1 ;;; button.el --- clickable buttons
3 ;; Copyright (C) 2001, 2002, 2003, 2004, 2005,
4 ;; 2006 Free Software Foundation, Inc.
6 ;; Author: Miles Bader <miles@gnu.org>
7 ;; Keywords: extensions
9 ;; This file is part of GNU Emacs.
11 ;; GNU Emacs is free software; you can redistribute it and/or modify
12 ;; it under the terms of the GNU General Public License as published by
13 ;; the Free Software Foundation; either version 2, or (at your option)
16 ;; GNU Emacs is distributed in the hope that it will be useful,
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 ;; GNU General Public License for more details.
21 ;; You should have received a copy of the GNU General Public License
22 ;; along with GNU Emacs; see the file COPYING. If not, write to the
23 ;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
24 ;; Boston, MA 02110-1301, USA.
28 ;; This package defines functions for inserting and manipulating
29 ;; clickable buttons in Emacs buffers, such as might be used for help
32 ;; In some ways it duplicates functionality also offered by the
33 ;; `widget' package, but the button package has the advantage that it
34 ;; is (1) much faster, (2) much smaller, and (3) much, much, simpler
35 ;; (the code, that is, not the interface).
37 ;; Buttons can either use overlays, in which case the button is
38 ;; represented by the overlay itself, or text-properties, in which case
39 ;; the button is represented by a marker or buffer-position pointing
40 ;; somewhere in the button. In the latter case, no markers into the
41 ;; buffer are retained, which is important for speed if there are are
42 ;; extremely large numbers of buttons.
44 ;; Using `define-button-type' to define default properties for buttons
45 ;; is not necessary, but it is is encouraged, since doing so makes the
46 ;; resulting code clearer and more efficient.
54 ;; Use color for the MS-DOS port because it doesn't support underline.
55 (defface button
'((((type pc
) (class color
))
56 (:foreground
"lightblue"))
58 "Default face used for buttons."
63 (let ((map (make-sparse-keymap)))
64 (define-key map
"\r" 'push-button
)
65 (define-key map
[mouse-2
] 'push-button
)
67 "Keymap used by buttons.")
70 (defvar button-buffer-map
71 (let ((map (make-sparse-keymap)))
72 (define-key map
[?
\t] 'forward-button
)
73 (define-key map
"\e\t" 'backward-button
)
74 (define-key map
[backtab] 'backward-button)
76 "Keymap useful for buffers containing buttons.
77 Mode-specific keymaps may want to use this as their parent keymap.")
79 ;; Default properties for buttons
80 (put 'default-button 'face 'button)
81 (put 'default-button 'mouse-face 'highlight)
82 (put 'default-button 'keymap button-map)
83 (put 'default-button 'type 'button)
84 ;; action may be either a function to call, or a marker to go to
85 (put 'default-button 'action 'ignore)
86 (put 'default-button 'help-echo "mouse-2, RET: Push this button")
87 ;; Make overlay buttons go away if their underlying text is deleted.
88 (put 'default-button 'evaporate t)
89 ;; Prevent insertions adjacent to the text-property buttons from
90 ;; inheriting its properties.
91 (put 'default-button 'rear-nonsticky t)
92 ;; Text property buttons don't have a `button' property of their own, so
94 (put 'default-button 'button t)
96 ;; A `category-symbol' property for the default button type
97 (put 'button 'button-category-symbol 'default-button)
100 ;; Button types (which can be used to hold default properties for buttons)
102 ;; Because button-type properties are inherited by buttons using the
103 ;; special `category' property (implemented by both overlays and
104 ;; text-properties), we need to store them on a symbol to which the
105 ;; `category' properties can point. Instead of using the symbol that's
106 ;; the name of each button-type, however, we use a separate symbol (with
107 ;; `-button' appended, and uninterned) to store the properties. This is
108 ;; to avoid name clashes.
110 ;; [this is an internal function]
111 (defsubst button-category-symbol (type)
112 "Return the symbol used by button-type TYPE to store properties.
113 Buttons inherit them by setting their `category' property to that symbol."
114 (or (get type 'button-category-symbol)
115 (error "Unknown button type `%s'" type)))
118 (defun define-button-type (name &rest properties)
119 "Define a `button type' called NAME.
120 The remaining arguments form a sequence of PROPERTY VALUE pairs,
121 specifying properties to use as defaults for buttons with this type
122 \(a button's type may be set by giving it a `type' property when
123 creating the button, using the :type keyword argument).
125 In addition, the keyword argument :supertype may be used to specify a
126 button-type from which NAME inherits its default property values
127 \(however, the inheritance happens only when NAME is defined; subsequent
128 changes to a supertype are not reflected in its subtypes)."
129 (let ((catsym (make-symbol (concat (symbol-name name) "-button")))
131 (button-category-symbol
132 (or (plist-get properties 'supertype)
133 (plist-get properties :supertype)
135 ;; Provide a link so that it's easy to find the real symbol.
136 (put name 'button-category-symbol catsym)
137 ;; Initialize NAME's properties using the global defaults.
138 (let ((default-props (symbol-plist super-catsym)))
140 (put catsym (pop default-props) (pop default-props))))
141 ;; Add NAME as the `type' property, which will then be returned as
142 ;; the type property of individual buttons.
143 (put catsym 'type name)
144 ;; Add the properties in PROPERTIES to the real symbol.
146 (let ((prop (pop properties)))
147 (when (eq prop :supertype)
148 (setq prop 'supertype))
149 (put catsym prop (pop properties))))
150 ;; Make sure there's a `supertype' property
151 (unless (get catsym 'supertype)
152 (put catsym 'supertype 'button))
155 (defun button-type-put (type prop val)
156 "Set the button-type TYPE's PROP property to VAL."
157 (put (button-category-symbol type) prop val))
159 (defun button-type-get (type prop)
160 "Get the property of button-type TYPE named PROP."
161 (get (button-category-symbol type) prop))
163 (defun button-type-subtype-p (type supertype)
164 "Return t if button-type TYPE is a subtype of SUPERTYPE."
165 (or (eq type supertype)
167 (button-type-subtype-p (button-type-get type 'supertype)
171 ;; Button properties and other attributes
173 (defun button-start (button)
174 "Return the position at which BUTTON starts."
175 (if (overlayp button)
176 (overlay-start button)
177 ;; Must be a text-property button.
178 (or (previous-single-property-change (1+ button) 'button)
181 (defun button-end (button)
182 "Return the position at which BUTTON ends."
183 (if (overlayp button)
185 ;; Must be a text-property button.
186 (or (next-single-property-change button 'button)
189 (defun button-get (button prop)
190 "Get the property of button BUTTON named PROP."
191 (if (overlayp button)
192 (overlay-get button prop)
193 ;; Must be a text-property button.
194 (get-text-property button prop)))
196 (defun button-put (button prop val)
197 "Set BUTTON's PROP property to VAL."
198 ;; Treat some properties specially.
199 (cond ((memq prop '(type :type))
200 ;; We translate a `type' property a `category' property, since
201 ;; that's what's actually used by overlays/text-properties for
202 ;; inheriting properties.
203 (setq prop 'category)
204 (setq val (button-category-symbol val)))
206 ;; Disallow updating the `category' property directly.
207 (error "Button `category' property may not be set directly")))
209 (if (overlayp button)
210 (overlay-put button prop val)
211 ;; Must be a text-property button.
213 (or (previous-single-property-change (1+ button) 'button)
215 (or (next-single-property-change button 'button)
219 (defsubst button-activate (button &optional use-mouse-action)
220 "Call BUTTON's action property.
221 If USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action
222 instead of its normal action; if the button has no mouse-action,
223 the normal action is used instead."
224 (let ((action (or (and use-mouse-action (button-get button 'mouse-action))
225 (button-get button 'action))))
227 (save-selected-window
228 (select-window (display-buffer (marker-buffer action)))
231 (funcall action button))))
233 (defun button-label (button)
234 "Return BUTTON's text label."
235 (buffer-substring-no-properties (button-start button) (button-end button)))
237 (defsubst button-type (button)
238 "Return BUTTON's button-type."
239 (button-get button 'type))
241 (defun button-has-type-p (button type)
242 "Return t if BUTTON has button-type TYPE, or one of TYPE's subtypes."
243 (button-type-subtype-p (button-get button 'type) type))
246 ;; Creating overlay buttons
249 (defun make-button (beg end &rest properties)
250 "Make a button from BEG to END in the current buffer.
251 The remaining arguments form a sequence of PROPERTY VALUE pairs,
252 specifying properties to add to the button.
253 In addition, the keyword argument :type may be used to specify a
254 button-type from which to inherit other properties; see
255 `define-button-type'.
257 Also see `make-text-button', `insert-button'."
258 (let ((overlay (make-overlay beg end nil t nil)))
260 (button-put overlay (pop properties) (pop properties)))
261 ;; Put a pointer to the button in the overlay, so it's easy to get
262 ;; when we don't actually have a reference to the overlay.
263 (overlay-put overlay 'button overlay)
264 ;; If the user didn't specify a type, use the default.
265 (unless (overlay-get overlay 'category)
266 (overlay-put overlay 'category 'default-button))
267 ;; OVERLAY is the button, so return it
271 (defun insert-button (label &rest properties)
272 "Insert a button with the label LABEL.
273 The remaining arguments form a sequence of PROPERTY VALUE pairs,
274 specifying properties to add to the button.
275 In addition, the keyword argument :type may be used to specify a
276 button-type from which to inherit other properties; see
277 `define-button-type'.
279 Also see `insert-text-button', `make-button'."
281 (prog1 (point) (insert label))
286 ;; Creating text-property buttons
289 (defun make-text-button (beg end &rest properties)
290 "Make a button from BEG to END in the current buffer.
291 The remaining arguments form a sequence of PROPERTY VALUE pairs,
292 specifying properties to add to the button.
293 In addition, the keyword argument :type may be used to specify a
294 button-type from which to inherit other properties; see
295 `define-button-type'.
297 This function is like `make-button', except that the button is actually
298 part of the text instead of being a property of the buffer. Creating
299 large numbers of buttons can also be somewhat faster using
302 Also see `insert-text-button'."
304 (or (plist-member properties 'type)
305 (plist-member properties :type))))
306 ;; Disallow setting the `category' property directly.
307 (when (plist-get properties 'category)
308 (error "Button `category' property may not be set directly"))
309 (if (null type-entry)
310 ;; The user didn't specify a `type' property, use the default.
311 (setq properties (cons 'category (cons 'default-button properties)))
312 ;; The user did specify a `type' property. Translate it into a
313 ;; `category' property, which is what's actually used by
314 ;; text-properties for inheritance.
315 (setcar type-entry 'category)
316 (setcar (cdr type-entry)
317 (button-category-symbol (car (cdr type-entry))))))
318 ;; Now add all the text properties at once
319 (add-text-properties beg end properties)
320 ;; Return something that can be used to get at the button.
324 (defun insert-text-button (label &rest properties)
325 "Insert a button with the label LABEL.
326 The remaining arguments form a sequence of PROPERTY VALUE pairs,
327 specifying properties to add to the button.
328 In addition, the keyword argument :type may be used to specify a
329 button-type from which to inherit other properties; see
330 `define-button-type'.
332 This function is like `insert-button', except that the button is
333 actually part of the text instead of being a property of the buffer.
334 Creating large numbers of buttons can also be somewhat faster using
335 `insert-text-button'.
337 Also see `make-text-button'."
338 (apply #'make-text-button
339 (prog1 (point) (insert label))
344 ;; Finding buttons in a buffer
346 (defun button-at (pos)
347 "Return the button at position POS in the current buffer, or nil."
348 (let ((button (get-char-property pos 'button)))
349 (if (or (overlayp button) (null button))
351 ;; Must be a text-property button; return a marker pointing to it.
352 (copy-marker pos t))))
354 (defun next-button (pos &optional count-current)
355 "Return the next button after position POS in the current buffer.
356 If COUNT-CURRENT is non-nil, count any button at POS in the search,
357 instead of starting at the next button."
358 (unless count-current
359 ;; Search for the next button boundary.
360 (setq pos (next-single-char-property-change pos 'button)))
361 (and (< pos (point-max))
363 ;; We must have originally been on a button, and are now in
364 ;; the inter-button space. Recurse to find a button.
367 (defun previous-button (pos &optional count-current)
368 "Return the Nth button before position POS in the current buffer.
369 If COUNT-CURRENT is non-nil, count any button at POS in the search,
370 instead of starting at the next button."
371 (unless count-current
372 (setq pos (previous-single-char-property-change pos 'button)))
373 (and (> pos (point-min))
374 (or (button-at (1- pos))
375 ;; We must have originally been on a button, and are now in
376 ;; the inter-button space. Recurse to find a button.
377 (previous-button pos))))
382 (defun push-button (&optional pos use-mouse-action)
383 "Perform the action specified by a button at location POS.
384 POS may be either a buffer position or a mouse-event. If
385 USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action
386 instead of its normal action; if the button has no mouse-action,
387 the normal action is used instead. The action may be either a
388 function to call or a marker to display.
389 POS defaults to point, except when `push-button' is invoked
390 interactively as the result of a mouse-event, in which case, the
392 If there's no button at POS, do nothing and return nil, otherwise
395 (list (if (integerp last-command-event) (point) last-command-event)))
396 (if (and (not (integerp pos)) (eventp pos))
397 ;; POS is a mouse event; switch to the proper window/buffer
398 (let ((posn (event-start pos)))
399 (with-current-buffer (window-buffer (posn-window posn))
400 (push-button (posn-point posn) t)))
401 ;; POS is just normal position
402 (let ((button (button-at (or pos (point)))))
405 (button-activate button use-mouse-action)
408 (defun forward-button (n &optional wrap display-message)
409 "Move to the Nth next button, or Nth previous button if N is negative.
410 If N is 0, move to the start of any button at point.
411 If WRAP is non-nil, moving past either end of the buffer continues from the
413 If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed.
414 Any button with a non-nil `skip' property is skipped over.
415 Returns the button found."
416 (interactive "p\nd\nd")
419 ;; Move to start of current button
420 (if (setq button (button-at (point)))
421 (goto-char (button-start button)))
422 ;; Move to Nth next button
423 (let ((iterator (if (> n 0) #'next-button #'previous-button))
424 (wrap-start (if (> n 0) (point-min) (point-max))))
426 (setq button t) ; just to start the loop
427 (while (and (> n 0) button)
428 (setq button (funcall iterator (point)))
429 (when (and (not button) wrap)
430 (setq button (funcall iterator wrap-start t)))
432 (goto-char (button-start button))
433 (unless (button-get button 'skip)
436 (error (if wrap "No buttons!" "No more buttons"))
437 (let ((msg (and display-message (button-get button 'help-echo))))
442 (defun backward-button (n &optional wrap display-message)
443 "Move to the Nth previous button, or Nth next button if N is negative.
444 If N is 0, move to the start of any button at point.
445 If WRAP is non-nil, moving past either end of the buffer continues from the
447 If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed.
448 Any button with a non-nil `skip' property is skipped over.
449 Returns the button found."
450 (interactive "p\nd\nd")
451 (forward-button (- n) wrap display-message))
456 ;;; arch-tag: 5f2c7627-413b-4097-b282-630f89d9c5e9
457 ;;; button.el ends here