make the minibuffer mutex recursive.
[emacs.git] / src / xdisp.c
blobacaa8c5141847a970c712a73a363ebd4a6253fe7
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
7 This file is part of GNU Emacs.
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24 Redisplay.
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
63 expose_window (asynchronous) |
65 X expose events -----+
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
89 Direct operations.
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
110 Desired matrices.
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
148 Frame matrices.
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
169 #include <config.h>
170 #include <stdio.h>
171 #include <limits.h>
172 #include <setjmp.h>
174 #include "lisp.h"
175 #include "keyboard.h"
176 #include "frame.h"
177 #include "window.h"
178 #include "termchar.h"
179 #include "dispextern.h"
180 #include "buffer.h"
181 #include "character.h"
182 #include "charset.h"
183 #include "indent.h"
184 #include "commands.h"
185 #include "keymap.h"
186 #include "macros.h"
187 #include "disptab.h"
188 #include "termhooks.h"
189 #include "intervals.h"
190 #include "coding.h"
191 #include "process.h"
192 #include "region-cache.h"
193 #include "font.h"
194 #include "fontset.h"
195 #include "blockinput.h"
197 #ifdef HAVE_X_WINDOWS
198 #include "xterm.h"
199 #endif
200 #ifdef WINDOWSNT
201 #include "w32term.h"
202 #endif
203 #ifdef HAVE_NS
204 #include "nsterm.h"
205 #endif
206 #ifdef USE_GTK
207 #include "gtkutil.h"
208 #endif
210 #include "font.h"
212 #ifndef FRAME_X_OUTPUT
213 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
214 #endif
216 #define INFINITY 10000000
218 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
219 || defined(HAVE_NS) || defined (USE_GTK)
220 extern void set_frame_menubar P_ ((struct frame *f, int, int));
221 extern int pending_menu_activation;
222 #endif
224 extern int interrupt_input;
225 extern int command_loop_level;
227 extern Lisp_Object impl_do_mouse_tracking;
229 extern int minibuffer_auto_raise;
230 extern Lisp_Object Vminibuffer_list;
232 extern Lisp_Object Qface;
233 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
235 extern Lisp_Object impl_Voverriding_local_map;
236 extern Lisp_Object impl_Voverriding_local_map_menu_flag;
237 extern Lisp_Object Qmenu_item;
238 extern Lisp_Object Qwhen;
239 extern Lisp_Object Qhelp_echo;
240 extern Lisp_Object Qbefore_string, Qafter_string;
242 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
243 Lisp_Object Qwindow_scroll_functions, impl_Vwindow_scroll_functions;
244 Lisp_Object Qwindow_text_change_functions, impl_Vwindow_text_change_functions;
245 Lisp_Object Qredisplay_end_trigger_functions, impl_Vredisplay_end_trigger_functions;
246 Lisp_Object Qinhibit_point_motion_hooks;
247 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
248 Lisp_Object Qfontified;
249 Lisp_Object Qgrow_only;
250 Lisp_Object Qinhibit_eval_during_redisplay;
251 Lisp_Object Qbuffer_position, Qposition, Qobject;
253 /* Cursor shapes */
254 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
256 /* Pointer shapes */
257 Lisp_Object Qarrow, Qhand, Qtext;
259 Lisp_Object Qrisky_local_variable;
261 /* Holds the list (error). */
262 Lisp_Object list_of_error;
264 /* Functions called to fontify regions of text. */
266 Lisp_Object impl_Vfontification_functions;
267 Lisp_Object Qfontification_functions;
269 /* Non-nil means automatically select any window when the mouse
270 cursor moves into it. */
271 Lisp_Object impl_Vmouse_autoselect_window;
273 Lisp_Object impl_Vwrap_prefix, Qwrap_prefix;
274 Lisp_Object impl_Vline_prefix, Qline_prefix;
276 /* Non-zero means draw tool bar buttons raised when the mouse moves
277 over them. */
279 int auto_raise_tool_bar_buttons_p;
281 /* Non-zero means to reposition window if cursor line is only partially visible. */
283 int make_cursor_line_fully_visible_p;
285 /* Margin below tool bar in pixels. 0 or nil means no margin.
286 If value is `internal-border-width' or `border-width',
287 the corresponding frame parameter is used. */
289 Lisp_Object impl_Vtool_bar_border;
291 /* Margin around tool bar buttons in pixels. */
293 Lisp_Object impl_Vtool_bar_button_margin;
295 /* Thickness of shadow to draw around tool bar buttons. */
297 EMACS_INT tool_bar_button_relief;
299 /* Non-nil means automatically resize tool-bars so that all tool-bar
300 items are visible, and no blank lines remain.
302 If value is `grow-only', only make tool-bar bigger. */
304 Lisp_Object impl_Vauto_resize_tool_bars;
306 /* Non-zero means draw block and hollow cursor as wide as the glyph
307 under it. For example, if a block cursor is over a tab, it will be
308 drawn as wide as that tab on the display. */
310 int x_stretch_cursor_p;
312 /* Non-nil means don't actually do any redisplay. */
314 Lisp_Object impl_Vinhibit_redisplay, Qinhibit_redisplay;
316 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
318 int inhibit_eval_during_redisplay;
320 /* Names of text properties relevant for redisplay. */
322 Lisp_Object Qdisplay;
323 extern Lisp_Object Qface, Qinvisible, Qwidth;
325 /* Symbols used in text property values. */
327 Lisp_Object impl_Vdisplay_pixels_per_inch;
328 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
329 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
330 Lisp_Object Qslice;
331 Lisp_Object Qcenter;
332 Lisp_Object Qmargin, Qpointer;
333 Lisp_Object Qline_height;
334 extern Lisp_Object Qheight;
335 extern Lisp_Object QCwidth, QCheight, QCascent;
336 extern Lisp_Object Qscroll_bar;
337 extern Lisp_Object Qcursor;
339 /* Non-nil means highlight trailing whitespace. */
341 Lisp_Object impl_Vshow_trailing_whitespace;
343 /* Non-nil means escape non-break space and hyphens. */
345 Lisp_Object impl_Vnobreak_char_display;
347 #ifdef HAVE_WINDOW_SYSTEM
348 extern Lisp_Object impl_Voverflow_newline_into_fringe;
350 /* Test if overflow newline into fringe. Called with iterator IT
351 at or past right window margin, and with IT->current_x set. */
353 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
354 (!NILP (Voverflow_newline_into_fringe) \
355 && FRAME_WINDOW_P (it->f) \
356 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
357 && it->current_x == it->last_visible_x \
358 && it->line_wrap != WORD_WRAP)
360 #else /* !HAVE_WINDOW_SYSTEM */
361 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
362 #endif /* HAVE_WINDOW_SYSTEM */
364 /* Test if the display element loaded in IT is a space or tab
365 character. This is used to determine word wrapping. */
367 #define IT_DISPLAYING_WHITESPACE(it) \
368 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
370 /* Non-nil means show the text cursor in void text areas
371 i.e. in blank areas after eol and eob. This used to be
372 the default in 21.3. */
374 Lisp_Object impl_Vvoid_text_area_pointer;
376 /* Name of the face used to highlight trailing whitespace. */
378 Lisp_Object Qtrailing_whitespace;
380 /* Name and number of the face used to highlight escape glyphs. */
382 Lisp_Object Qescape_glyph;
384 /* Name and number of the face used to highlight non-breaking spaces. */
386 Lisp_Object Qnobreak_space;
388 /* The symbol `image' which is the car of the lists used to represent
389 images in Lisp. */
391 Lisp_Object Qimage;
393 /* The image map types. */
394 Lisp_Object QCmap, QCpointer;
395 Lisp_Object Qrect, Qcircle, Qpoly;
397 /* Non-zero means print newline to stdout before next mini-buffer
398 message. */
400 int noninteractive_need_newline;
402 /* Non-zero means print newline to message log before next message. */
404 static int message_log_need_newline;
406 /* Three markers that message_dolog uses.
407 It could allocate them itself, but that causes trouble
408 in handling memory-full errors. */
409 static Lisp_Object message_dolog_marker1;
410 static Lisp_Object message_dolog_marker2;
411 static Lisp_Object message_dolog_marker3;
413 /* The buffer position of the first character appearing entirely or
414 partially on the line of the selected window which contains the
415 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
416 redisplay optimization in redisplay_internal. */
418 static struct text_pos this_line_start_pos;
420 /* Number of characters past the end of the line above, including the
421 terminating newline. */
423 static struct text_pos this_line_end_pos;
425 /* The vertical positions and the height of this line. */
427 static int this_line_vpos;
428 static int this_line_y;
429 static int this_line_pixel_height;
431 /* X position at which this display line starts. Usually zero;
432 negative if first character is partially visible. */
434 static int this_line_start_x;
436 /* Buffer that this_line_.* variables are referring to. */
438 static struct buffer *this_line_buffer;
440 /* Nonzero means truncate lines in all windows less wide than the
441 frame. */
443 Lisp_Object impl_Vtruncate_partial_width_windows;
445 /* A flag to control how to display unibyte 8-bit character. */
447 int unibyte_display_via_language_environment;
449 /* Nonzero means we have more than one non-mini-buffer-only frame.
450 Not guaranteed to be accurate except while parsing
451 frame-title-format. */
453 int multiple_frames;
455 Lisp_Object impl_Vglobal_mode_string;
458 /* List of variables (symbols) which hold markers for overlay arrows.
459 The symbols on this list are examined during redisplay to determine
460 where to display overlay arrows. */
462 Lisp_Object impl_Voverlay_arrow_variable_list;
464 /* Marker for where to display an arrow on top of the buffer text. */
466 Lisp_Object impl_Voverlay_arrow_position;
468 /* String to display for the arrow. Only used on terminal frames. */
470 Lisp_Object impl_Voverlay_arrow_string;
472 /* Values of those variables at last redisplay are stored as
473 properties on `overlay-arrow-position' symbol. However, if
474 Voverlay_arrow_position is a marker, last-arrow-position is its
475 numerical position. */
477 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
479 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
480 properties on a symbol in overlay-arrow-variable-list. */
482 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
484 /* Like mode-line-format, but for the title bar on a visible frame. */
486 Lisp_Object impl_Vframe_title_format;
488 /* Like mode-line-format, but for the title bar on an iconified frame. */
490 Lisp_Object impl_Vicon_title_format;
492 /* List of functions to call when a window's size changes. These
493 functions get one arg, a frame on which one or more windows' sizes
494 have changed. */
496 static Lisp_Object impl_Vwindow_size_change_functions;
498 Lisp_Object Qmenu_bar_update_hook, impl_Vmenu_bar_update_hook;
500 /* Nonzero if an overlay arrow has been displayed in this window. */
502 static int overlay_arrow_seen;
504 /* Nonzero means highlight the region even in nonselected windows. */
506 int highlight_nonselected_windows;
508 /* If cursor motion alone moves point off frame, try scrolling this
509 many lines up or down if that will bring it back. */
511 static EMACS_INT scroll_step;
513 /* Nonzero means scroll just far enough to bring point back on the
514 screen, when appropriate. */
516 static EMACS_INT scroll_conservatively;
518 /* Recenter the window whenever point gets within this many lines of
519 the top or bottom of the window. This value is translated into a
520 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
521 that there is really a fixed pixel height scroll margin. */
523 EMACS_INT scroll_margin;
525 /* Number of windows showing the buffer of the selected window (or
526 another buffer with the same base buffer). keyboard.c refers to
527 this. */
529 int buffer_shared;
531 /* Vector containing glyphs for an ellipsis `...'. */
533 static Lisp_Object default_invis_vector[3];
535 /* Zero means display the mode-line/header-line/menu-bar in the default face
536 (this slightly odd definition is for compatibility with previous versions
537 of emacs), non-zero means display them using their respective faces.
539 This variable is deprecated. */
541 int mode_line_inverse_video;
543 /* Prompt to display in front of the mini-buffer contents. */
545 Lisp_Object minibuf_prompt;
547 /* Width of current mini-buffer prompt. Only set after display_line
548 of the line that contains the prompt. */
550 int minibuf_prompt_width;
552 /* This is the window where the echo area message was displayed. It
553 is always a mini-buffer window, but it may not be the same window
554 currently active as a mini-buffer. */
556 Lisp_Object echo_area_window;
558 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
559 pushes the current message and the value of
560 message_enable_multibyte on the stack, the function restore_message
561 pops the stack and displays MESSAGE again. */
563 Lisp_Object Vmessage_stack;
565 /* Nonzero means multibyte characters were enabled when the echo area
566 message was specified. */
568 int message_enable_multibyte;
570 /* Nonzero if we should redraw the mode lines on the next redisplay. */
572 int update_mode_lines;
574 /* Nonzero if window sizes or contents have changed since last
575 redisplay that finished. */
577 int windows_or_buffers_changed;
579 /* Nonzero means a frame's cursor type has been changed. */
581 int cursor_type_changed;
583 /* Nonzero after display_mode_line if %l was used and it displayed a
584 line number. */
586 int line_number_displayed;
588 /* Maximum buffer size for which to display line numbers. */
590 Lisp_Object impl_Vline_number_display_limit;
592 /* Line width to consider when repositioning for line number display. */
594 static EMACS_INT line_number_display_limit_width;
596 /* Number of lines to keep in the message log buffer. t means
597 infinite. nil means don't log at all. */
599 Lisp_Object impl_Vmessage_log_max;
601 /* The name of the *Messages* buffer, a string. */
603 static Lisp_Object Vmessages_buffer_name;
605 /* Current, index 0, and last displayed echo area message. Either
606 buffers from echo_buffers, or nil to indicate no message. */
608 Lisp_Object echo_area_buffer[2];
610 /* The buffers referenced from echo_area_buffer. */
612 static Lisp_Object echo_buffer[2];
614 /* A vector saved used in with_area_buffer to reduce consing. */
616 static Lisp_Object Vwith_echo_area_save_vector;
618 /* Non-zero means display_echo_area should display the last echo area
619 message again. Set by redisplay_preserve_echo_area. */
621 static int display_last_displayed_message_p;
623 /* Nonzero if echo area is being used by print; zero if being used by
624 message. */
626 int message_buf_print;
628 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
630 Lisp_Object Qinhibit_menubar_update;
631 int inhibit_menubar_update;
633 /* When evaluating expressions from menu bar items (enable conditions,
634 for instance), this is the frame they are being processed for. */
636 Lisp_Object impl_Vmenu_updating_frame;
638 /* Maximum height for resizing mini-windows. Either a float
639 specifying a fraction of the available height, or an integer
640 specifying a number of lines. */
642 Lisp_Object impl_Vmax_mini_window_height;
644 /* Non-zero means messages should be displayed with truncated
645 lines instead of being continued. */
647 int message_truncate_lines;
648 Lisp_Object Qmessage_truncate_lines;
650 /* Set to 1 in clear_message to make redisplay_internal aware
651 of an emptied echo area. */
653 static int message_cleared_p;
655 /* How to blink the default frame cursor off. */
656 Lisp_Object impl_Vblink_cursor_alist;
658 /* A scratch glyph row with contents used for generating truncation
659 glyphs. Also used in direct_output_for_insert. */
661 #define MAX_SCRATCH_GLYPHS 100
662 struct glyph_row scratch_glyph_row;
663 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
665 /* Ascent and height of the last line processed by move_it_to. */
667 static int last_max_ascent, last_height;
669 /* Non-zero if there's a help-echo in the echo area. */
671 int help_echo_showing_p;
673 /* If >= 0, computed, exact values of mode-line and header-line height
674 to use in the macros CURRENT_MODE_LINE_HEIGHT and
675 CURRENT_HEADER_LINE_HEIGHT. */
677 int current_mode_line_height, current_header_line_height;
679 /* The maximum distance to look ahead for text properties. Values
680 that are too small let us call compute_char_face and similar
681 functions too often which is expensive. Values that are too large
682 let us call compute_char_face and alike too often because we
683 might not be interested in text properties that far away. */
685 #define TEXT_PROP_DISTANCE_LIMIT 100
687 #if GLYPH_DEBUG
689 /* Variables to turn off display optimizations from Lisp. */
691 int inhibit_try_window_id, inhibit_try_window_reusing;
692 int inhibit_try_cursor_movement;
694 /* Non-zero means print traces of redisplay if compiled with
695 GLYPH_DEBUG != 0. */
697 int trace_redisplay_p;
699 #endif /* GLYPH_DEBUG */
701 #ifdef DEBUG_TRACE_MOVE
702 /* Non-zero means trace with TRACE_MOVE to stderr. */
703 int trace_move;
705 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
706 #else
707 #define TRACE_MOVE(x) (void) 0
708 #endif
710 /* Non-zero means automatically scroll windows horizontally to make
711 point visible. */
713 int automatic_hscrolling_p;
714 Lisp_Object Qauto_hscroll_mode;
716 /* How close to the margin can point get before the window is scrolled
717 horizontally. */
718 EMACS_INT hscroll_margin;
720 /* How much to scroll horizontally when point is inside the above margin. */
721 Lisp_Object impl_Vhscroll_step;
723 /* The variable `resize-mini-windows'. If nil, don't resize
724 mini-windows. If t, always resize them to fit the text they
725 display. If `grow-only', let mini-windows grow only until they
726 become empty. */
728 Lisp_Object impl_Vresize_mini_windows;
730 /* Buffer being redisplayed -- for redisplay_window_error. */
732 struct buffer *displayed_buffer;
734 /* Space between overline and text. */
736 EMACS_INT overline_margin;
738 /* Require underline to be at least this many screen pixels below baseline
739 This to avoid underline "merging" with the base of letters at small
740 font sizes, particularly when x_use_underline_position_properties is on. */
742 EMACS_INT underline_minimum_offset;
744 /* Value returned from text property handlers (see below). */
746 enum prop_handled
748 HANDLED_NORMALLY,
749 HANDLED_RECOMPUTE_PROPS,
750 HANDLED_OVERLAY_STRING_CONSUMED,
751 HANDLED_RETURN
754 /* A description of text properties that redisplay is interested
755 in. */
757 struct props
759 /* The name of the property. */
760 Lisp_Object *name;
762 /* A unique index for the property. */
763 enum prop_idx idx;
765 /* A handler function called to set up iterator IT from the property
766 at IT's current position. Value is used to steer handle_stop. */
767 enum prop_handled (*handler) P_ ((struct it *it));
770 static enum prop_handled handle_face_prop P_ ((struct it *));
771 static enum prop_handled handle_invisible_prop P_ ((struct it *));
772 static enum prop_handled handle_display_prop P_ ((struct it *));
773 static enum prop_handled handle_composition_prop P_ ((struct it *));
774 static enum prop_handled handle_overlay_change P_ ((struct it *));
775 static enum prop_handled handle_fontified_prop P_ ((struct it *));
777 /* Properties handled by iterators. */
779 static struct props it_props[] =
781 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
782 /* Handle `face' before `display' because some sub-properties of
783 `display' need to know the face. */
784 {&Qface, FACE_PROP_IDX, handle_face_prop},
785 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
786 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
787 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
788 {NULL, 0, NULL}
791 /* Value is the position described by X. If X is a marker, value is
792 the marker_position of X. Otherwise, value is X. */
794 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
796 /* Enumeration returned by some move_it_.* functions internally. */
798 enum move_it_result
800 /* Not used. Undefined value. */
801 MOVE_UNDEFINED,
803 /* Move ended at the requested buffer position or ZV. */
804 MOVE_POS_MATCH_OR_ZV,
806 /* Move ended at the requested X pixel position. */
807 MOVE_X_REACHED,
809 /* Move within a line ended at the end of a line that must be
810 continued. */
811 MOVE_LINE_CONTINUED,
813 /* Move within a line ended at the end of a line that would
814 be displayed truncated. */
815 MOVE_LINE_TRUNCATED,
817 /* Move within a line ended at a line end. */
818 MOVE_NEWLINE_OR_CR
821 /* This counter is used to clear the face cache every once in a while
822 in redisplay_internal. It is incremented for each redisplay.
823 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
824 cleared. */
826 #define CLEAR_FACE_CACHE_COUNT 500
827 static int clear_face_cache_count;
829 /* Similarly for the image cache. */
831 #ifdef HAVE_WINDOW_SYSTEM
832 #define CLEAR_IMAGE_CACHE_COUNT 101
833 static int clear_image_cache_count;
834 #endif
836 /* Non-zero while redisplay_internal is in progress. */
838 int redisplaying_p;
840 /* Non-zero means don't free realized faces. Bound while freeing
841 realized faces is dangerous because glyph matrices might still
842 reference them. */
844 int inhibit_free_realized_faces;
845 Lisp_Object Qinhibit_free_realized_faces;
847 /* If a string, XTread_socket generates an event to display that string.
848 (The display is done in read_char.) */
850 Lisp_Object help_echo_string;
851 Lisp_Object help_echo_window;
852 Lisp_Object help_echo_object;
853 int help_echo_pos;
855 /* Temporary variable for XTread_socket. */
857 Lisp_Object previous_help_echo_string;
859 /* Null glyph slice */
861 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
863 /* Platform-independent portion of hourglass implementation. */
865 /* Non-zero means we're allowed to display a hourglass pointer. */
866 int display_hourglass_p;
868 /* Non-zero means an hourglass cursor is currently shown. */
869 int hourglass_shown_p;
871 /* If non-null, an asynchronous timer that, when it expires, displays
872 an hourglass cursor on all frames. */
873 struct atimer *hourglass_atimer;
875 /* Number of seconds to wait before displaying an hourglass cursor. */
876 Lisp_Object impl_Vhourglass_delay;
878 /* Default number of seconds to wait before displaying an hourglass
879 cursor. */
880 #define DEFAULT_HOURGLASS_DELAY 1
883 /* Function prototypes. */
885 static void setup_for_ellipsis P_ ((struct it *, int));
886 static void mark_window_display_accurate_1 P_ ((struct window *, int));
887 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
888 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
889 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
890 static int redisplay_mode_lines P_ ((Lisp_Object, int));
891 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
893 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
895 static void handle_line_prefix P_ ((struct it *));
897 static void pint2str P_ ((char *, int, int));
898 static void pint2hrstr P_ ((char *, int, int));
899 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
900 struct text_pos));
901 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
902 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
903 static void store_mode_line_noprop_char P_ ((char));
904 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
905 static void x_consider_frame_title P_ ((Lisp_Object));
906 static void handle_stop P_ ((struct it *));
907 static int tool_bar_lines_needed P_ ((struct frame *, int *));
908 static int single_display_spec_intangible_p P_ ((Lisp_Object));
909 static void ensure_echo_area_buffers P_ ((void));
910 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
911 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
912 static int with_echo_area_buffer P_ ((struct window *, int,
913 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
914 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
915 static void clear_garbaged_frames P_ ((void));
916 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
917 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
918 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
919 static int display_echo_area P_ ((struct window *));
920 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
921 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
922 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
923 static int string_char_and_length P_ ((const unsigned char *, int *));
924 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
925 struct text_pos));
926 static int compute_window_start_on_continuation_line P_ ((struct window *));
927 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
928 static void insert_left_trunc_glyphs P_ ((struct it *));
929 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
930 Lisp_Object));
931 static void extend_face_to_end_of_line P_ ((struct it *));
932 static int append_space_for_newline P_ ((struct it *, int));
933 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
934 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
935 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
936 static int trailing_whitespace_p P_ ((int));
937 static int message_log_check_duplicate P_ ((int, int, int, int));
938 static void push_it P_ ((struct it *));
939 static void pop_it P_ ((struct it *));
940 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
941 static void select_frame_for_redisplay P_ ((Lisp_Object));
942 static void redisplay_internal P_ ((int));
943 static int echo_area_display P_ ((int));
944 static void redisplay_windows P_ ((Lisp_Object));
945 static void redisplay_window P_ ((Lisp_Object, int));
946 static Lisp_Object redisplay_window_error ();
947 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
948 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
949 static int update_menu_bar P_ ((struct frame *, int, int));
950 static int try_window_reusing_current_matrix P_ ((struct window *));
951 static int try_window_id P_ ((struct window *));
952 static int display_line P_ ((struct it *));
953 static int display_mode_lines P_ ((struct window *));
954 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
955 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
956 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
957 static char *decode_mode_spec P_ ((struct window *, int, int, int,
958 Lisp_Object *));
959 static void display_menu_bar P_ ((struct window *));
960 static int display_count_lines P_ ((int, int, int, int, int *));
961 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
962 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
963 static void compute_line_metrics P_ ((struct it *));
964 static void run_redisplay_end_trigger_hook P_ ((struct it *));
965 static int get_overlay_strings P_ ((struct it *, int));
966 static int get_overlay_strings_1 P_ ((struct it *, int, int));
967 static void next_overlay_string P_ ((struct it *));
968 static void reseat P_ ((struct it *, struct text_pos, int));
969 static void reseat_1 P_ ((struct it *, struct text_pos, int));
970 static void back_to_previous_visible_line_start P_ ((struct it *));
971 void reseat_at_previous_visible_line_start P_ ((struct it *));
972 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
973 static int next_element_from_ellipsis P_ ((struct it *));
974 static int next_element_from_display_vector P_ ((struct it *));
975 static int next_element_from_string P_ ((struct it *));
976 static int next_element_from_c_string P_ ((struct it *));
977 static int next_element_from_buffer P_ ((struct it *));
978 static int next_element_from_composition P_ ((struct it *));
979 static int next_element_from_image P_ ((struct it *));
980 static int next_element_from_stretch P_ ((struct it *));
981 static void load_overlay_strings P_ ((struct it *, int));
982 static int init_from_display_pos P_ ((struct it *, struct window *,
983 struct display_pos *));
984 static void reseat_to_string P_ ((struct it *, unsigned char *,
985 Lisp_Object, int, int, int, int));
986 static enum move_it_result
987 move_it_in_display_line_to (struct it *, EMACS_INT, int,
988 enum move_operation_enum);
989 void move_it_vertically_backward P_ ((struct it *, int));
990 static void init_to_row_start P_ ((struct it *, struct window *,
991 struct glyph_row *));
992 static int init_to_row_end P_ ((struct it *, struct window *,
993 struct glyph_row *));
994 static void back_to_previous_line_start P_ ((struct it *));
995 static int forward_to_next_line_start P_ ((struct it *, int *));
996 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
997 Lisp_Object, int));
998 static struct text_pos string_pos P_ ((int, Lisp_Object));
999 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1000 static int number_of_chars P_ ((unsigned char *, int));
1001 static void compute_stop_pos P_ ((struct it *));
1002 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1003 Lisp_Object));
1004 static int face_before_or_after_it_pos P_ ((struct it *, int));
1005 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1006 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1007 Lisp_Object, Lisp_Object,
1008 struct text_pos *, int));
1009 static int underlying_face_id P_ ((struct it *));
1010 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1011 struct window *));
1013 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1014 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1016 #ifdef HAVE_WINDOW_SYSTEM
1018 static void update_tool_bar P_ ((struct frame *, int));
1019 static void build_desired_tool_bar_string P_ ((struct frame *f));
1020 static int redisplay_tool_bar P_ ((struct frame *));
1021 static void display_tool_bar_line P_ ((struct it *, int));
1022 static void notice_overwritten_cursor P_ ((struct window *,
1023 enum glyph_row_area,
1024 int, int, int, int));
1028 #endif /* HAVE_WINDOW_SYSTEM */
1031 /***********************************************************************
1032 Window display dimensions
1033 ***********************************************************************/
1035 /* Return the bottom boundary y-position for text lines in window W.
1036 This is the first y position at which a line cannot start.
1037 It is relative to the top of the window.
1039 This is the height of W minus the height of a mode line, if any. */
1041 INLINE int
1042 window_text_bottom_y (w)
1043 struct window *w;
1045 int height = WINDOW_TOTAL_HEIGHT (w);
1047 if (WINDOW_WANTS_MODELINE_P (w))
1048 height -= CURRENT_MODE_LINE_HEIGHT (w);
1049 return height;
1052 /* Return the pixel width of display area AREA of window W. AREA < 0
1053 means return the total width of W, not including fringes to
1054 the left and right of the window. */
1056 INLINE int
1057 window_box_width (w, area)
1058 struct window *w;
1059 int area;
1061 int cols = XFASTINT (w->total_cols);
1062 int pixels = 0;
1064 if (!w->pseudo_window_p)
1066 cols -= WINDOW_SCROLL_BAR_COLS (w);
1068 if (area == TEXT_AREA)
1070 if (INTEGERP (w->left_margin_cols))
1071 cols -= XFASTINT (w->left_margin_cols);
1072 if (INTEGERP (w->right_margin_cols))
1073 cols -= XFASTINT (w->right_margin_cols);
1074 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1076 else if (area == LEFT_MARGIN_AREA)
1078 cols = (INTEGERP (w->left_margin_cols)
1079 ? XFASTINT (w->left_margin_cols) : 0);
1080 pixels = 0;
1082 else if (area == RIGHT_MARGIN_AREA)
1084 cols = (INTEGERP (w->right_margin_cols)
1085 ? XFASTINT (w->right_margin_cols) : 0);
1086 pixels = 0;
1090 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1094 /* Return the pixel height of the display area of window W, not
1095 including mode lines of W, if any. */
1097 INLINE int
1098 window_box_height (w)
1099 struct window *w;
1101 struct frame *f = XFRAME (w->frame);
1102 int height = WINDOW_TOTAL_HEIGHT (w);
1104 xassert (height >= 0);
1106 /* Note: the code below that determines the mode-line/header-line
1107 height is essentially the same as that contained in the macro
1108 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1109 the appropriate glyph row has its `mode_line_p' flag set,
1110 and if it doesn't, uses estimate_mode_line_height instead. */
1112 if (WINDOW_WANTS_MODELINE_P (w))
1114 struct glyph_row *ml_row
1115 = (w->current_matrix && w->current_matrix->rows
1116 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1117 : 0);
1118 if (ml_row && ml_row->mode_line_p)
1119 height -= ml_row->height;
1120 else
1121 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1124 if (WINDOW_WANTS_HEADER_LINE_P (w))
1126 struct glyph_row *hl_row
1127 = (w->current_matrix && w->current_matrix->rows
1128 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1129 : 0);
1130 if (hl_row && hl_row->mode_line_p)
1131 height -= hl_row->height;
1132 else
1133 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1136 /* With a very small font and a mode-line that's taller than
1137 default, we might end up with a negative height. */
1138 return max (0, height);
1141 /* Return the window-relative coordinate of the left edge of display
1142 area AREA of window W. AREA < 0 means return the left edge of the
1143 whole window, to the right of the left fringe of W. */
1145 INLINE int
1146 window_box_left_offset (w, area)
1147 struct window *w;
1148 int area;
1150 int x;
1152 if (w->pseudo_window_p)
1153 return 0;
1155 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1157 if (area == TEXT_AREA)
1158 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1159 + window_box_width (w, LEFT_MARGIN_AREA));
1160 else if (area == RIGHT_MARGIN_AREA)
1161 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1162 + window_box_width (w, LEFT_MARGIN_AREA)
1163 + window_box_width (w, TEXT_AREA)
1164 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1166 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1167 else if (area == LEFT_MARGIN_AREA
1168 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1169 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1171 return x;
1175 /* Return the window-relative coordinate of the right edge of display
1176 area AREA of window W. AREA < 0 means return the left edge of the
1177 whole window, to the left of the right fringe of W. */
1179 INLINE int
1180 window_box_right_offset (w, area)
1181 struct window *w;
1182 int area;
1184 return window_box_left_offset (w, area) + window_box_width (w, area);
1187 /* Return the frame-relative coordinate of the left edge of display
1188 area AREA of window W. AREA < 0 means return the left edge of the
1189 whole window, to the right of the left fringe of W. */
1191 INLINE int
1192 window_box_left (w, area)
1193 struct window *w;
1194 int area;
1196 struct frame *f = XFRAME (w->frame);
1197 int x;
1199 if (w->pseudo_window_p)
1200 return FRAME_INTERNAL_BORDER_WIDTH (f);
1202 x = (WINDOW_LEFT_EDGE_X (w)
1203 + window_box_left_offset (w, area));
1205 return x;
1209 /* Return the frame-relative coordinate of the right edge of display
1210 area AREA of window W. AREA < 0 means return the left edge of the
1211 whole window, to the left of the right fringe of W. */
1213 INLINE int
1214 window_box_right (w, area)
1215 struct window *w;
1216 int area;
1218 return window_box_left (w, area) + window_box_width (w, area);
1221 /* Get the bounding box of the display area AREA of window W, without
1222 mode lines, in frame-relative coordinates. AREA < 0 means the
1223 whole window, not including the left and right fringes of
1224 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1225 coordinates of the upper-left corner of the box. Return in
1226 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1228 INLINE void
1229 window_box (w, area, box_x, box_y, box_width, box_height)
1230 struct window *w;
1231 int area;
1232 int *box_x, *box_y, *box_width, *box_height;
1234 if (box_width)
1235 *box_width = window_box_width (w, area);
1236 if (box_height)
1237 *box_height = window_box_height (w);
1238 if (box_x)
1239 *box_x = window_box_left (w, area);
1240 if (box_y)
1242 *box_y = WINDOW_TOP_EDGE_Y (w);
1243 if (WINDOW_WANTS_HEADER_LINE_P (w))
1244 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1249 /* Get the bounding box of the display area AREA of window W, without
1250 mode lines. AREA < 0 means the whole window, not including the
1251 left and right fringe of the window. Return in *TOP_LEFT_X
1252 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1253 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1254 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1255 box. */
1257 INLINE void
1258 window_box_edges (w, area, top_left_x, top_left_y,
1259 bottom_right_x, bottom_right_y)
1260 struct window *w;
1261 int area;
1262 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1264 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1265 bottom_right_y);
1266 *bottom_right_x += *top_left_x;
1267 *bottom_right_y += *top_left_y;
1272 /***********************************************************************
1273 Utilities
1274 ***********************************************************************/
1276 /* Return the bottom y-position of the line the iterator IT is in.
1277 This can modify IT's settings. */
1280 line_bottom_y (it)
1281 struct it *it;
1283 int line_height = it->max_ascent + it->max_descent;
1284 int line_top_y = it->current_y;
1286 if (line_height == 0)
1288 if (last_height)
1289 line_height = last_height;
1290 else if (IT_CHARPOS (*it) < ZV)
1292 move_it_by_lines (it, 1, 1);
1293 line_height = (it->max_ascent || it->max_descent
1294 ? it->max_ascent + it->max_descent
1295 : last_height);
1297 else
1299 struct glyph_row *row = it->glyph_row;
1301 /* Use the default character height. */
1302 it->glyph_row = NULL;
1303 it->what = IT_CHARACTER;
1304 it->c = ' ';
1305 it->len = 1;
1306 PRODUCE_GLYPHS (it);
1307 line_height = it->ascent + it->descent;
1308 it->glyph_row = row;
1312 return line_top_y + line_height;
1316 /* Return 1 if position CHARPOS is visible in window W.
1317 CHARPOS < 0 means return info about WINDOW_END position.
1318 If visible, set *X and *Y to pixel coordinates of top left corner.
1319 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1320 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1323 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1324 struct window *w;
1325 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1327 struct it it;
1328 struct text_pos top;
1329 int visible_p = 0;
1330 struct buffer *old_buffer = NULL;
1332 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1333 return visible_p;
1335 if (XBUFFER (w->buffer) != current_buffer)
1337 old_buffer = current_buffer;
1338 set_buffer_internal_1 (XBUFFER (w->buffer));
1341 SET_TEXT_POS_FROM_MARKER (top, w->start);
1343 /* Compute exact mode line heights. */
1344 if (WINDOW_WANTS_MODELINE_P (w))
1345 current_mode_line_height
1346 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1347 BUF_MODE_LINE_FORMAT (current_buffer));
1349 if (WINDOW_WANTS_HEADER_LINE_P (w))
1350 current_header_line_height
1351 = display_mode_line (w, HEADER_LINE_FACE_ID,
1352 BUF_HEADER_LINE_FORMAT (current_buffer));
1354 start_display (&it, w, top);
1355 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1356 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1358 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1360 /* We have reached CHARPOS, or passed it. How the call to
1361 move_it_to can overshoot: (i) If CHARPOS is on invisible
1362 text, move_it_to stops at the end of the invisible text,
1363 after CHARPOS. (ii) If CHARPOS is in a display vector,
1364 move_it_to stops on its last glyph. */
1365 int top_x = it.current_x;
1366 int top_y = it.current_y;
1367 enum it_method it_method = it.method;
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 int bottom_y = (last_height = 0, line_bottom_y (&it));
1370 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1372 if (top_y < window_top_y)
1373 visible_p = bottom_y > window_top_y;
1374 else if (top_y < it.last_visible_y)
1375 visible_p = 1;
1376 if (visible_p)
1378 if (it_method == GET_FROM_BUFFER)
1380 Lisp_Object window, prop;
1382 XSETWINDOW (window, w);
1383 prop = Fget_char_property (make_number (charpos),
1384 Qinvisible, window);
1386 /* If charpos coincides with invisible text covered with an
1387 ellipsis, use the first glyph of the ellipsis to compute
1388 the pixel positions. */
1389 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1391 struct glyph_row *row = it.glyph_row;
1392 struct glyph *glyph = row->glyphs[TEXT_AREA];
1393 struct glyph *end = glyph + row->used[TEXT_AREA];
1394 int x = row->x;
1396 for (; glyph < end
1397 && (!BUFFERP (glyph->object)
1398 || glyph->charpos < charpos);
1399 glyph++)
1400 x += glyph->pixel_width;
1401 top_x = x;
1404 else if (it_method == GET_FROM_DISPLAY_VECTOR)
1406 /* We stopped on the last glyph of a display vector.
1407 Try and recompute. Hack alert! */
1408 if (charpos < 2 || top.charpos >= charpos)
1409 top_x = it.glyph_row->x;
1410 else
1412 struct it it2;
1413 start_display (&it2, w, top);
1414 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1415 get_next_display_element (&it2);
1416 PRODUCE_GLYPHS (&it2);
1417 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1418 || it2.current_x > it2.last_visible_x)
1419 top_x = it.glyph_row->x;
1420 else
1422 top_x = it2.current_x;
1423 top_y = it2.current_y;
1428 *x = top_x;
1429 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1430 *rtop = max (0, window_top_y - top_y);
1431 *rbot = max (0, bottom_y - it.last_visible_y);
1432 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1433 - max (top_y, window_top_y)));
1434 *vpos = it.vpos;
1437 else
1439 struct it it2;
1441 it2 = it;
1442 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1443 move_it_by_lines (&it, 1, 0);
1444 if (charpos < IT_CHARPOS (it)
1445 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1447 visible_p = 1;
1448 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1449 *x = it2.current_x;
1450 *y = it2.current_y + it2.max_ascent - it2.ascent;
1451 *rtop = max (0, -it2.current_y);
1452 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1453 - it.last_visible_y));
1454 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1455 it.last_visible_y)
1456 - max (it2.current_y,
1457 WINDOW_HEADER_LINE_HEIGHT (w))));
1458 *vpos = it2.vpos;
1462 if (old_buffer)
1463 set_buffer_internal_1 (old_buffer);
1465 current_header_line_height = current_mode_line_height = -1;
1467 if (visible_p && XFASTINT (w->hscroll) > 0)
1468 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1470 #if 0
1471 /* Debugging code. */
1472 if (visible_p)
1473 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1474 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1475 else
1476 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1477 #endif
1479 return visible_p;
1483 /* Return the next character from STR which is MAXLEN bytes long.
1484 Return in *LEN the length of the character. This is like
1485 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1486 we find one, we return a `?', but with the length of the invalid
1487 character. */
1489 static INLINE int
1490 string_char_and_length (str, len)
1491 const unsigned char *str;
1492 int *len;
1494 int c;
1496 c = STRING_CHAR_AND_LENGTH (str, *len);
1497 if (!CHAR_VALID_P (c, 1))
1498 /* We may not change the length here because other places in Emacs
1499 don't use this function, i.e. they silently accept invalid
1500 characters. */
1501 c = '?';
1503 return c;
1508 /* Given a position POS containing a valid character and byte position
1509 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1511 static struct text_pos
1512 string_pos_nchars_ahead (pos, string, nchars)
1513 struct text_pos pos;
1514 Lisp_Object string;
1515 int nchars;
1517 xassert (STRINGP (string) && nchars >= 0);
1519 if (STRING_MULTIBYTE (string))
1521 int rest = SBYTES (string) - BYTEPOS (pos);
1522 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1523 int len;
1525 while (nchars--)
1527 string_char_and_length (p, &len);
1528 p += len, rest -= len;
1529 xassert (rest >= 0);
1530 CHARPOS (pos) += 1;
1531 BYTEPOS (pos) += len;
1534 else
1535 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1537 return pos;
1541 /* Value is the text position, i.e. character and byte position,
1542 for character position CHARPOS in STRING. */
1544 static INLINE struct text_pos
1545 string_pos (charpos, string)
1546 int charpos;
1547 Lisp_Object string;
1549 struct text_pos pos;
1550 xassert (STRINGP (string));
1551 xassert (charpos >= 0);
1552 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1553 return pos;
1557 /* Value is a text position, i.e. character and byte position, for
1558 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1559 means recognize multibyte characters. */
1561 static struct text_pos
1562 c_string_pos (charpos, s, multibyte_p)
1563 int charpos;
1564 unsigned char *s;
1565 int multibyte_p;
1567 struct text_pos pos;
1569 xassert (s != NULL);
1570 xassert (charpos >= 0);
1572 if (multibyte_p)
1574 int rest = strlen (s), len;
1576 SET_TEXT_POS (pos, 0, 0);
1577 while (charpos--)
1579 string_char_and_length (s, &len);
1580 s += len, rest -= len;
1581 xassert (rest >= 0);
1582 CHARPOS (pos) += 1;
1583 BYTEPOS (pos) += len;
1586 else
1587 SET_TEXT_POS (pos, charpos, charpos);
1589 return pos;
1593 /* Value is the number of characters in C string S. MULTIBYTE_P
1594 non-zero means recognize multibyte characters. */
1596 static int
1597 number_of_chars (s, multibyte_p)
1598 unsigned char *s;
1599 int multibyte_p;
1601 int nchars;
1603 if (multibyte_p)
1605 int rest = strlen (s), len;
1606 unsigned char *p = (unsigned char *) s;
1608 for (nchars = 0; rest > 0; ++nchars)
1610 string_char_and_length (p, &len);
1611 rest -= len, p += len;
1614 else
1615 nchars = strlen (s);
1617 return nchars;
1621 /* Compute byte position NEWPOS->bytepos corresponding to
1622 NEWPOS->charpos. POS is a known position in string STRING.
1623 NEWPOS->charpos must be >= POS.charpos. */
1625 static void
1626 compute_string_pos (newpos, pos, string)
1627 struct text_pos *newpos, pos;
1628 Lisp_Object string;
1630 xassert (STRINGP (string));
1631 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1633 if (STRING_MULTIBYTE (string))
1634 *newpos = string_pos_nchars_ahead (pos, string,
1635 CHARPOS (*newpos) - CHARPOS (pos));
1636 else
1637 BYTEPOS (*newpos) = CHARPOS (*newpos);
1640 /* EXPORT:
1641 Return an estimation of the pixel height of mode or header lines on
1642 frame F. FACE_ID specifies what line's height to estimate. */
1645 estimate_mode_line_height (f, face_id)
1646 struct frame *f;
1647 enum face_id face_id;
1649 #ifdef HAVE_WINDOW_SYSTEM
1650 if (FRAME_WINDOW_P (f))
1652 int height = FONT_HEIGHT (FRAME_FONT (f));
1654 /* This function is called so early when Emacs starts that the face
1655 cache and mode line face are not yet initialized. */
1656 if (FRAME_FACE_CACHE (f))
1658 struct face *face = FACE_FROM_ID (f, face_id);
1659 if (face)
1661 if (face->font)
1662 height = FONT_HEIGHT (face->font);
1663 if (face->box_line_width > 0)
1664 height += 2 * face->box_line_width;
1668 return height;
1670 #endif
1672 return 1;
1675 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1676 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1677 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1678 not force the value into range. */
1680 void
1681 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1682 FRAME_PTR f;
1683 register int pix_x, pix_y;
1684 int *x, *y;
1685 NativeRectangle *bounds;
1686 int noclip;
1689 #ifdef HAVE_WINDOW_SYSTEM
1690 if (FRAME_WINDOW_P (f))
1692 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1693 even for negative values. */
1694 if (pix_x < 0)
1695 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1696 if (pix_y < 0)
1697 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1699 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1700 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1702 if (bounds)
1703 STORE_NATIVE_RECT (*bounds,
1704 FRAME_COL_TO_PIXEL_X (f, pix_x),
1705 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1706 FRAME_COLUMN_WIDTH (f) - 1,
1707 FRAME_LINE_HEIGHT (f) - 1);
1709 if (!noclip)
1711 if (pix_x < 0)
1712 pix_x = 0;
1713 else if (pix_x > FRAME_TOTAL_COLS (f))
1714 pix_x = FRAME_TOTAL_COLS (f);
1716 if (pix_y < 0)
1717 pix_y = 0;
1718 else if (pix_y > FRAME_LINES (f))
1719 pix_y = FRAME_LINES (f);
1722 #endif
1724 *x = pix_x;
1725 *y = pix_y;
1729 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1730 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1731 can't tell the positions because W's display is not up to date,
1732 return 0. */
1735 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1736 struct window *w;
1737 int hpos, vpos;
1738 int *frame_x, *frame_y;
1740 #ifdef HAVE_WINDOW_SYSTEM
1741 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1743 int success_p;
1745 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1746 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1748 if (display_completed)
1750 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1751 struct glyph *glyph = row->glyphs[TEXT_AREA];
1752 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1754 hpos = row->x;
1755 vpos = row->y;
1756 while (glyph < end)
1758 hpos += glyph->pixel_width;
1759 ++glyph;
1762 /* If first glyph is partially visible, its first visible position is still 0. */
1763 if (hpos < 0)
1764 hpos = 0;
1766 success_p = 1;
1768 else
1770 hpos = vpos = 0;
1771 success_p = 0;
1774 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1775 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1776 return success_p;
1778 #endif
1780 *frame_x = hpos;
1781 *frame_y = vpos;
1782 return 1;
1786 #ifdef HAVE_WINDOW_SYSTEM
1788 /* Find the glyph under window-relative coordinates X/Y in window W.
1789 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1790 strings. Return in *HPOS and *VPOS the row and column number of
1791 the glyph found. Return in *AREA the glyph area containing X.
1792 Value is a pointer to the glyph found or null if X/Y is not on
1793 text, or we can't tell because W's current matrix is not up to
1794 date. */
1796 static
1797 struct glyph *
1798 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1799 struct window *w;
1800 int x, y;
1801 int *hpos, *vpos, *dx, *dy, *area;
1803 struct glyph *glyph, *end;
1804 struct glyph_row *row = NULL;
1805 int x0, i;
1807 /* Find row containing Y. Give up if some row is not enabled. */
1808 for (i = 0; i < w->current_matrix->nrows; ++i)
1810 row = MATRIX_ROW (w->current_matrix, i);
1811 if (!row->enabled_p)
1812 return NULL;
1813 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1814 break;
1817 *vpos = i;
1818 *hpos = 0;
1820 /* Give up if Y is not in the window. */
1821 if (i == w->current_matrix->nrows)
1822 return NULL;
1824 /* Get the glyph area containing X. */
1825 if (w->pseudo_window_p)
1827 *area = TEXT_AREA;
1828 x0 = 0;
1830 else
1832 if (x < window_box_left_offset (w, TEXT_AREA))
1834 *area = LEFT_MARGIN_AREA;
1835 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1837 else if (x < window_box_right_offset (w, TEXT_AREA))
1839 *area = TEXT_AREA;
1840 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1842 else
1844 *area = RIGHT_MARGIN_AREA;
1845 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1849 /* Find glyph containing X. */
1850 glyph = row->glyphs[*area];
1851 end = glyph + row->used[*area];
1852 x -= x0;
1853 while (glyph < end && x >= glyph->pixel_width)
1855 x -= glyph->pixel_width;
1856 ++glyph;
1859 if (glyph == end)
1860 return NULL;
1862 if (dx)
1864 *dx = x;
1865 *dy = y - (row->y + row->ascent - glyph->ascent);
1868 *hpos = glyph - row->glyphs[*area];
1869 return glyph;
1873 /* EXPORT:
1874 Convert frame-relative x/y to coordinates relative to window W.
1875 Takes pseudo-windows into account. */
1877 void
1878 frame_to_window_pixel_xy (w, x, y)
1879 struct window *w;
1880 int *x, *y;
1882 if (w->pseudo_window_p)
1884 /* A pseudo-window is always full-width, and starts at the
1885 left edge of the frame, plus a frame border. */
1886 struct frame *f = XFRAME (w->frame);
1887 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1888 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1890 else
1892 *x -= WINDOW_LEFT_EDGE_X (w);
1893 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1897 /* EXPORT:
1898 Return in RECTS[] at most N clipping rectangles for glyph string S.
1899 Return the number of stored rectangles. */
1902 get_glyph_string_clip_rects (s, rects, n)
1903 struct glyph_string *s;
1904 NativeRectangle *rects;
1905 int n;
1907 XRectangle r;
1909 if (n <= 0)
1910 return 0;
1912 if (s->row->full_width_p)
1914 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1915 r.x = WINDOW_LEFT_EDGE_X (s->w);
1916 r.width = WINDOW_TOTAL_WIDTH (s->w);
1918 /* Unless displaying a mode or menu bar line, which are always
1919 fully visible, clip to the visible part of the row. */
1920 if (s->w->pseudo_window_p)
1921 r.height = s->row->visible_height;
1922 else
1923 r.height = s->height;
1925 else
1927 /* This is a text line that may be partially visible. */
1928 r.x = window_box_left (s->w, s->area);
1929 r.width = window_box_width (s->w, s->area);
1930 r.height = s->row->visible_height;
1933 if (s->clip_head)
1934 if (r.x < s->clip_head->x)
1936 if (r.width >= s->clip_head->x - r.x)
1937 r.width -= s->clip_head->x - r.x;
1938 else
1939 r.width = 0;
1940 r.x = s->clip_head->x;
1942 if (s->clip_tail)
1943 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1945 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1946 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1947 else
1948 r.width = 0;
1951 /* If S draws overlapping rows, it's sufficient to use the top and
1952 bottom of the window for clipping because this glyph string
1953 intentionally draws over other lines. */
1954 if (s->for_overlaps)
1956 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1957 r.height = window_text_bottom_y (s->w) - r.y;
1959 /* Alas, the above simple strategy does not work for the
1960 environments with anti-aliased text: if the same text is
1961 drawn onto the same place multiple times, it gets thicker.
1962 If the overlap we are processing is for the erased cursor, we
1963 take the intersection with the rectagle of the cursor. */
1964 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1966 XRectangle rc, r_save = r;
1968 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1969 rc.y = s->w->phys_cursor.y;
1970 rc.width = s->w->phys_cursor_width;
1971 rc.height = s->w->phys_cursor_height;
1973 x_intersect_rectangles (&r_save, &rc, &r);
1976 else
1978 /* Don't use S->y for clipping because it doesn't take partially
1979 visible lines into account. For example, it can be negative for
1980 partially visible lines at the top of a window. */
1981 if (!s->row->full_width_p
1982 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1983 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1984 else
1985 r.y = max (0, s->row->y);
1988 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1990 /* If drawing the cursor, don't let glyph draw outside its
1991 advertised boundaries. Cleartype does this under some circumstances. */
1992 if (s->hl == DRAW_CURSOR)
1994 struct glyph *glyph = s->first_glyph;
1995 int height, max_y;
1997 if (s->x > r.x)
1999 r.width -= s->x - r.x;
2000 r.x = s->x;
2002 r.width = min (r.width, glyph->pixel_width);
2004 /* If r.y is below window bottom, ensure that we still see a cursor. */
2005 height = min (glyph->ascent + glyph->descent,
2006 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2007 max_y = window_text_bottom_y (s->w) - height;
2008 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2009 if (s->ybase - glyph->ascent > max_y)
2011 r.y = max_y;
2012 r.height = height;
2014 else
2016 /* Don't draw cursor glyph taller than our actual glyph. */
2017 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2018 if (height < r.height)
2020 max_y = r.y + r.height;
2021 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2022 r.height = min (max_y - r.y, height);
2027 if (s->row->clip)
2029 XRectangle r_save = r;
2031 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2032 r.width = 0;
2035 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2036 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2038 #ifdef CONVERT_FROM_XRECT
2039 CONVERT_FROM_XRECT (r, *rects);
2040 #else
2041 *rects = r;
2042 #endif
2043 return 1;
2045 else
2047 /* If we are processing overlapping and allowed to return
2048 multiple clipping rectangles, we exclude the row of the glyph
2049 string from the clipping rectangle. This is to avoid drawing
2050 the same text on the environment with anti-aliasing. */
2051 #ifdef CONVERT_FROM_XRECT
2052 XRectangle rs[2];
2053 #else
2054 XRectangle *rs = rects;
2055 #endif
2056 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2058 if (s->for_overlaps & OVERLAPS_PRED)
2060 rs[i] = r;
2061 if (r.y + r.height > row_y)
2063 if (r.y < row_y)
2064 rs[i].height = row_y - r.y;
2065 else
2066 rs[i].height = 0;
2068 i++;
2070 if (s->for_overlaps & OVERLAPS_SUCC)
2072 rs[i] = r;
2073 if (r.y < row_y + s->row->visible_height)
2075 if (r.y + r.height > row_y + s->row->visible_height)
2077 rs[i].y = row_y + s->row->visible_height;
2078 rs[i].height = r.y + r.height - rs[i].y;
2080 else
2081 rs[i].height = 0;
2083 i++;
2086 n = i;
2087 #ifdef CONVERT_FROM_XRECT
2088 for (i = 0; i < n; i++)
2089 CONVERT_FROM_XRECT (rs[i], rects[i]);
2090 #endif
2091 return n;
2095 /* EXPORT:
2096 Return in *NR the clipping rectangle for glyph string S. */
2098 void
2099 get_glyph_string_clip_rect (s, nr)
2100 struct glyph_string *s;
2101 NativeRectangle *nr;
2103 get_glyph_string_clip_rects (s, nr, 1);
2107 /* EXPORT:
2108 Return the position and height of the phys cursor in window W.
2109 Set w->phys_cursor_width to width of phys cursor.
2112 void
2113 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2114 struct window *w;
2115 struct glyph_row *row;
2116 struct glyph *glyph;
2117 int *xp, *yp, *heightp;
2119 struct frame *f = XFRAME (WINDOW_FRAME (w));
2120 int x, y, wd, h, h0, y0;
2122 /* Compute the width of the rectangle to draw. If on a stretch
2123 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2124 rectangle as wide as the glyph, but use a canonical character
2125 width instead. */
2126 wd = glyph->pixel_width - 1;
2127 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2128 wd++; /* Why? */
2129 #endif
2131 x = w->phys_cursor.x;
2132 if (x < 0)
2134 wd += x;
2135 x = 0;
2138 if (glyph->type == STRETCH_GLYPH
2139 && !x_stretch_cursor_p)
2140 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2141 w->phys_cursor_width = wd;
2143 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2145 /* If y is below window bottom, ensure that we still see a cursor. */
2146 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2148 h = max (h0, glyph->ascent + glyph->descent);
2149 h0 = min (h0, glyph->ascent + glyph->descent);
2151 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2152 if (y < y0)
2154 h = max (h - (y0 - y) + 1, h0);
2155 y = y0 - 1;
2157 else
2159 y0 = window_text_bottom_y (w) - h0;
2160 if (y > y0)
2162 h += y - y0;
2163 y = y0;
2167 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2168 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2169 *heightp = h;
2173 * Remember which glyph the mouse is over.
2176 void
2177 remember_mouse_glyph (f, gx, gy, rect)
2178 struct frame *f;
2179 int gx, gy;
2180 NativeRectangle *rect;
2182 Lisp_Object window;
2183 struct window *w;
2184 struct glyph_row *r, *gr, *end_row;
2185 enum window_part part;
2186 enum glyph_row_area area;
2187 int x, y, width, height;
2189 /* Try to determine frame pixel position and size of the glyph under
2190 frame pixel coordinates X/Y on frame F. */
2192 if (!f->glyphs_initialized_p
2193 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2194 NILP (window)))
2196 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2197 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2198 goto virtual_glyph;
2201 w = XWINDOW (window);
2202 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2203 height = WINDOW_FRAME_LINE_HEIGHT (w);
2205 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2206 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2208 if (w->pseudo_window_p)
2210 area = TEXT_AREA;
2211 part = ON_MODE_LINE; /* Don't adjust margin. */
2212 goto text_glyph;
2215 switch (part)
2217 case ON_LEFT_MARGIN:
2218 area = LEFT_MARGIN_AREA;
2219 goto text_glyph;
2221 case ON_RIGHT_MARGIN:
2222 area = RIGHT_MARGIN_AREA;
2223 goto text_glyph;
2225 case ON_HEADER_LINE:
2226 case ON_MODE_LINE:
2227 gr = (part == ON_HEADER_LINE
2228 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2229 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2230 gy = gr->y;
2231 area = TEXT_AREA;
2232 goto text_glyph_row_found;
2234 case ON_TEXT:
2235 area = TEXT_AREA;
2237 text_glyph:
2238 gr = 0; gy = 0;
2239 for (; r <= end_row && r->enabled_p; ++r)
2240 if (r->y + r->height > y)
2242 gr = r; gy = r->y;
2243 break;
2246 text_glyph_row_found:
2247 if (gr && gy <= y)
2249 struct glyph *g = gr->glyphs[area];
2250 struct glyph *end = g + gr->used[area];
2252 height = gr->height;
2253 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2254 if (gx + g->pixel_width > x)
2255 break;
2257 if (g < end)
2259 if (g->type == IMAGE_GLYPH)
2261 /* Don't remember when mouse is over image, as
2262 image may have hot-spots. */
2263 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2264 return;
2266 width = g->pixel_width;
2268 else
2270 /* Use nominal char spacing at end of line. */
2271 x -= gx;
2272 gx += (x / width) * width;
2275 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2276 gx += window_box_left_offset (w, area);
2278 else
2280 /* Use nominal line height at end of window. */
2281 gx = (x / width) * width;
2282 y -= gy;
2283 gy += (y / height) * height;
2285 break;
2287 case ON_LEFT_FRINGE:
2288 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2289 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2290 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2291 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2292 goto row_glyph;
2294 case ON_RIGHT_FRINGE:
2295 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2296 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2297 : window_box_right_offset (w, TEXT_AREA));
2298 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2299 goto row_glyph;
2301 case ON_SCROLL_BAR:
2302 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2304 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2305 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2306 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2307 : 0)));
2308 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2310 row_glyph:
2311 gr = 0, gy = 0;
2312 for (; r <= end_row && r->enabled_p; ++r)
2313 if (r->y + r->height > y)
2315 gr = r; gy = r->y;
2316 break;
2319 if (gr && gy <= y)
2320 height = gr->height;
2321 else
2323 /* Use nominal line height at end of window. */
2324 y -= gy;
2325 gy += (y / height) * height;
2327 break;
2329 default:
2331 virtual_glyph:
2332 /* If there is no glyph under the mouse, then we divide the screen
2333 into a grid of the smallest glyph in the frame, and use that
2334 as our "glyph". */
2336 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2337 round down even for negative values. */
2338 if (gx < 0)
2339 gx -= width - 1;
2340 if (gy < 0)
2341 gy -= height - 1;
2343 gx = (gx / width) * width;
2344 gy = (gy / height) * height;
2346 goto store_rect;
2349 gx += WINDOW_LEFT_EDGE_X (w);
2350 gy += WINDOW_TOP_EDGE_Y (w);
2352 store_rect:
2353 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2355 /* Visible feedback for debugging. */
2356 #if 0
2357 #if HAVE_X_WINDOWS
2358 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2359 f->output_data.x->normal_gc,
2360 gx, gy, width, height);
2361 #endif
2362 #endif
2366 #endif /* HAVE_WINDOW_SYSTEM */
2369 /***********************************************************************
2370 Lisp form evaluation
2371 ***********************************************************************/
2373 /* Error handler for safe_eval and safe_call. */
2375 static Lisp_Object
2376 safe_eval_handler (arg)
2377 Lisp_Object arg;
2379 add_to_log ("Error during redisplay: %s", arg, Qnil);
2380 return Qnil;
2384 /* Evaluate SEXPR and return the result, or nil if something went
2385 wrong. Prevent redisplay during the evaluation. */
2387 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2388 Return the result, or nil if something went wrong. Prevent
2389 redisplay during the evaluation. */
2391 Lisp_Object
2392 safe_call (nargs, args)
2393 int nargs;
2394 Lisp_Object *args;
2396 Lisp_Object val;
2398 if (inhibit_eval_during_redisplay)
2399 val = Qnil;
2400 else
2402 int count = SPECPDL_INDEX ();
2403 struct gcpro gcpro1;
2405 GCPRO1 (args[0]);
2406 gcpro1.nvars = nargs;
2407 specbind (Qinhibit_redisplay, Qt);
2408 /* Use Qt to ensure debugger does not run,
2409 so there is no possibility of wanting to redisplay. */
2410 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2411 safe_eval_handler);
2412 UNGCPRO;
2413 val = unbind_to (count, val);
2416 return val;
2420 /* Call function FN with one argument ARG.
2421 Return the result, or nil if something went wrong. */
2423 Lisp_Object
2424 safe_call1 (fn, arg)
2425 Lisp_Object fn, arg;
2427 Lisp_Object args[2];
2428 args[0] = fn;
2429 args[1] = arg;
2430 return safe_call (2, args);
2433 static Lisp_Object Qeval;
2435 Lisp_Object
2436 safe_eval (Lisp_Object sexpr)
2438 return safe_call1 (Qeval, sexpr);
2441 /* Call function FN with one argument ARG.
2442 Return the result, or nil if something went wrong. */
2444 Lisp_Object
2445 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2447 Lisp_Object args[3];
2448 args[0] = fn;
2449 args[1] = arg1;
2450 args[2] = arg2;
2451 return safe_call (3, args);
2456 /***********************************************************************
2457 Debugging
2458 ***********************************************************************/
2460 #if 0
2462 /* Define CHECK_IT to perform sanity checks on iterators.
2463 This is for debugging. It is too slow to do unconditionally. */
2465 static void
2466 check_it (it)
2467 struct it *it;
2469 if (it->method == GET_FROM_STRING)
2471 xassert (STRINGP (it->string));
2472 xassert (IT_STRING_CHARPOS (*it) >= 0);
2474 else
2476 xassert (IT_STRING_CHARPOS (*it) < 0);
2477 if (it->method == GET_FROM_BUFFER)
2479 /* Check that character and byte positions agree. */
2480 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2484 if (it->dpvec)
2485 xassert (it->current.dpvec_index >= 0);
2486 else
2487 xassert (it->current.dpvec_index < 0);
2490 #define CHECK_IT(IT) check_it ((IT))
2492 #else /* not 0 */
2494 #define CHECK_IT(IT) (void) 0
2496 #endif /* not 0 */
2499 #if GLYPH_DEBUG
2501 /* Check that the window end of window W is what we expect it
2502 to be---the last row in the current matrix displaying text. */
2504 static void
2505 check_window_end (w)
2506 struct window *w;
2508 if (!MINI_WINDOW_P (w)
2509 && !NILP (w->window_end_valid))
2511 struct glyph_row *row;
2512 xassert ((row = MATRIX_ROW (w->current_matrix,
2513 XFASTINT (w->window_end_vpos)),
2514 !row->enabled_p
2515 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2516 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2520 #define CHECK_WINDOW_END(W) check_window_end ((W))
2522 #else /* not GLYPH_DEBUG */
2524 #define CHECK_WINDOW_END(W) (void) 0
2526 #endif /* not GLYPH_DEBUG */
2530 /***********************************************************************
2531 Iterator initialization
2532 ***********************************************************************/
2534 /* Initialize IT for displaying current_buffer in window W, starting
2535 at character position CHARPOS. CHARPOS < 0 means that no buffer
2536 position is specified which is useful when the iterator is assigned
2537 a position later. BYTEPOS is the byte position corresponding to
2538 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2540 If ROW is not null, calls to produce_glyphs with IT as parameter
2541 will produce glyphs in that row.
2543 BASE_FACE_ID is the id of a base face to use. It must be one of
2544 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2545 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2546 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2548 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2549 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2550 will be initialized to use the corresponding mode line glyph row of
2551 the desired matrix of W. */
2553 void
2554 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2555 struct it *it;
2556 struct window *w;
2557 int charpos, bytepos;
2558 struct glyph_row *row;
2559 enum face_id base_face_id;
2561 int highlight_region_p;
2562 enum face_id remapped_base_face_id = base_face_id;
2564 /* Some precondition checks. */
2565 xassert (w != NULL && it != NULL);
2566 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2567 && charpos <= ZV));
2569 /* If face attributes have been changed since the last redisplay,
2570 free realized faces now because they depend on face definitions
2571 that might have changed. Don't free faces while there might be
2572 desired matrices pending which reference these faces. */
2573 if (face_change_count && !inhibit_free_realized_faces)
2575 face_change_count = 0;
2576 free_all_realized_faces (Qnil);
2579 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2580 if (! NILP (Vface_remapping_alist))
2581 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2583 /* Use one of the mode line rows of W's desired matrix if
2584 appropriate. */
2585 if (row == NULL)
2587 if (base_face_id == MODE_LINE_FACE_ID
2588 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2589 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2590 else if (base_face_id == HEADER_LINE_FACE_ID)
2591 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2594 /* Clear IT. */
2595 bzero (it, sizeof *it);
2596 it->current.overlay_string_index = -1;
2597 it->current.dpvec_index = -1;
2598 it->base_face_id = remapped_base_face_id;
2599 it->string = Qnil;
2600 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2602 /* The window in which we iterate over current_buffer: */
2603 XSETWINDOW (it->window, w);
2604 it->w = w;
2605 it->f = XFRAME (w->frame);
2607 it->cmp_it.id = -1;
2609 /* Extra space between lines (on window systems only). */
2610 if (base_face_id == DEFAULT_FACE_ID
2611 && FRAME_WINDOW_P (it->f))
2613 if (NATNUMP (BUF_EXTRA_LINE_SPACING (current_buffer)))
2614 it->extra_line_spacing = XFASTINT (BUF_EXTRA_LINE_SPACING (current_buffer));
2615 else if (FLOATP (BUF_EXTRA_LINE_SPACING (current_buffer)))
2616 it->extra_line_spacing = (XFLOAT_DATA (BUF_EXTRA_LINE_SPACING (current_buffer))
2617 * FRAME_LINE_HEIGHT (it->f));
2618 else if (it->f->extra_line_spacing > 0)
2619 it->extra_line_spacing = it->f->extra_line_spacing;
2620 it->max_extra_line_spacing = 0;
2623 /* If realized faces have been removed, e.g. because of face
2624 attribute changes of named faces, recompute them. When running
2625 in batch mode, the face cache of the initial frame is null. If
2626 we happen to get called, make a dummy face cache. */
2627 if (FRAME_FACE_CACHE (it->f) == NULL)
2628 init_frame_faces (it->f);
2629 if (FRAME_FACE_CACHE (it->f)->used == 0)
2630 recompute_basic_faces (it->f);
2632 /* Current value of the `slice', `space-width', and 'height' properties. */
2633 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2634 it->space_width = Qnil;
2635 it->font_height = Qnil;
2636 it->override_ascent = -1;
2638 /* Are control characters displayed as `^C'? */
2639 it->ctl_arrow_p = !NILP (BUF_CTL_ARROW (current_buffer));
2641 /* -1 means everything between a CR and the following line end
2642 is invisible. >0 means lines indented more than this value are
2643 invisible. */
2644 it->selective = (INTEGERP (BUF_SELECTIVE_DISPLAY (current_buffer))
2645 ? XFASTINT (BUF_SELECTIVE_DISPLAY (current_buffer))
2646 : (!NILP (BUF_SELECTIVE_DISPLAY (current_buffer))
2647 ? -1 : 0));
2648 it->selective_display_ellipsis_p
2649 = !NILP (BUF_SELECTIVE_DISPLAY_ELLIPSES (current_buffer));
2651 /* Display table to use. */
2652 it->dp = window_display_table (w);
2654 /* Are multibyte characters enabled in current_buffer? */
2655 it->multibyte_p = !NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (current_buffer));
2657 /* Non-zero if we should highlight the region. */
2658 highlight_region_p
2659 = (!NILP (Vtransient_mark_mode)
2660 && !NILP (BUF_MARK_ACTIVE (current_buffer))
2661 && XMARKER (BUF_MARK (current_buffer))->buffer != 0);
2663 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2664 start and end of a visible region in window IT->w. Set both to
2665 -1 to indicate no region. */
2666 if (highlight_region_p
2667 /* Maybe highlight only in selected window. */
2668 && (/* Either show region everywhere. */
2669 highlight_nonselected_windows
2670 /* Or show region in the selected window. */
2671 || w == XWINDOW (selected_window)
2672 /* Or show the region if we are in the mini-buffer and W is
2673 the window the mini-buffer refers to. */
2674 || (MINI_WINDOW_P (XWINDOW (selected_window))
2675 && WINDOWP (minibuf_selected_window)
2676 && w == XWINDOW (minibuf_selected_window))))
2678 int charpos = marker_position (BUF_MARK (current_buffer));
2679 it->region_beg_charpos = min (PT, charpos);
2680 it->region_end_charpos = max (PT, charpos);
2682 else
2683 it->region_beg_charpos = it->region_end_charpos = -1;
2685 /* Get the position at which the redisplay_end_trigger hook should
2686 be run, if it is to be run at all. */
2687 if (MARKERP (w->redisplay_end_trigger)
2688 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2689 it->redisplay_end_trigger_charpos
2690 = marker_position (w->redisplay_end_trigger);
2691 else if (INTEGERP (w->redisplay_end_trigger))
2692 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2694 /* Correct bogus values of tab_width. */
2695 it->tab_width = XINT (BUF_TAB_WIDTH (current_buffer));
2696 if (it->tab_width <= 0 || it->tab_width > 1000)
2697 it->tab_width = 8;
2699 /* Are lines in the display truncated? */
2700 if (base_face_id != DEFAULT_FACE_ID
2701 || XINT (it->w->hscroll)
2702 || (! WINDOW_FULL_WIDTH_P (it->w)
2703 && ((!NILP (Vtruncate_partial_width_windows)
2704 && !INTEGERP (Vtruncate_partial_width_windows))
2705 || (INTEGERP (Vtruncate_partial_width_windows)
2706 && (WINDOW_TOTAL_COLS (it->w)
2707 < XINT (Vtruncate_partial_width_windows))))))
2708 it->line_wrap = TRUNCATE;
2709 else if (NILP (BUF_TRUNCATE_LINES (current_buffer)))
2710 it->line_wrap = NILP (BUF_WORD_WRAP (current_buffer))
2711 ? WINDOW_WRAP : WORD_WRAP;
2712 else
2713 it->line_wrap = TRUNCATE;
2715 /* Get dimensions of truncation and continuation glyphs. These are
2716 displayed as fringe bitmaps under X, so we don't need them for such
2717 frames. */
2718 if (!FRAME_WINDOW_P (it->f))
2720 if (it->line_wrap == TRUNCATE)
2722 /* We will need the truncation glyph. */
2723 xassert (it->glyph_row == NULL);
2724 produce_special_glyphs (it, IT_TRUNCATION);
2725 it->truncation_pixel_width = it->pixel_width;
2727 else
2729 /* We will need the continuation glyph. */
2730 xassert (it->glyph_row == NULL);
2731 produce_special_glyphs (it, IT_CONTINUATION);
2732 it->continuation_pixel_width = it->pixel_width;
2735 /* Reset these values to zero because the produce_special_glyphs
2736 above has changed them. */
2737 it->pixel_width = it->ascent = it->descent = 0;
2738 it->phys_ascent = it->phys_descent = 0;
2741 /* Set this after getting the dimensions of truncation and
2742 continuation glyphs, so that we don't produce glyphs when calling
2743 produce_special_glyphs, above. */
2744 it->glyph_row = row;
2745 it->area = TEXT_AREA;
2747 /* Get the dimensions of the display area. The display area
2748 consists of the visible window area plus a horizontally scrolled
2749 part to the left of the window. All x-values are relative to the
2750 start of this total display area. */
2751 if (base_face_id != DEFAULT_FACE_ID)
2753 /* Mode lines, menu bar in terminal frames. */
2754 it->first_visible_x = 0;
2755 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2757 else
2759 it->first_visible_x
2760 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2761 it->last_visible_x = (it->first_visible_x
2762 + window_box_width (w, TEXT_AREA));
2764 /* If we truncate lines, leave room for the truncator glyph(s) at
2765 the right margin. Otherwise, leave room for the continuation
2766 glyph(s). Truncation and continuation glyphs are not inserted
2767 for window-based redisplay. */
2768 if (!FRAME_WINDOW_P (it->f))
2770 if (it->line_wrap == TRUNCATE)
2771 it->last_visible_x -= it->truncation_pixel_width;
2772 else
2773 it->last_visible_x -= it->continuation_pixel_width;
2776 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2777 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2780 /* Leave room for a border glyph. */
2781 if (!FRAME_WINDOW_P (it->f)
2782 && !WINDOW_RIGHTMOST_P (it->w))
2783 it->last_visible_x -= 1;
2785 it->last_visible_y = window_text_bottom_y (w);
2787 /* For mode lines and alike, arrange for the first glyph having a
2788 left box line if the face specifies a box. */
2789 if (base_face_id != DEFAULT_FACE_ID)
2791 struct face *face;
2793 it->face_id = remapped_base_face_id;
2795 /* If we have a boxed mode line, make the first character appear
2796 with a left box line. */
2797 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2798 if (face->box != FACE_NO_BOX)
2799 it->start_of_box_run_p = 1;
2802 /* If a buffer position was specified, set the iterator there,
2803 getting overlays and face properties from that position. */
2804 if (charpos >= BUF_BEG (current_buffer))
2806 it->end_charpos = ZV;
2807 it->face_id = -1;
2808 IT_CHARPOS (*it) = charpos;
2810 /* Compute byte position if not specified. */
2811 if (bytepos < charpos)
2812 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2813 else
2814 IT_BYTEPOS (*it) = bytepos;
2816 it->start = it->current;
2818 /* Compute faces etc. */
2819 reseat (it, it->current.pos, 1);
2822 CHECK_IT (it);
2826 /* Initialize IT for the display of window W with window start POS. */
2828 void
2829 start_display (it, w, pos)
2830 struct it *it;
2831 struct window *w;
2832 struct text_pos pos;
2834 struct glyph_row *row;
2835 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2837 row = w->desired_matrix->rows + first_vpos;
2838 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2839 it->first_vpos = first_vpos;
2841 /* Don't reseat to previous visible line start if current start
2842 position is in a string or image. */
2843 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2845 int start_at_line_beg_p;
2846 int first_y = it->current_y;
2848 /* If window start is not at a line start, skip forward to POS to
2849 get the correct continuation lines width. */
2850 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2851 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2852 if (!start_at_line_beg_p)
2854 int new_x;
2856 reseat_at_previous_visible_line_start (it);
2857 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2859 new_x = it->current_x + it->pixel_width;
2861 /* If lines are continued, this line may end in the middle
2862 of a multi-glyph character (e.g. a control character
2863 displayed as \003, or in the middle of an overlay
2864 string). In this case move_it_to above will not have
2865 taken us to the start of the continuation line but to the
2866 end of the continued line. */
2867 if (it->current_x > 0
2868 && it->line_wrap != TRUNCATE /* Lines are continued. */
2869 && (/* And glyph doesn't fit on the line. */
2870 new_x > it->last_visible_x
2871 /* Or it fits exactly and we're on a window
2872 system frame. */
2873 || (new_x == it->last_visible_x
2874 && FRAME_WINDOW_P (it->f))))
2876 if (it->current.dpvec_index >= 0
2877 || it->current.overlay_string_index >= 0)
2879 set_iterator_to_next (it, 1);
2880 move_it_in_display_line_to (it, -1, -1, 0);
2883 it->continuation_lines_width += it->current_x;
2886 /* We're starting a new display line, not affected by the
2887 height of the continued line, so clear the appropriate
2888 fields in the iterator structure. */
2889 it->max_ascent = it->max_descent = 0;
2890 it->max_phys_ascent = it->max_phys_descent = 0;
2892 it->current_y = first_y;
2893 it->vpos = 0;
2894 it->current_x = it->hpos = 0;
2900 /* Return 1 if POS is a position in ellipses displayed for invisible
2901 text. W is the window we display, for text property lookup. */
2903 static int
2904 in_ellipses_for_invisible_text_p (pos, w)
2905 struct display_pos *pos;
2906 struct window *w;
2908 Lisp_Object prop, window;
2909 int ellipses_p = 0;
2910 int charpos = CHARPOS (pos->pos);
2912 /* If POS specifies a position in a display vector, this might
2913 be for an ellipsis displayed for invisible text. We won't
2914 get the iterator set up for delivering that ellipsis unless
2915 we make sure that it gets aware of the invisible text. */
2916 if (pos->dpvec_index >= 0
2917 && pos->overlay_string_index < 0
2918 && CHARPOS (pos->string_pos) < 0
2919 && charpos > BEGV
2920 && (XSETWINDOW (window, w),
2921 prop = Fget_char_property (make_number (charpos),
2922 Qinvisible, window),
2923 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2925 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2926 window);
2927 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2930 return ellipses_p;
2934 /* Initialize IT for stepping through current_buffer in window W,
2935 starting at position POS that includes overlay string and display
2936 vector/ control character translation position information. Value
2937 is zero if there are overlay strings with newlines at POS. */
2939 static int
2940 init_from_display_pos (it, w, pos)
2941 struct it *it;
2942 struct window *w;
2943 struct display_pos *pos;
2945 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2946 int i, overlay_strings_with_newlines = 0;
2948 /* If POS specifies a position in a display vector, this might
2949 be for an ellipsis displayed for invisible text. We won't
2950 get the iterator set up for delivering that ellipsis unless
2951 we make sure that it gets aware of the invisible text. */
2952 if (in_ellipses_for_invisible_text_p (pos, w))
2954 --charpos;
2955 bytepos = 0;
2958 /* Keep in mind: the call to reseat in init_iterator skips invisible
2959 text, so we might end up at a position different from POS. This
2960 is only a problem when POS is a row start after a newline and an
2961 overlay starts there with an after-string, and the overlay has an
2962 invisible property. Since we don't skip invisible text in
2963 display_line and elsewhere immediately after consuming the
2964 newline before the row start, such a POS will not be in a string,
2965 but the call to init_iterator below will move us to the
2966 after-string. */
2967 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2969 /* This only scans the current chunk -- it should scan all chunks.
2970 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2971 to 16 in 22.1 to make this a lesser problem. */
2972 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2974 const char *s = SDATA (it->overlay_strings[i]);
2975 const char *e = s + SBYTES (it->overlay_strings[i]);
2977 while (s < e && *s != '\n')
2978 ++s;
2980 if (s < e)
2982 overlay_strings_with_newlines = 1;
2983 break;
2987 /* If position is within an overlay string, set up IT to the right
2988 overlay string. */
2989 if (pos->overlay_string_index >= 0)
2991 int relative_index;
2993 /* If the first overlay string happens to have a `display'
2994 property for an image, the iterator will be set up for that
2995 image, and we have to undo that setup first before we can
2996 correct the overlay string index. */
2997 if (it->method == GET_FROM_IMAGE)
2998 pop_it (it);
3000 /* We already have the first chunk of overlay strings in
3001 IT->overlay_strings. Load more until the one for
3002 pos->overlay_string_index is in IT->overlay_strings. */
3003 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3005 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3006 it->current.overlay_string_index = 0;
3007 while (n--)
3009 load_overlay_strings (it, 0);
3010 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3014 it->current.overlay_string_index = pos->overlay_string_index;
3015 relative_index = (it->current.overlay_string_index
3016 % OVERLAY_STRING_CHUNK_SIZE);
3017 it->string = it->overlay_strings[relative_index];
3018 xassert (STRINGP (it->string));
3019 it->current.string_pos = pos->string_pos;
3020 it->method = GET_FROM_STRING;
3023 if (CHARPOS (pos->string_pos) >= 0)
3025 /* Recorded position is not in an overlay string, but in another
3026 string. This can only be a string from a `display' property.
3027 IT should already be filled with that string. */
3028 it->current.string_pos = pos->string_pos;
3029 xassert (STRINGP (it->string));
3032 /* Restore position in display vector translations, control
3033 character translations or ellipses. */
3034 if (pos->dpvec_index >= 0)
3036 if (it->dpvec == NULL)
3037 get_next_display_element (it);
3038 xassert (it->dpvec && it->current.dpvec_index == 0);
3039 it->current.dpvec_index = pos->dpvec_index;
3042 CHECK_IT (it);
3043 return !overlay_strings_with_newlines;
3047 /* Initialize IT for stepping through current_buffer in window W
3048 starting at ROW->start. */
3050 static void
3051 init_to_row_start (it, w, row)
3052 struct it *it;
3053 struct window *w;
3054 struct glyph_row *row;
3056 init_from_display_pos (it, w, &row->start);
3057 it->start = row->start;
3058 it->continuation_lines_width = row->continuation_lines_width;
3059 CHECK_IT (it);
3063 /* Initialize IT for stepping through current_buffer in window W
3064 starting in the line following ROW, i.e. starting at ROW->end.
3065 Value is zero if there are overlay strings with newlines at ROW's
3066 end position. */
3068 static int
3069 init_to_row_end (it, w, row)
3070 struct it *it;
3071 struct window *w;
3072 struct glyph_row *row;
3074 int success = 0;
3076 if (init_from_display_pos (it, w, &row->end))
3078 if (row->continued_p)
3079 it->continuation_lines_width
3080 = row->continuation_lines_width + row->pixel_width;
3081 CHECK_IT (it);
3082 success = 1;
3085 return success;
3091 /***********************************************************************
3092 Text properties
3093 ***********************************************************************/
3095 /* Called when IT reaches IT->stop_charpos. Handle text property and
3096 overlay changes. Set IT->stop_charpos to the next position where
3097 to stop. */
3099 static void
3100 handle_stop (it)
3101 struct it *it;
3103 enum prop_handled handled;
3104 int handle_overlay_change_p;
3105 struct props *p;
3107 it->dpvec = NULL;
3108 it->current.dpvec_index = -1;
3109 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3110 it->ignore_overlay_strings_at_pos_p = 0;
3111 it->ellipsis_p = 0;
3113 /* Use face of preceding text for ellipsis (if invisible) */
3114 if (it->selective_display_ellipsis_p)
3115 it->saved_face_id = it->face_id;
3119 handled = HANDLED_NORMALLY;
3121 /* Call text property handlers. */
3122 for (p = it_props; p->handler; ++p)
3124 handled = p->handler (it);
3126 if (handled == HANDLED_RECOMPUTE_PROPS)
3127 break;
3128 else if (handled == HANDLED_RETURN)
3130 /* We still want to show before and after strings from
3131 overlays even if the actual buffer text is replaced. */
3132 if (!handle_overlay_change_p
3133 || it->sp > 1
3134 || !get_overlay_strings_1 (it, 0, 0))
3136 if (it->ellipsis_p)
3137 setup_for_ellipsis (it, 0);
3138 /* When handling a display spec, we might load an
3139 empty string. In that case, discard it here. We
3140 used to discard it in handle_single_display_spec,
3141 but that causes get_overlay_strings_1, above, to
3142 ignore overlay strings that we must check. */
3143 if (STRINGP (it->string) && !SCHARS (it->string))
3144 pop_it (it);
3145 return;
3147 else if (STRINGP (it->string) && !SCHARS (it->string))
3148 pop_it (it);
3149 else
3151 it->ignore_overlay_strings_at_pos_p = 1;
3152 it->string_from_display_prop_p = 0;
3153 handle_overlay_change_p = 0;
3155 handled = HANDLED_RECOMPUTE_PROPS;
3156 break;
3158 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3159 handle_overlay_change_p = 0;
3162 if (handled != HANDLED_RECOMPUTE_PROPS)
3164 /* Don't check for overlay strings below when set to deliver
3165 characters from a display vector. */
3166 if (it->method == GET_FROM_DISPLAY_VECTOR)
3167 handle_overlay_change_p = 0;
3169 /* Handle overlay changes.
3170 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3171 if it finds overlays. */
3172 if (handle_overlay_change_p)
3173 handled = handle_overlay_change (it);
3176 if (it->ellipsis_p)
3178 setup_for_ellipsis (it, 0);
3179 break;
3182 while (handled == HANDLED_RECOMPUTE_PROPS);
3184 /* Determine where to stop next. */
3185 if (handled == HANDLED_NORMALLY)
3186 compute_stop_pos (it);
3190 /* Compute IT->stop_charpos from text property and overlay change
3191 information for IT's current position. */
3193 static void
3194 compute_stop_pos (it)
3195 struct it *it;
3197 register INTERVAL iv, next_iv;
3198 Lisp_Object object, limit, position;
3199 EMACS_INT charpos, bytepos;
3201 /* If nowhere else, stop at the end. */
3202 it->stop_charpos = it->end_charpos;
3204 if (STRINGP (it->string))
3206 /* Strings are usually short, so don't limit the search for
3207 properties. */
3208 object = it->string;
3209 limit = Qnil;
3210 charpos = IT_STRING_CHARPOS (*it);
3211 bytepos = IT_STRING_BYTEPOS (*it);
3213 else
3215 EMACS_INT pos;
3217 /* If next overlay change is in front of the current stop pos
3218 (which is IT->end_charpos), stop there. Note: value of
3219 next_overlay_change is point-max if no overlay change
3220 follows. */
3221 charpos = IT_CHARPOS (*it);
3222 bytepos = IT_BYTEPOS (*it);
3223 pos = next_overlay_change (charpos);
3224 if (pos < it->stop_charpos)
3225 it->stop_charpos = pos;
3227 /* If showing the region, we have to stop at the region
3228 start or end because the face might change there. */
3229 if (it->region_beg_charpos > 0)
3231 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3232 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3233 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3234 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3237 /* Set up variables for computing the stop position from text
3238 property changes. */
3239 XSETBUFFER (object, current_buffer);
3240 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3243 /* Get the interval containing IT's position. Value is a null
3244 interval if there isn't such an interval. */
3245 position = make_number (charpos);
3246 iv = validate_interval_range (object, &position, &position, 0);
3247 if (!NULL_INTERVAL_P (iv))
3249 Lisp_Object values_here[LAST_PROP_IDX];
3250 struct props *p;
3252 /* Get properties here. */
3253 for (p = it_props; p->handler; ++p)
3254 values_here[p->idx] = textget (iv->plist, *p->name);
3256 /* Look for an interval following iv that has different
3257 properties. */
3258 for (next_iv = next_interval (iv);
3259 (!NULL_INTERVAL_P (next_iv)
3260 && (NILP (limit)
3261 || XFASTINT (limit) > next_iv->position));
3262 next_iv = next_interval (next_iv))
3264 for (p = it_props; p->handler; ++p)
3266 Lisp_Object new_value;
3268 new_value = textget (next_iv->plist, *p->name);
3269 if (!EQ (values_here[p->idx], new_value))
3270 break;
3273 if (p->handler)
3274 break;
3277 if (!NULL_INTERVAL_P (next_iv))
3279 if (INTEGERP (limit)
3280 && next_iv->position >= XFASTINT (limit))
3281 /* No text property change up to limit. */
3282 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3283 else
3284 /* Text properties change in next_iv. */
3285 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3289 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3290 it->stop_charpos, it->string);
3292 xassert (STRINGP (it->string)
3293 || (it->stop_charpos >= BEGV
3294 && it->stop_charpos >= IT_CHARPOS (*it)));
3298 /* Return the position of the next overlay change after POS in
3299 current_buffer. Value is point-max if no overlay change
3300 follows. This is like `next-overlay-change' but doesn't use
3301 xmalloc. */
3303 static EMACS_INT
3304 next_overlay_change (pos)
3305 EMACS_INT pos;
3307 int noverlays;
3308 EMACS_INT endpos;
3309 Lisp_Object *overlays;
3310 int i;
3312 /* Get all overlays at the given position. */
3313 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3315 /* If any of these overlays ends before endpos,
3316 use its ending point instead. */
3317 for (i = 0; i < noverlays; ++i)
3319 Lisp_Object oend;
3320 EMACS_INT oendpos;
3322 oend = OVERLAY_END (overlays[i]);
3323 oendpos = OVERLAY_POSITION (oend);
3324 endpos = min (endpos, oendpos);
3327 return endpos;
3332 /***********************************************************************
3333 Fontification
3334 ***********************************************************************/
3336 /* Handle changes in the `fontified' property of the current buffer by
3337 calling hook functions from Qfontification_functions to fontify
3338 regions of text. */
3340 static enum prop_handled
3341 handle_fontified_prop (it)
3342 struct it *it;
3344 Lisp_Object prop, pos;
3345 enum prop_handled handled = HANDLED_NORMALLY;
3347 if (!NILP (Vmemory_full))
3348 return handled;
3350 /* Get the value of the `fontified' property at IT's current buffer
3351 position. (The `fontified' property doesn't have a special
3352 meaning in strings.) If the value is nil, call functions from
3353 Qfontification_functions. */
3354 if (!STRINGP (it->string)
3355 && it->s == NULL
3356 && !NILP (Vfontification_functions)
3357 && !NILP (Vrun_hooks)
3358 && (pos = make_number (IT_CHARPOS (*it)),
3359 prop = Fget_char_property (pos, Qfontified, Qnil),
3360 /* Ignore the special cased nil value always present at EOB since
3361 no amount of fontifying will be able to change it. */
3362 NILP (prop) && IT_CHARPOS (*it) < Z))
3364 int count = SPECPDL_INDEX ();
3365 Lisp_Object val;
3367 val = Vfontification_functions;
3368 specbind (Qfontification_functions, Qnil);
3370 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3371 safe_call1 (val, pos);
3372 else
3374 Lisp_Object globals, fn;
3375 struct gcpro gcpro1, gcpro2;
3377 globals = Qnil;
3378 GCPRO2 (val, globals);
3380 for (; CONSP (val); val = XCDR (val))
3382 fn = XCAR (val);
3384 if (EQ (fn, Qt))
3386 /* A value of t indicates this hook has a local
3387 binding; it means to run the global binding too.
3388 In a global value, t should not occur. If it
3389 does, we must ignore it to avoid an endless
3390 loop. */
3391 for (globals = Fdefault_value (Qfontification_functions);
3392 CONSP (globals);
3393 globals = XCDR (globals))
3395 fn = XCAR (globals);
3396 if (!EQ (fn, Qt))
3397 safe_call1 (fn, pos);
3400 else
3401 safe_call1 (fn, pos);
3404 UNGCPRO;
3407 unbind_to (count, Qnil);
3409 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3410 something. This avoids an endless loop if they failed to
3411 fontify the text for which reason ever. */
3412 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3413 handled = HANDLED_RECOMPUTE_PROPS;
3416 return handled;
3421 /***********************************************************************
3422 Faces
3423 ***********************************************************************/
3425 /* Set up iterator IT from face properties at its current position.
3426 Called from handle_stop. */
3428 static enum prop_handled
3429 handle_face_prop (it)
3430 struct it *it;
3432 int new_face_id;
3433 EMACS_INT next_stop;
3435 if (!STRINGP (it->string))
3437 new_face_id
3438 = face_at_buffer_position (it->w,
3439 IT_CHARPOS (*it),
3440 it->region_beg_charpos,
3441 it->region_end_charpos,
3442 &next_stop,
3443 (IT_CHARPOS (*it)
3444 + TEXT_PROP_DISTANCE_LIMIT),
3445 0, it->base_face_id);
3447 /* Is this a start of a run of characters with box face?
3448 Caveat: this can be called for a freshly initialized
3449 iterator; face_id is -1 in this case. We know that the new
3450 face will not change until limit, i.e. if the new face has a
3451 box, all characters up to limit will have one. But, as
3452 usual, we don't know whether limit is really the end. */
3453 if (new_face_id != it->face_id)
3455 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3457 /* If new face has a box but old face has not, this is
3458 the start of a run of characters with box, i.e. it has
3459 a shadow on the left side. The value of face_id of the
3460 iterator will be -1 if this is the initial call that gets
3461 the face. In this case, we have to look in front of IT's
3462 position and see whether there is a face != new_face_id. */
3463 it->start_of_box_run_p
3464 = (new_face->box != FACE_NO_BOX
3465 && (it->face_id >= 0
3466 || IT_CHARPOS (*it) == BEG
3467 || new_face_id != face_before_it_pos (it)));
3468 it->face_box_p = new_face->box != FACE_NO_BOX;
3471 else
3473 int base_face_id, bufpos;
3474 int i;
3475 Lisp_Object from_overlay
3476 = (it->current.overlay_string_index >= 0
3477 ? it->string_overlays[it->current.overlay_string_index]
3478 : Qnil);
3480 /* See if we got to this string directly or indirectly from
3481 an overlay property. That includes the before-string or
3482 after-string of an overlay, strings in display properties
3483 provided by an overlay, their text properties, etc.
3485 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3486 if (! NILP (from_overlay))
3487 for (i = it->sp - 1; i >= 0; i--)
3489 if (it->stack[i].current.overlay_string_index >= 0)
3490 from_overlay
3491 = it->string_overlays[it->stack[i].current.overlay_string_index];
3492 else if (! NILP (it->stack[i].from_overlay))
3493 from_overlay = it->stack[i].from_overlay;
3495 if (!NILP (from_overlay))
3496 break;
3499 if (! NILP (from_overlay))
3501 bufpos = IT_CHARPOS (*it);
3502 /* For a string from an overlay, the base face depends
3503 only on text properties and ignores overlays. */
3504 base_face_id
3505 = face_for_overlay_string (it->w,
3506 IT_CHARPOS (*it),
3507 it->region_beg_charpos,
3508 it->region_end_charpos,
3509 &next_stop,
3510 (IT_CHARPOS (*it)
3511 + TEXT_PROP_DISTANCE_LIMIT),
3513 from_overlay);
3515 else
3517 bufpos = 0;
3519 /* For strings from a `display' property, use the face at
3520 IT's current buffer position as the base face to merge
3521 with, so that overlay strings appear in the same face as
3522 surrounding text, unless they specify their own
3523 faces. */
3524 base_face_id = underlying_face_id (it);
3527 new_face_id = face_at_string_position (it->w,
3528 it->string,
3529 IT_STRING_CHARPOS (*it),
3530 bufpos,
3531 it->region_beg_charpos,
3532 it->region_end_charpos,
3533 &next_stop,
3534 base_face_id, 0);
3536 /* Is this a start of a run of characters with box? Caveat:
3537 this can be called for a freshly allocated iterator; face_id
3538 is -1 is this case. We know that the new face will not
3539 change until the next check pos, i.e. if the new face has a
3540 box, all characters up to that position will have a
3541 box. But, as usual, we don't know whether that position
3542 is really the end. */
3543 if (new_face_id != it->face_id)
3545 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3546 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3548 /* If new face has a box but old face hasn't, this is the
3549 start of a run of characters with box, i.e. it has a
3550 shadow on the left side. */
3551 it->start_of_box_run_p
3552 = new_face->box && (old_face == NULL || !old_face->box);
3553 it->face_box_p = new_face->box != FACE_NO_BOX;
3557 it->face_id = new_face_id;
3558 return HANDLED_NORMALLY;
3562 /* Return the ID of the face ``underlying'' IT's current position,
3563 which is in a string. If the iterator is associated with a
3564 buffer, return the face at IT's current buffer position.
3565 Otherwise, use the iterator's base_face_id. */
3567 static int
3568 underlying_face_id (it)
3569 struct it *it;
3571 int face_id = it->base_face_id, i;
3573 xassert (STRINGP (it->string));
3575 for (i = it->sp - 1; i >= 0; --i)
3576 if (NILP (it->stack[i].string))
3577 face_id = it->stack[i].face_id;
3579 return face_id;
3583 /* Compute the face one character before or after the current position
3584 of IT. BEFORE_P non-zero means get the face in front of IT's
3585 position. Value is the id of the face. */
3587 static int
3588 face_before_or_after_it_pos (it, before_p)
3589 struct it *it;
3590 int before_p;
3592 int face_id, limit;
3593 EMACS_INT next_check_charpos;
3594 struct text_pos pos;
3596 xassert (it->s == NULL);
3598 if (STRINGP (it->string))
3600 int bufpos, base_face_id;
3602 /* No face change past the end of the string (for the case
3603 we are padding with spaces). No face change before the
3604 string start. */
3605 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3606 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3607 return it->face_id;
3609 /* Set pos to the position before or after IT's current position. */
3610 if (before_p)
3611 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3612 else
3613 /* For composition, we must check the character after the
3614 composition. */
3615 pos = (it->what == IT_COMPOSITION
3616 ? string_pos (IT_STRING_CHARPOS (*it)
3617 + it->cmp_it.nchars, it->string)
3618 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3620 if (it->current.overlay_string_index >= 0)
3621 bufpos = IT_CHARPOS (*it);
3622 else
3623 bufpos = 0;
3625 base_face_id = underlying_face_id (it);
3627 /* Get the face for ASCII, or unibyte. */
3628 face_id = face_at_string_position (it->w,
3629 it->string,
3630 CHARPOS (pos),
3631 bufpos,
3632 it->region_beg_charpos,
3633 it->region_end_charpos,
3634 &next_check_charpos,
3635 base_face_id, 0);
3637 /* Correct the face for charsets different from ASCII. Do it
3638 for the multibyte case only. The face returned above is
3639 suitable for unibyte text if IT->string is unibyte. */
3640 if (STRING_MULTIBYTE (it->string))
3642 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3643 int rest = SBYTES (it->string) - BYTEPOS (pos);
3644 int c, len;
3645 struct face *face = FACE_FROM_ID (it->f, face_id);
3647 c = string_char_and_length (p, &len);
3648 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3651 else
3653 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3654 || (IT_CHARPOS (*it) <= BEGV && before_p))
3655 return it->face_id;
3657 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3658 pos = it->current.pos;
3660 if (before_p)
3661 DEC_TEXT_POS (pos, it->multibyte_p);
3662 else
3664 if (it->what == IT_COMPOSITION)
3665 /* For composition, we must check the position after the
3666 composition. */
3667 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3668 else
3669 INC_TEXT_POS (pos, it->multibyte_p);
3672 /* Determine face for CHARSET_ASCII, or unibyte. */
3673 face_id = face_at_buffer_position (it->w,
3674 CHARPOS (pos),
3675 it->region_beg_charpos,
3676 it->region_end_charpos,
3677 &next_check_charpos,
3678 limit, 0, -1);
3680 /* Correct the face for charsets different from ASCII. Do it
3681 for the multibyte case only. The face returned above is
3682 suitable for unibyte text if current_buffer is unibyte. */
3683 if (it->multibyte_p)
3685 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3686 struct face *face = FACE_FROM_ID (it->f, face_id);
3687 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3691 return face_id;
3696 /***********************************************************************
3697 Invisible text
3698 ***********************************************************************/
3700 /* Set up iterator IT from invisible properties at its current
3701 position. Called from handle_stop. */
3703 static enum prop_handled
3704 handle_invisible_prop (it)
3705 struct it *it;
3707 enum prop_handled handled = HANDLED_NORMALLY;
3709 if (STRINGP (it->string))
3711 extern Lisp_Object Qinvisible;
3712 Lisp_Object prop, end_charpos, limit, charpos;
3714 /* Get the value of the invisible text property at the
3715 current position. Value will be nil if there is no such
3716 property. */
3717 charpos = make_number (IT_STRING_CHARPOS (*it));
3718 prop = Fget_text_property (charpos, Qinvisible, it->string);
3720 if (!NILP (prop)
3721 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3723 handled = HANDLED_RECOMPUTE_PROPS;
3725 /* Get the position at which the next change of the
3726 invisible text property can be found in IT->string.
3727 Value will be nil if the property value is the same for
3728 all the rest of IT->string. */
3729 XSETINT (limit, SCHARS (it->string));
3730 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3731 it->string, limit);
3733 /* Text at current position is invisible. The next
3734 change in the property is at position end_charpos.
3735 Move IT's current position to that position. */
3736 if (INTEGERP (end_charpos)
3737 && XFASTINT (end_charpos) < XFASTINT (limit))
3739 struct text_pos old;
3740 old = it->current.string_pos;
3741 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3742 compute_string_pos (&it->current.string_pos, old, it->string);
3744 else
3746 /* The rest of the string is invisible. If this is an
3747 overlay string, proceed with the next overlay string
3748 or whatever comes and return a character from there. */
3749 if (it->current.overlay_string_index >= 0)
3751 next_overlay_string (it);
3752 /* Don't check for overlay strings when we just
3753 finished processing them. */
3754 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3756 else
3758 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3759 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3764 else
3766 int invis_p;
3767 EMACS_INT newpos, next_stop, start_charpos;
3768 Lisp_Object pos, prop, overlay;
3770 /* First of all, is there invisible text at this position? */
3771 start_charpos = IT_CHARPOS (*it);
3772 pos = make_number (IT_CHARPOS (*it));
3773 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3774 &overlay);
3775 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3777 /* If we are on invisible text, skip over it. */
3778 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3780 /* Record whether we have to display an ellipsis for the
3781 invisible text. */
3782 int display_ellipsis_p = invis_p == 2;
3784 handled = HANDLED_RECOMPUTE_PROPS;
3786 /* Loop skipping over invisible text. The loop is left at
3787 ZV or with IT on the first char being visible again. */
3790 /* Try to skip some invisible text. Return value is the
3791 position reached which can be equal to IT's position
3792 if there is nothing invisible here. This skips both
3793 over invisible text properties and overlays with
3794 invisible property. */
3795 newpos = skip_invisible (IT_CHARPOS (*it),
3796 &next_stop, ZV, it->window);
3798 /* If we skipped nothing at all we weren't at invisible
3799 text in the first place. If everything to the end of
3800 the buffer was skipped, end the loop. */
3801 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3802 invis_p = 0;
3803 else
3805 /* We skipped some characters but not necessarily
3806 all there are. Check if we ended up on visible
3807 text. Fget_char_property returns the property of
3808 the char before the given position, i.e. if we
3809 get invis_p = 0, this means that the char at
3810 newpos is visible. */
3811 pos = make_number (newpos);
3812 prop = Fget_char_property (pos, Qinvisible, it->window);
3813 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3816 /* If we ended up on invisible text, proceed to
3817 skip starting with next_stop. */
3818 if (invis_p)
3819 IT_CHARPOS (*it) = next_stop;
3821 /* If there are adjacent invisible texts, don't lose the
3822 second one's ellipsis. */
3823 if (invis_p == 2)
3824 display_ellipsis_p = 1;
3826 while (invis_p);
3828 /* The position newpos is now either ZV or on visible text. */
3829 IT_CHARPOS (*it) = newpos;
3830 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3832 /* If there are before-strings at the start of invisible
3833 text, and the text is invisible because of a text
3834 property, arrange to show before-strings because 20.x did
3835 it that way. (If the text is invisible because of an
3836 overlay property instead of a text property, this is
3837 already handled in the overlay code.) */
3838 if (NILP (overlay)
3839 && get_overlay_strings (it, start_charpos))
3841 handled = HANDLED_RECOMPUTE_PROPS;
3842 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3844 else if (display_ellipsis_p)
3846 /* Make sure that the glyphs of the ellipsis will get
3847 correct `charpos' values. If we would not update
3848 it->position here, the glyphs would belong to the
3849 last visible character _before_ the invisible
3850 text, which confuses `set_cursor_from_row'.
3852 We use the last invisible position instead of the
3853 first because this way the cursor is always drawn on
3854 the first "." of the ellipsis, whenever PT is inside
3855 the invisible text. Otherwise the cursor would be
3856 placed _after_ the ellipsis when the point is after the
3857 first invisible character. */
3858 if (!STRINGP (it->object))
3860 it->position.charpos = IT_CHARPOS (*it) - 1;
3861 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3863 it->ellipsis_p = 1;
3864 /* Let the ellipsis display before
3865 considering any properties of the following char.
3866 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3867 handled = HANDLED_RETURN;
3872 return handled;
3876 /* Make iterator IT return `...' next.
3877 Replaces LEN characters from buffer. */
3879 static void
3880 setup_for_ellipsis (it, len)
3881 struct it *it;
3882 int len;
3884 /* Use the display table definition for `...'. Invalid glyphs
3885 will be handled by the method returning elements from dpvec. */
3886 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3888 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3889 it->dpvec = v->contents;
3890 it->dpend = v->contents + v->size;
3892 else
3894 /* Default `...'. */
3895 it->dpvec = default_invis_vector;
3896 it->dpend = default_invis_vector + 3;
3899 it->dpvec_char_len = len;
3900 it->current.dpvec_index = 0;
3901 it->dpvec_face_id = -1;
3903 /* Remember the current face id in case glyphs specify faces.
3904 IT's face is restored in set_iterator_to_next.
3905 saved_face_id was set to preceding char's face in handle_stop. */
3906 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3907 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3909 it->method = GET_FROM_DISPLAY_VECTOR;
3910 it->ellipsis_p = 1;
3915 /***********************************************************************
3916 'display' property
3917 ***********************************************************************/
3919 /* Set up iterator IT from `display' property at its current position.
3920 Called from handle_stop.
3921 We return HANDLED_RETURN if some part of the display property
3922 overrides the display of the buffer text itself.
3923 Otherwise we return HANDLED_NORMALLY. */
3925 static enum prop_handled
3926 handle_display_prop (it)
3927 struct it *it;
3929 Lisp_Object prop, object, overlay;
3930 struct text_pos *position;
3931 /* Nonzero if some property replaces the display of the text itself. */
3932 int display_replaced_p = 0;
3934 if (STRINGP (it->string))
3936 object = it->string;
3937 position = &it->current.string_pos;
3939 else
3941 XSETWINDOW (object, it->w);
3942 position = &it->current.pos;
3945 /* Reset those iterator values set from display property values. */
3946 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3947 it->space_width = Qnil;
3948 it->font_height = Qnil;
3949 it->voffset = 0;
3951 /* We don't support recursive `display' properties, i.e. string
3952 values that have a string `display' property, that have a string
3953 `display' property etc. */
3954 if (!it->string_from_display_prop_p)
3955 it->area = TEXT_AREA;
3957 prop = get_char_property_and_overlay (make_number (position->charpos),
3958 Qdisplay, object, &overlay);
3959 if (NILP (prop))
3960 return HANDLED_NORMALLY;
3961 /* Now OVERLAY is the overlay that gave us this property, or nil
3962 if it was a text property. */
3964 if (!STRINGP (it->string))
3965 object = it->w->buffer;
3967 if (CONSP (prop)
3968 /* Simple properties. */
3969 && !EQ (XCAR (prop), Qimage)
3970 && !EQ (XCAR (prop), Qspace)
3971 && !EQ (XCAR (prop), Qwhen)
3972 && !EQ (XCAR (prop), Qslice)
3973 && !EQ (XCAR (prop), Qspace_width)
3974 && !EQ (XCAR (prop), Qheight)
3975 && !EQ (XCAR (prop), Qraise)
3976 /* Marginal area specifications. */
3977 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3978 && !EQ (XCAR (prop), Qleft_fringe)
3979 && !EQ (XCAR (prop), Qright_fringe)
3980 && !NILP (XCAR (prop)))
3982 for (; CONSP (prop); prop = XCDR (prop))
3984 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3985 position, display_replaced_p))
3987 display_replaced_p = 1;
3988 /* If some text in a string is replaced, `position' no
3989 longer points to the position of `object'. */
3990 if (STRINGP (object))
3991 break;
3995 else if (VECTORP (prop))
3997 int i;
3998 for (i = 0; i < ASIZE (prop); ++i)
3999 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4000 position, display_replaced_p))
4002 display_replaced_p = 1;
4003 /* If some text in a string is replaced, `position' no
4004 longer points to the position of `object'. */
4005 if (STRINGP (object))
4006 break;
4009 else
4011 if (handle_single_display_spec (it, prop, object, overlay,
4012 position, 0))
4013 display_replaced_p = 1;
4016 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4020 /* Value is the position of the end of the `display' property starting
4021 at START_POS in OBJECT. */
4023 static struct text_pos
4024 display_prop_end (it, object, start_pos)
4025 struct it *it;
4026 Lisp_Object object;
4027 struct text_pos start_pos;
4029 Lisp_Object end;
4030 struct text_pos end_pos;
4032 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4033 Qdisplay, object, Qnil);
4034 CHARPOS (end_pos) = XFASTINT (end);
4035 if (STRINGP (object))
4036 compute_string_pos (&end_pos, start_pos, it->string);
4037 else
4038 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4040 return end_pos;
4044 /* Set up IT from a single `display' specification PROP. OBJECT
4045 is the object in which the `display' property was found. *POSITION
4046 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4047 means that we previously saw a display specification which already
4048 replaced text display with something else, for example an image;
4049 we ignore such properties after the first one has been processed.
4051 OVERLAY is the overlay this `display' property came from,
4052 or nil if it was a text property.
4054 If PROP is a `space' or `image' specification, and in some other
4055 cases too, set *POSITION to the position where the `display'
4056 property ends.
4058 Value is non-zero if something was found which replaces the display
4059 of buffer or string text. */
4061 static int
4062 handle_single_display_spec (it, spec, object, overlay, position,
4063 display_replaced_before_p)
4064 struct it *it;
4065 Lisp_Object spec;
4066 Lisp_Object object;
4067 Lisp_Object overlay;
4068 struct text_pos *position;
4069 int display_replaced_before_p;
4071 Lisp_Object form;
4072 Lisp_Object location, value;
4073 struct text_pos start_pos, save_pos;
4074 int valid_p;
4076 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4077 If the result is non-nil, use VALUE instead of SPEC. */
4078 form = Qt;
4079 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4081 spec = XCDR (spec);
4082 if (!CONSP (spec))
4083 return 0;
4084 form = XCAR (spec);
4085 spec = XCDR (spec);
4088 if (!NILP (form) && !EQ (form, Qt))
4090 int count = SPECPDL_INDEX ();
4091 struct gcpro gcpro1;
4093 /* Bind `object' to the object having the `display' property, a
4094 buffer or string. Bind `position' to the position in the
4095 object where the property was found, and `buffer-position'
4096 to the current position in the buffer. */
4097 specbind (Qobject, object);
4098 specbind (Qposition, make_number (CHARPOS (*position)));
4099 specbind (Qbuffer_position,
4100 make_number (STRINGP (object)
4101 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4102 GCPRO1 (form);
4103 form = safe_eval (form);
4104 UNGCPRO;
4105 unbind_to (count, Qnil);
4108 if (NILP (form))
4109 return 0;
4111 /* Handle `(height HEIGHT)' specifications. */
4112 if (CONSP (spec)
4113 && EQ (XCAR (spec), Qheight)
4114 && CONSP (XCDR (spec)))
4116 if (!FRAME_WINDOW_P (it->f))
4117 return 0;
4119 it->font_height = XCAR (XCDR (spec));
4120 if (!NILP (it->font_height))
4122 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4123 int new_height = -1;
4125 if (CONSP (it->font_height)
4126 && (EQ (XCAR (it->font_height), Qplus)
4127 || EQ (XCAR (it->font_height), Qminus))
4128 && CONSP (XCDR (it->font_height))
4129 && INTEGERP (XCAR (XCDR (it->font_height))))
4131 /* `(+ N)' or `(- N)' where N is an integer. */
4132 int steps = XINT (XCAR (XCDR (it->font_height)));
4133 if (EQ (XCAR (it->font_height), Qplus))
4134 steps = - steps;
4135 it->face_id = smaller_face (it->f, it->face_id, steps);
4137 else if (FUNCTIONP (it->font_height))
4139 /* Call function with current height as argument.
4140 Value is the new height. */
4141 Lisp_Object height;
4142 height = safe_call1 (it->font_height,
4143 face->lface[LFACE_HEIGHT_INDEX]);
4144 if (NUMBERP (height))
4145 new_height = XFLOATINT (height);
4147 else if (NUMBERP (it->font_height))
4149 /* Value is a multiple of the canonical char height. */
4150 struct face *face;
4152 face = FACE_FROM_ID (it->f,
4153 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4154 new_height = (XFLOATINT (it->font_height)
4155 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4157 else
4159 /* Evaluate IT->font_height with `height' bound to the
4160 current specified height to get the new height. */
4161 int count = SPECPDL_INDEX ();
4163 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4164 value = safe_eval (it->font_height);
4165 unbind_to (count, Qnil);
4167 if (NUMBERP (value))
4168 new_height = XFLOATINT (value);
4171 if (new_height > 0)
4172 it->face_id = face_with_height (it->f, it->face_id, new_height);
4175 return 0;
4178 /* Handle `(space-width WIDTH)'. */
4179 if (CONSP (spec)
4180 && EQ (XCAR (spec), Qspace_width)
4181 && CONSP (XCDR (spec)))
4183 if (!FRAME_WINDOW_P (it->f))
4184 return 0;
4186 value = XCAR (XCDR (spec));
4187 if (NUMBERP (value) && XFLOATINT (value) > 0)
4188 it->space_width = value;
4190 return 0;
4193 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4194 if (CONSP (spec)
4195 && EQ (XCAR (spec), Qslice))
4197 Lisp_Object tem;
4199 if (!FRAME_WINDOW_P (it->f))
4200 return 0;
4202 if (tem = XCDR (spec), CONSP (tem))
4204 it->slice.x = XCAR (tem);
4205 if (tem = XCDR (tem), CONSP (tem))
4207 it->slice.y = XCAR (tem);
4208 if (tem = XCDR (tem), CONSP (tem))
4210 it->slice.width = XCAR (tem);
4211 if (tem = XCDR (tem), CONSP (tem))
4212 it->slice.height = XCAR (tem);
4217 return 0;
4220 /* Handle `(raise FACTOR)'. */
4221 if (CONSP (spec)
4222 && EQ (XCAR (spec), Qraise)
4223 && CONSP (XCDR (spec)))
4225 if (!FRAME_WINDOW_P (it->f))
4226 return 0;
4228 #ifdef HAVE_WINDOW_SYSTEM
4229 value = XCAR (XCDR (spec));
4230 if (NUMBERP (value))
4232 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4233 it->voffset = - (XFLOATINT (value)
4234 * (FONT_HEIGHT (face->font)));
4236 #endif /* HAVE_WINDOW_SYSTEM */
4238 return 0;
4241 /* Don't handle the other kinds of display specifications
4242 inside a string that we got from a `display' property. */
4243 if (it->string_from_display_prop_p)
4244 return 0;
4246 /* Characters having this form of property are not displayed, so
4247 we have to find the end of the property. */
4248 start_pos = *position;
4249 *position = display_prop_end (it, object, start_pos);
4250 value = Qnil;
4252 /* Stop the scan at that end position--we assume that all
4253 text properties change there. */
4254 it->stop_charpos = position->charpos;
4256 /* Handle `(left-fringe BITMAP [FACE])'
4257 and `(right-fringe BITMAP [FACE])'. */
4258 if (CONSP (spec)
4259 && (EQ (XCAR (spec), Qleft_fringe)
4260 || EQ (XCAR (spec), Qright_fringe))
4261 && CONSP (XCDR (spec)))
4263 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4264 int fringe_bitmap;
4266 if (!FRAME_WINDOW_P (it->f))
4267 /* If we return here, POSITION has been advanced
4268 across the text with this property. */
4269 return 0;
4271 #ifdef HAVE_WINDOW_SYSTEM
4272 value = XCAR (XCDR (spec));
4273 if (!SYMBOLP (value)
4274 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4275 /* If we return here, POSITION has been advanced
4276 across the text with this property. */
4277 return 0;
4279 if (CONSP (XCDR (XCDR (spec))))
4281 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4282 int face_id2 = lookup_derived_face (it->f, face_name,
4283 FRINGE_FACE_ID, 0);
4284 if (face_id2 >= 0)
4285 face_id = face_id2;
4288 /* Save current settings of IT so that we can restore them
4289 when we are finished with the glyph property value. */
4291 save_pos = it->position;
4292 it->position = *position;
4293 push_it (it);
4294 it->position = save_pos;
4296 it->area = TEXT_AREA;
4297 it->what = IT_IMAGE;
4298 it->image_id = -1; /* no image */
4299 it->position = start_pos;
4300 it->object = NILP (object) ? it->w->buffer : object;
4301 it->method = GET_FROM_IMAGE;
4302 it->from_overlay = Qnil;
4303 it->face_id = face_id;
4305 /* Say that we haven't consumed the characters with
4306 `display' property yet. The call to pop_it in
4307 set_iterator_to_next will clean this up. */
4308 *position = start_pos;
4310 if (EQ (XCAR (spec), Qleft_fringe))
4312 it->left_user_fringe_bitmap = fringe_bitmap;
4313 it->left_user_fringe_face_id = face_id;
4315 else
4317 it->right_user_fringe_bitmap = fringe_bitmap;
4318 it->right_user_fringe_face_id = face_id;
4320 #endif /* HAVE_WINDOW_SYSTEM */
4321 return 1;
4324 /* Prepare to handle `((margin left-margin) ...)',
4325 `((margin right-margin) ...)' and `((margin nil) ...)'
4326 prefixes for display specifications. */
4327 location = Qunbound;
4328 if (CONSP (spec) && CONSP (XCAR (spec)))
4330 Lisp_Object tem;
4332 value = XCDR (spec);
4333 if (CONSP (value))
4334 value = XCAR (value);
4336 tem = XCAR (spec);
4337 if (EQ (XCAR (tem), Qmargin)
4338 && (tem = XCDR (tem),
4339 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4340 (NILP (tem)
4341 || EQ (tem, Qleft_margin)
4342 || EQ (tem, Qright_margin))))
4343 location = tem;
4346 if (EQ (location, Qunbound))
4348 location = Qnil;
4349 value = spec;
4352 /* After this point, VALUE is the property after any
4353 margin prefix has been stripped. It must be a string,
4354 an image specification, or `(space ...)'.
4356 LOCATION specifies where to display: `left-margin',
4357 `right-margin' or nil. */
4359 valid_p = (STRINGP (value)
4360 #ifdef HAVE_WINDOW_SYSTEM
4361 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4362 #endif /* not HAVE_WINDOW_SYSTEM */
4363 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4365 if (valid_p && !display_replaced_before_p)
4367 /* Save current settings of IT so that we can restore them
4368 when we are finished with the glyph property value. */
4369 save_pos = it->position;
4370 it->position = *position;
4371 push_it (it);
4372 it->position = save_pos;
4373 it->from_overlay = overlay;
4375 if (NILP (location))
4376 it->area = TEXT_AREA;
4377 else if (EQ (location, Qleft_margin))
4378 it->area = LEFT_MARGIN_AREA;
4379 else
4380 it->area = RIGHT_MARGIN_AREA;
4382 if (STRINGP (value))
4384 it->string = value;
4385 it->multibyte_p = STRING_MULTIBYTE (it->string);
4386 it->current.overlay_string_index = -1;
4387 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4388 it->end_charpos = it->string_nchars = SCHARS (it->string);
4389 it->method = GET_FROM_STRING;
4390 it->stop_charpos = 0;
4391 it->string_from_display_prop_p = 1;
4392 /* Say that we haven't consumed the characters with
4393 `display' property yet. The call to pop_it in
4394 set_iterator_to_next will clean this up. */
4395 if (BUFFERP (object))
4396 *position = start_pos;
4398 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4400 it->method = GET_FROM_STRETCH;
4401 it->object = value;
4402 *position = it->position = start_pos;
4404 #ifdef HAVE_WINDOW_SYSTEM
4405 else
4407 it->what = IT_IMAGE;
4408 it->image_id = lookup_image (it->f, value);
4409 it->position = start_pos;
4410 it->object = NILP (object) ? it->w->buffer : object;
4411 it->method = GET_FROM_IMAGE;
4413 /* Say that we haven't consumed the characters with
4414 `display' property yet. The call to pop_it in
4415 set_iterator_to_next will clean this up. */
4416 *position = start_pos;
4418 #endif /* HAVE_WINDOW_SYSTEM */
4420 return 1;
4423 /* Invalid property or property not supported. Restore
4424 POSITION to what it was before. */
4425 *position = start_pos;
4426 return 0;
4430 /* Check if SPEC is a display sub-property value whose text should be
4431 treated as intangible. */
4433 static int
4434 single_display_spec_intangible_p (prop)
4435 Lisp_Object prop;
4437 /* Skip over `when FORM'. */
4438 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4440 prop = XCDR (prop);
4441 if (!CONSP (prop))
4442 return 0;
4443 prop = XCDR (prop);
4446 if (STRINGP (prop))
4447 return 1;
4449 if (!CONSP (prop))
4450 return 0;
4452 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4453 we don't need to treat text as intangible. */
4454 if (EQ (XCAR (prop), Qmargin))
4456 prop = XCDR (prop);
4457 if (!CONSP (prop))
4458 return 0;
4460 prop = XCDR (prop);
4461 if (!CONSP (prop)
4462 || EQ (XCAR (prop), Qleft_margin)
4463 || EQ (XCAR (prop), Qright_margin))
4464 return 0;
4467 return (CONSP (prop)
4468 && (EQ (XCAR (prop), Qimage)
4469 || EQ (XCAR (prop), Qspace)));
4473 /* Check if PROP is a display property value whose text should be
4474 treated as intangible. */
4477 display_prop_intangible_p (prop)
4478 Lisp_Object prop;
4480 if (CONSP (prop)
4481 && CONSP (XCAR (prop))
4482 && !EQ (Qmargin, XCAR (XCAR (prop))))
4484 /* A list of sub-properties. */
4485 while (CONSP (prop))
4487 if (single_display_spec_intangible_p (XCAR (prop)))
4488 return 1;
4489 prop = XCDR (prop);
4492 else if (VECTORP (prop))
4494 /* A vector of sub-properties. */
4495 int i;
4496 for (i = 0; i < ASIZE (prop); ++i)
4497 if (single_display_spec_intangible_p (AREF (prop, i)))
4498 return 1;
4500 else
4501 return single_display_spec_intangible_p (prop);
4503 return 0;
4507 /* Return 1 if PROP is a display sub-property value containing STRING. */
4509 static int
4510 single_display_spec_string_p (prop, string)
4511 Lisp_Object prop, string;
4513 if (EQ (string, prop))
4514 return 1;
4516 /* Skip over `when FORM'. */
4517 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4519 prop = XCDR (prop);
4520 if (!CONSP (prop))
4521 return 0;
4522 prop = XCDR (prop);
4525 if (CONSP (prop))
4526 /* Skip over `margin LOCATION'. */
4527 if (EQ (XCAR (prop), Qmargin))
4529 prop = XCDR (prop);
4530 if (!CONSP (prop))
4531 return 0;
4533 prop = XCDR (prop);
4534 if (!CONSP (prop))
4535 return 0;
4538 return CONSP (prop) && EQ (XCAR (prop), string);
4542 /* Return 1 if STRING appears in the `display' property PROP. */
4544 static int
4545 display_prop_string_p (prop, string)
4546 Lisp_Object prop, string;
4548 if (CONSP (prop)
4549 && CONSP (XCAR (prop))
4550 && !EQ (Qmargin, XCAR (XCAR (prop))))
4552 /* A list of sub-properties. */
4553 while (CONSP (prop))
4555 if (single_display_spec_string_p (XCAR (prop), string))
4556 return 1;
4557 prop = XCDR (prop);
4560 else if (VECTORP (prop))
4562 /* A vector of sub-properties. */
4563 int i;
4564 for (i = 0; i < ASIZE (prop); ++i)
4565 if (single_display_spec_string_p (AREF (prop, i), string))
4566 return 1;
4568 else
4569 return single_display_spec_string_p (prop, string);
4571 return 0;
4575 /* Determine which buffer position in W's buffer STRING comes from.
4576 AROUND_CHARPOS is an approximate position where it could come from.
4577 Value is the buffer position or 0 if it couldn't be determined.
4579 W's buffer must be current.
4581 This function is necessary because we don't record buffer positions
4582 in glyphs generated from strings (to keep struct glyph small).
4583 This function may only use code that doesn't eval because it is
4584 called asynchronously from note_mouse_highlight. */
4587 string_buffer_position (w, string, around_charpos)
4588 struct window *w;
4589 Lisp_Object string;
4590 int around_charpos;
4592 Lisp_Object limit, prop, pos;
4593 const int MAX_DISTANCE = 1000;
4594 int found = 0;
4596 pos = make_number (around_charpos);
4597 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4598 while (!found && !EQ (pos, limit))
4600 prop = Fget_char_property (pos, Qdisplay, Qnil);
4601 if (!NILP (prop) && display_prop_string_p (prop, string))
4602 found = 1;
4603 else
4604 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4607 if (!found)
4609 pos = make_number (around_charpos);
4610 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4611 while (!found && !EQ (pos, limit))
4613 prop = Fget_char_property (pos, Qdisplay, Qnil);
4614 if (!NILP (prop) && display_prop_string_p (prop, string))
4615 found = 1;
4616 else
4617 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4618 limit);
4622 return found ? XINT (pos) : 0;
4627 /***********************************************************************
4628 `composition' property
4629 ***********************************************************************/
4631 /* Set up iterator IT from `composition' property at its current
4632 position. Called from handle_stop. */
4634 static enum prop_handled
4635 handle_composition_prop (it)
4636 struct it *it;
4638 Lisp_Object prop, string;
4639 EMACS_INT pos, pos_byte, start, end;
4641 if (STRINGP (it->string))
4643 unsigned char *s;
4645 pos = IT_STRING_CHARPOS (*it);
4646 pos_byte = IT_STRING_BYTEPOS (*it);
4647 string = it->string;
4648 s = SDATA (string) + pos_byte;
4649 it->c = STRING_CHAR (s);
4651 else
4653 pos = IT_CHARPOS (*it);
4654 pos_byte = IT_BYTEPOS (*it);
4655 string = Qnil;
4656 it->c = FETCH_CHAR (pos_byte);
4659 /* If there's a valid composition and point is not inside of the
4660 composition (in the case that the composition is from the current
4661 buffer), draw a glyph composed from the composition components. */
4662 if (find_composition (pos, -1, &start, &end, &prop, string)
4663 && COMPOSITION_VALID_P (start, end, prop)
4664 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4666 if (start != pos)
4668 if (STRINGP (it->string))
4669 pos_byte = string_char_to_byte (it->string, start);
4670 else
4671 pos_byte = CHAR_TO_BYTE (start);
4673 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4674 prop, string);
4676 if (it->cmp_it.id >= 0)
4678 it->cmp_it.ch = -1;
4679 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4680 it->cmp_it.nglyphs = -1;
4684 return HANDLED_NORMALLY;
4689 /***********************************************************************
4690 Overlay strings
4691 ***********************************************************************/
4693 /* The following structure is used to record overlay strings for
4694 later sorting in load_overlay_strings. */
4696 struct overlay_entry
4698 Lisp_Object overlay;
4699 Lisp_Object string;
4700 int priority;
4701 int after_string_p;
4705 /* Set up iterator IT from overlay strings at its current position.
4706 Called from handle_stop. */
4708 static enum prop_handled
4709 handle_overlay_change (it)
4710 struct it *it;
4712 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4713 return HANDLED_RECOMPUTE_PROPS;
4714 else
4715 return HANDLED_NORMALLY;
4719 /* Set up the next overlay string for delivery by IT, if there is an
4720 overlay string to deliver. Called by set_iterator_to_next when the
4721 end of the current overlay string is reached. If there are more
4722 overlay strings to display, IT->string and
4723 IT->current.overlay_string_index are set appropriately here.
4724 Otherwise IT->string is set to nil. */
4726 static void
4727 next_overlay_string (it)
4728 struct it *it;
4730 ++it->current.overlay_string_index;
4731 if (it->current.overlay_string_index == it->n_overlay_strings)
4733 /* No more overlay strings. Restore IT's settings to what
4734 they were before overlay strings were processed, and
4735 continue to deliver from current_buffer. */
4737 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4738 pop_it (it);
4739 xassert (it->sp > 0
4740 || (NILP (it->string)
4741 && it->method == GET_FROM_BUFFER
4742 && it->stop_charpos >= BEGV
4743 && it->stop_charpos <= it->end_charpos));
4744 it->current.overlay_string_index = -1;
4745 it->n_overlay_strings = 0;
4747 /* If we're at the end of the buffer, record that we have
4748 processed the overlay strings there already, so that
4749 next_element_from_buffer doesn't try it again. */
4750 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4751 it->overlay_strings_at_end_processed_p = 1;
4753 else
4755 /* There are more overlay strings to process. If
4756 IT->current.overlay_string_index has advanced to a position
4757 where we must load IT->overlay_strings with more strings, do
4758 it. */
4759 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4761 if (it->current.overlay_string_index && i == 0)
4762 load_overlay_strings (it, 0);
4764 /* Initialize IT to deliver display elements from the overlay
4765 string. */
4766 it->string = it->overlay_strings[i];
4767 it->multibyte_p = STRING_MULTIBYTE (it->string);
4768 SET_TEXT_POS (it->current.string_pos, 0, 0);
4769 it->method = GET_FROM_STRING;
4770 it->stop_charpos = 0;
4771 if (it->cmp_it.stop_pos >= 0)
4772 it->cmp_it.stop_pos = 0;
4775 CHECK_IT (it);
4779 /* Compare two overlay_entry structures E1 and E2. Used as a
4780 comparison function for qsort in load_overlay_strings. Overlay
4781 strings for the same position are sorted so that
4783 1. All after-strings come in front of before-strings, except
4784 when they come from the same overlay.
4786 2. Within after-strings, strings are sorted so that overlay strings
4787 from overlays with higher priorities come first.
4789 2. Within before-strings, strings are sorted so that overlay
4790 strings from overlays with higher priorities come last.
4792 Value is analogous to strcmp. */
4795 static int
4796 compare_overlay_entries (e1, e2)
4797 void *e1, *e2;
4799 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4800 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4801 int result;
4803 if (entry1->after_string_p != entry2->after_string_p)
4805 /* Let after-strings appear in front of before-strings if
4806 they come from different overlays. */
4807 if (EQ (entry1->overlay, entry2->overlay))
4808 result = entry1->after_string_p ? 1 : -1;
4809 else
4810 result = entry1->after_string_p ? -1 : 1;
4812 else if (entry1->after_string_p)
4813 /* After-strings sorted in order of decreasing priority. */
4814 result = entry2->priority - entry1->priority;
4815 else
4816 /* Before-strings sorted in order of increasing priority. */
4817 result = entry1->priority - entry2->priority;
4819 return result;
4823 /* Load the vector IT->overlay_strings with overlay strings from IT's
4824 current buffer position, or from CHARPOS if that is > 0. Set
4825 IT->n_overlays to the total number of overlay strings found.
4827 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4828 a time. On entry into load_overlay_strings,
4829 IT->current.overlay_string_index gives the number of overlay
4830 strings that have already been loaded by previous calls to this
4831 function.
4833 IT->add_overlay_start contains an additional overlay start
4834 position to consider for taking overlay strings from, if non-zero.
4835 This position comes into play when the overlay has an `invisible'
4836 property, and both before and after-strings. When we've skipped to
4837 the end of the overlay, because of its `invisible' property, we
4838 nevertheless want its before-string to appear.
4839 IT->add_overlay_start will contain the overlay start position
4840 in this case.
4842 Overlay strings are sorted so that after-string strings come in
4843 front of before-string strings. Within before and after-strings,
4844 strings are sorted by overlay priority. See also function
4845 compare_overlay_entries. */
4847 static void
4848 load_overlay_strings (it, charpos)
4849 struct it *it;
4850 int charpos;
4852 extern Lisp_Object Qwindow, Qpriority;
4853 Lisp_Object overlay, window, str, invisible;
4854 struct Lisp_Overlay *ov;
4855 int start, end;
4856 int size = 20;
4857 int n = 0, i, j, invis_p;
4858 struct overlay_entry *entries
4859 = (struct overlay_entry *) alloca (size * sizeof *entries);
4861 if (charpos <= 0)
4862 charpos = IT_CHARPOS (*it);
4864 /* Append the overlay string STRING of overlay OVERLAY to vector
4865 `entries' which has size `size' and currently contains `n'
4866 elements. AFTER_P non-zero means STRING is an after-string of
4867 OVERLAY. */
4868 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4869 do \
4871 Lisp_Object priority; \
4873 if (n == size) \
4875 int new_size = 2 * size; \
4876 struct overlay_entry *old = entries; \
4877 entries = \
4878 (struct overlay_entry *) alloca (new_size \
4879 * sizeof *entries); \
4880 bcopy (old, entries, size * sizeof *entries); \
4881 size = new_size; \
4884 entries[n].string = (STRING); \
4885 entries[n].overlay = (OVERLAY); \
4886 priority = Foverlay_get ((OVERLAY), Qpriority); \
4887 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4888 entries[n].after_string_p = (AFTER_P); \
4889 ++n; \
4891 while (0)
4893 /* Process overlay before the overlay center. */
4894 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4896 XSETMISC (overlay, ov);
4897 xassert (OVERLAYP (overlay));
4898 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4899 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4901 if (end < charpos)
4902 break;
4904 /* Skip this overlay if it doesn't start or end at IT's current
4905 position. */
4906 if (end != charpos && start != charpos)
4907 continue;
4909 /* Skip this overlay if it doesn't apply to IT->w. */
4910 window = Foverlay_get (overlay, Qwindow);
4911 if (WINDOWP (window) && XWINDOW (window) != it->w)
4912 continue;
4914 /* If the text ``under'' the overlay is invisible, both before-
4915 and after-strings from this overlay are visible; start and
4916 end position are indistinguishable. */
4917 invisible = Foverlay_get (overlay, Qinvisible);
4918 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4920 /* If overlay has a non-empty before-string, record it. */
4921 if ((start == charpos || (end == charpos && invis_p))
4922 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4923 && SCHARS (str))
4924 RECORD_OVERLAY_STRING (overlay, str, 0);
4926 /* If overlay has a non-empty after-string, record it. */
4927 if ((end == charpos || (start == charpos && invis_p))
4928 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4929 && SCHARS (str))
4930 RECORD_OVERLAY_STRING (overlay, str, 1);
4933 /* Process overlays after the overlay center. */
4934 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4936 XSETMISC (overlay, ov);
4937 xassert (OVERLAYP (overlay));
4938 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4939 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4941 if (start > charpos)
4942 break;
4944 /* Skip this overlay if it doesn't start or end at IT's current
4945 position. */
4946 if (end != charpos && start != charpos)
4947 continue;
4949 /* Skip this overlay if it doesn't apply to IT->w. */
4950 window = Foverlay_get (overlay, Qwindow);
4951 if (WINDOWP (window) && XWINDOW (window) != it->w)
4952 continue;
4954 /* If the text ``under'' the overlay is invisible, it has a zero
4955 dimension, and both before- and after-strings apply. */
4956 invisible = Foverlay_get (overlay, Qinvisible);
4957 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4959 /* If overlay has a non-empty before-string, record it. */
4960 if ((start == charpos || (end == charpos && invis_p))
4961 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4962 && SCHARS (str))
4963 RECORD_OVERLAY_STRING (overlay, str, 0);
4965 /* If overlay has a non-empty after-string, record it. */
4966 if ((end == charpos || (start == charpos && invis_p))
4967 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4968 && SCHARS (str))
4969 RECORD_OVERLAY_STRING (overlay, str, 1);
4972 #undef RECORD_OVERLAY_STRING
4974 /* Sort entries. */
4975 if (n > 1)
4976 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4978 /* Record the total number of strings to process. */
4979 it->n_overlay_strings = n;
4981 /* IT->current.overlay_string_index is the number of overlay strings
4982 that have already been consumed by IT. Copy some of the
4983 remaining overlay strings to IT->overlay_strings. */
4984 i = 0;
4985 j = it->current.overlay_string_index;
4986 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4988 it->overlay_strings[i] = entries[j].string;
4989 it->string_overlays[i++] = entries[j++].overlay;
4992 CHECK_IT (it);
4996 /* Get the first chunk of overlay strings at IT's current buffer
4997 position, or at CHARPOS if that is > 0. Value is non-zero if at
4998 least one overlay string was found. */
5000 static int
5001 get_overlay_strings_1 (it, charpos, compute_stop_p)
5002 struct it *it;
5003 int charpos;
5004 int compute_stop_p;
5006 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5007 process. This fills IT->overlay_strings with strings, and sets
5008 IT->n_overlay_strings to the total number of strings to process.
5009 IT->pos.overlay_string_index has to be set temporarily to zero
5010 because load_overlay_strings needs this; it must be set to -1
5011 when no overlay strings are found because a zero value would
5012 indicate a position in the first overlay string. */
5013 it->current.overlay_string_index = 0;
5014 load_overlay_strings (it, charpos);
5016 /* If we found overlay strings, set up IT to deliver display
5017 elements from the first one. Otherwise set up IT to deliver
5018 from current_buffer. */
5019 if (it->n_overlay_strings)
5021 /* Make sure we know settings in current_buffer, so that we can
5022 restore meaningful values when we're done with the overlay
5023 strings. */
5024 if (compute_stop_p)
5025 compute_stop_pos (it);
5026 xassert (it->face_id >= 0);
5028 /* Save IT's settings. They are restored after all overlay
5029 strings have been processed. */
5030 xassert (!compute_stop_p || it->sp == 0);
5032 /* When called from handle_stop, there might be an empty display
5033 string loaded. In that case, don't bother saving it. */
5034 if (!STRINGP (it->string) || SCHARS (it->string))
5035 push_it (it);
5037 /* Set up IT to deliver display elements from the first overlay
5038 string. */
5039 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5040 it->string = it->overlay_strings[0];
5041 it->from_overlay = Qnil;
5042 it->stop_charpos = 0;
5043 xassert (STRINGP (it->string));
5044 it->end_charpos = SCHARS (it->string);
5045 it->multibyte_p = STRING_MULTIBYTE (it->string);
5046 it->method = GET_FROM_STRING;
5047 return 1;
5050 it->current.overlay_string_index = -1;
5051 return 0;
5054 static int
5055 get_overlay_strings (it, charpos)
5056 struct it *it;
5057 int charpos;
5059 it->string = Qnil;
5060 it->method = GET_FROM_BUFFER;
5062 (void) get_overlay_strings_1 (it, charpos, 1);
5064 CHECK_IT (it);
5066 /* Value is non-zero if we found at least one overlay string. */
5067 return STRINGP (it->string);
5072 /***********************************************************************
5073 Saving and restoring state
5074 ***********************************************************************/
5076 /* Save current settings of IT on IT->stack. Called, for example,
5077 before setting up IT for an overlay string, to be able to restore
5078 IT's settings to what they were after the overlay string has been
5079 processed. */
5081 static void
5082 push_it (it)
5083 struct it *it;
5085 struct iterator_stack_entry *p;
5087 xassert (it->sp < IT_STACK_SIZE);
5088 p = it->stack + it->sp;
5090 p->stop_charpos = it->stop_charpos;
5091 p->cmp_it = it->cmp_it;
5092 xassert (it->face_id >= 0);
5093 p->face_id = it->face_id;
5094 p->string = it->string;
5095 p->method = it->method;
5096 p->from_overlay = it->from_overlay;
5097 switch (p->method)
5099 case GET_FROM_IMAGE:
5100 p->u.image.object = it->object;
5101 p->u.image.image_id = it->image_id;
5102 p->u.image.slice = it->slice;
5103 break;
5104 case GET_FROM_STRETCH:
5105 p->u.stretch.object = it->object;
5106 break;
5108 p->position = it->position;
5109 p->current = it->current;
5110 p->end_charpos = it->end_charpos;
5111 p->string_nchars = it->string_nchars;
5112 p->area = it->area;
5113 p->multibyte_p = it->multibyte_p;
5114 p->avoid_cursor_p = it->avoid_cursor_p;
5115 p->space_width = it->space_width;
5116 p->font_height = it->font_height;
5117 p->voffset = it->voffset;
5118 p->string_from_display_prop_p = it->string_from_display_prop_p;
5119 p->display_ellipsis_p = 0;
5120 p->line_wrap = it->line_wrap;
5121 ++it->sp;
5125 /* Restore IT's settings from IT->stack. Called, for example, when no
5126 more overlay strings must be processed, and we return to delivering
5127 display elements from a buffer, or when the end of a string from a
5128 `display' property is reached and we return to delivering display
5129 elements from an overlay string, or from a buffer. */
5131 static void
5132 pop_it (it)
5133 struct it *it;
5135 struct iterator_stack_entry *p;
5137 xassert (it->sp > 0);
5138 --it->sp;
5139 p = it->stack + it->sp;
5140 it->stop_charpos = p->stop_charpos;
5141 it->cmp_it = p->cmp_it;
5142 it->face_id = p->face_id;
5143 it->current = p->current;
5144 it->position = p->position;
5145 it->string = p->string;
5146 it->from_overlay = p->from_overlay;
5147 if (NILP (it->string))
5148 SET_TEXT_POS (it->current.string_pos, -1, -1);
5149 it->method = p->method;
5150 switch (it->method)
5152 case GET_FROM_IMAGE:
5153 it->image_id = p->u.image.image_id;
5154 it->object = p->u.image.object;
5155 it->slice = p->u.image.slice;
5156 break;
5157 case GET_FROM_STRETCH:
5158 it->object = p->u.comp.object;
5159 break;
5160 case GET_FROM_BUFFER:
5161 it->object = it->w->buffer;
5162 break;
5163 case GET_FROM_STRING:
5164 it->object = it->string;
5165 break;
5166 case GET_FROM_DISPLAY_VECTOR:
5167 if (it->s)
5168 it->method = GET_FROM_C_STRING;
5169 else if (STRINGP (it->string))
5170 it->method = GET_FROM_STRING;
5171 else
5173 it->method = GET_FROM_BUFFER;
5174 it->object = it->w->buffer;
5177 it->end_charpos = p->end_charpos;
5178 it->string_nchars = p->string_nchars;
5179 it->area = p->area;
5180 it->multibyte_p = p->multibyte_p;
5181 it->avoid_cursor_p = p->avoid_cursor_p;
5182 it->space_width = p->space_width;
5183 it->font_height = p->font_height;
5184 it->voffset = p->voffset;
5185 it->string_from_display_prop_p = p->string_from_display_prop_p;
5186 it->line_wrap = p->line_wrap;
5191 /***********************************************************************
5192 Moving over lines
5193 ***********************************************************************/
5195 /* Set IT's current position to the previous line start. */
5197 static void
5198 back_to_previous_line_start (it)
5199 struct it *it;
5201 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5202 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5206 /* Move IT to the next line start.
5208 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5209 we skipped over part of the text (as opposed to moving the iterator
5210 continuously over the text). Otherwise, don't change the value
5211 of *SKIPPED_P.
5213 Newlines may come from buffer text, overlay strings, or strings
5214 displayed via the `display' property. That's the reason we can't
5215 simply use find_next_newline_no_quit.
5217 Note that this function may not skip over invisible text that is so
5218 because of text properties and immediately follows a newline. If
5219 it would, function reseat_at_next_visible_line_start, when called
5220 from set_iterator_to_next, would effectively make invisible
5221 characters following a newline part of the wrong glyph row, which
5222 leads to wrong cursor motion. */
5224 static int
5225 forward_to_next_line_start (it, skipped_p)
5226 struct it *it;
5227 int *skipped_p;
5229 int old_selective, newline_found_p, n;
5230 const int MAX_NEWLINE_DISTANCE = 500;
5232 /* If already on a newline, just consume it to avoid unintended
5233 skipping over invisible text below. */
5234 if (it->what == IT_CHARACTER
5235 && it->c == '\n'
5236 && CHARPOS (it->position) == IT_CHARPOS (*it))
5238 set_iterator_to_next (it, 0);
5239 it->c = 0;
5240 return 1;
5243 /* Don't handle selective display in the following. It's (a)
5244 unnecessary because it's done by the caller, and (b) leads to an
5245 infinite recursion because next_element_from_ellipsis indirectly
5246 calls this function. */
5247 old_selective = it->selective;
5248 it->selective = 0;
5250 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5251 from buffer text. */
5252 for (n = newline_found_p = 0;
5253 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5254 n += STRINGP (it->string) ? 0 : 1)
5256 if (!get_next_display_element (it))
5257 return 0;
5258 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5259 set_iterator_to_next (it, 0);
5262 /* If we didn't find a newline near enough, see if we can use a
5263 short-cut. */
5264 if (!newline_found_p)
5266 int start = IT_CHARPOS (*it);
5267 int limit = find_next_newline_no_quit (start, 1);
5268 Lisp_Object pos;
5270 xassert (!STRINGP (it->string));
5272 /* If there isn't any `display' property in sight, and no
5273 overlays, we can just use the position of the newline in
5274 buffer text. */
5275 if (it->stop_charpos >= limit
5276 || ((pos = Fnext_single_property_change (make_number (start),
5277 Qdisplay,
5278 Qnil, make_number (limit)),
5279 NILP (pos))
5280 && next_overlay_change (start) == ZV))
5282 IT_CHARPOS (*it) = limit;
5283 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5284 *skipped_p = newline_found_p = 1;
5286 else
5288 while (get_next_display_element (it)
5289 && !newline_found_p)
5291 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5292 set_iterator_to_next (it, 0);
5297 it->selective = old_selective;
5298 return newline_found_p;
5302 /* Set IT's current position to the previous visible line start. Skip
5303 invisible text that is so either due to text properties or due to
5304 selective display. Caution: this does not change IT->current_x and
5305 IT->hpos. */
5307 static void
5308 back_to_previous_visible_line_start (it)
5309 struct it *it;
5311 while (IT_CHARPOS (*it) > BEGV)
5313 back_to_previous_line_start (it);
5315 if (IT_CHARPOS (*it) <= BEGV)
5316 break;
5318 /* If selective > 0, then lines indented more than that values
5319 are invisible. */
5320 if (it->selective > 0
5321 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5322 (double) it->selective)) /* iftc */
5323 continue;
5325 /* Check the newline before point for invisibility. */
5327 Lisp_Object prop;
5328 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5329 Qinvisible, it->window);
5330 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5331 continue;
5334 if (IT_CHARPOS (*it) <= BEGV)
5335 break;
5338 struct it it2;
5339 int pos;
5340 EMACS_INT beg, end;
5341 Lisp_Object val, overlay;
5343 /* If newline is part of a composition, continue from start of composition */
5344 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5345 && beg < IT_CHARPOS (*it))
5346 goto replaced;
5348 /* If newline is replaced by a display property, find start of overlay
5349 or interval and continue search from that point. */
5350 it2 = *it;
5351 pos = --IT_CHARPOS (it2);
5352 --IT_BYTEPOS (it2);
5353 it2.sp = 0;
5354 it2.string_from_display_prop_p = 0;
5355 if (handle_display_prop (&it2) == HANDLED_RETURN
5356 && !NILP (val = get_char_property_and_overlay
5357 (make_number (pos), Qdisplay, Qnil, &overlay))
5358 && (OVERLAYP (overlay)
5359 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5360 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5361 goto replaced;
5363 /* Newline is not replaced by anything -- so we are done. */
5364 break;
5366 replaced:
5367 if (beg < BEGV)
5368 beg = BEGV;
5369 IT_CHARPOS (*it) = beg;
5370 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5374 it->continuation_lines_width = 0;
5376 xassert (IT_CHARPOS (*it) >= BEGV);
5377 xassert (IT_CHARPOS (*it) == BEGV
5378 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5379 CHECK_IT (it);
5383 /* Reseat iterator IT at the previous visible line start. Skip
5384 invisible text that is so either due to text properties or due to
5385 selective display. At the end, update IT's overlay information,
5386 face information etc. */
5388 void
5389 reseat_at_previous_visible_line_start (it)
5390 struct it *it;
5392 back_to_previous_visible_line_start (it);
5393 reseat (it, it->current.pos, 1);
5394 CHECK_IT (it);
5398 /* Reseat iterator IT on the next visible line start in the current
5399 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5400 preceding the line start. Skip over invisible text that is so
5401 because of selective display. Compute faces, overlays etc at the
5402 new position. Note that this function does not skip over text that
5403 is invisible because of text properties. */
5405 static void
5406 reseat_at_next_visible_line_start (it, on_newline_p)
5407 struct it *it;
5408 int on_newline_p;
5410 int newline_found_p, skipped_p = 0;
5412 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5414 /* Skip over lines that are invisible because they are indented
5415 more than the value of IT->selective. */
5416 if (it->selective > 0)
5417 while (IT_CHARPOS (*it) < ZV
5418 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5419 (double) it->selective)) /* iftc */
5421 xassert (IT_BYTEPOS (*it) == BEGV
5422 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5423 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5426 /* Position on the newline if that's what's requested. */
5427 if (on_newline_p && newline_found_p)
5429 if (STRINGP (it->string))
5431 if (IT_STRING_CHARPOS (*it) > 0)
5433 --IT_STRING_CHARPOS (*it);
5434 --IT_STRING_BYTEPOS (*it);
5437 else if (IT_CHARPOS (*it) > BEGV)
5439 --IT_CHARPOS (*it);
5440 --IT_BYTEPOS (*it);
5441 reseat (it, it->current.pos, 0);
5444 else if (skipped_p)
5445 reseat (it, it->current.pos, 0);
5447 CHECK_IT (it);
5452 /***********************************************************************
5453 Changing an iterator's position
5454 ***********************************************************************/
5456 /* Change IT's current position to POS in current_buffer. If FORCE_P
5457 is non-zero, always check for text properties at the new position.
5458 Otherwise, text properties are only looked up if POS >=
5459 IT->check_charpos of a property. */
5461 static void
5462 reseat (it, pos, force_p)
5463 struct it *it;
5464 struct text_pos pos;
5465 int force_p;
5467 int original_pos = IT_CHARPOS (*it);
5469 reseat_1 (it, pos, 0);
5471 /* Determine where to check text properties. Avoid doing it
5472 where possible because text property lookup is very expensive. */
5473 if (force_p
5474 || CHARPOS (pos) > it->stop_charpos
5475 || CHARPOS (pos) < original_pos)
5476 handle_stop (it);
5478 CHECK_IT (it);
5482 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5483 IT->stop_pos to POS, also. */
5485 static void
5486 reseat_1 (it, pos, set_stop_p)
5487 struct it *it;
5488 struct text_pos pos;
5489 int set_stop_p;
5491 /* Don't call this function when scanning a C string. */
5492 xassert (it->s == NULL);
5494 /* POS must be a reasonable value. */
5495 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5497 it->current.pos = it->position = pos;
5498 it->end_charpos = ZV;
5499 it->dpvec = NULL;
5500 it->current.dpvec_index = -1;
5501 it->current.overlay_string_index = -1;
5502 IT_STRING_CHARPOS (*it) = -1;
5503 IT_STRING_BYTEPOS (*it) = -1;
5504 it->string = Qnil;
5505 it->string_from_display_prop_p = 0;
5506 it->method = GET_FROM_BUFFER;
5507 it->object = it->w->buffer;
5508 it->area = TEXT_AREA;
5509 it->multibyte_p = !NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (current_buffer));
5510 it->sp = 0;
5511 it->string_from_display_prop_p = 0;
5512 it->face_before_selective_p = 0;
5514 if (set_stop_p)
5515 it->stop_charpos = CHARPOS (pos);
5519 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5520 If S is non-null, it is a C string to iterate over. Otherwise,
5521 STRING gives a Lisp string to iterate over.
5523 If PRECISION > 0, don't return more then PRECISION number of
5524 characters from the string.
5526 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5527 characters have been returned. FIELD_WIDTH < 0 means an infinite
5528 field width.
5530 MULTIBYTE = 0 means disable processing of multibyte characters,
5531 MULTIBYTE > 0 means enable it,
5532 MULTIBYTE < 0 means use IT->multibyte_p.
5534 IT must be initialized via a prior call to init_iterator before
5535 calling this function. */
5537 static void
5538 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5539 struct it *it;
5540 unsigned char *s;
5541 Lisp_Object string;
5542 int charpos;
5543 int precision, field_width, multibyte;
5545 /* No region in strings. */
5546 it->region_beg_charpos = it->region_end_charpos = -1;
5548 /* No text property checks performed by default, but see below. */
5549 it->stop_charpos = -1;
5551 /* Set iterator position and end position. */
5552 bzero (&it->current, sizeof it->current);
5553 it->current.overlay_string_index = -1;
5554 it->current.dpvec_index = -1;
5555 xassert (charpos >= 0);
5557 /* If STRING is specified, use its multibyteness, otherwise use the
5558 setting of MULTIBYTE, if specified. */
5559 if (multibyte >= 0)
5560 it->multibyte_p = multibyte > 0;
5562 if (s == NULL)
5564 xassert (STRINGP (string));
5565 it->string = string;
5566 it->s = NULL;
5567 it->end_charpos = it->string_nchars = SCHARS (string);
5568 it->method = GET_FROM_STRING;
5569 it->current.string_pos = string_pos (charpos, string);
5571 else
5573 it->s = s;
5574 it->string = Qnil;
5576 /* Note that we use IT->current.pos, not it->current.string_pos,
5577 for displaying C strings. */
5578 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5579 if (it->multibyte_p)
5581 it->current.pos = c_string_pos (charpos, s, 1);
5582 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5584 else
5586 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5587 it->end_charpos = it->string_nchars = strlen (s);
5590 it->method = GET_FROM_C_STRING;
5593 /* PRECISION > 0 means don't return more than PRECISION characters
5594 from the string. */
5595 if (precision > 0 && it->end_charpos - charpos > precision)
5596 it->end_charpos = it->string_nchars = charpos + precision;
5598 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5599 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5600 FIELD_WIDTH < 0 means infinite field width. This is useful for
5601 padding with `-' at the end of a mode line. */
5602 if (field_width < 0)
5603 field_width = INFINITY;
5604 if (field_width > it->end_charpos - charpos)
5605 it->end_charpos = charpos + field_width;
5607 /* Use the standard display table for displaying strings. */
5608 if (DISP_TABLE_P (Vstandard_display_table))
5609 it->dp = XCHAR_TABLE (Vstandard_display_table);
5611 it->stop_charpos = charpos;
5612 if (s == NULL && it->multibyte_p)
5614 EMACS_INT endpos = SCHARS (it->string);
5615 if (endpos > it->end_charpos)
5616 endpos = it->end_charpos;
5617 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5618 it->string);
5620 CHECK_IT (it);
5625 /***********************************************************************
5626 Iteration
5627 ***********************************************************************/
5629 /* Map enum it_method value to corresponding next_element_from_* function. */
5631 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5633 next_element_from_buffer,
5634 next_element_from_display_vector,
5635 next_element_from_string,
5636 next_element_from_c_string,
5637 next_element_from_image,
5638 next_element_from_stretch
5641 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5644 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5645 (possibly with the following characters). */
5647 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5648 ((IT)->cmp_it.id >= 0 \
5649 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5650 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5651 END_CHARPOS, (IT)->w, \
5652 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5653 (IT)->string)))
5656 /* Load IT's display element fields with information about the next
5657 display element from the current position of IT. Value is zero if
5658 end of buffer (or C string) is reached. */
5660 static struct frame *last_escape_glyph_frame = NULL;
5661 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5662 static int last_escape_glyph_merged_face_id = 0;
5665 get_next_display_element (it)
5666 struct it *it;
5668 /* Non-zero means that we found a display element. Zero means that
5669 we hit the end of what we iterate over. Performance note: the
5670 function pointer `method' used here turns out to be faster than
5671 using a sequence of if-statements. */
5672 int success_p;
5674 get_next:
5675 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5677 if (it->what == IT_CHARACTER)
5679 /* Map via display table or translate control characters.
5680 IT->c, IT->len etc. have been set to the next character by
5681 the function call above. If we have a display table, and it
5682 contains an entry for IT->c, translate it. Don't do this if
5683 IT->c itself comes from a display table, otherwise we could
5684 end up in an infinite recursion. (An alternative could be to
5685 count the recursion depth of this function and signal an
5686 error when a certain maximum depth is reached.) Is it worth
5687 it? */
5688 if (success_p && it->dpvec == NULL)
5690 Lisp_Object dv;
5691 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5692 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5693 nbsp_or_shy = char_is_other;
5694 int decoded = it->c;
5696 if (it->dp
5697 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5698 VECTORP (dv)))
5700 struct Lisp_Vector *v = XVECTOR (dv);
5702 /* Return the first character from the display table
5703 entry, if not empty. If empty, don't display the
5704 current character. */
5705 if (v->size)
5707 it->dpvec_char_len = it->len;
5708 it->dpvec = v->contents;
5709 it->dpend = v->contents + v->size;
5710 it->current.dpvec_index = 0;
5711 it->dpvec_face_id = -1;
5712 it->saved_face_id = it->face_id;
5713 it->method = GET_FROM_DISPLAY_VECTOR;
5714 it->ellipsis_p = 0;
5716 else
5718 set_iterator_to_next (it, 0);
5720 goto get_next;
5723 if (unibyte_display_via_language_environment
5724 && !ASCII_CHAR_P (it->c))
5725 decoded = DECODE_CHAR (unibyte, it->c);
5727 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5729 if (it->multibyte_p)
5730 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5731 : it->c == 0xAD ? char_is_soft_hyphen
5732 : char_is_other);
5733 else if (unibyte_display_via_language_environment)
5734 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5735 : decoded == 0xAD ? char_is_soft_hyphen
5736 : char_is_other);
5739 /* Translate control characters into `\003' or `^C' form.
5740 Control characters coming from a display table entry are
5741 currently not translated because we use IT->dpvec to hold
5742 the translation. This could easily be changed but I
5743 don't believe that it is worth doing.
5745 If it->multibyte_p is nonzero, non-printable non-ASCII
5746 characters are also translated to octal form.
5748 If it->multibyte_p is zero, eight-bit characters that
5749 don't have corresponding multibyte char code are also
5750 translated to octal form. */
5751 if ((it->c < ' '
5752 ? (it->area != TEXT_AREA
5753 /* In mode line, treat \n, \t like other crl chars. */
5754 || (it->c != '\t'
5755 && it->glyph_row
5756 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5757 || (it->c != '\n' && it->c != '\t'))
5758 : (nbsp_or_shy
5759 || (it->multibyte_p
5760 ? ! CHAR_PRINTABLE_P (it->c)
5761 : (! unibyte_display_via_language_environment
5762 ? it->c >= 0x80
5763 : (decoded >= 0x80 && decoded < 0xA0))))))
5765 /* IT->c is a control character which must be displayed
5766 either as '\003' or as `^C' where the '\\' and '^'
5767 can be defined in the display table. Fill
5768 IT->ctl_chars with glyphs for what we have to
5769 display. Then, set IT->dpvec to these glyphs. */
5770 Lisp_Object gc;
5771 int ctl_len;
5772 int face_id, lface_id = 0 ;
5773 int escape_glyph;
5775 /* Handle control characters with ^. */
5777 if (it->c < 128 && it->ctl_arrow_p)
5779 int g;
5781 g = '^'; /* default glyph for Control */
5782 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5783 if (it->dp
5784 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5785 && GLYPH_CODE_CHAR_VALID_P (gc))
5787 g = GLYPH_CODE_CHAR (gc);
5788 lface_id = GLYPH_CODE_FACE (gc);
5790 if (lface_id)
5792 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5794 else if (it->f == last_escape_glyph_frame
5795 && it->face_id == last_escape_glyph_face_id)
5797 face_id = last_escape_glyph_merged_face_id;
5799 else
5801 /* Merge the escape-glyph face into the current face. */
5802 face_id = merge_faces (it->f, Qescape_glyph, 0,
5803 it->face_id);
5804 last_escape_glyph_frame = it->f;
5805 last_escape_glyph_face_id = it->face_id;
5806 last_escape_glyph_merged_face_id = face_id;
5809 XSETINT (it->ctl_chars[0], g);
5810 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5811 ctl_len = 2;
5812 goto display_control;
5815 /* Handle non-break space in the mode where it only gets
5816 highlighting. */
5818 if (EQ (Vnobreak_char_display, Qt)
5819 && nbsp_or_shy == char_is_nbsp)
5821 /* Merge the no-break-space face into the current face. */
5822 face_id = merge_faces (it->f, Qnobreak_space, 0,
5823 it->face_id);
5825 it->c = ' ';
5826 XSETINT (it->ctl_chars[0], ' ');
5827 ctl_len = 1;
5828 goto display_control;
5831 /* Handle sequences that start with the "escape glyph". */
5833 /* the default escape glyph is \. */
5834 escape_glyph = '\\';
5836 if (it->dp
5837 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5838 && GLYPH_CODE_CHAR_VALID_P (gc))
5840 escape_glyph = GLYPH_CODE_CHAR (gc);
5841 lface_id = GLYPH_CODE_FACE (gc);
5843 if (lface_id)
5845 /* The display table specified a face.
5846 Merge it into face_id and also into escape_glyph. */
5847 face_id = merge_faces (it->f, Qt, lface_id,
5848 it->face_id);
5850 else if (it->f == last_escape_glyph_frame
5851 && it->face_id == last_escape_glyph_face_id)
5853 face_id = last_escape_glyph_merged_face_id;
5855 else
5857 /* Merge the escape-glyph face into the current face. */
5858 face_id = merge_faces (it->f, Qescape_glyph, 0,
5859 it->face_id);
5860 last_escape_glyph_frame = it->f;
5861 last_escape_glyph_face_id = it->face_id;
5862 last_escape_glyph_merged_face_id = face_id;
5865 /* Handle soft hyphens in the mode where they only get
5866 highlighting. */
5868 if (EQ (Vnobreak_char_display, Qt)
5869 && nbsp_or_shy == char_is_soft_hyphen)
5871 it->c = '-';
5872 XSETINT (it->ctl_chars[0], '-');
5873 ctl_len = 1;
5874 goto display_control;
5877 /* Handle non-break space and soft hyphen
5878 with the escape glyph. */
5880 if (nbsp_or_shy)
5882 XSETINT (it->ctl_chars[0], escape_glyph);
5883 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5884 XSETINT (it->ctl_chars[1], it->c);
5885 ctl_len = 2;
5886 goto display_control;
5890 unsigned char str[MAX_MULTIBYTE_LENGTH];
5891 int len;
5892 int i;
5894 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5895 if (CHAR_BYTE8_P (it->c))
5897 str[0] = CHAR_TO_BYTE8 (it->c);
5898 len = 1;
5900 else if (it->c < 256)
5902 str[0] = it->c;
5903 len = 1;
5905 else
5907 /* It's an invalid character, which shouldn't
5908 happen actually, but due to bugs it may
5909 happen. Let's print the char as is, there's
5910 not much meaningful we can do with it. */
5911 str[0] = it->c;
5912 str[1] = it->c >> 8;
5913 str[2] = it->c >> 16;
5914 str[3] = it->c >> 24;
5915 len = 4;
5918 for (i = 0; i < len; i++)
5920 int g;
5921 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5922 /* Insert three more glyphs into IT->ctl_chars for
5923 the octal display of the character. */
5924 g = ((str[i] >> 6) & 7) + '0';
5925 XSETINT (it->ctl_chars[i * 4 + 1], g);
5926 g = ((str[i] >> 3) & 7) + '0';
5927 XSETINT (it->ctl_chars[i * 4 + 2], g);
5928 g = (str[i] & 7) + '0';
5929 XSETINT (it->ctl_chars[i * 4 + 3], g);
5931 ctl_len = len * 4;
5934 display_control:
5935 /* Set up IT->dpvec and return first character from it. */
5936 it->dpvec_char_len = it->len;
5937 it->dpvec = it->ctl_chars;
5938 it->dpend = it->dpvec + ctl_len;
5939 it->current.dpvec_index = 0;
5940 it->dpvec_face_id = face_id;
5941 it->saved_face_id = it->face_id;
5942 it->method = GET_FROM_DISPLAY_VECTOR;
5943 it->ellipsis_p = 0;
5944 goto get_next;
5949 #ifdef HAVE_WINDOW_SYSTEM
5950 /* Adjust face id for a multibyte character. There are no multibyte
5951 character in unibyte text. */
5952 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5953 && it->multibyte_p
5954 && success_p
5955 && FRAME_WINDOW_P (it->f))
5957 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5959 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5961 /* Automatic composition with glyph-string. */
5962 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5964 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5966 else
5968 int pos = (it->s ? -1
5969 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5970 : IT_CHARPOS (*it));
5972 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
5975 #endif
5977 /* Is this character the last one of a run of characters with
5978 box? If yes, set IT->end_of_box_run_p to 1. */
5979 if (it->face_box_p
5980 && it->s == NULL)
5982 if (it->method == GET_FROM_STRING && it->sp)
5984 int face_id = underlying_face_id (it);
5985 struct face *face = FACE_FROM_ID (it->f, face_id);
5987 if (face)
5989 if (face->box == FACE_NO_BOX)
5991 /* If the box comes from face properties in a
5992 display string, check faces in that string. */
5993 int string_face_id = face_after_it_pos (it);
5994 it->end_of_box_run_p
5995 = (FACE_FROM_ID (it->f, string_face_id)->box
5996 == FACE_NO_BOX);
5998 /* Otherwise, the box comes from the underlying face.
5999 If this is the last string character displayed, check
6000 the next buffer location. */
6001 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6002 && (it->current.overlay_string_index
6003 == it->n_overlay_strings - 1))
6005 EMACS_INT ignore;
6006 int next_face_id;
6007 struct text_pos pos = it->current.pos;
6008 INC_TEXT_POS (pos, it->multibyte_p);
6010 next_face_id = face_at_buffer_position
6011 (it->w, CHARPOS (pos), it->region_beg_charpos,
6012 it->region_end_charpos, &ignore,
6013 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6014 -1);
6015 it->end_of_box_run_p
6016 = (FACE_FROM_ID (it->f, next_face_id)->box
6017 == FACE_NO_BOX);
6021 else
6023 int face_id = face_after_it_pos (it);
6024 it->end_of_box_run_p
6025 = (face_id != it->face_id
6026 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6030 /* Value is 0 if end of buffer or string reached. */
6031 return success_p;
6035 /* Move IT to the next display element.
6037 RESEAT_P non-zero means if called on a newline in buffer text,
6038 skip to the next visible line start.
6040 Functions get_next_display_element and set_iterator_to_next are
6041 separate because I find this arrangement easier to handle than a
6042 get_next_display_element function that also increments IT's
6043 position. The way it is we can first look at an iterator's current
6044 display element, decide whether it fits on a line, and if it does,
6045 increment the iterator position. The other way around we probably
6046 would either need a flag indicating whether the iterator has to be
6047 incremented the next time, or we would have to implement a
6048 decrement position function which would not be easy to write. */
6050 void
6051 set_iterator_to_next (it, reseat_p)
6052 struct it *it;
6053 int reseat_p;
6055 /* Reset flags indicating start and end of a sequence of characters
6056 with box. Reset them at the start of this function because
6057 moving the iterator to a new position might set them. */
6058 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6060 switch (it->method)
6062 case GET_FROM_BUFFER:
6063 /* The current display element of IT is a character from
6064 current_buffer. Advance in the buffer, and maybe skip over
6065 invisible lines that are so because of selective display. */
6066 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6067 reseat_at_next_visible_line_start (it, 0);
6068 else if (it->cmp_it.id >= 0)
6070 IT_CHARPOS (*it) += it->cmp_it.nchars;
6071 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6072 if (it->cmp_it.to < it->cmp_it.nglyphs)
6073 it->cmp_it.from = it->cmp_it.to;
6074 else
6076 it->cmp_it.id = -1;
6077 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6078 IT_BYTEPOS (*it), it->stop_charpos,
6079 Qnil);
6082 else
6084 xassert (it->len != 0);
6085 IT_BYTEPOS (*it) += it->len;
6086 IT_CHARPOS (*it) += 1;
6087 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6089 break;
6091 case GET_FROM_C_STRING:
6092 /* Current display element of IT is from a C string. */
6093 IT_BYTEPOS (*it) += it->len;
6094 IT_CHARPOS (*it) += 1;
6095 break;
6097 case GET_FROM_DISPLAY_VECTOR:
6098 /* Current display element of IT is from a display table entry.
6099 Advance in the display table definition. Reset it to null if
6100 end reached, and continue with characters from buffers/
6101 strings. */
6102 ++it->current.dpvec_index;
6104 /* Restore face of the iterator to what they were before the
6105 display vector entry (these entries may contain faces). */
6106 it->face_id = it->saved_face_id;
6108 if (it->dpvec + it->current.dpvec_index == it->dpend)
6110 int recheck_faces = it->ellipsis_p;
6112 if (it->s)
6113 it->method = GET_FROM_C_STRING;
6114 else if (STRINGP (it->string))
6115 it->method = GET_FROM_STRING;
6116 else
6118 it->method = GET_FROM_BUFFER;
6119 it->object = it->w->buffer;
6122 it->dpvec = NULL;
6123 it->current.dpvec_index = -1;
6125 /* Skip over characters which were displayed via IT->dpvec. */
6126 if (it->dpvec_char_len < 0)
6127 reseat_at_next_visible_line_start (it, 1);
6128 else if (it->dpvec_char_len > 0)
6130 if (it->method == GET_FROM_STRING
6131 && it->n_overlay_strings > 0)
6132 it->ignore_overlay_strings_at_pos_p = 1;
6133 it->len = it->dpvec_char_len;
6134 set_iterator_to_next (it, reseat_p);
6137 /* Maybe recheck faces after display vector */
6138 if (recheck_faces)
6139 it->stop_charpos = IT_CHARPOS (*it);
6141 break;
6143 case GET_FROM_STRING:
6144 /* Current display element is a character from a Lisp string. */
6145 xassert (it->s == NULL && STRINGP (it->string));
6146 if (it->cmp_it.id >= 0)
6148 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6149 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6150 if (it->cmp_it.to < it->cmp_it.nglyphs)
6151 it->cmp_it.from = it->cmp_it.to;
6152 else
6154 it->cmp_it.id = -1;
6155 composition_compute_stop_pos (&it->cmp_it,
6156 IT_STRING_CHARPOS (*it),
6157 IT_STRING_BYTEPOS (*it),
6158 it->stop_charpos, it->string);
6161 else
6163 IT_STRING_BYTEPOS (*it) += it->len;
6164 IT_STRING_CHARPOS (*it) += 1;
6167 consider_string_end:
6169 if (it->current.overlay_string_index >= 0)
6171 /* IT->string is an overlay string. Advance to the
6172 next, if there is one. */
6173 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6175 it->ellipsis_p = 0;
6176 next_overlay_string (it);
6177 if (it->ellipsis_p)
6178 setup_for_ellipsis (it, 0);
6181 else
6183 /* IT->string is not an overlay string. If we reached
6184 its end, and there is something on IT->stack, proceed
6185 with what is on the stack. This can be either another
6186 string, this time an overlay string, or a buffer. */
6187 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6188 && it->sp > 0)
6190 pop_it (it);
6191 if (it->method == GET_FROM_STRING)
6192 goto consider_string_end;
6195 break;
6197 case GET_FROM_IMAGE:
6198 case GET_FROM_STRETCH:
6199 /* The position etc with which we have to proceed are on
6200 the stack. The position may be at the end of a string,
6201 if the `display' property takes up the whole string. */
6202 xassert (it->sp > 0);
6203 pop_it (it);
6204 if (it->method == GET_FROM_STRING)
6205 goto consider_string_end;
6206 break;
6208 default:
6209 /* There are no other methods defined, so this should be a bug. */
6210 abort ();
6213 xassert (it->method != GET_FROM_STRING
6214 || (STRINGP (it->string)
6215 && IT_STRING_CHARPOS (*it) >= 0));
6218 /* Load IT's display element fields with information about the next
6219 display element which comes from a display table entry or from the
6220 result of translating a control character to one of the forms `^C'
6221 or `\003'.
6223 IT->dpvec holds the glyphs to return as characters.
6224 IT->saved_face_id holds the face id before the display vector--it
6225 is restored into IT->face_id in set_iterator_to_next. */
6227 static int
6228 next_element_from_display_vector (it)
6229 struct it *it;
6231 Lisp_Object gc;
6233 /* Precondition. */
6234 xassert (it->dpvec && it->current.dpvec_index >= 0);
6236 it->face_id = it->saved_face_id;
6238 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6239 That seemed totally bogus - so I changed it... */
6240 gc = it->dpvec[it->current.dpvec_index];
6242 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6244 it->c = GLYPH_CODE_CHAR (gc);
6245 it->len = CHAR_BYTES (it->c);
6247 /* The entry may contain a face id to use. Such a face id is
6248 the id of a Lisp face, not a realized face. A face id of
6249 zero means no face is specified. */
6250 if (it->dpvec_face_id >= 0)
6251 it->face_id = it->dpvec_face_id;
6252 else
6254 int lface_id = GLYPH_CODE_FACE (gc);
6255 if (lface_id > 0)
6256 it->face_id = merge_faces (it->f, Qt, lface_id,
6257 it->saved_face_id);
6260 else
6261 /* Display table entry is invalid. Return a space. */
6262 it->c = ' ', it->len = 1;
6264 /* Don't change position and object of the iterator here. They are
6265 still the values of the character that had this display table
6266 entry or was translated, and that's what we want. */
6267 it->what = IT_CHARACTER;
6268 return 1;
6272 /* Load IT with the next display element from Lisp string IT->string.
6273 IT->current.string_pos is the current position within the string.
6274 If IT->current.overlay_string_index >= 0, the Lisp string is an
6275 overlay string. */
6277 static int
6278 next_element_from_string (it)
6279 struct it *it;
6281 struct text_pos position;
6283 xassert (STRINGP (it->string));
6284 xassert (IT_STRING_CHARPOS (*it) >= 0);
6285 position = it->current.string_pos;
6287 /* Time to check for invisible text? */
6288 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6289 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6291 handle_stop (it);
6293 /* Since a handler may have changed IT->method, we must
6294 recurse here. */
6295 return GET_NEXT_DISPLAY_ELEMENT (it);
6298 if (it->current.overlay_string_index >= 0)
6300 /* Get the next character from an overlay string. In overlay
6301 strings, There is no field width or padding with spaces to
6302 do. */
6303 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6305 it->what = IT_EOB;
6306 return 0;
6308 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6309 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6310 && next_element_from_composition (it))
6312 return 1;
6314 else if (STRING_MULTIBYTE (it->string))
6316 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6317 const unsigned char *s = (SDATA (it->string)
6318 + IT_STRING_BYTEPOS (*it));
6319 it->c = string_char_and_length (s, &it->len);
6321 else
6323 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6324 it->len = 1;
6327 else
6329 /* Get the next character from a Lisp string that is not an
6330 overlay string. Such strings come from the mode line, for
6331 example. We may have to pad with spaces, or truncate the
6332 string. See also next_element_from_c_string. */
6333 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6335 it->what = IT_EOB;
6336 return 0;
6338 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6340 /* Pad with spaces. */
6341 it->c = ' ', it->len = 1;
6342 CHARPOS (position) = BYTEPOS (position) = -1;
6344 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6345 IT_STRING_BYTEPOS (*it), it->string_nchars)
6346 && next_element_from_composition (it))
6348 return 1;
6350 else if (STRING_MULTIBYTE (it->string))
6352 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6353 const unsigned char *s = (SDATA (it->string)
6354 + IT_STRING_BYTEPOS (*it));
6355 it->c = string_char_and_length (s, &it->len);
6357 else
6359 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6360 it->len = 1;
6364 /* Record what we have and where it came from. */
6365 it->what = IT_CHARACTER;
6366 it->object = it->string;
6367 it->position = position;
6368 return 1;
6372 /* Load IT with next display element from C string IT->s.
6373 IT->string_nchars is the maximum number of characters to return
6374 from the string. IT->end_charpos may be greater than
6375 IT->string_nchars when this function is called, in which case we
6376 may have to return padding spaces. Value is zero if end of string
6377 reached, including padding spaces. */
6379 static int
6380 next_element_from_c_string (it)
6381 struct it *it;
6383 int success_p = 1;
6385 xassert (it->s);
6386 it->what = IT_CHARACTER;
6387 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6388 it->object = Qnil;
6390 /* IT's position can be greater IT->string_nchars in case a field
6391 width or precision has been specified when the iterator was
6392 initialized. */
6393 if (IT_CHARPOS (*it) >= it->end_charpos)
6395 /* End of the game. */
6396 it->what = IT_EOB;
6397 success_p = 0;
6399 else if (IT_CHARPOS (*it) >= it->string_nchars)
6401 /* Pad with spaces. */
6402 it->c = ' ', it->len = 1;
6403 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6405 else if (it->multibyte_p)
6407 /* Implementation note: The calls to strlen apparently aren't a
6408 performance problem because there is no noticeable performance
6409 difference between Emacs running in unibyte or multibyte mode. */
6410 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6411 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6413 else
6414 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6416 return success_p;
6420 /* Set up IT to return characters from an ellipsis, if appropriate.
6421 The definition of the ellipsis glyphs may come from a display table
6422 entry. This function fills IT with the first glyph from the
6423 ellipsis if an ellipsis is to be displayed. */
6425 static int
6426 next_element_from_ellipsis (it)
6427 struct it *it;
6429 if (it->selective_display_ellipsis_p)
6430 setup_for_ellipsis (it, it->len);
6431 else
6433 /* The face at the current position may be different from the
6434 face we find after the invisible text. Remember what it
6435 was in IT->saved_face_id, and signal that it's there by
6436 setting face_before_selective_p. */
6437 it->saved_face_id = it->face_id;
6438 it->method = GET_FROM_BUFFER;
6439 it->object = it->w->buffer;
6440 reseat_at_next_visible_line_start (it, 1);
6441 it->face_before_selective_p = 1;
6444 return GET_NEXT_DISPLAY_ELEMENT (it);
6448 /* Deliver an image display element. The iterator IT is already
6449 filled with image information (done in handle_display_prop). Value
6450 is always 1. */
6453 static int
6454 next_element_from_image (it)
6455 struct it *it;
6457 it->what = IT_IMAGE;
6458 return 1;
6462 /* Fill iterator IT with next display element from a stretch glyph
6463 property. IT->object is the value of the text property. Value is
6464 always 1. */
6466 static int
6467 next_element_from_stretch (it)
6468 struct it *it;
6470 it->what = IT_STRETCH;
6471 return 1;
6475 /* Load IT with the next display element from current_buffer. Value
6476 is zero if end of buffer reached. IT->stop_charpos is the next
6477 position at which to stop and check for text properties or buffer
6478 end. */
6480 static int
6481 next_element_from_buffer (it)
6482 struct it *it;
6484 int success_p = 1;
6486 xassert (IT_CHARPOS (*it) >= BEGV);
6488 if (IT_CHARPOS (*it) >= it->stop_charpos)
6490 if (IT_CHARPOS (*it) >= it->end_charpos)
6492 int overlay_strings_follow_p;
6494 /* End of the game, except when overlay strings follow that
6495 haven't been returned yet. */
6496 if (it->overlay_strings_at_end_processed_p)
6497 overlay_strings_follow_p = 0;
6498 else
6500 it->overlay_strings_at_end_processed_p = 1;
6501 overlay_strings_follow_p = get_overlay_strings (it, 0);
6504 if (overlay_strings_follow_p)
6505 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6506 else
6508 it->what = IT_EOB;
6509 it->position = it->current.pos;
6510 success_p = 0;
6513 else
6515 handle_stop (it);
6516 return GET_NEXT_DISPLAY_ELEMENT (it);
6519 else
6521 /* No face changes, overlays etc. in sight, so just return a
6522 character from current_buffer. */
6523 unsigned char *p;
6525 /* Maybe run the redisplay end trigger hook. Performance note:
6526 This doesn't seem to cost measurable time. */
6527 if (it->redisplay_end_trigger_charpos
6528 && it->glyph_row
6529 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6530 run_redisplay_end_trigger_hook (it);
6532 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6533 it->end_charpos)
6534 && next_element_from_composition (it))
6536 return 1;
6539 /* Get the next character, maybe multibyte. */
6540 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6541 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6542 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6543 else
6544 it->c = *p, it->len = 1;
6546 /* Record what we have and where it came from. */
6547 it->what = IT_CHARACTER;
6548 it->object = it->w->buffer;
6549 it->position = it->current.pos;
6551 /* Normally we return the character found above, except when we
6552 really want to return an ellipsis for selective display. */
6553 if (it->selective)
6555 if (it->c == '\n')
6557 /* A value of selective > 0 means hide lines indented more
6558 than that number of columns. */
6559 if (it->selective > 0
6560 && IT_CHARPOS (*it) + 1 < ZV
6561 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6562 IT_BYTEPOS (*it) + 1,
6563 (double) it->selective)) /* iftc */
6565 success_p = next_element_from_ellipsis (it);
6566 it->dpvec_char_len = -1;
6569 else if (it->c == '\r' && it->selective == -1)
6571 /* A value of selective == -1 means that everything from the
6572 CR to the end of the line is invisible, with maybe an
6573 ellipsis displayed for it. */
6574 success_p = next_element_from_ellipsis (it);
6575 it->dpvec_char_len = -1;
6580 /* Value is zero if end of buffer reached. */
6581 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6582 return success_p;
6586 /* Run the redisplay end trigger hook for IT. */
6588 static void
6589 run_redisplay_end_trigger_hook (it)
6590 struct it *it;
6592 Lisp_Object args[3];
6594 /* IT->glyph_row should be non-null, i.e. we should be actually
6595 displaying something, or otherwise we should not run the hook. */
6596 xassert (it->glyph_row);
6598 /* Set up hook arguments. */
6599 args[0] = Qredisplay_end_trigger_functions;
6600 args[1] = it->window;
6601 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6602 it->redisplay_end_trigger_charpos = 0;
6604 /* Since we are *trying* to run these functions, don't try to run
6605 them again, even if they get an error. */
6606 it->w->redisplay_end_trigger = Qnil;
6607 Frun_hook_with_args (3, args);
6609 /* Notice if it changed the face of the character we are on. */
6610 handle_face_prop (it);
6614 /* Deliver a composition display element. Unlike the other
6615 next_element_from_XXX, this function is not registered in the array
6616 get_next_element[]. It is called from next_element_from_buffer and
6617 next_element_from_string when necessary. */
6619 static int
6620 next_element_from_composition (it)
6621 struct it *it;
6623 it->what = IT_COMPOSITION;
6624 it->len = it->cmp_it.nbytes;
6625 if (STRINGP (it->string))
6627 if (it->c < 0)
6629 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6630 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6631 return 0;
6633 it->position = it->current.string_pos;
6634 it->object = it->string;
6635 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6636 IT_STRING_BYTEPOS (*it), it->string);
6638 else
6640 if (it->c < 0)
6642 IT_CHARPOS (*it) += it->cmp_it.nchars;
6643 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6644 return 0;
6646 it->position = it->current.pos;
6647 it->object = it->w->buffer;
6648 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6649 IT_BYTEPOS (*it), Qnil);
6651 return 1;
6656 /***********************************************************************
6657 Moving an iterator without producing glyphs
6658 ***********************************************************************/
6660 /* Check if iterator is at a position corresponding to a valid buffer
6661 position after some move_it_ call. */
6663 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6664 ((it)->method == GET_FROM_STRING \
6665 ? IT_STRING_CHARPOS (*it) == 0 \
6666 : 1)
6669 /* Move iterator IT to a specified buffer or X position within one
6670 line on the display without producing glyphs.
6672 OP should be a bit mask including some or all of these bits:
6673 MOVE_TO_X: Stop on reaching x-position TO_X.
6674 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6675 Regardless of OP's value, stop in reaching the end of the display line.
6677 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6678 This means, in particular, that TO_X includes window's horizontal
6679 scroll amount.
6681 The return value has several possible values that
6682 say what condition caused the scan to stop:
6684 MOVE_POS_MATCH_OR_ZV
6685 - when TO_POS or ZV was reached.
6687 MOVE_X_REACHED
6688 -when TO_X was reached before TO_POS or ZV were reached.
6690 MOVE_LINE_CONTINUED
6691 - when we reached the end of the display area and the line must
6692 be continued.
6694 MOVE_LINE_TRUNCATED
6695 - when we reached the end of the display area and the line is
6696 truncated.
6698 MOVE_NEWLINE_OR_CR
6699 - when we stopped at a line end, i.e. a newline or a CR and selective
6700 display is on. */
6702 static enum move_it_result
6703 move_it_in_display_line_to (struct it *it,
6704 EMACS_INT to_charpos, int to_x,
6705 enum move_operation_enum op)
6707 enum move_it_result result = MOVE_UNDEFINED;
6708 struct glyph_row *saved_glyph_row;
6709 struct it wrap_it, atpos_it, atx_it;
6710 int may_wrap = 0;
6712 /* Don't produce glyphs in produce_glyphs. */
6713 saved_glyph_row = it->glyph_row;
6714 it->glyph_row = NULL;
6716 /* Use wrap_it to save a copy of IT wherever a word wrap could
6717 occur. Use atpos_it to save a copy of IT at the desired buffer
6718 position, if found, so that we can scan ahead and check if the
6719 word later overshoots the window edge. Use atx_it similarly, for
6720 pixel positions. */
6721 wrap_it.sp = -1;
6722 atpos_it.sp = -1;
6723 atx_it.sp = -1;
6725 #define BUFFER_POS_REACHED_P() \
6726 ((op & MOVE_TO_POS) != 0 \
6727 && BUFFERP (it->object) \
6728 && IT_CHARPOS (*it) >= to_charpos \
6729 && (it->method == GET_FROM_BUFFER \
6730 || (it->method == GET_FROM_DISPLAY_VECTOR \
6731 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6733 /* If there's a line-/wrap-prefix, handle it. */
6734 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6735 && it->current_y < it->last_visible_y)
6736 handle_line_prefix (it);
6738 while (1)
6740 int x, i, ascent = 0, descent = 0;
6742 /* Utility macro to reset an iterator with x, ascent, and descent. */
6743 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6744 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6745 (IT)->max_descent = descent)
6747 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6748 glyph). */
6749 if ((op & MOVE_TO_POS) != 0
6750 && BUFFERP (it->object)
6751 && it->method == GET_FROM_BUFFER
6752 && IT_CHARPOS (*it) > to_charpos)
6754 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6756 result = MOVE_POS_MATCH_OR_ZV;
6757 break;
6759 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6760 /* If wrap_it is valid, the current position might be in a
6761 word that is wrapped. So, save the iterator in
6762 atpos_it and continue to see if wrapping happens. */
6763 atpos_it = *it;
6766 /* Stop when ZV reached.
6767 We used to stop here when TO_CHARPOS reached as well, but that is
6768 too soon if this glyph does not fit on this line. So we handle it
6769 explicitly below. */
6770 if (!get_next_display_element (it))
6772 result = MOVE_POS_MATCH_OR_ZV;
6773 break;
6776 if (it->line_wrap == TRUNCATE)
6778 if (BUFFER_POS_REACHED_P ())
6780 result = MOVE_POS_MATCH_OR_ZV;
6781 break;
6784 else
6786 if (it->line_wrap == WORD_WRAP)
6788 if (IT_DISPLAYING_WHITESPACE (it))
6789 may_wrap = 1;
6790 else if (may_wrap)
6792 /* We have reached a glyph that follows one or more
6793 whitespace characters. If the position is
6794 already found, we are done. */
6795 if (atpos_it.sp >= 0)
6797 *it = atpos_it;
6798 result = MOVE_POS_MATCH_OR_ZV;
6799 goto done;
6801 if (atx_it.sp >= 0)
6803 *it = atx_it;
6804 result = MOVE_X_REACHED;
6805 goto done;
6807 /* Otherwise, we can wrap here. */
6808 wrap_it = *it;
6809 may_wrap = 0;
6814 /* Remember the line height for the current line, in case
6815 the next element doesn't fit on the line. */
6816 ascent = it->max_ascent;
6817 descent = it->max_descent;
6819 /* The call to produce_glyphs will get the metrics of the
6820 display element IT is loaded with. Record the x-position
6821 before this display element, in case it doesn't fit on the
6822 line. */
6823 x = it->current_x;
6825 PRODUCE_GLYPHS (it);
6827 if (it->area != TEXT_AREA)
6829 set_iterator_to_next (it, 1);
6830 continue;
6833 /* The number of glyphs we get back in IT->nglyphs will normally
6834 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6835 character on a terminal frame, or (iii) a line end. For the
6836 second case, IT->nglyphs - 1 padding glyphs will be present.
6837 (On X frames, there is only one glyph produced for a
6838 composite character.)
6840 The behavior implemented below means, for continuation lines,
6841 that as many spaces of a TAB as fit on the current line are
6842 displayed there. For terminal frames, as many glyphs of a
6843 multi-glyph character are displayed in the current line, too.
6844 This is what the old redisplay code did, and we keep it that
6845 way. Under X, the whole shape of a complex character must
6846 fit on the line or it will be completely displayed in the
6847 next line.
6849 Note that both for tabs and padding glyphs, all glyphs have
6850 the same width. */
6851 if (it->nglyphs)
6853 /* More than one glyph or glyph doesn't fit on line. All
6854 glyphs have the same width. */
6855 int single_glyph_width = it->pixel_width / it->nglyphs;
6856 int new_x;
6857 int x_before_this_char = x;
6858 int hpos_before_this_char = it->hpos;
6860 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6862 new_x = x + single_glyph_width;
6864 /* We want to leave anything reaching TO_X to the caller. */
6865 if ((op & MOVE_TO_X) && new_x > to_x)
6867 if (BUFFER_POS_REACHED_P ())
6869 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6870 goto buffer_pos_reached;
6871 if (atpos_it.sp < 0)
6873 atpos_it = *it;
6874 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6877 else
6879 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6881 it->current_x = x;
6882 result = MOVE_X_REACHED;
6883 break;
6885 if (atx_it.sp < 0)
6887 atx_it = *it;
6888 IT_RESET_X_ASCENT_DESCENT (&atx_it);
6893 if (/* Lines are continued. */
6894 it->line_wrap != TRUNCATE
6895 && (/* And glyph doesn't fit on the line. */
6896 new_x > it->last_visible_x
6897 /* Or it fits exactly and we're on a window
6898 system frame. */
6899 || (new_x == it->last_visible_x
6900 && FRAME_WINDOW_P (it->f))))
6902 if (/* IT->hpos == 0 means the very first glyph
6903 doesn't fit on the line, e.g. a wide image. */
6904 it->hpos == 0
6905 || (new_x == it->last_visible_x
6906 && FRAME_WINDOW_P (it->f)))
6908 ++it->hpos;
6909 it->current_x = new_x;
6911 /* The character's last glyph just barely fits
6912 in this row. */
6913 if (i == it->nglyphs - 1)
6915 /* If this is the destination position,
6916 return a position *before* it in this row,
6917 now that we know it fits in this row. */
6918 if (BUFFER_POS_REACHED_P ())
6920 if (it->line_wrap != WORD_WRAP
6921 || wrap_it.sp < 0)
6923 it->hpos = hpos_before_this_char;
6924 it->current_x = x_before_this_char;
6925 result = MOVE_POS_MATCH_OR_ZV;
6926 break;
6928 if (it->line_wrap == WORD_WRAP
6929 && atpos_it.sp < 0)
6931 atpos_it = *it;
6932 atpos_it.current_x = x_before_this_char;
6933 atpos_it.hpos = hpos_before_this_char;
6937 set_iterator_to_next (it, 1);
6938 /* On graphical terminals, newlines may
6939 "overflow" into the fringe if
6940 overflow-newline-into-fringe is non-nil.
6941 On text-only terminals, newlines may
6942 overflow into the last glyph on the
6943 display line.*/
6944 if (!FRAME_WINDOW_P (it->f)
6945 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6947 if (!get_next_display_element (it))
6949 result = MOVE_POS_MATCH_OR_ZV;
6950 break;
6952 if (BUFFER_POS_REACHED_P ())
6954 if (ITERATOR_AT_END_OF_LINE_P (it))
6955 result = MOVE_POS_MATCH_OR_ZV;
6956 else
6957 result = MOVE_LINE_CONTINUED;
6958 break;
6960 if (ITERATOR_AT_END_OF_LINE_P (it))
6962 result = MOVE_NEWLINE_OR_CR;
6963 break;
6968 else
6969 IT_RESET_X_ASCENT_DESCENT (it);
6971 if (wrap_it.sp >= 0)
6973 *it = wrap_it;
6974 atpos_it.sp = -1;
6975 atx_it.sp = -1;
6978 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6979 IT_CHARPOS (*it)));
6980 result = MOVE_LINE_CONTINUED;
6981 break;
6984 if (BUFFER_POS_REACHED_P ())
6986 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6987 goto buffer_pos_reached;
6988 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6990 atpos_it = *it;
6991 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6995 if (new_x > it->first_visible_x)
6997 /* Glyph is visible. Increment number of glyphs that
6998 would be displayed. */
6999 ++it->hpos;
7003 if (result != MOVE_UNDEFINED)
7004 break;
7006 else if (BUFFER_POS_REACHED_P ())
7008 buffer_pos_reached:
7009 IT_RESET_X_ASCENT_DESCENT (it);
7010 result = MOVE_POS_MATCH_OR_ZV;
7011 break;
7013 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7015 /* Stop when TO_X specified and reached. This check is
7016 necessary here because of lines consisting of a line end,
7017 only. The line end will not produce any glyphs and we
7018 would never get MOVE_X_REACHED. */
7019 xassert (it->nglyphs == 0);
7020 result = MOVE_X_REACHED;
7021 break;
7024 /* Is this a line end? If yes, we're done. */
7025 if (ITERATOR_AT_END_OF_LINE_P (it))
7027 result = MOVE_NEWLINE_OR_CR;
7028 break;
7031 /* The current display element has been consumed. Advance
7032 to the next. */
7033 set_iterator_to_next (it, 1);
7035 /* Stop if lines are truncated and IT's current x-position is
7036 past the right edge of the window now. */
7037 if (it->line_wrap == TRUNCATE
7038 && it->current_x >= it->last_visible_x)
7040 if (!FRAME_WINDOW_P (it->f)
7041 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7043 if (!get_next_display_element (it)
7044 || BUFFER_POS_REACHED_P ())
7046 result = MOVE_POS_MATCH_OR_ZV;
7047 break;
7049 if (ITERATOR_AT_END_OF_LINE_P (it))
7051 result = MOVE_NEWLINE_OR_CR;
7052 break;
7055 result = MOVE_LINE_TRUNCATED;
7056 break;
7058 #undef IT_RESET_X_ASCENT_DESCENT
7061 #undef BUFFER_POS_REACHED_P
7063 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7064 restore the saved iterator. */
7065 if (atpos_it.sp >= 0)
7066 *it = atpos_it;
7067 else if (atx_it.sp >= 0)
7068 *it = atx_it;
7070 done:
7072 /* Restore the iterator settings altered at the beginning of this
7073 function. */
7074 it->glyph_row = saved_glyph_row;
7075 return result;
7078 /* For external use. */
7079 void
7080 move_it_in_display_line (struct it *it,
7081 EMACS_INT to_charpos, int to_x,
7082 enum move_operation_enum op)
7084 if (it->line_wrap == WORD_WRAP
7085 && (op & MOVE_TO_X))
7087 struct it save_it = *it;
7088 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7089 /* When word-wrap is on, TO_X may lie past the end
7090 of a wrapped line. Then it->current is the
7091 character on the next line, so backtrack to the
7092 space before the wrap point. */
7093 if (skip == MOVE_LINE_CONTINUED)
7095 int prev_x = max (it->current_x - 1, 0);
7096 *it = save_it;
7097 move_it_in_display_line_to
7098 (it, -1, prev_x, MOVE_TO_X);
7101 else
7102 move_it_in_display_line_to (it, to_charpos, to_x, op);
7106 /* Move IT forward until it satisfies one or more of the criteria in
7107 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7109 OP is a bit-mask that specifies where to stop, and in particular,
7110 which of those four position arguments makes a difference. See the
7111 description of enum move_operation_enum.
7113 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7114 screen line, this function will set IT to the next position >
7115 TO_CHARPOS. */
7117 void
7118 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7119 struct it *it;
7120 int to_charpos, to_x, to_y, to_vpos;
7121 int op;
7123 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7124 int line_height, line_start_x = 0, reached = 0;
7126 for (;;)
7128 if (op & MOVE_TO_VPOS)
7130 /* If no TO_CHARPOS and no TO_X specified, stop at the
7131 start of the line TO_VPOS. */
7132 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7134 if (it->vpos == to_vpos)
7136 reached = 1;
7137 break;
7139 else
7140 skip = move_it_in_display_line_to (it, -1, -1, 0);
7142 else
7144 /* TO_VPOS >= 0 means stop at TO_X in the line at
7145 TO_VPOS, or at TO_POS, whichever comes first. */
7146 if (it->vpos == to_vpos)
7148 reached = 2;
7149 break;
7152 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7154 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7156 reached = 3;
7157 break;
7159 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7161 /* We have reached TO_X but not in the line we want. */
7162 skip = move_it_in_display_line_to (it, to_charpos,
7163 -1, MOVE_TO_POS);
7164 if (skip == MOVE_POS_MATCH_OR_ZV)
7166 reached = 4;
7167 break;
7172 else if (op & MOVE_TO_Y)
7174 struct it it_backup;
7176 if (it->line_wrap == WORD_WRAP)
7177 it_backup = *it;
7179 /* TO_Y specified means stop at TO_X in the line containing
7180 TO_Y---or at TO_CHARPOS if this is reached first. The
7181 problem is that we can't really tell whether the line
7182 contains TO_Y before we have completely scanned it, and
7183 this may skip past TO_X. What we do is to first scan to
7184 TO_X.
7186 If TO_X is not specified, use a TO_X of zero. The reason
7187 is to make the outcome of this function more predictable.
7188 If we didn't use TO_X == 0, we would stop at the end of
7189 the line which is probably not what a caller would expect
7190 to happen. */
7191 skip = move_it_in_display_line_to
7192 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7193 (MOVE_TO_X | (op & MOVE_TO_POS)));
7195 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7196 if (skip == MOVE_POS_MATCH_OR_ZV)
7197 reached = 5;
7198 else if (skip == MOVE_X_REACHED)
7200 /* If TO_X was reached, we want to know whether TO_Y is
7201 in the line. We know this is the case if the already
7202 scanned glyphs make the line tall enough. Otherwise,
7203 we must check by scanning the rest of the line. */
7204 line_height = it->max_ascent + it->max_descent;
7205 if (to_y >= it->current_y
7206 && to_y < it->current_y + line_height)
7208 reached = 6;
7209 break;
7211 it_backup = *it;
7212 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7213 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7214 op & MOVE_TO_POS);
7215 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7216 line_height = it->max_ascent + it->max_descent;
7217 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7219 if (to_y >= it->current_y
7220 && to_y < it->current_y + line_height)
7222 /* If TO_Y is in this line and TO_X was reached
7223 above, we scanned too far. We have to restore
7224 IT's settings to the ones before skipping. */
7225 *it = it_backup;
7226 reached = 6;
7228 else
7230 skip = skip2;
7231 if (skip == MOVE_POS_MATCH_OR_ZV)
7232 reached = 7;
7235 else
7237 /* Check whether TO_Y is in this line. */
7238 line_height = it->max_ascent + it->max_descent;
7239 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7241 if (to_y >= it->current_y
7242 && to_y < it->current_y + line_height)
7244 /* When word-wrap is on, TO_X may lie past the end
7245 of a wrapped line. Then it->current is the
7246 character on the next line, so backtrack to the
7247 space before the wrap point. */
7248 if (skip == MOVE_LINE_CONTINUED
7249 && it->line_wrap == WORD_WRAP)
7251 int prev_x = max (it->current_x - 1, 0);
7252 *it = it_backup;
7253 skip = move_it_in_display_line_to
7254 (it, -1, prev_x, MOVE_TO_X);
7256 reached = 6;
7260 if (reached)
7261 break;
7263 else if (BUFFERP (it->object)
7264 && (it->method == GET_FROM_BUFFER
7265 || it->method == GET_FROM_STRETCH)
7266 && IT_CHARPOS (*it) >= to_charpos)
7267 skip = MOVE_POS_MATCH_OR_ZV;
7268 else
7269 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7271 switch (skip)
7273 case MOVE_POS_MATCH_OR_ZV:
7274 reached = 8;
7275 goto out;
7277 case MOVE_NEWLINE_OR_CR:
7278 set_iterator_to_next (it, 1);
7279 it->continuation_lines_width = 0;
7280 break;
7282 case MOVE_LINE_TRUNCATED:
7283 it->continuation_lines_width = 0;
7284 reseat_at_next_visible_line_start (it, 0);
7285 if ((op & MOVE_TO_POS) != 0
7286 && IT_CHARPOS (*it) > to_charpos)
7288 reached = 9;
7289 goto out;
7291 break;
7293 case MOVE_LINE_CONTINUED:
7294 /* For continued lines ending in a tab, some of the glyphs
7295 associated with the tab are displayed on the current
7296 line. Since it->current_x does not include these glyphs,
7297 we use it->last_visible_x instead. */
7298 if (it->c == '\t')
7300 it->continuation_lines_width += it->last_visible_x;
7301 /* When moving by vpos, ensure that the iterator really
7302 advances to the next line (bug#847, bug#969). Fixme:
7303 do we need to do this in other circumstances? */
7304 if (it->current_x != it->last_visible_x
7305 && (op & MOVE_TO_VPOS)
7306 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7308 line_start_x = it->current_x + it->pixel_width
7309 - it->last_visible_x;
7310 set_iterator_to_next (it, 0);
7313 else
7314 it->continuation_lines_width += it->current_x;
7315 break;
7317 default:
7318 abort ();
7321 /* Reset/increment for the next run. */
7322 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7323 it->current_x = line_start_x;
7324 line_start_x = 0;
7325 it->hpos = 0;
7326 it->current_y += it->max_ascent + it->max_descent;
7327 ++it->vpos;
7328 last_height = it->max_ascent + it->max_descent;
7329 last_max_ascent = it->max_ascent;
7330 it->max_ascent = it->max_descent = 0;
7333 out:
7335 /* On text terminals, we may stop at the end of a line in the middle
7336 of a multi-character glyph. If the glyph itself is continued,
7337 i.e. it is actually displayed on the next line, don't treat this
7338 stopping point as valid; move to the next line instead (unless
7339 that brings us offscreen). */
7340 if (!FRAME_WINDOW_P (it->f)
7341 && op & MOVE_TO_POS
7342 && IT_CHARPOS (*it) == to_charpos
7343 && it->what == IT_CHARACTER
7344 && it->nglyphs > 1
7345 && it->line_wrap == WINDOW_WRAP
7346 && it->current_x == it->last_visible_x - 1
7347 && it->c != '\n'
7348 && it->c != '\t'
7349 && it->vpos < XFASTINT (it->w->window_end_vpos))
7351 it->continuation_lines_width += it->current_x;
7352 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7353 it->current_y += it->max_ascent + it->max_descent;
7354 ++it->vpos;
7355 last_height = it->max_ascent + it->max_descent;
7356 last_max_ascent = it->max_ascent;
7359 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7363 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7365 If DY > 0, move IT backward at least that many pixels. DY = 0
7366 means move IT backward to the preceding line start or BEGV. This
7367 function may move over more than DY pixels if IT->current_y - DY
7368 ends up in the middle of a line; in this case IT->current_y will be
7369 set to the top of the line moved to. */
7371 void
7372 move_it_vertically_backward (it, dy)
7373 struct it *it;
7374 int dy;
7376 int nlines, h;
7377 struct it it2, it3;
7378 int start_pos;
7380 move_further_back:
7381 xassert (dy >= 0);
7383 start_pos = IT_CHARPOS (*it);
7385 /* Estimate how many newlines we must move back. */
7386 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7388 /* Set the iterator's position that many lines back. */
7389 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7390 back_to_previous_visible_line_start (it);
7392 /* Reseat the iterator here. When moving backward, we don't want
7393 reseat to skip forward over invisible text, set up the iterator
7394 to deliver from overlay strings at the new position etc. So,
7395 use reseat_1 here. */
7396 reseat_1 (it, it->current.pos, 1);
7398 /* We are now surely at a line start. */
7399 it->current_x = it->hpos = 0;
7400 it->continuation_lines_width = 0;
7402 /* Move forward and see what y-distance we moved. First move to the
7403 start of the next line so that we get its height. We need this
7404 height to be able to tell whether we reached the specified
7405 y-distance. */
7406 it2 = *it;
7407 it2.max_ascent = it2.max_descent = 0;
7410 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7411 MOVE_TO_POS | MOVE_TO_VPOS);
7413 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7414 xassert (IT_CHARPOS (*it) >= BEGV);
7415 it3 = it2;
7417 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7418 xassert (IT_CHARPOS (*it) >= BEGV);
7419 /* H is the actual vertical distance from the position in *IT
7420 and the starting position. */
7421 h = it2.current_y - it->current_y;
7422 /* NLINES is the distance in number of lines. */
7423 nlines = it2.vpos - it->vpos;
7425 /* Correct IT's y and vpos position
7426 so that they are relative to the starting point. */
7427 it->vpos -= nlines;
7428 it->current_y -= h;
7430 if (dy == 0)
7432 /* DY == 0 means move to the start of the screen line. The
7433 value of nlines is > 0 if continuation lines were involved. */
7434 if (nlines > 0)
7435 move_it_by_lines (it, nlines, 1);
7437 else
7439 /* The y-position we try to reach, relative to *IT.
7440 Note that H has been subtracted in front of the if-statement. */
7441 int target_y = it->current_y + h - dy;
7442 int y0 = it3.current_y;
7443 int y1 = line_bottom_y (&it3);
7444 int line_height = y1 - y0;
7446 /* If we did not reach target_y, try to move further backward if
7447 we can. If we moved too far backward, try to move forward. */
7448 if (target_y < it->current_y
7449 /* This is heuristic. In a window that's 3 lines high, with
7450 a line height of 13 pixels each, recentering with point
7451 on the bottom line will try to move -39/2 = 19 pixels
7452 backward. Try to avoid moving into the first line. */
7453 && (it->current_y - target_y
7454 > min (window_box_height (it->w), line_height * 2 / 3))
7455 && IT_CHARPOS (*it) > BEGV)
7457 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7458 target_y - it->current_y));
7459 dy = it->current_y - target_y;
7460 goto move_further_back;
7462 else if (target_y >= it->current_y + line_height
7463 && IT_CHARPOS (*it) < ZV)
7465 /* Should move forward by at least one line, maybe more.
7467 Note: Calling move_it_by_lines can be expensive on
7468 terminal frames, where compute_motion is used (via
7469 vmotion) to do the job, when there are very long lines
7470 and truncate-lines is nil. That's the reason for
7471 treating terminal frames specially here. */
7473 if (!FRAME_WINDOW_P (it->f))
7474 move_it_vertically (it, target_y - (it->current_y + line_height));
7475 else
7479 move_it_by_lines (it, 1, 1);
7481 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7488 /* Move IT by a specified amount of pixel lines DY. DY negative means
7489 move backwards. DY = 0 means move to start of screen line. At the
7490 end, IT will be on the start of a screen line. */
7492 void
7493 move_it_vertically (it, dy)
7494 struct it *it;
7495 int dy;
7497 if (dy <= 0)
7498 move_it_vertically_backward (it, -dy);
7499 else
7501 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7502 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7503 MOVE_TO_POS | MOVE_TO_Y);
7504 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7506 /* If buffer ends in ZV without a newline, move to the start of
7507 the line to satisfy the post-condition. */
7508 if (IT_CHARPOS (*it) == ZV
7509 && ZV > BEGV
7510 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7511 move_it_by_lines (it, 0, 0);
7516 /* Move iterator IT past the end of the text line it is in. */
7518 void
7519 move_it_past_eol (it)
7520 struct it *it;
7522 enum move_it_result rc;
7524 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7525 if (rc == MOVE_NEWLINE_OR_CR)
7526 set_iterator_to_next (it, 0);
7530 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7531 negative means move up. DVPOS == 0 means move to the start of the
7532 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7533 NEED_Y_P is zero, IT->current_y will be left unchanged.
7535 Further optimization ideas: If we would know that IT->f doesn't use
7536 a face with proportional font, we could be faster for
7537 truncate-lines nil. */
7539 void
7540 move_it_by_lines (it, dvpos, need_y_p)
7541 struct it *it;
7542 int dvpos, need_y_p;
7544 struct position pos;
7546 /* The commented-out optimization uses vmotion on terminals. This
7547 gives bad results, because elements like it->what, on which
7548 callers such as pos_visible_p rely, aren't updated. */
7549 /* if (!FRAME_WINDOW_P (it->f))
7551 struct text_pos textpos;
7553 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7554 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7555 reseat (it, textpos, 1);
7556 it->vpos += pos.vpos;
7557 it->current_y += pos.vpos;
7559 else */
7561 if (dvpos == 0)
7563 /* DVPOS == 0 means move to the start of the screen line. */
7564 move_it_vertically_backward (it, 0);
7565 xassert (it->current_x == 0 && it->hpos == 0);
7566 /* Let next call to line_bottom_y calculate real line height */
7567 last_height = 0;
7569 else if (dvpos > 0)
7571 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7572 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7573 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7575 else
7577 struct it it2;
7578 int start_charpos, i;
7580 /* Start at the beginning of the screen line containing IT's
7581 position. This may actually move vertically backwards,
7582 in case of overlays, so adjust dvpos accordingly. */
7583 dvpos += it->vpos;
7584 move_it_vertically_backward (it, 0);
7585 dvpos -= it->vpos;
7587 /* Go back -DVPOS visible lines and reseat the iterator there. */
7588 start_charpos = IT_CHARPOS (*it);
7589 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7590 back_to_previous_visible_line_start (it);
7591 reseat (it, it->current.pos, 1);
7593 /* Move further back if we end up in a string or an image. */
7594 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7596 /* First try to move to start of display line. */
7597 dvpos += it->vpos;
7598 move_it_vertically_backward (it, 0);
7599 dvpos -= it->vpos;
7600 if (IT_POS_VALID_AFTER_MOVE_P (it))
7601 break;
7602 /* If start of line is still in string or image,
7603 move further back. */
7604 back_to_previous_visible_line_start (it);
7605 reseat (it, it->current.pos, 1);
7606 dvpos--;
7609 it->current_x = it->hpos = 0;
7611 /* Above call may have moved too far if continuation lines
7612 are involved. Scan forward and see if it did. */
7613 it2 = *it;
7614 it2.vpos = it2.current_y = 0;
7615 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7616 it->vpos -= it2.vpos;
7617 it->current_y -= it2.current_y;
7618 it->current_x = it->hpos = 0;
7620 /* If we moved too far back, move IT some lines forward. */
7621 if (it2.vpos > -dvpos)
7623 int delta = it2.vpos + dvpos;
7624 it2 = *it;
7625 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7626 /* Move back again if we got too far ahead. */
7627 if (IT_CHARPOS (*it) >= start_charpos)
7628 *it = it2;
7633 /* Return 1 if IT points into the middle of a display vector. */
7636 in_display_vector_p (it)
7637 struct it *it;
7639 return (it->method == GET_FROM_DISPLAY_VECTOR
7640 && it->current.dpvec_index > 0
7641 && it->dpvec + it->current.dpvec_index != it->dpend);
7645 /***********************************************************************
7646 Messages
7647 ***********************************************************************/
7650 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7651 to *Messages*. */
7653 void
7654 add_to_log (format, arg1, arg2)
7655 char *format;
7656 Lisp_Object arg1, arg2;
7658 Lisp_Object args[3];
7659 Lisp_Object msg, fmt;
7660 char *buffer;
7661 int len;
7662 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7663 USE_SAFE_ALLOCA;
7665 /* Do nothing if called asynchronously. Inserting text into
7666 a buffer may call after-change-functions and alike and
7667 that would means running Lisp asynchronously. */
7668 if (handling_signal)
7669 return;
7671 fmt = msg = Qnil;
7672 GCPRO4 (fmt, msg, arg1, arg2);
7674 args[0] = fmt = build_string (format);
7675 args[1] = arg1;
7676 args[2] = arg2;
7677 msg = Fformat (3, args);
7679 len = SBYTES (msg) + 1;
7680 SAFE_ALLOCA (buffer, char *, len);
7681 bcopy (SDATA (msg), buffer, len);
7683 message_dolog (buffer, len - 1, 1, 0);
7684 SAFE_FREE ();
7686 UNGCPRO;
7690 /* Output a newline in the *Messages* buffer if "needs" one. */
7692 void
7693 message_log_maybe_newline ()
7695 if (message_log_need_newline)
7696 message_dolog ("", 0, 1, 0);
7700 /* Add a string M of length NBYTES to the message log, optionally
7701 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7702 nonzero, means interpret the contents of M as multibyte. This
7703 function calls low-level routines in order to bypass text property
7704 hooks, etc. which might not be safe to run.
7706 This may GC (insert may run before/after change hooks),
7707 so the buffer M must NOT point to a Lisp string. */
7709 void
7710 message_dolog (m, nbytes, nlflag, multibyte)
7711 const char *m;
7712 int nbytes, nlflag, multibyte;
7714 if (!NILP (Vmemory_full))
7715 return;
7717 if (!NILP (Vmessage_log_max))
7719 struct buffer *oldbuf;
7720 Lisp_Object oldpoint, oldbegv, oldzv;
7721 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7722 int point_at_end = 0;
7723 int zv_at_end = 0;
7724 Lisp_Object old_deactivate_mark, tem;
7725 struct gcpro gcpro1;
7727 old_deactivate_mark = Vdeactivate_mark;
7728 oldbuf = current_buffer;
7729 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7730 BUF_UNDO_LIST (current_buffer) = Qt;
7732 oldpoint = message_dolog_marker1;
7733 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7734 oldbegv = message_dolog_marker2;
7735 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7736 oldzv = message_dolog_marker3;
7737 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7738 GCPRO1 (old_deactivate_mark);
7740 if (PT == Z)
7741 point_at_end = 1;
7742 if (ZV == Z)
7743 zv_at_end = 1;
7745 BEGV = BEG;
7746 BEGV_BYTE = BEG_BYTE;
7747 ZV = Z;
7748 ZV_BYTE = Z_BYTE;
7749 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7751 /* Insert the string--maybe converting multibyte to single byte
7752 or vice versa, so that all the text fits the buffer. */
7753 if (multibyte
7754 && NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (current_buffer)))
7756 int i, c, char_bytes;
7757 unsigned char work[1];
7759 /* Convert a multibyte string to single-byte
7760 for the *Message* buffer. */
7761 for (i = 0; i < nbytes; i += char_bytes)
7763 c = string_char_and_length (m + i, &char_bytes);
7764 work[0] = (ASCII_CHAR_P (c)
7766 : multibyte_char_to_unibyte (c, Qnil));
7767 insert_1_both (work, 1, 1, 1, 0, 0);
7770 else if (! multibyte
7771 && ! NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (current_buffer)))
7773 int i, c, char_bytes;
7774 unsigned char *msg = (unsigned char *) m;
7775 unsigned char str[MAX_MULTIBYTE_LENGTH];
7776 /* Convert a single-byte string to multibyte
7777 for the *Message* buffer. */
7778 for (i = 0; i < nbytes; i++)
7780 c = msg[i];
7781 MAKE_CHAR_MULTIBYTE (c);
7782 char_bytes = CHAR_STRING (c, str);
7783 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7786 else if (nbytes)
7787 insert_1 (m, nbytes, 1, 0, 0);
7789 if (nlflag)
7791 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7792 insert_1 ("\n", 1, 1, 0, 0);
7794 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7795 this_bol = PT;
7796 this_bol_byte = PT_BYTE;
7798 /* See if this line duplicates the previous one.
7799 If so, combine duplicates. */
7800 if (this_bol > BEG)
7802 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7803 prev_bol = PT;
7804 prev_bol_byte = PT_BYTE;
7806 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7807 this_bol, this_bol_byte);
7808 if (dup)
7810 del_range_both (prev_bol, prev_bol_byte,
7811 this_bol, this_bol_byte, 0);
7812 if (dup > 1)
7814 char dupstr[40];
7815 int duplen;
7817 /* If you change this format, don't forget to also
7818 change message_log_check_duplicate. */
7819 sprintf (dupstr, " [%d times]", dup);
7820 duplen = strlen (dupstr);
7821 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7822 insert_1 (dupstr, duplen, 1, 0, 1);
7827 /* If we have more than the desired maximum number of lines
7828 in the *Messages* buffer now, delete the oldest ones.
7829 This is safe because we don't have undo in this buffer. */
7831 if (NATNUMP (Vmessage_log_max))
7833 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7834 -XFASTINT (Vmessage_log_max) - 1, 0);
7835 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7838 BEGV = XMARKER (oldbegv)->charpos;
7839 BEGV_BYTE = marker_byte_position (oldbegv);
7841 if (zv_at_end)
7843 ZV = Z;
7844 ZV_BYTE = Z_BYTE;
7846 else
7848 ZV = XMARKER (oldzv)->charpos;
7849 ZV_BYTE = marker_byte_position (oldzv);
7852 if (point_at_end)
7853 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7854 else
7855 /* We can't do Fgoto_char (oldpoint) because it will run some
7856 Lisp code. */
7857 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7858 XMARKER (oldpoint)->bytepos);
7860 UNGCPRO;
7861 unchain_marker (XMARKER (oldpoint));
7862 unchain_marker (XMARKER (oldbegv));
7863 unchain_marker (XMARKER (oldzv));
7865 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7866 set_buffer_internal (oldbuf);
7867 if (NILP (tem))
7868 windows_or_buffers_changed = old_windows_or_buffers_changed;
7869 message_log_need_newline = !nlflag;
7870 Vdeactivate_mark = old_deactivate_mark;
7875 /* We are at the end of the buffer after just having inserted a newline.
7876 (Note: We depend on the fact we won't be crossing the gap.)
7877 Check to see if the most recent message looks a lot like the previous one.
7878 Return 0 if different, 1 if the new one should just replace it, or a
7879 value N > 1 if we should also append " [N times]". */
7881 static int
7882 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7883 int prev_bol, this_bol;
7884 int prev_bol_byte, this_bol_byte;
7886 int i;
7887 int len = Z_BYTE - 1 - this_bol_byte;
7888 int seen_dots = 0;
7889 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7890 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7892 for (i = 0; i < len; i++)
7894 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7895 seen_dots = 1;
7896 if (p1[i] != p2[i])
7897 return seen_dots;
7899 p1 += len;
7900 if (*p1 == '\n')
7901 return 2;
7902 if (*p1++ == ' ' && *p1++ == '[')
7904 int n = 0;
7905 while (*p1 >= '0' && *p1 <= '9')
7906 n = n * 10 + *p1++ - '0';
7907 if (strncmp (p1, " times]\n", 8) == 0)
7908 return n+1;
7910 return 0;
7914 /* Display an echo area message M with a specified length of NBYTES
7915 bytes. The string may include null characters. If M is 0, clear
7916 out any existing message, and let the mini-buffer text show
7917 through.
7919 This may GC, so the buffer M must NOT point to a Lisp string. */
7921 void
7922 message2 (m, nbytes, multibyte)
7923 const char *m;
7924 int nbytes;
7925 int multibyte;
7927 /* First flush out any partial line written with print. */
7928 message_log_maybe_newline ();
7929 if (m)
7930 message_dolog (m, nbytes, 1, multibyte);
7931 message2_nolog (m, nbytes, multibyte);
7935 /* The non-logging counterpart of message2. */
7937 void
7938 message2_nolog (m, nbytes, multibyte)
7939 const char *m;
7940 int nbytes, multibyte;
7942 struct frame *sf = SELECTED_FRAME ();
7943 message_enable_multibyte = multibyte;
7945 if (FRAME_INITIAL_P (sf))
7947 if (noninteractive_need_newline)
7948 putc ('\n', stderr);
7949 noninteractive_need_newline = 0;
7950 if (m)
7951 fwrite (m, nbytes, 1, stderr);
7952 if (cursor_in_echo_area == 0)
7953 fprintf (stderr, "\n");
7954 fflush (stderr);
7956 /* A null message buffer means that the frame hasn't really been
7957 initialized yet. Error messages get reported properly by
7958 cmd_error, so this must be just an informative message; toss it. */
7959 else if (INTERACTIVE
7960 && sf->glyphs_initialized_p
7961 && FRAME_MESSAGE_BUF (sf))
7963 Lisp_Object mini_window;
7964 struct frame *f;
7966 /* Get the frame containing the mini-buffer
7967 that the selected frame is using. */
7968 mini_window = FRAME_MINIBUF_WINDOW (sf);
7969 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7971 FRAME_SAMPLE_VISIBILITY (f);
7972 if (FRAME_VISIBLE_P (sf)
7973 && ! FRAME_VISIBLE_P (f))
7974 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7976 if (m)
7978 set_message (m, Qnil, nbytes, multibyte);
7979 if (minibuffer_auto_raise)
7980 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7982 else
7983 clear_message (1, 1);
7985 do_pending_window_change (0);
7986 echo_area_display (1);
7987 do_pending_window_change (0);
7988 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7989 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7994 /* Display an echo area message M with a specified length of NBYTES
7995 bytes. The string may include null characters. If M is not a
7996 string, clear out any existing message, and let the mini-buffer
7997 text show through.
7999 This function cancels echoing. */
8001 void
8002 message3 (m, nbytes, multibyte)
8003 Lisp_Object m;
8004 int nbytes;
8005 int multibyte;
8007 struct gcpro gcpro1;
8009 GCPRO1 (m);
8010 clear_message (1,1);
8011 cancel_echoing ();
8013 /* First flush out any partial line written with print. */
8014 message_log_maybe_newline ();
8015 if (STRINGP (m))
8017 char *buffer;
8018 USE_SAFE_ALLOCA;
8020 SAFE_ALLOCA (buffer, char *, nbytes);
8021 bcopy (SDATA (m), buffer, nbytes);
8022 message_dolog (buffer, nbytes, 1, multibyte);
8023 SAFE_FREE ();
8025 message3_nolog (m, nbytes, multibyte);
8027 UNGCPRO;
8031 /* The non-logging version of message3.
8032 This does not cancel echoing, because it is used for echoing.
8033 Perhaps we need to make a separate function for echoing
8034 and make this cancel echoing. */
8036 void
8037 message3_nolog (m, nbytes, multibyte)
8038 Lisp_Object m;
8039 int nbytes, multibyte;
8041 struct frame *sf = SELECTED_FRAME ();
8042 message_enable_multibyte = multibyte;
8044 if (FRAME_INITIAL_P (sf))
8046 if (noninteractive_need_newline)
8047 putc ('\n', stderr);
8048 noninteractive_need_newline = 0;
8049 if (STRINGP (m))
8050 fwrite (SDATA (m), nbytes, 1, stderr);
8051 if (cursor_in_echo_area == 0)
8052 fprintf (stderr, "\n");
8053 fflush (stderr);
8055 /* A null message buffer means that the frame hasn't really been
8056 initialized yet. Error messages get reported properly by
8057 cmd_error, so this must be just an informative message; toss it. */
8058 else if (INTERACTIVE
8059 && sf->glyphs_initialized_p
8060 && FRAME_MESSAGE_BUF (sf))
8062 Lisp_Object mini_window;
8063 Lisp_Object frame;
8064 struct frame *f;
8066 /* Get the frame containing the mini-buffer
8067 that the selected frame is using. */
8068 mini_window = FRAME_MINIBUF_WINDOW (sf);
8069 frame = XWINDOW (mini_window)->frame;
8070 f = XFRAME (frame);
8072 FRAME_SAMPLE_VISIBILITY (f);
8073 if (FRAME_VISIBLE_P (sf)
8074 && !FRAME_VISIBLE_P (f))
8075 Fmake_frame_visible (frame);
8077 if (STRINGP (m) && SCHARS (m) > 0)
8079 set_message (NULL, m, nbytes, multibyte);
8080 if (minibuffer_auto_raise)
8081 Fraise_frame (frame);
8082 /* Assume we are not echoing.
8083 (If we are, echo_now will override this.) */
8084 echo_message_buffer = Qnil;
8086 else
8087 clear_message (1, 1);
8089 do_pending_window_change (0);
8090 echo_area_display (1);
8091 do_pending_window_change (0);
8092 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8093 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8098 /* Display a null-terminated echo area message M. If M is 0, clear
8099 out any existing message, and let the mini-buffer text show through.
8101 The buffer M must continue to exist until after the echo area gets
8102 cleared or some other message gets displayed there. Do not pass
8103 text that is stored in a Lisp string. Do not pass text in a buffer
8104 that was alloca'd. */
8106 void
8107 message1 (m)
8108 char *m;
8110 message2 (m, (m ? strlen (m) : 0), 0);
8114 /* The non-logging counterpart of message1. */
8116 void
8117 message1_nolog (m)
8118 char *m;
8120 message2_nolog (m, (m ? strlen (m) : 0), 0);
8123 /* Display a message M which contains a single %s
8124 which gets replaced with STRING. */
8126 void
8127 message_with_string (m, string, log)
8128 char *m;
8129 Lisp_Object string;
8130 int log;
8132 CHECK_STRING (string);
8134 if (noninteractive)
8136 if (m)
8138 if (noninteractive_need_newline)
8139 putc ('\n', stderr);
8140 noninteractive_need_newline = 0;
8141 fprintf (stderr, m, SDATA (string));
8142 if (!cursor_in_echo_area)
8143 fprintf (stderr, "\n");
8144 fflush (stderr);
8147 else if (INTERACTIVE)
8149 /* The frame whose minibuffer we're going to display the message on.
8150 It may be larger than the selected frame, so we need
8151 to use its buffer, not the selected frame's buffer. */
8152 Lisp_Object mini_window;
8153 struct frame *f, *sf = SELECTED_FRAME ();
8155 /* Get the frame containing the minibuffer
8156 that the selected frame is using. */
8157 mini_window = FRAME_MINIBUF_WINDOW (sf);
8158 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8160 /* A null message buffer means that the frame hasn't really been
8161 initialized yet. Error messages get reported properly by
8162 cmd_error, so this must be just an informative message; toss it. */
8163 if (FRAME_MESSAGE_BUF (f))
8165 Lisp_Object args[2], message;
8166 struct gcpro gcpro1, gcpro2;
8168 args[0] = build_string (m);
8169 args[1] = message = string;
8170 GCPRO2 (args[0], message);
8171 gcpro1.nvars = 2;
8173 message = Fformat (2, args);
8175 if (log)
8176 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8177 else
8178 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8180 UNGCPRO;
8182 /* Print should start at the beginning of the message
8183 buffer next time. */
8184 message_buf_print = 0;
8190 /* Dump an informative message to the minibuf. If M is 0, clear out
8191 any existing message, and let the mini-buffer text show through. */
8193 /* VARARGS 1 */
8194 void
8195 message (m, a1, a2, a3)
8196 char *m;
8197 EMACS_INT a1, a2, a3;
8199 if (noninteractive)
8201 if (m)
8203 if (noninteractive_need_newline)
8204 putc ('\n', stderr);
8205 noninteractive_need_newline = 0;
8206 fprintf (stderr, m, a1, a2, a3);
8207 if (cursor_in_echo_area == 0)
8208 fprintf (stderr, "\n");
8209 fflush (stderr);
8212 else if (INTERACTIVE)
8214 /* The frame whose mini-buffer we're going to display the message
8215 on. It may be larger than the selected frame, so we need to
8216 use its buffer, not the selected frame's buffer. */
8217 Lisp_Object mini_window;
8218 struct frame *f, *sf = SELECTED_FRAME ();
8220 /* Get the frame containing the mini-buffer
8221 that the selected frame is using. */
8222 mini_window = FRAME_MINIBUF_WINDOW (sf);
8223 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8225 /* A null message buffer means that the frame hasn't really been
8226 initialized yet. Error messages get reported properly by
8227 cmd_error, so this must be just an informative message; toss
8228 it. */
8229 if (FRAME_MESSAGE_BUF (f))
8231 if (m)
8233 int len;
8234 #ifdef NO_ARG_ARRAY
8235 char *a[3];
8236 a[0] = (char *) a1;
8237 a[1] = (char *) a2;
8238 a[2] = (char *) a3;
8240 len = doprnt (FRAME_MESSAGE_BUF (f),
8241 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8242 #else
8243 len = doprnt (FRAME_MESSAGE_BUF (f),
8244 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8245 (char **) &a1);
8246 #endif /* NO_ARG_ARRAY */
8248 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8250 else
8251 message1 (0);
8253 /* Print should start at the beginning of the message
8254 buffer next time. */
8255 message_buf_print = 0;
8261 /* The non-logging version of message. */
8263 void
8264 message_nolog (m, a1, a2, a3)
8265 char *m;
8266 EMACS_INT a1, a2, a3;
8268 Lisp_Object old_log_max;
8269 old_log_max = Vmessage_log_max;
8270 Vmessage_log_max = Qnil;
8271 message (m, a1, a2, a3);
8272 Vmessage_log_max = old_log_max;
8276 /* Display the current message in the current mini-buffer. This is
8277 only called from error handlers in process.c, and is not time
8278 critical. */
8280 void
8281 update_echo_area ()
8283 if (!NILP (echo_area_buffer[0]))
8285 Lisp_Object string;
8286 string = Fcurrent_message ();
8287 message3 (string, SBYTES (string),
8288 !NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (current_buffer)));
8293 /* Make sure echo area buffers in `echo_buffers' are live.
8294 If they aren't, make new ones. */
8296 static void
8297 ensure_echo_area_buffers ()
8299 int i;
8301 for (i = 0; i < 2; ++i)
8302 if (!BUFFERP (echo_buffer[i])
8303 || NILP (BUF_NAME (XBUFFER (echo_buffer[i]))))
8305 char name[30];
8306 Lisp_Object old_buffer;
8307 int j;
8309 old_buffer = echo_buffer[i];
8310 sprintf (name, " *Echo Area %d*", i);
8311 echo_buffer[i] = Fget_buffer_create (build_string (name));
8312 BUF_TRUNCATE_LINES (XBUFFER (echo_buffer[i])) = Qnil;
8313 /* to force word wrap in echo area -
8314 it was decided to postpone this*/
8315 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8317 for (j = 0; j < 2; ++j)
8318 if (EQ (old_buffer, echo_area_buffer[j]))
8319 echo_area_buffer[j] = echo_buffer[i];
8324 /* Call FN with args A1..A4 with either the current or last displayed
8325 echo_area_buffer as current buffer.
8327 WHICH zero means use the current message buffer
8328 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8329 from echo_buffer[] and clear it.
8331 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8332 suitable buffer from echo_buffer[] and clear it.
8334 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8335 that the current message becomes the last displayed one, make
8336 choose a suitable buffer for echo_area_buffer[0], and clear it.
8338 Value is what FN returns. */
8340 static int
8341 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8342 struct window *w;
8343 int which;
8344 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8345 EMACS_INT a1;
8346 Lisp_Object a2;
8347 EMACS_INT a3, a4;
8349 Lisp_Object buffer;
8350 int this_one, the_other, clear_buffer_p, rc;
8351 int count = SPECPDL_INDEX ();
8353 /* If buffers aren't live, make new ones. */
8354 ensure_echo_area_buffers ();
8356 clear_buffer_p = 0;
8358 if (which == 0)
8359 this_one = 0, the_other = 1;
8360 else if (which > 0)
8361 this_one = 1, the_other = 0;
8362 else
8364 this_one = 0, the_other = 1;
8365 clear_buffer_p = 1;
8367 /* We need a fresh one in case the current echo buffer equals
8368 the one containing the last displayed echo area message. */
8369 if (!NILP (echo_area_buffer[this_one])
8370 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8371 echo_area_buffer[this_one] = Qnil;
8374 /* Choose a suitable buffer from echo_buffer[] is we don't
8375 have one. */
8376 if (NILP (echo_area_buffer[this_one]))
8378 echo_area_buffer[this_one]
8379 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8380 ? echo_buffer[the_other]
8381 : echo_buffer[this_one]);
8382 clear_buffer_p = 1;
8385 buffer = echo_area_buffer[this_one];
8387 /* Don't get confused by reusing the buffer used for echoing
8388 for a different purpose. */
8389 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8390 cancel_echoing ();
8392 record_unwind_protect (unwind_with_echo_area_buffer,
8393 with_echo_area_buffer_unwind_data (w));
8395 /* Make the echo area buffer current. Note that for display
8396 purposes, it is not necessary that the displayed window's buffer
8397 == current_buffer, except for text property lookup. So, let's
8398 only set that buffer temporarily here without doing a full
8399 Fset_window_buffer. We must also change w->pointm, though,
8400 because otherwise an assertions in unshow_buffer fails, and Emacs
8401 aborts. */
8402 set_buffer_internal_1 (XBUFFER (buffer));
8403 if (w)
8405 w->buffer = buffer;
8406 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8409 BUF_UNDO_LIST (current_buffer) = Qt;
8410 BUF_READ_ONLY (current_buffer) = Qnil;
8411 specbind (Qinhibit_read_only, Qt);
8412 specbind (Qinhibit_modification_hooks, Qt);
8414 if (clear_buffer_p && Z > BEG)
8415 del_range (BEG, Z);
8417 xassert (BEGV >= BEG);
8418 xassert (ZV <= Z && ZV >= BEGV);
8420 rc = fn (a1, a2, a3, a4);
8422 xassert (BEGV >= BEG);
8423 xassert (ZV <= Z && ZV >= BEGV);
8425 unbind_to (count, Qnil);
8426 return rc;
8430 /* Save state that should be preserved around the call to the function
8431 FN called in with_echo_area_buffer. */
8433 static Lisp_Object
8434 with_echo_area_buffer_unwind_data (w)
8435 struct window *w;
8437 int i = 0;
8438 Lisp_Object vector, tmp;
8440 /* Reduce consing by keeping one vector in
8441 Vwith_echo_area_save_vector. */
8442 vector = Vwith_echo_area_save_vector;
8443 Vwith_echo_area_save_vector = Qnil;
8445 if (NILP (vector))
8446 vector = Fmake_vector (make_number (7), Qnil);
8448 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8449 ASET (vector, i, Vdeactivate_mark); ++i;
8450 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8452 if (w)
8454 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8455 ASET (vector, i, w->buffer); ++i;
8456 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8457 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8459 else
8461 int end = i + 4;
8462 for (; i < end; ++i)
8463 ASET (vector, i, Qnil);
8466 xassert (i == ASIZE (vector));
8467 return vector;
8471 /* Restore global state from VECTOR which was created by
8472 with_echo_area_buffer_unwind_data. */
8474 static Lisp_Object
8475 unwind_with_echo_area_buffer (vector)
8476 Lisp_Object vector;
8478 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8479 Vdeactivate_mark = AREF (vector, 1);
8480 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8482 if (WINDOWP (AREF (vector, 3)))
8484 struct window *w;
8485 Lisp_Object buffer, charpos, bytepos;
8487 w = XWINDOW (AREF (vector, 3));
8488 buffer = AREF (vector, 4);
8489 charpos = AREF (vector, 5);
8490 bytepos = AREF (vector, 6);
8492 w->buffer = buffer;
8493 set_marker_both (w->pointm, buffer,
8494 XFASTINT (charpos), XFASTINT (bytepos));
8497 Vwith_echo_area_save_vector = vector;
8498 return Qnil;
8502 /* Set up the echo area for use by print functions. MULTIBYTE_P
8503 non-zero means we will print multibyte. */
8505 void
8506 setup_echo_area_for_printing (multibyte_p)
8507 int multibyte_p;
8509 /* If we can't find an echo area any more, exit. */
8510 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8511 Fkill_emacs (Qnil);
8513 ensure_echo_area_buffers ();
8515 if (!message_buf_print)
8517 /* A message has been output since the last time we printed.
8518 Choose a fresh echo area buffer. */
8519 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8520 echo_area_buffer[0] = echo_buffer[1];
8521 else
8522 echo_area_buffer[0] = echo_buffer[0];
8524 /* Switch to that buffer and clear it. */
8525 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8526 BUF_TRUNCATE_LINES (current_buffer) = Qnil;
8528 if (Z > BEG)
8530 int count = SPECPDL_INDEX ();
8531 specbind (Qinhibit_read_only, Qt);
8532 /* Note that undo recording is always disabled. */
8533 del_range (BEG, Z);
8534 unbind_to (count, Qnil);
8536 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8538 /* Set up the buffer for the multibyteness we need. */
8539 if (multibyte_p
8540 != !NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (current_buffer)))
8541 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8543 /* Raise the frame containing the echo area. */
8544 if (minibuffer_auto_raise)
8546 struct frame *sf = SELECTED_FRAME ();
8547 Lisp_Object mini_window;
8548 mini_window = FRAME_MINIBUF_WINDOW (sf);
8549 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8552 message_log_maybe_newline ();
8553 message_buf_print = 1;
8555 else
8557 if (NILP (echo_area_buffer[0]))
8559 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8560 echo_area_buffer[0] = echo_buffer[1];
8561 else
8562 echo_area_buffer[0] = echo_buffer[0];
8565 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8567 /* Someone switched buffers between print requests. */
8568 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8569 BUF_TRUNCATE_LINES (current_buffer) = Qnil;
8575 /* Display an echo area message in window W. Value is non-zero if W's
8576 height is changed. If display_last_displayed_message_p is
8577 non-zero, display the message that was last displayed, otherwise
8578 display the current message. */
8580 static int
8581 display_echo_area (w)
8582 struct window *w;
8584 int i, no_message_p, window_height_changed_p, count;
8586 /* Temporarily disable garbage collections while displaying the echo
8587 area. This is done because a GC can print a message itself.
8588 That message would modify the echo area buffer's contents while a
8589 redisplay of the buffer is going on, and seriously confuse
8590 redisplay. */
8591 count = inhibit_garbage_collection ();
8593 /* If there is no message, we must call display_echo_area_1
8594 nevertheless because it resizes the window. But we will have to
8595 reset the echo_area_buffer in question to nil at the end because
8596 with_echo_area_buffer will sets it to an empty buffer. */
8597 i = display_last_displayed_message_p ? 1 : 0;
8598 no_message_p = NILP (echo_area_buffer[i]);
8600 window_height_changed_p
8601 = with_echo_area_buffer (w, display_last_displayed_message_p,
8602 display_echo_area_1,
8603 (EMACS_INT) w, Qnil, 0, 0);
8605 if (no_message_p)
8606 echo_area_buffer[i] = Qnil;
8608 unbind_to (count, Qnil);
8609 return window_height_changed_p;
8613 /* Helper for display_echo_area. Display the current buffer which
8614 contains the current echo area message in window W, a mini-window,
8615 a pointer to which is passed in A1. A2..A4 are currently not used.
8616 Change the height of W so that all of the message is displayed.
8617 Value is non-zero if height of W was changed. */
8619 static int
8620 display_echo_area_1 (a1, a2, a3, a4)
8621 EMACS_INT a1;
8622 Lisp_Object a2;
8623 EMACS_INT a3, a4;
8625 struct window *w = (struct window *) a1;
8626 Lisp_Object window;
8627 struct text_pos start;
8628 int window_height_changed_p = 0;
8630 /* Do this before displaying, so that we have a large enough glyph
8631 matrix for the display. If we can't get enough space for the
8632 whole text, display the last N lines. That works by setting w->start. */
8633 window_height_changed_p = resize_mini_window (w, 0);
8635 /* Use the starting position chosen by resize_mini_window. */
8636 SET_TEXT_POS_FROM_MARKER (start, w->start);
8638 /* Display. */
8639 clear_glyph_matrix (w->desired_matrix);
8640 XSETWINDOW (window, w);
8641 try_window (window, start, 0);
8643 return window_height_changed_p;
8647 /* Resize the echo area window to exactly the size needed for the
8648 currently displayed message, if there is one. If a mini-buffer
8649 is active, don't shrink it. */
8651 void
8652 resize_echo_area_exactly ()
8654 if (BUFFERP (echo_area_buffer[0])
8655 && WINDOWP (echo_area_window))
8657 struct window *w = XWINDOW (echo_area_window);
8658 int resized_p;
8659 Lisp_Object resize_exactly;
8661 if (minibuf_level == 0)
8662 resize_exactly = Qt;
8663 else
8664 resize_exactly = Qnil;
8666 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8667 (EMACS_INT) w, resize_exactly, 0, 0);
8668 if (resized_p)
8670 ++windows_or_buffers_changed;
8671 ++update_mode_lines;
8672 redisplay_internal (0);
8678 /* Callback function for with_echo_area_buffer, when used from
8679 resize_echo_area_exactly. A1 contains a pointer to the window to
8680 resize, EXACTLY non-nil means resize the mini-window exactly to the
8681 size of the text displayed. A3 and A4 are not used. Value is what
8682 resize_mini_window returns. */
8684 static int
8685 resize_mini_window_1 (a1, exactly, a3, a4)
8686 EMACS_INT a1;
8687 Lisp_Object exactly;
8688 EMACS_INT a3, a4;
8690 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8694 /* Resize mini-window W to fit the size of its contents. EXACT_P
8695 means size the window exactly to the size needed. Otherwise, it's
8696 only enlarged until W's buffer is empty.
8698 Set W->start to the right place to begin display. If the whole
8699 contents fit, start at the beginning. Otherwise, start so as
8700 to make the end of the contents appear. This is particularly
8701 important for y-or-n-p, but seems desirable generally.
8703 Value is non-zero if the window height has been changed. */
8706 resize_mini_window (w, exact_p)
8707 struct window *w;
8708 int exact_p;
8710 struct frame *f = XFRAME (w->frame);
8711 int window_height_changed_p = 0;
8713 xassert (MINI_WINDOW_P (w));
8715 /* By default, start display at the beginning. */
8716 set_marker_both (w->start, w->buffer,
8717 BUF_BEGV (XBUFFER (w->buffer)),
8718 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8720 /* Don't resize windows while redisplaying a window; it would
8721 confuse redisplay functions when the size of the window they are
8722 displaying changes from under them. Such a resizing can happen,
8723 for instance, when which-func prints a long message while
8724 we are running fontification-functions. We're running these
8725 functions with safe_call which binds inhibit-redisplay to t. */
8726 if (!NILP (Vinhibit_redisplay))
8727 return 0;
8729 /* Nil means don't try to resize. */
8730 if (NILP (Vresize_mini_windows)
8731 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8732 return 0;
8734 if (!FRAME_MINIBUF_ONLY_P (f))
8736 struct it it;
8737 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8738 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8739 int height, max_height;
8740 int unit = FRAME_LINE_HEIGHT (f);
8741 struct text_pos start;
8742 struct buffer *old_current_buffer = NULL;
8744 if (current_buffer != XBUFFER (w->buffer))
8746 old_current_buffer = current_buffer;
8747 set_buffer_internal (XBUFFER (w->buffer));
8750 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8752 /* Compute the max. number of lines specified by the user. */
8753 if (FLOATP (Vmax_mini_window_height))
8754 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8755 else if (INTEGERP (Vmax_mini_window_height))
8756 max_height = XINT (Vmax_mini_window_height);
8757 else
8758 max_height = total_height / 4;
8760 /* Correct that max. height if it's bogus. */
8761 max_height = max (1, max_height);
8762 max_height = min (total_height, max_height);
8764 /* Find out the height of the text in the window. */
8765 if (it.line_wrap == TRUNCATE)
8766 height = 1;
8767 else
8769 last_height = 0;
8770 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8771 if (it.max_ascent == 0 && it.max_descent == 0)
8772 height = it.current_y + last_height;
8773 else
8774 height = it.current_y + it.max_ascent + it.max_descent;
8775 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8776 height = (height + unit - 1) / unit;
8779 /* Compute a suitable window start. */
8780 if (height > max_height)
8782 height = max_height;
8783 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8784 move_it_vertically_backward (&it, (height - 1) * unit);
8785 start = it.current.pos;
8787 else
8788 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8789 SET_MARKER_FROM_TEXT_POS (w->start, start);
8791 if (EQ (Vresize_mini_windows, Qgrow_only))
8793 /* Let it grow only, until we display an empty message, in which
8794 case the window shrinks again. */
8795 if (height > WINDOW_TOTAL_LINES (w))
8797 int old_height = WINDOW_TOTAL_LINES (w);
8798 freeze_window_starts (f, 1);
8799 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8800 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8802 else if (height < WINDOW_TOTAL_LINES (w)
8803 && (exact_p || BEGV == ZV))
8805 int old_height = WINDOW_TOTAL_LINES (w);
8806 freeze_window_starts (f, 0);
8807 shrink_mini_window (w);
8808 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8811 else
8813 /* Always resize to exact size needed. */
8814 if (height > WINDOW_TOTAL_LINES (w))
8816 int old_height = WINDOW_TOTAL_LINES (w);
8817 freeze_window_starts (f, 1);
8818 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8819 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8821 else if (height < WINDOW_TOTAL_LINES (w))
8823 int old_height = WINDOW_TOTAL_LINES (w);
8824 freeze_window_starts (f, 0);
8825 shrink_mini_window (w);
8827 if (height)
8829 freeze_window_starts (f, 1);
8830 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8833 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8837 if (old_current_buffer)
8838 set_buffer_internal (old_current_buffer);
8841 return window_height_changed_p;
8845 /* Value is the current message, a string, or nil if there is no
8846 current message. */
8848 Lisp_Object
8849 current_message ()
8851 Lisp_Object msg;
8853 if (!BUFFERP (echo_area_buffer[0]))
8854 msg = Qnil;
8855 else
8857 with_echo_area_buffer (0, 0, current_message_1,
8858 (EMACS_INT) &msg, Qnil, 0, 0);
8859 if (NILP (msg))
8860 echo_area_buffer[0] = Qnil;
8863 return msg;
8867 static int
8868 current_message_1 (a1, a2, a3, a4)
8869 EMACS_INT a1;
8870 Lisp_Object a2;
8871 EMACS_INT a3, a4;
8873 Lisp_Object *msg = (Lisp_Object *) a1;
8875 if (Z > BEG)
8876 *msg = make_buffer_string (BEG, Z, 1);
8877 else
8878 *msg = Qnil;
8879 return 0;
8883 /* Push the current message on Vmessage_stack for later restauration
8884 by restore_message. Value is non-zero if the current message isn't
8885 empty. This is a relatively infrequent operation, so it's not
8886 worth optimizing. */
8889 push_message ()
8891 Lisp_Object msg;
8892 msg = current_message ();
8893 Vmessage_stack = Fcons (msg, Vmessage_stack);
8894 return STRINGP (msg);
8898 /* Restore message display from the top of Vmessage_stack. */
8900 void
8901 restore_message ()
8903 Lisp_Object msg;
8905 xassert (CONSP (Vmessage_stack));
8906 msg = XCAR (Vmessage_stack);
8907 if (STRINGP (msg))
8908 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8909 else
8910 message3_nolog (msg, 0, 0);
8914 /* Handler for record_unwind_protect calling pop_message. */
8916 Lisp_Object
8917 pop_message_unwind (dummy)
8918 Lisp_Object dummy;
8920 pop_message ();
8921 return Qnil;
8924 /* Pop the top-most entry off Vmessage_stack. */
8926 void
8927 pop_message ()
8929 xassert (CONSP (Vmessage_stack));
8930 Vmessage_stack = XCDR (Vmessage_stack);
8934 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8935 exits. If the stack is not empty, we have a missing pop_message
8936 somewhere. */
8938 void
8939 check_message_stack ()
8941 if (!NILP (Vmessage_stack))
8942 abort ();
8946 /* Truncate to NCHARS what will be displayed in the echo area the next
8947 time we display it---but don't redisplay it now. */
8949 void
8950 truncate_echo_area (nchars)
8951 int nchars;
8953 if (nchars == 0)
8954 echo_area_buffer[0] = Qnil;
8955 /* A null message buffer means that the frame hasn't really been
8956 initialized yet. Error messages get reported properly by
8957 cmd_error, so this must be just an informative message; toss it. */
8958 else if (!noninteractive
8959 && INTERACTIVE
8960 && !NILP (echo_area_buffer[0]))
8962 struct frame *sf = SELECTED_FRAME ();
8963 if (FRAME_MESSAGE_BUF (sf))
8964 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8969 /* Helper function for truncate_echo_area. Truncate the current
8970 message to at most NCHARS characters. */
8972 static int
8973 truncate_message_1 (nchars, a2, a3, a4)
8974 EMACS_INT nchars;
8975 Lisp_Object a2;
8976 EMACS_INT a3, a4;
8978 if (BEG + nchars < Z)
8979 del_range (BEG + nchars, Z);
8980 if (Z == BEG)
8981 echo_area_buffer[0] = Qnil;
8982 return 0;
8986 /* Set the current message to a substring of S or STRING.
8988 If STRING is a Lisp string, set the message to the first NBYTES
8989 bytes from STRING. NBYTES zero means use the whole string. If
8990 STRING is multibyte, the message will be displayed multibyte.
8992 If S is not null, set the message to the first LEN bytes of S. LEN
8993 zero means use the whole string. MULTIBYTE_P non-zero means S is
8994 multibyte. Display the message multibyte in that case.
8996 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8997 to t before calling set_message_1 (which calls insert).
9000 void
9001 set_message (s, string, nbytes, multibyte_p)
9002 const char *s;
9003 Lisp_Object string;
9004 int nbytes, multibyte_p;
9006 message_enable_multibyte
9007 = ((s && multibyte_p)
9008 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9010 with_echo_area_buffer (0, -1, set_message_1,
9011 (EMACS_INT) s, string, nbytes, multibyte_p);
9012 message_buf_print = 0;
9013 help_echo_showing_p = 0;
9017 /* Helper function for set_message. Arguments have the same meaning
9018 as there, with A1 corresponding to S and A2 corresponding to STRING
9019 This function is called with the echo area buffer being
9020 current. */
9022 static int
9023 set_message_1 (a1, a2, nbytes, multibyte_p)
9024 EMACS_INT a1;
9025 Lisp_Object a2;
9026 EMACS_INT nbytes, multibyte_p;
9028 const char *s = (const char *) a1;
9029 Lisp_Object string = a2;
9031 /* Change multibyteness of the echo buffer appropriately. */
9032 if (message_enable_multibyte
9033 != !NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (current_buffer)))
9034 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9036 BUF_TRUNCATE_LINES (current_buffer) = message_truncate_lines ? Qt : Qnil;
9038 /* Insert new message at BEG. */
9039 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9041 if (STRINGP (string))
9043 int nchars;
9045 if (nbytes == 0)
9046 nbytes = SBYTES (string);
9047 nchars = string_byte_to_char (string, nbytes);
9049 /* This function takes care of single/multibyte conversion. We
9050 just have to ensure that the echo area buffer has the right
9051 setting of enable_multibyte_characters. */
9052 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9054 else if (s)
9056 if (nbytes == 0)
9057 nbytes = strlen (s);
9059 if (multibyte_p && NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (current_buffer)))
9061 /* Convert from multi-byte to single-byte. */
9062 int i, c, n;
9063 unsigned char work[1];
9065 /* Convert a multibyte string to single-byte. */
9066 for (i = 0; i < nbytes; i += n)
9068 c = string_char_and_length (s + i, &n);
9069 work[0] = (ASCII_CHAR_P (c)
9071 : multibyte_char_to_unibyte (c, Qnil));
9072 insert_1_both (work, 1, 1, 1, 0, 0);
9075 else if (!multibyte_p
9076 && !NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (current_buffer)))
9078 /* Convert from single-byte to multi-byte. */
9079 int i, c, n;
9080 const unsigned char *msg = (const unsigned char *) s;
9081 unsigned char str[MAX_MULTIBYTE_LENGTH];
9083 /* Convert a single-byte string to multibyte. */
9084 for (i = 0; i < nbytes; i++)
9086 c = msg[i];
9087 MAKE_CHAR_MULTIBYTE (c);
9088 n = CHAR_STRING (c, str);
9089 insert_1_both (str, 1, n, 1, 0, 0);
9092 else
9093 insert_1 (s, nbytes, 1, 0, 0);
9096 return 0;
9100 /* Clear messages. CURRENT_P non-zero means clear the current
9101 message. LAST_DISPLAYED_P non-zero means clear the message
9102 last displayed. */
9104 void
9105 clear_message (current_p, last_displayed_p)
9106 int current_p, last_displayed_p;
9108 if (current_p)
9110 echo_area_buffer[0] = Qnil;
9111 message_cleared_p = 1;
9114 if (last_displayed_p)
9115 echo_area_buffer[1] = Qnil;
9117 message_buf_print = 0;
9120 /* Clear garbaged frames.
9122 This function is used where the old redisplay called
9123 redraw_garbaged_frames which in turn called redraw_frame which in
9124 turn called clear_frame. The call to clear_frame was a source of
9125 flickering. I believe a clear_frame is not necessary. It should
9126 suffice in the new redisplay to invalidate all current matrices,
9127 and ensure a complete redisplay of all windows. */
9129 static void
9130 clear_garbaged_frames ()
9132 if (frame_garbaged)
9134 Lisp_Object tail, frame;
9135 int changed_count = 0;
9137 FOR_EACH_FRAME (tail, frame)
9139 struct frame *f = XFRAME (frame);
9141 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9143 if (f->resized_p)
9145 Fredraw_frame (frame);
9146 f->force_flush_display_p = 1;
9148 clear_current_matrices (f);
9149 changed_count++;
9150 f->garbaged = 0;
9151 f->resized_p = 0;
9155 frame_garbaged = 0;
9156 if (changed_count)
9157 ++windows_or_buffers_changed;
9162 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9163 is non-zero update selected_frame. Value is non-zero if the
9164 mini-windows height has been changed. */
9166 static int
9167 echo_area_display (update_frame_p)
9168 int update_frame_p;
9170 Lisp_Object mini_window;
9171 struct window *w;
9172 struct frame *f;
9173 int window_height_changed_p = 0;
9174 struct frame *sf = SELECTED_FRAME ();
9176 mini_window = FRAME_MINIBUF_WINDOW (sf);
9177 w = XWINDOW (mini_window);
9178 f = XFRAME (WINDOW_FRAME (w));
9180 /* Don't display if frame is invisible or not yet initialized. */
9181 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9182 return 0;
9184 #ifdef HAVE_WINDOW_SYSTEM
9185 /* When Emacs starts, selected_frame may be the initial terminal
9186 frame. If we let this through, a message would be displayed on
9187 the terminal. */
9188 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9189 return 0;
9190 #endif /* HAVE_WINDOW_SYSTEM */
9192 /* Redraw garbaged frames. */
9193 if (frame_garbaged)
9194 clear_garbaged_frames ();
9196 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9198 echo_area_window = mini_window;
9199 window_height_changed_p = display_echo_area (w);
9200 w->must_be_updated_p = 1;
9202 /* Update the display, unless called from redisplay_internal.
9203 Also don't update the screen during redisplay itself. The
9204 update will happen at the end of redisplay, and an update
9205 here could cause confusion. */
9206 if (update_frame_p && !redisplaying_p)
9208 int n = 0;
9210 /* If the display update has been interrupted by pending
9211 input, update mode lines in the frame. Due to the
9212 pending input, it might have been that redisplay hasn't
9213 been called, so that mode lines above the echo area are
9214 garbaged. This looks odd, so we prevent it here. */
9215 if (!display_completed)
9216 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9218 if (window_height_changed_p
9219 /* Don't do this if Emacs is shutting down. Redisplay
9220 needs to run hooks. */
9221 && !NILP (Vrun_hooks))
9223 /* Must update other windows. Likewise as in other
9224 cases, don't let this update be interrupted by
9225 pending input. */
9226 int count = SPECPDL_INDEX ();
9227 specbind (Qredisplay_dont_pause, Qt);
9228 windows_or_buffers_changed = 1;
9229 redisplay_internal (0);
9230 unbind_to (count, Qnil);
9232 else if (FRAME_WINDOW_P (f) && n == 0)
9234 /* Window configuration is the same as before.
9235 Can do with a display update of the echo area,
9236 unless we displayed some mode lines. */
9237 update_single_window (w, 1);
9238 FRAME_RIF (f)->flush_display (f);
9240 else
9241 update_frame (f, 1, 1);
9243 /* If cursor is in the echo area, make sure that the next
9244 redisplay displays the minibuffer, so that the cursor will
9245 be replaced with what the minibuffer wants. */
9246 if (cursor_in_echo_area)
9247 ++windows_or_buffers_changed;
9250 else if (!EQ (mini_window, selected_window))
9251 windows_or_buffers_changed++;
9253 /* Last displayed message is now the current message. */
9254 echo_area_buffer[1] = echo_area_buffer[0];
9255 /* Inform read_char that we're not echoing. */
9256 echo_message_buffer = Qnil;
9258 /* Prevent redisplay optimization in redisplay_internal by resetting
9259 this_line_start_pos. This is done because the mini-buffer now
9260 displays the message instead of its buffer text. */
9261 if (EQ (mini_window, selected_window))
9262 CHARPOS (this_line_start_pos) = 0;
9264 return window_height_changed_p;
9269 /***********************************************************************
9270 Mode Lines and Frame Titles
9271 ***********************************************************************/
9273 /* A buffer for constructing non-propertized mode-line strings and
9274 frame titles in it; allocated from the heap in init_xdisp and
9275 resized as needed in store_mode_line_noprop_char. */
9277 static char *mode_line_noprop_buf;
9279 /* The buffer's end, and a current output position in it. */
9281 static char *mode_line_noprop_buf_end;
9282 static char *mode_line_noprop_ptr;
9284 #define MODE_LINE_NOPROP_LEN(start) \
9285 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9287 static enum {
9288 MODE_LINE_DISPLAY = 0,
9289 MODE_LINE_TITLE,
9290 MODE_LINE_NOPROP,
9291 MODE_LINE_STRING
9292 } mode_line_target;
9294 /* Alist that caches the results of :propertize.
9295 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9296 static Lisp_Object mode_line_proptrans_alist;
9298 /* List of strings making up the mode-line. */
9299 static Lisp_Object mode_line_string_list;
9301 /* Base face property when building propertized mode line string. */
9302 static Lisp_Object mode_line_string_face;
9303 static Lisp_Object mode_line_string_face_prop;
9306 /* Unwind data for mode line strings */
9308 static Lisp_Object Vmode_line_unwind_vector;
9310 static Lisp_Object
9311 format_mode_line_unwind_data (struct buffer *obuf,
9312 Lisp_Object owin,
9313 int save_proptrans)
9315 Lisp_Object vector, tmp;
9317 /* Reduce consing by keeping one vector in
9318 Vwith_echo_area_save_vector. */
9319 vector = Vmode_line_unwind_vector;
9320 Vmode_line_unwind_vector = Qnil;
9322 if (NILP (vector))
9323 vector = Fmake_vector (make_number (8), Qnil);
9325 ASET (vector, 0, make_number (mode_line_target));
9326 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9327 ASET (vector, 2, mode_line_string_list);
9328 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9329 ASET (vector, 4, mode_line_string_face);
9330 ASET (vector, 5, mode_line_string_face_prop);
9332 if (obuf)
9333 XSETBUFFER (tmp, obuf);
9334 else
9335 tmp = Qnil;
9336 ASET (vector, 6, tmp);
9337 ASET (vector, 7, owin);
9339 return vector;
9342 static Lisp_Object
9343 unwind_format_mode_line (vector)
9344 Lisp_Object vector;
9346 mode_line_target = XINT (AREF (vector, 0));
9347 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9348 mode_line_string_list = AREF (vector, 2);
9349 if (! EQ (AREF (vector, 3), Qt))
9350 mode_line_proptrans_alist = AREF (vector, 3);
9351 mode_line_string_face = AREF (vector, 4);
9352 mode_line_string_face_prop = AREF (vector, 5);
9354 if (!NILP (AREF (vector, 7)))
9355 /* Select window before buffer, since it may change the buffer. */
9356 Fselect_window (AREF (vector, 7), Qt);
9358 if (!NILP (AREF (vector, 6)))
9360 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9361 ASET (vector, 6, Qnil);
9364 Vmode_line_unwind_vector = vector;
9365 return Qnil;
9369 /* Store a single character C for the frame title in mode_line_noprop_buf.
9370 Re-allocate mode_line_noprop_buf if necessary. */
9372 static void
9373 #ifdef PROTOTYPES
9374 store_mode_line_noprop_char (char c)
9375 #else
9376 store_mode_line_noprop_char (c)
9377 char c;
9378 #endif
9380 /* If output position has reached the end of the allocated buffer,
9381 double the buffer's size. */
9382 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9384 int len = MODE_LINE_NOPROP_LEN (0);
9385 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9386 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9387 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9388 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9391 *mode_line_noprop_ptr++ = c;
9395 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9396 mode_line_noprop_ptr. STR is the string to store. Do not copy
9397 characters that yield more columns than PRECISION; PRECISION <= 0
9398 means copy the whole string. Pad with spaces until FIELD_WIDTH
9399 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9400 pad. Called from display_mode_element when it is used to build a
9401 frame title. */
9403 static int
9404 store_mode_line_noprop (str, field_width, precision)
9405 const unsigned char *str;
9406 int field_width, precision;
9408 int n = 0;
9409 int dummy, nbytes;
9411 /* Copy at most PRECISION chars from STR. */
9412 nbytes = strlen (str);
9413 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9414 while (nbytes--)
9415 store_mode_line_noprop_char (*str++);
9417 /* Fill up with spaces until FIELD_WIDTH reached. */
9418 while (field_width > 0
9419 && n < field_width)
9421 store_mode_line_noprop_char (' ');
9422 ++n;
9425 return n;
9428 /***********************************************************************
9429 Frame Titles
9430 ***********************************************************************/
9432 #ifdef HAVE_WINDOW_SYSTEM
9434 /* Set the title of FRAME, if it has changed. The title format is
9435 Vicon_title_format if FRAME is iconified, otherwise it is
9436 frame_title_format. */
9438 static void
9439 x_consider_frame_title (frame)
9440 Lisp_Object frame;
9442 struct frame *f = XFRAME (frame);
9444 if (FRAME_WINDOW_P (f)
9445 || FRAME_MINIBUF_ONLY_P (f)
9446 || f->explicit_name)
9448 /* Do we have more than one visible frame on this X display? */
9449 Lisp_Object tail;
9450 Lisp_Object fmt;
9451 int title_start;
9452 char *title;
9453 int len;
9454 struct it it;
9455 int count = SPECPDL_INDEX ();
9457 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9459 Lisp_Object other_frame = XCAR (tail);
9460 struct frame *tf = XFRAME (other_frame);
9462 if (tf != f
9463 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9464 && !FRAME_MINIBUF_ONLY_P (tf)
9465 && !EQ (other_frame, tip_frame)
9466 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9467 break;
9470 /* Set global variable indicating that multiple frames exist. */
9471 multiple_frames = CONSP (tail);
9473 /* Switch to the buffer of selected window of the frame. Set up
9474 mode_line_target so that display_mode_element will output into
9475 mode_line_noprop_buf; then display the title. */
9476 record_unwind_protect (unwind_format_mode_line,
9477 format_mode_line_unwind_data
9478 (current_buffer, selected_window, 0));
9480 Fselect_window (f->selected_window, Qt);
9481 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9482 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9484 mode_line_target = MODE_LINE_TITLE;
9485 title_start = MODE_LINE_NOPROP_LEN (0);
9486 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9487 NULL, DEFAULT_FACE_ID);
9488 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9489 len = MODE_LINE_NOPROP_LEN (title_start);
9490 title = mode_line_noprop_buf + title_start;
9491 unbind_to (count, Qnil);
9493 /* Set the title only if it's changed. This avoids consing in
9494 the common case where it hasn't. (If it turns out that we've
9495 already wasted too much time by walking through the list with
9496 display_mode_element, then we might need to optimize at a
9497 higher level than this.) */
9498 if (! STRINGP (f->name)
9499 || SBYTES (f->name) != len
9500 || bcmp (title, SDATA (f->name), len) != 0)
9502 #ifdef HAVE_NS
9503 if (FRAME_NS_P (f))
9505 if (!MINI_WINDOW_P(XWINDOW(f->selected_window)))
9507 if (EQ (fmt, Qt))
9508 ns_set_name_as_filename (f);
9509 else
9510 x_implicitly_set_name (f, make_string(title, len),
9511 Qnil);
9514 else
9515 #endif
9516 x_implicitly_set_name (f, make_string (title, len), Qnil);
9518 #ifdef HAVE_NS
9519 if (FRAME_NS_P (f))
9521 /* do this also for frames with explicit names */
9522 ns_implicitly_set_icon_type(f);
9523 ns_set_doc_edited(f, Fbuffer_modified_p
9524 (XWINDOW (f->selected_window)->buffer), Qnil);
9526 #endif
9530 #endif /* not HAVE_WINDOW_SYSTEM */
9535 /***********************************************************************
9536 Menu Bars
9537 ***********************************************************************/
9540 /* Prepare for redisplay by updating menu-bar item lists when
9541 appropriate. This can call eval. */
9543 void
9544 prepare_menu_bars ()
9546 int all_windows;
9547 struct gcpro gcpro1, gcpro2;
9548 struct frame *f;
9549 Lisp_Object tooltip_frame;
9551 #ifdef HAVE_WINDOW_SYSTEM
9552 tooltip_frame = tip_frame;
9553 #else
9554 tooltip_frame = Qnil;
9555 #endif
9557 /* Update all frame titles based on their buffer names, etc. We do
9558 this before the menu bars so that the buffer-menu will show the
9559 up-to-date frame titles. */
9560 #ifdef HAVE_WINDOW_SYSTEM
9561 if (windows_or_buffers_changed || update_mode_lines)
9563 Lisp_Object tail, frame;
9565 FOR_EACH_FRAME (tail, frame)
9567 f = XFRAME (frame);
9568 if (!EQ (frame, tooltip_frame)
9569 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9570 x_consider_frame_title (frame);
9573 #endif /* HAVE_WINDOW_SYSTEM */
9575 /* Update the menu bar item lists, if appropriate. This has to be
9576 done before any actual redisplay or generation of display lines. */
9577 all_windows = (update_mode_lines
9578 || buffer_shared > 1
9579 || windows_or_buffers_changed);
9580 if (all_windows)
9582 Lisp_Object tail, frame;
9583 int count = SPECPDL_INDEX ();
9584 /* 1 means that update_menu_bar has run its hooks
9585 so any further calls to update_menu_bar shouldn't do so again. */
9586 int menu_bar_hooks_run = 0;
9588 record_unwind_save_match_data ();
9590 FOR_EACH_FRAME (tail, frame)
9592 f = XFRAME (frame);
9594 /* Ignore tooltip frame. */
9595 if (EQ (frame, tooltip_frame))
9596 continue;
9598 /* If a window on this frame changed size, report that to
9599 the user and clear the size-change flag. */
9600 if (FRAME_WINDOW_SIZES_CHANGED (f))
9602 Lisp_Object functions;
9604 /* Clear flag first in case we get an error below. */
9605 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9606 functions = Vwindow_size_change_functions;
9607 GCPRO2 (tail, functions);
9609 while (CONSP (functions))
9611 if (!EQ (XCAR (functions), Qt))
9612 call1 (XCAR (functions), frame);
9613 functions = XCDR (functions);
9615 UNGCPRO;
9618 GCPRO1 (tail);
9619 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9620 #ifdef HAVE_WINDOW_SYSTEM
9621 update_tool_bar (f, 0);
9622 #endif
9623 UNGCPRO;
9626 unbind_to (count, Qnil);
9628 else
9630 struct frame *sf = SELECTED_FRAME ();
9631 update_menu_bar (sf, 1, 0);
9632 #ifdef HAVE_WINDOW_SYSTEM
9633 update_tool_bar (sf, 1);
9634 #endif
9637 /* Motif needs this. See comment in xmenu.c. Turn it off when
9638 pending_menu_activation is not defined. */
9639 #ifdef USE_X_TOOLKIT
9640 pending_menu_activation = 0;
9641 #endif
9645 /* Update the menu bar item list for frame F. This has to be done
9646 before we start to fill in any display lines, because it can call
9647 eval.
9649 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9651 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9652 already ran the menu bar hooks for this redisplay, so there
9653 is no need to run them again. The return value is the
9654 updated value of this flag, to pass to the next call. */
9656 static int
9657 update_menu_bar (f, save_match_data, hooks_run)
9658 struct frame *f;
9659 int save_match_data;
9660 int hooks_run;
9662 Lisp_Object window;
9663 register struct window *w;
9665 /* If called recursively during a menu update, do nothing. This can
9666 happen when, for instance, an activate-menubar-hook causes a
9667 redisplay. */
9668 if (inhibit_menubar_update)
9669 return hooks_run;
9671 window = FRAME_SELECTED_WINDOW (f);
9672 w = XWINDOW (window);
9674 if (FRAME_WINDOW_P (f)
9676 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9677 || defined (HAVE_NS) || defined (USE_GTK)
9678 FRAME_EXTERNAL_MENU_BAR (f)
9679 #else
9680 FRAME_MENU_BAR_LINES (f) > 0
9681 #endif
9682 : FRAME_MENU_BAR_LINES (f) > 0)
9684 /* If the user has switched buffers or windows, we need to
9685 recompute to reflect the new bindings. But we'll
9686 recompute when update_mode_lines is set too; that means
9687 that people can use force-mode-line-update to request
9688 that the menu bar be recomputed. The adverse effect on
9689 the rest of the redisplay algorithm is about the same as
9690 windows_or_buffers_changed anyway. */
9691 if (windows_or_buffers_changed
9692 /* This used to test w->update_mode_line, but we believe
9693 there is no need to recompute the menu in that case. */
9694 || update_mode_lines
9695 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9696 < BUF_MODIFF (XBUFFER (w->buffer)))
9697 != !NILP (w->last_had_star))
9698 || ((!NILP (Vtransient_mark_mode)
9699 && !NILP (BUF_MARK_ACTIVE (XBUFFER (w->buffer))))
9700 != !NILP (w->region_showing)))
9702 struct buffer *prev = current_buffer;
9703 int count = SPECPDL_INDEX ();
9705 specbind (Qinhibit_menubar_update, Qt);
9707 set_buffer_internal_1 (XBUFFER (w->buffer));
9708 if (save_match_data)
9709 record_unwind_save_match_data ();
9710 if (NILP (Voverriding_local_map_menu_flag))
9712 specbind (Qoverriding_terminal_local_map, Qnil);
9713 specbind (Qoverriding_local_map, Qnil);
9716 if (!hooks_run)
9718 /* Run the Lucid hook. */
9719 safe_run_hooks (Qactivate_menubar_hook);
9721 /* If it has changed current-menubar from previous value,
9722 really recompute the menu-bar from the value. */
9723 if (! NILP (Vlucid_menu_bar_dirty_flag))
9724 call0 (Qrecompute_lucid_menubar);
9726 safe_run_hooks (Qmenu_bar_update_hook);
9728 hooks_run = 1;
9731 XSETFRAME (Vmenu_updating_frame, f);
9732 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9734 /* Redisplay the menu bar in case we changed it. */
9735 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9736 || defined (HAVE_NS) || defined (USE_GTK)
9737 if (FRAME_WINDOW_P (f))
9739 #if defined (HAVE_NS)
9740 /* All frames on Mac OS share the same menubar. So only
9741 the selected frame should be allowed to set it. */
9742 if (f == SELECTED_FRAME ())
9743 #endif
9744 set_frame_menubar (f, 0, 0);
9746 else
9747 /* On a terminal screen, the menu bar is an ordinary screen
9748 line, and this makes it get updated. */
9749 w->update_mode_line = Qt;
9750 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9751 /* In the non-toolkit version, the menu bar is an ordinary screen
9752 line, and this makes it get updated. */
9753 w->update_mode_line = Qt;
9754 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9756 unbind_to (count, Qnil);
9757 set_buffer_internal_1 (prev);
9761 return hooks_run;
9766 /***********************************************************************
9767 Output Cursor
9768 ***********************************************************************/
9770 #ifdef HAVE_WINDOW_SYSTEM
9772 /* EXPORT:
9773 Nominal cursor position -- where to draw output.
9774 HPOS and VPOS are window relative glyph matrix coordinates.
9775 X and Y are window relative pixel coordinates. */
9777 struct cursor_pos output_cursor;
9780 /* EXPORT:
9781 Set the global variable output_cursor to CURSOR. All cursor
9782 positions are relative to updated_window. */
9784 void
9785 set_output_cursor (cursor)
9786 struct cursor_pos *cursor;
9788 output_cursor.hpos = cursor->hpos;
9789 output_cursor.vpos = cursor->vpos;
9790 output_cursor.x = cursor->x;
9791 output_cursor.y = cursor->y;
9795 /* EXPORT for RIF:
9796 Set a nominal cursor position.
9798 HPOS and VPOS are column/row positions in a window glyph matrix. X
9799 and Y are window text area relative pixel positions.
9801 If this is done during an update, updated_window will contain the
9802 window that is being updated and the position is the future output
9803 cursor position for that window. If updated_window is null, use
9804 selected_window and display the cursor at the given position. */
9806 void
9807 x_cursor_to (vpos, hpos, y, x)
9808 int vpos, hpos, y, x;
9810 struct window *w;
9812 /* If updated_window is not set, work on selected_window. */
9813 if (updated_window)
9814 w = updated_window;
9815 else
9816 w = XWINDOW (selected_window);
9818 /* Set the output cursor. */
9819 output_cursor.hpos = hpos;
9820 output_cursor.vpos = vpos;
9821 output_cursor.x = x;
9822 output_cursor.y = y;
9824 /* If not called as part of an update, really display the cursor.
9825 This will also set the cursor position of W. */
9826 if (updated_window == NULL)
9828 BLOCK_INPUT;
9829 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9830 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9831 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9832 UNBLOCK_INPUT;
9836 #endif /* HAVE_WINDOW_SYSTEM */
9839 /***********************************************************************
9840 Tool-bars
9841 ***********************************************************************/
9843 #ifdef HAVE_WINDOW_SYSTEM
9845 /* Where the mouse was last time we reported a mouse event. */
9847 FRAME_PTR last_mouse_frame;
9849 /* Tool-bar item index of the item on which a mouse button was pressed
9850 or -1. */
9852 int last_tool_bar_item;
9855 static Lisp_Object
9856 update_tool_bar_unwind (frame)
9857 Lisp_Object frame;
9859 selected_frame = frame;
9860 return Qnil;
9863 /* Update the tool-bar item list for frame F. This has to be done
9864 before we start to fill in any display lines. Called from
9865 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9866 and restore it here. */
9868 static void
9869 update_tool_bar (f, save_match_data)
9870 struct frame *f;
9871 int save_match_data;
9873 #if defined (USE_GTK) || defined (HAVE_NS)
9874 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9875 #else
9876 int do_update = WINDOWP (f->tool_bar_window)
9877 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9878 #endif
9880 if (do_update)
9882 Lisp_Object window;
9883 struct window *w;
9885 window = FRAME_SELECTED_WINDOW (f);
9886 w = XWINDOW (window);
9888 /* If the user has switched buffers or windows, we need to
9889 recompute to reflect the new bindings. But we'll
9890 recompute when update_mode_lines is set too; that means
9891 that people can use force-mode-line-update to request
9892 that the menu bar be recomputed. The adverse effect on
9893 the rest of the redisplay algorithm is about the same as
9894 windows_or_buffers_changed anyway. */
9895 if (windows_or_buffers_changed
9896 || !NILP (w->update_mode_line)
9897 || update_mode_lines
9898 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9899 < BUF_MODIFF (XBUFFER (w->buffer)))
9900 != !NILP (w->last_had_star))
9901 || ((!NILP (Vtransient_mark_mode)
9902 && !NILP (BUF_MARK_ACTIVE (XBUFFER (w->buffer))))
9903 != !NILP (w->region_showing)))
9905 struct buffer *prev = current_buffer;
9906 int count = SPECPDL_INDEX ();
9907 Lisp_Object frame, new_tool_bar;
9908 int new_n_tool_bar;
9909 struct gcpro gcpro1;
9911 /* Set current_buffer to the buffer of the selected
9912 window of the frame, so that we get the right local
9913 keymaps. */
9914 set_buffer_internal_1 (XBUFFER (w->buffer));
9916 /* Save match data, if we must. */
9917 if (save_match_data)
9918 record_unwind_save_match_data ();
9920 /* Make sure that we don't accidentally use bogus keymaps. */
9921 if (NILP (Voverriding_local_map_menu_flag))
9923 specbind (Qoverriding_terminal_local_map, Qnil);
9924 specbind (Qoverriding_local_map, Qnil);
9927 GCPRO1 (new_tool_bar);
9929 /* We must temporarily set the selected frame to this frame
9930 before calling tool_bar_items, because the calculation of
9931 the tool-bar keymap uses the selected frame (see
9932 `tool-bar-make-keymap' in tool-bar.el). */
9933 record_unwind_protect (update_tool_bar_unwind, selected_frame);
9934 XSETFRAME (frame, f);
9935 selected_frame = frame;
9937 /* Build desired tool-bar items from keymaps. */
9938 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9939 &new_n_tool_bar);
9941 /* Redisplay the tool-bar if we changed it. */
9942 if (new_n_tool_bar != f->n_tool_bar_items
9943 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9945 /* Redisplay that happens asynchronously due to an expose event
9946 may access f->tool_bar_items. Make sure we update both
9947 variables within BLOCK_INPUT so no such event interrupts. */
9948 BLOCK_INPUT;
9949 f->tool_bar_items = new_tool_bar;
9950 f->n_tool_bar_items = new_n_tool_bar;
9951 w->update_mode_line = Qt;
9952 UNBLOCK_INPUT;
9955 UNGCPRO;
9957 unbind_to (count, Qnil);
9958 set_buffer_internal_1 (prev);
9964 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9965 F's desired tool-bar contents. F->tool_bar_items must have
9966 been set up previously by calling prepare_menu_bars. */
9968 static void
9969 build_desired_tool_bar_string (f)
9970 struct frame *f;
9972 int i, size, size_needed;
9973 struct gcpro gcpro1, gcpro2, gcpro3;
9974 Lisp_Object image, plist, props;
9976 image = plist = props = Qnil;
9977 GCPRO3 (image, plist, props);
9979 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9980 Otherwise, make a new string. */
9982 /* The size of the string we might be able to reuse. */
9983 size = (STRINGP (f->desired_tool_bar_string)
9984 ? SCHARS (f->desired_tool_bar_string)
9985 : 0);
9987 /* We need one space in the string for each image. */
9988 size_needed = f->n_tool_bar_items;
9990 /* Reuse f->desired_tool_bar_string, if possible. */
9991 if (size < size_needed || NILP (f->desired_tool_bar_string))
9992 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9993 make_number (' '));
9994 else
9996 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9997 Fremove_text_properties (make_number (0), make_number (size),
9998 props, f->desired_tool_bar_string);
10001 /* Put a `display' property on the string for the images to display,
10002 put a `menu_item' property on tool-bar items with a value that
10003 is the index of the item in F's tool-bar item vector. */
10004 for (i = 0; i < f->n_tool_bar_items; ++i)
10006 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10008 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10009 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10010 int hmargin, vmargin, relief, idx, end;
10011 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10013 /* If image is a vector, choose the image according to the
10014 button state. */
10015 image = PROP (TOOL_BAR_ITEM_IMAGES);
10016 if (VECTORP (image))
10018 if (enabled_p)
10019 idx = (selected_p
10020 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10021 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10022 else
10023 idx = (selected_p
10024 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10025 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10027 xassert (ASIZE (image) >= idx);
10028 image = AREF (image, idx);
10030 else
10031 idx = -1;
10033 /* Ignore invalid image specifications. */
10034 if (!valid_image_p (image))
10035 continue;
10037 /* Display the tool-bar button pressed, or depressed. */
10038 plist = Fcopy_sequence (XCDR (image));
10040 /* Compute margin and relief to draw. */
10041 relief = (tool_bar_button_relief >= 0
10042 ? tool_bar_button_relief
10043 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10044 hmargin = vmargin = relief;
10046 if (INTEGERP (Vtool_bar_button_margin)
10047 && XINT (Vtool_bar_button_margin) > 0)
10049 hmargin += XFASTINT (Vtool_bar_button_margin);
10050 vmargin += XFASTINT (Vtool_bar_button_margin);
10052 else if (CONSP (Vtool_bar_button_margin))
10054 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10055 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10056 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10058 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10059 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10060 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10063 if (auto_raise_tool_bar_buttons_p)
10065 /* Add a `:relief' property to the image spec if the item is
10066 selected. */
10067 if (selected_p)
10069 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10070 hmargin -= relief;
10071 vmargin -= relief;
10074 else
10076 /* If image is selected, display it pressed, i.e. with a
10077 negative relief. If it's not selected, display it with a
10078 raised relief. */
10079 plist = Fplist_put (plist, QCrelief,
10080 (selected_p
10081 ? make_number (-relief)
10082 : make_number (relief)));
10083 hmargin -= relief;
10084 vmargin -= relief;
10087 /* Put a margin around the image. */
10088 if (hmargin || vmargin)
10090 if (hmargin == vmargin)
10091 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10092 else
10093 plist = Fplist_put (plist, QCmargin,
10094 Fcons (make_number (hmargin),
10095 make_number (vmargin)));
10098 /* If button is not enabled, and we don't have special images
10099 for the disabled state, make the image appear disabled by
10100 applying an appropriate algorithm to it. */
10101 if (!enabled_p && idx < 0)
10102 plist = Fplist_put (plist, QCconversion, Qdisabled);
10104 /* Put a `display' text property on the string for the image to
10105 display. Put a `menu-item' property on the string that gives
10106 the start of this item's properties in the tool-bar items
10107 vector. */
10108 image = Fcons (Qimage, plist);
10109 props = list4 (Qdisplay, image,
10110 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10112 /* Let the last image hide all remaining spaces in the tool bar
10113 string. The string can be longer than needed when we reuse a
10114 previous string. */
10115 if (i + 1 == f->n_tool_bar_items)
10116 end = SCHARS (f->desired_tool_bar_string);
10117 else
10118 end = i + 1;
10119 Fadd_text_properties (make_number (i), make_number (end),
10120 props, f->desired_tool_bar_string);
10121 #undef PROP
10124 UNGCPRO;
10128 /* Display one line of the tool-bar of frame IT->f.
10130 HEIGHT specifies the desired height of the tool-bar line.
10131 If the actual height of the glyph row is less than HEIGHT, the
10132 row's height is increased to HEIGHT, and the icons are centered
10133 vertically in the new height.
10135 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10136 count a final empty row in case the tool-bar width exactly matches
10137 the window width.
10140 static void
10141 display_tool_bar_line (it, height)
10142 struct it *it;
10143 int height;
10145 struct glyph_row *row = it->glyph_row;
10146 int max_x = it->last_visible_x;
10147 struct glyph *last;
10149 prepare_desired_row (row);
10150 row->y = it->current_y;
10152 /* Note that this isn't made use of if the face hasn't a box,
10153 so there's no need to check the face here. */
10154 it->start_of_box_run_p = 1;
10156 while (it->current_x < max_x)
10158 int x, n_glyphs_before, i, nglyphs;
10159 struct it it_before;
10161 /* Get the next display element. */
10162 if (!get_next_display_element (it))
10164 /* Don't count empty row if we are counting needed tool-bar lines. */
10165 if (height < 0 && !it->hpos)
10166 return;
10167 break;
10170 /* Produce glyphs. */
10171 n_glyphs_before = row->used[TEXT_AREA];
10172 it_before = *it;
10174 PRODUCE_GLYPHS (it);
10176 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10177 i = 0;
10178 x = it_before.current_x;
10179 while (i < nglyphs)
10181 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10183 if (x + glyph->pixel_width > max_x)
10185 /* Glyph doesn't fit on line. Backtrack. */
10186 row->used[TEXT_AREA] = n_glyphs_before;
10187 *it = it_before;
10188 /* If this is the only glyph on this line, it will never fit on the
10189 toolbar, so skip it. But ensure there is at least one glyph,
10190 so we don't accidentally disable the tool-bar. */
10191 if (n_glyphs_before == 0
10192 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10193 break;
10194 goto out;
10197 ++it->hpos;
10198 x += glyph->pixel_width;
10199 ++i;
10202 /* Stop at line ends. */
10203 if (ITERATOR_AT_END_OF_LINE_P (it))
10204 break;
10206 set_iterator_to_next (it, 1);
10209 out:;
10211 row->displays_text_p = row->used[TEXT_AREA] != 0;
10213 /* Use default face for the border below the tool bar.
10215 FIXME: When auto-resize-tool-bars is grow-only, there is
10216 no additional border below the possibly empty tool-bar lines.
10217 So to make the extra empty lines look "normal", we have to
10218 use the tool-bar face for the border too. */
10219 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10220 it->face_id = DEFAULT_FACE_ID;
10222 extend_face_to_end_of_line (it);
10223 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10224 last->right_box_line_p = 1;
10225 if (last == row->glyphs[TEXT_AREA])
10226 last->left_box_line_p = 1;
10228 /* Make line the desired height and center it vertically. */
10229 if ((height -= it->max_ascent + it->max_descent) > 0)
10231 /* Don't add more than one line height. */
10232 height %= FRAME_LINE_HEIGHT (it->f);
10233 it->max_ascent += height / 2;
10234 it->max_descent += (height + 1) / 2;
10237 compute_line_metrics (it);
10239 /* If line is empty, make it occupy the rest of the tool-bar. */
10240 if (!row->displays_text_p)
10242 row->height = row->phys_height = it->last_visible_y - row->y;
10243 row->visible_height = row->height;
10244 row->ascent = row->phys_ascent = 0;
10245 row->extra_line_spacing = 0;
10248 row->full_width_p = 1;
10249 row->continued_p = 0;
10250 row->truncated_on_left_p = 0;
10251 row->truncated_on_right_p = 0;
10253 it->current_x = it->hpos = 0;
10254 it->current_y += row->height;
10255 ++it->vpos;
10256 ++it->glyph_row;
10260 /* Max tool-bar height. */
10262 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10263 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10265 /* Value is the number of screen lines needed to make all tool-bar
10266 items of frame F visible. The number of actual rows needed is
10267 returned in *N_ROWS if non-NULL. */
10269 static int
10270 tool_bar_lines_needed (f, n_rows)
10271 struct frame *f;
10272 int *n_rows;
10274 struct window *w = XWINDOW (f->tool_bar_window);
10275 struct it it;
10276 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10277 the desired matrix, so use (unused) mode-line row as temporary row to
10278 avoid destroying the first tool-bar row. */
10279 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10281 /* Initialize an iterator for iteration over
10282 F->desired_tool_bar_string in the tool-bar window of frame F. */
10283 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10284 it.first_visible_x = 0;
10285 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10286 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10288 while (!ITERATOR_AT_END_P (&it))
10290 clear_glyph_row (temp_row);
10291 it.glyph_row = temp_row;
10292 display_tool_bar_line (&it, -1);
10294 clear_glyph_row (temp_row);
10296 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10297 if (n_rows)
10298 *n_rows = it.vpos > 0 ? it.vpos : -1;
10300 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10304 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10305 0, 1, 0,
10306 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10307 (frame)
10308 Lisp_Object frame;
10310 struct frame *f;
10311 struct window *w;
10312 int nlines = 0;
10314 if (NILP (frame))
10315 frame = selected_frame;
10316 else
10317 CHECK_FRAME (frame);
10318 f = XFRAME (frame);
10320 if (WINDOWP (f->tool_bar_window)
10321 || (w = XWINDOW (f->tool_bar_window),
10322 WINDOW_TOTAL_LINES (w) > 0))
10324 update_tool_bar (f, 1);
10325 if (f->n_tool_bar_items)
10327 build_desired_tool_bar_string (f);
10328 nlines = tool_bar_lines_needed (f, NULL);
10332 return make_number (nlines);
10336 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10337 height should be changed. */
10339 static int
10340 redisplay_tool_bar (f)
10341 struct frame *f;
10343 struct window *w;
10344 struct it it;
10345 struct glyph_row *row;
10347 #if defined (USE_GTK) || defined (HAVE_NS)
10348 if (FRAME_EXTERNAL_TOOL_BAR (f))
10349 update_frame_tool_bar (f);
10350 return 0;
10351 #endif
10353 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10354 do anything. This means you must start with tool-bar-lines
10355 non-zero to get the auto-sizing effect. Or in other words, you
10356 can turn off tool-bars by specifying tool-bar-lines zero. */
10357 if (!WINDOWP (f->tool_bar_window)
10358 || (w = XWINDOW (f->tool_bar_window),
10359 WINDOW_TOTAL_LINES (w) == 0))
10360 return 0;
10362 /* Set up an iterator for the tool-bar window. */
10363 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10364 it.first_visible_x = 0;
10365 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10366 row = it.glyph_row;
10368 /* Build a string that represents the contents of the tool-bar. */
10369 build_desired_tool_bar_string (f);
10370 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10372 if (f->n_tool_bar_rows == 0)
10374 int nlines;
10376 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10377 nlines != WINDOW_TOTAL_LINES (w)))
10379 extern Lisp_Object Qtool_bar_lines;
10380 Lisp_Object frame;
10381 int old_height = WINDOW_TOTAL_LINES (w);
10383 XSETFRAME (frame, f);
10384 Fmodify_frame_parameters (frame,
10385 Fcons (Fcons (Qtool_bar_lines,
10386 make_number (nlines)),
10387 Qnil));
10388 if (WINDOW_TOTAL_LINES (w) != old_height)
10390 clear_glyph_matrix (w->desired_matrix);
10391 fonts_changed_p = 1;
10392 return 1;
10397 /* Display as many lines as needed to display all tool-bar items. */
10399 if (f->n_tool_bar_rows > 0)
10401 int border, rows, height, extra;
10403 if (INTEGERP (Vtool_bar_border))
10404 border = XINT (Vtool_bar_border);
10405 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10406 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10407 else if (EQ (Vtool_bar_border, Qborder_width))
10408 border = f->border_width;
10409 else
10410 border = 0;
10411 if (border < 0)
10412 border = 0;
10414 rows = f->n_tool_bar_rows;
10415 height = max (1, (it.last_visible_y - border) / rows);
10416 extra = it.last_visible_y - border - height * rows;
10418 while (it.current_y < it.last_visible_y)
10420 int h = 0;
10421 if (extra > 0 && rows-- > 0)
10423 h = (extra + rows - 1) / rows;
10424 extra -= h;
10426 display_tool_bar_line (&it, height + h);
10429 else
10431 while (it.current_y < it.last_visible_y)
10432 display_tool_bar_line (&it, 0);
10435 /* It doesn't make much sense to try scrolling in the tool-bar
10436 window, so don't do it. */
10437 w->desired_matrix->no_scrolling_p = 1;
10438 w->must_be_updated_p = 1;
10440 if (!NILP (Vauto_resize_tool_bars))
10442 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10443 int change_height_p = 0;
10445 /* If we couldn't display everything, change the tool-bar's
10446 height if there is room for more. */
10447 if (IT_STRING_CHARPOS (it) < it.end_charpos
10448 && it.current_y < max_tool_bar_height)
10449 change_height_p = 1;
10451 row = it.glyph_row - 1;
10453 /* If there are blank lines at the end, except for a partially
10454 visible blank line at the end that is smaller than
10455 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10456 if (!row->displays_text_p
10457 && row->height >= FRAME_LINE_HEIGHT (f))
10458 change_height_p = 1;
10460 /* If row displays tool-bar items, but is partially visible,
10461 change the tool-bar's height. */
10462 if (row->displays_text_p
10463 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10464 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10465 change_height_p = 1;
10467 /* Resize windows as needed by changing the `tool-bar-lines'
10468 frame parameter. */
10469 if (change_height_p)
10471 extern Lisp_Object Qtool_bar_lines;
10472 Lisp_Object frame;
10473 int old_height = WINDOW_TOTAL_LINES (w);
10474 int nrows;
10475 int nlines = tool_bar_lines_needed (f, &nrows);
10477 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10478 && !f->minimize_tool_bar_window_p)
10479 ? (nlines > old_height)
10480 : (nlines != old_height));
10481 f->minimize_tool_bar_window_p = 0;
10483 if (change_height_p)
10485 XSETFRAME (frame, f);
10486 Fmodify_frame_parameters (frame,
10487 Fcons (Fcons (Qtool_bar_lines,
10488 make_number (nlines)),
10489 Qnil));
10490 if (WINDOW_TOTAL_LINES (w) != old_height)
10492 clear_glyph_matrix (w->desired_matrix);
10493 f->n_tool_bar_rows = nrows;
10494 fonts_changed_p = 1;
10495 return 1;
10501 f->minimize_tool_bar_window_p = 0;
10502 return 0;
10506 /* Get information about the tool-bar item which is displayed in GLYPH
10507 on frame F. Return in *PROP_IDX the index where tool-bar item
10508 properties start in F->tool_bar_items. Value is zero if
10509 GLYPH doesn't display a tool-bar item. */
10511 static int
10512 tool_bar_item_info (f, glyph, prop_idx)
10513 struct frame *f;
10514 struct glyph *glyph;
10515 int *prop_idx;
10517 Lisp_Object prop;
10518 int success_p;
10519 int charpos;
10521 /* This function can be called asynchronously, which means we must
10522 exclude any possibility that Fget_text_property signals an
10523 error. */
10524 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10525 charpos = max (0, charpos);
10527 /* Get the text property `menu-item' at pos. The value of that
10528 property is the start index of this item's properties in
10529 F->tool_bar_items. */
10530 prop = Fget_text_property (make_number (charpos),
10531 Qmenu_item, f->current_tool_bar_string);
10532 if (INTEGERP (prop))
10534 *prop_idx = XINT (prop);
10535 success_p = 1;
10537 else
10538 success_p = 0;
10540 return success_p;
10544 /* Get information about the tool-bar item at position X/Y on frame F.
10545 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10546 the current matrix of the tool-bar window of F, or NULL if not
10547 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10548 item in F->tool_bar_items. Value is
10550 -1 if X/Y is not on a tool-bar item
10551 0 if X/Y is on the same item that was highlighted before.
10552 1 otherwise. */
10554 static int
10555 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10556 struct frame *f;
10557 int x, y;
10558 struct glyph **glyph;
10559 int *hpos, *vpos, *prop_idx;
10561 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10562 struct window *w = XWINDOW (f->tool_bar_window);
10563 int area;
10565 /* Find the glyph under X/Y. */
10566 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10567 if (*glyph == NULL)
10568 return -1;
10570 /* Get the start of this tool-bar item's properties in
10571 f->tool_bar_items. */
10572 if (!tool_bar_item_info (f, *glyph, prop_idx))
10573 return -1;
10575 /* Is mouse on the highlighted item? */
10576 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10577 && *vpos >= dpyinfo->mouse_face_beg_row
10578 && *vpos <= dpyinfo->mouse_face_end_row
10579 && (*vpos > dpyinfo->mouse_face_beg_row
10580 || *hpos >= dpyinfo->mouse_face_beg_col)
10581 && (*vpos < dpyinfo->mouse_face_end_row
10582 || *hpos < dpyinfo->mouse_face_end_col
10583 || dpyinfo->mouse_face_past_end))
10584 return 0;
10586 return 1;
10590 /* EXPORT:
10591 Handle mouse button event on the tool-bar of frame F, at
10592 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10593 0 for button release. MODIFIERS is event modifiers for button
10594 release. */
10596 void
10597 handle_tool_bar_click (f, x, y, down_p, modifiers)
10598 struct frame *f;
10599 int x, y, down_p;
10600 unsigned int modifiers;
10602 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10603 struct window *w = XWINDOW (f->tool_bar_window);
10604 int hpos, vpos, prop_idx;
10605 struct glyph *glyph;
10606 Lisp_Object enabled_p;
10608 /* If not on the highlighted tool-bar item, return. */
10609 frame_to_window_pixel_xy (w, &x, &y);
10610 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10611 return;
10613 /* If item is disabled, do nothing. */
10614 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10615 if (NILP (enabled_p))
10616 return;
10618 if (down_p)
10620 /* Show item in pressed state. */
10621 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10622 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10623 last_tool_bar_item = prop_idx;
10625 else
10627 Lisp_Object key, frame;
10628 struct input_event event;
10629 EVENT_INIT (event);
10631 /* Show item in released state. */
10632 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10633 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10635 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10637 XSETFRAME (frame, f);
10638 event.kind = TOOL_BAR_EVENT;
10639 event.frame_or_window = frame;
10640 event.arg = frame;
10641 kbd_buffer_store_event (&event);
10643 event.kind = TOOL_BAR_EVENT;
10644 event.frame_or_window = frame;
10645 event.arg = key;
10646 event.modifiers = modifiers;
10647 kbd_buffer_store_event (&event);
10648 last_tool_bar_item = -1;
10653 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10654 tool-bar window-relative coordinates X/Y. Called from
10655 note_mouse_highlight. */
10657 static void
10658 note_tool_bar_highlight (f, x, y)
10659 struct frame *f;
10660 int x, y;
10662 Lisp_Object window = f->tool_bar_window;
10663 struct window *w = XWINDOW (window);
10664 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10665 int hpos, vpos;
10666 struct glyph *glyph;
10667 struct glyph_row *row;
10668 int i;
10669 Lisp_Object enabled_p;
10670 int prop_idx;
10671 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10672 int mouse_down_p, rc;
10674 /* Function note_mouse_highlight is called with negative x(y
10675 values when mouse moves outside of the frame. */
10676 if (x <= 0 || y <= 0)
10678 clear_mouse_face (dpyinfo);
10679 return;
10682 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10683 if (rc < 0)
10685 /* Not on tool-bar item. */
10686 clear_mouse_face (dpyinfo);
10687 return;
10689 else if (rc == 0)
10690 /* On same tool-bar item as before. */
10691 goto set_help_echo;
10693 clear_mouse_face (dpyinfo);
10695 /* Mouse is down, but on different tool-bar item? */
10696 mouse_down_p = (dpyinfo->grabbed
10697 && f == last_mouse_frame
10698 && FRAME_LIVE_P (f));
10699 if (mouse_down_p
10700 && last_tool_bar_item != prop_idx)
10701 return;
10703 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10704 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10706 /* If tool-bar item is not enabled, don't highlight it. */
10707 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10708 if (!NILP (enabled_p))
10710 /* Compute the x-position of the glyph. In front and past the
10711 image is a space. We include this in the highlighted area. */
10712 row = MATRIX_ROW (w->current_matrix, vpos);
10713 for (i = x = 0; i < hpos; ++i)
10714 x += row->glyphs[TEXT_AREA][i].pixel_width;
10716 /* Record this as the current active region. */
10717 dpyinfo->mouse_face_beg_col = hpos;
10718 dpyinfo->mouse_face_beg_row = vpos;
10719 dpyinfo->mouse_face_beg_x = x;
10720 dpyinfo->mouse_face_beg_y = row->y;
10721 dpyinfo->mouse_face_past_end = 0;
10723 dpyinfo->mouse_face_end_col = hpos + 1;
10724 dpyinfo->mouse_face_end_row = vpos;
10725 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10726 dpyinfo->mouse_face_end_y = row->y;
10727 dpyinfo->mouse_face_window = window;
10728 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10730 /* Display it as active. */
10731 show_mouse_face (dpyinfo, draw);
10732 dpyinfo->mouse_face_image_state = draw;
10735 set_help_echo:
10737 /* Set help_echo_string to a help string to display for this tool-bar item.
10738 XTread_socket does the rest. */
10739 help_echo_object = help_echo_window = Qnil;
10740 help_echo_pos = -1;
10741 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10742 if (NILP (help_echo_string))
10743 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10746 #endif /* HAVE_WINDOW_SYSTEM */
10750 /************************************************************************
10751 Horizontal scrolling
10752 ************************************************************************/
10754 static int hscroll_window_tree P_ ((Lisp_Object));
10755 static int hscroll_windows P_ ((Lisp_Object));
10757 /* For all leaf windows in the window tree rooted at WINDOW, set their
10758 hscroll value so that PT is (i) visible in the window, and (ii) so
10759 that it is not within a certain margin at the window's left and
10760 right border. Value is non-zero if any window's hscroll has been
10761 changed. */
10763 static int
10764 hscroll_window_tree (window)
10765 Lisp_Object window;
10767 int hscrolled_p = 0;
10768 int hscroll_relative_p = FLOATP (Vhscroll_step);
10769 int hscroll_step_abs = 0;
10770 double hscroll_step_rel = 0;
10772 if (hscroll_relative_p)
10774 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10775 if (hscroll_step_rel < 0)
10777 hscroll_relative_p = 0;
10778 hscroll_step_abs = 0;
10781 else if (INTEGERP (Vhscroll_step))
10783 hscroll_step_abs = XINT (Vhscroll_step);
10784 if (hscroll_step_abs < 0)
10785 hscroll_step_abs = 0;
10787 else
10788 hscroll_step_abs = 0;
10790 while (WINDOWP (window))
10792 struct window *w = XWINDOW (window);
10794 if (WINDOWP (w->hchild))
10795 hscrolled_p |= hscroll_window_tree (w->hchild);
10796 else if (WINDOWP (w->vchild))
10797 hscrolled_p |= hscroll_window_tree (w->vchild);
10798 else if (w->cursor.vpos >= 0)
10800 int h_margin;
10801 int text_area_width;
10802 struct glyph_row *current_cursor_row
10803 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10804 struct glyph_row *desired_cursor_row
10805 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10806 struct glyph_row *cursor_row
10807 = (desired_cursor_row->enabled_p
10808 ? desired_cursor_row
10809 : current_cursor_row);
10811 text_area_width = window_box_width (w, TEXT_AREA);
10813 /* Scroll when cursor is inside this scroll margin. */
10814 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10816 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10817 && ((XFASTINT (w->hscroll)
10818 && w->cursor.x <= h_margin)
10819 || (cursor_row->enabled_p
10820 && cursor_row->truncated_on_right_p
10821 && (w->cursor.x >= text_area_width - h_margin))))
10823 struct it it;
10824 int hscroll;
10825 struct buffer *saved_current_buffer;
10826 int pt;
10827 int wanted_x;
10829 /* Find point in a display of infinite width. */
10830 saved_current_buffer = current_buffer;
10831 current_buffer = XBUFFER (w->buffer);
10833 if (w == XWINDOW (selected_window))
10834 pt = BUF_PT (current_buffer);
10835 else
10837 pt = marker_position (w->pointm);
10838 pt = max (BEGV, pt);
10839 pt = min (ZV, pt);
10842 /* Move iterator to pt starting at cursor_row->start in
10843 a line with infinite width. */
10844 init_to_row_start (&it, w, cursor_row);
10845 it.last_visible_x = INFINITY;
10846 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10847 current_buffer = saved_current_buffer;
10849 /* Position cursor in window. */
10850 if (!hscroll_relative_p && hscroll_step_abs == 0)
10851 hscroll = max (0, (it.current_x
10852 - (ITERATOR_AT_END_OF_LINE_P (&it)
10853 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10854 : (text_area_width / 2))))
10855 / FRAME_COLUMN_WIDTH (it.f);
10856 else if (w->cursor.x >= text_area_width - h_margin)
10858 if (hscroll_relative_p)
10859 wanted_x = text_area_width * (1 - hscroll_step_rel)
10860 - h_margin;
10861 else
10862 wanted_x = text_area_width
10863 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10864 - h_margin;
10865 hscroll
10866 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10868 else
10870 if (hscroll_relative_p)
10871 wanted_x = text_area_width * hscroll_step_rel
10872 + h_margin;
10873 else
10874 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10875 + h_margin;
10876 hscroll
10877 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10879 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10881 /* Don't call Fset_window_hscroll if value hasn't
10882 changed because it will prevent redisplay
10883 optimizations. */
10884 if (XFASTINT (w->hscroll) != hscroll)
10886 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10887 w->hscroll = make_number (hscroll);
10888 hscrolled_p = 1;
10893 window = w->next;
10896 /* Value is non-zero if hscroll of any leaf window has been changed. */
10897 return hscrolled_p;
10901 /* Set hscroll so that cursor is visible and not inside horizontal
10902 scroll margins for all windows in the tree rooted at WINDOW. See
10903 also hscroll_window_tree above. Value is non-zero if any window's
10904 hscroll has been changed. If it has, desired matrices on the frame
10905 of WINDOW are cleared. */
10907 static int
10908 hscroll_windows (window)
10909 Lisp_Object window;
10911 int hscrolled_p = hscroll_window_tree (window);
10912 if (hscrolled_p)
10913 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10914 return hscrolled_p;
10919 /************************************************************************
10920 Redisplay
10921 ************************************************************************/
10923 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10924 to a non-zero value. This is sometimes handy to have in a debugger
10925 session. */
10927 #if GLYPH_DEBUG
10929 /* First and last unchanged row for try_window_id. */
10931 int debug_first_unchanged_at_end_vpos;
10932 int debug_last_unchanged_at_beg_vpos;
10934 /* Delta vpos and y. */
10936 int debug_dvpos, debug_dy;
10938 /* Delta in characters and bytes for try_window_id. */
10940 int debug_delta, debug_delta_bytes;
10942 /* Values of window_end_pos and window_end_vpos at the end of
10943 try_window_id. */
10945 EMACS_INT debug_end_pos, debug_end_vpos;
10947 /* Append a string to W->desired_matrix->method. FMT is a printf
10948 format string. A1...A9 are a supplement for a variable-length
10949 argument list. If trace_redisplay_p is non-zero also printf the
10950 resulting string to stderr. */
10952 static void
10953 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10954 struct window *w;
10955 char *fmt;
10956 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10958 char buffer[512];
10959 char *method = w->desired_matrix->method;
10960 int len = strlen (method);
10961 int size = sizeof w->desired_matrix->method;
10962 int remaining = size - len - 1;
10964 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10965 if (len && remaining)
10967 method[len] = '|';
10968 --remaining, ++len;
10971 strncpy (method + len, buffer, remaining);
10973 if (trace_redisplay_p)
10974 fprintf (stderr, "%p (%s): %s\n",
10976 ((BUFFERP (w->buffer)
10977 && STRINGP (XBUFFER (w->buffer)->name))
10978 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10979 : "no buffer"),
10980 buffer);
10983 #endif /* GLYPH_DEBUG */
10986 /* Value is non-zero if all changes in window W, which displays
10987 current_buffer, are in the text between START and END. START is a
10988 buffer position, END is given as a distance from Z. Used in
10989 redisplay_internal for display optimization. */
10991 static INLINE int
10992 text_outside_line_unchanged_p (w, start, end)
10993 struct window *w;
10994 int start, end;
10996 int unchanged_p = 1;
10998 /* If text or overlays have changed, see where. */
10999 if (XFASTINT (w->last_modified) < MODIFF
11000 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11002 /* Gap in the line? */
11003 if (GPT < start || Z - GPT < end)
11004 unchanged_p = 0;
11006 /* Changes start in front of the line, or end after it? */
11007 if (unchanged_p
11008 && (BEG_UNCHANGED < start - 1
11009 || END_UNCHANGED < end))
11010 unchanged_p = 0;
11012 /* If selective display, can't optimize if changes start at the
11013 beginning of the line. */
11014 if (unchanged_p
11015 && INTEGERP (BUF_SELECTIVE_DISPLAY (current_buffer))
11016 && XINT (BUF_SELECTIVE_DISPLAY (current_buffer)) > 0
11017 && (BEG_UNCHANGED < start || GPT <= start))
11018 unchanged_p = 0;
11020 /* If there are overlays at the start or end of the line, these
11021 may have overlay strings with newlines in them. A change at
11022 START, for instance, may actually concern the display of such
11023 overlay strings as well, and they are displayed on different
11024 lines. So, quickly rule out this case. (For the future, it
11025 might be desirable to implement something more telling than
11026 just BEG/END_UNCHANGED.) */
11027 if (unchanged_p)
11029 if (BEG + BEG_UNCHANGED == start
11030 && overlay_touches_p (start))
11031 unchanged_p = 0;
11032 if (END_UNCHANGED == end
11033 && overlay_touches_p (Z - end))
11034 unchanged_p = 0;
11038 return unchanged_p;
11042 /* Do a frame update, taking possible shortcuts into account. This is
11043 the main external entry point for redisplay.
11045 If the last redisplay displayed an echo area message and that message
11046 is no longer requested, we clear the echo area or bring back the
11047 mini-buffer if that is in use. */
11049 void
11050 redisplay ()
11052 redisplay_internal (0);
11056 static Lisp_Object
11057 overlay_arrow_string_or_property (var)
11058 Lisp_Object var;
11060 Lisp_Object val;
11062 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11063 return val;
11065 return Voverlay_arrow_string;
11068 /* Return 1 if there are any overlay-arrows in current_buffer. */
11069 static int
11070 overlay_arrow_in_current_buffer_p ()
11072 Lisp_Object vlist;
11074 for (vlist = Voverlay_arrow_variable_list;
11075 CONSP (vlist);
11076 vlist = XCDR (vlist))
11078 Lisp_Object var = XCAR (vlist);
11079 Lisp_Object val;
11081 if (!SYMBOLP (var))
11082 continue;
11083 val = find_symbol_value (var);
11084 if (MARKERP (val)
11085 && current_buffer == XMARKER (val)->buffer)
11086 return 1;
11088 return 0;
11092 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11093 has changed. */
11095 static int
11096 overlay_arrows_changed_p ()
11098 Lisp_Object vlist;
11100 for (vlist = Voverlay_arrow_variable_list;
11101 CONSP (vlist);
11102 vlist = XCDR (vlist))
11104 Lisp_Object var = XCAR (vlist);
11105 Lisp_Object val, pstr;
11107 if (!SYMBOLP (var))
11108 continue;
11109 val = find_symbol_value (var);
11110 if (!MARKERP (val))
11111 continue;
11112 if (! EQ (COERCE_MARKER (val),
11113 Fget (var, Qlast_arrow_position))
11114 || ! (pstr = overlay_arrow_string_or_property (var),
11115 EQ (pstr, Fget (var, Qlast_arrow_string))))
11116 return 1;
11118 return 0;
11121 /* Mark overlay arrows to be updated on next redisplay. */
11123 static void
11124 update_overlay_arrows (up_to_date)
11125 int up_to_date;
11127 Lisp_Object vlist;
11129 for (vlist = Voverlay_arrow_variable_list;
11130 CONSP (vlist);
11131 vlist = XCDR (vlist))
11133 Lisp_Object var = XCAR (vlist);
11135 if (!SYMBOLP (var))
11136 continue;
11138 if (up_to_date > 0)
11140 Lisp_Object val = find_symbol_value (var);
11141 Fput (var, Qlast_arrow_position,
11142 COERCE_MARKER (val));
11143 Fput (var, Qlast_arrow_string,
11144 overlay_arrow_string_or_property (var));
11146 else if (up_to_date < 0
11147 || !NILP (Fget (var, Qlast_arrow_position)))
11149 Fput (var, Qlast_arrow_position, Qt);
11150 Fput (var, Qlast_arrow_string, Qt);
11156 /* Return overlay arrow string to display at row.
11157 Return integer (bitmap number) for arrow bitmap in left fringe.
11158 Return nil if no overlay arrow. */
11160 static Lisp_Object
11161 overlay_arrow_at_row (it, row)
11162 struct it *it;
11163 struct glyph_row *row;
11165 Lisp_Object vlist;
11167 for (vlist = Voverlay_arrow_variable_list;
11168 CONSP (vlist);
11169 vlist = XCDR (vlist))
11171 Lisp_Object var = XCAR (vlist);
11172 Lisp_Object val;
11174 if (!SYMBOLP (var))
11175 continue;
11177 val = find_symbol_value (var);
11179 if (MARKERP (val)
11180 && current_buffer == XMARKER (val)->buffer
11181 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11183 if (FRAME_WINDOW_P (it->f)
11184 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11186 #ifdef HAVE_WINDOW_SYSTEM
11187 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11189 int fringe_bitmap;
11190 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11191 return make_number (fringe_bitmap);
11193 #endif
11194 return make_number (-1); /* Use default arrow bitmap */
11196 return overlay_arrow_string_or_property (var);
11200 return Qnil;
11203 /* Return 1 if point moved out of or into a composition. Otherwise
11204 return 0. PREV_BUF and PREV_PT are the last point buffer and
11205 position. BUF and PT are the current point buffer and position. */
11208 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11209 struct buffer *prev_buf, *buf;
11210 int prev_pt, pt;
11212 EMACS_INT start, end;
11213 Lisp_Object prop;
11214 Lisp_Object buffer;
11216 XSETBUFFER (buffer, buf);
11217 /* Check a composition at the last point if point moved within the
11218 same buffer. */
11219 if (prev_buf == buf)
11221 if (prev_pt == pt)
11222 /* Point didn't move. */
11223 return 0;
11225 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11226 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11227 && COMPOSITION_VALID_P (start, end, prop)
11228 && start < prev_pt && end > prev_pt)
11229 /* The last point was within the composition. Return 1 iff
11230 point moved out of the composition. */
11231 return (pt <= start || pt >= end);
11234 /* Check a composition at the current point. */
11235 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11236 && find_composition (pt, -1, &start, &end, &prop, buffer)
11237 && COMPOSITION_VALID_P (start, end, prop)
11238 && start < pt && end > pt);
11242 /* Reconsider the setting of B->clip_changed which is displayed
11243 in window W. */
11245 static INLINE void
11246 reconsider_clip_changes (w, b)
11247 struct window *w;
11248 struct buffer *b;
11250 if (b->clip_changed
11251 && !NILP (w->window_end_valid)
11252 && w->current_matrix->buffer == b
11253 && w->current_matrix->zv == BUF_ZV (b)
11254 && w->current_matrix->begv == BUF_BEGV (b))
11255 b->clip_changed = 0;
11257 /* If display wasn't paused, and W is not a tool bar window, see if
11258 point has been moved into or out of a composition. In that case,
11259 we set b->clip_changed to 1 to force updating the screen. If
11260 b->clip_changed has already been set to 1, we can skip this
11261 check. */
11262 if (!b->clip_changed
11263 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11265 int pt;
11267 if (w == XWINDOW (selected_window))
11268 pt = BUF_PT (current_buffer);
11269 else
11270 pt = marker_position (w->pointm);
11272 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11273 || pt != XINT (w->last_point))
11274 && check_point_in_composition (w->current_matrix->buffer,
11275 XINT (w->last_point),
11276 XBUFFER (w->buffer), pt))
11277 b->clip_changed = 1;
11282 /* Select FRAME to forward the values of frame-local variables into C
11283 variables so that the redisplay routines can access those values
11284 directly. */
11286 static void
11287 select_frame_for_redisplay (frame)
11288 Lisp_Object frame;
11290 Lisp_Object tail, symbol, val;
11291 Lisp_Object old = selected_frame;
11292 struct Lisp_Symbol *sym;
11294 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11296 selected_frame = frame;
11300 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11301 if (CONSP (XCAR (tail))
11302 && (symbol = XCAR (XCAR (tail)),
11303 SYMBOLP (symbol))
11304 && (sym = indirect_variable (XSYMBOL (symbol)),
11305 val = sym->value,
11306 (BUFFER_LOCAL_VALUEP (val)))
11307 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11308 /* Use find_symbol_value rather than Fsymbol_value
11309 to avoid an error if it is void. */
11310 find_symbol_value (symbol);
11311 } while (!EQ (frame, old) && (frame = old, 1));
11315 #define STOP_POLLING \
11316 do { if (! polling_stopped_here) stop_polling (); \
11317 polling_stopped_here = 1; } while (0)
11319 #define RESUME_POLLING \
11320 do { if (polling_stopped_here) start_polling (); \
11321 polling_stopped_here = 0; } while (0)
11324 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11325 response to any user action; therefore, we should preserve the echo
11326 area. (Actually, our caller does that job.) Perhaps in the future
11327 avoid recentering windows if it is not necessary; currently that
11328 causes some problems. */
11330 static void
11331 redisplay_internal (preserve_echo_area)
11332 int preserve_echo_area;
11334 struct window *w = XWINDOW (selected_window);
11335 struct frame *f;
11336 int pause;
11337 int must_finish = 0;
11338 struct text_pos tlbufpos, tlendpos;
11339 int number_of_visible_frames;
11340 int count, count1;
11341 struct frame *sf;
11342 int polling_stopped_here = 0;
11343 Lisp_Object old_frame = selected_frame;
11345 /* Non-zero means redisplay has to consider all windows on all
11346 frames. Zero means, only selected_window is considered. */
11347 int consider_all_windows_p;
11349 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11351 /* No redisplay if running in batch mode or frame is not yet fully
11352 initialized, or redisplay is explicitly turned off by setting
11353 Vinhibit_redisplay. */
11354 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11355 || !NILP (Vinhibit_redisplay))
11356 return;
11358 /* Don't examine these until after testing Vinhibit_redisplay.
11359 When Emacs is shutting down, perhaps because its connection to
11360 X has dropped, we should not look at them at all. */
11361 f = XFRAME (w->frame);
11362 sf = SELECTED_FRAME ();
11364 if (!f->glyphs_initialized_p)
11365 return;
11367 /* The flag redisplay_performed_directly_p is set by
11368 direct_output_for_insert when it already did the whole screen
11369 update necessary. */
11370 if (redisplay_performed_directly_p)
11372 redisplay_performed_directly_p = 0;
11373 if (!hscroll_windows (selected_window))
11374 return;
11377 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11378 if (popup_activated ())
11379 return;
11380 #endif
11382 /* I don't think this happens but let's be paranoid. */
11383 if (redisplaying_p)
11384 return;
11386 /* Record a function that resets redisplaying_p to its old value
11387 when we leave this function. */
11388 count = SPECPDL_INDEX ();
11389 record_unwind_protect (unwind_redisplay,
11390 Fcons (make_number (redisplaying_p), selected_frame));
11391 ++redisplaying_p;
11392 specbind (Qinhibit_free_realized_faces, Qnil);
11395 Lisp_Object tail, frame;
11397 FOR_EACH_FRAME (tail, frame)
11399 struct frame *f = XFRAME (frame);
11400 f->already_hscrolled_p = 0;
11404 Fmutex_lock (minibuffer_mutex);
11405 record_unwind_protect (Fmutex_unlock, minibuffer_mutex);
11407 retry:
11408 if (!EQ (old_frame, selected_frame)
11409 && FRAME_LIVE_P (XFRAME (old_frame)))
11410 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11411 selected_frame and selected_window to be temporarily out-of-sync so
11412 when we come back here via `goto retry', we need to resync because we
11413 may need to run Elisp code (via prepare_menu_bars). */
11414 select_frame_for_redisplay (old_frame);
11416 pause = 0;
11417 reconsider_clip_changes (w, current_buffer);
11418 last_escape_glyph_frame = NULL;
11419 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11421 /* If new fonts have been loaded that make a glyph matrix adjustment
11422 necessary, do it. */
11423 if (fonts_changed_p)
11425 adjust_glyphs (NULL);
11426 ++windows_or_buffers_changed;
11427 fonts_changed_p = 0;
11430 /* If face_change_count is non-zero, init_iterator will free all
11431 realized faces, which includes the faces referenced from current
11432 matrices. So, we can't reuse current matrices in this case. */
11433 if (face_change_count)
11434 ++windows_or_buffers_changed;
11436 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11437 && FRAME_TTY (sf)->previous_frame != sf)
11439 /* Since frames on a single ASCII terminal share the same
11440 display area, displaying a different frame means redisplay
11441 the whole thing. */
11442 windows_or_buffers_changed++;
11443 SET_FRAME_GARBAGED (sf);
11444 #ifndef DOS_NT
11445 set_tty_color_mode (FRAME_TTY (sf), sf);
11446 #endif
11447 FRAME_TTY (sf)->previous_frame = sf;
11450 /* Set the visible flags for all frames. Do this before checking
11451 for resized or garbaged frames; they want to know if their frames
11452 are visible. See the comment in frame.h for
11453 FRAME_SAMPLE_VISIBILITY. */
11455 Lisp_Object tail, frame;
11457 number_of_visible_frames = 0;
11459 FOR_EACH_FRAME (tail, frame)
11461 struct frame *f = XFRAME (frame);
11463 FRAME_SAMPLE_VISIBILITY (f);
11464 if (FRAME_VISIBLE_P (f))
11465 ++number_of_visible_frames;
11466 clear_desired_matrices (f);
11470 /* Notice any pending interrupt request to change frame size. */
11471 do_pending_window_change (1);
11473 /* Clear frames marked as garbaged. */
11474 if (frame_garbaged)
11475 clear_garbaged_frames ();
11477 /* Build menubar and tool-bar items. */
11478 if (NILP (Vmemory_full))
11479 prepare_menu_bars ();
11481 if (windows_or_buffers_changed)
11482 update_mode_lines++;
11484 /* Detect case that we need to write or remove a star in the mode line. */
11485 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11487 w->update_mode_line = Qt;
11488 if (buffer_shared > 1)
11489 update_mode_lines++;
11492 /* Avoid invocation of point motion hooks by `current_column' below. */
11493 count1 = SPECPDL_INDEX ();
11494 specbind (Qinhibit_point_motion_hooks, Qt);
11496 /* If %c is in the mode line, update it if needed. */
11497 if (!NILP (w->column_number_displayed)
11498 /* This alternative quickly identifies a common case
11499 where no change is needed. */
11500 && !(PT == XFASTINT (w->last_point)
11501 && XFASTINT (w->last_modified) >= MODIFF
11502 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11503 && (XFASTINT (w->column_number_displayed)
11504 != (int) current_column ())) /* iftc */
11505 w->update_mode_line = Qt;
11507 unbind_to (count1, Qnil);
11509 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11511 /* The variable buffer_shared is set in redisplay_window and
11512 indicates that we redisplay a buffer in different windows. See
11513 there. */
11514 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11515 || cursor_type_changed);
11517 /* If specs for an arrow have changed, do thorough redisplay
11518 to ensure we remove any arrow that should no longer exist. */
11519 if (overlay_arrows_changed_p ())
11520 consider_all_windows_p = windows_or_buffers_changed = 1;
11522 /* Normally the message* functions will have already displayed and
11523 updated the echo area, but the frame may have been trashed, or
11524 the update may have been preempted, so display the echo area
11525 again here. Checking message_cleared_p captures the case that
11526 the echo area should be cleared. */
11527 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11528 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11529 || (message_cleared_p
11530 && minibuf_level == 0
11531 /* If the mini-window is currently selected, this means the
11532 echo-area doesn't show through. */
11533 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11535 int window_height_changed_p = echo_area_display (0);
11536 must_finish = 1;
11538 /* If we don't display the current message, don't clear the
11539 message_cleared_p flag, because, if we did, we wouldn't clear
11540 the echo area in the next redisplay which doesn't preserve
11541 the echo area. */
11542 if (!display_last_displayed_message_p)
11543 message_cleared_p = 0;
11545 if (fonts_changed_p)
11546 goto retry;
11547 else if (window_height_changed_p)
11549 consider_all_windows_p = 1;
11550 ++update_mode_lines;
11551 ++windows_or_buffers_changed;
11553 /* If window configuration was changed, frames may have been
11554 marked garbaged. Clear them or we will experience
11555 surprises wrt scrolling. */
11556 if (frame_garbaged)
11557 clear_garbaged_frames ();
11560 else if (EQ (selected_window, minibuf_window)
11561 && (current_buffer->clip_changed
11562 || XFASTINT (w->last_modified) < MODIFF
11563 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11564 && resize_mini_window (w, 0))
11566 /* Resized active mini-window to fit the size of what it is
11567 showing if its contents might have changed. */
11568 must_finish = 1;
11569 /* FIXME: this causes all frames to be updated, which seems unnecessary
11570 since only the current frame needs to be considered. This function needs
11571 to be rewritten with two variables, consider_all_windows and
11572 consider_all_frames. */
11573 consider_all_windows_p = 1;
11574 ++windows_or_buffers_changed;
11575 ++update_mode_lines;
11577 /* If window configuration was changed, frames may have been
11578 marked garbaged. Clear them or we will experience
11579 surprises wrt scrolling. */
11580 if (frame_garbaged)
11581 clear_garbaged_frames ();
11585 /* If showing the region, and mark has changed, we must redisplay
11586 the whole window. The assignment to this_line_start_pos prevents
11587 the optimization directly below this if-statement. */
11588 if (((!NILP (Vtransient_mark_mode)
11589 && !NILP (BUF_MARK_ACTIVE (XBUFFER (w->buffer))))
11590 != !NILP (w->region_showing))
11591 || (!NILP (w->region_showing)
11592 && !EQ (w->region_showing,
11593 Fmarker_position (BUF_MARK (XBUFFER (w->buffer))))))
11594 CHARPOS (this_line_start_pos) = 0;
11596 /* Optimize the case that only the line containing the cursor in the
11597 selected window has changed. Variables starting with this_ are
11598 set in display_line and record information about the line
11599 containing the cursor. */
11600 tlbufpos = this_line_start_pos;
11601 tlendpos = this_line_end_pos;
11602 if (!consider_all_windows_p
11603 && CHARPOS (tlbufpos) > 0
11604 && NILP (w->update_mode_line)
11605 && !current_buffer->clip_changed
11606 && !current_buffer->prevent_redisplay_optimizations_p
11607 && FRAME_VISIBLE_P (XFRAME (w->frame))
11608 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11609 /* Make sure recorded data applies to current buffer, etc. */
11610 && this_line_buffer == current_buffer
11611 && current_buffer == XBUFFER (w->buffer)
11612 && NILP (w->force_start)
11613 && NILP (w->optional_new_start)
11614 /* Point must be on the line that we have info recorded about. */
11615 && PT >= CHARPOS (tlbufpos)
11616 && PT <= Z - CHARPOS (tlendpos)
11617 /* All text outside that line, including its final newline,
11618 must be unchanged. */
11619 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11620 CHARPOS (tlendpos)))
11622 if (CHARPOS (tlbufpos) > BEGV
11623 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11624 && (CHARPOS (tlbufpos) == ZV
11625 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11626 /* Former continuation line has disappeared by becoming empty. */
11627 goto cancel;
11628 else if (XFASTINT (w->last_modified) < MODIFF
11629 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11630 || MINI_WINDOW_P (w))
11632 /* We have to handle the case of continuation around a
11633 wide-column character (see the comment in indent.c around
11634 line 1340).
11636 For instance, in the following case:
11638 -------- Insert --------
11639 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11640 J_I_ ==> J_I_ `^^' are cursors.
11641 ^^ ^^
11642 -------- --------
11644 As we have to redraw the line above, we cannot use this
11645 optimization. */
11647 struct it it;
11648 int line_height_before = this_line_pixel_height;
11650 /* Note that start_display will handle the case that the
11651 line starting at tlbufpos is a continuation line. */
11652 start_display (&it, w, tlbufpos);
11654 /* Implementation note: It this still necessary? */
11655 if (it.current_x != this_line_start_x)
11656 goto cancel;
11658 TRACE ((stderr, "trying display optimization 1\n"));
11659 w->cursor.vpos = -1;
11660 overlay_arrow_seen = 0;
11661 it.vpos = this_line_vpos;
11662 it.current_y = this_line_y;
11663 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11664 display_line (&it);
11666 /* If line contains point, is not continued,
11667 and ends at same distance from eob as before, we win. */
11668 if (w->cursor.vpos >= 0
11669 /* Line is not continued, otherwise this_line_start_pos
11670 would have been set to 0 in display_line. */
11671 && CHARPOS (this_line_start_pos)
11672 /* Line ends as before. */
11673 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11674 /* Line has same height as before. Otherwise other lines
11675 would have to be shifted up or down. */
11676 && this_line_pixel_height == line_height_before)
11678 /* If this is not the window's last line, we must adjust
11679 the charstarts of the lines below. */
11680 if (it.current_y < it.last_visible_y)
11682 struct glyph_row *row
11683 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11684 int delta, delta_bytes;
11686 /* We used to distinguish between two cases here,
11687 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11688 when the line ends in a newline or the end of the
11689 buffer's accessible portion. But both cases did
11690 the same, so they were collapsed. */
11691 delta = (Z
11692 - CHARPOS (tlendpos)
11693 - MATRIX_ROW_START_CHARPOS (row));
11694 delta_bytes = (Z_BYTE
11695 - BYTEPOS (tlendpos)
11696 - MATRIX_ROW_START_BYTEPOS (row));
11698 increment_matrix_positions (w->current_matrix,
11699 this_line_vpos + 1,
11700 w->current_matrix->nrows,
11701 delta, delta_bytes);
11704 /* If this row displays text now but previously didn't,
11705 or vice versa, w->window_end_vpos may have to be
11706 adjusted. */
11707 if ((it.glyph_row - 1)->displays_text_p)
11709 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11710 XSETINT (w->window_end_vpos, this_line_vpos);
11712 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11713 && this_line_vpos > 0)
11714 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11715 w->window_end_valid = Qnil;
11717 /* Update hint: No need to try to scroll in update_window. */
11718 w->desired_matrix->no_scrolling_p = 1;
11720 #if GLYPH_DEBUG
11721 *w->desired_matrix->method = 0;
11722 debug_method_add (w, "optimization 1");
11723 #endif
11724 #ifdef HAVE_WINDOW_SYSTEM
11725 update_window_fringes (w, 0);
11726 #endif
11727 goto update;
11729 else
11730 goto cancel;
11732 else if (/* Cursor position hasn't changed. */
11733 PT == XFASTINT (w->last_point)
11734 /* Make sure the cursor was last displayed
11735 in this window. Otherwise we have to reposition it. */
11736 && 0 <= w->cursor.vpos
11737 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11739 if (!must_finish)
11741 do_pending_window_change (1);
11743 /* We used to always goto end_of_redisplay here, but this
11744 isn't enough if we have a blinking cursor. */
11745 if (w->cursor_off_p == w->last_cursor_off_p)
11746 goto end_of_redisplay;
11748 goto update;
11750 /* If highlighting the region, or if the cursor is in the echo area,
11751 then we can't just move the cursor. */
11752 else if (! (!NILP (Vtransient_mark_mode)
11753 && !NILP (BUF_MARK_ACTIVE (current_buffer)))
11754 && (EQ (selected_window, BUF_LAST_SELECTED_WINDOW (current_buffer))
11755 || highlight_nonselected_windows)
11756 && NILP (w->region_showing)
11757 && NILP (Vshow_trailing_whitespace)
11758 && !cursor_in_echo_area)
11760 struct it it;
11761 struct glyph_row *row;
11763 /* Skip from tlbufpos to PT and see where it is. Note that
11764 PT may be in invisible text. If so, we will end at the
11765 next visible position. */
11766 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11767 NULL, DEFAULT_FACE_ID);
11768 it.current_x = this_line_start_x;
11769 it.current_y = this_line_y;
11770 it.vpos = this_line_vpos;
11772 /* The call to move_it_to stops in front of PT, but
11773 moves over before-strings. */
11774 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11776 if (it.vpos == this_line_vpos
11777 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11778 row->enabled_p))
11780 xassert (this_line_vpos == it.vpos);
11781 xassert (this_line_y == it.current_y);
11782 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11783 #if GLYPH_DEBUG
11784 *w->desired_matrix->method = 0;
11785 debug_method_add (w, "optimization 3");
11786 #endif
11787 goto update;
11789 else
11790 goto cancel;
11793 cancel:
11794 /* Text changed drastically or point moved off of line. */
11795 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11798 CHARPOS (this_line_start_pos) = 0;
11799 consider_all_windows_p |= buffer_shared > 1;
11800 ++clear_face_cache_count;
11801 #ifdef HAVE_WINDOW_SYSTEM
11802 ++clear_image_cache_count;
11803 #endif
11805 /* Build desired matrices, and update the display. If
11806 consider_all_windows_p is non-zero, do it for all windows on all
11807 frames. Otherwise do it for selected_window, only. */
11809 if (consider_all_windows_p)
11811 Lisp_Object tail, frame;
11813 FOR_EACH_FRAME (tail, frame)
11814 XFRAME (frame)->updated_p = 0;
11816 /* Recompute # windows showing selected buffer. This will be
11817 incremented each time such a window is displayed. */
11818 buffer_shared = 0;
11820 FOR_EACH_FRAME (tail, frame)
11822 struct frame *f = XFRAME (frame);
11824 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11826 if (! EQ (frame, selected_frame))
11827 /* Select the frame, for the sake of frame-local
11828 variables. */
11829 select_frame_for_redisplay (frame);
11831 /* Mark all the scroll bars to be removed; we'll redeem
11832 the ones we want when we redisplay their windows. */
11833 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11834 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11836 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11837 redisplay_windows (FRAME_ROOT_WINDOW (f));
11839 /* The X error handler may have deleted that frame. */
11840 if (!FRAME_LIVE_P (f))
11841 continue;
11843 /* Any scroll bars which redisplay_windows should have
11844 nuked should now go away. */
11845 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11846 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11848 /* If fonts changed, display again. */
11849 /* ??? rms: I suspect it is a mistake to jump all the way
11850 back to retry here. It should just retry this frame. */
11851 if (fonts_changed_p)
11852 goto retry;
11854 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11856 /* See if we have to hscroll. */
11857 if (!f->already_hscrolled_p)
11859 f->already_hscrolled_p = 1;
11860 if (hscroll_windows (f->root_window))
11861 goto retry;
11864 /* Prevent various kinds of signals during display
11865 update. stdio is not robust about handling
11866 signals, which can cause an apparent I/O
11867 error. */
11868 if (interrupt_input)
11869 unrequest_sigio ();
11870 STOP_POLLING;
11872 /* Update the display. */
11873 set_window_update_flags (XWINDOW (f->root_window), 1);
11874 pause |= update_frame (f, 0, 0);
11875 f->updated_p = 1;
11880 if (!EQ (old_frame, selected_frame)
11881 && FRAME_LIVE_P (XFRAME (old_frame)))
11882 /* We played a bit fast-and-loose above and allowed selected_frame
11883 and selected_window to be temporarily out-of-sync but let's make
11884 sure this stays contained. */
11885 select_frame_for_redisplay (old_frame);
11886 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11888 if (!pause)
11890 /* Do the mark_window_display_accurate after all windows have
11891 been redisplayed because this call resets flags in buffers
11892 which are needed for proper redisplay. */
11893 FOR_EACH_FRAME (tail, frame)
11895 struct frame *f = XFRAME (frame);
11896 if (f->updated_p)
11898 mark_window_display_accurate (f->root_window, 1);
11899 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11900 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11905 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11907 Lisp_Object mini_window;
11908 struct frame *mini_frame;
11910 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11911 /* Use list_of_error, not Qerror, so that
11912 we catch only errors and don't run the debugger. */
11913 internal_condition_case_1 (redisplay_window_1, selected_window,
11914 list_of_error,
11915 redisplay_window_error);
11917 /* Compare desired and current matrices, perform output. */
11919 update:
11920 /* If fonts changed, display again. */
11921 if (fonts_changed_p)
11922 goto retry;
11924 /* Prevent various kinds of signals during display update.
11925 stdio is not robust about handling signals,
11926 which can cause an apparent I/O error. */
11927 if (interrupt_input)
11928 unrequest_sigio ();
11929 STOP_POLLING;
11931 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11933 if (hscroll_windows (selected_window))
11934 goto retry;
11936 XWINDOW (selected_window)->must_be_updated_p = 1;
11937 pause = update_frame (sf, 0, 0);
11940 /* We may have called echo_area_display at the top of this
11941 function. If the echo area is on another frame, that may
11942 have put text on a frame other than the selected one, so the
11943 above call to update_frame would not have caught it. Catch
11944 it here. */
11945 mini_window = FRAME_MINIBUF_WINDOW (sf);
11946 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11948 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11950 XWINDOW (mini_window)->must_be_updated_p = 1;
11951 pause |= update_frame (mini_frame, 0, 0);
11952 if (!pause && hscroll_windows (mini_window))
11953 goto retry;
11957 /* If display was paused because of pending input, make sure we do a
11958 thorough update the next time. */
11959 if (pause)
11961 /* Prevent the optimization at the beginning of
11962 redisplay_internal that tries a single-line update of the
11963 line containing the cursor in the selected window. */
11964 CHARPOS (this_line_start_pos) = 0;
11966 /* Let the overlay arrow be updated the next time. */
11967 update_overlay_arrows (0);
11969 /* If we pause after scrolling, some rows in the current
11970 matrices of some windows are not valid. */
11971 if (!WINDOW_FULL_WIDTH_P (w)
11972 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11973 update_mode_lines = 1;
11975 else
11977 if (!consider_all_windows_p)
11979 /* This has already been done above if
11980 consider_all_windows_p is set. */
11981 mark_window_display_accurate_1 (w, 1);
11983 /* Say overlay arrows are up to date. */
11984 update_overlay_arrows (1);
11986 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11987 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11990 update_mode_lines = 0;
11991 windows_or_buffers_changed = 0;
11992 cursor_type_changed = 0;
11995 /* Start SIGIO interrupts coming again. Having them off during the
11996 code above makes it less likely one will discard output, but not
11997 impossible, since there might be stuff in the system buffer here.
11998 But it is much hairier to try to do anything about that. */
11999 if (interrupt_input)
12000 request_sigio ();
12001 RESUME_POLLING;
12003 /* If a frame has become visible which was not before, redisplay
12004 again, so that we display it. Expose events for such a frame
12005 (which it gets when becoming visible) don't call the parts of
12006 redisplay constructing glyphs, so simply exposing a frame won't
12007 display anything in this case. So, we have to display these
12008 frames here explicitly. */
12009 if (!pause)
12011 Lisp_Object tail, frame;
12012 int new_count = 0;
12014 FOR_EACH_FRAME (tail, frame)
12016 int this_is_visible = 0;
12018 if (XFRAME (frame)->visible)
12019 this_is_visible = 1;
12020 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12021 if (XFRAME (frame)->visible)
12022 this_is_visible = 1;
12024 if (this_is_visible)
12025 new_count++;
12028 if (new_count != number_of_visible_frames)
12029 windows_or_buffers_changed++;
12032 /* Change frame size now if a change is pending. */
12033 do_pending_window_change (1);
12035 /* If we just did a pending size change, or have additional
12036 visible frames, redisplay again. */
12037 if (windows_or_buffers_changed && !pause)
12038 goto retry;
12040 /* Clear the face cache eventually. */
12041 if (consider_all_windows_p)
12043 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12045 clear_face_cache (0);
12046 clear_face_cache_count = 0;
12048 #ifdef HAVE_WINDOW_SYSTEM
12049 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12051 clear_image_caches (Qnil);
12052 clear_image_cache_count = 0;
12054 #endif /* HAVE_WINDOW_SYSTEM */
12057 end_of_redisplay:
12058 unbind_to (count, Qnil);
12059 RESUME_POLLING;
12063 /* Redisplay, but leave alone any recent echo area message unless
12064 another message has been requested in its place.
12066 This is useful in situations where you need to redisplay but no
12067 user action has occurred, making it inappropriate for the message
12068 area to be cleared. See tracking_off and
12069 wait_reading_process_output for examples of these situations.
12071 FROM_WHERE is an integer saying from where this function was
12072 called. This is useful for debugging. */
12074 void
12075 redisplay_preserve_echo_area (from_where)
12076 int from_where;
12078 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12080 if (!NILP (echo_area_buffer[1]))
12082 /* We have a previously displayed message, but no current
12083 message. Redisplay the previous message. */
12084 display_last_displayed_message_p = 1;
12085 redisplay_internal (1);
12086 display_last_displayed_message_p = 0;
12088 else
12089 redisplay_internal (1);
12091 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12092 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12093 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12097 /* Function registered with record_unwind_protect in
12098 redisplay_internal. Reset redisplaying_p to the value it had
12099 before redisplay_internal was called, and clear
12100 prevent_freeing_realized_faces_p. It also selects the previously
12101 selected frame, unless it has been deleted (by an X connection
12102 failure during redisplay, for example). */
12104 static Lisp_Object
12105 unwind_redisplay (val)
12106 Lisp_Object val;
12108 Lisp_Object old_redisplaying_p, old_frame;
12110 old_redisplaying_p = XCAR (val);
12111 redisplaying_p = XFASTINT (old_redisplaying_p);
12112 old_frame = XCDR (val);
12113 if (! EQ (old_frame, selected_frame)
12114 && FRAME_LIVE_P (XFRAME (old_frame)))
12115 select_frame_for_redisplay (old_frame);
12116 return Qnil;
12120 /* Mark the display of window W as accurate or inaccurate. If
12121 ACCURATE_P is non-zero mark display of W as accurate. If
12122 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12123 redisplay_internal is called. */
12125 static void
12126 mark_window_display_accurate_1 (w, accurate_p)
12127 struct window *w;
12128 int accurate_p;
12130 if (BUFFERP (w->buffer))
12132 struct buffer *b = XBUFFER (w->buffer);
12134 w->last_modified
12135 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12136 w->last_overlay_modified
12137 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12138 w->last_had_star
12139 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12141 if (accurate_p)
12143 b->clip_changed = 0;
12144 b->prevent_redisplay_optimizations_p = 0;
12146 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12147 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12148 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12149 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12151 w->current_matrix->buffer = b;
12152 w->current_matrix->begv = BUF_BEGV (b);
12153 w->current_matrix->zv = BUF_ZV (b);
12155 w->last_cursor = w->cursor;
12156 w->last_cursor_off_p = w->cursor_off_p;
12158 if (w == XWINDOW (selected_window))
12159 w->last_point = make_number (BUF_PT (b));
12160 else
12161 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12165 if (accurate_p)
12167 w->window_end_valid = w->buffer;
12168 w->update_mode_line = Qnil;
12173 /* Mark the display of windows in the window tree rooted at WINDOW as
12174 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12175 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12176 be redisplayed the next time redisplay_internal is called. */
12178 void
12179 mark_window_display_accurate (window, accurate_p)
12180 Lisp_Object window;
12181 int accurate_p;
12183 struct window *w;
12185 for (; !NILP (window); window = w->next)
12187 w = XWINDOW (window);
12188 mark_window_display_accurate_1 (w, accurate_p);
12190 if (!NILP (w->vchild))
12191 mark_window_display_accurate (w->vchild, accurate_p);
12192 if (!NILP (w->hchild))
12193 mark_window_display_accurate (w->hchild, accurate_p);
12196 if (accurate_p)
12198 update_overlay_arrows (1);
12200 else
12202 /* Force a thorough redisplay the next time by setting
12203 last_arrow_position and last_arrow_string to t, which is
12204 unequal to any useful value of Voverlay_arrow_... */
12205 update_overlay_arrows (-1);
12210 /* Return value in display table DP (Lisp_Char_Table *) for character
12211 C. Since a display table doesn't have any parent, we don't have to
12212 follow parent. Do not call this function directly but use the
12213 macro DISP_CHAR_VECTOR. */
12215 Lisp_Object
12216 disp_char_vector (dp, c)
12217 struct Lisp_Char_Table *dp;
12218 int c;
12220 Lisp_Object val;
12222 if (ASCII_CHAR_P (c))
12224 val = dp->ascii;
12225 if (SUB_CHAR_TABLE_P (val))
12226 val = XSUB_CHAR_TABLE (val)->contents[c];
12228 else
12230 Lisp_Object table;
12232 XSETCHAR_TABLE (table, dp);
12233 val = char_table_ref (table, c);
12235 if (NILP (val))
12236 val = dp->defalt;
12237 return val;
12242 /***********************************************************************
12243 Window Redisplay
12244 ***********************************************************************/
12246 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12248 static void
12249 redisplay_windows (window)
12250 Lisp_Object window;
12252 while (!NILP (window))
12254 struct window *w = XWINDOW (window);
12256 if (!NILP (w->hchild))
12257 redisplay_windows (w->hchild);
12258 else if (!NILP (w->vchild))
12259 redisplay_windows (w->vchild);
12260 else if (!NILP (w->buffer))
12262 displayed_buffer = XBUFFER (w->buffer);
12263 /* Use list_of_error, not Qerror, so that
12264 we catch only errors and don't run the debugger. */
12265 internal_condition_case_1 (redisplay_window_0, window,
12266 list_of_error,
12267 redisplay_window_error);
12270 window = w->next;
12274 static Lisp_Object
12275 redisplay_window_error ()
12277 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12278 return Qnil;
12281 static Lisp_Object
12282 redisplay_window_0 (window)
12283 Lisp_Object window;
12285 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12286 redisplay_window (window, 0);
12287 return Qnil;
12290 static Lisp_Object
12291 redisplay_window_1 (window)
12292 Lisp_Object window;
12294 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12295 redisplay_window (window, 1);
12296 return Qnil;
12300 /* Increment GLYPH until it reaches END or CONDITION fails while
12301 adding (GLYPH)->pixel_width to X. */
12303 #define SKIP_GLYPHS(glyph, end, x, condition) \
12304 do \
12306 (x) += (glyph)->pixel_width; \
12307 ++(glyph); \
12309 while ((glyph) < (end) && (condition))
12312 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12313 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12314 which positions recorded in ROW differ from current buffer
12315 positions.
12317 Return 0 if cursor is not on this row, 1 otherwise. */
12320 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12321 struct window *w;
12322 struct glyph_row *row;
12323 struct glyph_matrix *matrix;
12324 int delta, delta_bytes, dy, dvpos;
12326 struct glyph *glyph = row->glyphs[TEXT_AREA];
12327 struct glyph *end = glyph + row->used[TEXT_AREA];
12328 struct glyph *cursor = NULL;
12329 /* The first glyph that starts a sequence of glyphs from a string
12330 that is a value of a display property. */
12331 struct glyph *string_start;
12332 /* The X coordinate of string_start. */
12333 int string_start_x;
12334 /* The last known character position in row. */
12335 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12336 /* The last known character position before string_start. */
12337 int string_before_pos;
12338 int x = row->x;
12339 int cursor_x = x;
12340 /* Last buffer position covered by an overlay. */
12341 int cursor_from_overlay_pos = 0;
12342 int pt_old = PT - delta;
12344 /* Skip over glyphs not having an object at the start of the row.
12345 These are special glyphs like truncation marks on terminal
12346 frames. */
12347 if (row->displays_text_p)
12348 while (glyph < end
12349 && INTEGERP (glyph->object)
12350 && glyph->charpos < 0)
12352 x += glyph->pixel_width;
12353 ++glyph;
12356 string_start = NULL;
12357 while (glyph < end
12358 && !INTEGERP (glyph->object)
12359 && (!BUFFERP (glyph->object)
12360 || (last_pos = glyph->charpos) < pt_old
12361 || glyph->avoid_cursor_p))
12363 if (! STRINGP (glyph->object))
12365 string_start = NULL;
12366 x += glyph->pixel_width;
12367 ++glyph;
12368 /* If we are beyond the cursor position computed from the
12369 last overlay seen, that overlay is not in effect for
12370 current cursor position. Reset the cursor information
12371 computed from that overlay. */
12372 if (cursor_from_overlay_pos
12373 && last_pos >= cursor_from_overlay_pos)
12375 cursor_from_overlay_pos = 0;
12376 cursor = NULL;
12379 else
12381 if (string_start == NULL)
12383 string_before_pos = last_pos;
12384 string_start = glyph;
12385 string_start_x = x;
12387 /* Skip all glyphs from a string. */
12390 Lisp_Object cprop;
12391 int pos;
12392 if ((cursor == NULL || glyph > cursor)
12393 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12394 Qcursor, (glyph)->object),
12395 !NILP (cprop))
12396 && (pos = string_buffer_position (w, glyph->object,
12397 string_before_pos),
12398 (pos == 0 /* from overlay */
12399 || pos == pt_old)))
12401 /* Compute the first buffer position after the overlay.
12402 If the `cursor' property tells us how many positions
12403 are associated with the overlay, use that. Otherwise,
12404 estimate from the buffer positions of the glyphs
12405 before and after the overlay. */
12406 cursor_from_overlay_pos = (pos ? 0 : last_pos
12407 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12408 cursor = glyph;
12409 cursor_x = x;
12411 x += glyph->pixel_width;
12412 ++glyph;
12414 while (glyph < end && EQ (glyph->object, string_start->object));
12418 if (cursor != NULL)
12420 glyph = cursor;
12421 x = cursor_x;
12423 else if (row->ends_in_ellipsis_p && glyph == end)
12425 /* Scan back over the ellipsis glyphs, decrementing positions. */
12426 while (glyph > row->glyphs[TEXT_AREA]
12427 && (glyph - 1)->charpos == last_pos)
12428 glyph--, x -= glyph->pixel_width;
12429 /* That loop always goes one position too far, including the
12430 glyph before the ellipsis. So scan forward over that one. */
12431 x += glyph->pixel_width;
12432 glyph++;
12434 else if (string_start
12435 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12437 /* We may have skipped over point because the previous glyphs
12438 are from string. As there's no easy way to know the
12439 character position of the current glyph, find the correct
12440 glyph on point by scanning from string_start again. */
12441 Lisp_Object limit;
12442 Lisp_Object string;
12443 struct glyph *stop = glyph;
12444 int pos;
12446 limit = make_number (pt_old + 1);
12447 glyph = string_start;
12448 x = string_start_x;
12449 string = glyph->object;
12450 pos = string_buffer_position (w, string, string_before_pos);
12451 /* If POS == 0, STRING is from overlay. We skip such glyphs
12452 because we always put the cursor after overlay strings. */
12453 while (pos == 0 && glyph < stop)
12455 string = glyph->object;
12456 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12457 if (glyph < stop)
12458 pos = string_buffer_position (w, glyph->object, string_before_pos);
12461 while (glyph < stop)
12463 pos = XINT (Fnext_single_char_property_change
12464 (make_number (pos), Qdisplay, Qnil, limit));
12465 if (pos > pt_old)
12466 break;
12467 /* Skip glyphs from the same string. */
12468 string = glyph->object;
12469 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12470 /* Skip glyphs from an overlay. */
12471 while (glyph < stop
12472 && ! string_buffer_position (w, glyph->object, pos))
12474 string = glyph->object;
12475 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12479 /* If we reached the end of the line, and END was from a string,
12480 the cursor is not on this line. */
12481 if (glyph == end && row->continued_p)
12482 return 0;
12485 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12486 w->cursor.x = x;
12487 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12488 w->cursor.y = row->y + dy;
12490 if (w == XWINDOW (selected_window))
12492 if (!row->continued_p
12493 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12494 && row->x == 0)
12496 this_line_buffer = XBUFFER (w->buffer);
12498 CHARPOS (this_line_start_pos)
12499 = MATRIX_ROW_START_CHARPOS (row) + delta;
12500 BYTEPOS (this_line_start_pos)
12501 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12503 CHARPOS (this_line_end_pos)
12504 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12505 BYTEPOS (this_line_end_pos)
12506 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12508 this_line_y = w->cursor.y;
12509 this_line_pixel_height = row->height;
12510 this_line_vpos = w->cursor.vpos;
12511 this_line_start_x = row->x;
12513 else
12514 CHARPOS (this_line_start_pos) = 0;
12517 return 1;
12521 /* Run window scroll functions, if any, for WINDOW with new window
12522 start STARTP. Sets the window start of WINDOW to that position.
12524 We assume that the window's buffer is really current. */
12526 static INLINE struct text_pos
12527 run_window_scroll_functions (window, startp)
12528 Lisp_Object window;
12529 struct text_pos startp;
12531 struct window *w = XWINDOW (window);
12532 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12534 if (current_buffer != XBUFFER (w->buffer))
12535 set_buffer_internal_1 (XBUFFER (w->buffer));
12537 if (!NILP (Vwindow_scroll_functions))
12539 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12540 make_number (CHARPOS (startp)));
12541 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12542 /* In case the hook functions switch buffers. */
12543 if (current_buffer != XBUFFER (w->buffer))
12544 set_buffer_internal_1 (XBUFFER (w->buffer));
12547 return startp;
12551 /* Make sure the line containing the cursor is fully visible.
12552 A value of 1 means there is nothing to be done.
12553 (Either the line is fully visible, or it cannot be made so,
12554 or we cannot tell.)
12556 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12557 is higher than window.
12559 A value of 0 means the caller should do scrolling
12560 as if point had gone off the screen. */
12562 static int
12563 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12564 struct window *w;
12565 int force_p;
12566 int current_matrix_p;
12568 struct glyph_matrix *matrix;
12569 struct glyph_row *row;
12570 int window_height;
12572 if (!make_cursor_line_fully_visible_p)
12573 return 1;
12575 /* It's not always possible to find the cursor, e.g, when a window
12576 is full of overlay strings. Don't do anything in that case. */
12577 if (w->cursor.vpos < 0)
12578 return 1;
12580 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12581 row = MATRIX_ROW (matrix, w->cursor.vpos);
12583 /* If the cursor row is not partially visible, there's nothing to do. */
12584 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12585 return 1;
12587 /* If the row the cursor is in is taller than the window's height,
12588 it's not clear what to do, so do nothing. */
12589 window_height = window_box_height (w);
12590 if (row->height >= window_height)
12592 if (!force_p || MINI_WINDOW_P (w)
12593 || w->vscroll || w->cursor.vpos == 0)
12594 return 1;
12596 return 0;
12600 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12601 non-zero means only WINDOW is redisplayed in redisplay_internal.
12602 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12603 in redisplay_window to bring a partially visible line into view in
12604 the case that only the cursor has moved.
12606 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12607 last screen line's vertical height extends past the end of the screen.
12609 Value is
12611 1 if scrolling succeeded
12613 0 if scrolling didn't find point.
12615 -1 if new fonts have been loaded so that we must interrupt
12616 redisplay, adjust glyph matrices, and try again. */
12618 enum
12620 SCROLLING_SUCCESS,
12621 SCROLLING_FAILED,
12622 SCROLLING_NEED_LARGER_MATRICES
12625 static int
12626 try_scrolling (window, just_this_one_p, scroll_conservatively,
12627 scroll_step, temp_scroll_step, last_line_misfit)
12628 Lisp_Object window;
12629 int just_this_one_p;
12630 EMACS_INT scroll_conservatively, scroll_step;
12631 int temp_scroll_step;
12632 int last_line_misfit;
12634 struct window *w = XWINDOW (window);
12635 struct frame *f = XFRAME (w->frame);
12636 struct text_pos pos, startp;
12637 struct it it;
12638 int this_scroll_margin, scroll_max, rc, height;
12639 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12640 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12641 Lisp_Object aggressive;
12642 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12644 #if GLYPH_DEBUG
12645 debug_method_add (w, "try_scrolling");
12646 #endif
12648 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12650 /* Compute scroll margin height in pixels. We scroll when point is
12651 within this distance from the top or bottom of the window. */
12652 if (scroll_margin > 0)
12653 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12654 * FRAME_LINE_HEIGHT (f);
12655 else
12656 this_scroll_margin = 0;
12658 /* Force scroll_conservatively to have a reasonable value, to avoid
12659 overflow while computing how much to scroll. Note that the user
12660 can supply scroll-conservatively equal to `most-positive-fixnum',
12661 which can be larger than INT_MAX. */
12662 if (scroll_conservatively > scroll_limit)
12664 scroll_conservatively = scroll_limit;
12665 scroll_max = INT_MAX;
12667 else if (scroll_step || scroll_conservatively || temp_scroll_step)
12668 /* Compute how much we should try to scroll maximally to bring
12669 point into view. */
12670 scroll_max = (max (scroll_step,
12671 max (scroll_conservatively, temp_scroll_step))
12672 * FRAME_LINE_HEIGHT (f));
12673 else if (NUMBERP (BUF_SCROLL_DOWN_AGGRESSIVELY (current_buffer))
12674 || NUMBERP (BUF_SCROLL_UP_AGGRESSIVELY (current_buffer)))
12675 /* We're trying to scroll because of aggressive scrolling but no
12676 scroll_step is set. Choose an arbitrary one. */
12677 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
12678 else
12679 scroll_max = 0;
12681 too_near_end:
12683 /* Decide whether to scroll down. */
12684 if (PT > CHARPOS (startp))
12686 int scroll_margin_y;
12688 /* Compute the pixel ypos of the scroll margin, then move it to
12689 either that ypos or PT, whichever comes first. */
12690 start_display (&it, w, startp);
12691 scroll_margin_y = it.last_visible_y - this_scroll_margin
12692 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
12693 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
12694 (MOVE_TO_POS | MOVE_TO_Y));
12696 if (PT > CHARPOS (it.current.pos))
12698 int y0 = line_bottom_y (&it);
12700 /* Compute the distance from the scroll margin to PT
12701 (including the height of the cursor line). Moving the
12702 iterator unconditionally to PT can be slow if PT is far
12703 away, so stop 10 lines past the window bottom (is there a
12704 way to do the right thing quickly?). */
12705 move_it_to (&it, PT, -1,
12706 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
12707 -1, MOVE_TO_POS | MOVE_TO_Y);
12708 dy = line_bottom_y (&it) - y0;
12710 if (dy > scroll_max)
12711 return SCROLLING_FAILED;
12713 scroll_down_p = 1;
12717 if (scroll_down_p)
12719 /* Point is in or below the bottom scroll margin, so move the
12720 window start down. If scrolling conservatively, move it just
12721 enough down to make point visible. If scroll_step is set,
12722 move it down by scroll_step. */
12723 if (scroll_conservatively)
12724 amount_to_scroll
12725 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12726 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12727 else if (scroll_step || temp_scroll_step)
12728 amount_to_scroll = scroll_max;
12729 else
12731 aggressive = BUF_SCROLL_UP_AGGRESSIVELY (current_buffer);
12732 height = WINDOW_BOX_TEXT_HEIGHT (w);
12733 if (NUMBERP (aggressive))
12735 double float_amount = XFLOATINT (aggressive) * height;
12736 amount_to_scroll = float_amount;
12737 if (amount_to_scroll == 0 && float_amount > 0)
12738 amount_to_scroll = 1;
12742 if (amount_to_scroll <= 0)
12743 return SCROLLING_FAILED;
12745 start_display (&it, w, startp);
12746 move_it_vertically (&it, amount_to_scroll);
12748 /* If STARTP is unchanged, move it down another screen line. */
12749 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12750 move_it_by_lines (&it, 1, 1);
12751 startp = it.current.pos;
12753 else
12755 struct text_pos scroll_margin_pos = startp;
12757 /* See if point is inside the scroll margin at the top of the
12758 window. */
12759 if (this_scroll_margin)
12761 start_display (&it, w, startp);
12762 move_it_vertically (&it, this_scroll_margin);
12763 scroll_margin_pos = it.current.pos;
12766 if (PT < CHARPOS (scroll_margin_pos))
12768 /* Point is in the scroll margin at the top of the window or
12769 above what is displayed in the window. */
12770 int y0;
12772 /* Compute the vertical distance from PT to the scroll
12773 margin position. Give up if distance is greater than
12774 scroll_max. */
12775 SET_TEXT_POS (pos, PT, PT_BYTE);
12776 start_display (&it, w, pos);
12777 y0 = it.current_y;
12778 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12779 it.last_visible_y, -1,
12780 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12781 dy = it.current_y - y0;
12782 if (dy > scroll_max)
12783 return SCROLLING_FAILED;
12785 /* Compute new window start. */
12786 start_display (&it, w, startp);
12788 if (scroll_conservatively)
12789 amount_to_scroll
12790 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12791 else if (scroll_step || temp_scroll_step)
12792 amount_to_scroll = scroll_max;
12793 else
12795 aggressive = BUF_SCROLL_DOWN_AGGRESSIVELY (current_buffer);
12796 height = WINDOW_BOX_TEXT_HEIGHT (w);
12797 if (NUMBERP (aggressive))
12799 double float_amount = XFLOATINT (aggressive) * height;
12800 amount_to_scroll = float_amount;
12801 if (amount_to_scroll == 0 && float_amount > 0)
12802 amount_to_scroll = 1;
12806 if (amount_to_scroll <= 0)
12807 return SCROLLING_FAILED;
12809 move_it_vertically_backward (&it, amount_to_scroll);
12810 startp = it.current.pos;
12814 /* Run window scroll functions. */
12815 startp = run_window_scroll_functions (window, startp);
12817 /* Display the window. Give up if new fonts are loaded, or if point
12818 doesn't appear. */
12819 if (!try_window (window, startp, 0))
12820 rc = SCROLLING_NEED_LARGER_MATRICES;
12821 else if (w->cursor.vpos < 0)
12823 clear_glyph_matrix (w->desired_matrix);
12824 rc = SCROLLING_FAILED;
12826 else
12828 /* Maybe forget recorded base line for line number display. */
12829 if (!just_this_one_p
12830 || current_buffer->clip_changed
12831 || BEG_UNCHANGED < CHARPOS (startp))
12832 w->base_line_number = Qnil;
12834 /* If cursor ends up on a partially visible line,
12835 treat that as being off the bottom of the screen. */
12836 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12838 clear_glyph_matrix (w->desired_matrix);
12839 ++extra_scroll_margin_lines;
12840 goto too_near_end;
12842 rc = SCROLLING_SUCCESS;
12845 return rc;
12849 /* Compute a suitable window start for window W if display of W starts
12850 on a continuation line. Value is non-zero if a new window start
12851 was computed.
12853 The new window start will be computed, based on W's width, starting
12854 from the start of the continued line. It is the start of the
12855 screen line with the minimum distance from the old start W->start. */
12857 static int
12858 compute_window_start_on_continuation_line (w)
12859 struct window *w;
12861 struct text_pos pos, start_pos;
12862 int window_start_changed_p = 0;
12864 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12866 /* If window start is on a continuation line... Window start may be
12867 < BEGV in case there's invisible text at the start of the
12868 buffer (M-x rmail, for example). */
12869 if (CHARPOS (start_pos) > BEGV
12870 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12872 struct it it;
12873 struct glyph_row *row;
12875 /* Handle the case that the window start is out of range. */
12876 if (CHARPOS (start_pos) < BEGV)
12877 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12878 else if (CHARPOS (start_pos) > ZV)
12879 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12881 /* Find the start of the continued line. This should be fast
12882 because scan_buffer is fast (newline cache). */
12883 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12884 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12885 row, DEFAULT_FACE_ID);
12886 reseat_at_previous_visible_line_start (&it);
12888 /* If the line start is "too far" away from the window start,
12889 say it takes too much time to compute a new window start. */
12890 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12891 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12893 int min_distance, distance;
12895 /* Move forward by display lines to find the new window
12896 start. If window width was enlarged, the new start can
12897 be expected to be > the old start. If window width was
12898 decreased, the new window start will be < the old start.
12899 So, we're looking for the display line start with the
12900 minimum distance from the old window start. */
12901 pos = it.current.pos;
12902 min_distance = INFINITY;
12903 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12904 distance < min_distance)
12906 min_distance = distance;
12907 pos = it.current.pos;
12908 move_it_by_lines (&it, 1, 0);
12911 /* Set the window start there. */
12912 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12913 window_start_changed_p = 1;
12917 return window_start_changed_p;
12921 /* Try cursor movement in case text has not changed in window WINDOW,
12922 with window start STARTP. Value is
12924 CURSOR_MOVEMENT_SUCCESS if successful
12926 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12928 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12929 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12930 we want to scroll as if scroll-step were set to 1. See the code.
12932 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12933 which case we have to abort this redisplay, and adjust matrices
12934 first. */
12936 enum
12938 CURSOR_MOVEMENT_SUCCESS,
12939 CURSOR_MOVEMENT_CANNOT_BE_USED,
12940 CURSOR_MOVEMENT_MUST_SCROLL,
12941 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12944 static int
12945 try_cursor_movement (window, startp, scroll_step)
12946 Lisp_Object window;
12947 struct text_pos startp;
12948 int *scroll_step;
12950 struct window *w = XWINDOW (window);
12951 struct frame *f = XFRAME (w->frame);
12952 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12954 #if GLYPH_DEBUG
12955 if (inhibit_try_cursor_movement)
12956 return rc;
12957 #endif
12959 /* Handle case where text has not changed, only point, and it has
12960 not moved off the frame. */
12961 if (/* Point may be in this window. */
12962 PT >= CHARPOS (startp)
12963 /* Selective display hasn't changed. */
12964 && !current_buffer->clip_changed
12965 /* Function force-mode-line-update is used to force a thorough
12966 redisplay. It sets either windows_or_buffers_changed or
12967 update_mode_lines. So don't take a shortcut here for these
12968 cases. */
12969 && !update_mode_lines
12970 && !windows_or_buffers_changed
12971 && !cursor_type_changed
12972 /* Can't use this case if highlighting a region. When a
12973 region exists, cursor movement has to do more than just
12974 set the cursor. */
12975 && !(!NILP (Vtransient_mark_mode)
12976 && !NILP (BUF_MARK_ACTIVE (current_buffer)))
12977 && NILP (w->region_showing)
12978 && NILP (Vshow_trailing_whitespace)
12979 /* Right after splitting windows, last_point may be nil. */
12980 && INTEGERP (w->last_point)
12981 /* This code is not used for mini-buffer for the sake of the case
12982 of redisplaying to replace an echo area message; since in
12983 that case the mini-buffer contents per se are usually
12984 unchanged. This code is of no real use in the mini-buffer
12985 since the handling of this_line_start_pos, etc., in redisplay
12986 handles the same cases. */
12987 && !EQ (window, minibuf_window)
12988 /* When splitting windows or for new windows, it happens that
12989 redisplay is called with a nil window_end_vpos or one being
12990 larger than the window. This should really be fixed in
12991 window.c. I don't have this on my list, now, so we do
12992 approximately the same as the old redisplay code. --gerd. */
12993 && INTEGERP (w->window_end_vpos)
12994 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12995 && (FRAME_WINDOW_P (f)
12996 || !overlay_arrow_in_current_buffer_p ()))
12998 int this_scroll_margin, top_scroll_margin;
12999 struct glyph_row *row = NULL;
13001 #if GLYPH_DEBUG
13002 debug_method_add (w, "cursor movement");
13003 #endif
13005 /* Scroll if point within this distance from the top or bottom
13006 of the window. This is a pixel value. */
13007 if (scroll_margin > 0)
13009 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13010 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13012 else
13013 this_scroll_margin = 0;
13015 top_scroll_margin = this_scroll_margin;
13016 if (WINDOW_WANTS_HEADER_LINE_P (w))
13017 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13019 /* Start with the row the cursor was displayed during the last
13020 not paused redisplay. Give up if that row is not valid. */
13021 if (w->last_cursor.vpos < 0
13022 || w->last_cursor.vpos >= w->current_matrix->nrows)
13023 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13024 else
13026 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13027 if (row->mode_line_p)
13028 ++row;
13029 if (!row->enabled_p)
13030 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13033 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13035 int scroll_p = 0;
13036 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13038 if (PT > XFASTINT (w->last_point))
13040 /* Point has moved forward. */
13041 while (MATRIX_ROW_END_CHARPOS (row) < PT
13042 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13044 xassert (row->enabled_p);
13045 ++row;
13048 /* The end position of a row equals the start position
13049 of the next row. If PT is there, we would rather
13050 display it in the next line. */
13051 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13052 && MATRIX_ROW_END_CHARPOS (row) == PT
13053 && !cursor_row_p (w, row))
13054 ++row;
13056 /* If within the scroll margin, scroll. Note that
13057 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13058 the next line would be drawn, and that
13059 this_scroll_margin can be zero. */
13060 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13061 || PT > MATRIX_ROW_END_CHARPOS (row)
13062 /* Line is completely visible last line in window
13063 and PT is to be set in the next line. */
13064 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13065 && PT == MATRIX_ROW_END_CHARPOS (row)
13066 && !row->ends_at_zv_p
13067 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13068 scroll_p = 1;
13070 else if (PT < XFASTINT (w->last_point))
13072 /* Cursor has to be moved backward. Note that PT >=
13073 CHARPOS (startp) because of the outer if-statement. */
13074 while (!row->mode_line_p
13075 && (MATRIX_ROW_START_CHARPOS (row) > PT
13076 || (MATRIX_ROW_START_CHARPOS (row) == PT
13077 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13078 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13079 row > w->current_matrix->rows
13080 && (row-1)->ends_in_newline_from_string_p))))
13081 && (row->y > top_scroll_margin
13082 || CHARPOS (startp) == BEGV))
13084 xassert (row->enabled_p);
13085 --row;
13088 /* Consider the following case: Window starts at BEGV,
13089 there is invisible, intangible text at BEGV, so that
13090 display starts at some point START > BEGV. It can
13091 happen that we are called with PT somewhere between
13092 BEGV and START. Try to handle that case. */
13093 if (row < w->current_matrix->rows
13094 || row->mode_line_p)
13096 row = w->current_matrix->rows;
13097 if (row->mode_line_p)
13098 ++row;
13101 /* Due to newlines in overlay strings, we may have to
13102 skip forward over overlay strings. */
13103 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13104 && MATRIX_ROW_END_CHARPOS (row) == PT
13105 && !cursor_row_p (w, row))
13106 ++row;
13108 /* If within the scroll margin, scroll. */
13109 if (row->y < top_scroll_margin
13110 && CHARPOS (startp) != BEGV)
13111 scroll_p = 1;
13113 else
13115 /* Cursor did not move. So don't scroll even if cursor line
13116 is partially visible, as it was so before. */
13117 rc = CURSOR_MOVEMENT_SUCCESS;
13120 if (PT < MATRIX_ROW_START_CHARPOS (row)
13121 || PT > MATRIX_ROW_END_CHARPOS (row))
13123 /* if PT is not in the glyph row, give up. */
13124 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13126 else if (rc != CURSOR_MOVEMENT_SUCCESS
13127 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13128 && make_cursor_line_fully_visible_p)
13130 if (PT == MATRIX_ROW_END_CHARPOS (row)
13131 && !row->ends_at_zv_p
13132 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13133 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13134 else if (row->height > window_box_height (w))
13136 /* If we end up in a partially visible line, let's
13137 make it fully visible, except when it's taller
13138 than the window, in which case we can't do much
13139 about it. */
13140 *scroll_step = 1;
13141 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13143 else
13145 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13146 if (!cursor_row_fully_visible_p (w, 0, 1))
13147 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13148 else
13149 rc = CURSOR_MOVEMENT_SUCCESS;
13152 else if (scroll_p)
13153 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13154 else
13158 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13160 rc = CURSOR_MOVEMENT_SUCCESS;
13161 break;
13163 ++row;
13165 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13166 && MATRIX_ROW_START_CHARPOS (row) == PT
13167 && cursor_row_p (w, row));
13172 return rc;
13175 void
13176 set_vertical_scroll_bar (w)
13177 struct window *w;
13179 int start, end, whole;
13181 /* Calculate the start and end positions for the current window.
13182 At some point, it would be nice to choose between scrollbars
13183 which reflect the whole buffer size, with special markers
13184 indicating narrowing, and scrollbars which reflect only the
13185 visible region.
13187 Note that mini-buffers sometimes aren't displaying any text. */
13188 if (!MINI_WINDOW_P (w)
13189 || (w == XWINDOW (minibuf_window)
13190 && NILP (echo_area_buffer[0])))
13192 struct buffer *buf = XBUFFER (w->buffer);
13193 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13194 start = marker_position (w->start) - BUF_BEGV (buf);
13195 /* I don't think this is guaranteed to be right. For the
13196 moment, we'll pretend it is. */
13197 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13199 if (end < start)
13200 end = start;
13201 if (whole < (end - start))
13202 whole = end - start;
13204 else
13205 start = end = whole = 0;
13207 /* Indicate what this scroll bar ought to be displaying now. */
13208 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13209 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13210 (w, end - start, whole, start);
13214 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13215 selected_window is redisplayed.
13217 We can return without actually redisplaying the window if
13218 fonts_changed_p is nonzero. In that case, redisplay_internal will
13219 retry. */
13221 static void
13222 redisplay_window (window, just_this_one_p)
13223 Lisp_Object window;
13224 int just_this_one_p;
13226 struct window *w = XWINDOW (window);
13227 struct frame *f = XFRAME (w->frame);
13228 struct buffer *buffer = XBUFFER (w->buffer);
13229 struct buffer *old = current_buffer;
13230 struct text_pos lpoint, opoint, startp;
13231 int update_mode_line;
13232 int tem;
13233 struct it it;
13234 /* Record it now because it's overwritten. */
13235 int current_matrix_up_to_date_p = 0;
13236 int used_current_matrix_p = 0;
13237 /* This is less strict than current_matrix_up_to_date_p.
13238 It indictes that the buffer contents and narrowing are unchanged. */
13239 int buffer_unchanged_p = 0;
13240 int temp_scroll_step = 0;
13241 int count = SPECPDL_INDEX ();
13242 int rc;
13243 int centering_position = -1;
13244 int last_line_misfit = 0;
13245 int beg_unchanged, end_unchanged;
13247 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13248 opoint = lpoint;
13250 /* W must be a leaf window here. */
13251 xassert (!NILP (w->buffer));
13252 #if GLYPH_DEBUG
13253 *w->desired_matrix->method = 0;
13254 #endif
13256 restart:
13257 reconsider_clip_changes (w, buffer);
13259 /* Has the mode line to be updated? */
13260 update_mode_line = (!NILP (w->update_mode_line)
13261 || update_mode_lines
13262 || buffer->clip_changed
13263 || buffer->prevent_redisplay_optimizations_p);
13265 if (MINI_WINDOW_P (w))
13267 if (w == XWINDOW (echo_area_window)
13268 && !NILP (echo_area_buffer[0]))
13270 if (update_mode_line)
13271 /* We may have to update a tty frame's menu bar or a
13272 tool-bar. Example `M-x C-h C-h C-g'. */
13273 goto finish_menu_bars;
13274 else
13275 /* We've already displayed the echo area glyphs in this window. */
13276 goto finish_scroll_bars;
13278 else if ((w != XWINDOW (minibuf_window)
13279 || minibuf_level == 0)
13280 /* When buffer is nonempty, redisplay window normally. */
13281 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13282 /* Quail displays non-mini buffers in minibuffer window.
13283 In that case, redisplay the window normally. */
13284 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13286 /* W is a mini-buffer window, but it's not active, so clear
13287 it. */
13288 int yb = window_text_bottom_y (w);
13289 struct glyph_row *row;
13290 int y;
13292 for (y = 0, row = w->desired_matrix->rows;
13293 y < yb;
13294 y += row->height, ++row)
13295 blank_row (w, row, y);
13296 goto finish_scroll_bars;
13299 clear_glyph_matrix (w->desired_matrix);
13302 /* Otherwise set up data on this window; select its buffer and point
13303 value. */
13304 /* Really select the buffer, for the sake of buffer-local
13305 variables. */
13306 set_buffer_internal_1 (XBUFFER (w->buffer));
13308 current_matrix_up_to_date_p
13309 = (!NILP (w->window_end_valid)
13310 && !current_buffer->clip_changed
13311 && !current_buffer->prevent_redisplay_optimizations_p
13312 && XFASTINT (w->last_modified) >= MODIFF
13313 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13315 /* Run the window-bottom-change-functions
13316 if it is possible that the text on the screen has changed
13317 (either due to modification of the text, or any other reason). */
13318 if (!current_matrix_up_to_date_p
13319 && !NILP (Vwindow_text_change_functions))
13321 safe_run_hooks (Qwindow_text_change_functions);
13322 goto restart;
13325 beg_unchanged = BEG_UNCHANGED;
13326 end_unchanged = END_UNCHANGED;
13328 SET_TEXT_POS (opoint, PT, PT_BYTE);
13330 specbind (Qinhibit_point_motion_hooks, Qt);
13332 buffer_unchanged_p
13333 = (!NILP (w->window_end_valid)
13334 && !current_buffer->clip_changed
13335 && XFASTINT (w->last_modified) >= MODIFF
13336 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13338 /* When windows_or_buffers_changed is non-zero, we can't rely on
13339 the window end being valid, so set it to nil there. */
13340 if (windows_or_buffers_changed)
13342 /* If window starts on a continuation line, maybe adjust the
13343 window start in case the window's width changed. */
13344 if (XMARKER (w->start)->buffer == current_buffer)
13345 compute_window_start_on_continuation_line (w);
13347 w->window_end_valid = Qnil;
13350 /* Some sanity checks. */
13351 CHECK_WINDOW_END (w);
13352 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13353 abort ();
13354 if (BYTEPOS (opoint) < CHARPOS (opoint))
13355 abort ();
13357 /* If %c is in mode line, update it if needed. */
13358 if (!NILP (w->column_number_displayed)
13359 /* This alternative quickly identifies a common case
13360 where no change is needed. */
13361 && !(PT == XFASTINT (w->last_point)
13362 && XFASTINT (w->last_modified) >= MODIFF
13363 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13364 && (XFASTINT (w->column_number_displayed)
13365 != (int) current_column ())) /* iftc */
13366 update_mode_line = 1;
13368 /* Count number of windows showing the selected buffer. An indirect
13369 buffer counts as its base buffer. */
13370 if (!just_this_one_p)
13372 struct buffer *current_base, *window_base;
13373 current_base = current_buffer;
13374 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13375 if (current_base->base_buffer)
13376 current_base = current_base->base_buffer;
13377 if (window_base->base_buffer)
13378 window_base = window_base->base_buffer;
13379 if (current_base == window_base)
13380 buffer_shared++;
13383 /* Point refers normally to the selected window. For any other
13384 window, set up appropriate value. */
13385 if (!EQ (window, selected_window))
13387 int new_pt = XMARKER (w->pointm)->charpos;
13388 int new_pt_byte = marker_byte_position (w->pointm);
13389 if (new_pt < BEGV)
13391 new_pt = BEGV;
13392 new_pt_byte = BEGV_BYTE;
13393 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13395 else if (new_pt > (ZV - 1))
13397 new_pt = ZV;
13398 new_pt_byte = ZV_BYTE;
13399 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13402 /* We don't use SET_PT so that the point-motion hooks don't run. */
13403 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13406 /* If any of the character widths specified in the display table
13407 have changed, invalidate the width run cache. It's true that
13408 this may be a bit late to catch such changes, but the rest of
13409 redisplay goes (non-fatally) haywire when the display table is
13410 changed, so why should we worry about doing any better? */
13411 if (current_buffer->width_run_cache)
13413 struct Lisp_Char_Table *disptab = buffer_display_table ();
13415 if (! disptab_matches_widthtab (disptab,
13416 XVECTOR (BUF_WIDTH_TABLE (current_buffer))))
13418 invalidate_region_cache (current_buffer,
13419 current_buffer->width_run_cache,
13420 BEG, Z);
13421 recompute_width_table (current_buffer, disptab);
13425 /* If window-start is screwed up, choose a new one. */
13426 if (XMARKER (w->start)->buffer != current_buffer)
13427 goto recenter;
13429 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13431 /* If someone specified a new starting point but did not insist,
13432 check whether it can be used. */
13433 if (!NILP (w->optional_new_start)
13434 && CHARPOS (startp) >= BEGV
13435 && CHARPOS (startp) <= ZV)
13437 w->optional_new_start = Qnil;
13438 start_display (&it, w, startp);
13439 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13440 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13441 if (IT_CHARPOS (it) == PT)
13442 w->force_start = Qt;
13443 /* IT may overshoot PT if text at PT is invisible. */
13444 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13445 w->force_start = Qt;
13448 force_start:
13450 /* Handle case where place to start displaying has been specified,
13451 unless the specified location is outside the accessible range. */
13452 if (!NILP (w->force_start)
13453 || w->frozen_window_start_p)
13455 /* We set this later on if we have to adjust point. */
13456 int new_vpos = -1;
13458 w->force_start = Qnil;
13459 w->vscroll = 0;
13460 w->window_end_valid = Qnil;
13462 /* Forget any recorded base line for line number display. */
13463 if (!buffer_unchanged_p)
13464 w->base_line_number = Qnil;
13466 /* Redisplay the mode line. Select the buffer properly for that.
13467 Also, run the hook window-scroll-functions
13468 because we have scrolled. */
13469 /* Note, we do this after clearing force_start because
13470 if there's an error, it is better to forget about force_start
13471 than to get into an infinite loop calling the hook functions
13472 and having them get more errors. */
13473 if (!update_mode_line
13474 || ! NILP (Vwindow_scroll_functions))
13476 update_mode_line = 1;
13477 w->update_mode_line = Qt;
13478 startp = run_window_scroll_functions (window, startp);
13481 w->last_modified = make_number (0);
13482 w->last_overlay_modified = make_number (0);
13483 if (CHARPOS (startp) < BEGV)
13484 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13485 else if (CHARPOS (startp) > ZV)
13486 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13488 /* Redisplay, then check if cursor has been set during the
13489 redisplay. Give up if new fonts were loaded. */
13490 /* We used to issue a CHECK_MARGINS argument to try_window here,
13491 but this causes scrolling to fail when point begins inside
13492 the scroll margin (bug#148) -- cyd */
13493 if (!try_window (window, startp, 0))
13495 w->force_start = Qt;
13496 clear_glyph_matrix (w->desired_matrix);
13497 goto need_larger_matrices;
13500 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13502 /* If point does not appear, try to move point so it does
13503 appear. The desired matrix has been built above, so we
13504 can use it here. */
13505 new_vpos = window_box_height (w) / 2;
13508 if (!cursor_row_fully_visible_p (w, 0, 0))
13510 /* Point does appear, but on a line partly visible at end of window.
13511 Move it back to a fully-visible line. */
13512 new_vpos = window_box_height (w);
13515 /* If we need to move point for either of the above reasons,
13516 now actually do it. */
13517 if (new_vpos >= 0)
13519 struct glyph_row *row;
13521 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13522 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13523 ++row;
13525 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13526 MATRIX_ROW_START_BYTEPOS (row));
13528 if (w != XWINDOW (selected_window))
13529 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13530 else if (current_buffer == old)
13531 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13533 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13535 /* If we are highlighting the region, then we just changed
13536 the region, so redisplay to show it. */
13537 if (!NILP (Vtransient_mark_mode)
13538 && !NILP (BUF_MARK_ACTIVE (current_buffer)))
13540 clear_glyph_matrix (w->desired_matrix);
13541 if (!try_window (window, startp, 0))
13542 goto need_larger_matrices;
13546 #if GLYPH_DEBUG
13547 debug_method_add (w, "forced window start");
13548 #endif
13549 goto done;
13552 /* Handle case where text has not changed, only point, and it has
13553 not moved off the frame, and we are not retrying after hscroll.
13554 (current_matrix_up_to_date_p is nonzero when retrying.) */
13555 if (current_matrix_up_to_date_p
13556 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13557 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13559 switch (rc)
13561 case CURSOR_MOVEMENT_SUCCESS:
13562 used_current_matrix_p = 1;
13563 goto done;
13565 case CURSOR_MOVEMENT_MUST_SCROLL:
13566 goto try_to_scroll;
13568 default:
13569 abort ();
13572 /* If current starting point was originally the beginning of a line
13573 but no longer is, find a new starting point. */
13574 else if (!NILP (w->start_at_line_beg)
13575 && !(CHARPOS (startp) <= BEGV
13576 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13578 #if GLYPH_DEBUG
13579 debug_method_add (w, "recenter 1");
13580 #endif
13581 goto recenter;
13584 /* Try scrolling with try_window_id. Value is > 0 if update has
13585 been done, it is -1 if we know that the same window start will
13586 not work. It is 0 if unsuccessful for some other reason. */
13587 else if ((tem = try_window_id (w)) != 0)
13589 #if GLYPH_DEBUG
13590 debug_method_add (w, "try_window_id %d", tem);
13591 #endif
13593 if (fonts_changed_p)
13594 goto need_larger_matrices;
13595 if (tem > 0)
13596 goto done;
13598 /* Otherwise try_window_id has returned -1 which means that we
13599 don't want the alternative below this comment to execute. */
13601 else if (CHARPOS (startp) >= BEGV
13602 && CHARPOS (startp) <= ZV
13603 && PT >= CHARPOS (startp)
13604 && (CHARPOS (startp) < ZV
13605 /* Avoid starting at end of buffer. */
13606 || CHARPOS (startp) == BEGV
13607 || (XFASTINT (w->last_modified) >= MODIFF
13608 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13611 /* If first window line is a continuation line, and window start
13612 is inside the modified region, but the first change is before
13613 current window start, we must select a new window start.
13615 However, if this is the result of a down-mouse event (e.g. by
13616 extending the mouse-drag-overlay), we don't want to select a
13617 new window start, since that would change the position under
13618 the mouse, resulting in an unwanted mouse-movement rather
13619 than a simple mouse-click. */
13620 if (NILP (w->start_at_line_beg)
13621 && NILP (do_mouse_tracking)
13622 && CHARPOS (startp) > BEGV
13623 && CHARPOS (startp) > BEG + beg_unchanged
13624 && CHARPOS (startp) <= Z - end_unchanged
13625 /* Even if w->start_at_line_beg is nil, a new window may
13626 start at a line_beg, since that's how set_buffer_window
13627 sets it. So, we need to check the return value of
13628 compute_window_start_on_continuation_line. (See also
13629 bug#197). */
13630 && XMARKER (w->start)->buffer == current_buffer
13631 && compute_window_start_on_continuation_line (w))
13633 w->force_start = Qt;
13634 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13635 goto force_start;
13638 #if GLYPH_DEBUG
13639 debug_method_add (w, "same window start");
13640 #endif
13642 /* Try to redisplay starting at same place as before.
13643 If point has not moved off frame, accept the results. */
13644 if (!current_matrix_up_to_date_p
13645 /* Don't use try_window_reusing_current_matrix in this case
13646 because a window scroll function can have changed the
13647 buffer. */
13648 || !NILP (Vwindow_scroll_functions)
13649 || MINI_WINDOW_P (w)
13650 || !(used_current_matrix_p
13651 = try_window_reusing_current_matrix (w)))
13653 IF_DEBUG (debug_method_add (w, "1"));
13654 if (try_window (window, startp, 1) < 0)
13655 /* -1 means we need to scroll.
13656 0 means we need new matrices, but fonts_changed_p
13657 is set in that case, so we will detect it below. */
13658 goto try_to_scroll;
13661 if (fonts_changed_p)
13662 goto need_larger_matrices;
13664 if (w->cursor.vpos >= 0)
13666 if (!just_this_one_p
13667 || current_buffer->clip_changed
13668 || BEG_UNCHANGED < CHARPOS (startp))
13669 /* Forget any recorded base line for line number display. */
13670 w->base_line_number = Qnil;
13672 if (!cursor_row_fully_visible_p (w, 1, 0))
13674 clear_glyph_matrix (w->desired_matrix);
13675 last_line_misfit = 1;
13677 /* Drop through and scroll. */
13678 else
13679 goto done;
13681 else
13682 clear_glyph_matrix (w->desired_matrix);
13685 try_to_scroll:
13687 w->last_modified = make_number (0);
13688 w->last_overlay_modified = make_number (0);
13690 /* Redisplay the mode line. Select the buffer properly for that. */
13691 if (!update_mode_line)
13693 update_mode_line = 1;
13694 w->update_mode_line = Qt;
13697 /* Try to scroll by specified few lines. */
13698 if ((scroll_conservatively
13699 || scroll_step
13700 || temp_scroll_step
13701 || NUMBERP (BUF_SCROLL_UP_AGGRESSIVELY (current_buffer))
13702 || NUMBERP (BUF_SCROLL_DOWN_AGGRESSIVELY (current_buffer)))
13703 && !current_buffer->clip_changed
13704 && CHARPOS (startp) >= BEGV
13705 && CHARPOS (startp) <= ZV)
13707 /* The function returns -1 if new fonts were loaded, 1 if
13708 successful, 0 if not successful. */
13709 int rc = try_scrolling (window, just_this_one_p,
13710 scroll_conservatively,
13711 scroll_step,
13712 temp_scroll_step, last_line_misfit);
13713 switch (rc)
13715 case SCROLLING_SUCCESS:
13716 goto done;
13718 case SCROLLING_NEED_LARGER_MATRICES:
13719 goto need_larger_matrices;
13721 case SCROLLING_FAILED:
13722 break;
13724 default:
13725 abort ();
13729 /* Finally, just choose place to start which centers point */
13731 recenter:
13732 if (centering_position < 0)
13733 centering_position = window_box_height (w) / 2;
13735 #if GLYPH_DEBUG
13736 debug_method_add (w, "recenter");
13737 #endif
13739 /* w->vscroll = 0; */
13741 /* Forget any previously recorded base line for line number display. */
13742 if (!buffer_unchanged_p)
13743 w->base_line_number = Qnil;
13745 /* Move backward half the height of the window. */
13746 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13747 it.current_y = it.last_visible_y;
13748 move_it_vertically_backward (&it, centering_position);
13749 xassert (IT_CHARPOS (it) >= BEGV);
13751 /* The function move_it_vertically_backward may move over more
13752 than the specified y-distance. If it->w is small, e.g. a
13753 mini-buffer window, we may end up in front of the window's
13754 display area. Start displaying at the start of the line
13755 containing PT in this case. */
13756 if (it.current_y <= 0)
13758 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13759 move_it_vertically_backward (&it, 0);
13760 it.current_y = 0;
13763 it.current_x = it.hpos = 0;
13765 /* Set startp here explicitly in case that helps avoid an infinite loop
13766 in case the window-scroll-functions functions get errors. */
13767 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13769 /* Run scroll hooks. */
13770 startp = run_window_scroll_functions (window, it.current.pos);
13772 /* Redisplay the window. */
13773 if (!current_matrix_up_to_date_p
13774 || windows_or_buffers_changed
13775 || cursor_type_changed
13776 /* Don't use try_window_reusing_current_matrix in this case
13777 because it can have changed the buffer. */
13778 || !NILP (Vwindow_scroll_functions)
13779 || !just_this_one_p
13780 || MINI_WINDOW_P (w)
13781 || !(used_current_matrix_p
13782 = try_window_reusing_current_matrix (w)))
13783 try_window (window, startp, 0);
13785 /* If new fonts have been loaded (due to fontsets), give up. We
13786 have to start a new redisplay since we need to re-adjust glyph
13787 matrices. */
13788 if (fonts_changed_p)
13789 goto need_larger_matrices;
13791 /* If cursor did not appear assume that the middle of the window is
13792 in the first line of the window. Do it again with the next line.
13793 (Imagine a window of height 100, displaying two lines of height
13794 60. Moving back 50 from it->last_visible_y will end in the first
13795 line.) */
13796 if (w->cursor.vpos < 0)
13798 if (!NILP (w->window_end_valid)
13799 && PT >= Z - XFASTINT (w->window_end_pos))
13801 clear_glyph_matrix (w->desired_matrix);
13802 move_it_by_lines (&it, 1, 0);
13803 try_window (window, it.current.pos, 0);
13805 else if (PT < IT_CHARPOS (it))
13807 clear_glyph_matrix (w->desired_matrix);
13808 move_it_by_lines (&it, -1, 0);
13809 try_window (window, it.current.pos, 0);
13811 else
13813 /* Not much we can do about it. */
13817 /* Consider the following case: Window starts at BEGV, there is
13818 invisible, intangible text at BEGV, so that display starts at
13819 some point START > BEGV. It can happen that we are called with
13820 PT somewhere between BEGV and START. Try to handle that case. */
13821 if (w->cursor.vpos < 0)
13823 struct glyph_row *row = w->current_matrix->rows;
13824 if (row->mode_line_p)
13825 ++row;
13826 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13829 if (!cursor_row_fully_visible_p (w, 0, 0))
13831 /* If vscroll is enabled, disable it and try again. */
13832 if (w->vscroll)
13834 w->vscroll = 0;
13835 clear_glyph_matrix (w->desired_matrix);
13836 goto recenter;
13839 /* If centering point failed to make the whole line visible,
13840 put point at the top instead. That has to make the whole line
13841 visible, if it can be done. */
13842 if (centering_position == 0)
13843 goto done;
13845 clear_glyph_matrix (w->desired_matrix);
13846 centering_position = 0;
13847 goto recenter;
13850 done:
13852 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13853 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13854 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13855 ? Qt : Qnil);
13857 /* Display the mode line, if we must. */
13858 if ((update_mode_line
13859 /* If window not full width, must redo its mode line
13860 if (a) the window to its side is being redone and
13861 (b) we do a frame-based redisplay. This is a consequence
13862 of how inverted lines are drawn in frame-based redisplay. */
13863 || (!just_this_one_p
13864 && !FRAME_WINDOW_P (f)
13865 && !WINDOW_FULL_WIDTH_P (w))
13866 /* Line number to display. */
13867 || INTEGERP (w->base_line_pos)
13868 /* Column number is displayed and different from the one displayed. */
13869 || (!NILP (w->column_number_displayed)
13870 && (XFASTINT (w->column_number_displayed)
13871 != (int) current_column ()))) /* iftc */
13872 /* This means that the window has a mode line. */
13873 && (WINDOW_WANTS_MODELINE_P (w)
13874 || WINDOW_WANTS_HEADER_LINE_P (w)))
13876 display_mode_lines (w);
13878 /* If mode line height has changed, arrange for a thorough
13879 immediate redisplay using the correct mode line height. */
13880 if (WINDOW_WANTS_MODELINE_P (w)
13881 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13883 fonts_changed_p = 1;
13884 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13885 = DESIRED_MODE_LINE_HEIGHT (w);
13888 /* If header line height has changed, arrange for a thorough
13889 immediate redisplay using the correct header line height. */
13890 if (WINDOW_WANTS_HEADER_LINE_P (w)
13891 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13893 fonts_changed_p = 1;
13894 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13895 = DESIRED_HEADER_LINE_HEIGHT (w);
13898 if (fonts_changed_p)
13899 goto need_larger_matrices;
13902 if (!line_number_displayed
13903 && !BUFFERP (w->base_line_pos))
13905 w->base_line_pos = Qnil;
13906 w->base_line_number = Qnil;
13909 finish_menu_bars:
13911 /* When we reach a frame's selected window, redo the frame's menu bar. */
13912 if (update_mode_line
13913 && EQ (FRAME_SELECTED_WINDOW (f), window))
13915 int redisplay_menu_p = 0;
13916 int redisplay_tool_bar_p = 0;
13918 if (FRAME_WINDOW_P (f))
13920 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
13921 || defined (HAVE_NS) || defined (USE_GTK)
13922 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13923 #else
13924 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13925 #endif
13927 else
13928 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13930 if (redisplay_menu_p)
13931 display_menu_bar (w);
13933 #ifdef HAVE_WINDOW_SYSTEM
13934 if (FRAME_WINDOW_P (f))
13936 #if defined (USE_GTK) || defined (HAVE_NS)
13937 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13938 #else
13939 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13940 && (FRAME_TOOL_BAR_LINES (f) > 0
13941 || !NILP (Vauto_resize_tool_bars));
13942 #endif
13944 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13946 extern int ignore_mouse_drag_p;
13947 ignore_mouse_drag_p = 1;
13950 #endif
13953 #ifdef HAVE_WINDOW_SYSTEM
13954 if (FRAME_WINDOW_P (f)
13955 && update_window_fringes (w, (just_this_one_p
13956 || (!used_current_matrix_p && !overlay_arrow_seen)
13957 || w->pseudo_window_p)))
13959 update_begin (f);
13960 BLOCK_INPUT;
13961 if (draw_window_fringes (w, 1))
13962 x_draw_vertical_border (w);
13963 UNBLOCK_INPUT;
13964 update_end (f);
13966 #endif /* HAVE_WINDOW_SYSTEM */
13968 /* We go to this label, with fonts_changed_p nonzero,
13969 if it is necessary to try again using larger glyph matrices.
13970 We have to redeem the scroll bar even in this case,
13971 because the loop in redisplay_internal expects that. */
13972 need_larger_matrices:
13974 finish_scroll_bars:
13976 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13978 /* Set the thumb's position and size. */
13979 set_vertical_scroll_bar (w);
13981 /* Note that we actually used the scroll bar attached to this
13982 window, so it shouldn't be deleted at the end of redisplay. */
13983 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13984 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13987 /* Restore current_buffer and value of point in it. */
13988 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13989 set_buffer_internal_1 (old);
13990 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13991 shorter. This can be caused by log truncation in *Messages*. */
13992 if (CHARPOS (lpoint) <= ZV)
13993 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13995 unbind_to (count, Qnil);
13999 /* Build the complete desired matrix of WINDOW with a window start
14000 buffer position POS.
14002 Value is 1 if successful. It is zero if fonts were loaded during
14003 redisplay which makes re-adjusting glyph matrices necessary, and -1
14004 if point would appear in the scroll margins.
14005 (We check that only if CHECK_MARGINS is nonzero. */
14008 try_window (window, pos, check_margins)
14009 Lisp_Object window;
14010 struct text_pos pos;
14011 int check_margins;
14013 struct window *w = XWINDOW (window);
14014 struct it it;
14015 struct glyph_row *last_text_row = NULL;
14016 struct frame *f = XFRAME (w->frame);
14018 /* Make POS the new window start. */
14019 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14021 /* Mark cursor position as unknown. No overlay arrow seen. */
14022 w->cursor.vpos = -1;
14023 overlay_arrow_seen = 0;
14025 /* Initialize iterator and info to start at POS. */
14026 start_display (&it, w, pos);
14028 /* Display all lines of W. */
14029 while (it.current_y < it.last_visible_y)
14031 if (display_line (&it))
14032 last_text_row = it.glyph_row - 1;
14033 if (fonts_changed_p)
14034 return 0;
14037 /* Don't let the cursor end in the scroll margins. */
14038 if (check_margins
14039 && !MINI_WINDOW_P (w))
14041 int this_scroll_margin;
14043 if (scroll_margin > 0)
14045 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14046 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14048 else
14049 this_scroll_margin = 0;
14051 if ((w->cursor.y >= 0 /* not vscrolled */
14052 && w->cursor.y < this_scroll_margin
14053 && CHARPOS (pos) > BEGV
14054 && IT_CHARPOS (it) < ZV)
14055 /* rms: considering make_cursor_line_fully_visible_p here
14056 seems to give wrong results. We don't want to recenter
14057 when the last line is partly visible, we want to allow
14058 that case to be handled in the usual way. */
14059 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14061 w->cursor.vpos = -1;
14062 clear_glyph_matrix (w->desired_matrix);
14063 return -1;
14067 /* If bottom moved off end of frame, change mode line percentage. */
14068 if (XFASTINT (w->window_end_pos) <= 0
14069 && Z != IT_CHARPOS (it))
14070 w->update_mode_line = Qt;
14072 /* Set window_end_pos to the offset of the last character displayed
14073 on the window from the end of current_buffer. Set
14074 window_end_vpos to its row number. */
14075 if (last_text_row)
14077 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14078 w->window_end_bytepos
14079 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14080 w->window_end_pos
14081 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14082 w->window_end_vpos
14083 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14084 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14085 ->displays_text_p);
14087 else
14089 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14090 w->window_end_pos = make_number (Z - ZV);
14091 w->window_end_vpos = make_number (0);
14094 /* But that is not valid info until redisplay finishes. */
14095 w->window_end_valid = Qnil;
14096 return 1;
14101 /************************************************************************
14102 Window redisplay reusing current matrix when buffer has not changed
14103 ************************************************************************/
14105 /* Try redisplay of window W showing an unchanged buffer with a
14106 different window start than the last time it was displayed by
14107 reusing its current matrix. Value is non-zero if successful.
14108 W->start is the new window start. */
14110 static int
14111 try_window_reusing_current_matrix (w)
14112 struct window *w;
14114 struct frame *f = XFRAME (w->frame);
14115 struct glyph_row *row, *bottom_row;
14116 struct it it;
14117 struct run run;
14118 struct text_pos start, new_start;
14119 int nrows_scrolled, i;
14120 struct glyph_row *last_text_row;
14121 struct glyph_row *last_reused_text_row;
14122 struct glyph_row *start_row;
14123 int start_vpos, min_y, max_y;
14125 #if GLYPH_DEBUG
14126 if (inhibit_try_window_reusing)
14127 return 0;
14128 #endif
14130 if (/* This function doesn't handle terminal frames. */
14131 !FRAME_WINDOW_P (f)
14132 /* Don't try to reuse the display if windows have been split
14133 or such. */
14134 || windows_or_buffers_changed
14135 || cursor_type_changed)
14136 return 0;
14138 /* Can't do this if region may have changed. */
14139 if ((!NILP (Vtransient_mark_mode)
14140 && !NILP (BUF_MARK_ACTIVE (current_buffer)))
14141 || !NILP (w->region_showing)
14142 || !NILP (Vshow_trailing_whitespace))
14143 return 0;
14145 /* If top-line visibility has changed, give up. */
14146 if (WINDOW_WANTS_HEADER_LINE_P (w)
14147 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14148 return 0;
14150 /* Give up if old or new display is scrolled vertically. We could
14151 make this function handle this, but right now it doesn't. */
14152 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14153 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14154 return 0;
14156 /* The variable new_start now holds the new window start. The old
14157 start `start' can be determined from the current matrix. */
14158 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14159 start = start_row->start.pos;
14160 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14162 /* Clear the desired matrix for the display below. */
14163 clear_glyph_matrix (w->desired_matrix);
14165 if (CHARPOS (new_start) <= CHARPOS (start))
14167 int first_row_y;
14169 /* Don't use this method if the display starts with an ellipsis
14170 displayed for invisible text. It's not easy to handle that case
14171 below, and it's certainly not worth the effort since this is
14172 not a frequent case. */
14173 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14174 return 0;
14176 IF_DEBUG (debug_method_add (w, "twu1"));
14178 /* Display up to a row that can be reused. The variable
14179 last_text_row is set to the last row displayed that displays
14180 text. Note that it.vpos == 0 if or if not there is a
14181 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14182 start_display (&it, w, new_start);
14183 first_row_y = it.current_y;
14184 w->cursor.vpos = -1;
14185 last_text_row = last_reused_text_row = NULL;
14187 while (it.current_y < it.last_visible_y
14188 && !fonts_changed_p)
14190 /* If we have reached into the characters in the START row,
14191 that means the line boundaries have changed. So we
14192 can't start copying with the row START. Maybe it will
14193 work to start copying with the following row. */
14194 while (IT_CHARPOS (it) > CHARPOS (start))
14196 /* Advance to the next row as the "start". */
14197 start_row++;
14198 start = start_row->start.pos;
14199 /* If there are no more rows to try, or just one, give up. */
14200 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14201 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14202 || CHARPOS (start) == ZV)
14204 clear_glyph_matrix (w->desired_matrix);
14205 return 0;
14208 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14210 /* If we have reached alignment,
14211 we can copy the rest of the rows. */
14212 if (IT_CHARPOS (it) == CHARPOS (start))
14213 break;
14215 if (display_line (&it))
14216 last_text_row = it.glyph_row - 1;
14219 /* A value of current_y < last_visible_y means that we stopped
14220 at the previous window start, which in turn means that we
14221 have at least one reusable row. */
14222 if (it.current_y < it.last_visible_y)
14224 /* IT.vpos always starts from 0; it counts text lines. */
14225 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14227 /* Find PT if not already found in the lines displayed. */
14228 if (w->cursor.vpos < 0)
14230 int dy = it.current_y - start_row->y;
14232 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14233 row = row_containing_pos (w, PT, row, NULL, dy);
14234 if (row)
14235 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14236 dy, nrows_scrolled);
14237 else
14239 clear_glyph_matrix (w->desired_matrix);
14240 return 0;
14244 /* Scroll the display. Do it before the current matrix is
14245 changed. The problem here is that update has not yet
14246 run, i.e. part of the current matrix is not up to date.
14247 scroll_run_hook will clear the cursor, and use the
14248 current matrix to get the height of the row the cursor is
14249 in. */
14250 run.current_y = start_row->y;
14251 run.desired_y = it.current_y;
14252 run.height = it.last_visible_y - it.current_y;
14254 if (run.height > 0 && run.current_y != run.desired_y)
14256 update_begin (f);
14257 FRAME_RIF (f)->update_window_begin_hook (w);
14258 FRAME_RIF (f)->clear_window_mouse_face (w);
14259 FRAME_RIF (f)->scroll_run_hook (w, &run);
14260 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14261 update_end (f);
14264 /* Shift current matrix down by nrows_scrolled lines. */
14265 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14266 rotate_matrix (w->current_matrix,
14267 start_vpos,
14268 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14269 nrows_scrolled);
14271 /* Disable lines that must be updated. */
14272 for (i = 0; i < nrows_scrolled; ++i)
14273 (start_row + i)->enabled_p = 0;
14275 /* Re-compute Y positions. */
14276 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14277 max_y = it.last_visible_y;
14278 for (row = start_row + nrows_scrolled;
14279 row < bottom_row;
14280 ++row)
14282 row->y = it.current_y;
14283 row->visible_height = row->height;
14285 if (row->y < min_y)
14286 row->visible_height -= min_y - row->y;
14287 if (row->y + row->height > max_y)
14288 row->visible_height -= row->y + row->height - max_y;
14289 row->redraw_fringe_bitmaps_p = 1;
14291 it.current_y += row->height;
14293 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14294 last_reused_text_row = row;
14295 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14296 break;
14299 /* Disable lines in the current matrix which are now
14300 below the window. */
14301 for (++row; row < bottom_row; ++row)
14302 row->enabled_p = row->mode_line_p = 0;
14305 /* Update window_end_pos etc.; last_reused_text_row is the last
14306 reused row from the current matrix containing text, if any.
14307 The value of last_text_row is the last displayed line
14308 containing text. */
14309 if (last_reused_text_row)
14311 w->window_end_bytepos
14312 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14313 w->window_end_pos
14314 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14315 w->window_end_vpos
14316 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14317 w->current_matrix));
14319 else if (last_text_row)
14321 w->window_end_bytepos
14322 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14323 w->window_end_pos
14324 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14325 w->window_end_vpos
14326 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14328 else
14330 /* This window must be completely empty. */
14331 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14332 w->window_end_pos = make_number (Z - ZV);
14333 w->window_end_vpos = make_number (0);
14335 w->window_end_valid = Qnil;
14337 /* Update hint: don't try scrolling again in update_window. */
14338 w->desired_matrix->no_scrolling_p = 1;
14340 #if GLYPH_DEBUG
14341 debug_method_add (w, "try_window_reusing_current_matrix 1");
14342 #endif
14343 return 1;
14345 else if (CHARPOS (new_start) > CHARPOS (start))
14347 struct glyph_row *pt_row, *row;
14348 struct glyph_row *first_reusable_row;
14349 struct glyph_row *first_row_to_display;
14350 int dy;
14351 int yb = window_text_bottom_y (w);
14353 /* Find the row starting at new_start, if there is one. Don't
14354 reuse a partially visible line at the end. */
14355 first_reusable_row = start_row;
14356 while (first_reusable_row->enabled_p
14357 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14358 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14359 < CHARPOS (new_start)))
14360 ++first_reusable_row;
14362 /* Give up if there is no row to reuse. */
14363 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14364 || !first_reusable_row->enabled_p
14365 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14366 != CHARPOS (new_start)))
14367 return 0;
14369 /* We can reuse fully visible rows beginning with
14370 first_reusable_row to the end of the window. Set
14371 first_row_to_display to the first row that cannot be reused.
14372 Set pt_row to the row containing point, if there is any. */
14373 pt_row = NULL;
14374 for (first_row_to_display = first_reusable_row;
14375 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14376 ++first_row_to_display)
14378 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14379 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14380 pt_row = first_row_to_display;
14383 /* Start displaying at the start of first_row_to_display. */
14384 xassert (first_row_to_display->y < yb);
14385 init_to_row_start (&it, w, first_row_to_display);
14387 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14388 - start_vpos);
14389 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14390 - nrows_scrolled);
14391 it.current_y = (first_row_to_display->y - first_reusable_row->y
14392 + WINDOW_HEADER_LINE_HEIGHT (w));
14394 /* Display lines beginning with first_row_to_display in the
14395 desired matrix. Set last_text_row to the last row displayed
14396 that displays text. */
14397 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14398 if (pt_row == NULL)
14399 w->cursor.vpos = -1;
14400 last_text_row = NULL;
14401 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14402 if (display_line (&it))
14403 last_text_row = it.glyph_row - 1;
14405 /* If point is in a reused row, adjust y and vpos of the cursor
14406 position. */
14407 if (pt_row)
14409 w->cursor.vpos -= nrows_scrolled;
14410 w->cursor.y -= first_reusable_row->y - start_row->y;
14413 /* Give up if point isn't in a row displayed or reused. (This
14414 also handles the case where w->cursor.vpos < nrows_scrolled
14415 after the calls to display_line, which can happen with scroll
14416 margins. See bug#1295.) */
14417 if (w->cursor.vpos < 0)
14419 clear_glyph_matrix (w->desired_matrix);
14420 return 0;
14423 /* Scroll the display. */
14424 run.current_y = first_reusable_row->y;
14425 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14426 run.height = it.last_visible_y - run.current_y;
14427 dy = run.current_y - run.desired_y;
14429 if (run.height)
14431 update_begin (f);
14432 FRAME_RIF (f)->update_window_begin_hook (w);
14433 FRAME_RIF (f)->clear_window_mouse_face (w);
14434 FRAME_RIF (f)->scroll_run_hook (w, &run);
14435 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14436 update_end (f);
14439 /* Adjust Y positions of reused rows. */
14440 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14441 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14442 max_y = it.last_visible_y;
14443 for (row = first_reusable_row; row < first_row_to_display; ++row)
14445 row->y -= dy;
14446 row->visible_height = row->height;
14447 if (row->y < min_y)
14448 row->visible_height -= min_y - row->y;
14449 if (row->y + row->height > max_y)
14450 row->visible_height -= row->y + row->height - max_y;
14451 row->redraw_fringe_bitmaps_p = 1;
14454 /* Scroll the current matrix. */
14455 xassert (nrows_scrolled > 0);
14456 rotate_matrix (w->current_matrix,
14457 start_vpos,
14458 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14459 -nrows_scrolled);
14461 /* Disable rows not reused. */
14462 for (row -= nrows_scrolled; row < bottom_row; ++row)
14463 row->enabled_p = 0;
14465 /* Point may have moved to a different line, so we cannot assume that
14466 the previous cursor position is valid; locate the correct row. */
14467 if (pt_row)
14469 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14470 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14471 row++)
14473 w->cursor.vpos++;
14474 w->cursor.y = row->y;
14476 if (row < bottom_row)
14478 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14479 struct glyph *end = glyph + row->used[TEXT_AREA];
14481 for (; glyph < end
14482 && (!BUFFERP (glyph->object)
14483 || glyph->charpos < PT);
14484 glyph++)
14486 w->cursor.hpos++;
14487 w->cursor.x += glyph->pixel_width;
14492 /* Adjust window end. A null value of last_text_row means that
14493 the window end is in reused rows which in turn means that
14494 only its vpos can have changed. */
14495 if (last_text_row)
14497 w->window_end_bytepos
14498 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14499 w->window_end_pos
14500 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14501 w->window_end_vpos
14502 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14504 else
14506 w->window_end_vpos
14507 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14510 w->window_end_valid = Qnil;
14511 w->desired_matrix->no_scrolling_p = 1;
14513 #if GLYPH_DEBUG
14514 debug_method_add (w, "try_window_reusing_current_matrix 2");
14515 #endif
14516 return 1;
14519 return 0;
14524 /************************************************************************
14525 Window redisplay reusing current matrix when buffer has changed
14526 ************************************************************************/
14528 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14529 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14530 int *, int *));
14531 static struct glyph_row *
14532 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14533 struct glyph_row *));
14536 /* Return the last row in MATRIX displaying text. If row START is
14537 non-null, start searching with that row. IT gives the dimensions
14538 of the display. Value is null if matrix is empty; otherwise it is
14539 a pointer to the row found. */
14541 static struct glyph_row *
14542 find_last_row_displaying_text (matrix, it, start)
14543 struct glyph_matrix *matrix;
14544 struct it *it;
14545 struct glyph_row *start;
14547 struct glyph_row *row, *row_found;
14549 /* Set row_found to the last row in IT->w's current matrix
14550 displaying text. The loop looks funny but think of partially
14551 visible lines. */
14552 row_found = NULL;
14553 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14554 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14556 xassert (row->enabled_p);
14557 row_found = row;
14558 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14559 break;
14560 ++row;
14563 return row_found;
14567 /* Return the last row in the current matrix of W that is not affected
14568 by changes at the start of current_buffer that occurred since W's
14569 current matrix was built. Value is null if no such row exists.
14571 BEG_UNCHANGED us the number of characters unchanged at the start of
14572 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14573 first changed character in current_buffer. Characters at positions <
14574 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14575 when the current matrix was built. */
14577 static struct glyph_row *
14578 find_last_unchanged_at_beg_row (w)
14579 struct window *w;
14581 int first_changed_pos = BEG + BEG_UNCHANGED;
14582 struct glyph_row *row;
14583 struct glyph_row *row_found = NULL;
14584 int yb = window_text_bottom_y (w);
14586 /* Find the last row displaying unchanged text. */
14587 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14588 MATRIX_ROW_DISPLAYS_TEXT_P (row)
14589 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
14590 ++row)
14592 if (/* If row ends before first_changed_pos, it is unchanged,
14593 except in some case. */
14594 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14595 /* When row ends in ZV and we write at ZV it is not
14596 unchanged. */
14597 && !row->ends_at_zv_p
14598 /* When first_changed_pos is the end of a continued line,
14599 row is not unchanged because it may be no longer
14600 continued. */
14601 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14602 && (row->continued_p
14603 || row->exact_window_width_line_p)))
14604 row_found = row;
14606 /* Stop if last visible row. */
14607 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14608 break;
14611 return row_found;
14615 /* Find the first glyph row in the current matrix of W that is not
14616 affected by changes at the end of current_buffer since the
14617 time W's current matrix was built.
14619 Return in *DELTA the number of chars by which buffer positions in
14620 unchanged text at the end of current_buffer must be adjusted.
14622 Return in *DELTA_BYTES the corresponding number of bytes.
14624 Value is null if no such row exists, i.e. all rows are affected by
14625 changes. */
14627 static struct glyph_row *
14628 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14629 struct window *w;
14630 int *delta, *delta_bytes;
14632 struct glyph_row *row;
14633 struct glyph_row *row_found = NULL;
14635 *delta = *delta_bytes = 0;
14637 /* Display must not have been paused, otherwise the current matrix
14638 is not up to date. */
14639 eassert (!NILP (w->window_end_valid));
14641 /* A value of window_end_pos >= END_UNCHANGED means that the window
14642 end is in the range of changed text. If so, there is no
14643 unchanged row at the end of W's current matrix. */
14644 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14645 return NULL;
14647 /* Set row to the last row in W's current matrix displaying text. */
14648 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14650 /* If matrix is entirely empty, no unchanged row exists. */
14651 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14653 /* The value of row is the last glyph row in the matrix having a
14654 meaningful buffer position in it. The end position of row
14655 corresponds to window_end_pos. This allows us to translate
14656 buffer positions in the current matrix to current buffer
14657 positions for characters not in changed text. */
14658 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14659 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14660 int last_unchanged_pos, last_unchanged_pos_old;
14661 struct glyph_row *first_text_row
14662 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14664 *delta = Z - Z_old;
14665 *delta_bytes = Z_BYTE - Z_BYTE_old;
14667 /* Set last_unchanged_pos to the buffer position of the last
14668 character in the buffer that has not been changed. Z is the
14669 index + 1 of the last character in current_buffer, i.e. by
14670 subtracting END_UNCHANGED we get the index of the last
14671 unchanged character, and we have to add BEG to get its buffer
14672 position. */
14673 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14674 last_unchanged_pos_old = last_unchanged_pos - *delta;
14676 /* Search backward from ROW for a row displaying a line that
14677 starts at a minimum position >= last_unchanged_pos_old. */
14678 for (; row > first_text_row; --row)
14680 /* This used to abort, but it can happen.
14681 It is ok to just stop the search instead here. KFS. */
14682 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14683 break;
14685 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14686 row_found = row;
14690 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14692 return row_found;
14696 /* Make sure that glyph rows in the current matrix of window W
14697 reference the same glyph memory as corresponding rows in the
14698 frame's frame matrix. This function is called after scrolling W's
14699 current matrix on a terminal frame in try_window_id and
14700 try_window_reusing_current_matrix. */
14702 static void
14703 sync_frame_with_window_matrix_rows (w)
14704 struct window *w;
14706 struct frame *f = XFRAME (w->frame);
14707 struct glyph_row *window_row, *window_row_end, *frame_row;
14709 /* Preconditions: W must be a leaf window and full-width. Its frame
14710 must have a frame matrix. */
14711 xassert (NILP (w->hchild) && NILP (w->vchild));
14712 xassert (WINDOW_FULL_WIDTH_P (w));
14713 xassert (!FRAME_WINDOW_P (f));
14715 /* If W is a full-width window, glyph pointers in W's current matrix
14716 have, by definition, to be the same as glyph pointers in the
14717 corresponding frame matrix. Note that frame matrices have no
14718 marginal areas (see build_frame_matrix). */
14719 window_row = w->current_matrix->rows;
14720 window_row_end = window_row + w->current_matrix->nrows;
14721 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14722 while (window_row < window_row_end)
14724 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14725 struct glyph *end = window_row->glyphs[LAST_AREA];
14727 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14728 frame_row->glyphs[TEXT_AREA] = start;
14729 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14730 frame_row->glyphs[LAST_AREA] = end;
14732 /* Disable frame rows whose corresponding window rows have
14733 been disabled in try_window_id. */
14734 if (!window_row->enabled_p)
14735 frame_row->enabled_p = 0;
14737 ++window_row, ++frame_row;
14742 /* Find the glyph row in window W containing CHARPOS. Consider all
14743 rows between START and END (not inclusive). END null means search
14744 all rows to the end of the display area of W. Value is the row
14745 containing CHARPOS or null. */
14747 struct glyph_row *
14748 row_containing_pos (w, charpos, start, end, dy)
14749 struct window *w;
14750 int charpos;
14751 struct glyph_row *start, *end;
14752 int dy;
14754 struct glyph_row *row = start;
14755 int last_y;
14757 /* If we happen to start on a header-line, skip that. */
14758 if (row->mode_line_p)
14759 ++row;
14761 if ((end && row >= end) || !row->enabled_p)
14762 return NULL;
14764 last_y = window_text_bottom_y (w) - dy;
14766 while (1)
14768 /* Give up if we have gone too far. */
14769 if (end && row >= end)
14770 return NULL;
14771 /* This formerly returned if they were equal.
14772 I think that both quantities are of a "last plus one" type;
14773 if so, when they are equal, the row is within the screen. -- rms. */
14774 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14775 return NULL;
14777 /* If it is in this row, return this row. */
14778 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14779 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14780 /* The end position of a row equals the start
14781 position of the next row. If CHARPOS is there, we
14782 would rather display it in the next line, except
14783 when this line ends in ZV. */
14784 && !row->ends_at_zv_p
14785 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14786 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14787 return row;
14788 ++row;
14793 /* Try to redisplay window W by reusing its existing display. W's
14794 current matrix must be up to date when this function is called,
14795 i.e. window_end_valid must not be nil.
14797 Value is
14799 1 if display has been updated
14800 0 if otherwise unsuccessful
14801 -1 if redisplay with same window start is known not to succeed
14803 The following steps are performed:
14805 1. Find the last row in the current matrix of W that is not
14806 affected by changes at the start of current_buffer. If no such row
14807 is found, give up.
14809 2. Find the first row in W's current matrix that is not affected by
14810 changes at the end of current_buffer. Maybe there is no such row.
14812 3. Display lines beginning with the row + 1 found in step 1 to the
14813 row found in step 2 or, if step 2 didn't find a row, to the end of
14814 the window.
14816 4. If cursor is not known to appear on the window, give up.
14818 5. If display stopped at the row found in step 2, scroll the
14819 display and current matrix as needed.
14821 6. Maybe display some lines at the end of W, if we must. This can
14822 happen under various circumstances, like a partially visible line
14823 becoming fully visible, or because newly displayed lines are displayed
14824 in smaller font sizes.
14826 7. Update W's window end information. */
14828 static int
14829 try_window_id (w)
14830 struct window *w;
14832 struct frame *f = XFRAME (w->frame);
14833 struct glyph_matrix *current_matrix = w->current_matrix;
14834 struct glyph_matrix *desired_matrix = w->desired_matrix;
14835 struct glyph_row *last_unchanged_at_beg_row;
14836 struct glyph_row *first_unchanged_at_end_row;
14837 struct glyph_row *row;
14838 struct glyph_row *bottom_row;
14839 int bottom_vpos;
14840 struct it it;
14841 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14842 struct text_pos start_pos;
14843 struct run run;
14844 int first_unchanged_at_end_vpos = 0;
14845 struct glyph_row *last_text_row, *last_text_row_at_end;
14846 struct text_pos start;
14847 int first_changed_charpos, last_changed_charpos;
14849 #if GLYPH_DEBUG
14850 if (inhibit_try_window_id)
14851 return 0;
14852 #endif
14854 /* This is handy for debugging. */
14855 #if 0
14856 #define GIVE_UP(X) \
14857 do { \
14858 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14859 return 0; \
14860 } while (0)
14861 #else
14862 #define GIVE_UP(X) return 0
14863 #endif
14865 SET_TEXT_POS_FROM_MARKER (start, w->start);
14867 /* Don't use this for mini-windows because these can show
14868 messages and mini-buffers, and we don't handle that here. */
14869 if (MINI_WINDOW_P (w))
14870 GIVE_UP (1);
14872 /* This flag is used to prevent redisplay optimizations. */
14873 if (windows_or_buffers_changed || cursor_type_changed)
14874 GIVE_UP (2);
14876 /* Verify that narrowing has not changed.
14877 Also verify that we were not told to prevent redisplay optimizations.
14878 It would be nice to further
14879 reduce the number of cases where this prevents try_window_id. */
14880 if (current_buffer->clip_changed
14881 || current_buffer->prevent_redisplay_optimizations_p)
14882 GIVE_UP (3);
14884 /* Window must either use window-based redisplay or be full width. */
14885 if (!FRAME_WINDOW_P (f)
14886 && (!FRAME_LINE_INS_DEL_OK (f)
14887 || !WINDOW_FULL_WIDTH_P (w)))
14888 GIVE_UP (4);
14890 /* Give up if point is known NOT to appear in W. */
14891 if (PT < CHARPOS (start))
14892 GIVE_UP (5);
14894 /* Another way to prevent redisplay optimizations. */
14895 if (XFASTINT (w->last_modified) == 0)
14896 GIVE_UP (6);
14898 /* Verify that window is not hscrolled. */
14899 if (XFASTINT (w->hscroll) != 0)
14900 GIVE_UP (7);
14902 /* Verify that display wasn't paused. */
14903 if (NILP (w->window_end_valid))
14904 GIVE_UP (8);
14906 /* Can't use this if highlighting a region because a cursor movement
14907 will do more than just set the cursor. */
14908 if (!NILP (Vtransient_mark_mode)
14909 && !NILP (BUF_MARK_ACTIVE (current_buffer)))
14910 GIVE_UP (9);
14912 /* Likewise if highlighting trailing whitespace. */
14913 if (!NILP (Vshow_trailing_whitespace))
14914 GIVE_UP (11);
14916 /* Likewise if showing a region. */
14917 if (!NILP (w->region_showing))
14918 GIVE_UP (10);
14920 /* Can't use this if overlay arrow position and/or string have
14921 changed. */
14922 if (overlay_arrows_changed_p ())
14923 GIVE_UP (12);
14925 /* When word-wrap is on, adding a space to the first word of a
14926 wrapped line can change the wrap position, altering the line
14927 above it. It might be worthwhile to handle this more
14928 intelligently, but for now just redisplay from scratch. */
14929 if (!NILP (BUF_WORD_WRAP (XBUFFER (w->buffer))))
14930 GIVE_UP (21);
14932 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14933 only if buffer has really changed. The reason is that the gap is
14934 initially at Z for freshly visited files. The code below would
14935 set end_unchanged to 0 in that case. */
14936 if (MODIFF > SAVE_MODIFF
14937 /* This seems to happen sometimes after saving a buffer. */
14938 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14940 if (GPT - BEG < BEG_UNCHANGED)
14941 BEG_UNCHANGED = GPT - BEG;
14942 if (Z - GPT < END_UNCHANGED)
14943 END_UNCHANGED = Z - GPT;
14946 /* The position of the first and last character that has been changed. */
14947 first_changed_charpos = BEG + BEG_UNCHANGED;
14948 last_changed_charpos = Z - END_UNCHANGED;
14950 /* If window starts after a line end, and the last change is in
14951 front of that newline, then changes don't affect the display.
14952 This case happens with stealth-fontification. Note that although
14953 the display is unchanged, glyph positions in the matrix have to
14954 be adjusted, of course. */
14955 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14956 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14957 && ((last_changed_charpos < CHARPOS (start)
14958 && CHARPOS (start) == BEGV)
14959 || (last_changed_charpos < CHARPOS (start) - 1
14960 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14962 int Z_old, delta, Z_BYTE_old, delta_bytes;
14963 struct glyph_row *r0;
14965 /* Compute how many chars/bytes have been added to or removed
14966 from the buffer. */
14967 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14968 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14969 delta = Z - Z_old;
14970 delta_bytes = Z_BYTE - Z_BYTE_old;
14972 /* Give up if PT is not in the window. Note that it already has
14973 been checked at the start of try_window_id that PT is not in
14974 front of the window start. */
14975 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14976 GIVE_UP (13);
14978 /* If window start is unchanged, we can reuse the whole matrix
14979 as is, after adjusting glyph positions. No need to compute
14980 the window end again, since its offset from Z hasn't changed. */
14981 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14982 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14983 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14984 /* PT must not be in a partially visible line. */
14985 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14986 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14988 /* Adjust positions in the glyph matrix. */
14989 if (delta || delta_bytes)
14991 struct glyph_row *r1
14992 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14993 increment_matrix_positions (w->current_matrix,
14994 MATRIX_ROW_VPOS (r0, current_matrix),
14995 MATRIX_ROW_VPOS (r1, current_matrix),
14996 delta, delta_bytes);
14999 /* Set the cursor. */
15000 row = row_containing_pos (w, PT, r0, NULL, 0);
15001 if (row)
15002 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15003 else
15004 abort ();
15005 return 1;
15009 /* Handle the case that changes are all below what is displayed in
15010 the window, and that PT is in the window. This shortcut cannot
15011 be taken if ZV is visible in the window, and text has been added
15012 there that is visible in the window. */
15013 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15014 /* ZV is not visible in the window, or there are no
15015 changes at ZV, actually. */
15016 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15017 || first_changed_charpos == last_changed_charpos))
15019 struct glyph_row *r0;
15021 /* Give up if PT is not in the window. Note that it already has
15022 been checked at the start of try_window_id that PT is not in
15023 front of the window start. */
15024 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15025 GIVE_UP (14);
15027 /* If window start is unchanged, we can reuse the whole matrix
15028 as is, without changing glyph positions since no text has
15029 been added/removed in front of the window end. */
15030 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15031 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15032 /* PT must not be in a partially visible line. */
15033 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15034 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15036 /* We have to compute the window end anew since text
15037 can have been added/removed after it. */
15038 w->window_end_pos
15039 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15040 w->window_end_bytepos
15041 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15043 /* Set the cursor. */
15044 row = row_containing_pos (w, PT, r0, NULL, 0);
15045 if (row)
15046 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15047 else
15048 abort ();
15049 return 2;
15053 /* Give up if window start is in the changed area.
15055 The condition used to read
15057 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15059 but why that was tested escapes me at the moment. */
15060 if (CHARPOS (start) >= first_changed_charpos
15061 && CHARPOS (start) <= last_changed_charpos)
15062 GIVE_UP (15);
15064 /* Check that window start agrees with the start of the first glyph
15065 row in its current matrix. Check this after we know the window
15066 start is not in changed text, otherwise positions would not be
15067 comparable. */
15068 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15069 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15070 GIVE_UP (16);
15072 /* Give up if the window ends in strings. Overlay strings
15073 at the end are difficult to handle, so don't try. */
15074 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15075 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15076 GIVE_UP (20);
15078 /* Compute the position at which we have to start displaying new
15079 lines. Some of the lines at the top of the window might be
15080 reusable because they are not displaying changed text. Find the
15081 last row in W's current matrix not affected by changes at the
15082 start of current_buffer. Value is null if changes start in the
15083 first line of window. */
15084 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15085 if (last_unchanged_at_beg_row)
15087 /* Avoid starting to display in the moddle of a character, a TAB
15088 for instance. This is easier than to set up the iterator
15089 exactly, and it's not a frequent case, so the additional
15090 effort wouldn't really pay off. */
15091 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15092 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15093 && last_unchanged_at_beg_row > w->current_matrix->rows)
15094 --last_unchanged_at_beg_row;
15096 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15097 GIVE_UP (17);
15099 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15100 GIVE_UP (18);
15101 start_pos = it.current.pos;
15103 /* Start displaying new lines in the desired matrix at the same
15104 vpos we would use in the current matrix, i.e. below
15105 last_unchanged_at_beg_row. */
15106 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15107 current_matrix);
15108 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15109 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15111 xassert (it.hpos == 0 && it.current_x == 0);
15113 else
15115 /* There are no reusable lines at the start of the window.
15116 Start displaying in the first text line. */
15117 start_display (&it, w, start);
15118 it.vpos = it.first_vpos;
15119 start_pos = it.current.pos;
15122 /* Find the first row that is not affected by changes at the end of
15123 the buffer. Value will be null if there is no unchanged row, in
15124 which case we must redisplay to the end of the window. delta
15125 will be set to the value by which buffer positions beginning with
15126 first_unchanged_at_end_row have to be adjusted due to text
15127 changes. */
15128 first_unchanged_at_end_row
15129 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15130 IF_DEBUG (debug_delta = delta);
15131 IF_DEBUG (debug_delta_bytes = delta_bytes);
15133 /* Set stop_pos to the buffer position up to which we will have to
15134 display new lines. If first_unchanged_at_end_row != NULL, this
15135 is the buffer position of the start of the line displayed in that
15136 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15137 that we don't stop at a buffer position. */
15138 stop_pos = 0;
15139 if (first_unchanged_at_end_row)
15141 xassert (last_unchanged_at_beg_row == NULL
15142 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15144 /* If this is a continuation line, move forward to the next one
15145 that isn't. Changes in lines above affect this line.
15146 Caution: this may move first_unchanged_at_end_row to a row
15147 not displaying text. */
15148 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15149 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15150 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15151 < it.last_visible_y))
15152 ++first_unchanged_at_end_row;
15154 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15155 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15156 >= it.last_visible_y))
15157 first_unchanged_at_end_row = NULL;
15158 else
15160 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15161 + delta);
15162 first_unchanged_at_end_vpos
15163 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15164 xassert (stop_pos >= Z - END_UNCHANGED);
15167 else if (last_unchanged_at_beg_row == NULL)
15168 GIVE_UP (19);
15171 #if GLYPH_DEBUG
15173 /* Either there is no unchanged row at the end, or the one we have
15174 now displays text. This is a necessary condition for the window
15175 end pos calculation at the end of this function. */
15176 xassert (first_unchanged_at_end_row == NULL
15177 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15179 debug_last_unchanged_at_beg_vpos
15180 = (last_unchanged_at_beg_row
15181 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15182 : -1);
15183 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15185 #endif /* GLYPH_DEBUG != 0 */
15188 /* Display new lines. Set last_text_row to the last new line
15189 displayed which has text on it, i.e. might end up as being the
15190 line where the window_end_vpos is. */
15191 w->cursor.vpos = -1;
15192 last_text_row = NULL;
15193 overlay_arrow_seen = 0;
15194 while (it.current_y < it.last_visible_y
15195 && !fonts_changed_p
15196 && (first_unchanged_at_end_row == NULL
15197 || IT_CHARPOS (it) < stop_pos))
15199 if (display_line (&it))
15200 last_text_row = it.glyph_row - 1;
15203 if (fonts_changed_p)
15204 return -1;
15207 /* Compute differences in buffer positions, y-positions etc. for
15208 lines reused at the bottom of the window. Compute what we can
15209 scroll. */
15210 if (first_unchanged_at_end_row
15211 /* No lines reused because we displayed everything up to the
15212 bottom of the window. */
15213 && it.current_y < it.last_visible_y)
15215 dvpos = (it.vpos
15216 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15217 current_matrix));
15218 dy = it.current_y - first_unchanged_at_end_row->y;
15219 run.current_y = first_unchanged_at_end_row->y;
15220 run.desired_y = run.current_y + dy;
15221 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15223 else
15225 delta = delta_bytes = dvpos = dy
15226 = run.current_y = run.desired_y = run.height = 0;
15227 first_unchanged_at_end_row = NULL;
15229 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15232 /* Find the cursor if not already found. We have to decide whether
15233 PT will appear on this window (it sometimes doesn't, but this is
15234 not a very frequent case.) This decision has to be made before
15235 the current matrix is altered. A value of cursor.vpos < 0 means
15236 that PT is either in one of the lines beginning at
15237 first_unchanged_at_end_row or below the window. Don't care for
15238 lines that might be displayed later at the window end; as
15239 mentioned, this is not a frequent case. */
15240 if (w->cursor.vpos < 0)
15242 /* Cursor in unchanged rows at the top? */
15243 if (PT < CHARPOS (start_pos)
15244 && last_unchanged_at_beg_row)
15246 row = row_containing_pos (w, PT,
15247 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15248 last_unchanged_at_beg_row + 1, 0);
15249 if (row)
15250 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15253 /* Start from first_unchanged_at_end_row looking for PT. */
15254 else if (first_unchanged_at_end_row)
15256 row = row_containing_pos (w, PT - delta,
15257 first_unchanged_at_end_row, NULL, 0);
15258 if (row)
15259 set_cursor_from_row (w, row, w->current_matrix, delta,
15260 delta_bytes, dy, dvpos);
15263 /* Give up if cursor was not found. */
15264 if (w->cursor.vpos < 0)
15266 clear_glyph_matrix (w->desired_matrix);
15267 return -1;
15271 /* Don't let the cursor end in the scroll margins. */
15273 int this_scroll_margin, cursor_height;
15275 this_scroll_margin = max (0, scroll_margin);
15276 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15277 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15278 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15280 if ((w->cursor.y < this_scroll_margin
15281 && CHARPOS (start) > BEGV)
15282 /* Old redisplay didn't take scroll margin into account at the bottom,
15283 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15284 || (w->cursor.y + (make_cursor_line_fully_visible_p
15285 ? cursor_height + this_scroll_margin
15286 : 1)) > it.last_visible_y)
15288 w->cursor.vpos = -1;
15289 clear_glyph_matrix (w->desired_matrix);
15290 return -1;
15294 /* Scroll the display. Do it before changing the current matrix so
15295 that xterm.c doesn't get confused about where the cursor glyph is
15296 found. */
15297 if (dy && run.height)
15299 update_begin (f);
15301 if (FRAME_WINDOW_P (f))
15303 FRAME_RIF (f)->update_window_begin_hook (w);
15304 FRAME_RIF (f)->clear_window_mouse_face (w);
15305 FRAME_RIF (f)->scroll_run_hook (w, &run);
15306 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15308 else
15310 /* Terminal frame. In this case, dvpos gives the number of
15311 lines to scroll by; dvpos < 0 means scroll up. */
15312 int first_unchanged_at_end_vpos
15313 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15314 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15315 int end = (WINDOW_TOP_EDGE_LINE (w)
15316 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15317 + window_internal_height (w));
15319 /* Perform the operation on the screen. */
15320 if (dvpos > 0)
15322 /* Scroll last_unchanged_at_beg_row to the end of the
15323 window down dvpos lines. */
15324 set_terminal_window (f, end);
15326 /* On dumb terminals delete dvpos lines at the end
15327 before inserting dvpos empty lines. */
15328 if (!FRAME_SCROLL_REGION_OK (f))
15329 ins_del_lines (f, end - dvpos, -dvpos);
15331 /* Insert dvpos empty lines in front of
15332 last_unchanged_at_beg_row. */
15333 ins_del_lines (f, from, dvpos);
15335 else if (dvpos < 0)
15337 /* Scroll up last_unchanged_at_beg_vpos to the end of
15338 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15339 set_terminal_window (f, end);
15341 /* Delete dvpos lines in front of
15342 last_unchanged_at_beg_vpos. ins_del_lines will set
15343 the cursor to the given vpos and emit |dvpos| delete
15344 line sequences. */
15345 ins_del_lines (f, from + dvpos, dvpos);
15347 /* On a dumb terminal insert dvpos empty lines at the
15348 end. */
15349 if (!FRAME_SCROLL_REGION_OK (f))
15350 ins_del_lines (f, end + dvpos, -dvpos);
15353 set_terminal_window (f, 0);
15356 update_end (f);
15359 /* Shift reused rows of the current matrix to the right position.
15360 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15361 text. */
15362 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15363 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15364 if (dvpos < 0)
15366 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15367 bottom_vpos, dvpos);
15368 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15369 bottom_vpos, 0);
15371 else if (dvpos > 0)
15373 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15374 bottom_vpos, dvpos);
15375 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15376 first_unchanged_at_end_vpos + dvpos, 0);
15379 /* For frame-based redisplay, make sure that current frame and window
15380 matrix are in sync with respect to glyph memory. */
15381 if (!FRAME_WINDOW_P (f))
15382 sync_frame_with_window_matrix_rows (w);
15384 /* Adjust buffer positions in reused rows. */
15385 if (delta || delta_bytes)
15386 increment_matrix_positions (current_matrix,
15387 first_unchanged_at_end_vpos + dvpos,
15388 bottom_vpos, delta, delta_bytes);
15390 /* Adjust Y positions. */
15391 if (dy)
15392 shift_glyph_matrix (w, current_matrix,
15393 first_unchanged_at_end_vpos + dvpos,
15394 bottom_vpos, dy);
15396 if (first_unchanged_at_end_row)
15398 first_unchanged_at_end_row += dvpos;
15399 if (first_unchanged_at_end_row->y >= it.last_visible_y
15400 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15401 first_unchanged_at_end_row = NULL;
15404 /* If scrolling up, there may be some lines to display at the end of
15405 the window. */
15406 last_text_row_at_end = NULL;
15407 if (dy < 0)
15409 /* Scrolling up can leave for example a partially visible line
15410 at the end of the window to be redisplayed. */
15411 /* Set last_row to the glyph row in the current matrix where the
15412 window end line is found. It has been moved up or down in
15413 the matrix by dvpos. */
15414 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15415 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15417 /* If last_row is the window end line, it should display text. */
15418 xassert (last_row->displays_text_p);
15420 /* If window end line was partially visible before, begin
15421 displaying at that line. Otherwise begin displaying with the
15422 line following it. */
15423 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15425 init_to_row_start (&it, w, last_row);
15426 it.vpos = last_vpos;
15427 it.current_y = last_row->y;
15429 else
15431 init_to_row_end (&it, w, last_row);
15432 it.vpos = 1 + last_vpos;
15433 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15434 ++last_row;
15437 /* We may start in a continuation line. If so, we have to
15438 get the right continuation_lines_width and current_x. */
15439 it.continuation_lines_width = last_row->continuation_lines_width;
15440 it.hpos = it.current_x = 0;
15442 /* Display the rest of the lines at the window end. */
15443 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15444 while (it.current_y < it.last_visible_y
15445 && !fonts_changed_p)
15447 /* Is it always sure that the display agrees with lines in
15448 the current matrix? I don't think so, so we mark rows
15449 displayed invalid in the current matrix by setting their
15450 enabled_p flag to zero. */
15451 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15452 if (display_line (&it))
15453 last_text_row_at_end = it.glyph_row - 1;
15457 /* Update window_end_pos and window_end_vpos. */
15458 if (first_unchanged_at_end_row
15459 && !last_text_row_at_end)
15461 /* Window end line if one of the preserved rows from the current
15462 matrix. Set row to the last row displaying text in current
15463 matrix starting at first_unchanged_at_end_row, after
15464 scrolling. */
15465 xassert (first_unchanged_at_end_row->displays_text_p);
15466 row = find_last_row_displaying_text (w->current_matrix, &it,
15467 first_unchanged_at_end_row);
15468 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15470 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15471 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15472 w->window_end_vpos
15473 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15474 xassert (w->window_end_bytepos >= 0);
15475 IF_DEBUG (debug_method_add (w, "A"));
15477 else if (last_text_row_at_end)
15479 w->window_end_pos
15480 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15481 w->window_end_bytepos
15482 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15483 w->window_end_vpos
15484 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15485 xassert (w->window_end_bytepos >= 0);
15486 IF_DEBUG (debug_method_add (w, "B"));
15488 else if (last_text_row)
15490 /* We have displayed either to the end of the window or at the
15491 end of the window, i.e. the last row with text is to be found
15492 in the desired matrix. */
15493 w->window_end_pos
15494 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15495 w->window_end_bytepos
15496 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15497 w->window_end_vpos
15498 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15499 xassert (w->window_end_bytepos >= 0);
15501 else if (first_unchanged_at_end_row == NULL
15502 && last_text_row == NULL
15503 && last_text_row_at_end == NULL)
15505 /* Displayed to end of window, but no line containing text was
15506 displayed. Lines were deleted at the end of the window. */
15507 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15508 int vpos = XFASTINT (w->window_end_vpos);
15509 struct glyph_row *current_row = current_matrix->rows + vpos;
15510 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15512 for (row = NULL;
15513 row == NULL && vpos >= first_vpos;
15514 --vpos, --current_row, --desired_row)
15516 if (desired_row->enabled_p)
15518 if (desired_row->displays_text_p)
15519 row = desired_row;
15521 else if (current_row->displays_text_p)
15522 row = current_row;
15525 xassert (row != NULL);
15526 w->window_end_vpos = make_number (vpos + 1);
15527 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15528 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15529 xassert (w->window_end_bytepos >= 0);
15530 IF_DEBUG (debug_method_add (w, "C"));
15532 else
15533 abort ();
15535 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15536 debug_end_vpos = XFASTINT (w->window_end_vpos));
15538 /* Record that display has not been completed. */
15539 w->window_end_valid = Qnil;
15540 w->desired_matrix->no_scrolling_p = 1;
15541 return 3;
15543 #undef GIVE_UP
15548 /***********************************************************************
15549 More debugging support
15550 ***********************************************************************/
15552 #if GLYPH_DEBUG
15554 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15555 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15556 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15559 /* Dump the contents of glyph matrix MATRIX on stderr.
15561 GLYPHS 0 means don't show glyph contents.
15562 GLYPHS 1 means show glyphs in short form
15563 GLYPHS > 1 means show glyphs in long form. */
15565 void
15566 dump_glyph_matrix (matrix, glyphs)
15567 struct glyph_matrix *matrix;
15568 int glyphs;
15570 int i;
15571 for (i = 0; i < matrix->nrows; ++i)
15572 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15576 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15577 the glyph row and area where the glyph comes from. */
15579 void
15580 dump_glyph (row, glyph, area)
15581 struct glyph_row *row;
15582 struct glyph *glyph;
15583 int area;
15585 if (glyph->type == CHAR_GLYPH)
15587 fprintf (stderr,
15588 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15589 glyph - row->glyphs[TEXT_AREA],
15590 'C',
15591 glyph->charpos,
15592 (BUFFERP (glyph->object)
15593 ? 'B'
15594 : (STRINGP (glyph->object)
15595 ? 'S'
15596 : '-')),
15597 glyph->pixel_width,
15598 glyph->u.ch,
15599 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15600 ? glyph->u.ch
15601 : '.'),
15602 glyph->face_id,
15603 glyph->left_box_line_p,
15604 glyph->right_box_line_p);
15606 else if (glyph->type == STRETCH_GLYPH)
15608 fprintf (stderr,
15609 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15610 glyph - row->glyphs[TEXT_AREA],
15611 'S',
15612 glyph->charpos,
15613 (BUFFERP (glyph->object)
15614 ? 'B'
15615 : (STRINGP (glyph->object)
15616 ? 'S'
15617 : '-')),
15618 glyph->pixel_width,
15620 '.',
15621 glyph->face_id,
15622 glyph->left_box_line_p,
15623 glyph->right_box_line_p);
15625 else if (glyph->type == IMAGE_GLYPH)
15627 fprintf (stderr,
15628 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15629 glyph - row->glyphs[TEXT_AREA],
15630 'I',
15631 glyph->charpos,
15632 (BUFFERP (glyph->object)
15633 ? 'B'
15634 : (STRINGP (glyph->object)
15635 ? 'S'
15636 : '-')),
15637 glyph->pixel_width,
15638 glyph->u.img_id,
15639 '.',
15640 glyph->face_id,
15641 glyph->left_box_line_p,
15642 glyph->right_box_line_p);
15644 else if (glyph->type == COMPOSITE_GLYPH)
15646 fprintf (stderr,
15647 " %5d %4c %6d %c %3d 0x%05x",
15648 glyph - row->glyphs[TEXT_AREA],
15649 '+',
15650 glyph->charpos,
15651 (BUFFERP (glyph->object)
15652 ? 'B'
15653 : (STRINGP (glyph->object)
15654 ? 'S'
15655 : '-')),
15656 glyph->pixel_width,
15657 glyph->u.cmp.id);
15658 if (glyph->u.cmp.automatic)
15659 fprintf (stderr,
15660 "[%d-%d]",
15661 glyph->u.cmp.from, glyph->u.cmp.to);
15662 fprintf (stderr, " . %4d %1.1d%1.1d\n",
15663 glyph->face_id,
15664 glyph->left_box_line_p,
15665 glyph->right_box_line_p);
15670 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15671 GLYPHS 0 means don't show glyph contents.
15672 GLYPHS 1 means show glyphs in short form
15673 GLYPHS > 1 means show glyphs in long form. */
15675 void
15676 dump_glyph_row (row, vpos, glyphs)
15677 struct glyph_row *row;
15678 int vpos, glyphs;
15680 if (glyphs != 1)
15682 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15683 fprintf (stderr, "======================================================================\n");
15685 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15686 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15687 vpos,
15688 MATRIX_ROW_START_CHARPOS (row),
15689 MATRIX_ROW_END_CHARPOS (row),
15690 row->used[TEXT_AREA],
15691 row->contains_overlapping_glyphs_p,
15692 row->enabled_p,
15693 row->truncated_on_left_p,
15694 row->truncated_on_right_p,
15695 row->continued_p,
15696 MATRIX_ROW_CONTINUATION_LINE_P (row),
15697 row->displays_text_p,
15698 row->ends_at_zv_p,
15699 row->fill_line_p,
15700 row->ends_in_middle_of_char_p,
15701 row->starts_in_middle_of_char_p,
15702 row->mouse_face_p,
15703 row->x,
15704 row->y,
15705 row->pixel_width,
15706 row->height,
15707 row->visible_height,
15708 row->ascent,
15709 row->phys_ascent);
15710 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15711 row->end.overlay_string_index,
15712 row->continuation_lines_width);
15713 fprintf (stderr, "%9d %5d\n",
15714 CHARPOS (row->start.string_pos),
15715 CHARPOS (row->end.string_pos));
15716 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15717 row->end.dpvec_index);
15720 if (glyphs > 1)
15722 int area;
15724 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15726 struct glyph *glyph = row->glyphs[area];
15727 struct glyph *glyph_end = glyph + row->used[area];
15729 /* Glyph for a line end in text. */
15730 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15731 ++glyph_end;
15733 if (glyph < glyph_end)
15734 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15736 for (; glyph < glyph_end; ++glyph)
15737 dump_glyph (row, glyph, area);
15740 else if (glyphs == 1)
15742 int area;
15744 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15746 char *s = (char *) alloca (row->used[area] + 1);
15747 int i;
15749 for (i = 0; i < row->used[area]; ++i)
15751 struct glyph *glyph = row->glyphs[area] + i;
15752 if (glyph->type == CHAR_GLYPH
15753 && glyph->u.ch < 0x80
15754 && glyph->u.ch >= ' ')
15755 s[i] = glyph->u.ch;
15756 else
15757 s[i] = '.';
15760 s[i] = '\0';
15761 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15767 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15768 Sdump_glyph_matrix, 0, 1, "p",
15769 doc: /* Dump the current matrix of the selected window to stderr.
15770 Shows contents of glyph row structures. With non-nil
15771 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15772 glyphs in short form, otherwise show glyphs in long form. */)
15773 (glyphs)
15774 Lisp_Object glyphs;
15776 struct window *w = XWINDOW (selected_window);
15777 struct buffer *buffer = XBUFFER (w->buffer);
15779 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15780 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15781 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15782 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15783 fprintf (stderr, "=============================================\n");
15784 dump_glyph_matrix (w->current_matrix,
15785 NILP (glyphs) ? 0 : XINT (glyphs));
15786 return Qnil;
15790 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15791 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15794 struct frame *f = XFRAME (selected_frame);
15795 dump_glyph_matrix (f->current_matrix, 1);
15796 return Qnil;
15800 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15801 doc: /* Dump glyph row ROW to stderr.
15802 GLYPH 0 means don't dump glyphs.
15803 GLYPH 1 means dump glyphs in short form.
15804 GLYPH > 1 or omitted means dump glyphs in long form. */)
15805 (row, glyphs)
15806 Lisp_Object row, glyphs;
15808 struct glyph_matrix *matrix;
15809 int vpos;
15811 CHECK_NUMBER (row);
15812 matrix = XWINDOW (selected_window)->current_matrix;
15813 vpos = XINT (row);
15814 if (vpos >= 0 && vpos < matrix->nrows)
15815 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15816 vpos,
15817 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15818 return Qnil;
15822 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15823 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15824 GLYPH 0 means don't dump glyphs.
15825 GLYPH 1 means dump glyphs in short form.
15826 GLYPH > 1 or omitted means dump glyphs in long form. */)
15827 (row, glyphs)
15828 Lisp_Object row, glyphs;
15830 struct frame *sf = SELECTED_FRAME ();
15831 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15832 int vpos;
15834 CHECK_NUMBER (row);
15835 vpos = XINT (row);
15836 if (vpos >= 0 && vpos < m->nrows)
15837 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15838 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15839 return Qnil;
15843 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15844 doc: /* Toggle tracing of redisplay.
15845 With ARG, turn tracing on if and only if ARG is positive. */)
15846 (arg)
15847 Lisp_Object arg;
15849 if (NILP (arg))
15850 trace_redisplay_p = !trace_redisplay_p;
15851 else
15853 arg = Fprefix_numeric_value (arg);
15854 trace_redisplay_p = XINT (arg) > 0;
15857 return Qnil;
15861 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15862 doc: /* Like `format', but print result to stderr.
15863 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15864 (nargs, args)
15865 int nargs;
15866 Lisp_Object *args;
15868 Lisp_Object s = Fformat (nargs, args);
15869 fprintf (stderr, "%s", SDATA (s));
15870 return Qnil;
15873 #endif /* GLYPH_DEBUG */
15877 /***********************************************************************
15878 Building Desired Matrix Rows
15879 ***********************************************************************/
15881 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15882 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15884 static struct glyph_row *
15885 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15886 struct window *w;
15887 Lisp_Object overlay_arrow_string;
15889 struct frame *f = XFRAME (WINDOW_FRAME (w));
15890 struct buffer *buffer = XBUFFER (w->buffer);
15891 struct buffer *old = current_buffer;
15892 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15893 int arrow_len = SCHARS (overlay_arrow_string);
15894 const unsigned char *arrow_end = arrow_string + arrow_len;
15895 const unsigned char *p;
15896 struct it it;
15897 int multibyte_p;
15898 int n_glyphs_before;
15900 set_buffer_temp (buffer);
15901 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15902 it.glyph_row->used[TEXT_AREA] = 0;
15903 SET_TEXT_POS (it.position, 0, 0);
15905 multibyte_p = !NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (buffer));
15906 p = arrow_string;
15907 while (p < arrow_end)
15909 Lisp_Object face, ilisp;
15911 /* Get the next character. */
15912 if (multibyte_p)
15913 it.c = string_char_and_length (p, &it.len);
15914 else
15915 it.c = *p, it.len = 1;
15916 p += it.len;
15918 /* Get its face. */
15919 ilisp = make_number (p - arrow_string);
15920 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15921 it.face_id = compute_char_face (f, it.c, face);
15923 /* Compute its width, get its glyphs. */
15924 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15925 SET_TEXT_POS (it.position, -1, -1);
15926 PRODUCE_GLYPHS (&it);
15928 /* If this character doesn't fit any more in the line, we have
15929 to remove some glyphs. */
15930 if (it.current_x > it.last_visible_x)
15932 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15933 break;
15937 set_buffer_temp (old);
15938 return it.glyph_row;
15942 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15943 glyphs are only inserted for terminal frames since we can't really
15944 win with truncation glyphs when partially visible glyphs are
15945 involved. Which glyphs to insert is determined by
15946 produce_special_glyphs. */
15948 static void
15949 insert_left_trunc_glyphs (it)
15950 struct it *it;
15952 struct it truncate_it;
15953 struct glyph *from, *end, *to, *toend;
15955 xassert (!FRAME_WINDOW_P (it->f));
15957 /* Get the truncation glyphs. */
15958 truncate_it = *it;
15959 truncate_it.current_x = 0;
15960 truncate_it.face_id = DEFAULT_FACE_ID;
15961 truncate_it.glyph_row = &scratch_glyph_row;
15962 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15963 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15964 truncate_it.object = make_number (0);
15965 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15967 /* Overwrite glyphs from IT with truncation glyphs. */
15968 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15969 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15970 to = it->glyph_row->glyphs[TEXT_AREA];
15971 toend = to + it->glyph_row->used[TEXT_AREA];
15973 while (from < end)
15974 *to++ = *from++;
15976 /* There may be padding glyphs left over. Overwrite them too. */
15977 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15979 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15980 while (from < end)
15981 *to++ = *from++;
15984 if (to > toend)
15985 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15989 /* Compute the pixel height and width of IT->glyph_row.
15991 Most of the time, ascent and height of a display line will be equal
15992 to the max_ascent and max_height values of the display iterator
15993 structure. This is not the case if
15995 1. We hit ZV without displaying anything. In this case, max_ascent
15996 and max_height will be zero.
15998 2. We have some glyphs that don't contribute to the line height.
15999 (The glyph row flag contributes_to_line_height_p is for future
16000 pixmap extensions).
16002 The first case is easily covered by using default values because in
16003 these cases, the line height does not really matter, except that it
16004 must not be zero. */
16006 static void
16007 compute_line_metrics (it)
16008 struct it *it;
16010 struct glyph_row *row = it->glyph_row;
16011 int area, i;
16013 if (FRAME_WINDOW_P (it->f))
16015 int i, min_y, max_y;
16017 /* The line may consist of one space only, that was added to
16018 place the cursor on it. If so, the row's height hasn't been
16019 computed yet. */
16020 if (row->height == 0)
16022 if (it->max_ascent + it->max_descent == 0)
16023 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16024 row->ascent = it->max_ascent;
16025 row->height = it->max_ascent + it->max_descent;
16026 row->phys_ascent = it->max_phys_ascent;
16027 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16028 row->extra_line_spacing = it->max_extra_line_spacing;
16031 /* Compute the width of this line. */
16032 row->pixel_width = row->x;
16033 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16034 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16036 xassert (row->pixel_width >= 0);
16037 xassert (row->ascent >= 0 && row->height > 0);
16039 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16040 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16042 /* If first line's physical ascent is larger than its logical
16043 ascent, use the physical ascent, and make the row taller.
16044 This makes accented characters fully visible. */
16045 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16046 && row->phys_ascent > row->ascent)
16048 row->height += row->phys_ascent - row->ascent;
16049 row->ascent = row->phys_ascent;
16052 /* Compute how much of the line is visible. */
16053 row->visible_height = row->height;
16055 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16056 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16058 if (row->y < min_y)
16059 row->visible_height -= min_y - row->y;
16060 if (row->y + row->height > max_y)
16061 row->visible_height -= row->y + row->height - max_y;
16063 else
16065 row->pixel_width = row->used[TEXT_AREA];
16066 if (row->continued_p)
16067 row->pixel_width -= it->continuation_pixel_width;
16068 else if (row->truncated_on_right_p)
16069 row->pixel_width -= it->truncation_pixel_width;
16070 row->ascent = row->phys_ascent = 0;
16071 row->height = row->phys_height = row->visible_height = 1;
16072 row->extra_line_spacing = 0;
16075 /* Compute a hash code for this row. */
16076 row->hash = 0;
16077 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16078 for (i = 0; i < row->used[area]; ++i)
16079 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16080 + row->glyphs[area][i].u.val
16081 + row->glyphs[area][i].face_id
16082 + row->glyphs[area][i].padding_p
16083 + (row->glyphs[area][i].type << 2));
16085 it->max_ascent = it->max_descent = 0;
16086 it->max_phys_ascent = it->max_phys_descent = 0;
16090 /* Append one space to the glyph row of iterator IT if doing a
16091 window-based redisplay. The space has the same face as
16092 IT->face_id. Value is non-zero if a space was added.
16094 This function is called to make sure that there is always one glyph
16095 at the end of a glyph row that the cursor can be set on under
16096 window-systems. (If there weren't such a glyph we would not know
16097 how wide and tall a box cursor should be displayed).
16099 At the same time this space let's a nicely handle clearing to the
16100 end of the line if the row ends in italic text. */
16102 static int
16103 append_space_for_newline (it, default_face_p)
16104 struct it *it;
16105 int default_face_p;
16107 if (FRAME_WINDOW_P (it->f))
16109 int n = it->glyph_row->used[TEXT_AREA];
16111 if (it->glyph_row->glyphs[TEXT_AREA] + n
16112 < it->glyph_row->glyphs[1 + TEXT_AREA])
16114 /* Save some values that must not be changed.
16115 Must save IT->c and IT->len because otherwise
16116 ITERATOR_AT_END_P wouldn't work anymore after
16117 append_space_for_newline has been called. */
16118 enum display_element_type saved_what = it->what;
16119 int saved_c = it->c, saved_len = it->len;
16120 int saved_x = it->current_x;
16121 int saved_face_id = it->face_id;
16122 struct text_pos saved_pos;
16123 Lisp_Object saved_object;
16124 struct face *face;
16126 saved_object = it->object;
16127 saved_pos = it->position;
16129 it->what = IT_CHARACTER;
16130 bzero (&it->position, sizeof it->position);
16131 it->object = make_number (0);
16132 it->c = ' ';
16133 it->len = 1;
16135 if (default_face_p)
16136 it->face_id = DEFAULT_FACE_ID;
16137 else if (it->face_before_selective_p)
16138 it->face_id = it->saved_face_id;
16139 face = FACE_FROM_ID (it->f, it->face_id);
16140 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16142 PRODUCE_GLYPHS (it);
16144 it->override_ascent = -1;
16145 it->constrain_row_ascent_descent_p = 0;
16146 it->current_x = saved_x;
16147 it->object = saved_object;
16148 it->position = saved_pos;
16149 it->what = saved_what;
16150 it->face_id = saved_face_id;
16151 it->len = saved_len;
16152 it->c = saved_c;
16153 return 1;
16157 return 0;
16161 /* Extend the face of the last glyph in the text area of IT->glyph_row
16162 to the end of the display line. Called from display_line.
16163 If the glyph row is empty, add a space glyph to it so that we
16164 know the face to draw. Set the glyph row flag fill_line_p. */
16166 static void
16167 extend_face_to_end_of_line (it)
16168 struct it *it;
16170 struct face *face;
16171 struct frame *f = it->f;
16173 /* If line is already filled, do nothing. */
16174 if (it->current_x >= it->last_visible_x)
16175 return;
16177 /* Face extension extends the background and box of IT->face_id
16178 to the end of the line. If the background equals the background
16179 of the frame, we don't have to do anything. */
16180 if (it->face_before_selective_p)
16181 face = FACE_FROM_ID (it->f, it->saved_face_id);
16182 else
16183 face = FACE_FROM_ID (f, it->face_id);
16185 if (FRAME_WINDOW_P (f)
16186 && it->glyph_row->displays_text_p
16187 && face->box == FACE_NO_BOX
16188 && face->background == FRAME_BACKGROUND_PIXEL (f)
16189 && !face->stipple)
16190 return;
16192 /* Set the glyph row flag indicating that the face of the last glyph
16193 in the text area has to be drawn to the end of the text area. */
16194 it->glyph_row->fill_line_p = 1;
16196 /* If current character of IT is not ASCII, make sure we have the
16197 ASCII face. This will be automatically undone the next time
16198 get_next_display_element returns a multibyte character. Note
16199 that the character will always be single byte in unibyte
16200 text. */
16201 if (!ASCII_CHAR_P (it->c))
16203 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16206 if (FRAME_WINDOW_P (f))
16208 /* If the row is empty, add a space with the current face of IT,
16209 so that we know which face to draw. */
16210 if (it->glyph_row->used[TEXT_AREA] == 0)
16212 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16213 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16214 it->glyph_row->used[TEXT_AREA] = 1;
16217 else
16219 /* Save some values that must not be changed. */
16220 int saved_x = it->current_x;
16221 struct text_pos saved_pos;
16222 Lisp_Object saved_object;
16223 enum display_element_type saved_what = it->what;
16224 int saved_face_id = it->face_id;
16226 saved_object = it->object;
16227 saved_pos = it->position;
16229 it->what = IT_CHARACTER;
16230 bzero (&it->position, sizeof it->position);
16231 it->object = make_number (0);
16232 it->c = ' ';
16233 it->len = 1;
16234 it->face_id = face->id;
16236 PRODUCE_GLYPHS (it);
16238 while (it->current_x <= it->last_visible_x)
16239 PRODUCE_GLYPHS (it);
16241 /* Don't count these blanks really. It would let us insert a left
16242 truncation glyph below and make us set the cursor on them, maybe. */
16243 it->current_x = saved_x;
16244 it->object = saved_object;
16245 it->position = saved_pos;
16246 it->what = saved_what;
16247 it->face_id = saved_face_id;
16252 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16253 trailing whitespace. */
16255 static int
16256 trailing_whitespace_p (charpos)
16257 int charpos;
16259 int bytepos = CHAR_TO_BYTE (charpos);
16260 int c = 0;
16262 while (bytepos < ZV_BYTE
16263 && (c = FETCH_CHAR (bytepos),
16264 c == ' ' || c == '\t'))
16265 ++bytepos;
16267 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16269 if (bytepos != PT_BYTE)
16270 return 1;
16272 return 0;
16276 /* Highlight trailing whitespace, if any, in ROW. */
16278 void
16279 highlight_trailing_whitespace (f, row)
16280 struct frame *f;
16281 struct glyph_row *row;
16283 int used = row->used[TEXT_AREA];
16285 if (used)
16287 struct glyph *start = row->glyphs[TEXT_AREA];
16288 struct glyph *glyph = start + used - 1;
16290 /* Skip over glyphs inserted to display the cursor at the
16291 end of a line, for extending the face of the last glyph
16292 to the end of the line on terminals, and for truncation
16293 and continuation glyphs. */
16294 while (glyph >= start
16295 && glyph->type == CHAR_GLYPH
16296 && INTEGERP (glyph->object))
16297 --glyph;
16299 /* If last glyph is a space or stretch, and it's trailing
16300 whitespace, set the face of all trailing whitespace glyphs in
16301 IT->glyph_row to `trailing-whitespace'. */
16302 if (glyph >= start
16303 && BUFFERP (glyph->object)
16304 && (glyph->type == STRETCH_GLYPH
16305 || (glyph->type == CHAR_GLYPH
16306 && glyph->u.ch == ' '))
16307 && trailing_whitespace_p (glyph->charpos))
16309 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16310 if (face_id < 0)
16311 return;
16313 while (glyph >= start
16314 && BUFFERP (glyph->object)
16315 && (glyph->type == STRETCH_GLYPH
16316 || (glyph->type == CHAR_GLYPH
16317 && glyph->u.ch == ' ')))
16318 (glyph--)->face_id = face_id;
16324 /* Value is non-zero if glyph row ROW in window W should be
16325 used to hold the cursor. */
16327 static int
16328 cursor_row_p (w, row)
16329 struct window *w;
16330 struct glyph_row *row;
16332 int cursor_row_p = 1;
16334 if (PT == MATRIX_ROW_END_CHARPOS (row))
16336 /* Suppose the row ends on a string.
16337 Unless the row is continued, that means it ends on a newline
16338 in the string. If it's anything other than a display string
16339 (e.g. a before-string from an overlay), we don't want the
16340 cursor there. (This heuristic seems to give the optimal
16341 behavior for the various types of multi-line strings.) */
16342 if (CHARPOS (row->end.string_pos) >= 0)
16344 if (row->continued_p)
16345 cursor_row_p = 1;
16346 else
16348 /* Check for `display' property. */
16349 struct glyph *beg = row->glyphs[TEXT_AREA];
16350 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16351 struct glyph *glyph;
16353 cursor_row_p = 0;
16354 for (glyph = end; glyph >= beg; --glyph)
16355 if (STRINGP (glyph->object))
16357 Lisp_Object prop
16358 = Fget_char_property (make_number (PT),
16359 Qdisplay, Qnil);
16360 cursor_row_p =
16361 (!NILP (prop)
16362 && display_prop_string_p (prop, glyph->object));
16363 break;
16367 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16369 /* If the row ends in middle of a real character,
16370 and the line is continued, we want the cursor here.
16371 That's because MATRIX_ROW_END_CHARPOS would equal
16372 PT if PT is before the character. */
16373 if (!row->ends_in_ellipsis_p)
16374 cursor_row_p = row->continued_p;
16375 else
16376 /* If the row ends in an ellipsis, then
16377 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16378 We want that position to be displayed after the ellipsis. */
16379 cursor_row_p = 0;
16381 /* If the row ends at ZV, display the cursor at the end of that
16382 row instead of at the start of the row below. */
16383 else if (row->ends_at_zv_p)
16384 cursor_row_p = 1;
16385 else
16386 cursor_row_p = 0;
16389 return cursor_row_p;
16394 /* Push the display property PROP so that it will be rendered at the
16395 current position in IT. Return 1 if PROP was successfully pushed,
16396 0 otherwise. */
16398 static int
16399 push_display_prop (struct it *it, Lisp_Object prop)
16401 push_it (it);
16403 if (STRINGP (prop))
16405 if (SCHARS (prop) == 0)
16407 pop_it (it);
16408 return 0;
16411 it->string = prop;
16412 it->multibyte_p = STRING_MULTIBYTE (it->string);
16413 it->current.overlay_string_index = -1;
16414 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
16415 it->end_charpos = it->string_nchars = SCHARS (it->string);
16416 it->method = GET_FROM_STRING;
16417 it->stop_charpos = 0;
16419 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
16421 it->method = GET_FROM_STRETCH;
16422 it->object = prop;
16424 #ifdef HAVE_WINDOW_SYSTEM
16425 else if (IMAGEP (prop))
16427 it->what = IT_IMAGE;
16428 it->image_id = lookup_image (it->f, prop);
16429 it->method = GET_FROM_IMAGE;
16431 #endif /* HAVE_WINDOW_SYSTEM */
16432 else
16434 pop_it (it); /* bogus display property, give up */
16435 return 0;
16438 return 1;
16441 /* Return the character-property PROP at the current position in IT. */
16443 static Lisp_Object
16444 get_it_property (it, prop)
16445 struct it *it;
16446 Lisp_Object prop;
16448 Lisp_Object position;
16450 if (STRINGP (it->object))
16451 position = make_number (IT_STRING_CHARPOS (*it));
16452 else if (BUFFERP (it->object))
16453 position = make_number (IT_CHARPOS (*it));
16454 else
16455 return Qnil;
16457 return Fget_char_property (position, prop, it->object);
16460 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
16462 static void
16463 handle_line_prefix (struct it *it)
16465 Lisp_Object prefix;
16466 if (it->continuation_lines_width > 0)
16468 prefix = get_it_property (it, Qwrap_prefix);
16469 if (NILP (prefix))
16470 prefix = Vwrap_prefix;
16472 else
16474 prefix = get_it_property (it, Qline_prefix);
16475 if (NILP (prefix))
16476 prefix = Vline_prefix;
16478 if (! NILP (prefix) && push_display_prop (it, prefix))
16480 /* If the prefix is wider than the window, and we try to wrap
16481 it, it would acquire its own wrap prefix, and so on till the
16482 iterator stack overflows. So, don't wrap the prefix. */
16483 it->line_wrap = TRUNCATE;
16484 it->avoid_cursor_p = 1;
16490 /* Construct the glyph row IT->glyph_row in the desired matrix of
16491 IT->w from text at the current position of IT. See dispextern.h
16492 for an overview of struct it. Value is non-zero if
16493 IT->glyph_row displays text, as opposed to a line displaying ZV
16494 only. */
16496 static int
16497 display_line (it)
16498 struct it *it;
16500 struct glyph_row *row = it->glyph_row;
16501 Lisp_Object overlay_arrow_string;
16502 struct it wrap_it;
16503 int may_wrap = 0, wrap_x;
16504 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
16505 int wrap_row_phys_ascent, wrap_row_phys_height;
16506 int wrap_row_extra_line_spacing;
16508 /* We always start displaying at hpos zero even if hscrolled. */
16509 xassert (it->hpos == 0 && it->current_x == 0);
16511 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16512 >= it->w->desired_matrix->nrows)
16514 it->w->nrows_scale_factor++;
16515 fonts_changed_p = 1;
16516 return 0;
16519 /* Is IT->w showing the region? */
16520 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16522 /* Clear the result glyph row and enable it. */
16523 prepare_desired_row (row);
16525 row->y = it->current_y;
16526 row->start = it->start;
16527 row->continuation_lines_width = it->continuation_lines_width;
16528 row->displays_text_p = 1;
16529 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16530 it->starts_in_middle_of_char_p = 0;
16532 /* Arrange the overlays nicely for our purposes. Usually, we call
16533 display_line on only one line at a time, in which case this
16534 can't really hurt too much, or we call it on lines which appear
16535 one after another in the buffer, in which case all calls to
16536 recenter_overlay_lists but the first will be pretty cheap. */
16537 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16539 /* Move over display elements that are not visible because we are
16540 hscrolled. This may stop at an x-position < IT->first_visible_x
16541 if the first glyph is partially visible or if we hit a line end. */
16542 if (it->current_x < it->first_visible_x)
16544 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16545 MOVE_TO_POS | MOVE_TO_X);
16547 else
16549 /* We only do this when not calling `move_it_in_display_line_to'
16550 above, because move_it_in_display_line_to calls
16551 handle_line_prefix itself. */
16552 handle_line_prefix (it);
16555 /* Get the initial row height. This is either the height of the
16556 text hscrolled, if there is any, or zero. */
16557 row->ascent = it->max_ascent;
16558 row->height = it->max_ascent + it->max_descent;
16559 row->phys_ascent = it->max_phys_ascent;
16560 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16561 row->extra_line_spacing = it->max_extra_line_spacing;
16563 /* Loop generating characters. The loop is left with IT on the next
16564 character to display. */
16565 while (1)
16567 int n_glyphs_before, hpos_before, x_before;
16568 int x, i, nglyphs;
16569 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16571 /* Retrieve the next thing to display. Value is zero if end of
16572 buffer reached. */
16573 if (!get_next_display_element (it))
16575 /* Maybe add a space at the end of this line that is used to
16576 display the cursor there under X. Set the charpos of the
16577 first glyph of blank lines not corresponding to any text
16578 to -1. */
16579 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16580 row->exact_window_width_line_p = 1;
16581 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16582 || row->used[TEXT_AREA] == 0)
16584 row->glyphs[TEXT_AREA]->charpos = -1;
16585 row->displays_text_p = 0;
16587 if (!NILP (BUF_INDICATE_EMPTY_LINES (XBUFFER (it->w->buffer)))
16588 && (!MINI_WINDOW_P (it->w)
16589 || (minibuf_level && EQ (it->window, minibuf_window))))
16590 row->indicate_empty_line_p = 1;
16593 it->continuation_lines_width = 0;
16594 row->ends_at_zv_p = 1;
16595 break;
16598 /* Now, get the metrics of what we want to display. This also
16599 generates glyphs in `row' (which is IT->glyph_row). */
16600 n_glyphs_before = row->used[TEXT_AREA];
16601 x = it->current_x;
16603 /* Remember the line height so far in case the next element doesn't
16604 fit on the line. */
16605 if (it->line_wrap != TRUNCATE)
16607 ascent = it->max_ascent;
16608 descent = it->max_descent;
16609 phys_ascent = it->max_phys_ascent;
16610 phys_descent = it->max_phys_descent;
16612 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
16614 if (IT_DISPLAYING_WHITESPACE (it))
16615 may_wrap = 1;
16616 else if (may_wrap)
16618 wrap_it = *it;
16619 wrap_x = x;
16620 wrap_row_used = row->used[TEXT_AREA];
16621 wrap_row_ascent = row->ascent;
16622 wrap_row_height = row->height;
16623 wrap_row_phys_ascent = row->phys_ascent;
16624 wrap_row_phys_height = row->phys_height;
16625 wrap_row_extra_line_spacing = row->extra_line_spacing;
16626 may_wrap = 0;
16631 PRODUCE_GLYPHS (it);
16633 /* If this display element was in marginal areas, continue with
16634 the next one. */
16635 if (it->area != TEXT_AREA)
16637 row->ascent = max (row->ascent, it->max_ascent);
16638 row->height = max (row->height, it->max_ascent + it->max_descent);
16639 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16640 row->phys_height = max (row->phys_height,
16641 it->max_phys_ascent + it->max_phys_descent);
16642 row->extra_line_spacing = max (row->extra_line_spacing,
16643 it->max_extra_line_spacing);
16644 set_iterator_to_next (it, 1);
16645 continue;
16648 /* Does the display element fit on the line? If we truncate
16649 lines, we should draw past the right edge of the window. If
16650 we don't truncate, we want to stop so that we can display the
16651 continuation glyph before the right margin. If lines are
16652 continued, there are two possible strategies for characters
16653 resulting in more than 1 glyph (e.g. tabs): Display as many
16654 glyphs as possible in this line and leave the rest for the
16655 continuation line, or display the whole element in the next
16656 line. Original redisplay did the former, so we do it also. */
16657 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16658 hpos_before = it->hpos;
16659 x_before = x;
16661 if (/* Not a newline. */
16662 nglyphs > 0
16663 /* Glyphs produced fit entirely in the line. */
16664 && it->current_x < it->last_visible_x)
16666 it->hpos += nglyphs;
16667 row->ascent = max (row->ascent, it->max_ascent);
16668 row->height = max (row->height, it->max_ascent + it->max_descent);
16669 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16670 row->phys_height = max (row->phys_height,
16671 it->max_phys_ascent + it->max_phys_descent);
16672 row->extra_line_spacing = max (row->extra_line_spacing,
16673 it->max_extra_line_spacing);
16674 if (it->current_x - it->pixel_width < it->first_visible_x)
16675 row->x = x - it->first_visible_x;
16677 else
16679 int new_x;
16680 struct glyph *glyph;
16682 for (i = 0; i < nglyphs; ++i, x = new_x)
16684 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16685 new_x = x + glyph->pixel_width;
16687 if (/* Lines are continued. */
16688 it->line_wrap != TRUNCATE
16689 && (/* Glyph doesn't fit on the line. */
16690 new_x > it->last_visible_x
16691 /* Or it fits exactly on a window system frame. */
16692 || (new_x == it->last_visible_x
16693 && FRAME_WINDOW_P (it->f))))
16695 /* End of a continued line. */
16697 if (it->hpos == 0
16698 || (new_x == it->last_visible_x
16699 && FRAME_WINDOW_P (it->f)))
16701 /* Current glyph is the only one on the line or
16702 fits exactly on the line. We must continue
16703 the line because we can't draw the cursor
16704 after the glyph. */
16705 row->continued_p = 1;
16706 it->current_x = new_x;
16707 it->continuation_lines_width += new_x;
16708 ++it->hpos;
16709 if (i == nglyphs - 1)
16711 /* If line-wrap is on, check if a previous
16712 wrap point was found. */
16713 if (wrap_row_used > 0
16714 /* Even if there is a previous wrap
16715 point, continue the line here as
16716 usual, if (i) the previous character
16717 was a space or tab AND (ii) the
16718 current character is not. */
16719 && (!may_wrap
16720 || IT_DISPLAYING_WHITESPACE (it)))
16721 goto back_to_wrap;
16723 set_iterator_to_next (it, 1);
16724 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16726 if (!get_next_display_element (it))
16728 row->exact_window_width_line_p = 1;
16729 it->continuation_lines_width = 0;
16730 row->continued_p = 0;
16731 row->ends_at_zv_p = 1;
16733 else if (ITERATOR_AT_END_OF_LINE_P (it))
16735 row->continued_p = 0;
16736 row->exact_window_width_line_p = 1;
16741 else if (CHAR_GLYPH_PADDING_P (*glyph)
16742 && !FRAME_WINDOW_P (it->f))
16744 /* A padding glyph that doesn't fit on this line.
16745 This means the whole character doesn't fit
16746 on the line. */
16747 row->used[TEXT_AREA] = n_glyphs_before;
16749 /* Fill the rest of the row with continuation
16750 glyphs like in 20.x. */
16751 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16752 < row->glyphs[1 + TEXT_AREA])
16753 produce_special_glyphs (it, IT_CONTINUATION);
16755 row->continued_p = 1;
16756 it->current_x = x_before;
16757 it->continuation_lines_width += x_before;
16759 /* Restore the height to what it was before the
16760 element not fitting on the line. */
16761 it->max_ascent = ascent;
16762 it->max_descent = descent;
16763 it->max_phys_ascent = phys_ascent;
16764 it->max_phys_descent = phys_descent;
16766 else if (wrap_row_used > 0)
16768 back_to_wrap:
16769 *it = wrap_it;
16770 it->continuation_lines_width += wrap_x;
16771 row->used[TEXT_AREA] = wrap_row_used;
16772 row->ascent = wrap_row_ascent;
16773 row->height = wrap_row_height;
16774 row->phys_ascent = wrap_row_phys_ascent;
16775 row->phys_height = wrap_row_phys_height;
16776 row->extra_line_spacing = wrap_row_extra_line_spacing;
16777 row->continued_p = 1;
16778 row->ends_at_zv_p = 0;
16779 row->exact_window_width_line_p = 0;
16780 it->continuation_lines_width += x;
16782 /* Make sure that a non-default face is extended
16783 up to the right margin of the window. */
16784 extend_face_to_end_of_line (it);
16786 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16788 /* A TAB that extends past the right edge of the
16789 window. This produces a single glyph on
16790 window system frames. We leave the glyph in
16791 this row and let it fill the row, but don't
16792 consume the TAB. */
16793 it->continuation_lines_width += it->last_visible_x;
16794 row->ends_in_middle_of_char_p = 1;
16795 row->continued_p = 1;
16796 glyph->pixel_width = it->last_visible_x - x;
16797 it->starts_in_middle_of_char_p = 1;
16799 else
16801 /* Something other than a TAB that draws past
16802 the right edge of the window. Restore
16803 positions to values before the element. */
16804 row->used[TEXT_AREA] = n_glyphs_before + i;
16806 /* Display continuation glyphs. */
16807 if (!FRAME_WINDOW_P (it->f))
16808 produce_special_glyphs (it, IT_CONTINUATION);
16809 row->continued_p = 1;
16811 it->current_x = x_before;
16812 it->continuation_lines_width += x;
16813 extend_face_to_end_of_line (it);
16815 if (nglyphs > 1 && i > 0)
16817 row->ends_in_middle_of_char_p = 1;
16818 it->starts_in_middle_of_char_p = 1;
16821 /* Restore the height to what it was before the
16822 element not fitting on the line. */
16823 it->max_ascent = ascent;
16824 it->max_descent = descent;
16825 it->max_phys_ascent = phys_ascent;
16826 it->max_phys_descent = phys_descent;
16829 break;
16831 else if (new_x > it->first_visible_x)
16833 /* Increment number of glyphs actually displayed. */
16834 ++it->hpos;
16836 if (x < it->first_visible_x)
16837 /* Glyph is partially visible, i.e. row starts at
16838 negative X position. */
16839 row->x = x - it->first_visible_x;
16841 else
16843 /* Glyph is completely off the left margin of the
16844 window. This should not happen because of the
16845 move_it_in_display_line at the start of this
16846 function, unless the text display area of the
16847 window is empty. */
16848 xassert (it->first_visible_x <= it->last_visible_x);
16852 row->ascent = max (row->ascent, it->max_ascent);
16853 row->height = max (row->height, it->max_ascent + it->max_descent);
16854 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16855 row->phys_height = max (row->phys_height,
16856 it->max_phys_ascent + it->max_phys_descent);
16857 row->extra_line_spacing = max (row->extra_line_spacing,
16858 it->max_extra_line_spacing);
16860 /* End of this display line if row is continued. */
16861 if (row->continued_p || row->ends_at_zv_p)
16862 break;
16865 at_end_of_line:
16866 /* Is this a line end? If yes, we're also done, after making
16867 sure that a non-default face is extended up to the right
16868 margin of the window. */
16869 if (ITERATOR_AT_END_OF_LINE_P (it))
16871 int used_before = row->used[TEXT_AREA];
16873 row->ends_in_newline_from_string_p = STRINGP (it->object);
16875 /* Add a space at the end of the line that is used to
16876 display the cursor there. */
16877 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16878 append_space_for_newline (it, 0);
16880 /* Extend the face to the end of the line. */
16881 extend_face_to_end_of_line (it);
16883 /* Make sure we have the position. */
16884 if (used_before == 0)
16885 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16887 /* Consume the line end. This skips over invisible lines. */
16888 set_iterator_to_next (it, 1);
16889 it->continuation_lines_width = 0;
16890 break;
16893 /* Proceed with next display element. Note that this skips
16894 over lines invisible because of selective display. */
16895 set_iterator_to_next (it, 1);
16897 /* If we truncate lines, we are done when the last displayed
16898 glyphs reach past the right margin of the window. */
16899 if (it->line_wrap == TRUNCATE
16900 && (FRAME_WINDOW_P (it->f)
16901 ? (it->current_x >= it->last_visible_x)
16902 : (it->current_x > it->last_visible_x)))
16904 /* Maybe add truncation glyphs. */
16905 if (!FRAME_WINDOW_P (it->f))
16907 int i, n;
16909 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16910 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16911 break;
16913 for (n = row->used[TEXT_AREA]; i < n; ++i)
16915 row->used[TEXT_AREA] = i;
16916 produce_special_glyphs (it, IT_TRUNCATION);
16919 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16921 /* Don't truncate if we can overflow newline into fringe. */
16922 if (!get_next_display_element (it))
16924 it->continuation_lines_width = 0;
16925 row->ends_at_zv_p = 1;
16926 row->exact_window_width_line_p = 1;
16927 break;
16929 if (ITERATOR_AT_END_OF_LINE_P (it))
16931 row->exact_window_width_line_p = 1;
16932 goto at_end_of_line;
16936 row->truncated_on_right_p = 1;
16937 it->continuation_lines_width = 0;
16938 reseat_at_next_visible_line_start (it, 0);
16939 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16940 it->hpos = hpos_before;
16941 it->current_x = x_before;
16942 break;
16946 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16947 at the left window margin. */
16948 if (it->first_visible_x
16949 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16951 if (!FRAME_WINDOW_P (it->f))
16952 insert_left_trunc_glyphs (it);
16953 row->truncated_on_left_p = 1;
16956 /* If the start of this line is the overlay arrow-position, then
16957 mark this glyph row as the one containing the overlay arrow.
16958 This is clearly a mess with variable size fonts. It would be
16959 better to let it be displayed like cursors under X. */
16960 if ((row->displays_text_p || !overlay_arrow_seen)
16961 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16962 !NILP (overlay_arrow_string)))
16964 /* Overlay arrow in window redisplay is a fringe bitmap. */
16965 if (STRINGP (overlay_arrow_string))
16967 struct glyph_row *arrow_row
16968 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16969 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16970 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16971 struct glyph *p = row->glyphs[TEXT_AREA];
16972 struct glyph *p2, *end;
16974 /* Copy the arrow glyphs. */
16975 while (glyph < arrow_end)
16976 *p++ = *glyph++;
16978 /* Throw away padding glyphs. */
16979 p2 = p;
16980 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16981 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16982 ++p2;
16983 if (p2 > p)
16985 while (p2 < end)
16986 *p++ = *p2++;
16987 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16990 else
16992 xassert (INTEGERP (overlay_arrow_string));
16993 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16995 overlay_arrow_seen = 1;
16998 /* Compute pixel dimensions of this line. */
16999 compute_line_metrics (it);
17001 /* Remember the position at which this line ends. */
17002 row->end = it->current;
17004 /* Record whether this row ends inside an ellipsis. */
17005 row->ends_in_ellipsis_p
17006 = (it->method == GET_FROM_DISPLAY_VECTOR
17007 && it->ellipsis_p);
17009 /* Save fringe bitmaps in this row. */
17010 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17011 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17012 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17013 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17015 it->left_user_fringe_bitmap = 0;
17016 it->left_user_fringe_face_id = 0;
17017 it->right_user_fringe_bitmap = 0;
17018 it->right_user_fringe_face_id = 0;
17020 /* Maybe set the cursor. */
17021 if (it->w->cursor.vpos < 0
17022 && PT >= MATRIX_ROW_START_CHARPOS (row)
17023 && PT <= MATRIX_ROW_END_CHARPOS (row)
17024 && cursor_row_p (it->w, row))
17025 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17027 /* Highlight trailing whitespace. */
17028 if (!NILP (Vshow_trailing_whitespace))
17029 highlight_trailing_whitespace (it->f, it->glyph_row);
17031 /* Prepare for the next line. This line starts horizontally at (X
17032 HPOS) = (0 0). Vertical positions are incremented. As a
17033 convenience for the caller, IT->glyph_row is set to the next
17034 row to be used. */
17035 it->current_x = it->hpos = 0;
17036 it->current_y += row->height;
17037 ++it->vpos;
17038 ++it->glyph_row;
17039 it->start = it->current;
17040 return row->displays_text_p;
17045 /***********************************************************************
17046 Menu Bar
17047 ***********************************************************************/
17049 /* Redisplay the menu bar in the frame for window W.
17051 The menu bar of X frames that don't have X toolkit support is
17052 displayed in a special window W->frame->menu_bar_window.
17054 The menu bar of terminal frames is treated specially as far as
17055 glyph matrices are concerned. Menu bar lines are not part of
17056 windows, so the update is done directly on the frame matrix rows
17057 for the menu bar. */
17059 static void
17060 display_menu_bar (w)
17061 struct window *w;
17063 struct frame *f = XFRAME (WINDOW_FRAME (w));
17064 struct it it;
17065 Lisp_Object items;
17066 int i;
17068 /* Don't do all this for graphical frames. */
17069 #ifdef HAVE_NTGUI
17070 if (FRAME_W32_P (f))
17071 return;
17072 #endif
17073 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17074 if (FRAME_X_P (f))
17075 return;
17076 #endif
17078 #ifdef HAVE_NS
17079 if (FRAME_NS_P (f))
17080 return;
17081 #endif /* HAVE_NS */
17083 #ifdef USE_X_TOOLKIT
17084 xassert (!FRAME_WINDOW_P (f));
17085 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17086 it.first_visible_x = 0;
17087 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17088 #else /* not USE_X_TOOLKIT */
17089 if (FRAME_WINDOW_P (f))
17091 /* Menu bar lines are displayed in the desired matrix of the
17092 dummy window menu_bar_window. */
17093 struct window *menu_w;
17094 xassert (WINDOWP (f->menu_bar_window));
17095 menu_w = XWINDOW (f->menu_bar_window);
17096 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17097 MENU_FACE_ID);
17098 it.first_visible_x = 0;
17099 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17101 else
17103 /* This is a TTY frame, i.e. character hpos/vpos are used as
17104 pixel x/y. */
17105 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17106 MENU_FACE_ID);
17107 it.first_visible_x = 0;
17108 it.last_visible_x = FRAME_COLS (f);
17110 #endif /* not USE_X_TOOLKIT */
17112 if (! mode_line_inverse_video)
17113 /* Force the menu-bar to be displayed in the default face. */
17114 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17116 /* Clear all rows of the menu bar. */
17117 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17119 struct glyph_row *row = it.glyph_row + i;
17120 clear_glyph_row (row);
17121 row->enabled_p = 1;
17122 row->full_width_p = 1;
17125 /* Display all items of the menu bar. */
17126 items = FRAME_MENU_BAR_ITEMS (it.f);
17127 for (i = 0; i < XVECTOR (items)->size; i += 4)
17129 Lisp_Object string;
17131 /* Stop at nil string. */
17132 string = AREF (items, i + 1);
17133 if (NILP (string))
17134 break;
17136 /* Remember where item was displayed. */
17137 ASET (items, i + 3, make_number (it.hpos));
17139 /* Display the item, pad with one space. */
17140 if (it.current_x < it.last_visible_x)
17141 display_string (NULL, string, Qnil, 0, 0, &it,
17142 SCHARS (string) + 1, 0, 0, -1);
17145 /* Fill out the line with spaces. */
17146 if (it.current_x < it.last_visible_x)
17147 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17149 /* Compute the total height of the lines. */
17150 compute_line_metrics (&it);
17155 /***********************************************************************
17156 Mode Line
17157 ***********************************************************************/
17159 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17160 FORCE is non-zero, redisplay mode lines unconditionally.
17161 Otherwise, redisplay only mode lines that are garbaged. Value is
17162 the number of windows whose mode lines were redisplayed. */
17164 static int
17165 redisplay_mode_lines (window, force)
17166 Lisp_Object window;
17167 int force;
17169 int nwindows = 0;
17171 while (!NILP (window))
17173 struct window *w = XWINDOW (window);
17175 if (WINDOWP (w->hchild))
17176 nwindows += redisplay_mode_lines (w->hchild, force);
17177 else if (WINDOWP (w->vchild))
17178 nwindows += redisplay_mode_lines (w->vchild, force);
17179 else if (force
17180 || FRAME_GARBAGED_P (XFRAME (w->frame))
17181 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17183 struct text_pos lpoint;
17184 struct buffer *old = current_buffer;
17186 /* Set the window's buffer for the mode line display. */
17187 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17188 set_buffer_internal_1 (XBUFFER (w->buffer));
17190 /* Point refers normally to the selected window. For any
17191 other window, set up appropriate value. */
17192 if (!EQ (window, selected_window))
17194 struct text_pos pt;
17196 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17197 if (CHARPOS (pt) < BEGV)
17198 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17199 else if (CHARPOS (pt) > (ZV - 1))
17200 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17201 else
17202 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17205 /* Display mode lines. */
17206 clear_glyph_matrix (w->desired_matrix);
17207 if (display_mode_lines (w))
17209 ++nwindows;
17210 w->must_be_updated_p = 1;
17213 /* Restore old settings. */
17214 set_buffer_internal_1 (old);
17215 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17218 window = w->next;
17221 return nwindows;
17225 /* Display the mode and/or header line of window W. Value is the
17226 sum number of mode lines and header lines displayed. */
17228 static int
17229 display_mode_lines (w)
17230 struct window *w;
17232 Lisp_Object old_selected_window, old_selected_frame;
17233 int n = 0;
17235 old_selected_frame = selected_frame;
17236 selected_frame = w->frame;
17237 old_selected_window = selected_window;
17238 XSETWINDOW (selected_window, w);
17240 /* These will be set while the mode line specs are processed. */
17241 line_number_displayed = 0;
17242 w->column_number_displayed = Qnil;
17244 if (WINDOW_WANTS_MODELINE_P (w))
17246 struct window *sel_w = XWINDOW (old_selected_window);
17248 /* Select mode line face based on the real selected window. */
17249 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
17250 BUF_MODE_LINE_FORMAT (current_buffer));
17251 ++n;
17254 if (WINDOW_WANTS_HEADER_LINE_P (w))
17256 display_mode_line (w, HEADER_LINE_FACE_ID,
17257 BUF_HEADER_LINE_FORMAT (current_buffer));
17258 ++n;
17261 selected_frame = old_selected_frame;
17262 selected_window = old_selected_window;
17263 return n;
17267 /* Display mode or header line of window W. FACE_ID specifies which
17268 line to display; it is either MODE_LINE_FACE_ID or
17269 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
17270 display. Value is the pixel height of the mode/header line
17271 displayed. */
17273 static int
17274 display_mode_line (w, face_id, format)
17275 struct window *w;
17276 enum face_id face_id;
17277 Lisp_Object format;
17279 struct it it;
17280 struct face *face;
17281 int count = SPECPDL_INDEX ();
17283 init_iterator (&it, w, -1, -1, NULL, face_id);
17284 /* Don't extend on a previously drawn mode-line.
17285 This may happen if called from pos_visible_p. */
17286 it.glyph_row->enabled_p = 0;
17287 prepare_desired_row (it.glyph_row);
17289 it.glyph_row->mode_line_p = 1;
17291 if (! mode_line_inverse_video)
17292 /* Force the mode-line to be displayed in the default face. */
17293 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17295 record_unwind_protect (unwind_format_mode_line,
17296 format_mode_line_unwind_data (NULL, Qnil, 0));
17298 mode_line_target = MODE_LINE_DISPLAY;
17300 /* Temporarily make frame's keyboard the current kboard so that
17301 kboard-local variables in the mode_line_format will get the right
17302 values. */
17303 push_kboard (FRAME_KBOARD (it.f));
17304 record_unwind_save_match_data ();
17305 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17306 pop_kboard ();
17308 unbind_to (count, Qnil);
17310 /* Fill up with spaces. */
17311 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
17313 compute_line_metrics (&it);
17314 it.glyph_row->full_width_p = 1;
17315 it.glyph_row->continued_p = 0;
17316 it.glyph_row->truncated_on_left_p = 0;
17317 it.glyph_row->truncated_on_right_p = 0;
17319 /* Make a 3D mode-line have a shadow at its right end. */
17320 face = FACE_FROM_ID (it.f, face_id);
17321 extend_face_to_end_of_line (&it);
17322 if (face->box != FACE_NO_BOX)
17324 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
17325 + it.glyph_row->used[TEXT_AREA] - 1);
17326 last->right_box_line_p = 1;
17329 return it.glyph_row->height;
17332 /* Move element ELT in LIST to the front of LIST.
17333 Return the updated list. */
17335 static Lisp_Object
17336 move_elt_to_front (elt, list)
17337 Lisp_Object elt, list;
17339 register Lisp_Object tail, prev;
17340 register Lisp_Object tem;
17342 tail = list;
17343 prev = Qnil;
17344 while (CONSP (tail))
17346 tem = XCAR (tail);
17348 if (EQ (elt, tem))
17350 /* Splice out the link TAIL. */
17351 if (NILP (prev))
17352 list = XCDR (tail);
17353 else
17354 Fsetcdr (prev, XCDR (tail));
17356 /* Now make it the first. */
17357 Fsetcdr (tail, list);
17358 return tail;
17360 else
17361 prev = tail;
17362 tail = XCDR (tail);
17363 QUIT;
17366 /* Not found--return unchanged LIST. */
17367 return list;
17370 /* Contribute ELT to the mode line for window IT->w. How it
17371 translates into text depends on its data type.
17373 IT describes the display environment in which we display, as usual.
17375 DEPTH is the depth in recursion. It is used to prevent
17376 infinite recursion here.
17378 FIELD_WIDTH is the number of characters the display of ELT should
17379 occupy in the mode line, and PRECISION is the maximum number of
17380 characters to display from ELT's representation. See
17381 display_string for details.
17383 Returns the hpos of the end of the text generated by ELT.
17385 PROPS is a property list to add to any string we encounter.
17387 If RISKY is nonzero, remove (disregard) any properties in any string
17388 we encounter, and ignore :eval and :propertize.
17390 The global variable `mode_line_target' determines whether the
17391 output is passed to `store_mode_line_noprop',
17392 `store_mode_line_string', or `display_string'. */
17394 static int
17395 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17396 struct it *it;
17397 int depth;
17398 int field_width, precision;
17399 Lisp_Object elt, props;
17400 int risky;
17402 int n = 0, field, prec;
17403 int literal = 0;
17405 tail_recurse:
17406 if (depth > 100)
17407 elt = build_string ("*too-deep*");
17409 depth++;
17411 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17413 case Lisp_String:
17415 /* A string: output it and check for %-constructs within it. */
17416 unsigned char c;
17417 int offset = 0;
17419 if (SCHARS (elt) > 0
17420 && (!NILP (props) || risky))
17422 Lisp_Object oprops, aelt;
17423 oprops = Ftext_properties_at (make_number (0), elt);
17425 /* If the starting string's properties are not what
17426 we want, translate the string. Also, if the string
17427 is risky, do that anyway. */
17429 if (NILP (Fequal (props, oprops)) || risky)
17431 /* If the starting string has properties,
17432 merge the specified ones onto the existing ones. */
17433 if (! NILP (oprops) && !risky)
17435 Lisp_Object tem;
17437 oprops = Fcopy_sequence (oprops);
17438 tem = props;
17439 while (CONSP (tem))
17441 oprops = Fplist_put (oprops, XCAR (tem),
17442 XCAR (XCDR (tem)));
17443 tem = XCDR (XCDR (tem));
17445 props = oprops;
17448 aelt = Fassoc (elt, mode_line_proptrans_alist);
17449 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17451 /* AELT is what we want. Move it to the front
17452 without consing. */
17453 elt = XCAR (aelt);
17454 mode_line_proptrans_alist
17455 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17457 else
17459 Lisp_Object tem;
17461 /* If AELT has the wrong props, it is useless.
17462 so get rid of it. */
17463 if (! NILP (aelt))
17464 mode_line_proptrans_alist
17465 = Fdelq (aelt, mode_line_proptrans_alist);
17467 elt = Fcopy_sequence (elt);
17468 Fset_text_properties (make_number (0), Flength (elt),
17469 props, elt);
17470 /* Add this item to mode_line_proptrans_alist. */
17471 mode_line_proptrans_alist
17472 = Fcons (Fcons (elt, props),
17473 mode_line_proptrans_alist);
17474 /* Truncate mode_line_proptrans_alist
17475 to at most 50 elements. */
17476 tem = Fnthcdr (make_number (50),
17477 mode_line_proptrans_alist);
17478 if (! NILP (tem))
17479 XSETCDR (tem, Qnil);
17484 offset = 0;
17486 if (literal)
17488 prec = precision - n;
17489 switch (mode_line_target)
17491 case MODE_LINE_NOPROP:
17492 case MODE_LINE_TITLE:
17493 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17494 break;
17495 case MODE_LINE_STRING:
17496 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17497 break;
17498 case MODE_LINE_DISPLAY:
17499 n += display_string (NULL, elt, Qnil, 0, 0, it,
17500 0, prec, 0, STRING_MULTIBYTE (elt));
17501 break;
17504 break;
17507 /* Handle the non-literal case. */
17509 while ((precision <= 0 || n < precision)
17510 && SREF (elt, offset) != 0
17511 && (mode_line_target != MODE_LINE_DISPLAY
17512 || it->current_x < it->last_visible_x))
17514 int last_offset = offset;
17516 /* Advance to end of string or next format specifier. */
17517 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17520 if (offset - 1 != last_offset)
17522 int nchars, nbytes;
17524 /* Output to end of string or up to '%'. Field width
17525 is length of string. Don't output more than
17526 PRECISION allows us. */
17527 offset--;
17529 prec = c_string_width (SDATA (elt) + last_offset,
17530 offset - last_offset, precision - n,
17531 &nchars, &nbytes);
17533 switch (mode_line_target)
17535 case MODE_LINE_NOPROP:
17536 case MODE_LINE_TITLE:
17537 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17538 break;
17539 case MODE_LINE_STRING:
17541 int bytepos = last_offset;
17542 int charpos = string_byte_to_char (elt, bytepos);
17543 int endpos = (precision <= 0
17544 ? string_byte_to_char (elt, offset)
17545 : charpos + nchars);
17547 n += store_mode_line_string (NULL,
17548 Fsubstring (elt, make_number (charpos),
17549 make_number (endpos)),
17550 0, 0, 0, Qnil);
17552 break;
17553 case MODE_LINE_DISPLAY:
17555 int bytepos = last_offset;
17556 int charpos = string_byte_to_char (elt, bytepos);
17558 if (precision <= 0)
17559 nchars = string_byte_to_char (elt, offset) - charpos;
17560 n += display_string (NULL, elt, Qnil, 0, charpos,
17561 it, 0, nchars, 0,
17562 STRING_MULTIBYTE (elt));
17564 break;
17567 else /* c == '%' */
17569 int percent_position = offset;
17571 /* Get the specified minimum width. Zero means
17572 don't pad. */
17573 field = 0;
17574 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17575 field = field * 10 + c - '0';
17577 /* Don't pad beyond the total padding allowed. */
17578 if (field_width - n > 0 && field > field_width - n)
17579 field = field_width - n;
17581 /* Note that either PRECISION <= 0 or N < PRECISION. */
17582 prec = precision - n;
17584 if (c == 'M')
17585 n += display_mode_element (it, depth, field, prec,
17586 Vglobal_mode_string, props,
17587 risky);
17588 else if (c != 0)
17590 int multibyte;
17591 int bytepos, charpos;
17592 unsigned char *spec;
17593 Lisp_Object string;
17595 bytepos = percent_position;
17596 charpos = (STRING_MULTIBYTE (elt)
17597 ? string_byte_to_char (elt, bytepos)
17598 : bytepos);
17599 spec = decode_mode_spec (it->w, c, field, prec, &string);
17600 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
17602 switch (mode_line_target)
17604 case MODE_LINE_NOPROP:
17605 case MODE_LINE_TITLE:
17606 n += store_mode_line_noprop (spec, field, prec);
17607 break;
17608 case MODE_LINE_STRING:
17610 int len = strlen (spec);
17611 Lisp_Object tem = make_string (spec, len);
17612 props = Ftext_properties_at (make_number (charpos), elt);
17613 /* Should only keep face property in props */
17614 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17616 break;
17617 case MODE_LINE_DISPLAY:
17619 int nglyphs_before, nwritten;
17621 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17622 nwritten = display_string (spec, string, elt,
17623 charpos, 0, it,
17624 field, prec, 0,
17625 multibyte);
17627 /* Assign to the glyphs written above the
17628 string where the `%x' came from, position
17629 of the `%'. */
17630 if (nwritten > 0)
17632 struct glyph *glyph
17633 = (it->glyph_row->glyphs[TEXT_AREA]
17634 + nglyphs_before);
17635 int i;
17637 for (i = 0; i < nwritten; ++i)
17639 glyph[i].object = elt;
17640 glyph[i].charpos = charpos;
17643 n += nwritten;
17646 break;
17649 else /* c == 0 */
17650 break;
17654 break;
17656 case Lisp_Symbol:
17657 /* A symbol: process the value of the symbol recursively
17658 as if it appeared here directly. Avoid error if symbol void.
17659 Special case: if value of symbol is a string, output the string
17660 literally. */
17662 register Lisp_Object tem;
17664 /* If the variable is not marked as risky to set
17665 then its contents are risky to use. */
17666 if (NILP (Fget (elt, Qrisky_local_variable)))
17667 risky = 1;
17669 tem = Fboundp (elt);
17670 if (!NILP (tem))
17672 tem = Fsymbol_value (elt);
17673 /* If value is a string, output that string literally:
17674 don't check for % within it. */
17675 if (STRINGP (tem))
17676 literal = 1;
17678 if (!EQ (tem, elt))
17680 /* Give up right away for nil or t. */
17681 elt = tem;
17682 goto tail_recurse;
17686 break;
17688 case Lisp_Cons:
17690 register Lisp_Object car, tem;
17692 /* A cons cell: five distinct cases.
17693 If first element is :eval or :propertize, do something special.
17694 If first element is a string or a cons, process all the elements
17695 and effectively concatenate them.
17696 If first element is a negative number, truncate displaying cdr to
17697 at most that many characters. If positive, pad (with spaces)
17698 to at least that many characters.
17699 If first element is a symbol, process the cadr or caddr recursively
17700 according to whether the symbol's value is non-nil or nil. */
17701 car = XCAR (elt);
17702 if (EQ (car, QCeval))
17704 /* An element of the form (:eval FORM) means evaluate FORM
17705 and use the result as mode line elements. */
17707 if (risky)
17708 break;
17710 if (CONSP (XCDR (elt)))
17712 Lisp_Object spec;
17713 spec = safe_eval (XCAR (XCDR (elt)));
17714 n += display_mode_element (it, depth, field_width - n,
17715 precision - n, spec, props,
17716 risky);
17719 else if (EQ (car, QCpropertize))
17721 /* An element of the form (:propertize ELT PROPS...)
17722 means display ELT but applying properties PROPS. */
17724 if (risky)
17725 break;
17727 if (CONSP (XCDR (elt)))
17728 n += display_mode_element (it, depth, field_width - n,
17729 precision - n, XCAR (XCDR (elt)),
17730 XCDR (XCDR (elt)), risky);
17732 else if (SYMBOLP (car))
17734 tem = Fboundp (car);
17735 elt = XCDR (elt);
17736 if (!CONSP (elt))
17737 goto invalid;
17738 /* elt is now the cdr, and we know it is a cons cell.
17739 Use its car if CAR has a non-nil value. */
17740 if (!NILP (tem))
17742 tem = Fsymbol_value (car);
17743 if (!NILP (tem))
17745 elt = XCAR (elt);
17746 goto tail_recurse;
17749 /* Symbol's value is nil (or symbol is unbound)
17750 Get the cddr of the original list
17751 and if possible find the caddr and use that. */
17752 elt = XCDR (elt);
17753 if (NILP (elt))
17754 break;
17755 else if (!CONSP (elt))
17756 goto invalid;
17757 elt = XCAR (elt);
17758 goto tail_recurse;
17760 else if (INTEGERP (car))
17762 register int lim = XINT (car);
17763 elt = XCDR (elt);
17764 if (lim < 0)
17766 /* Negative int means reduce maximum width. */
17767 if (precision <= 0)
17768 precision = -lim;
17769 else
17770 precision = min (precision, -lim);
17772 else if (lim > 0)
17774 /* Padding specified. Don't let it be more than
17775 current maximum. */
17776 if (precision > 0)
17777 lim = min (precision, lim);
17779 /* If that's more padding than already wanted, queue it.
17780 But don't reduce padding already specified even if
17781 that is beyond the current truncation point. */
17782 field_width = max (lim, field_width);
17784 goto tail_recurse;
17786 else if (STRINGP (car) || CONSP (car))
17788 Lisp_Object halftail = elt;
17789 int len = 0;
17791 while (CONSP (elt)
17792 && (precision <= 0 || n < precision))
17794 n += display_mode_element (it, depth,
17795 /* Do padding only after the last
17796 element in the list. */
17797 (! CONSP (XCDR (elt))
17798 ? field_width - n
17799 : 0),
17800 precision - n, XCAR (elt),
17801 props, risky);
17802 elt = XCDR (elt);
17803 len++;
17804 if ((len & 1) == 0)
17805 halftail = XCDR (halftail);
17806 /* Check for cycle. */
17807 if (EQ (halftail, elt))
17808 break;
17812 break;
17814 default:
17815 invalid:
17816 elt = build_string ("*invalid*");
17817 goto tail_recurse;
17820 /* Pad to FIELD_WIDTH. */
17821 if (field_width > 0 && n < field_width)
17823 switch (mode_line_target)
17825 case MODE_LINE_NOPROP:
17826 case MODE_LINE_TITLE:
17827 n += store_mode_line_noprop ("", field_width - n, 0);
17828 break;
17829 case MODE_LINE_STRING:
17830 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17831 break;
17832 case MODE_LINE_DISPLAY:
17833 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17834 0, 0, 0);
17835 break;
17839 return n;
17842 /* Store a mode-line string element in mode_line_string_list.
17844 If STRING is non-null, display that C string. Otherwise, the Lisp
17845 string LISP_STRING is displayed.
17847 FIELD_WIDTH is the minimum number of output glyphs to produce.
17848 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17849 with spaces. FIELD_WIDTH <= 0 means don't pad.
17851 PRECISION is the maximum number of characters to output from
17852 STRING. PRECISION <= 0 means don't truncate the string.
17854 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17855 properties to the string.
17857 PROPS are the properties to add to the string.
17858 The mode_line_string_face face property is always added to the string.
17861 static int
17862 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17863 char *string;
17864 Lisp_Object lisp_string;
17865 int copy_string;
17866 int field_width;
17867 int precision;
17868 Lisp_Object props;
17870 int len;
17871 int n = 0;
17873 if (string != NULL)
17875 len = strlen (string);
17876 if (precision > 0 && len > precision)
17877 len = precision;
17878 lisp_string = make_string (string, len);
17879 if (NILP (props))
17880 props = mode_line_string_face_prop;
17881 else if (!NILP (mode_line_string_face))
17883 Lisp_Object face = Fplist_get (props, Qface);
17884 props = Fcopy_sequence (props);
17885 if (NILP (face))
17886 face = mode_line_string_face;
17887 else
17888 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17889 props = Fplist_put (props, Qface, face);
17891 Fadd_text_properties (make_number (0), make_number (len),
17892 props, lisp_string);
17894 else
17896 len = XFASTINT (Flength (lisp_string));
17897 if (precision > 0 && len > precision)
17899 len = precision;
17900 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17901 precision = -1;
17903 if (!NILP (mode_line_string_face))
17905 Lisp_Object face;
17906 if (NILP (props))
17907 props = Ftext_properties_at (make_number (0), lisp_string);
17908 face = Fplist_get (props, Qface);
17909 if (NILP (face))
17910 face = mode_line_string_face;
17911 else
17912 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17913 props = Fcons (Qface, Fcons (face, Qnil));
17914 if (copy_string)
17915 lisp_string = Fcopy_sequence (lisp_string);
17917 if (!NILP (props))
17918 Fadd_text_properties (make_number (0), make_number (len),
17919 props, lisp_string);
17922 if (len > 0)
17924 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17925 n += len;
17928 if (field_width > len)
17930 field_width -= len;
17931 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17932 if (!NILP (props))
17933 Fadd_text_properties (make_number (0), make_number (field_width),
17934 props, lisp_string);
17935 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17936 n += field_width;
17939 return n;
17943 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17944 1, 4, 0,
17945 doc: /* Format a string out of a mode line format specification.
17946 First arg FORMAT specifies the mode line format (see `mode-line-format'
17947 for details) to use.
17949 Optional second arg FACE specifies the face property to put
17950 on all characters for which no face is specified.
17951 The value t means whatever face the window's mode line currently uses
17952 \(either `mode-line' or `mode-line-inactive', depending).
17953 A value of nil means the default is no face property.
17954 If FACE is an integer, the value string has no text properties.
17956 Optional third and fourth args WINDOW and BUFFER specify the window
17957 and buffer to use as the context for the formatting (defaults
17958 are the selected window and the window's buffer). */)
17959 (format, face, window, buffer)
17960 Lisp_Object format, face, window, buffer;
17962 struct it it;
17963 int len;
17964 struct window *w;
17965 struct buffer *old_buffer = NULL;
17966 int face_id = -1;
17967 int no_props = INTEGERP (face);
17968 int count = SPECPDL_INDEX ();
17969 Lisp_Object str;
17970 int string_start = 0;
17972 if (NILP (window))
17973 window = selected_window;
17974 CHECK_WINDOW (window);
17975 w = XWINDOW (window);
17977 if (NILP (buffer))
17978 buffer = w->buffer;
17979 CHECK_BUFFER (buffer);
17981 /* Make formatting the modeline a non-op when noninteractive, otherwise
17982 there will be problems later caused by a partially initialized frame. */
17983 if (NILP (format) || noninteractive)
17984 return empty_unibyte_string;
17986 if (no_props)
17987 face = Qnil;
17989 if (!NILP (face))
17991 if (EQ (face, Qt))
17992 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17993 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17996 if (face_id < 0)
17997 face_id = DEFAULT_FACE_ID;
17999 if (XBUFFER (buffer) != current_buffer)
18000 old_buffer = current_buffer;
18002 /* Save things including mode_line_proptrans_alist,
18003 and set that to nil so that we don't alter the outer value. */
18004 record_unwind_protect (unwind_format_mode_line,
18005 format_mode_line_unwind_data
18006 (old_buffer, selected_window, 1));
18007 mode_line_proptrans_alist = Qnil;
18009 Fselect_window (window, Qt);
18010 if (old_buffer)
18011 set_buffer_internal_1 (XBUFFER (buffer));
18013 init_iterator (&it, w, -1, -1, NULL, face_id);
18015 if (no_props)
18017 mode_line_target = MODE_LINE_NOPROP;
18018 mode_line_string_face_prop = Qnil;
18019 mode_line_string_list = Qnil;
18020 string_start = MODE_LINE_NOPROP_LEN (0);
18022 else
18024 mode_line_target = MODE_LINE_STRING;
18025 mode_line_string_list = Qnil;
18026 mode_line_string_face = face;
18027 mode_line_string_face_prop
18028 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18031 push_kboard (FRAME_KBOARD (it.f));
18032 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18033 pop_kboard ();
18035 if (no_props)
18037 len = MODE_LINE_NOPROP_LEN (string_start);
18038 str = make_string (mode_line_noprop_buf + string_start, len);
18040 else
18042 mode_line_string_list = Fnreverse (mode_line_string_list);
18043 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18044 empty_unibyte_string);
18047 unbind_to (count, Qnil);
18048 return str;
18051 /* Write a null-terminated, right justified decimal representation of
18052 the positive integer D to BUF using a minimal field width WIDTH. */
18054 static void
18055 pint2str (buf, width, d)
18056 register char *buf;
18057 register int width;
18058 register int d;
18060 register char *p = buf;
18062 if (d <= 0)
18063 *p++ = '0';
18064 else
18066 while (d > 0)
18068 *p++ = d % 10 + '0';
18069 d /= 10;
18073 for (width -= (int) (p - buf); width > 0; --width)
18074 *p++ = ' ';
18075 *p-- = '\0';
18076 while (p > buf)
18078 d = *buf;
18079 *buf++ = *p;
18080 *p-- = d;
18084 /* Write a null-terminated, right justified decimal and "human
18085 readable" representation of the nonnegative integer D to BUF using
18086 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18088 static const char power_letter[] =
18090 0, /* not used */
18091 'k', /* kilo */
18092 'M', /* mega */
18093 'G', /* giga */
18094 'T', /* tera */
18095 'P', /* peta */
18096 'E', /* exa */
18097 'Z', /* zetta */
18098 'Y' /* yotta */
18101 static void
18102 pint2hrstr (buf, width, d)
18103 char *buf;
18104 int width;
18105 int d;
18107 /* We aim to represent the nonnegative integer D as
18108 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18109 int quotient = d;
18110 int remainder = 0;
18111 /* -1 means: do not use TENTHS. */
18112 int tenths = -1;
18113 int exponent = 0;
18115 /* Length of QUOTIENT.TENTHS as a string. */
18116 int length;
18118 char * psuffix;
18119 char * p;
18121 if (1000 <= quotient)
18123 /* Scale to the appropriate EXPONENT. */
18126 remainder = quotient % 1000;
18127 quotient /= 1000;
18128 exponent++;
18130 while (1000 <= quotient);
18132 /* Round to nearest and decide whether to use TENTHS or not. */
18133 if (quotient <= 9)
18135 tenths = remainder / 100;
18136 if (50 <= remainder % 100)
18138 if (tenths < 9)
18139 tenths++;
18140 else
18142 quotient++;
18143 if (quotient == 10)
18144 tenths = -1;
18145 else
18146 tenths = 0;
18150 else
18151 if (500 <= remainder)
18153 if (quotient < 999)
18154 quotient++;
18155 else
18157 quotient = 1;
18158 exponent++;
18159 tenths = 0;
18164 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18165 if (tenths == -1 && quotient <= 99)
18166 if (quotient <= 9)
18167 length = 1;
18168 else
18169 length = 2;
18170 else
18171 length = 3;
18172 p = psuffix = buf + max (width, length);
18174 /* Print EXPONENT. */
18175 if (exponent)
18176 *psuffix++ = power_letter[exponent];
18177 *psuffix = '\0';
18179 /* Print TENTHS. */
18180 if (tenths >= 0)
18182 *--p = '0' + tenths;
18183 *--p = '.';
18186 /* Print QUOTIENT. */
18189 int digit = quotient % 10;
18190 *--p = '0' + digit;
18192 while ((quotient /= 10) != 0);
18194 /* Print leading spaces. */
18195 while (buf < p)
18196 *--p = ' ';
18199 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18200 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18201 type of CODING_SYSTEM. Return updated pointer into BUF. */
18203 static unsigned char invalid_eol_type[] = "(*invalid*)";
18205 static char *
18206 decode_mode_spec_coding (coding_system, buf, eol_flag)
18207 Lisp_Object coding_system;
18208 register char *buf;
18209 int eol_flag;
18211 Lisp_Object val;
18212 int multibyte = !NILP (BUF_ENABLE_MULTIBYTE_CHARACTERS (current_buffer));
18213 const unsigned char *eol_str;
18214 int eol_str_len;
18215 /* The EOL conversion we are using. */
18216 Lisp_Object eoltype;
18218 val = CODING_SYSTEM_SPEC (coding_system);
18219 eoltype = Qnil;
18221 if (!VECTORP (val)) /* Not yet decided. */
18223 if (multibyte)
18224 *buf++ = '-';
18225 if (eol_flag)
18226 eoltype = eol_mnemonic_undecided;
18227 /* Don't mention EOL conversion if it isn't decided. */
18229 else
18231 Lisp_Object attrs;
18232 Lisp_Object eolvalue;
18234 attrs = AREF (val, 0);
18235 eolvalue = AREF (val, 2);
18237 if (multibyte)
18238 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
18240 if (eol_flag)
18242 /* The EOL conversion that is normal on this system. */
18244 if (NILP (eolvalue)) /* Not yet decided. */
18245 eoltype = eol_mnemonic_undecided;
18246 else if (VECTORP (eolvalue)) /* Not yet decided. */
18247 eoltype = eol_mnemonic_undecided;
18248 else /* eolvalue is Qunix, Qdos, or Qmac. */
18249 eoltype = (EQ (eolvalue, Qunix)
18250 ? eol_mnemonic_unix
18251 : (EQ (eolvalue, Qdos) == 1
18252 ? eol_mnemonic_dos : eol_mnemonic_mac));
18256 if (eol_flag)
18258 /* Mention the EOL conversion if it is not the usual one. */
18259 if (STRINGP (eoltype))
18261 eol_str = SDATA (eoltype);
18262 eol_str_len = SBYTES (eoltype);
18264 else if (CHARACTERP (eoltype))
18266 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
18267 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
18268 eol_str = tmp;
18270 else
18272 eol_str = invalid_eol_type;
18273 eol_str_len = sizeof (invalid_eol_type) - 1;
18275 bcopy (eol_str, buf, eol_str_len);
18276 buf += eol_str_len;
18279 return buf;
18282 /* Return a string for the output of a mode line %-spec for window W,
18283 generated by character C. PRECISION >= 0 means don't return a
18284 string longer than that value. FIELD_WIDTH > 0 means pad the
18285 string returned with spaces to that value. Return a Lisp string in
18286 *STRING if the resulting string is taken from that Lisp string.
18288 Note we operate on the current buffer for most purposes,
18289 the exception being w->base_line_pos. */
18291 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
18293 static char *
18294 decode_mode_spec (w, c, field_width, precision, string)
18295 struct window *w;
18296 register int c;
18297 int field_width, precision;
18298 Lisp_Object *string;
18300 Lisp_Object obj;
18301 struct frame *f = XFRAME (WINDOW_FRAME (w));
18302 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
18303 struct buffer *b = current_buffer;
18305 obj = Qnil;
18306 *string = Qnil;
18308 switch (c)
18310 case '*':
18311 if (!NILP (BUF_READ_ONLY (b)))
18312 return "%";
18313 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18314 return "*";
18315 return "-";
18317 case '+':
18318 /* This differs from %* only for a modified read-only buffer. */
18319 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18320 return "*";
18321 if (!NILP (BUF_READ_ONLY (b)))
18322 return "%";
18323 return "-";
18325 case '&':
18326 /* This differs from %* in ignoring read-only-ness. */
18327 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18328 return "*";
18329 return "-";
18331 case '%':
18332 return "%";
18334 case '[':
18336 int i;
18337 char *p;
18339 if (command_loop_level > 5)
18340 return "[[[... ";
18341 p = decode_mode_spec_buf;
18342 for (i = 0; i < command_loop_level; i++)
18343 *p++ = '[';
18344 *p = 0;
18345 return decode_mode_spec_buf;
18348 case ']':
18350 int i;
18351 char *p;
18353 if (command_loop_level > 5)
18354 return " ...]]]";
18355 p = decode_mode_spec_buf;
18356 for (i = 0; i < command_loop_level; i++)
18357 *p++ = ']';
18358 *p = 0;
18359 return decode_mode_spec_buf;
18362 case '-':
18364 register int i;
18366 /* Let lots_of_dashes be a string of infinite length. */
18367 if (mode_line_target == MODE_LINE_NOPROP ||
18368 mode_line_target == MODE_LINE_STRING)
18369 return "--";
18370 if (field_width <= 0
18371 || field_width > sizeof (lots_of_dashes))
18373 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18374 decode_mode_spec_buf[i] = '-';
18375 decode_mode_spec_buf[i] = '\0';
18376 return decode_mode_spec_buf;
18378 else
18379 return lots_of_dashes;
18382 case 'b':
18383 obj = BUF_NAME (b);
18384 break;
18386 case 'c':
18387 /* %c and %l are ignored in `frame-title-format'.
18388 (In redisplay_internal, the frame title is drawn _before_ the
18389 windows are updated, so the stuff which depends on actual
18390 window contents (such as %l) may fail to render properly, or
18391 even crash emacs.) */
18392 if (mode_line_target == MODE_LINE_TITLE)
18393 return "";
18394 else
18396 int col = (int) current_column (); /* iftc */
18397 w->column_number_displayed = make_number (col);
18398 pint2str (decode_mode_spec_buf, field_width, col);
18399 return decode_mode_spec_buf;
18402 case 'e':
18403 #ifndef SYSTEM_MALLOC
18405 if (NILP (Vmemory_full))
18406 return "";
18407 else
18408 return "!MEM FULL! ";
18410 #else
18411 return "";
18412 #endif
18414 case 'F':
18415 /* %F displays the frame name. */
18416 if (!NILP (f->title))
18417 return (char *) SDATA (f->title);
18418 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18419 return (char *) SDATA (f->name);
18420 return "Emacs";
18422 case 'f':
18423 obj = BUF_FILENAME (b);
18424 break;
18426 case 'i':
18428 int size = ZV - BEGV;
18429 pint2str (decode_mode_spec_buf, field_width, size);
18430 return decode_mode_spec_buf;
18433 case 'I':
18435 int size = ZV - BEGV;
18436 pint2hrstr (decode_mode_spec_buf, field_width, size);
18437 return decode_mode_spec_buf;
18440 case 'l':
18442 int startpos, startpos_byte, line, linepos, linepos_byte;
18443 int topline, nlines, junk, height;
18445 /* %c and %l are ignored in `frame-title-format'. */
18446 if (mode_line_target == MODE_LINE_TITLE)
18447 return "";
18449 startpos = XMARKER (w->start)->charpos;
18450 startpos_byte = marker_byte_position (w->start);
18451 height = WINDOW_TOTAL_LINES (w);
18453 /* If we decided that this buffer isn't suitable for line numbers,
18454 don't forget that too fast. */
18455 if (EQ (w->base_line_pos, w->buffer))
18456 goto no_value;
18457 /* But do forget it, if the window shows a different buffer now. */
18458 else if (BUFFERP (w->base_line_pos))
18459 w->base_line_pos = Qnil;
18461 /* If the buffer is very big, don't waste time. */
18462 if (INTEGERP (Vline_number_display_limit)
18463 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18465 w->base_line_pos = Qnil;
18466 w->base_line_number = Qnil;
18467 goto no_value;
18470 if (INTEGERP (w->base_line_number)
18471 && INTEGERP (w->base_line_pos)
18472 && XFASTINT (w->base_line_pos) <= startpos)
18474 line = XFASTINT (w->base_line_number);
18475 linepos = XFASTINT (w->base_line_pos);
18476 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18478 else
18480 line = 1;
18481 linepos = BUF_BEGV (b);
18482 linepos_byte = BUF_BEGV_BYTE (b);
18485 /* Count lines from base line to window start position. */
18486 nlines = display_count_lines (linepos, linepos_byte,
18487 startpos_byte,
18488 startpos, &junk);
18490 topline = nlines + line;
18492 /* Determine a new base line, if the old one is too close
18493 or too far away, or if we did not have one.
18494 "Too close" means it's plausible a scroll-down would
18495 go back past it. */
18496 if (startpos == BUF_BEGV (b))
18498 w->base_line_number = make_number (topline);
18499 w->base_line_pos = make_number (BUF_BEGV (b));
18501 else if (nlines < height + 25 || nlines > height * 3 + 50
18502 || linepos == BUF_BEGV (b))
18504 int limit = BUF_BEGV (b);
18505 int limit_byte = BUF_BEGV_BYTE (b);
18506 int position;
18507 int distance = (height * 2 + 30) * line_number_display_limit_width;
18509 if (startpos - distance > limit)
18511 limit = startpos - distance;
18512 limit_byte = CHAR_TO_BYTE (limit);
18515 nlines = display_count_lines (startpos, startpos_byte,
18516 limit_byte,
18517 - (height * 2 + 30),
18518 &position);
18519 /* If we couldn't find the lines we wanted within
18520 line_number_display_limit_width chars per line,
18521 give up on line numbers for this window. */
18522 if (position == limit_byte && limit == startpos - distance)
18524 w->base_line_pos = w->buffer;
18525 w->base_line_number = Qnil;
18526 goto no_value;
18529 w->base_line_number = make_number (topline - nlines);
18530 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18533 /* Now count lines from the start pos to point. */
18534 nlines = display_count_lines (startpos, startpos_byte,
18535 PT_BYTE, PT, &junk);
18537 /* Record that we did display the line number. */
18538 line_number_displayed = 1;
18540 /* Make the string to show. */
18541 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18542 return decode_mode_spec_buf;
18543 no_value:
18545 char* p = decode_mode_spec_buf;
18546 int pad = field_width - 2;
18547 while (pad-- > 0)
18548 *p++ = ' ';
18549 *p++ = '?';
18550 *p++ = '?';
18551 *p = '\0';
18552 return decode_mode_spec_buf;
18555 break;
18557 case 'm':
18558 obj = BUF_MODE_NAME (b);
18559 break;
18561 case 'n':
18562 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18563 return " Narrow";
18564 break;
18566 case 'p':
18568 int pos = marker_position (w->start);
18569 int total = BUF_ZV (b) - BUF_BEGV (b);
18571 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18573 if (pos <= BUF_BEGV (b))
18574 return "All";
18575 else
18576 return "Bottom";
18578 else if (pos <= BUF_BEGV (b))
18579 return "Top";
18580 else
18582 if (total > 1000000)
18583 /* Do it differently for a large value, to avoid overflow. */
18584 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18585 else
18586 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18587 /* We can't normally display a 3-digit number,
18588 so get us a 2-digit number that is close. */
18589 if (total == 100)
18590 total = 99;
18591 sprintf (decode_mode_spec_buf, "%2d%%", total);
18592 return decode_mode_spec_buf;
18596 /* Display percentage of size above the bottom of the screen. */
18597 case 'P':
18599 int toppos = marker_position (w->start);
18600 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18601 int total = BUF_ZV (b) - BUF_BEGV (b);
18603 if (botpos >= BUF_ZV (b))
18605 if (toppos <= BUF_BEGV (b))
18606 return "All";
18607 else
18608 return "Bottom";
18610 else
18612 if (total > 1000000)
18613 /* Do it differently for a large value, to avoid overflow. */
18614 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18615 else
18616 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18617 /* We can't normally display a 3-digit number,
18618 so get us a 2-digit number that is close. */
18619 if (total == 100)
18620 total = 99;
18621 if (toppos <= BUF_BEGV (b))
18622 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18623 else
18624 sprintf (decode_mode_spec_buf, "%2d%%", total);
18625 return decode_mode_spec_buf;
18629 case 's':
18630 /* status of process */
18631 obj = Fget_buffer_process (Fcurrent_buffer ());
18632 if (NILP (obj))
18633 return "no process";
18634 #ifdef subprocesses
18635 obj = Fsymbol_name (Fprocess_status (obj));
18636 #endif
18637 break;
18639 case '@':
18641 int count = inhibit_garbage_collection ();
18642 Lisp_Object val = call1 (intern ("file-remote-p"),
18643 BUF_DIRECTORY (current_buffer));
18644 unbind_to (count, Qnil);
18646 if (NILP (val))
18647 return "-";
18648 else
18649 return "@";
18652 case 't': /* indicate TEXT or BINARY */
18653 #ifdef MODE_LINE_BINARY_TEXT
18654 return MODE_LINE_BINARY_TEXT (b);
18655 #else
18656 return "T";
18657 #endif
18659 case 'z':
18660 /* coding-system (not including end-of-line format) */
18661 case 'Z':
18662 /* coding-system (including end-of-line type) */
18664 int eol_flag = (c == 'Z');
18665 char *p = decode_mode_spec_buf;
18667 if (! FRAME_WINDOW_P (f))
18669 /* No need to mention EOL here--the terminal never needs
18670 to do EOL conversion. */
18671 p = decode_mode_spec_coding (CODING_ID_NAME
18672 (FRAME_KEYBOARD_CODING (f)->id),
18673 p, 0);
18674 p = decode_mode_spec_coding (CODING_ID_NAME
18675 (FRAME_TERMINAL_CODING (f)->id),
18676 p, 0);
18678 p = decode_mode_spec_coding (BUF_BUFFER_FILE_CODING_SYSTEM (b),
18679 p, eol_flag);
18681 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18682 #ifdef subprocesses
18683 obj = Fget_buffer_process (Fcurrent_buffer ());
18684 if (PROCESSP (obj))
18686 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18687 p, eol_flag);
18688 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18689 p, eol_flag);
18691 #endif /* subprocesses */
18692 #endif /* 0 */
18693 *p = 0;
18694 return decode_mode_spec_buf;
18698 if (STRINGP (obj))
18700 *string = obj;
18701 return (char *) SDATA (obj);
18703 else
18704 return "";
18708 /* Count up to COUNT lines starting from START / START_BYTE.
18709 But don't go beyond LIMIT_BYTE.
18710 Return the number of lines thus found (always nonnegative).
18712 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18714 static int
18715 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18716 int start, start_byte, limit_byte, count;
18717 int *byte_pos_ptr;
18719 register unsigned char *cursor;
18720 unsigned char *base;
18722 register int ceiling;
18723 register unsigned char *ceiling_addr;
18724 int orig_count = count;
18726 /* If we are not in selective display mode,
18727 check only for newlines. */
18728 int selective_display = (!NILP (BUF_SELECTIVE_DISPLAY (current_buffer))
18729 && !INTEGERP (BUF_SELECTIVE_DISPLAY (current_buffer)));
18731 if (count > 0)
18733 while (start_byte < limit_byte)
18735 ceiling = BUFFER_CEILING_OF (start_byte);
18736 ceiling = min (limit_byte - 1, ceiling);
18737 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18738 base = (cursor = BYTE_POS_ADDR (start_byte));
18739 while (1)
18741 if (selective_display)
18742 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18744 else
18745 while (*cursor != '\n' && ++cursor != ceiling_addr)
18748 if (cursor != ceiling_addr)
18750 if (--count == 0)
18752 start_byte += cursor - base + 1;
18753 *byte_pos_ptr = start_byte;
18754 return orig_count;
18756 else
18757 if (++cursor == ceiling_addr)
18758 break;
18760 else
18761 break;
18763 start_byte += cursor - base;
18766 else
18768 while (start_byte > limit_byte)
18770 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18771 ceiling = max (limit_byte, ceiling);
18772 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18773 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18774 while (1)
18776 if (selective_display)
18777 while (--cursor != ceiling_addr
18778 && *cursor != '\n' && *cursor != 015)
18780 else
18781 while (--cursor != ceiling_addr && *cursor != '\n')
18784 if (cursor != ceiling_addr)
18786 if (++count == 0)
18788 start_byte += cursor - base + 1;
18789 *byte_pos_ptr = start_byte;
18790 /* When scanning backwards, we should
18791 not count the newline posterior to which we stop. */
18792 return - orig_count - 1;
18795 else
18796 break;
18798 /* Here we add 1 to compensate for the last decrement
18799 of CURSOR, which took it past the valid range. */
18800 start_byte += cursor - base + 1;
18804 *byte_pos_ptr = limit_byte;
18806 if (count < 0)
18807 return - orig_count + count;
18808 return orig_count - count;
18814 /***********************************************************************
18815 Displaying strings
18816 ***********************************************************************/
18818 /* Display a NUL-terminated string, starting with index START.
18820 If STRING is non-null, display that C string. Otherwise, the Lisp
18821 string LISP_STRING is displayed. There's a case that STRING is
18822 non-null and LISP_STRING is not nil. It means STRING is a string
18823 data of LISP_STRING. In that case, we display LISP_STRING while
18824 ignoring its text properties.
18826 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18827 FACE_STRING. Display STRING or LISP_STRING with the face at
18828 FACE_STRING_POS in FACE_STRING:
18830 Display the string in the environment given by IT, but use the
18831 standard display table, temporarily.
18833 FIELD_WIDTH is the minimum number of output glyphs to produce.
18834 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18835 with spaces. If STRING has more characters, more than FIELD_WIDTH
18836 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18838 PRECISION is the maximum number of characters to output from
18839 STRING. PRECISION < 0 means don't truncate the string.
18841 This is roughly equivalent to printf format specifiers:
18843 FIELD_WIDTH PRECISION PRINTF
18844 ----------------------------------------
18845 -1 -1 %s
18846 -1 10 %.10s
18847 10 -1 %10s
18848 20 10 %20.10s
18850 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18851 display them, and < 0 means obey the current buffer's value of
18852 enable_multibyte_characters.
18854 Value is the number of columns displayed. */
18856 static int
18857 display_string (string, lisp_string, face_string, face_string_pos,
18858 start, it, field_width, precision, max_x, multibyte)
18859 unsigned char *string;
18860 Lisp_Object lisp_string;
18861 Lisp_Object face_string;
18862 EMACS_INT face_string_pos;
18863 EMACS_INT start;
18864 struct it *it;
18865 int field_width, precision, max_x;
18866 int multibyte;
18868 int hpos_at_start = it->hpos;
18869 int saved_face_id = it->face_id;
18870 struct glyph_row *row = it->glyph_row;
18872 /* Initialize the iterator IT for iteration over STRING beginning
18873 with index START. */
18874 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
18875 precision, field_width, multibyte);
18876 if (string && STRINGP (lisp_string))
18877 /* LISP_STRING is the one returned by decode_mode_spec. We should
18878 ignore its text properties. */
18879 it->stop_charpos = -1;
18881 /* If displaying STRING, set up the face of the iterator
18882 from LISP_STRING, if that's given. */
18883 if (STRINGP (face_string))
18885 EMACS_INT endptr;
18886 struct face *face;
18888 it->face_id
18889 = face_at_string_position (it->w, face_string, face_string_pos,
18890 0, it->region_beg_charpos,
18891 it->region_end_charpos,
18892 &endptr, it->base_face_id, 0);
18893 face = FACE_FROM_ID (it->f, it->face_id);
18894 it->face_box_p = face->box != FACE_NO_BOX;
18897 /* Set max_x to the maximum allowed X position. Don't let it go
18898 beyond the right edge of the window. */
18899 if (max_x <= 0)
18900 max_x = it->last_visible_x;
18901 else
18902 max_x = min (max_x, it->last_visible_x);
18904 /* Skip over display elements that are not visible. because IT->w is
18905 hscrolled. */
18906 if (it->current_x < it->first_visible_x)
18907 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18908 MOVE_TO_POS | MOVE_TO_X);
18910 row->ascent = it->max_ascent;
18911 row->height = it->max_ascent + it->max_descent;
18912 row->phys_ascent = it->max_phys_ascent;
18913 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18914 row->extra_line_spacing = it->max_extra_line_spacing;
18916 /* This condition is for the case that we are called with current_x
18917 past last_visible_x. */
18918 while (it->current_x < max_x)
18920 int x_before, x, n_glyphs_before, i, nglyphs;
18922 /* Get the next display element. */
18923 if (!get_next_display_element (it))
18924 break;
18926 /* Produce glyphs. */
18927 x_before = it->current_x;
18928 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18929 PRODUCE_GLYPHS (it);
18931 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18932 i = 0;
18933 x = x_before;
18934 while (i < nglyphs)
18936 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18938 if (it->line_wrap != TRUNCATE
18939 && x + glyph->pixel_width > max_x)
18941 /* End of continued line or max_x reached. */
18942 if (CHAR_GLYPH_PADDING_P (*glyph))
18944 /* A wide character is unbreakable. */
18945 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18946 it->current_x = x_before;
18948 else
18950 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18951 it->current_x = x;
18953 break;
18955 else if (x + glyph->pixel_width >= it->first_visible_x)
18957 /* Glyph is at least partially visible. */
18958 ++it->hpos;
18959 if (x < it->first_visible_x)
18960 it->glyph_row->x = x - it->first_visible_x;
18962 else
18964 /* Glyph is off the left margin of the display area.
18965 Should not happen. */
18966 abort ();
18969 row->ascent = max (row->ascent, it->max_ascent);
18970 row->height = max (row->height, it->max_ascent + it->max_descent);
18971 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18972 row->phys_height = max (row->phys_height,
18973 it->max_phys_ascent + it->max_phys_descent);
18974 row->extra_line_spacing = max (row->extra_line_spacing,
18975 it->max_extra_line_spacing);
18976 x += glyph->pixel_width;
18977 ++i;
18980 /* Stop if max_x reached. */
18981 if (i < nglyphs)
18982 break;
18984 /* Stop at line ends. */
18985 if (ITERATOR_AT_END_OF_LINE_P (it))
18987 it->continuation_lines_width = 0;
18988 break;
18991 set_iterator_to_next (it, 1);
18993 /* Stop if truncating at the right edge. */
18994 if (it->line_wrap == TRUNCATE
18995 && it->current_x >= it->last_visible_x)
18997 /* Add truncation mark, but don't do it if the line is
18998 truncated at a padding space. */
18999 if (IT_CHARPOS (*it) < it->string_nchars)
19001 if (!FRAME_WINDOW_P (it->f))
19003 int i, n;
19005 if (it->current_x > it->last_visible_x)
19007 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19008 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19009 break;
19010 for (n = row->used[TEXT_AREA]; i < n; ++i)
19012 row->used[TEXT_AREA] = i;
19013 produce_special_glyphs (it, IT_TRUNCATION);
19016 produce_special_glyphs (it, IT_TRUNCATION);
19018 it->glyph_row->truncated_on_right_p = 1;
19020 break;
19024 /* Maybe insert a truncation at the left. */
19025 if (it->first_visible_x
19026 && IT_CHARPOS (*it) > 0)
19028 if (!FRAME_WINDOW_P (it->f))
19029 insert_left_trunc_glyphs (it);
19030 it->glyph_row->truncated_on_left_p = 1;
19033 it->face_id = saved_face_id;
19035 /* Value is number of columns displayed. */
19036 return it->hpos - hpos_at_start;
19041 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19042 appears as an element of LIST or as the car of an element of LIST.
19043 If PROPVAL is a list, compare each element against LIST in that
19044 way, and return 1/2 if any element of PROPVAL is found in LIST.
19045 Otherwise return 0. This function cannot quit.
19046 The return value is 2 if the text is invisible but with an ellipsis
19047 and 1 if it's invisible and without an ellipsis. */
19050 invisible_p (propval, list)
19051 register Lisp_Object propval;
19052 Lisp_Object list;
19054 register Lisp_Object tail, proptail;
19056 for (tail = list; CONSP (tail); tail = XCDR (tail))
19058 register Lisp_Object tem;
19059 tem = XCAR (tail);
19060 if (EQ (propval, tem))
19061 return 1;
19062 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19063 return NILP (XCDR (tem)) ? 1 : 2;
19066 if (CONSP (propval))
19068 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19070 Lisp_Object propelt;
19071 propelt = XCAR (proptail);
19072 for (tail = list; CONSP (tail); tail = XCDR (tail))
19074 register Lisp_Object tem;
19075 tem = XCAR (tail);
19076 if (EQ (propelt, tem))
19077 return 1;
19078 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19079 return NILP (XCDR (tem)) ? 1 : 2;
19084 return 0;
19087 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19088 doc: /* Non-nil if the property makes the text invisible.
19089 POS-OR-PROP can be a marker or number, in which case it is taken to be
19090 a position in the current buffer and the value of the `invisible' property
19091 is checked; or it can be some other value, which is then presumed to be the
19092 value of the `invisible' property of the text of interest.
19093 The non-nil value returned can be t for truly invisible text or something
19094 else if the text is replaced by an ellipsis. */)
19095 (pos_or_prop)
19096 Lisp_Object pos_or_prop;
19098 Lisp_Object prop
19099 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19100 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19101 : pos_or_prop);
19102 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19103 return (invis == 0 ? Qnil
19104 : invis == 1 ? Qt
19105 : make_number (invis));
19108 /* Calculate a width or height in pixels from a specification using
19109 the following elements:
19111 SPEC ::=
19112 NUM - a (fractional) multiple of the default font width/height
19113 (NUM) - specifies exactly NUM pixels
19114 UNIT - a fixed number of pixels, see below.
19115 ELEMENT - size of a display element in pixels, see below.
19116 (NUM . SPEC) - equals NUM * SPEC
19117 (+ SPEC SPEC ...) - add pixel values
19118 (- SPEC SPEC ...) - subtract pixel values
19119 (- SPEC) - negate pixel value
19121 NUM ::=
19122 INT or FLOAT - a number constant
19123 SYMBOL - use symbol's (buffer local) variable binding.
19125 UNIT ::=
19126 in - pixels per inch *)
19127 mm - pixels per 1/1000 meter *)
19128 cm - pixels per 1/100 meter *)
19129 width - width of current font in pixels.
19130 height - height of current font in pixels.
19132 *) using the ratio(s) defined in display-pixels-per-inch.
19134 ELEMENT ::=
19136 left-fringe - left fringe width in pixels
19137 right-fringe - right fringe width in pixels
19139 left-margin - left margin width in pixels
19140 right-margin - right margin width in pixels
19142 scroll-bar - scroll-bar area width in pixels
19144 Examples:
19146 Pixels corresponding to 5 inches:
19147 (5 . in)
19149 Total width of non-text areas on left side of window (if scroll-bar is on left):
19150 '(space :width (+ left-fringe left-margin scroll-bar))
19152 Align to first text column (in header line):
19153 '(space :align-to 0)
19155 Align to middle of text area minus half the width of variable `my-image'
19156 containing a loaded image:
19157 '(space :align-to (0.5 . (- text my-image)))
19159 Width of left margin minus width of 1 character in the default font:
19160 '(space :width (- left-margin 1))
19162 Width of left margin minus width of 2 characters in the current font:
19163 '(space :width (- left-margin (2 . width)))
19165 Center 1 character over left-margin (in header line):
19166 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19168 Different ways to express width of left fringe plus left margin minus one pixel:
19169 '(space :width (- (+ left-fringe left-margin) (1)))
19170 '(space :width (+ left-fringe left-margin (- (1))))
19171 '(space :width (+ left-fringe left-margin (-1)))
19175 #define NUMVAL(X) \
19176 ((INTEGERP (X) || FLOATP (X)) \
19177 ? XFLOATINT (X) \
19178 : - 1)
19181 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19182 double *res;
19183 struct it *it;
19184 Lisp_Object prop;
19185 struct font *font;
19186 int width_p, *align_to;
19188 double pixels;
19190 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19191 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19193 if (NILP (prop))
19194 return OK_PIXELS (0);
19196 xassert (FRAME_LIVE_P (it->f));
19198 if (SYMBOLP (prop))
19200 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19202 char *unit = SDATA (SYMBOL_NAME (prop));
19204 if (unit[0] == 'i' && unit[1] == 'n')
19205 pixels = 1.0;
19206 else if (unit[0] == 'm' && unit[1] == 'm')
19207 pixels = 25.4;
19208 else if (unit[0] == 'c' && unit[1] == 'm')
19209 pixels = 2.54;
19210 else
19211 pixels = 0;
19212 if (pixels > 0)
19214 double ppi;
19215 #ifdef HAVE_WINDOW_SYSTEM
19216 if (FRAME_WINDOW_P (it->f)
19217 && (ppi = (width_p
19218 ? FRAME_X_DISPLAY_INFO (it->f)->resx
19219 : FRAME_X_DISPLAY_INFO (it->f)->resy),
19220 ppi > 0))
19221 return OK_PIXELS (ppi / pixels);
19222 #endif
19224 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
19225 || (CONSP (Vdisplay_pixels_per_inch)
19226 && (ppi = (width_p
19227 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
19228 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
19229 ppi > 0)))
19230 return OK_PIXELS (ppi / pixels);
19232 return 0;
19236 #ifdef HAVE_WINDOW_SYSTEM
19237 if (EQ (prop, Qheight))
19238 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
19239 if (EQ (prop, Qwidth))
19240 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
19241 #else
19242 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
19243 return OK_PIXELS (1);
19244 #endif
19246 if (EQ (prop, Qtext))
19247 return OK_PIXELS (width_p
19248 ? window_box_width (it->w, TEXT_AREA)
19249 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
19251 if (align_to && *align_to < 0)
19253 *res = 0;
19254 if (EQ (prop, Qleft))
19255 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
19256 if (EQ (prop, Qright))
19257 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
19258 if (EQ (prop, Qcenter))
19259 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
19260 + window_box_width (it->w, TEXT_AREA) / 2);
19261 if (EQ (prop, Qleft_fringe))
19262 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19263 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
19264 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
19265 if (EQ (prop, Qright_fringe))
19266 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19267 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19268 : window_box_right_offset (it->w, TEXT_AREA));
19269 if (EQ (prop, Qleft_margin))
19270 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
19271 if (EQ (prop, Qright_margin))
19272 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
19273 if (EQ (prop, Qscroll_bar))
19274 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
19276 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19277 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19278 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19279 : 0)));
19281 else
19283 if (EQ (prop, Qleft_fringe))
19284 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
19285 if (EQ (prop, Qright_fringe))
19286 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
19287 if (EQ (prop, Qleft_margin))
19288 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
19289 if (EQ (prop, Qright_margin))
19290 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
19291 if (EQ (prop, Qscroll_bar))
19292 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
19295 prop = Fbuffer_local_value (prop, it->w->buffer);
19298 if (INTEGERP (prop) || FLOATP (prop))
19300 int base_unit = (width_p
19301 ? FRAME_COLUMN_WIDTH (it->f)
19302 : FRAME_LINE_HEIGHT (it->f));
19303 return OK_PIXELS (XFLOATINT (prop) * base_unit);
19306 if (CONSP (prop))
19308 Lisp_Object car = XCAR (prop);
19309 Lisp_Object cdr = XCDR (prop);
19311 if (SYMBOLP (car))
19313 #ifdef HAVE_WINDOW_SYSTEM
19314 if (FRAME_WINDOW_P (it->f)
19315 && valid_image_p (prop))
19317 int id = lookup_image (it->f, prop);
19318 struct image *img = IMAGE_FROM_ID (it->f, id);
19320 return OK_PIXELS (width_p ? img->width : img->height);
19322 #endif
19323 if (EQ (car, Qplus) || EQ (car, Qminus))
19325 int first = 1;
19326 double px;
19328 pixels = 0;
19329 while (CONSP (cdr))
19331 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
19332 font, width_p, align_to))
19333 return 0;
19334 if (first)
19335 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
19336 else
19337 pixels += px;
19338 cdr = XCDR (cdr);
19340 if (EQ (car, Qminus))
19341 pixels = -pixels;
19342 return OK_PIXELS (pixels);
19345 car = Fbuffer_local_value (car, it->w->buffer);
19348 if (INTEGERP (car) || FLOATP (car))
19350 double fact;
19351 pixels = XFLOATINT (car);
19352 if (NILP (cdr))
19353 return OK_PIXELS (pixels);
19354 if (calc_pixel_width_or_height (&fact, it, cdr,
19355 font, width_p, align_to))
19356 return OK_PIXELS (pixels * fact);
19357 return 0;
19360 return 0;
19363 return 0;
19367 /***********************************************************************
19368 Glyph Display
19369 ***********************************************************************/
19371 #ifdef HAVE_WINDOW_SYSTEM
19373 #if GLYPH_DEBUG
19375 void
19376 dump_glyph_string (s)
19377 struct glyph_string *s;
19379 fprintf (stderr, "glyph string\n");
19380 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19381 s->x, s->y, s->width, s->height);
19382 fprintf (stderr, " ybase = %d\n", s->ybase);
19383 fprintf (stderr, " hl = %d\n", s->hl);
19384 fprintf (stderr, " left overhang = %d, right = %d\n",
19385 s->left_overhang, s->right_overhang);
19386 fprintf (stderr, " nchars = %d\n", s->nchars);
19387 fprintf (stderr, " extends to end of line = %d\n",
19388 s->extends_to_end_of_line_p);
19389 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19390 fprintf (stderr, " bg width = %d\n", s->background_width);
19393 #endif /* GLYPH_DEBUG */
19395 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19396 of XChar2b structures for S; it can't be allocated in
19397 init_glyph_string because it must be allocated via `alloca'. W
19398 is the window on which S is drawn. ROW and AREA are the glyph row
19399 and area within the row from which S is constructed. START is the
19400 index of the first glyph structure covered by S. HL is a
19401 face-override for drawing S. */
19403 #ifdef HAVE_NTGUI
19404 #define OPTIONAL_HDC(hdc) hdc,
19405 #define DECLARE_HDC(hdc) HDC hdc;
19406 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19407 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19408 #endif
19410 #ifndef OPTIONAL_HDC
19411 #define OPTIONAL_HDC(hdc)
19412 #define DECLARE_HDC(hdc)
19413 #define ALLOCATE_HDC(hdc, f)
19414 #define RELEASE_HDC(hdc, f)
19415 #endif
19417 static void
19418 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19419 struct glyph_string *s;
19420 DECLARE_HDC (hdc)
19421 XChar2b *char2b;
19422 struct window *w;
19423 struct glyph_row *row;
19424 enum glyph_row_area area;
19425 int start;
19426 enum draw_glyphs_face hl;
19428 bzero (s, sizeof *s);
19429 s->w = w;
19430 s->f = XFRAME (w->frame);
19431 #ifdef HAVE_NTGUI
19432 s->hdc = hdc;
19433 #endif
19434 s->display = FRAME_X_DISPLAY (s->f);
19435 s->window = FRAME_X_WINDOW (s->f);
19436 s->char2b = char2b;
19437 s->hl = hl;
19438 s->row = row;
19439 s->area = area;
19440 s->first_glyph = row->glyphs[area] + start;
19441 s->height = row->height;
19442 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19443 s->ybase = s->y + row->ascent;
19447 /* Append the list of glyph strings with head H and tail T to the list
19448 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19450 static INLINE void
19451 append_glyph_string_lists (head, tail, h, t)
19452 struct glyph_string **head, **tail;
19453 struct glyph_string *h, *t;
19455 if (h)
19457 if (*head)
19458 (*tail)->next = h;
19459 else
19460 *head = h;
19461 h->prev = *tail;
19462 *tail = t;
19467 /* Prepend the list of glyph strings with head H and tail T to the
19468 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19469 result. */
19471 static INLINE void
19472 prepend_glyph_string_lists (head, tail, h, t)
19473 struct glyph_string **head, **tail;
19474 struct glyph_string *h, *t;
19476 if (h)
19478 if (*head)
19479 (*head)->prev = t;
19480 else
19481 *tail = t;
19482 t->next = *head;
19483 *head = h;
19488 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19489 Set *HEAD and *TAIL to the resulting list. */
19491 static INLINE void
19492 append_glyph_string (head, tail, s)
19493 struct glyph_string **head, **tail;
19494 struct glyph_string *s;
19496 s->next = s->prev = NULL;
19497 append_glyph_string_lists (head, tail, s, s);
19501 /* Get face and two-byte form of character C in face FACE_ID on frame
19502 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19503 means we want to display multibyte text. DISPLAY_P non-zero means
19504 make sure that X resources for the face returned are allocated.
19505 Value is a pointer to a realized face that is ready for display if
19506 DISPLAY_P is non-zero. */
19508 static INLINE struct face *
19509 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19510 struct frame *f;
19511 int c, face_id;
19512 XChar2b *char2b;
19513 int multibyte_p, display_p;
19515 struct face *face = FACE_FROM_ID (f, face_id);
19517 if (face->font)
19519 unsigned code = face->font->driver->encode_char (face->font, c);
19521 if (code != FONT_INVALID_CODE)
19522 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19523 else
19524 STORE_XCHAR2B (char2b, 0, 0);
19527 /* Make sure X resources of the face are allocated. */
19528 #ifdef HAVE_X_WINDOWS
19529 if (display_p)
19530 #endif
19532 xassert (face != NULL);
19533 PREPARE_FACE_FOR_DISPLAY (f, face);
19536 return face;
19540 /* Get face and two-byte form of character glyph GLYPH on frame F.
19541 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19542 a pointer to a realized face that is ready for display. */
19544 static INLINE struct face *
19545 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19546 struct frame *f;
19547 struct glyph *glyph;
19548 XChar2b *char2b;
19549 int *two_byte_p;
19551 struct face *face;
19553 xassert (glyph->type == CHAR_GLYPH);
19554 face = FACE_FROM_ID (f, glyph->face_id);
19556 if (two_byte_p)
19557 *two_byte_p = 0;
19559 if (face->font)
19561 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
19563 if (code != FONT_INVALID_CODE)
19564 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19565 else
19566 STORE_XCHAR2B (char2b, 0, 0);
19569 /* Make sure X resources of the face are allocated. */
19570 xassert (face != NULL);
19571 PREPARE_FACE_FOR_DISPLAY (f, face);
19572 return face;
19576 /* Fill glyph string S with composition components specified by S->cmp.
19578 BASE_FACE is the base face of the composition.
19579 S->cmp_from is the index of the first component for S.
19581 OVERLAPS non-zero means S should draw the foreground only, and use
19582 its physical height for clipping. See also draw_glyphs.
19584 Value is the index of a component not in S. */
19586 static int
19587 fill_composite_glyph_string (s, base_face, overlaps)
19588 struct glyph_string *s;
19589 struct face *base_face;
19590 int overlaps;
19592 int i;
19593 /* For all glyphs of this composition, starting at the offset
19594 S->cmp_from, until we reach the end of the definition or encounter a
19595 glyph that requires the different face, add it to S. */
19596 struct face *face;
19598 xassert (s);
19600 s->for_overlaps = overlaps;
19601 s->face = NULL;
19602 s->font = NULL;
19603 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
19605 int c = COMPOSITION_GLYPH (s->cmp, i);
19607 if (c != '\t')
19609 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19610 -1, Qnil);
19612 face = get_char_face_and_encoding (s->f, c, face_id,
19613 s->char2b + i, 1, 1);
19614 if (face)
19616 if (! s->face)
19618 s->face = face;
19619 s->font = s->face->font;
19621 else if (s->face != face)
19622 break;
19625 ++s->nchars;
19627 s->cmp_to = i;
19629 /* All glyph strings for the same composition has the same width,
19630 i.e. the width set for the first component of the composition. */
19631 s->width = s->first_glyph->pixel_width;
19633 /* If the specified font could not be loaded, use the frame's
19634 default font, but record the fact that we couldn't load it in
19635 the glyph string so that we can draw rectangles for the
19636 characters of the glyph string. */
19637 if (s->font == NULL)
19639 s->font_not_found_p = 1;
19640 s->font = FRAME_FONT (s->f);
19643 /* Adjust base line for subscript/superscript text. */
19644 s->ybase += s->first_glyph->voffset;
19646 /* This glyph string must always be drawn with 16-bit functions. */
19647 s->two_byte_p = 1;
19649 return s->cmp_to;
19652 static int
19653 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
19654 struct glyph_string *s;
19655 int face_id;
19656 int start, end, overlaps;
19658 struct glyph *glyph, *last;
19659 Lisp_Object lgstring;
19660 int i;
19662 s->for_overlaps = overlaps;
19663 glyph = s->row->glyphs[s->area] + start;
19664 last = s->row->glyphs[s->area] + end;
19665 s->cmp_id = glyph->u.cmp.id;
19666 s->cmp_from = glyph->u.cmp.from;
19667 s->cmp_to = glyph->u.cmp.to + 1;
19668 s->face = FACE_FROM_ID (s->f, face_id);
19669 lgstring = composition_gstring_from_id (s->cmp_id);
19670 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
19671 glyph++;
19672 while (glyph < last
19673 && glyph->u.cmp.automatic
19674 && glyph->u.cmp.id == s->cmp_id
19675 && s->cmp_to == glyph->u.cmp.from)
19676 s->cmp_to = (glyph++)->u.cmp.to + 1;
19678 for (i = s->cmp_from; i < s->cmp_to; i++)
19680 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
19681 unsigned code = LGLYPH_CODE (lglyph);
19683 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
19685 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
19686 return glyph - s->row->glyphs[s->area];
19690 /* Fill glyph string S from a sequence of character glyphs.
19692 FACE_ID is the face id of the string. START is the index of the
19693 first glyph to consider, END is the index of the last + 1.
19694 OVERLAPS non-zero means S should draw the foreground only, and use
19695 its physical height for clipping. See also draw_glyphs.
19697 Value is the index of the first glyph not in S. */
19699 static int
19700 fill_glyph_string (s, face_id, start, end, overlaps)
19701 struct glyph_string *s;
19702 int face_id;
19703 int start, end, overlaps;
19705 struct glyph *glyph, *last;
19706 int voffset;
19707 int glyph_not_available_p;
19709 xassert (s->f == XFRAME (s->w->frame));
19710 xassert (s->nchars == 0);
19711 xassert (start >= 0 && end > start);
19713 s->for_overlaps = overlaps;
19714 glyph = s->row->glyphs[s->area] + start;
19715 last = s->row->glyphs[s->area] + end;
19716 voffset = glyph->voffset;
19717 s->padding_p = glyph->padding_p;
19718 glyph_not_available_p = glyph->glyph_not_available_p;
19720 while (glyph < last
19721 && glyph->type == CHAR_GLYPH
19722 && glyph->voffset == voffset
19723 /* Same face id implies same font, nowadays. */
19724 && glyph->face_id == face_id
19725 && glyph->glyph_not_available_p == glyph_not_available_p)
19727 int two_byte_p;
19729 s->face = get_glyph_face_and_encoding (s->f, glyph,
19730 s->char2b + s->nchars,
19731 &two_byte_p);
19732 s->two_byte_p = two_byte_p;
19733 ++s->nchars;
19734 xassert (s->nchars <= end - start);
19735 s->width += glyph->pixel_width;
19736 if (glyph++->padding_p != s->padding_p)
19737 break;
19740 s->font = s->face->font;
19742 /* If the specified font could not be loaded, use the frame's font,
19743 but record the fact that we couldn't load it in
19744 S->font_not_found_p so that we can draw rectangles for the
19745 characters of the glyph string. */
19746 if (s->font == NULL || glyph_not_available_p)
19748 s->font_not_found_p = 1;
19749 s->font = FRAME_FONT (s->f);
19752 /* Adjust base line for subscript/superscript text. */
19753 s->ybase += voffset;
19755 xassert (s->face && s->face->gc);
19756 return glyph - s->row->glyphs[s->area];
19760 /* Fill glyph string S from image glyph S->first_glyph. */
19762 static void
19763 fill_image_glyph_string (s)
19764 struct glyph_string *s;
19766 xassert (s->first_glyph->type == IMAGE_GLYPH);
19767 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19768 xassert (s->img);
19769 s->slice = s->first_glyph->slice;
19770 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19771 s->font = s->face->font;
19772 s->width = s->first_glyph->pixel_width;
19774 /* Adjust base line for subscript/superscript text. */
19775 s->ybase += s->first_glyph->voffset;
19779 /* Fill glyph string S from a sequence of stretch glyphs.
19781 ROW is the glyph row in which the glyphs are found, AREA is the
19782 area within the row. START is the index of the first glyph to
19783 consider, END is the index of the last + 1.
19785 Value is the index of the first glyph not in S. */
19787 static int
19788 fill_stretch_glyph_string (s, row, area, start, end)
19789 struct glyph_string *s;
19790 struct glyph_row *row;
19791 enum glyph_row_area area;
19792 int start, end;
19794 struct glyph *glyph, *last;
19795 int voffset, face_id;
19797 xassert (s->first_glyph->type == STRETCH_GLYPH);
19799 glyph = s->row->glyphs[s->area] + start;
19800 last = s->row->glyphs[s->area] + end;
19801 face_id = glyph->face_id;
19802 s->face = FACE_FROM_ID (s->f, face_id);
19803 s->font = s->face->font;
19804 s->width = glyph->pixel_width;
19805 s->nchars = 1;
19806 voffset = glyph->voffset;
19808 for (++glyph;
19809 (glyph < last
19810 && glyph->type == STRETCH_GLYPH
19811 && glyph->voffset == voffset
19812 && glyph->face_id == face_id);
19813 ++glyph)
19814 s->width += glyph->pixel_width;
19816 /* Adjust base line for subscript/superscript text. */
19817 s->ybase += voffset;
19819 /* The case that face->gc == 0 is handled when drawing the glyph
19820 string by calling PREPARE_FACE_FOR_DISPLAY. */
19821 xassert (s->face);
19822 return glyph - s->row->glyphs[s->area];
19825 static struct font_metrics *
19826 get_per_char_metric (f, font, char2b)
19827 struct frame *f;
19828 struct font *font;
19829 XChar2b *char2b;
19831 static struct font_metrics metrics;
19832 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19834 if (! font || code == FONT_INVALID_CODE)
19835 return NULL;
19836 font->driver->text_extents (font, &code, 1, &metrics);
19837 return &metrics;
19840 /* EXPORT for RIF:
19841 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19842 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19843 assumed to be zero. */
19845 void
19846 x_get_glyph_overhangs (glyph, f, left, right)
19847 struct glyph *glyph;
19848 struct frame *f;
19849 int *left, *right;
19851 *left = *right = 0;
19853 if (glyph->type == CHAR_GLYPH)
19855 struct face *face;
19856 XChar2b char2b;
19857 struct font_metrics *pcm;
19859 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19860 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
19862 if (pcm->rbearing > pcm->width)
19863 *right = pcm->rbearing - pcm->width;
19864 if (pcm->lbearing < 0)
19865 *left = -pcm->lbearing;
19868 else if (glyph->type == COMPOSITE_GLYPH)
19870 if (! glyph->u.cmp.automatic)
19872 struct composition *cmp = composition_table[glyph->u.cmp.id];
19874 if (cmp->rbearing > cmp->pixel_width)
19875 *right = cmp->rbearing - cmp->pixel_width;
19876 if (cmp->lbearing < 0)
19877 *left = - cmp->lbearing;
19879 else
19881 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
19882 struct font_metrics metrics;
19884 composition_gstring_width (gstring, glyph->u.cmp.from,
19885 glyph->u.cmp.to + 1, &metrics);
19886 if (metrics.rbearing > metrics.width)
19887 *right = metrics.rbearing - metrics.width;
19888 if (metrics.lbearing < 0)
19889 *left = - metrics.lbearing;
19895 /* Return the index of the first glyph preceding glyph string S that
19896 is overwritten by S because of S's left overhang. Value is -1
19897 if no glyphs are overwritten. */
19899 static int
19900 left_overwritten (s)
19901 struct glyph_string *s;
19903 int k;
19905 if (s->left_overhang)
19907 int x = 0, i;
19908 struct glyph *glyphs = s->row->glyphs[s->area];
19909 int first = s->first_glyph - glyphs;
19911 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19912 x -= glyphs[i].pixel_width;
19914 k = i + 1;
19916 else
19917 k = -1;
19919 return k;
19923 /* Return the index of the first glyph preceding glyph string S that
19924 is overwriting S because of its right overhang. Value is -1 if no
19925 glyph in front of S overwrites S. */
19927 static int
19928 left_overwriting (s)
19929 struct glyph_string *s;
19931 int i, k, x;
19932 struct glyph *glyphs = s->row->glyphs[s->area];
19933 int first = s->first_glyph - glyphs;
19935 k = -1;
19936 x = 0;
19937 for (i = first - 1; i >= 0; --i)
19939 int left, right;
19940 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19941 if (x + right > 0)
19942 k = i;
19943 x -= glyphs[i].pixel_width;
19946 return k;
19950 /* Return the index of the last glyph following glyph string S that is
19951 overwritten by S because of S's right overhang. Value is -1 if
19952 no such glyph is found. */
19954 static int
19955 right_overwritten (s)
19956 struct glyph_string *s;
19958 int k = -1;
19960 if (s->right_overhang)
19962 int x = 0, i;
19963 struct glyph *glyphs = s->row->glyphs[s->area];
19964 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19965 int end = s->row->used[s->area];
19967 for (i = first; i < end && s->right_overhang > x; ++i)
19968 x += glyphs[i].pixel_width;
19970 k = i;
19973 return k;
19977 /* Return the index of the last glyph following glyph string S that
19978 overwrites S because of its left overhang. Value is negative
19979 if no such glyph is found. */
19981 static int
19982 right_overwriting (s)
19983 struct glyph_string *s;
19985 int i, k, x;
19986 int end = s->row->used[s->area];
19987 struct glyph *glyphs = s->row->glyphs[s->area];
19988 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19990 k = -1;
19991 x = 0;
19992 for (i = first; i < end; ++i)
19994 int left, right;
19995 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19996 if (x - left < 0)
19997 k = i;
19998 x += glyphs[i].pixel_width;
20001 return k;
20005 /* Set background width of glyph string S. START is the index of the
20006 first glyph following S. LAST_X is the right-most x-position + 1
20007 in the drawing area. */
20009 static INLINE void
20010 set_glyph_string_background_width (s, start, last_x)
20011 struct glyph_string *s;
20012 int start;
20013 int last_x;
20015 /* If the face of this glyph string has to be drawn to the end of
20016 the drawing area, set S->extends_to_end_of_line_p. */
20018 if (start == s->row->used[s->area]
20019 && s->area == TEXT_AREA
20020 && ((s->row->fill_line_p
20021 && (s->hl == DRAW_NORMAL_TEXT
20022 || s->hl == DRAW_IMAGE_RAISED
20023 || s->hl == DRAW_IMAGE_SUNKEN))
20024 || s->hl == DRAW_MOUSE_FACE))
20025 s->extends_to_end_of_line_p = 1;
20027 /* If S extends its face to the end of the line, set its
20028 background_width to the distance to the right edge of the drawing
20029 area. */
20030 if (s->extends_to_end_of_line_p)
20031 s->background_width = last_x - s->x + 1;
20032 else
20033 s->background_width = s->width;
20037 /* Compute overhangs and x-positions for glyph string S and its
20038 predecessors, or successors. X is the starting x-position for S.
20039 BACKWARD_P non-zero means process predecessors. */
20041 static void
20042 compute_overhangs_and_x (s, x, backward_p)
20043 struct glyph_string *s;
20044 int x;
20045 int backward_p;
20047 if (backward_p)
20049 while (s)
20051 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20052 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20053 x -= s->width;
20054 s->x = x;
20055 s = s->prev;
20058 else
20060 while (s)
20062 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20063 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20064 s->x = x;
20065 x += s->width;
20066 s = s->next;
20073 /* The following macros are only called from draw_glyphs below.
20074 They reference the following parameters of that function directly:
20075 `w', `row', `area', and `overlap_p'
20076 as well as the following local variables:
20077 `s', `f', and `hdc' (in W32) */
20079 #ifdef HAVE_NTGUI
20080 /* On W32, silently add local `hdc' variable to argument list of
20081 init_glyph_string. */
20082 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20083 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20084 #else
20085 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20086 init_glyph_string (s, char2b, w, row, area, start, hl)
20087 #endif
20089 /* Add a glyph string for a stretch glyph to the list of strings
20090 between HEAD and TAIL. START is the index of the stretch glyph in
20091 row area AREA of glyph row ROW. END is the index of the last glyph
20092 in that glyph row area. X is the current output position assigned
20093 to the new glyph string constructed. HL overrides that face of the
20094 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20095 is the right-most x-position of the drawing area. */
20097 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20098 and below -- keep them on one line. */
20099 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20100 do \
20102 s = (struct glyph_string *) alloca (sizeof *s); \
20103 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20104 START = fill_stretch_glyph_string (s, row, area, START, END); \
20105 append_glyph_string (&HEAD, &TAIL, s); \
20106 s->x = (X); \
20108 while (0)
20111 /* Add a glyph string for an image glyph to the list of strings
20112 between HEAD and TAIL. START is the index of the image glyph in
20113 row area AREA of glyph row ROW. END is the index of the last glyph
20114 in that glyph row area. X is the current output position assigned
20115 to the new glyph string constructed. HL overrides that face of the
20116 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20117 is the right-most x-position of the drawing area. */
20119 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20120 do \
20122 s = (struct glyph_string *) alloca (sizeof *s); \
20123 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20124 fill_image_glyph_string (s); \
20125 append_glyph_string (&HEAD, &TAIL, s); \
20126 ++START; \
20127 s->x = (X); \
20129 while (0)
20132 /* Add a glyph string for a sequence of character glyphs to the list
20133 of strings between HEAD and TAIL. START is the index of the first
20134 glyph in row area AREA of glyph row ROW that is part of the new
20135 glyph string. END is the index of the last glyph in that glyph row
20136 area. X is the current output position assigned to the new glyph
20137 string constructed. HL overrides that face of the glyph; e.g. it
20138 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20139 right-most x-position of the drawing area. */
20141 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20142 do \
20144 int face_id; \
20145 XChar2b *char2b; \
20147 face_id = (row)->glyphs[area][START].face_id; \
20149 s = (struct glyph_string *) alloca (sizeof *s); \
20150 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20151 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20152 append_glyph_string (&HEAD, &TAIL, s); \
20153 s->x = (X); \
20154 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20156 while (0)
20159 /* Add a glyph string for a composite sequence to the list of strings
20160 between HEAD and TAIL. START is the index of the first glyph in
20161 row area AREA of glyph row ROW that is part of the new glyph
20162 string. END is the index of the last glyph in that glyph row area.
20163 X is the current output position assigned to the new glyph string
20164 constructed. HL overrides that face of the glyph; e.g. it is
20165 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20166 x-position of the drawing area. */
20168 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20169 do { \
20170 int face_id = (row)->glyphs[area][START].face_id; \
20171 struct face *base_face = FACE_FROM_ID (f, face_id); \
20172 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20173 struct composition *cmp = composition_table[cmp_id]; \
20174 XChar2b *char2b; \
20175 struct glyph_string *first_s; \
20176 int n; \
20178 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20180 /* Make glyph_strings for each glyph sequence that is drawable by \
20181 the same face, and append them to HEAD/TAIL. */ \
20182 for (n = 0; n < cmp->glyph_len;) \
20184 s = (struct glyph_string *) alloca (sizeof *s); \
20185 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20186 append_glyph_string (&(HEAD), &(TAIL), s); \
20187 s->cmp = cmp; \
20188 s->cmp_from = n; \
20189 s->x = (X); \
20190 if (n == 0) \
20191 first_s = s; \
20192 n = fill_composite_glyph_string (s, base_face, overlaps); \
20195 ++START; \
20196 s = first_s; \
20197 } while (0)
20200 /* Add a glyph string for a glyph-string sequence to the list of strings
20201 between HEAD and TAIL. */
20203 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20204 do { \
20205 int face_id; \
20206 XChar2b *char2b; \
20207 Lisp_Object gstring; \
20209 face_id = (row)->glyphs[area][START].face_id; \
20210 gstring = (composition_gstring_from_id \
20211 ((row)->glyphs[area][START].u.cmp.id)); \
20212 s = (struct glyph_string *) alloca (sizeof *s); \
20213 char2b = (XChar2b *) alloca ((sizeof *char2b) \
20214 * LGSTRING_GLYPH_LEN (gstring)); \
20215 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20216 append_glyph_string (&(HEAD), &(TAIL), s); \
20217 s->x = (X); \
20218 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
20219 } while (0)
20222 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
20223 of AREA of glyph row ROW on window W between indices START and END.
20224 HL overrides the face for drawing glyph strings, e.g. it is
20225 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
20226 x-positions of the drawing area.
20228 This is an ugly monster macro construct because we must use alloca
20229 to allocate glyph strings (because draw_glyphs can be called
20230 asynchronously). */
20232 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20233 do \
20235 HEAD = TAIL = NULL; \
20236 while (START < END) \
20238 struct glyph *first_glyph = (row)->glyphs[area] + START; \
20239 switch (first_glyph->type) \
20241 case CHAR_GLYPH: \
20242 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
20243 HL, X, LAST_X); \
20244 break; \
20246 case COMPOSITE_GLYPH: \
20247 if (first_glyph->u.cmp.automatic) \
20248 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
20249 HL, X, LAST_X); \
20250 else \
20251 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
20252 HL, X, LAST_X); \
20253 break; \
20255 case STRETCH_GLYPH: \
20256 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
20257 HL, X, LAST_X); \
20258 break; \
20260 case IMAGE_GLYPH: \
20261 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
20262 HL, X, LAST_X); \
20263 break; \
20265 default: \
20266 abort (); \
20269 if (s) \
20271 set_glyph_string_background_width (s, START, LAST_X); \
20272 (X) += s->width; \
20275 } while (0)
20278 /* Draw glyphs between START and END in AREA of ROW on window W,
20279 starting at x-position X. X is relative to AREA in W. HL is a
20280 face-override with the following meaning:
20282 DRAW_NORMAL_TEXT draw normally
20283 DRAW_CURSOR draw in cursor face
20284 DRAW_MOUSE_FACE draw in mouse face.
20285 DRAW_INVERSE_VIDEO draw in mode line face
20286 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
20287 DRAW_IMAGE_RAISED draw an image with a raised relief around it
20289 If OVERLAPS is non-zero, draw only the foreground of characters and
20290 clip to the physical height of ROW. Non-zero value also defines
20291 the overlapping part to be drawn:
20293 OVERLAPS_PRED overlap with preceding rows
20294 OVERLAPS_SUCC overlap with succeeding rows
20295 OVERLAPS_BOTH overlap with both preceding/succeeding rows
20296 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
20298 Value is the x-position reached, relative to AREA of W. */
20300 static int
20301 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
20302 struct window *w;
20303 int x;
20304 struct glyph_row *row;
20305 enum glyph_row_area area;
20306 EMACS_INT start, end;
20307 enum draw_glyphs_face hl;
20308 int overlaps;
20310 struct glyph_string *head, *tail;
20311 struct glyph_string *s;
20312 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20313 int i, j, x_reached, last_x, area_left = 0;
20314 struct frame *f = XFRAME (WINDOW_FRAME (w));
20315 DECLARE_HDC (hdc);
20317 ALLOCATE_HDC (hdc, f);
20319 /* Let's rather be paranoid than getting a SEGV. */
20320 end = min (end, row->used[area]);
20321 start = max (0, start);
20322 start = min (end, start);
20324 /* Translate X to frame coordinates. Set last_x to the right
20325 end of the drawing area. */
20326 if (row->full_width_p)
20328 /* X is relative to the left edge of W, without scroll bars
20329 or fringes. */
20330 area_left = WINDOW_LEFT_EDGE_X (w);
20331 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20333 else
20335 area_left = window_box_left (w, area);
20336 last_x = area_left + window_box_width (w, area);
20338 x += area_left;
20340 /* Build a doubly-linked list of glyph_string structures between
20341 head and tail from what we have to draw. Note that the macro
20342 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20343 the reason we use a separate variable `i'. */
20344 i = start;
20345 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20346 if (tail)
20347 x_reached = tail->x + tail->background_width;
20348 else
20349 x_reached = x;
20351 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20352 the row, redraw some glyphs in front or following the glyph
20353 strings built above. */
20354 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20356 struct glyph_string *h, *t;
20357 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20358 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
20359 int dummy_x = 0;
20361 /* If mouse highlighting is on, we may need to draw adjacent
20362 glyphs using mouse-face highlighting. */
20363 if (area == TEXT_AREA && row->mouse_face_p)
20365 struct glyph_row *mouse_beg_row, *mouse_end_row;
20367 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20368 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20370 if (row >= mouse_beg_row && row <= mouse_end_row)
20372 check_mouse_face = 1;
20373 mouse_beg_col = (row == mouse_beg_row)
20374 ? dpyinfo->mouse_face_beg_col : 0;
20375 mouse_end_col = (row == mouse_end_row)
20376 ? dpyinfo->mouse_face_end_col
20377 : row->used[TEXT_AREA];
20381 /* Compute overhangs for all glyph strings. */
20382 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20383 for (s = head; s; s = s->next)
20384 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20386 /* Prepend glyph strings for glyphs in front of the first glyph
20387 string that are overwritten because of the first glyph
20388 string's left overhang. The background of all strings
20389 prepended must be drawn because the first glyph string
20390 draws over it. */
20391 i = left_overwritten (head);
20392 if (i >= 0)
20394 enum draw_glyphs_face overlap_hl;
20396 /* If this row contains mouse highlighting, attempt to draw
20397 the overlapped glyphs with the correct highlight. This
20398 code fails if the overlap encompasses more than one glyph
20399 and mouse-highlight spans only some of these glyphs.
20400 However, making it work perfectly involves a lot more
20401 code, and I don't know if the pathological case occurs in
20402 practice, so we'll stick to this for now. --- cyd */
20403 if (check_mouse_face
20404 && mouse_beg_col < start && mouse_end_col > i)
20405 overlap_hl = DRAW_MOUSE_FACE;
20406 else
20407 overlap_hl = DRAW_NORMAL_TEXT;
20409 j = i;
20410 BUILD_GLYPH_STRINGS (j, start, h, t,
20411 overlap_hl, dummy_x, last_x);
20412 start = i;
20413 compute_overhangs_and_x (t, head->x, 1);
20414 prepend_glyph_string_lists (&head, &tail, h, t);
20415 clip_head = head;
20418 /* Prepend glyph strings for glyphs in front of the first glyph
20419 string that overwrite that glyph string because of their
20420 right overhang. For these strings, only the foreground must
20421 be drawn, because it draws over the glyph string at `head'.
20422 The background must not be drawn because this would overwrite
20423 right overhangs of preceding glyphs for which no glyph
20424 strings exist. */
20425 i = left_overwriting (head);
20426 if (i >= 0)
20428 enum draw_glyphs_face overlap_hl;
20430 if (check_mouse_face
20431 && mouse_beg_col < start && mouse_end_col > i)
20432 overlap_hl = DRAW_MOUSE_FACE;
20433 else
20434 overlap_hl = DRAW_NORMAL_TEXT;
20436 clip_head = head;
20437 BUILD_GLYPH_STRINGS (i, start, h, t,
20438 overlap_hl, dummy_x, last_x);
20439 for (s = h; s; s = s->next)
20440 s->background_filled_p = 1;
20441 compute_overhangs_and_x (t, head->x, 1);
20442 prepend_glyph_string_lists (&head, &tail, h, t);
20445 /* Append glyphs strings for glyphs following the last glyph
20446 string tail that are overwritten by tail. The background of
20447 these strings has to be drawn because tail's foreground draws
20448 over it. */
20449 i = right_overwritten (tail);
20450 if (i >= 0)
20452 enum draw_glyphs_face overlap_hl;
20454 if (check_mouse_face
20455 && mouse_beg_col < i && mouse_end_col > end)
20456 overlap_hl = DRAW_MOUSE_FACE;
20457 else
20458 overlap_hl = DRAW_NORMAL_TEXT;
20460 BUILD_GLYPH_STRINGS (end, i, h, t,
20461 overlap_hl, x, last_x);
20462 /* Because BUILD_GLYPH_STRINGS updates the first argument,
20463 we don't have `end = i;' here. */
20464 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20465 append_glyph_string_lists (&head, &tail, h, t);
20466 clip_tail = tail;
20469 /* Append glyph strings for glyphs following the last glyph
20470 string tail that overwrite tail. The foreground of such
20471 glyphs has to be drawn because it writes into the background
20472 of tail. The background must not be drawn because it could
20473 paint over the foreground of following glyphs. */
20474 i = right_overwriting (tail);
20475 if (i >= 0)
20477 enum draw_glyphs_face overlap_hl;
20478 if (check_mouse_face
20479 && mouse_beg_col < i && mouse_end_col > end)
20480 overlap_hl = DRAW_MOUSE_FACE;
20481 else
20482 overlap_hl = DRAW_NORMAL_TEXT;
20484 clip_tail = tail;
20485 i++; /* We must include the Ith glyph. */
20486 BUILD_GLYPH_STRINGS (end, i, h, t,
20487 overlap_hl, x, last_x);
20488 for (s = h; s; s = s->next)
20489 s->background_filled_p = 1;
20490 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20491 append_glyph_string_lists (&head, &tail, h, t);
20493 if (clip_head || clip_tail)
20494 for (s = head; s; s = s->next)
20496 s->clip_head = clip_head;
20497 s->clip_tail = clip_tail;
20501 /* Draw all strings. */
20502 for (s = head; s; s = s->next)
20503 FRAME_RIF (f)->draw_glyph_string (s);
20505 #ifndef HAVE_NS
20506 /* When focus a sole frame and move horizontally, this sets on_p to 0
20507 causing a failure to erase prev cursor position. */
20508 if (area == TEXT_AREA
20509 && !row->full_width_p
20510 /* When drawing overlapping rows, only the glyph strings'
20511 foreground is drawn, which doesn't erase a cursor
20512 completely. */
20513 && !overlaps)
20515 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20516 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20517 : (tail ? tail->x + tail->background_width : x));
20518 x0 -= area_left;
20519 x1 -= area_left;
20521 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20522 row->y, MATRIX_ROW_BOTTOM_Y (row));
20524 #endif
20526 /* Value is the x-position up to which drawn, relative to AREA of W.
20527 This doesn't include parts drawn because of overhangs. */
20528 if (row->full_width_p)
20529 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20530 else
20531 x_reached -= area_left;
20533 RELEASE_HDC (hdc, f);
20535 return x_reached;
20538 /* Expand row matrix if too narrow. Don't expand if area
20539 is not present. */
20541 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20543 if (!fonts_changed_p \
20544 && (it->glyph_row->glyphs[area] \
20545 < it->glyph_row->glyphs[area + 1])) \
20547 it->w->ncols_scale_factor++; \
20548 fonts_changed_p = 1; \
20552 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20553 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20555 static INLINE void
20556 append_glyph (it)
20557 struct it *it;
20559 struct glyph *glyph;
20560 enum glyph_row_area area = it->area;
20562 xassert (it->glyph_row);
20563 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20565 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20566 if (glyph < it->glyph_row->glyphs[area + 1])
20568 glyph->charpos = CHARPOS (it->position);
20569 glyph->object = it->object;
20570 if (it->pixel_width > 0)
20572 glyph->pixel_width = it->pixel_width;
20573 glyph->padding_p = 0;
20575 else
20577 /* Assure at least 1-pixel width. Otherwise, cursor can't
20578 be displayed correctly. */
20579 glyph->pixel_width = 1;
20580 glyph->padding_p = 1;
20582 glyph->ascent = it->ascent;
20583 glyph->descent = it->descent;
20584 glyph->voffset = it->voffset;
20585 glyph->type = CHAR_GLYPH;
20586 glyph->avoid_cursor_p = it->avoid_cursor_p;
20587 glyph->multibyte_p = it->multibyte_p;
20588 glyph->left_box_line_p = it->start_of_box_run_p;
20589 glyph->right_box_line_p = it->end_of_box_run_p;
20590 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20591 || it->phys_descent > it->descent);
20592 glyph->glyph_not_available_p = it->glyph_not_available_p;
20593 glyph->face_id = it->face_id;
20594 glyph->u.ch = it->char_to_display;
20595 glyph->slice = null_glyph_slice;
20596 glyph->font_type = FONT_TYPE_UNKNOWN;
20597 ++it->glyph_row->used[area];
20599 else
20600 IT_EXPAND_MATRIX_WIDTH (it, area);
20603 /* Store one glyph for the composition IT->cmp_it.id in
20604 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
20605 non-null. */
20607 static INLINE void
20608 append_composite_glyph (it)
20609 struct it *it;
20611 struct glyph *glyph;
20612 enum glyph_row_area area = it->area;
20614 xassert (it->glyph_row);
20616 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20617 if (glyph < it->glyph_row->glyphs[area + 1])
20619 glyph->charpos = CHARPOS (it->position);
20620 glyph->object = it->object;
20621 glyph->pixel_width = it->pixel_width;
20622 glyph->ascent = it->ascent;
20623 glyph->descent = it->descent;
20624 glyph->voffset = it->voffset;
20625 glyph->type = COMPOSITE_GLYPH;
20626 if (it->cmp_it.ch < 0)
20628 glyph->u.cmp.automatic = 0;
20629 glyph->u.cmp.id = it->cmp_it.id;
20631 else
20633 glyph->u.cmp.automatic = 1;
20634 glyph->u.cmp.id = it->cmp_it.id;
20635 glyph->u.cmp.from = it->cmp_it.from;
20636 glyph->u.cmp.to = it->cmp_it.to - 1;
20638 glyph->avoid_cursor_p = it->avoid_cursor_p;
20639 glyph->multibyte_p = it->multibyte_p;
20640 glyph->left_box_line_p = it->start_of_box_run_p;
20641 glyph->right_box_line_p = it->end_of_box_run_p;
20642 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20643 || it->phys_descent > it->descent);
20644 glyph->padding_p = 0;
20645 glyph->glyph_not_available_p = 0;
20646 glyph->face_id = it->face_id;
20647 glyph->slice = null_glyph_slice;
20648 glyph->font_type = FONT_TYPE_UNKNOWN;
20649 ++it->glyph_row->used[area];
20651 else
20652 IT_EXPAND_MATRIX_WIDTH (it, area);
20656 /* Change IT->ascent and IT->height according to the setting of
20657 IT->voffset. */
20659 static INLINE void
20660 take_vertical_position_into_account (it)
20661 struct it *it;
20663 if (it->voffset)
20665 if (it->voffset < 0)
20666 /* Increase the ascent so that we can display the text higher
20667 in the line. */
20668 it->ascent -= it->voffset;
20669 else
20670 /* Increase the descent so that we can display the text lower
20671 in the line. */
20672 it->descent += it->voffset;
20677 /* Produce glyphs/get display metrics for the image IT is loaded with.
20678 See the description of struct display_iterator in dispextern.h for
20679 an overview of struct display_iterator. */
20681 static void
20682 produce_image_glyph (it)
20683 struct it *it;
20685 struct image *img;
20686 struct face *face;
20687 int glyph_ascent, crop;
20688 struct glyph_slice slice;
20690 xassert (it->what == IT_IMAGE);
20692 face = FACE_FROM_ID (it->f, it->face_id);
20693 xassert (face);
20694 /* Make sure X resources of the face is loaded. */
20695 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20697 if (it->image_id < 0)
20699 /* Fringe bitmap. */
20700 it->ascent = it->phys_ascent = 0;
20701 it->descent = it->phys_descent = 0;
20702 it->pixel_width = 0;
20703 it->nglyphs = 0;
20704 return;
20707 img = IMAGE_FROM_ID (it->f, it->image_id);
20708 xassert (img);
20709 /* Make sure X resources of the image is loaded. */
20710 prepare_image_for_display (it->f, img);
20712 slice.x = slice.y = 0;
20713 slice.width = img->width;
20714 slice.height = img->height;
20716 if (INTEGERP (it->slice.x))
20717 slice.x = XINT (it->slice.x);
20718 else if (FLOATP (it->slice.x))
20719 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20721 if (INTEGERP (it->slice.y))
20722 slice.y = XINT (it->slice.y);
20723 else if (FLOATP (it->slice.y))
20724 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20726 if (INTEGERP (it->slice.width))
20727 slice.width = XINT (it->slice.width);
20728 else if (FLOATP (it->slice.width))
20729 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20731 if (INTEGERP (it->slice.height))
20732 slice.height = XINT (it->slice.height);
20733 else if (FLOATP (it->slice.height))
20734 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20736 if (slice.x >= img->width)
20737 slice.x = img->width;
20738 if (slice.y >= img->height)
20739 slice.y = img->height;
20740 if (slice.x + slice.width >= img->width)
20741 slice.width = img->width - slice.x;
20742 if (slice.y + slice.height > img->height)
20743 slice.height = img->height - slice.y;
20745 if (slice.width == 0 || slice.height == 0)
20746 return;
20748 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20750 it->descent = slice.height - glyph_ascent;
20751 if (slice.y == 0)
20752 it->descent += img->vmargin;
20753 if (slice.y + slice.height == img->height)
20754 it->descent += img->vmargin;
20755 it->phys_descent = it->descent;
20757 it->pixel_width = slice.width;
20758 if (slice.x == 0)
20759 it->pixel_width += img->hmargin;
20760 if (slice.x + slice.width == img->width)
20761 it->pixel_width += img->hmargin;
20763 /* It's quite possible for images to have an ascent greater than
20764 their height, so don't get confused in that case. */
20765 if (it->descent < 0)
20766 it->descent = 0;
20768 it->nglyphs = 1;
20770 if (face->box != FACE_NO_BOX)
20772 if (face->box_line_width > 0)
20774 if (slice.y == 0)
20775 it->ascent += face->box_line_width;
20776 if (slice.y + slice.height == img->height)
20777 it->descent += face->box_line_width;
20780 if (it->start_of_box_run_p && slice.x == 0)
20781 it->pixel_width += eabs (face->box_line_width);
20782 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20783 it->pixel_width += eabs (face->box_line_width);
20786 take_vertical_position_into_account (it);
20788 /* Automatically crop wide image glyphs at right edge so we can
20789 draw the cursor on same display row. */
20790 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20791 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20793 it->pixel_width -= crop;
20794 slice.width -= crop;
20797 if (it->glyph_row)
20799 struct glyph *glyph;
20800 enum glyph_row_area area = it->area;
20802 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20803 if (glyph < it->glyph_row->glyphs[area + 1])
20805 glyph->charpos = CHARPOS (it->position);
20806 glyph->object = it->object;
20807 glyph->pixel_width = it->pixel_width;
20808 glyph->ascent = glyph_ascent;
20809 glyph->descent = it->descent;
20810 glyph->voffset = it->voffset;
20811 glyph->type = IMAGE_GLYPH;
20812 glyph->avoid_cursor_p = it->avoid_cursor_p;
20813 glyph->multibyte_p = it->multibyte_p;
20814 glyph->left_box_line_p = it->start_of_box_run_p;
20815 glyph->right_box_line_p = it->end_of_box_run_p;
20816 glyph->overlaps_vertically_p = 0;
20817 glyph->padding_p = 0;
20818 glyph->glyph_not_available_p = 0;
20819 glyph->face_id = it->face_id;
20820 glyph->u.img_id = img->id;
20821 glyph->slice = slice;
20822 glyph->font_type = FONT_TYPE_UNKNOWN;
20823 ++it->glyph_row->used[area];
20825 else
20826 IT_EXPAND_MATRIX_WIDTH (it, area);
20831 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20832 of the glyph, WIDTH and HEIGHT are the width and height of the
20833 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20835 static void
20836 append_stretch_glyph (it, object, width, height, ascent)
20837 struct it *it;
20838 Lisp_Object object;
20839 int width, height;
20840 int ascent;
20842 struct glyph *glyph;
20843 enum glyph_row_area area = it->area;
20845 xassert (ascent >= 0 && ascent <= height);
20847 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20848 if (glyph < it->glyph_row->glyphs[area + 1])
20850 glyph->charpos = CHARPOS (it->position);
20851 glyph->object = object;
20852 glyph->pixel_width = width;
20853 glyph->ascent = ascent;
20854 glyph->descent = height - ascent;
20855 glyph->voffset = it->voffset;
20856 glyph->type = STRETCH_GLYPH;
20857 glyph->avoid_cursor_p = it->avoid_cursor_p;
20858 glyph->multibyte_p = it->multibyte_p;
20859 glyph->left_box_line_p = it->start_of_box_run_p;
20860 glyph->right_box_line_p = it->end_of_box_run_p;
20861 glyph->overlaps_vertically_p = 0;
20862 glyph->padding_p = 0;
20863 glyph->glyph_not_available_p = 0;
20864 glyph->face_id = it->face_id;
20865 glyph->u.stretch.ascent = ascent;
20866 glyph->u.stretch.height = height;
20867 glyph->slice = null_glyph_slice;
20868 glyph->font_type = FONT_TYPE_UNKNOWN;
20869 ++it->glyph_row->used[area];
20871 else
20872 IT_EXPAND_MATRIX_WIDTH (it, area);
20876 /* Produce a stretch glyph for iterator IT. IT->object is the value
20877 of the glyph property displayed. The value must be a list
20878 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20879 being recognized:
20881 1. `:width WIDTH' specifies that the space should be WIDTH *
20882 canonical char width wide. WIDTH may be an integer or floating
20883 point number.
20885 2. `:relative-width FACTOR' specifies that the width of the stretch
20886 should be computed from the width of the first character having the
20887 `glyph' property, and should be FACTOR times that width.
20889 3. `:align-to HPOS' specifies that the space should be wide enough
20890 to reach HPOS, a value in canonical character units.
20892 Exactly one of the above pairs must be present.
20894 4. `:height HEIGHT' specifies that the height of the stretch produced
20895 should be HEIGHT, measured in canonical character units.
20897 5. `:relative-height FACTOR' specifies that the height of the
20898 stretch should be FACTOR times the height of the characters having
20899 the glyph property.
20901 Either none or exactly one of 4 or 5 must be present.
20903 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20904 of the stretch should be used for the ascent of the stretch.
20905 ASCENT must be in the range 0 <= ASCENT <= 100. */
20907 static void
20908 produce_stretch_glyph (it)
20909 struct it *it;
20911 /* (space :width WIDTH :height HEIGHT ...) */
20912 Lisp_Object prop, plist;
20913 int width = 0, height = 0, align_to = -1;
20914 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20915 int ascent = 0;
20916 double tem;
20917 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20918 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
20920 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20922 /* List should start with `space'. */
20923 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20924 plist = XCDR (it->object);
20926 /* Compute the width of the stretch. */
20927 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20928 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20930 /* Absolute width `:width WIDTH' specified and valid. */
20931 zero_width_ok_p = 1;
20932 width = (int)tem;
20934 else if (prop = Fplist_get (plist, QCrelative_width),
20935 NUMVAL (prop) > 0)
20937 /* Relative width `:relative-width FACTOR' specified and valid.
20938 Compute the width of the characters having the `glyph'
20939 property. */
20940 struct it it2;
20941 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20943 it2 = *it;
20944 if (it->multibyte_p)
20946 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20947 - IT_BYTEPOS (*it));
20948 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
20950 else
20951 it2.c = *p, it2.len = 1;
20953 it2.glyph_row = NULL;
20954 it2.what = IT_CHARACTER;
20955 x_produce_glyphs (&it2);
20956 width = NUMVAL (prop) * it2.pixel_width;
20958 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20959 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20961 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20962 align_to = (align_to < 0
20964 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20965 else if (align_to < 0)
20966 align_to = window_box_left_offset (it->w, TEXT_AREA);
20967 width = max (0, (int)tem + align_to - it->current_x);
20968 zero_width_ok_p = 1;
20970 else
20971 /* Nothing specified -> width defaults to canonical char width. */
20972 width = FRAME_COLUMN_WIDTH (it->f);
20974 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20975 width = 1;
20977 /* Compute height. */
20978 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20979 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20981 height = (int)tem;
20982 zero_height_ok_p = 1;
20984 else if (prop = Fplist_get (plist, QCrelative_height),
20985 NUMVAL (prop) > 0)
20986 height = FONT_HEIGHT (font) * NUMVAL (prop);
20987 else
20988 height = FONT_HEIGHT (font);
20990 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20991 height = 1;
20993 /* Compute percentage of height used for ascent. If
20994 `:ascent ASCENT' is present and valid, use that. Otherwise,
20995 derive the ascent from the font in use. */
20996 if (prop = Fplist_get (plist, QCascent),
20997 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20998 ascent = height * NUMVAL (prop) / 100.0;
20999 else if (!NILP (prop)
21000 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21001 ascent = min (max (0, (int)tem), height);
21002 else
21003 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21005 if (width > 0 && it->line_wrap != TRUNCATE
21006 && it->current_x + width > it->last_visible_x)
21007 width = it->last_visible_x - it->current_x - 1;
21009 if (width > 0 && height > 0 && it->glyph_row)
21011 Lisp_Object object = it->stack[it->sp - 1].string;
21012 if (!STRINGP (object))
21013 object = it->w->buffer;
21014 append_stretch_glyph (it, object, width, height, ascent);
21017 it->pixel_width = width;
21018 it->ascent = it->phys_ascent = ascent;
21019 it->descent = it->phys_descent = height - it->ascent;
21020 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21022 take_vertical_position_into_account (it);
21025 /* Calculate line-height and line-spacing properties.
21026 An integer value specifies explicit pixel value.
21027 A float value specifies relative value to current face height.
21028 A cons (float . face-name) specifies relative value to
21029 height of specified face font.
21031 Returns height in pixels, or nil. */
21034 static Lisp_Object
21035 calc_line_height_property (it, val, font, boff, override)
21036 struct it *it;
21037 Lisp_Object val;
21038 struct font *font;
21039 int boff, override;
21041 Lisp_Object face_name = Qnil;
21042 int ascent, descent, height;
21044 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21045 return val;
21047 if (CONSP (val))
21049 face_name = XCAR (val);
21050 val = XCDR (val);
21051 if (!NUMBERP (val))
21052 val = make_number (1);
21053 if (NILP (face_name))
21055 height = it->ascent + it->descent;
21056 goto scale;
21060 if (NILP (face_name))
21062 font = FRAME_FONT (it->f);
21063 boff = FRAME_BASELINE_OFFSET (it->f);
21065 else if (EQ (face_name, Qt))
21067 override = 0;
21069 else
21071 int face_id;
21072 struct face *face;
21074 face_id = lookup_named_face (it->f, face_name, 0);
21075 if (face_id < 0)
21076 return make_number (-1);
21078 face = FACE_FROM_ID (it->f, face_id);
21079 font = face->font;
21080 if (font == NULL)
21081 return make_number (-1);
21082 boff = font->baseline_offset;
21083 if (font->vertical_centering)
21084 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21087 ascent = FONT_BASE (font) + boff;
21088 descent = FONT_DESCENT (font) - boff;
21090 if (override)
21092 it->override_ascent = ascent;
21093 it->override_descent = descent;
21094 it->override_boff = boff;
21097 height = ascent + descent;
21099 scale:
21100 if (FLOATP (val))
21101 height = (int)(XFLOAT_DATA (val) * height);
21102 else if (INTEGERP (val))
21103 height *= XINT (val);
21105 return make_number (height);
21109 /* RIF:
21110 Produce glyphs/get display metrics for the display element IT is
21111 loaded with. See the description of struct it in dispextern.h
21112 for an overview of struct it. */
21114 void
21115 x_produce_glyphs (it)
21116 struct it *it;
21118 int extra_line_spacing = it->extra_line_spacing;
21120 it->glyph_not_available_p = 0;
21122 if (it->what == IT_CHARACTER)
21124 XChar2b char2b;
21125 struct font *font;
21126 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21127 struct font_metrics *pcm;
21128 int font_not_found_p;
21129 int boff; /* baseline offset */
21130 /* We may change it->multibyte_p upon unibyte<->multibyte
21131 conversion. So, save the current value now and restore it
21132 later.
21134 Note: It seems that we don't have to record multibyte_p in
21135 struct glyph because the character code itself tells whether
21136 or not the character is multibyte. Thus, in the future, we
21137 must consider eliminating the field `multibyte_p' in the
21138 struct glyph. */
21139 int saved_multibyte_p = it->multibyte_p;
21141 /* Maybe translate single-byte characters to multibyte, or the
21142 other way. */
21143 it->char_to_display = it->c;
21144 if (!ASCII_BYTE_P (it->c)
21145 && ! it->multibyte_p)
21147 if (SINGLE_BYTE_CHAR_P (it->c)
21148 && unibyte_display_via_language_environment)
21150 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
21152 /* get_next_display_element assures that this decoding
21153 never fails. */
21154 it->char_to_display = DECODE_CHAR (unibyte, it->c);
21155 it->multibyte_p = 1;
21156 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
21157 -1, Qnil);
21158 face = FACE_FROM_ID (it->f, it->face_id);
21162 /* Get font to use. Encode IT->char_to_display. */
21163 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
21164 &char2b, it->multibyte_p, 0);
21165 font = face->font;
21167 font_not_found_p = font == NULL;
21168 if (font_not_found_p)
21170 /* When no suitable font found, display an empty box based
21171 on the metrics of the font of the default face (or what
21172 remapped). */
21173 struct face *no_font_face
21174 = FACE_FROM_ID (it->f,
21175 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
21176 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
21177 font = no_font_face->font;
21178 boff = font->baseline_offset;
21180 else
21182 boff = font->baseline_offset;
21183 if (font->vertical_centering)
21184 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21187 if (it->char_to_display >= ' '
21188 && (!it->multibyte_p || it->char_to_display < 128))
21190 /* Either unibyte or ASCII. */
21191 int stretched_p;
21193 it->nglyphs = 1;
21195 pcm = get_per_char_metric (it->f, font, &char2b);
21197 if (it->override_ascent >= 0)
21199 it->ascent = it->override_ascent;
21200 it->descent = it->override_descent;
21201 boff = it->override_boff;
21203 else
21205 it->ascent = FONT_BASE (font) + boff;
21206 it->descent = FONT_DESCENT (font) - boff;
21209 if (pcm)
21211 it->phys_ascent = pcm->ascent + boff;
21212 it->phys_descent = pcm->descent - boff;
21213 it->pixel_width = pcm->width;
21215 else
21217 it->glyph_not_available_p = 1;
21218 it->phys_ascent = it->ascent;
21219 it->phys_descent = it->descent;
21220 it->pixel_width = FONT_WIDTH (font);
21223 if (it->constrain_row_ascent_descent_p)
21225 if (it->descent > it->max_descent)
21227 it->ascent += it->descent - it->max_descent;
21228 it->descent = it->max_descent;
21230 if (it->ascent > it->max_ascent)
21232 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21233 it->ascent = it->max_ascent;
21235 it->phys_ascent = min (it->phys_ascent, it->ascent);
21236 it->phys_descent = min (it->phys_descent, it->descent);
21237 extra_line_spacing = 0;
21240 /* If this is a space inside a region of text with
21241 `space-width' property, change its width. */
21242 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
21243 if (stretched_p)
21244 it->pixel_width *= XFLOATINT (it->space_width);
21246 /* If face has a box, add the box thickness to the character
21247 height. If character has a box line to the left and/or
21248 right, add the box line width to the character's width. */
21249 if (face->box != FACE_NO_BOX)
21251 int thick = face->box_line_width;
21253 if (thick > 0)
21255 it->ascent += thick;
21256 it->descent += thick;
21258 else
21259 thick = -thick;
21261 if (it->start_of_box_run_p)
21262 it->pixel_width += thick;
21263 if (it->end_of_box_run_p)
21264 it->pixel_width += thick;
21267 /* If face has an overline, add the height of the overline
21268 (1 pixel) and a 1 pixel margin to the character height. */
21269 if (face->overline_p)
21270 it->ascent += overline_margin;
21272 if (it->constrain_row_ascent_descent_p)
21274 if (it->ascent > it->max_ascent)
21275 it->ascent = it->max_ascent;
21276 if (it->descent > it->max_descent)
21277 it->descent = it->max_descent;
21280 take_vertical_position_into_account (it);
21282 /* If we have to actually produce glyphs, do it. */
21283 if (it->glyph_row)
21285 if (stretched_p)
21287 /* Translate a space with a `space-width' property
21288 into a stretch glyph. */
21289 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
21290 / FONT_HEIGHT (font));
21291 append_stretch_glyph (it, it->object, it->pixel_width,
21292 it->ascent + it->descent, ascent);
21294 else
21295 append_glyph (it);
21297 /* If characters with lbearing or rbearing are displayed
21298 in this line, record that fact in a flag of the
21299 glyph row. This is used to optimize X output code. */
21300 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
21301 it->glyph_row->contains_overlapping_glyphs_p = 1;
21303 if (! stretched_p && it->pixel_width == 0)
21304 /* We assure that all visible glyphs have at least 1-pixel
21305 width. */
21306 it->pixel_width = 1;
21308 else if (it->char_to_display == '\n')
21310 /* A newline has no width, but we need the height of the
21311 line. But if previous part of the line sets a height,
21312 don't increase that height */
21314 Lisp_Object height;
21315 Lisp_Object total_height = Qnil;
21317 it->override_ascent = -1;
21318 it->pixel_width = 0;
21319 it->nglyphs = 0;
21321 height = get_it_property(it, Qline_height);
21322 /* Split (line-height total-height) list */
21323 if (CONSP (height)
21324 && CONSP (XCDR (height))
21325 && NILP (XCDR (XCDR (height))))
21327 total_height = XCAR (XCDR (height));
21328 height = XCAR (height);
21330 height = calc_line_height_property(it, height, font, boff, 1);
21332 if (it->override_ascent >= 0)
21334 it->ascent = it->override_ascent;
21335 it->descent = it->override_descent;
21336 boff = it->override_boff;
21338 else
21340 it->ascent = FONT_BASE (font) + boff;
21341 it->descent = FONT_DESCENT (font) - boff;
21344 if (EQ (height, Qt))
21346 if (it->descent > it->max_descent)
21348 it->ascent += it->descent - it->max_descent;
21349 it->descent = it->max_descent;
21351 if (it->ascent > it->max_ascent)
21353 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21354 it->ascent = it->max_ascent;
21356 it->phys_ascent = min (it->phys_ascent, it->ascent);
21357 it->phys_descent = min (it->phys_descent, it->descent);
21358 it->constrain_row_ascent_descent_p = 1;
21359 extra_line_spacing = 0;
21361 else
21363 Lisp_Object spacing;
21365 it->phys_ascent = it->ascent;
21366 it->phys_descent = it->descent;
21368 if ((it->max_ascent > 0 || it->max_descent > 0)
21369 && face->box != FACE_NO_BOX
21370 && face->box_line_width > 0)
21372 it->ascent += face->box_line_width;
21373 it->descent += face->box_line_width;
21375 if (!NILP (height)
21376 && XINT (height) > it->ascent + it->descent)
21377 it->ascent = XINT (height) - it->descent;
21379 if (!NILP (total_height))
21380 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21381 else
21383 spacing = get_it_property(it, Qline_spacing);
21384 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21386 if (INTEGERP (spacing))
21388 extra_line_spacing = XINT (spacing);
21389 if (!NILP (total_height))
21390 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21394 else if (it->char_to_display == '\t')
21396 if (font->space_width > 0)
21398 int tab_width = it->tab_width * font->space_width;
21399 int x = it->current_x + it->continuation_lines_width;
21400 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21402 /* If the distance from the current position to the next tab
21403 stop is less than a space character width, use the
21404 tab stop after that. */
21405 if (next_tab_x - x < font->space_width)
21406 next_tab_x += tab_width;
21408 it->pixel_width = next_tab_x - x;
21409 it->nglyphs = 1;
21410 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21411 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21413 if (it->glyph_row)
21415 append_stretch_glyph (it, it->object, it->pixel_width,
21416 it->ascent + it->descent, it->ascent);
21419 else
21421 it->pixel_width = 0;
21422 it->nglyphs = 1;
21425 else
21427 /* A multi-byte character. Assume that the display width of the
21428 character is the width of the character multiplied by the
21429 width of the font. */
21431 /* If we found a font, this font should give us the right
21432 metrics. If we didn't find a font, use the frame's
21433 default font and calculate the width of the character by
21434 multiplying the width of font by the width of the
21435 character. */
21437 pcm = get_per_char_metric (it->f, font, &char2b);
21439 if (font_not_found_p || !pcm)
21441 int char_width = CHAR_WIDTH (it->char_to_display);
21443 if (char_width == 0)
21444 /* This is a non spacing character. But, as we are
21445 going to display an empty box, the box must occupy
21446 at least one column. */
21447 char_width = 1;
21448 it->glyph_not_available_p = 1;
21449 it->pixel_width = font->space_width * char_width;
21450 it->phys_ascent = FONT_BASE (font) + boff;
21451 it->phys_descent = FONT_DESCENT (font) - boff;
21453 else
21455 it->pixel_width = pcm->width;
21456 it->phys_ascent = pcm->ascent + boff;
21457 it->phys_descent = pcm->descent - boff;
21458 if (it->glyph_row
21459 && (pcm->lbearing < 0
21460 || pcm->rbearing > pcm->width))
21461 it->glyph_row->contains_overlapping_glyphs_p = 1;
21463 it->nglyphs = 1;
21464 it->ascent = FONT_BASE (font) + boff;
21465 it->descent = FONT_DESCENT (font) - boff;
21466 if (face->box != FACE_NO_BOX)
21468 int thick = face->box_line_width;
21470 if (thick > 0)
21472 it->ascent += thick;
21473 it->descent += thick;
21475 else
21476 thick = - thick;
21478 if (it->start_of_box_run_p)
21479 it->pixel_width += thick;
21480 if (it->end_of_box_run_p)
21481 it->pixel_width += thick;
21484 /* If face has an overline, add the height of the overline
21485 (1 pixel) and a 1 pixel margin to the character height. */
21486 if (face->overline_p)
21487 it->ascent += overline_margin;
21489 take_vertical_position_into_account (it);
21491 if (it->ascent < 0)
21492 it->ascent = 0;
21493 if (it->descent < 0)
21494 it->descent = 0;
21496 if (it->glyph_row)
21497 append_glyph (it);
21498 if (it->pixel_width == 0)
21499 /* We assure that all visible glyphs have at least 1-pixel
21500 width. */
21501 it->pixel_width = 1;
21503 it->multibyte_p = saved_multibyte_p;
21505 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
21507 /* A static composition.
21509 Note: A composition is represented as one glyph in the
21510 glyph matrix. There are no padding glyphs.
21512 Important note: pixel_width, ascent, and descent are the
21513 values of what is drawn by draw_glyphs (i.e. the values of
21514 the overall glyphs composed). */
21515 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21516 int boff; /* baseline offset */
21517 struct composition *cmp = composition_table[it->cmp_it.id];
21518 int glyph_len = cmp->glyph_len;
21519 struct font *font = face->font;
21521 it->nglyphs = 1;
21523 /* If we have not yet calculated pixel size data of glyphs of
21524 the composition for the current face font, calculate them
21525 now. Theoretically, we have to check all fonts for the
21526 glyphs, but that requires much time and memory space. So,
21527 here we check only the font of the first glyph. This may
21528 lead to incorrect display, but it's very rare, and C-l
21529 (recenter-top-bottom) can correct the display anyway. */
21530 if (! cmp->font || cmp->font != font)
21532 /* Ascent and descent of the font of the first character
21533 of this composition (adjusted by baseline offset).
21534 Ascent and descent of overall glyphs should not be less
21535 than these, respectively. */
21536 int font_ascent, font_descent, font_height;
21537 /* Bounding box of the overall glyphs. */
21538 int leftmost, rightmost, lowest, highest;
21539 int lbearing, rbearing;
21540 int i, width, ascent, descent;
21541 int left_padded = 0, right_padded = 0;
21542 int c;
21543 XChar2b char2b;
21544 struct font_metrics *pcm;
21545 int font_not_found_p;
21546 int pos;
21548 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21549 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21550 break;
21551 if (glyph_len < cmp->glyph_len)
21552 right_padded = 1;
21553 for (i = 0; i < glyph_len; i++)
21555 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21556 break;
21557 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21559 if (i > 0)
21560 left_padded = 1;
21562 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21563 : IT_CHARPOS (*it));
21564 /* If no suitable font is found, use the default font. */
21565 font_not_found_p = font == NULL;
21566 if (font_not_found_p)
21568 face = face->ascii_face;
21569 font = face->font;
21571 boff = font->baseline_offset;
21572 if (font->vertical_centering)
21573 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21574 font_ascent = FONT_BASE (font) + boff;
21575 font_descent = FONT_DESCENT (font) - boff;
21576 font_height = FONT_HEIGHT (font);
21578 cmp->font = (void *) font;
21580 pcm = NULL;
21581 if (! font_not_found_p)
21583 get_char_face_and_encoding (it->f, c, it->face_id,
21584 &char2b, it->multibyte_p, 0);
21585 pcm = get_per_char_metric (it->f, font, &char2b);
21588 /* Initialize the bounding box. */
21589 if (pcm)
21591 width = pcm->width;
21592 ascent = pcm->ascent;
21593 descent = pcm->descent;
21594 lbearing = pcm->lbearing;
21595 rbearing = pcm->rbearing;
21597 else
21599 width = FONT_WIDTH (font);
21600 ascent = FONT_BASE (font);
21601 descent = FONT_DESCENT (font);
21602 lbearing = 0;
21603 rbearing = width;
21606 rightmost = width;
21607 leftmost = 0;
21608 lowest = - descent + boff;
21609 highest = ascent + boff;
21611 if (! font_not_found_p
21612 && font->default_ascent
21613 && CHAR_TABLE_P (Vuse_default_ascent)
21614 && !NILP (Faref (Vuse_default_ascent,
21615 make_number (it->char_to_display))))
21616 highest = font->default_ascent + boff;
21618 /* Draw the first glyph at the normal position. It may be
21619 shifted to right later if some other glyphs are drawn
21620 at the left. */
21621 cmp->offsets[i * 2] = 0;
21622 cmp->offsets[i * 2 + 1] = boff;
21623 cmp->lbearing = lbearing;
21624 cmp->rbearing = rbearing;
21626 /* Set cmp->offsets for the remaining glyphs. */
21627 for (i++; i < glyph_len; i++)
21629 int left, right, btm, top;
21630 int ch = COMPOSITION_GLYPH (cmp, i);
21631 int face_id;
21632 struct face *this_face;
21633 int this_boff;
21635 if (ch == '\t')
21636 ch = ' ';
21637 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21638 this_face = FACE_FROM_ID (it->f, face_id);
21639 font = this_face->font;
21641 if (font == NULL)
21642 pcm = NULL;
21643 else
21645 this_boff = font->baseline_offset;
21646 if (font->vertical_centering)
21647 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21648 get_char_face_and_encoding (it->f, ch, face_id,
21649 &char2b, it->multibyte_p, 0);
21650 pcm = get_per_char_metric (it->f, font, &char2b);
21652 if (! pcm)
21653 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21654 else
21656 width = pcm->width;
21657 ascent = pcm->ascent;
21658 descent = pcm->descent;
21659 lbearing = pcm->lbearing;
21660 rbearing = pcm->rbearing;
21661 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21663 /* Relative composition with or without
21664 alternate chars. */
21665 left = (leftmost + rightmost - width) / 2;
21666 btm = - descent + boff;
21667 if (font->relative_compose
21668 && (! CHAR_TABLE_P (Vignore_relative_composition)
21669 || NILP (Faref (Vignore_relative_composition,
21670 make_number (ch)))))
21673 if (- descent >= font->relative_compose)
21674 /* One extra pixel between two glyphs. */
21675 btm = highest + 1;
21676 else if (ascent <= 0)
21677 /* One extra pixel between two glyphs. */
21678 btm = lowest - 1 - ascent - descent;
21681 else
21683 /* A composition rule is specified by an integer
21684 value that encodes global and new reference
21685 points (GREF and NREF). GREF and NREF are
21686 specified by numbers as below:
21688 0---1---2 -- ascent
21692 9--10--11 -- center
21694 ---3---4---5--- baseline
21696 6---7---8 -- descent
21698 int rule = COMPOSITION_RULE (cmp, i);
21699 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21701 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21702 grefx = gref % 3, nrefx = nref % 3;
21703 grefy = gref / 3, nrefy = nref / 3;
21704 if (xoff)
21705 xoff = font_height * (xoff - 128) / 256;
21706 if (yoff)
21707 yoff = font_height * (yoff - 128) / 256;
21709 left = (leftmost
21710 + grefx * (rightmost - leftmost) / 2
21711 - nrefx * width / 2
21712 + xoff);
21714 btm = ((grefy == 0 ? highest
21715 : grefy == 1 ? 0
21716 : grefy == 2 ? lowest
21717 : (highest + lowest) / 2)
21718 - (nrefy == 0 ? ascent + descent
21719 : nrefy == 1 ? descent - boff
21720 : nrefy == 2 ? 0
21721 : (ascent + descent) / 2)
21722 + yoff);
21725 cmp->offsets[i * 2] = left;
21726 cmp->offsets[i * 2 + 1] = btm + descent;
21728 /* Update the bounding box of the overall glyphs. */
21729 if (width > 0)
21731 right = left + width;
21732 if (left < leftmost)
21733 leftmost = left;
21734 if (right > rightmost)
21735 rightmost = right;
21737 top = btm + descent + ascent;
21738 if (top > highest)
21739 highest = top;
21740 if (btm < lowest)
21741 lowest = btm;
21743 if (cmp->lbearing > left + lbearing)
21744 cmp->lbearing = left + lbearing;
21745 if (cmp->rbearing < left + rbearing)
21746 cmp->rbearing = left + rbearing;
21750 /* If there are glyphs whose x-offsets are negative,
21751 shift all glyphs to the right and make all x-offsets
21752 non-negative. */
21753 if (leftmost < 0)
21755 for (i = 0; i < cmp->glyph_len; i++)
21756 cmp->offsets[i * 2] -= leftmost;
21757 rightmost -= leftmost;
21758 cmp->lbearing -= leftmost;
21759 cmp->rbearing -= leftmost;
21762 if (left_padded && cmp->lbearing < 0)
21764 for (i = 0; i < cmp->glyph_len; i++)
21765 cmp->offsets[i * 2] -= cmp->lbearing;
21766 rightmost -= cmp->lbearing;
21767 cmp->rbearing -= cmp->lbearing;
21768 cmp->lbearing = 0;
21770 if (right_padded && rightmost < cmp->rbearing)
21772 rightmost = cmp->rbearing;
21775 cmp->pixel_width = rightmost;
21776 cmp->ascent = highest;
21777 cmp->descent = - lowest;
21778 if (cmp->ascent < font_ascent)
21779 cmp->ascent = font_ascent;
21780 if (cmp->descent < font_descent)
21781 cmp->descent = font_descent;
21784 if (it->glyph_row
21785 && (cmp->lbearing < 0
21786 || cmp->rbearing > cmp->pixel_width))
21787 it->glyph_row->contains_overlapping_glyphs_p = 1;
21789 it->pixel_width = cmp->pixel_width;
21790 it->ascent = it->phys_ascent = cmp->ascent;
21791 it->descent = it->phys_descent = cmp->descent;
21792 if (face->box != FACE_NO_BOX)
21794 int thick = face->box_line_width;
21796 if (thick > 0)
21798 it->ascent += thick;
21799 it->descent += thick;
21801 else
21802 thick = - thick;
21804 if (it->start_of_box_run_p)
21805 it->pixel_width += thick;
21806 if (it->end_of_box_run_p)
21807 it->pixel_width += thick;
21810 /* If face has an overline, add the height of the overline
21811 (1 pixel) and a 1 pixel margin to the character height. */
21812 if (face->overline_p)
21813 it->ascent += overline_margin;
21815 take_vertical_position_into_account (it);
21816 if (it->ascent < 0)
21817 it->ascent = 0;
21818 if (it->descent < 0)
21819 it->descent = 0;
21821 if (it->glyph_row)
21822 append_composite_glyph (it);
21824 else if (it->what == IT_COMPOSITION)
21826 /* A dynamic (automatic) composition. */
21827 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21828 Lisp_Object gstring;
21829 struct font_metrics metrics;
21831 gstring = composition_gstring_from_id (it->cmp_it.id);
21832 it->pixel_width
21833 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
21834 &metrics);
21835 if (it->glyph_row
21836 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
21837 it->glyph_row->contains_overlapping_glyphs_p = 1;
21838 it->ascent = it->phys_ascent = metrics.ascent;
21839 it->descent = it->phys_descent = metrics.descent;
21840 if (face->box != FACE_NO_BOX)
21842 int thick = face->box_line_width;
21844 if (thick > 0)
21846 it->ascent += thick;
21847 it->descent += thick;
21849 else
21850 thick = - thick;
21852 if (it->start_of_box_run_p)
21853 it->pixel_width += thick;
21854 if (it->end_of_box_run_p)
21855 it->pixel_width += thick;
21857 /* If face has an overline, add the height of the overline
21858 (1 pixel) and a 1 pixel margin to the character height. */
21859 if (face->overline_p)
21860 it->ascent += overline_margin;
21861 take_vertical_position_into_account (it);
21862 if (it->ascent < 0)
21863 it->ascent = 0;
21864 if (it->descent < 0)
21865 it->descent = 0;
21867 if (it->glyph_row)
21868 append_composite_glyph (it);
21870 else if (it->what == IT_IMAGE)
21871 produce_image_glyph (it);
21872 else if (it->what == IT_STRETCH)
21873 produce_stretch_glyph (it);
21875 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21876 because this isn't true for images with `:ascent 100'. */
21877 xassert (it->ascent >= 0 && it->descent >= 0);
21878 if (it->area == TEXT_AREA)
21879 it->current_x += it->pixel_width;
21881 if (extra_line_spacing > 0)
21883 it->descent += extra_line_spacing;
21884 if (extra_line_spacing > it->max_extra_line_spacing)
21885 it->max_extra_line_spacing = extra_line_spacing;
21888 it->max_ascent = max (it->max_ascent, it->ascent);
21889 it->max_descent = max (it->max_descent, it->descent);
21890 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21891 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21894 /* EXPORT for RIF:
21895 Output LEN glyphs starting at START at the nominal cursor position.
21896 Advance the nominal cursor over the text. The global variable
21897 updated_window contains the window being updated, updated_row is
21898 the glyph row being updated, and updated_area is the area of that
21899 row being updated. */
21901 void
21902 x_write_glyphs (start, len)
21903 struct glyph *start;
21904 int len;
21906 int x, hpos;
21908 xassert (updated_window && updated_row);
21909 BLOCK_INPUT;
21911 /* Write glyphs. */
21913 hpos = start - updated_row->glyphs[updated_area];
21914 x = draw_glyphs (updated_window, output_cursor.x,
21915 updated_row, updated_area,
21916 hpos, hpos + len,
21917 DRAW_NORMAL_TEXT, 0);
21919 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21920 if (updated_area == TEXT_AREA
21921 && updated_window->phys_cursor_on_p
21922 && updated_window->phys_cursor.vpos == output_cursor.vpos
21923 && updated_window->phys_cursor.hpos >= hpos
21924 && updated_window->phys_cursor.hpos < hpos + len)
21925 updated_window->phys_cursor_on_p = 0;
21927 UNBLOCK_INPUT;
21929 /* Advance the output cursor. */
21930 output_cursor.hpos += len;
21931 output_cursor.x = x;
21935 /* EXPORT for RIF:
21936 Insert LEN glyphs from START at the nominal cursor position. */
21938 void
21939 x_insert_glyphs (start, len)
21940 struct glyph *start;
21941 int len;
21943 struct frame *f;
21944 struct window *w;
21945 int line_height, shift_by_width, shifted_region_width;
21946 struct glyph_row *row;
21947 struct glyph *glyph;
21948 int frame_x, frame_y;
21949 EMACS_INT hpos;
21951 xassert (updated_window && updated_row);
21952 BLOCK_INPUT;
21953 w = updated_window;
21954 f = XFRAME (WINDOW_FRAME (w));
21956 /* Get the height of the line we are in. */
21957 row = updated_row;
21958 line_height = row->height;
21960 /* Get the width of the glyphs to insert. */
21961 shift_by_width = 0;
21962 for (glyph = start; glyph < start + len; ++glyph)
21963 shift_by_width += glyph->pixel_width;
21965 /* Get the width of the region to shift right. */
21966 shifted_region_width = (window_box_width (w, updated_area)
21967 - output_cursor.x
21968 - shift_by_width);
21970 /* Shift right. */
21971 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21972 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21974 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21975 line_height, shift_by_width);
21977 /* Write the glyphs. */
21978 hpos = start - row->glyphs[updated_area];
21979 draw_glyphs (w, output_cursor.x, row, updated_area,
21980 hpos, hpos + len,
21981 DRAW_NORMAL_TEXT, 0);
21983 /* Advance the output cursor. */
21984 output_cursor.hpos += len;
21985 output_cursor.x += shift_by_width;
21986 UNBLOCK_INPUT;
21990 /* EXPORT for RIF:
21991 Erase the current text line from the nominal cursor position
21992 (inclusive) to pixel column TO_X (exclusive). The idea is that
21993 everything from TO_X onward is already erased.
21995 TO_X is a pixel position relative to updated_area of
21996 updated_window. TO_X == -1 means clear to the end of this area. */
21998 void
21999 x_clear_end_of_line (to_x)
22000 int to_x;
22002 struct frame *f;
22003 struct window *w = updated_window;
22004 int max_x, min_y, max_y;
22005 int from_x, from_y, to_y;
22007 xassert (updated_window && updated_row);
22008 f = XFRAME (w->frame);
22010 if (updated_row->full_width_p)
22011 max_x = WINDOW_TOTAL_WIDTH (w);
22012 else
22013 max_x = window_box_width (w, updated_area);
22014 max_y = window_text_bottom_y (w);
22016 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22017 of window. For TO_X > 0, truncate to end of drawing area. */
22018 if (to_x == 0)
22019 return;
22020 else if (to_x < 0)
22021 to_x = max_x;
22022 else
22023 to_x = min (to_x, max_x);
22025 to_y = min (max_y, output_cursor.y + updated_row->height);
22027 /* Notice if the cursor will be cleared by this operation. */
22028 if (!updated_row->full_width_p)
22029 notice_overwritten_cursor (w, updated_area,
22030 output_cursor.x, -1,
22031 updated_row->y,
22032 MATRIX_ROW_BOTTOM_Y (updated_row));
22034 from_x = output_cursor.x;
22036 /* Translate to frame coordinates. */
22037 if (updated_row->full_width_p)
22039 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22040 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22042 else
22044 int area_left = window_box_left (w, updated_area);
22045 from_x += area_left;
22046 to_x += area_left;
22049 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22050 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22051 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22053 /* Prevent inadvertently clearing to end of the X window. */
22054 if (to_x > from_x && to_y > from_y)
22056 BLOCK_INPUT;
22057 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22058 to_x - from_x, to_y - from_y);
22059 UNBLOCK_INPUT;
22063 #endif /* HAVE_WINDOW_SYSTEM */
22067 /***********************************************************************
22068 Cursor types
22069 ***********************************************************************/
22071 /* Value is the internal representation of the specified cursor type
22072 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22073 of the bar cursor. */
22075 static enum text_cursor_kinds
22076 get_specified_cursor_type (arg, width)
22077 Lisp_Object arg;
22078 int *width;
22080 enum text_cursor_kinds type;
22082 if (NILP (arg))
22083 return NO_CURSOR;
22085 if (EQ (arg, Qbox))
22086 return FILLED_BOX_CURSOR;
22088 if (EQ (arg, Qhollow))
22089 return HOLLOW_BOX_CURSOR;
22091 if (EQ (arg, Qbar))
22093 *width = 2;
22094 return BAR_CURSOR;
22097 if (CONSP (arg)
22098 && EQ (XCAR (arg), Qbar)
22099 && INTEGERP (XCDR (arg))
22100 && XINT (XCDR (arg)) >= 0)
22102 *width = XINT (XCDR (arg));
22103 return BAR_CURSOR;
22106 if (EQ (arg, Qhbar))
22108 *width = 2;
22109 return HBAR_CURSOR;
22112 if (CONSP (arg)
22113 && EQ (XCAR (arg), Qhbar)
22114 && INTEGERP (XCDR (arg))
22115 && XINT (XCDR (arg)) >= 0)
22117 *width = XINT (XCDR (arg));
22118 return HBAR_CURSOR;
22121 /* Treat anything unknown as "hollow box cursor".
22122 It was bad to signal an error; people have trouble fixing
22123 .Xdefaults with Emacs, when it has something bad in it. */
22124 type = HOLLOW_BOX_CURSOR;
22126 return type;
22129 /* Set the default cursor types for specified frame. */
22130 void
22131 set_frame_cursor_types (f, arg)
22132 struct frame *f;
22133 Lisp_Object arg;
22135 int width;
22136 Lisp_Object tem;
22138 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22139 FRAME_CURSOR_WIDTH (f) = width;
22141 /* By default, set up the blink-off state depending on the on-state. */
22143 tem = Fassoc (arg, Vblink_cursor_alist);
22144 if (!NILP (tem))
22146 FRAME_BLINK_OFF_CURSOR (f)
22147 = get_specified_cursor_type (XCDR (tem), &width);
22148 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22150 else
22151 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22155 /* Return the cursor we want to be displayed in window W. Return
22156 width of bar/hbar cursor through WIDTH arg. Return with
22157 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22158 (i.e. if the `system caret' should track this cursor).
22160 In a mini-buffer window, we want the cursor only to appear if we
22161 are reading input from this window. For the selected window, we
22162 want the cursor type given by the frame parameter or buffer local
22163 setting of cursor-type. If explicitly marked off, draw no cursor.
22164 In all other cases, we want a hollow box cursor. */
22166 static enum text_cursor_kinds
22167 get_window_cursor_type (w, glyph, width, active_cursor)
22168 struct window *w;
22169 struct glyph *glyph;
22170 int *width;
22171 int *active_cursor;
22173 struct frame *f = XFRAME (w->frame);
22174 struct buffer *b = XBUFFER (w->buffer);
22175 int cursor_type = DEFAULT_CURSOR;
22176 Lisp_Object alt_cursor;
22177 int non_selected = 0;
22179 *active_cursor = 1;
22181 /* Echo area */
22182 if (cursor_in_echo_area
22183 && FRAME_HAS_MINIBUF_P (f)
22184 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
22186 if (w == XWINDOW (echo_area_window))
22188 if (EQ (BUF_CURSOR_TYPE (b), Qt) || NILP (BUF_CURSOR_TYPE (b)))
22190 *width = FRAME_CURSOR_WIDTH (f);
22191 return FRAME_DESIRED_CURSOR (f);
22193 else
22194 return get_specified_cursor_type (BUF_CURSOR_TYPE (b), width);
22197 *active_cursor = 0;
22198 non_selected = 1;
22201 /* Detect a nonselected window or nonselected frame. */
22202 else if (w != XWINDOW (f->selected_window)
22203 #ifdef HAVE_WINDOW_SYSTEM
22204 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
22205 #endif
22208 *active_cursor = 0;
22210 if (MINI_WINDOW_P (w) && minibuf_level == 0)
22211 return NO_CURSOR;
22213 non_selected = 1;
22216 /* Never display a cursor in a window in which cursor-type is nil. */
22217 if (NILP (BUF_CURSOR_TYPE (b)))
22218 return NO_CURSOR;
22220 /* Get the normal cursor type for this window. */
22221 if (EQ (BUF_CURSOR_TYPE (b), Qt))
22223 cursor_type = FRAME_DESIRED_CURSOR (f);
22224 *width = FRAME_CURSOR_WIDTH (f);
22226 else
22227 cursor_type = get_specified_cursor_type (BUF_CURSOR_TYPE (b), width);
22229 /* Use cursor-in-non-selected-windows instead
22230 for non-selected window or frame. */
22231 if (non_selected)
22233 alt_cursor = BUF_CURSOR_IN_NON_SELECTED_WINDOWS (b);
22234 if (!EQ (Qt, alt_cursor))
22235 return get_specified_cursor_type (alt_cursor, width);
22236 /* t means modify the normal cursor type. */
22237 if (cursor_type == FILLED_BOX_CURSOR)
22238 cursor_type = HOLLOW_BOX_CURSOR;
22239 else if (cursor_type == BAR_CURSOR && *width > 1)
22240 --*width;
22241 return cursor_type;
22244 /* Use normal cursor if not blinked off. */
22245 if (!w->cursor_off_p)
22247 #ifdef HAVE_WINDOW_SYSTEM
22248 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22250 if (cursor_type == FILLED_BOX_CURSOR)
22252 /* Using a block cursor on large images can be very annoying.
22253 So use a hollow cursor for "large" images.
22254 If image is not transparent (no mask), also use hollow cursor. */
22255 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22256 if (img != NULL && IMAGEP (img->spec))
22258 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
22259 where N = size of default frame font size.
22260 This should cover most of the "tiny" icons people may use. */
22261 if (!img->mask
22262 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
22263 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
22264 cursor_type = HOLLOW_BOX_CURSOR;
22267 else if (cursor_type != NO_CURSOR)
22269 /* Display current only supports BOX and HOLLOW cursors for images.
22270 So for now, unconditionally use a HOLLOW cursor when cursor is
22271 not a solid box cursor. */
22272 cursor_type = HOLLOW_BOX_CURSOR;
22275 #endif
22276 return cursor_type;
22279 /* Cursor is blinked off, so determine how to "toggle" it. */
22281 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
22282 if ((alt_cursor = Fassoc (BUF_CURSOR_TYPE (b), Vblink_cursor_alist), !NILP (alt_cursor)))
22283 return get_specified_cursor_type (XCDR (alt_cursor), width);
22285 /* Then see if frame has specified a specific blink off cursor type. */
22286 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
22288 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
22289 return FRAME_BLINK_OFF_CURSOR (f);
22292 #if 0
22293 /* Some people liked having a permanently visible blinking cursor,
22294 while others had very strong opinions against it. So it was
22295 decided to remove it. KFS 2003-09-03 */
22297 /* Finally perform built-in cursor blinking:
22298 filled box <-> hollow box
22299 wide [h]bar <-> narrow [h]bar
22300 narrow [h]bar <-> no cursor
22301 other type <-> no cursor */
22303 if (cursor_type == FILLED_BOX_CURSOR)
22304 return HOLLOW_BOX_CURSOR;
22306 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
22308 *width = 1;
22309 return cursor_type;
22311 #endif
22313 return NO_CURSOR;
22317 #ifdef HAVE_WINDOW_SYSTEM
22319 /* Notice when the text cursor of window W has been completely
22320 overwritten by a drawing operation that outputs glyphs in AREA
22321 starting at X0 and ending at X1 in the line starting at Y0 and
22322 ending at Y1. X coordinates are area-relative. X1 < 0 means all
22323 the rest of the line after X0 has been written. Y coordinates
22324 are window-relative. */
22326 static void
22327 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
22328 struct window *w;
22329 enum glyph_row_area area;
22330 int x0, y0, x1, y1;
22332 int cx0, cx1, cy0, cy1;
22333 struct glyph_row *row;
22335 if (!w->phys_cursor_on_p)
22336 return;
22337 if (area != TEXT_AREA)
22338 return;
22340 if (w->phys_cursor.vpos < 0
22341 || w->phys_cursor.vpos >= w->current_matrix->nrows
22342 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
22343 !(row->enabled_p && row->displays_text_p)))
22344 return;
22346 if (row->cursor_in_fringe_p)
22348 row->cursor_in_fringe_p = 0;
22349 draw_fringe_bitmap (w, row, 0);
22350 w->phys_cursor_on_p = 0;
22351 return;
22354 cx0 = w->phys_cursor.x;
22355 cx1 = cx0 + w->phys_cursor_width;
22356 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
22357 return;
22359 /* The cursor image will be completely removed from the
22360 screen if the output area intersects the cursor area in
22361 y-direction. When we draw in [y0 y1[, and some part of
22362 the cursor is at y < y0, that part must have been drawn
22363 before. When scrolling, the cursor is erased before
22364 actually scrolling, so we don't come here. When not
22365 scrolling, the rows above the old cursor row must have
22366 changed, and in this case these rows must have written
22367 over the cursor image.
22369 Likewise if part of the cursor is below y1, with the
22370 exception of the cursor being in the first blank row at
22371 the buffer and window end because update_text_area
22372 doesn't draw that row. (Except when it does, but
22373 that's handled in update_text_area.) */
22375 cy0 = w->phys_cursor.y;
22376 cy1 = cy0 + w->phys_cursor_height;
22377 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
22378 return;
22380 w->phys_cursor_on_p = 0;
22383 #endif /* HAVE_WINDOW_SYSTEM */
22386 /************************************************************************
22387 Mouse Face
22388 ************************************************************************/
22390 #ifdef HAVE_WINDOW_SYSTEM
22392 /* EXPORT for RIF:
22393 Fix the display of area AREA of overlapping row ROW in window W
22394 with respect to the overlapping part OVERLAPS. */
22396 void
22397 x_fix_overlapping_area (w, row, area, overlaps)
22398 struct window *w;
22399 struct glyph_row *row;
22400 enum glyph_row_area area;
22401 int overlaps;
22403 int i, x;
22405 BLOCK_INPUT;
22407 x = 0;
22408 for (i = 0; i < row->used[area];)
22410 if (row->glyphs[area][i].overlaps_vertically_p)
22412 int start = i, start_x = x;
22416 x += row->glyphs[area][i].pixel_width;
22417 ++i;
22419 while (i < row->used[area]
22420 && row->glyphs[area][i].overlaps_vertically_p);
22422 draw_glyphs (w, start_x, row, area,
22423 start, i,
22424 DRAW_NORMAL_TEXT, overlaps);
22426 else
22428 x += row->glyphs[area][i].pixel_width;
22429 ++i;
22433 UNBLOCK_INPUT;
22437 /* EXPORT:
22438 Draw the cursor glyph of window W in glyph row ROW. See the
22439 comment of draw_glyphs for the meaning of HL. */
22441 void
22442 draw_phys_cursor_glyph (w, row, hl)
22443 struct window *w;
22444 struct glyph_row *row;
22445 enum draw_glyphs_face hl;
22447 /* If cursor hpos is out of bounds, don't draw garbage. This can
22448 happen in mini-buffer windows when switching between echo area
22449 glyphs and mini-buffer. */
22450 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22452 int on_p = w->phys_cursor_on_p;
22453 int x1;
22454 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22455 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22456 hl, 0);
22457 w->phys_cursor_on_p = on_p;
22459 if (hl == DRAW_CURSOR)
22460 w->phys_cursor_width = x1 - w->phys_cursor.x;
22461 /* When we erase the cursor, and ROW is overlapped by other
22462 rows, make sure that these overlapping parts of other rows
22463 are redrawn. */
22464 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22466 w->phys_cursor_width = x1 - w->phys_cursor.x;
22468 if (row > w->current_matrix->rows
22469 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22470 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22471 OVERLAPS_ERASED_CURSOR);
22473 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22474 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22475 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22476 OVERLAPS_ERASED_CURSOR);
22482 /* EXPORT:
22483 Erase the image of a cursor of window W from the screen. */
22485 void
22486 erase_phys_cursor (w)
22487 struct window *w;
22489 struct frame *f = XFRAME (w->frame);
22490 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22491 int hpos = w->phys_cursor.hpos;
22492 int vpos = w->phys_cursor.vpos;
22493 int mouse_face_here_p = 0;
22494 struct glyph_matrix *active_glyphs = w->current_matrix;
22495 struct glyph_row *cursor_row;
22496 struct glyph *cursor_glyph;
22497 enum draw_glyphs_face hl;
22499 /* No cursor displayed or row invalidated => nothing to do on the
22500 screen. */
22501 if (w->phys_cursor_type == NO_CURSOR)
22502 goto mark_cursor_off;
22504 /* VPOS >= active_glyphs->nrows means that window has been resized.
22505 Don't bother to erase the cursor. */
22506 if (vpos >= active_glyphs->nrows)
22507 goto mark_cursor_off;
22509 /* If row containing cursor is marked invalid, there is nothing we
22510 can do. */
22511 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22512 if (!cursor_row->enabled_p)
22513 goto mark_cursor_off;
22515 /* If line spacing is > 0, old cursor may only be partially visible in
22516 window after split-window. So adjust visible height. */
22517 cursor_row->visible_height = min (cursor_row->visible_height,
22518 window_text_bottom_y (w) - cursor_row->y);
22520 /* If row is completely invisible, don't attempt to delete a cursor which
22521 isn't there. This can happen if cursor is at top of a window, and
22522 we switch to a buffer with a header line in that window. */
22523 if (cursor_row->visible_height <= 0)
22524 goto mark_cursor_off;
22526 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22527 if (cursor_row->cursor_in_fringe_p)
22529 cursor_row->cursor_in_fringe_p = 0;
22530 draw_fringe_bitmap (w, cursor_row, 0);
22531 goto mark_cursor_off;
22534 /* This can happen when the new row is shorter than the old one.
22535 In this case, either draw_glyphs or clear_end_of_line
22536 should have cleared the cursor. Note that we wouldn't be
22537 able to erase the cursor in this case because we don't have a
22538 cursor glyph at hand. */
22539 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22540 goto mark_cursor_off;
22542 /* If the cursor is in the mouse face area, redisplay that when
22543 we clear the cursor. */
22544 if (! NILP (dpyinfo->mouse_face_window)
22545 && w == XWINDOW (dpyinfo->mouse_face_window)
22546 && (vpos > dpyinfo->mouse_face_beg_row
22547 || (vpos == dpyinfo->mouse_face_beg_row
22548 && hpos >= dpyinfo->mouse_face_beg_col))
22549 && (vpos < dpyinfo->mouse_face_end_row
22550 || (vpos == dpyinfo->mouse_face_end_row
22551 && hpos < dpyinfo->mouse_face_end_col))
22552 /* Don't redraw the cursor's spot in mouse face if it is at the
22553 end of a line (on a newline). The cursor appears there, but
22554 mouse highlighting does not. */
22555 && cursor_row->used[TEXT_AREA] > hpos)
22556 mouse_face_here_p = 1;
22558 /* Maybe clear the display under the cursor. */
22559 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22561 int x, y, left_x;
22562 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22563 int width;
22565 cursor_glyph = get_phys_cursor_glyph (w);
22566 if (cursor_glyph == NULL)
22567 goto mark_cursor_off;
22569 width = cursor_glyph->pixel_width;
22570 left_x = window_box_left_offset (w, TEXT_AREA);
22571 x = w->phys_cursor.x;
22572 if (x < left_x)
22573 width -= left_x - x;
22574 width = min (width, window_box_width (w, TEXT_AREA) - x);
22575 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22576 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22578 if (width > 0)
22579 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22582 /* Erase the cursor by redrawing the character underneath it. */
22583 if (mouse_face_here_p)
22584 hl = DRAW_MOUSE_FACE;
22585 else
22586 hl = DRAW_NORMAL_TEXT;
22587 draw_phys_cursor_glyph (w, cursor_row, hl);
22589 mark_cursor_off:
22590 w->phys_cursor_on_p = 0;
22591 w->phys_cursor_type = NO_CURSOR;
22595 /* EXPORT:
22596 Display or clear cursor of window W. If ON is zero, clear the
22597 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22598 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22600 void
22601 display_and_set_cursor (w, on, hpos, vpos, x, y)
22602 struct window *w;
22603 int on, hpos, vpos, x, y;
22605 struct frame *f = XFRAME (w->frame);
22606 int new_cursor_type;
22607 int new_cursor_width;
22608 int active_cursor;
22609 struct glyph_row *glyph_row;
22610 struct glyph *glyph;
22612 /* This is pointless on invisible frames, and dangerous on garbaged
22613 windows and frames; in the latter case, the frame or window may
22614 be in the midst of changing its size, and x and y may be off the
22615 window. */
22616 if (! FRAME_VISIBLE_P (f)
22617 || FRAME_GARBAGED_P (f)
22618 || vpos >= w->current_matrix->nrows
22619 || hpos >= w->current_matrix->matrix_w)
22620 return;
22622 /* If cursor is off and we want it off, return quickly. */
22623 if (!on && !w->phys_cursor_on_p)
22624 return;
22626 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22627 /* If cursor row is not enabled, we don't really know where to
22628 display the cursor. */
22629 if (!glyph_row->enabled_p)
22631 w->phys_cursor_on_p = 0;
22632 return;
22635 glyph = NULL;
22636 if (!glyph_row->exact_window_width_line_p
22637 || hpos < glyph_row->used[TEXT_AREA])
22638 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22640 xassert (interrupt_input_blocked);
22642 /* Set new_cursor_type to the cursor we want to be displayed. */
22643 new_cursor_type = get_window_cursor_type (w, glyph,
22644 &new_cursor_width, &active_cursor);
22646 /* If cursor is currently being shown and we don't want it to be or
22647 it is in the wrong place, or the cursor type is not what we want,
22648 erase it. */
22649 if (w->phys_cursor_on_p
22650 && (!on
22651 || w->phys_cursor.x != x
22652 || w->phys_cursor.y != y
22653 || new_cursor_type != w->phys_cursor_type
22654 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22655 && new_cursor_width != w->phys_cursor_width)))
22656 erase_phys_cursor (w);
22658 /* Don't check phys_cursor_on_p here because that flag is only set
22659 to zero in some cases where we know that the cursor has been
22660 completely erased, to avoid the extra work of erasing the cursor
22661 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22662 still not be visible, or it has only been partly erased. */
22663 if (on)
22665 w->phys_cursor_ascent = glyph_row->ascent;
22666 w->phys_cursor_height = glyph_row->height;
22668 /* Set phys_cursor_.* before x_draw_.* is called because some
22669 of them may need the information. */
22670 w->phys_cursor.x = x;
22671 w->phys_cursor.y = glyph_row->y;
22672 w->phys_cursor.hpos = hpos;
22673 w->phys_cursor.vpos = vpos;
22676 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22677 new_cursor_type, new_cursor_width,
22678 on, active_cursor);
22682 /* Switch the display of W's cursor on or off, according to the value
22683 of ON. */
22685 #ifndef HAVE_NS
22686 static
22687 #endif
22688 void
22689 update_window_cursor (w, on)
22690 struct window *w;
22691 int on;
22693 /* Don't update cursor in windows whose frame is in the process
22694 of being deleted. */
22695 if (w->current_matrix)
22697 BLOCK_INPUT;
22698 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22699 w->phys_cursor.x, w->phys_cursor.y);
22700 UNBLOCK_INPUT;
22705 /* Call update_window_cursor with parameter ON_P on all leaf windows
22706 in the window tree rooted at W. */
22708 static void
22709 update_cursor_in_window_tree (w, on_p)
22710 struct window *w;
22711 int on_p;
22713 while (w)
22715 if (!NILP (w->hchild))
22716 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22717 else if (!NILP (w->vchild))
22718 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22719 else
22720 update_window_cursor (w, on_p);
22722 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22727 /* EXPORT:
22728 Display the cursor on window W, or clear it, according to ON_P.
22729 Don't change the cursor's position. */
22731 void
22732 x_update_cursor (f, on_p)
22733 struct frame *f;
22734 int on_p;
22736 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22740 /* EXPORT:
22741 Clear the cursor of window W to background color, and mark the
22742 cursor as not shown. This is used when the text where the cursor
22743 is about to be rewritten. */
22745 void
22746 x_clear_cursor (w)
22747 struct window *w;
22749 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22750 update_window_cursor (w, 0);
22754 /* EXPORT:
22755 Display the active region described by mouse_face_* according to DRAW. */
22757 void
22758 show_mouse_face (dpyinfo, draw)
22759 Display_Info *dpyinfo;
22760 enum draw_glyphs_face draw;
22762 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22763 struct frame *f = XFRAME (WINDOW_FRAME (w));
22765 if (/* If window is in the process of being destroyed, don't bother
22766 to do anything. */
22767 w->current_matrix != NULL
22768 /* Don't update mouse highlight if hidden */
22769 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22770 /* Recognize when we are called to operate on rows that don't exist
22771 anymore. This can happen when a window is split. */
22772 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22774 int phys_cursor_on_p = w->phys_cursor_on_p;
22775 struct glyph_row *row, *first, *last;
22777 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22778 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22780 for (row = first; row <= last && row->enabled_p; ++row)
22782 int start_hpos, end_hpos, start_x;
22784 /* For all but the first row, the highlight starts at column 0. */
22785 if (row == first)
22787 start_hpos = dpyinfo->mouse_face_beg_col;
22788 start_x = dpyinfo->mouse_face_beg_x;
22790 else
22792 start_hpos = 0;
22793 start_x = 0;
22796 if (row == last)
22797 end_hpos = dpyinfo->mouse_face_end_col;
22798 else
22800 end_hpos = row->used[TEXT_AREA];
22801 if (draw == DRAW_NORMAL_TEXT)
22802 row->fill_line_p = 1; /* Clear to end of line */
22805 if (end_hpos > start_hpos)
22807 draw_glyphs (w, start_x, row, TEXT_AREA,
22808 start_hpos, end_hpos,
22809 draw, 0);
22811 row->mouse_face_p
22812 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22816 /* When we've written over the cursor, arrange for it to
22817 be displayed again. */
22818 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22820 BLOCK_INPUT;
22821 display_and_set_cursor (w, 1,
22822 w->phys_cursor.hpos, w->phys_cursor.vpos,
22823 w->phys_cursor.x, w->phys_cursor.y);
22824 UNBLOCK_INPUT;
22828 /* Change the mouse cursor. */
22829 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22830 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22831 else if (draw == DRAW_MOUSE_FACE)
22832 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22833 else
22834 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22837 /* EXPORT:
22838 Clear out the mouse-highlighted active region.
22839 Redraw it un-highlighted first. Value is non-zero if mouse
22840 face was actually drawn unhighlighted. */
22843 clear_mouse_face (dpyinfo)
22844 Display_Info *dpyinfo;
22846 int cleared = 0;
22848 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22850 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22851 cleared = 1;
22854 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22855 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22856 dpyinfo->mouse_face_window = Qnil;
22857 dpyinfo->mouse_face_overlay = Qnil;
22858 return cleared;
22862 /* EXPORT:
22863 Non-zero if physical cursor of window W is within mouse face. */
22866 cursor_in_mouse_face_p (w)
22867 struct window *w;
22869 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22870 int in_mouse_face = 0;
22872 if (WINDOWP (dpyinfo->mouse_face_window)
22873 && XWINDOW (dpyinfo->mouse_face_window) == w)
22875 int hpos = w->phys_cursor.hpos;
22876 int vpos = w->phys_cursor.vpos;
22878 if (vpos >= dpyinfo->mouse_face_beg_row
22879 && vpos <= dpyinfo->mouse_face_end_row
22880 && (vpos > dpyinfo->mouse_face_beg_row
22881 || hpos >= dpyinfo->mouse_face_beg_col)
22882 && (vpos < dpyinfo->mouse_face_end_row
22883 || hpos < dpyinfo->mouse_face_end_col
22884 || dpyinfo->mouse_face_past_end))
22885 in_mouse_face = 1;
22888 return in_mouse_face;
22894 /* This function sets the mouse_face_* elements of DPYINFO, assuming
22895 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
22896 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
22897 for the overlay or run of text properties specifying the mouse
22898 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
22899 before-string and after-string that must also be highlighted.
22900 DISPLAY_STRING, if non-nil, is a display string that may cover some
22901 or all of the highlighted text. */
22903 static void
22904 mouse_face_from_buffer_pos (Lisp_Object window,
22905 Display_Info *dpyinfo,
22906 EMACS_INT mouse_charpos,
22907 EMACS_INT start_charpos,
22908 EMACS_INT end_charpos,
22909 Lisp_Object before_string,
22910 Lisp_Object after_string,
22911 Lisp_Object display_string)
22913 struct window *w = XWINDOW (window);
22914 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22915 struct glyph_row *row;
22916 struct glyph *glyph, *end;
22917 EMACS_INT ignore;
22918 int x;
22920 xassert (NILP (display_string) || STRINGP (display_string));
22921 xassert (NILP (before_string) || STRINGP (before_string));
22922 xassert (NILP (after_string) || STRINGP (after_string));
22924 /* Find the first highlighted glyph. */
22925 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
22927 dpyinfo->mouse_face_beg_col = 0;
22928 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
22929 dpyinfo->mouse_face_beg_x = first->x;
22930 dpyinfo->mouse_face_beg_y = first->y;
22932 else
22934 row = row_containing_pos (w, start_charpos, first, NULL, 0);
22935 if (row == NULL)
22936 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22938 /* If the before-string or display-string contains newlines,
22939 row_containing_pos skips to its last row. Move back. */
22940 if (!NILP (before_string) || !NILP (display_string))
22942 struct glyph_row *prev;
22943 while ((prev = row - 1, prev >= first)
22944 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
22945 && prev->used[TEXT_AREA] > 0)
22947 struct glyph *beg = prev->glyphs[TEXT_AREA];
22948 glyph = beg + prev->used[TEXT_AREA];
22949 while (--glyph >= beg && INTEGERP (glyph->object));
22950 if (glyph < beg
22951 || !(EQ (glyph->object, before_string)
22952 || EQ (glyph->object, display_string)))
22953 break;
22954 row = prev;
22958 glyph = row->glyphs[TEXT_AREA];
22959 end = glyph + row->used[TEXT_AREA];
22960 x = row->x;
22961 dpyinfo->mouse_face_beg_y = row->y;
22962 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
22964 /* Skip truncation glyphs at the start of the glyph row. */
22965 if (row->displays_text_p)
22966 for (; glyph < end
22967 && INTEGERP (glyph->object)
22968 && glyph->charpos < 0;
22969 ++glyph)
22970 x += glyph->pixel_width;
22972 /* Scan the glyph row, stopping before BEFORE_STRING or
22973 DISPLAY_STRING or START_CHARPOS. */
22974 for (; glyph < end
22975 && !INTEGERP (glyph->object)
22976 && !EQ (glyph->object, before_string)
22977 && !EQ (glyph->object, display_string)
22978 && !(BUFFERP (glyph->object)
22979 && glyph->charpos >= start_charpos);
22980 ++glyph)
22981 x += glyph->pixel_width;
22983 dpyinfo->mouse_face_beg_x = x;
22984 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
22987 /* Find the last highlighted glyph. */
22988 row = row_containing_pos (w, end_charpos, first, NULL, 0);
22989 if (row == NULL)
22991 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22992 dpyinfo->mouse_face_past_end = 1;
22994 else if (!NILP (after_string))
22996 /* If the after-string has newlines, advance to its last row. */
22997 struct glyph_row *next;
22998 struct glyph_row *last
22999 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23001 for (next = row + 1;
23002 next <= last
23003 && next->used[TEXT_AREA] > 0
23004 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23005 ++next)
23006 row = next;
23009 glyph = row->glyphs[TEXT_AREA];
23010 end = glyph + row->used[TEXT_AREA];
23011 x = row->x;
23012 dpyinfo->mouse_face_end_y = row->y;
23013 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23015 /* Skip truncation glyphs at the start of the row. */
23016 if (row->displays_text_p)
23017 for (; glyph < end
23018 && INTEGERP (glyph->object)
23019 && glyph->charpos < 0;
23020 ++glyph)
23021 x += glyph->pixel_width;
23023 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23024 AFTER_STRING. */
23025 for (; glyph < end
23026 && !INTEGERP (glyph->object)
23027 && !EQ (glyph->object, after_string)
23028 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23029 ++glyph)
23030 x += glyph->pixel_width;
23032 /* If we found AFTER_STRING, consume it and stop. */
23033 if (EQ (glyph->object, after_string))
23035 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23036 x += glyph->pixel_width;
23038 else
23040 /* If there's no after-string, we must check if we overshot,
23041 which might be the case if we stopped after a string glyph.
23042 That glyph may belong to a before-string or display-string
23043 associated with the end position, which must not be
23044 highlighted. */
23045 Lisp_Object prev_object;
23046 int pos;
23048 while (glyph > row->glyphs[TEXT_AREA])
23050 prev_object = (glyph - 1)->object;
23051 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23052 break;
23054 pos = string_buffer_position (w, prev_object, end_charpos);
23055 if (pos && pos < end_charpos)
23056 break;
23058 for (; glyph > row->glyphs[TEXT_AREA]
23059 && EQ ((glyph - 1)->object, prev_object);
23060 --glyph)
23061 x -= (glyph - 1)->pixel_width;
23065 dpyinfo->mouse_face_end_x = x;
23066 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23067 dpyinfo->mouse_face_window = window;
23068 dpyinfo->mouse_face_face_id
23069 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23070 mouse_charpos + 1,
23071 !dpyinfo->mouse_face_hidden, -1);
23072 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23076 /* Find the position of the glyph for position POS in OBJECT in
23077 window W's current matrix, and return in *X, *Y the pixel
23078 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23080 RIGHT_P non-zero means return the position of the right edge of the
23081 glyph, RIGHT_P zero means return the left edge position.
23083 If no glyph for POS exists in the matrix, return the position of
23084 the glyph with the next smaller position that is in the matrix, if
23085 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23086 exists in the matrix, return the position of the glyph with the
23087 next larger position in OBJECT.
23089 Value is non-zero if a glyph was found. */
23091 static int
23092 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
23093 struct window *w;
23094 EMACS_INT pos;
23095 Lisp_Object object;
23096 int *hpos, *vpos, *x, *y;
23097 int right_p;
23099 int yb = window_text_bottom_y (w);
23100 struct glyph_row *r;
23101 struct glyph *best_glyph = NULL;
23102 struct glyph_row *best_row = NULL;
23103 int best_x = 0;
23105 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23106 r->enabled_p && r->y < yb;
23107 ++r)
23109 struct glyph *g = r->glyphs[TEXT_AREA];
23110 struct glyph *e = g + r->used[TEXT_AREA];
23111 int gx;
23113 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23114 if (EQ (g->object, object))
23116 if (g->charpos == pos)
23118 best_glyph = g;
23119 best_x = gx;
23120 best_row = r;
23121 goto found;
23123 else if (best_glyph == NULL
23124 || ((eabs (g->charpos - pos)
23125 < eabs (best_glyph->charpos - pos))
23126 && (right_p
23127 ? g->charpos < pos
23128 : g->charpos > pos)))
23130 best_glyph = g;
23131 best_x = gx;
23132 best_row = r;
23137 found:
23139 if (best_glyph)
23141 *x = best_x;
23142 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23144 if (right_p)
23146 *x += best_glyph->pixel_width;
23147 ++*hpos;
23150 *y = best_row->y;
23151 *vpos = best_row - w->current_matrix->rows;
23154 return best_glyph != NULL;
23158 /* See if position X, Y is within a hot-spot of an image. */
23160 static int
23161 on_hot_spot_p (hot_spot, x, y)
23162 Lisp_Object hot_spot;
23163 int x, y;
23165 if (!CONSP (hot_spot))
23166 return 0;
23168 if (EQ (XCAR (hot_spot), Qrect))
23170 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23171 Lisp_Object rect = XCDR (hot_spot);
23172 Lisp_Object tem;
23173 if (!CONSP (rect))
23174 return 0;
23175 if (!CONSP (XCAR (rect)))
23176 return 0;
23177 if (!CONSP (XCDR (rect)))
23178 return 0;
23179 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23180 return 0;
23181 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
23182 return 0;
23183 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
23184 return 0;
23185 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
23186 return 0;
23187 return 1;
23189 else if (EQ (XCAR (hot_spot), Qcircle))
23191 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
23192 Lisp_Object circ = XCDR (hot_spot);
23193 Lisp_Object lr, lx0, ly0;
23194 if (CONSP (circ)
23195 && CONSP (XCAR (circ))
23196 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
23197 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
23198 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
23200 double r = XFLOATINT (lr);
23201 double dx = XINT (lx0) - x;
23202 double dy = XINT (ly0) - y;
23203 return (dx * dx + dy * dy <= r * r);
23206 else if (EQ (XCAR (hot_spot), Qpoly))
23208 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
23209 if (VECTORP (XCDR (hot_spot)))
23211 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
23212 Lisp_Object *poly = v->contents;
23213 int n = v->size;
23214 int i;
23215 int inside = 0;
23216 Lisp_Object lx, ly;
23217 int x0, y0;
23219 /* Need an even number of coordinates, and at least 3 edges. */
23220 if (n < 6 || n & 1)
23221 return 0;
23223 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
23224 If count is odd, we are inside polygon. Pixels on edges
23225 may or may not be included depending on actual geometry of the
23226 polygon. */
23227 if ((lx = poly[n-2], !INTEGERP (lx))
23228 || (ly = poly[n-1], !INTEGERP (lx)))
23229 return 0;
23230 x0 = XINT (lx), y0 = XINT (ly);
23231 for (i = 0; i < n; i += 2)
23233 int x1 = x0, y1 = y0;
23234 if ((lx = poly[i], !INTEGERP (lx))
23235 || (ly = poly[i+1], !INTEGERP (ly)))
23236 return 0;
23237 x0 = XINT (lx), y0 = XINT (ly);
23239 /* Does this segment cross the X line? */
23240 if (x0 >= x)
23242 if (x1 >= x)
23243 continue;
23245 else if (x1 < x)
23246 continue;
23247 if (y > y0 && y > y1)
23248 continue;
23249 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
23250 inside = !inside;
23252 return inside;
23255 return 0;
23258 Lisp_Object
23259 find_hot_spot (map, x, y)
23260 Lisp_Object map;
23261 int x, y;
23263 while (CONSP (map))
23265 if (CONSP (XCAR (map))
23266 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
23267 return XCAR (map);
23268 map = XCDR (map);
23271 return Qnil;
23274 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
23275 3, 3, 0,
23276 doc: /* Lookup in image map MAP coordinates X and Y.
23277 An image map is an alist where each element has the format (AREA ID PLIST).
23278 An AREA is specified as either a rectangle, a circle, or a polygon:
23279 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
23280 pixel coordinates of the upper left and bottom right corners.
23281 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
23282 and the radius of the circle; r may be a float or integer.
23283 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
23284 vector describes one corner in the polygon.
23285 Returns the alist element for the first matching AREA in MAP. */)
23286 (map, x, y)
23287 Lisp_Object map;
23288 Lisp_Object x, y;
23290 if (NILP (map))
23291 return Qnil;
23293 CHECK_NUMBER (x);
23294 CHECK_NUMBER (y);
23296 return find_hot_spot (map, XINT (x), XINT (y));
23300 /* Display frame CURSOR, optionally using shape defined by POINTER. */
23301 static void
23302 define_frame_cursor1 (f, cursor, pointer)
23303 struct frame *f;
23304 Cursor cursor;
23305 Lisp_Object pointer;
23307 /* Do not change cursor shape while dragging mouse. */
23308 if (!NILP (do_mouse_tracking))
23309 return;
23311 if (!NILP (pointer))
23313 if (EQ (pointer, Qarrow))
23314 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23315 else if (EQ (pointer, Qhand))
23316 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
23317 else if (EQ (pointer, Qtext))
23318 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23319 else if (EQ (pointer, intern ("hdrag")))
23320 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23321 #ifdef HAVE_X_WINDOWS
23322 else if (EQ (pointer, intern ("vdrag")))
23323 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
23324 #endif
23325 else if (EQ (pointer, intern ("hourglass")))
23326 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
23327 else if (EQ (pointer, Qmodeline))
23328 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
23329 else
23330 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23333 if (cursor != No_Cursor)
23334 FRAME_RIF (f)->define_frame_cursor (f, cursor);
23337 /* Take proper action when mouse has moved to the mode or header line
23338 or marginal area AREA of window W, x-position X and y-position Y.
23339 X is relative to the start of the text display area of W, so the
23340 width of bitmap areas and scroll bars must be subtracted to get a
23341 position relative to the start of the mode line. */
23343 static void
23344 note_mode_line_or_margin_highlight (window, x, y, area)
23345 Lisp_Object window;
23346 int x, y;
23347 enum window_part area;
23349 struct window *w = XWINDOW (window);
23350 struct frame *f = XFRAME (w->frame);
23351 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23352 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23353 Lisp_Object pointer = Qnil;
23354 int charpos, dx, dy, width, height;
23355 Lisp_Object string, object = Qnil;
23356 Lisp_Object pos, help;
23358 Lisp_Object mouse_face;
23359 int original_x_pixel = x;
23360 struct glyph * glyph = NULL, * row_start_glyph = NULL;
23361 struct glyph_row *row;
23363 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
23365 int x0;
23366 struct glyph *end;
23368 string = mode_line_string (w, area, &x, &y, &charpos,
23369 &object, &dx, &dy, &width, &height);
23371 row = (area == ON_MODE_LINE
23372 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
23373 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
23375 /* Find glyph */
23376 if (row->mode_line_p && row->enabled_p)
23378 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
23379 end = glyph + row->used[TEXT_AREA];
23381 for (x0 = original_x_pixel;
23382 glyph < end && x0 >= glyph->pixel_width;
23383 ++glyph)
23384 x0 -= glyph->pixel_width;
23386 if (glyph >= end)
23387 glyph = NULL;
23390 else
23392 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23393 string = marginal_area_string (w, area, &x, &y, &charpos,
23394 &object, &dx, &dy, &width, &height);
23397 help = Qnil;
23399 if (IMAGEP (object))
23401 Lisp_Object image_map, hotspot;
23402 if ((image_map = Fplist_get (XCDR (object), QCmap),
23403 !NILP (image_map))
23404 && (hotspot = find_hot_spot (image_map, dx, dy),
23405 CONSP (hotspot))
23406 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23408 Lisp_Object area_id, plist;
23410 area_id = XCAR (hotspot);
23411 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23412 If so, we could look for mouse-enter, mouse-leave
23413 properties in PLIST (and do something...). */
23414 hotspot = XCDR (hotspot);
23415 if (CONSP (hotspot)
23416 && (plist = XCAR (hotspot), CONSP (plist)))
23418 pointer = Fplist_get (plist, Qpointer);
23419 if (NILP (pointer))
23420 pointer = Qhand;
23421 help = Fplist_get (plist, Qhelp_echo);
23422 if (!NILP (help))
23424 help_echo_string = help;
23425 /* Is this correct? ++kfs */
23426 XSETWINDOW (help_echo_window, w);
23427 help_echo_object = w->buffer;
23428 help_echo_pos = charpos;
23432 if (NILP (pointer))
23433 pointer = Fplist_get (XCDR (object), QCpointer);
23436 if (STRINGP (string))
23438 pos = make_number (charpos);
23439 /* If we're on a string with `help-echo' text property, arrange
23440 for the help to be displayed. This is done by setting the
23441 global variable help_echo_string to the help string. */
23442 if (NILP (help))
23444 help = Fget_text_property (pos, Qhelp_echo, string);
23445 if (!NILP (help))
23447 help_echo_string = help;
23448 XSETWINDOW (help_echo_window, w);
23449 help_echo_object = string;
23450 help_echo_pos = charpos;
23454 if (NILP (pointer))
23455 pointer = Fget_text_property (pos, Qpointer, string);
23457 /* Change the mouse pointer according to what is under X/Y. */
23458 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23460 Lisp_Object map;
23461 map = Fget_text_property (pos, Qlocal_map, string);
23462 if (!KEYMAPP (map))
23463 map = Fget_text_property (pos, Qkeymap, string);
23464 if (!KEYMAPP (map))
23465 cursor = dpyinfo->vertical_scroll_bar_cursor;
23468 /* Change the mouse face according to what is under X/Y. */
23469 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23470 if (!NILP (mouse_face)
23471 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23472 && glyph)
23474 Lisp_Object b, e;
23476 struct glyph * tmp_glyph;
23478 int gpos;
23479 int gseq_length;
23480 int total_pixel_width;
23481 EMACS_INT ignore;
23483 int vpos, hpos;
23485 b = Fprevious_single_property_change (make_number (charpos + 1),
23486 Qmouse_face, string, Qnil);
23487 if (NILP (b))
23488 b = make_number (0);
23490 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23491 if (NILP (e))
23492 e = make_number (SCHARS (string));
23494 /* Calculate the position(glyph position: GPOS) of GLYPH in
23495 displayed string. GPOS is different from CHARPOS.
23497 CHARPOS is the position of glyph in internal string
23498 object. A mode line string format has structures which
23499 is converted to a flatten by emacs lisp interpreter.
23500 The internal string is an element of the structures.
23501 The displayed string is the flatten string. */
23502 gpos = 0;
23503 if (glyph > row_start_glyph)
23505 tmp_glyph = glyph - 1;
23506 while (tmp_glyph >= row_start_glyph
23507 && tmp_glyph->charpos >= XINT (b)
23508 && EQ (tmp_glyph->object, glyph->object))
23510 tmp_glyph--;
23511 gpos++;
23515 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23516 displayed string holding GLYPH.
23518 GSEQ_LENGTH is different from SCHARS (STRING).
23519 SCHARS (STRING) returns the length of the internal string. */
23520 for (tmp_glyph = glyph, gseq_length = gpos;
23521 tmp_glyph->charpos < XINT (e);
23522 tmp_glyph++, gseq_length++)
23524 if (!EQ (tmp_glyph->object, glyph->object))
23525 break;
23528 total_pixel_width = 0;
23529 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23530 total_pixel_width += tmp_glyph->pixel_width;
23532 /* Pre calculation of re-rendering position */
23533 vpos = (x - gpos);
23534 hpos = (area == ON_MODE_LINE
23535 ? (w->current_matrix)->nrows - 1
23536 : 0);
23538 /* If the re-rendering position is included in the last
23539 re-rendering area, we should do nothing. */
23540 if ( EQ (window, dpyinfo->mouse_face_window)
23541 && dpyinfo->mouse_face_beg_col <= vpos
23542 && vpos < dpyinfo->mouse_face_end_col
23543 && dpyinfo->mouse_face_beg_row == hpos )
23544 return;
23546 if (clear_mouse_face (dpyinfo))
23547 cursor = No_Cursor;
23549 dpyinfo->mouse_face_beg_col = vpos;
23550 dpyinfo->mouse_face_beg_row = hpos;
23552 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23553 dpyinfo->mouse_face_beg_y = 0;
23555 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23556 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23558 dpyinfo->mouse_face_end_x = 0;
23559 dpyinfo->mouse_face_end_y = 0;
23561 dpyinfo->mouse_face_past_end = 0;
23562 dpyinfo->mouse_face_window = window;
23564 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23565 charpos,
23566 0, 0, 0, &ignore,
23567 glyph->face_id, 1);
23568 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23570 if (NILP (pointer))
23571 pointer = Qhand;
23573 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23574 clear_mouse_face (dpyinfo);
23576 define_frame_cursor1 (f, cursor, pointer);
23580 /* EXPORT:
23581 Take proper action when the mouse has moved to position X, Y on
23582 frame F as regards highlighting characters that have mouse-face
23583 properties. Also de-highlighting chars where the mouse was before.
23584 X and Y can be negative or out of range. */
23586 void
23587 note_mouse_highlight (f, x, y)
23588 struct frame *f;
23589 int x, y;
23591 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23592 enum window_part part;
23593 Lisp_Object window;
23594 struct window *w;
23595 Cursor cursor = No_Cursor;
23596 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23597 struct buffer *b;
23599 /* When a menu is active, don't highlight because this looks odd. */
23600 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
23601 if (popup_activated ())
23602 return;
23603 #endif
23605 if (NILP (Vmouse_highlight)
23606 || !f->glyphs_initialized_p)
23607 return;
23609 dpyinfo->mouse_face_mouse_x = x;
23610 dpyinfo->mouse_face_mouse_y = y;
23611 dpyinfo->mouse_face_mouse_frame = f;
23613 if (dpyinfo->mouse_face_defer)
23614 return;
23616 if (gc_in_progress)
23618 dpyinfo->mouse_face_deferred_gc = 1;
23619 return;
23622 /* Which window is that in? */
23623 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23625 /* If we were displaying active text in another window, clear that.
23626 Also clear if we move out of text area in same window. */
23627 if (! EQ (window, dpyinfo->mouse_face_window)
23628 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23629 && !NILP (dpyinfo->mouse_face_window)))
23630 clear_mouse_face (dpyinfo);
23632 /* Not on a window -> return. */
23633 if (!WINDOWP (window))
23634 return;
23636 /* Reset help_echo_string. It will get recomputed below. */
23637 help_echo_string = Qnil;
23639 /* Convert to window-relative pixel coordinates. */
23640 w = XWINDOW (window);
23641 frame_to_window_pixel_xy (w, &x, &y);
23643 /* Handle tool-bar window differently since it doesn't display a
23644 buffer. */
23645 if (EQ (window, f->tool_bar_window))
23647 note_tool_bar_highlight (f, x, y);
23648 return;
23651 /* Mouse is on the mode, header line or margin? */
23652 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23653 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23655 note_mode_line_or_margin_highlight (window, x, y, part);
23656 return;
23659 if (part == ON_VERTICAL_BORDER)
23661 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23662 help_echo_string = build_string ("drag-mouse-1: resize");
23664 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23665 || part == ON_SCROLL_BAR)
23666 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23667 else
23668 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23670 /* Are we in a window whose display is up to date?
23671 And verify the buffer's text has not changed. */
23672 b = XBUFFER (w->buffer);
23673 if (part == ON_TEXT
23674 && EQ (w->window_end_valid, w->buffer)
23675 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23676 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23678 int hpos, vpos, pos, i, dx, dy, area;
23679 struct glyph *glyph;
23680 Lisp_Object object;
23681 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23682 Lisp_Object *overlay_vec = NULL;
23683 int noverlays;
23684 struct buffer *obuf;
23685 int obegv, ozv, same_region;
23687 /* Find the glyph under X/Y. */
23688 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23690 /* Look for :pointer property on image. */
23691 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23693 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23694 if (img != NULL && IMAGEP (img->spec))
23696 Lisp_Object image_map, hotspot;
23697 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23698 !NILP (image_map))
23699 && (hotspot = find_hot_spot (image_map,
23700 glyph->slice.x + dx,
23701 glyph->slice.y + dy),
23702 CONSP (hotspot))
23703 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23705 Lisp_Object area_id, plist;
23707 area_id = XCAR (hotspot);
23708 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23709 If so, we could look for mouse-enter, mouse-leave
23710 properties in PLIST (and do something...). */
23711 hotspot = XCDR (hotspot);
23712 if (CONSP (hotspot)
23713 && (plist = XCAR (hotspot), CONSP (plist)))
23715 pointer = Fplist_get (plist, Qpointer);
23716 if (NILP (pointer))
23717 pointer = Qhand;
23718 help_echo_string = Fplist_get (plist, Qhelp_echo);
23719 if (!NILP (help_echo_string))
23721 help_echo_window = window;
23722 help_echo_object = glyph->object;
23723 help_echo_pos = glyph->charpos;
23727 if (NILP (pointer))
23728 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23732 /* Clear mouse face if X/Y not over text. */
23733 if (glyph == NULL
23734 || area != TEXT_AREA
23735 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23737 if (clear_mouse_face (dpyinfo))
23738 cursor = No_Cursor;
23739 if (NILP (pointer))
23741 if (area != TEXT_AREA)
23742 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23743 else
23744 pointer = Vvoid_text_area_pointer;
23746 goto set_cursor;
23749 pos = glyph->charpos;
23750 object = glyph->object;
23751 if (!STRINGP (object) && !BUFFERP (object))
23752 goto set_cursor;
23754 /* If we get an out-of-range value, return now; avoid an error. */
23755 if (BUFFERP (object) && pos > BUF_Z (b))
23756 goto set_cursor;
23758 /* Make the window's buffer temporarily current for
23759 overlays_at and compute_char_face. */
23760 obuf = current_buffer;
23761 current_buffer = b;
23762 obegv = BEGV;
23763 ozv = ZV;
23764 BEGV = BEG;
23765 ZV = Z;
23767 /* Is this char mouse-active or does it have help-echo? */
23768 position = make_number (pos);
23770 if (BUFFERP (object))
23772 /* Put all the overlays we want in a vector in overlay_vec. */
23773 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23774 /* Sort overlays into increasing priority order. */
23775 noverlays = sort_overlays (overlay_vec, noverlays, w);
23777 else
23778 noverlays = 0;
23780 same_region = (EQ (window, dpyinfo->mouse_face_window)
23781 && vpos >= dpyinfo->mouse_face_beg_row
23782 && vpos <= dpyinfo->mouse_face_end_row
23783 && (vpos > dpyinfo->mouse_face_beg_row
23784 || hpos >= dpyinfo->mouse_face_beg_col)
23785 && (vpos < dpyinfo->mouse_face_end_row
23786 || hpos < dpyinfo->mouse_face_end_col
23787 || dpyinfo->mouse_face_past_end));
23789 if (same_region)
23790 cursor = No_Cursor;
23792 /* Check mouse-face highlighting. */
23793 if (! same_region
23794 /* If there exists an overlay with mouse-face overlapping
23795 the one we are currently highlighting, we have to
23796 check if we enter the overlapping overlay, and then
23797 highlight only that. */
23798 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23799 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23801 /* Find the highest priority overlay with a mouse-face. */
23802 overlay = Qnil;
23803 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23805 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23806 if (!NILP (mouse_face))
23807 overlay = overlay_vec[i];
23810 /* If we're highlighting the same overlay as before, there's
23811 no need to do that again. */
23812 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
23813 goto check_help_echo;
23814 dpyinfo->mouse_face_overlay = overlay;
23816 /* Clear the display of the old active region, if any. */
23817 if (clear_mouse_face (dpyinfo))
23818 cursor = No_Cursor;
23820 /* If no overlay applies, get a text property. */
23821 if (NILP (overlay))
23822 mouse_face = Fget_text_property (position, Qmouse_face, object);
23824 /* Next, compute the bounds of the mouse highlighting and
23825 display it. */
23826 if (!NILP (mouse_face) && STRINGP (object))
23828 /* The mouse-highlighting comes from a display string
23829 with a mouse-face. */
23830 Lisp_Object b, e;
23831 EMACS_INT ignore;
23833 b = Fprevious_single_property_change
23834 (make_number (pos + 1), Qmouse_face, object, Qnil);
23835 e = Fnext_single_property_change
23836 (position, Qmouse_face, object, Qnil);
23837 if (NILP (b))
23838 b = make_number (0);
23839 if (NILP (e))
23840 e = make_number (SCHARS (object) - 1);
23842 fast_find_string_pos (w, XINT (b), object,
23843 &dpyinfo->mouse_face_beg_col,
23844 &dpyinfo->mouse_face_beg_row,
23845 &dpyinfo->mouse_face_beg_x,
23846 &dpyinfo->mouse_face_beg_y, 0);
23847 fast_find_string_pos (w, XINT (e), object,
23848 &dpyinfo->mouse_face_end_col,
23849 &dpyinfo->mouse_face_end_row,
23850 &dpyinfo->mouse_face_end_x,
23851 &dpyinfo->mouse_face_end_y, 1);
23852 dpyinfo->mouse_face_past_end = 0;
23853 dpyinfo->mouse_face_window = window;
23854 dpyinfo->mouse_face_face_id
23855 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23856 glyph->face_id, 1);
23857 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23858 cursor = No_Cursor;
23860 else
23862 /* The mouse-highlighting, if any, comes from an overlay
23863 or text property in the buffer. */
23864 Lisp_Object buffer, display_string;
23866 if (STRINGP (object))
23868 /* If we are on a display string with no mouse-face,
23869 check if the text under it has one. */
23870 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23871 int start = MATRIX_ROW_START_CHARPOS (r);
23872 pos = string_buffer_position (w, object, start);
23873 if (pos > 0)
23875 mouse_face = get_char_property_and_overlay
23876 (make_number (pos), Qmouse_face, w->buffer, &overlay);
23877 buffer = w->buffer;
23878 display_string = object;
23881 else
23883 buffer = object;
23884 display_string = Qnil;
23887 if (!NILP (mouse_face))
23889 Lisp_Object before, after;
23890 Lisp_Object before_string, after_string;
23892 if (NILP (overlay))
23894 /* Handle the text property case. */
23895 before = Fprevious_single_property_change
23896 (make_number (pos + 1), Qmouse_face, buffer,
23897 Fmarker_position (w->start));
23898 after = Fnext_single_property_change
23899 (make_number (pos), Qmouse_face, buffer,
23900 make_number (BUF_Z (XBUFFER (buffer))
23901 - XFASTINT (w->window_end_pos)));
23902 before_string = after_string = Qnil;
23904 else
23906 /* Handle the overlay case. */
23907 before = Foverlay_start (overlay);
23908 after = Foverlay_end (overlay);
23909 before_string = Foverlay_get (overlay, Qbefore_string);
23910 after_string = Foverlay_get (overlay, Qafter_string);
23912 if (!STRINGP (before_string)) before_string = Qnil;
23913 if (!STRINGP (after_string)) after_string = Qnil;
23916 mouse_face_from_buffer_pos (window, dpyinfo, pos,
23917 XFASTINT (before),
23918 XFASTINT (after),
23919 before_string, after_string,
23920 display_string);
23921 cursor = No_Cursor;
23926 check_help_echo:
23928 /* Look for a `help-echo' property. */
23929 if (NILP (help_echo_string)) {
23930 Lisp_Object help, overlay;
23932 /* Check overlays first. */
23933 help = overlay = Qnil;
23934 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23936 overlay = overlay_vec[i];
23937 help = Foverlay_get (overlay, Qhelp_echo);
23940 if (!NILP (help))
23942 help_echo_string = help;
23943 help_echo_window = window;
23944 help_echo_object = overlay;
23945 help_echo_pos = pos;
23947 else
23949 Lisp_Object object = glyph->object;
23950 int charpos = glyph->charpos;
23952 /* Try text properties. */
23953 if (STRINGP (object)
23954 && charpos >= 0
23955 && charpos < SCHARS (object))
23957 help = Fget_text_property (make_number (charpos),
23958 Qhelp_echo, object);
23959 if (NILP (help))
23961 /* If the string itself doesn't specify a help-echo,
23962 see if the buffer text ``under'' it does. */
23963 struct glyph_row *r
23964 = MATRIX_ROW (w->current_matrix, vpos);
23965 int start = MATRIX_ROW_START_CHARPOS (r);
23966 int pos = string_buffer_position (w, object, start);
23967 if (pos > 0)
23969 help = Fget_char_property (make_number (pos),
23970 Qhelp_echo, w->buffer);
23971 if (!NILP (help))
23973 charpos = pos;
23974 object = w->buffer;
23979 else if (BUFFERP (object)
23980 && charpos >= BEGV
23981 && charpos < ZV)
23982 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23983 object);
23985 if (!NILP (help))
23987 help_echo_string = help;
23988 help_echo_window = window;
23989 help_echo_object = object;
23990 help_echo_pos = charpos;
23995 /* Look for a `pointer' property. */
23996 if (NILP (pointer))
23998 /* Check overlays first. */
23999 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24000 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24002 if (NILP (pointer))
24004 Lisp_Object object = glyph->object;
24005 int charpos = glyph->charpos;
24007 /* Try text properties. */
24008 if (STRINGP (object)
24009 && charpos >= 0
24010 && charpos < SCHARS (object))
24012 pointer = Fget_text_property (make_number (charpos),
24013 Qpointer, object);
24014 if (NILP (pointer))
24016 /* If the string itself doesn't specify a pointer,
24017 see if the buffer text ``under'' it does. */
24018 struct glyph_row *r
24019 = MATRIX_ROW (w->current_matrix, vpos);
24020 int start = MATRIX_ROW_START_CHARPOS (r);
24021 int pos = string_buffer_position (w, object, start);
24022 if (pos > 0)
24023 pointer = Fget_char_property (make_number (pos),
24024 Qpointer, w->buffer);
24027 else if (BUFFERP (object)
24028 && charpos >= BEGV
24029 && charpos < ZV)
24030 pointer = Fget_text_property (make_number (charpos),
24031 Qpointer, object);
24035 BEGV = obegv;
24036 ZV = ozv;
24037 current_buffer = obuf;
24040 set_cursor:
24042 define_frame_cursor1 (f, cursor, pointer);
24046 /* EXPORT for RIF:
24047 Clear any mouse-face on window W. This function is part of the
24048 redisplay interface, and is called from try_window_id and similar
24049 functions to ensure the mouse-highlight is off. */
24051 void
24052 x_clear_window_mouse_face (w)
24053 struct window *w;
24055 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24056 Lisp_Object window;
24058 BLOCK_INPUT;
24059 XSETWINDOW (window, w);
24060 if (EQ (window, dpyinfo->mouse_face_window))
24061 clear_mouse_face (dpyinfo);
24062 UNBLOCK_INPUT;
24066 /* EXPORT:
24067 Just discard the mouse face information for frame F, if any.
24068 This is used when the size of F is changed. */
24070 void
24071 cancel_mouse_face (f)
24072 struct frame *f;
24074 Lisp_Object window;
24075 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24077 window = dpyinfo->mouse_face_window;
24078 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24080 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24081 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24082 dpyinfo->mouse_face_window = Qnil;
24087 #endif /* HAVE_WINDOW_SYSTEM */
24090 /***********************************************************************
24091 Exposure Events
24092 ***********************************************************************/
24094 #ifdef HAVE_WINDOW_SYSTEM
24096 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24097 which intersects rectangle R. R is in window-relative coordinates. */
24099 static void
24100 expose_area (w, row, r, area)
24101 struct window *w;
24102 struct glyph_row *row;
24103 XRectangle *r;
24104 enum glyph_row_area area;
24106 struct glyph *first = row->glyphs[area];
24107 struct glyph *end = row->glyphs[area] + row->used[area];
24108 struct glyph *last;
24109 int first_x, start_x, x;
24111 if (area == TEXT_AREA && row->fill_line_p)
24112 /* If row extends face to end of line write the whole line. */
24113 draw_glyphs (w, 0, row, area,
24114 0, row->used[area],
24115 DRAW_NORMAL_TEXT, 0);
24116 else
24118 /* Set START_X to the window-relative start position for drawing glyphs of
24119 AREA. The first glyph of the text area can be partially visible.
24120 The first glyphs of other areas cannot. */
24121 start_x = window_box_left_offset (w, area);
24122 x = start_x;
24123 if (area == TEXT_AREA)
24124 x += row->x;
24126 /* Find the first glyph that must be redrawn. */
24127 while (first < end
24128 && x + first->pixel_width < r->x)
24130 x += first->pixel_width;
24131 ++first;
24134 /* Find the last one. */
24135 last = first;
24136 first_x = x;
24137 while (last < end
24138 && x < r->x + r->width)
24140 x += last->pixel_width;
24141 ++last;
24144 /* Repaint. */
24145 if (last > first)
24146 draw_glyphs (w, first_x - start_x, row, area,
24147 first - row->glyphs[area], last - row->glyphs[area],
24148 DRAW_NORMAL_TEXT, 0);
24153 /* Redraw the parts of the glyph row ROW on window W intersecting
24154 rectangle R. R is in window-relative coordinates. Value is
24155 non-zero if mouse-face was overwritten. */
24157 static int
24158 expose_line (w, row, r)
24159 struct window *w;
24160 struct glyph_row *row;
24161 XRectangle *r;
24163 xassert (row->enabled_p);
24165 if (row->mode_line_p || w->pseudo_window_p)
24166 draw_glyphs (w, 0, row, TEXT_AREA,
24167 0, row->used[TEXT_AREA],
24168 DRAW_NORMAL_TEXT, 0);
24169 else
24171 if (row->used[LEFT_MARGIN_AREA])
24172 expose_area (w, row, r, LEFT_MARGIN_AREA);
24173 if (row->used[TEXT_AREA])
24174 expose_area (w, row, r, TEXT_AREA);
24175 if (row->used[RIGHT_MARGIN_AREA])
24176 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24177 draw_row_fringe_bitmaps (w, row);
24180 return row->mouse_face_p;
24184 /* Redraw those parts of glyphs rows during expose event handling that
24185 overlap other rows. Redrawing of an exposed line writes over parts
24186 of lines overlapping that exposed line; this function fixes that.
24188 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24189 row in W's current matrix that is exposed and overlaps other rows.
24190 LAST_OVERLAPPING_ROW is the last such row. */
24192 static void
24193 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
24194 struct window *w;
24195 struct glyph_row *first_overlapping_row;
24196 struct glyph_row *last_overlapping_row;
24197 XRectangle *r;
24199 struct glyph_row *row;
24201 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
24202 if (row->overlapping_p)
24204 xassert (row->enabled_p && !row->mode_line_p);
24206 row->clip = r;
24207 if (row->used[LEFT_MARGIN_AREA])
24208 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
24210 if (row->used[TEXT_AREA])
24211 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
24213 if (row->used[RIGHT_MARGIN_AREA])
24214 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
24215 row->clip = NULL;
24220 /* Return non-zero if W's cursor intersects rectangle R. */
24222 static int
24223 phys_cursor_in_rect_p (w, r)
24224 struct window *w;
24225 XRectangle *r;
24227 XRectangle cr, result;
24228 struct glyph *cursor_glyph;
24229 struct glyph_row *row;
24231 if (w->phys_cursor.vpos >= 0
24232 && w->phys_cursor.vpos < w->current_matrix->nrows
24233 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
24234 row->enabled_p)
24235 && row->cursor_in_fringe_p)
24237 /* Cursor is in the fringe. */
24238 cr.x = window_box_right_offset (w,
24239 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
24240 ? RIGHT_MARGIN_AREA
24241 : TEXT_AREA));
24242 cr.y = row->y;
24243 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
24244 cr.height = row->height;
24245 return x_intersect_rectangles (&cr, r, &result);
24248 cursor_glyph = get_phys_cursor_glyph (w);
24249 if (cursor_glyph)
24251 /* r is relative to W's box, but w->phys_cursor.x is relative
24252 to left edge of W's TEXT area. Adjust it. */
24253 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
24254 cr.y = w->phys_cursor.y;
24255 cr.width = cursor_glyph->pixel_width;
24256 cr.height = w->phys_cursor_height;
24257 /* ++KFS: W32 version used W32-specific IntersectRect here, but
24258 I assume the effect is the same -- and this is portable. */
24259 return x_intersect_rectangles (&cr, r, &result);
24261 /* If we don't understand the format, pretend we're not in the hot-spot. */
24262 return 0;
24266 /* EXPORT:
24267 Draw a vertical window border to the right of window W if W doesn't
24268 have vertical scroll bars. */
24270 void
24271 x_draw_vertical_border (w)
24272 struct window *w;
24274 struct frame *f = XFRAME (WINDOW_FRAME (w));
24276 /* We could do better, if we knew what type of scroll-bar the adjacent
24277 windows (on either side) have... But we don't :-(
24278 However, I think this works ok. ++KFS 2003-04-25 */
24280 /* Redraw borders between horizontally adjacent windows. Don't
24281 do it for frames with vertical scroll bars because either the
24282 right scroll bar of a window, or the left scroll bar of its
24283 neighbor will suffice as a border. */
24284 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
24285 return;
24287 if (!WINDOW_RIGHTMOST_P (w)
24288 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
24290 int x0, x1, y0, y1;
24292 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24293 y1 -= 1;
24295 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24296 x1 -= 1;
24298 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
24300 else if (!WINDOW_LEFTMOST_P (w)
24301 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
24303 int x0, x1, y0, y1;
24305 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24306 y1 -= 1;
24308 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24309 x0 -= 1;
24311 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
24316 /* Redraw the part of window W intersection rectangle FR. Pixel
24317 coordinates in FR are frame-relative. Call this function with
24318 input blocked. Value is non-zero if the exposure overwrites
24319 mouse-face. */
24321 static int
24322 expose_window (w, fr)
24323 struct window *w;
24324 XRectangle *fr;
24326 struct frame *f = XFRAME (w->frame);
24327 XRectangle wr, r;
24328 int mouse_face_overwritten_p = 0;
24330 /* If window is not yet fully initialized, do nothing. This can
24331 happen when toolkit scroll bars are used and a window is split.
24332 Reconfiguring the scroll bar will generate an expose for a newly
24333 created window. */
24334 if (w->current_matrix == NULL)
24335 return 0;
24337 /* When we're currently updating the window, display and current
24338 matrix usually don't agree. Arrange for a thorough display
24339 later. */
24340 if (w == updated_window)
24342 SET_FRAME_GARBAGED (f);
24343 return 0;
24346 /* Frame-relative pixel rectangle of W. */
24347 wr.x = WINDOW_LEFT_EDGE_X (w);
24348 wr.y = WINDOW_TOP_EDGE_Y (w);
24349 wr.width = WINDOW_TOTAL_WIDTH (w);
24350 wr.height = WINDOW_TOTAL_HEIGHT (w);
24352 if (x_intersect_rectangles (fr, &wr, &r))
24354 int yb = window_text_bottom_y (w);
24355 struct glyph_row *row;
24356 int cursor_cleared_p;
24357 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24359 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24360 r.x, r.y, r.width, r.height));
24362 /* Convert to window coordinates. */
24363 r.x -= WINDOW_LEFT_EDGE_X (w);
24364 r.y -= WINDOW_TOP_EDGE_Y (w);
24366 /* Turn off the cursor. */
24367 if (!w->pseudo_window_p
24368 && phys_cursor_in_rect_p (w, &r))
24370 x_clear_cursor (w);
24371 cursor_cleared_p = 1;
24373 else
24374 cursor_cleared_p = 0;
24376 /* Update lines intersecting rectangle R. */
24377 first_overlapping_row = last_overlapping_row = NULL;
24378 for (row = w->current_matrix->rows;
24379 row->enabled_p;
24380 ++row)
24382 int y0 = row->y;
24383 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24385 if ((y0 >= r.y && y0 < r.y + r.height)
24386 || (y1 > r.y && y1 < r.y + r.height)
24387 || (r.y >= y0 && r.y < y1)
24388 || (r.y + r.height > y0 && r.y + r.height < y1))
24390 /* A header line may be overlapping, but there is no need
24391 to fix overlapping areas for them. KFS 2005-02-12 */
24392 if (row->overlapping_p && !row->mode_line_p)
24394 if (first_overlapping_row == NULL)
24395 first_overlapping_row = row;
24396 last_overlapping_row = row;
24399 row->clip = fr;
24400 if (expose_line (w, row, &r))
24401 mouse_face_overwritten_p = 1;
24402 row->clip = NULL;
24404 else if (row->overlapping_p)
24406 /* We must redraw a row overlapping the exposed area. */
24407 if (y0 < r.y
24408 ? y0 + row->phys_height > r.y
24409 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24411 if (first_overlapping_row == NULL)
24412 first_overlapping_row = row;
24413 last_overlapping_row = row;
24417 if (y1 >= yb)
24418 break;
24421 /* Display the mode line if there is one. */
24422 if (WINDOW_WANTS_MODELINE_P (w)
24423 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24424 row->enabled_p)
24425 && row->y < r.y + r.height)
24427 if (expose_line (w, row, &r))
24428 mouse_face_overwritten_p = 1;
24431 if (!w->pseudo_window_p)
24433 /* Fix the display of overlapping rows. */
24434 if (first_overlapping_row)
24435 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24436 fr);
24438 /* Draw border between windows. */
24439 x_draw_vertical_border (w);
24441 /* Turn the cursor on again. */
24442 if (cursor_cleared_p)
24443 update_window_cursor (w, 1);
24447 return mouse_face_overwritten_p;
24452 /* Redraw (parts) of all windows in the window tree rooted at W that
24453 intersect R. R contains frame pixel coordinates. Value is
24454 non-zero if the exposure overwrites mouse-face. */
24456 static int
24457 expose_window_tree (w, r)
24458 struct window *w;
24459 XRectangle *r;
24461 struct frame *f = XFRAME (w->frame);
24462 int mouse_face_overwritten_p = 0;
24464 while (w && !FRAME_GARBAGED_P (f))
24466 if (!NILP (w->hchild))
24467 mouse_face_overwritten_p
24468 |= expose_window_tree (XWINDOW (w->hchild), r);
24469 else if (!NILP (w->vchild))
24470 mouse_face_overwritten_p
24471 |= expose_window_tree (XWINDOW (w->vchild), r);
24472 else
24473 mouse_face_overwritten_p |= expose_window (w, r);
24475 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24478 return mouse_face_overwritten_p;
24482 /* EXPORT:
24483 Redisplay an exposed area of frame F. X and Y are the upper-left
24484 corner of the exposed rectangle. W and H are width and height of
24485 the exposed area. All are pixel values. W or H zero means redraw
24486 the entire frame. */
24488 void
24489 expose_frame (f, x, y, w, h)
24490 struct frame *f;
24491 int x, y, w, h;
24493 XRectangle r;
24494 int mouse_face_overwritten_p = 0;
24496 TRACE ((stderr, "expose_frame "));
24498 /* No need to redraw if frame will be redrawn soon. */
24499 if (FRAME_GARBAGED_P (f))
24501 TRACE ((stderr, " garbaged\n"));
24502 return;
24505 /* If basic faces haven't been realized yet, there is no point in
24506 trying to redraw anything. This can happen when we get an expose
24507 event while Emacs is starting, e.g. by moving another window. */
24508 if (FRAME_FACE_CACHE (f) == NULL
24509 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24511 TRACE ((stderr, " no faces\n"));
24512 return;
24515 if (w == 0 || h == 0)
24517 r.x = r.y = 0;
24518 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24519 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24521 else
24523 r.x = x;
24524 r.y = y;
24525 r.width = w;
24526 r.height = h;
24529 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24530 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24532 if (WINDOWP (f->tool_bar_window))
24533 mouse_face_overwritten_p
24534 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24536 #ifdef HAVE_X_WINDOWS
24537 #ifndef MSDOS
24538 #ifndef USE_X_TOOLKIT
24539 if (WINDOWP (f->menu_bar_window))
24540 mouse_face_overwritten_p
24541 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24542 #endif /* not USE_X_TOOLKIT */
24543 #endif
24544 #endif
24546 /* Some window managers support a focus-follows-mouse style with
24547 delayed raising of frames. Imagine a partially obscured frame,
24548 and moving the mouse into partially obscured mouse-face on that
24549 frame. The visible part of the mouse-face will be highlighted,
24550 then the WM raises the obscured frame. With at least one WM, KDE
24551 2.1, Emacs is not getting any event for the raising of the frame
24552 (even tried with SubstructureRedirectMask), only Expose events.
24553 These expose events will draw text normally, i.e. not
24554 highlighted. Which means we must redo the highlight here.
24555 Subsume it under ``we love X''. --gerd 2001-08-15 */
24556 /* Included in Windows version because Windows most likely does not
24557 do the right thing if any third party tool offers
24558 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24559 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24561 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24562 if (f == dpyinfo->mouse_face_mouse_frame)
24564 int x = dpyinfo->mouse_face_mouse_x;
24565 int y = dpyinfo->mouse_face_mouse_y;
24566 clear_mouse_face (dpyinfo);
24567 note_mouse_highlight (f, x, y);
24573 /* EXPORT:
24574 Determine the intersection of two rectangles R1 and R2. Return
24575 the intersection in *RESULT. Value is non-zero if RESULT is not
24576 empty. */
24579 x_intersect_rectangles (r1, r2, result)
24580 XRectangle *r1, *r2, *result;
24582 XRectangle *left, *right;
24583 XRectangle *upper, *lower;
24584 int intersection_p = 0;
24586 /* Rearrange so that R1 is the left-most rectangle. */
24587 if (r1->x < r2->x)
24588 left = r1, right = r2;
24589 else
24590 left = r2, right = r1;
24592 /* X0 of the intersection is right.x0, if this is inside R1,
24593 otherwise there is no intersection. */
24594 if (right->x <= left->x + left->width)
24596 result->x = right->x;
24598 /* The right end of the intersection is the minimum of the
24599 the right ends of left and right. */
24600 result->width = (min (left->x + left->width, right->x + right->width)
24601 - result->x);
24603 /* Same game for Y. */
24604 if (r1->y < r2->y)
24605 upper = r1, lower = r2;
24606 else
24607 upper = r2, lower = r1;
24609 /* The upper end of the intersection is lower.y0, if this is inside
24610 of upper. Otherwise, there is no intersection. */
24611 if (lower->y <= upper->y + upper->height)
24613 result->y = lower->y;
24615 /* The lower end of the intersection is the minimum of the lower
24616 ends of upper and lower. */
24617 result->height = (min (lower->y + lower->height,
24618 upper->y + upper->height)
24619 - result->y);
24620 intersection_p = 1;
24624 return intersection_p;
24627 #endif /* HAVE_WINDOW_SYSTEM */
24630 /***********************************************************************
24631 Initialization
24632 ***********************************************************************/
24634 void
24635 syms_of_xdisp ()
24637 Vwith_echo_area_save_vector = Qnil;
24638 staticpro (&Vwith_echo_area_save_vector);
24640 Vmessage_stack = Qnil;
24641 staticpro (&Vmessage_stack);
24643 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
24644 staticpro (&Qinhibit_redisplay);
24646 message_dolog_marker1 = Fmake_marker ();
24647 staticpro (&message_dolog_marker1);
24648 message_dolog_marker2 = Fmake_marker ();
24649 staticpro (&message_dolog_marker2);
24650 message_dolog_marker3 = Fmake_marker ();
24651 staticpro (&message_dolog_marker3);
24653 #if GLYPH_DEBUG
24654 defsubr (&Sdump_frame_glyph_matrix);
24655 defsubr (&Sdump_glyph_matrix);
24656 defsubr (&Sdump_glyph_row);
24657 defsubr (&Sdump_tool_bar_row);
24658 defsubr (&Strace_redisplay);
24659 defsubr (&Strace_to_stderr);
24660 #endif
24661 #ifdef HAVE_WINDOW_SYSTEM
24662 defsubr (&Stool_bar_lines_needed);
24663 defsubr (&Slookup_image_map);
24664 #endif
24665 defsubr (&Sformat_mode_line);
24666 defsubr (&Sinvisible_p);
24668 staticpro (&Qmenu_bar_update_hook);
24669 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
24671 staticpro (&Qoverriding_terminal_local_map);
24672 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
24674 staticpro (&Qoverriding_local_map);
24675 Qoverriding_local_map = intern_c_string ("overriding-local-map");
24677 staticpro (&Qwindow_scroll_functions);
24678 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
24680 staticpro (&Qwindow_text_change_functions);
24681 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
24683 staticpro (&Qredisplay_end_trigger_functions);
24684 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
24686 staticpro (&Qinhibit_point_motion_hooks);
24687 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
24689 Qeval = intern_c_string ("eval");
24690 staticpro (&Qeval);
24692 QCdata = intern_c_string (":data");
24693 staticpro (&QCdata);
24694 Qdisplay = intern_c_string ("display");
24695 staticpro (&Qdisplay);
24696 Qspace_width = intern_c_string ("space-width");
24697 staticpro (&Qspace_width);
24698 Qraise = intern_c_string ("raise");
24699 staticpro (&Qraise);
24700 Qslice = intern_c_string ("slice");
24701 staticpro (&Qslice);
24702 Qspace = intern_c_string ("space");
24703 staticpro (&Qspace);
24704 Qmargin = intern_c_string ("margin");
24705 staticpro (&Qmargin);
24706 Qpointer = intern_c_string ("pointer");
24707 staticpro (&Qpointer);
24708 Qleft_margin = intern_c_string ("left-margin");
24709 staticpro (&Qleft_margin);
24710 Qright_margin = intern_c_string ("right-margin");
24711 staticpro (&Qright_margin);
24712 Qcenter = intern_c_string ("center");
24713 staticpro (&Qcenter);
24714 Qline_height = intern_c_string ("line-height");
24715 staticpro (&Qline_height);
24716 QCalign_to = intern_c_string (":align-to");
24717 staticpro (&QCalign_to);
24718 QCrelative_width = intern_c_string (":relative-width");
24719 staticpro (&QCrelative_width);
24720 QCrelative_height = intern_c_string (":relative-height");
24721 staticpro (&QCrelative_height);
24722 QCeval = intern_c_string (":eval");
24723 staticpro (&QCeval);
24724 QCpropertize = intern_c_string (":propertize");
24725 staticpro (&QCpropertize);
24726 QCfile = intern_c_string (":file");
24727 staticpro (&QCfile);
24728 Qfontified = intern_c_string ("fontified");
24729 staticpro (&Qfontified);
24730 Qfontification_functions = intern_c_string ("fontification-functions");
24731 staticpro (&Qfontification_functions);
24732 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
24733 staticpro (&Qtrailing_whitespace);
24734 Qescape_glyph = intern_c_string ("escape-glyph");
24735 staticpro (&Qescape_glyph);
24736 Qnobreak_space = intern_c_string ("nobreak-space");
24737 staticpro (&Qnobreak_space);
24738 Qimage = intern_c_string ("image");
24739 staticpro (&Qimage);
24740 QCmap = intern_c_string (":map");
24741 staticpro (&QCmap);
24742 QCpointer = intern_c_string (":pointer");
24743 staticpro (&QCpointer);
24744 Qrect = intern_c_string ("rect");
24745 staticpro (&Qrect);
24746 Qcircle = intern_c_string ("circle");
24747 staticpro (&Qcircle);
24748 Qpoly = intern_c_string ("poly");
24749 staticpro (&Qpoly);
24750 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
24751 staticpro (&Qmessage_truncate_lines);
24752 Qgrow_only = intern_c_string ("grow-only");
24753 staticpro (&Qgrow_only);
24754 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
24755 staticpro (&Qinhibit_menubar_update);
24756 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
24757 staticpro (&Qinhibit_eval_during_redisplay);
24758 Qposition = intern_c_string ("position");
24759 staticpro (&Qposition);
24760 Qbuffer_position = intern_c_string ("buffer-position");
24761 staticpro (&Qbuffer_position);
24762 Qobject = intern_c_string ("object");
24763 staticpro (&Qobject);
24764 Qbar = intern_c_string ("bar");
24765 staticpro (&Qbar);
24766 Qhbar = intern_c_string ("hbar");
24767 staticpro (&Qhbar);
24768 Qbox = intern_c_string ("box");
24769 staticpro (&Qbox);
24770 Qhollow = intern_c_string ("hollow");
24771 staticpro (&Qhollow);
24772 Qhand = intern_c_string ("hand");
24773 staticpro (&Qhand);
24774 Qarrow = intern_c_string ("arrow");
24775 staticpro (&Qarrow);
24776 Qtext = intern_c_string ("text");
24777 staticpro (&Qtext);
24778 Qrisky_local_variable = intern_c_string ("risky-local-variable");
24779 staticpro (&Qrisky_local_variable);
24780 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
24781 staticpro (&Qinhibit_free_realized_faces);
24783 list_of_error = Fcons (Fcons (intern_c_string ("error"),
24784 Fcons (intern_c_string ("void-variable"), Qnil)),
24785 Qnil);
24786 staticpro (&list_of_error);
24788 Qlast_arrow_position = intern_c_string ("last-arrow-position");
24789 staticpro (&Qlast_arrow_position);
24790 Qlast_arrow_string = intern_c_string ("last-arrow-string");
24791 staticpro (&Qlast_arrow_string);
24793 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
24794 staticpro (&Qoverlay_arrow_string);
24795 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
24796 staticpro (&Qoverlay_arrow_bitmap);
24798 echo_buffer[0] = echo_buffer[1] = Qnil;
24799 staticpro (&echo_buffer[0]);
24800 staticpro (&echo_buffer[1]);
24802 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24803 staticpro (&echo_area_buffer[0]);
24804 staticpro (&echo_area_buffer[1]);
24806 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
24807 staticpro (&Vmessages_buffer_name);
24809 mode_line_proptrans_alist = Qnil;
24810 staticpro (&mode_line_proptrans_alist);
24811 mode_line_string_list = Qnil;
24812 staticpro (&mode_line_string_list);
24813 mode_line_string_face = Qnil;
24814 staticpro (&mode_line_string_face);
24815 mode_line_string_face_prop = Qnil;
24816 staticpro (&mode_line_string_face_prop);
24817 Vmode_line_unwind_vector = Qnil;
24818 staticpro (&Vmode_line_unwind_vector);
24820 help_echo_string = Qnil;
24821 staticpro (&help_echo_string);
24822 help_echo_object = Qnil;
24823 staticpro (&help_echo_object);
24824 help_echo_window = Qnil;
24825 staticpro (&help_echo_window);
24826 previous_help_echo_string = Qnil;
24827 staticpro (&previous_help_echo_string);
24828 help_echo_pos = -1;
24830 #ifdef HAVE_WINDOW_SYSTEM
24831 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24832 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24833 For example, if a block cursor is over a tab, it will be drawn as
24834 wide as that tab on the display. */);
24835 x_stretch_cursor_p = 0;
24836 #endif
24838 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24839 doc: /* *Non-nil means highlight trailing whitespace.
24840 The face used for trailing whitespace is `trailing-whitespace'. */);
24841 Vshow_trailing_whitespace = Qnil;
24843 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24844 doc: /* *Control highlighting of nobreak space and soft hyphen.
24845 A value of t means highlight the character itself (for nobreak space,
24846 use face `nobreak-space').
24847 A value of nil means no highlighting.
24848 Other values mean display the escape glyph followed by an ordinary
24849 space or ordinary hyphen. */);
24850 Vnobreak_char_display = Qt;
24852 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24853 doc: /* *The pointer shape to show in void text areas.
24854 A value of nil means to show the text pointer. Other options are `arrow',
24855 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24856 Vvoid_text_area_pointer = Qarrow;
24858 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24859 doc: /* Non-nil means don't actually do any redisplay.
24860 This is used for internal purposes. */);
24861 Vinhibit_redisplay = Qnil;
24863 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24864 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24865 Vglobal_mode_string = Qnil;
24867 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24868 doc: /* Marker for where to display an arrow on top of the buffer text.
24869 This must be the beginning of a line in order to work.
24870 See also `overlay-arrow-string'. */);
24871 Voverlay_arrow_position = Qnil;
24873 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24874 doc: /* String to display as an arrow in non-window frames.
24875 See also `overlay-arrow-position'. */);
24876 Voverlay_arrow_string = make_pure_c_string ("=>");
24878 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24879 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24880 The symbols on this list are examined during redisplay to determine
24881 where to display overlay arrows. */);
24882 Voverlay_arrow_variable_list
24883 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
24885 DEFVAR_INT ("scroll-step", &scroll_step,
24886 doc: /* *The number of lines to try scrolling a window by when point moves out.
24887 If that fails to bring point back on frame, point is centered instead.
24888 If this is zero, point is always centered after it moves off frame.
24889 If you want scrolling to always be a line at a time, you should set
24890 `scroll-conservatively' to a large value rather than set this to 1. */);
24892 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24893 doc: /* *Scroll up to this many lines, to bring point back on screen.
24894 If point moves off-screen, redisplay will scroll by up to
24895 `scroll-conservatively' lines in order to bring point just barely
24896 onto the screen again. If that cannot be done, then redisplay
24897 recenters point as usual.
24899 A value of zero means always recenter point if it moves off screen. */);
24900 scroll_conservatively = 0;
24902 DEFVAR_INT ("scroll-margin", &scroll_margin,
24903 doc: /* *Number of lines of margin at the top and bottom of a window.
24904 Recenter the window whenever point gets within this many lines
24905 of the top or bottom of the window. */);
24906 scroll_margin = 0;
24908 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24909 doc: /* Pixels per inch value for non-window system displays.
24910 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24911 Vdisplay_pixels_per_inch = make_float (72.0);
24913 #if GLYPH_DEBUG
24914 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24915 #endif
24917 DEFVAR_LISP ("truncate-partial-width-windows",
24918 &Vtruncate_partial_width_windows,
24919 doc: /* Non-nil means truncate lines in windows narrower than the frame.
24920 For an integer value, truncate lines in each window narrower than the
24921 full frame width, provided the window width is less than that integer;
24922 otherwise, respect the value of `truncate-lines'.
24924 For any other non-nil value, truncate lines in all windows that do
24925 not span the full frame width.
24927 A value of nil means to respect the value of `truncate-lines'.
24929 If `word-wrap' is enabled, you might want to reduce this. */);
24930 Vtruncate_partial_width_windows = make_number (50);
24932 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24933 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24934 Any other value means to use the appropriate face, `mode-line',
24935 `header-line', or `menu' respectively. */);
24936 mode_line_inverse_video = 1;
24938 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24939 doc: /* *Maximum buffer size for which line number should be displayed.
24940 If the buffer is bigger than this, the line number does not appear
24941 in the mode line. A value of nil means no limit. */);
24942 Vline_number_display_limit = Qnil;
24944 DEFVAR_INT ("line-number-display-limit-width",
24945 &line_number_display_limit_width,
24946 doc: /* *Maximum line width (in characters) for line number display.
24947 If the average length of the lines near point is bigger than this, then the
24948 line number may be omitted from the mode line. */);
24949 line_number_display_limit_width = 200;
24951 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24952 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24953 highlight_nonselected_windows = 0;
24955 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24956 doc: /* Non-nil if more than one frame is visible on this display.
24957 Minibuffer-only frames don't count, but iconified frames do.
24958 This variable is not guaranteed to be accurate except while processing
24959 `frame-title-format' and `icon-title-format'. */);
24961 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24962 doc: /* Template for displaying the title bar of visible frames.
24963 \(Assuming the window manager supports this feature.)
24965 This variable has the same structure as `mode-line-format', except that
24966 the %c and %l constructs are ignored. It is used only on frames for
24967 which no explicit name has been set \(see `modify-frame-parameters'). */);
24969 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24970 doc: /* Template for displaying the title bar of an iconified frame.
24971 \(Assuming the window manager supports this feature.)
24972 This variable has the same structure as `mode-line-format' (which see),
24973 and is used only on frames for which no explicit name has been set
24974 \(see `modify-frame-parameters'). */);
24975 Vicon_title_format
24976 = Vframe_title_format
24977 = pure_cons (intern_c_string ("multiple-frames"),
24978 pure_cons (make_pure_c_string ("%b"),
24979 pure_cons (pure_cons (empty_unibyte_string,
24980 pure_cons (intern_c_string ("invocation-name"),
24981 pure_cons (make_pure_c_string ("@"),
24982 pure_cons (intern_c_string ("system-name"),
24983 Qnil)))),
24984 Qnil)));
24986 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24987 doc: /* Maximum number of lines to keep in the message log buffer.
24988 If nil, disable message logging. If t, log messages but don't truncate
24989 the buffer when it becomes large. */);
24990 Vmessage_log_max = make_number (100);
24992 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24993 doc: /* Functions called before redisplay, if window sizes have changed.
24994 The value should be a list of functions that take one argument.
24995 Just before redisplay, for each frame, if any of its windows have changed
24996 size since the last redisplay, or have been split or deleted,
24997 all the functions in the list are called, with the frame as argument. */);
24998 Vwindow_size_change_functions = Qnil;
25000 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25001 doc: /* List of functions to call before redisplaying a window with scrolling.
25002 Each function is called with two arguments, the window and its new
25003 display-start position. Note that these functions are also called by
25004 `set-window-buffer'. Also note that the value of `window-end' is not
25005 valid when these functions are called. */);
25006 Vwindow_scroll_functions = Qnil;
25008 DEFVAR_LISP ("window-text-change-functions",
25009 &Vwindow_text_change_functions,
25010 doc: /* Functions to call in redisplay when text in the window might change. */);
25011 Vwindow_text_change_functions = Qnil;
25013 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25014 doc: /* Functions called when redisplay of a window reaches the end trigger.
25015 Each function is called with two arguments, the window and the end trigger value.
25016 See `set-window-redisplay-end-trigger'. */);
25017 Vredisplay_end_trigger_functions = Qnil;
25019 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25020 doc: /* *Non-nil means autoselect window with mouse pointer.
25021 If nil, do not autoselect windows.
25022 A positive number means delay autoselection by that many seconds: a
25023 window is autoselected only after the mouse has remained in that
25024 window for the duration of the delay.
25025 A negative number has a similar effect, but causes windows to be
25026 autoselected only after the mouse has stopped moving. \(Because of
25027 the way Emacs compares mouse events, you will occasionally wait twice
25028 that time before the window gets selected.\)
25029 Any other value means to autoselect window instantaneously when the
25030 mouse pointer enters it.
25032 Autoselection selects the minibuffer only if it is active, and never
25033 unselects the minibuffer if it is active.
25035 When customizing this variable make sure that the actual value of
25036 `focus-follows-mouse' matches the behavior of your window manager. */);
25037 Vmouse_autoselect_window = Qnil;
25039 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25040 doc: /* *Non-nil means automatically resize tool-bars.
25041 This dynamically changes the tool-bar's height to the minimum height
25042 that is needed to make all tool-bar items visible.
25043 If value is `grow-only', the tool-bar's height is only increased
25044 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25045 Vauto_resize_tool_bars = Qt;
25047 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25048 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25049 auto_raise_tool_bar_buttons_p = 1;
25051 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25052 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25053 make_cursor_line_fully_visible_p = 1;
25055 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25056 doc: /* *Border below tool-bar in pixels.
25057 If an integer, use it as the height of the border.
25058 If it is one of `internal-border-width' or `border-width', use the
25059 value of the corresponding frame parameter.
25060 Otherwise, no border is added below the tool-bar. */);
25061 Vtool_bar_border = Qinternal_border_width;
25063 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25064 doc: /* *Margin around tool-bar buttons in pixels.
25065 If an integer, use that for both horizontal and vertical margins.
25066 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25067 HORZ specifying the horizontal margin, and VERT specifying the
25068 vertical margin. */);
25069 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25071 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25072 doc: /* *Relief thickness of tool-bar buttons. */);
25073 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25075 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25076 doc: /* List of functions to call to fontify regions of text.
25077 Each function is called with one argument POS. Functions must
25078 fontify a region starting at POS in the current buffer, and give
25079 fontified regions the property `fontified'. */);
25080 Vfontification_functions = Qnil;
25081 Fmake_variable_buffer_local (Qfontification_functions);
25083 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25084 &unibyte_display_via_language_environment,
25085 doc: /* *Non-nil means display unibyte text according to language environment.
25086 Specifically, this means that raw bytes in the range 160-255 decimal
25087 are displayed by converting them to the equivalent multibyte characters
25088 according to the current language environment. As a result, they are
25089 displayed according to the current fontset.
25091 Note that this variable affects only how these bytes are displayed,
25092 but does not change the fact they are interpreted as raw bytes. */);
25093 unibyte_display_via_language_environment = 0;
25095 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25096 doc: /* *Maximum height for resizing mini-windows.
25097 If a float, it specifies a fraction of the mini-window frame's height.
25098 If an integer, it specifies a number of lines. */);
25099 Vmax_mini_window_height = make_float (0.25);
25101 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25102 doc: /* *How to resize mini-windows.
25103 A value of nil means don't automatically resize mini-windows.
25104 A value of t means resize them to fit the text displayed in them.
25105 A value of `grow-only', the default, means let mini-windows grow
25106 only, until their display becomes empty, at which point the windows
25107 go back to their normal size. */);
25108 Vresize_mini_windows = Qgrow_only;
25110 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25111 doc: /* Alist specifying how to blink the cursor off.
25112 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25113 `cursor-type' frame-parameter or variable equals ON-STATE,
25114 comparing using `equal', Emacs uses OFF-STATE to specify
25115 how to blink it off. ON-STATE and OFF-STATE are values for
25116 the `cursor-type' frame parameter.
25118 If a frame's ON-STATE has no entry in this list,
25119 the frame's other specifications determine how to blink the cursor off. */);
25120 Vblink_cursor_alist = Qnil;
25122 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25123 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25124 automatic_hscrolling_p = 1;
25125 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
25126 staticpro (&Qauto_hscroll_mode);
25128 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25129 doc: /* *How many columns away from the window edge point is allowed to get
25130 before automatic hscrolling will horizontally scroll the window. */);
25131 hscroll_margin = 5;
25133 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25134 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25135 When point is less than `hscroll-margin' columns from the window
25136 edge, automatic hscrolling will scroll the window by the amount of columns
25137 determined by this variable. If its value is a positive integer, scroll that
25138 many columns. If it's a positive floating-point number, it specifies the
25139 fraction of the window's width to scroll. If it's nil or zero, point will be
25140 centered horizontally after the scroll. Any other value, including negative
25141 numbers, are treated as if the value were zero.
25143 Automatic hscrolling always moves point outside the scroll margin, so if
25144 point was more than scroll step columns inside the margin, the window will
25145 scroll more than the value given by the scroll step.
25147 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25148 and `scroll-right' overrides this variable's effect. */);
25149 Vhscroll_step = make_number (0);
25151 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25152 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25153 Bind this around calls to `message' to let it take effect. */);
25154 message_truncate_lines = 0;
25156 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25157 doc: /* Normal hook run to update the menu bar definitions.
25158 Redisplay runs this hook before it redisplays the menu bar.
25159 This is used to update submenus such as Buffers,
25160 whose contents depend on various data. */);
25161 Vmenu_bar_update_hook = Qnil;
25163 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25164 doc: /* Frame for which we are updating a menu.
25165 The enable predicate for a menu binding should check this variable. */);
25166 Vmenu_updating_frame = Qnil;
25168 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25169 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25170 inhibit_menubar_update = 0;
25172 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25173 doc: /* Prefix prepended to all continuation lines at display time.
25174 The value may be a string, an image, or a stretch-glyph; it is
25175 interpreted in the same way as the value of a `display' text property.
25177 This variable is overridden by any `wrap-prefix' text or overlay
25178 property.
25180 To add a prefix to non-continuation lines, use `line-prefix'. */);
25181 Vwrap_prefix = Qnil;
25182 staticpro (&Qwrap_prefix);
25183 Qwrap_prefix = intern_c_string ("wrap-prefix");
25184 Fmake_variable_buffer_local (Qwrap_prefix);
25186 DEFVAR_LISP ("line-prefix", &Vline_prefix,
25187 doc: /* Prefix prepended to all non-continuation lines at display time.
25188 The value may be a string, an image, or a stretch-glyph; it is
25189 interpreted in the same way as the value of a `display' text property.
25191 This variable is overridden by any `line-prefix' text or overlay
25192 property.
25194 To add a prefix to continuation lines, use `wrap-prefix'. */);
25195 Vline_prefix = Qnil;
25196 staticpro (&Qline_prefix);
25197 Qline_prefix = intern_c_string ("line-prefix");
25198 Fmake_variable_buffer_local (Qline_prefix);
25200 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
25201 doc: /* Non-nil means don't eval Lisp during redisplay. */);
25202 inhibit_eval_during_redisplay = 0;
25204 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
25205 doc: /* Non-nil means don't free realized faces. Internal use only. */);
25206 inhibit_free_realized_faces = 0;
25208 #if GLYPH_DEBUG
25209 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
25210 doc: /* Inhibit try_window_id display optimization. */);
25211 inhibit_try_window_id = 0;
25213 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
25214 doc: /* Inhibit try_window_reusing display optimization. */);
25215 inhibit_try_window_reusing = 0;
25217 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
25218 doc: /* Inhibit try_cursor_movement display optimization. */);
25219 inhibit_try_cursor_movement = 0;
25220 #endif /* GLYPH_DEBUG */
25222 DEFVAR_INT ("overline-margin", &overline_margin,
25223 doc: /* *Space between overline and text, in pixels.
25224 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
25225 margin to the caracter height. */);
25226 overline_margin = 2;
25228 DEFVAR_INT ("underline-minimum-offset",
25229 &underline_minimum_offset,
25230 doc: /* Minimum distance between baseline and underline.
25231 This can improve legibility of underlined text at small font sizes,
25232 particularly when using variable `x-use-underline-position-properties'
25233 with fonts that specify an UNDERLINE_POSITION relatively close to the
25234 baseline. The default value is 1. */);
25235 underline_minimum_offset = 1;
25237 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
25238 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
25239 display_hourglass_p = 1;
25241 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
25242 doc: /* *Seconds to wait before displaying an hourglass pointer.
25243 Value must be an integer or float. */);
25244 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
25246 hourglass_atimer = NULL;
25247 hourglass_shown_p = 0;
25251 /* Initialize this module when Emacs starts. */
25253 void
25254 init_xdisp ()
25256 Lisp_Object root_window;
25257 struct window *mini_w;
25259 current_header_line_height = current_mode_line_height = -1;
25261 CHARPOS (this_line_start_pos) = 0;
25263 mini_w = XWINDOW (minibuf_window);
25264 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
25266 if (!noninteractive)
25268 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
25269 int i;
25271 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
25272 set_window_height (root_window,
25273 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
25275 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
25276 set_window_height (minibuf_window, 1, 0);
25278 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
25279 mini_w->total_cols = make_number (FRAME_COLS (f));
25281 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
25282 scratch_glyph_row.glyphs[TEXT_AREA + 1]
25283 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
25285 /* The default ellipsis glyphs `...'. */
25286 for (i = 0; i < 3; ++i)
25287 default_invis_vector[i] = make_number ('.');
25291 /* Allocate the buffer for frame titles.
25292 Also used for `format-mode-line'. */
25293 int size = 100;
25294 mode_line_noprop_buf = (char *) xmalloc (size);
25295 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
25296 mode_line_noprop_ptr = mode_line_noprop_buf;
25297 mode_line_target = MODE_LINE_DISPLAY;
25300 help_echo_showing_p = 0;
25303 /* Since w32 does not support atimers, it defines its own implementation of
25304 the following three functions in w32fns.c. */
25305 #ifndef WINDOWSNT
25307 /* Platform-independent portion of hourglass implementation. */
25309 /* Return non-zero if houglass timer has been started or hourglass is shown. */
25311 hourglass_started ()
25313 return hourglass_shown_p || hourglass_atimer != NULL;
25316 /* Cancel a currently active hourglass timer, and start a new one. */
25317 void
25318 start_hourglass ()
25320 #if defined (HAVE_WINDOW_SYSTEM)
25321 EMACS_TIME delay;
25322 int secs, usecs = 0;
25324 cancel_hourglass ();
25326 if (INTEGERP (Vhourglass_delay)
25327 && XINT (Vhourglass_delay) > 0)
25328 secs = XFASTINT (Vhourglass_delay);
25329 else if (FLOATP (Vhourglass_delay)
25330 && XFLOAT_DATA (Vhourglass_delay) > 0)
25332 Lisp_Object tem;
25333 tem = Ftruncate (Vhourglass_delay, Qnil);
25334 secs = XFASTINT (tem);
25335 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
25337 else
25338 secs = DEFAULT_HOURGLASS_DELAY;
25340 EMACS_SET_SECS_USECS (delay, secs, usecs);
25341 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
25342 show_hourglass, NULL);
25343 #endif
25347 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
25348 shown. */
25349 void
25350 cancel_hourglass ()
25352 #if defined (HAVE_WINDOW_SYSTEM)
25353 if (hourglass_atimer)
25355 cancel_atimer (hourglass_atimer);
25356 hourglass_atimer = NULL;
25359 if (hourglass_shown_p)
25360 hide_hourglass ();
25361 #endif
25363 #endif /* ! WINDOWSNT */
25365 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
25366 (do not change this comment) */