 glyph string. END is the index of the last glyph in that glyph row
24800 area. X is the current output position assigned to the new glyph
24801 string constructed. HL overrides that face of the glyph; e.g. it
24802 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24803 right-most x-position of the drawing area. */
24805 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24806 do \
24808 int face_id; \
24809 XChar2b *char2b; \
24811 face_id = (row)->glyphs[area][START].face_id; \
24813 s = alloca (sizeof *s); \
24814 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24815 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24816 append_glyph_string (&HEAD, &TAIL, s); \
24817 s->x = (X); \
24818 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24820 while (0)
24823 /* Add a glyph string for a composite sequence to the list of strings
24824 between HEAD and TAIL. START is the index of the first glyph in
24825 row area AREA of glyph row ROW that is part of the new glyph
24826 string. END is the index of the last glyph in that glyph row area.
24827 X is the current output position assigned to the new glyph string
24828 constructed. HL overrides that face of the glyph; e.g. it is
24829 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24830 x-position of the drawing area. */
24832 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24833 do { \
24834 int face_id = (row)->glyphs[area][START].face_id; \
24835 struct face *base_face = FACE_FROM_ID (f, face_id); \
24836 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24837 struct composition *cmp = composition_table[cmp_id]; \
24838 XChar2b *char2b; \
24839 struct glyph_string *first_s = NULL; \
24840 int n; \
24842 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24844 /* Make glyph_strings for each glyph sequence that is drawable by \
24845 the same face, and append them to HEAD/TAIL. */ \
24846 for (n = 0; n < cmp->glyph_len;) \
24848 s = alloca (sizeof *s); \
24849 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24850 append_glyph_string (&(HEAD), &(TAIL), s); \
24851 s->cmp = cmp; \
24852 s->cmp_from = n; \
24853 s->x = (X); \
24854 if (n == 0) \
24855 first_s = s; \
24856 n = fill_composite_glyph_string (s, base_face, overlaps); \
24859 ++START; \
24860 s = first_s; \
24861 } while (0)
24864 /* Add a glyph string for a glyph-string sequence to the list of strings
24865 between HEAD and TAIL. */
24867 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24868 do { \
24869 int face_id; \
24870 XChar2b *char2b; \
24871 Lisp_Object gstring; \
24873 face_id = (row)->glyphs[area][START].face_id; \
24874 gstring = (composition_gstring_from_id \
24875 ((row)->glyphs[area][START].u.cmp.id)); \
24876 s = alloca (sizeof *s); \
24877 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24878 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24879 append_glyph_string (&(HEAD), &(TAIL), s); \
24880 s->x = (X); \
24881 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24882 } while (0)
24885 /* Add a glyph string for a sequence of glyphless character's glyphs
24886 to the list of strings between HEAD and TAIL. The meanings of
24887 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24889 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24890 do \
24892 int face_id; \
24894 face_id = (row)->glyphs[area][START].face_id; \
24896 s = alloca (sizeof *s); \
24897 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24898 append_glyph_string (&HEAD, &TAIL, s); \
24899 s->x = (X); \
24900 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24901 overlaps); \
24903 while (0)
24906 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24907 of AREA of glyph row ROW on window W between indices START and END.
24908 HL overrides the face for drawing glyph strings, e.g. it is
24909 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24910 x-positions of the drawing area.
24912 This is an ugly monster macro construct because we must use alloca
24913 to allocate glyph strings (because draw_glyphs can be called
24914 asynchronously). */
24916 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24917 do \
24919 HEAD = TAIL = NULL; \
24920 while (START < END) \
24922 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24923 switch (first_glyph->type) \
24925 case CHAR_GLYPH: \
24926 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24927 HL, X, LAST_X); \
24928 break; \
24930 case COMPOSITE_GLYPH: \
24931 if (first_glyph->u.cmp.automatic) \
24932 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24933 HL, X, LAST_X); \
24934 else \
24935 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24936 HL, X, LAST_X); \
24937 break; \
24939 case STRETCH_GLYPH: \
24940 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24941 HL, X, LAST_X); \
24942 break; \
24944 case IMAGE_GLYPH: \
24945 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24946 HL, X, LAST_X); \
24947 break; \
24949 case GLYPHLESS_GLYPH: \
24950 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24951 HL, X, LAST_X); \
24952 break; \
24954 default: \
24955 emacs_abort (); \
24958 if (s) \
24960 set_glyph_string_background_width (s, START, LAST_X); \
24961 (X) += s->width; \
24964 } while (0)
24967 /* Draw glyphs between START and END in AREA of ROW on window W,
24968 starting at x-position X. X is relative to AREA in W. HL is a
24969 face-override with the following meaning:
24971 DRAW_NORMAL_TEXT draw normally
24972 DRAW_CURSOR draw in cursor face
24973 DRAW_MOUSE_FACE draw in mouse face.
24974 DRAW_INVERSE_VIDEO draw in mode line face
24975 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24976 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24978 If OVERLAPS is non-zero, draw only the foreground of characters and
24979 clip to the physical height of ROW. Non-zero value also defines
24980 the overlapping part to be drawn:
24982 OVERLAPS_PRED overlap with preceding rows
24983 OVERLAPS_SUCC overlap with succeeding rows
24984 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24985 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24987 Value is the x-position reached, relative to AREA of W. */
24989 static int
24990 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24991 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24992 enum draw_glyphs_face hl, int overlaps)
24994 struct glyph_string *head, *tail;
24995 struct glyph_string *s;
24996 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24997 int i, j, x_reached, last_x, area_left = 0;
24998 struct frame *f = XFRAME (WINDOW_FRAME (w));
24999 DECLARE_HDC (hdc);
25001 ALLOCATE_HDC (hdc, f);
25003 /* Let's rather be paranoid than getting a SEGV. */
25004 end = min (end, row->used[area]);
25005 start = clip_to_bounds (0, start, end);
25007 /* Translate X to frame coordinates. Set last_x to the right
25008 end of the drawing area. */
25009 if (row->full_width_p)
25011 /* X is relative to the left edge of W, without scroll bars
25012 or fringes. */
25013 area_left = WINDOW_LEFT_EDGE_X (w);
25014 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25015 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25017 else
25019 area_left = window_box_left (w, area);
25020 last_x = area_left + window_box_width (w, area);
25022 x += area_left;
25024 /* Build a doubly-linked list of glyph_string structures between
25025 head and tail from what we have to draw. Note that the macro
25026 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25027 the reason we use a separate variable `i'. */
25028 i = start;
25029 USE_SAFE_ALLOCA;
25030 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25031 if (tail)
25032 x_reached = tail->x + tail->background_width;
25033 else
25034 x_reached = x;
25036 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25037 the row, redraw some glyphs in front or following the glyph
25038 strings built above. */
25039 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25041 struct glyph_string *h, *t;
25042 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25043 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25044 int check_mouse_face = 0;
25045 int dummy_x = 0;
25047 /* If mouse highlighting is on, we may need to draw adjacent
25048 glyphs using mouse-face highlighting. */
25049 if (area == TEXT_AREA && row->mouse_face_p
25050 && hlinfo->mouse_face_beg_row >= 0
25051 && hlinfo->mouse_face_end_row >= 0)
25053 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25055 if (row_vpos >= hlinfo->mouse_face_beg_row
25056 && row_vpos <= hlinfo->mouse_face_end_row)
25058 check_mouse_face = 1;
25059 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25060 ? hlinfo->mouse_face_beg_col : 0;
25061 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25062 ? hlinfo->mouse_face_end_col
25063 : row->used[TEXT_AREA];
25067 /* Compute overhangs for all glyph strings. */
25068 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25069 for (s = head; s; s = s->next)
25070 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25072 /* Prepend glyph strings for glyphs in front of the first glyph
25073 string that are overwritten because of the first glyph
25074 string's left overhang. The background of all strings
25075 prepended must be drawn because the first glyph string
25076 draws over it. */
25077 i = left_overwritten (head);
25078 if (i >= 0)
25080 enum draw_glyphs_face overlap_hl;
25082 /* If this row contains mouse highlighting, attempt to draw
25083 the overlapped glyphs with the correct highlight. This
25084 code fails if the overlap encompasses more than one glyph
25085 and mouse-highlight spans only some of these glyphs.
25086 However, making it work perfectly involves a lot more
25087 code, and I don't know if the pathological case occurs in
25088 practice, so we'll stick to this for now. --- cyd */
25089 if (check_mouse_face
25090 && mouse_beg_col < start && mouse_end_col > i)
25091 overlap_hl = DRAW_MOUSE_FACE;
25092 else
25093 overlap_hl = DRAW_NORMAL_TEXT;
25095 if (hl != overlap_hl)
25096 clip_head = head;
25097 j = i;
25098 BUILD_GLYPH_STRINGS (j, start, h, t,
25099 overlap_hl, dummy_x, last_x);
25100 start = i;
25101 compute_overhangs_and_x (t, head->x, 1);
25102 prepend_glyph_string_lists (&head, &tail, h, t);
25103 if (clip_head == NULL)
25104 clip_head = head;
25107 /* Prepend glyph strings for glyphs in front of the first glyph
25108 string that overwrite that glyph string because of their
25109 right overhang. For these strings, only the foreground must
25110 be drawn, because it draws over the glyph string at `head'.
25111 The background must not be drawn because this would overwrite
25112 right overhangs of preceding glyphs for which no glyph
25113 strings exist. */
25114 i = left_overwriting (head);
25115 if (i >= 0)
25117 enum draw_glyphs_face overlap_hl;
25119 if (check_mouse_face
25120 && mouse_beg_col < start && mouse_end_col > i)
25121 overlap_hl = DRAW_MOUSE_FACE;
25122 else
25123 overlap_hl = DRAW_NORMAL_TEXT;
25125 if (hl == overlap_hl || clip_head == NULL)
25126 clip_head = head;
25127 BUILD_GLYPH_STRINGS (i, start, h, t,
25128 overlap_hl, dummy_x, last_x);
25129 for (s = h; s; s = s->next)
25130 s->background_filled_p = 1;
25131 compute_overhangs_and_x (t, head->x, 1);
25132 prepend_glyph_string_lists (&head, &tail, h, t);
25135 /* Append glyphs strings for glyphs following the last glyph
25136 string tail that are overwritten by tail. The background of
25137 these strings has to be drawn because tail's foreground draws
25138 over it. */
25139 i = right_overwritten (tail);
25140 if (i >= 0)
25142 enum draw_glyphs_face overlap_hl;
25144 if (check_mouse_face
25145 && mouse_beg_col < i && mouse_end_col > end)
25146 overlap_hl = DRAW_MOUSE_FACE;
25147 else
25148 overlap_hl = DRAW_NORMAL_TEXT;
25150 if (hl != overlap_hl)
25151 clip_tail = tail;
25152 BUILD_GLYPH_STRINGS (end, i, h, t,
25153 overlap_hl, x, last_x);
25154 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25155 we don't have `end = i;' here. */
25156 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25157 append_glyph_string_lists (&head, &tail, h, t);
25158 if (clip_tail == NULL)
25159 clip_tail = tail;
25162 /* Append glyph strings for glyphs following the last glyph
25163 string tail that overwrite tail. The foreground of such
25164 glyphs has to be drawn because it writes into the background
25165 of tail. The background must not be drawn because it could
25166 paint over the foreground of following glyphs. */
25167 i = right_overwriting (tail);
25168 if (i >= 0)
25170 enum draw_glyphs_face overlap_hl;
25171 if (check_mouse_face
25172 && mouse_beg_col < i && mouse_end_col > end)
25173 overlap_hl = DRAW_MOUSE_FACE;
25174 else
25175 overlap_hl = DRAW_NORMAL_TEXT;
25177 if (hl == overlap_hl || clip_tail == NULL)
25178 clip_tail = tail;
25179 i++; /* We must include the Ith glyph. */
25180 BUILD_GLYPH_STRINGS (end, i, h, t,
25181 overlap_hl, x, last_x);
25182 for (s = h; s; s = s->next)
25183 s->background_filled_p = 1;
25184 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25185 append_glyph_string_lists (&head, &tail, h, t);
25187 if (clip_head || clip_tail)
25188 for (s = head; s; s = s->next)
25190 s->clip_head = clip_head;
25191 s->clip_tail = clip_tail;
25195 /* Draw all strings. */
25196 for (s = head; s; s = s->next)
25197 FRAME_RIF (f)->draw_glyph_string (s);
25199 #ifndef HAVE_NS
25200 /* When focus a sole frame and move horizontally, this sets on_p to 0
25201 causing a failure to erase prev cursor position. */
25202 if (area == TEXT_AREA
25203 && !row->full_width_p
25204 /* When drawing overlapping rows, only the glyph strings'
25205 foreground is drawn, which doesn't erase a cursor
25206 completely. */
25207 && !overlaps)
25209 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25210 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25211 : (tail ? tail->x + tail->background_width : x));
25212 x0 -= area_left;
25213 x1 -= area_left;
25215 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25216 row->y, MATRIX_ROW_BOTTOM_Y (row));
25218 #endif
25220 /* Value is the x-position up to which drawn, relative to AREA of W.
25221 This doesn't include parts drawn because of overhangs. */
25222 if (row->full_width_p)
25223 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25224 else
25225 x_reached -= area_left;
25227 RELEASE_HDC (hdc, f);
25229 SAFE_FREE ();
25230 return x_reached;
25233 /* Expand row matrix if too narrow. Don't expand if area
25234 is not present. */
25236 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25238 if (!it->f->fonts_changed \
25239 && (it->glyph_row->glyphs[area] \
25240 < it->glyph_row->glyphs[area + 1])) \
25242 it->w->ncols_scale_factor++; \
25243 it->f->fonts_changed = 1; \
25247 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25248 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25250 static void
25251 append_glyph (struct it *it)
25253 struct glyph *glyph;
25254 enum glyph_row_area area = it->area;
25256 eassert (it->glyph_row);
25257 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25259 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25260 if (glyph < it->glyph_row->glyphs[area + 1])
25262 /* If the glyph row is reversed, we need to prepend the glyph
25263 rather than append it. */
25264 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25266 struct glyph *g;
25268 /* Make room for the additional glyph. */
25269 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25270 g[1] = *g;
25271 glyph = it->glyph_row->glyphs[area];
25273 glyph->charpos = CHARPOS (it->position);
25274 glyph->object = it->object;
25275 if (it->pixel_width > 0)
25277 glyph->pixel_width = it->pixel_width;
25278 glyph->padding_p = 0;
25280 else
25282 /* Assure at least 1-pixel width. Otherwise, cursor can't
25283 be displayed correctly. */
25284 glyph->pixel_width = 1;
25285 glyph->padding_p = 1;
25287 glyph->ascent = it->ascent;
25288 glyph->descent = it->descent;
25289 glyph->voffset = it->voffset;
25290 glyph->type = CHAR_GLYPH;
25291 glyph->avoid_cursor_p = it->avoid_cursor_p;
25292 glyph->multibyte_p = it->multibyte_p;
25293 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25295 /* In R2L rows, the left and the right box edges need to be
25296 drawn in reverse direction. */
25297 glyph->right_box_line_p = it->start_of_box_run_p;
25298 glyph->left_box_line_p = it->end_of_box_run_p;
25300 else
25302 glyph->left_box_line_p = it->start_of_box_run_p;
25303 glyph->right_box_line_p = it->end_of_box_run_p;
25305 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25306 || it->phys_descent > it->descent);
25307 glyph->glyph_not_available_p = it->glyph_not_available_p;
25308 glyph->face_id = it->face_id;
25309 glyph->u.ch = it->char_to_display;
25310 glyph->slice.img = null_glyph_slice;
25311 glyph->font_type = FONT_TYPE_UNKNOWN;
25312 if (it->bidi_p)
25314 glyph->resolved_level = it->bidi_it.resolved_level;
25315 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25316 glyph->bidi_type = it->bidi_it.type;
25318 else
25320 glyph->resolved_level = 0;
25321 glyph->bidi_type = UNKNOWN_BT;
25323 ++it->glyph_row->used[area];
25325 else
25326 IT_EXPAND_MATRIX_WIDTH (it, area);
25329 /* Store one glyph for the composition IT->cmp_it.id in
25330 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25331 non-null. */
25333 static void
25334 append_composite_glyph (struct it *it)
25336 struct glyph *glyph;
25337 enum glyph_row_area area = it->area;
25339 eassert (it->glyph_row);
25341 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25342 if (glyph < it->glyph_row->glyphs[area + 1])
25344 /* If the glyph row is reversed, we need to prepend the glyph
25345 rather than append it. */
25346 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25348 struct glyph *g;
25350 /* Make room for the new glyph. */
25351 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25352 g[1] = *g;
25353 glyph = it->glyph_row->glyphs[it->area];
25355 glyph->charpos = it->cmp_it.charpos;
25356 glyph->object = it->object;
25357 glyph->pixel_width = it->pixel_width;
25358 glyph->ascent = it->ascent;
25359 glyph->descent = it->descent;
25360 glyph->voffset = it->voffset;
25361 glyph->type = COMPOSITE_GLYPH;
25362 if (it->cmp_it.ch < 0)
25364 glyph->u.cmp.automatic = 0;
25365 glyph->u.cmp.id = it->cmp_it.id;
25366 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25368 else
25370 glyph->u.cmp.automatic = 1;
25371 glyph->u.cmp.id = it->cmp_it.id;
25372 glyph->slice.cmp.from = it->cmp_it.from;
25373 glyph->slice.cmp.to = it->cmp_it.to - 1;
25375 glyph->avoid_cursor_p = it->avoid_cursor_p;
25376 glyph->multibyte_p = it->multibyte_p;
25377 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25379 /* In R2L rows, the left and the right box edges need to be
25380 drawn in reverse direction. */
25381 glyph->right_box_line_p = it->start_of_box_run_p;
25382 glyph->left_box_line_p = it->end_of_box_run_p;
25384 else
25386 glyph->left_box_line_p = it->start_of_box_run_p;
25387 glyph->right_box_line_p = it->end_of_box_run_p;
25389 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25390 || it->phys_descent > it->descent);
25391 glyph->padding_p = 0;
25392 glyph->glyph_not_available_p = 0;
25393 glyph->face_id = it->face_id;
25394 glyph->font_type = FONT_TYPE_UNKNOWN;
25395 if (it->bidi_p)
25397 glyph->resolved_level = it->bidi_it.resolved_level;
25398 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25399 glyph->bidi_type = it->bidi_it.type;
25401 ++it->glyph_row->used[area];
25403 else
25404 IT_EXPAND_MATRIX_WIDTH (it, area);
25408 /* Change IT->ascent and IT->height according to the setting of
25409 IT->voffset. */
25411 static void
25412 take_vertical_position_into_account (struct it *it)
25414 if (it->voffset)
25416 if (it->voffset < 0)
25417 /* Increase the ascent so that we can display the text higher
25418 in the line. */
25419 it->ascent -= it->voffset;
25420 else
25421 /* Increase the descent so that we can display the text lower
25422 in the line. */
25423 it->descent += it->voffset;
25428 /* Produce glyphs/get display metrics for the image IT is loaded with.
25429 See the description of struct display_iterator in dispextern.h for
25430 an overview of struct display_iterator. */
25432 static void
25433 produce_image_glyph (struct it *it)
25435 struct image *img;
25436 struct face *face;
25437 int glyph_ascent, crop;
25438 struct glyph_slice slice;
25440 eassert (it->what == IT_IMAGE);
25442 face = FACE_FROM_ID (it->f, it->face_id);
25443 eassert (face);
25444 /* Make sure X resources of the face is loaded. */
25445 prepare_face_for_display (it->f, face);
25447 if (it->image_id < 0)
25449 /* Fringe bitmap. */
25450 it->ascent = it->phys_ascent = 0;
25451 it->descent = it->phys_descent = 0;
25452 it->pixel_width = 0;
25453 it->nglyphs = 0;
25454 return;
25457 img = IMAGE_FROM_ID (it->f, it->image_id);
25458 eassert (img);
25459 /* Make sure X resources of the image is loaded. */
25460 prepare_image_for_display (it->f, img);
25462 slice.x = slice.y = 0;
25463 slice.width = img->width;
25464 slice.height = img->height;
25466 if (INTEGERP (it->slice.x))
25467 slice.x = XINT (it->slice.x);
25468 else if (FLOATP (it->slice.x))
25469 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25471 if (INTEGERP (it->slice.y))
25472 slice.y = XINT (it->slice.y);
25473 else if (FLOATP (it->slice.y))
25474 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25476 if (INTEGERP (it->slice.width))
25477 slice.width = XINT (it->slice.width);
25478 else if (FLOATP (it->slice.width))
25479 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25481 if (INTEGERP (it->slice.height))
25482 slice.height = XINT (it->slice.height);
25483 else if (FLOATP (it->slice.height))
25484 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25486 if (slice.x >= img->width)
25487 slice.x = img->width;
25488 if (slice.y >= img->height)
25489 slice.y = img->height;
25490 if (slice.x + slice.width >= img->width)
25491 slice.width = img->width - slice.x;
25492 if (slice.y + slice.height > img->height)
25493 slice.height = img->height - slice.y;
25495 if (slice.width == 0 || slice.height == 0)
25496 return;
25498 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25500 it->descent = slice.height - glyph_ascent;
25501 if (slice.y == 0)
25502 it->descent += img->vmargin;
25503 if (slice.y + slice.height == img->height)
25504 it->descent += img->vmargin;
25505 it->phys_descent = it->descent;
25507 it->pixel_width = slice.width;
25508 if (slice.x == 0)
25509 it->pixel_width += img->hmargin;
25510 if (slice.x + slice.width == img->width)
25511 it->pixel_width += img->hmargin;
25513 /* It's quite possible for images to have an ascent greater than
25514 their height, so don't get confused in that case. */
25515 if (it->descent < 0)
25516 it->descent = 0;
25518 it->nglyphs = 1;
25520 if (face->box != FACE_NO_BOX)
25522 if (face->box_line_width > 0)
25524 if (slice.y == 0)
25525 it->ascent += face->box_line_width;
25526 if (slice.y + slice.height == img->height)
25527 it->descent += face->box_line_width;
25530 if (it->start_of_box_run_p && slice.x == 0)
25531 it->pixel_width += eabs (face->box_line_width);
25532 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25533 it->pixel_width += eabs (face->box_line_width);
25536 take_vertical_position_into_account (it);
25538 /* Automatically crop wide image glyphs at right edge so we can
25539 draw the cursor on same display row. */
25540 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25541 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25543 it->pixel_width -= crop;
25544 slice.width -= crop;
25547 if (it->glyph_row)
25549 struct glyph *glyph;
25550 enum glyph_row_area area = it->area;
25552 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25553 if (glyph < it->glyph_row->glyphs[area + 1])
25555 glyph->charpos = CHARPOS (it->position);
25556 glyph->object = it->object;
25557 glyph->pixel_width = it->pixel_width;
25558 glyph->ascent = glyph_ascent;
25559 glyph->descent = it->descent;
25560 glyph->voffset = it->voffset;
25561 glyph->type = IMAGE_GLYPH;
25562 glyph->avoid_cursor_p = it->avoid_cursor_p;
25563 glyph->multibyte_p = it->multibyte_p;
25564 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25566 /* In R2L rows, the left and the right box edges need to be
25567 drawn in reverse direction. */
25568 glyph->right_box_line_p = it->start_of_box_run_p;
25569 glyph->left_box_line_p = it->end_of_box_run_p;
25571 else
25573 glyph->left_box_line_p = it->start_of_box_run_p;
25574 glyph->right_box_line_p = it->end_of_box_run_p;
25576 glyph->overlaps_vertically_p = 0;
25577 glyph->padding_p = 0;
25578 glyph->glyph_not_available_p = 0;
25579 glyph->face_id = it->face_id;
25580 glyph->u.img_id = img->id;
25581 glyph->slice.img = slice;
25582 glyph->font_type = FONT_TYPE_UNKNOWN;
25583 if (it->bidi_p)
25585 glyph->resolved_level = it->bidi_it.resolved_level;
25586 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25587 glyph->bidi_type = it->bidi_it.type;
25589 ++it->glyph_row->used[area];
25591 else
25592 IT_EXPAND_MATRIX_WIDTH (it, area);
25597 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25598 of the glyph, WIDTH and HEIGHT are the width and height of the
25599 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25601 static void
25602 append_stretch_glyph (struct it *it, Lisp_Object object,
25603 int width, int height, int ascent)
25605 struct glyph *glyph;
25606 enum glyph_row_area area = it->area;
25608 eassert (ascent >= 0 && ascent <= height);
25610 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25611 if (glyph < it->glyph_row->glyphs[area + 1])
25613 /* If the glyph row is reversed, we need to prepend the glyph
25614 rather than append it. */
25615 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25617 struct glyph *g;
25619 /* Make room for the additional glyph. */
25620 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25621 g[1] = *g;
25622 glyph = it->glyph_row->glyphs[area];
25624 /* Decrease the width of the first glyph of the row that
25625 begins before first_visible_x (e.g., due to hscroll).
25626 This is so the overall width of the row becomes smaller
25627 by the scroll amount, and the stretch glyph appended by
25628 extend_face_to_end_of_line will be wider, to shift the
25629 row glyphs to the right. (In L2R rows, the corresponding
25630 left-shift effect is accomplished by setting row->x to a
25631 negative value, which won't work with R2L rows.)
25633 This must leave us with a positive value of WIDTH, since
25634 otherwise the call to move_it_in_display_line_to at the
25635 beginning of display_line would have got past the entire
25636 first glyph, and then it->current_x would have been
25637 greater or equal to it->first_visible_x. */
25638 if (it->current_x < it->first_visible_x)
25639 width -= it->first_visible_x - it->current_x;
25640 eassert (width > 0);
25642 glyph->charpos = CHARPOS (it->position);
25643 glyph->object = object;
25644 glyph->pixel_width = width;
25645 glyph->ascent = ascent;
25646 glyph->descent = height - ascent;
25647 glyph->voffset = it->voffset;
25648 glyph->type = STRETCH_GLYPH;
25649 glyph->avoid_cursor_p = it->avoid_cursor_p;
25650 glyph->multibyte_p = it->multibyte_p;
25651 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25653 /* In R2L rows, the left and the right box edges need to be
25654 drawn in reverse direction. */
25655 glyph->right_box_line_p = it->start_of_box_run_p;
25656 glyph->left_box_line_p = it->end_of_box_run_p;
25658 else
25660 glyph->left_box_line_p = it->start_of_box_run_p;
25661 glyph->right_box_line_p = it->end_of_box_run_p;
25663 glyph->overlaps_vertically_p = 0;
25664 glyph->padding_p = 0;
25665 glyph->glyph_not_available_p = 0;
25666 glyph->face_id = it->face_id;
25667 glyph->u.stretch.ascent = ascent;
25668 glyph->u.stretch.height = height;
25669 glyph->slice.img = null_glyph_slice;
25670 glyph->font_type = FONT_TYPE_UNKNOWN;
25671 if (it->bidi_p)
25673 glyph->resolved_level = it->bidi_it.resolved_level;
25674 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25675 glyph->bidi_type = it->bidi_it.type;
25677 else
25679 glyph->resolved_level = 0;
25680 glyph->bidi_type = UNKNOWN_BT;
25682 ++it->glyph_row->used[area];
25684 else
25685 IT_EXPAND_MATRIX_WIDTH (it, area);
25688 #endif /* HAVE_WINDOW_SYSTEM */
25690 /* Produce a stretch glyph for iterator IT. IT->object is the value
25691 of the glyph property displayed. The value must be a list
25692 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25693 being recognized:
25695 1. `:width WIDTH' specifies that the space should be WIDTH *
25696 canonical char width wide. WIDTH may be an integer or floating
25697 point number.
25699 2. `:relative-width FACTOR' specifies that the width of the stretch
25700 should be computed from the width of the first character having the
25701 `glyph' property, and should be FACTOR times that width.
25703 3. `:align-to HPOS' specifies that the space should be wide enough
25704 to reach HPOS, a value in canonical character units.
25706 Exactly one of the above pairs must be present.
25708 4. `:height HEIGHT' specifies that the height of the stretch produced
25709 should be HEIGHT, measured in canonical character units.
25711 5. `:relative-height FACTOR' specifies that the height of the
25712 stretch should be FACTOR times the height of the characters having
25713 the glyph property.
25715 Either none or exactly one of 4 or 5 must be present.
25717 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25718 of the stretch should be used for the ascent of the stretch.
25719 ASCENT must be in the range 0 <= ASCENT <= 100. */
25721 void
25722 produce_stretch_glyph (struct it *it)
25724 /* (space :width WIDTH :height HEIGHT ...) */
25725 Lisp_Object prop, plist;
25726 int width = 0, height = 0, align_to = -1;
25727 int zero_width_ok_p = 0;
25728 double tem;
25729 struct font *font = NULL;
25731 #ifdef HAVE_WINDOW_SYSTEM
25732 int ascent = 0;
25733 int zero_height_ok_p = 0;
25735 if (FRAME_WINDOW_P (it->f))
25737 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25738 font = face->font ? face->font : FRAME_FONT (it->f);
25739 prepare_face_for_display (it->f, face);
25741 #endif
25743 /* List should start with `space'. */
25744 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25745 plist = XCDR (it->object);
25747 /* Compute the width of the stretch. */
25748 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25749 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25751 /* Absolute width `:width WIDTH' specified and valid. */
25752 zero_width_ok_p = 1;
25753 width = (int)tem;
25755 #ifdef HAVE_WINDOW_SYSTEM
25756 else if (FRAME_WINDOW_P (it->f)
25757 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25759 /* Relative width `:relative-width FACTOR' specified and valid.
25760 Compute the width of the characters having the `glyph'
25761 property. */
25762 struct it it2;
25763 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25765 it2 = *it;
25766 if (it->multibyte_p)
25767 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25768 else
25770 it2.c = it2.char_to_display = *p, it2.len = 1;
25771 if (! ASCII_CHAR_P (it2.c))
25772 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25775 it2.glyph_row = NULL;
25776 it2.what = IT_CHARACTER;
25777 x_produce_glyphs (&it2);
25778 width = NUMVAL (prop) * it2.pixel_width;
25780 #endif /* HAVE_WINDOW_SYSTEM */
25781 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25782 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25784 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25785 align_to = (align_to < 0
25787 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25788 else if (align_to < 0)
25789 align_to = window_box_left_offset (it->w, TEXT_AREA);
25790 width = max (0, (int)tem + align_to - it->current_x);
25791 zero_width_ok_p = 1;
25793 else
25794 /* Nothing specified -> width defaults to canonical char width. */
25795 width = FRAME_COLUMN_WIDTH (it->f);
25797 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25798 width = 1;
25800 #ifdef HAVE_WINDOW_SYSTEM
25801 /* Compute height. */
25802 if (FRAME_WINDOW_P (it->f))
25804 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25805 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25807 height = (int)tem;
25808 zero_height_ok_p = 1;
25810 else if (prop = Fplist_get (plist, QCrelative_height),
25811 NUMVAL (prop) > 0)
25812 height = FONT_HEIGHT (font) * NUMVAL (prop);
25813 else
25814 height = FONT_HEIGHT (font);
25816 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25817 height = 1;
25819 /* Compute percentage of height used for ascent. If
25820 `:ascent ASCENT' is present and valid, use that. Otherwise,
25821 derive the ascent from the font in use. */
25822 if (prop = Fplist_get (plist, QCascent),
25823 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25824 ascent = height * NUMVAL (prop) / 100.0;
25825 else if (!NILP (prop)
25826 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25827 ascent = min (max (0, (int)tem), height);
25828 else
25829 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25831 else
25832 #endif /* HAVE_WINDOW_SYSTEM */
25833 height = 1;
25835 if (width > 0 && it->line_wrap != TRUNCATE
25836 && it->current_x + width > it->last_visible_x)
25838 width = it->last_visible_x - it->current_x;
25839 #ifdef HAVE_WINDOW_SYSTEM
25840 /* Subtract one more pixel from the stretch width, but only on
25841 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25842 width -= FRAME_WINDOW_P (it->f);
25843 #endif
25846 if (width > 0 && height > 0 && it->glyph_row)
25848 Lisp_Object o_object = it->object;
25849 Lisp_Object object = it->stack[it->sp - 1].string;
25850 int n = width;
25852 if (!STRINGP (object))
25853 object = it->w->contents;
25854 #ifdef HAVE_WINDOW_SYSTEM
25855 if (FRAME_WINDOW_P (it->f))
25856 append_stretch_glyph (it, object, width, height, ascent);
25857 else
25858 #endif
25860 it->object = object;
25861 it->char_to_display = ' ';
25862 it->pixel_width = it->len = 1;
25863 while (n--)
25864 tty_append_glyph (it);
25865 it->object = o_object;
25869 it->pixel_width = width;
25870 #ifdef HAVE_WINDOW_SYSTEM
25871 if (FRAME_WINDOW_P (it->f))
25873 it->ascent = it->phys_ascent = ascent;
25874 it->descent = it->phys_descent = height - it->ascent;
25875 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25876 take_vertical_position_into_account (it);
25878 else
25879 #endif
25880 it->nglyphs = width;
25883 /* Get information about special display element WHAT in an
25884 environment described by IT. WHAT is one of IT_TRUNCATION or
25885 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25886 non-null glyph_row member. This function ensures that fields like
25887 face_id, c, len of IT are left untouched. */
25889 static void
25890 produce_special_glyphs (struct it *it, enum display_element_type what)
25892 struct it temp_it;
25893 Lisp_Object gc;
25894 GLYPH glyph;
25896 temp_it = *it;
25897 temp_it.object = make_number (0);
25898 memset (&temp_it.current, 0, sizeof temp_it.current);
25900 if (what == IT_CONTINUATION)
25902 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25903 if (it->bidi_it.paragraph_dir == R2L)
25904 SET_GLYPH_FROM_CHAR (glyph, '/');
25905 else
25906 SET_GLYPH_FROM_CHAR (glyph, '\\');
25907 if (it->dp
25908 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25910 /* FIXME: Should we mirror GC for R2L lines? */
25911 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25912 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25915 else if (what == IT_TRUNCATION)
25917 /* Truncation glyph. */
25918 SET_GLYPH_FROM_CHAR (glyph, '$');
25919 if (it->dp
25920 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25922 /* FIXME: Should we mirror GC for R2L lines? */
25923 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25924 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25927 else
25928 emacs_abort ();
25930 #ifdef HAVE_WINDOW_SYSTEM
25931 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25932 is turned off, we precede the truncation/continuation glyphs by a
25933 stretch glyph whose width is computed such that these special
25934 glyphs are aligned at the window margin, even when very different
25935 fonts are used in different glyph rows. */
25936 if (FRAME_WINDOW_P (temp_it.f)
25937 /* init_iterator calls this with it->glyph_row == NULL, and it
25938 wants only the pixel width of the truncation/continuation
25939 glyphs. */
25940 && temp_it.glyph_row
25941 /* insert_left_trunc_glyphs calls us at the beginning of the
25942 row, and it has its own calculation of the stretch glyph
25943 width. */
25944 && temp_it.glyph_row->used[TEXT_AREA] > 0
25945 && (temp_it.glyph_row->reversed_p
25946 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25947 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25949 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25951 if (stretch_width > 0)
25953 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25954 struct font *font =
25955 face->font ? face->font : FRAME_FONT (temp_it.f);
25956 int stretch_ascent =
25957 (((temp_it.ascent + temp_it.descent)
25958 * FONT_BASE (font)) / FONT_HEIGHT (font));
25960 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25961 temp_it.ascent + temp_it.descent,
25962 stretch_ascent);
25965 #endif
25967 temp_it.dp = NULL;
25968 temp_it.what = IT_CHARACTER;
25969 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25970 temp_it.face_id = GLYPH_FACE (glyph);
25971 temp_it.len = CHAR_BYTES (temp_it.c);
25973 PRODUCE_GLYPHS (&temp_it);
25974 it->pixel_width = temp_it.pixel_width;
25975 it->nglyphs = temp_it.nglyphs;
25978 #ifdef HAVE_WINDOW_SYSTEM
25980 /* Calculate line-height and line-spacing properties.
25981 An integer value specifies explicit pixel value.
25982 A float value specifies relative value to current face height.
25983 A cons (float . face-name) specifies relative value to
25984 height of specified face font.
25986 Returns height in pixels, or nil. */
25989 static Lisp_Object
25990 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25991 int boff, int override)
25993 Lisp_Object face_name = Qnil;
25994 int ascent, descent, height;
25996 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25997 return val;
25999 if (CONSP (val))
26001 face_name = XCAR (val);
26002 val = XCDR (val);
26003 if (!NUMBERP (val))
26004 val = make_number (1);
26005 if (NILP (face_name))
26007 height = it->ascent + it->descent;
26008 goto scale;
26012 if (NILP (face_name))
26014 font = FRAME_FONT (it->f);
26015 boff = FRAME_BASELINE_OFFSET (it->f);
26017 else if (EQ (face_name, Qt))
26019 override = 0;
26021 else
26023 int face_id;
26024 struct face *face;
26026 face_id = lookup_named_face (it->f, face_name, 0);
26027 if (face_id < 0)
26028 return make_number (-1);
26030 face = FACE_FROM_ID (it->f, face_id);
26031 font = face->font;
26032 if (font == NULL)
26033 return make_number (-1);
26034 boff = font->baseline_offset;
26035 if (font->vertical_centering)
26036 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26039 ascent = FONT_BASE (font) + boff;
26040 descent = FONT_DESCENT (font) - boff;
26042 if (override)
26044 it->override_ascent = ascent;
26045 it->override_descent = descent;
26046 it->override_boff = boff;
26049 height = ascent + descent;
26051 scale:
26052 if (FLOATP (val))
26053 height = (int)(XFLOAT_DATA (val) * height);
26054 else if (INTEGERP (val))
26055 height *= XINT (val);
26057 return make_number (height);
26061 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26062 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26063 and only if this is for a character for which no font was found.
26065 If the display method (it->glyphless_method) is
26066 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26067 length of the acronym or the hexadecimal string, UPPER_XOFF and
26068 UPPER_YOFF are pixel offsets for the upper part of the string,
26069 LOWER_XOFF and LOWER_YOFF are for the lower part.
26071 For the other display methods, LEN through LOWER_YOFF are zero. */
26073 static void
26074 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26075 short upper_xoff, short upper_yoff,
26076 short lower_xoff, short lower_yoff)
26078 struct glyph *glyph;
26079 enum glyph_row_area area = it->area;
26081 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26082 if (glyph < it->glyph_row->glyphs[area + 1])
26084 /* If the glyph row is reversed, we need to prepend the glyph
26085 rather than append it. */
26086 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26088 struct glyph *g;
26090 /* Make room for the additional glyph. */
26091 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26092 g[1] = *g;
26093 glyph = it->glyph_row->glyphs[area];
26095 glyph->charpos = CHARPOS (it->position);
26096 glyph->object = it->object;
26097 glyph->pixel_width = it->pixel_width;
26098 glyph->ascent = it->ascent;
26099 glyph->descent = it->descent;
26100 glyph->voffset = it->voffset;
26101 glyph->type = GLYPHLESS_GLYPH;
26102 glyph->u.glyphless.method = it->glyphless_method;
26103 glyph->u.glyphless.for_no_font = for_no_font;
26104 glyph->u.glyphless.len = len;
26105 glyph->u.glyphless.ch = it->c;
26106 glyph->slice.glyphless.upper_xoff = upper_xoff;
26107 glyph->slice.glyphless.upper_yoff = upper_yoff;
26108 glyph->slice.glyphless.lower_xoff = lower_xoff;
26109 glyph->slice.glyphless.lower_yoff = lower_yoff;
26110 glyph->avoid_cursor_p = it->avoid_cursor_p;
26111 glyph->multibyte_p = it->multibyte_p;
26112 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26114 /* In R2L rows, the left and the right box edges need to be
26115 drawn in reverse direction. */
26116 glyph->right_box_line_p = it->start_of_box_run_p;
26117 glyph->left_box_line_p = it->end_of_box_run_p;
26119 else
26121 glyph->left_box_line_p = it->start_of_box_run_p;
26122 glyph->right_box_line_p = it->end_of_box_run_p;
26124 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26125 || it->phys_descent > it->descent);
26126 glyph->padding_p = 0;
26127 glyph->glyph_not_available_p = 0;
26128 glyph->face_id = face_id;
26129 glyph->font_type = FONT_TYPE_UNKNOWN;
26130 if (it->bidi_p)
26132 glyph->resolved_level = it->bidi_it.resolved_level;
26133 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26134 glyph->bidi_type = it->bidi_it.type;
26136 ++it->glyph_row->used[area];
26138 else
26139 IT_EXPAND_MATRIX_WIDTH (it, area);
26143 /* Produce a glyph for a glyphless character for iterator IT.
26144 IT->glyphless_method specifies which method to use for displaying
26145 the character. See the description of enum
26146 glyphless_display_method in dispextern.h for the detail.
26148 FOR_NO_FONT is nonzero if and only if this is for a character for
26149 which no font was found. ACRONYM, if non-nil, is an acronym string
26150 for the character. */
26152 static void
26153 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26155 int face_id;
26156 struct face *face;
26157 struct font *font;
26158 int base_width, base_height, width, height;
26159 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26160 int len;
26162 /* Get the metrics of the base font. We always refer to the current
26163 ASCII face. */
26164 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26165 font = face->font ? face->font : FRAME_FONT (it->f);
26166 it->ascent = FONT_BASE (font) + font->baseline_offset;
26167 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26168 base_height = it->ascent + it->descent;
26169 base_width = font->average_width;
26171 face_id = merge_glyphless_glyph_face (it);
26173 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26175 it->pixel_width = THIN_SPACE_WIDTH;
26176 len = 0;
26177 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26179 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26181 width = CHAR_WIDTH (it->c);
26182 if (width == 0)
26183 width = 1;
26184 else if (width > 4)
26185 width = 4;
26186 it->pixel_width = base_width * width;
26187 len = 0;
26188 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26190 else
26192 char buf[7];
26193 const char *str;
26194 unsigned int code[6];
26195 int upper_len;
26196 int ascent, descent;
26197 struct font_metrics metrics_upper, metrics_lower;
26199 face = FACE_FROM_ID (it->f, face_id);
26200 font = face->font ? face->font : FRAME_FONT (it->f);
26201 prepare_face_for_display (it->f, face);
26203 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26205 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26206 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26207 if (CONSP (acronym))
26208 acronym = XCAR (acronym);
26209 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26211 else
26213 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26214 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26215 str = buf;
26217 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26218 code[len] = font->driver->encode_char (font, str[len]);
26219 upper_len = (len + 1) / 2;
26220 font->driver->text_extents (font, code, upper_len,
26221 &metrics_upper);
26222 font->driver->text_extents (font, code + upper_len, len - upper_len,
26223 &metrics_lower);
26227 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26228 width = max (metrics_upper.width, metrics_lower.width) + 4;
26229 upper_xoff = upper_yoff = 2; /* the typical case */
26230 if (base_width >= width)
26232 /* Align the upper to the left, the lower to the right. */
26233 it->pixel_width = base_width;
26234 lower_xoff = base_width - 2 - metrics_lower.width;
26236 else
26238 /* Center the shorter one. */
26239 it->pixel_width = width;
26240 if (metrics_upper.width >= metrics_lower.width)
26241 lower_xoff = (width - metrics_lower.width) / 2;
26242 else
26244 /* FIXME: This code doesn't look right. It formerly was
26245 missing the "lower_xoff = 0;", which couldn't have
26246 been right since it left lower_xoff uninitialized. */
26247 lower_xoff = 0;
26248 upper_xoff = (width - metrics_upper.width) / 2;
26252 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26253 top, bottom, and between upper and lower strings. */
26254 height = (metrics_upper.ascent + metrics_upper.descent
26255 + metrics_lower.ascent + metrics_lower.descent) + 5;
26256 /* Center vertically.
26257 H:base_height, D:base_descent
26258 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26260 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26261 descent = D - H/2 + h/2;
26262 lower_yoff = descent - 2 - ld;
26263 upper_yoff = lower_yoff - la - 1 - ud; */
26264 ascent = - (it->descent - (base_height + height + 1) / 2);
26265 descent = it->descent - (base_height - height) / 2;
26266 lower_yoff = descent - 2 - metrics_lower.descent;
26267 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26268 - metrics_upper.descent);
26269 /* Don't make the height shorter than the base height. */
26270 if (height > base_height)
26272 it->ascent = ascent;
26273 it->descent = descent;
26277 it->phys_ascent = it->ascent;
26278 it->phys_descent = it->descent;
26279 if (it->glyph_row)
26280 append_glyphless_glyph (it, face_id, for_no_font, len,
26281 upper_xoff, upper_yoff,
26282 lower_xoff, lower_yoff);
26283 it->nglyphs = 1;
26284 take_vertical_position_into_account (it);
26288 /* RIF:
26289 Produce glyphs/get display metrics for the display element IT is
26290 loaded with. See the description of struct it in dispextern.h
26291 for an overview of struct it. */
26293 void
26294 x_produce_glyphs (struct it *it)
26296 int extra_line_spacing = it->extra_line_spacing;
26298 it->glyph_not_available_p = 0;
26300 if (it->what == IT_CHARACTER)
26302 XChar2b char2b;
26303 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26304 struct font *font = face->font;
26305 struct font_metrics *pcm = NULL;
26306 int boff; /* Baseline offset. */
26308 if (font == NULL)
26310 /* When no suitable font is found, display this character by
26311 the method specified in the first extra slot of
26312 Vglyphless_char_display. */
26313 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26315 eassert (it->what == IT_GLYPHLESS);
26316 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26317 goto done;
26320 boff = font->baseline_offset;
26321 if (font->vertical_centering)
26322 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26324 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26326 int stretched_p;
26328 it->nglyphs = 1;
26330 if (it->override_ascent >= 0)
26332 it->ascent = it->override_ascent;
26333 it->descent = it->override_descent;
26334 boff = it->override_boff;
26336 else
26338 it->ascent = FONT_BASE (font) + boff;
26339 it->descent = FONT_DESCENT (font) - boff;
26342 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26344 pcm = get_per_char_metric (font, &char2b);
26345 if (pcm->width == 0
26346 && pcm->rbearing == 0 && pcm->lbearing == 0)
26347 pcm = NULL;
26350 if (pcm)
26352 it->phys_ascent = pcm->ascent + boff;
26353 it->phys_descent = pcm->descent - boff;
26354 it->pixel_width = pcm->width;
26356 else
26358 it->glyph_not_available_p = 1;
26359 it->phys_ascent = it->ascent;
26360 it->phys_descent = it->descent;
26361 it->pixel_width = font->space_width;
26364 if (it->constrain_row_ascent_descent_p)
26366 if (it->descent > it->max_descent)
26368 it->ascent += it->descent - it->max_descent;
26369 it->descent = it->max_descent;
26371 if (it->ascent > it->max_ascent)
26373 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26374 it->ascent = it->max_ascent;
26376 it->phys_ascent = min (it->phys_ascent, it->ascent);
26377 it->phys_descent = min (it->phys_descent, it->descent);
26378 extra_line_spacing = 0;
26381 /* If this is a space inside a region of text with
26382 `space-width' property, change its width. */
26383 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26384 if (stretched_p)
26385 it->pixel_width *= XFLOATINT (it->space_width);
26387 /* If face has a box, add the box thickness to the character
26388 height. If character has a box line to the left and/or
26389 right, add the box line width to the character's width. */
26390 if (face->box != FACE_NO_BOX)
26392 int thick = face->box_line_width;
26394 if (thick > 0)
26396 it->ascent += thick;
26397 it->descent += thick;
26399 else
26400 thick = -thick;
26402 if (it->start_of_box_run_p)
26403 it->pixel_width += thick;
26404 if (it->end_of_box_run_p)
26405 it->pixel_width += thick;
26408 /* If face has an overline, add the height of the overline
26409 (1 pixel) and a 1 pixel margin to the character height. */
26410 if (face->overline_p)
26411 it->ascent += overline_margin;
26413 if (it->constrain_row_ascent_descent_p)
26415 if (it->ascent > it->max_ascent)
26416 it->ascent = it->max_ascent;
26417 if (it->descent > it->max_descent)
26418 it->descent = it->max_descent;
26421 take_vertical_position_into_account (it);
26423 /* If we have to actually produce glyphs, do it. */
26424 if (it->glyph_row)
26426 if (stretched_p)
26428 /* Translate a space with a `space-width' property
26429 into a stretch glyph. */
26430 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26431 / FONT_HEIGHT (font));
26432 append_stretch_glyph (it, it->object, it->pixel_width,
26433 it->ascent + it->descent, ascent);
26435 else
26436 append_glyph (it);
26438 /* If characters with lbearing or rbearing are displayed
26439 in this line, record that fact in a flag of the
26440 glyph row. This is used to optimize X output code. */
26441 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26442 it->glyph_row->contains_overlapping_glyphs_p = 1;
26444 if (! stretched_p && it->pixel_width == 0)
26445 /* We assure that all visible glyphs have at least 1-pixel
26446 width. */
26447 it->pixel_width = 1;
26449 else if (it->char_to_display == '\n')
26451 /* A newline has no width, but we need the height of the
26452 line. But if previous part of the line sets a height,
26453 don't increase that height. */
26455 Lisp_Object height;
26456 Lisp_Object total_height = Qnil;
26458 it->override_ascent = -1;
26459 it->pixel_width = 0;
26460 it->nglyphs = 0;
26462 height = get_it_property (it, Qline_height);
26463 /* Split (line-height total-height) list. */
26464 if (CONSP (height)
26465 && CONSP (XCDR (height))
26466 && NILP (XCDR (XCDR (height))))
26468 total_height = XCAR (XCDR (height));
26469 height = XCAR (height);
26471 height = calc_line_height_property (it, height, font, boff, 1);
26473 if (it->override_ascent >= 0)
26475 it->ascent = it->override_ascent;
26476 it->descent = it->override_descent;
26477 boff = it->override_boff;
26479 else
26481 it->ascent = FONT_BASE (font) + boff;
26482 it->descent = FONT_DESCENT (font) - boff;
26485 if (EQ (height, Qt))
26487 if (it->descent > it->max_descent)
26489 it->ascent += it->descent - it->max_descent;
26490 it->descent = it->max_descent;
26492 if (it->ascent > it->max_ascent)
26494 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26495 it->ascent = it->max_ascent;
26497 it->phys_ascent = min (it->phys_ascent, it->ascent);
26498 it->phys_descent = min (it->phys_descent, it->descent);
26499 it->constrain_row_ascent_descent_p = 1;
26500 extra_line_spacing = 0;
26502 else
26504 Lisp_Object spacing;
26506 it->phys_ascent = it->ascent;
26507 it->phys_descent = it->descent;
26509 if ((it->max_ascent > 0 || it->max_descent > 0)
26510 && face->box != FACE_NO_BOX
26511 && face->box_line_width > 0)
26513 it->ascent += face->box_line_width;
26514 it->descent += face->box_line_width;
26516 if (!NILP (height)
26517 && XINT (height) > it->ascent + it->descent)
26518 it->ascent = XINT (height) - it->descent;
26520 if (!NILP (total_height))
26521 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26522 else
26524 spacing = get_it_property (it, Qline_spacing);
26525 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26527 if (INTEGERP (spacing))
26529 extra_line_spacing = XINT (spacing);
26530 if (!NILP (total_height))
26531 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26535 else /* i.e. (it->char_to_display == '\t') */
26537 if (font->space_width > 0)
26539 int tab_width = it->tab_width * font->space_width;
26540 int x = it->current_x + it->continuation_lines_width;
26541 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26543 /* If the distance from the current position to the next tab
26544 stop is less than a space character width, use the
26545 tab stop after that. */
26546 if (next_tab_x - x < font->space_width)
26547 next_tab_x += tab_width;
26549 it->pixel_width = next_tab_x - x;
26550 it->nglyphs = 1;
26551 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26552 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26554 if (it->glyph_row)
26556 append_stretch_glyph (it, it->object, it->pixel_width,
26557 it->ascent + it->descent, it->ascent);
26560 else
26562 it->pixel_width = 0;
26563 it->nglyphs = 1;
26567 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26569 /* A static composition.
26571 Note: A composition is represented as one glyph in the
26572 glyph matrix. There are no padding glyphs.
26574 Important note: pixel_width, ascent, and descent are the
26575 values of what is drawn by draw_glyphs (i.e. the values of
26576 the overall glyphs composed). */
26577 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26578 int boff; /* baseline offset */
26579 struct composition *cmp = composition_table[it->cmp_it.id];
26580 int glyph_len = cmp->glyph_len;
26581 struct font *font = face->font;
26583 it->nglyphs = 1;
26585 /* If we have not yet calculated pixel size data of glyphs of
26586 the composition for the current face font, calculate them
26587 now. Theoretically, we have to check all fonts for the
26588 glyphs, but that requires much time and memory space. So,
26589 here we check only the font of the first glyph. This may
26590 lead to incorrect display, but it's very rare, and C-l
26591 (recenter-top-bottom) can correct the display anyway. */
26592 if (! cmp->font || cmp->font != font)
26594 /* Ascent and descent of the font of the first character
26595 of this composition (adjusted by baseline offset).
26596 Ascent and descent of overall glyphs should not be less
26597 than these, respectively. */
26598 int font_ascent, font_descent, font_height;
26599 /* Bounding box of the overall glyphs. */
26600 int leftmost, rightmost, lowest, highest;
26601 int lbearing, rbearing;
26602 int i, width, ascent, descent;
26603 int left_padded = 0, right_padded = 0;
26604 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26605 XChar2b char2b;
26606 struct font_metrics *pcm;
26607 int font_not_found_p;
26608 ptrdiff_t pos;
26610 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26611 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26612 break;
26613 if (glyph_len < cmp->glyph_len)
26614 right_padded = 1;
26615 for (i = 0; i < glyph_len; i++)
26617 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26618 break;
26619 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26621 if (i > 0)
26622 left_padded = 1;
26624 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26625 : IT_CHARPOS (*it));
26626 /* If no suitable font is found, use the default font. */
26627 font_not_found_p = font == NULL;
26628 if (font_not_found_p)
26630 face = face->ascii_face;
26631 font = face->font;
26633 boff = font->baseline_offset;
26634 if (font->vertical_centering)
26635 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26636 font_ascent = FONT_BASE (font) + boff;
26637 font_descent = FONT_DESCENT (font) - boff;
26638 font_height = FONT_HEIGHT (font);
26640 cmp->font = font;
26642 pcm = NULL;
26643 if (! font_not_found_p)
26645 get_char_face_and_encoding (it->f, c, it->face_id,
26646 &char2b, 0);
26647 pcm = get_per_char_metric (font, &char2b);
26650 /* Initialize the bounding box. */
26651 if (pcm)
26653 width = cmp->glyph_len > 0 ? pcm->width : 0;
26654 ascent = pcm->ascent;
26655 descent = pcm->descent;
26656 lbearing = pcm->lbearing;
26657 rbearing = pcm->rbearing;
26659 else
26661 width = cmp->glyph_len > 0 ? font->space_width : 0;
26662 ascent = FONT_BASE (font);
26663 descent = FONT_DESCENT (font);
26664 lbearing = 0;
26665 rbearing = width;
26668 rightmost = width;
26669 leftmost = 0;
26670 lowest = - descent + boff;
26671 highest = ascent + boff;
26673 if (! font_not_found_p
26674 && font->default_ascent
26675 && CHAR_TABLE_P (Vuse_default_ascent)
26676 && !NILP (Faref (Vuse_default_ascent,
26677 make_number (it->char_to_display))))
26678 highest = font->default_ascent + boff;
26680 /* Draw the first glyph at the normal position. It may be
26681 shifted to right later if some other glyphs are drawn
26682 at the left. */
26683 cmp->offsets[i * 2] = 0;
26684 cmp->offsets[i * 2 + 1] = boff;
26685 cmp->lbearing = lbearing;
26686 cmp->rbearing = rbearing;
26688 /* Set cmp->offsets for the remaining glyphs. */
26689 for (i++; i < glyph_len; i++)
26691 int left, right, btm, top;
26692 int ch = COMPOSITION_GLYPH (cmp, i);
26693 int face_id;
26694 struct face *this_face;
26696 if (ch == '\t')
26697 ch = ' ';
26698 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26699 this_face = FACE_FROM_ID (it->f, face_id);
26700 font = this_face->font;
26702 if (font == NULL)
26703 pcm = NULL;
26704 else
26706 get_char_face_and_encoding (it->f, ch, face_id,
26707 &char2b, 0);
26708 pcm = get_per_char_metric (font, &char2b);
26710 if (! pcm)
26711 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26712 else
26714 width = pcm->width;
26715 ascent = pcm->ascent;
26716 descent = pcm->descent;
26717 lbearing = pcm->lbearing;
26718 rbearing = pcm->rbearing;
26719 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26721 /* Relative composition with or without
26722 alternate chars. */
26723 left = (leftmost + rightmost - width) / 2;
26724 btm = - descent + boff;
26725 if (font->relative_compose
26726 && (! CHAR_TABLE_P (Vignore_relative_composition)
26727 || NILP (Faref (Vignore_relative_composition,
26728 make_number (ch)))))
26731 if (- descent >= font->relative_compose)
26732 /* One extra pixel between two glyphs. */
26733 btm = highest + 1;
26734 else if (ascent <= 0)
26735 /* One extra pixel between two glyphs. */
26736 btm = lowest - 1 - ascent - descent;
26739 else
26741 /* A composition rule is specified by an integer
26742 value that encodes global and new reference
26743 points (GREF and NREF). GREF and NREF are
26744 specified by numbers as below:
26746 0---1---2 -- ascent
26750 9--10--11 -- center
26752 ---3---4---5--- baseline
26754 6---7---8 -- descent
26756 int rule = COMPOSITION_RULE (cmp, i);
26757 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26759 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26760 grefx = gref % 3, nrefx = nref % 3;
26761 grefy = gref / 3, nrefy = nref / 3;
26762 if (xoff)
26763 xoff = font_height * (xoff - 128) / 256;
26764 if (yoff)
26765 yoff = font_height * (yoff - 128) / 256;
26767 left = (leftmost
26768 + grefx * (rightmost - leftmost) / 2
26769 - nrefx * width / 2
26770 + xoff);
26772 btm = ((grefy == 0 ? highest
26773 : grefy == 1 ? 0
26774 : grefy == 2 ? lowest
26775 : (highest + lowest) / 2)
26776 - (nrefy == 0 ? ascent + descent
26777 : nrefy == 1 ? descent - boff
26778 : nrefy == 2 ? 0
26779 : (ascent + descent) / 2)
26780 + yoff);
26783 cmp->offsets[i * 2] = left;
26784 cmp->offsets[i * 2 + 1] = btm + descent;
26786 /* Update the bounding box of the overall glyphs. */
26787 if (width > 0)
26789 right = left + width;
26790 if (left < leftmost)
26791 leftmost = left;
26792 if (right > rightmost)
26793 rightmost = right;
26795 top = btm + descent + ascent;
26796 if (top > highest)
26797 highest = top;
26798 if (btm < lowest)
26799 lowest = btm;
26801 if (cmp->lbearing > left + lbearing)
26802 cmp->lbearing = left + lbearing;
26803 if (cmp->rbearing < left + rbearing)
26804 cmp->rbearing = left + rbearing;
26808 /* If there are glyphs whose x-offsets are negative,
26809 shift all glyphs to the right and make all x-offsets
26810 non-negative. */
26811 if (leftmost < 0)
26813 for (i = 0; i < cmp->glyph_len; i++)
26814 cmp->offsets[i * 2] -= leftmost;
26815 rightmost -= leftmost;
26816 cmp->lbearing -= leftmost;
26817 cmp->rbearing -= leftmost;
26820 if (left_padded && cmp->lbearing < 0)
26822 for (i = 0; i < cmp->glyph_len; i++)
26823 cmp->offsets[i * 2] -= cmp->lbearing;
26824 rightmost -= cmp->lbearing;
26825 cmp->rbearing -= cmp->lbearing;
26826 cmp->lbearing = 0;
26828 if (right_padded && rightmost < cmp->rbearing)
26830 rightmost = cmp->rbearing;
26833 cmp->pixel_width = rightmost;
26834 cmp->ascent = highest;
26835 cmp->descent = - lowest;
26836 if (cmp->ascent < font_ascent)
26837 cmp->ascent = font_ascent;
26838 if (cmp->descent < font_descent)
26839 cmp->descent = font_descent;
26842 if (it->glyph_row
26843 && (cmp->lbearing < 0
26844 || cmp->rbearing > cmp->pixel_width))
26845 it->glyph_row->contains_overlapping_glyphs_p = 1;
26847 it->pixel_width = cmp->pixel_width;
26848 it->ascent = it->phys_ascent = cmp->ascent;
26849 it->descent = it->phys_descent = cmp->descent;
26850 if (face->box != FACE_NO_BOX)
26852 int thick = face->box_line_width;
26854 if (thick > 0)
26856 it->ascent += thick;
26857 it->descent += thick;
26859 else
26860 thick = - thick;
26862 if (it->start_of_box_run_p)
26863 it->pixel_width += thick;
26864 if (it->end_of_box_run_p)
26865 it->pixel_width += thick;
26868 /* If face has an overline, add the height of the overline
26869 (1 pixel) and a 1 pixel margin to the character height. */
26870 if (face->overline_p)
26871 it->ascent += overline_margin;
26873 take_vertical_position_into_account (it);
26874 if (it->ascent < 0)
26875 it->ascent = 0;
26876 if (it->descent < 0)
26877 it->descent = 0;
26879 if (it->glyph_row && cmp->glyph_len > 0)
26880 append_composite_glyph (it);
26882 else if (it->what == IT_COMPOSITION)
26884 /* A dynamic (automatic) composition. */
26885 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26886 Lisp_Object gstring;
26887 struct font_metrics metrics;
26889 it->nglyphs = 1;
26891 gstring = composition_gstring_from_id (it->cmp_it.id);
26892 it->pixel_width
26893 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26894 &metrics);
26895 if (it->glyph_row
26896 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26897 it->glyph_row->contains_overlapping_glyphs_p = 1;
26898 it->ascent = it->phys_ascent = metrics.ascent;
26899 it->descent = it->phys_descent = metrics.descent;
26900 if (face->box != FACE_NO_BOX)
26902 int thick = face->box_line_width;
26904 if (thick > 0)
26906 it->ascent += thick;
26907 it->descent += thick;
26909 else
26910 thick = - thick;
26912 if (it->start_of_box_run_p)
26913 it->pixel_width += thick;
26914 if (it->end_of_box_run_p)
26915 it->pixel_width += thick;
26917 /* If face has an overline, add the height of the overline
26918 (1 pixel) and a 1 pixel margin to the character height. */
26919 if (face->overline_p)
26920 it->ascent += overline_margin;
26921 take_vertical_position_into_account (it);
26922 if (it->ascent < 0)
26923 it->ascent = 0;
26924 if (it->descent < 0)
26925 it->descent = 0;
26927 if (it->glyph_row)
26928 append_composite_glyph (it);
26930 else if (it->what == IT_GLYPHLESS)
26931 produce_glyphless_glyph (it, 0, Qnil);
26932 else if (it->what == IT_IMAGE)
26933 produce_image_glyph (it);
26934 else if (it->what == IT_STRETCH)
26935 produce_stretch_glyph (it);
26937 done:
26938 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26939 because this isn't true for images with `:ascent 100'. */
26940 eassert (it->ascent >= 0 && it->descent >= 0);
26941 if (it->area == TEXT_AREA)
26942 it->current_x += it->pixel_width;
26944 if (extra_line_spacing > 0)
26946 it->descent += extra_line_spacing;
26947 if (extra_line_spacing > it->max_extra_line_spacing)
26948 it->max_extra_line_spacing = extra_line_spacing;
26951 it->max_ascent = max (it->max_ascent, it->ascent);
26952 it->max_descent = max (it->max_descent, it->descent);
26953 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26954 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26957 /* EXPORT for RIF:
26958 Output LEN glyphs starting at START at the nominal cursor position.
26959 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26960 being updated, and UPDATED_AREA is the area of that row being updated. */
26962 void
26963 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26964 struct glyph *start, enum glyph_row_area updated_area, int len)
26966 int x, hpos, chpos = w->phys_cursor.hpos;
26968 eassert (updated_row);
26969 /* When the window is hscrolled, cursor hpos can legitimately be out
26970 of bounds, but we draw the cursor at the corresponding window
26971 margin in that case. */
26972 if (!updated_row->reversed_p && chpos < 0)
26973 chpos = 0;
26974 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26975 chpos = updated_row->used[TEXT_AREA] - 1;
26977 block_input ();
26979 /* Write glyphs. */
26981 hpos = start - updated_row->glyphs[updated_area];
26982 x = draw_glyphs (w, w->output_cursor.x,
26983 updated_row, updated_area,
26984 hpos, hpos + len,
26985 DRAW_NORMAL_TEXT, 0);
26987 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26988 if (updated_area == TEXT_AREA
26989 && w->phys_cursor_on_p
26990 && w->phys_cursor.vpos == w->output_cursor.vpos
26991 && chpos >= hpos
26992 && chpos < hpos + len)
26993 w->phys_cursor_on_p = 0;
26995 unblock_input ();
26997 /* Advance the output cursor. */
26998 w->output_cursor.hpos += len;
26999 w->output_cursor.x = x;
27003 /* EXPORT for RIF:
27004 Insert LEN glyphs from START at the nominal cursor position. */
27006 void
27007 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27008 struct glyph *start, enum glyph_row_area updated_area, int len)
27010 struct frame *f;
27011 int line_height, shift_by_width, shifted_region_width;
27012 struct glyph_row *row;
27013 struct glyph *glyph;
27014 int frame_x, frame_y;
27015 ptrdiff_t hpos;
27017 eassert (updated_row);
27018 block_input ();
27019 f = XFRAME (WINDOW_FRAME (w));
27021 /* Get the height of the line we are in. */
27022 row = updated_row;
27023 line_height = row->height;
27025 /* Get the width of the glyphs to insert. */
27026 shift_by_width = 0;
27027 for (glyph = start; glyph < start + len; ++glyph)
27028 shift_by_width += glyph->pixel_width;
27030 /* Get the width of the region to shift right. */
27031 shifted_region_width = (window_box_width (w, updated_area)
27032 - w->output_cursor.x
27033 - shift_by_width);
27035 /* Shift right. */
27036 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27037 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27039 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27040 line_height, shift_by_width);
27042 /* Write the glyphs. */
27043 hpos = start - row->glyphs[updated_area];
27044 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27045 hpos, hpos + len,
27046 DRAW_NORMAL_TEXT, 0);
27048 /* Advance the output cursor. */
27049 w->output_cursor.hpos += len;
27050 w->output_cursor.x += shift_by_width;
27051 unblock_input ();
27055 /* EXPORT for RIF:
27056 Erase the current text line from the nominal cursor position
27057 (inclusive) to pixel column TO_X (exclusive). The idea is that
27058 everything from TO_X onward is already erased.
27060 TO_X is a pixel position relative to UPDATED_AREA of currently
27061 updated window W. TO_X == -1 means clear to the end of this area. */
27063 void
27064 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27065 enum glyph_row_area updated_area, int to_x)
27067 struct frame *f;
27068 int max_x, min_y, max_y;
27069 int from_x, from_y, to_y;
27071 eassert (updated_row);
27072 f = XFRAME (w->frame);
27074 if (updated_row->full_width_p)
27075 max_x = (WINDOW_PIXEL_WIDTH (w)
27076 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27077 else
27078 max_x = window_box_width (w, updated_area);
27079 max_y = window_text_bottom_y (w);
27081 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27082 of window. For TO_X > 0, truncate to end of drawing area. */
27083 if (to_x == 0)
27084 return;
27085 else if (to_x < 0)
27086 to_x = max_x;
27087 else
27088 to_x = min (to_x, max_x);
27090 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27092 /* Notice if the cursor will be cleared by this operation. */
27093 if (!updated_row->full_width_p)
27094 notice_overwritten_cursor (w, updated_area,
27095 w->output_cursor.x, -1,
27096 updated_row->y,
27097 MATRIX_ROW_BOTTOM_Y (updated_row));
27099 from_x = w->output_cursor.x;
27101 /* Translate to frame coordinates. */
27102 if (updated_row->full_width_p)
27104 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27105 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27107 else
27109 int area_left = window_box_left (w, updated_area);
27110 from_x += area_left;
27111 to_x += area_left;
27114 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27115 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27116 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27118 /* Prevent inadvertently clearing to end of the X window. */
27119 if (to_x > from_x && to_y > from_y)
27121 block_input ();
27122 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27123 to_x - from_x, to_y - from_y);
27124 unblock_input ();
27128 #endif /* HAVE_WINDOW_SYSTEM */
27132 /***********************************************************************
27133 Cursor types
27134 ***********************************************************************/
27136 /* Value is the internal representation of the specified cursor type
27137 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27138 of the bar cursor. */
27140 static enum text_cursor_kinds
27141 get_specified_cursor_type (Lisp_Object arg, int *width)
27143 enum text_cursor_kinds type;
27145 if (NILP (arg))
27146 return NO_CURSOR;
27148 if (EQ (arg, Qbox))
27149 return FILLED_BOX_CURSOR;
27151 if (EQ (arg, Qhollow))
27152 return HOLLOW_BOX_CURSOR;
27154 if (EQ (arg, Qbar))
27156 *width = 2;
27157 return BAR_CURSOR;
27160 if (CONSP (arg)
27161 && EQ (XCAR (arg), Qbar)
27162 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27164 *width = XINT (XCDR (arg));
27165 return BAR_CURSOR;
27168 if (EQ (arg, Qhbar))
27170 *width = 2;
27171 return HBAR_CURSOR;
27174 if (CONSP (arg)
27175 && EQ (XCAR (arg), Qhbar)
27176 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27178 *width = XINT (XCDR (arg));
27179 return HBAR_CURSOR;
27182 /* Treat anything unknown as "hollow box cursor".
27183 It was bad to signal an error; people have trouble fixing
27184 .Xdefaults with Emacs, when it has something bad in it. */
27185 type = HOLLOW_BOX_CURSOR;
27187 return type;
27190 /* Set the default cursor types for specified frame. */
27191 void
27192 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27194 int width = 1;
27195 Lisp_Object tem;
27197 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27198 FRAME_CURSOR_WIDTH (f) = width;
27200 /* By default, set up the blink-off state depending on the on-state. */
27202 tem = Fassoc (arg, Vblink_cursor_alist);
27203 if (!NILP (tem))
27205 FRAME_BLINK_OFF_CURSOR (f)
27206 = get_specified_cursor_type (XCDR (tem), &width);
27207 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27209 else
27210 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27212 /* Make sure the cursor gets redrawn. */
27213 f->cursor_type_changed = 1;
27217 #ifdef HAVE_WINDOW_SYSTEM
27219 /* Return the cursor we want to be displayed in window W. Return
27220 width of bar/hbar cursor through WIDTH arg. Return with
27221 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27222 (i.e. if the `system caret' should track this cursor).
27224 In a mini-buffer window, we want the cursor only to appear if we
27225 are reading input from this window. For the selected window, we
27226 want the cursor type given by the frame parameter or buffer local
27227 setting of cursor-type. If explicitly marked off, draw no cursor.
27228 In all other cases, we want a hollow box cursor. */
27230 static enum text_cursor_kinds
27231 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27232 int *active_cursor)
27234 struct frame *f = XFRAME (w->frame);
27235 struct buffer *b = XBUFFER (w->contents);
27236 int cursor_type = DEFAULT_CURSOR;
27237 Lisp_Object alt_cursor;
27238 int non_selected = 0;
27240 *active_cursor = 1;
27242 /* Echo area */
27243 if (cursor_in_echo_area
27244 && FRAME_HAS_MINIBUF_P (f)
27245 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27247 if (w == XWINDOW (echo_area_window))
27249 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27251 *width = FRAME_CURSOR_WIDTH (f);
27252 return FRAME_DESIRED_CURSOR (f);
27254 else
27255 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27258 *active_cursor = 0;
27259 non_selected = 1;
27262 /* Detect a nonselected window or nonselected frame. */
27263 else if (w != XWINDOW (f->selected_window)
27264 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27266 *active_cursor = 0;
27268 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27269 return NO_CURSOR;
27271 non_selected = 1;
27274 /* Never display a cursor in a window in which cursor-type is nil. */
27275 if (NILP (BVAR (b, cursor_type)))
27276 return NO_CURSOR;
27278 /* Get the normal cursor type for this window. */
27279 if (EQ (BVAR (b, cursor_type), Qt))
27281 cursor_type = FRAME_DESIRED_CURSOR (f);
27282 *width = FRAME_CURSOR_WIDTH (f);
27284 else
27285 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27287 /* Use cursor-in-non-selected-windows instead
27288 for non-selected window or frame. */
27289 if (non_selected)
27291 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27292 if (!EQ (Qt, alt_cursor))
27293 return get_specified_cursor_type (alt_cursor, width);
27294 /* t means modify the normal cursor type. */
27295 if (cursor_type == FILLED_BOX_CURSOR)
27296 cursor_type = HOLLOW_BOX_CURSOR;
27297 else if (cursor_type == BAR_CURSOR && *width > 1)
27298 --*width;
27299 return cursor_type;
27302 /* Use normal cursor if not blinked off. */
27303 if (!w->cursor_off_p)
27305 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27307 if (cursor_type == FILLED_BOX_CURSOR)
27309 /* Using a block cursor on large images can be very annoying.
27310 So use a hollow cursor for "large" images.
27311 If image is not transparent (no mask), also use hollow cursor. */
27312 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27313 if (img != NULL && IMAGEP (img->spec))
27315 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27316 where N = size of default frame font size.
27317 This should cover most of the "tiny" icons people may use. */
27318 if (!img->mask
27319 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27320 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27321 cursor_type = HOLLOW_BOX_CURSOR;
27324 else if (cursor_type != NO_CURSOR)
27326 /* Display current only supports BOX and HOLLOW cursors for images.
27327 So for now, unconditionally use a HOLLOW cursor when cursor is
27328 not a solid box cursor. */
27329 cursor_type = HOLLOW_BOX_CURSOR;
27332 return cursor_type;
27335 /* Cursor is blinked off, so determine how to "toggle" it. */
27337 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27338 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27339 return get_specified_cursor_type (XCDR (alt_cursor), width);
27341 /* Then see if frame has specified a specific blink off cursor type. */
27342 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27344 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27345 return FRAME_BLINK_OFF_CURSOR (f);
27348 #if 0
27349 /* Some people liked having a permanently visible blinking cursor,
27350 while others had very strong opinions against it. So it was
27351 decided to remove it. KFS 2003-09-03 */
27353 /* Finally perform built-in cursor blinking:
27354 filled box <-> hollow box
27355 wide [h]bar <-> narrow [h]bar
27356 narrow [h]bar <-> no cursor
27357 other type <-> no cursor */
27359 if (cursor_type == FILLED_BOX_CURSOR)
27360 return HOLLOW_BOX_CURSOR;
27362 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27364 *width = 1;
27365 return cursor_type;
27367 #endif
27369 return NO_CURSOR;
27373 /* Notice when the text cursor of window W has been completely
27374 overwritten by a drawing operation that outputs glyphs in AREA
27375 starting at X0 and ending at X1 in the line starting at Y0 and
27376 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27377 the rest of the line after X0 has been written. Y coordinates
27378 are window-relative. */
27380 static void
27381 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27382 int x0, int x1, int y0, int y1)
27384 int cx0, cx1, cy0, cy1;
27385 struct glyph_row *row;
27387 if (!w->phys_cursor_on_p)
27388 return;
27389 if (area != TEXT_AREA)
27390 return;
27392 if (w->phys_cursor.vpos < 0
27393 || w->phys_cursor.vpos >= w->current_matrix->nrows
27394 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27395 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27396 return;
27398 if (row->cursor_in_fringe_p)
27400 row->cursor_in_fringe_p = 0;
27401 draw_fringe_bitmap (w, row, row->reversed_p);
27402 w->phys_cursor_on_p = 0;
27403 return;
27406 cx0 = w->phys_cursor.x;
27407 cx1 = cx0 + w->phys_cursor_width;
27408 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27409 return;
27411 /* The cursor image will be completely removed from the
27412 screen if the output area intersects the cursor area in
27413 y-direction. When we draw in [y0 y1[, and some part of
27414 the cursor is at y < y0, that part must have been drawn
27415 before. When scrolling, the cursor is erased before
27416 actually scrolling, so we don't come here. When not
27417 scrolling, the rows above the old cursor row must have
27418 changed, and in this case these rows must have written
27419 over the cursor image.
27421 Likewise if part of the cursor is below y1, with the
27422 exception of the cursor being in the first blank row at
27423 the buffer and window end because update_text_area
27424 doesn't draw that row. (Except when it does, but
27425 that's handled in update_text_area.) */
27427 cy0 = w->phys_cursor.y;
27428 cy1 = cy0 + w->phys_cursor_height;
27429 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27430 return;
27432 w->phys_cursor_on_p = 0;
27435 #endif /* HAVE_WINDOW_SYSTEM */
27438 /************************************************************************
27439 Mouse Face
27440 ************************************************************************/
27442 #ifdef HAVE_WINDOW_SYSTEM
27444 /* EXPORT for RIF:
27445 Fix the display of area AREA of overlapping row ROW in window W
27446 with respect to the overlapping part OVERLAPS. */
27448 void
27449 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27450 enum glyph_row_area area, int overlaps)
27452 int i, x;
27454 block_input ();
27456 x = 0;
27457 for (i = 0; i < row->used[area];)
27459 if (row->glyphs[area][i].overlaps_vertically_p)
27461 int start = i, start_x = x;
27465 x += row->glyphs[area][i].pixel_width;
27466 ++i;
27468 while (i < row->used[area]
27469 && row->glyphs[area][i].overlaps_vertically_p);
27471 draw_glyphs (w, start_x, row, area,
27472 start, i,
27473 DRAW_NORMAL_TEXT, overlaps);
27475 else
27477 x += row->glyphs[area][i].pixel_width;
27478 ++i;
27482 unblock_input ();
27486 /* EXPORT:
27487 Draw the cursor glyph of window W in glyph row ROW. See the
27488 comment of draw_glyphs for the meaning of HL. */
27490 void
27491 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27492 enum draw_glyphs_face hl)
27494 /* If cursor hpos is out of bounds, don't draw garbage. This can
27495 happen in mini-buffer windows when switching between echo area
27496 glyphs and mini-buffer. */
27497 if ((row->reversed_p
27498 ? (w->phys_cursor.hpos >= 0)
27499 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27501 int on_p = w->phys_cursor_on_p;
27502 int x1;
27503 int hpos = w->phys_cursor.hpos;
27505 /* When the window is hscrolled, cursor hpos can legitimately be
27506 out of bounds, but we draw the cursor at the corresponding
27507 window margin in that case. */
27508 if (!row->reversed_p && hpos < 0)
27509 hpos = 0;
27510 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27511 hpos = row->used[TEXT_AREA] - 1;
27513 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27514 hl, 0);
27515 w->phys_cursor_on_p = on_p;
27517 if (hl == DRAW_CURSOR)
27518 w->phys_cursor_width = x1 - w->phys_cursor.x;
27519 /* When we erase the cursor, and ROW is overlapped by other
27520 rows, make sure that these overlapping parts of other rows
27521 are redrawn. */
27522 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27524 w->phys_cursor_width = x1 - w->phys_cursor.x;
27526 if (row > w->current_matrix->rows
27527 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27528 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27529 OVERLAPS_ERASED_CURSOR);
27531 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27532 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27533 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27534 OVERLAPS_ERASED_CURSOR);
27540 /* Erase the image of a cursor of window W from the screen. */
27542 void
27543 erase_phys_cursor (struct window *w)
27545 struct frame *f = XFRAME (w->frame);
27546 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27547 int hpos = w->phys_cursor.hpos;
27548 int vpos = w->phys_cursor.vpos;
27549 int mouse_face_here_p = 0;
27550 struct glyph_matrix *active_glyphs = w->current_matrix;
27551 struct glyph_row *cursor_row;
27552 struct glyph *cursor_glyph;
27553 enum draw_glyphs_face hl;
27555 /* No cursor displayed or row invalidated => nothing to do on the
27556 screen. */
27557 if (w->phys_cursor_type == NO_CURSOR)
27558 goto mark_cursor_off;
27560 /* VPOS >= active_glyphs->nrows means that window has been resized.
27561 Don't bother to erase the cursor. */
27562 if (vpos >= active_glyphs->nrows)
27563 goto mark_cursor_off;
27565 /* If row containing cursor is marked invalid, there is nothing we
27566 can do. */
27567 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27568 if (!cursor_row->enabled_p)
27569 goto mark_cursor_off;
27571 /* If line spacing is > 0, old cursor may only be partially visible in
27572 window after split-window. So adjust visible height. */
27573 cursor_row->visible_height = min (cursor_row->visible_height,
27574 window_text_bottom_y (w) - cursor_row->y);
27576 /* If row is completely invisible, don't attempt to delete a cursor which
27577 isn't there. This can happen if cursor is at top of a window, and
27578 we switch to a buffer with a header line in that window. */
27579 if (cursor_row->visible_height <= 0)
27580 goto mark_cursor_off;
27582 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27583 if (cursor_row->cursor_in_fringe_p)
27585 cursor_row->cursor_in_fringe_p = 0;
27586 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27587 goto mark_cursor_off;
27590 /* This can happen when the new row is shorter than the old one.
27591 In this case, either draw_glyphs or clear_end_of_line
27592 should have cleared the cursor. Note that we wouldn't be
27593 able to erase the cursor in this case because we don't have a
27594 cursor glyph at hand. */
27595 if ((cursor_row->reversed_p
27596 ? (w->phys_cursor.hpos < 0)
27597 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27598 goto mark_cursor_off;
27600 /* When the window is hscrolled, cursor hpos can legitimately be out
27601 of bounds, but we draw the cursor at the corresponding window
27602 margin in that case. */
27603 if (!cursor_row->reversed_p && hpos < 0)
27604 hpos = 0;
27605 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27606 hpos = cursor_row->used[TEXT_AREA] - 1;
27608 /* If the cursor is in the mouse face area, redisplay that when
27609 we clear the cursor. */
27610 if (! NILP (hlinfo->mouse_face_window)
27611 && coords_in_mouse_face_p (w, hpos, vpos)
27612 /* Don't redraw the cursor's spot in mouse face if it is at the
27613 end of a line (on a newline). The cursor appears there, but
27614 mouse highlighting does not. */
27615 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27616 mouse_face_here_p = 1;
27618 /* Maybe clear the display under the cursor. */
27619 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27621 int x, y;
27622 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27623 int width;
27625 cursor_glyph = get_phys_cursor_glyph (w);
27626 if (cursor_glyph == NULL)
27627 goto mark_cursor_off;
27629 width = cursor_glyph->pixel_width;
27630 x = w->phys_cursor.x;
27631 if (x < 0)
27633 width += x;
27634 x = 0;
27636 width = min (width, window_box_width (w, TEXT_AREA) - x);
27637 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27638 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27640 if (width > 0)
27641 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27644 /* Erase the cursor by redrawing the character underneath it. */
27645 if (mouse_face_here_p)
27646 hl = DRAW_MOUSE_FACE;
27647 else
27648 hl = DRAW_NORMAL_TEXT;
27649 draw_phys_cursor_glyph (w, cursor_row, hl);
27651 mark_cursor_off:
27652 w->phys_cursor_on_p = 0;
27653 w->phys_cursor_type = NO_CURSOR;
27657 /* EXPORT:
27658 Display or clear cursor of window W. If ON is zero, clear the
27659 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27660 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27662 void
27663 display_and_set_cursor (struct window *w, bool on,
27664 int hpos, int vpos, int x, int y)
27666 struct frame *f = XFRAME (w->frame);
27667 int new_cursor_type;
27668 int new_cursor_width;
27669 int active_cursor;
27670 struct glyph_row *glyph_row;
27671 struct glyph *glyph;
27673 /* This is pointless on invisible frames, and dangerous on garbaged
27674 windows and frames; in the latter case, the frame or window may
27675 be in the midst of changing its size, and x and y may be off the
27676 window. */
27677 if (! FRAME_VISIBLE_P (f)
27678 || FRAME_GARBAGED_P (f)
27679 || vpos >= w->current_matrix->nrows
27680 || hpos >= w->current_matrix->matrix_w)
27681 return;
27683 /* If cursor is off and we want it off, return quickly. */
27684 if (!on && !w->phys_cursor_on_p)
27685 return;
27687 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27688 /* If cursor row is not enabled, we don't really know where to
27689 display the cursor. */
27690 if (!glyph_row->enabled_p)
27692 w->phys_cursor_on_p = 0;
27693 return;
27696 glyph = NULL;
27697 if (!glyph_row->exact_window_width_line_p
27698 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27699 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27701 eassert (input_blocked_p ());
27703 /* Set new_cursor_type to the cursor we want to be displayed. */
27704 new_cursor_type = get_window_cursor_type (w, glyph,
27705 &new_cursor_width, &active_cursor);
27707 /* If cursor is currently being shown and we don't want it to be or
27708 it is in the wrong place, or the cursor type is not what we want,
27709 erase it. */
27710 if (w->phys_cursor_on_p
27711 && (!on
27712 || w->phys_cursor.x != x
27713 || w->phys_cursor.y != y
27714 /* HPOS can be negative in R2L rows whose
27715 exact_window_width_line_p flag is set (i.e. their newline
27716 would "overflow into the fringe"). */
27717 || hpos < 0
27718 || new_cursor_type != w->phys_cursor_type
27719 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27720 && new_cursor_width != w->phys_cursor_width)))
27721 erase_phys_cursor (w);
27723 /* Don't check phys_cursor_on_p here because that flag is only set
27724 to zero in some cases where we know that the cursor has been
27725 completely erased, to avoid the extra work of erasing the cursor
27726 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27727 still not be visible, or it has only been partly erased. */
27728 if (on)
27730 w->phys_cursor_ascent = glyph_row->ascent;
27731 w->phys_cursor_height = glyph_row->height;
27733 /* Set phys_cursor_.* before x_draw_.* is called because some
27734 of them may need the information. */
27735 w->phys_cursor.x = x;
27736 w->phys_cursor.y = glyph_row->y;
27737 w->phys_cursor.hpos = hpos;
27738 w->phys_cursor.vpos = vpos;
27741 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27742 new_cursor_type, new_cursor_width,
27743 on, active_cursor);
27747 /* Switch the display of W's cursor on or off, according to the value
27748 of ON. */
27750 static void
27751 update_window_cursor (struct window *w, bool on)
27753 /* Don't update cursor in windows whose frame is in the process
27754 of being deleted. */
27755 if (w->current_matrix)
27757 int hpos = w->phys_cursor.hpos;
27758 int vpos = w->phys_cursor.vpos;
27759 struct glyph_row *row;
27761 if (vpos >= w->current_matrix->nrows
27762 || hpos >= w->current_matrix->matrix_w)
27763 return;
27765 row = MATRIX_ROW (w->current_matrix, vpos);
27767 /* When the window is hscrolled, cursor hpos can legitimately be
27768 out of bounds, but we draw the cursor at the corresponding
27769 window margin in that case. */
27770 if (!row->reversed_p && hpos < 0)
27771 hpos = 0;
27772 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27773 hpos = row->used[TEXT_AREA] - 1;
27775 block_input ();
27776 display_and_set_cursor (w, on, hpos, vpos,
27777 w->phys_cursor.x, w->phys_cursor.y);
27778 unblock_input ();
27783 /* Call update_window_cursor with parameter ON_P on all leaf windows
27784 in the window tree rooted at W. */
27786 static void
27787 update_cursor_in_window_tree (struct window *w, bool on_p)
27789 while (w)
27791 if (WINDOWP (w->contents))
27792 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27793 else
27794 update_window_cursor (w, on_p);
27796 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27801 /* EXPORT:
27802 Display the cursor on window W, or clear it, according to ON_P.
27803 Don't change the cursor's position. */
27805 void
27806 x_update_cursor (struct frame *f, bool on_p)
27808 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27812 /* EXPORT:
27813 Clear the cursor of window W to background color, and mark the
27814 cursor as not shown. This is used when the text where the cursor
27815 is about to be rewritten. */
27817 void
27818 x_clear_cursor (struct window *w)
27820 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27821 update_window_cursor (w, 0);
27824 #endif /* HAVE_WINDOW_SYSTEM */
27826 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27827 and MSDOS. */
27828 static void
27829 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27830 int start_hpos, int end_hpos,
27831 enum draw_glyphs_face draw)
27833 #ifdef HAVE_WINDOW_SYSTEM
27834 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27836 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27837 return;
27839 #endif
27840 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27841 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27842 #endif
27845 /* Display the active region described by mouse_face_* according to DRAW. */
27847 static void
27848 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27850 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27851 struct frame *f = XFRAME (WINDOW_FRAME (w));
27853 if (/* If window is in the process of being destroyed, don't bother
27854 to do anything. */
27855 w->current_matrix != NULL
27856 /* Don't update mouse highlight if hidden. */
27857 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27858 /* Recognize when we are called to operate on rows that don't exist
27859 anymore. This can happen when a window is split. */
27860 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27862 int phys_cursor_on_p = w->phys_cursor_on_p;
27863 struct glyph_row *row, *first, *last;
27865 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27866 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27868 for (row = first; row <= last && row->enabled_p; ++row)
27870 int start_hpos, end_hpos, start_x;
27872 /* For all but the first row, the highlight starts at column 0. */
27873 if (row == first)
27875 /* R2L rows have BEG and END in reversed order, but the
27876 screen drawing geometry is always left to right. So
27877 we need to mirror the beginning and end of the
27878 highlighted area in R2L rows. */
27879 if (!row->reversed_p)
27881 start_hpos = hlinfo->mouse_face_beg_col;
27882 start_x = hlinfo->mouse_face_beg_x;
27884 else if (row == last)
27886 start_hpos = hlinfo->mouse_face_end_col;
27887 start_x = hlinfo->mouse_face_end_x;
27889 else
27891 start_hpos = 0;
27892 start_x = 0;
27895 else if (row->reversed_p && row == last)
27897 start_hpos = hlinfo->mouse_face_end_col;
27898 start_x = hlinfo->mouse_face_end_x;
27900 else
27902 start_hpos = 0;
27903 start_x = 0;
27906 if (row == last)
27908 if (!row->reversed_p)
27909 end_hpos = hlinfo->mouse_face_end_col;
27910 else if (row == first)
27911 end_hpos = hlinfo->mouse_face_beg_col;
27912 else
27914 end_hpos = row->used[TEXT_AREA];
27915 if (draw == DRAW_NORMAL_TEXT)
27916 row->fill_line_p = 1; /* Clear to end of line */
27919 else if (row->reversed_p && row == first)
27920 end_hpos = hlinfo->mouse_face_beg_col;
27921 else
27923 end_hpos = row->used[TEXT_AREA];
27924 if (draw == DRAW_NORMAL_TEXT)
27925 row->fill_line_p = 1; /* Clear to end of line */
27928 if (end_hpos > start_hpos)
27930 draw_row_with_mouse_face (w, start_x, row,
27931 start_hpos, end_hpos, draw);
27933 row->mouse_face_p
27934 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27938 #ifdef HAVE_WINDOW_SYSTEM
27939 /* When we've written over the cursor, arrange for it to
27940 be displayed again. */
27941 if (FRAME_WINDOW_P (f)
27942 && phys_cursor_on_p && !w->phys_cursor_on_p)
27944 int hpos = w->phys_cursor.hpos;
27946 /* When the window is hscrolled, cursor hpos can legitimately be
27947 out of bounds, but we draw the cursor at the corresponding
27948 window margin in that case. */
27949 if (!row->reversed_p && hpos < 0)
27950 hpos = 0;
27951 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27952 hpos = row->used[TEXT_AREA] - 1;
27954 block_input ();
27955 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27956 w->phys_cursor.x, w->phys_cursor.y);
27957 unblock_input ();
27959 #endif /* HAVE_WINDOW_SYSTEM */
27962 #ifdef HAVE_WINDOW_SYSTEM
27963 /* Change the mouse cursor. */
27964 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
27966 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27967 if (draw == DRAW_NORMAL_TEXT
27968 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27969 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27970 else
27971 #endif
27972 if (draw == DRAW_MOUSE_FACE)
27973 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27974 else
27975 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27977 #endif /* HAVE_WINDOW_SYSTEM */
27980 /* EXPORT:
27981 Clear out the mouse-highlighted active region.
27982 Redraw it un-highlighted first. Value is non-zero if mouse
27983 face was actually drawn unhighlighted. */
27986 clear_mouse_face (Mouse_HLInfo *hlinfo)
27988 int cleared = 0;
27990 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27992 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27993 cleared = 1;
27996 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27997 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27998 hlinfo->mouse_face_window = Qnil;
27999 hlinfo->mouse_face_overlay = Qnil;
28000 return cleared;
28003 /* Return true if the coordinates HPOS and VPOS on windows W are
28004 within the mouse face on that window. */
28005 static bool
28006 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28008 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28010 /* Quickly resolve the easy cases. */
28011 if (!(WINDOWP (hlinfo->mouse_face_window)
28012 && XWINDOW (hlinfo->mouse_face_window) == w))
28013 return false;
28014 if (vpos < hlinfo->mouse_face_beg_row
28015 || vpos > hlinfo->mouse_face_end_row)
28016 return false;
28017 if (vpos > hlinfo->mouse_face_beg_row
28018 && vpos < hlinfo->mouse_face_end_row)
28019 return true;
28021 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28023 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28025 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28026 return true;
28028 else if ((vpos == hlinfo->mouse_face_beg_row
28029 && hpos >= hlinfo->mouse_face_beg_col)
28030 || (vpos == hlinfo->mouse_face_end_row
28031 && hpos < hlinfo->mouse_face_end_col))
28032 return true;
28034 else
28036 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28038 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28039 return true;
28041 else if ((vpos == hlinfo->mouse_face_beg_row
28042 && hpos <= hlinfo->mouse_face_beg_col)
28043 || (vpos == hlinfo->mouse_face_end_row
28044 && hpos > hlinfo->mouse_face_end_col))
28045 return true;
28047 return false;
28051 /* EXPORT:
28052 True if physical cursor of window W is within mouse face. */
28054 bool
28055 cursor_in_mouse_face_p (struct window *w)
28057 int hpos = w->phys_cursor.hpos;
28058 int vpos = w->phys_cursor.vpos;
28059 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28061 /* When the window is hscrolled, cursor hpos can legitimately be out
28062 of bounds, but we draw the cursor at the corresponding window
28063 margin in that case. */
28064 if (!row->reversed_p && hpos < 0)
28065 hpos = 0;
28066 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28067 hpos = row->used[TEXT_AREA] - 1;
28069 return coords_in_mouse_face_p (w, hpos, vpos);
28074 /* Find the glyph rows START_ROW and END_ROW of window W that display
28075 characters between buffer positions START_CHARPOS and END_CHARPOS
28076 (excluding END_CHARPOS). DISP_STRING is a display string that
28077 covers these buffer positions. This is similar to
28078 row_containing_pos, but is more accurate when bidi reordering makes
28079 buffer positions change non-linearly with glyph rows. */
28080 static void
28081 rows_from_pos_range (struct window *w,
28082 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28083 Lisp_Object disp_string,
28084 struct glyph_row **start, struct glyph_row **end)
28086 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28087 int last_y = window_text_bottom_y (w);
28088 struct glyph_row *row;
28090 *start = NULL;
28091 *end = NULL;
28093 while (!first->enabled_p
28094 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28095 first++;
28097 /* Find the START row. */
28098 for (row = first;
28099 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28100 row++)
28102 /* A row can potentially be the START row if the range of the
28103 characters it displays intersects the range
28104 [START_CHARPOS..END_CHARPOS). */
28105 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28106 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28107 /* See the commentary in row_containing_pos, for the
28108 explanation of the complicated way to check whether
28109 some position is beyond the end of the characters
28110 displayed by a row. */
28111 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28112 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28113 && !row->ends_at_zv_p
28114 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28115 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28116 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28117 && !row->ends_at_zv_p
28118 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28120 /* Found a candidate row. Now make sure at least one of the
28121 glyphs it displays has a charpos from the range
28122 [START_CHARPOS..END_CHARPOS).
28124 This is not obvious because bidi reordering could make
28125 buffer positions of a row be 1,2,3,102,101,100, and if we
28126 want to highlight characters in [50..60), we don't want
28127 this row, even though [50..60) does intersect [1..103),
28128 the range of character positions given by the row's start
28129 and end positions. */
28130 struct glyph *g = row->glyphs[TEXT_AREA];
28131 struct glyph *e = g + row->used[TEXT_AREA];
28133 while (g < e)
28135 if (((BUFFERP (g->object) || INTEGERP (g->object))
28136 && start_charpos <= g->charpos && g->charpos < end_charpos)
28137 /* A glyph that comes from DISP_STRING is by
28138 definition to be highlighted. */
28139 || EQ (g->object, disp_string))
28140 *start = row;
28141 g++;
28143 if (*start)
28144 break;
28148 /* Find the END row. */
28149 if (!*start
28150 /* If the last row is partially visible, start looking for END
28151 from that row, instead of starting from FIRST. */
28152 && !(row->enabled_p
28153 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28154 row = first;
28155 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28157 struct glyph_row *next = row + 1;
28158 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28160 if (!next->enabled_p
28161 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28162 /* The first row >= START whose range of displayed characters
28163 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28164 is the row END + 1. */
28165 || (start_charpos < next_start
28166 && end_charpos < next_start)
28167 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28168 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28169 && !next->ends_at_zv_p
28170 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28171 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28172 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28173 && !next->ends_at_zv_p
28174 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28176 *end = row;
28177 break;
28179 else
28181 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28182 but none of the characters it displays are in the range, it is
28183 also END + 1. */
28184 struct glyph *g = next->glyphs[TEXT_AREA];
28185 struct glyph *s = g;
28186 struct glyph *e = g + next->used[TEXT_AREA];
28188 while (g < e)
28190 if (((BUFFERP (g->object) || INTEGERP (g->object))
28191 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28192 /* If the buffer position of the first glyph in
28193 the row is equal to END_CHARPOS, it means
28194 the last character to be highlighted is the
28195 newline of ROW, and we must consider NEXT as
28196 END, not END+1. */
28197 || (((!next->reversed_p && g == s)
28198 || (next->reversed_p && g == e - 1))
28199 && (g->charpos == end_charpos
28200 /* Special case for when NEXT is an
28201 empty line at ZV. */
28202 || (g->charpos == -1
28203 && !row->ends_at_zv_p
28204 && next_start == end_charpos)))))
28205 /* A glyph that comes from DISP_STRING is by
28206 definition to be highlighted. */
28207 || EQ (g->object, disp_string))
28208 break;
28209 g++;
28211 if (g == e)
28213 *end = row;
28214 break;
28216 /* The first row that ends at ZV must be the last to be
28217 highlighted. */
28218 else if (next->ends_at_zv_p)
28220 *end = next;
28221 break;
28227 /* This function sets the mouse_face_* elements of HLINFO, assuming
28228 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28229 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28230 for the overlay or run of text properties specifying the mouse
28231 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28232 before-string and after-string that must also be highlighted.
28233 DISP_STRING, if non-nil, is a display string that may cover some
28234 or all of the highlighted text. */
28236 static void
28237 mouse_face_from_buffer_pos (Lisp_Object window,
28238 Mouse_HLInfo *hlinfo,
28239 ptrdiff_t mouse_charpos,
28240 ptrdiff_t start_charpos,
28241 ptrdiff_t end_charpos,
28242 Lisp_Object before_string,
28243 Lisp_Object after_string,
28244 Lisp_Object disp_string)
28246 struct window *w = XWINDOW (window);
28247 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28248 struct glyph_row *r1, *r2;
28249 struct glyph *glyph, *end;
28250 ptrdiff_t ignore, pos;
28251 int x;
28253 eassert (NILP (disp_string) || STRINGP (disp_string));
28254 eassert (NILP (before_string) || STRINGP (before_string));
28255 eassert (NILP (after_string) || STRINGP (after_string));
28257 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28258 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28259 if (r1 == NULL)
28260 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28261 /* If the before-string or display-string contains newlines,
28262 rows_from_pos_range skips to its last row. Move back. */
28263 if (!NILP (before_string) || !NILP (disp_string))
28265 struct glyph_row *prev;
28266 while ((prev = r1 - 1, prev >= first)
28267 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28268 && prev->used[TEXT_AREA] > 0)
28270 struct glyph *beg = prev->glyphs[TEXT_AREA];
28271 glyph = beg + prev->used[TEXT_AREA];
28272 while (--glyph >= beg && INTEGERP (glyph->object));
28273 if (glyph < beg
28274 || !(EQ (glyph->object, before_string)
28275 || EQ (glyph->object, disp_string)))
28276 break;
28277 r1 = prev;
28280 if (r2 == NULL)
28282 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28283 hlinfo->mouse_face_past_end = 1;
28285 else if (!NILP (after_string))
28287 /* If the after-string has newlines, advance to its last row. */
28288 struct glyph_row *next;
28289 struct glyph_row *last
28290 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28292 for (next = r2 + 1;
28293 next <= last
28294 && next->used[TEXT_AREA] > 0
28295 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28296 ++next)
28297 r2 = next;
28299 /* The rest of the display engine assumes that mouse_face_beg_row is
28300 either above mouse_face_end_row or identical to it. But with
28301 bidi-reordered continued lines, the row for START_CHARPOS could
28302 be below the row for END_CHARPOS. If so, swap the rows and store
28303 them in correct order. */
28304 if (r1->y > r2->y)
28306 struct glyph_row *tem = r2;
28308 r2 = r1;
28309 r1 = tem;
28312 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28313 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28315 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28316 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28317 could be anywhere in the row and in any order. The strategy
28318 below is to find the leftmost and the rightmost glyph that
28319 belongs to either of these 3 strings, or whose position is
28320 between START_CHARPOS and END_CHARPOS, and highlight all the
28321 glyphs between those two. This may cover more than just the text
28322 between START_CHARPOS and END_CHARPOS if the range of characters
28323 strides the bidi level boundary, e.g. if the beginning is in R2L
28324 text while the end is in L2R text or vice versa. */
28325 if (!r1->reversed_p)
28327 /* This row is in a left to right paragraph. Scan it left to
28328 right. */
28329 glyph = r1->glyphs[TEXT_AREA];
28330 end = glyph + r1->used[TEXT_AREA];
28331 x = r1->x;
28333 /* Skip truncation glyphs at the start of the glyph row. */
28334 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28335 for (; glyph < end
28336 && INTEGERP (glyph->object)
28337 && glyph->charpos < 0;
28338 ++glyph)
28339 x += glyph->pixel_width;
28341 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28342 or DISP_STRING, and the first glyph from buffer whose
28343 position is between START_CHARPOS and END_CHARPOS. */
28344 for (; glyph < end
28345 && !INTEGERP (glyph->object)
28346 && !EQ (glyph->object, disp_string)
28347 && !(BUFFERP (glyph->object)
28348 && (glyph->charpos >= start_charpos
28349 && glyph->charpos < end_charpos));
28350 ++glyph)
28352 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28353 are present at buffer positions between START_CHARPOS and
28354 END_CHARPOS, or if they come from an overlay. */
28355 if (EQ (glyph->object, before_string))
28357 pos = string_buffer_position (before_string,
28358 start_charpos);
28359 /* If pos == 0, it means before_string came from an
28360 overlay, not from a buffer position. */
28361 if (!pos || (pos >= start_charpos && pos < end_charpos))
28362 break;
28364 else if (EQ (glyph->object, after_string))
28366 pos = string_buffer_position (after_string, end_charpos);
28367 if (!pos || (pos >= start_charpos && pos < end_charpos))
28368 break;
28370 x += glyph->pixel_width;
28372 hlinfo->mouse_face_beg_x = x;
28373 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28375 else
28377 /* This row is in a right to left paragraph. Scan it right to
28378 left. */
28379 struct glyph *g;
28381 end = r1->glyphs[TEXT_AREA] - 1;
28382 glyph = end + r1->used[TEXT_AREA];
28384 /* Skip truncation glyphs at the start of the glyph row. */
28385 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28386 for (; glyph > end
28387 && INTEGERP (glyph->object)
28388 && glyph->charpos < 0;
28389 --glyph)
28392 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28393 or DISP_STRING, and the first glyph from buffer whose
28394 position is between START_CHARPOS and END_CHARPOS. */
28395 for (; glyph > end
28396 && !INTEGERP (glyph->object)
28397 && !EQ (glyph->object, disp_string)
28398 && !(BUFFERP (glyph->object)
28399 && (glyph->charpos >= start_charpos
28400 && glyph->charpos < end_charpos));
28401 --glyph)
28403 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28404 are present at buffer positions between START_CHARPOS and
28405 END_CHARPOS, or if they come from an overlay. */
28406 if (EQ (glyph->object, before_string))
28408 pos = string_buffer_position (before_string, start_charpos);
28409 /* If pos == 0, it means before_string came from an
28410 overlay, not from a buffer position. */
28411 if (!pos || (pos >= start_charpos && pos < end_charpos))
28412 break;
28414 else if (EQ (glyph->object, after_string))
28416 pos = string_buffer_position (after_string, end_charpos);
28417 if (!pos || (pos >= start_charpos && pos < end_charpos))
28418 break;
28422 glyph++; /* first glyph to the right of the highlighted area */
28423 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28424 x += g->pixel_width;
28425 hlinfo->mouse_face_beg_x = x;
28426 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28429 /* If the highlight ends in a different row, compute GLYPH and END
28430 for the end row. Otherwise, reuse the values computed above for
28431 the row where the highlight begins. */
28432 if (r2 != r1)
28434 if (!r2->reversed_p)
28436 glyph = r2->glyphs[TEXT_AREA];
28437 end = glyph + r2->used[TEXT_AREA];
28438 x = r2->x;
28440 else
28442 end = r2->glyphs[TEXT_AREA] - 1;
28443 glyph = end + r2->used[TEXT_AREA];
28447 if (!r2->reversed_p)
28449 /* Skip truncation and continuation glyphs near the end of the
28450 row, and also blanks and stretch glyphs inserted by
28451 extend_face_to_end_of_line. */
28452 while (end > glyph
28453 && INTEGERP ((end - 1)->object))
28454 --end;
28455 /* Scan the rest of the glyph row from the end, looking for the
28456 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28457 DISP_STRING, or whose position is between START_CHARPOS
28458 and END_CHARPOS */
28459 for (--end;
28460 end > glyph
28461 && !INTEGERP (end->object)
28462 && !EQ (end->object, disp_string)
28463 && !(BUFFERP (end->object)
28464 && (end->charpos >= start_charpos
28465 && end->charpos < end_charpos));
28466 --end)
28468 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28469 are present at buffer positions between START_CHARPOS and
28470 END_CHARPOS, or if they come from an overlay. */
28471 if (EQ (end->object, before_string))
28473 pos = string_buffer_position (before_string, start_charpos);
28474 if (!pos || (pos >= start_charpos && pos < end_charpos))
28475 break;
28477 else if (EQ (end->object, after_string))
28479 pos = string_buffer_position (after_string, end_charpos);
28480 if (!pos || (pos >= start_charpos && pos < end_charpos))
28481 break;
28484 /* Find the X coordinate of the last glyph to be highlighted. */
28485 for (; glyph <= end; ++glyph)
28486 x += glyph->pixel_width;
28488 hlinfo->mouse_face_end_x = x;
28489 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28491 else
28493 /* Skip truncation and continuation glyphs near the end of the
28494 row, and also blanks and stretch glyphs inserted by
28495 extend_face_to_end_of_line. */
28496 x = r2->x;
28497 end++;
28498 while (end < glyph
28499 && INTEGERP (end->object))
28501 x += end->pixel_width;
28502 ++end;
28504 /* Scan the rest of the glyph row from the end, looking for the
28505 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28506 DISP_STRING, or whose position is between START_CHARPOS
28507 and END_CHARPOS */
28508 for ( ;
28509 end < glyph
28510 && !INTEGERP (end->object)
28511 && !EQ (end->object, disp_string)
28512 && !(BUFFERP (end->object)
28513 && (end->charpos >= start_charpos
28514 && end->charpos < end_charpos));
28515 ++end)
28517 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28518 are present at buffer positions between START_CHARPOS and
28519 END_CHARPOS, or if they come from an overlay. */
28520 if (EQ (end->object, before_string))
28522 pos = string_buffer_position (before_string, start_charpos);
28523 if (!pos || (pos >= start_charpos && pos < end_charpos))
28524 break;
28526 else if (EQ (end->object, after_string))
28528 pos = string_buffer_position (after_string, end_charpos);
28529 if (!pos || (pos >= start_charpos && pos < end_charpos))
28530 break;
28532 x += end->pixel_width;
28534 /* If we exited the above loop because we arrived at the last
28535 glyph of the row, and its buffer position is still not in
28536 range, it means the last character in range is the preceding
28537 newline. Bump the end column and x values to get past the
28538 last glyph. */
28539 if (end == glyph
28540 && BUFFERP (end->object)
28541 && (end->charpos < start_charpos
28542 || end->charpos >= end_charpos))
28544 x += end->pixel_width;
28545 ++end;
28547 hlinfo->mouse_face_end_x = x;
28548 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28551 hlinfo->mouse_face_window = window;
28552 hlinfo->mouse_face_face_id
28553 = face_at_buffer_position (w, mouse_charpos, &ignore,
28554 mouse_charpos + 1,
28555 !hlinfo->mouse_face_hidden, -1);
28556 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28559 /* The following function is not used anymore (replaced with
28560 mouse_face_from_string_pos), but I leave it here for the time
28561 being, in case someone would. */
28563 #if 0 /* not used */
28565 /* Find the position of the glyph for position POS in OBJECT in
28566 window W's current matrix, and return in *X, *Y the pixel
28567 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28569 RIGHT_P non-zero means return the position of the right edge of the
28570 glyph, RIGHT_P zero means return the left edge position.
28572 If no glyph for POS exists in the matrix, return the position of
28573 the glyph with the next smaller position that is in the matrix, if
28574 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28575 exists in the matrix, return the position of the glyph with the
28576 next larger position in OBJECT.
28578 Value is non-zero if a glyph was found. */
28580 static int
28581 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28582 int *hpos, int *vpos, int *x, int *y, int right_p)
28584 int yb = window_text_bottom_y (w);
28585 struct glyph_row *r;
28586 struct glyph *best_glyph = NULL;
28587 struct glyph_row *best_row = NULL;
28588 int best_x = 0;
28590 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28591 r->enabled_p && r->y < yb;
28592 ++r)
28594 struct glyph *g = r->glyphs[TEXT_AREA];
28595 struct glyph *e = g + r->used[TEXT_AREA];
28596 int gx;
28598 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28599 if (EQ (g->object, object))
28601 if (g->charpos == pos)
28603 best_glyph = g;
28604 best_x = gx;
28605 best_row = r;
28606 goto found;
28608 else if (best_glyph == NULL
28609 || ((eabs (g->charpos - pos)
28610 < eabs (best_glyph->charpos - pos))
28611 && (right_p
28612 ? g->charpos < pos
28613 : g->charpos > pos)))
28615 best_glyph = g;
28616 best_x = gx;
28617 best_row = r;
28622 found:
28624 if (best_glyph)
28626 *x = best_x;
28627 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28629 if (right_p)
28631 *x += best_glyph->pixel_width;
28632 ++*hpos;
28635 *y = best_row->y;
28636 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28639 return best_glyph != NULL;
28641 #endif /* not used */
28643 /* Find the positions of the first and the last glyphs in window W's
28644 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28645 (assumed to be a string), and return in HLINFO's mouse_face_*
28646 members the pixel and column/row coordinates of those glyphs. */
28648 static void
28649 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28650 Lisp_Object object,
28651 ptrdiff_t startpos, ptrdiff_t endpos)
28653 int yb = window_text_bottom_y (w);
28654 struct glyph_row *r;
28655 struct glyph *g, *e;
28656 int gx;
28657 int found = 0;
28659 /* Find the glyph row with at least one position in the range
28660 [STARTPOS..ENDPOS), and the first glyph in that row whose
28661 position belongs to that range. */
28662 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28663 r->enabled_p && r->y < yb;
28664 ++r)
28666 if (!r->reversed_p)
28668 g = r->glyphs[TEXT_AREA];
28669 e = g + r->used[TEXT_AREA];
28670 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28671 if (EQ (g->object, object)
28672 && startpos <= g->charpos && g->charpos < endpos)
28674 hlinfo->mouse_face_beg_row
28675 = MATRIX_ROW_VPOS (r, w->current_matrix);
28676 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28677 hlinfo->mouse_face_beg_x = gx;
28678 found = 1;
28679 break;
28682 else
28684 struct glyph *g1;
28686 e = r->glyphs[TEXT_AREA];
28687 g = e + r->used[TEXT_AREA];
28688 for ( ; g > e; --g)
28689 if (EQ ((g-1)->object, object)
28690 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28692 hlinfo->mouse_face_beg_row
28693 = MATRIX_ROW_VPOS (r, w->current_matrix);
28694 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28695 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28696 gx += g1->pixel_width;
28697 hlinfo->mouse_face_beg_x = gx;
28698 found = 1;
28699 break;
28702 if (found)
28703 break;
28706 if (!found)
28707 return;
28709 /* Starting with the next row, look for the first row which does NOT
28710 include any glyphs whose positions are in the range. */
28711 for (++r; r->enabled_p && r->y < yb; ++r)
28713 g = r->glyphs[TEXT_AREA];
28714 e = g + r->used[TEXT_AREA];
28715 found = 0;
28716 for ( ; g < e; ++g)
28717 if (EQ (g->object, object)
28718 && startpos <= g->charpos && g->charpos < endpos)
28720 found = 1;
28721 break;
28723 if (!found)
28724 break;
28727 /* The highlighted region ends on the previous row. */
28728 r--;
28730 /* Set the end row. */
28731 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28733 /* Compute and set the end column and the end column's horizontal
28734 pixel coordinate. */
28735 if (!r->reversed_p)
28737 g = r->glyphs[TEXT_AREA];
28738 e = g + r->used[TEXT_AREA];
28739 for ( ; e > g; --e)
28740 if (EQ ((e-1)->object, object)
28741 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28742 break;
28743 hlinfo->mouse_face_end_col = e - g;
28745 for (gx = r->x; g < e; ++g)
28746 gx += g->pixel_width;
28747 hlinfo->mouse_face_end_x = gx;
28749 else
28751 e = r->glyphs[TEXT_AREA];
28752 g = e + r->used[TEXT_AREA];
28753 for (gx = r->x ; e < g; ++e)
28755 if (EQ (e->object, object)
28756 && startpos <= e->charpos && e->charpos < endpos)
28757 break;
28758 gx += e->pixel_width;
28760 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28761 hlinfo->mouse_face_end_x = gx;
28765 #ifdef HAVE_WINDOW_SYSTEM
28767 /* See if position X, Y is within a hot-spot of an image. */
28769 static int
28770 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28772 if (!CONSP (hot_spot))
28773 return 0;
28775 if (EQ (XCAR (hot_spot), Qrect))
28777 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28778 Lisp_Object rect = XCDR (hot_spot);
28779 Lisp_Object tem;
28780 if (!CONSP (rect))
28781 return 0;
28782 if (!CONSP (XCAR (rect)))
28783 return 0;
28784 if (!CONSP (XCDR (rect)))
28785 return 0;
28786 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28787 return 0;
28788 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28789 return 0;
28790 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28791 return 0;
28792 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28793 return 0;
28794 return 1;
28796 else if (EQ (XCAR (hot_spot), Qcircle))
28798 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28799 Lisp_Object circ = XCDR (hot_spot);
28800 Lisp_Object lr, lx0, ly0;
28801 if (CONSP (circ)
28802 && CONSP (XCAR (circ))
28803 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28804 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28805 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28807 double r = XFLOATINT (lr);
28808 double dx = XINT (lx0) - x;
28809 double dy = XINT (ly0) - y;
28810 return (dx * dx + dy * dy <= r * r);
28813 else if (EQ (XCAR (hot_spot), Qpoly))
28815 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28816 if (VECTORP (XCDR (hot_spot)))
28818 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28819 Lisp_Object *poly = v->contents;
28820 ptrdiff_t n = v->header.size;
28821 ptrdiff_t i;
28822 int inside = 0;
28823 Lisp_Object lx, ly;
28824 int x0, y0;
28826 /* Need an even number of coordinates, and at least 3 edges. */
28827 if (n < 6 || n & 1)
28828 return 0;
28830 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28831 If count is odd, we are inside polygon. Pixels on edges
28832 may or may not be included depending on actual geometry of the
28833 polygon. */
28834 if ((lx = poly[n-2], !INTEGERP (lx))
28835 || (ly = poly[n-1], !INTEGERP (lx)))
28836 return 0;
28837 x0 = XINT (lx), y0 = XINT (ly);
28838 for (i = 0; i < n; i += 2)
28840 int x1 = x0, y1 = y0;
28841 if ((lx = poly[i], !INTEGERP (lx))
28842 || (ly = poly[i+1], !INTEGERP (ly)))
28843 return 0;
28844 x0 = XINT (lx), y0 = XINT (ly);
28846 /* Does this segment cross the X line? */
28847 if (x0 >= x)
28849 if (x1 >= x)
28850 continue;
28852 else if (x1 < x)
28853 continue;
28854 if (y > y0 && y > y1)
28855 continue;
28856 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28857 inside = !inside;
28859 return inside;
28862 return 0;
28865 Lisp_Object
28866 find_hot_spot (Lisp_Object map, int x, int y)
28868 while (CONSP (map))
28870 if (CONSP (XCAR (map))
28871 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28872 return XCAR (map);
28873 map = XCDR (map);
28876 return Qnil;
28879 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28880 3, 3, 0,
28881 doc: /* Lookup in image map MAP coordinates X and Y.
28882 An image map is an alist where each element has the format (AREA ID PLIST).
28883 An AREA is specified as either a rectangle, a circle, or a polygon:
28884 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28885 pixel coordinates of the upper left and bottom right corners.
28886 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28887 and the radius of the circle; r may be a float or integer.
28888 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28889 vector describes one corner in the polygon.
28890 Returns the alist element for the first matching AREA in MAP. */)
28891 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28893 if (NILP (map))
28894 return Qnil;
28896 CHECK_NUMBER (x);
28897 CHECK_NUMBER (y);
28899 return find_hot_spot (map,
28900 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28901 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28905 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28906 static void
28907 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28909 /* Do not change cursor shape while dragging mouse. */
28910 if (!NILP (do_mouse_tracking))
28911 return;
28913 if (!NILP (pointer))
28915 if (EQ (pointer, Qarrow))
28916 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28917 else if (EQ (pointer, Qhand))
28918 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28919 else if (EQ (pointer, Qtext))
28920 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28921 else if (EQ (pointer, intern ("hdrag")))
28922 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28923 else if (EQ (pointer, intern ("nhdrag")))
28924 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28925 #ifdef HAVE_X_WINDOWS
28926 else if (EQ (pointer, intern ("vdrag")))
28927 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28928 #endif
28929 else if (EQ (pointer, intern ("hourglass")))
28930 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28931 else if (EQ (pointer, Qmodeline))
28932 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28933 else
28934 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28937 if (cursor != No_Cursor)
28938 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28941 #endif /* HAVE_WINDOW_SYSTEM */
28943 /* Take proper action when mouse has moved to the mode or header line
28944 or marginal area AREA of window W, x-position X and y-position Y.
28945 X is relative to the start of the text display area of W, so the
28946 width of bitmap areas and scroll bars must be subtracted to get a
28947 position relative to the start of the mode line. */
28949 static void
28950 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28951 enum window_part area)
28953 struct window *w = XWINDOW (window);
28954 struct frame *f = XFRAME (w->frame);
28955 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28956 #ifdef HAVE_WINDOW_SYSTEM
28957 Display_Info *dpyinfo;
28958 #endif
28959 Cursor cursor = No_Cursor;
28960 Lisp_Object pointer = Qnil;
28961 int dx, dy, width, height;
28962 ptrdiff_t charpos;
28963 Lisp_Object string, object = Qnil;
28964 Lisp_Object pos IF_LINT (= Qnil), help;
28966 Lisp_Object mouse_face;
28967 int original_x_pixel = x;
28968 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28969 struct glyph_row *row IF_LINT (= 0);
28971 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28973 int x0;
28974 struct glyph *end;
28976 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28977 returns them in row/column units! */
28978 string = mode_line_string (w, area, &x, &y, &charpos,
28979 &object, &dx, &dy, &width, &height);
28981 row = (area == ON_MODE_LINE
28982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28983 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28985 /* Find the glyph under the mouse pointer. */
28986 if (row->mode_line_p && row->enabled_p)
28988 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28989 end = glyph + row->used[TEXT_AREA];
28991 for (x0 = original_x_pixel;
28992 glyph < end && x0 >= glyph->pixel_width;
28993 ++glyph)
28994 x0 -= glyph->pixel_width;
28996 if (glyph >= end)
28997 glyph = NULL;
29000 else
29002 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29003 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29004 returns them in row/column units! */
29005 string = marginal_area_string (w, area, &x, &y, &charpos,
29006 &object, &dx, &dy, &width, &height);
29009 help = Qnil;
29011 #ifdef HAVE_WINDOW_SYSTEM
29012 if (IMAGEP (object))
29014 Lisp_Object image_map, hotspot;
29015 if ((image_map = Fplist_get (XCDR (object), QCmap),
29016 !NILP (image_map))
29017 && (hotspot = find_hot_spot (image_map, dx, dy),
29018 CONSP (hotspot))
29019 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29021 Lisp_Object plist;
29023 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29024 If so, we could look for mouse-enter, mouse-leave
29025 properties in PLIST (and do something...). */
29026 hotspot = XCDR (hotspot);
29027 if (CONSP (hotspot)
29028 && (plist = XCAR (hotspot), CONSP (plist)))
29030 pointer = Fplist_get (plist, Qpointer);
29031 if (NILP (pointer))
29032 pointer = Qhand;
29033 help = Fplist_get (plist, Qhelp_echo);
29034 if (!NILP (help))
29036 help_echo_string = help;
29037 XSETWINDOW (help_echo_window, w);
29038 help_echo_object = w->contents;
29039 help_echo_pos = charpos;
29043 if (NILP (pointer))
29044 pointer = Fplist_get (XCDR (object), QCpointer);
29046 #endif /* HAVE_WINDOW_SYSTEM */
29048 if (STRINGP (string))
29049 pos = make_number (charpos);
29051 /* Set the help text and mouse pointer. If the mouse is on a part
29052 of the mode line without any text (e.g. past the right edge of
29053 the mode line text), use the default help text and pointer. */
29054 if (STRINGP (string) || area == ON_MODE_LINE)
29056 /* Arrange to display the help by setting the global variables
29057 help_echo_string, help_echo_object, and help_echo_pos. */
29058 if (NILP (help))
29060 if (STRINGP (string))
29061 help = Fget_text_property (pos, Qhelp_echo, string);
29063 if (!NILP (help))
29065 help_echo_string = help;
29066 XSETWINDOW (help_echo_window, w);
29067 help_echo_object = string;
29068 help_echo_pos = charpos;
29070 else if (area == ON_MODE_LINE)
29072 Lisp_Object default_help
29073 = buffer_local_value (Qmode_line_default_help_echo,
29074 w->contents);
29076 if (STRINGP (default_help))
29078 help_echo_string = default_help;
29079 XSETWINDOW (help_echo_window, w);
29080 help_echo_object = Qnil;
29081 help_echo_pos = -1;
29086 #ifdef HAVE_WINDOW_SYSTEM
29087 /* Change the mouse pointer according to what is under it. */
29088 if (FRAME_WINDOW_P (f))
29090 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29091 || minibuf_level
29092 || NILP (Vresize_mini_windows));
29094 dpyinfo = FRAME_DISPLAY_INFO (f);
29095 if (STRINGP (string))
29097 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29099 if (NILP (pointer))
29100 pointer = Fget_text_property (pos, Qpointer, string);
29102 /* Change the mouse pointer according to what is under X/Y. */
29103 if (NILP (pointer)
29104 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29106 Lisp_Object map;
29107 map = Fget_text_property (pos, Qlocal_map, string);
29108 if (!KEYMAPP (map))
29109 map = Fget_text_property (pos, Qkeymap, string);
29110 if (!KEYMAPP (map) && draggable)
29111 cursor = dpyinfo->vertical_scroll_bar_cursor;
29114 else if (draggable)
29115 /* Default mode-line pointer. */
29116 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29118 #endif
29121 /* Change the mouse face according to what is under X/Y. */
29122 if (STRINGP (string))
29124 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29125 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29126 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29127 && glyph)
29129 Lisp_Object b, e;
29131 struct glyph * tmp_glyph;
29133 int gpos;
29134 int gseq_length;
29135 int total_pixel_width;
29136 ptrdiff_t begpos, endpos, ignore;
29138 int vpos, hpos;
29140 b = Fprevious_single_property_change (make_number (charpos + 1),
29141 Qmouse_face, string, Qnil);
29142 if (NILP (b))
29143 begpos = 0;
29144 else
29145 begpos = XINT (b);
29147 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29148 if (NILP (e))
29149 endpos = SCHARS (string);
29150 else
29151 endpos = XINT (e);
29153 /* Calculate the glyph position GPOS of GLYPH in the
29154 displayed string, relative to the beginning of the
29155 highlighted part of the string.
29157 Note: GPOS is different from CHARPOS. CHARPOS is the
29158 position of GLYPH in the internal string object. A mode
29159 line string format has structures which are converted to
29160 a flattened string by the Emacs Lisp interpreter. The
29161 internal string is an element of those structures. The
29162 displayed string is the flattened string. */
29163 tmp_glyph = row_start_glyph;
29164 while (tmp_glyph < glyph
29165 && (!(EQ (tmp_glyph->object, glyph->object)
29166 && begpos <= tmp_glyph->charpos
29167 && tmp_glyph->charpos < endpos)))
29168 tmp_glyph++;
29169 gpos = glyph - tmp_glyph;
29171 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29172 the highlighted part of the displayed string to which
29173 GLYPH belongs. Note: GSEQ_LENGTH is different from
29174 SCHARS (STRING), because the latter returns the length of
29175 the internal string. */
29176 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29177 tmp_glyph > glyph
29178 && (!(EQ (tmp_glyph->object, glyph->object)
29179 && begpos <= tmp_glyph->charpos
29180 && tmp_glyph->charpos < endpos));
29181 tmp_glyph--)
29183 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29185 /* Calculate the total pixel width of all the glyphs between
29186 the beginning of the highlighted area and GLYPH. */
29187 total_pixel_width = 0;
29188 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29189 total_pixel_width += tmp_glyph->pixel_width;
29191 /* Pre calculation of re-rendering position. Note: X is in
29192 column units here, after the call to mode_line_string or
29193 marginal_area_string. */
29194 hpos = x - gpos;
29195 vpos = (area == ON_MODE_LINE
29196 ? (w->current_matrix)->nrows - 1
29197 : 0);
29199 /* If GLYPH's position is included in the region that is
29200 already drawn in mouse face, we have nothing to do. */
29201 if ( EQ (window, hlinfo->mouse_face_window)
29202 && (!row->reversed_p
29203 ? (hlinfo->mouse_face_beg_col <= hpos
29204 && hpos < hlinfo->mouse_face_end_col)
29205 /* In R2L rows we swap BEG and END, see below. */
29206 : (hlinfo->mouse_face_end_col <= hpos
29207 && hpos < hlinfo->mouse_face_beg_col))
29208 && hlinfo->mouse_face_beg_row == vpos )
29209 return;
29211 if (clear_mouse_face (hlinfo))
29212 cursor = No_Cursor;
29214 if (!row->reversed_p)
29216 hlinfo->mouse_face_beg_col = hpos;
29217 hlinfo->mouse_face_beg_x = original_x_pixel
29218 - (total_pixel_width + dx);
29219 hlinfo->mouse_face_end_col = hpos + gseq_length;
29220 hlinfo->mouse_face_end_x = 0;
29222 else
29224 /* In R2L rows, show_mouse_face expects BEG and END
29225 coordinates to be swapped. */
29226 hlinfo->mouse_face_end_col = hpos;
29227 hlinfo->mouse_face_end_x = original_x_pixel
29228 - (total_pixel_width + dx);
29229 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29230 hlinfo->mouse_face_beg_x = 0;
29233 hlinfo->mouse_face_beg_row = vpos;
29234 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29235 hlinfo->mouse_face_past_end = 0;
29236 hlinfo->mouse_face_window = window;
29238 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29239 charpos,
29240 0, &ignore,
29241 glyph->face_id,
29243 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29245 if (NILP (pointer))
29246 pointer = Qhand;
29248 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29249 clear_mouse_face (hlinfo);
29251 #ifdef HAVE_WINDOW_SYSTEM
29252 if (FRAME_WINDOW_P (f))
29253 define_frame_cursor1 (f, cursor, pointer);
29254 #endif
29258 /* EXPORT:
29259 Take proper action when the mouse has moved to position X, Y on
29260 frame F with regards to highlighting portions of display that have
29261 mouse-face properties. Also de-highlight portions of display where
29262 the mouse was before, set the mouse pointer shape as appropriate
29263 for the mouse coordinates, and activate help echo (tooltips).
29264 X and Y can be negative or out of range. */
29266 void
29267 note_mouse_highlight (struct frame *f, int x, int y)
29269 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29270 enum window_part part = ON_NOTHING;
29271 Lisp_Object window;
29272 struct window *w;
29273 Cursor cursor = No_Cursor;
29274 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29275 struct buffer *b;
29277 /* When a menu is active, don't highlight because this looks odd. */
29278 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29279 if (popup_activated ())
29280 return;
29281 #endif
29283 if (!f->glyphs_initialized_p
29284 || f->pointer_invisible)
29285 return;
29287 hlinfo->mouse_face_mouse_x = x;
29288 hlinfo->mouse_face_mouse_y = y;
29289 hlinfo->mouse_face_mouse_frame = f;
29291 if (hlinfo->mouse_face_defer)
29292 return;
29294 /* Which window is that in? */
29295 window = window_from_coordinates (f, x, y, &part, 1);
29297 /* If displaying active text in another window, clear that. */
29298 if (! EQ (window, hlinfo->mouse_face_window)
29299 /* Also clear if we move out of text area in same window. */
29300 || (!NILP (hlinfo->mouse_face_window)
29301 && !NILP (window)
29302 && part != ON_TEXT
29303 && part != ON_MODE_LINE
29304 && part != ON_HEADER_LINE))
29305 clear_mouse_face (hlinfo);
29307 /* Not on a window -> return. */
29308 if (!WINDOWP (window))
29309 return;
29311 /* Reset help_echo_string. It will get recomputed below. */
29312 help_echo_string = Qnil;
29314 /* Convert to window-relative pixel coordinates. */
29315 w = XWINDOW (window);
29316 frame_to_window_pixel_xy (w, &x, &y);
29318 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29319 /* Handle tool-bar window differently since it doesn't display a
29320 buffer. */
29321 if (EQ (window, f->tool_bar_window))
29323 note_tool_bar_highlight (f, x, y);
29324 return;
29326 #endif
29328 /* Mouse is on the mode, header line or margin? */
29329 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29330 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29332 note_mode_line_or_margin_highlight (window, x, y, part);
29334 #ifdef HAVE_WINDOW_SYSTEM
29335 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29337 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29338 /* Show non-text cursor (Bug#16647). */
29339 goto set_cursor;
29341 else
29342 #endif
29343 return;
29346 #ifdef HAVE_WINDOW_SYSTEM
29347 if (part == ON_VERTICAL_BORDER)
29349 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29350 help_echo_string = build_string ("drag-mouse-1: resize");
29352 else if (part == ON_RIGHT_DIVIDER)
29354 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29355 help_echo_string = build_string ("drag-mouse-1: resize");
29357 else if (part == ON_BOTTOM_DIVIDER)
29358 if (! WINDOW_BOTTOMMOST_P (w)
29359 || minibuf_level
29360 || NILP (Vresize_mini_windows))
29362 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29363 help_echo_string = build_string ("drag-mouse-1: resize");
29365 else
29366 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29367 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29368 || part == ON_VERTICAL_SCROLL_BAR
29369 || part == ON_HORIZONTAL_SCROLL_BAR)
29370 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29371 else
29372 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29373 #endif
29375 /* Are we in a window whose display is up to date?
29376 And verify the buffer's text has not changed. */
29377 b = XBUFFER (w->contents);
29378 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29380 int hpos, vpos, dx, dy, area = LAST_AREA;
29381 ptrdiff_t pos;
29382 struct glyph *glyph;
29383 Lisp_Object object;
29384 Lisp_Object mouse_face = Qnil, position;
29385 Lisp_Object *overlay_vec = NULL;
29386 ptrdiff_t i, noverlays;
29387 struct buffer *obuf;
29388 ptrdiff_t obegv, ozv;
29389 int same_region;
29391 /* Find the glyph under X/Y. */
29392 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29394 #ifdef HAVE_WINDOW_SYSTEM
29395 /* Look for :pointer property on image. */
29396 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29398 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29399 if (img != NULL && IMAGEP (img->spec))
29401 Lisp_Object image_map, hotspot;
29402 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29403 !NILP (image_map))
29404 && (hotspot = find_hot_spot (image_map,
29405 glyph->slice.img.x + dx,
29406 glyph->slice.img.y + dy),
29407 CONSP (hotspot))
29408 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29410 Lisp_Object plist;
29412 /* Could check XCAR (hotspot) to see if we enter/leave
29413 this hot-spot.
29414 If so, we could look for mouse-enter, mouse-leave
29415 properties in PLIST (and do something...). */
29416 hotspot = XCDR (hotspot);
29417 if (CONSP (hotspot)
29418 && (plist = XCAR (hotspot), CONSP (plist)))
29420 pointer = Fplist_get (plist, Qpointer);
29421 if (NILP (pointer))
29422 pointer = Qhand;
29423 help_echo_string = Fplist_get (plist, Qhelp_echo);
29424 if (!NILP (help_echo_string))
29426 help_echo_window = window;
29427 help_echo_object = glyph->object;
29428 help_echo_pos = glyph->charpos;
29432 if (NILP (pointer))
29433 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29436 #endif /* HAVE_WINDOW_SYSTEM */
29438 /* Clear mouse face if X/Y not over text. */
29439 if (glyph == NULL
29440 || area != TEXT_AREA
29441 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29442 /* Glyph's OBJECT is an integer for glyphs inserted by the
29443 display engine for its internal purposes, like truncation
29444 and continuation glyphs and blanks beyond the end of
29445 line's text on text terminals. If we are over such a
29446 glyph, we are not over any text. */
29447 || INTEGERP (glyph->object)
29448 /* R2L rows have a stretch glyph at their front, which
29449 stands for no text, whereas L2R rows have no glyphs at
29450 all beyond the end of text. Treat such stretch glyphs
29451 like we do with NULL glyphs in L2R rows. */
29452 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29453 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29454 && glyph->type == STRETCH_GLYPH
29455 && glyph->avoid_cursor_p))
29457 if (clear_mouse_face (hlinfo))
29458 cursor = No_Cursor;
29459 #ifdef HAVE_WINDOW_SYSTEM
29460 if (FRAME_WINDOW_P (f) && NILP (pointer))
29462 if (area != TEXT_AREA)
29463 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29464 else
29465 pointer = Vvoid_text_area_pointer;
29467 #endif
29468 goto set_cursor;
29471 pos = glyph->charpos;
29472 object = glyph->object;
29473 if (!STRINGP (object) && !BUFFERP (object))
29474 goto set_cursor;
29476 /* If we get an out-of-range value, return now; avoid an error. */
29477 if (BUFFERP (object) && pos > BUF_Z (b))
29478 goto set_cursor;
29480 /* Make the window's buffer temporarily current for
29481 overlays_at and compute_char_face. */
29482 obuf = current_buffer;
29483 current_buffer = b;
29484 obegv = BEGV;
29485 ozv = ZV;
29486 BEGV = BEG;
29487 ZV = Z;
29489 /* Is this char mouse-active or does it have help-echo? */
29490 position = make_number (pos);
29492 USE_SAFE_ALLOCA;
29494 if (BUFFERP (object))
29496 /* Put all the overlays we want in a vector in overlay_vec. */
29497 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29498 /* Sort overlays into increasing priority order. */
29499 noverlays = sort_overlays (overlay_vec, noverlays, w);
29501 else
29502 noverlays = 0;
29504 if (NILP (Vmouse_highlight))
29506 clear_mouse_face (hlinfo);
29507 goto check_help_echo;
29510 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29512 if (same_region)
29513 cursor = No_Cursor;
29515 /* Check mouse-face highlighting. */
29516 if (! same_region
29517 /* If there exists an overlay with mouse-face overlapping
29518 the one we are currently highlighting, we have to
29519 check if we enter the overlapping overlay, and then
29520 highlight only that. */
29521 || (OVERLAYP (hlinfo->mouse_face_overlay)
29522 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29524 /* Find the highest priority overlay with a mouse-face. */
29525 Lisp_Object overlay = Qnil;
29526 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29528 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29529 if (!NILP (mouse_face))
29530 overlay = overlay_vec[i];
29533 /* If we're highlighting the same overlay as before, there's
29534 no need to do that again. */
29535 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29536 goto check_help_echo;
29537 hlinfo->mouse_face_overlay = overlay;
29539 /* Clear the display of the old active region, if any. */
29540 if (clear_mouse_face (hlinfo))
29541 cursor = No_Cursor;
29543 /* If no overlay applies, get a text property. */
29544 if (NILP (overlay))
29545 mouse_face = Fget_text_property (position, Qmouse_face, object);
29547 /* Next, compute the bounds of the mouse highlighting and
29548 display it. */
29549 if (!NILP (mouse_face) && STRINGP (object))
29551 /* The mouse-highlighting comes from a display string
29552 with a mouse-face. */
29553 Lisp_Object s, e;
29554 ptrdiff_t ignore;
29556 s = Fprevious_single_property_change
29557 (make_number (pos + 1), Qmouse_face, object, Qnil);
29558 e = Fnext_single_property_change
29559 (position, Qmouse_face, object, Qnil);
29560 if (NILP (s))
29561 s = make_number (0);
29562 if (NILP (e))
29563 e = make_number (SCHARS (object));
29564 mouse_face_from_string_pos (w, hlinfo, object,
29565 XINT (s), XINT (e));
29566 hlinfo->mouse_face_past_end = 0;
29567 hlinfo->mouse_face_window = window;
29568 hlinfo->mouse_face_face_id
29569 = face_at_string_position (w, object, pos, 0, &ignore,
29570 glyph->face_id, 1);
29571 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29572 cursor = No_Cursor;
29574 else
29576 /* The mouse-highlighting, if any, comes from an overlay
29577 or text property in the buffer. */
29578 Lisp_Object buffer IF_LINT (= Qnil);
29579 Lisp_Object disp_string IF_LINT (= Qnil);
29581 if (STRINGP (object))
29583 /* If we are on a display string with no mouse-face,
29584 check if the text under it has one. */
29585 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29586 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29587 pos = string_buffer_position (object, start);
29588 if (pos > 0)
29590 mouse_face = get_char_property_and_overlay
29591 (make_number (pos), Qmouse_face, w->contents, &overlay);
29592 buffer = w->contents;
29593 disp_string = object;
29596 else
29598 buffer = object;
29599 disp_string = Qnil;
29602 if (!NILP (mouse_face))
29604 Lisp_Object before, after;
29605 Lisp_Object before_string, after_string;
29606 /* To correctly find the limits of mouse highlight
29607 in a bidi-reordered buffer, we must not use the
29608 optimization of limiting the search in
29609 previous-single-property-change and
29610 next-single-property-change, because
29611 rows_from_pos_range needs the real start and end
29612 positions to DTRT in this case. That's because
29613 the first row visible in a window does not
29614 necessarily display the character whose position
29615 is the smallest. */
29616 Lisp_Object lim1
29617 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29618 ? Fmarker_position (w->start)
29619 : Qnil;
29620 Lisp_Object lim2
29621 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29622 ? make_number (BUF_Z (XBUFFER (buffer))
29623 - w->window_end_pos)
29624 : Qnil;
29626 if (NILP (overlay))
29628 /* Handle the text property case. */
29629 before = Fprevious_single_property_change
29630 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29631 after = Fnext_single_property_change
29632 (make_number (pos), Qmouse_face, buffer, lim2);
29633 before_string = after_string = Qnil;
29635 else
29637 /* Handle the overlay case. */
29638 before = Foverlay_start (overlay);
29639 after = Foverlay_end (overlay);
29640 before_string = Foverlay_get (overlay, Qbefore_string);
29641 after_string = Foverlay_get (overlay, Qafter_string);
29643 if (!STRINGP (before_string)) before_string = Qnil;
29644 if (!STRINGP (after_string)) after_string = Qnil;
29647 mouse_face_from_buffer_pos (window, hlinfo, pos,
29648 NILP (before)
29650 : XFASTINT (before),
29651 NILP (after)
29652 ? BUF_Z (XBUFFER (buffer))
29653 : XFASTINT (after),
29654 before_string, after_string,
29655 disp_string);
29656 cursor = No_Cursor;
29661 check_help_echo:
29663 /* Look for a `help-echo' property. */
29664 if (NILP (help_echo_string)) {
29665 Lisp_Object help, overlay;
29667 /* Check overlays first. */
29668 help = overlay = Qnil;
29669 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29671 overlay = overlay_vec[i];
29672 help = Foverlay_get (overlay, Qhelp_echo);
29675 if (!NILP (help))
29677 help_echo_string = help;
29678 help_echo_window = window;
29679 help_echo_object = overlay;
29680 help_echo_pos = pos;
29682 else
29684 Lisp_Object obj = glyph->object;
29685 ptrdiff_t charpos = glyph->charpos;
29687 /* Try text properties. */
29688 if (STRINGP (obj)
29689 && charpos >= 0
29690 && charpos < SCHARS (obj))
29692 help = Fget_text_property (make_number (charpos),
29693 Qhelp_echo, obj);
29694 if (NILP (help))
29696 /* If the string itself doesn't specify a help-echo,
29697 see if the buffer text ``under'' it does. */
29698 struct glyph_row *r
29699 = MATRIX_ROW (w->current_matrix, vpos);
29700 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29701 ptrdiff_t p = string_buffer_position (obj, start);
29702 if (p > 0)
29704 help = Fget_char_property (make_number (p),
29705 Qhelp_echo, w->contents);
29706 if (!NILP (help))
29708 charpos = p;
29709 obj = w->contents;
29714 else if (BUFFERP (obj)
29715 && charpos >= BEGV
29716 && charpos < ZV)
29717 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29718 obj);
29720 if (!NILP (help))
29722 help_echo_string = help;
29723 help_echo_window = window;
29724 help_echo_object = obj;
29725 help_echo_pos = charpos;
29730 #ifdef HAVE_WINDOW_SYSTEM
29731 /* Look for a `pointer' property. */
29732 if (FRAME_WINDOW_P (f) && NILP (pointer))
29734 /* Check overlays first. */
29735 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29736 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29738 if (NILP (pointer))
29740 Lisp_Object obj = glyph->object;
29741 ptrdiff_t charpos = glyph->charpos;
29743 /* Try text properties. */
29744 if (STRINGP (obj)
29745 && charpos >= 0
29746 && charpos < SCHARS (obj))
29748 pointer = Fget_text_property (make_number (charpos),
29749 Qpointer, obj);
29750 if (NILP (pointer))
29752 /* If the string itself doesn't specify a pointer,
29753 see if the buffer text ``under'' it does. */
29754 struct glyph_row *r
29755 = MATRIX_ROW (w->current_matrix, vpos);
29756 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29757 ptrdiff_t p = string_buffer_position (obj, start);
29758 if (p > 0)
29759 pointer = Fget_char_property (make_number (p),
29760 Qpointer, w->contents);
29763 else if (BUFFERP (obj)
29764 && charpos >= BEGV
29765 && charpos < ZV)
29766 pointer = Fget_text_property (make_number (charpos),
29767 Qpointer, obj);
29770 #endif /* HAVE_WINDOW_SYSTEM */
29772 BEGV = obegv;
29773 ZV = ozv;
29774 current_buffer = obuf;
29775 SAFE_FREE ();
29778 set_cursor:
29780 #ifdef HAVE_WINDOW_SYSTEM
29781 if (FRAME_WINDOW_P (f))
29782 define_frame_cursor1 (f, cursor, pointer);
29783 #else
29784 /* This is here to prevent a compiler error, about "label at end of
29785 compound statement". */
29786 return;
29787 #endif
29791 /* EXPORT for RIF:
29792 Clear any mouse-face on window W. This function is part of the
29793 redisplay interface, and is called from try_window_id and similar
29794 functions to ensure the mouse-highlight is off. */
29796 void
29797 x_clear_window_mouse_face (struct window *w)
29799 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29800 Lisp_Object window;
29802 block_input ();
29803 XSETWINDOW (window, w);
29804 if (EQ (window, hlinfo->mouse_face_window))
29805 clear_mouse_face (hlinfo);
29806 unblock_input ();
29810 /* EXPORT:
29811 Just discard the mouse face information for frame F, if any.
29812 This is used when the size of F is changed. */
29814 void
29815 cancel_mouse_face (struct frame *f)
29817 Lisp_Object window;
29818 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29820 window = hlinfo->mouse_face_window;
29821 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29822 reset_mouse_highlight (hlinfo);
29827 /***********************************************************************
29828 Exposure Events
29829 ***********************************************************************/
29831 #ifdef HAVE_WINDOW_SYSTEM
29833 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29834 which intersects rectangle R. R is in window-relative coordinates. */
29836 static void
29837 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29838 enum glyph_row_area area)
29840 struct glyph *first = row->glyphs[area];
29841 struct glyph *end = row->glyphs[area] + row->used[area];
29842 struct glyph *last;
29843 int first_x, start_x, x;
29845 if (area == TEXT_AREA && row->fill_line_p)
29846 /* If row extends face to end of line write the whole line. */
29847 draw_glyphs (w, 0, row, area,
29848 0, row->used[area],
29849 DRAW_NORMAL_TEXT, 0);
29850 else
29852 /* Set START_X to the window-relative start position for drawing glyphs of
29853 AREA. The first glyph of the text area can be partially visible.
29854 The first glyphs of other areas cannot. */
29855 start_x = window_box_left_offset (w, area);
29856 x = start_x;
29857 if (area == TEXT_AREA)
29858 x += row->x;
29860 /* Find the first glyph that must be redrawn. */
29861 while (first < end
29862 && x + first->pixel_width < r->x)
29864 x += first->pixel_width;
29865 ++first;
29868 /* Find the last one. */
29869 last = first;
29870 first_x = x;
29871 while (last < end
29872 && x < r->x + r->width)
29874 x += last->pixel_width;
29875 ++last;
29878 /* Repaint. */
29879 if (last > first)
29880 draw_glyphs (w, first_x - start_x, row, area,
29881 first - row->glyphs[area], last - row->glyphs[area],
29882 DRAW_NORMAL_TEXT, 0);
29887 /* Redraw the parts of the glyph row ROW on window W intersecting
29888 rectangle R. R is in window-relative coordinates. Value is
29889 non-zero if mouse-face was overwritten. */
29891 static int
29892 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29894 eassert (row->enabled_p);
29896 if (row->mode_line_p || w->pseudo_window_p)
29897 draw_glyphs (w, 0, row, TEXT_AREA,
29898 0, row->used[TEXT_AREA],
29899 DRAW_NORMAL_TEXT, 0);
29900 else
29902 if (row->used[LEFT_MARGIN_AREA])
29903 expose_area (w, row, r, LEFT_MARGIN_AREA);
29904 if (row->used[TEXT_AREA])
29905 expose_area (w, row, r, TEXT_AREA);
29906 if (row->used[RIGHT_MARGIN_AREA])
29907 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29908 draw_row_fringe_bitmaps (w, row);
29911 return row->mouse_face_p;
29915 /* Redraw those parts of glyphs rows during expose event handling that
29916 overlap other rows. Redrawing of an exposed line writes over parts
29917 of lines overlapping that exposed line; this function fixes that.
29919 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29920 row in W's current matrix that is exposed and overlaps other rows.
29921 LAST_OVERLAPPING_ROW is the last such row. */
29923 static void
29924 expose_overlaps (struct window *w,
29925 struct glyph_row *first_overlapping_row,
29926 struct glyph_row *last_overlapping_row,
29927 XRectangle *r)
29929 struct glyph_row *row;
29931 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29932 if (row->overlapping_p)
29934 eassert (row->enabled_p && !row->mode_line_p);
29936 row->clip = r;
29937 if (row->used[LEFT_MARGIN_AREA])
29938 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29940 if (row->used[TEXT_AREA])
29941 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29943 if (row->used[RIGHT_MARGIN_AREA])
29944 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29945 row->clip = NULL;
29950 /* Return non-zero if W's cursor intersects rectangle R. */
29952 static int
29953 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29955 XRectangle cr, result;
29956 struct glyph *cursor_glyph;
29957 struct glyph_row *row;
29959 if (w->phys_cursor.vpos >= 0
29960 && w->phys_cursor.vpos < w->current_matrix->nrows
29961 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29962 row->enabled_p)
29963 && row->cursor_in_fringe_p)
29965 /* Cursor is in the fringe. */
29966 cr.x = window_box_right_offset (w,
29967 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29968 ? RIGHT_MARGIN_AREA
29969 : TEXT_AREA));
29970 cr.y = row->y;
29971 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29972 cr.height = row->height;
29973 return x_intersect_rectangles (&cr, r, &result);
29976 cursor_glyph = get_phys_cursor_glyph (w);
29977 if (cursor_glyph)
29979 /* r is relative to W's box, but w->phys_cursor.x is relative
29980 to left edge of W's TEXT area. Adjust it. */
29981 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29982 cr.y = w->phys_cursor.y;
29983 cr.width = cursor_glyph->pixel_width;
29984 cr.height = w->phys_cursor_height;
29985 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29986 I assume the effect is the same -- and this is portable. */
29987 return x_intersect_rectangles (&cr, r, &result);
29989 /* If we don't understand the format, pretend we're not in the hot-spot. */
29990 return 0;
29994 /* EXPORT:
29995 Draw a vertical window border to the right of window W if W doesn't
29996 have vertical scroll bars. */
29998 void
29999 x_draw_vertical_border (struct window *w)
30001 struct frame *f = XFRAME (WINDOW_FRAME (w));
30003 /* We could do better, if we knew what type of scroll-bar the adjacent
30004 windows (on either side) have... But we don't :-(
30005 However, I think this works ok. ++KFS 2003-04-25 */
30007 /* Redraw borders between horizontally adjacent windows. Don't
30008 do it for frames with vertical scroll bars because either the
30009 right scroll bar of a window, or the left scroll bar of its
30010 neighbor will suffice as a border. */
30011 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30012 return;
30014 /* Note: It is necessary to redraw both the left and the right
30015 borders, for when only this single window W is being
30016 redisplayed. */
30017 if (!WINDOW_RIGHTMOST_P (w)
30018 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30020 int x0, x1, y0, y1;
30022 window_box_edges (w, &x0, &y0, &x1, &y1);
30023 y1 -= 1;
30025 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30026 x1 -= 1;
30028 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30031 if (!WINDOW_LEFTMOST_P (w)
30032 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30034 int x0, x1, y0, y1;
30036 window_box_edges (w, &x0, &y0, &x1, &y1);
30037 y1 -= 1;
30039 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30040 x0 -= 1;
30042 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30047 /* Draw window dividers for window W. */
30049 void
30050 x_draw_right_divider (struct window *w)
30052 struct frame *f = WINDOW_XFRAME (w);
30054 if (w->mini || w->pseudo_window_p)
30055 return;
30056 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30058 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30059 int x1 = WINDOW_RIGHT_EDGE_X (w);
30060 int y0 = WINDOW_TOP_EDGE_Y (w);
30061 /* The bottom divider prevails. */
30062 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30064 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30068 static void
30069 x_draw_bottom_divider (struct window *w)
30071 struct frame *f = XFRAME (WINDOW_FRAME (w));
30073 if (w->mini || w->pseudo_window_p)
30074 return;
30075 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30077 int x0 = WINDOW_LEFT_EDGE_X (w);
30078 int x1 = WINDOW_RIGHT_EDGE_X (w);
30079 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30080 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30082 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30086 /* Redraw the part of window W intersection rectangle FR. Pixel
30087 coordinates in FR are frame-relative. Call this function with
30088 input blocked. Value is non-zero if the exposure overwrites
30089 mouse-face. */
30091 static int
30092 expose_window (struct window *w, XRectangle *fr)
30094 struct frame *f = XFRAME (w->frame);
30095 XRectangle wr, r;
30096 int mouse_face_overwritten_p = 0;
30098 /* If window is not yet fully initialized, do nothing. This can
30099 happen when toolkit scroll bars are used and a window is split.
30100 Reconfiguring the scroll bar will generate an expose for a newly
30101 created window. */
30102 if (w->current_matrix == NULL)
30103 return 0;
30105 /* When we're currently updating the window, display and current
30106 matrix usually don't agree. Arrange for a thorough display
30107 later. */
30108 if (w->must_be_updated_p)
30110 SET_FRAME_GARBAGED (f);
30111 return 0;
30114 /* Frame-relative pixel rectangle of W. */
30115 wr.x = WINDOW_LEFT_EDGE_X (w);
30116 wr.y = WINDOW_TOP_EDGE_Y (w);
30117 wr.width = WINDOW_PIXEL_WIDTH (w);
30118 wr.height = WINDOW_PIXEL_HEIGHT (w);
30120 if (x_intersect_rectangles (fr, &wr, &r))
30122 int yb = window_text_bottom_y (w);
30123 struct glyph_row *row;
30124 int cursor_cleared_p, phys_cursor_on_p;
30125 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30127 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30128 r.x, r.y, r.width, r.height));
30130 /* Convert to window coordinates. */
30131 r.x -= WINDOW_LEFT_EDGE_X (w);
30132 r.y -= WINDOW_TOP_EDGE_Y (w);
30134 /* Turn off the cursor. */
30135 if (!w->pseudo_window_p
30136 && phys_cursor_in_rect_p (w, &r))
30138 x_clear_cursor (w);
30139 cursor_cleared_p = 1;
30141 else
30142 cursor_cleared_p = 0;
30144 /* If the row containing the cursor extends face to end of line,
30145 then expose_area might overwrite the cursor outside the
30146 rectangle and thus notice_overwritten_cursor might clear
30147 w->phys_cursor_on_p. We remember the original value and
30148 check later if it is changed. */
30149 phys_cursor_on_p = w->phys_cursor_on_p;
30151 /* Update lines intersecting rectangle R. */
30152 first_overlapping_row = last_overlapping_row = NULL;
30153 for (row = w->current_matrix->rows;
30154 row->enabled_p;
30155 ++row)
30157 int y0 = row->y;
30158 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30160 if ((y0 >= r.y && y0 < r.y + r.height)
30161 || (y1 > r.y && y1 < r.y + r.height)
30162 || (r.y >= y0 && r.y < y1)
30163 || (r.y + r.height > y0 && r.y + r.height < y1))
30165 /* A header line may be overlapping, but there is no need
30166 to fix overlapping areas for them. KFS 2005-02-12 */
30167 if (row->overlapping_p && !row->mode_line_p)
30169 if (first_overlapping_row == NULL)
30170 first_overlapping_row = row;
30171 last_overlapping_row = row;
30174 row->clip = fr;
30175 if (expose_line (w, row, &r))
30176 mouse_face_overwritten_p = 1;
30177 row->clip = NULL;
30179 else if (row->overlapping_p)
30181 /* We must redraw a row overlapping the exposed area. */
30182 if (y0 < r.y
30183 ? y0 + row->phys_height > r.y
30184 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30186 if (first_overlapping_row == NULL)
30187 first_overlapping_row = row;
30188 last_overlapping_row = row;
30192 if (y1 >= yb)
30193 break;
30196 /* Display the mode line if there is one. */
30197 if (WINDOW_WANTS_MODELINE_P (w)
30198 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30199 row->enabled_p)
30200 && row->y < r.y + r.height)
30202 if (expose_line (w, row, &r))
30203 mouse_face_overwritten_p = 1;
30206 if (!w->pseudo_window_p)
30208 /* Fix the display of overlapping rows. */
30209 if (first_overlapping_row)
30210 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30211 fr);
30213 /* Draw border between windows. */
30214 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30215 x_draw_right_divider (w);
30216 else
30217 x_draw_vertical_border (w);
30219 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30220 x_draw_bottom_divider (w);
30222 /* Turn the cursor on again. */
30223 if (cursor_cleared_p
30224 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30225 update_window_cursor (w, 1);
30229 return mouse_face_overwritten_p;
30234 /* Redraw (parts) of all windows in the window tree rooted at W that
30235 intersect R. R contains frame pixel coordinates. Value is
30236 non-zero if the exposure overwrites mouse-face. */
30238 static int
30239 expose_window_tree (struct window *w, XRectangle *r)
30241 struct frame *f = XFRAME (w->frame);
30242 int mouse_face_overwritten_p = 0;
30244 while (w && !FRAME_GARBAGED_P (f))
30246 if (WINDOWP (w->contents))
30247 mouse_face_overwritten_p
30248 |= expose_window_tree (XWINDOW (w->contents), r);
30249 else
30250 mouse_face_overwritten_p |= expose_window (w, r);
30252 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30255 return mouse_face_overwritten_p;
30259 /* EXPORT:
30260 Redisplay an exposed area of frame F. X and Y are the upper-left
30261 corner of the exposed rectangle. W and H are width and height of
30262 the exposed area. All are pixel values. W or H zero means redraw
30263 the entire frame. */
30265 void
30266 expose_frame (struct frame *f, int x, int y, int w, int h)
30268 XRectangle r;
30269 int mouse_face_overwritten_p = 0;
30271 TRACE ((stderr, "expose_frame "));
30273 /* No need to redraw if frame will be redrawn soon. */
30274 if (FRAME_GARBAGED_P (f))
30276 TRACE ((stderr, " garbaged\n"));
30277 return;
30280 /* If basic faces haven't been realized yet, there is no point in
30281 trying to redraw anything. This can happen when we get an expose
30282 event while Emacs is starting, e.g. by moving another window. */
30283 if (FRAME_FACE_CACHE (f) == NULL
30284 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30286 TRACE ((stderr, " no faces\n"));
30287 return;
30290 if (w == 0 || h == 0)
30292 r.x = r.y = 0;
30293 r.width = FRAME_TEXT_WIDTH (f);
30294 r.height = FRAME_TEXT_HEIGHT (f);
30296 else
30298 r.x = x;
30299 r.y = y;
30300 r.width = w;
30301 r.height = h;
30304 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30305 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30307 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30308 if (WINDOWP (f->tool_bar_window))
30309 mouse_face_overwritten_p
30310 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30311 #endif
30313 #ifdef HAVE_X_WINDOWS
30314 #ifndef MSDOS
30315 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30316 if (WINDOWP (f->menu_bar_window))
30317 mouse_face_overwritten_p
30318 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30319 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30320 #endif
30321 #endif
30323 /* Some window managers support a focus-follows-mouse style with
30324 delayed raising of frames. Imagine a partially obscured frame,
30325 and moving the mouse into partially obscured mouse-face on that
30326 frame. The visible part of the mouse-face will be highlighted,
30327 then the WM raises the obscured frame. With at least one WM, KDE
30328 2.1, Emacs is not getting any event for the raising of the frame
30329 (even tried with SubstructureRedirectMask), only Expose events.
30330 These expose events will draw text normally, i.e. not
30331 highlighted. Which means we must redo the highlight here.
30332 Subsume it under ``we love X''. --gerd 2001-08-15 */
30333 /* Included in Windows version because Windows most likely does not
30334 do the right thing if any third party tool offers
30335 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30336 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30338 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30339 if (f == hlinfo->mouse_face_mouse_frame)
30341 int mouse_x = hlinfo->mouse_face_mouse_x;
30342 int mouse_y = hlinfo->mouse_face_mouse_y;
30343 clear_mouse_face (hlinfo);
30344 note_mouse_highlight (f, mouse_x, mouse_y);
30350 /* EXPORT:
30351 Determine the intersection of two rectangles R1 and R2. Return
30352 the intersection in *RESULT. Value is non-zero if RESULT is not
30353 empty. */
30356 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30358 XRectangle *left, *right;
30359 XRectangle *upper, *lower;
30360 int intersection_p = 0;
30362 /* Rearrange so that R1 is the left-most rectangle. */
30363 if (r1->x < r2->x)
30364 left = r1, right = r2;
30365 else
30366 left = r2, right = r1;
30368 /* X0 of the intersection is right.x0, if this is inside R1,
30369 otherwise there is no intersection. */
30370 if (right->x <= left->x + left->width)
30372 result->x = right->x;
30374 /* The right end of the intersection is the minimum of
30375 the right ends of left and right. */
30376 result->width = (min (left->x + left->width, right->x + right->width)
30377 - result->x);
30379 /* Same game for Y. */
30380 if (r1->y < r2->y)
30381 upper = r1, lower = r2;
30382 else
30383 upper = r2, lower = r1;
30385 /* The upper end of the intersection is lower.y0, if this is inside
30386 of upper. Otherwise, there is no intersection. */
30387 if (lower->y <= upper->y + upper->height)
30389 result->y = lower->y;
30391 /* The lower end of the intersection is the minimum of the lower
30392 ends of upper and lower. */
30393 result->height = (min (lower->y + lower->height,
30394 upper->y + upper->height)
30395 - result->y);
30396 intersection_p = 1;
30400 return intersection_p;
30403 #endif /* HAVE_WINDOW_SYSTEM */
30406 /***********************************************************************
30407 Initialization
30408 ***********************************************************************/
30410 void
30411 syms_of_xdisp (void)
30413 Vwith_echo_area_save_vector = Qnil;
30414 staticpro (&Vwith_echo_area_save_vector);
30416 Vmessage_stack = Qnil;
30417 staticpro (&Vmessage_stack);
30419 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30420 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30422 message_dolog_marker1 = Fmake_marker ();
30423 staticpro (&message_dolog_marker1);
30424 message_dolog_marker2 = Fmake_marker ();
30425 staticpro (&message_dolog_marker2);
30426 message_dolog_marker3 = Fmake_marker ();
30427 staticpro (&message_dolog_marker3);
30429 #ifdef GLYPH_DEBUG
30430 defsubr (&Sdump_frame_glyph_matrix);
30431 defsubr (&Sdump_glyph_matrix);
30432 defsubr (&Sdump_glyph_row);
30433 defsubr (&Sdump_tool_bar_row);
30434 defsubr (&Strace_redisplay);
30435 defsubr (&Strace_to_stderr);
30436 #endif
30437 #ifdef HAVE_WINDOW_SYSTEM
30438 defsubr (&Stool_bar_height);
30439 defsubr (&Slookup_image_map);
30440 #endif
30441 defsubr (&Sline_pixel_height);
30442 defsubr (&Sformat_mode_line);
30443 defsubr (&Sinvisible_p);
30444 defsubr (&Scurrent_bidi_paragraph_direction);
30445 defsubr (&Swindow_text_pixel_size);
30446 defsubr (&Smove_point_visually);
30448 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30449 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30450 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30451 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30452 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30453 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30454 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30455 DEFSYM (Qeval, "eval");
30456 DEFSYM (QCdata, ":data");
30457 DEFSYM (Qdisplay, "display");
30458 DEFSYM (Qspace_width, "space-width");
30459 DEFSYM (Qraise, "raise");
30460 DEFSYM (Qslice, "slice");
30461 DEFSYM (Qspace, "space");
30462 DEFSYM (Qmargin, "margin");
30463 DEFSYM (Qpointer, "pointer");
30464 DEFSYM (Qleft_margin, "left-margin");
30465 DEFSYM (Qright_margin, "right-margin");
30466 DEFSYM (Qcenter, "center");
30467 DEFSYM (Qline_height, "line-height");
30468 DEFSYM (QCalign_to, ":align-to");
30469 DEFSYM (QCrelative_width, ":relative-width");
30470 DEFSYM (QCrelative_height, ":relative-height");
30471 DEFSYM (QCeval, ":eval");
30472 DEFSYM (QCpropertize, ":propertize");
30473 DEFSYM (QCfile, ":file");
30474 DEFSYM (Qfontified, "fontified");
30475 DEFSYM (Qfontification_functions, "fontification-functions");
30476 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30477 DEFSYM (Qescape_glyph, "escape-glyph");
30478 DEFSYM (Qnobreak_space, "nobreak-space");
30479 DEFSYM (Qimage, "image");
30480 DEFSYM (Qtext, "text");
30481 DEFSYM (Qboth, "both");
30482 DEFSYM (Qboth_horiz, "both-horiz");
30483 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30484 DEFSYM (QCmap, ":map");
30485 DEFSYM (QCpointer, ":pointer");
30486 DEFSYM (Qrect, "rect");
30487 DEFSYM (Qcircle, "circle");
30488 DEFSYM (Qpoly, "poly");
30489 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30490 DEFSYM (Qgrow_only, "grow-only");
30491 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30492 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30493 DEFSYM (Qposition, "position");
30494 DEFSYM (Qbuffer_position, "buffer-position");
30495 DEFSYM (Qobject, "object");
30496 DEFSYM (Qbar, "bar");
30497 DEFSYM (Qhbar, "hbar");
30498 DEFSYM (Qbox, "box");
30499 DEFSYM (Qhollow, "hollow");
30500 DEFSYM (Qhand, "hand");
30501 DEFSYM (Qarrow, "arrow");
30502 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30504 list_of_error = list1 (list2 (intern_c_string ("error"),
30505 intern_c_string ("void-variable")));
30506 staticpro (&list_of_error);
30508 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30509 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30510 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30511 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30513 echo_buffer[0] = echo_buffer[1] = Qnil;
30514 staticpro (&echo_buffer[0]);
30515 staticpro (&echo_buffer[1]);
30517 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30518 staticpro (&echo_area_buffer[0]);
30519 staticpro (&echo_area_buffer[1]);
30521 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30522 staticpro (&Vmessages_buffer_name);
30524 mode_line_proptrans_alist = Qnil;
30525 staticpro (&mode_line_proptrans_alist);
30526 mode_line_string_list = Qnil;
30527 staticpro (&mode_line_string_list);
30528 mode_line_string_face = Qnil;
30529 staticpro (&mode_line_string_face);
30530 mode_line_string_face_prop = Qnil;
30531 staticpro (&mode_line_string_face_prop);
30532 Vmode_line_unwind_vector = Qnil;
30533 staticpro (&Vmode_line_unwind_vector);
30535 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30537 help_echo_string = Qnil;
30538 staticpro (&help_echo_string);
30539 help_echo_object = Qnil;
30540 staticpro (&help_echo_object);
30541 help_echo_window = Qnil;
30542 staticpro (&help_echo_window);
30543 previous_help_echo_string = Qnil;
30544 staticpro (&previous_help_echo_string);
30545 help_echo_pos = -1;
30547 DEFSYM (Qright_to_left, "right-to-left");
30548 DEFSYM (Qleft_to_right, "left-to-right");
30549 defsubr (&Sbidi_resolved_levels);
30551 #ifdef HAVE_WINDOW_SYSTEM
30552 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30553 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30554 For example, if a block cursor is over a tab, it will be drawn as
30555 wide as that tab on the display. */);
30556 x_stretch_cursor_p = 0;
30557 #endif
30559 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30560 doc: /* Non-nil means highlight trailing whitespace.
30561 The face used for trailing whitespace is `trailing-whitespace'. */);
30562 Vshow_trailing_whitespace = Qnil;
30564 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30565 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30566 If the value is t, Emacs highlights non-ASCII chars which have the
30567 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30568 or `escape-glyph' face respectively.
30570 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30571 U+2011 (non-breaking hyphen) are affected.
30573 Any other non-nil value means to display these characters as a escape
30574 glyph followed by an ordinary space or hyphen.
30576 A value of nil means no special handling of these characters. */);
30577 Vnobreak_char_display = Qt;
30579 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30580 doc: /* The pointer shape to show in void text areas.
30581 A value of nil means to show the text pointer. Other options are
30582 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30583 `hourglass'. */);
30584 Vvoid_text_area_pointer = Qarrow;
30586 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30587 doc: /* Non-nil means don't actually do any redisplay.
30588 This is used for internal purposes. */);
30589 Vinhibit_redisplay = Qnil;
30591 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30592 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30593 Vglobal_mode_string = Qnil;
30595 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30596 doc: /* Marker for where to display an arrow on top of the buffer text.
30597 This must be the beginning of a line in order to work.
30598 See also `overlay-arrow-string'. */);
30599 Voverlay_arrow_position = Qnil;
30601 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30602 doc: /* String to display as an arrow in non-window frames.
30603 See also `overlay-arrow-position'. */);
30604 Voverlay_arrow_string = build_pure_c_string ("=>");
30606 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30607 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30608 The symbols on this list are examined during redisplay to determine
30609 where to display overlay arrows. */);
30610 Voverlay_arrow_variable_list
30611 = list1 (intern_c_string ("overlay-arrow-position"));
30613 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30614 doc: /* The number of lines to try scrolling a window by when point moves out.
30615 If that fails to bring point back on frame, point is centered instead.
30616 If this is zero, point is always centered after it moves off frame.
30617 If you want scrolling to always be a line at a time, you should set
30618 `scroll-conservatively' to a large value rather than set this to 1. */);
30620 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30621 doc: /* Scroll up to this many lines, to bring point back on screen.
30622 If point moves off-screen, redisplay will scroll by up to
30623 `scroll-conservatively' lines in order to bring point just barely
30624 onto the screen again. If that cannot be done, then redisplay
30625 recenters point as usual.
30627 If the value is greater than 100, redisplay will never recenter point,
30628 but will always scroll just enough text to bring point into view, even
30629 if you move far away.
30631 A value of zero means always recenter point if it moves off screen. */);
30632 scroll_conservatively = 0;
30634 DEFVAR_INT ("scroll-margin", scroll_margin,
30635 doc: /* Number of lines of margin at the top and bottom of a window.
30636 Recenter the window whenever point gets within this many lines
30637 of the top or bottom of the window. */);
30638 scroll_margin = 0;
30640 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30641 doc: /* Pixels per inch value for non-window system displays.
30642 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30643 Vdisplay_pixels_per_inch = make_float (72.0);
30645 #ifdef GLYPH_DEBUG
30646 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30647 #endif
30649 DEFVAR_LISP ("truncate-partial-width-windows",
30650 Vtruncate_partial_width_windows,
30651 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30652 For an integer value, truncate lines in each window narrower than the
30653 full frame width, provided the window width is less than that integer;
30654 otherwise, respect the value of `truncate-lines'.
30656 For any other non-nil value, truncate lines in all windows that do
30657 not span the full frame width.
30659 A value of nil means to respect the value of `truncate-lines'.
30661 If `word-wrap' is enabled, you might want to reduce this. */);
30662 Vtruncate_partial_width_windows = make_number (50);
30664 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30665 doc: /* Maximum buffer size for which line number should be displayed.
30666 If the buffer is bigger than this, the line number does not appear
30667 in the mode line. A value of nil means no limit. */);
30668 Vline_number_display_limit = Qnil;
30670 DEFVAR_INT ("line-number-display-limit-width",
30671 line_number_display_limit_width,
30672 doc: /* Maximum line width (in characters) for line number display.
30673 If the average length of the lines near point is bigger than this, then the
30674 line number may be omitted from the mode line. */);
30675 line_number_display_limit_width = 200;
30677 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30678 doc: /* Non-nil means highlight region even in nonselected windows. */);
30679 highlight_nonselected_windows = 0;
30681 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30682 doc: /* Non-nil if more than one frame is visible on this display.
30683 Minibuffer-only frames don't count, but iconified frames do.
30684 This variable is not guaranteed to be accurate except while processing
30685 `frame-title-format' and `icon-title-format'. */);
30687 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30688 doc: /* Template for displaying the title bar of visible frames.
30689 \(Assuming the window manager supports this feature.)
30691 This variable has the same structure as `mode-line-format', except that
30692 the %c and %l constructs are ignored. It is used only on frames for
30693 which no explicit name has been set \(see `modify-frame-parameters'). */);
30695 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30696 doc: /* Template for displaying the title bar of an iconified frame.
30697 \(Assuming the window manager supports this feature.)
30698 This variable has the same structure as `mode-line-format' (which see),
30699 and is used only on frames for which no explicit name has been set
30700 \(see `modify-frame-parameters'). */);
30701 Vicon_title_format
30702 = Vframe_title_format
30703 = listn (CONSTYPE_PURE, 3,
30704 intern_c_string ("multiple-frames"),
30705 build_pure_c_string ("%b"),
30706 listn (CONSTYPE_PURE, 4,
30707 empty_unibyte_string,
30708 intern_c_string ("invocation-name"),
30709 build_pure_c_string ("@"),
30710 intern_c_string ("system-name")));
30712 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30713 doc: /* Maximum number of lines to keep in the message log buffer.
30714 If nil, disable message logging. If t, log messages but don't truncate
30715 the buffer when it becomes large. */);
30716 Vmessage_log_max = make_number (1000);
30718 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30719 doc: /* Functions called before redisplay, if window sizes have changed.
30720 The value should be a list of functions that take one argument.
30721 Just before redisplay, for each frame, if any of its windows have changed
30722 size since the last redisplay, or have been split or deleted,
30723 all the functions in the list are called, with the frame as argument. */);
30724 Vwindow_size_change_functions = Qnil;
30726 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30727 doc: /* List of functions to call before redisplaying a window with scrolling.
30728 Each function is called with two arguments, the window and its new
30729 display-start position. Note that these functions are also called by
30730 `set-window-buffer'. Also note that the value of `window-end' is not
30731 valid when these functions are called.
30733 Warning: Do not use this feature to alter the way the window
30734 is scrolled. It is not designed for that, and such use probably won't
30735 work. */);
30736 Vwindow_scroll_functions = Qnil;
30738 DEFVAR_LISP ("window-text-change-functions",
30739 Vwindow_text_change_functions,
30740 doc: /* Functions to call in redisplay when text in the window might change. */);
30741 Vwindow_text_change_functions = Qnil;
30743 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30744 doc: /* Functions called when redisplay of a window reaches the end trigger.
30745 Each function is called with two arguments, the window and the end trigger value.
30746 See `set-window-redisplay-end-trigger'. */);
30747 Vredisplay_end_trigger_functions = Qnil;
30749 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30750 doc: /* Non-nil means autoselect window with mouse pointer.
30751 If nil, do not autoselect windows.
30752 A positive number means delay autoselection by that many seconds: a
30753 window is autoselected only after the mouse has remained in that
30754 window for the duration of the delay.
30755 A negative number has a similar effect, but causes windows to be
30756 autoselected only after the mouse has stopped moving. \(Because of
30757 the way Emacs compares mouse events, you will occasionally wait twice
30758 that time before the window gets selected.\)
30759 Any other value means to autoselect window instantaneously when the
30760 mouse pointer enters it.
30762 Autoselection selects the minibuffer only if it is active, and never
30763 unselects the minibuffer if it is active.
30765 When customizing this variable make sure that the actual value of
30766 `focus-follows-mouse' matches the behavior of your window manager. */);
30767 Vmouse_autoselect_window = Qnil;
30769 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30770 doc: /* Non-nil means automatically resize tool-bars.
30771 This dynamically changes the tool-bar's height to the minimum height
30772 that is needed to make all tool-bar items visible.
30773 If value is `grow-only', the tool-bar's height is only increased
30774 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30775 Vauto_resize_tool_bars = Qt;
30777 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30778 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30779 auto_raise_tool_bar_buttons_p = 1;
30781 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30782 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30783 make_cursor_line_fully_visible_p = 1;
30785 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30786 doc: /* Border below tool-bar in pixels.
30787 If an integer, use it as the height of the border.
30788 If it is one of `internal-border-width' or `border-width', use the
30789 value of the corresponding frame parameter.
30790 Otherwise, no border is added below the tool-bar. */);
30791 Vtool_bar_border = Qinternal_border_width;
30793 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30794 doc: /* Margin around tool-bar buttons in pixels.
30795 If an integer, use that for both horizontal and vertical margins.
30796 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30797 HORZ specifying the horizontal margin, and VERT specifying the
30798 vertical margin. */);
30799 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30801 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30802 doc: /* Relief thickness of tool-bar buttons. */);
30803 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30805 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30806 doc: /* Tool bar style to use.
30807 It can be one of
30808 image - show images only
30809 text - show text only
30810 both - show both, text below image
30811 both-horiz - show text to the right of the image
30812 text-image-horiz - show text to the left of the image
30813 any other - use system default or image if no system default.
30815 This variable only affects the GTK+ toolkit version of Emacs. */);
30816 Vtool_bar_style = Qnil;
30818 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30819 doc: /* Maximum number of characters a label can have to be shown.
30820 The tool bar style must also show labels for this to have any effect, see
30821 `tool-bar-style'. */);
30822 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30824 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30825 doc: /* List of functions to call to fontify regions of text.
30826 Each function is called with one argument POS. Functions must
30827 fontify a region starting at POS in the current buffer, and give
30828 fontified regions the property `fontified'. */);
30829 Vfontification_functions = Qnil;
30830 Fmake_variable_buffer_local (Qfontification_functions);
30832 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30833 unibyte_display_via_language_environment,
30834 doc: /* Non-nil means display unibyte text according to language environment.
30835 Specifically, this means that raw bytes in the range 160-255 decimal
30836 are displayed by converting them to the equivalent multibyte characters
30837 according to the current language environment. As a result, they are
30838 displayed according to the current fontset.
30840 Note that this variable affects only how these bytes are displayed,
30841 but does not change the fact they are interpreted as raw bytes. */);
30842 unibyte_display_via_language_environment = 0;
30844 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30845 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30846 If a float, it specifies a fraction of the mini-window frame's height.
30847 If an integer, it specifies a number of lines. */);
30848 Vmax_mini_window_height = make_float (0.25);
30850 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30851 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30852 A value of nil means don't automatically resize mini-windows.
30853 A value of t means resize them to fit the text displayed in them.
30854 A value of `grow-only', the default, means let mini-windows grow only;
30855 they return to their normal size when the minibuffer is closed, or the
30856 echo area becomes empty. */);
30857 Vresize_mini_windows = Qgrow_only;
30859 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30860 doc: /* Alist specifying how to blink the cursor off.
30861 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30862 `cursor-type' frame-parameter or variable equals ON-STATE,
30863 comparing using `equal', Emacs uses OFF-STATE to specify
30864 how to blink it off. ON-STATE and OFF-STATE are values for
30865 the `cursor-type' frame parameter.
30867 If a frame's ON-STATE has no entry in this list,
30868 the frame's other specifications determine how to blink the cursor off. */);
30869 Vblink_cursor_alist = Qnil;
30871 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30872 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30873 If non-nil, windows are automatically scrolled horizontally to make
30874 point visible. */);
30875 automatic_hscrolling_p = 1;
30876 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30878 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30879 doc: /* How many columns away from the window edge point is allowed to get
30880 before automatic hscrolling will horizontally scroll the window. */);
30881 hscroll_margin = 5;
30883 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30884 doc: /* How many columns to scroll the window when point gets too close to the edge.
30885 When point is less than `hscroll-margin' columns from the window
30886 edge, automatic hscrolling will scroll the window by the amount of columns
30887 determined by this variable. If its value is a positive integer, scroll that
30888 many columns. If it's a positive floating-point number, it specifies the
30889 fraction of the window's width to scroll. If it's nil or zero, point will be
30890 centered horizontally after the scroll. Any other value, including negative
30891 numbers, are treated as if the value were zero.
30893 Automatic hscrolling always moves point outside the scroll margin, so if
30894 point was more than scroll step columns inside the margin, the window will
30895 scroll more than the value given by the scroll step.
30897 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30898 and `scroll-right' overrides this variable's effect. */);
30899 Vhscroll_step = make_number (0);
30901 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30902 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30903 Bind this around calls to `message' to let it take effect. */);
30904 message_truncate_lines = 0;
30906 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30907 doc: /* Normal hook run to update the menu bar definitions.
30908 Redisplay runs this hook before it redisplays the menu bar.
30909 This is used to update menus such as Buffers, whose contents depend on
30910 various data. */);
30911 Vmenu_bar_update_hook = Qnil;
30913 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30914 doc: /* Frame for which we are updating a menu.
30915 The enable predicate for a menu binding should check this variable. */);
30916 Vmenu_updating_frame = Qnil;
30918 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30919 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30920 inhibit_menubar_update = 0;
30922 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30923 doc: /* Prefix prepended to all continuation lines at display time.
30924 The value may be a string, an image, or a stretch-glyph; it is
30925 interpreted in the same way as the value of a `display' text property.
30927 This variable is overridden by any `wrap-prefix' text or overlay
30928 property.
30930 To add a prefix to non-continuation lines, use `line-prefix'. */);
30931 Vwrap_prefix = Qnil;
30932 DEFSYM (Qwrap_prefix, "wrap-prefix");
30933 Fmake_variable_buffer_local (Qwrap_prefix);
30935 DEFVAR_LISP ("line-prefix", Vline_prefix,
30936 doc: /* Prefix prepended to all non-continuation lines at display time.
30937 The value may be a string, an image, or a stretch-glyph; it is
30938 interpreted in the same way as the value of a `display' text property.
30940 This variable is overridden by any `line-prefix' text or overlay
30941 property.
30943 To add a prefix to continuation lines, use `wrap-prefix'. */);
30944 Vline_prefix = Qnil;
30945 DEFSYM (Qline_prefix, "line-prefix");
30946 Fmake_variable_buffer_local (Qline_prefix);
30948 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30949 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30950 inhibit_eval_during_redisplay = 0;
30952 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30953 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30954 inhibit_free_realized_faces = 0;
30956 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
30957 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
30958 Intended for use during debugging and for testing bidi display;
30959 see biditest.el in the test suite. */);
30960 inhibit_bidi_mirroring = 0;
30962 #ifdef GLYPH_DEBUG
30963 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30964 doc: /* Inhibit try_window_id display optimization. */);
30965 inhibit_try_window_id = 0;
30967 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30968 doc: /* Inhibit try_window_reusing display optimization. */);
30969 inhibit_try_window_reusing = 0;
30971 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30972 doc: /* Inhibit try_cursor_movement display optimization. */);
30973 inhibit_try_cursor_movement = 0;
30974 #endif /* GLYPH_DEBUG */
30976 DEFVAR_INT ("overline-margin", overline_margin,
30977 doc: /* Space between overline and text, in pixels.
30978 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30979 margin to the character height. */);
30980 overline_margin = 2;
30982 DEFVAR_INT ("underline-minimum-offset",
30983 underline_minimum_offset,
30984 doc: /* Minimum distance between baseline and underline.
30985 This can improve legibility of underlined text at small font sizes,
30986 particularly when using variable `x-use-underline-position-properties'
30987 with fonts that specify an UNDERLINE_POSITION relatively close to the
30988 baseline. The default value is 1. */);
30989 underline_minimum_offset = 1;
30991 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30992 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30993 This feature only works when on a window system that can change
30994 cursor shapes. */);
30995 display_hourglass_p = 1;
30997 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30998 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30999 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31001 #ifdef HAVE_WINDOW_SYSTEM
31002 hourglass_atimer = NULL;
31003 hourglass_shown_p = 0;
31004 #endif /* HAVE_WINDOW_SYSTEM */
31006 DEFSYM (Qglyphless_char, "glyphless-char");
31007 DEFSYM (Qhex_code, "hex-code");
31008 DEFSYM (Qempty_box, "empty-box");
31009 DEFSYM (Qthin_space, "thin-space");
31010 DEFSYM (Qzero_width, "zero-width");
31012 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31013 doc: /* Function run just before redisplay.
31014 It is called with one argument, which is the set of windows that are to
31015 be redisplayed. This set can be nil (meaning, only the selected window),
31016 or t (meaning all windows). */);
31017 Vpre_redisplay_function = intern ("ignore");
31019 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31020 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31022 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31023 doc: /* Char-table defining glyphless characters.
31024 Each element, if non-nil, should be one of the following:
31025 an ASCII acronym string: display this string in a box
31026 `hex-code': display the hexadecimal code of a character in a box
31027 `empty-box': display as an empty box
31028 `thin-space': display as 1-pixel width space
31029 `zero-width': don't display
31030 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31031 display method for graphical terminals and text terminals respectively.
31032 GRAPHICAL and TEXT should each have one of the values listed above.
31034 The char-table has one extra slot to control the display of a character for
31035 which no font is found. This slot only takes effect on graphical terminals.
31036 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31037 `thin-space'. The default is `empty-box'.
31039 If a character has a non-nil entry in an active display table, the
31040 display table takes effect; in this case, Emacs does not consult
31041 `glyphless-char-display' at all. */);
31042 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31043 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31044 Qempty_box);
31046 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31047 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31048 Vdebug_on_message = Qnil;
31050 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31051 doc: /* */);
31052 Vredisplay__all_windows_cause
31053 = Fmake_vector (make_number (100), make_number (0));
31055 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31056 doc: /* */);
31057 Vredisplay__mode_lines_cause
31058 = Fmake_vector (make_number (100), make_number (0));
31062 /* Initialize this module when Emacs starts. */
31064 void
31065 init_xdisp (void)
31067 CHARPOS (this_line_start_pos) = 0;
31069 if (!noninteractive)
31071 struct window *m = XWINDOW (minibuf_window);
31072 Lisp_Object frame = m->frame;
31073 struct frame *f = XFRAME (frame);
31074 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31075 struct window *r = XWINDOW (root);
31076 int i;
31078 echo_area_window = minibuf_window;
31080 r->top_line = FRAME_TOP_MARGIN (f);
31081 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31082 r->total_cols = FRAME_COLS (f);
31083 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31084 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31085 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31087 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31088 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31089 m->total_cols = FRAME_COLS (f);
31090 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31091 m->total_lines = 1;
31092 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31094 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31095 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31096 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31098 /* The default ellipsis glyphs `...'. */
31099 for (i = 0; i < 3; ++i)
31100 default_invis_vector[i] = make_number ('.');
31104 /* Allocate the buffer for frame titles.
31105 Also used for `format-mode-line'. */
31106 int size = 100;
31107 mode_line_noprop_buf = xmalloc (size);
31108 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31109 mode_line_noprop_ptr = mode_line_noprop_buf;
31110 mode_line_target = MODE_LINE_DISPLAY;
31113 help_echo_showing_p = 0;
31116 #ifdef HAVE_WINDOW_SYSTEM
31118 /* Platform-independent portion of hourglass implementation. */
31120 /* Timer function of hourglass_atimer. */
31122 static void
31123 show_hourglass (struct atimer *timer)
31125 /* The timer implementation will cancel this timer automatically
31126 after this function has run. Set hourglass_atimer to null
31127 so that we know the timer doesn't have to be canceled. */
31128 hourglass_atimer = NULL;
31130 if (!hourglass_shown_p)
31132 Lisp_Object tail, frame;
31134 block_input ();
31136 FOR_EACH_FRAME (tail, frame)
31138 struct frame *f = XFRAME (frame);
31140 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31141 && FRAME_RIF (f)->show_hourglass)
31142 FRAME_RIF (f)->show_hourglass (f);
31145 hourglass_shown_p = 1;
31146 unblock_input ();
31150 /* Cancel a currently active hourglass timer, and start a new one. */
31152 void
31153 start_hourglass (void)
31155 struct timespec delay;
31157 cancel_hourglass ();
31159 if (INTEGERP (Vhourglass_delay)
31160 && XINT (Vhourglass_delay) > 0)
31161 delay = make_timespec (min (XINT (Vhourglass_delay),
31162 TYPE_MAXIMUM (time_t)),
31164 else if (FLOATP (Vhourglass_delay)
31165 && XFLOAT_DATA (Vhourglass_delay) > 0)
31166 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31167 else
31168 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31170 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31171 show_hourglass, NULL);
31174 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31175 shown. */
31177 void
31178 cancel_hourglass (void)
31180 if (hourglass_atimer)
31182 cancel_atimer (hourglass_atimer);
31183 hourglass_atimer = NULL;
31186 if (hourglass_shown_p)
31188 Lisp_Object tail, frame;
31190 block_input ();
31192 FOR_EACH_FRAME (tail, frame)
31194 struct frame *f = XFRAME (frame);
31196 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31197 && FRAME_RIF (f)->hide_hourglass)
31198 FRAME_RIF (f)->hide_hourglass (f);
31199 #ifdef HAVE_NTGUI
31200 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31201 else if (!FRAME_W32_P (f))
31202 w32_arrow_cursor ();
31203 #endif
31206 hourglass_shown_p = 0;
31207 unblock_input ();
31211 #endif /* HAVE_WINDOW_SYSTEM */