When opening new eww buffers, use buffer names based on the host name
[emacs.git] / src / xdisp.c
blob168922ef06bc3e3254b055948fd30aa9abe7a7f5
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2017 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <stdlib.h>
292 #include <limits.h>
294 #include "lisp.h"
295 #include "atimer.h"
296 #include "composite.h"
297 #include "keyboard.h"
298 #include "systime.h"
299 #include "frame.h"
300 #include "window.h"
301 #include "termchar.h"
302 #include "dispextern.h"
303 #include "character.h"
304 #include "buffer.h"
305 #include "charset.h"
306 #include "indent.h"
307 #include "commands.h"
308 #include "keymap.h"
309 #include "disptab.h"
310 #include "termhooks.h"
311 #include "termopts.h"
312 #include "intervals.h"
313 #include "coding.h"
314 #include "region-cache.h"
315 #include "font.h"
316 #include "fontset.h"
317 #include "blockinput.h"
318 #include "xwidget.h"
319 #ifdef HAVE_WINDOW_SYSTEM
320 #include TERM_HEADER
321 #endif /* HAVE_WINDOW_SYSTEM */
323 #ifndef FRAME_X_OUTPUT
324 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
325 #endif
327 #define INFINITY 10000000
329 /* Holds the list (error). */
330 static Lisp_Object list_of_error;
332 #ifdef HAVE_WINDOW_SYSTEM
334 /* Test if overflow newline into fringe. Called with iterator IT
335 at or past right window margin, and with IT->current_x set. */
337 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
338 (!NILP (Voverflow_newline_into_fringe) \
339 && FRAME_WINDOW_P ((IT)->f) \
340 && ((IT)->bidi_it.paragraph_dir == R2L \
341 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
342 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
343 && (IT)->current_x == (IT)->last_visible_x)
345 #else /* !HAVE_WINDOW_SYSTEM */
346 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
347 #endif /* HAVE_WINDOW_SYSTEM */
349 /* Test if the display element loaded in IT, or the underlying buffer
350 or string character, is a space or a TAB character. This is used
351 to determine where word wrapping can occur. */
353 #define IT_DISPLAYING_WHITESPACE(it) \
354 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
355 || ((STRINGP (it->string) \
356 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
357 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
358 || (it->s \
359 && (it->s[IT_BYTEPOS (*it)] == ' ' \
360 || it->s[IT_BYTEPOS (*it)] == '\t')) \
361 || (IT_BYTEPOS (*it) < ZV_BYTE \
362 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
363 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
365 /* True means print newline to stdout before next mini-buffer message. */
367 bool noninteractive_need_newline;
369 /* True means print newline to message log before next message. */
371 static bool message_log_need_newline;
373 /* Three markers that message_dolog uses.
374 It could allocate them itself, but that causes trouble
375 in handling memory-full errors. */
376 static Lisp_Object message_dolog_marker1;
377 static Lisp_Object message_dolog_marker2;
378 static Lisp_Object message_dolog_marker3;
380 /* The buffer position of the first character appearing entirely or
381 partially on the line of the selected window which contains the
382 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
383 redisplay optimization in redisplay_internal. */
385 static struct text_pos this_line_start_pos;
387 /* Number of characters past the end of the line above, including the
388 terminating newline. */
390 static struct text_pos this_line_end_pos;
392 /* The vertical positions and the height of this line. */
394 static int this_line_vpos;
395 static int this_line_y;
396 static int this_line_pixel_height;
398 /* X position at which this display line starts. Usually zero;
399 negative if first character is partially visible. */
401 static int this_line_start_x;
403 /* The smallest character position seen by move_it_* functions as they
404 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
405 hscrolled lines, see display_line. */
407 static struct text_pos this_line_min_pos;
409 /* Buffer that this_line_.* variables are referring to. */
411 static struct buffer *this_line_buffer;
413 /* True if an overlay arrow has been displayed in this window. */
415 static bool overlay_arrow_seen;
417 /* Vector containing glyphs for an ellipsis `...'. */
419 static Lisp_Object default_invis_vector[3];
421 /* This is the window where the echo area message was displayed. It
422 is always a mini-buffer window, but it may not be the same window
423 currently active as a mini-buffer. */
425 Lisp_Object echo_area_window;
427 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
428 pushes the current message and the value of
429 message_enable_multibyte on the stack, the function restore_message
430 pops the stack and displays MESSAGE again. */
432 static Lisp_Object Vmessage_stack;
434 /* True means multibyte characters were enabled when the echo area
435 message was specified. */
437 static bool message_enable_multibyte;
439 /* At each redisplay cycle, we should refresh everything there is to refresh.
440 To do that efficiently, we use many optimizations that try to make sure we
441 don't waste too much time updating things that haven't changed.
442 The coarsest such optimization is that, in the most common cases, we only
443 look at the selected-window.
445 To know whether other windows should be considered for redisplay, we use the
446 variable windows_or_buffers_changed: as long as it is 0, it means that we
447 have not noticed anything that should require updating anything else than
448 the selected-window. If it is set to REDISPLAY_SOME, it means that since
449 last redisplay, some changes have been made which could impact other
450 windows. To know which ones need redisplay, every buffer, window, and frame
451 has a `redisplay' bit, which (if true) means that this object needs to be
452 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
453 looking for those `redisplay' bits (actually, there might be some such bits
454 set, but then only on objects which aren't displayed anyway).
456 OTOH if it's non-zero we wil have to loop through all windows and then check
457 the `redisplay' bit of the corresponding window, frame, and buffer, in order
458 to decide whether that window needs attention or not. Note that we can't
459 just look at the frame's redisplay bit to decide that the whole frame can be
460 skipped, since even if the frame's redisplay bit is unset, some of its
461 windows's redisplay bits may be set.
463 Mostly for historical reasons, windows_or_buffers_changed can also take
464 other non-zero values. In that case, the precise value doesn't matter (it
465 encodes the cause of the setting but is only used for debugging purposes),
466 and what it means is that we shouldn't pay attention to any `redisplay' bits
467 and we should simply try and redisplay every window out there. */
469 int windows_or_buffers_changed;
471 /* Nonzero if we should redraw the mode lines on the next redisplay.
472 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
473 then only redisplay the mode lines in those buffers/windows/frames where the
474 `redisplay' bit has been set.
475 For any other value, redisplay all mode lines (the number used is then only
476 used to track down the cause for this full-redisplay).
478 Since the frame title uses the same %-constructs as the mode line
479 (except %c and %l), if this variable is non-zero, we also consider
480 redisplaying the title of each frame, see x_consider_frame_title.
482 The `redisplay' bits are the same as those used for
483 windows_or_buffers_changed, and setting windows_or_buffers_changed also
484 causes recomputation of the mode lines of all those windows. IOW this
485 variable only has an effect if windows_or_buffers_changed is zero, in which
486 case we should only need to redisplay the mode-line of those objects with
487 a `redisplay' bit set but not the window's text content (tho we may still
488 need to refresh the text content of the selected-window). */
490 int update_mode_lines;
492 /* True after display_mode_line if %l was used and it displayed a
493 line number. */
495 static bool line_number_displayed;
497 /* The name of the *Messages* buffer, a string. */
499 static Lisp_Object Vmessages_buffer_name;
501 /* Current, index 0, and last displayed echo area message. Either
502 buffers from echo_buffers, or nil to indicate no message. */
504 Lisp_Object echo_area_buffer[2];
506 /* The buffers referenced from echo_area_buffer. */
508 static Lisp_Object echo_buffer[2];
510 /* A vector saved used in with_area_buffer to reduce consing. */
512 static Lisp_Object Vwith_echo_area_save_vector;
514 /* True means display_echo_area should display the last echo area
515 message again. Set by redisplay_preserve_echo_area. */
517 static bool display_last_displayed_message_p;
519 /* True if echo area is being used by print; false if being used by
520 message. */
522 static bool message_buf_print;
524 /* Set to true in clear_message to make redisplay_internal aware
525 of an emptied echo area. */
527 static bool message_cleared_p;
529 /* A scratch glyph row with contents used for generating truncation
530 glyphs. Also used in direct_output_for_insert. */
532 #define MAX_SCRATCH_GLYPHS 100
533 static struct glyph_row scratch_glyph_row;
534 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
536 /* Ascent and height of the last line processed by move_it_to. */
538 static int last_height;
540 /* True if there's a help-echo in the echo area. */
542 bool help_echo_showing_p;
544 /* The maximum distance to look ahead for text properties. Values
545 that are too small let us call compute_char_face and similar
546 functions too often which is expensive. Values that are too large
547 let us call compute_char_face and alike too often because we
548 might not be interested in text properties that far away. */
550 #define TEXT_PROP_DISTANCE_LIMIT 100
552 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
553 iterator state and later restore it. This is needed because the
554 bidi iterator on bidi.c keeps a stacked cache of its states, which
555 is really a singleton. When we use scratch iterator objects to
556 move around the buffer, we can cause the bidi cache to be pushed or
557 popped, and therefore we need to restore the cache state when we
558 return to the original iterator. */
559 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
560 do { \
561 if (CACHE) \
562 bidi_unshelve_cache (CACHE, true); \
563 ITCOPY = ITORIG; \
564 CACHE = bidi_shelve_cache (); \
565 } while (false)
567 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
568 do { \
569 if (pITORIG != pITCOPY) \
570 *(pITORIG) = *(pITCOPY); \
571 bidi_unshelve_cache (CACHE, false); \
572 CACHE = NULL; \
573 } while (false)
575 /* Functions to mark elements as needing redisplay. */
576 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
578 void
579 redisplay_other_windows (void)
581 if (!windows_or_buffers_changed)
582 windows_or_buffers_changed = REDISPLAY_SOME;
585 void
586 wset_redisplay (struct window *w)
588 /* Beware: selected_window can be nil during early stages. */
589 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
590 redisplay_other_windows ();
591 w->redisplay = true;
594 void
595 fset_redisplay (struct frame *f)
597 redisplay_other_windows ();
598 f->redisplay = true;
601 void
602 bset_redisplay (struct buffer *b)
604 int count = buffer_window_count (b);
605 if (count > 0)
607 /* ... it's visible in other window than selected, */
608 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
609 redisplay_other_windows ();
610 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
611 so that if we later set windows_or_buffers_changed, this buffer will
612 not be omitted. */
613 b->text->redisplay = true;
617 void
618 bset_update_mode_line (struct buffer *b)
620 if (!update_mode_lines)
621 update_mode_lines = REDISPLAY_SOME;
622 b->text->redisplay = true;
625 DEFUN ("set-buffer-redisplay", Fset_buffer_redisplay,
626 Sset_buffer_redisplay, 4, 4, 0,
627 doc: /* Mark the current buffer for redisplay.
628 This function may be passed to `add-variable-watcher'. */)
629 (Lisp_Object symbol, Lisp_Object newval, Lisp_Object op, Lisp_Object where)
631 bset_update_mode_line (current_buffer);
632 current_buffer->prevent_redisplay_optimizations_p = true;
633 return Qnil;
636 #ifdef GLYPH_DEBUG
638 /* True means print traces of redisplay if compiled with
639 GLYPH_DEBUG defined. */
641 bool trace_redisplay_p;
643 #endif /* GLYPH_DEBUG */
645 #ifdef DEBUG_TRACE_MOVE
646 /* True means trace with TRACE_MOVE to stderr. */
647 static bool trace_move;
649 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
650 #else
651 #define TRACE_MOVE(x) (void) 0
652 #endif
654 /* Buffer being redisplayed -- for redisplay_window_error. */
656 static struct buffer *displayed_buffer;
658 /* Value returned from text property handlers (see below). */
660 enum prop_handled
662 HANDLED_NORMALLY,
663 HANDLED_RECOMPUTE_PROPS,
664 HANDLED_OVERLAY_STRING_CONSUMED,
665 HANDLED_RETURN
668 /* A description of text properties that redisplay is interested
669 in. */
671 struct props
673 /* The symbol index of the name of the property. */
674 short name;
676 /* A unique index for the property. */
677 enum prop_idx idx;
679 /* A handler function called to set up iterator IT from the property
680 at IT's current position. Value is used to steer handle_stop. */
681 enum prop_handled (*handler) (struct it *it);
684 static enum prop_handled handle_face_prop (struct it *);
685 static enum prop_handled handle_invisible_prop (struct it *);
686 static enum prop_handled handle_display_prop (struct it *);
687 static enum prop_handled handle_composition_prop (struct it *);
688 static enum prop_handled handle_overlay_change (struct it *);
689 static enum prop_handled handle_fontified_prop (struct it *);
691 /* Properties handled by iterators. */
693 static struct props it_props[] =
695 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
696 /* Handle `face' before `display' because some sub-properties of
697 `display' need to know the face. */
698 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
699 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
700 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
701 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
702 {0, 0, NULL}
705 /* Value is the position described by X. If X is a marker, value is
706 the marker_position of X. Otherwise, value is X. */
708 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
710 /* Enumeration returned by some move_it_.* functions internally. */
712 enum move_it_result
714 /* Not used. Undefined value. */
715 MOVE_UNDEFINED,
717 /* Move ended at the requested buffer position or ZV. */
718 MOVE_POS_MATCH_OR_ZV,
720 /* Move ended at the requested X pixel position. */
721 MOVE_X_REACHED,
723 /* Move within a line ended at the end of a line that must be
724 continued. */
725 MOVE_LINE_CONTINUED,
727 /* Move within a line ended at the end of a line that would
728 be displayed truncated. */
729 MOVE_LINE_TRUNCATED,
731 /* Move within a line ended at a line end. */
732 MOVE_NEWLINE_OR_CR
735 /* This counter is used to clear the face cache every once in a while
736 in redisplay_internal. It is incremented for each redisplay.
737 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
738 cleared. */
740 #define CLEAR_FACE_CACHE_COUNT 500
741 static int clear_face_cache_count;
743 /* Similarly for the image cache. */
745 #ifdef HAVE_WINDOW_SYSTEM
746 #define CLEAR_IMAGE_CACHE_COUNT 101
747 static int clear_image_cache_count;
749 /* Null glyph slice */
750 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
751 #endif
753 /* True while redisplay_internal is in progress. */
755 bool redisplaying_p;
757 /* If a string, XTread_socket generates an event to display that string.
758 (The display is done in read_char.) */
760 Lisp_Object help_echo_string;
761 Lisp_Object help_echo_window;
762 Lisp_Object help_echo_object;
763 ptrdiff_t help_echo_pos;
765 /* Temporary variable for XTread_socket. */
767 Lisp_Object previous_help_echo_string;
769 /* Platform-independent portion of hourglass implementation. */
771 #ifdef HAVE_WINDOW_SYSTEM
773 /* True means an hourglass cursor is currently shown. */
774 static bool hourglass_shown_p;
776 /* If non-null, an asynchronous timer that, when it expires, displays
777 an hourglass cursor on all frames. */
778 static struct atimer *hourglass_atimer;
780 #endif /* HAVE_WINDOW_SYSTEM */
782 /* Default number of seconds to wait before displaying an hourglass
783 cursor. */
784 #define DEFAULT_HOURGLASS_DELAY 1
786 #ifdef HAVE_WINDOW_SYSTEM
788 /* Default pixel width of `thin-space' display method. */
789 #define THIN_SPACE_WIDTH 1
791 #endif /* HAVE_WINDOW_SYSTEM */
793 /* Function prototypes. */
795 static void setup_for_ellipsis (struct it *, int);
796 static void set_iterator_to_next (struct it *, bool);
797 static void mark_window_display_accurate_1 (struct window *, bool);
798 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
799 static bool cursor_row_p (struct glyph_row *);
800 static int redisplay_mode_lines (Lisp_Object, bool);
802 static void handle_line_prefix (struct it *);
804 static void handle_stop_backwards (struct it *, ptrdiff_t);
805 static void unwind_with_echo_area_buffer (Lisp_Object);
806 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
807 static bool current_message_1 (ptrdiff_t, Lisp_Object);
808 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
809 static void set_message (Lisp_Object);
810 static bool set_message_1 (ptrdiff_t, Lisp_Object);
811 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
812 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
813 static void unwind_redisplay (void);
814 static void extend_face_to_end_of_line (struct it *);
815 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
816 static void push_it (struct it *, struct text_pos *);
817 static void iterate_out_of_display_property (struct it *);
818 static void pop_it (struct it *);
819 static void redisplay_internal (void);
820 static void echo_area_display (bool);
821 static void block_buffer_flips (void);
822 static void unblock_buffer_flips (void);
823 static void redisplay_windows (Lisp_Object);
824 static void redisplay_window (Lisp_Object, bool);
825 static Lisp_Object redisplay_window_error (Lisp_Object);
826 static Lisp_Object redisplay_window_0 (Lisp_Object);
827 static Lisp_Object redisplay_window_1 (Lisp_Object);
828 static bool set_cursor_from_row (struct window *, struct glyph_row *,
829 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
830 int, int);
831 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
832 static bool update_menu_bar (struct frame *, bool, bool);
833 static bool try_window_reusing_current_matrix (struct window *);
834 static int try_window_id (struct window *);
835 static bool display_line (struct it *);
836 static int display_mode_lines (struct window *);
837 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
838 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
839 Lisp_Object, bool);
840 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
841 Lisp_Object);
842 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
843 static void display_menu_bar (struct window *);
844 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
845 ptrdiff_t *);
846 static int display_string (const char *, Lisp_Object, Lisp_Object,
847 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
848 static void compute_line_metrics (struct it *);
849 static void run_redisplay_end_trigger_hook (struct it *);
850 static bool get_overlay_strings (struct it *, ptrdiff_t);
851 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
852 static void next_overlay_string (struct it *);
853 static void reseat (struct it *, struct text_pos, bool);
854 static void reseat_1 (struct it *, struct text_pos, bool);
855 static bool next_element_from_display_vector (struct it *);
856 static bool next_element_from_string (struct it *);
857 static bool next_element_from_c_string (struct it *);
858 static bool next_element_from_buffer (struct it *);
859 static bool next_element_from_composition (struct it *);
860 static bool next_element_from_image (struct it *);
861 static bool next_element_from_stretch (struct it *);
862 static bool next_element_from_xwidget (struct it *);
863 static void load_overlay_strings (struct it *, ptrdiff_t);
864 static bool get_next_display_element (struct it *);
865 static enum move_it_result
866 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
867 enum move_operation_enum);
868 static void get_visually_first_element (struct it *);
869 static void compute_stop_pos (struct it *);
870 static int face_before_or_after_it_pos (struct it *, bool);
871 static ptrdiff_t next_overlay_change (ptrdiff_t);
872 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
873 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
874 static int handle_single_display_spec (struct it *, Lisp_Object,
875 Lisp_Object, Lisp_Object,
876 struct text_pos *, ptrdiff_t, int, bool);
877 static int underlying_face_id (struct it *);
879 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
880 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
882 #ifdef HAVE_WINDOW_SYSTEM
884 static void update_tool_bar (struct frame *, bool);
885 static void x_draw_bottom_divider (struct window *w);
886 static void notice_overwritten_cursor (struct window *,
887 enum glyph_row_area,
888 int, int, int, int);
889 static int normal_char_height (struct font *, int);
890 static void normal_char_ascent_descent (struct font *, int, int *, int *);
892 static void append_stretch_glyph (struct it *, Lisp_Object,
893 int, int, int);
895 static Lisp_Object get_it_property (struct it *, Lisp_Object);
896 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
897 struct font *, int, bool);
899 #endif /* HAVE_WINDOW_SYSTEM */
901 static void produce_special_glyphs (struct it *, enum display_element_type);
902 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
903 static bool coords_in_mouse_face_p (struct window *, int, int);
907 /***********************************************************************
908 Window display dimensions
909 ***********************************************************************/
911 /* Return the bottom boundary y-position for text lines in window W.
912 This is the first y position at which a line cannot start.
913 It is relative to the top of the window.
915 This is the height of W minus the height of a mode line, if any. */
918 window_text_bottom_y (struct window *w)
920 int height = WINDOW_PIXEL_HEIGHT (w);
922 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
924 if (WINDOW_WANTS_MODELINE_P (w))
925 height -= CURRENT_MODE_LINE_HEIGHT (w);
927 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
929 return height;
932 /* Return the pixel width of display area AREA of window W.
933 ANY_AREA means return the total width of W, not including
934 fringes to the left and right of the window. */
937 window_box_width (struct window *w, enum glyph_row_area area)
939 int width = w->pixel_width;
941 if (!w->pseudo_window_p)
943 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
944 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
946 if (area == TEXT_AREA)
947 width -= (WINDOW_MARGINS_WIDTH (w)
948 + WINDOW_FRINGES_WIDTH (w));
949 else if (area == LEFT_MARGIN_AREA)
950 width = WINDOW_LEFT_MARGIN_WIDTH (w);
951 else if (area == RIGHT_MARGIN_AREA)
952 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
955 /* With wide margins, fringes, etc. we might end up with a negative
956 width, correct that here. */
957 return max (0, width);
961 /* Return the pixel height of the display area of window W, not
962 including mode lines of W, if any. */
965 window_box_height (struct window *w)
967 struct frame *f = XFRAME (w->frame);
968 int height = WINDOW_PIXEL_HEIGHT (w);
970 eassert (height >= 0);
972 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
973 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
975 /* Note: the code below that determines the mode-line/header-line
976 height is essentially the same as that contained in the macro
977 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
978 the appropriate glyph row has its `mode_line_p' flag set,
979 and if it doesn't, uses estimate_mode_line_height instead. */
981 if (WINDOW_WANTS_MODELINE_P (w))
983 struct glyph_row *ml_row
984 = (w->current_matrix && w->current_matrix->rows
985 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
986 : 0);
987 if (ml_row && ml_row->mode_line_p)
988 height -= ml_row->height;
989 else
990 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
993 if (WINDOW_WANTS_HEADER_LINE_P (w))
995 struct glyph_row *hl_row
996 = (w->current_matrix && w->current_matrix->rows
997 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
998 : 0);
999 if (hl_row && hl_row->mode_line_p)
1000 height -= hl_row->height;
1001 else
1002 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1005 /* With a very small font and a mode-line that's taller than
1006 default, we might end up with a negative height. */
1007 return max (0, height);
1010 /* Return the window-relative coordinate of the left edge of display
1011 area AREA of window W. ANY_AREA means return the left edge of the
1012 whole window, to the right of the left fringe of W. */
1015 window_box_left_offset (struct window *w, enum glyph_row_area area)
1017 int x;
1019 if (w->pseudo_window_p)
1020 return 0;
1022 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1024 if (area == TEXT_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA));
1027 else if (area == RIGHT_MARGIN_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA)
1030 + window_box_width (w, TEXT_AREA)
1031 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1033 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1034 else if (area == LEFT_MARGIN_AREA
1035 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1036 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1038 /* Don't return more than the window's pixel width. */
1039 return min (x, w->pixel_width);
1043 /* Return the window-relative coordinate of the right edge of display
1044 area AREA of window W. ANY_AREA means return the right edge of the
1045 whole window, to the left of the right fringe of W. */
1047 static int
1048 window_box_right_offset (struct window *w, enum glyph_row_area area)
1050 /* Don't return more than the window's pixel width. */
1051 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1052 w->pixel_width);
1055 /* Return the frame-relative coordinate of the left edge of display
1056 area AREA of window W. ANY_AREA means return the left edge of the
1057 whole window, to the right of the left fringe of W. */
1060 window_box_left (struct window *w, enum glyph_row_area area)
1062 struct frame *f = XFRAME (w->frame);
1063 int x;
1065 if (w->pseudo_window_p)
1066 return FRAME_INTERNAL_BORDER_WIDTH (f);
1068 x = (WINDOW_LEFT_EDGE_X (w)
1069 + window_box_left_offset (w, area));
1071 return x;
1075 /* Return the frame-relative coordinate of the right edge of display
1076 area AREA of window W. ANY_AREA means return the right edge of the
1077 whole window, to the left of the right fringe of W. */
1080 window_box_right (struct window *w, enum glyph_row_area area)
1082 return window_box_left (w, area) + window_box_width (w, area);
1085 /* Get the bounding box of the display area AREA of window W, without
1086 mode lines, in frame-relative coordinates. ANY_AREA means the
1087 whole window, not including the left and right fringes of
1088 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1089 coordinates of the upper-left corner of the box. Return in
1090 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1092 void
1093 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1094 int *box_y, int *box_width, int *box_height)
1096 if (box_width)
1097 *box_width = window_box_width (w, area);
1098 if (box_height)
1099 *box_height = window_box_height (w);
1100 if (box_x)
1101 *box_x = window_box_left (w, area);
1102 if (box_y)
1104 *box_y = WINDOW_TOP_EDGE_Y (w);
1105 if (WINDOW_WANTS_HEADER_LINE_P (w))
1106 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1110 #ifdef HAVE_WINDOW_SYSTEM
1112 /* Get the bounding box of the display area AREA of window W, without
1113 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1114 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1115 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1116 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 box. */
1119 static void
1120 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1121 int *bottom_right_x, int *bottom_right_y)
1123 window_box (w, ANY_AREA, top_left_x, top_left_y,
1124 bottom_right_x, bottom_right_y);
1125 *bottom_right_x += *top_left_x;
1126 *bottom_right_y += *top_left_y;
1129 #endif /* HAVE_WINDOW_SYSTEM */
1131 /***********************************************************************
1132 Utilities
1133 ***********************************************************************/
1135 /* Return the bottom y-position of the line the iterator IT is in.
1136 This can modify IT's settings. */
1139 line_bottom_y (struct it *it)
1141 int line_height = it->max_ascent + it->max_descent;
1142 int line_top_y = it->current_y;
1144 if (line_height == 0)
1146 if (last_height)
1147 line_height = last_height;
1148 else if (IT_CHARPOS (*it) < ZV)
1150 move_it_by_lines (it, 1);
1151 line_height = (it->max_ascent || it->max_descent
1152 ? it->max_ascent + it->max_descent
1153 : last_height);
1155 else
1157 struct glyph_row *row = it->glyph_row;
1159 /* Use the default character height. */
1160 it->glyph_row = NULL;
1161 it->what = IT_CHARACTER;
1162 it->c = ' ';
1163 it->len = 1;
1164 PRODUCE_GLYPHS (it);
1165 line_height = it->ascent + it->descent;
1166 it->glyph_row = row;
1170 return line_top_y + line_height;
1173 DEFUN ("line-pixel-height", Fline_pixel_height,
1174 Sline_pixel_height, 0, 0, 0,
1175 doc: /* Return height in pixels of text line in the selected window.
1177 Value is the height in pixels of the line at point. */)
1178 (void)
1180 struct it it;
1181 struct text_pos pt;
1182 struct window *w = XWINDOW (selected_window);
1183 struct buffer *old_buffer = NULL;
1184 Lisp_Object result;
1186 if (XBUFFER (w->contents) != current_buffer)
1188 old_buffer = current_buffer;
1189 set_buffer_internal_1 (XBUFFER (w->contents));
1191 SET_TEXT_POS (pt, PT, PT_BYTE);
1192 start_display (&it, w, pt);
1193 it.vpos = it.current_y = 0;
1194 last_height = 0;
1195 result = make_number (line_bottom_y (&it));
1196 if (old_buffer)
1197 set_buffer_internal_1 (old_buffer);
1199 return result;
1202 /* Return the default pixel height of text lines in window W. The
1203 value is the canonical height of the W frame's default font, plus
1204 any extra space required by the line-spacing variable or frame
1205 parameter.
1207 Implementation note: this ignores any line-spacing text properties
1208 put on the newline characters. This is because those properties
1209 only affect the _screen_ line ending in the newline (i.e., in a
1210 continued line, only the last screen line will be affected), which
1211 means only a small number of lines in a buffer can ever use this
1212 feature. Since this function is used to compute the default pixel
1213 equivalent of text lines in a window, we can safely ignore those
1214 few lines. For the same reasons, we ignore the line-height
1215 properties. */
1217 default_line_pixel_height (struct window *w)
1219 struct frame *f = WINDOW_XFRAME (w);
1220 int height = FRAME_LINE_HEIGHT (f);
1222 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1224 struct buffer *b = XBUFFER (w->contents);
1225 Lisp_Object val = BVAR (b, extra_line_spacing);
1227 if (NILP (val))
1228 val = BVAR (&buffer_defaults, extra_line_spacing);
1229 if (!NILP (val))
1231 if (RANGED_INTEGERP (0, val, INT_MAX))
1232 height += XFASTINT (val);
1233 else if (FLOATP (val))
1235 int addon = XFLOAT_DATA (val) * height + 0.5;
1237 if (addon >= 0)
1238 height += addon;
1241 else
1242 height += f->extra_line_spacing;
1245 return height;
1248 /* Subroutine of pos_visible_p below. Extracts a display string, if
1249 any, from the display spec given as its argument. */
1250 static Lisp_Object
1251 string_from_display_spec (Lisp_Object spec)
1253 if (VECTORP (spec))
1255 for (ptrdiff_t i = 0; i < ASIZE (spec); i++)
1256 if (STRINGP (AREF (spec, i)))
1257 return AREF (spec, i);
1259 else
1261 for (; CONSP (spec); spec = XCDR (spec))
1262 if (STRINGP (XCAR (spec)))
1263 return XCAR (spec);
1265 return spec;
1269 /* Limit insanely large values of W->hscroll on frame F to the largest
1270 value that will still prevent first_visible_x and last_visible_x of
1271 'struct it' from overflowing an int. */
1272 static int
1273 window_hscroll_limited (struct window *w, struct frame *f)
1275 ptrdiff_t window_hscroll = w->hscroll;
1276 int window_text_width = window_box_width (w, TEXT_AREA);
1277 int colwidth = FRAME_COLUMN_WIDTH (f);
1279 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1280 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1282 return window_hscroll;
1285 /* Return true if position CHARPOS is visible in window W.
1286 CHARPOS < 0 means return info about WINDOW_END position.
1287 If visible, set *X and *Y to pixel coordinates of top left corner.
1288 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1289 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1291 bool
1292 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1293 int *rtop, int *rbot, int *rowh, int *vpos)
1295 struct it it;
1296 void *itdata = bidi_shelve_cache ();
1297 struct text_pos top;
1298 bool visible_p = false;
1299 struct buffer *old_buffer = NULL;
1300 bool r2l = false;
1302 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1303 return visible_p;
1305 if (XBUFFER (w->contents) != current_buffer)
1307 old_buffer = current_buffer;
1308 set_buffer_internal_1 (XBUFFER (w->contents));
1311 SET_TEXT_POS_FROM_MARKER (top, w->start);
1312 /* Scrolling a minibuffer window via scroll bar when the echo area
1313 shows long text sometimes resets the minibuffer contents behind
1314 our backs. Also, someone might narrow-to-region and immediately
1315 call a scroll function. */
1316 if (CHARPOS (top) > ZV || CHARPOS (top) < BEGV)
1317 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1319 /* If the top of the window is after CHARPOS, the latter is surely
1320 not visible. */
1321 if (charpos >= 0 && CHARPOS (top) > charpos)
1322 return visible_p;
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1440 else if (IT_CHARPOS (it) != charpos)
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1572 while (EQ ((g - 1)->object, string))
1574 --g;
1575 top_x -= g->pixel_width;
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1594 else
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1624 else
1625 bidi_unshelve_cache (it2data, true);
1627 bidi_unshelve_cache (itdata, false);
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1632 if (visible_p)
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1656 return visible_p;
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1668 int c;
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1677 return c;
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1688 eassert (STRINGP (string) && nchars >= 0);
1690 if (STRING_MULTIBYTE (string))
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1695 while (nchars--)
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1706 return pos;
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1731 struct text_pos pos;
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1736 if (multibyte_p)
1738 int len;
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1752 return pos;
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1762 ptrdiff_t nchars;
1764 if (multibyte_p)
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1770 for (nchars = 0; rest > 0; ++nchars)
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1776 else
1777 nchars = strlen (s);
1779 return nchars;
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1816 struct face *face = FACE_FROM_ID_OR_NULL (f, face_id);
1817 if (face)
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1826 return height;
1828 #endif
1830 return 1;
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1877 #endif
1879 *x = pix_x;
1880 *y = pix_y;
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1910 *vpos = i;
1911 *hpos = 0;
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1920 *area = TEXT_AREA;
1921 x0 = 0;
1923 else
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1935 else
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1948 x -= glyph->pixel_width;
1949 ++glyph;
1952 if (glyph == end)
1953 return NULL;
1955 if (dx)
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1971 if (w->pseudo_window_p)
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1979 else
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1986 #ifdef HAVE_WINDOW_SYSTEM
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1995 XRectangle r;
1997 if (n <= 0)
1998 return 0;
2000 if (s->row->full_width_p)
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2016 else
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2057 XRectangle rc, r_save = r;
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2064 x_intersect_rectangles (&r_save, &rc, &r);
2067 else
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2088 if (s->x > r.x)
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2096 r.width = min (r.width, glyph->pixel_width);
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2105 r.y = max_y;
2106 r.height = height;
2108 else
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2121 if (s->row->clip)
2123 XRectangle r_save = r;
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2139 else
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2152 if (s->for_overlaps & OVERLAPS_PRED)
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2162 i++;
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2169 if (r.y + r.height > row_y + s->row->visible_height)
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2174 else
2175 rs[i].height = 0;
2177 i++;
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2195 get_glyph_string_clip_rects (s, nr, 1);
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2220 wd += x;
2221 x = 0;
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2235 y -= glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2251 else
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2256 h += y - y0;
2257 y = y0;
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2267 * Remember which glyph the mouse is over.
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2283 if (window_resize_pixelwise)
2285 width = height = 1;
2286 goto virtual_glyph;
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2307 if (w->pseudo_window_p)
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2314 switch (part)
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2341 gr = r; gy = r->y;
2342 break;
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2356 if (g < end)
2358 if (g->type == IMAGE_GLYPH)
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2365 width = g->pixel_width;
2367 else
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2383 else
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2394 break;
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2419 goto row_glyph;
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2439 gr = r; gy = r->y;
2440 break;
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2451 break;
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2468 default:
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2485 goto store_rect;
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_DRAWABLE (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2504 #endif /* HAVE_WINDOW_SYSTEM */
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2520 /* Error handler for safe_eval and safe_call. */
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2537 Lisp_Object val;
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2564 return val;
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2570 Lisp_Object retval;
2571 va_list ap;
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2585 return safe_call (2, fn, arg);
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2591 Lisp_Object retval;
2592 va_list ap;
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2603 return safe__call1 (false, Qeval, sexpr);
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2618 return safe_call (3, fn, arg1, arg2);
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2630 static void
2631 CHECK_IT (struct it *it)
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2639 else
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2672 #endif
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2703 enum face_id remapped_base_face_id = base_face_id;
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2716 if (face_change)
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2721 else if (XFRAME (w->frame)->face_change)
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2759 it->cmp_it.id = -1;
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2783 it->override_ascent = -1;
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2845 if (it->line_wrap == TRUNCATE)
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2852 else
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2882 else
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2909 it->last_visible_y = window_text_bottom_y (w);
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2915 struct face *face;
2917 it->face_id = remapped_base_face_id;
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID_OR_NULL (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2989 CHECK_IT (it);
2993 /* Initialize IT for the display of window W with window start POS. */
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3009 int first_y = it->current_y;
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3017 int new_x;
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3022 new_x = it->current_x + it->pixel_width;
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3055 it->continuation_lines_width += it->current_x;
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3107 return ellipses_p;
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3129 --charpos;
3130 bytepos = 0;
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3152 while (s < e && *s != '\n')
3153 ++s;
3155 if (s < e)
3157 overlay_strings_with_newlines = true;
3158 break;
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3166 int relative_index;
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3233 if (CHARPOS (pos->string_pos) >= 0)
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3281 bool success = false;
3283 if (init_from_display_pos (it, w, &row->end))
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3292 return success;
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3306 static void
3307 handle_stop (struct it *it)
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3366 handled = HANDLED_NORMALLY;
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3371 handled = p->handler (it);
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3430 if (it->ellipsis_p)
3432 setup_for_ellipsis (it, 0);
3433 break;
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3447 static void
3448 compute_stop_pos (struct it *it)
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3454 if (STRINGP (it->string))
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3464 else
3466 ptrdiff_t pos;
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3512 for (p = it_props; p->handler; ++p)
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3520 if (p->handler)
3521 break;
3524 if (next_iv)
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3536 if (it->cmp_it.id < 0)
3538 ptrdiff_t stoppos = it->end_charpos;
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3580 SAFE_FREE ();
3581 return endpos;
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3626 else
3627 object1 = object = Qnil;
3629 *disp_prop = 1;
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3638 *disp_prop = 0;
3639 return eob;
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3671 *disp_prop = 0;
3672 break;
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3687 return CHARPOS (tpos);
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3729 return XFASTINT (pos);
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3748 if (!NILP (Vmemory_full))
3749 return handled;
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3774 eassert (it->end_charpos == ZV);
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3780 Lisp_Object fns, fn;
3782 fns = Qnil;
3784 for (; CONSP (val); val = XCDR (val))
3786 fn = XCAR (val);
3788 if (EQ (fn, Qt))
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3804 else
3805 safe_call1 (fn, pos);
3809 unbind_to (count, Qnil);
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3842 return handled;
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3860 if (!STRINGP (it->string))
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID_OR_NULL. This will happen
3881 if this is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3889 int prev_face_id = face_before_it_pos (it);
3891 old_face = FACE_FROM_ID_OR_NULL (it->f, prev_face_id);
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3902 else
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3929 if (!NILP (from_overlay))
3930 break;
3933 if (! NILP (from_overlay))
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3947 else
3949 bufpos = 0;
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4012 static int
4013 underlying_face_id (struct it *it)
4015 int face_id = it->base_face_id, i;
4017 eassert (STRINGP (it->string));
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4023 return face_id;
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4040 eassert (it->s == NULL);
4042 if (STRINGP (it->string))
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4054 if (!it->bidi_p)
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4068 else
4070 if (before_p)
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4095 RESTORE_IT (it, it, it_copy_data);
4097 else
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4108 charpos = it_copy.bidi_it.charpos;
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4118 base_face_id = underlying_face_id (it);
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4142 else
4144 struct text_pos pos;
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4153 if (!it->bidi_p)
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4159 if (it->what == IT_COMPOSITION)
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4170 else
4172 if (before_p)
4174 int current_x;
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4199 else
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4233 return face_id;
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4252 if (STRINGP (it->string))
4254 Lisp_Object end_charpos, limit;
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4270 handled = HANDLED_RECOMPUTE_PROPS;
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4295 while (invis != 0 && endpos < len);
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4300 if (endpos < len)
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4317 bidi_move_to_visually_next (&it->bidi_it);
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4327 else
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4333 else
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4346 else
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4354 else
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4373 handled = HANDLED_RECOMPUTE_PROPS;
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4414 while (invis != 0);
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4453 else /* Must use the slow method. */
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4479 bidi_move_to_visually_next (&it->bidi_it);
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4493 else
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4499 if (display_ellipsis_p)
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4549 else if (display_ellipsis_p)
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4560 return handled;
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4578 else
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4629 if (STRINGP (it->string))
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4635 else
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4691 int replacing = 0;
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4711 for (; CONSP (spec); spec = XCDR (spec))
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4726 else if (VECTORP (spec))
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4767 return end_pos;
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4816 if (!NILP (form) && !EQ (form, Qt))
4818 ptrdiff_t count = SPECPDL_INDEX ();
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4834 if (NILP (form))
4835 return 0;
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4842 if (it)
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4850 int new_height = -1;
4852 if (CONSP (it->font_height)
4853 && (EQ (XCAR (it->font_height), Qplus)
4854 || EQ (XCAR (it->font_height), Qminus))
4855 && CONSP (XCDR (it->font_height))
4856 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4858 /* `(+ N)' or `(- N)' where N is an integer. */
4859 int steps = XINT (XCAR (XCDR (it->font_height)));
4860 if (EQ (XCAR (it->font_height), Qplus))
4861 steps = - steps;
4862 it->face_id = smaller_face (it->f, it->face_id, steps);
4864 else if (FUNCTIONP (it->font_height))
4866 /* Call function with current height as argument.
4867 Value is the new height. */
4868 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4875 else if (NUMBERP (it->font_height))
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4885 else
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4892 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4893 value = safe_eval (it->font_height);
4894 unbind_to (count, Qnil);
4896 if (NUMBERP (value))
4897 new_height = XFLOATINT (value);
4900 if (new_height > 0)
4901 it->face_id = face_with_height (it->f, it->face_id, new_height);
4905 return 0;
4908 /* Handle `(space-width WIDTH)'. */
4909 if (CONSP (spec)
4910 && EQ (XCAR (spec), Qspace_width)
4911 && CONSP (XCDR (spec)))
4913 if (it)
4915 if (!FRAME_WINDOW_P (it->f))
4916 return 0;
4918 value = XCAR (XCDR (spec));
4919 if (NUMBERP (value) && XFLOATINT (value) > 0)
4920 it->space_width = value;
4923 return 0;
4926 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4927 if (CONSP (spec)
4928 && EQ (XCAR (spec), Qslice))
4930 Lisp_Object tem;
4932 if (it)
4934 if (!FRAME_WINDOW_P (it->f))
4935 return 0;
4937 if (tem = XCDR (spec), CONSP (tem))
4939 it->slice.x = XCAR (tem);
4940 if (tem = XCDR (tem), CONSP (tem))
4942 it->slice.y = XCAR (tem);
4943 if (tem = XCDR (tem), CONSP (tem))
4945 it->slice.width = XCAR (tem);
4946 if (tem = XCDR (tem), CONSP (tem))
4947 it->slice.height = XCAR (tem);
4953 return 0;
4956 /* Handle `(raise FACTOR)'. */
4957 if (CONSP (spec)
4958 && EQ (XCAR (spec), Qraise)
4959 && CONSP (XCDR (spec)))
4961 if (it)
4963 if (!FRAME_WINDOW_P (it->f))
4964 return 0;
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (NUMBERP (value))
4970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4971 it->voffset = - (XFLOATINT (value)
4972 * (normal_char_height (face->font, -1)));
4974 #endif /* HAVE_WINDOW_SYSTEM */
4977 return 0;
4980 /* Don't handle the other kinds of display specifications
4981 inside a string that we got from a `display' property. */
4982 if (it && it->string_from_display_prop_p)
4983 return 0;
4985 /* Characters having this form of property are not displayed, so
4986 we have to find the end of the property. */
4987 if (it)
4989 start_pos = *position;
4990 *position = display_prop_end (it, object, start_pos);
4991 /* If the display property comes from an overlay, don't consider
4992 any potential stop_charpos values before the end of that
4993 overlay. Since display_prop_end will happily find another
4994 'display' property coming from some other overlay or text
4995 property on buffer positions before this overlay's end, we
4996 need to ignore them, or else we risk displaying this
4997 overlay's display string/image twice. */
4998 if (!NILP (overlay))
5000 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5002 if (ovendpos > CHARPOS (*position))
5003 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5006 value = Qnil;
5008 /* Stop the scan at that end position--we assume that all
5009 text properties change there. */
5010 if (it)
5011 it->stop_charpos = position->charpos;
5013 /* Handle `(left-fringe BITMAP [FACE])'
5014 and `(right-fringe BITMAP [FACE])'. */
5015 if (CONSP (spec)
5016 && (EQ (XCAR (spec), Qleft_fringe)
5017 || EQ (XCAR (spec), Qright_fringe))
5018 && CONSP (XCDR (spec)))
5020 if (it)
5022 if (!FRAME_WINDOW_P (it->f))
5023 /* If we return here, POSITION has been advanced
5024 across the text with this property. */
5026 /* Synchronize the bidi iterator with POSITION. This is
5027 needed because we are not going to push the iterator
5028 on behalf of this display property, so there will be
5029 no pop_it call to do this synchronization for us. */
5030 if (it->bidi_p)
5032 it->position = *position;
5033 iterate_out_of_display_property (it);
5034 *position = it->position;
5036 return 1;
5039 else if (!frame_window_p)
5040 return 1;
5042 #ifdef HAVE_WINDOW_SYSTEM
5043 value = XCAR (XCDR (spec));
5044 int fringe_bitmap = SYMBOLP (value) ? lookup_fringe_bitmap (value) : 0;
5045 if (! fringe_bitmap)
5046 /* If we return here, POSITION has been advanced
5047 across the text with this property. */
5049 if (it && it->bidi_p)
5051 it->position = *position;
5052 iterate_out_of_display_property (it);
5053 *position = it->position;
5055 return 1;
5058 if (it)
5060 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062 if (CONSP (XCDR (XCDR (spec))))
5064 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5065 int face_id2 = lookup_derived_face (it->f, face_name,
5066 FRINGE_FACE_ID, false);
5067 if (face_id2 >= 0)
5068 face_id = face_id2;
5071 /* Save current settings of IT so that we can restore them
5072 when we are finished with the glyph property value. */
5073 push_it (it, position);
5075 it->area = TEXT_AREA;
5076 it->what = IT_IMAGE;
5077 it->image_id = -1; /* no image */
5078 it->position = start_pos;
5079 it->object = NILP (object) ? it->w->contents : object;
5080 it->method = GET_FROM_IMAGE;
5081 it->from_overlay = Qnil;
5082 it->face_id = face_id;
5083 it->from_disp_prop_p = true;
5085 /* Say that we haven't consumed the characters with
5086 `display' property yet. The call to pop_it in
5087 set_iterator_to_next will clean this up. */
5088 *position = start_pos;
5090 if (EQ (XCAR (spec), Qleft_fringe))
5092 it->left_user_fringe_bitmap = fringe_bitmap;
5093 it->left_user_fringe_face_id = face_id;
5095 else
5097 it->right_user_fringe_bitmap = fringe_bitmap;
5098 it->right_user_fringe_face_id = face_id;
5101 #endif /* HAVE_WINDOW_SYSTEM */
5102 return 1;
5105 /* Prepare to handle `((margin left-margin) ...)',
5106 `((margin right-margin) ...)' and `((margin nil) ...)'
5107 prefixes for display specifications. */
5108 location = Qunbound;
5109 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 Lisp_Object tem;
5113 value = XCDR (spec);
5114 if (CONSP (value))
5115 value = XCAR (value);
5117 tem = XCAR (spec);
5118 if (EQ (XCAR (tem), Qmargin)
5119 && (tem = XCDR (tem),
5120 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5121 (NILP (tem)
5122 || EQ (tem, Qleft_margin)
5123 || EQ (tem, Qright_margin))))
5124 location = tem;
5127 if (EQ (location, Qunbound))
5129 location = Qnil;
5130 value = spec;
5133 /* After this point, VALUE is the property after any
5134 margin prefix has been stripped. It must be a string,
5135 an image specification, or `(space ...)'.
5137 LOCATION specifies where to display: `left-margin',
5138 `right-margin' or nil. */
5140 bool valid_p = (STRINGP (value)
5141 #ifdef HAVE_WINDOW_SYSTEM
5142 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5143 && valid_image_p (value))
5144 #endif /* not HAVE_WINDOW_SYSTEM */
5145 || (CONSP (value) && EQ (XCAR (value), Qspace))
5146 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5147 && valid_xwidget_spec_p (value)));
5149 if (valid_p && display_replaced == 0)
5151 int retval = 1;
5153 if (!it)
5155 /* Callers need to know whether the display spec is any kind
5156 of `(space ...)' spec that is about to affect text-area
5157 display. */
5158 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5159 retval = 2;
5160 return retval;
5163 /* Save current settings of IT so that we can restore them
5164 when we are finished with the glyph property value. */
5165 push_it (it, position);
5166 it->from_overlay = overlay;
5167 it->from_disp_prop_p = true;
5169 if (NILP (location))
5170 it->area = TEXT_AREA;
5171 else if (EQ (location, Qleft_margin))
5172 it->area = LEFT_MARGIN_AREA;
5173 else
5174 it->area = RIGHT_MARGIN_AREA;
5176 if (STRINGP (value))
5178 it->string = value;
5179 it->multibyte_p = STRING_MULTIBYTE (it->string);
5180 it->current.overlay_string_index = -1;
5181 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5182 it->end_charpos = it->string_nchars = SCHARS (it->string);
5183 it->method = GET_FROM_STRING;
5184 it->stop_charpos = 0;
5185 it->prev_stop = 0;
5186 it->base_level_stop = 0;
5187 it->string_from_display_prop_p = true;
5188 /* Say that we haven't consumed the characters with
5189 `display' property yet. The call to pop_it in
5190 set_iterator_to_next will clean this up. */
5191 if (BUFFERP (object))
5192 *position = start_pos;
5194 /* Force paragraph direction to be that of the parent
5195 object. If the parent object's paragraph direction is
5196 not yet determined, default to L2R. */
5197 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5198 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5199 else
5200 it->paragraph_embedding = L2R;
5202 /* Set up the bidi iterator for this display string. */
5203 if (it->bidi_p)
5205 it->bidi_it.string.lstring = it->string;
5206 it->bidi_it.string.s = NULL;
5207 it->bidi_it.string.schars = it->end_charpos;
5208 it->bidi_it.string.bufpos = bufpos;
5209 it->bidi_it.string.from_disp_str = true;
5210 it->bidi_it.string.unibyte = !it->multibyte_p;
5211 it->bidi_it.w = it->w;
5212 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5215 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5217 it->method = GET_FROM_STRETCH;
5218 it->object = value;
5219 *position = it->position = start_pos;
5220 retval = 1 + (it->area == TEXT_AREA);
5222 else if (valid_xwidget_spec_p (value))
5224 it->what = IT_XWIDGET;
5225 it->method = GET_FROM_XWIDGET;
5226 it->position = start_pos;
5227 it->object = NILP (object) ? it->w->contents : object;
5228 *position = start_pos;
5229 it->xwidget = lookup_xwidget (value);
5231 #ifdef HAVE_WINDOW_SYSTEM
5232 else
5234 it->what = IT_IMAGE;
5235 it->image_id = lookup_image (it->f, value);
5236 it->position = start_pos;
5237 it->object = NILP (object) ? it->w->contents : object;
5238 it->method = GET_FROM_IMAGE;
5240 /* Say that we haven't consumed the characters with
5241 `display' property yet. The call to pop_it in
5242 set_iterator_to_next will clean this up. */
5243 *position = start_pos;
5245 #endif /* HAVE_WINDOW_SYSTEM */
5247 return retval;
5250 /* Invalid property or property not supported. Restore
5251 POSITION to what it was before. */
5252 *position = start_pos;
5253 return 0;
5256 /* Check if PROP is a display property value whose text should be
5257 treated as intangible. OVERLAY is the overlay from which PROP
5258 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5259 specify the buffer position covered by PROP. */
5261 bool
5262 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5263 ptrdiff_t charpos, ptrdiff_t bytepos)
5265 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5266 struct text_pos position;
5268 SET_TEXT_POS (position, charpos, bytepos);
5269 return (handle_display_spec (NULL, prop, Qnil, overlay,
5270 &position, charpos, frame_window_p)
5271 != 0);
5275 /* Return true if PROP is a display sub-property value containing STRING.
5277 Implementation note: this and the following function are really
5278 special cases of handle_display_spec and
5279 handle_single_display_spec, and should ideally use the same code.
5280 Until they do, these two pairs must be consistent and must be
5281 modified in sync. */
5283 static bool
5284 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5286 if (EQ (string, prop))
5287 return true;
5289 /* Skip over `when FORM'. */
5290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5292 prop = XCDR (prop);
5293 if (!CONSP (prop))
5294 return false;
5295 /* Actually, the condition following `when' should be eval'ed,
5296 like handle_single_display_spec does, and we should return
5297 false if it evaluates to nil. However, this function is
5298 called only when the buffer was already displayed and some
5299 glyph in the glyph matrix was found to come from a display
5300 string. Therefore, the condition was already evaluated, and
5301 the result was non-nil, otherwise the display string wouldn't
5302 have been displayed and we would have never been called for
5303 this property. Thus, we can skip the evaluation and assume
5304 its result is non-nil. */
5305 prop = XCDR (prop);
5308 if (CONSP (prop))
5309 /* Skip over `margin LOCATION'. */
5310 if (EQ (XCAR (prop), Qmargin))
5312 prop = XCDR (prop);
5313 if (!CONSP (prop))
5314 return false;
5316 prop = XCDR (prop);
5317 if (!CONSP (prop))
5318 return false;
5321 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5325 /* Return true if STRING appears in the `display' property PROP. */
5327 static bool
5328 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5330 if (CONSP (prop)
5331 && !EQ (XCAR (prop), Qwhen)
5332 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5334 /* A list of sub-properties. */
5335 while (CONSP (prop))
5337 if (single_display_spec_string_p (XCAR (prop), string))
5338 return true;
5339 prop = XCDR (prop);
5342 else if (VECTORP (prop))
5344 /* A vector of sub-properties. */
5345 ptrdiff_t i;
5346 for (i = 0; i < ASIZE (prop); ++i)
5347 if (single_display_spec_string_p (AREF (prop, i), string))
5348 return true;
5350 else
5351 return single_display_spec_string_p (prop, string);
5353 return false;
5356 /* Look for STRING in overlays and text properties in the current
5357 buffer, between character positions FROM and TO (excluding TO).
5358 BACK_P means look back (in this case, TO is supposed to be
5359 less than FROM).
5360 Value is the first character position where STRING was found, or
5361 zero if it wasn't found before hitting TO.
5363 This function may only use code that doesn't eval because it is
5364 called asynchronously from note_mouse_highlight. */
5366 static ptrdiff_t
5367 string_buffer_position_lim (Lisp_Object string,
5368 ptrdiff_t from, ptrdiff_t to, bool back_p)
5370 Lisp_Object limit, prop, pos;
5371 bool found = false;
5373 pos = make_number (max (from, BEGV));
5375 if (!back_p) /* looking forward */
5377 limit = make_number (min (to, ZV));
5378 while (!found && !EQ (pos, limit))
5380 prop = Fget_char_property (pos, Qdisplay, Qnil);
5381 if (!NILP (prop) && display_prop_string_p (prop, string))
5382 found = true;
5383 else
5384 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5385 limit);
5388 else /* looking back */
5390 limit = make_number (max (to, BEGV));
5391 while (!found && !EQ (pos, limit))
5393 prop = Fget_char_property (pos, Qdisplay, Qnil);
5394 if (!NILP (prop) && display_prop_string_p (prop, string))
5395 found = true;
5396 else
5397 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5398 limit);
5402 return found ? XINT (pos) : 0;
5405 /* Determine which buffer position in current buffer STRING comes from.
5406 AROUND_CHARPOS is an approximate position where it could come from.
5407 Value is the buffer position or 0 if it couldn't be determined.
5409 This function is necessary because we don't record buffer positions
5410 in glyphs generated from strings (to keep struct glyph small).
5411 This function may only use code that doesn't eval because it is
5412 called asynchronously from note_mouse_highlight. */
5414 static ptrdiff_t
5415 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5417 const int MAX_DISTANCE = 1000;
5418 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5419 around_charpos + MAX_DISTANCE,
5420 false);
5422 if (!found)
5423 found = string_buffer_position_lim (string, around_charpos,
5424 around_charpos - MAX_DISTANCE, true);
5425 return found;
5430 /***********************************************************************
5431 `composition' property
5432 ***********************************************************************/
5434 /* Set up iterator IT from `composition' property at its current
5435 position. Called from handle_stop. */
5437 static enum prop_handled
5438 handle_composition_prop (struct it *it)
5440 Lisp_Object prop, string;
5441 ptrdiff_t pos, pos_byte, start, end;
5443 if (STRINGP (it->string))
5445 unsigned char *s;
5447 pos = IT_STRING_CHARPOS (*it);
5448 pos_byte = IT_STRING_BYTEPOS (*it);
5449 string = it->string;
5450 s = SDATA (string) + pos_byte;
5451 it->c = STRING_CHAR (s);
5453 else
5455 pos = IT_CHARPOS (*it);
5456 pos_byte = IT_BYTEPOS (*it);
5457 string = Qnil;
5458 it->c = FETCH_CHAR (pos_byte);
5461 /* If there's a valid composition and point is not inside of the
5462 composition (in the case that the composition is from the current
5463 buffer), draw a glyph composed from the composition components. */
5464 if (find_composition (pos, -1, &start, &end, &prop, string)
5465 && composition_valid_p (start, end, prop)
5466 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5468 if (start < pos)
5469 /* As we can't handle this situation (perhaps font-lock added
5470 a new composition), we just return here hoping that next
5471 redisplay will detect this composition much earlier. */
5472 return HANDLED_NORMALLY;
5473 if (start != pos)
5475 if (STRINGP (it->string))
5476 pos_byte = string_char_to_byte (it->string, start);
5477 else
5478 pos_byte = CHAR_TO_BYTE (start);
5480 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5481 prop, string);
5483 if (it->cmp_it.id >= 0)
5485 it->cmp_it.ch = -1;
5486 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5487 it->cmp_it.nglyphs = -1;
5491 return HANDLED_NORMALLY;
5496 /***********************************************************************
5497 Overlay strings
5498 ***********************************************************************/
5500 /* The following structure is used to record overlay strings for
5501 later sorting in load_overlay_strings. */
5503 struct overlay_entry
5505 Lisp_Object overlay;
5506 Lisp_Object string;
5507 EMACS_INT priority;
5508 bool after_string_p;
5512 /* Set up iterator IT from overlay strings at its current position.
5513 Called from handle_stop. */
5515 static enum prop_handled
5516 handle_overlay_change (struct it *it)
5518 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5519 return HANDLED_RECOMPUTE_PROPS;
5520 else
5521 return HANDLED_NORMALLY;
5525 /* Set up the next overlay string for delivery by IT, if there is an
5526 overlay string to deliver. Called by set_iterator_to_next when the
5527 end of the current overlay string is reached. If there are more
5528 overlay strings to display, IT->string and
5529 IT->current.overlay_string_index are set appropriately here.
5530 Otherwise IT->string is set to nil. */
5532 static void
5533 next_overlay_string (struct it *it)
5535 ++it->current.overlay_string_index;
5536 if (it->current.overlay_string_index == it->n_overlay_strings)
5538 /* No more overlay strings. Restore IT's settings to what
5539 they were before overlay strings were processed, and
5540 continue to deliver from current_buffer. */
5542 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5543 pop_it (it);
5544 eassert (it->sp > 0
5545 || (NILP (it->string)
5546 && it->method == GET_FROM_BUFFER
5547 && it->stop_charpos >= BEGV
5548 && it->stop_charpos <= it->end_charpos));
5549 it->current.overlay_string_index = -1;
5550 it->n_overlay_strings = 0;
5551 /* If there's an empty display string on the stack, pop the
5552 stack, to resync the bidi iterator with IT's position. Such
5553 empty strings are pushed onto the stack in
5554 get_overlay_strings_1. */
5555 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5556 pop_it (it);
5558 /* Since we've exhausted overlay strings at this buffer
5559 position, set the flag to ignore overlays until we move to
5560 another position. The flag is reset in
5561 next_element_from_buffer. */
5562 it->ignore_overlay_strings_at_pos_p = true;
5564 /* If we're at the end of the buffer, record that we have
5565 processed the overlay strings there already, so that
5566 next_element_from_buffer doesn't try it again. */
5567 if (NILP (it->string)
5568 && IT_CHARPOS (*it) >= it->end_charpos
5569 && it->overlay_strings_charpos >= it->end_charpos)
5570 it->overlay_strings_at_end_processed_p = true;
5571 /* Note: we reset overlay_strings_charpos only here, to make
5572 sure the just-processed overlays were indeed at EOB.
5573 Otherwise, overlays on text with invisible text property,
5574 which are processed with IT's position past the invisible
5575 text, might fool us into thinking the overlays at EOB were
5576 already processed (linum-mode can cause this, for
5577 example). */
5578 it->overlay_strings_charpos = -1;
5580 else
5582 /* There are more overlay strings to process. If
5583 IT->current.overlay_string_index has advanced to a position
5584 where we must load IT->overlay_strings with more strings, do
5585 it. We must load at the IT->overlay_strings_charpos where
5586 IT->n_overlay_strings was originally computed; when invisible
5587 text is present, this might not be IT_CHARPOS (Bug#7016). */
5588 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5590 if (it->current.overlay_string_index && i == 0)
5591 load_overlay_strings (it, it->overlay_strings_charpos);
5593 /* Initialize IT to deliver display elements from the overlay
5594 string. */
5595 it->string = it->overlay_strings[i];
5596 it->multibyte_p = STRING_MULTIBYTE (it->string);
5597 SET_TEXT_POS (it->current.string_pos, 0, 0);
5598 it->method = GET_FROM_STRING;
5599 it->stop_charpos = 0;
5600 it->end_charpos = SCHARS (it->string);
5601 if (it->cmp_it.stop_pos >= 0)
5602 it->cmp_it.stop_pos = 0;
5603 it->prev_stop = 0;
5604 it->base_level_stop = 0;
5606 /* Set up the bidi iterator for this overlay string. */
5607 if (it->bidi_p)
5609 it->bidi_it.string.lstring = it->string;
5610 it->bidi_it.string.s = NULL;
5611 it->bidi_it.string.schars = SCHARS (it->string);
5612 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5613 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5614 it->bidi_it.string.unibyte = !it->multibyte_p;
5615 it->bidi_it.w = it->w;
5616 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5620 CHECK_IT (it);
5624 /* Compare two overlay_entry structures E1 and E2. Used as a
5625 comparison function for qsort in load_overlay_strings. Overlay
5626 strings for the same position are sorted so that
5628 1. All after-strings come in front of before-strings, except
5629 when they come from the same overlay.
5631 2. Within after-strings, strings are sorted so that overlay strings
5632 from overlays with higher priorities come first.
5634 2. Within before-strings, strings are sorted so that overlay
5635 strings from overlays with higher priorities come last.
5637 Value is analogous to strcmp. */
5640 static int
5641 compare_overlay_entries (const void *e1, const void *e2)
5643 struct overlay_entry const *entry1 = e1;
5644 struct overlay_entry const *entry2 = e2;
5645 int result;
5647 if (entry1->after_string_p != entry2->after_string_p)
5649 /* Let after-strings appear in front of before-strings if
5650 they come from different overlays. */
5651 if (EQ (entry1->overlay, entry2->overlay))
5652 result = entry1->after_string_p ? 1 : -1;
5653 else
5654 result = entry1->after_string_p ? -1 : 1;
5656 else if (entry1->priority != entry2->priority)
5658 if (entry1->after_string_p)
5659 /* After-strings sorted in order of decreasing priority. */
5660 result = entry2->priority < entry1->priority ? -1 : 1;
5661 else
5662 /* Before-strings sorted in order of increasing priority. */
5663 result = entry1->priority < entry2->priority ? -1 : 1;
5665 else
5666 result = 0;
5668 return result;
5672 /* Load the vector IT->overlay_strings with overlay strings from IT's
5673 current buffer position, or from CHARPOS if that is > 0. Set
5674 IT->n_overlays to the total number of overlay strings found.
5676 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5677 a time. On entry into load_overlay_strings,
5678 IT->current.overlay_string_index gives the number of overlay
5679 strings that have already been loaded by previous calls to this
5680 function.
5682 IT->add_overlay_start contains an additional overlay start
5683 position to consider for taking overlay strings from, if non-zero.
5684 This position comes into play when the overlay has an `invisible'
5685 property, and both before and after-strings. When we've skipped to
5686 the end of the overlay, because of its `invisible' property, we
5687 nevertheless want its before-string to appear.
5688 IT->add_overlay_start will contain the overlay start position
5689 in this case.
5691 Overlay strings are sorted so that after-string strings come in
5692 front of before-string strings. Within before and after-strings,
5693 strings are sorted by overlay priority. See also function
5694 compare_overlay_entries. */
5696 static void
5697 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5699 Lisp_Object overlay, window, str, invisible;
5700 struct Lisp_Overlay *ov;
5701 ptrdiff_t start, end;
5702 ptrdiff_t n = 0, i, j;
5703 int invis;
5704 struct overlay_entry entriesbuf[20];
5705 ptrdiff_t size = ARRAYELTS (entriesbuf);
5706 struct overlay_entry *entries = entriesbuf;
5707 USE_SAFE_ALLOCA;
5709 if (charpos <= 0)
5710 charpos = IT_CHARPOS (*it);
5712 /* Append the overlay string STRING of overlay OVERLAY to vector
5713 `entries' which has size `size' and currently contains `n'
5714 elements. AFTER_P means STRING is an after-string of
5715 OVERLAY. */
5716 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5717 do \
5719 Lisp_Object priority; \
5721 if (n == size) \
5723 struct overlay_entry *old = entries; \
5724 SAFE_NALLOCA (entries, 2, size); \
5725 memcpy (entries, old, size * sizeof *entries); \
5726 size *= 2; \
5729 entries[n].string = (STRING); \
5730 entries[n].overlay = (OVERLAY); \
5731 priority = Foverlay_get ((OVERLAY), Qpriority); \
5732 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5733 entries[n].after_string_p = (AFTER_P); \
5734 ++n; \
5736 while (false)
5738 /* Process overlay before the overlay center. */
5739 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5741 XSETMISC (overlay, ov);
5742 eassert (OVERLAYP (overlay));
5743 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5744 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5746 if (end < charpos)
5747 break;
5749 /* Skip this overlay if it doesn't start or end at IT's current
5750 position. */
5751 if (end != charpos && start != charpos)
5752 continue;
5754 /* Skip this overlay if it doesn't apply to IT->w. */
5755 window = Foverlay_get (overlay, Qwindow);
5756 if (WINDOWP (window) && XWINDOW (window) != it->w)
5757 continue;
5759 /* If the text ``under'' the overlay is invisible, both before-
5760 and after-strings from this overlay are visible; start and
5761 end position are indistinguishable. */
5762 invisible = Foverlay_get (overlay, Qinvisible);
5763 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5765 /* If overlay has a non-empty before-string, record it. */
5766 if ((start == charpos || (end == charpos && invis != 0))
5767 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5768 && SCHARS (str))
5769 RECORD_OVERLAY_STRING (overlay, str, false);
5771 /* If overlay has a non-empty after-string, record it. */
5772 if ((end == charpos || (start == charpos && invis != 0))
5773 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5774 && SCHARS (str))
5775 RECORD_OVERLAY_STRING (overlay, str, true);
5778 /* Process overlays after the overlay center. */
5779 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5781 XSETMISC (overlay, ov);
5782 eassert (OVERLAYP (overlay));
5783 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5784 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5786 if (start > charpos)
5787 break;
5789 /* Skip this overlay if it doesn't start or end at IT's current
5790 position. */
5791 if (end != charpos && start != charpos)
5792 continue;
5794 /* Skip this overlay if it doesn't apply to IT->w. */
5795 window = Foverlay_get (overlay, Qwindow);
5796 if (WINDOWP (window) && XWINDOW (window) != it->w)
5797 continue;
5799 /* If the text ``under'' the overlay is invisible, it has a zero
5800 dimension, and both before- and after-strings apply. */
5801 invisible = Foverlay_get (overlay, Qinvisible);
5802 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5804 /* If overlay has a non-empty before-string, record it. */
5805 if ((start == charpos || (end == charpos && invis != 0))
5806 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5807 && SCHARS (str))
5808 RECORD_OVERLAY_STRING (overlay, str, false);
5810 /* If overlay has a non-empty after-string, record it. */
5811 if ((end == charpos || (start == charpos && invis != 0))
5812 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5813 && SCHARS (str))
5814 RECORD_OVERLAY_STRING (overlay, str, true);
5817 #undef RECORD_OVERLAY_STRING
5819 /* Sort entries. */
5820 if (n > 1)
5821 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5823 /* Record number of overlay strings, and where we computed it. */
5824 it->n_overlay_strings = n;
5825 it->overlay_strings_charpos = charpos;
5827 /* IT->current.overlay_string_index is the number of overlay strings
5828 that have already been consumed by IT. Copy some of the
5829 remaining overlay strings to IT->overlay_strings. */
5830 i = 0;
5831 j = it->current.overlay_string_index;
5832 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5834 it->overlay_strings[i] = entries[j].string;
5835 it->string_overlays[i++] = entries[j++].overlay;
5838 CHECK_IT (it);
5839 SAFE_FREE ();
5843 /* Get the first chunk of overlay strings at IT's current buffer
5844 position, or at CHARPOS if that is > 0. Value is true if at
5845 least one overlay string was found. */
5847 static bool
5848 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5850 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5851 process. This fills IT->overlay_strings with strings, and sets
5852 IT->n_overlay_strings to the total number of strings to process.
5853 IT->pos.overlay_string_index has to be set temporarily to zero
5854 because load_overlay_strings needs this; it must be set to -1
5855 when no overlay strings are found because a zero value would
5856 indicate a position in the first overlay string. */
5857 it->current.overlay_string_index = 0;
5858 load_overlay_strings (it, charpos);
5860 /* If we found overlay strings, set up IT to deliver display
5861 elements from the first one. Otherwise set up IT to deliver
5862 from current_buffer. */
5863 if (it->n_overlay_strings)
5865 /* Make sure we know settings in current_buffer, so that we can
5866 restore meaningful values when we're done with the overlay
5867 strings. */
5868 if (compute_stop_p)
5869 compute_stop_pos (it);
5870 eassert (it->face_id >= 0);
5872 /* Save IT's settings. They are restored after all overlay
5873 strings have been processed. */
5874 eassert (!compute_stop_p || it->sp == 0);
5876 /* When called from handle_stop, there might be an empty display
5877 string loaded. In that case, don't bother saving it. But
5878 don't use this optimization with the bidi iterator, since we
5879 need the corresponding pop_it call to resync the bidi
5880 iterator's position with IT's position, after we are done
5881 with the overlay strings. (The corresponding call to pop_it
5882 in case of an empty display string is in
5883 next_overlay_string.) */
5884 if (!(!it->bidi_p
5885 && STRINGP (it->string) && !SCHARS (it->string)))
5886 push_it (it, NULL);
5888 /* Set up IT to deliver display elements from the first overlay
5889 string. */
5890 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5891 it->string = it->overlay_strings[0];
5892 it->from_overlay = Qnil;
5893 it->stop_charpos = 0;
5894 eassert (STRINGP (it->string));
5895 it->end_charpos = SCHARS (it->string);
5896 it->prev_stop = 0;
5897 it->base_level_stop = 0;
5898 it->multibyte_p = STRING_MULTIBYTE (it->string);
5899 it->method = GET_FROM_STRING;
5900 it->from_disp_prop_p = 0;
5902 /* Force paragraph direction to be that of the parent
5903 buffer. */
5904 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5905 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5906 else
5907 it->paragraph_embedding = L2R;
5909 /* Set up the bidi iterator for this overlay string. */
5910 if (it->bidi_p)
5912 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5914 it->bidi_it.string.lstring = it->string;
5915 it->bidi_it.string.s = NULL;
5916 it->bidi_it.string.schars = SCHARS (it->string);
5917 it->bidi_it.string.bufpos = pos;
5918 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5919 it->bidi_it.string.unibyte = !it->multibyte_p;
5920 it->bidi_it.w = it->w;
5921 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5923 return true;
5926 it->current.overlay_string_index = -1;
5927 return false;
5930 static bool
5931 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5933 it->string = Qnil;
5934 it->method = GET_FROM_BUFFER;
5936 get_overlay_strings_1 (it, charpos, true);
5938 CHECK_IT (it);
5940 /* Value is true if we found at least one overlay string. */
5941 return STRINGP (it->string);
5946 /***********************************************************************
5947 Saving and restoring state
5948 ***********************************************************************/
5950 /* Save current settings of IT on IT->stack. Called, for example,
5951 before setting up IT for an overlay string, to be able to restore
5952 IT's settings to what they were after the overlay string has been
5953 processed. If POSITION is non-NULL, it is the position to save on
5954 the stack instead of IT->position. */
5956 static void
5957 push_it (struct it *it, struct text_pos *position)
5959 struct iterator_stack_entry *p;
5961 eassert (it->sp < IT_STACK_SIZE);
5962 p = it->stack + it->sp;
5964 p->stop_charpos = it->stop_charpos;
5965 p->prev_stop = it->prev_stop;
5966 p->base_level_stop = it->base_level_stop;
5967 p->cmp_it = it->cmp_it;
5968 eassert (it->face_id >= 0);
5969 p->face_id = it->face_id;
5970 p->string = it->string;
5971 p->method = it->method;
5972 p->from_overlay = it->from_overlay;
5973 switch (p->method)
5975 case GET_FROM_IMAGE:
5976 p->u.image.object = it->object;
5977 p->u.image.image_id = it->image_id;
5978 p->u.image.slice = it->slice;
5979 break;
5980 case GET_FROM_STRETCH:
5981 p->u.stretch.object = it->object;
5982 break;
5983 case GET_FROM_XWIDGET:
5984 p->u.xwidget.object = it->object;
5985 break;
5986 case GET_FROM_BUFFER:
5987 case GET_FROM_DISPLAY_VECTOR:
5988 case GET_FROM_STRING:
5989 case GET_FROM_C_STRING:
5990 break;
5991 default:
5992 emacs_abort ();
5994 p->position = position ? *position : it->position;
5995 p->current = it->current;
5996 p->end_charpos = it->end_charpos;
5997 p->string_nchars = it->string_nchars;
5998 p->area = it->area;
5999 p->multibyte_p = it->multibyte_p;
6000 p->avoid_cursor_p = it->avoid_cursor_p;
6001 p->space_width = it->space_width;
6002 p->font_height = it->font_height;
6003 p->voffset = it->voffset;
6004 p->string_from_display_prop_p = it->string_from_display_prop_p;
6005 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6006 p->display_ellipsis_p = false;
6007 p->line_wrap = it->line_wrap;
6008 p->bidi_p = it->bidi_p;
6009 p->paragraph_embedding = it->paragraph_embedding;
6010 p->from_disp_prop_p = it->from_disp_prop_p;
6011 ++it->sp;
6013 /* Save the state of the bidi iterator as well. */
6014 if (it->bidi_p)
6015 bidi_push_it (&it->bidi_it);
6018 static void
6019 iterate_out_of_display_property (struct it *it)
6021 bool buffer_p = !STRINGP (it->string);
6022 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6023 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6025 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6027 /* Maybe initialize paragraph direction. If we are at the beginning
6028 of a new paragraph, next_element_from_buffer may not have a
6029 chance to do that. */
6030 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6031 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6032 /* prev_stop can be zero, so check against BEGV as well. */
6033 while (it->bidi_it.charpos >= bob
6034 && it->prev_stop <= it->bidi_it.charpos
6035 && it->bidi_it.charpos < CHARPOS (it->position)
6036 && it->bidi_it.charpos < eob)
6037 bidi_move_to_visually_next (&it->bidi_it);
6038 /* Record the stop_pos we just crossed, for when we cross it
6039 back, maybe. */
6040 if (it->bidi_it.charpos > CHARPOS (it->position))
6041 it->prev_stop = CHARPOS (it->position);
6042 /* If we ended up not where pop_it put us, resync IT's
6043 positional members with the bidi iterator. */
6044 if (it->bidi_it.charpos != CHARPOS (it->position))
6045 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6046 if (buffer_p)
6047 it->current.pos = it->position;
6048 else
6049 it->current.string_pos = it->position;
6052 /* Restore IT's settings from IT->stack. Called, for example, when no
6053 more overlay strings must be processed, and we return to delivering
6054 display elements from a buffer, or when the end of a string from a
6055 `display' property is reached and we return to delivering display
6056 elements from an overlay string, or from a buffer. */
6058 static void
6059 pop_it (struct it *it)
6061 struct iterator_stack_entry *p;
6062 bool from_display_prop = it->from_disp_prop_p;
6063 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6065 eassert (it->sp > 0);
6066 --it->sp;
6067 p = it->stack + it->sp;
6068 it->stop_charpos = p->stop_charpos;
6069 it->prev_stop = p->prev_stop;
6070 it->base_level_stop = p->base_level_stop;
6071 it->cmp_it = p->cmp_it;
6072 it->face_id = p->face_id;
6073 it->current = p->current;
6074 it->position = p->position;
6075 it->string = p->string;
6076 it->from_overlay = p->from_overlay;
6077 if (NILP (it->string))
6078 SET_TEXT_POS (it->current.string_pos, -1, -1);
6079 it->method = p->method;
6080 switch (it->method)
6082 case GET_FROM_IMAGE:
6083 it->image_id = p->u.image.image_id;
6084 it->object = p->u.image.object;
6085 it->slice = p->u.image.slice;
6086 break;
6087 case GET_FROM_XWIDGET:
6088 it->object = p->u.xwidget.object;
6089 break;
6090 case GET_FROM_STRETCH:
6091 it->object = p->u.stretch.object;
6092 break;
6093 case GET_FROM_BUFFER:
6094 it->object = it->w->contents;
6095 break;
6096 case GET_FROM_STRING:
6098 struct face *face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
6100 /* Restore the face_box_p flag, since it could have been
6101 overwritten by the face of the object that we just finished
6102 displaying. */
6103 if (face)
6104 it->face_box_p = face->box != FACE_NO_BOX;
6105 it->object = it->string;
6107 break;
6108 case GET_FROM_DISPLAY_VECTOR:
6109 if (it->s)
6110 it->method = GET_FROM_C_STRING;
6111 else if (STRINGP (it->string))
6112 it->method = GET_FROM_STRING;
6113 else
6115 it->method = GET_FROM_BUFFER;
6116 it->object = it->w->contents;
6118 break;
6119 case GET_FROM_C_STRING:
6120 break;
6121 default:
6122 emacs_abort ();
6124 it->end_charpos = p->end_charpos;
6125 it->string_nchars = p->string_nchars;
6126 it->area = p->area;
6127 it->multibyte_p = p->multibyte_p;
6128 it->avoid_cursor_p = p->avoid_cursor_p;
6129 it->space_width = p->space_width;
6130 it->font_height = p->font_height;
6131 it->voffset = p->voffset;
6132 it->string_from_display_prop_p = p->string_from_display_prop_p;
6133 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6134 it->line_wrap = p->line_wrap;
6135 it->bidi_p = p->bidi_p;
6136 it->paragraph_embedding = p->paragraph_embedding;
6137 it->from_disp_prop_p = p->from_disp_prop_p;
6138 if (it->bidi_p)
6140 bidi_pop_it (&it->bidi_it);
6141 /* Bidi-iterate until we get out of the portion of text, if any,
6142 covered by a `display' text property or by an overlay with
6143 `display' property. (We cannot just jump there, because the
6144 internal coherency of the bidi iterator state can not be
6145 preserved across such jumps.) We also must determine the
6146 paragraph base direction if the overlay we just processed is
6147 at the beginning of a new paragraph. */
6148 if (from_display_prop
6149 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6150 iterate_out_of_display_property (it);
6152 eassert ((BUFFERP (it->object)
6153 && IT_CHARPOS (*it) == it->bidi_it.charpos
6154 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6155 || (STRINGP (it->object)
6156 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6157 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6158 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6160 /* If we move the iterator over text covered by a display property
6161 to a new buffer position, any info about previously seen overlays
6162 is no longer valid. */
6163 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6164 it->ignore_overlay_strings_at_pos_p = false;
6169 /***********************************************************************
6170 Moving over lines
6171 ***********************************************************************/
6173 /* Set IT's current position to the previous line start. */
6175 static void
6176 back_to_previous_line_start (struct it *it)
6178 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6180 DEC_BOTH (cp, bp);
6181 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6185 /* Move IT to the next line start.
6187 Value is true if a newline was found. Set *SKIPPED_P to true if
6188 we skipped over part of the text (as opposed to moving the iterator
6189 continuously over the text). Otherwise, don't change the value
6190 of *SKIPPED_P.
6192 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6193 iterator on the newline, if it was found.
6195 Newlines may come from buffer text, overlay strings, or strings
6196 displayed via the `display' property. That's the reason we can't
6197 simply use find_newline_no_quit.
6199 Note that this function may not skip over invisible text that is so
6200 because of text properties and immediately follows a newline. If
6201 it would, function reseat_at_next_visible_line_start, when called
6202 from set_iterator_to_next, would effectively make invisible
6203 characters following a newline part of the wrong glyph row, which
6204 leads to wrong cursor motion. */
6206 static bool
6207 forward_to_next_line_start (struct it *it, bool *skipped_p,
6208 struct bidi_it *bidi_it_prev)
6210 ptrdiff_t old_selective;
6211 bool newline_found_p = false;
6212 int n;
6213 const int MAX_NEWLINE_DISTANCE = 500;
6215 /* If already on a newline, just consume it to avoid unintended
6216 skipping over invisible text below. */
6217 if (it->what == IT_CHARACTER
6218 && it->c == '\n'
6219 && CHARPOS (it->position) == IT_CHARPOS (*it))
6221 if (it->bidi_p && bidi_it_prev)
6222 *bidi_it_prev = it->bidi_it;
6223 set_iterator_to_next (it, false);
6224 it->c = 0;
6225 return true;
6228 /* Don't handle selective display in the following. It's (a)
6229 unnecessary because it's done by the caller, and (b) leads to an
6230 infinite recursion because next_element_from_ellipsis indirectly
6231 calls this function. */
6232 old_selective = it->selective;
6233 it->selective = 0;
6235 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6236 from buffer text. */
6237 for (n = 0;
6238 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6239 n += !STRINGP (it->string))
6241 if (!get_next_display_element (it))
6242 return false;
6243 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6244 if (newline_found_p && it->bidi_p && bidi_it_prev)
6245 *bidi_it_prev = it->bidi_it;
6246 set_iterator_to_next (it, false);
6249 /* If we didn't find a newline near enough, see if we can use a
6250 short-cut. */
6251 if (!newline_found_p)
6253 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6254 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6255 1, &bytepos);
6256 Lisp_Object pos;
6258 eassert (!STRINGP (it->string));
6260 /* If there isn't any `display' property in sight, and no
6261 overlays, we can just use the position of the newline in
6262 buffer text. */
6263 if (it->stop_charpos >= limit
6264 || ((pos = Fnext_single_property_change (make_number (start),
6265 Qdisplay, Qnil,
6266 make_number (limit)),
6267 NILP (pos))
6268 && next_overlay_change (start) == ZV))
6270 if (!it->bidi_p)
6272 IT_CHARPOS (*it) = limit;
6273 IT_BYTEPOS (*it) = bytepos;
6275 else
6277 struct bidi_it bprev;
6279 /* Help bidi.c avoid expensive searches for display
6280 properties and overlays, by telling it that there are
6281 none up to `limit'. */
6282 if (it->bidi_it.disp_pos < limit)
6284 it->bidi_it.disp_pos = limit;
6285 it->bidi_it.disp_prop = 0;
6287 do {
6288 bprev = it->bidi_it;
6289 bidi_move_to_visually_next (&it->bidi_it);
6290 } while (it->bidi_it.charpos != limit);
6291 IT_CHARPOS (*it) = limit;
6292 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6293 if (bidi_it_prev)
6294 *bidi_it_prev = bprev;
6296 *skipped_p = newline_found_p = true;
6298 else
6300 while (!newline_found_p)
6302 if (!get_next_display_element (it))
6303 break;
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6312 it->selective = old_selective;
6313 return newline_found_p;
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6325 while (IT_CHARPOS (*it) > BEGV)
6327 back_to_previous_line_start (it);
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6339 /* Check the newline before point for invisibility. */
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6358 SAVE_IT (it2, *it, it2data);
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6396 it->continuation_lines_width = 0;
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6450 if (STRINGP (it->string))
6452 if (IT_STRING_CHARPOS (*it) > 0)
6454 if (!it->bidi_p)
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6459 else
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6470 else if (IT_CHARPOS (*it) > BEGV)
6472 if (!it->bidi_p)
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6477 else
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6485 reseat (it, it->current.pos, false);
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6491 CHECK_IT (it);
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6510 reseat_1 (it, pos, false);
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6518 if (it->bidi_p)
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6536 else
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6544 CHECK_IT (it);
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6592 if (set_stop_p)
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 !redisplay__inhibit_bidi
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6647 if (s == NULL)
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6656 if (it->bidi_p)
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6669 else
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6682 else
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6688 if (it->bidi_p)
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6700 it->method = GET_FROM_C_STRING;
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6737 if (s == NULL && it->multibyte_p)
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6745 CHECK_IT (it);
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6756 typedef bool (*next_element_function) (struct it *);
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID_OR_NULL ((IT)->f, \
6781 (IT)->face_id), \
6782 (IT)->string)))
6785 /* Lookup the char-table Vglyphless_char_display for character C (-1
6786 if we want information for no-font case), and return the display
6787 method symbol. By side-effect, update it->what and
6788 it->glyphless_method. This function is called from
6789 get_next_display_element for each character element, and from
6790 x_produce_glyphs when no suitable font was found. */
6792 Lisp_Object
6793 lookup_glyphless_char_display (int c, struct it *it)
6795 Lisp_Object glyphless_method = Qnil;
6797 if (CHAR_TABLE_P (Vglyphless_char_display)
6798 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6800 if (c >= 0)
6802 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6803 if (CONSP (glyphless_method))
6804 glyphless_method = FRAME_WINDOW_P (it->f)
6805 ? XCAR (glyphless_method)
6806 : XCDR (glyphless_method);
6808 else
6809 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6812 retry:
6813 if (NILP (glyphless_method))
6815 if (c >= 0)
6816 /* The default is to display the character by a proper font. */
6817 return Qnil;
6818 /* The default for the no-font case is to display an empty box. */
6819 glyphless_method = Qempty_box;
6821 if (EQ (glyphless_method, Qzero_width))
6823 if (c >= 0)
6824 return glyphless_method;
6825 /* This method can't be used for the no-font case. */
6826 glyphless_method = Qempty_box;
6828 if (EQ (glyphless_method, Qthin_space))
6829 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6830 else if (EQ (glyphless_method, Qempty_box))
6831 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6832 else if (EQ (glyphless_method, Qhex_code))
6833 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6834 else if (STRINGP (glyphless_method))
6835 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6836 else
6838 /* Invalid value. We use the default method. */
6839 glyphless_method = Qnil;
6840 goto retry;
6842 it->what = IT_GLYPHLESS;
6843 return glyphless_method;
6846 /* Merge escape glyph face and cache the result. */
6848 static struct frame *last_escape_glyph_frame = NULL;
6849 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6850 static int last_escape_glyph_merged_face_id = 0;
6852 static int
6853 merge_escape_glyph_face (struct it *it)
6855 int face_id;
6857 if (it->f == last_escape_glyph_frame
6858 && it->face_id == last_escape_glyph_face_id)
6859 face_id = last_escape_glyph_merged_face_id;
6860 else
6862 /* Merge the `escape-glyph' face into the current face. */
6863 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6864 last_escape_glyph_frame = it->f;
6865 last_escape_glyph_face_id = it->face_id;
6866 last_escape_glyph_merged_face_id = face_id;
6868 return face_id;
6871 /* Likewise for glyphless glyph face. */
6873 static struct frame *last_glyphless_glyph_frame = NULL;
6874 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6875 static int last_glyphless_glyph_merged_face_id = 0;
6878 merge_glyphless_glyph_face (struct it *it)
6880 int face_id;
6882 if (it->f == last_glyphless_glyph_frame
6883 && it->face_id == last_glyphless_glyph_face_id)
6884 face_id = last_glyphless_glyph_merged_face_id;
6885 else
6887 /* Merge the `glyphless-char' face into the current face. */
6888 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6889 last_glyphless_glyph_frame = it->f;
6890 last_glyphless_glyph_face_id = it->face_id;
6891 last_glyphless_glyph_merged_face_id = face_id;
6893 return face_id;
6896 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6897 be called before redisplaying windows, and when the frame's face
6898 cache is freed. */
6899 void
6900 forget_escape_and_glyphless_faces (void)
6902 last_escape_glyph_frame = NULL;
6903 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6904 last_glyphless_glyph_frame = NULL;
6905 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6908 /* Load IT's display element fields with information about the next
6909 display element from the current position of IT. Value is false if
6910 end of buffer (or C string) is reached. */
6912 static bool
6913 get_next_display_element (struct it *it)
6915 /* True means that we found a display element. False means that
6916 we hit the end of what we iterate over. Performance note: the
6917 function pointer `method' used here turns out to be faster than
6918 using a sequence of if-statements. */
6919 bool success_p;
6921 get_next:
6922 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6924 if (it->what == IT_CHARACTER)
6926 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6927 and only if (a) the resolved directionality of that character
6928 is R..." */
6929 /* FIXME: Do we need an exception for characters from display
6930 tables? */
6931 if (it->bidi_p && it->bidi_it.type == STRONG_R
6932 && !inhibit_bidi_mirroring)
6933 it->c = bidi_mirror_char (it->c);
6934 /* Map via display table or translate control characters.
6935 IT->c, IT->len etc. have been set to the next character by
6936 the function call above. If we have a display table, and it
6937 contains an entry for IT->c, translate it. Don't do this if
6938 IT->c itself comes from a display table, otherwise we could
6939 end up in an infinite recursion. (An alternative could be to
6940 count the recursion depth of this function and signal an
6941 error when a certain maximum depth is reached.) Is it worth
6942 it? */
6943 if (success_p && it->dpvec == NULL)
6945 Lisp_Object dv;
6946 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6947 bool nonascii_space_p = false;
6948 bool nonascii_hyphen_p = false;
6949 int c = it->c; /* This is the character to display. */
6951 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6953 eassert (SINGLE_BYTE_CHAR_P (c));
6954 if (unibyte_display_via_language_environment)
6956 c = DECODE_CHAR (unibyte, c);
6957 if (c < 0)
6958 c = BYTE8_TO_CHAR (it->c);
6960 else
6961 c = BYTE8_TO_CHAR (it->c);
6964 if (it->dp
6965 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6966 VECTORP (dv)))
6968 struct Lisp_Vector *v = XVECTOR (dv);
6970 /* Return the first character from the display table
6971 entry, if not empty. If empty, don't display the
6972 current character. */
6973 if (v->header.size)
6975 it->dpvec_char_len = it->len;
6976 it->dpvec = v->contents;
6977 it->dpend = v->contents + v->header.size;
6978 it->current.dpvec_index = 0;
6979 it->dpvec_face_id = -1;
6980 it->saved_face_id = it->face_id;
6981 it->method = GET_FROM_DISPLAY_VECTOR;
6982 it->ellipsis_p = false;
6984 else
6986 set_iterator_to_next (it, false);
6988 goto get_next;
6991 if (! NILP (lookup_glyphless_char_display (c, it)))
6993 if (it->what == IT_GLYPHLESS)
6994 goto done;
6995 /* Don't display this character. */
6996 set_iterator_to_next (it, false);
6997 goto get_next;
7000 /* If `nobreak-char-display' is non-nil, we display
7001 non-ASCII spaces and hyphens specially. */
7002 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7004 if (c == NO_BREAK_SPACE)
7005 nonascii_space_p = true;
7006 else if (c == SOFT_HYPHEN || c == HYPHEN
7007 || c == NON_BREAKING_HYPHEN)
7008 nonascii_hyphen_p = true;
7011 /* Translate control characters into `\003' or `^C' form.
7012 Control characters coming from a display table entry are
7013 currently not translated because we use IT->dpvec to hold
7014 the translation. This could easily be changed but I
7015 don't believe that it is worth doing.
7017 The characters handled by `nobreak-char-display' must be
7018 translated too.
7020 Non-printable characters and raw-byte characters are also
7021 translated to octal form. */
7022 if (((c < ' ' || c == 127) /* ASCII control chars. */
7023 ? (it->area != TEXT_AREA
7024 /* In mode line, treat \n, \t like other crl chars. */
7025 || (c != '\t'
7026 && it->glyph_row
7027 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7028 || (c != '\n' && c != '\t'))
7029 : (nonascii_space_p
7030 || nonascii_hyphen_p
7031 || CHAR_BYTE8_P (c)
7032 || ! CHAR_PRINTABLE_P (c))))
7034 /* C is a control character, non-ASCII space/hyphen,
7035 raw-byte, or a non-printable character which must be
7036 displayed either as '\003' or as `^C' where the '\\'
7037 and '^' can be defined in the display table. Fill
7038 IT->ctl_chars with glyphs for what we have to
7039 display. Then, set IT->dpvec to these glyphs. */
7040 Lisp_Object gc;
7041 int ctl_len;
7042 int face_id;
7043 int lface_id = 0;
7044 int escape_glyph;
7046 /* Handle control characters with ^. */
7048 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7050 int g;
7052 g = '^'; /* default glyph for Control */
7053 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7054 if (it->dp
7055 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7057 g = GLYPH_CODE_CHAR (gc);
7058 lface_id = GLYPH_CODE_FACE (gc);
7061 face_id = (lface_id
7062 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7063 : merge_escape_glyph_face (it));
7065 XSETINT (it->ctl_chars[0], g);
7066 XSETINT (it->ctl_chars[1], c ^ 0100);
7067 ctl_len = 2;
7068 goto display_control;
7071 /* Handle non-ascii space in the mode where it only gets
7072 highlighting. */
7074 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7076 /* Merge `nobreak-space' into the current face. */
7077 face_id = merge_faces (it->f, Qnobreak_space, 0,
7078 it->face_id);
7079 XSETINT (it->ctl_chars[0], ' ');
7080 ctl_len = 1;
7081 goto display_control;
7084 /* Handle non-ascii hyphens in the mode where it only
7085 gets highlighting. */
7087 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7089 /* Merge `nobreak-space' into the current face. */
7090 face_id = merge_faces (it->f, Qnobreak_hyphen, 0,
7091 it->face_id);
7092 XSETINT (it->ctl_chars[0], '-');
7093 ctl_len = 1;
7094 goto display_control;
7097 /* Handle sequences that start with the "escape glyph". */
7099 /* the default escape glyph is \. */
7100 escape_glyph = '\\';
7102 if (it->dp
7103 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7105 escape_glyph = GLYPH_CODE_CHAR (gc);
7106 lface_id = GLYPH_CODE_FACE (gc);
7109 face_id = (lface_id
7110 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7111 : merge_escape_glyph_face (it));
7113 /* Draw non-ASCII space/hyphen with escape glyph: */
7115 if (nonascii_space_p || nonascii_hyphen_p)
7117 XSETINT (it->ctl_chars[0], escape_glyph);
7118 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7119 ctl_len = 2;
7120 goto display_control;
7124 char str[10];
7125 int len, i;
7127 if (CHAR_BYTE8_P (c))
7128 /* Display \200 instead of \17777600. */
7129 c = CHAR_TO_BYTE8 (c);
7130 len = sprintf (str, "%03o", c + 0u);
7132 XSETINT (it->ctl_chars[0], escape_glyph);
7133 for (i = 0; i < len; i++)
7134 XSETINT (it->ctl_chars[i + 1], str[i]);
7135 ctl_len = len + 1;
7138 display_control:
7139 /* Set up IT->dpvec and return first character from it. */
7140 it->dpvec_char_len = it->len;
7141 it->dpvec = it->ctl_chars;
7142 it->dpend = it->dpvec + ctl_len;
7143 it->current.dpvec_index = 0;
7144 it->dpvec_face_id = face_id;
7145 it->saved_face_id = it->face_id;
7146 it->method = GET_FROM_DISPLAY_VECTOR;
7147 it->ellipsis_p = false;
7148 goto get_next;
7150 it->char_to_display = c;
7152 else if (success_p)
7154 it->char_to_display = it->c;
7158 #ifdef HAVE_WINDOW_SYSTEM
7159 /* Adjust face id for a multibyte character. There are no multibyte
7160 character in unibyte text. */
7161 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7162 && it->multibyte_p
7163 && success_p
7164 && FRAME_WINDOW_P (it->f))
7166 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7168 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7170 /* Automatic composition with glyph-string. */
7171 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7173 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7175 else
7177 ptrdiff_t pos = (it->s ? -1
7178 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7179 : IT_CHARPOS (*it));
7180 int c;
7182 if (it->what == IT_CHARACTER)
7183 c = it->char_to_display;
7184 else
7186 struct composition *cmp = composition_table[it->cmp_it.id];
7187 int i;
7189 c = ' ';
7190 for (i = 0; i < cmp->glyph_len; i++)
7191 /* TAB in a composition means display glyphs with
7192 padding space on the left or right. */
7193 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7194 break;
7196 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7199 #endif /* HAVE_WINDOW_SYSTEM */
7201 done:
7202 /* Is this character the last one of a run of characters with
7203 box? If yes, set IT->end_of_box_run_p to true. */
7204 if (it->face_box_p
7205 && it->s == NULL)
7207 if (it->method == GET_FROM_STRING && it->sp)
7209 int face_id = underlying_face_id (it);
7210 struct face *face = FACE_FROM_ID_OR_NULL (it->f, face_id);
7212 if (face)
7214 if (face->box == FACE_NO_BOX)
7216 /* If the box comes from face properties in a
7217 display string, check faces in that string. */
7218 int string_face_id = face_after_it_pos (it);
7219 it->end_of_box_run_p
7220 = (FACE_FROM_ID (it->f, string_face_id)->box
7221 == FACE_NO_BOX);
7223 /* Otherwise, the box comes from the underlying face.
7224 If this is the last string character displayed, check
7225 the next buffer location. */
7226 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7227 /* n_overlay_strings is unreliable unless
7228 overlay_string_index is non-negative. */
7229 && ((it->current.overlay_string_index >= 0
7230 && (it->current.overlay_string_index
7231 == it->n_overlay_strings - 1))
7232 /* A string from display property. */
7233 || it->from_disp_prop_p))
7235 ptrdiff_t ignore;
7236 int next_face_id;
7237 bool text_from_string = false;
7238 /* Normally, the next buffer location is stored in
7239 IT->current.pos... */
7240 struct text_pos pos = it->current.pos;
7242 /* ...but for a string from a display property, the
7243 next buffer position is stored in the 'position'
7244 member of the iteration stack slot below the
7245 current one, see handle_single_display_spec. By
7246 contrast, it->current.pos was not yet updated to
7247 point to that buffer position; that will happen
7248 in pop_it, after we finish displaying the current
7249 string. Note that we already checked above that
7250 it->sp is positive, so subtracting one from it is
7251 safe. */
7252 if (it->from_disp_prop_p)
7254 int stackp = it->sp - 1;
7256 /* Find the stack level with data from buffer. */
7257 while (stackp >= 0
7258 && STRINGP ((it->stack + stackp)->string))
7259 stackp--;
7260 if (stackp < 0)
7262 /* If no stack slot was found for iterating
7263 a buffer, we are displaying text from a
7264 string, most probably the mode line or
7265 the header line, and that string has a
7266 display string on some of its
7267 characters. */
7268 text_from_string = true;
7269 pos = it->stack[it->sp - 1].position;
7271 else
7272 pos = (it->stack + stackp)->position;
7274 else
7275 INC_TEXT_POS (pos, it->multibyte_p);
7277 if (text_from_string)
7279 Lisp_Object base_string = it->stack[it->sp - 1].string;
7281 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7282 it->end_of_box_run_p = true;
7283 else
7285 next_face_id
7286 = face_at_string_position (it->w, base_string,
7287 CHARPOS (pos), 0,
7288 &ignore, face_id, false);
7289 it->end_of_box_run_p
7290 = (FACE_FROM_ID (it->f, next_face_id)->box
7291 == FACE_NO_BOX);
7294 else if (CHARPOS (pos) >= ZV)
7295 it->end_of_box_run_p = true;
7296 else
7298 next_face_id =
7299 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7300 CHARPOS (pos)
7301 + TEXT_PROP_DISTANCE_LIMIT,
7302 false, -1);
7303 it->end_of_box_run_p
7304 = (FACE_FROM_ID (it->f, next_face_id)->box
7305 == FACE_NO_BOX);
7310 /* next_element_from_display_vector sets this flag according to
7311 faces of the display vector glyphs, see there. */
7312 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7314 int face_id = face_after_it_pos (it);
7315 it->end_of_box_run_p
7316 = (face_id != it->face_id
7317 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7320 /* If we reached the end of the object we've been iterating (e.g., a
7321 display string or an overlay string), and there's something on
7322 IT->stack, proceed with what's on the stack. It doesn't make
7323 sense to return false if there's unprocessed stuff on the stack,
7324 because otherwise that stuff will never be displayed. */
7325 if (!success_p && it->sp > 0)
7327 set_iterator_to_next (it, false);
7328 success_p = get_next_display_element (it);
7331 /* Value is false if end of buffer or string reached. */
7332 return success_p;
7336 /* Move IT to the next display element.
7338 RESEAT_P means if called on a newline in buffer text,
7339 skip to the next visible line start.
7341 Functions get_next_display_element and set_iterator_to_next are
7342 separate because I find this arrangement easier to handle than a
7343 get_next_display_element function that also increments IT's
7344 position. The way it is we can first look at an iterator's current
7345 display element, decide whether it fits on a line, and if it does,
7346 increment the iterator position. The other way around we probably
7347 would either need a flag indicating whether the iterator has to be
7348 incremented the next time, or we would have to implement a
7349 decrement position function which would not be easy to write. */
7351 void
7352 set_iterator_to_next (struct it *it, bool reseat_p)
7354 /* Reset flags indicating start and end of a sequence of characters
7355 with box. Reset them at the start of this function because
7356 moving the iterator to a new position might set them. */
7357 it->start_of_box_run_p = it->end_of_box_run_p = false;
7359 switch (it->method)
7361 case GET_FROM_BUFFER:
7362 /* The current display element of IT is a character from
7363 current_buffer. Advance in the buffer, and maybe skip over
7364 invisible lines that are so because of selective display. */
7365 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7366 reseat_at_next_visible_line_start (it, false);
7367 else if (it->cmp_it.id >= 0)
7369 /* We are currently getting glyphs from a composition. */
7370 if (! it->bidi_p)
7372 IT_CHARPOS (*it) += it->cmp_it.nchars;
7373 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7375 else
7377 int i;
7379 /* Update IT's char/byte positions to point to the first
7380 character of the next grapheme cluster, or to the
7381 character visually after the current composition. */
7382 for (i = 0; i < it->cmp_it.nchars; i++)
7383 bidi_move_to_visually_next (&it->bidi_it);
7384 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7385 IT_CHARPOS (*it) = it->bidi_it.charpos;
7388 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7389 && it->cmp_it.to < it->cmp_it.nglyphs)
7391 /* Composition created while scanning forward. Proceed
7392 to the next grapheme cluster. */
7393 it->cmp_it.from = it->cmp_it.to;
7395 else if ((it->bidi_p && it->cmp_it.reversed_p)
7396 && it->cmp_it.from > 0)
7398 /* Composition created while scanning backward. Proceed
7399 to the previous grapheme cluster. */
7400 it->cmp_it.to = it->cmp_it.from;
7402 else
7404 /* No more grapheme clusters in this composition.
7405 Find the next stop position. */
7406 ptrdiff_t stop = it->end_charpos;
7408 if (it->bidi_it.scan_dir < 0)
7409 /* Now we are scanning backward and don't know
7410 where to stop. */
7411 stop = -1;
7412 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7413 IT_BYTEPOS (*it), stop, Qnil);
7416 else
7418 eassert (it->len != 0);
7420 if (!it->bidi_p)
7422 IT_BYTEPOS (*it) += it->len;
7423 IT_CHARPOS (*it) += 1;
7425 else
7427 int prev_scan_dir = it->bidi_it.scan_dir;
7428 /* If this is a new paragraph, determine its base
7429 direction (a.k.a. its base embedding level). */
7430 if (it->bidi_it.new_paragraph)
7431 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7432 false);
7433 bidi_move_to_visually_next (&it->bidi_it);
7434 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7435 IT_CHARPOS (*it) = it->bidi_it.charpos;
7436 if (prev_scan_dir != it->bidi_it.scan_dir)
7438 /* As the scan direction was changed, we must
7439 re-compute the stop position for composition. */
7440 ptrdiff_t stop = it->end_charpos;
7441 if (it->bidi_it.scan_dir < 0)
7442 stop = -1;
7443 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7444 IT_BYTEPOS (*it), stop, Qnil);
7447 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7449 break;
7451 case GET_FROM_C_STRING:
7452 /* Current display element of IT is from a C string. */
7453 if (!it->bidi_p
7454 /* If the string position is beyond string's end, it means
7455 next_element_from_c_string is padding the string with
7456 blanks, in which case we bypass the bidi iterator,
7457 because it cannot deal with such virtual characters. */
7458 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7460 IT_BYTEPOS (*it) += it->len;
7461 IT_CHARPOS (*it) += 1;
7463 else
7465 bidi_move_to_visually_next (&it->bidi_it);
7466 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7467 IT_CHARPOS (*it) = it->bidi_it.charpos;
7469 break;
7471 case GET_FROM_DISPLAY_VECTOR:
7472 /* Current display element of IT is from a display table entry.
7473 Advance in the display table definition. Reset it to null if
7474 end reached, and continue with characters from buffers/
7475 strings. */
7476 ++it->current.dpvec_index;
7478 /* Restore face of the iterator to what they were before the
7479 display vector entry (these entries may contain faces). */
7480 it->face_id = it->saved_face_id;
7482 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7484 bool recheck_faces = it->ellipsis_p;
7486 if (it->s)
7487 it->method = GET_FROM_C_STRING;
7488 else if (STRINGP (it->string))
7489 it->method = GET_FROM_STRING;
7490 else
7492 it->method = GET_FROM_BUFFER;
7493 it->object = it->w->contents;
7496 it->dpvec = NULL;
7497 it->current.dpvec_index = -1;
7499 /* Skip over characters which were displayed via IT->dpvec. */
7500 if (it->dpvec_char_len < 0)
7501 reseat_at_next_visible_line_start (it, true);
7502 else if (it->dpvec_char_len > 0)
7504 it->len = it->dpvec_char_len;
7505 set_iterator_to_next (it, reseat_p);
7508 /* Maybe recheck faces after display vector. */
7509 if (recheck_faces)
7511 if (it->method == GET_FROM_STRING)
7512 it->stop_charpos = IT_STRING_CHARPOS (*it);
7513 else
7514 it->stop_charpos = IT_CHARPOS (*it);
7517 break;
7519 case GET_FROM_STRING:
7520 /* Current display element is a character from a Lisp string. */
7521 eassert (it->s == NULL && STRINGP (it->string));
7522 /* Don't advance past string end. These conditions are true
7523 when set_iterator_to_next is called at the end of
7524 get_next_display_element, in which case the Lisp string is
7525 already exhausted, and all we want is pop the iterator
7526 stack. */
7527 if (it->current.overlay_string_index >= 0)
7529 /* This is an overlay string, so there's no padding with
7530 spaces, and the number of characters in the string is
7531 where the string ends. */
7532 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7533 goto consider_string_end;
7535 else
7537 /* Not an overlay string. There could be padding, so test
7538 against it->end_charpos. */
7539 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7540 goto consider_string_end;
7542 if (it->cmp_it.id >= 0)
7544 /* We are delivering display elements from a composition.
7545 Update the string position past the grapheme cluster
7546 we've just processed. */
7547 if (! it->bidi_p)
7549 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7550 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7552 else
7554 int i;
7556 for (i = 0; i < it->cmp_it.nchars; i++)
7557 bidi_move_to_visually_next (&it->bidi_it);
7558 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7559 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7562 /* Did we exhaust all the grapheme clusters of this
7563 composition? */
7564 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7565 && (it->cmp_it.to < it->cmp_it.nglyphs))
7567 /* Not all the grapheme clusters were processed yet;
7568 advance to the next cluster. */
7569 it->cmp_it.from = it->cmp_it.to;
7571 else if ((it->bidi_p && it->cmp_it.reversed_p)
7572 && it->cmp_it.from > 0)
7574 /* Likewise: advance to the next cluster, but going in
7575 the reverse direction. */
7576 it->cmp_it.to = it->cmp_it.from;
7578 else
7580 /* This composition was fully processed; find the next
7581 candidate place for checking for composed
7582 characters. */
7583 /* Always limit string searches to the string length;
7584 any padding spaces are not part of the string, and
7585 there cannot be any compositions in that padding. */
7586 ptrdiff_t stop = SCHARS (it->string);
7588 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7589 stop = -1;
7590 else if (it->end_charpos < stop)
7592 /* Cf. PRECISION in reseat_to_string: we might be
7593 limited in how many of the string characters we
7594 need to deliver. */
7595 stop = it->end_charpos;
7597 composition_compute_stop_pos (&it->cmp_it,
7598 IT_STRING_CHARPOS (*it),
7599 IT_STRING_BYTEPOS (*it), stop,
7600 it->string);
7603 else
7605 if (!it->bidi_p
7606 /* If the string position is beyond string's end, it
7607 means next_element_from_string is padding the string
7608 with blanks, in which case we bypass the bidi
7609 iterator, because it cannot deal with such virtual
7610 characters. */
7611 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7613 IT_STRING_BYTEPOS (*it) += it->len;
7614 IT_STRING_CHARPOS (*it) += 1;
7616 else
7618 int prev_scan_dir = it->bidi_it.scan_dir;
7620 bidi_move_to_visually_next (&it->bidi_it);
7621 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7622 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7623 /* If the scan direction changes, we may need to update
7624 the place where to check for composed characters. */
7625 if (prev_scan_dir != it->bidi_it.scan_dir)
7627 ptrdiff_t stop = SCHARS (it->string);
7629 if (it->bidi_it.scan_dir < 0)
7630 stop = -1;
7631 else if (it->end_charpos < stop)
7632 stop = it->end_charpos;
7634 composition_compute_stop_pos (&it->cmp_it,
7635 IT_STRING_CHARPOS (*it),
7636 IT_STRING_BYTEPOS (*it), stop,
7637 it->string);
7642 consider_string_end:
7644 if (it->current.overlay_string_index >= 0)
7646 /* IT->string is an overlay string. Advance to the
7647 next, if there is one. */
7648 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7650 it->ellipsis_p = false;
7651 next_overlay_string (it);
7652 if (it->ellipsis_p)
7653 setup_for_ellipsis (it, 0);
7656 else
7658 /* IT->string is not an overlay string. If we reached
7659 its end, and there is something on IT->stack, proceed
7660 with what is on the stack. This can be either another
7661 string, this time an overlay string, or a buffer. */
7662 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7663 && it->sp > 0)
7665 pop_it (it);
7666 if (it->method == GET_FROM_STRING)
7667 goto consider_string_end;
7670 break;
7672 case GET_FROM_IMAGE:
7673 case GET_FROM_STRETCH:
7674 case GET_FROM_XWIDGET:
7676 /* The position etc with which we have to proceed are on
7677 the stack. The position may be at the end of a string,
7678 if the `display' property takes up the whole string. */
7679 eassert (it->sp > 0);
7680 pop_it (it);
7681 if (it->method == GET_FROM_STRING)
7682 goto consider_string_end;
7683 break;
7685 default:
7686 /* There are no other methods defined, so this should be a bug. */
7687 emacs_abort ();
7690 eassert (it->method != GET_FROM_STRING
7691 || (STRINGP (it->string)
7692 && IT_STRING_CHARPOS (*it) >= 0));
7695 /* Load IT's display element fields with information about the next
7696 display element which comes from a display table entry or from the
7697 result of translating a control character to one of the forms `^C'
7698 or `\003'.
7700 IT->dpvec holds the glyphs to return as characters.
7701 IT->saved_face_id holds the face id before the display vector--it
7702 is restored into IT->face_id in set_iterator_to_next. */
7704 static bool
7705 next_element_from_display_vector (struct it *it)
7707 Lisp_Object gc;
7708 int prev_face_id = it->face_id;
7709 int next_face_id;
7711 /* Precondition. */
7712 eassert (it->dpvec && it->current.dpvec_index >= 0);
7714 it->face_id = it->saved_face_id;
7716 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7717 That seemed totally bogus - so I changed it... */
7718 gc = it->dpvec[it->current.dpvec_index];
7720 if (GLYPH_CODE_P (gc))
7722 struct face *this_face, *prev_face, *next_face;
7724 it->c = GLYPH_CODE_CHAR (gc);
7725 it->len = CHAR_BYTES (it->c);
7727 /* The entry may contain a face id to use. Such a face id is
7728 the id of a Lisp face, not a realized face. A face id of
7729 zero means no face is specified. */
7730 if (it->dpvec_face_id >= 0)
7731 it->face_id = it->dpvec_face_id;
7732 else
7734 int lface_id = GLYPH_CODE_FACE (gc);
7735 if (lface_id > 0)
7736 it->face_id = merge_faces (it->f, Qt, lface_id,
7737 it->saved_face_id);
7740 /* Glyphs in the display vector could have the box face, so we
7741 need to set the related flags in the iterator, as
7742 appropriate. */
7743 this_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
7744 prev_face = FACE_FROM_ID_OR_NULL (it->f, prev_face_id);
7746 /* Is this character the first character of a box-face run? */
7747 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7748 && (!prev_face
7749 || prev_face->box == FACE_NO_BOX));
7751 /* For the last character of the box-face run, we need to look
7752 either at the next glyph from the display vector, or at the
7753 face we saw before the display vector. */
7754 next_face_id = it->saved_face_id;
7755 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7757 if (it->dpvec_face_id >= 0)
7758 next_face_id = it->dpvec_face_id;
7759 else
7761 int lface_id =
7762 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7764 if (lface_id > 0)
7765 next_face_id = merge_faces (it->f, Qt, lface_id,
7766 it->saved_face_id);
7769 next_face = FACE_FROM_ID_OR_NULL (it->f, next_face_id);
7770 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7771 && (!next_face
7772 || next_face->box == FACE_NO_BOX));
7773 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7775 else
7776 /* Display table entry is invalid. Return a space. */
7777 it->c = ' ', it->len = 1;
7779 /* Don't change position and object of the iterator here. They are
7780 still the values of the character that had this display table
7781 entry or was translated, and that's what we want. */
7782 it->what = IT_CHARACTER;
7783 return true;
7786 /* Get the first element of string/buffer in the visual order, after
7787 being reseated to a new position in a string or a buffer. */
7788 static void
7789 get_visually_first_element (struct it *it)
7791 bool string_p = STRINGP (it->string) || it->s;
7792 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7793 ptrdiff_t bob = (string_p ? 0 : BEGV);
7795 if (STRINGP (it->string))
7797 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7798 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7800 else
7802 it->bidi_it.charpos = IT_CHARPOS (*it);
7803 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7806 if (it->bidi_it.charpos == eob)
7808 /* Nothing to do, but reset the FIRST_ELT flag, like
7809 bidi_paragraph_init does, because we are not going to
7810 call it. */
7811 it->bidi_it.first_elt = false;
7813 else if (it->bidi_it.charpos == bob
7814 || (!string_p
7815 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7816 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7818 /* If we are at the beginning of a line/string, we can produce
7819 the next element right away. */
7820 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7821 bidi_move_to_visually_next (&it->bidi_it);
7823 else
7825 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7827 /* We need to prime the bidi iterator starting at the line's or
7828 string's beginning, before we will be able to produce the
7829 next element. */
7830 if (string_p)
7831 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7832 else
7833 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7834 IT_BYTEPOS (*it), -1,
7835 &it->bidi_it.bytepos);
7836 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7839 /* Now return to buffer/string position where we were asked
7840 to get the next display element, and produce that. */
7841 bidi_move_to_visually_next (&it->bidi_it);
7843 while (it->bidi_it.bytepos != orig_bytepos
7844 && it->bidi_it.charpos < eob);
7847 /* Adjust IT's position information to where we ended up. */
7848 if (STRINGP (it->string))
7850 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7851 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7853 else
7855 IT_CHARPOS (*it) = it->bidi_it.charpos;
7856 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7859 if (STRINGP (it->string) || !it->s)
7861 ptrdiff_t stop, charpos, bytepos;
7863 if (STRINGP (it->string))
7865 eassert (!it->s);
7866 stop = SCHARS (it->string);
7867 if (stop > it->end_charpos)
7868 stop = it->end_charpos;
7869 charpos = IT_STRING_CHARPOS (*it);
7870 bytepos = IT_STRING_BYTEPOS (*it);
7872 else
7874 stop = it->end_charpos;
7875 charpos = IT_CHARPOS (*it);
7876 bytepos = IT_BYTEPOS (*it);
7878 if (it->bidi_it.scan_dir < 0)
7879 stop = -1;
7880 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7881 it->string);
7885 /* Load IT with the next display element from Lisp string IT->string.
7886 IT->current.string_pos is the current position within the string.
7887 If IT->current.overlay_string_index >= 0, the Lisp string is an
7888 overlay string. */
7890 static bool
7891 next_element_from_string (struct it *it)
7893 struct text_pos position;
7895 eassert (STRINGP (it->string));
7896 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7897 eassert (IT_STRING_CHARPOS (*it) >= 0);
7898 position = it->current.string_pos;
7900 /* With bidi reordering, the character to display might not be the
7901 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7902 that we were reseat()ed to a new string, whose paragraph
7903 direction is not known. */
7904 if (it->bidi_p && it->bidi_it.first_elt)
7906 get_visually_first_element (it);
7907 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7910 /* Time to check for invisible text? */
7911 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7913 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7915 if (!(!it->bidi_p
7916 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7917 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7919 /* With bidi non-linear iteration, we could find
7920 ourselves far beyond the last computed stop_charpos,
7921 with several other stop positions in between that we
7922 missed. Scan them all now, in buffer's logical
7923 order, until we find and handle the last stop_charpos
7924 that precedes our current position. */
7925 handle_stop_backwards (it, it->stop_charpos);
7926 return GET_NEXT_DISPLAY_ELEMENT (it);
7928 else
7930 if (it->bidi_p)
7932 /* Take note of the stop position we just moved
7933 across, for when we will move back across it. */
7934 it->prev_stop = it->stop_charpos;
7935 /* If we are at base paragraph embedding level, take
7936 note of the last stop position seen at this
7937 level. */
7938 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7939 it->base_level_stop = it->stop_charpos;
7941 handle_stop (it);
7943 /* Since a handler may have changed IT->method, we must
7944 recurse here. */
7945 return GET_NEXT_DISPLAY_ELEMENT (it);
7948 else if (it->bidi_p
7949 /* If we are before prev_stop, we may have overstepped
7950 on our way backwards a stop_pos, and if so, we need
7951 to handle that stop_pos. */
7952 && IT_STRING_CHARPOS (*it) < it->prev_stop
7953 /* We can sometimes back up for reasons that have nothing
7954 to do with bidi reordering. E.g., compositions. The
7955 code below is only needed when we are above the base
7956 embedding level, so test for that explicitly. */
7957 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7959 /* If we lost track of base_level_stop, we have no better
7960 place for handle_stop_backwards to start from than string
7961 beginning. This happens, e.g., when we were reseated to
7962 the previous screenful of text by vertical-motion. */
7963 if (it->base_level_stop <= 0
7964 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7965 it->base_level_stop = 0;
7966 handle_stop_backwards (it, it->base_level_stop);
7967 return GET_NEXT_DISPLAY_ELEMENT (it);
7971 if (it->current.overlay_string_index >= 0)
7973 /* Get the next character from an overlay string. In overlay
7974 strings, there is no field width or padding with spaces to
7975 do. */
7976 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7978 it->what = IT_EOB;
7979 return false;
7981 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7982 IT_STRING_BYTEPOS (*it),
7983 it->bidi_it.scan_dir < 0
7984 ? -1
7985 : SCHARS (it->string))
7986 && next_element_from_composition (it))
7988 return true;
7990 else if (STRING_MULTIBYTE (it->string))
7992 const unsigned char *s = (SDATA (it->string)
7993 + IT_STRING_BYTEPOS (*it));
7994 it->c = string_char_and_length (s, &it->len);
7996 else
7998 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7999 it->len = 1;
8002 else
8004 /* Get the next character from a Lisp string that is not an
8005 overlay string. Such strings come from the mode line, for
8006 example. We may have to pad with spaces, or truncate the
8007 string. See also next_element_from_c_string. */
8008 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8010 it->what = IT_EOB;
8011 return false;
8013 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8015 /* Pad with spaces. */
8016 it->c = ' ', it->len = 1;
8017 CHARPOS (position) = BYTEPOS (position) = -1;
8019 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8020 IT_STRING_BYTEPOS (*it),
8021 it->bidi_it.scan_dir < 0
8022 ? -1
8023 : it->string_nchars)
8024 && next_element_from_composition (it))
8026 return true;
8028 else if (STRING_MULTIBYTE (it->string))
8030 const unsigned char *s = (SDATA (it->string)
8031 + IT_STRING_BYTEPOS (*it));
8032 it->c = string_char_and_length (s, &it->len);
8034 else
8036 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8037 it->len = 1;
8041 /* Record what we have and where it came from. */
8042 it->what = IT_CHARACTER;
8043 it->object = it->string;
8044 it->position = position;
8045 return true;
8049 /* Load IT with next display element from C string IT->s.
8050 IT->string_nchars is the maximum number of characters to return
8051 from the string. IT->end_charpos may be greater than
8052 IT->string_nchars when this function is called, in which case we
8053 may have to return padding spaces. Value is false if end of string
8054 reached, including padding spaces. */
8056 static bool
8057 next_element_from_c_string (struct it *it)
8059 bool success_p = true;
8061 eassert (it->s);
8062 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8063 it->what = IT_CHARACTER;
8064 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8065 it->object = make_number (0);
8067 /* With bidi reordering, the character to display might not be the
8068 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8069 we were reseated to a new string, whose paragraph direction is
8070 not known. */
8071 if (it->bidi_p && it->bidi_it.first_elt)
8072 get_visually_first_element (it);
8074 /* IT's position can be greater than IT->string_nchars in case a
8075 field width or precision has been specified when the iterator was
8076 initialized. */
8077 if (IT_CHARPOS (*it) >= it->end_charpos)
8079 /* End of the game. */
8080 it->what = IT_EOB;
8081 success_p = false;
8083 else if (IT_CHARPOS (*it) >= it->string_nchars)
8085 /* Pad with spaces. */
8086 it->c = ' ', it->len = 1;
8087 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8089 else if (it->multibyte_p)
8090 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8091 else
8092 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8094 return success_p;
8098 /* Set up IT to return characters from an ellipsis, if appropriate.
8099 The definition of the ellipsis glyphs may come from a display table
8100 entry. This function fills IT with the first glyph from the
8101 ellipsis if an ellipsis is to be displayed. */
8103 static bool
8104 next_element_from_ellipsis (struct it *it)
8106 if (it->selective_display_ellipsis_p)
8107 setup_for_ellipsis (it, it->len);
8108 else
8110 /* The face at the current position may be different from the
8111 face we find after the invisible text. Remember what it
8112 was in IT->saved_face_id, and signal that it's there by
8113 setting face_before_selective_p. */
8114 it->saved_face_id = it->face_id;
8115 it->method = GET_FROM_BUFFER;
8116 it->object = it->w->contents;
8117 reseat_at_next_visible_line_start (it, true);
8118 it->face_before_selective_p = true;
8121 return GET_NEXT_DISPLAY_ELEMENT (it);
8125 /* Deliver an image display element. The iterator IT is already
8126 filled with image information (done in handle_display_prop). Value
8127 is always true. */
8130 static bool
8131 next_element_from_image (struct it *it)
8133 it->what = IT_IMAGE;
8134 return true;
8137 static bool
8138 next_element_from_xwidget (struct it *it)
8140 it->what = IT_XWIDGET;
8141 return true;
8145 /* Fill iterator IT with next display element from a stretch glyph
8146 property. IT->object is the value of the text property. Value is
8147 always true. */
8149 static bool
8150 next_element_from_stretch (struct it *it)
8152 it->what = IT_STRETCH;
8153 return true;
8156 /* Scan backwards from IT's current position until we find a stop
8157 position, or until BEGV. This is called when we find ourself
8158 before both the last known prev_stop and base_level_stop while
8159 reordering bidirectional text. */
8161 static void
8162 compute_stop_pos_backwards (struct it *it)
8164 const int SCAN_BACK_LIMIT = 1000;
8165 struct text_pos pos;
8166 struct display_pos save_current = it->current;
8167 struct text_pos save_position = it->position;
8168 ptrdiff_t charpos = IT_CHARPOS (*it);
8169 ptrdiff_t where_we_are = charpos;
8170 ptrdiff_t save_stop_pos = it->stop_charpos;
8171 ptrdiff_t save_end_pos = it->end_charpos;
8173 eassert (NILP (it->string) && !it->s);
8174 eassert (it->bidi_p);
8175 it->bidi_p = false;
8178 it->end_charpos = min (charpos + 1, ZV);
8179 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8180 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8181 reseat_1 (it, pos, false);
8182 compute_stop_pos (it);
8183 /* We must advance forward, right? */
8184 if (it->stop_charpos <= charpos)
8185 emacs_abort ();
8187 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8189 if (it->stop_charpos <= where_we_are)
8190 it->prev_stop = it->stop_charpos;
8191 else
8192 it->prev_stop = BEGV;
8193 it->bidi_p = true;
8194 it->current = save_current;
8195 it->position = save_position;
8196 it->stop_charpos = save_stop_pos;
8197 it->end_charpos = save_end_pos;
8200 /* Scan forward from CHARPOS in the current buffer/string, until we
8201 find a stop position > current IT's position. Then handle the stop
8202 position before that. This is called when we bump into a stop
8203 position while reordering bidirectional text. CHARPOS should be
8204 the last previously processed stop_pos (or BEGV/0, if none were
8205 processed yet) whose position is less that IT's current
8206 position. */
8208 static void
8209 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8211 bool bufp = !STRINGP (it->string);
8212 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8213 struct display_pos save_current = it->current;
8214 struct text_pos save_position = it->position;
8215 struct text_pos pos1;
8216 ptrdiff_t next_stop;
8218 /* Scan in strict logical order. */
8219 eassert (it->bidi_p);
8220 it->bidi_p = false;
8223 it->prev_stop = charpos;
8224 if (bufp)
8226 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8227 reseat_1 (it, pos1, false);
8229 else
8230 it->current.string_pos = string_pos (charpos, it->string);
8231 compute_stop_pos (it);
8232 /* We must advance forward, right? */
8233 if (it->stop_charpos <= it->prev_stop)
8234 emacs_abort ();
8235 charpos = it->stop_charpos;
8237 while (charpos <= where_we_are);
8239 it->bidi_p = true;
8240 it->current = save_current;
8241 it->position = save_position;
8242 next_stop = it->stop_charpos;
8243 it->stop_charpos = it->prev_stop;
8244 handle_stop (it);
8245 it->stop_charpos = next_stop;
8248 /* Load IT with the next display element from current_buffer. Value
8249 is false if end of buffer reached. IT->stop_charpos is the next
8250 position at which to stop and check for text properties or buffer
8251 end. */
8253 static bool
8254 next_element_from_buffer (struct it *it)
8256 bool success_p = true;
8258 eassert (IT_CHARPOS (*it) >= BEGV);
8259 eassert (NILP (it->string) && !it->s);
8260 eassert (!it->bidi_p
8261 || (EQ (it->bidi_it.string.lstring, Qnil)
8262 && it->bidi_it.string.s == NULL));
8264 /* With bidi reordering, the character to display might not be the
8265 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8266 we were reseat()ed to a new buffer position, which is potentially
8267 a different paragraph. */
8268 if (it->bidi_p && it->bidi_it.first_elt)
8270 get_visually_first_element (it);
8271 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8274 if (IT_CHARPOS (*it) >= it->stop_charpos)
8276 if (IT_CHARPOS (*it) >= it->end_charpos)
8278 bool overlay_strings_follow_p;
8280 /* End of the game, except when overlay strings follow that
8281 haven't been returned yet. */
8282 if (it->overlay_strings_at_end_processed_p)
8283 overlay_strings_follow_p = false;
8284 else
8286 it->overlay_strings_at_end_processed_p = true;
8287 overlay_strings_follow_p = get_overlay_strings (it, 0);
8290 if (overlay_strings_follow_p)
8291 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8292 else
8294 it->what = IT_EOB;
8295 it->position = it->current.pos;
8296 success_p = false;
8299 else if (!(!it->bidi_p
8300 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8301 || IT_CHARPOS (*it) == it->stop_charpos))
8303 /* With bidi non-linear iteration, we could find ourselves
8304 far beyond the last computed stop_charpos, with several
8305 other stop positions in between that we missed. Scan
8306 them all now, in buffer's logical order, until we find
8307 and handle the last stop_charpos that precedes our
8308 current position. */
8309 handle_stop_backwards (it, it->stop_charpos);
8310 it->ignore_overlay_strings_at_pos_p = false;
8311 return GET_NEXT_DISPLAY_ELEMENT (it);
8313 else
8315 if (it->bidi_p)
8317 /* Take note of the stop position we just moved across,
8318 for when we will move back across it. */
8319 it->prev_stop = it->stop_charpos;
8320 /* If we are at base paragraph embedding level, take
8321 note of the last stop position seen at this
8322 level. */
8323 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8324 it->base_level_stop = it->stop_charpos;
8326 handle_stop (it);
8327 it->ignore_overlay_strings_at_pos_p = false;
8328 return GET_NEXT_DISPLAY_ELEMENT (it);
8331 else if (it->bidi_p
8332 /* If we are before prev_stop, we may have overstepped on
8333 our way backwards a stop_pos, and if so, we need to
8334 handle that stop_pos. */
8335 && IT_CHARPOS (*it) < it->prev_stop
8336 /* We can sometimes back up for reasons that have nothing
8337 to do with bidi reordering. E.g., compositions. The
8338 code below is only needed when we are above the base
8339 embedding level, so test for that explicitly. */
8340 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8342 if (it->base_level_stop <= 0
8343 || IT_CHARPOS (*it) < it->base_level_stop)
8345 /* If we lost track of base_level_stop, we need to find
8346 prev_stop by looking backwards. This happens, e.g., when
8347 we were reseated to the previous screenful of text by
8348 vertical-motion. */
8349 it->base_level_stop = BEGV;
8350 compute_stop_pos_backwards (it);
8351 handle_stop_backwards (it, it->prev_stop);
8353 else
8354 handle_stop_backwards (it, it->base_level_stop);
8355 it->ignore_overlay_strings_at_pos_p = false;
8356 return GET_NEXT_DISPLAY_ELEMENT (it);
8358 else
8360 /* No face changes, overlays etc. in sight, so just return a
8361 character from current_buffer. */
8362 unsigned char *p;
8363 ptrdiff_t stop;
8365 /* We moved to the next buffer position, so any info about
8366 previously seen overlays is no longer valid. */
8367 it->ignore_overlay_strings_at_pos_p = false;
8369 /* Maybe run the redisplay end trigger hook. Performance note:
8370 This doesn't seem to cost measurable time. */
8371 if (it->redisplay_end_trigger_charpos
8372 && it->glyph_row
8373 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8374 run_redisplay_end_trigger_hook (it);
8376 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8377 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8378 stop)
8379 && next_element_from_composition (it))
8381 return true;
8384 /* Get the next character, maybe multibyte. */
8385 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8386 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8387 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8388 else
8389 it->c = *p, it->len = 1;
8391 /* Record what we have and where it came from. */
8392 it->what = IT_CHARACTER;
8393 it->object = it->w->contents;
8394 it->position = it->current.pos;
8396 /* Normally we return the character found above, except when we
8397 really want to return an ellipsis for selective display. */
8398 if (it->selective)
8400 if (it->c == '\n')
8402 /* A value of selective > 0 means hide lines indented more
8403 than that number of columns. */
8404 if (it->selective > 0
8405 && IT_CHARPOS (*it) + 1 < ZV
8406 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8407 IT_BYTEPOS (*it) + 1,
8408 it->selective))
8410 success_p = next_element_from_ellipsis (it);
8411 it->dpvec_char_len = -1;
8414 else if (it->c == '\r' && it->selective == -1)
8416 /* A value of selective == -1 means that everything from the
8417 CR to the end of the line is invisible, with maybe an
8418 ellipsis displayed for it. */
8419 success_p = next_element_from_ellipsis (it);
8420 it->dpvec_char_len = -1;
8425 /* Value is false if end of buffer reached. */
8426 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8427 return success_p;
8431 /* Run the redisplay end trigger hook for IT. */
8433 static void
8434 run_redisplay_end_trigger_hook (struct it *it)
8436 /* IT->glyph_row should be non-null, i.e. we should be actually
8437 displaying something, or otherwise we should not run the hook. */
8438 eassert (it->glyph_row);
8440 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8441 it->redisplay_end_trigger_charpos = 0;
8443 /* Since we are *trying* to run these functions, don't try to run
8444 them again, even if they get an error. */
8445 wset_redisplay_end_trigger (it->w, Qnil);
8446 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8447 make_number (charpos));
8449 /* Notice if it changed the face of the character we are on. */
8450 handle_face_prop (it);
8454 /* Deliver a composition display element. Unlike the other
8455 next_element_from_XXX, this function is not registered in the array
8456 get_next_element[]. It is called from next_element_from_buffer and
8457 next_element_from_string when necessary. */
8459 static bool
8460 next_element_from_composition (struct it *it)
8462 it->what = IT_COMPOSITION;
8463 it->len = it->cmp_it.nbytes;
8464 if (STRINGP (it->string))
8466 if (it->c < 0)
8468 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8469 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8470 return false;
8472 it->position = it->current.string_pos;
8473 it->object = it->string;
8474 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8475 IT_STRING_BYTEPOS (*it), it->string);
8477 else
8479 if (it->c < 0)
8481 IT_CHARPOS (*it) += it->cmp_it.nchars;
8482 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8483 if (it->bidi_p)
8485 if (it->bidi_it.new_paragraph)
8486 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8487 false);
8488 /* Resync the bidi iterator with IT's new position.
8489 FIXME: this doesn't support bidirectional text. */
8490 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8491 bidi_move_to_visually_next (&it->bidi_it);
8493 return false;
8495 it->position = it->current.pos;
8496 it->object = it->w->contents;
8497 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8498 IT_BYTEPOS (*it), Qnil);
8500 return true;
8505 /***********************************************************************
8506 Moving an iterator without producing glyphs
8507 ***********************************************************************/
8509 /* Check if iterator is at a position corresponding to a valid buffer
8510 position after some move_it_ call. */
8512 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8513 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8516 /* Move iterator IT to a specified buffer or X position within one
8517 line on the display without producing glyphs.
8519 OP should be a bit mask including some or all of these bits:
8520 MOVE_TO_X: Stop upon reaching x-position TO_X.
8521 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8522 Regardless of OP's value, stop upon reaching the end of the display line.
8524 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8525 This means, in particular, that TO_X includes window's horizontal
8526 scroll amount.
8528 The return value has several possible values that
8529 say what condition caused the scan to stop:
8531 MOVE_POS_MATCH_OR_ZV
8532 - when TO_POS or ZV was reached.
8534 MOVE_X_REACHED
8535 -when TO_X was reached before TO_POS or ZV were reached.
8537 MOVE_LINE_CONTINUED
8538 - when we reached the end of the display area and the line must
8539 be continued.
8541 MOVE_LINE_TRUNCATED
8542 - when we reached the end of the display area and the line is
8543 truncated.
8545 MOVE_NEWLINE_OR_CR
8546 - when we stopped at a line end, i.e. a newline or a CR and selective
8547 display is on. */
8549 static enum move_it_result
8550 move_it_in_display_line_to (struct it *it,
8551 ptrdiff_t to_charpos, int to_x,
8552 enum move_operation_enum op)
8554 enum move_it_result result = MOVE_UNDEFINED;
8555 struct glyph_row *saved_glyph_row;
8556 struct it wrap_it, atpos_it, atx_it, ppos_it;
8557 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8558 void *ppos_data = NULL;
8559 bool may_wrap = false;
8560 enum it_method prev_method = it->method;
8561 ptrdiff_t closest_pos UNINIT;
8562 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8563 bool saw_smaller_pos = prev_pos < to_charpos;
8565 /* Don't produce glyphs in produce_glyphs. */
8566 saved_glyph_row = it->glyph_row;
8567 it->glyph_row = NULL;
8569 /* Use wrap_it to save a copy of IT wherever a word wrap could
8570 occur. Use atpos_it to save a copy of IT at the desired buffer
8571 position, if found, so that we can scan ahead and check if the
8572 word later overshoots the window edge. Use atx_it similarly, for
8573 pixel positions. */
8574 wrap_it.sp = -1;
8575 atpos_it.sp = -1;
8576 atx_it.sp = -1;
8578 /* Use ppos_it under bidi reordering to save a copy of IT for the
8579 initial position. We restore that position in IT when we have
8580 scanned the entire display line without finding a match for
8581 TO_CHARPOS and all the character positions are greater than
8582 TO_CHARPOS. We then restart the scan from the initial position,
8583 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8584 the closest to TO_CHARPOS. */
8585 if (it->bidi_p)
8587 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8589 SAVE_IT (ppos_it, *it, ppos_data);
8590 closest_pos = IT_CHARPOS (*it);
8592 else
8593 closest_pos = ZV;
8596 #define BUFFER_POS_REACHED_P() \
8597 ((op & MOVE_TO_POS) != 0 \
8598 && BUFFERP (it->object) \
8599 && (IT_CHARPOS (*it) == to_charpos \
8600 || ((!it->bidi_p \
8601 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8602 && IT_CHARPOS (*it) > to_charpos) \
8603 || (it->what == IT_COMPOSITION \
8604 && ((IT_CHARPOS (*it) > to_charpos \
8605 && to_charpos >= it->cmp_it.charpos) \
8606 || (IT_CHARPOS (*it) < to_charpos \
8607 && to_charpos <= it->cmp_it.charpos)))) \
8608 && (it->method == GET_FROM_BUFFER \
8609 || (it->method == GET_FROM_DISPLAY_VECTOR \
8610 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8612 /* If there's a line-/wrap-prefix, handle it. */
8613 if (it->hpos == 0 && it->method == GET_FROM_BUFFER)
8614 handle_line_prefix (it);
8616 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8617 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8619 while (true)
8621 int x, i, ascent = 0, descent = 0;
8623 /* Utility macro to reset an iterator with x, ascent, and descent. */
8624 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8625 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8626 (IT)->max_descent = descent)
8628 /* Stop if we move beyond TO_CHARPOS (after an image or a
8629 display string or stretch glyph). */
8630 if ((op & MOVE_TO_POS) != 0
8631 && BUFFERP (it->object)
8632 && it->method == GET_FROM_BUFFER
8633 && (((!it->bidi_p
8634 /* When the iterator is at base embedding level, we
8635 are guaranteed that characters are delivered for
8636 display in strictly increasing order of their
8637 buffer positions. */
8638 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8639 && IT_CHARPOS (*it) > to_charpos)
8640 || (it->bidi_p
8641 && (prev_method == GET_FROM_IMAGE
8642 || prev_method == GET_FROM_STRETCH
8643 || prev_method == GET_FROM_STRING)
8644 /* Passed TO_CHARPOS from left to right. */
8645 && ((prev_pos < to_charpos
8646 && IT_CHARPOS (*it) > to_charpos)
8647 /* Passed TO_CHARPOS from right to left. */
8648 || (prev_pos > to_charpos
8649 && IT_CHARPOS (*it) < to_charpos)))))
8651 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 result = MOVE_POS_MATCH_OR_ZV;
8654 break;
8656 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8657 /* If wrap_it is valid, the current position might be in a
8658 word that is wrapped. So, save the iterator in
8659 atpos_it and continue to see if wrapping happens. */
8660 SAVE_IT (atpos_it, *it, atpos_data);
8663 /* Stop when ZV reached.
8664 We used to stop here when TO_CHARPOS reached as well, but that is
8665 too soon if this glyph does not fit on this line. So we handle it
8666 explicitly below. */
8667 if (!get_next_display_element (it))
8669 result = MOVE_POS_MATCH_OR_ZV;
8670 break;
8673 if (it->line_wrap == TRUNCATE)
8675 if (BUFFER_POS_REACHED_P ())
8677 result = MOVE_POS_MATCH_OR_ZV;
8678 break;
8681 else
8683 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8685 if (IT_DISPLAYING_WHITESPACE (it))
8686 may_wrap = true;
8687 else if (may_wrap)
8689 /* We have reached a glyph that follows one or more
8690 whitespace characters. If the position is
8691 already found, we are done. */
8692 if (atpos_it.sp >= 0)
8694 RESTORE_IT (it, &atpos_it, atpos_data);
8695 result = MOVE_POS_MATCH_OR_ZV;
8696 goto done;
8698 if (atx_it.sp >= 0)
8700 RESTORE_IT (it, &atx_it, atx_data);
8701 result = MOVE_X_REACHED;
8702 goto done;
8704 /* Otherwise, we can wrap here. */
8705 SAVE_IT (wrap_it, *it, wrap_data);
8706 may_wrap = false;
8711 /* Remember the line height for the current line, in case
8712 the next element doesn't fit on the line. */
8713 ascent = it->max_ascent;
8714 descent = it->max_descent;
8716 /* The call to produce_glyphs will get the metrics of the
8717 display element IT is loaded with. Record the x-position
8718 before this display element, in case it doesn't fit on the
8719 line. */
8720 x = it->current_x;
8722 PRODUCE_GLYPHS (it);
8724 if (it->area != TEXT_AREA)
8726 prev_method = it->method;
8727 if (it->method == GET_FROM_BUFFER)
8728 prev_pos = IT_CHARPOS (*it);
8729 set_iterator_to_next (it, true);
8730 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8731 SET_TEXT_POS (this_line_min_pos,
8732 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8733 if (it->bidi_p
8734 && (op & MOVE_TO_POS)
8735 && IT_CHARPOS (*it) > to_charpos
8736 && IT_CHARPOS (*it) < closest_pos)
8737 closest_pos = IT_CHARPOS (*it);
8738 continue;
8741 /* The number of glyphs we get back in IT->nglyphs will normally
8742 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8743 character on a terminal frame, or (iii) a line end. For the
8744 second case, IT->nglyphs - 1 padding glyphs will be present.
8745 (On X frames, there is only one glyph produced for a
8746 composite character.)
8748 The behavior implemented below means, for continuation lines,
8749 that as many spaces of a TAB as fit on the current line are
8750 displayed there. For terminal frames, as many glyphs of a
8751 multi-glyph character are displayed in the current line, too.
8752 This is what the old redisplay code did, and we keep it that
8753 way. Under X, the whole shape of a complex character must
8754 fit on the line or it will be completely displayed in the
8755 next line.
8757 Note that both for tabs and padding glyphs, all glyphs have
8758 the same width. */
8759 if (it->nglyphs)
8761 /* More than one glyph or glyph doesn't fit on line. All
8762 glyphs have the same width. */
8763 int single_glyph_width = it->pixel_width / it->nglyphs;
8764 int new_x;
8765 int x_before_this_char = x;
8766 int hpos_before_this_char = it->hpos;
8768 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8770 new_x = x + single_glyph_width;
8772 /* We want to leave anything reaching TO_X to the caller. */
8773 if ((op & MOVE_TO_X) && new_x > to_x)
8775 if (BUFFER_POS_REACHED_P ())
8777 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8778 goto buffer_pos_reached;
8779 if (atpos_it.sp < 0)
8781 SAVE_IT (atpos_it, *it, atpos_data);
8782 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8785 else
8787 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8789 it->current_x = x;
8790 result = MOVE_X_REACHED;
8791 break;
8793 if (atx_it.sp < 0)
8795 SAVE_IT (atx_it, *it, atx_data);
8796 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8801 if (/* Lines are continued. */
8802 it->line_wrap != TRUNCATE
8803 && (/* And glyph doesn't fit on the line. */
8804 new_x > it->last_visible_x
8805 /* Or it fits exactly and we're on a window
8806 system frame. */
8807 || (new_x == it->last_visible_x
8808 && FRAME_WINDOW_P (it->f)
8809 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8810 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8811 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8813 bool moved_forward = false;
8815 if (/* IT->hpos == 0 means the very first glyph
8816 doesn't fit on the line, e.g. a wide image. */
8817 it->hpos == 0
8818 || (new_x == it->last_visible_x
8819 && FRAME_WINDOW_P (it->f)))
8821 ++it->hpos;
8822 it->current_x = new_x;
8824 /* The character's last glyph just barely fits
8825 in this row. */
8826 if (i == it->nglyphs - 1)
8828 /* If this is the destination position,
8829 return a position *before* it in this row,
8830 now that we know it fits in this row. */
8831 if (BUFFER_POS_REACHED_P ())
8833 bool can_wrap = true;
8835 /* If we are at a whitespace character
8836 that barely fits on this screen line,
8837 but the next character is also
8838 whitespace, we cannot wrap here. */
8839 if (it->line_wrap == WORD_WRAP
8840 && wrap_it.sp >= 0
8841 && may_wrap
8842 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8844 struct it tem_it;
8845 void *tem_data = NULL;
8847 SAVE_IT (tem_it, *it, tem_data);
8848 set_iterator_to_next (it, true);
8849 if (get_next_display_element (it)
8850 && IT_DISPLAYING_WHITESPACE (it))
8851 can_wrap = false;
8852 RESTORE_IT (it, &tem_it, tem_data);
8854 if (it->line_wrap != WORD_WRAP
8855 || wrap_it.sp < 0
8856 /* If we've just found whitespace
8857 where we can wrap, effectively
8858 ignore the previous wrap point --
8859 it is no longer relevant, but we
8860 won't have an opportunity to
8861 update it, since we've reached
8862 the edge of this screen line. */
8863 || (may_wrap && can_wrap
8864 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8866 it->hpos = hpos_before_this_char;
8867 it->current_x = x_before_this_char;
8868 result = MOVE_POS_MATCH_OR_ZV;
8869 break;
8871 if (it->line_wrap == WORD_WRAP
8872 && atpos_it.sp < 0)
8874 SAVE_IT (atpos_it, *it, atpos_data);
8875 atpos_it.current_x = x_before_this_char;
8876 atpos_it.hpos = hpos_before_this_char;
8880 prev_method = it->method;
8881 if (it->method == GET_FROM_BUFFER)
8882 prev_pos = IT_CHARPOS (*it);
8883 set_iterator_to_next (it, true);
8884 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8885 SET_TEXT_POS (this_line_min_pos,
8886 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8887 /* On graphical terminals, newlines may
8888 "overflow" into the fringe if
8889 overflow-newline-into-fringe is non-nil.
8890 On text terminals, and on graphical
8891 terminals with no right margin, newlines
8892 may overflow into the last glyph on the
8893 display line.*/
8894 if (!FRAME_WINDOW_P (it->f)
8895 || ((it->bidi_p
8896 && it->bidi_it.paragraph_dir == R2L)
8897 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8898 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8899 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8901 if (!get_next_display_element (it))
8903 result = MOVE_POS_MATCH_OR_ZV;
8904 break;
8906 moved_forward = true;
8907 if (BUFFER_POS_REACHED_P ())
8909 if (ITERATOR_AT_END_OF_LINE_P (it))
8910 result = MOVE_POS_MATCH_OR_ZV;
8911 else
8912 result = MOVE_LINE_CONTINUED;
8913 break;
8915 if (ITERATOR_AT_END_OF_LINE_P (it)
8916 && (it->line_wrap != WORD_WRAP
8917 || wrap_it.sp < 0
8918 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8920 result = MOVE_NEWLINE_OR_CR;
8921 break;
8926 else
8927 IT_RESET_X_ASCENT_DESCENT (it);
8929 /* If the screen line ends with whitespace, and we
8930 are under word-wrap, don't use wrap_it: it is no
8931 longer relevant, but we won't have an opportunity
8932 to update it, since we are done with this screen
8933 line. */
8934 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
8935 /* If the character after the one which set the
8936 may_wrap flag is also whitespace, we can't
8937 wrap here, since the screen line cannot be
8938 wrapped in the middle of whitespace.
8939 Therefore, wrap_it _is_ relevant in that
8940 case. */
8941 && !(moved_forward && IT_DISPLAYING_WHITESPACE (it)))
8943 /* If we've found TO_X, go back there, as we now
8944 know the last word fits on this screen line. */
8945 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8946 && atx_it.sp >= 0)
8948 RESTORE_IT (it, &atx_it, atx_data);
8949 atpos_it.sp = -1;
8950 atx_it.sp = -1;
8951 result = MOVE_X_REACHED;
8952 break;
8955 else if (wrap_it.sp >= 0)
8957 RESTORE_IT (it, &wrap_it, wrap_data);
8958 atpos_it.sp = -1;
8959 atx_it.sp = -1;
8962 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8963 IT_CHARPOS (*it)));
8964 result = MOVE_LINE_CONTINUED;
8965 break;
8968 if (BUFFER_POS_REACHED_P ())
8970 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8971 goto buffer_pos_reached;
8972 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8974 SAVE_IT (atpos_it, *it, atpos_data);
8975 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8979 if (new_x > it->first_visible_x)
8981 /* Glyph is visible. Increment number of glyphs that
8982 would be displayed. */
8983 ++it->hpos;
8987 if (result != MOVE_UNDEFINED)
8988 break;
8990 else if (BUFFER_POS_REACHED_P ())
8992 buffer_pos_reached:
8993 IT_RESET_X_ASCENT_DESCENT (it);
8994 result = MOVE_POS_MATCH_OR_ZV;
8995 break;
8997 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8999 /* Stop when TO_X specified and reached. This check is
9000 necessary here because of lines consisting of a line end,
9001 only. The line end will not produce any glyphs and we
9002 would never get MOVE_X_REACHED. */
9003 eassert (it->nglyphs == 0);
9004 result = MOVE_X_REACHED;
9005 break;
9008 /* Is this a line end? If yes, we're done. */
9009 if (ITERATOR_AT_END_OF_LINE_P (it))
9011 /* If we are past TO_CHARPOS, but never saw any character
9012 positions smaller than TO_CHARPOS, return
9013 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
9014 did. */
9015 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
9017 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
9019 if (closest_pos < ZV)
9021 RESTORE_IT (it, &ppos_it, ppos_data);
9022 /* Don't recurse if closest_pos is equal to
9023 to_charpos, since we have just tried that. */
9024 if (closest_pos != to_charpos)
9025 move_it_in_display_line_to (it, closest_pos, -1,
9026 MOVE_TO_POS);
9027 result = MOVE_POS_MATCH_OR_ZV;
9029 else
9030 goto buffer_pos_reached;
9032 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9033 && IT_CHARPOS (*it) > to_charpos)
9034 goto buffer_pos_reached;
9035 else
9036 result = MOVE_NEWLINE_OR_CR;
9038 else
9039 result = MOVE_NEWLINE_OR_CR;
9040 /* If we've processed the newline, make sure this flag is
9041 reset, as it must only be set when the newline itself is
9042 processed. */
9043 if (result == MOVE_NEWLINE_OR_CR)
9044 it->constrain_row_ascent_descent_p = false;
9045 break;
9048 prev_method = it->method;
9049 if (it->method == GET_FROM_BUFFER)
9050 prev_pos = IT_CHARPOS (*it);
9051 /* The current display element has been consumed. Advance
9052 to the next. */
9053 set_iterator_to_next (it, true);
9054 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9055 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9056 if (IT_CHARPOS (*it) < to_charpos)
9057 saw_smaller_pos = true;
9058 if (it->bidi_p
9059 && (op & MOVE_TO_POS)
9060 && IT_CHARPOS (*it) >= to_charpos
9061 && IT_CHARPOS (*it) < closest_pos)
9062 closest_pos = IT_CHARPOS (*it);
9064 /* Stop if lines are truncated and IT's current x-position is
9065 past the right edge of the window now. */
9066 if (it->line_wrap == TRUNCATE
9067 && it->current_x >= it->last_visible_x)
9069 if (!FRAME_WINDOW_P (it->f)
9070 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9071 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9072 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9073 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9075 bool at_eob_p = false;
9077 if ((at_eob_p = !get_next_display_element (it))
9078 || BUFFER_POS_REACHED_P ()
9079 /* If we are past TO_CHARPOS, but never saw any
9080 character positions smaller than TO_CHARPOS,
9081 return MOVE_POS_MATCH_OR_ZV, like the
9082 unidirectional display did. */
9083 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9084 && !saw_smaller_pos
9085 && IT_CHARPOS (*it) > to_charpos))
9087 if (it->bidi_p
9088 && !BUFFER_POS_REACHED_P ()
9089 && !at_eob_p && closest_pos < ZV)
9091 RESTORE_IT (it, &ppos_it, ppos_data);
9092 if (closest_pos != to_charpos)
9093 move_it_in_display_line_to (it, closest_pos, -1,
9094 MOVE_TO_POS);
9096 result = MOVE_POS_MATCH_OR_ZV;
9097 break;
9099 if (ITERATOR_AT_END_OF_LINE_P (it))
9101 result = MOVE_NEWLINE_OR_CR;
9102 break;
9105 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9106 && !saw_smaller_pos
9107 && IT_CHARPOS (*it) > to_charpos)
9109 if (closest_pos < ZV)
9111 RESTORE_IT (it, &ppos_it, ppos_data);
9112 if (closest_pos != to_charpos)
9113 move_it_in_display_line_to (it, closest_pos, -1,
9114 MOVE_TO_POS);
9116 result = MOVE_POS_MATCH_OR_ZV;
9117 break;
9119 result = MOVE_LINE_TRUNCATED;
9120 break;
9122 #undef IT_RESET_X_ASCENT_DESCENT
9125 #undef BUFFER_POS_REACHED_P
9127 /* If we scanned beyond TO_POS, restore the saved iterator either to
9128 the wrap point (if found), or to atpos/atx location. We decide which
9129 data to use to restore the saved iterator state by their X coordinates,
9130 since buffer positions might increase non-monotonically with screen
9131 coordinates due to bidi reordering. */
9132 if (result == MOVE_LINE_CONTINUED
9133 && it->line_wrap == WORD_WRAP
9134 && wrap_it.sp >= 0
9135 && ((atpos_it.sp >= 0 && wrap_it.current_x < atpos_it.current_x)
9136 || (atx_it.sp >= 0 && wrap_it.current_x < atx_it.current_x)))
9137 RESTORE_IT (it, &wrap_it, wrap_data);
9138 else if (atpos_it.sp >= 0)
9139 RESTORE_IT (it, &atpos_it, atpos_data);
9140 else if (atx_it.sp >= 0)
9141 RESTORE_IT (it, &atx_it, atx_data);
9143 done:
9145 if (atpos_data)
9146 bidi_unshelve_cache (atpos_data, true);
9147 if (atx_data)
9148 bidi_unshelve_cache (atx_data, true);
9149 if (wrap_data)
9150 bidi_unshelve_cache (wrap_data, true);
9151 if (ppos_data)
9152 bidi_unshelve_cache (ppos_data, true);
9154 /* Restore the iterator settings altered at the beginning of this
9155 function. */
9156 it->glyph_row = saved_glyph_row;
9157 return result;
9160 /* For external use. */
9161 void
9162 move_it_in_display_line (struct it *it,
9163 ptrdiff_t to_charpos, int to_x,
9164 enum move_operation_enum op)
9166 if (it->line_wrap == WORD_WRAP
9167 && (op & MOVE_TO_X))
9169 struct it save_it;
9170 void *save_data = NULL;
9171 int skip;
9173 SAVE_IT (save_it, *it, save_data);
9174 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9175 /* When word-wrap is on, TO_X may lie past the end
9176 of a wrapped line. Then it->current is the
9177 character on the next line, so backtrack to the
9178 space before the wrap point. */
9179 if (skip == MOVE_LINE_CONTINUED)
9181 int prev_x = max (it->current_x - 1, 0);
9182 RESTORE_IT (it, &save_it, save_data);
9183 move_it_in_display_line_to
9184 (it, -1, prev_x, MOVE_TO_X);
9186 else
9187 bidi_unshelve_cache (save_data, true);
9189 else
9190 move_it_in_display_line_to (it, to_charpos, to_x, op);
9194 /* Move IT forward until it satisfies one or more of the criteria in
9195 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9197 OP is a bit-mask that specifies where to stop, and in particular,
9198 which of those four position arguments makes a difference. See the
9199 description of enum move_operation_enum.
9201 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9202 screen line, this function will set IT to the next position that is
9203 displayed to the right of TO_CHARPOS on the screen.
9205 Return the maximum pixel length of any line scanned but never more
9206 than it.last_visible_x. */
9209 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9211 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9212 int line_height, line_start_x = 0, reached = 0;
9213 int max_current_x = 0;
9214 void *backup_data = NULL;
9216 for (;;)
9218 if (op & MOVE_TO_VPOS)
9220 /* If no TO_CHARPOS and no TO_X specified, stop at the
9221 start of the line TO_VPOS. */
9222 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9224 if (it->vpos == to_vpos)
9226 reached = 1;
9227 break;
9229 else
9230 skip = move_it_in_display_line_to (it, -1, -1, 0);
9232 else
9234 /* TO_VPOS >= 0 means stop at TO_X in the line at
9235 TO_VPOS, or at TO_POS, whichever comes first. */
9236 if (it->vpos == to_vpos)
9238 reached = 2;
9239 break;
9242 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9244 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9246 reached = 3;
9247 break;
9249 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9251 /* We have reached TO_X but not in the line we want. */
9252 skip = move_it_in_display_line_to (it, to_charpos,
9253 -1, MOVE_TO_POS);
9254 if (skip == MOVE_POS_MATCH_OR_ZV)
9256 reached = 4;
9257 break;
9262 else if (op & MOVE_TO_Y)
9264 struct it it_backup;
9266 if (it->line_wrap == WORD_WRAP)
9267 SAVE_IT (it_backup, *it, backup_data);
9269 /* TO_Y specified means stop at TO_X in the line containing
9270 TO_Y---or at TO_CHARPOS if this is reached first. The
9271 problem is that we can't really tell whether the line
9272 contains TO_Y before we have completely scanned it, and
9273 this may skip past TO_X. What we do is to first scan to
9274 TO_X.
9276 If TO_X is not specified, use a TO_X of zero. The reason
9277 is to make the outcome of this function more predictable.
9278 If we didn't use TO_X == 0, we would stop at the end of
9279 the line which is probably not what a caller would expect
9280 to happen. */
9281 skip = move_it_in_display_line_to
9282 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9283 (MOVE_TO_X | (op & MOVE_TO_POS)));
9285 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9286 if (skip == MOVE_POS_MATCH_OR_ZV)
9287 reached = 5;
9288 else if (skip == MOVE_X_REACHED)
9290 /* If TO_X was reached, we want to know whether TO_Y is
9291 in the line. We know this is the case if the already
9292 scanned glyphs make the line tall enough. Otherwise,
9293 we must check by scanning the rest of the line. */
9294 line_height = it->max_ascent + it->max_descent;
9295 if (to_y >= it->current_y
9296 && to_y < it->current_y + line_height)
9298 reached = 6;
9299 break;
9301 SAVE_IT (it_backup, *it, backup_data);
9302 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9303 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9304 op & MOVE_TO_POS);
9305 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9306 line_height = it->max_ascent + it->max_descent;
9307 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9309 if (to_y >= it->current_y
9310 && to_y < it->current_y + line_height)
9312 /* If TO_Y is in this line and TO_X was reached
9313 above, we scanned too far. We have to restore
9314 IT's settings to the ones before skipping. But
9315 keep the more accurate values of max_ascent and
9316 max_descent we've found while skipping the rest
9317 of the line, for the sake of callers, such as
9318 pos_visible_p, that need to know the line
9319 height. */
9320 int max_ascent = it->max_ascent;
9321 int max_descent = it->max_descent;
9323 RESTORE_IT (it, &it_backup, backup_data);
9324 it->max_ascent = max_ascent;
9325 it->max_descent = max_descent;
9326 reached = 6;
9328 else
9330 skip = skip2;
9331 if (skip == MOVE_POS_MATCH_OR_ZV)
9332 reached = 7;
9335 else
9337 /* Check whether TO_Y is in this line. */
9338 line_height = it->max_ascent + it->max_descent;
9339 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9341 if (to_y >= it->current_y
9342 && to_y < it->current_y + line_height)
9344 if (to_y > it->current_y)
9345 max_current_x = max (it->current_x, max_current_x);
9347 /* When word-wrap is on, TO_X may lie past the end
9348 of a wrapped line. Then it->current is the
9349 character on the next line, so backtrack to the
9350 space before the wrap point. */
9351 if (skip == MOVE_LINE_CONTINUED
9352 && it->line_wrap == WORD_WRAP)
9354 int prev_x = max (it->current_x - 1, 0);
9355 RESTORE_IT (it, &it_backup, backup_data);
9356 skip = move_it_in_display_line_to
9357 (it, -1, prev_x, MOVE_TO_X);
9360 reached = 6;
9364 if (reached)
9366 max_current_x = max (it->current_x, max_current_x);
9367 break;
9370 else if (BUFFERP (it->object)
9371 && (it->method == GET_FROM_BUFFER
9372 || it->method == GET_FROM_STRETCH)
9373 && IT_CHARPOS (*it) >= to_charpos
9374 /* Under bidi iteration, a call to set_iterator_to_next
9375 can scan far beyond to_charpos if the initial
9376 portion of the next line needs to be reordered. In
9377 that case, give move_it_in_display_line_to another
9378 chance below. */
9379 && !(it->bidi_p
9380 && it->bidi_it.scan_dir == -1))
9381 skip = MOVE_POS_MATCH_OR_ZV;
9382 else
9383 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9385 switch (skip)
9387 case MOVE_POS_MATCH_OR_ZV:
9388 max_current_x = max (it->current_x, max_current_x);
9389 reached = 8;
9390 goto out;
9392 case MOVE_NEWLINE_OR_CR:
9393 max_current_x = max (it->current_x, max_current_x);
9394 set_iterator_to_next (it, true);
9395 it->continuation_lines_width = 0;
9396 break;
9398 case MOVE_LINE_TRUNCATED:
9399 max_current_x = it->last_visible_x;
9400 it->continuation_lines_width = 0;
9401 reseat_at_next_visible_line_start (it, false);
9402 if ((op & MOVE_TO_POS) != 0
9403 && IT_CHARPOS (*it) > to_charpos)
9405 reached = 9;
9406 goto out;
9408 break;
9410 case MOVE_LINE_CONTINUED:
9411 max_current_x = it->last_visible_x;
9412 /* For continued lines ending in a tab, some of the glyphs
9413 associated with the tab are displayed on the current
9414 line. Since it->current_x does not include these glyphs,
9415 we use it->last_visible_x instead. */
9416 if (it->c == '\t')
9418 it->continuation_lines_width += it->last_visible_x;
9419 /* When moving by vpos, ensure that the iterator really
9420 advances to the next line (bug#847, bug#969). Fixme:
9421 do we need to do this in other circumstances? */
9422 if (it->current_x != it->last_visible_x
9423 && (op & MOVE_TO_VPOS)
9424 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9426 line_start_x = it->current_x + it->pixel_width
9427 - it->last_visible_x;
9428 if (FRAME_WINDOW_P (it->f))
9430 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9431 struct font *face_font = face->font;
9433 /* When display_line produces a continued line
9434 that ends in a TAB, it skips a tab stop that
9435 is closer than the font's space character
9436 width (see x_produce_glyphs where it produces
9437 the stretch glyph which represents a TAB).
9438 We need to reproduce the same logic here. */
9439 eassert (face_font);
9440 if (face_font)
9442 if (line_start_x < face_font->space_width)
9443 line_start_x
9444 += it->tab_width * face_font->space_width;
9447 set_iterator_to_next (it, false);
9450 else
9451 it->continuation_lines_width += it->current_x;
9452 break;
9454 default:
9455 emacs_abort ();
9458 /* Reset/increment for the next run. */
9459 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9460 it->current_x = line_start_x;
9461 line_start_x = 0;
9462 it->hpos = 0;
9463 it->current_y += it->max_ascent + it->max_descent;
9464 ++it->vpos;
9465 last_height = it->max_ascent + it->max_descent;
9466 it->max_ascent = it->max_descent = 0;
9469 out:
9471 /* On text terminals, we may stop at the end of a line in the middle
9472 of a multi-character glyph. If the glyph itself is continued,
9473 i.e. it is actually displayed on the next line, don't treat this
9474 stopping point as valid; move to the next line instead (unless
9475 that brings us offscreen). */
9476 if (!FRAME_WINDOW_P (it->f)
9477 && op & MOVE_TO_POS
9478 && IT_CHARPOS (*it) == to_charpos
9479 && it->what == IT_CHARACTER
9480 && it->nglyphs > 1
9481 && it->line_wrap == WINDOW_WRAP
9482 && it->current_x == it->last_visible_x - 1
9483 && it->c != '\n'
9484 && it->c != '\t'
9485 && it->w->window_end_valid
9486 && it->vpos < it->w->window_end_vpos)
9488 it->continuation_lines_width += it->current_x;
9489 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9490 it->current_y += it->max_ascent + it->max_descent;
9491 ++it->vpos;
9492 last_height = it->max_ascent + it->max_descent;
9495 if (backup_data)
9496 bidi_unshelve_cache (backup_data, true);
9498 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9500 return max_current_x;
9504 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9506 If DY > 0, move IT backward at least that many pixels. DY = 0
9507 means move IT backward to the preceding line start or BEGV. This
9508 function may move over more than DY pixels if IT->current_y - DY
9509 ends up in the middle of a line; in this case IT->current_y will be
9510 set to the top of the line moved to. */
9512 void
9513 move_it_vertically_backward (struct it *it, int dy)
9515 int nlines, h;
9516 struct it it2, it3;
9517 void *it2data = NULL, *it3data = NULL;
9518 ptrdiff_t start_pos;
9519 int nchars_per_row
9520 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9521 ptrdiff_t pos_limit;
9523 move_further_back:
9524 eassert (dy >= 0);
9526 start_pos = IT_CHARPOS (*it);
9528 /* Estimate how many newlines we must move back. */
9529 nlines = max (1, dy / default_line_pixel_height (it->w));
9530 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9531 pos_limit = BEGV;
9532 else
9533 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9535 /* Set the iterator's position that many lines back. But don't go
9536 back more than NLINES full screen lines -- this wins a day with
9537 buffers which have very long lines. */
9538 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9539 back_to_previous_visible_line_start (it);
9541 /* Reseat the iterator here. When moving backward, we don't want
9542 reseat to skip forward over invisible text, set up the iterator
9543 to deliver from overlay strings at the new position etc. So,
9544 use reseat_1 here. */
9545 reseat_1 (it, it->current.pos, true);
9547 /* We are now surely at a line start. */
9548 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9549 reordering is in effect. */
9550 it->continuation_lines_width = 0;
9552 /* Move forward and see what y-distance we moved. First move to the
9553 start of the next line so that we get its height. We need this
9554 height to be able to tell whether we reached the specified
9555 y-distance. */
9556 SAVE_IT (it2, *it, it2data);
9557 it2.max_ascent = it2.max_descent = 0;
9560 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9561 MOVE_TO_POS | MOVE_TO_VPOS);
9563 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9564 /* If we are in a display string which starts at START_POS,
9565 and that display string includes a newline, and we are
9566 right after that newline (i.e. at the beginning of a
9567 display line), exit the loop, because otherwise we will
9568 infloop, since move_it_to will see that it is already at
9569 START_POS and will not move. */
9570 || (it2.method == GET_FROM_STRING
9571 && IT_CHARPOS (it2) == start_pos
9572 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9573 eassert (IT_CHARPOS (*it) >= BEGV);
9574 SAVE_IT (it3, it2, it3data);
9576 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9577 eassert (IT_CHARPOS (*it) >= BEGV);
9578 /* H is the actual vertical distance from the position in *IT
9579 and the starting position. */
9580 h = it2.current_y - it->current_y;
9581 /* NLINES is the distance in number of lines. */
9582 nlines = it2.vpos - it->vpos;
9584 /* Correct IT's y and vpos position
9585 so that they are relative to the starting point. */
9586 it->vpos -= nlines;
9587 it->current_y -= h;
9589 if (dy == 0)
9591 /* DY == 0 means move to the start of the screen line. The
9592 value of nlines is > 0 if continuation lines were involved,
9593 or if the original IT position was at start of a line. */
9594 RESTORE_IT (it, it, it2data);
9595 if (nlines > 0)
9596 move_it_by_lines (it, nlines);
9597 /* The above code moves us to some position NLINES down,
9598 usually to its first glyph (leftmost in an L2R line), but
9599 that's not necessarily the start of the line, under bidi
9600 reordering. We want to get to the character position
9601 that is immediately after the newline of the previous
9602 line. */
9603 if (it->bidi_p
9604 && !it->continuation_lines_width
9605 && !STRINGP (it->string)
9606 && IT_CHARPOS (*it) > BEGV
9607 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9609 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9611 DEC_BOTH (cp, bp);
9612 cp = find_newline_no_quit (cp, bp, -1, NULL);
9613 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9615 bidi_unshelve_cache (it3data, true);
9617 else
9619 /* The y-position we try to reach, relative to *IT.
9620 Note that H has been subtracted in front of the if-statement. */
9621 int target_y = it->current_y + h - dy;
9622 int y0 = it3.current_y;
9623 int y1;
9624 int line_height;
9626 RESTORE_IT (&it3, &it3, it3data);
9627 y1 = line_bottom_y (&it3);
9628 line_height = y1 - y0;
9629 RESTORE_IT (it, it, it2data);
9630 /* If we did not reach target_y, try to move further backward if
9631 we can. If we moved too far backward, try to move forward. */
9632 if (target_y < it->current_y
9633 /* This is heuristic. In a window that's 3 lines high, with
9634 a line height of 13 pixels each, recentering with point
9635 on the bottom line will try to move -39/2 = 19 pixels
9636 backward. Try to avoid moving into the first line. */
9637 && (it->current_y - target_y
9638 > min (window_box_height (it->w), line_height * 2 / 3))
9639 && IT_CHARPOS (*it) > BEGV)
9641 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9642 target_y - it->current_y));
9643 dy = it->current_y - target_y;
9644 goto move_further_back;
9646 else if (target_y >= it->current_y + line_height
9647 && IT_CHARPOS (*it) < ZV)
9649 /* Should move forward by at least one line, maybe more.
9651 Note: Calling move_it_by_lines can be expensive on
9652 terminal frames, where compute_motion is used (via
9653 vmotion) to do the job, when there are very long lines
9654 and truncate-lines is nil. That's the reason for
9655 treating terminal frames specially here. */
9657 if (!FRAME_WINDOW_P (it->f))
9658 move_it_vertically (it, target_y - it->current_y);
9659 else
9663 move_it_by_lines (it, 1);
9665 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9672 /* Move IT by a specified amount of pixel lines DY. DY negative means
9673 move backwards. DY = 0 means move to start of screen line. At the
9674 end, IT will be on the start of a screen line. */
9676 void
9677 move_it_vertically (struct it *it, int dy)
9679 if (dy <= 0)
9680 move_it_vertically_backward (it, -dy);
9681 else
9683 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9684 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9685 MOVE_TO_POS | MOVE_TO_Y);
9686 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9688 /* If buffer ends in ZV without a newline, move to the start of
9689 the line to satisfy the post-condition. */
9690 if (IT_CHARPOS (*it) == ZV
9691 && ZV > BEGV
9692 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9693 move_it_by_lines (it, 0);
9698 /* Move iterator IT past the end of the text line it is in. */
9700 void
9701 move_it_past_eol (struct it *it)
9703 enum move_it_result rc;
9705 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9706 if (rc == MOVE_NEWLINE_OR_CR)
9707 set_iterator_to_next (it, false);
9711 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9712 negative means move up. DVPOS == 0 means move to the start of the
9713 screen line.
9715 Optimization idea: If we would know that IT->f doesn't use
9716 a face with proportional font, we could be faster for
9717 truncate-lines nil. */
9719 void
9720 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9723 /* The commented-out optimization uses vmotion on terminals. This
9724 gives bad results, because elements like it->what, on which
9725 callers such as pos_visible_p rely, aren't updated. */
9726 /* struct position pos;
9727 if (!FRAME_WINDOW_P (it->f))
9729 struct text_pos textpos;
9731 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9732 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9733 reseat (it, textpos, true);
9734 it->vpos += pos.vpos;
9735 it->current_y += pos.vpos;
9737 else */
9739 if (dvpos == 0)
9741 /* DVPOS == 0 means move to the start of the screen line. */
9742 move_it_vertically_backward (it, 0);
9743 /* Let next call to line_bottom_y calculate real line height. */
9744 last_height = 0;
9746 else if (dvpos > 0)
9748 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9749 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9751 /* Only move to the next buffer position if we ended up in a
9752 string from display property, not in an overlay string
9753 (before-string or after-string). That is because the
9754 latter don't conceal the underlying buffer position, so
9755 we can ask to move the iterator to the exact position we
9756 are interested in. Note that, even if we are already at
9757 IT_CHARPOS (*it), the call below is not a no-op, as it
9758 will detect that we are at the end of the string, pop the
9759 iterator, and compute it->current_x and it->hpos
9760 correctly. */
9761 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9762 -1, -1, -1, MOVE_TO_POS);
9765 else
9767 struct it it2;
9768 void *it2data = NULL;
9769 ptrdiff_t start_charpos, i;
9770 int nchars_per_row
9771 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9772 bool hit_pos_limit = false;
9773 ptrdiff_t pos_limit;
9775 /* Start at the beginning of the screen line containing IT's
9776 position. This may actually move vertically backwards,
9777 in case of overlays, so adjust dvpos accordingly. */
9778 dvpos += it->vpos;
9779 move_it_vertically_backward (it, 0);
9780 dvpos -= it->vpos;
9782 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9783 screen lines, and reseat the iterator there. */
9784 start_charpos = IT_CHARPOS (*it);
9785 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9786 pos_limit = BEGV;
9787 else
9788 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9790 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9791 back_to_previous_visible_line_start (it);
9792 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9793 hit_pos_limit = true;
9794 reseat (it, it->current.pos, true);
9796 /* Move further back if we end up in a string or an image. */
9797 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9799 /* First try to move to start of display line. */
9800 dvpos += it->vpos;
9801 move_it_vertically_backward (it, 0);
9802 dvpos -= it->vpos;
9803 if (IT_POS_VALID_AFTER_MOVE_P (it))
9804 break;
9805 /* If start of line is still in string or image,
9806 move further back. */
9807 back_to_previous_visible_line_start (it);
9808 reseat (it, it->current.pos, true);
9809 dvpos--;
9812 it->current_x = it->hpos = 0;
9814 /* Above call may have moved too far if continuation lines
9815 are involved. Scan forward and see if it did. */
9816 SAVE_IT (it2, *it, it2data);
9817 it2.vpos = it2.current_y = 0;
9818 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9819 it->vpos -= it2.vpos;
9820 it->current_y -= it2.current_y;
9821 it->current_x = it->hpos = 0;
9823 /* If we moved too far back, move IT some lines forward. */
9824 if (it2.vpos > -dvpos)
9826 int delta = it2.vpos + dvpos;
9828 RESTORE_IT (&it2, &it2, it2data);
9829 SAVE_IT (it2, *it, it2data);
9830 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9831 /* Move back again if we got too far ahead. */
9832 if (IT_CHARPOS (*it) >= start_charpos)
9833 RESTORE_IT (it, &it2, it2data);
9834 else
9835 bidi_unshelve_cache (it2data, true);
9837 else if (hit_pos_limit && pos_limit > BEGV
9838 && dvpos < 0 && it2.vpos < -dvpos)
9840 /* If we hit the limit, but still didn't make it far enough
9841 back, that means there's a display string with a newline
9842 covering a large chunk of text, and that caused
9843 back_to_previous_visible_line_start try to go too far.
9844 Punish those who commit such atrocities by going back
9845 until we've reached DVPOS, after lifting the limit, which
9846 could make it slow for very long lines. "If it hurts,
9847 don't do that!" */
9848 dvpos += it2.vpos;
9849 RESTORE_IT (it, it, it2data);
9850 for (i = -dvpos; i > 0; --i)
9852 back_to_previous_visible_line_start (it);
9853 it->vpos--;
9855 reseat_1 (it, it->current.pos, true);
9857 else
9858 RESTORE_IT (it, it, it2data);
9862 /* Return true if IT points into the middle of a display vector. */
9864 bool
9865 in_display_vector_p (struct it *it)
9867 return (it->method == GET_FROM_DISPLAY_VECTOR
9868 && it->current.dpvec_index > 0
9869 && it->dpvec + it->current.dpvec_index != it->dpend);
9872 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9873 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9874 WINDOW must be a live window and defaults to the selected one. The
9875 return value is a cons of the maximum pixel-width of any text line and
9876 the maximum pixel-height of all text lines.
9878 The optional argument FROM, if non-nil, specifies the first text
9879 position and defaults to the minimum accessible position of the buffer.
9880 If FROM is t, use the minimum accessible position that starts a
9881 non-empty line. TO, if non-nil, specifies the last text position and
9882 defaults to the maximum accessible position of the buffer. If TO is t,
9883 use the maximum accessible position that ends a non-empty line.
9885 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9886 width that can be returned. X-LIMIT nil or omitted, means to use the
9887 pixel-width of WINDOW's body; use this if you want to know how high
9888 WINDOW should be become in order to fit all of its buffer's text with
9889 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9890 if you intend to change WINDOW's width. In any case, text whose
9891 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9892 of long lines can take some time, it's always a good idea to make this
9893 argument as small as possible; in particular, if the buffer contains
9894 long lines that shall be truncated anyway.
9896 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9897 height (excluding the height of the mode- or header-line, if any) that
9898 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9899 ignored. Since calculating the text height of a large buffer can take
9900 some time, it makes sense to specify this argument if the size of the
9901 buffer is large or unknown.
9903 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9904 include the height of the mode- or header-line of WINDOW in the return
9905 value. If it is either the symbol `mode-line' or `header-line', include
9906 only the height of that line, if present, in the return value. If t,
9907 include the height of both, if present, in the return value. */)
9908 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9909 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9911 struct window *w = decode_live_window (window);
9912 Lisp_Object buffer = w->contents;
9913 struct buffer *b;
9914 struct it it;
9915 struct buffer *old_b = NULL;
9916 ptrdiff_t start, end, pos;
9917 struct text_pos startp;
9918 void *itdata = NULL;
9919 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9921 CHECK_BUFFER (buffer);
9922 b = XBUFFER (buffer);
9924 if (b != current_buffer)
9926 old_b = current_buffer;
9927 set_buffer_internal (b);
9930 if (NILP (from))
9931 start = BEGV;
9932 else if (EQ (from, Qt))
9934 start = pos = BEGV;
9935 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9936 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9937 start = pos;
9938 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9939 start = pos;
9941 else
9943 CHECK_NUMBER_COERCE_MARKER (from);
9944 start = min (max (XINT (from), BEGV), ZV);
9947 if (NILP (to))
9948 end = ZV;
9949 else if (EQ (to, Qt))
9951 end = pos = ZV;
9952 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9953 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9954 end = pos;
9955 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9956 end = pos;
9958 else
9960 CHECK_NUMBER_COERCE_MARKER (to);
9961 end = max (start, min (XINT (to), ZV));
9964 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9965 max_x = XINT (x_limit);
9967 if (NILP (y_limit))
9968 max_y = INT_MAX;
9969 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
9970 max_y = XINT (y_limit);
9972 itdata = bidi_shelve_cache ();
9973 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9974 start_display (&it, w, startp);
9976 if (NILP (x_limit))
9977 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9978 else
9980 it.last_visible_x = max_x;
9981 /* Actually, we never want move_it_to stop at to_x. But to make
9982 sure that move_it_in_display_line_to always moves far enough,
9983 we set it to INT_MAX and specify MOVE_TO_X. */
9984 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9985 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9986 /* Don't return more than X-LIMIT. */
9987 if (x > max_x)
9988 x = max_x;
9991 /* Subtract height of header-line which was counted automatically by
9992 start_display. */
9993 y = it.current_y + it.max_ascent + it.max_descent
9994 - WINDOW_HEADER_LINE_HEIGHT (w);
9995 /* Don't return more than Y-LIMIT. */
9996 if (y > max_y)
9997 y = max_y;
9999 if (EQ (mode_and_header_line, Qheader_line)
10000 || EQ (mode_and_header_line, Qt))
10001 /* Re-add height of header-line as requested. */
10002 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
10004 if (EQ (mode_and_header_line, Qmode_line)
10005 || EQ (mode_and_header_line, Qt))
10006 /* Add height of mode-line as requested. */
10007 y = y + WINDOW_MODE_LINE_HEIGHT (w);
10009 bidi_unshelve_cache (itdata, false);
10011 if (old_b)
10012 set_buffer_internal (old_b);
10014 return Fcons (make_number (x), make_number (y));
10017 /***********************************************************************
10018 Messages
10019 ***********************************************************************/
10021 /* Return the number of arguments the format string FORMAT needs. */
10023 static ptrdiff_t
10024 format_nargs (char const *format)
10026 ptrdiff_t nargs = 0;
10027 for (char const *p = format; (p = strchr (p, '%')); p++)
10028 if (p[1] == '%')
10029 p++;
10030 else
10031 nargs++;
10032 return nargs;
10035 /* Add a message with format string FORMAT and formatted arguments
10036 to *Messages*. */
10038 void
10039 add_to_log (const char *format, ...)
10041 va_list ap;
10042 va_start (ap, format);
10043 vadd_to_log (format, ap);
10044 va_end (ap);
10047 void
10048 vadd_to_log (char const *format, va_list ap)
10050 ptrdiff_t form_nargs = format_nargs (format);
10051 ptrdiff_t nargs = 1 + form_nargs;
10052 Lisp_Object args[10];
10053 eassert (nargs <= ARRAYELTS (args));
10054 AUTO_STRING (args0, format);
10055 args[0] = args0;
10056 for (ptrdiff_t i = 1; i <= nargs; i++)
10057 args[i] = va_arg (ap, Lisp_Object);
10058 Lisp_Object msg = Qnil;
10059 msg = Fformat_message (nargs, args);
10061 ptrdiff_t len = SBYTES (msg) + 1;
10062 USE_SAFE_ALLOCA;
10063 char *buffer = SAFE_ALLOCA (len);
10064 memcpy (buffer, SDATA (msg), len);
10066 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10067 SAFE_FREE ();
10071 /* Output a newline in the *Messages* buffer if "needs" one. */
10073 void
10074 message_log_maybe_newline (void)
10076 if (message_log_need_newline)
10077 message_dolog ("", 0, true, false);
10081 /* Add a string M of length NBYTES to the message log, optionally
10082 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10083 true, means interpret the contents of M as multibyte. This
10084 function calls low-level routines in order to bypass text property
10085 hooks, etc. which might not be safe to run.
10087 This may GC (insert may run before/after change hooks),
10088 so the buffer M must NOT point to a Lisp string. */
10090 void
10091 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10093 const unsigned char *msg = (const unsigned char *) m;
10095 if (!NILP (Vmemory_full))
10096 return;
10098 if (!NILP (Vmessage_log_max))
10100 struct buffer *oldbuf;
10101 Lisp_Object oldpoint, oldbegv, oldzv;
10102 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10103 ptrdiff_t point_at_end = 0;
10104 ptrdiff_t zv_at_end = 0;
10105 Lisp_Object old_deactivate_mark;
10107 old_deactivate_mark = Vdeactivate_mark;
10108 oldbuf = current_buffer;
10110 /* Ensure the Messages buffer exists, and switch to it.
10111 If we created it, set the major-mode. */
10112 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10113 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10114 if (newbuffer
10115 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10116 call0 (intern ("messages-buffer-mode"));
10118 bset_undo_list (current_buffer, Qt);
10119 bset_cache_long_scans (current_buffer, Qnil);
10121 oldpoint = message_dolog_marker1;
10122 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10123 oldbegv = message_dolog_marker2;
10124 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10125 oldzv = message_dolog_marker3;
10126 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10128 if (PT == Z)
10129 point_at_end = 1;
10130 if (ZV == Z)
10131 zv_at_end = 1;
10133 BEGV = BEG;
10134 BEGV_BYTE = BEG_BYTE;
10135 ZV = Z;
10136 ZV_BYTE = Z_BYTE;
10137 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10139 /* Insert the string--maybe converting multibyte to single byte
10140 or vice versa, so that all the text fits the buffer. */
10141 if (multibyte
10142 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10144 ptrdiff_t i;
10145 int c, char_bytes;
10146 char work[1];
10148 /* Convert a multibyte string to single-byte
10149 for the *Message* buffer. */
10150 for (i = 0; i < nbytes; i += char_bytes)
10152 c = string_char_and_length (msg + i, &char_bytes);
10153 work[0] = CHAR_TO_BYTE8 (c);
10154 insert_1_both (work, 1, 1, true, false, false);
10157 else if (! multibyte
10158 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10160 ptrdiff_t i;
10161 int c, char_bytes;
10162 unsigned char str[MAX_MULTIBYTE_LENGTH];
10163 /* Convert a single-byte string to multibyte
10164 for the *Message* buffer. */
10165 for (i = 0; i < nbytes; i++)
10167 c = msg[i];
10168 MAKE_CHAR_MULTIBYTE (c);
10169 char_bytes = CHAR_STRING (c, str);
10170 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10173 else if (nbytes)
10174 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10175 true, false, false);
10177 if (nlflag)
10179 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10180 printmax_t dups;
10182 insert_1_both ("\n", 1, 1, true, false, false);
10184 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10185 this_bol = PT;
10186 this_bol_byte = PT_BYTE;
10188 /* See if this line duplicates the previous one.
10189 If so, combine duplicates. */
10190 if (this_bol > BEG)
10192 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10193 prev_bol = PT;
10194 prev_bol_byte = PT_BYTE;
10196 dups = message_log_check_duplicate (prev_bol_byte,
10197 this_bol_byte);
10198 if (dups)
10200 del_range_both (prev_bol, prev_bol_byte,
10201 this_bol, this_bol_byte, false);
10202 if (dups > 1)
10204 char dupstr[sizeof " [ times]"
10205 + INT_STRLEN_BOUND (printmax_t)];
10207 /* If you change this format, don't forget to also
10208 change message_log_check_duplicate. */
10209 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10210 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10211 insert_1_both (dupstr, duplen, duplen,
10212 true, false, true);
10217 /* If we have more than the desired maximum number of lines
10218 in the *Messages* buffer now, delete the oldest ones.
10219 This is safe because we don't have undo in this buffer. */
10221 if (NATNUMP (Vmessage_log_max))
10223 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10224 -XFASTINT (Vmessage_log_max) - 1, false);
10225 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10228 BEGV = marker_position (oldbegv);
10229 BEGV_BYTE = marker_byte_position (oldbegv);
10231 if (zv_at_end)
10233 ZV = Z;
10234 ZV_BYTE = Z_BYTE;
10236 else
10238 ZV = marker_position (oldzv);
10239 ZV_BYTE = marker_byte_position (oldzv);
10242 if (point_at_end)
10243 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10244 else
10245 /* We can't do Fgoto_char (oldpoint) because it will run some
10246 Lisp code. */
10247 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10248 marker_byte_position (oldpoint));
10250 unchain_marker (XMARKER (oldpoint));
10251 unchain_marker (XMARKER (oldbegv));
10252 unchain_marker (XMARKER (oldzv));
10254 /* We called insert_1_both above with its 5th argument (PREPARE)
10255 false, which prevents insert_1_both from calling
10256 prepare_to_modify_buffer, which in turns prevents us from
10257 incrementing windows_or_buffers_changed even if *Messages* is
10258 shown in some window. So we must manually set
10259 windows_or_buffers_changed here to make up for that. */
10260 windows_or_buffers_changed = old_windows_or_buffers_changed;
10261 bset_redisplay (current_buffer);
10263 set_buffer_internal (oldbuf);
10265 message_log_need_newline = !nlflag;
10266 Vdeactivate_mark = old_deactivate_mark;
10271 /* We are at the end of the buffer after just having inserted a newline.
10272 (Note: We depend on the fact we won't be crossing the gap.)
10273 Check to see if the most recent message looks a lot like the previous one.
10274 Return 0 if different, 1 if the new one should just replace it, or a
10275 value N > 1 if we should also append " [N times]". */
10277 static intmax_t
10278 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10280 ptrdiff_t i;
10281 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10282 bool seen_dots = false;
10283 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10284 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10286 for (i = 0; i < len; i++)
10288 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10289 seen_dots = true;
10290 if (p1[i] != p2[i])
10291 return seen_dots;
10293 p1 += len;
10294 if (*p1 == '\n')
10295 return 2;
10296 if (*p1++ == ' ' && *p1++ == '[')
10298 char *pend;
10299 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10300 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10301 return n + 1;
10303 return 0;
10307 /* Display an echo area message M with a specified length of NBYTES
10308 bytes. The string may include null characters. If M is not a
10309 string, clear out any existing message, and let the mini-buffer
10310 text show through.
10312 This function cancels echoing. */
10314 void
10315 message3 (Lisp_Object m)
10317 clear_message (true, true);
10318 cancel_echoing ();
10320 /* First flush out any partial line written with print. */
10321 message_log_maybe_newline ();
10322 if (STRINGP (m))
10324 ptrdiff_t nbytes = SBYTES (m);
10325 bool multibyte = STRING_MULTIBYTE (m);
10326 char *buffer;
10327 USE_SAFE_ALLOCA;
10328 SAFE_ALLOCA_STRING (buffer, m);
10329 message_dolog (buffer, nbytes, true, multibyte);
10330 SAFE_FREE ();
10332 if (! inhibit_message)
10333 message3_nolog (m);
10336 /* Log the message M to stderr. Log an empty line if M is not a string. */
10338 static void
10339 message_to_stderr (Lisp_Object m)
10341 if (noninteractive_need_newline)
10343 noninteractive_need_newline = false;
10344 fputc ('\n', stderr);
10346 if (STRINGP (m))
10348 Lisp_Object coding_system = Vlocale_coding_system;
10349 Lisp_Object s;
10351 if (!NILP (Vcoding_system_for_write))
10352 coding_system = Vcoding_system_for_write;
10353 if (!NILP (coding_system))
10354 s = code_convert_string_norecord (m, coding_system, true);
10355 else
10356 s = m;
10358 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10360 if (!cursor_in_echo_area)
10361 fputc ('\n', stderr);
10362 fflush (stderr);
10365 /* The non-logging version of message3.
10366 This does not cancel echoing, because it is used for echoing.
10367 Perhaps we need to make a separate function for echoing
10368 and make this cancel echoing. */
10370 void
10371 message3_nolog (Lisp_Object m)
10373 struct frame *sf = SELECTED_FRAME ();
10375 if (FRAME_INITIAL_P (sf))
10376 message_to_stderr (m);
10377 /* Error messages get reported properly by cmd_error, so this must be just an
10378 informative message; if the frame hasn't really been initialized yet, just
10379 toss it. */
10380 else if (INTERACTIVE && sf->glyphs_initialized_p)
10382 /* Get the frame containing the mini-buffer
10383 that the selected frame is using. */
10384 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10385 Lisp_Object frame = XWINDOW (mini_window)->frame;
10386 struct frame *f = XFRAME (frame);
10388 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10389 Fmake_frame_visible (frame);
10391 if (STRINGP (m) && SCHARS (m) > 0)
10393 set_message (m);
10394 if (minibuffer_auto_raise)
10395 Fraise_frame (frame);
10396 /* Assume we are not echoing.
10397 (If we are, echo_now will override this.) */
10398 echo_message_buffer = Qnil;
10400 else
10401 clear_message (true, true);
10403 do_pending_window_change (false);
10404 echo_area_display (true);
10405 do_pending_window_change (false);
10406 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10407 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10412 /* Display a null-terminated echo area message M. If M is 0, clear
10413 out any existing message, and let the mini-buffer text show through.
10415 The buffer M must continue to exist until after the echo area gets
10416 cleared or some other message gets displayed there. Do not pass
10417 text that is stored in a Lisp string. Do not pass text in a buffer
10418 that was alloca'd. */
10420 void
10421 message1 (const char *m)
10423 message3 (m ? build_unibyte_string (m) : Qnil);
10427 /* The non-logging counterpart of message1. */
10429 void
10430 message1_nolog (const char *m)
10432 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10435 /* Display a message M which contains a single %s
10436 which gets replaced with STRING. */
10438 void
10439 message_with_string (const char *m, Lisp_Object string, bool log)
10441 CHECK_STRING (string);
10443 bool need_message;
10444 if (noninteractive)
10445 need_message = !!m;
10446 else if (!INTERACTIVE)
10447 need_message = false;
10448 else
10450 /* The frame whose minibuffer we're going to display the message on.
10451 It may be larger than the selected frame, so we need
10452 to use its buffer, not the selected frame's buffer. */
10453 Lisp_Object mini_window;
10454 struct frame *f, *sf = SELECTED_FRAME ();
10456 /* Get the frame containing the minibuffer
10457 that the selected frame is using. */
10458 mini_window = FRAME_MINIBUF_WINDOW (sf);
10459 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10461 /* Error messages get reported properly by cmd_error, so this must be
10462 just an informative message; if the frame hasn't really been
10463 initialized yet, just toss it. */
10464 need_message = f->glyphs_initialized_p;
10467 if (need_message)
10469 AUTO_STRING (fmt, m);
10470 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10472 if (noninteractive)
10473 message_to_stderr (msg);
10474 else
10476 if (log)
10477 message3 (msg);
10478 else
10479 message3_nolog (msg);
10481 /* Print should start at the beginning of the message
10482 buffer next time. */
10483 message_buf_print = false;
10489 /* Dump an informative message to the minibuf. If M is 0, clear out
10490 any existing message, and let the mini-buffer text show through.
10492 The message must be safe ASCII and the format must not contain ` or
10493 '. If your message and format do not fit into this category,
10494 convert your arguments to Lisp objects and use Fmessage instead. */
10496 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10497 vmessage (const char *m, va_list ap)
10499 if (noninteractive)
10501 if (m)
10503 if (noninteractive_need_newline)
10504 putc ('\n', stderr);
10505 noninteractive_need_newline = false;
10506 vfprintf (stderr, m, ap);
10507 if (!cursor_in_echo_area)
10508 fprintf (stderr, "\n");
10509 fflush (stderr);
10512 else if (INTERACTIVE)
10514 /* The frame whose mini-buffer we're going to display the message
10515 on. It may be larger than the selected frame, so we need to
10516 use its buffer, not the selected frame's buffer. */
10517 Lisp_Object mini_window;
10518 struct frame *f, *sf = SELECTED_FRAME ();
10520 /* Get the frame containing the mini-buffer
10521 that the selected frame is using. */
10522 mini_window = FRAME_MINIBUF_WINDOW (sf);
10523 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10525 /* Error messages get reported properly by cmd_error, so this must be
10526 just an informative message; if the frame hasn't really been
10527 initialized yet, just toss it. */
10528 if (f->glyphs_initialized_p)
10530 if (m)
10532 ptrdiff_t len;
10533 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10534 USE_SAFE_ALLOCA;
10535 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10537 len = doprnt (message_buf, maxsize, m, 0, ap);
10539 message3 (make_string (message_buf, len));
10540 SAFE_FREE ();
10542 else
10543 message1 (0);
10545 /* Print should start at the beginning of the message
10546 buffer next time. */
10547 message_buf_print = false;
10552 void
10553 message (const char *m, ...)
10555 va_list ap;
10556 va_start (ap, m);
10557 vmessage (m, ap);
10558 va_end (ap);
10562 /* Display the current message in the current mini-buffer. This is
10563 only called from error handlers in process.c, and is not time
10564 critical. */
10566 void
10567 update_echo_area (void)
10569 if (!NILP (echo_area_buffer[0]))
10571 Lisp_Object string;
10572 string = Fcurrent_message ();
10573 message3 (string);
10578 /* Make sure echo area buffers in `echo_buffers' are live.
10579 If they aren't, make new ones. */
10581 static void
10582 ensure_echo_area_buffers (void)
10584 for (int i = 0; i < 2; i++)
10585 if (!BUFFERP (echo_buffer[i])
10586 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10588 Lisp_Object old_buffer = echo_buffer[i];
10589 static char const name_fmt[] = " *Echo Area %d*";
10590 char name[sizeof name_fmt + INT_STRLEN_BOUND (int)];
10591 AUTO_STRING_WITH_LEN (lname, name, sprintf (name, name_fmt, i));
10592 echo_buffer[i] = Fget_buffer_create (lname);
10593 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10594 /* to force word wrap in echo area -
10595 it was decided to postpone this*/
10596 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10598 for (int j = 0; j < 2; j++)
10599 if (EQ (old_buffer, echo_area_buffer[j]))
10600 echo_area_buffer[j] = echo_buffer[i];
10605 /* Call FN with args A1..A2 with either the current or last displayed
10606 echo_area_buffer as current buffer.
10608 WHICH zero means use the current message buffer
10609 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10610 from echo_buffer[] and clear it.
10612 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10613 suitable buffer from echo_buffer[] and clear it.
10615 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10616 that the current message becomes the last displayed one, choose a
10617 suitable buffer for echo_area_buffer[0], and clear it.
10619 Value is what FN returns. */
10621 static bool
10622 with_echo_area_buffer (struct window *w, int which,
10623 bool (*fn) (ptrdiff_t, Lisp_Object),
10624 ptrdiff_t a1, Lisp_Object a2)
10626 Lisp_Object buffer;
10627 bool this_one, the_other, clear_buffer_p, rc;
10628 ptrdiff_t count = SPECPDL_INDEX ();
10630 /* If buffers aren't live, make new ones. */
10631 ensure_echo_area_buffers ();
10633 clear_buffer_p = false;
10635 if (which == 0)
10636 this_one = false, the_other = true;
10637 else if (which > 0)
10638 this_one = true, the_other = false;
10639 else
10641 this_one = false, the_other = true;
10642 clear_buffer_p = true;
10644 /* We need a fresh one in case the current echo buffer equals
10645 the one containing the last displayed echo area message. */
10646 if (!NILP (echo_area_buffer[this_one])
10647 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10648 echo_area_buffer[this_one] = Qnil;
10651 /* Choose a suitable buffer from echo_buffer[] if we don't
10652 have one. */
10653 if (NILP (echo_area_buffer[this_one]))
10655 echo_area_buffer[this_one]
10656 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10657 ? echo_buffer[the_other]
10658 : echo_buffer[this_one]);
10659 clear_buffer_p = true;
10662 buffer = echo_area_buffer[this_one];
10664 /* Don't get confused by reusing the buffer used for echoing
10665 for a different purpose. */
10666 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10667 cancel_echoing ();
10669 record_unwind_protect (unwind_with_echo_area_buffer,
10670 with_echo_area_buffer_unwind_data (w));
10672 /* Make the echo area buffer current. Note that for display
10673 purposes, it is not necessary that the displayed window's buffer
10674 == current_buffer, except for text property lookup. So, let's
10675 only set that buffer temporarily here without doing a full
10676 Fset_window_buffer. We must also change w->pointm, though,
10677 because otherwise an assertions in unshow_buffer fails, and Emacs
10678 aborts. */
10679 set_buffer_internal_1 (XBUFFER (buffer));
10680 if (w)
10682 wset_buffer (w, buffer);
10683 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10684 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10687 bset_undo_list (current_buffer, Qt);
10688 bset_read_only (current_buffer, Qnil);
10689 specbind (Qinhibit_read_only, Qt);
10690 specbind (Qinhibit_modification_hooks, Qt);
10692 if (clear_buffer_p && Z > BEG)
10693 del_range (BEG, Z);
10695 eassert (BEGV >= BEG);
10696 eassert (ZV <= Z && ZV >= BEGV);
10698 rc = fn (a1, a2);
10700 eassert (BEGV >= BEG);
10701 eassert (ZV <= Z && ZV >= BEGV);
10703 unbind_to (count, Qnil);
10704 return rc;
10708 /* Save state that should be preserved around the call to the function
10709 FN called in with_echo_area_buffer. */
10711 static Lisp_Object
10712 with_echo_area_buffer_unwind_data (struct window *w)
10714 int i = 0;
10715 Lisp_Object vector, tmp;
10717 /* Reduce consing by keeping one vector in
10718 Vwith_echo_area_save_vector. */
10719 vector = Vwith_echo_area_save_vector;
10720 Vwith_echo_area_save_vector = Qnil;
10722 if (NILP (vector))
10723 vector = Fmake_vector (make_number (11), Qnil);
10725 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10726 ASET (vector, i, Vdeactivate_mark); ++i;
10727 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10729 if (w)
10731 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10732 ASET (vector, i, w->contents); ++i;
10733 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10734 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10735 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10736 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10737 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10738 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10740 else
10742 int end = i + 8;
10743 for (; i < end; ++i)
10744 ASET (vector, i, Qnil);
10747 eassert (i == ASIZE (vector));
10748 return vector;
10752 /* Restore global state from VECTOR which was created by
10753 with_echo_area_buffer_unwind_data. */
10755 static void
10756 unwind_with_echo_area_buffer (Lisp_Object vector)
10758 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10759 Vdeactivate_mark = AREF (vector, 1);
10760 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10762 if (WINDOWP (AREF (vector, 3)))
10764 struct window *w;
10765 Lisp_Object buffer;
10767 w = XWINDOW (AREF (vector, 3));
10768 buffer = AREF (vector, 4);
10770 wset_buffer (w, buffer);
10771 set_marker_both (w->pointm, buffer,
10772 XFASTINT (AREF (vector, 5)),
10773 XFASTINT (AREF (vector, 6)));
10774 set_marker_both (w->old_pointm, buffer,
10775 XFASTINT (AREF (vector, 7)),
10776 XFASTINT (AREF (vector, 8)));
10777 set_marker_both (w->start, buffer,
10778 XFASTINT (AREF (vector, 9)),
10779 XFASTINT (AREF (vector, 10)));
10782 Vwith_echo_area_save_vector = vector;
10786 /* Set up the echo area for use by print functions. MULTIBYTE_P
10787 means we will print multibyte. */
10789 void
10790 setup_echo_area_for_printing (bool multibyte_p)
10792 /* If we can't find an echo area any more, exit. */
10793 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10794 Fkill_emacs (Qnil);
10796 ensure_echo_area_buffers ();
10798 if (!message_buf_print)
10800 /* A message has been output since the last time we printed.
10801 Choose a fresh echo area buffer. */
10802 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10803 echo_area_buffer[0] = echo_buffer[1];
10804 else
10805 echo_area_buffer[0] = echo_buffer[0];
10807 /* Switch to that buffer and clear it. */
10808 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10809 bset_truncate_lines (current_buffer, Qnil);
10811 if (Z > BEG)
10813 ptrdiff_t count = SPECPDL_INDEX ();
10814 specbind (Qinhibit_read_only, Qt);
10815 /* Note that undo recording is always disabled. */
10816 del_range (BEG, Z);
10817 unbind_to (count, Qnil);
10819 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10821 /* Set up the buffer for the multibyteness we need. */
10822 if (multibyte_p
10823 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10824 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10826 /* Raise the frame containing the echo area. */
10827 if (minibuffer_auto_raise)
10829 struct frame *sf = SELECTED_FRAME ();
10830 Lisp_Object mini_window;
10831 mini_window = FRAME_MINIBUF_WINDOW (sf);
10832 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10835 message_log_maybe_newline ();
10836 message_buf_print = true;
10838 else
10840 if (NILP (echo_area_buffer[0]))
10842 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10843 echo_area_buffer[0] = echo_buffer[1];
10844 else
10845 echo_area_buffer[0] = echo_buffer[0];
10848 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10850 /* Someone switched buffers between print requests. */
10851 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10852 bset_truncate_lines (current_buffer, Qnil);
10858 /* Display an echo area message in window W. Value is true if W's
10859 height is changed. If display_last_displayed_message_p,
10860 display the message that was last displayed, otherwise
10861 display the current message. */
10863 static bool
10864 display_echo_area (struct window *w)
10866 bool no_message_p, window_height_changed_p;
10868 /* Temporarily disable garbage collections while displaying the echo
10869 area. This is done because a GC can print a message itself.
10870 That message would modify the echo area buffer's contents while a
10871 redisplay of the buffer is going on, and seriously confuse
10872 redisplay. */
10873 ptrdiff_t count = inhibit_garbage_collection ();
10875 /* If there is no message, we must call display_echo_area_1
10876 nevertheless because it resizes the window. But we will have to
10877 reset the echo_area_buffer in question to nil at the end because
10878 with_echo_area_buffer will sets it to an empty buffer. */
10879 bool i = display_last_displayed_message_p;
10880 /* According to the C99, C11 and C++11 standards, the integral value
10881 of a "bool" is always 0 or 1, so this array access is safe here,
10882 if oddly typed. */
10883 no_message_p = NILP (echo_area_buffer[i]);
10885 window_height_changed_p
10886 = with_echo_area_buffer (w, display_last_displayed_message_p,
10887 display_echo_area_1,
10888 (intptr_t) w, Qnil);
10890 if (no_message_p)
10891 echo_area_buffer[i] = Qnil;
10893 unbind_to (count, Qnil);
10894 return window_height_changed_p;
10898 /* Helper for display_echo_area. Display the current buffer which
10899 contains the current echo area message in window W, a mini-window,
10900 a pointer to which is passed in A1. A2..A4 are currently not used.
10901 Change the height of W so that all of the message is displayed.
10902 Value is true if height of W was changed. */
10904 static bool
10905 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10907 intptr_t i1 = a1;
10908 struct window *w = (struct window *) i1;
10909 Lisp_Object window;
10910 struct text_pos start;
10912 /* We are about to enter redisplay without going through
10913 redisplay_internal, so we need to forget these faces by hand
10914 here. */
10915 forget_escape_and_glyphless_faces ();
10917 /* Do this before displaying, so that we have a large enough glyph
10918 matrix for the display. If we can't get enough space for the
10919 whole text, display the last N lines. That works by setting w->start. */
10920 bool window_height_changed_p = resize_mini_window (w, false);
10922 /* Use the starting position chosen by resize_mini_window. */
10923 SET_TEXT_POS_FROM_MARKER (start, w->start);
10925 /* Display. */
10926 clear_glyph_matrix (w->desired_matrix);
10927 XSETWINDOW (window, w);
10928 try_window (window, start, 0);
10930 return window_height_changed_p;
10934 /* Resize the echo area window to exactly the size needed for the
10935 currently displayed message, if there is one. If a mini-buffer
10936 is active, don't shrink it. */
10938 void
10939 resize_echo_area_exactly (void)
10941 if (BUFFERP (echo_area_buffer[0])
10942 && WINDOWP (echo_area_window))
10944 struct window *w = XWINDOW (echo_area_window);
10945 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10946 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10947 (intptr_t) w, resize_exactly);
10948 if (resized_p)
10950 windows_or_buffers_changed = 42;
10951 update_mode_lines = 30;
10952 redisplay_internal ();
10958 /* Callback function for with_echo_area_buffer, when used from
10959 resize_echo_area_exactly. A1 contains a pointer to the window to
10960 resize, EXACTLY non-nil means resize the mini-window exactly to the
10961 size of the text displayed. A3 and A4 are not used. Value is what
10962 resize_mini_window returns. */
10964 static bool
10965 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10967 intptr_t i1 = a1;
10968 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10972 /* Resize mini-window W to fit the size of its contents. EXACT_P
10973 means size the window exactly to the size needed. Otherwise, it's
10974 only enlarged until W's buffer is empty.
10976 Set W->start to the right place to begin display. If the whole
10977 contents fit, start at the beginning. Otherwise, start so as
10978 to make the end of the contents appear. This is particularly
10979 important for y-or-n-p, but seems desirable generally.
10981 Value is true if the window height has been changed. */
10983 bool
10984 resize_mini_window (struct window *w, bool exact_p)
10986 struct frame *f = XFRAME (w->frame);
10987 bool window_height_changed_p = false;
10989 eassert (MINI_WINDOW_P (w));
10991 /* By default, start display at the beginning. */
10992 set_marker_both (w->start, w->contents,
10993 BUF_BEGV (XBUFFER (w->contents)),
10994 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10996 /* Don't resize windows while redisplaying a window; it would
10997 confuse redisplay functions when the size of the window they are
10998 displaying changes from under them. Such a resizing can happen,
10999 for instance, when which-func prints a long message while
11000 we are running fontification-functions. We're running these
11001 functions with safe_call which binds inhibit-redisplay to t. */
11002 if (!NILP (Vinhibit_redisplay))
11003 return false;
11005 /* Nil means don't try to resize. */
11006 if (NILP (Vresize_mini_windows)
11007 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
11008 return false;
11010 if (!FRAME_MINIBUF_ONLY_P (f))
11012 struct it it;
11013 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
11014 + WINDOW_PIXEL_HEIGHT (w));
11015 int unit = FRAME_LINE_HEIGHT (f);
11016 int height, max_height;
11017 struct text_pos start;
11018 struct buffer *old_current_buffer = NULL;
11020 if (current_buffer != XBUFFER (w->contents))
11022 old_current_buffer = current_buffer;
11023 set_buffer_internal (XBUFFER (w->contents));
11026 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
11028 /* Compute the max. number of lines specified by the user. */
11029 if (FLOATP (Vmax_mini_window_height))
11030 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
11031 else if (INTEGERP (Vmax_mini_window_height))
11032 max_height = XINT (Vmax_mini_window_height) * unit;
11033 else
11034 max_height = total_height / 4;
11036 /* Correct that max. height if it's bogus. */
11037 max_height = clip_to_bounds (unit, max_height, total_height);
11039 /* Find out the height of the text in the window. */
11040 if (it.line_wrap == TRUNCATE)
11041 height = unit;
11042 else
11044 last_height = 0;
11045 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
11046 if (it.max_ascent == 0 && it.max_descent == 0)
11047 height = it.current_y + last_height;
11048 else
11049 height = it.current_y + it.max_ascent + it.max_descent;
11050 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11053 /* Compute a suitable window start. */
11054 if (height > max_height)
11056 height = (max_height / unit) * unit;
11057 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11058 move_it_vertically_backward (&it, height - unit);
11059 start = it.current.pos;
11061 else
11062 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11063 SET_MARKER_FROM_TEXT_POS (w->start, start);
11065 if (EQ (Vresize_mini_windows, Qgrow_only))
11067 /* Let it grow only, until we display an empty message, in which
11068 case the window shrinks again. */
11069 if (height > WINDOW_PIXEL_HEIGHT (w))
11071 int old_height = WINDOW_PIXEL_HEIGHT (w);
11073 FRAME_WINDOWS_FROZEN (f) = true;
11074 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11075 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11077 else if (height < WINDOW_PIXEL_HEIGHT (w)
11078 && (exact_p || BEGV == ZV))
11080 int old_height = WINDOW_PIXEL_HEIGHT (w);
11082 FRAME_WINDOWS_FROZEN (f) = false;
11083 shrink_mini_window (w, true);
11084 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11087 else
11089 /* Always resize to exact size needed. */
11090 if (height > WINDOW_PIXEL_HEIGHT (w))
11092 int old_height = WINDOW_PIXEL_HEIGHT (w);
11094 FRAME_WINDOWS_FROZEN (f) = true;
11095 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11096 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11098 else if (height < WINDOW_PIXEL_HEIGHT (w))
11100 int old_height = WINDOW_PIXEL_HEIGHT (w);
11102 FRAME_WINDOWS_FROZEN (f) = false;
11103 shrink_mini_window (w, true);
11105 if (height)
11107 FRAME_WINDOWS_FROZEN (f) = true;
11108 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11111 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11115 if (old_current_buffer)
11116 set_buffer_internal (old_current_buffer);
11119 return window_height_changed_p;
11123 /* Value is the current message, a string, or nil if there is no
11124 current message. */
11126 Lisp_Object
11127 current_message (void)
11129 Lisp_Object msg;
11131 if (!BUFFERP (echo_area_buffer[0]))
11132 msg = Qnil;
11133 else
11135 with_echo_area_buffer (0, 0, current_message_1,
11136 (intptr_t) &msg, Qnil);
11137 if (NILP (msg))
11138 echo_area_buffer[0] = Qnil;
11141 return msg;
11145 static bool
11146 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11148 intptr_t i1 = a1;
11149 Lisp_Object *msg = (Lisp_Object *) i1;
11151 if (Z > BEG)
11152 *msg = make_buffer_string (BEG, Z, true);
11153 else
11154 *msg = Qnil;
11155 return false;
11159 /* Push the current message on Vmessage_stack for later restoration
11160 by restore_message. Value is true if the current message isn't
11161 empty. This is a relatively infrequent operation, so it's not
11162 worth optimizing. */
11164 bool
11165 push_message (void)
11167 Lisp_Object msg = current_message ();
11168 Vmessage_stack = Fcons (msg, Vmessage_stack);
11169 return STRINGP (msg);
11173 /* Restore message display from the top of Vmessage_stack. */
11175 void
11176 restore_message (void)
11178 eassert (CONSP (Vmessage_stack));
11179 message3_nolog (XCAR (Vmessage_stack));
11183 /* Handler for unwind-protect calling pop_message. */
11185 void
11186 pop_message_unwind (void)
11188 /* Pop the top-most entry off Vmessage_stack. */
11189 eassert (CONSP (Vmessage_stack));
11190 Vmessage_stack = XCDR (Vmessage_stack);
11194 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11195 exits. If the stack is not empty, we have a missing pop_message
11196 somewhere. */
11198 void
11199 check_message_stack (void)
11201 if (!NILP (Vmessage_stack))
11202 emacs_abort ();
11206 /* Truncate to NCHARS what will be displayed in the echo area the next
11207 time we display it---but don't redisplay it now. */
11209 void
11210 truncate_echo_area (ptrdiff_t nchars)
11212 if (nchars == 0)
11213 echo_area_buffer[0] = Qnil;
11214 else if (!noninteractive
11215 && INTERACTIVE
11216 && !NILP (echo_area_buffer[0]))
11218 struct frame *sf = SELECTED_FRAME ();
11219 /* Error messages get reported properly by cmd_error, so this must be
11220 just an informative message; if the frame hasn't really been
11221 initialized yet, just toss it. */
11222 if (sf->glyphs_initialized_p)
11223 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11228 /* Helper function for truncate_echo_area. Truncate the current
11229 message to at most NCHARS characters. */
11231 static bool
11232 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11234 if (BEG + nchars < Z)
11235 del_range (BEG + nchars, Z);
11236 if (Z == BEG)
11237 echo_area_buffer[0] = Qnil;
11238 return false;
11241 /* Set the current message to STRING. */
11243 static void
11244 set_message (Lisp_Object string)
11246 eassert (STRINGP (string));
11248 message_enable_multibyte = STRING_MULTIBYTE (string);
11250 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11251 message_buf_print = false;
11252 help_echo_showing_p = false;
11254 if (STRINGP (Vdebug_on_message)
11255 && STRINGP (string)
11256 && fast_string_match (Vdebug_on_message, string) >= 0)
11257 call_debugger (list2 (Qerror, string));
11261 /* Helper function for set_message. First argument is ignored and second
11262 argument has the same meaning as for set_message.
11263 This function is called with the echo area buffer being current. */
11265 static bool
11266 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11268 eassert (STRINGP (string));
11270 /* Change multibyteness of the echo buffer appropriately. */
11271 if (message_enable_multibyte
11272 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11273 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11275 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11276 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11277 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11279 /* Insert new message at BEG. */
11280 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11282 /* This function takes care of single/multibyte conversion.
11283 We just have to ensure that the echo area buffer has the right
11284 setting of enable_multibyte_characters. */
11285 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11287 return false;
11291 /* Clear messages. CURRENT_P means clear the current message.
11292 LAST_DISPLAYED_P means clear the message last displayed. */
11294 void
11295 clear_message (bool current_p, bool last_displayed_p)
11297 if (current_p)
11299 echo_area_buffer[0] = Qnil;
11300 message_cleared_p = true;
11303 if (last_displayed_p)
11304 echo_area_buffer[1] = Qnil;
11306 message_buf_print = false;
11309 /* Clear garbaged frames.
11311 This function is used where the old redisplay called
11312 redraw_garbaged_frames which in turn called redraw_frame which in
11313 turn called clear_frame. The call to clear_frame was a source of
11314 flickering. I believe a clear_frame is not necessary. It should
11315 suffice in the new redisplay to invalidate all current matrices,
11316 and ensure a complete redisplay of all windows. */
11318 static void
11319 clear_garbaged_frames (void)
11321 if (frame_garbaged)
11323 Lisp_Object tail, frame;
11324 struct frame *sf = SELECTED_FRAME ();
11326 FOR_EACH_FRAME (tail, frame)
11328 struct frame *f = XFRAME (frame);
11330 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11332 if (f->resized_p
11333 /* It makes no sense to redraw a non-selected TTY
11334 frame, since that will actually clear the
11335 selected frame, and might leave the selected
11336 frame with corrupted display, if it happens not
11337 to be marked garbaged. */
11338 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11339 redraw_frame (f);
11340 else
11341 clear_current_matrices (f);
11342 fset_redisplay (f);
11343 f->garbaged = false;
11344 f->resized_p = false;
11348 frame_garbaged = false;
11353 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11354 selected_frame. */
11356 static void
11357 echo_area_display (bool update_frame_p)
11359 Lisp_Object mini_window;
11360 struct window *w;
11361 struct frame *f;
11362 bool window_height_changed_p = false;
11363 struct frame *sf = SELECTED_FRAME ();
11365 mini_window = FRAME_MINIBUF_WINDOW (sf);
11366 w = XWINDOW (mini_window);
11367 f = XFRAME (WINDOW_FRAME (w));
11369 /* Don't display if frame is invisible or not yet initialized. */
11370 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11371 return;
11373 #ifdef HAVE_WINDOW_SYSTEM
11374 /* When Emacs starts, selected_frame may be the initial terminal
11375 frame. If we let this through, a message would be displayed on
11376 the terminal. */
11377 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11378 return;
11379 #endif /* HAVE_WINDOW_SYSTEM */
11381 /* Redraw garbaged frames. */
11382 clear_garbaged_frames ();
11384 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11386 echo_area_window = mini_window;
11387 window_height_changed_p = display_echo_area (w);
11388 w->must_be_updated_p = true;
11390 /* Update the display, unless called from redisplay_internal.
11391 Also don't update the screen during redisplay itself. The
11392 update will happen at the end of redisplay, and an update
11393 here could cause confusion. */
11394 if (update_frame_p && !redisplaying_p)
11396 int n = 0;
11398 /* If the display update has been interrupted by pending
11399 input, update mode lines in the frame. Due to the
11400 pending input, it might have been that redisplay hasn't
11401 been called, so that mode lines above the echo area are
11402 garbaged. This looks odd, so we prevent it here. */
11403 if (!display_completed)
11404 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11406 if (window_height_changed_p
11407 /* Don't do this if Emacs is shutting down. Redisplay
11408 needs to run hooks. */
11409 && !NILP (Vrun_hooks))
11411 /* Must update other windows. Likewise as in other
11412 cases, don't let this update be interrupted by
11413 pending input. */
11414 ptrdiff_t count = SPECPDL_INDEX ();
11415 specbind (Qredisplay_dont_pause, Qt);
11416 fset_redisplay (f);
11417 redisplay_internal ();
11418 unbind_to (count, Qnil);
11420 else if (FRAME_WINDOW_P (f) && n == 0)
11422 /* Window configuration is the same as before.
11423 Can do with a display update of the echo area,
11424 unless we displayed some mode lines. */
11425 update_single_window (w);
11426 flush_frame (f);
11428 else
11429 update_frame (f, true, true);
11431 /* If cursor is in the echo area, make sure that the next
11432 redisplay displays the minibuffer, so that the cursor will
11433 be replaced with what the minibuffer wants. */
11434 if (cursor_in_echo_area)
11435 wset_redisplay (XWINDOW (mini_window));
11438 else if (!EQ (mini_window, selected_window))
11439 wset_redisplay (XWINDOW (mini_window));
11441 /* Last displayed message is now the current message. */
11442 echo_area_buffer[1] = echo_area_buffer[0];
11443 /* Inform read_char that we're not echoing. */
11444 echo_message_buffer = Qnil;
11446 /* Prevent redisplay optimization in redisplay_internal by resetting
11447 this_line_start_pos. This is done because the mini-buffer now
11448 displays the message instead of its buffer text. */
11449 if (EQ (mini_window, selected_window))
11450 CHARPOS (this_line_start_pos) = 0;
11452 if (window_height_changed_p)
11454 fset_redisplay (f);
11456 /* If window configuration was changed, frames may have been
11457 marked garbaged. Clear them or we will experience
11458 surprises wrt scrolling.
11459 FIXME: How/why/when? */
11460 clear_garbaged_frames ();
11464 /* True if W's buffer was changed but not saved. */
11466 static bool
11467 window_buffer_changed (struct window *w)
11469 struct buffer *b = XBUFFER (w->contents);
11471 eassert (BUFFER_LIVE_P (b));
11473 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11476 /* True if W has %c in its mode line and mode line should be updated. */
11478 static bool
11479 mode_line_update_needed (struct window *w)
11481 return (w->column_number_displayed != -1
11482 && !(PT == w->last_point && !window_outdated (w))
11483 && (w->column_number_displayed != current_column ()));
11486 /* True if window start of W is frozen and may not be changed during
11487 redisplay. */
11489 static bool
11490 window_frozen_p (struct window *w)
11492 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11494 Lisp_Object window;
11496 XSETWINDOW (window, w);
11497 if (MINI_WINDOW_P (w))
11498 return false;
11499 else if (EQ (window, selected_window))
11500 return false;
11501 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11502 && EQ (window, Vminibuf_scroll_window))
11503 /* This special window can't be frozen too. */
11504 return false;
11505 else
11506 return true;
11508 return false;
11511 /***********************************************************************
11512 Mode Lines and Frame Titles
11513 ***********************************************************************/
11515 /* A buffer for constructing non-propertized mode-line strings and
11516 frame titles in it; allocated from the heap in init_xdisp and
11517 resized as needed in store_mode_line_noprop_char. */
11519 static char *mode_line_noprop_buf;
11521 /* The buffer's end, and a current output position in it. */
11523 static char *mode_line_noprop_buf_end;
11524 static char *mode_line_noprop_ptr;
11526 #define MODE_LINE_NOPROP_LEN(start) \
11527 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11529 static enum {
11530 MODE_LINE_DISPLAY = 0,
11531 MODE_LINE_TITLE,
11532 MODE_LINE_NOPROP,
11533 MODE_LINE_STRING
11534 } mode_line_target;
11536 /* Alist that caches the results of :propertize.
11537 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11538 static Lisp_Object mode_line_proptrans_alist;
11540 /* List of strings making up the mode-line. */
11541 static Lisp_Object mode_line_string_list;
11543 /* Base face property when building propertized mode line string. */
11544 static Lisp_Object mode_line_string_face;
11545 static Lisp_Object mode_line_string_face_prop;
11548 /* Unwind data for mode line strings */
11550 static Lisp_Object Vmode_line_unwind_vector;
11552 static Lisp_Object
11553 format_mode_line_unwind_data (struct frame *target_frame,
11554 struct buffer *obuf,
11555 Lisp_Object owin,
11556 bool save_proptrans)
11558 Lisp_Object vector, tmp;
11560 /* Reduce consing by keeping one vector in
11561 Vwith_echo_area_save_vector. */
11562 vector = Vmode_line_unwind_vector;
11563 Vmode_line_unwind_vector = Qnil;
11565 if (NILP (vector))
11566 vector = Fmake_vector (make_number (10), Qnil);
11568 ASET (vector, 0, make_number (mode_line_target));
11569 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11570 ASET (vector, 2, mode_line_string_list);
11571 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11572 ASET (vector, 4, mode_line_string_face);
11573 ASET (vector, 5, mode_line_string_face_prop);
11575 if (obuf)
11576 XSETBUFFER (tmp, obuf);
11577 else
11578 tmp = Qnil;
11579 ASET (vector, 6, tmp);
11580 ASET (vector, 7, owin);
11581 if (target_frame)
11583 /* Similarly to `with-selected-window', if the operation selects
11584 a window on another frame, we must restore that frame's
11585 selected window, and (for a tty) the top-frame. */
11586 ASET (vector, 8, target_frame->selected_window);
11587 if (FRAME_TERMCAP_P (target_frame))
11588 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11591 return vector;
11594 static void
11595 unwind_format_mode_line (Lisp_Object vector)
11597 Lisp_Object old_window = AREF (vector, 7);
11598 Lisp_Object target_frame_window = AREF (vector, 8);
11599 Lisp_Object old_top_frame = AREF (vector, 9);
11601 mode_line_target = XINT (AREF (vector, 0));
11602 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11603 mode_line_string_list = AREF (vector, 2);
11604 if (! EQ (AREF (vector, 3), Qt))
11605 mode_line_proptrans_alist = AREF (vector, 3);
11606 mode_line_string_face = AREF (vector, 4);
11607 mode_line_string_face_prop = AREF (vector, 5);
11609 /* Select window before buffer, since it may change the buffer. */
11610 if (!NILP (old_window))
11612 /* If the operation that we are unwinding had selected a window
11613 on a different frame, reset its frame-selected-window. For a
11614 text terminal, reset its top-frame if necessary. */
11615 if (!NILP (target_frame_window))
11617 Lisp_Object frame
11618 = WINDOW_FRAME (XWINDOW (target_frame_window));
11620 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11621 Fselect_window (target_frame_window, Qt);
11623 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11624 Fselect_frame (old_top_frame, Qt);
11627 Fselect_window (old_window, Qt);
11630 if (!NILP (AREF (vector, 6)))
11632 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11633 ASET (vector, 6, Qnil);
11636 Vmode_line_unwind_vector = vector;
11640 /* Store a single character C for the frame title in mode_line_noprop_buf.
11641 Re-allocate mode_line_noprop_buf if necessary. */
11643 static void
11644 store_mode_line_noprop_char (char c)
11646 /* If output position has reached the end of the allocated buffer,
11647 increase the buffer's size. */
11648 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11650 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11651 ptrdiff_t size = len;
11652 mode_line_noprop_buf =
11653 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11654 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11655 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11658 *mode_line_noprop_ptr++ = c;
11662 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11663 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11664 characters that yield more columns than PRECISION; PRECISION <= 0
11665 means copy the whole string. Pad with spaces until FIELD_WIDTH
11666 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11667 pad. Called from display_mode_element when it is used to build a
11668 frame title. */
11670 static int
11671 store_mode_line_noprop (const char *string, int field_width, int precision)
11673 const unsigned char *str = (const unsigned char *) string;
11674 int n = 0;
11675 ptrdiff_t dummy, nbytes;
11677 /* Copy at most PRECISION chars from STR. */
11678 nbytes = strlen (string);
11679 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11680 while (nbytes--)
11681 store_mode_line_noprop_char (*str++);
11683 /* Fill up with spaces until FIELD_WIDTH reached. */
11684 while (field_width > 0
11685 && n < field_width)
11687 store_mode_line_noprop_char (' ');
11688 ++n;
11691 return n;
11694 /***********************************************************************
11695 Frame Titles
11696 ***********************************************************************/
11698 #ifdef HAVE_WINDOW_SYSTEM
11700 /* Set the title of FRAME, if it has changed. The title format is
11701 Vicon_title_format if FRAME is iconified, otherwise it is
11702 frame_title_format. */
11704 static void
11705 x_consider_frame_title (Lisp_Object frame)
11707 struct frame *f = XFRAME (frame);
11709 if ((FRAME_WINDOW_P (f)
11710 || FRAME_MINIBUF_ONLY_P (f)
11711 || f->explicit_name)
11712 && NILP (Fframe_parameter (frame, Qtooltip)))
11714 /* Do we have more than one visible frame on this X display? */
11715 Lisp_Object tail, other_frame, fmt;
11716 ptrdiff_t title_start;
11717 char *title;
11718 ptrdiff_t len;
11719 struct it it;
11720 ptrdiff_t count = SPECPDL_INDEX ();
11722 FOR_EACH_FRAME (tail, other_frame)
11724 struct frame *tf = XFRAME (other_frame);
11726 if (tf != f
11727 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11728 && !FRAME_MINIBUF_ONLY_P (tf)
11729 && !EQ (other_frame, tip_frame)
11730 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11731 break;
11734 /* Set global variable indicating that multiple frames exist. */
11735 multiple_frames = CONSP (tail);
11737 /* Switch to the buffer of selected window of the frame. Set up
11738 mode_line_target so that display_mode_element will output into
11739 mode_line_noprop_buf; then display the title. */
11740 record_unwind_protect (unwind_format_mode_line,
11741 format_mode_line_unwind_data
11742 (f, current_buffer, selected_window, false));
11743 /* select-frame calls resize_mini_window, which could resize the
11744 mini-window and by that undo the effect of this redisplay
11745 cycle wrt minibuffer and echo-area display. Binding
11746 inhibit-redisplay to t makes the call to resize_mini_window a
11747 no-op, thus avoiding the adverse side effects. */
11748 specbind (Qinhibit_redisplay, Qt);
11750 Fselect_window (f->selected_window, Qt);
11751 set_buffer_internal_1
11752 (XBUFFER (XWINDOW (f->selected_window)->contents));
11753 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11755 mode_line_target = MODE_LINE_TITLE;
11756 title_start = MODE_LINE_NOPROP_LEN (0);
11757 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11758 NULL, DEFAULT_FACE_ID);
11759 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11760 len = MODE_LINE_NOPROP_LEN (title_start);
11761 title = mode_line_noprop_buf + title_start;
11762 unbind_to (count, Qnil);
11764 /* Set the title only if it's changed. This avoids consing in
11765 the common case where it hasn't. (If it turns out that we've
11766 already wasted too much time by walking through the list with
11767 display_mode_element, then we might need to optimize at a
11768 higher level than this.) */
11769 if (! STRINGP (f->name)
11770 || SBYTES (f->name) != len
11771 || memcmp (title, SDATA (f->name), len) != 0)
11772 x_implicitly_set_name (f, make_string (title, len), Qnil);
11776 #endif /* not HAVE_WINDOW_SYSTEM */
11779 /***********************************************************************
11780 Menu Bars
11781 ***********************************************************************/
11783 /* True if we will not redisplay all visible windows. */
11784 #define REDISPLAY_SOME_P() \
11785 ((windows_or_buffers_changed == 0 \
11786 || windows_or_buffers_changed == REDISPLAY_SOME) \
11787 && (update_mode_lines == 0 \
11788 || update_mode_lines == REDISPLAY_SOME))
11790 /* Prepare for redisplay by updating menu-bar item lists when
11791 appropriate. This can call eval. */
11793 static void
11794 prepare_menu_bars (void)
11796 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11797 bool some_windows = REDISPLAY_SOME_P ();
11798 Lisp_Object tooltip_frame;
11800 #ifdef HAVE_WINDOW_SYSTEM
11801 tooltip_frame = tip_frame;
11802 #else
11803 tooltip_frame = Qnil;
11804 #endif
11806 if (FUNCTIONP (Vpre_redisplay_function))
11808 Lisp_Object windows = all_windows ? Qt : Qnil;
11809 if (all_windows && some_windows)
11811 Lisp_Object ws = window_list ();
11812 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11814 Lisp_Object this = XCAR (ws);
11815 struct window *w = XWINDOW (this);
11816 if (w->redisplay
11817 || XFRAME (w->frame)->redisplay
11818 || XBUFFER (w->contents)->text->redisplay)
11820 windows = Fcons (this, windows);
11824 safe__call1 (true, Vpre_redisplay_function, windows);
11827 /* Update all frame titles based on their buffer names, etc. We do
11828 this before the menu bars so that the buffer-menu will show the
11829 up-to-date frame titles. */
11830 #ifdef HAVE_WINDOW_SYSTEM
11831 if (all_windows)
11833 Lisp_Object tail, frame;
11835 FOR_EACH_FRAME (tail, frame)
11837 struct frame *f = XFRAME (frame);
11838 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11839 if (some_windows
11840 && !f->redisplay
11841 && !w->redisplay
11842 && !XBUFFER (w->contents)->text->redisplay)
11843 continue;
11845 if (!EQ (frame, tooltip_frame)
11846 && (FRAME_ICONIFIED_P (f)
11847 || FRAME_VISIBLE_P (f) == 1
11848 /* Exclude TTY frames that are obscured because they
11849 are not the top frame on their console. This is
11850 because x_consider_frame_title actually switches
11851 to the frame, which for TTY frames means it is
11852 marked as garbaged, and will be completely
11853 redrawn on the next redisplay cycle. This causes
11854 TTY frames to be completely redrawn, when there
11855 are more than one of them, even though nothing
11856 should be changed on display. */
11857 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11858 x_consider_frame_title (frame);
11861 #endif /* HAVE_WINDOW_SYSTEM */
11863 /* Update the menu bar item lists, if appropriate. This has to be
11864 done before any actual redisplay or generation of display lines. */
11866 if (all_windows)
11868 Lisp_Object tail, frame;
11869 ptrdiff_t count = SPECPDL_INDEX ();
11870 /* True means that update_menu_bar has run its hooks
11871 so any further calls to update_menu_bar shouldn't do so again. */
11872 bool menu_bar_hooks_run = false;
11874 record_unwind_save_match_data ();
11876 FOR_EACH_FRAME (tail, frame)
11878 struct frame *f = XFRAME (frame);
11879 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11881 /* Ignore tooltip frame. */
11882 if (EQ (frame, tooltip_frame))
11883 continue;
11885 if (some_windows
11886 && !f->redisplay
11887 && !w->redisplay
11888 && !XBUFFER (w->contents)->text->redisplay)
11889 continue;
11891 run_window_size_change_functions (frame);
11892 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11893 #ifdef HAVE_WINDOW_SYSTEM
11894 update_tool_bar (f, false);
11895 #endif
11898 unbind_to (count, Qnil);
11900 else
11902 struct frame *sf = SELECTED_FRAME ();
11903 update_menu_bar (sf, true, false);
11904 #ifdef HAVE_WINDOW_SYSTEM
11905 update_tool_bar (sf, true);
11906 #endif
11911 /* Update the menu bar item list for frame F. This has to be done
11912 before we start to fill in any display lines, because it can call
11913 eval.
11915 If SAVE_MATCH_DATA, we must save and restore it here.
11917 If HOOKS_RUN, a previous call to update_menu_bar
11918 already ran the menu bar hooks for this redisplay, so there
11919 is no need to run them again. The return value is the
11920 updated value of this flag, to pass to the next call. */
11922 static bool
11923 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11925 Lisp_Object window;
11926 struct window *w;
11928 /* If called recursively during a menu update, do nothing. This can
11929 happen when, for instance, an activate-menubar-hook causes a
11930 redisplay. */
11931 if (inhibit_menubar_update)
11932 return hooks_run;
11934 window = FRAME_SELECTED_WINDOW (f);
11935 w = XWINDOW (window);
11937 if (FRAME_WINDOW_P (f)
11939 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11940 || defined (HAVE_NS) || defined (USE_GTK)
11941 FRAME_EXTERNAL_MENU_BAR (f)
11942 #else
11943 FRAME_MENU_BAR_LINES (f) > 0
11944 #endif
11945 : FRAME_MENU_BAR_LINES (f) > 0)
11947 /* If the user has switched buffers or windows, we need to
11948 recompute to reflect the new bindings. But we'll
11949 recompute when update_mode_lines is set too; that means
11950 that people can use force-mode-line-update to request
11951 that the menu bar be recomputed. The adverse effect on
11952 the rest of the redisplay algorithm is about the same as
11953 windows_or_buffers_changed anyway. */
11954 if (windows_or_buffers_changed
11955 /* This used to test w->update_mode_line, but we believe
11956 there is no need to recompute the menu in that case. */
11957 || update_mode_lines
11958 || window_buffer_changed (w))
11960 struct buffer *prev = current_buffer;
11961 ptrdiff_t count = SPECPDL_INDEX ();
11963 specbind (Qinhibit_menubar_update, Qt);
11965 set_buffer_internal_1 (XBUFFER (w->contents));
11966 if (save_match_data)
11967 record_unwind_save_match_data ();
11968 if (NILP (Voverriding_local_map_menu_flag))
11970 specbind (Qoverriding_terminal_local_map, Qnil);
11971 specbind (Qoverriding_local_map, Qnil);
11974 if (!hooks_run)
11976 /* Run the Lucid hook. */
11977 safe_run_hooks (Qactivate_menubar_hook);
11979 /* If it has changed current-menubar from previous value,
11980 really recompute the menu-bar from the value. */
11981 if (! NILP (Vlucid_menu_bar_dirty_flag))
11982 call0 (Qrecompute_lucid_menubar);
11984 safe_run_hooks (Qmenu_bar_update_hook);
11986 hooks_run = true;
11989 XSETFRAME (Vmenu_updating_frame, f);
11990 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11992 /* Redisplay the menu bar in case we changed it. */
11993 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11994 || defined (HAVE_NS) || defined (USE_GTK)
11995 if (FRAME_WINDOW_P (f))
11997 #if defined (HAVE_NS)
11998 /* All frames on Mac OS share the same menubar. So only
11999 the selected frame should be allowed to set it. */
12000 if (f == SELECTED_FRAME ())
12001 #endif
12002 set_frame_menubar (f, false, false);
12004 else
12005 /* On a terminal screen, the menu bar is an ordinary screen
12006 line, and this makes it get updated. */
12007 w->update_mode_line = true;
12008 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12009 /* In the non-toolkit version, the menu bar is an ordinary screen
12010 line, and this makes it get updated. */
12011 w->update_mode_line = true;
12012 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12014 unbind_to (count, Qnil);
12015 set_buffer_internal_1 (prev);
12019 return hooks_run;
12022 /***********************************************************************
12023 Tool-bars
12024 ***********************************************************************/
12026 #ifdef HAVE_WINDOW_SYSTEM
12028 /* Select `frame' temporarily without running all the code in
12029 do_switch_frame.
12030 FIXME: Maybe do_switch_frame should be trimmed down similarly
12031 when `norecord' is set. */
12032 static void
12033 fast_set_selected_frame (Lisp_Object frame)
12035 if (!EQ (selected_frame, frame))
12037 selected_frame = frame;
12038 selected_window = XFRAME (frame)->selected_window;
12042 /* Update the tool-bar item list for frame F. This has to be done
12043 before we start to fill in any display lines. Called from
12044 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12045 and restore it here. */
12047 static void
12048 update_tool_bar (struct frame *f, bool save_match_data)
12050 #if defined (USE_GTK) || defined (HAVE_NS)
12051 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12052 #else
12053 bool do_update = (WINDOWP (f->tool_bar_window)
12054 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12055 #endif
12057 if (do_update)
12059 Lisp_Object window;
12060 struct window *w;
12062 window = FRAME_SELECTED_WINDOW (f);
12063 w = XWINDOW (window);
12065 /* If the user has switched buffers or windows, we need to
12066 recompute to reflect the new bindings. But we'll
12067 recompute when update_mode_lines is set too; that means
12068 that people can use force-mode-line-update to request
12069 that the menu bar be recomputed. The adverse effect on
12070 the rest of the redisplay algorithm is about the same as
12071 windows_or_buffers_changed anyway. */
12072 if (windows_or_buffers_changed
12073 || w->update_mode_line
12074 || update_mode_lines
12075 || window_buffer_changed (w))
12077 struct buffer *prev = current_buffer;
12078 ptrdiff_t count = SPECPDL_INDEX ();
12079 Lisp_Object frame, new_tool_bar;
12080 int new_n_tool_bar;
12082 /* Set current_buffer to the buffer of the selected
12083 window of the frame, so that we get the right local
12084 keymaps. */
12085 set_buffer_internal_1 (XBUFFER (w->contents));
12087 /* Save match data, if we must. */
12088 if (save_match_data)
12089 record_unwind_save_match_data ();
12091 /* Make sure that we don't accidentally use bogus keymaps. */
12092 if (NILP (Voverriding_local_map_menu_flag))
12094 specbind (Qoverriding_terminal_local_map, Qnil);
12095 specbind (Qoverriding_local_map, Qnil);
12098 /* We must temporarily set the selected frame to this frame
12099 before calling tool_bar_items, because the calculation of
12100 the tool-bar keymap uses the selected frame (see
12101 `tool-bar-make-keymap' in tool-bar.el). */
12102 eassert (EQ (selected_window,
12103 /* Since we only explicitly preserve selected_frame,
12104 check that selected_window would be redundant. */
12105 XFRAME (selected_frame)->selected_window));
12106 record_unwind_protect (fast_set_selected_frame, selected_frame);
12107 XSETFRAME (frame, f);
12108 fast_set_selected_frame (frame);
12110 /* Build desired tool-bar items from keymaps. */
12111 new_tool_bar
12112 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12113 &new_n_tool_bar);
12115 /* Redisplay the tool-bar if we changed it. */
12116 if (new_n_tool_bar != f->n_tool_bar_items
12117 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12119 /* Redisplay that happens asynchronously due to an expose event
12120 may access f->tool_bar_items. Make sure we update both
12121 variables within BLOCK_INPUT so no such event interrupts. */
12122 block_input ();
12123 fset_tool_bar_items (f, new_tool_bar);
12124 f->n_tool_bar_items = new_n_tool_bar;
12125 w->update_mode_line = true;
12126 unblock_input ();
12129 unbind_to (count, Qnil);
12130 set_buffer_internal_1 (prev);
12135 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12137 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12138 F's desired tool-bar contents. F->tool_bar_items must have
12139 been set up previously by calling prepare_menu_bars. */
12141 static void
12142 build_desired_tool_bar_string (struct frame *f)
12144 int i, size, size_needed;
12145 Lisp_Object image, plist;
12147 image = plist = Qnil;
12149 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12150 Otherwise, make a new string. */
12152 /* The size of the string we might be able to reuse. */
12153 size = (STRINGP (f->desired_tool_bar_string)
12154 ? SCHARS (f->desired_tool_bar_string)
12155 : 0);
12157 /* We need one space in the string for each image. */
12158 size_needed = f->n_tool_bar_items;
12160 /* Reuse f->desired_tool_bar_string, if possible. */
12161 if (size < size_needed || NILP (f->desired_tool_bar_string))
12162 fset_desired_tool_bar_string
12163 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12164 else
12166 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12167 Fremove_text_properties (make_number (0), make_number (size),
12168 props, f->desired_tool_bar_string);
12171 /* Put a `display' property on the string for the images to display,
12172 put a `menu_item' property on tool-bar items with a value that
12173 is the index of the item in F's tool-bar item vector. */
12174 for (i = 0; i < f->n_tool_bar_items; ++i)
12176 #define PROP(IDX) \
12177 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12179 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12180 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12181 int hmargin, vmargin, relief, idx, end;
12183 /* If image is a vector, choose the image according to the
12184 button state. */
12185 image = PROP (TOOL_BAR_ITEM_IMAGES);
12186 if (VECTORP (image))
12188 if (enabled_p)
12189 idx = (selected_p
12190 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12191 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12192 else
12193 idx = (selected_p
12194 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12195 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12197 eassert (ASIZE (image) >= idx);
12198 image = AREF (image, idx);
12200 else
12201 idx = -1;
12203 /* Ignore invalid image specifications. */
12204 if (!valid_image_p (image))
12205 continue;
12207 /* Display the tool-bar button pressed, or depressed. */
12208 plist = Fcopy_sequence (XCDR (image));
12210 /* Compute margin and relief to draw. */
12211 relief = (tool_bar_button_relief >= 0
12212 ? tool_bar_button_relief
12213 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12214 hmargin = vmargin = relief;
12216 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12217 INT_MAX - max (hmargin, vmargin)))
12219 hmargin += XFASTINT (Vtool_bar_button_margin);
12220 vmargin += XFASTINT (Vtool_bar_button_margin);
12222 else if (CONSP (Vtool_bar_button_margin))
12224 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12225 INT_MAX - hmargin))
12226 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12228 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12229 INT_MAX - vmargin))
12230 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12233 if (auto_raise_tool_bar_buttons_p)
12235 /* Add a `:relief' property to the image spec if the item is
12236 selected. */
12237 if (selected_p)
12239 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12240 hmargin -= relief;
12241 vmargin -= relief;
12244 else
12246 /* If image is selected, display it pressed, i.e. with a
12247 negative relief. If it's not selected, display it with a
12248 raised relief. */
12249 plist = Fplist_put (plist, QCrelief,
12250 (selected_p
12251 ? make_number (-relief)
12252 : make_number (relief)));
12253 hmargin -= relief;
12254 vmargin -= relief;
12257 /* Put a margin around the image. */
12258 if (hmargin || vmargin)
12260 if (hmargin == vmargin)
12261 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12262 else
12263 plist = Fplist_put (plist, QCmargin,
12264 Fcons (make_number (hmargin),
12265 make_number (vmargin)));
12268 /* If button is not enabled, and we don't have special images
12269 for the disabled state, make the image appear disabled by
12270 applying an appropriate algorithm to it. */
12271 if (!enabled_p && idx < 0)
12272 plist = Fplist_put (plist, QCconversion, Qdisabled);
12274 /* Put a `display' text property on the string for the image to
12275 display. Put a `menu-item' property on the string that gives
12276 the start of this item's properties in the tool-bar items
12277 vector. */
12278 image = Fcons (Qimage, plist);
12279 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12280 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12282 /* Let the last image hide all remaining spaces in the tool bar
12283 string. The string can be longer than needed when we reuse a
12284 previous string. */
12285 if (i + 1 == f->n_tool_bar_items)
12286 end = SCHARS (f->desired_tool_bar_string);
12287 else
12288 end = i + 1;
12289 Fadd_text_properties (make_number (i), make_number (end),
12290 props, f->desired_tool_bar_string);
12291 #undef PROP
12296 /* Display one line of the tool-bar of frame IT->f.
12298 HEIGHT specifies the desired height of the tool-bar line.
12299 If the actual height of the glyph row is less than HEIGHT, the
12300 row's height is increased to HEIGHT, and the icons are centered
12301 vertically in the new height.
12303 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12304 count a final empty row in case the tool-bar width exactly matches
12305 the window width.
12308 static void
12309 display_tool_bar_line (struct it *it, int height)
12311 struct glyph_row *row = it->glyph_row;
12312 int max_x = it->last_visible_x;
12313 struct glyph *last;
12315 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12316 clear_glyph_row (row);
12317 row->enabled_p = true;
12318 row->y = it->current_y;
12320 /* Note that this isn't made use of if the face hasn't a box,
12321 so there's no need to check the face here. */
12322 it->start_of_box_run_p = true;
12324 while (it->current_x < max_x)
12326 int x, n_glyphs_before, i, nglyphs;
12327 struct it it_before;
12329 /* Get the next display element. */
12330 if (!get_next_display_element (it))
12332 /* Don't count empty row if we are counting needed tool-bar lines. */
12333 if (height < 0 && !it->hpos)
12334 return;
12335 break;
12338 /* Produce glyphs. */
12339 n_glyphs_before = row->used[TEXT_AREA];
12340 it_before = *it;
12342 PRODUCE_GLYPHS (it);
12344 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12345 i = 0;
12346 x = it_before.current_x;
12347 while (i < nglyphs)
12349 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12351 if (x + glyph->pixel_width > max_x)
12353 /* Glyph doesn't fit on line. Backtrack. */
12354 row->used[TEXT_AREA] = n_glyphs_before;
12355 *it = it_before;
12356 /* If this is the only glyph on this line, it will never fit on the
12357 tool-bar, so skip it. But ensure there is at least one glyph,
12358 so we don't accidentally disable the tool-bar. */
12359 if (n_glyphs_before == 0
12360 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12361 break;
12362 goto out;
12365 ++it->hpos;
12366 x += glyph->pixel_width;
12367 ++i;
12370 /* Stop at line end. */
12371 if (ITERATOR_AT_END_OF_LINE_P (it))
12372 break;
12374 set_iterator_to_next (it, true);
12377 out:;
12379 row->displays_text_p = row->used[TEXT_AREA] != 0;
12381 /* Use default face for the border below the tool bar.
12383 FIXME: When auto-resize-tool-bars is grow-only, there is
12384 no additional border below the possibly empty tool-bar lines.
12385 So to make the extra empty lines look "normal", we have to
12386 use the tool-bar face for the border too. */
12387 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12388 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12389 it->face_id = DEFAULT_FACE_ID;
12391 extend_face_to_end_of_line (it);
12392 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12393 last->right_box_line_p = true;
12394 if (last == row->glyphs[TEXT_AREA])
12395 last->left_box_line_p = true;
12397 /* Make line the desired height and center it vertically. */
12398 if ((height -= it->max_ascent + it->max_descent) > 0)
12400 /* Don't add more than one line height. */
12401 height %= FRAME_LINE_HEIGHT (it->f);
12402 it->max_ascent += height / 2;
12403 it->max_descent += (height + 1) / 2;
12406 compute_line_metrics (it);
12408 /* If line is empty, make it occupy the rest of the tool-bar. */
12409 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12411 row->height = row->phys_height = it->last_visible_y - row->y;
12412 row->visible_height = row->height;
12413 row->ascent = row->phys_ascent = 0;
12414 row->extra_line_spacing = 0;
12417 row->full_width_p = true;
12418 row->continued_p = false;
12419 row->truncated_on_left_p = false;
12420 row->truncated_on_right_p = false;
12422 it->current_x = it->hpos = 0;
12423 it->current_y += row->height;
12424 ++it->vpos;
12425 ++it->glyph_row;
12429 /* Value is the number of pixels needed to make all tool-bar items of
12430 frame F visible. The actual number of glyph rows needed is
12431 returned in *N_ROWS if non-NULL. */
12432 static int
12433 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12435 struct window *w = XWINDOW (f->tool_bar_window);
12436 struct it it;
12437 /* tool_bar_height is called from redisplay_tool_bar after building
12438 the desired matrix, so use (unused) mode-line row as temporary row to
12439 avoid destroying the first tool-bar row. */
12440 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12442 /* Initialize an iterator for iteration over
12443 F->desired_tool_bar_string in the tool-bar window of frame F. */
12444 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12445 temp_row->reversed_p = false;
12446 it.first_visible_x = 0;
12447 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12448 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12449 it.paragraph_embedding = L2R;
12451 while (!ITERATOR_AT_END_P (&it))
12453 clear_glyph_row (temp_row);
12454 it.glyph_row = temp_row;
12455 display_tool_bar_line (&it, -1);
12457 clear_glyph_row (temp_row);
12459 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12460 if (n_rows)
12461 *n_rows = it.vpos > 0 ? it.vpos : -1;
12463 if (pixelwise)
12464 return it.current_y;
12465 else
12466 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12469 #endif /* !USE_GTK && !HAVE_NS */
12471 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12472 0, 2, 0,
12473 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12474 If FRAME is nil or omitted, use the selected frame. Optional argument
12475 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12476 (Lisp_Object frame, Lisp_Object pixelwise)
12478 int height = 0;
12480 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12481 struct frame *f = decode_any_frame (frame);
12483 if (WINDOWP (f->tool_bar_window)
12484 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12486 update_tool_bar (f, true);
12487 if (f->n_tool_bar_items)
12489 build_desired_tool_bar_string (f);
12490 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12493 #endif
12495 return make_number (height);
12499 /* Display the tool-bar of frame F. Value is true if tool-bar's
12500 height should be changed. */
12501 static bool
12502 redisplay_tool_bar (struct frame *f)
12504 f->tool_bar_redisplayed = true;
12505 #if defined (USE_GTK) || defined (HAVE_NS)
12507 if (FRAME_EXTERNAL_TOOL_BAR (f))
12508 update_frame_tool_bar (f);
12509 return false;
12511 #else /* !USE_GTK && !HAVE_NS */
12513 struct window *w;
12514 struct it it;
12515 struct glyph_row *row;
12517 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12518 do anything. This means you must start with tool-bar-lines
12519 non-zero to get the auto-sizing effect. Or in other words, you
12520 can turn off tool-bars by specifying tool-bar-lines zero. */
12521 if (!WINDOWP (f->tool_bar_window)
12522 || (w = XWINDOW (f->tool_bar_window),
12523 WINDOW_TOTAL_LINES (w) == 0))
12524 return false;
12526 /* Set up an iterator for the tool-bar window. */
12527 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12528 it.first_visible_x = 0;
12529 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12530 row = it.glyph_row;
12531 row->reversed_p = false;
12533 /* Build a string that represents the contents of the tool-bar. */
12534 build_desired_tool_bar_string (f);
12535 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12536 /* FIXME: This should be controlled by a user option. But it
12537 doesn't make sense to have an R2L tool bar if the menu bar cannot
12538 be drawn also R2L, and making the menu bar R2L is tricky due
12539 toolkit-specific code that implements it. If an R2L tool bar is
12540 ever supported, display_tool_bar_line should also be augmented to
12541 call unproduce_glyphs like display_line and display_string
12542 do. */
12543 it.paragraph_embedding = L2R;
12545 if (f->n_tool_bar_rows == 0)
12547 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12549 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12551 x_change_tool_bar_height (f, new_height);
12552 frame_default_tool_bar_height = new_height;
12553 /* Always do that now. */
12554 clear_glyph_matrix (w->desired_matrix);
12555 f->fonts_changed = true;
12556 return true;
12560 /* Display as many lines as needed to display all tool-bar items. */
12562 if (f->n_tool_bar_rows > 0)
12564 int border, rows, height, extra;
12566 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12567 border = XINT (Vtool_bar_border);
12568 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12569 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12570 else if (EQ (Vtool_bar_border, Qborder_width))
12571 border = f->border_width;
12572 else
12573 border = 0;
12574 if (border < 0)
12575 border = 0;
12577 rows = f->n_tool_bar_rows;
12578 height = max (1, (it.last_visible_y - border) / rows);
12579 extra = it.last_visible_y - border - height * rows;
12581 while (it.current_y < it.last_visible_y)
12583 int h = 0;
12584 if (extra > 0 && rows-- > 0)
12586 h = (extra + rows - 1) / rows;
12587 extra -= h;
12589 display_tool_bar_line (&it, height + h);
12592 else
12594 while (it.current_y < it.last_visible_y)
12595 display_tool_bar_line (&it, 0);
12598 /* It doesn't make much sense to try scrolling in the tool-bar
12599 window, so don't do it. */
12600 w->desired_matrix->no_scrolling_p = true;
12601 w->must_be_updated_p = true;
12603 if (!NILP (Vauto_resize_tool_bars))
12605 bool change_height_p = true;
12607 /* If we couldn't display everything, change the tool-bar's
12608 height if there is room for more. */
12609 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12610 change_height_p = true;
12612 /* We subtract 1 because display_tool_bar_line advances the
12613 glyph_row pointer before returning to its caller. We want to
12614 examine the last glyph row produced by
12615 display_tool_bar_line. */
12616 row = it.glyph_row - 1;
12618 /* If there are blank lines at the end, except for a partially
12619 visible blank line at the end that is smaller than
12620 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12621 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12622 && row->height >= FRAME_LINE_HEIGHT (f))
12623 change_height_p = true;
12625 /* If row displays tool-bar items, but is partially visible,
12626 change the tool-bar's height. */
12627 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12628 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12629 change_height_p = true;
12631 /* Resize windows as needed by changing the `tool-bar-lines'
12632 frame parameter. */
12633 if (change_height_p)
12635 int nrows;
12636 int new_height = tool_bar_height (f, &nrows, true);
12638 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12639 && !f->minimize_tool_bar_window_p)
12640 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12641 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12642 f->minimize_tool_bar_window_p = false;
12644 if (change_height_p)
12646 x_change_tool_bar_height (f, new_height);
12647 frame_default_tool_bar_height = new_height;
12648 clear_glyph_matrix (w->desired_matrix);
12649 f->n_tool_bar_rows = nrows;
12650 f->fonts_changed = true;
12652 return true;
12657 f->minimize_tool_bar_window_p = false;
12658 return false;
12660 #endif /* USE_GTK || HAVE_NS */
12663 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12665 /* Get information about the tool-bar item which is displayed in GLYPH
12666 on frame F. Return in *PROP_IDX the index where tool-bar item
12667 properties start in F->tool_bar_items. Value is false if
12668 GLYPH doesn't display a tool-bar item. */
12670 static bool
12671 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12673 Lisp_Object prop;
12674 int charpos;
12676 /* This function can be called asynchronously, which means we must
12677 exclude any possibility that Fget_text_property signals an
12678 error. */
12679 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12680 charpos = max (0, charpos);
12682 /* Get the text property `menu-item' at pos. The value of that
12683 property is the start index of this item's properties in
12684 F->tool_bar_items. */
12685 prop = Fget_text_property (make_number (charpos),
12686 Qmenu_item, f->current_tool_bar_string);
12687 if (! INTEGERP (prop))
12688 return false;
12689 *prop_idx = XINT (prop);
12690 return true;
12694 /* Get information about the tool-bar item at position X/Y on frame F.
12695 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12696 the current matrix of the tool-bar window of F, or NULL if not
12697 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12698 item in F->tool_bar_items. Value is
12700 -1 if X/Y is not on a tool-bar item
12701 0 if X/Y is on the same item that was highlighted before.
12702 1 otherwise. */
12704 static int
12705 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12706 int *hpos, int *vpos, int *prop_idx)
12708 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12709 struct window *w = XWINDOW (f->tool_bar_window);
12710 int area;
12712 /* Find the glyph under X/Y. */
12713 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12714 if (*glyph == NULL)
12715 return -1;
12717 /* Get the start of this tool-bar item's properties in
12718 f->tool_bar_items. */
12719 if (!tool_bar_item_info (f, *glyph, prop_idx))
12720 return -1;
12722 /* Is mouse on the highlighted item? */
12723 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12724 && *vpos >= hlinfo->mouse_face_beg_row
12725 && *vpos <= hlinfo->mouse_face_end_row
12726 && (*vpos > hlinfo->mouse_face_beg_row
12727 || *hpos >= hlinfo->mouse_face_beg_col)
12728 && (*vpos < hlinfo->mouse_face_end_row
12729 || *hpos < hlinfo->mouse_face_end_col
12730 || hlinfo->mouse_face_past_end))
12731 return 0;
12733 return 1;
12737 /* EXPORT:
12738 Handle mouse button event on the tool-bar of frame F, at
12739 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12740 false for button release. MODIFIERS is event modifiers for button
12741 release. */
12743 void
12744 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12745 int modifiers)
12747 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12748 struct window *w = XWINDOW (f->tool_bar_window);
12749 int hpos, vpos, prop_idx;
12750 struct glyph *glyph;
12751 Lisp_Object enabled_p;
12752 int ts;
12754 /* If not on the highlighted tool-bar item, and mouse-highlight is
12755 non-nil, return. This is so we generate the tool-bar button
12756 click only when the mouse button is released on the same item as
12757 where it was pressed. However, when mouse-highlight is disabled,
12758 generate the click when the button is released regardless of the
12759 highlight, since tool-bar items are not highlighted in that
12760 case. */
12761 frame_to_window_pixel_xy (w, &x, &y);
12762 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12763 if (ts == -1
12764 || (ts != 0 && !NILP (Vmouse_highlight)))
12765 return;
12767 /* When mouse-highlight is off, generate the click for the item
12768 where the button was pressed, disregarding where it was
12769 released. */
12770 if (NILP (Vmouse_highlight) && !down_p)
12771 prop_idx = f->last_tool_bar_item;
12773 /* If item is disabled, do nothing. */
12774 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12775 if (NILP (enabled_p))
12776 return;
12778 if (down_p)
12780 /* Show item in pressed state. */
12781 if (!NILP (Vmouse_highlight))
12782 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12783 f->last_tool_bar_item = prop_idx;
12785 else
12787 Lisp_Object key, frame;
12788 struct input_event event;
12789 EVENT_INIT (event);
12791 /* Show item in released state. */
12792 if (!NILP (Vmouse_highlight))
12793 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12795 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12797 XSETFRAME (frame, f);
12798 event.kind = TOOL_BAR_EVENT;
12799 event.frame_or_window = frame;
12800 event.arg = frame;
12801 kbd_buffer_store_event (&event);
12803 event.kind = TOOL_BAR_EVENT;
12804 event.frame_or_window = frame;
12805 event.arg = key;
12806 event.modifiers = modifiers;
12807 kbd_buffer_store_event (&event);
12808 f->last_tool_bar_item = -1;
12813 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12814 tool-bar window-relative coordinates X/Y. Called from
12815 note_mouse_highlight. */
12817 static void
12818 note_tool_bar_highlight (struct frame *f, int x, int y)
12820 Lisp_Object window = f->tool_bar_window;
12821 struct window *w = XWINDOW (window);
12822 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12823 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12824 int hpos, vpos;
12825 struct glyph *glyph;
12826 struct glyph_row *row;
12827 int i;
12828 Lisp_Object enabled_p;
12829 int prop_idx;
12830 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12831 bool mouse_down_p;
12832 int rc;
12834 /* Function note_mouse_highlight is called with negative X/Y
12835 values when mouse moves outside of the frame. */
12836 if (x <= 0 || y <= 0)
12838 clear_mouse_face (hlinfo);
12839 return;
12842 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12843 if (rc < 0)
12845 /* Not on tool-bar item. */
12846 clear_mouse_face (hlinfo);
12847 return;
12849 else if (rc == 0)
12850 /* On same tool-bar item as before. */
12851 goto set_help_echo;
12853 clear_mouse_face (hlinfo);
12855 /* Mouse is down, but on different tool-bar item? */
12856 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12857 && f == dpyinfo->last_mouse_frame);
12859 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12860 return;
12862 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12864 /* If tool-bar item is not enabled, don't highlight it. */
12865 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12866 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12868 /* Compute the x-position of the glyph. In front and past the
12869 image is a space. We include this in the highlighted area. */
12870 row = MATRIX_ROW (w->current_matrix, vpos);
12871 for (i = x = 0; i < hpos; ++i)
12872 x += row->glyphs[TEXT_AREA][i].pixel_width;
12874 /* Record this as the current active region. */
12875 hlinfo->mouse_face_beg_col = hpos;
12876 hlinfo->mouse_face_beg_row = vpos;
12877 hlinfo->mouse_face_beg_x = x;
12878 hlinfo->mouse_face_past_end = false;
12880 hlinfo->mouse_face_end_col = hpos + 1;
12881 hlinfo->mouse_face_end_row = vpos;
12882 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12883 hlinfo->mouse_face_window = window;
12884 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12886 /* Display it as active. */
12887 show_mouse_face (hlinfo, draw);
12890 set_help_echo:
12892 /* Set help_echo_string to a help string to display for this tool-bar item.
12893 XTread_socket does the rest. */
12894 help_echo_object = help_echo_window = Qnil;
12895 help_echo_pos = -1;
12896 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12897 if (NILP (help_echo_string))
12898 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12901 #endif /* !USE_GTK && !HAVE_NS */
12903 #endif /* HAVE_WINDOW_SYSTEM */
12907 /************************************************************************
12908 Horizontal scrolling
12909 ************************************************************************/
12911 /* For all leaf windows in the window tree rooted at WINDOW, set their
12912 hscroll value so that PT is (i) visible in the window, and (ii) so
12913 that it is not within a certain margin at the window's left and
12914 right border. Value is true if any window's hscroll has been
12915 changed. */
12917 static bool
12918 hscroll_window_tree (Lisp_Object window)
12920 bool hscrolled_p = false;
12921 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12922 int hscroll_step_abs = 0;
12923 double hscroll_step_rel = 0;
12925 if (hscroll_relative_p)
12927 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12928 if (hscroll_step_rel < 0)
12930 hscroll_relative_p = false;
12931 hscroll_step_abs = 0;
12934 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12936 hscroll_step_abs = XINT (Vhscroll_step);
12937 if (hscroll_step_abs < 0)
12938 hscroll_step_abs = 0;
12940 else
12941 hscroll_step_abs = 0;
12943 while (WINDOWP (window))
12945 struct window *w = XWINDOW (window);
12947 if (WINDOWP (w->contents))
12948 hscrolled_p |= hscroll_window_tree (w->contents);
12949 else if (w->cursor.vpos >= 0)
12951 int h_margin;
12952 int text_area_width;
12953 struct glyph_row *cursor_row;
12954 struct glyph_row *bottom_row;
12956 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12957 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12958 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12959 else
12960 cursor_row = bottom_row - 1;
12962 if (!cursor_row->enabled_p)
12964 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12965 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12966 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12967 else
12968 cursor_row = bottom_row - 1;
12970 bool row_r2l_p = cursor_row->reversed_p;
12972 text_area_width = window_box_width (w, TEXT_AREA);
12974 /* Scroll when cursor is inside this scroll margin. */
12975 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12977 /* If the position of this window's point has explicitly
12978 changed, no more suspend auto hscrolling. */
12979 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12980 w->suspend_auto_hscroll = false;
12982 /* Remember window point. */
12983 Fset_marker (w->old_pointm,
12984 ((w == XWINDOW (selected_window))
12985 ? make_number (BUF_PT (XBUFFER (w->contents)))
12986 : Fmarker_position (w->pointm)),
12987 w->contents);
12989 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12990 && !w->suspend_auto_hscroll
12991 /* In some pathological cases, like restoring a window
12992 configuration into a frame that is much smaller than
12993 the one from which the configuration was saved, we
12994 get glyph rows whose start and end have zero buffer
12995 positions, which we cannot handle below. Just skip
12996 such windows. */
12997 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12998 /* For left-to-right rows, hscroll when cursor is either
12999 (i) inside the right hscroll margin, or (ii) if it is
13000 inside the left margin and the window is already
13001 hscrolled. */
13002 && ((!row_r2l_p
13003 && ((w->hscroll && w->cursor.x <= h_margin)
13004 || (cursor_row->enabled_p
13005 && cursor_row->truncated_on_right_p
13006 && (w->cursor.x >= text_area_width - h_margin))))
13007 /* For right-to-left rows, the logic is similar,
13008 except that rules for scrolling to left and right
13009 are reversed. E.g., if cursor.x <= h_margin, we
13010 need to hscroll "to the right" unconditionally,
13011 and that will scroll the screen to the left so as
13012 to reveal the next portion of the row. */
13013 || (row_r2l_p
13014 && ((cursor_row->enabled_p
13015 /* FIXME: It is confusing to set the
13016 truncated_on_right_p flag when R2L rows
13017 are actually truncated on the left. */
13018 && cursor_row->truncated_on_right_p
13019 && w->cursor.x <= h_margin)
13020 || (w->hscroll
13021 && (w->cursor.x >= text_area_width - h_margin))))))
13023 struct it it;
13024 ptrdiff_t hscroll;
13025 struct buffer *saved_current_buffer;
13026 ptrdiff_t pt;
13027 int wanted_x;
13029 /* Find point in a display of infinite width. */
13030 saved_current_buffer = current_buffer;
13031 current_buffer = XBUFFER (w->contents);
13033 if (w == XWINDOW (selected_window))
13034 pt = PT;
13035 else
13036 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
13038 /* Move iterator to pt starting at cursor_row->start in
13039 a line with infinite width. */
13040 init_to_row_start (&it, w, cursor_row);
13041 it.last_visible_x = INFINITY;
13042 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
13043 /* If the line ends in an overlay string with a newline,
13044 we might infloop, because displaying the window will
13045 want to put the cursor after the overlay, i.e. at X
13046 coordinate of zero on the next screen line. So we
13047 use the buffer position prior to the overlay string
13048 instead. */
13049 if (it.method == GET_FROM_STRING && pt > 1)
13051 init_to_row_start (&it, w, cursor_row);
13052 move_it_in_display_line_to (&it, pt - 1, -1, MOVE_TO_POS);
13054 current_buffer = saved_current_buffer;
13056 /* Position cursor in window. */
13057 if (!hscroll_relative_p && hscroll_step_abs == 0)
13058 hscroll = max (0, (it.current_x
13059 - (ITERATOR_AT_END_OF_LINE_P (&it)
13060 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13061 : (text_area_width / 2))))
13062 / FRAME_COLUMN_WIDTH (it.f);
13063 else if ((!row_r2l_p
13064 && w->cursor.x >= text_area_width - h_margin)
13065 || (row_r2l_p && w->cursor.x <= h_margin))
13067 if (hscroll_relative_p)
13068 wanted_x = text_area_width * (1 - hscroll_step_rel)
13069 - h_margin;
13070 else
13071 wanted_x = text_area_width
13072 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13073 - h_margin;
13074 hscroll
13075 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13077 else
13079 if (hscroll_relative_p)
13080 wanted_x = text_area_width * hscroll_step_rel
13081 + h_margin;
13082 else
13083 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13084 + h_margin;
13085 hscroll
13086 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13088 hscroll = max (hscroll, w->min_hscroll);
13090 /* Don't prevent redisplay optimizations if hscroll
13091 hasn't changed, as it will unnecessarily slow down
13092 redisplay. */
13093 if (w->hscroll != hscroll)
13095 struct buffer *b = XBUFFER (w->contents);
13096 b->prevent_redisplay_optimizations_p = true;
13097 w->hscroll = hscroll;
13098 hscrolled_p = true;
13103 window = w->next;
13106 /* Value is true if hscroll of any leaf window has been changed. */
13107 return hscrolled_p;
13111 /* Set hscroll so that cursor is visible and not inside horizontal
13112 scroll margins for all windows in the tree rooted at WINDOW. See
13113 also hscroll_window_tree above. Value is true if any window's
13114 hscroll has been changed. If it has, desired matrices on the frame
13115 of WINDOW are cleared. */
13117 static bool
13118 hscroll_windows (Lisp_Object window)
13120 bool hscrolled_p = hscroll_window_tree (window);
13121 if (hscrolled_p)
13122 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13123 return hscrolled_p;
13128 /************************************************************************
13129 Redisplay
13130 ************************************************************************/
13132 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13133 This is sometimes handy to have in a debugger session. */
13135 #ifdef GLYPH_DEBUG
13137 /* First and last unchanged row for try_window_id. */
13139 static int debug_first_unchanged_at_end_vpos;
13140 static int debug_last_unchanged_at_beg_vpos;
13142 /* Delta vpos and y. */
13144 static int debug_dvpos, debug_dy;
13146 /* Delta in characters and bytes for try_window_id. */
13148 static ptrdiff_t debug_delta, debug_delta_bytes;
13150 /* Values of window_end_pos and window_end_vpos at the end of
13151 try_window_id. */
13153 static ptrdiff_t debug_end_vpos;
13155 /* Append a string to W->desired_matrix->method. FMT is a printf
13156 format string. If trace_redisplay_p is true also printf the
13157 resulting string to stderr. */
13159 static void debug_method_add (struct window *, char const *, ...)
13160 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13162 static void
13163 debug_method_add (struct window *w, char const *fmt, ...)
13165 void *ptr = w;
13166 char *method = w->desired_matrix->method;
13167 int len = strlen (method);
13168 int size = sizeof w->desired_matrix->method;
13169 int remaining = size - len - 1;
13170 va_list ap;
13172 if (len && remaining)
13174 method[len] = '|';
13175 --remaining, ++len;
13178 va_start (ap, fmt);
13179 vsnprintf (method + len, remaining + 1, fmt, ap);
13180 va_end (ap);
13182 if (trace_redisplay_p)
13183 fprintf (stderr, "%p (%s): %s\n",
13184 ptr,
13185 ((BUFFERP (w->contents)
13186 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13187 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13188 : "no buffer"),
13189 method + len);
13192 #endif /* GLYPH_DEBUG */
13195 /* Value is true if all changes in window W, which displays
13196 current_buffer, are in the text between START and END. START is a
13197 buffer position, END is given as a distance from Z. Used in
13198 redisplay_internal for display optimization. */
13200 static bool
13201 text_outside_line_unchanged_p (struct window *w,
13202 ptrdiff_t start, ptrdiff_t end)
13204 bool unchanged_p = true;
13206 /* If text or overlays have changed, see where. */
13207 if (window_outdated (w))
13209 /* Gap in the line? */
13210 if (GPT < start || Z - GPT < end)
13211 unchanged_p = false;
13213 /* Changes start in front of the line, or end after it? */
13214 if (unchanged_p
13215 && (BEG_UNCHANGED < start - 1
13216 || END_UNCHANGED < end))
13217 unchanged_p = false;
13219 /* If selective display, can't optimize if changes start at the
13220 beginning of the line. */
13221 if (unchanged_p
13222 && INTEGERP (BVAR (current_buffer, selective_display))
13223 && XINT (BVAR (current_buffer, selective_display)) > 0
13224 && (BEG_UNCHANGED < start || GPT <= start))
13225 unchanged_p = false;
13227 /* If there are overlays at the start or end of the line, these
13228 may have overlay strings with newlines in them. A change at
13229 START, for instance, may actually concern the display of such
13230 overlay strings as well, and they are displayed on different
13231 lines. So, quickly rule out this case. (For the future, it
13232 might be desirable to implement something more telling than
13233 just BEG/END_UNCHANGED.) */
13234 if (unchanged_p)
13236 if (BEG + BEG_UNCHANGED == start
13237 && overlay_touches_p (start))
13238 unchanged_p = false;
13239 if (END_UNCHANGED == end
13240 && overlay_touches_p (Z - end))
13241 unchanged_p = false;
13244 /* Under bidi reordering, adding or deleting a character in the
13245 beginning of a paragraph, before the first strong directional
13246 character, can change the base direction of the paragraph (unless
13247 the buffer specifies a fixed paragraph direction), which will
13248 require redisplaying the whole paragraph. It might be worthwhile
13249 to find the paragraph limits and widen the range of redisplayed
13250 lines to that, but for now just give up this optimization. */
13251 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13252 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13253 unchanged_p = false;
13256 return unchanged_p;
13260 /* Do a frame update, taking possible shortcuts into account. This is
13261 the main external entry point for redisplay.
13263 If the last redisplay displayed an echo area message and that message
13264 is no longer requested, we clear the echo area or bring back the
13265 mini-buffer if that is in use. */
13267 void
13268 redisplay (void)
13270 redisplay_internal ();
13274 static Lisp_Object
13275 overlay_arrow_string_or_property (Lisp_Object var)
13277 Lisp_Object val;
13279 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13280 return val;
13282 return Voverlay_arrow_string;
13285 /* Return true if there are any overlay-arrows in current_buffer. */
13286 static bool
13287 overlay_arrow_in_current_buffer_p (void)
13289 Lisp_Object vlist;
13291 for (vlist = Voverlay_arrow_variable_list;
13292 CONSP (vlist);
13293 vlist = XCDR (vlist))
13295 Lisp_Object var = XCAR (vlist);
13296 Lisp_Object val;
13298 if (!SYMBOLP (var))
13299 continue;
13300 val = find_symbol_value (var);
13301 if (MARKERP (val)
13302 && current_buffer == XMARKER (val)->buffer)
13303 return true;
13305 return false;
13309 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13310 has changed. */
13312 static bool
13313 overlay_arrows_changed_p (void)
13315 Lisp_Object vlist;
13317 for (vlist = Voverlay_arrow_variable_list;
13318 CONSP (vlist);
13319 vlist = XCDR (vlist))
13321 Lisp_Object var = XCAR (vlist);
13322 Lisp_Object val, pstr;
13324 if (!SYMBOLP (var))
13325 continue;
13326 val = find_symbol_value (var);
13327 if (!MARKERP (val))
13328 continue;
13329 if (! EQ (COERCE_MARKER (val),
13330 Fget (var, Qlast_arrow_position))
13331 || ! (pstr = overlay_arrow_string_or_property (var),
13332 EQ (pstr, Fget (var, Qlast_arrow_string))))
13333 return true;
13335 return false;
13338 /* Mark overlay arrows to be updated on next redisplay. */
13340 static void
13341 update_overlay_arrows (int up_to_date)
13343 Lisp_Object vlist;
13345 for (vlist = Voverlay_arrow_variable_list;
13346 CONSP (vlist);
13347 vlist = XCDR (vlist))
13349 Lisp_Object var = XCAR (vlist);
13351 if (!SYMBOLP (var))
13352 continue;
13354 if (up_to_date > 0)
13356 Lisp_Object val = find_symbol_value (var);
13357 Fput (var, Qlast_arrow_position,
13358 COERCE_MARKER (val));
13359 Fput (var, Qlast_arrow_string,
13360 overlay_arrow_string_or_property (var));
13362 else if (up_to_date < 0
13363 || !NILP (Fget (var, Qlast_arrow_position)))
13365 Fput (var, Qlast_arrow_position, Qt);
13366 Fput (var, Qlast_arrow_string, Qt);
13372 /* Return overlay arrow string to display at row.
13373 Return integer (bitmap number) for arrow bitmap in left fringe.
13374 Return nil if no overlay arrow. */
13376 static Lisp_Object
13377 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13379 Lisp_Object vlist;
13381 for (vlist = Voverlay_arrow_variable_list;
13382 CONSP (vlist);
13383 vlist = XCDR (vlist))
13385 Lisp_Object var = XCAR (vlist);
13386 Lisp_Object val;
13388 if (!SYMBOLP (var))
13389 continue;
13391 val = find_symbol_value (var);
13393 if (MARKERP (val)
13394 && current_buffer == XMARKER (val)->buffer
13395 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13397 if (FRAME_WINDOW_P (it->f)
13398 /* FIXME: if ROW->reversed_p is set, this should test
13399 the right fringe, not the left one. */
13400 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13402 #ifdef HAVE_WINDOW_SYSTEM
13403 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13405 int fringe_bitmap = lookup_fringe_bitmap (val);
13406 if (fringe_bitmap != 0)
13407 return make_number (fringe_bitmap);
13409 #endif
13410 return make_number (-1); /* Use default arrow bitmap. */
13412 return overlay_arrow_string_or_property (var);
13416 return Qnil;
13419 /* Return true if point moved out of or into a composition. Otherwise
13420 return false. PREV_BUF and PREV_PT are the last point buffer and
13421 position. BUF and PT are the current point buffer and position. */
13423 static bool
13424 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13425 struct buffer *buf, ptrdiff_t pt)
13427 ptrdiff_t start, end;
13428 Lisp_Object prop;
13429 Lisp_Object buffer;
13431 XSETBUFFER (buffer, buf);
13432 /* Check a composition at the last point if point moved within the
13433 same buffer. */
13434 if (prev_buf == buf)
13436 if (prev_pt == pt)
13437 /* Point didn't move. */
13438 return false;
13440 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13441 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13442 && composition_valid_p (start, end, prop)
13443 && start < prev_pt && end > prev_pt)
13444 /* The last point was within the composition. Return true iff
13445 point moved out of the composition. */
13446 return (pt <= start || pt >= end);
13449 /* Check a composition at the current point. */
13450 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13451 && find_composition (pt, -1, &start, &end, &prop, buffer)
13452 && composition_valid_p (start, end, prop)
13453 && start < pt && end > pt);
13456 /* Reconsider the clip changes of buffer which is displayed in W. */
13458 static void
13459 reconsider_clip_changes (struct window *w)
13461 struct buffer *b = XBUFFER (w->contents);
13463 if (b->clip_changed
13464 && w->window_end_valid
13465 && w->current_matrix->buffer == b
13466 && w->current_matrix->zv == BUF_ZV (b)
13467 && w->current_matrix->begv == BUF_BEGV (b))
13468 b->clip_changed = false;
13470 /* If display wasn't paused, and W is not a tool bar window, see if
13471 point has been moved into or out of a composition. In that case,
13472 set b->clip_changed to force updating the screen. If
13473 b->clip_changed has already been set, skip this check. */
13474 if (!b->clip_changed && w->window_end_valid)
13476 ptrdiff_t pt = (w == XWINDOW (selected_window)
13477 ? PT : marker_position (w->pointm));
13479 if ((w->current_matrix->buffer != b || pt != w->last_point)
13480 && check_point_in_composition (w->current_matrix->buffer,
13481 w->last_point, b, pt))
13482 b->clip_changed = true;
13486 static void
13487 propagate_buffer_redisplay (void)
13488 { /* Resetting b->text->redisplay is problematic!
13489 We can't just reset it in the case that some window that displays
13490 it has not been redisplayed; and such a window can stay
13491 unredisplayed for a long time if it's currently invisible.
13492 But we do want to reset it at the end of redisplay otherwise
13493 its displayed windows will keep being redisplayed over and over
13494 again.
13495 So we copy all b->text->redisplay flags up to their windows here,
13496 such that mark_window_display_accurate can safely reset
13497 b->text->redisplay. */
13498 Lisp_Object ws = window_list ();
13499 for (; CONSP (ws); ws = XCDR (ws))
13501 struct window *thisw = XWINDOW (XCAR (ws));
13502 struct buffer *thisb = XBUFFER (thisw->contents);
13503 if (thisb->text->redisplay)
13504 thisw->redisplay = true;
13508 #define STOP_POLLING \
13509 do { if (! polling_stopped_here) stop_polling (); \
13510 polling_stopped_here = true; } while (false)
13512 #define RESUME_POLLING \
13513 do { if (polling_stopped_here) start_polling (); \
13514 polling_stopped_here = false; } while (false)
13517 /* Perhaps in the future avoid recentering windows if it
13518 is not necessary; currently that causes some problems. */
13520 static void
13521 redisplay_internal (void)
13523 struct window *w = XWINDOW (selected_window);
13524 struct window *sw;
13525 struct frame *fr;
13526 bool pending;
13527 bool must_finish = false, match_p;
13528 struct text_pos tlbufpos, tlendpos;
13529 int number_of_visible_frames;
13530 ptrdiff_t count;
13531 struct frame *sf;
13532 bool polling_stopped_here = false;
13533 Lisp_Object tail, frame;
13535 /* Set a limit to the number of retries we perform due to horizontal
13536 scrolling, this avoids getting stuck in an uninterruptible
13537 infinite loop (Bug #24633). */
13538 enum { MAX_HSCROLL_RETRIES = 16 };
13539 int hscroll_retries = 0;
13541 /* True means redisplay has to consider all windows on all
13542 frames. False, only selected_window is considered. */
13543 bool consider_all_windows_p;
13545 /* True means redisplay has to redisplay the miniwindow. */
13546 bool update_miniwindow_p = false;
13548 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13550 /* No redisplay if running in batch mode or frame is not yet fully
13551 initialized, or redisplay is explicitly turned off by setting
13552 Vinhibit_redisplay. */
13553 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13554 || !NILP (Vinhibit_redisplay))
13555 return;
13557 /* Don't examine these until after testing Vinhibit_redisplay.
13558 When Emacs is shutting down, perhaps because its connection to
13559 X has dropped, we should not look at them at all. */
13560 fr = XFRAME (w->frame);
13561 sf = SELECTED_FRAME ();
13563 if (!fr->glyphs_initialized_p)
13564 return;
13566 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13567 if (popup_activated ())
13568 return;
13569 #endif
13571 /* I don't think this happens but let's be paranoid. */
13572 if (redisplaying_p)
13573 return;
13575 /* Record a function that clears redisplaying_p
13576 when we leave this function. */
13577 count = SPECPDL_INDEX ();
13578 record_unwind_protect_void (unwind_redisplay);
13579 redisplaying_p = true;
13580 block_buffer_flips ();
13581 specbind (Qinhibit_free_realized_faces, Qnil);
13583 /* Record this function, so it appears on the profiler's backtraces. */
13584 record_in_backtrace (Qredisplay_internal_xC_functionx, 0, 0);
13586 FOR_EACH_FRAME (tail, frame)
13587 XFRAME (frame)->already_hscrolled_p = false;
13589 retry:
13590 /* Remember the currently selected window. */
13591 sw = w;
13593 pending = false;
13594 forget_escape_and_glyphless_faces ();
13596 inhibit_free_realized_faces = false;
13598 /* If face_change, init_iterator will free all realized faces, which
13599 includes the faces referenced from current matrices. So, we
13600 can't reuse current matrices in this case. */
13601 if (face_change)
13602 windows_or_buffers_changed = 47;
13604 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13605 && FRAME_TTY (sf)->previous_frame != sf)
13607 /* Since frames on a single ASCII terminal share the same
13608 display area, displaying a different frame means redisplay
13609 the whole thing. */
13610 SET_FRAME_GARBAGED (sf);
13611 #ifndef DOS_NT
13612 set_tty_color_mode (FRAME_TTY (sf), sf);
13613 #endif
13614 FRAME_TTY (sf)->previous_frame = sf;
13617 /* Set the visible flags for all frames. Do this before checking for
13618 resized or garbaged frames; they want to know if their frames are
13619 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13620 number_of_visible_frames = 0;
13622 FOR_EACH_FRAME (tail, frame)
13624 struct frame *f = XFRAME (frame);
13626 if (FRAME_VISIBLE_P (f))
13628 ++number_of_visible_frames;
13629 /* Adjust matrices for visible frames only. */
13630 if (f->fonts_changed)
13632 adjust_frame_glyphs (f);
13633 /* Disable all redisplay optimizations for this frame.
13634 This is because adjust_frame_glyphs resets the
13635 enabled_p flag for all glyph rows of all windows, so
13636 many optimizations will fail anyway, and some might
13637 fail to test that flag and do bogus things as
13638 result. */
13639 SET_FRAME_GARBAGED (f);
13640 f->fonts_changed = false;
13642 /* If cursor type has been changed on the frame
13643 other than selected, consider all frames. */
13644 if (f != sf && f->cursor_type_changed)
13645 fset_redisplay (f);
13647 clear_desired_matrices (f);
13650 /* Notice any pending interrupt request to change frame size. */
13651 do_pending_window_change (true);
13653 /* do_pending_window_change could change the selected_window due to
13654 frame resizing which makes the selected window too small. */
13655 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13656 sw = w;
13658 /* Clear frames marked as garbaged. */
13659 clear_garbaged_frames ();
13661 /* Build menubar and tool-bar items. */
13662 if (NILP (Vmemory_full))
13663 prepare_menu_bars ();
13665 reconsider_clip_changes (w);
13667 /* In most cases selected window displays current buffer. */
13668 match_p = XBUFFER (w->contents) == current_buffer;
13669 if (match_p)
13671 /* Detect case that we need to write or remove a star in the mode line. */
13672 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13673 w->update_mode_line = true;
13675 if (mode_line_update_needed (w))
13676 w->update_mode_line = true;
13678 /* If reconsider_clip_changes above decided that the narrowing
13679 in the current buffer changed, make sure all other windows
13680 showing that buffer will be redisplayed. */
13681 if (current_buffer->clip_changed)
13682 bset_update_mode_line (current_buffer);
13685 /* Normally the message* functions will have already displayed and
13686 updated the echo area, but the frame may have been trashed, or
13687 the update may have been preempted, so display the echo area
13688 again here. Checking message_cleared_p captures the case that
13689 the echo area should be cleared. */
13690 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13691 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13692 || (message_cleared_p
13693 && minibuf_level == 0
13694 /* If the mini-window is currently selected, this means the
13695 echo-area doesn't show through. */
13696 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13698 echo_area_display (false);
13700 /* If echo_area_display resizes the mini-window, the redisplay and
13701 window_sizes_changed flags of the selected frame are set, but
13702 it's too late for the hooks in window-size-change-functions,
13703 which have been examined already in prepare_menu_bars. So in
13704 that case we call the hooks here only for the selected frame. */
13705 if (sf->redisplay)
13707 ptrdiff_t count1 = SPECPDL_INDEX ();
13709 record_unwind_save_match_data ();
13710 run_window_size_change_functions (selected_frame);
13711 unbind_to (count1, Qnil);
13714 if (message_cleared_p)
13715 update_miniwindow_p = true;
13717 must_finish = true;
13719 /* If we don't display the current message, don't clear the
13720 message_cleared_p flag, because, if we did, we wouldn't clear
13721 the echo area in the next redisplay which doesn't preserve
13722 the echo area. */
13723 if (!display_last_displayed_message_p)
13724 message_cleared_p = false;
13726 else if (EQ (selected_window, minibuf_window)
13727 && (current_buffer->clip_changed || window_outdated (w))
13728 && resize_mini_window (w, false))
13730 if (sf->redisplay)
13732 ptrdiff_t count1 = SPECPDL_INDEX ();
13734 record_unwind_save_match_data ();
13735 run_window_size_change_functions (selected_frame);
13736 unbind_to (count1, Qnil);
13739 /* Resized active mini-window to fit the size of what it is
13740 showing if its contents might have changed. */
13741 must_finish = true;
13743 /* If window configuration was changed, frames may have been
13744 marked garbaged. Clear them or we will experience
13745 surprises wrt scrolling. */
13746 clear_garbaged_frames ();
13749 if (windows_or_buffers_changed && !update_mode_lines)
13750 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13751 only the windows's contents needs to be refreshed, or whether the
13752 mode-lines also need a refresh. */
13753 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13754 ? REDISPLAY_SOME : 32);
13756 /* If specs for an arrow have changed, do thorough redisplay
13757 to ensure we remove any arrow that should no longer exist. */
13758 if (overlay_arrows_changed_p ())
13759 /* Apparently, this is the only case where we update other windows,
13760 without updating other mode-lines. */
13761 windows_or_buffers_changed = 49;
13763 consider_all_windows_p = (update_mode_lines
13764 || windows_or_buffers_changed);
13766 #define AINC(a,i) \
13768 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13769 if (INTEGERP (entry)) \
13770 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13773 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13774 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13776 /* Optimize the case that only the line containing the cursor in the
13777 selected window has changed. Variables starting with this_ are
13778 set in display_line and record information about the line
13779 containing the cursor. */
13780 tlbufpos = this_line_start_pos;
13781 tlendpos = this_line_end_pos;
13782 if (!consider_all_windows_p
13783 && CHARPOS (tlbufpos) > 0
13784 && !w->update_mode_line
13785 && !current_buffer->clip_changed
13786 && !current_buffer->prevent_redisplay_optimizations_p
13787 && FRAME_VISIBLE_P (XFRAME (w->frame))
13788 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13789 && !XFRAME (w->frame)->cursor_type_changed
13790 && !XFRAME (w->frame)->face_change
13791 /* Make sure recorded data applies to current buffer, etc. */
13792 && this_line_buffer == current_buffer
13793 && match_p
13794 && !w->force_start
13795 && !w->optional_new_start
13796 /* Point must be on the line that we have info recorded about. */
13797 && PT >= CHARPOS (tlbufpos)
13798 && PT <= Z - CHARPOS (tlendpos)
13799 /* All text outside that line, including its final newline,
13800 must be unchanged. */
13801 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13802 CHARPOS (tlendpos)))
13804 if (CHARPOS (tlbufpos) > BEGV
13805 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13806 && (CHARPOS (tlbufpos) == ZV
13807 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13808 /* Former continuation line has disappeared by becoming empty. */
13809 goto cancel;
13810 else if (window_outdated (w) || MINI_WINDOW_P (w))
13812 /* We have to handle the case of continuation around a
13813 wide-column character (see the comment in indent.c around
13814 line 1340).
13816 For instance, in the following case:
13818 -------- Insert --------
13819 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13820 J_I_ ==> J_I_ `^^' are cursors.
13821 ^^ ^^
13822 -------- --------
13824 As we have to redraw the line above, we cannot use this
13825 optimization. */
13827 struct it it;
13828 int line_height_before = this_line_pixel_height;
13830 /* Note that start_display will handle the case that the
13831 line starting at tlbufpos is a continuation line. */
13832 start_display (&it, w, tlbufpos);
13834 /* Implementation note: It this still necessary? */
13835 if (it.current_x != this_line_start_x)
13836 goto cancel;
13838 TRACE ((stderr, "trying display optimization 1\n"));
13839 w->cursor.vpos = -1;
13840 overlay_arrow_seen = false;
13841 it.vpos = this_line_vpos;
13842 it.current_y = this_line_y;
13843 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13844 display_line (&it);
13846 /* If line contains point, is not continued,
13847 and ends at same distance from eob as before, we win. */
13848 if (w->cursor.vpos >= 0
13849 /* Line is not continued, otherwise this_line_start_pos
13850 would have been set to 0 in display_line. */
13851 && CHARPOS (this_line_start_pos)
13852 /* Line ends as before. */
13853 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13854 /* Line has same height as before. Otherwise other lines
13855 would have to be shifted up or down. */
13856 && this_line_pixel_height == line_height_before)
13858 /* If this is not the window's last line, we must adjust
13859 the charstarts of the lines below. */
13860 if (it.current_y < it.last_visible_y)
13862 struct glyph_row *row
13863 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13864 ptrdiff_t delta, delta_bytes;
13866 /* We used to distinguish between two cases here,
13867 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13868 when the line ends in a newline or the end of the
13869 buffer's accessible portion. But both cases did
13870 the same, so they were collapsed. */
13871 delta = (Z
13872 - CHARPOS (tlendpos)
13873 - MATRIX_ROW_START_CHARPOS (row));
13874 delta_bytes = (Z_BYTE
13875 - BYTEPOS (tlendpos)
13876 - MATRIX_ROW_START_BYTEPOS (row));
13878 increment_matrix_positions (w->current_matrix,
13879 this_line_vpos + 1,
13880 w->current_matrix->nrows,
13881 delta, delta_bytes);
13884 /* If this row displays text now but previously didn't,
13885 or vice versa, w->window_end_vpos may have to be
13886 adjusted. */
13887 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13889 if (w->window_end_vpos < this_line_vpos)
13890 w->window_end_vpos = this_line_vpos;
13892 else if (w->window_end_vpos == this_line_vpos
13893 && this_line_vpos > 0)
13894 w->window_end_vpos = this_line_vpos - 1;
13895 w->window_end_valid = false;
13897 /* Update hint: No need to try to scroll in update_window. */
13898 w->desired_matrix->no_scrolling_p = true;
13900 #ifdef GLYPH_DEBUG
13901 *w->desired_matrix->method = 0;
13902 debug_method_add (w, "optimization 1");
13903 #endif
13904 #ifdef HAVE_WINDOW_SYSTEM
13905 update_window_fringes (w, false);
13906 #endif
13907 goto update;
13909 else
13910 goto cancel;
13912 else if (/* Cursor position hasn't changed. */
13913 PT == w->last_point
13914 /* Make sure the cursor was last displayed
13915 in this window. Otherwise we have to reposition it. */
13917 /* PXW: Must be converted to pixels, probably. */
13918 && 0 <= w->cursor.vpos
13919 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13921 if (!must_finish)
13923 do_pending_window_change (true);
13924 /* If selected_window changed, redisplay again. */
13925 if (WINDOWP (selected_window)
13926 && (w = XWINDOW (selected_window)) != sw)
13927 goto retry;
13929 /* We used to always goto end_of_redisplay here, but this
13930 isn't enough if we have a blinking cursor. */
13931 if (w->cursor_off_p == w->last_cursor_off_p)
13932 goto end_of_redisplay;
13934 goto update;
13936 /* If highlighting the region, or if the cursor is in the echo area,
13937 then we can't just move the cursor. */
13938 else if (NILP (Vshow_trailing_whitespace)
13939 && !cursor_in_echo_area)
13941 struct it it;
13942 struct glyph_row *row;
13944 /* Skip from tlbufpos to PT and see where it is. Note that
13945 PT may be in invisible text. If so, we will end at the
13946 next visible position. */
13947 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13948 NULL, DEFAULT_FACE_ID);
13949 it.current_x = this_line_start_x;
13950 it.current_y = this_line_y;
13951 it.vpos = this_line_vpos;
13953 /* The call to move_it_to stops in front of PT, but
13954 moves over before-strings. */
13955 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13957 if (it.vpos == this_line_vpos
13958 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13959 row->enabled_p))
13961 eassert (this_line_vpos == it.vpos);
13962 eassert (this_line_y == it.current_y);
13963 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13964 if (cursor_row_fully_visible_p (w, false, true))
13966 #ifdef GLYPH_DEBUG
13967 *w->desired_matrix->method = 0;
13968 debug_method_add (w, "optimization 3");
13969 #endif
13970 goto update;
13972 else
13973 goto cancel;
13975 else
13976 goto cancel;
13979 cancel:
13980 /* Text changed drastically or point moved off of line. */
13981 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13984 CHARPOS (this_line_start_pos) = 0;
13985 ++clear_face_cache_count;
13986 #ifdef HAVE_WINDOW_SYSTEM
13987 ++clear_image_cache_count;
13988 #endif
13990 /* Build desired matrices, and update the display. If
13991 consider_all_windows_p, do it for all windows on all frames that
13992 require redisplay, as specified by their 'redisplay' flag.
13993 Otherwise do it for selected_window, only. */
13995 if (consider_all_windows_p)
13997 FOR_EACH_FRAME (tail, frame)
13998 XFRAME (frame)->updated_p = false;
14000 propagate_buffer_redisplay ();
14002 FOR_EACH_FRAME (tail, frame)
14004 struct frame *f = XFRAME (frame);
14006 /* We don't have to do anything for unselected terminal
14007 frames. */
14008 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
14009 && !EQ (FRAME_TTY (f)->top_frame, frame))
14010 continue;
14012 retry_frame:
14013 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
14015 bool gcscrollbars
14016 /* Only GC scrollbars when we redisplay the whole frame. */
14017 = f->redisplay || !REDISPLAY_SOME_P ();
14018 bool f_redisplay_flag = f->redisplay;
14019 /* Mark all the scroll bars to be removed; we'll redeem
14020 the ones we want when we redisplay their windows. */
14021 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
14022 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
14024 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14025 redisplay_windows (FRAME_ROOT_WINDOW (f));
14026 /* Remember that the invisible frames need to be redisplayed next
14027 time they're visible. */
14028 else if (!REDISPLAY_SOME_P ())
14029 f->redisplay = true;
14031 /* The X error handler may have deleted that frame. */
14032 if (!FRAME_LIVE_P (f))
14033 continue;
14035 /* Any scroll bars which redisplay_windows should have
14036 nuked should now go away. */
14037 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
14038 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14040 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14042 /* If fonts changed on visible frame, display again. */
14043 if (f->fonts_changed)
14045 adjust_frame_glyphs (f);
14046 /* Disable all redisplay optimizations for this
14047 frame. For the reasons, see the comment near
14048 the previous call to adjust_frame_glyphs above. */
14049 SET_FRAME_GARBAGED (f);
14050 f->fonts_changed = false;
14051 goto retry_frame;
14054 /* See if we have to hscroll. */
14055 if (!f->already_hscrolled_p)
14057 f->already_hscrolled_p = true;
14058 if (hscroll_retries <= MAX_HSCROLL_RETRIES
14059 && hscroll_windows (f->root_window))
14061 hscroll_retries++;
14062 goto retry_frame;
14066 /* If the frame's redisplay flag was not set before
14067 we went about redisplaying its windows, but it is
14068 set now, that means we employed some redisplay
14069 optimizations inside redisplay_windows, and
14070 bypassed producing some screen lines. But if
14071 f->redisplay is now set, it might mean the old
14072 faces are no longer valid (e.g., if redisplaying
14073 some window called some Lisp which defined a new
14074 face or redefined an existing face), so trying to
14075 use them in update_frame will segfault.
14076 Therefore, we must redisplay this frame. */
14077 if (!f_redisplay_flag && f->redisplay)
14078 goto retry_frame;
14080 /* In some case (e.g., window resize), we notice
14081 only during window updating that the window
14082 content changed unpredictably (e.g., a GTK
14083 scrollbar moved) and that our previous estimation
14084 of the frame content was garbage. We have to
14085 start over. These cases should be rare, so going
14086 all the way back to the top of redisplay should
14087 be good enough.
14089 Why FRAME_WINDOW_P? See
14090 https://lists.gnu.org/archive/html/emacs-devel/2016-10/msg00957.html
14093 if (FRAME_GARBAGED_P (f) && FRAME_WINDOW_P (f))
14094 goto retry;
14096 /* Prevent various kinds of signals during display
14097 update. stdio is not robust about handling
14098 signals, which can cause an apparent I/O error. */
14099 if (interrupt_input)
14100 unrequest_sigio ();
14101 STOP_POLLING;
14103 pending |= update_frame (f, false, false);
14104 f->cursor_type_changed = false;
14105 f->updated_p = true;
14110 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14112 if (!pending)
14114 /* Do the mark_window_display_accurate after all windows have
14115 been redisplayed because this call resets flags in buffers
14116 which are needed for proper redisplay. */
14117 FOR_EACH_FRAME (tail, frame)
14119 struct frame *f = XFRAME (frame);
14120 if (f->updated_p)
14122 f->redisplay = false;
14123 f->garbaged = false;
14124 mark_window_display_accurate (f->root_window, true);
14125 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14126 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14131 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14133 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14134 /* Use list_of_error, not Qerror, so that
14135 we catch only errors and don't run the debugger. */
14136 internal_condition_case_1 (redisplay_window_1, selected_window,
14137 list_of_error,
14138 redisplay_window_error);
14139 if (update_miniwindow_p)
14140 internal_condition_case_1 (redisplay_window_1,
14141 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14142 redisplay_window_error);
14144 /* Compare desired and current matrices, perform output. */
14146 update:
14147 /* If fonts changed, display again. Likewise if redisplay_window_1
14148 above caused some change (e.g., a change in faces) that requires
14149 considering the entire frame again. */
14150 if (sf->fonts_changed || sf->redisplay)
14152 if (sf->redisplay)
14154 /* Set this to force a more thorough redisplay.
14155 Otherwise, we might immediately loop back to the
14156 above "else-if" clause (since all the conditions that
14157 led here might still be true), and we will then
14158 infloop, because the selected-frame's redisplay flag
14159 is not (and cannot be) reset. */
14160 windows_or_buffers_changed = 50;
14162 goto retry;
14165 /* Prevent freeing of realized faces, since desired matrices are
14166 pending that reference the faces we computed and cached. */
14167 inhibit_free_realized_faces = true;
14169 /* Prevent various kinds of signals during display update.
14170 stdio is not robust about handling signals,
14171 which can cause an apparent I/O error. */
14172 if (interrupt_input)
14173 unrequest_sigio ();
14174 STOP_POLLING;
14176 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14178 if (hscroll_retries <= MAX_HSCROLL_RETRIES
14179 && hscroll_windows (selected_window))
14181 hscroll_retries++;
14182 goto retry;
14185 XWINDOW (selected_window)->must_be_updated_p = true;
14186 pending = update_frame (sf, false, false);
14187 sf->cursor_type_changed = false;
14190 /* We may have called echo_area_display at the top of this
14191 function. If the echo area is on another frame, that may
14192 have put text on a frame other than the selected one, so the
14193 above call to update_frame would not have caught it. Catch
14194 it here. */
14195 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14196 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14198 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14200 XWINDOW (mini_window)->must_be_updated_p = true;
14201 pending |= update_frame (mini_frame, false, false);
14202 mini_frame->cursor_type_changed = false;
14203 if (!pending && hscroll_retries <= MAX_HSCROLL_RETRIES
14204 && hscroll_windows (mini_window))
14206 hscroll_retries++;
14207 goto retry;
14212 /* If display was paused because of pending input, make sure we do a
14213 thorough update the next time. */
14214 if (pending)
14216 /* Prevent the optimization at the beginning of
14217 redisplay_internal that tries a single-line update of the
14218 line containing the cursor in the selected window. */
14219 CHARPOS (this_line_start_pos) = 0;
14221 /* Let the overlay arrow be updated the next time. */
14222 update_overlay_arrows (0);
14224 /* If we pause after scrolling, some rows in the current
14225 matrices of some windows are not valid. */
14226 if (!WINDOW_FULL_WIDTH_P (w)
14227 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14228 update_mode_lines = 36;
14230 else
14232 if (!consider_all_windows_p)
14234 /* This has already been done above if
14235 consider_all_windows_p is set. */
14236 if (XBUFFER (w->contents)->text->redisplay
14237 && buffer_window_count (XBUFFER (w->contents)) > 1)
14238 /* This can happen if b->text->redisplay was set during
14239 jit-lock. */
14240 propagate_buffer_redisplay ();
14241 mark_window_display_accurate_1 (w, true);
14243 /* Say overlay arrows are up to date. */
14244 update_overlay_arrows (1);
14246 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14247 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14250 update_mode_lines = 0;
14251 windows_or_buffers_changed = 0;
14254 /* Start SIGIO interrupts coming again. Having them off during the
14255 code above makes it less likely one will discard output, but not
14256 impossible, since there might be stuff in the system buffer here.
14257 But it is much hairier to try to do anything about that. */
14258 if (interrupt_input)
14259 request_sigio ();
14260 RESUME_POLLING;
14262 /* If a frame has become visible which was not before, redisplay
14263 again, so that we display it. Expose events for such a frame
14264 (which it gets when becoming visible) don't call the parts of
14265 redisplay constructing glyphs, so simply exposing a frame won't
14266 display anything in this case. So, we have to display these
14267 frames here explicitly. */
14268 if (!pending)
14270 int new_count = 0;
14272 FOR_EACH_FRAME (tail, frame)
14274 if (XFRAME (frame)->visible)
14275 new_count++;
14278 if (new_count != number_of_visible_frames)
14279 windows_or_buffers_changed = 52;
14282 /* Change frame size now if a change is pending. */
14283 do_pending_window_change (true);
14285 /* If we just did a pending size change, or have additional
14286 visible frames, or selected_window changed, redisplay again. */
14287 if ((windows_or_buffers_changed && !pending)
14288 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14289 goto retry;
14291 /* Clear the face and image caches.
14293 We used to do this only if consider_all_windows_p. But the cache
14294 needs to be cleared if a timer creates images in the current
14295 buffer (e.g. the test case in Bug#6230). */
14297 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14299 clear_face_cache (false);
14300 clear_face_cache_count = 0;
14303 #ifdef HAVE_WINDOW_SYSTEM
14304 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14306 clear_image_caches (Qnil);
14307 clear_image_cache_count = 0;
14309 #endif /* HAVE_WINDOW_SYSTEM */
14311 end_of_redisplay:
14312 #ifdef HAVE_NS
14313 ns_set_doc_edited ();
14314 #endif
14315 if (interrupt_input && interrupts_deferred)
14316 request_sigio ();
14318 unbind_to (count, Qnil);
14319 RESUME_POLLING;
14322 static void
14323 unwind_redisplay_preserve_echo_area (void)
14325 unblock_buffer_flips ();
14328 /* Redisplay, but leave alone any recent echo area message unless
14329 another message has been requested in its place.
14331 This is useful in situations where you need to redisplay but no
14332 user action has occurred, making it inappropriate for the message
14333 area to be cleared. See tracking_off and
14334 wait_reading_process_output for examples of these situations.
14336 FROM_WHERE is an integer saying from where this function was
14337 called. This is useful for debugging. */
14339 void
14340 redisplay_preserve_echo_area (int from_where)
14342 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14344 block_input ();
14345 ptrdiff_t count = SPECPDL_INDEX ();
14346 record_unwind_protect_void (unwind_redisplay_preserve_echo_area);
14347 block_buffer_flips ();
14348 unblock_input ();
14350 if (!NILP (echo_area_buffer[1]))
14352 /* We have a previously displayed message, but no current
14353 message. Redisplay the previous message. */
14354 display_last_displayed_message_p = true;
14355 redisplay_internal ();
14356 display_last_displayed_message_p = false;
14358 else
14359 redisplay_internal ();
14361 flush_frame (SELECTED_FRAME ());
14362 unbind_to (count, Qnil);
14366 /* Function registered with record_unwind_protect in redisplay_internal. */
14368 static void
14369 unwind_redisplay (void)
14371 redisplaying_p = false;
14372 unblock_buffer_flips ();
14376 /* Mark the display of leaf window W as accurate or inaccurate.
14377 If ACCURATE_P, mark display of W as accurate.
14378 If !ACCURATE_P, arrange for W to be redisplayed the next
14379 time redisplay_internal is called. */
14381 static void
14382 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14384 struct buffer *b = XBUFFER (w->contents);
14386 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14387 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14388 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14390 if (accurate_p)
14392 b->clip_changed = false;
14393 b->prevent_redisplay_optimizations_p = false;
14394 eassert (buffer_window_count (b) > 0);
14395 /* Resetting b->text->redisplay is problematic!
14396 In order to make it safer to do it here, redisplay_internal must
14397 have copied all b->text->redisplay to their respective windows. */
14398 b->text->redisplay = false;
14400 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14401 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14402 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14403 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14405 w->current_matrix->buffer = b;
14406 w->current_matrix->begv = BUF_BEGV (b);
14407 w->current_matrix->zv = BUF_ZV (b);
14409 w->last_cursor_vpos = w->cursor.vpos;
14410 w->last_cursor_off_p = w->cursor_off_p;
14412 if (w == XWINDOW (selected_window))
14413 w->last_point = BUF_PT (b);
14414 else
14415 w->last_point = marker_position (w->pointm);
14417 w->window_end_valid = true;
14418 w->update_mode_line = false;
14421 w->redisplay = !accurate_p;
14425 /* Mark the display of windows in the window tree rooted at WINDOW as
14426 accurate or inaccurate. If ACCURATE_P, mark display of
14427 windows as accurate. If !ACCURATE_P, arrange for windows to
14428 be redisplayed the next time redisplay_internal is called. */
14430 void
14431 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14433 struct window *w;
14435 for (; !NILP (window); window = w->next)
14437 w = XWINDOW (window);
14438 if (WINDOWP (w->contents))
14439 mark_window_display_accurate (w->contents, accurate_p);
14440 else
14441 mark_window_display_accurate_1 (w, accurate_p);
14444 if (accurate_p)
14445 update_overlay_arrows (1);
14446 else
14447 /* Force a thorough redisplay the next time by setting
14448 last_arrow_position and last_arrow_string to t, which is
14449 unequal to any useful value of Voverlay_arrow_... */
14450 update_overlay_arrows (-1);
14454 /* Return value in display table DP (Lisp_Char_Table *) for character
14455 C. Since a display table doesn't have any parent, we don't have to
14456 follow parent. Do not call this function directly but use the
14457 macro DISP_CHAR_VECTOR. */
14459 Lisp_Object
14460 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14462 Lisp_Object val;
14464 if (ASCII_CHAR_P (c))
14466 val = dp->ascii;
14467 if (SUB_CHAR_TABLE_P (val))
14468 val = XSUB_CHAR_TABLE (val)->contents[c];
14470 else
14472 Lisp_Object table;
14474 XSETCHAR_TABLE (table, dp);
14475 val = char_table_ref (table, c);
14477 if (NILP (val))
14478 val = dp->defalt;
14479 return val;
14482 static int buffer_flip_blocked_depth;
14484 static void
14485 block_buffer_flips (void)
14487 eassert (buffer_flip_blocked_depth >= 0);
14488 buffer_flip_blocked_depth++;
14491 static void
14492 unblock_buffer_flips (void)
14494 eassert (buffer_flip_blocked_depth > 0);
14495 if (--buffer_flip_blocked_depth == 0)
14497 Lisp_Object tail, frame;
14498 block_input ();
14499 FOR_EACH_FRAME (tail, frame)
14501 struct frame *f = XFRAME (frame);
14502 if (FRAME_TERMINAL (f)->buffer_flipping_unblocked_hook)
14503 (*FRAME_TERMINAL (f)->buffer_flipping_unblocked_hook) (f);
14505 unblock_input ();
14509 bool
14510 buffer_flipping_blocked_p (void)
14512 return buffer_flip_blocked_depth > 0;
14516 /***********************************************************************
14517 Window Redisplay
14518 ***********************************************************************/
14520 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14522 static void
14523 redisplay_windows (Lisp_Object window)
14525 while (!NILP (window))
14527 struct window *w = XWINDOW (window);
14529 if (WINDOWP (w->contents))
14530 redisplay_windows (w->contents);
14531 else if (BUFFERP (w->contents))
14533 displayed_buffer = XBUFFER (w->contents);
14534 /* Use list_of_error, not Qerror, so that
14535 we catch only errors and don't run the debugger. */
14536 internal_condition_case_1 (redisplay_window_0, window,
14537 list_of_error,
14538 redisplay_window_error);
14541 window = w->next;
14545 static Lisp_Object
14546 redisplay_window_error (Lisp_Object ignore)
14548 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14549 return Qnil;
14552 static Lisp_Object
14553 redisplay_window_0 (Lisp_Object window)
14555 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14556 redisplay_window (window, false);
14557 return Qnil;
14560 static Lisp_Object
14561 redisplay_window_1 (Lisp_Object window)
14563 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14564 redisplay_window (window, true);
14565 return Qnil;
14569 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14570 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14571 which positions recorded in ROW differ from current buffer
14572 positions.
14574 Return true iff cursor is on this row. */
14576 static bool
14577 set_cursor_from_row (struct window *w, struct glyph_row *row,
14578 struct glyph_matrix *matrix,
14579 ptrdiff_t delta, ptrdiff_t delta_bytes,
14580 int dy, int dvpos)
14582 struct glyph *glyph = row->glyphs[TEXT_AREA];
14583 struct glyph *end = glyph + row->used[TEXT_AREA];
14584 struct glyph *cursor = NULL;
14585 /* The last known character position in row. */
14586 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14587 int x = row->x;
14588 ptrdiff_t pt_old = PT - delta;
14589 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14590 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14591 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14592 /* A glyph beyond the edge of TEXT_AREA which we should never
14593 touch. */
14594 struct glyph *glyphs_end = end;
14595 /* True means we've found a match for cursor position, but that
14596 glyph has the avoid_cursor_p flag set. */
14597 bool match_with_avoid_cursor = false;
14598 /* True means we've seen at least one glyph that came from a
14599 display string. */
14600 bool string_seen = false;
14601 /* Largest and smallest buffer positions seen so far during scan of
14602 glyph row. */
14603 ptrdiff_t bpos_max = pos_before;
14604 ptrdiff_t bpos_min = pos_after;
14605 /* Last buffer position covered by an overlay string with an integer
14606 `cursor' property. */
14607 ptrdiff_t bpos_covered = 0;
14608 /* True means the display string on which to display the cursor
14609 comes from a text property, not from an overlay. */
14610 bool string_from_text_prop = false;
14612 /* Don't even try doing anything if called for a mode-line or
14613 header-line row, since the rest of the code isn't prepared to
14614 deal with such calamities. */
14615 eassert (!row->mode_line_p);
14616 if (row->mode_line_p)
14617 return false;
14619 /* Skip over glyphs not having an object at the start and the end of
14620 the row. These are special glyphs like truncation marks on
14621 terminal frames. */
14622 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14624 if (!row->reversed_p)
14626 while (glyph < end
14627 && NILP (glyph->object)
14628 && glyph->charpos < 0)
14630 x += glyph->pixel_width;
14631 ++glyph;
14633 while (end > glyph
14634 && NILP ((end - 1)->object)
14635 /* CHARPOS is zero for blanks and stretch glyphs
14636 inserted by extend_face_to_end_of_line. */
14637 && (end - 1)->charpos <= 0)
14638 --end;
14639 glyph_before = glyph - 1;
14640 glyph_after = end;
14642 else
14644 struct glyph *g;
14646 /* If the glyph row is reversed, we need to process it from back
14647 to front, so swap the edge pointers. */
14648 glyphs_end = end = glyph - 1;
14649 glyph += row->used[TEXT_AREA] - 1;
14651 while (glyph > end + 1
14652 && NILP (glyph->object)
14653 && glyph->charpos < 0)
14655 --glyph;
14656 x -= glyph->pixel_width;
14658 if (NILP (glyph->object) && glyph->charpos < 0)
14659 --glyph;
14660 /* By default, in reversed rows we put the cursor on the
14661 rightmost (first in the reading order) glyph. */
14662 for (g = end + 1; g < glyph; g++)
14663 x += g->pixel_width;
14664 while (end < glyph
14665 && NILP ((end + 1)->object)
14666 && (end + 1)->charpos <= 0)
14667 ++end;
14668 glyph_before = glyph + 1;
14669 glyph_after = end;
14672 else if (row->reversed_p)
14674 /* In R2L rows that don't display text, put the cursor on the
14675 rightmost glyph. Case in point: an empty last line that is
14676 part of an R2L paragraph. */
14677 cursor = end - 1;
14678 /* Avoid placing the cursor on the last glyph of the row, where
14679 on terminal frames we hold the vertical border between
14680 adjacent windows. */
14681 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14682 && !WINDOW_RIGHTMOST_P (w)
14683 && cursor == row->glyphs[LAST_AREA] - 1)
14684 cursor--;
14685 x = -1; /* will be computed below, at label compute_x */
14688 /* Step 1: Try to find the glyph whose character position
14689 corresponds to point. If that's not possible, find 2 glyphs
14690 whose character positions are the closest to point, one before
14691 point, the other after it. */
14692 if (!row->reversed_p)
14693 while (/* not marched to end of glyph row */
14694 glyph < end
14695 /* glyph was not inserted by redisplay for internal purposes */
14696 && !NILP (glyph->object))
14698 if (BUFFERP (glyph->object))
14700 ptrdiff_t dpos = glyph->charpos - pt_old;
14702 if (glyph->charpos > bpos_max)
14703 bpos_max = glyph->charpos;
14704 if (glyph->charpos < bpos_min)
14705 bpos_min = glyph->charpos;
14706 if (!glyph->avoid_cursor_p)
14708 /* If we hit point, we've found the glyph on which to
14709 display the cursor. */
14710 if (dpos == 0)
14712 match_with_avoid_cursor = false;
14713 break;
14715 /* See if we've found a better approximation to
14716 POS_BEFORE or to POS_AFTER. */
14717 if (0 > dpos && dpos > pos_before - pt_old)
14719 pos_before = glyph->charpos;
14720 glyph_before = glyph;
14722 else if (0 < dpos && dpos < pos_after - pt_old)
14724 pos_after = glyph->charpos;
14725 glyph_after = glyph;
14728 else if (dpos == 0)
14729 match_with_avoid_cursor = true;
14731 else if (STRINGP (glyph->object))
14733 Lisp_Object chprop;
14734 ptrdiff_t glyph_pos = glyph->charpos;
14736 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14737 glyph->object);
14738 if (!NILP (chprop))
14740 /* If the string came from a `display' text property,
14741 look up the buffer position of that property and
14742 use that position to update bpos_max, as if we
14743 actually saw such a position in one of the row's
14744 glyphs. This helps with supporting integer values
14745 of `cursor' property on the display string in
14746 situations where most or all of the row's buffer
14747 text is completely covered by display properties,
14748 so that no glyph with valid buffer positions is
14749 ever seen in the row. */
14750 ptrdiff_t prop_pos =
14751 string_buffer_position_lim (glyph->object, pos_before,
14752 pos_after, false);
14754 if (prop_pos >= pos_before)
14755 bpos_max = prop_pos;
14757 if (INTEGERP (chprop))
14759 bpos_covered = bpos_max + XINT (chprop);
14760 /* If the `cursor' property covers buffer positions up
14761 to and including point, we should display cursor on
14762 this glyph. Note that, if a `cursor' property on one
14763 of the string's characters has an integer value, we
14764 will break out of the loop below _before_ we get to
14765 the position match above. IOW, integer values of
14766 the `cursor' property override the "exact match for
14767 point" strategy of positioning the cursor. */
14768 /* Implementation note: bpos_max == pt_old when, e.g.,
14769 we are in an empty line, where bpos_max is set to
14770 MATRIX_ROW_START_CHARPOS, see above. */
14771 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14773 cursor = glyph;
14774 break;
14778 string_seen = true;
14780 x += glyph->pixel_width;
14781 ++glyph;
14783 else if (glyph > end) /* row is reversed */
14784 while (!NILP (glyph->object))
14786 if (BUFFERP (glyph->object))
14788 ptrdiff_t dpos = glyph->charpos - pt_old;
14790 if (glyph->charpos > bpos_max)
14791 bpos_max = glyph->charpos;
14792 if (glyph->charpos < bpos_min)
14793 bpos_min = glyph->charpos;
14794 if (!glyph->avoid_cursor_p)
14796 if (dpos == 0)
14798 match_with_avoid_cursor = false;
14799 break;
14801 if (0 > dpos && dpos > pos_before - pt_old)
14803 pos_before = glyph->charpos;
14804 glyph_before = glyph;
14806 else if (0 < dpos && dpos < pos_after - pt_old)
14808 pos_after = glyph->charpos;
14809 glyph_after = glyph;
14812 else if (dpos == 0)
14813 match_with_avoid_cursor = true;
14815 else if (STRINGP (glyph->object))
14817 Lisp_Object chprop;
14818 ptrdiff_t glyph_pos = glyph->charpos;
14820 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14821 glyph->object);
14822 if (!NILP (chprop))
14824 ptrdiff_t prop_pos =
14825 string_buffer_position_lim (glyph->object, pos_before,
14826 pos_after, false);
14828 if (prop_pos >= pos_before)
14829 bpos_max = prop_pos;
14831 if (INTEGERP (chprop))
14833 bpos_covered = bpos_max + XINT (chprop);
14834 /* If the `cursor' property covers buffer positions up
14835 to and including point, we should display cursor on
14836 this glyph. */
14837 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14839 cursor = glyph;
14840 break;
14843 string_seen = true;
14845 --glyph;
14846 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14848 x--; /* can't use any pixel_width */
14849 break;
14851 x -= glyph->pixel_width;
14854 /* Step 2: If we didn't find an exact match for point, we need to
14855 look for a proper place to put the cursor among glyphs between
14856 GLYPH_BEFORE and GLYPH_AFTER. */
14857 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14858 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14859 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14861 /* An empty line has a single glyph whose OBJECT is nil and
14862 whose CHARPOS is the position of a newline on that line.
14863 Note that on a TTY, there are more glyphs after that, which
14864 were produced by extend_face_to_end_of_line, but their
14865 CHARPOS is zero or negative. */
14866 bool empty_line_p =
14867 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14868 && NILP (glyph->object) && glyph->charpos > 0
14869 /* On a TTY, continued and truncated rows also have a glyph at
14870 their end whose OBJECT is nil and whose CHARPOS is
14871 positive (the continuation and truncation glyphs), but such
14872 rows are obviously not "empty". */
14873 && !(row->continued_p || row->truncated_on_right_p));
14875 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14877 ptrdiff_t ellipsis_pos;
14879 /* Scan back over the ellipsis glyphs. */
14880 if (!row->reversed_p)
14882 ellipsis_pos = (glyph - 1)->charpos;
14883 while (glyph > row->glyphs[TEXT_AREA]
14884 && (glyph - 1)->charpos == ellipsis_pos)
14885 glyph--, x -= glyph->pixel_width;
14886 /* That loop always goes one position too far, including
14887 the glyph before the ellipsis. So scan forward over
14888 that one. */
14889 x += glyph->pixel_width;
14890 glyph++;
14892 else /* row is reversed */
14894 ellipsis_pos = (glyph + 1)->charpos;
14895 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14896 && (glyph + 1)->charpos == ellipsis_pos)
14897 glyph++, x += glyph->pixel_width;
14898 x -= glyph->pixel_width;
14899 glyph--;
14902 else if (match_with_avoid_cursor)
14904 cursor = glyph_after;
14905 x = -1;
14907 else if (string_seen)
14909 int incr = row->reversed_p ? -1 : +1;
14911 /* Need to find the glyph that came out of a string which is
14912 present at point. That glyph is somewhere between
14913 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14914 positioned between POS_BEFORE and POS_AFTER in the
14915 buffer. */
14916 struct glyph *start, *stop;
14917 ptrdiff_t pos = pos_before;
14919 x = -1;
14921 /* If the row ends in a newline from a display string,
14922 reordering could have moved the glyphs belonging to the
14923 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14924 in this case we extend the search to the last glyph in
14925 the row that was not inserted by redisplay. */
14926 if (row->ends_in_newline_from_string_p)
14928 glyph_after = end;
14929 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14932 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14933 correspond to POS_BEFORE and POS_AFTER, respectively. We
14934 need START and STOP in the order that corresponds to the
14935 row's direction as given by its reversed_p flag. If the
14936 directionality of characters between POS_BEFORE and
14937 POS_AFTER is the opposite of the row's base direction,
14938 these characters will have been reordered for display,
14939 and we need to reverse START and STOP. */
14940 if (!row->reversed_p)
14942 start = min (glyph_before, glyph_after);
14943 stop = max (glyph_before, glyph_after);
14945 else
14947 start = max (glyph_before, glyph_after);
14948 stop = min (glyph_before, glyph_after);
14950 for (glyph = start + incr;
14951 row->reversed_p ? glyph > stop : glyph < stop; )
14954 /* Any glyphs that come from the buffer are here because
14955 of bidi reordering. Skip them, and only pay
14956 attention to glyphs that came from some string. */
14957 if (STRINGP (glyph->object))
14959 Lisp_Object str;
14960 ptrdiff_t tem;
14961 /* If the display property covers the newline, we
14962 need to search for it one position farther. */
14963 ptrdiff_t lim = pos_after
14964 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14966 string_from_text_prop = false;
14967 str = glyph->object;
14968 tem = string_buffer_position_lim (str, pos, lim, false);
14969 if (tem == 0 /* from overlay */
14970 || pos <= tem)
14972 /* If the string from which this glyph came is
14973 found in the buffer at point, or at position
14974 that is closer to point than pos_after, then
14975 we've found the glyph we've been looking for.
14976 If it comes from an overlay (tem == 0), and
14977 it has the `cursor' property on one of its
14978 glyphs, record that glyph as a candidate for
14979 displaying the cursor. (As in the
14980 unidirectional version, we will display the
14981 cursor on the last candidate we find.) */
14982 if (tem == 0
14983 || tem == pt_old
14984 || (tem - pt_old > 0 && tem < pos_after))
14986 /* The glyphs from this string could have
14987 been reordered. Find the one with the
14988 smallest string position. Or there could
14989 be a character in the string with the
14990 `cursor' property, which means display
14991 cursor on that character's glyph. */
14992 ptrdiff_t strpos = glyph->charpos;
14994 if (tem)
14996 cursor = glyph;
14997 string_from_text_prop = true;
14999 for ( ;
15000 (row->reversed_p ? glyph > stop : glyph < stop)
15001 && EQ (glyph->object, str);
15002 glyph += incr)
15004 Lisp_Object cprop;
15005 ptrdiff_t gpos = glyph->charpos;
15007 cprop = Fget_char_property (make_number (gpos),
15008 Qcursor,
15009 glyph->object);
15010 if (!NILP (cprop))
15012 cursor = glyph;
15013 break;
15015 if (tem && glyph->charpos < strpos)
15017 strpos = glyph->charpos;
15018 cursor = glyph;
15022 if (tem == pt_old
15023 || (tem - pt_old > 0 && tem < pos_after))
15024 goto compute_x;
15026 if (tem)
15027 pos = tem + 1; /* don't find previous instances */
15029 /* This string is not what we want; skip all of the
15030 glyphs that came from it. */
15031 while ((row->reversed_p ? glyph > stop : glyph < stop)
15032 && EQ (glyph->object, str))
15033 glyph += incr;
15035 else
15036 glyph += incr;
15039 /* If we reached the end of the line, and END was from a string,
15040 the cursor is not on this line. */
15041 if (cursor == NULL
15042 && (row->reversed_p ? glyph <= end : glyph >= end)
15043 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
15044 && STRINGP (end->object)
15045 && row->continued_p)
15046 return false;
15048 /* A truncated row may not include PT among its character positions.
15049 Setting the cursor inside the scroll margin will trigger
15050 recalculation of hscroll in hscroll_window_tree. But if a
15051 display string covers point, defer to the string-handling
15052 code below to figure this out. */
15053 else if (row->truncated_on_left_p && pt_old < bpos_min)
15055 cursor = glyph_before;
15056 x = -1;
15058 else if ((row->truncated_on_right_p && pt_old > bpos_max)
15059 /* Zero-width characters produce no glyphs. */
15060 || (!empty_line_p
15061 && (row->reversed_p
15062 ? glyph_after > glyphs_end
15063 : glyph_after < glyphs_end)))
15065 cursor = glyph_after;
15066 x = -1;
15070 compute_x:
15071 if (cursor != NULL)
15072 glyph = cursor;
15073 else if (glyph == glyphs_end
15074 && pos_before == pos_after
15075 && STRINGP ((row->reversed_p
15076 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
15077 : row->glyphs[TEXT_AREA])->object))
15079 /* If all the glyphs of this row came from strings, put the
15080 cursor on the first glyph of the row. This avoids having the
15081 cursor outside of the text area in this very rare and hard
15082 use case. */
15083 glyph =
15084 row->reversed_p
15085 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
15086 : row->glyphs[TEXT_AREA];
15088 if (x < 0)
15090 struct glyph *g;
15092 /* Need to compute x that corresponds to GLYPH. */
15093 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
15095 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
15096 emacs_abort ();
15097 x += g->pixel_width;
15101 /* ROW could be part of a continued line, which, under bidi
15102 reordering, might have other rows whose start and end charpos
15103 occlude point. Only set w->cursor if we found a better
15104 approximation to the cursor position than we have from previously
15105 examined candidate rows belonging to the same continued line. */
15106 if (/* We already have a candidate row. */
15107 w->cursor.vpos >= 0
15108 /* That candidate is not the row we are processing. */
15109 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15110 /* Make sure cursor.vpos specifies a row whose start and end
15111 charpos occlude point, and it is valid candidate for being a
15112 cursor-row. This is because some callers of this function
15113 leave cursor.vpos at the row where the cursor was displayed
15114 during the last redisplay cycle. */
15115 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15116 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15117 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15119 struct glyph *g1
15120 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15122 /* Don't consider glyphs that are outside TEXT_AREA. */
15123 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15124 return false;
15125 /* Keep the candidate whose buffer position is the closest to
15126 point or has the `cursor' property. */
15127 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15128 w->cursor.hpos >= 0
15129 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15130 && ((BUFFERP (g1->object)
15131 && (g1->charpos == pt_old /* An exact match always wins. */
15132 || (BUFFERP (glyph->object)
15133 && eabs (g1->charpos - pt_old)
15134 < eabs (glyph->charpos - pt_old))))
15135 /* Previous candidate is a glyph from a string that has
15136 a non-nil `cursor' property. */
15137 || (STRINGP (g1->object)
15138 && (!NILP (Fget_char_property (make_number (g1->charpos),
15139 Qcursor, g1->object))
15140 /* Previous candidate is from the same display
15141 string as this one, and the display string
15142 came from a text property. */
15143 || (EQ (g1->object, glyph->object)
15144 && string_from_text_prop)
15145 /* this candidate is from newline and its
15146 position is not an exact match */
15147 || (NILP (glyph->object)
15148 && glyph->charpos != pt_old)))))
15149 return false;
15150 /* If this candidate gives an exact match, use that. */
15151 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15152 /* If this candidate is a glyph created for the
15153 terminating newline of a line, and point is on that
15154 newline, it wins because it's an exact match. */
15155 || (!row->continued_p
15156 && NILP (glyph->object)
15157 && glyph->charpos == 0
15158 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15159 /* Otherwise, keep the candidate that comes from a row
15160 spanning less buffer positions. This may win when one or
15161 both candidate positions are on glyphs that came from
15162 display strings, for which we cannot compare buffer
15163 positions. */
15164 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15165 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15166 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15167 return false;
15169 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15170 w->cursor.x = x;
15171 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15172 w->cursor.y = row->y + dy;
15174 if (w == XWINDOW (selected_window))
15176 if (!row->continued_p
15177 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15178 && row->x == 0)
15180 this_line_buffer = XBUFFER (w->contents);
15182 CHARPOS (this_line_start_pos)
15183 = MATRIX_ROW_START_CHARPOS (row) + delta;
15184 BYTEPOS (this_line_start_pos)
15185 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15187 CHARPOS (this_line_end_pos)
15188 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15189 BYTEPOS (this_line_end_pos)
15190 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15192 this_line_y = w->cursor.y;
15193 this_line_pixel_height = row->height;
15194 this_line_vpos = w->cursor.vpos;
15195 this_line_start_x = row->x;
15197 else
15198 CHARPOS (this_line_start_pos) = 0;
15201 return true;
15205 /* Run window scroll functions, if any, for WINDOW with new window
15206 start STARTP. Sets the window start of WINDOW to that position.
15208 We assume that the window's buffer is really current. */
15210 static struct text_pos
15211 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15213 struct window *w = XWINDOW (window);
15214 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15216 eassert (current_buffer == XBUFFER (w->contents));
15218 if (!NILP (Vwindow_scroll_functions))
15220 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15221 make_number (CHARPOS (startp)));
15222 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15223 /* In case the hook functions switch buffers. */
15224 set_buffer_internal (XBUFFER (w->contents));
15227 return startp;
15231 /* Make sure the line containing the cursor is fully visible.
15232 A value of true means there is nothing to be done.
15233 (Either the line is fully visible, or it cannot be made so,
15234 or we cannot tell.)
15236 If FORCE_P, return false even if partial visible cursor row
15237 is higher than window.
15239 If CURRENT_MATRIX_P, use the information from the
15240 window's current glyph matrix; otherwise use the desired glyph
15241 matrix.
15243 A value of false means the caller should do scrolling
15244 as if point had gone off the screen. */
15246 static bool
15247 cursor_row_fully_visible_p (struct window *w, bool force_p,
15248 bool current_matrix_p)
15250 struct glyph_matrix *matrix;
15251 struct glyph_row *row;
15252 int window_height;
15254 if (!make_cursor_line_fully_visible_p)
15255 return true;
15257 /* It's not always possible to find the cursor, e.g, when a window
15258 is full of overlay strings. Don't do anything in that case. */
15259 if (w->cursor.vpos < 0)
15260 return true;
15262 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15263 row = MATRIX_ROW (matrix, w->cursor.vpos);
15265 /* If the cursor row is not partially visible, there's nothing to do. */
15266 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15267 return true;
15269 /* If the row the cursor is in is taller than the window's height,
15270 it's not clear what to do, so do nothing. */
15271 window_height = window_box_height (w);
15272 if (row->height >= window_height)
15274 if (!force_p || MINI_WINDOW_P (w)
15275 || w->vscroll || w->cursor.vpos == 0)
15276 return true;
15278 return false;
15282 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15283 means only WINDOW is redisplayed in redisplay_internal.
15284 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15285 in redisplay_window to bring a partially visible line into view in
15286 the case that only the cursor has moved.
15288 LAST_LINE_MISFIT should be true if we're scrolling because the
15289 last screen line's vertical height extends past the end of the screen.
15291 Value is
15293 1 if scrolling succeeded
15295 0 if scrolling didn't find point.
15297 -1 if new fonts have been loaded so that we must interrupt
15298 redisplay, adjust glyph matrices, and try again. */
15300 enum
15302 SCROLLING_SUCCESS,
15303 SCROLLING_FAILED,
15304 SCROLLING_NEED_LARGER_MATRICES
15307 /* If scroll-conservatively is more than this, never recenter.
15309 If you change this, don't forget to update the doc string of
15310 `scroll-conservatively' and the Emacs manual. */
15311 #define SCROLL_LIMIT 100
15313 static int
15314 try_scrolling (Lisp_Object window, bool just_this_one_p,
15315 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15316 bool temp_scroll_step, bool last_line_misfit)
15318 struct window *w = XWINDOW (window);
15319 struct frame *f = XFRAME (w->frame);
15320 struct text_pos pos, startp;
15321 struct it it;
15322 int this_scroll_margin, scroll_max, rc, height;
15323 int dy = 0, amount_to_scroll = 0;
15324 bool scroll_down_p = false;
15325 int extra_scroll_margin_lines = last_line_misfit;
15326 Lisp_Object aggressive;
15327 /* We will never try scrolling more than this number of lines. */
15328 int scroll_limit = SCROLL_LIMIT;
15329 int frame_line_height = default_line_pixel_height (w);
15330 int window_total_lines
15331 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15333 #ifdef GLYPH_DEBUG
15334 debug_method_add (w, "try_scrolling");
15335 #endif
15337 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15339 /* Compute scroll margin height in pixels. We scroll when point is
15340 within this distance from the top or bottom of the window. */
15341 if (scroll_margin > 0)
15342 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15343 * frame_line_height;
15344 else
15345 this_scroll_margin = 0;
15347 /* Force arg_scroll_conservatively to have a reasonable value, to
15348 avoid scrolling too far away with slow move_it_* functions. Note
15349 that the user can supply scroll-conservatively equal to
15350 `most-positive-fixnum', which can be larger than INT_MAX. */
15351 if (arg_scroll_conservatively > scroll_limit)
15353 arg_scroll_conservatively = scroll_limit + 1;
15354 scroll_max = scroll_limit * frame_line_height;
15356 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15357 /* Compute how much we should try to scroll maximally to bring
15358 point into view. */
15359 scroll_max = (max (scroll_step,
15360 max (arg_scroll_conservatively, temp_scroll_step))
15361 * frame_line_height);
15362 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15363 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15364 /* We're trying to scroll because of aggressive scrolling but no
15365 scroll_step is set. Choose an arbitrary one. */
15366 scroll_max = 10 * frame_line_height;
15367 else
15368 scroll_max = 0;
15370 too_near_end:
15372 /* Decide whether to scroll down. */
15373 if (PT > CHARPOS (startp))
15375 int scroll_margin_y;
15377 /* Compute the pixel ypos of the scroll margin, then move IT to
15378 either that ypos or PT, whichever comes first. */
15379 start_display (&it, w, startp);
15380 scroll_margin_y = it.last_visible_y - this_scroll_margin
15381 - frame_line_height * extra_scroll_margin_lines;
15382 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15383 (MOVE_TO_POS | MOVE_TO_Y));
15385 if (PT > CHARPOS (it.current.pos))
15387 int y0 = line_bottom_y (&it);
15388 /* Compute how many pixels below window bottom to stop searching
15389 for PT. This avoids costly search for PT that is far away if
15390 the user limited scrolling by a small number of lines, but
15391 always finds PT if scroll_conservatively is set to a large
15392 number, such as most-positive-fixnum. */
15393 int slack = max (scroll_max, 10 * frame_line_height);
15394 int y_to_move = it.last_visible_y + slack;
15396 /* Compute the distance from the scroll margin to PT or to
15397 the scroll limit, whichever comes first. This should
15398 include the height of the cursor line, to make that line
15399 fully visible. */
15400 move_it_to (&it, PT, -1, y_to_move,
15401 -1, MOVE_TO_POS | MOVE_TO_Y);
15402 dy = line_bottom_y (&it) - y0;
15404 if (dy > scroll_max)
15405 return SCROLLING_FAILED;
15407 if (dy > 0)
15408 scroll_down_p = true;
15410 else if (PT == IT_CHARPOS (it)
15411 && IT_CHARPOS (it) < ZV
15412 && it.method == GET_FROM_STRING
15413 && arg_scroll_conservatively > scroll_limit
15414 && it.current_x == 0)
15416 enum move_it_result skip;
15417 int y1 = it.current_y;
15418 int vpos;
15420 /* A before-string that includes newlines and is displayed
15421 on the last visible screen line could fail us under
15422 scroll-conservatively > 100, because we will be unable to
15423 position the cursor on that last visible line. Try to
15424 recover by finding the first screen line that has some
15425 glyphs coming from the buffer text. */
15426 do {
15427 skip = move_it_in_display_line_to (&it, ZV, -1, MOVE_TO_POS);
15428 if (skip != MOVE_NEWLINE_OR_CR
15429 || IT_CHARPOS (it) != PT
15430 || it.method == GET_FROM_BUFFER)
15431 break;
15432 vpos = it.vpos;
15433 move_it_to (&it, -1, -1, -1, vpos + 1, MOVE_TO_VPOS);
15434 } while (it.vpos > vpos);
15436 dy = it.current_y - y1;
15438 if (dy > scroll_max)
15439 return SCROLLING_FAILED;
15441 if (dy > 0)
15442 scroll_down_p = true;
15446 if (scroll_down_p)
15448 /* Point is in or below the bottom scroll margin, so move the
15449 window start down. If scrolling conservatively, move it just
15450 enough down to make point visible. If scroll_step is set,
15451 move it down by scroll_step. */
15452 if (arg_scroll_conservatively)
15453 amount_to_scroll
15454 = min (max (dy, frame_line_height),
15455 frame_line_height * arg_scroll_conservatively);
15456 else if (scroll_step || temp_scroll_step)
15457 amount_to_scroll = scroll_max;
15458 else
15460 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15461 height = WINDOW_BOX_TEXT_HEIGHT (w);
15462 if (NUMBERP (aggressive))
15464 double float_amount = XFLOATINT (aggressive) * height;
15465 int aggressive_scroll = float_amount;
15466 if (aggressive_scroll == 0 && float_amount > 0)
15467 aggressive_scroll = 1;
15468 /* Don't let point enter the scroll margin near top of
15469 the window. This could happen if the value of
15470 scroll_up_aggressively is too large and there are
15471 non-zero margins, because scroll_up_aggressively
15472 means put point that fraction of window height
15473 _from_the_bottom_margin_. */
15474 if (aggressive_scroll + 2 * this_scroll_margin > height)
15475 aggressive_scroll = height - 2 * this_scroll_margin;
15476 amount_to_scroll = dy + aggressive_scroll;
15480 if (amount_to_scroll <= 0)
15481 return SCROLLING_FAILED;
15483 start_display (&it, w, startp);
15484 if (arg_scroll_conservatively <= scroll_limit)
15485 move_it_vertically (&it, amount_to_scroll);
15486 else
15488 /* Extra precision for users who set scroll-conservatively
15489 to a large number: make sure the amount we scroll
15490 the window start is never less than amount_to_scroll,
15491 which was computed as distance from window bottom to
15492 point. This matters when lines at window top and lines
15493 below window bottom have different height. */
15494 struct it it1;
15495 void *it1data = NULL;
15496 /* We use a temporary it1 because line_bottom_y can modify
15497 its argument, if it moves one line down; see there. */
15498 int start_y;
15500 SAVE_IT (it1, it, it1data);
15501 start_y = line_bottom_y (&it1);
15502 do {
15503 RESTORE_IT (&it, &it, it1data);
15504 move_it_by_lines (&it, 1);
15505 SAVE_IT (it1, it, it1data);
15506 } while (IT_CHARPOS (it) < ZV
15507 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15508 bidi_unshelve_cache (it1data, true);
15511 /* If STARTP is unchanged, move it down another screen line. */
15512 if (IT_CHARPOS (it) == CHARPOS (startp))
15513 move_it_by_lines (&it, 1);
15514 startp = it.current.pos;
15516 else
15518 struct text_pos scroll_margin_pos = startp;
15519 int y_offset = 0;
15521 /* See if point is inside the scroll margin at the top of the
15522 window. */
15523 if (this_scroll_margin)
15525 int y_start;
15527 start_display (&it, w, startp);
15528 y_start = it.current_y;
15529 move_it_vertically (&it, this_scroll_margin);
15530 scroll_margin_pos = it.current.pos;
15531 /* If we didn't move enough before hitting ZV, request
15532 additional amount of scroll, to move point out of the
15533 scroll margin. */
15534 if (IT_CHARPOS (it) == ZV
15535 && it.current_y - y_start < this_scroll_margin)
15536 y_offset = this_scroll_margin - (it.current_y - y_start);
15539 if (PT < CHARPOS (scroll_margin_pos))
15541 /* Point is in the scroll margin at the top of the window or
15542 above what is displayed in the window. */
15543 int y0, y_to_move;
15545 /* Compute the vertical distance from PT to the scroll
15546 margin position. Move as far as scroll_max allows, or
15547 one screenful, or 10 screen lines, whichever is largest.
15548 Give up if distance is greater than scroll_max or if we
15549 didn't reach the scroll margin position. */
15550 SET_TEXT_POS (pos, PT, PT_BYTE);
15551 start_display (&it, w, pos);
15552 y0 = it.current_y;
15553 y_to_move = max (it.last_visible_y,
15554 max (scroll_max, 10 * frame_line_height));
15555 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15556 y_to_move, -1,
15557 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15558 dy = it.current_y - y0;
15559 if (dy > scroll_max
15560 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15561 return SCROLLING_FAILED;
15563 /* Additional scroll for when ZV was too close to point. */
15564 dy += y_offset;
15566 /* Compute new window start. */
15567 start_display (&it, w, startp);
15569 if (arg_scroll_conservatively)
15570 amount_to_scroll = max (dy, frame_line_height
15571 * max (scroll_step, temp_scroll_step));
15572 else if (scroll_step || temp_scroll_step)
15573 amount_to_scroll = scroll_max;
15574 else
15576 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15577 height = WINDOW_BOX_TEXT_HEIGHT (w);
15578 if (NUMBERP (aggressive))
15580 double float_amount = XFLOATINT (aggressive) * height;
15581 int aggressive_scroll = float_amount;
15582 if (aggressive_scroll == 0 && float_amount > 0)
15583 aggressive_scroll = 1;
15584 /* Don't let point enter the scroll margin near
15585 bottom of the window, if the value of
15586 scroll_down_aggressively happens to be too
15587 large. */
15588 if (aggressive_scroll + 2 * this_scroll_margin > height)
15589 aggressive_scroll = height - 2 * this_scroll_margin;
15590 amount_to_scroll = dy + aggressive_scroll;
15594 if (amount_to_scroll <= 0)
15595 return SCROLLING_FAILED;
15597 move_it_vertically_backward (&it, amount_to_scroll);
15598 startp = it.current.pos;
15602 /* Run window scroll functions. */
15603 startp = run_window_scroll_functions (window, startp);
15605 /* Display the window. Give up if new fonts are loaded, or if point
15606 doesn't appear. */
15607 if (!try_window (window, startp, 0))
15608 rc = SCROLLING_NEED_LARGER_MATRICES;
15609 else if (w->cursor.vpos < 0)
15611 clear_glyph_matrix (w->desired_matrix);
15612 rc = SCROLLING_FAILED;
15614 else
15616 /* Maybe forget recorded base line for line number display. */
15617 if (!just_this_one_p
15618 || current_buffer->clip_changed
15619 || BEG_UNCHANGED < CHARPOS (startp))
15620 w->base_line_number = 0;
15622 /* If cursor ends up on a partially visible line,
15623 treat that as being off the bottom of the screen. */
15624 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15625 false)
15626 /* It's possible that the cursor is on the first line of the
15627 buffer, which is partially obscured due to a vscroll
15628 (Bug#7537). In that case, avoid looping forever. */
15629 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15631 clear_glyph_matrix (w->desired_matrix);
15632 ++extra_scroll_margin_lines;
15633 goto too_near_end;
15635 rc = SCROLLING_SUCCESS;
15638 return rc;
15642 /* Compute a suitable window start for window W if display of W starts
15643 on a continuation line. Value is true if a new window start
15644 was computed.
15646 The new window start will be computed, based on W's width, starting
15647 from the start of the continued line. It is the start of the
15648 screen line with the minimum distance from the old start W->start,
15649 which is still before point (otherwise point will definitely not
15650 be visible in the window). */
15652 static bool
15653 compute_window_start_on_continuation_line (struct window *w)
15655 struct text_pos pos, start_pos, pos_before_pt;
15656 bool window_start_changed_p = false;
15658 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15660 /* If window start is on a continuation line... Window start may be
15661 < BEGV in case there's invisible text at the start of the
15662 buffer (M-x rmail, for example). */
15663 if (CHARPOS (start_pos) > BEGV
15664 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15666 struct it it;
15667 struct glyph_row *row;
15669 /* Handle the case that the window start is out of range. */
15670 if (CHARPOS (start_pos) < BEGV)
15671 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15672 else if (CHARPOS (start_pos) > ZV)
15673 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15675 /* Find the start of the continued line. This should be fast
15676 because find_newline is fast (newline cache). */
15677 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15678 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15679 row, DEFAULT_FACE_ID);
15680 reseat_at_previous_visible_line_start (&it);
15682 /* If the line start is "too far" away from the window start,
15683 say it takes too much time to compute a new window start.
15684 Also, give up if the line start is after point, as in that
15685 case point will not be visible with any window start we
15686 compute. */
15687 if (IT_CHARPOS (it) <= PT
15688 || (CHARPOS (start_pos) - IT_CHARPOS (it)
15689 /* PXW: Do we need upper bounds here? */
15690 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w)))
15692 int min_distance, distance;
15694 /* Move forward by display lines to find the new window
15695 start. If window width was enlarged, the new start can
15696 be expected to be > the old start. If window width was
15697 decreased, the new window start will be < the old start.
15698 So, we're looking for the display line start with the
15699 minimum distance from the old window start. */
15700 pos_before_pt = pos = it.current.pos;
15701 min_distance = INFINITY;
15702 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15703 distance < min_distance)
15705 min_distance = distance;
15706 if (CHARPOS (pos) <= PT)
15707 pos_before_pt = pos;
15708 pos = it.current.pos;
15709 if (it.line_wrap == WORD_WRAP)
15711 /* Under WORD_WRAP, move_it_by_lines is likely to
15712 overshoot and stop not at the first, but the
15713 second character from the left margin. So in
15714 that case, we need a more tight control on the X
15715 coordinate of the iterator than move_it_by_lines
15716 promises in its contract. The method is to first
15717 go to the last (rightmost) visible character of a
15718 line, then move to the leftmost character on the
15719 next line in a separate call. */
15720 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15721 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15722 move_it_to (&it, ZV, 0,
15723 it.current_y + it.max_ascent + it.max_descent, -1,
15724 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15726 else
15727 move_it_by_lines (&it, 1);
15730 /* It makes very little sense to make the new window start
15731 after point, as point won't be visible. If that's what
15732 the loop above finds, fall back on the candidate before
15733 or at point that is closest to the old window start. */
15734 if (CHARPOS (pos) > PT)
15735 pos = pos_before_pt;
15737 /* Set the window start there. */
15738 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15739 window_start_changed_p = true;
15743 return window_start_changed_p;
15747 /* Try cursor movement in case text has not changed in window WINDOW,
15748 with window start STARTP. Value is
15750 CURSOR_MOVEMENT_SUCCESS if successful
15752 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15754 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15755 display. *SCROLL_STEP is set to true, under certain circumstances, if
15756 we want to scroll as if scroll-step were set to 1. See the code.
15758 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15759 which case we have to abort this redisplay, and adjust matrices
15760 first. */
15762 enum
15764 CURSOR_MOVEMENT_SUCCESS,
15765 CURSOR_MOVEMENT_CANNOT_BE_USED,
15766 CURSOR_MOVEMENT_MUST_SCROLL,
15767 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15770 static int
15771 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15772 bool *scroll_step)
15774 struct window *w = XWINDOW (window);
15775 struct frame *f = XFRAME (w->frame);
15776 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15778 #ifdef GLYPH_DEBUG
15779 if (inhibit_try_cursor_movement)
15780 return rc;
15781 #endif
15783 /* Previously, there was a check for Lisp integer in the
15784 if-statement below. Now, this field is converted to
15785 ptrdiff_t, thus zero means invalid position in a buffer. */
15786 eassert (w->last_point > 0);
15787 /* Likewise there was a check whether window_end_vpos is nil or larger
15788 than the window. Now window_end_vpos is int and so never nil, but
15789 let's leave eassert to check whether it fits in the window. */
15790 eassert (!w->window_end_valid
15791 || w->window_end_vpos < w->current_matrix->nrows);
15793 /* Handle case where text has not changed, only point, and it has
15794 not moved off the frame. */
15795 if (/* Point may be in this window. */
15796 PT >= CHARPOS (startp)
15797 /* Selective display hasn't changed. */
15798 && !current_buffer->clip_changed
15799 /* Function force-mode-line-update is used to force a thorough
15800 redisplay. It sets either windows_or_buffers_changed or
15801 update_mode_lines. So don't take a shortcut here for these
15802 cases. */
15803 && !update_mode_lines
15804 && !windows_or_buffers_changed
15805 && !f->cursor_type_changed
15806 && NILP (Vshow_trailing_whitespace)
15807 /* This code is not used for mini-buffer for the sake of the case
15808 of redisplaying to replace an echo area message; since in
15809 that case the mini-buffer contents per se are usually
15810 unchanged. This code is of no real use in the mini-buffer
15811 since the handling of this_line_start_pos, etc., in redisplay
15812 handles the same cases. */
15813 && !EQ (window, minibuf_window)
15814 && (FRAME_WINDOW_P (f)
15815 || !overlay_arrow_in_current_buffer_p ()))
15817 int this_scroll_margin, top_scroll_margin;
15818 struct glyph_row *row = NULL;
15819 int frame_line_height = default_line_pixel_height (w);
15820 int window_total_lines
15821 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15823 #ifdef GLYPH_DEBUG
15824 debug_method_add (w, "cursor movement");
15825 #endif
15827 /* Scroll if point within this distance from the top or bottom
15828 of the window. This is a pixel value. */
15829 if (scroll_margin > 0)
15831 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15832 this_scroll_margin *= frame_line_height;
15834 else
15835 this_scroll_margin = 0;
15837 top_scroll_margin = this_scroll_margin;
15838 if (WINDOW_WANTS_HEADER_LINE_P (w))
15839 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15841 /* Start with the row the cursor was displayed during the last
15842 not paused redisplay. Give up if that row is not valid. */
15843 if (w->last_cursor_vpos < 0
15844 || w->last_cursor_vpos >= w->current_matrix->nrows)
15845 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15846 else
15848 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15849 if (row->mode_line_p)
15850 ++row;
15851 if (!row->enabled_p)
15852 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15855 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15857 bool scroll_p = false, must_scroll = false;
15858 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15860 if (PT > w->last_point)
15862 /* Point has moved forward. */
15863 while (MATRIX_ROW_END_CHARPOS (row) < PT
15864 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15866 eassert (row->enabled_p);
15867 ++row;
15870 /* If the end position of a row equals the start
15871 position of the next row, and PT is at that position,
15872 we would rather display cursor in the next line. */
15873 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15874 && MATRIX_ROW_END_CHARPOS (row) == PT
15875 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15876 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15877 && !cursor_row_p (row))
15878 ++row;
15880 /* If within the scroll margin, scroll. Note that
15881 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15882 the next line would be drawn, and that
15883 this_scroll_margin can be zero. */
15884 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15885 || PT > MATRIX_ROW_END_CHARPOS (row)
15886 /* Line is completely visible last line in window
15887 and PT is to be set in the next line. */
15888 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15889 && PT == MATRIX_ROW_END_CHARPOS (row)
15890 && !row->ends_at_zv_p
15891 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15892 scroll_p = true;
15894 else if (PT < w->last_point)
15896 /* Cursor has to be moved backward. Note that PT >=
15897 CHARPOS (startp) because of the outer if-statement. */
15898 while (!row->mode_line_p
15899 && (MATRIX_ROW_START_CHARPOS (row) > PT
15900 || (MATRIX_ROW_START_CHARPOS (row) == PT
15901 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15902 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15903 row > w->current_matrix->rows
15904 && (row-1)->ends_in_newline_from_string_p))))
15905 && (row->y > top_scroll_margin
15906 || CHARPOS (startp) == BEGV))
15908 eassert (row->enabled_p);
15909 --row;
15912 /* Consider the following case: Window starts at BEGV,
15913 there is invisible, intangible text at BEGV, so that
15914 display starts at some point START > BEGV. It can
15915 happen that we are called with PT somewhere between
15916 BEGV and START. Try to handle that case. */
15917 if (row < w->current_matrix->rows
15918 || row->mode_line_p)
15920 row = w->current_matrix->rows;
15921 if (row->mode_line_p)
15922 ++row;
15925 /* Due to newlines in overlay strings, we may have to
15926 skip forward over overlay strings. */
15927 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15928 && MATRIX_ROW_END_CHARPOS (row) == PT
15929 && !cursor_row_p (row))
15930 ++row;
15932 /* If within the scroll margin, scroll. */
15933 if (row->y < top_scroll_margin
15934 && CHARPOS (startp) != BEGV)
15935 scroll_p = true;
15937 else
15939 /* Cursor did not move. So don't scroll even if cursor line
15940 is partially visible, as it was so before. */
15941 rc = CURSOR_MOVEMENT_SUCCESS;
15944 if (PT < MATRIX_ROW_START_CHARPOS (row)
15945 || PT > MATRIX_ROW_END_CHARPOS (row))
15947 /* if PT is not in the glyph row, give up. */
15948 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15949 must_scroll = true;
15951 else if (rc != CURSOR_MOVEMENT_SUCCESS
15952 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15954 struct glyph_row *row1;
15956 /* If rows are bidi-reordered and point moved, back up
15957 until we find a row that does not belong to a
15958 continuation line. This is because we must consider
15959 all rows of a continued line as candidates for the
15960 new cursor positioning, since row start and end
15961 positions change non-linearly with vertical position
15962 in such rows. */
15963 /* FIXME: Revisit this when glyph ``spilling'' in
15964 continuation lines' rows is implemented for
15965 bidi-reordered rows. */
15966 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15967 MATRIX_ROW_CONTINUATION_LINE_P (row);
15968 --row)
15970 /* If we hit the beginning of the displayed portion
15971 without finding the first row of a continued
15972 line, give up. */
15973 if (row <= row1)
15975 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15976 break;
15978 eassert (row->enabled_p);
15981 if (must_scroll)
15983 else if (rc != CURSOR_MOVEMENT_SUCCESS
15984 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15985 /* Make sure this isn't a header line by any chance, since
15986 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15987 && !row->mode_line_p
15988 && make_cursor_line_fully_visible_p)
15990 if (PT == MATRIX_ROW_END_CHARPOS (row)
15991 && !row->ends_at_zv_p
15992 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15993 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15994 else if (row->height > window_box_height (w))
15996 /* If we end up in a partially visible line, let's
15997 make it fully visible, except when it's taller
15998 than the window, in which case we can't do much
15999 about it. */
16000 *scroll_step = true;
16001 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16003 else
16005 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16006 if (!cursor_row_fully_visible_p (w, false, true))
16007 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16008 else
16009 rc = CURSOR_MOVEMENT_SUCCESS;
16012 else if (scroll_p)
16013 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16014 else if (rc != CURSOR_MOVEMENT_SUCCESS
16015 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16017 /* With bidi-reordered rows, there could be more than
16018 one candidate row whose start and end positions
16019 occlude point. We need to let set_cursor_from_row
16020 find the best candidate. */
16021 /* FIXME: Revisit this when glyph ``spilling'' in
16022 continuation lines' rows is implemented for
16023 bidi-reordered rows. */
16024 bool rv = false;
16028 bool at_zv_p = false, exact_match_p = false;
16030 if (MATRIX_ROW_START_CHARPOS (row) <= PT
16031 && PT <= MATRIX_ROW_END_CHARPOS (row)
16032 && cursor_row_p (row))
16033 rv |= set_cursor_from_row (w, row, w->current_matrix,
16034 0, 0, 0, 0);
16035 /* As soon as we've found the exact match for point,
16036 or the first suitable row whose ends_at_zv_p flag
16037 is set, we are done. */
16038 if (rv)
16040 at_zv_p = MATRIX_ROW (w->current_matrix,
16041 w->cursor.vpos)->ends_at_zv_p;
16042 if (!at_zv_p
16043 && w->cursor.hpos >= 0
16044 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
16045 w->cursor.vpos))
16047 struct glyph_row *candidate =
16048 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16049 struct glyph *g =
16050 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
16051 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
16053 exact_match_p =
16054 (BUFFERP (g->object) && g->charpos == PT)
16055 || (NILP (g->object)
16056 && (g->charpos == PT
16057 || (g->charpos == 0 && endpos - 1 == PT)));
16059 if (at_zv_p || exact_match_p)
16061 rc = CURSOR_MOVEMENT_SUCCESS;
16062 break;
16065 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
16066 break;
16067 ++row;
16069 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
16070 || row->continued_p)
16071 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
16072 || (MATRIX_ROW_START_CHARPOS (row) == PT
16073 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
16074 /* If we didn't find any candidate rows, or exited the
16075 loop before all the candidates were examined, signal
16076 to the caller that this method failed. */
16077 if (rc != CURSOR_MOVEMENT_SUCCESS
16078 && !(rv
16079 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
16080 && !row->continued_p))
16081 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16082 else if (rv)
16083 rc = CURSOR_MOVEMENT_SUCCESS;
16085 else
16089 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
16091 rc = CURSOR_MOVEMENT_SUCCESS;
16092 break;
16094 ++row;
16096 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
16097 && MATRIX_ROW_START_CHARPOS (row) == PT
16098 && cursor_row_p (row));
16103 return rc;
16107 void
16108 set_vertical_scroll_bar (struct window *w)
16110 ptrdiff_t start, end, whole;
16112 /* Calculate the start and end positions for the current window.
16113 At some point, it would be nice to choose between scrollbars
16114 which reflect the whole buffer size, with special markers
16115 indicating narrowing, and scrollbars which reflect only the
16116 visible region.
16118 Note that mini-buffers sometimes aren't displaying any text. */
16119 if (!MINI_WINDOW_P (w)
16120 || (w == XWINDOW (minibuf_window)
16121 && NILP (echo_area_buffer[0])))
16123 struct buffer *buf = XBUFFER (w->contents);
16124 whole = BUF_ZV (buf) - BUF_BEGV (buf);
16125 start = marker_position (w->start) - BUF_BEGV (buf);
16126 /* I don't think this is guaranteed to be right. For the
16127 moment, we'll pretend it is. */
16128 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
16130 if (end < start)
16131 end = start;
16132 if (whole < (end - start))
16133 whole = end - start;
16135 else
16136 start = end = whole = 0;
16138 /* Indicate what this scroll bar ought to be displaying now. */
16139 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
16140 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
16141 (w, end - start, whole, start);
16145 void
16146 set_horizontal_scroll_bar (struct window *w)
16148 int start, end, whole, portion;
16150 if (!MINI_WINDOW_P (w)
16151 || (w == XWINDOW (minibuf_window)
16152 && NILP (echo_area_buffer[0])))
16154 struct buffer *b = XBUFFER (w->contents);
16155 struct buffer *old_buffer = NULL;
16156 struct it it;
16157 struct text_pos startp;
16159 if (b != current_buffer)
16161 old_buffer = current_buffer;
16162 set_buffer_internal (b);
16165 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16166 start_display (&it, w, startp);
16167 it.last_visible_x = INT_MAX;
16168 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16169 MOVE_TO_X | MOVE_TO_Y);
16170 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16171 window_box_height (w), -1,
16172 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16174 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16175 end = start + window_box_width (w, TEXT_AREA);
16176 portion = end - start;
16177 /* After enlarging a horizontally scrolled window such that it
16178 gets at least as wide as the text it contains, make sure that
16179 the thumb doesn't fill the entire scroll bar so we can still
16180 drag it back to see the entire text. */
16181 whole = max (whole, end);
16183 if (it.bidi_p)
16185 Lisp_Object pdir;
16187 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16188 if (EQ (pdir, Qright_to_left))
16190 start = whole - end;
16191 end = start + portion;
16195 if (old_buffer)
16196 set_buffer_internal (old_buffer);
16198 else
16199 start = end = whole = portion = 0;
16201 w->hscroll_whole = whole;
16203 /* Indicate what this scroll bar ought to be displaying now. */
16204 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16205 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16206 (w, portion, whole, start);
16210 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16211 selected_window is redisplayed.
16213 We can return without actually redisplaying the window if fonts has been
16214 changed on window's frame. In that case, redisplay_internal will retry.
16216 As one of the important parts of redisplaying a window, we need to
16217 decide whether the previous window-start position (stored in the
16218 window's w->start marker position) is still valid, and if it isn't,
16219 recompute it. Some details about that:
16221 . The previous window-start could be in a continuation line, in
16222 which case we need to recompute it when the window width
16223 changes. See compute_window_start_on_continuation_line and its
16224 call below.
16226 . The text that changed since last redisplay could include the
16227 previous window-start position. In that case, we try to salvage
16228 what we can from the current glyph matrix by calling
16229 try_scrolling, which see.
16231 . Some Emacs command could force us to use a specific window-start
16232 position by setting the window's force_start flag, or gently
16233 propose doing that by setting the window's optional_new_start
16234 flag. In these cases, we try using the specified start point if
16235 that succeeds (i.e. the window desired matrix is successfully
16236 recomputed, and point location is within the window). In case
16237 of optional_new_start, we first check if the specified start
16238 position is feasible, i.e. if it will allow point to be
16239 displayed in the window. If using the specified start point
16240 fails, e.g., if new fonts are needed to be loaded, we abort the
16241 redisplay cycle and leave it up to the next cycle to figure out
16242 things.
16244 . Note that the window's force_start flag is sometimes set by
16245 redisplay itself, when it decides that the previous window start
16246 point is fine and should be kept. Search for "goto force_start"
16247 below to see the details. Like the values of window-start
16248 specified outside of redisplay, these internally-deduced values
16249 are tested for feasibility, and ignored if found to be
16250 unfeasible.
16252 . Note that the function try_window, used to completely redisplay
16253 a window, accepts the window's start point as its argument.
16254 This is used several times in the redisplay code to control
16255 where the window start will be, according to user options such
16256 as scroll-conservatively, and also to ensure the screen line
16257 showing point will be fully (as opposed to partially) visible on
16258 display. */
16260 static void
16261 redisplay_window (Lisp_Object window, bool just_this_one_p)
16263 struct window *w = XWINDOW (window);
16264 struct frame *f = XFRAME (w->frame);
16265 struct buffer *buffer = XBUFFER (w->contents);
16266 struct buffer *old = current_buffer;
16267 struct text_pos lpoint, opoint, startp;
16268 bool update_mode_line;
16269 int tem;
16270 struct it it;
16271 /* Record it now because it's overwritten. */
16272 bool current_matrix_up_to_date_p = false;
16273 bool used_current_matrix_p = false;
16274 /* This is less strict than current_matrix_up_to_date_p.
16275 It indicates that the buffer contents and narrowing are unchanged. */
16276 bool buffer_unchanged_p = false;
16277 bool temp_scroll_step = false;
16278 ptrdiff_t count = SPECPDL_INDEX ();
16279 int rc;
16280 int centering_position = -1;
16281 bool last_line_misfit = false;
16282 ptrdiff_t beg_unchanged, end_unchanged;
16283 int frame_line_height;
16284 bool use_desired_matrix;
16285 void *itdata = NULL;
16287 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16288 opoint = lpoint;
16290 #ifdef GLYPH_DEBUG
16291 *w->desired_matrix->method = 0;
16292 #endif
16294 if (!just_this_one_p
16295 && REDISPLAY_SOME_P ()
16296 && !w->redisplay
16297 && !w->update_mode_line
16298 && !f->face_change
16299 && !f->redisplay
16300 && !buffer->text->redisplay
16301 && BUF_PT (buffer) == w->last_point)
16302 return;
16304 /* Make sure that both W's markers are valid. */
16305 eassert (XMARKER (w->start)->buffer == buffer);
16306 eassert (XMARKER (w->pointm)->buffer == buffer);
16308 /* We come here again if we need to run window-text-change-functions
16309 below. */
16310 restart:
16311 reconsider_clip_changes (w);
16312 frame_line_height = default_line_pixel_height (w);
16314 /* Has the mode line to be updated? */
16315 update_mode_line = (w->update_mode_line
16316 || update_mode_lines
16317 || buffer->clip_changed
16318 || buffer->prevent_redisplay_optimizations_p);
16320 if (!just_this_one_p)
16321 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16322 cleverly elsewhere. */
16323 w->must_be_updated_p = true;
16325 if (MINI_WINDOW_P (w))
16327 if (w == XWINDOW (echo_area_window)
16328 && !NILP (echo_area_buffer[0]))
16330 if (update_mode_line)
16331 /* We may have to update a tty frame's menu bar or a
16332 tool-bar. Example `M-x C-h C-h C-g'. */
16333 goto finish_menu_bars;
16334 else
16335 /* We've already displayed the echo area glyphs in this window. */
16336 goto finish_scroll_bars;
16338 else if ((w != XWINDOW (minibuf_window)
16339 || minibuf_level == 0)
16340 /* When buffer is nonempty, redisplay window normally. */
16341 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16342 /* Quail displays non-mini buffers in minibuffer window.
16343 In that case, redisplay the window normally. */
16344 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16346 /* W is a mini-buffer window, but it's not active, so clear
16347 it. */
16348 int yb = window_text_bottom_y (w);
16349 struct glyph_row *row;
16350 int y;
16352 for (y = 0, row = w->desired_matrix->rows;
16353 y < yb;
16354 y += row->height, ++row)
16355 blank_row (w, row, y);
16356 goto finish_scroll_bars;
16359 clear_glyph_matrix (w->desired_matrix);
16362 /* Otherwise set up data on this window; select its buffer and point
16363 value. */
16364 /* Really select the buffer, for the sake of buffer-local
16365 variables. */
16366 set_buffer_internal_1 (XBUFFER (w->contents));
16368 current_matrix_up_to_date_p
16369 = (w->window_end_valid
16370 && !current_buffer->clip_changed
16371 && !current_buffer->prevent_redisplay_optimizations_p
16372 && !window_outdated (w));
16374 /* Run the window-text-change-functions
16375 if it is possible that the text on the screen has changed
16376 (either due to modification of the text, or any other reason). */
16377 if (!current_matrix_up_to_date_p
16378 && !NILP (Vwindow_text_change_functions))
16380 safe_run_hooks (Qwindow_text_change_functions);
16381 goto restart;
16384 beg_unchanged = BEG_UNCHANGED;
16385 end_unchanged = END_UNCHANGED;
16387 SET_TEXT_POS (opoint, PT, PT_BYTE);
16389 specbind (Qinhibit_point_motion_hooks, Qt);
16391 buffer_unchanged_p
16392 = (w->window_end_valid
16393 && !current_buffer->clip_changed
16394 && !window_outdated (w));
16396 /* When windows_or_buffers_changed is non-zero, we can't rely
16397 on the window end being valid, so set it to zero there. */
16398 if (windows_or_buffers_changed)
16400 /* If window starts on a continuation line, maybe adjust the
16401 window start in case the window's width changed. */
16402 if (XMARKER (w->start)->buffer == current_buffer)
16403 compute_window_start_on_continuation_line (w);
16405 w->window_end_valid = false;
16406 /* If so, we also can't rely on current matrix
16407 and should not fool try_cursor_movement below. */
16408 current_matrix_up_to_date_p = false;
16411 /* Some sanity checks. */
16412 CHECK_WINDOW_END (w);
16413 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16414 emacs_abort ();
16415 if (BYTEPOS (opoint) < CHARPOS (opoint))
16416 emacs_abort ();
16418 if (mode_line_update_needed (w))
16419 update_mode_line = true;
16421 /* Point refers normally to the selected window. For any other
16422 window, set up appropriate value. */
16423 if (!EQ (window, selected_window))
16425 ptrdiff_t new_pt = marker_position (w->pointm);
16426 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16428 if (new_pt < BEGV)
16430 new_pt = BEGV;
16431 new_pt_byte = BEGV_BYTE;
16432 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16434 else if (new_pt > (ZV - 1))
16436 new_pt = ZV;
16437 new_pt_byte = ZV_BYTE;
16438 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16441 /* We don't use SET_PT so that the point-motion hooks don't run. */
16442 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16445 /* If any of the character widths specified in the display table
16446 have changed, invalidate the width run cache. It's true that
16447 this may be a bit late to catch such changes, but the rest of
16448 redisplay goes (non-fatally) haywire when the display table is
16449 changed, so why should we worry about doing any better? */
16450 if (current_buffer->width_run_cache
16451 || (current_buffer->base_buffer
16452 && current_buffer->base_buffer->width_run_cache))
16454 struct Lisp_Char_Table *disptab = buffer_display_table ();
16456 if (! disptab_matches_widthtab
16457 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16459 struct buffer *buf = current_buffer;
16461 if (buf->base_buffer)
16462 buf = buf->base_buffer;
16463 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16464 recompute_width_table (current_buffer, disptab);
16468 /* If window-start is screwed up, choose a new one. */
16469 if (XMARKER (w->start)->buffer != current_buffer)
16470 goto recenter;
16472 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16474 /* If someone specified a new starting point but did not insist,
16475 check whether it can be used. */
16476 if ((w->optional_new_start || window_frozen_p (w))
16477 && CHARPOS (startp) >= BEGV
16478 && CHARPOS (startp) <= ZV)
16480 ptrdiff_t it_charpos;
16482 w->optional_new_start = false;
16483 start_display (&it, w, startp);
16484 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16485 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16486 /* Record IT's position now, since line_bottom_y might change
16487 that. */
16488 it_charpos = IT_CHARPOS (it);
16489 /* Make sure we set the force_start flag only if the cursor row
16490 will be fully visible. Otherwise, the code under force_start
16491 label below will try to move point back into view, which is
16492 not what the code which sets optional_new_start wants. */
16493 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16494 && !w->force_start)
16496 if (it_charpos == PT)
16497 w->force_start = true;
16498 /* IT may overshoot PT if text at PT is invisible. */
16499 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16500 w->force_start = true;
16501 #ifdef GLYPH_DEBUG
16502 if (w->force_start)
16504 if (window_frozen_p (w))
16505 debug_method_add (w, "set force_start from frozen window start");
16506 else
16507 debug_method_add (w, "set force_start from optional_new_start");
16509 #endif
16513 force_start:
16515 /* Handle case where place to start displaying has been specified,
16516 unless the specified location is outside the accessible range. */
16517 if (w->force_start)
16519 /* We set this later on if we have to adjust point. */
16520 int new_vpos = -1;
16522 w->force_start = false;
16523 w->vscroll = 0;
16524 w->window_end_valid = false;
16526 /* Forget any recorded base line for line number display. */
16527 if (!buffer_unchanged_p)
16528 w->base_line_number = 0;
16530 /* Redisplay the mode line. Select the buffer properly for that.
16531 Also, run the hook window-scroll-functions
16532 because we have scrolled. */
16533 /* Note, we do this after clearing force_start because
16534 if there's an error, it is better to forget about force_start
16535 than to get into an infinite loop calling the hook functions
16536 and having them get more errors. */
16537 if (!update_mode_line
16538 || ! NILP (Vwindow_scroll_functions))
16540 update_mode_line = true;
16541 w->update_mode_line = true;
16542 startp = run_window_scroll_functions (window, startp);
16545 if (CHARPOS (startp) < BEGV)
16546 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16547 else if (CHARPOS (startp) > ZV)
16548 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16550 /* Redisplay, then check if cursor has been set during the
16551 redisplay. Give up if new fonts were loaded. */
16552 /* We used to issue a CHECK_MARGINS argument to try_window here,
16553 but this causes scrolling to fail when point begins inside
16554 the scroll margin (bug#148) -- cyd */
16555 if (!try_window (window, startp, 0))
16557 w->force_start = true;
16558 clear_glyph_matrix (w->desired_matrix);
16559 goto need_larger_matrices;
16562 if (w->cursor.vpos < 0)
16564 /* If point does not appear, try to move point so it does
16565 appear. The desired matrix has been built above, so we
16566 can use it here. First see if point is in invisible
16567 text, and if so, move it to the first visible buffer
16568 position past that. */
16569 struct glyph_row *r = NULL;
16570 Lisp_Object invprop =
16571 get_char_property_and_overlay (make_number (PT), Qinvisible,
16572 Qnil, NULL);
16574 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16576 ptrdiff_t alt_pt;
16577 Lisp_Object invprop_end =
16578 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16579 Qnil, Qnil);
16581 if (NATNUMP (invprop_end))
16582 alt_pt = XFASTINT (invprop_end);
16583 else
16584 alt_pt = ZV;
16585 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16586 NULL, 0);
16588 if (r)
16589 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16590 else /* Give up and just move to the middle of the window. */
16591 new_vpos = window_box_height (w) / 2;
16594 if (!cursor_row_fully_visible_p (w, false, false))
16596 /* Point does appear, but on a line partly visible at end of window.
16597 Move it back to a fully-visible line. */
16598 new_vpos = window_box_height (w);
16599 /* But if window_box_height suggests a Y coordinate that is
16600 not less than we already have, that line will clearly not
16601 be fully visible, so give up and scroll the display.
16602 This can happen when the default face uses a font whose
16603 dimensions are different from the frame's default
16604 font. */
16605 if (new_vpos >= w->cursor.y)
16607 w->cursor.vpos = -1;
16608 clear_glyph_matrix (w->desired_matrix);
16609 goto try_to_scroll;
16612 else if (w->cursor.vpos >= 0)
16614 /* Some people insist on not letting point enter the scroll
16615 margin, even though this part handles windows that didn't
16616 scroll at all. */
16617 int window_total_lines
16618 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16619 int margin = min (scroll_margin, window_total_lines / 4);
16620 int pixel_margin = margin * frame_line_height;
16621 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16623 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16624 below, which finds the row to move point to, advances by
16625 the Y coordinate of the _next_ row, see the definition of
16626 MATRIX_ROW_BOTTOM_Y. */
16627 if (w->cursor.vpos < margin + header_line)
16629 w->cursor.vpos = -1;
16630 clear_glyph_matrix (w->desired_matrix);
16631 goto try_to_scroll;
16633 else
16635 int window_height = window_box_height (w);
16637 if (header_line)
16638 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16639 if (w->cursor.y >= window_height - pixel_margin)
16641 w->cursor.vpos = -1;
16642 clear_glyph_matrix (w->desired_matrix);
16643 goto try_to_scroll;
16648 /* If we need to move point for either of the above reasons,
16649 now actually do it. */
16650 if (new_vpos >= 0)
16652 struct glyph_row *row;
16654 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16655 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16656 ++row;
16658 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16659 MATRIX_ROW_START_BYTEPOS (row));
16661 if (w != XWINDOW (selected_window))
16662 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16663 else if (current_buffer == old)
16664 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16666 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16668 /* Re-run pre-redisplay-function so it can update the region
16669 according to the new position of point. */
16670 /* Other than the cursor, w's redisplay is done so we can set its
16671 redisplay to false. Also the buffer's redisplay can be set to
16672 false, since propagate_buffer_redisplay should have already
16673 propagated its info to `w' anyway. */
16674 w->redisplay = false;
16675 XBUFFER (w->contents)->text->redisplay = false;
16676 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16678 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16680 /* pre-redisplay-function made changes (e.g. move the region)
16681 that require another round of redisplay. */
16682 clear_glyph_matrix (w->desired_matrix);
16683 if (!try_window (window, startp, 0))
16684 goto need_larger_matrices;
16687 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16689 clear_glyph_matrix (w->desired_matrix);
16690 goto try_to_scroll;
16693 #ifdef GLYPH_DEBUG
16694 debug_method_add (w, "forced window start");
16695 #endif
16696 goto done;
16699 /* Handle case where text has not changed, only point, and it has
16700 not moved off the frame, and we are not retrying after hscroll.
16701 (current_matrix_up_to_date_p is true when retrying.) */
16702 if (current_matrix_up_to_date_p
16703 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16704 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16706 switch (rc)
16708 case CURSOR_MOVEMENT_SUCCESS:
16709 used_current_matrix_p = true;
16710 goto done;
16712 case CURSOR_MOVEMENT_MUST_SCROLL:
16713 goto try_to_scroll;
16715 default:
16716 emacs_abort ();
16719 /* If current starting point was originally the beginning of a line
16720 but no longer is, find a new starting point. */
16721 else if (w->start_at_line_beg
16722 && !(CHARPOS (startp) <= BEGV
16723 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16725 #ifdef GLYPH_DEBUG
16726 debug_method_add (w, "recenter 1");
16727 #endif
16728 goto recenter;
16731 /* Try scrolling with try_window_id. Value is > 0 if update has
16732 been done, it is -1 if we know that the same window start will
16733 not work. It is 0 if unsuccessful for some other reason. */
16734 else if ((tem = try_window_id (w)) != 0)
16736 #ifdef GLYPH_DEBUG
16737 debug_method_add (w, "try_window_id %d", tem);
16738 #endif
16740 if (f->fonts_changed)
16741 goto need_larger_matrices;
16742 if (tem > 0)
16743 goto done;
16745 /* Otherwise try_window_id has returned -1 which means that we
16746 don't want the alternative below this comment to execute. */
16748 else if (CHARPOS (startp) >= BEGV
16749 && CHARPOS (startp) <= ZV
16750 && PT >= CHARPOS (startp)
16751 && (CHARPOS (startp) < ZV
16752 /* Avoid starting at end of buffer. */
16753 || CHARPOS (startp) == BEGV
16754 || !window_outdated (w)))
16756 int d1, d2, d5, d6;
16757 int rtop, rbot;
16759 /* If first window line is a continuation line, and window start
16760 is inside the modified region, but the first change is before
16761 current window start, we must select a new window start.
16763 However, if this is the result of a down-mouse event (e.g. by
16764 extending the mouse-drag-overlay), we don't want to select a
16765 new window start, since that would change the position under
16766 the mouse, resulting in an unwanted mouse-movement rather
16767 than a simple mouse-click. */
16768 if (!w->start_at_line_beg
16769 && NILP (do_mouse_tracking)
16770 && CHARPOS (startp) > BEGV
16771 && CHARPOS (startp) > BEG + beg_unchanged
16772 && CHARPOS (startp) <= Z - end_unchanged
16773 /* Even if w->start_at_line_beg is nil, a new window may
16774 start at a line_beg, since that's how set_buffer_window
16775 sets it. So, we need to check the return value of
16776 compute_window_start_on_continuation_line. (See also
16777 bug#197). */
16778 && XMARKER (w->start)->buffer == current_buffer
16779 && compute_window_start_on_continuation_line (w)
16780 /* It doesn't make sense to force the window start like we
16781 do at label force_start if it is already known that point
16782 will not be fully visible in the resulting window, because
16783 doing so will move point from its correct position
16784 instead of scrolling the window to bring point into view.
16785 See bug#9324. */
16786 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16787 /* A very tall row could need more than the window height,
16788 in which case we accept that it is partially visible. */
16789 && (rtop != 0) == (rbot != 0))
16791 w->force_start = true;
16792 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16793 #ifdef GLYPH_DEBUG
16794 debug_method_add (w, "recomputed window start in continuation line");
16795 #endif
16796 goto force_start;
16799 #ifdef GLYPH_DEBUG
16800 debug_method_add (w, "same window start");
16801 #endif
16803 /* Try to redisplay starting at same place as before.
16804 If point has not moved off frame, accept the results. */
16805 if (!current_matrix_up_to_date_p
16806 /* Don't use try_window_reusing_current_matrix in this case
16807 because a window scroll function can have changed the
16808 buffer. */
16809 || !NILP (Vwindow_scroll_functions)
16810 || MINI_WINDOW_P (w)
16811 || !(used_current_matrix_p
16812 = try_window_reusing_current_matrix (w)))
16814 IF_DEBUG (debug_method_add (w, "1"));
16815 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16816 /* -1 means we need to scroll.
16817 0 means we need new matrices, but fonts_changed
16818 is set in that case, so we will detect it below. */
16819 goto try_to_scroll;
16822 if (f->fonts_changed)
16823 goto need_larger_matrices;
16825 if (w->cursor.vpos >= 0)
16827 if (!just_this_one_p
16828 || current_buffer->clip_changed
16829 || BEG_UNCHANGED < CHARPOS (startp))
16830 /* Forget any recorded base line for line number display. */
16831 w->base_line_number = 0;
16833 if (!cursor_row_fully_visible_p (w, true, false))
16835 clear_glyph_matrix (w->desired_matrix);
16836 last_line_misfit = true;
16838 /* Drop through and scroll. */
16839 else
16840 goto done;
16842 else
16843 clear_glyph_matrix (w->desired_matrix);
16846 try_to_scroll:
16848 /* Redisplay the mode line. Select the buffer properly for that. */
16849 if (!update_mode_line)
16851 update_mode_line = true;
16852 w->update_mode_line = true;
16855 /* Try to scroll by specified few lines. */
16856 if ((scroll_conservatively
16857 || emacs_scroll_step
16858 || temp_scroll_step
16859 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16860 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16861 && CHARPOS (startp) >= BEGV
16862 && CHARPOS (startp) <= ZV)
16864 /* The function returns -1 if new fonts were loaded, 1 if
16865 successful, 0 if not successful. */
16866 int ss = try_scrolling (window, just_this_one_p,
16867 scroll_conservatively,
16868 emacs_scroll_step,
16869 temp_scroll_step, last_line_misfit);
16870 switch (ss)
16872 case SCROLLING_SUCCESS:
16873 goto done;
16875 case SCROLLING_NEED_LARGER_MATRICES:
16876 goto need_larger_matrices;
16878 case SCROLLING_FAILED:
16879 break;
16881 default:
16882 emacs_abort ();
16886 /* Finally, just choose a place to start which positions point
16887 according to user preferences. */
16889 recenter:
16891 #ifdef GLYPH_DEBUG
16892 debug_method_add (w, "recenter");
16893 #endif
16895 /* Forget any previously recorded base line for line number display. */
16896 if (!buffer_unchanged_p)
16897 w->base_line_number = 0;
16899 /* Determine the window start relative to point. */
16900 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16901 it.current_y = it.last_visible_y;
16902 if (centering_position < 0)
16904 int window_total_lines
16905 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16906 int margin
16907 = scroll_margin > 0
16908 ? min (scroll_margin, window_total_lines / 4)
16909 : 0;
16910 ptrdiff_t margin_pos = CHARPOS (startp);
16911 Lisp_Object aggressive;
16912 bool scrolling_up;
16914 /* If there is a scroll margin at the top of the window, find
16915 its character position. */
16916 if (margin
16917 /* Cannot call start_display if startp is not in the
16918 accessible region of the buffer. This can happen when we
16919 have just switched to a different buffer and/or changed
16920 its restriction. In that case, startp is initialized to
16921 the character position 1 (BEGV) because we did not yet
16922 have chance to display the buffer even once. */
16923 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16925 struct it it1;
16926 void *it1data = NULL;
16928 SAVE_IT (it1, it, it1data);
16929 start_display (&it1, w, startp);
16930 move_it_vertically (&it1, margin * frame_line_height);
16931 margin_pos = IT_CHARPOS (it1);
16932 RESTORE_IT (&it, &it, it1data);
16934 scrolling_up = PT > margin_pos;
16935 aggressive =
16936 scrolling_up
16937 ? BVAR (current_buffer, scroll_up_aggressively)
16938 : BVAR (current_buffer, scroll_down_aggressively);
16940 if (!MINI_WINDOW_P (w)
16941 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16943 int pt_offset = 0;
16945 /* Setting scroll-conservatively overrides
16946 scroll-*-aggressively. */
16947 if (!scroll_conservatively && NUMBERP (aggressive))
16949 double float_amount = XFLOATINT (aggressive);
16951 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16952 if (pt_offset == 0 && float_amount > 0)
16953 pt_offset = 1;
16954 if (pt_offset && margin > 0)
16955 margin -= 1;
16957 /* Compute how much to move the window start backward from
16958 point so that point will be displayed where the user
16959 wants it. */
16960 if (scrolling_up)
16962 centering_position = it.last_visible_y;
16963 if (pt_offset)
16964 centering_position -= pt_offset;
16965 centering_position -=
16966 (frame_line_height * (1 + margin + last_line_misfit)
16967 + WINDOW_HEADER_LINE_HEIGHT (w));
16968 /* Don't let point enter the scroll margin near top of
16969 the window. */
16970 if (centering_position < margin * frame_line_height)
16971 centering_position = margin * frame_line_height;
16973 else
16974 centering_position = margin * frame_line_height + pt_offset;
16976 else
16977 /* Set the window start half the height of the window backward
16978 from point. */
16979 centering_position = window_box_height (w) / 2;
16981 move_it_vertically_backward (&it, centering_position);
16983 eassert (IT_CHARPOS (it) >= BEGV);
16985 /* The function move_it_vertically_backward may move over more
16986 than the specified y-distance. If it->w is small, e.g. a
16987 mini-buffer window, we may end up in front of the window's
16988 display area. Start displaying at the start of the line
16989 containing PT in this case. */
16990 if (it.current_y <= 0)
16992 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16993 move_it_vertically_backward (&it, 0);
16994 it.current_y = 0;
16997 it.current_x = it.hpos = 0;
16999 /* Set the window start position here explicitly, to avoid an
17000 infinite loop in case the functions in window-scroll-functions
17001 get errors. */
17002 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
17004 /* Run scroll hooks. */
17005 startp = run_window_scroll_functions (window, it.current.pos);
17007 /* We invoke try_window and try_window_reusing_current_matrix below,
17008 and they manipulate the bidi cache. Save and restore the cache
17009 state of our iterator, so we could continue using it after that. */
17010 itdata = bidi_shelve_cache ();
17012 /* Redisplay the window. */
17013 use_desired_matrix = false;
17014 if (!current_matrix_up_to_date_p
17015 || windows_or_buffers_changed
17016 || f->cursor_type_changed
17017 /* Don't use try_window_reusing_current_matrix in this case
17018 because it can have changed the buffer. */
17019 || !NILP (Vwindow_scroll_functions)
17020 || !just_this_one_p
17021 || MINI_WINDOW_P (w)
17022 || !(used_current_matrix_p
17023 = try_window_reusing_current_matrix (w)))
17024 use_desired_matrix = (try_window (window, startp, 0) == 1);
17026 bidi_unshelve_cache (itdata, false);
17028 /* If new fonts have been loaded (due to fontsets), give up. We
17029 have to start a new redisplay since we need to re-adjust glyph
17030 matrices. */
17031 if (f->fonts_changed)
17032 goto need_larger_matrices;
17034 /* If cursor did not appear assume that the middle of the window is
17035 in the first line of the window. Do it again with the next line.
17036 (Imagine a window of height 100, displaying two lines of height
17037 60. Moving back 50 from it->last_visible_y will end in the first
17038 line.) */
17039 if (w->cursor.vpos < 0)
17041 if (w->window_end_valid && PT >= Z - w->window_end_pos)
17043 clear_glyph_matrix (w->desired_matrix);
17044 move_it_by_lines (&it, 1);
17045 try_window (window, it.current.pos, 0);
17047 else if (PT < IT_CHARPOS (it))
17049 clear_glyph_matrix (w->desired_matrix);
17050 move_it_by_lines (&it, -1);
17051 try_window (window, it.current.pos, 0);
17053 else if (scroll_conservatively > SCROLL_LIMIT
17054 && (it.method == GET_FROM_STRING
17055 || overlay_touches_p (IT_CHARPOS (it)))
17056 && IT_CHARPOS (it) < ZV)
17058 /* If the window starts with a before-string that spans more
17059 than one screen line, using that position to display the
17060 window might fail to bring point into the view, because
17061 start_display will always start by displaying the string,
17062 whereas the code above determines where to set w->start
17063 by the buffer position of the place where it takes screen
17064 coordinates. Try to recover by finding the next screen
17065 line that displays buffer text. */
17066 ptrdiff_t pos0 = IT_CHARPOS (it);
17068 clear_glyph_matrix (w->desired_matrix);
17069 do {
17070 move_it_by_lines (&it, 1);
17071 } while (IT_CHARPOS (it) == pos0);
17072 try_window (window, it.current.pos, 0);
17074 else
17076 /* Not much we can do about it. */
17080 /* Consider the following case: Window starts at BEGV, there is
17081 invisible, intangible text at BEGV, so that display starts at
17082 some point START > BEGV. It can happen that we are called with
17083 PT somewhere between BEGV and START. Try to handle that case,
17084 and similar ones. */
17085 if (w->cursor.vpos < 0)
17087 /* Prefer the desired matrix to the current matrix, if possible,
17088 in the fallback calculations below. This is because using
17089 the current matrix might completely goof, e.g. if its first
17090 row is after point. */
17091 struct glyph_matrix *matrix =
17092 use_desired_matrix ? w->desired_matrix : w->current_matrix;
17093 /* First, try locating the proper glyph row for PT. */
17094 struct glyph_row *row =
17095 row_containing_pos (w, PT, matrix->rows, NULL, 0);
17097 /* Sometimes point is at the beginning of invisible text that is
17098 before the 1st character displayed in the row. In that case,
17099 row_containing_pos fails to find the row, because no glyphs
17100 with appropriate buffer positions are present in the row.
17101 Therefore, we next try to find the row which shows the 1st
17102 position after the invisible text. */
17103 if (!row)
17105 Lisp_Object val =
17106 get_char_property_and_overlay (make_number (PT), Qinvisible,
17107 Qnil, NULL);
17109 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
17111 ptrdiff_t alt_pos;
17112 Lisp_Object invis_end =
17113 Fnext_single_char_property_change (make_number (PT), Qinvisible,
17114 Qnil, Qnil);
17116 if (NATNUMP (invis_end))
17117 alt_pos = XFASTINT (invis_end);
17118 else
17119 alt_pos = ZV;
17120 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
17123 /* Finally, fall back on the first row of the window after the
17124 header line (if any). This is slightly better than not
17125 displaying the cursor at all. */
17126 if (!row)
17128 row = matrix->rows;
17129 if (row->mode_line_p)
17130 ++row;
17132 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
17135 if (!cursor_row_fully_visible_p (w, false, false))
17137 /* If vscroll is enabled, disable it and try again. */
17138 if (w->vscroll)
17140 w->vscroll = 0;
17141 clear_glyph_matrix (w->desired_matrix);
17142 goto recenter;
17145 /* Users who set scroll-conservatively to a large number want
17146 point just above/below the scroll margin. If we ended up
17147 with point's row partially visible, move the window start to
17148 make that row fully visible and out of the margin. */
17149 if (scroll_conservatively > SCROLL_LIMIT)
17151 int window_total_lines
17152 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17153 int margin =
17154 scroll_margin > 0
17155 ? min (scroll_margin, window_total_lines / 4)
17156 : 0;
17157 bool move_down = w->cursor.vpos >= window_total_lines / 2;
17159 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
17160 clear_glyph_matrix (w->desired_matrix);
17161 if (1 == try_window (window, it.current.pos,
17162 TRY_WINDOW_CHECK_MARGINS))
17163 goto done;
17166 /* If centering point failed to make the whole line visible,
17167 put point at the top instead. That has to make the whole line
17168 visible, if it can be done. */
17169 if (centering_position == 0)
17170 goto done;
17172 clear_glyph_matrix (w->desired_matrix);
17173 centering_position = 0;
17174 goto recenter;
17177 done:
17179 SET_TEXT_POS_FROM_MARKER (startp, w->start);
17180 w->start_at_line_beg = (CHARPOS (startp) == BEGV
17181 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
17183 /* Display the mode line, if we must. */
17184 if ((update_mode_line
17185 /* If window not full width, must redo its mode line
17186 if (a) the window to its side is being redone and
17187 (b) we do a frame-based redisplay. This is a consequence
17188 of how inverted lines are drawn in frame-based redisplay. */
17189 || (!just_this_one_p
17190 && !FRAME_WINDOW_P (f)
17191 && !WINDOW_FULL_WIDTH_P (w))
17192 /* Line number to display. */
17193 || w->base_line_pos > 0
17194 /* Column number is displayed and different from the one displayed. */
17195 || (w->column_number_displayed != -1
17196 && (w->column_number_displayed != current_column ())))
17197 /* This means that the window has a mode line. */
17198 && (WINDOW_WANTS_MODELINE_P (w)
17199 || WINDOW_WANTS_HEADER_LINE_P (w)))
17202 display_mode_lines (w);
17204 /* If mode line height has changed, arrange for a thorough
17205 immediate redisplay using the correct mode line height. */
17206 if (WINDOW_WANTS_MODELINE_P (w)
17207 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17209 f->fonts_changed = true;
17210 w->mode_line_height = -1;
17211 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17212 = DESIRED_MODE_LINE_HEIGHT (w);
17215 /* If header line height has changed, arrange for a thorough
17216 immediate redisplay using the correct header line height. */
17217 if (WINDOW_WANTS_HEADER_LINE_P (w)
17218 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17220 f->fonts_changed = true;
17221 w->header_line_height = -1;
17222 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17223 = DESIRED_HEADER_LINE_HEIGHT (w);
17226 if (f->fonts_changed)
17227 goto need_larger_matrices;
17230 if (!line_number_displayed && w->base_line_pos != -1)
17232 w->base_line_pos = 0;
17233 w->base_line_number = 0;
17236 finish_menu_bars:
17238 /* When we reach a frame's selected window, redo the frame's menu
17239 bar and the frame's title. */
17240 if (update_mode_line
17241 && EQ (FRAME_SELECTED_WINDOW (f), window))
17243 bool redisplay_menu_p;
17245 if (FRAME_WINDOW_P (f))
17247 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17248 || defined (HAVE_NS) || defined (USE_GTK)
17249 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17250 #else
17251 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17252 #endif
17254 else
17255 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17257 if (redisplay_menu_p)
17258 display_menu_bar (w);
17260 #ifdef HAVE_WINDOW_SYSTEM
17261 if (FRAME_WINDOW_P (f))
17263 #if defined (USE_GTK) || defined (HAVE_NS)
17264 if (FRAME_EXTERNAL_TOOL_BAR (f))
17265 redisplay_tool_bar (f);
17266 #else
17267 if (WINDOWP (f->tool_bar_window)
17268 && (FRAME_TOOL_BAR_LINES (f) > 0
17269 || !NILP (Vauto_resize_tool_bars))
17270 && redisplay_tool_bar (f))
17271 ignore_mouse_drag_p = true;
17272 #endif
17274 x_consider_frame_title (w->frame);
17275 #endif
17278 #ifdef HAVE_WINDOW_SYSTEM
17279 if (FRAME_WINDOW_P (f)
17280 && update_window_fringes (w, (just_this_one_p
17281 || (!used_current_matrix_p && !overlay_arrow_seen)
17282 || w->pseudo_window_p)))
17284 update_begin (f);
17285 block_input ();
17286 if (draw_window_fringes (w, true))
17288 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17289 x_draw_right_divider (w);
17290 else
17291 x_draw_vertical_border (w);
17293 unblock_input ();
17294 update_end (f);
17297 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17298 x_draw_bottom_divider (w);
17299 #endif /* HAVE_WINDOW_SYSTEM */
17301 /* We go to this label, with fonts_changed set, if it is
17302 necessary to try again using larger glyph matrices.
17303 We have to redeem the scroll bar even in this case,
17304 because the loop in redisplay_internal expects that. */
17305 need_larger_matrices:
17307 finish_scroll_bars:
17309 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17311 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17312 /* Set the thumb's position and size. */
17313 set_vertical_scroll_bar (w);
17315 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17316 /* Set the thumb's position and size. */
17317 set_horizontal_scroll_bar (w);
17319 /* Note that we actually used the scroll bar attached to this
17320 window, so it shouldn't be deleted at the end of redisplay. */
17321 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17322 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17325 /* Restore current_buffer and value of point in it. The window
17326 update may have changed the buffer, so first make sure `opoint'
17327 is still valid (Bug#6177). */
17328 if (CHARPOS (opoint) < BEGV)
17329 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17330 else if (CHARPOS (opoint) > ZV)
17331 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17332 else
17333 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17335 set_buffer_internal_1 (old);
17336 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17337 shorter. This can be caused by log truncation in *Messages*. */
17338 if (CHARPOS (lpoint) <= ZV)
17339 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17341 unbind_to (count, Qnil);
17345 /* Build the complete desired matrix of WINDOW with a window start
17346 buffer position POS.
17348 Value is 1 if successful. It is zero if fonts were loaded during
17349 redisplay which makes re-adjusting glyph matrices necessary, and -1
17350 if point would appear in the scroll margins.
17351 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17352 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17353 set in FLAGS.) */
17356 try_window (Lisp_Object window, struct text_pos pos, int flags)
17358 struct window *w = XWINDOW (window);
17359 struct it it;
17360 struct glyph_row *last_text_row = NULL;
17361 struct frame *f = XFRAME (w->frame);
17362 int frame_line_height = default_line_pixel_height (w);
17364 /* Make POS the new window start. */
17365 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17367 /* Mark cursor position as unknown. No overlay arrow seen. */
17368 w->cursor.vpos = -1;
17369 overlay_arrow_seen = false;
17371 /* Initialize iterator and info to start at POS. */
17372 start_display (&it, w, pos);
17373 it.glyph_row->reversed_p = false;
17375 /* Display all lines of W. */
17376 while (it.current_y < it.last_visible_y)
17378 if (display_line (&it))
17379 last_text_row = it.glyph_row - 1;
17380 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17381 return 0;
17384 /* Don't let the cursor end in the scroll margins. */
17385 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17386 && !MINI_WINDOW_P (w))
17388 int this_scroll_margin;
17389 int window_total_lines
17390 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17392 if (scroll_margin > 0)
17394 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17395 this_scroll_margin *= frame_line_height;
17397 else
17398 this_scroll_margin = 0;
17400 if ((w->cursor.y >= 0 /* not vscrolled */
17401 && w->cursor.y < this_scroll_margin
17402 && CHARPOS (pos) > BEGV
17403 && IT_CHARPOS (it) < ZV)
17404 /* rms: considering make_cursor_line_fully_visible_p here
17405 seems to give wrong results. We don't want to recenter
17406 when the last line is partly visible, we want to allow
17407 that case to be handled in the usual way. */
17408 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17410 w->cursor.vpos = -1;
17411 clear_glyph_matrix (w->desired_matrix);
17412 return -1;
17416 /* If bottom moved off end of frame, change mode line percentage. */
17417 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17418 w->update_mode_line = true;
17420 /* Set window_end_pos to the offset of the last character displayed
17421 on the window from the end of current_buffer. Set
17422 window_end_vpos to its row number. */
17423 if (last_text_row)
17425 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17426 adjust_window_ends (w, last_text_row, false);
17427 eassert
17428 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17429 w->window_end_vpos)));
17431 else
17433 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17434 w->window_end_pos = Z - ZV;
17435 w->window_end_vpos = 0;
17438 /* But that is not valid info until redisplay finishes. */
17439 w->window_end_valid = false;
17440 return 1;
17445 /************************************************************************
17446 Window redisplay reusing current matrix when buffer has not changed
17447 ************************************************************************/
17449 /* Try redisplay of window W showing an unchanged buffer with a
17450 different window start than the last time it was displayed by
17451 reusing its current matrix. Value is true if successful.
17452 W->start is the new window start. */
17454 static bool
17455 try_window_reusing_current_matrix (struct window *w)
17457 struct frame *f = XFRAME (w->frame);
17458 struct glyph_row *bottom_row;
17459 struct it it;
17460 struct run run;
17461 struct text_pos start, new_start;
17462 int nrows_scrolled, i;
17463 struct glyph_row *last_text_row;
17464 struct glyph_row *last_reused_text_row;
17465 struct glyph_row *start_row;
17466 int start_vpos, min_y, max_y;
17468 #ifdef GLYPH_DEBUG
17469 if (inhibit_try_window_reusing)
17470 return false;
17471 #endif
17473 if (/* This function doesn't handle terminal frames. */
17474 !FRAME_WINDOW_P (f)
17475 /* Don't try to reuse the display if windows have been split
17476 or such. */
17477 || windows_or_buffers_changed
17478 || f->cursor_type_changed)
17479 return false;
17481 /* Can't do this if showing trailing whitespace. */
17482 if (!NILP (Vshow_trailing_whitespace))
17483 return false;
17485 /* If top-line visibility has changed, give up. */
17486 if (WINDOW_WANTS_HEADER_LINE_P (w)
17487 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17488 return false;
17490 /* Give up if old or new display is scrolled vertically. We could
17491 make this function handle this, but right now it doesn't. */
17492 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17493 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17494 return false;
17496 /* The variable new_start now holds the new window start. The old
17497 start `start' can be determined from the current matrix. */
17498 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17499 start = start_row->minpos;
17500 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17502 /* Clear the desired matrix for the display below. */
17503 clear_glyph_matrix (w->desired_matrix);
17505 if (CHARPOS (new_start) <= CHARPOS (start))
17507 /* Don't use this method if the display starts with an ellipsis
17508 displayed for invisible text. It's not easy to handle that case
17509 below, and it's certainly not worth the effort since this is
17510 not a frequent case. */
17511 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17512 return false;
17514 IF_DEBUG (debug_method_add (w, "twu1"));
17516 /* Display up to a row that can be reused. The variable
17517 last_text_row is set to the last row displayed that displays
17518 text. Note that it.vpos == 0 if or if not there is a
17519 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17520 start_display (&it, w, new_start);
17521 w->cursor.vpos = -1;
17522 last_text_row = last_reused_text_row = NULL;
17524 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17526 /* If we have reached into the characters in the START row,
17527 that means the line boundaries have changed. So we
17528 can't start copying with the row START. Maybe it will
17529 work to start copying with the following row. */
17530 while (IT_CHARPOS (it) > CHARPOS (start))
17532 /* Advance to the next row as the "start". */
17533 start_row++;
17534 start = start_row->minpos;
17535 /* If there are no more rows to try, or just one, give up. */
17536 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17537 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17538 || CHARPOS (start) == ZV)
17540 clear_glyph_matrix (w->desired_matrix);
17541 return false;
17544 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17546 /* If we have reached alignment, we can copy the rest of the
17547 rows. */
17548 if (IT_CHARPOS (it) == CHARPOS (start)
17549 /* Don't accept "alignment" inside a display vector,
17550 since start_row could have started in the middle of
17551 that same display vector (thus their character
17552 positions match), and we have no way of telling if
17553 that is the case. */
17554 && it.current.dpvec_index < 0)
17555 break;
17557 it.glyph_row->reversed_p = false;
17558 if (display_line (&it))
17559 last_text_row = it.glyph_row - 1;
17563 /* A value of current_y < last_visible_y means that we stopped
17564 at the previous window start, which in turn means that we
17565 have at least one reusable row. */
17566 if (it.current_y < it.last_visible_y)
17568 struct glyph_row *row;
17570 /* IT.vpos always starts from 0; it counts text lines. */
17571 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17573 /* Find PT if not already found in the lines displayed. */
17574 if (w->cursor.vpos < 0)
17576 int dy = it.current_y - start_row->y;
17578 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17579 row = row_containing_pos (w, PT, row, NULL, dy);
17580 if (row)
17581 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17582 dy, nrows_scrolled);
17583 else
17585 clear_glyph_matrix (w->desired_matrix);
17586 return false;
17590 /* Scroll the display. Do it before the current matrix is
17591 changed. The problem here is that update has not yet
17592 run, i.e. part of the current matrix is not up to date.
17593 scroll_run_hook will clear the cursor, and use the
17594 current matrix to get the height of the row the cursor is
17595 in. */
17596 run.current_y = start_row->y;
17597 run.desired_y = it.current_y;
17598 run.height = it.last_visible_y - it.current_y;
17600 if (run.height > 0 && run.current_y != run.desired_y)
17602 update_begin (f);
17603 FRAME_RIF (f)->update_window_begin_hook (w);
17604 FRAME_RIF (f)->clear_window_mouse_face (w);
17605 FRAME_RIF (f)->scroll_run_hook (w, &run);
17606 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17607 update_end (f);
17610 /* Shift current matrix down by nrows_scrolled lines. */
17611 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17612 rotate_matrix (w->current_matrix,
17613 start_vpos,
17614 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17615 nrows_scrolled);
17617 /* Disable lines that must be updated. */
17618 for (i = 0; i < nrows_scrolled; ++i)
17619 (start_row + i)->enabled_p = false;
17621 /* Re-compute Y positions. */
17622 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17623 max_y = it.last_visible_y;
17624 for (row = start_row + nrows_scrolled;
17625 row < bottom_row;
17626 ++row)
17628 row->y = it.current_y;
17629 row->visible_height = row->height;
17631 if (row->y < min_y)
17632 row->visible_height -= min_y - row->y;
17633 if (row->y + row->height > max_y)
17634 row->visible_height -= row->y + row->height - max_y;
17635 if (row->fringe_bitmap_periodic_p)
17636 row->redraw_fringe_bitmaps_p = true;
17638 it.current_y += row->height;
17640 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17641 last_reused_text_row = row;
17642 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17643 break;
17646 /* Disable lines in the current matrix which are now
17647 below the window. */
17648 for (++row; row < bottom_row; ++row)
17649 row->enabled_p = row->mode_line_p = false;
17652 /* Update window_end_pos etc.; last_reused_text_row is the last
17653 reused row from the current matrix containing text, if any.
17654 The value of last_text_row is the last displayed line
17655 containing text. */
17656 if (last_reused_text_row)
17657 adjust_window_ends (w, last_reused_text_row, true);
17658 else if (last_text_row)
17659 adjust_window_ends (w, last_text_row, false);
17660 else
17662 /* This window must be completely empty. */
17663 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17664 w->window_end_pos = Z - ZV;
17665 w->window_end_vpos = 0;
17667 w->window_end_valid = false;
17669 /* Update hint: don't try scrolling again in update_window. */
17670 w->desired_matrix->no_scrolling_p = true;
17672 #ifdef GLYPH_DEBUG
17673 debug_method_add (w, "try_window_reusing_current_matrix 1");
17674 #endif
17675 return true;
17677 else if (CHARPOS (new_start) > CHARPOS (start))
17679 struct glyph_row *pt_row, *row;
17680 struct glyph_row *first_reusable_row;
17681 struct glyph_row *first_row_to_display;
17682 int dy;
17683 int yb = window_text_bottom_y (w);
17685 /* Find the row starting at new_start, if there is one. Don't
17686 reuse a partially visible line at the end. */
17687 first_reusable_row = start_row;
17688 while (first_reusable_row->enabled_p
17689 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17690 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17691 < CHARPOS (new_start)))
17692 ++first_reusable_row;
17694 /* Give up if there is no row to reuse. */
17695 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17696 || !first_reusable_row->enabled_p
17697 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17698 != CHARPOS (new_start)))
17699 return false;
17701 /* We can reuse fully visible rows beginning with
17702 first_reusable_row to the end of the window. Set
17703 first_row_to_display to the first row that cannot be reused.
17704 Set pt_row to the row containing point, if there is any. */
17705 pt_row = NULL;
17706 for (first_row_to_display = first_reusable_row;
17707 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17708 ++first_row_to_display)
17710 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17711 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17712 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17713 && first_row_to_display->ends_at_zv_p
17714 && pt_row == NULL)))
17715 pt_row = first_row_to_display;
17718 /* Start displaying at the start of first_row_to_display. */
17719 eassert (first_row_to_display->y < yb);
17720 init_to_row_start (&it, w, first_row_to_display);
17722 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17723 - start_vpos);
17724 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17725 - nrows_scrolled);
17726 it.current_y = (first_row_to_display->y - first_reusable_row->y
17727 + WINDOW_HEADER_LINE_HEIGHT (w));
17729 /* Display lines beginning with first_row_to_display in the
17730 desired matrix. Set last_text_row to the last row displayed
17731 that displays text. */
17732 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17733 if (pt_row == NULL)
17734 w->cursor.vpos = -1;
17735 last_text_row = NULL;
17736 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17737 if (display_line (&it))
17738 last_text_row = it.glyph_row - 1;
17740 /* If point is in a reused row, adjust y and vpos of the cursor
17741 position. */
17742 if (pt_row)
17744 w->cursor.vpos -= nrows_scrolled;
17745 w->cursor.y -= first_reusable_row->y - start_row->y;
17748 /* Give up if point isn't in a row displayed or reused. (This
17749 also handles the case where w->cursor.vpos < nrows_scrolled
17750 after the calls to display_line, which can happen with scroll
17751 margins. See bug#1295.) */
17752 if (w->cursor.vpos < 0)
17754 clear_glyph_matrix (w->desired_matrix);
17755 return false;
17758 /* Scroll the display. */
17759 run.current_y = first_reusable_row->y;
17760 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17761 run.height = it.last_visible_y - run.current_y;
17762 dy = run.current_y - run.desired_y;
17764 if (run.height)
17766 update_begin (f);
17767 FRAME_RIF (f)->update_window_begin_hook (w);
17768 FRAME_RIF (f)->clear_window_mouse_face (w);
17769 FRAME_RIF (f)->scroll_run_hook (w, &run);
17770 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17771 update_end (f);
17774 /* Adjust Y positions of reused rows. */
17775 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17776 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17777 max_y = it.last_visible_y;
17778 for (row = first_reusable_row; row < first_row_to_display; ++row)
17780 row->y -= dy;
17781 row->visible_height = row->height;
17782 if (row->y < min_y)
17783 row->visible_height -= min_y - row->y;
17784 if (row->y + row->height > max_y)
17785 row->visible_height -= row->y + row->height - max_y;
17786 if (row->fringe_bitmap_periodic_p)
17787 row->redraw_fringe_bitmaps_p = true;
17790 /* Scroll the current matrix. */
17791 eassert (nrows_scrolled > 0);
17792 rotate_matrix (w->current_matrix,
17793 start_vpos,
17794 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17795 -nrows_scrolled);
17797 /* Disable rows not reused. */
17798 for (row -= nrows_scrolled; row < bottom_row; ++row)
17799 row->enabled_p = false;
17801 /* Point may have moved to a different line, so we cannot assume that
17802 the previous cursor position is valid; locate the correct row. */
17803 if (pt_row)
17805 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17806 row < bottom_row
17807 && PT >= MATRIX_ROW_END_CHARPOS (row)
17808 && !row->ends_at_zv_p;
17809 row++)
17811 w->cursor.vpos++;
17812 w->cursor.y = row->y;
17814 if (row < bottom_row)
17816 /* Can't simply scan the row for point with
17817 bidi-reordered glyph rows. Let set_cursor_from_row
17818 figure out where to put the cursor, and if it fails,
17819 give up. */
17820 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17822 if (!set_cursor_from_row (w, row, w->current_matrix,
17823 0, 0, 0, 0))
17825 clear_glyph_matrix (w->desired_matrix);
17826 return false;
17829 else
17831 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17832 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17834 for (; glyph < end
17835 && (!BUFFERP (glyph->object)
17836 || glyph->charpos < PT);
17837 glyph++)
17839 w->cursor.hpos++;
17840 w->cursor.x += glyph->pixel_width;
17846 /* Adjust window end. A null value of last_text_row means that
17847 the window end is in reused rows which in turn means that
17848 only its vpos can have changed. */
17849 if (last_text_row)
17850 adjust_window_ends (w, last_text_row, false);
17851 else
17852 w->window_end_vpos -= nrows_scrolled;
17854 w->window_end_valid = false;
17855 w->desired_matrix->no_scrolling_p = true;
17857 #ifdef GLYPH_DEBUG
17858 debug_method_add (w, "try_window_reusing_current_matrix 2");
17859 #endif
17860 return true;
17863 return false;
17868 /************************************************************************
17869 Window redisplay reusing current matrix when buffer has changed
17870 ************************************************************************/
17872 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17873 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17874 ptrdiff_t *, ptrdiff_t *);
17875 static struct glyph_row *
17876 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17877 struct glyph_row *);
17880 /* Return the last row in MATRIX displaying text. If row START is
17881 non-null, start searching with that row. IT gives the dimensions
17882 of the display. Value is null if matrix is empty; otherwise it is
17883 a pointer to the row found. */
17885 static struct glyph_row *
17886 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17887 struct glyph_row *start)
17889 struct glyph_row *row, *row_found;
17891 /* Set row_found to the last row in IT->w's current matrix
17892 displaying text. The loop looks funny but think of partially
17893 visible lines. */
17894 row_found = NULL;
17895 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17896 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17898 eassert (row->enabled_p);
17899 row_found = row;
17900 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17901 break;
17902 ++row;
17905 return row_found;
17909 /* Return the last row in the current matrix of W that is not affected
17910 by changes at the start of current_buffer that occurred since W's
17911 current matrix was built. Value is null if no such row exists.
17913 BEG_UNCHANGED us the number of characters unchanged at the start of
17914 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17915 first changed character in current_buffer. Characters at positions <
17916 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17917 when the current matrix was built. */
17919 static struct glyph_row *
17920 find_last_unchanged_at_beg_row (struct window *w)
17922 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17923 struct glyph_row *row;
17924 struct glyph_row *row_found = NULL;
17925 int yb = window_text_bottom_y (w);
17927 /* Find the last row displaying unchanged text. */
17928 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17929 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17930 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17931 ++row)
17933 if (/* If row ends before first_changed_pos, it is unchanged,
17934 except in some case. */
17935 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17936 /* When row ends in ZV and we write at ZV it is not
17937 unchanged. */
17938 && !row->ends_at_zv_p
17939 /* When first_changed_pos is the end of a continued line,
17940 row is not unchanged because it may be no longer
17941 continued. */
17942 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17943 && (row->continued_p
17944 || row->exact_window_width_line_p))
17945 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17946 needs to be recomputed, so don't consider this row as
17947 unchanged. This happens when the last line was
17948 bidi-reordered and was killed immediately before this
17949 redisplay cycle. In that case, ROW->end stores the
17950 buffer position of the first visual-order character of
17951 the killed text, which is now beyond ZV. */
17952 && CHARPOS (row->end.pos) <= ZV)
17953 row_found = row;
17955 /* Stop if last visible row. */
17956 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17957 break;
17960 return row_found;
17964 /* Find the first glyph row in the current matrix of W that is not
17965 affected by changes at the end of current_buffer since the
17966 time W's current matrix was built.
17968 Return in *DELTA the number of chars by which buffer positions in
17969 unchanged text at the end of current_buffer must be adjusted.
17971 Return in *DELTA_BYTES the corresponding number of bytes.
17973 Value is null if no such row exists, i.e. all rows are affected by
17974 changes. */
17976 static struct glyph_row *
17977 find_first_unchanged_at_end_row (struct window *w,
17978 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17980 struct glyph_row *row;
17981 struct glyph_row *row_found = NULL;
17983 *delta = *delta_bytes = 0;
17985 /* Display must not have been paused, otherwise the current matrix
17986 is not up to date. */
17987 eassert (w->window_end_valid);
17989 /* A value of window_end_pos >= END_UNCHANGED means that the window
17990 end is in the range of changed text. If so, there is no
17991 unchanged row at the end of W's current matrix. */
17992 if (w->window_end_pos >= END_UNCHANGED)
17993 return NULL;
17995 /* Set row to the last row in W's current matrix displaying text. */
17996 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17998 /* If matrix is entirely empty, no unchanged row exists. */
17999 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
18001 /* The value of row is the last glyph row in the matrix having a
18002 meaningful buffer position in it. The end position of row
18003 corresponds to window_end_pos. This allows us to translate
18004 buffer positions in the current matrix to current buffer
18005 positions for characters not in changed text. */
18006 ptrdiff_t Z_old =
18007 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18008 ptrdiff_t Z_BYTE_old =
18009 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18010 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
18011 struct glyph_row *first_text_row
18012 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
18014 *delta = Z - Z_old;
18015 *delta_bytes = Z_BYTE - Z_BYTE_old;
18017 /* Set last_unchanged_pos to the buffer position of the last
18018 character in the buffer that has not been changed. Z is the
18019 index + 1 of the last character in current_buffer, i.e. by
18020 subtracting END_UNCHANGED we get the index of the last
18021 unchanged character, and we have to add BEG to get its buffer
18022 position. */
18023 last_unchanged_pos = Z - END_UNCHANGED + BEG;
18024 last_unchanged_pos_old = last_unchanged_pos - *delta;
18026 /* Search backward from ROW for a row displaying a line that
18027 starts at a minimum position >= last_unchanged_pos_old. */
18028 for (; row > first_text_row; --row)
18030 /* This used to abort, but it can happen.
18031 It is ok to just stop the search instead here. KFS. */
18032 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
18033 break;
18035 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
18036 row_found = row;
18040 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
18042 return row_found;
18046 /* Make sure that glyph rows in the current matrix of window W
18047 reference the same glyph memory as corresponding rows in the
18048 frame's frame matrix. This function is called after scrolling W's
18049 current matrix on a terminal frame in try_window_id and
18050 try_window_reusing_current_matrix. */
18052 static void
18053 sync_frame_with_window_matrix_rows (struct window *w)
18055 struct frame *f = XFRAME (w->frame);
18056 struct glyph_row *window_row, *window_row_end, *frame_row;
18058 /* Preconditions: W must be a leaf window and full-width. Its frame
18059 must have a frame matrix. */
18060 eassert (BUFFERP (w->contents));
18061 eassert (WINDOW_FULL_WIDTH_P (w));
18062 eassert (!FRAME_WINDOW_P (f));
18064 /* If W is a full-width window, glyph pointers in W's current matrix
18065 have, by definition, to be the same as glyph pointers in the
18066 corresponding frame matrix. Note that frame matrices have no
18067 marginal areas (see build_frame_matrix). */
18068 window_row = w->current_matrix->rows;
18069 window_row_end = window_row + w->current_matrix->nrows;
18070 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
18071 while (window_row < window_row_end)
18073 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
18074 struct glyph *end = window_row->glyphs[LAST_AREA];
18076 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
18077 frame_row->glyphs[TEXT_AREA] = start;
18078 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
18079 frame_row->glyphs[LAST_AREA] = end;
18081 /* Disable frame rows whose corresponding window rows have
18082 been disabled in try_window_id. */
18083 if (!window_row->enabled_p)
18084 frame_row->enabled_p = false;
18086 ++window_row, ++frame_row;
18091 /* Find the glyph row in window W containing CHARPOS. Consider all
18092 rows between START and END (not inclusive). END null means search
18093 all rows to the end of the display area of W. Value is the row
18094 containing CHARPOS or null. */
18096 struct glyph_row *
18097 row_containing_pos (struct window *w, ptrdiff_t charpos,
18098 struct glyph_row *start, struct glyph_row *end, int dy)
18100 struct glyph_row *row = start;
18101 struct glyph_row *best_row = NULL;
18102 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
18103 int last_y;
18105 /* If we happen to start on a header-line, skip that. */
18106 if (row->mode_line_p)
18107 ++row;
18109 if ((end && row >= end) || !row->enabled_p)
18110 return NULL;
18112 last_y = window_text_bottom_y (w) - dy;
18114 while (true)
18116 /* Give up if we have gone too far. */
18117 if ((end && row >= end) || !row->enabled_p)
18118 return NULL;
18119 /* This formerly returned if they were equal.
18120 I think that both quantities are of a "last plus one" type;
18121 if so, when they are equal, the row is within the screen. -- rms. */
18122 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
18123 return NULL;
18125 /* If it is in this row, return this row. */
18126 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
18127 || (MATRIX_ROW_END_CHARPOS (row) == charpos
18128 /* The end position of a row equals the start
18129 position of the next row. If CHARPOS is there, we
18130 would rather consider it displayed in the next
18131 line, except when this line ends in ZV. */
18132 && !row_for_charpos_p (row, charpos)))
18133 && charpos >= MATRIX_ROW_START_CHARPOS (row))
18135 struct glyph *g;
18137 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18138 || (!best_row && !row->continued_p))
18139 return row;
18140 /* In bidi-reordered rows, there could be several rows whose
18141 edges surround CHARPOS, all of these rows belonging to
18142 the same continued line. We need to find the row which
18143 fits CHARPOS the best. */
18144 for (g = row->glyphs[TEXT_AREA];
18145 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18146 g++)
18148 if (!STRINGP (g->object))
18150 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
18152 mindif = eabs (g->charpos - charpos);
18153 best_row = row;
18154 /* Exact match always wins. */
18155 if (mindif == 0)
18156 return best_row;
18161 else if (best_row && !row->continued_p)
18162 return best_row;
18163 ++row;
18168 /* Try to redisplay window W by reusing its existing display. W's
18169 current matrix must be up to date when this function is called,
18170 i.e., window_end_valid must be true.
18172 Value is
18174 >= 1 if successful, i.e. display has been updated
18175 specifically:
18176 1 means the changes were in front of a newline that precedes
18177 the window start, and the whole current matrix was reused
18178 2 means the changes were after the last position displayed
18179 in the window, and the whole current matrix was reused
18180 3 means portions of the current matrix were reused, while
18181 some of the screen lines were redrawn
18182 -1 if redisplay with same window start is known not to succeed
18183 0 if otherwise unsuccessful
18185 The following steps are performed:
18187 1. Find the last row in the current matrix of W that is not
18188 affected by changes at the start of current_buffer. If no such row
18189 is found, give up.
18191 2. Find the first row in W's current matrix that is not affected by
18192 changes at the end of current_buffer. Maybe there is no such row.
18194 3. Display lines beginning with the row + 1 found in step 1 to the
18195 row found in step 2 or, if step 2 didn't find a row, to the end of
18196 the window.
18198 4. If cursor is not known to appear on the window, give up.
18200 5. If display stopped at the row found in step 2, scroll the
18201 display and current matrix as needed.
18203 6. Maybe display some lines at the end of W, if we must. This can
18204 happen under various circumstances, like a partially visible line
18205 becoming fully visible, or because newly displayed lines are displayed
18206 in smaller font sizes.
18208 7. Update W's window end information. */
18210 static int
18211 try_window_id (struct window *w)
18213 struct frame *f = XFRAME (w->frame);
18214 struct glyph_matrix *current_matrix = w->current_matrix;
18215 struct glyph_matrix *desired_matrix = w->desired_matrix;
18216 struct glyph_row *last_unchanged_at_beg_row;
18217 struct glyph_row *first_unchanged_at_end_row;
18218 struct glyph_row *row;
18219 struct glyph_row *bottom_row;
18220 int bottom_vpos;
18221 struct it it;
18222 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18223 int dvpos, dy;
18224 struct text_pos start_pos;
18225 struct run run;
18226 int first_unchanged_at_end_vpos = 0;
18227 struct glyph_row *last_text_row, *last_text_row_at_end;
18228 struct text_pos start;
18229 ptrdiff_t first_changed_charpos, last_changed_charpos;
18231 #ifdef GLYPH_DEBUG
18232 if (inhibit_try_window_id)
18233 return 0;
18234 #endif
18236 /* This is handy for debugging. */
18237 #if false
18238 #define GIVE_UP(X) \
18239 do { \
18240 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18241 return 0; \
18242 } while (false)
18243 #else
18244 #define GIVE_UP(X) return 0
18245 #endif
18247 SET_TEXT_POS_FROM_MARKER (start, w->start);
18249 /* Don't use this for mini-windows because these can show
18250 messages and mini-buffers, and we don't handle that here. */
18251 if (MINI_WINDOW_P (w))
18252 GIVE_UP (1);
18254 /* This flag is used to prevent redisplay optimizations. */
18255 if (windows_or_buffers_changed || f->cursor_type_changed)
18256 GIVE_UP (2);
18258 /* This function's optimizations cannot be used if overlays have
18259 changed in the buffer displayed by the window, so give up if they
18260 have. */
18261 if (w->last_overlay_modified != OVERLAY_MODIFF)
18262 GIVE_UP (200);
18264 /* Verify that narrowing has not changed.
18265 Also verify that we were not told to prevent redisplay optimizations.
18266 It would be nice to further
18267 reduce the number of cases where this prevents try_window_id. */
18268 if (current_buffer->clip_changed
18269 || current_buffer->prevent_redisplay_optimizations_p)
18270 GIVE_UP (3);
18272 /* Window must either use window-based redisplay or be full width. */
18273 if (!FRAME_WINDOW_P (f)
18274 && (!FRAME_LINE_INS_DEL_OK (f)
18275 || !WINDOW_FULL_WIDTH_P (w)))
18276 GIVE_UP (4);
18278 /* Give up if point is known NOT to appear in W. */
18279 if (PT < CHARPOS (start))
18280 GIVE_UP (5);
18282 /* Another way to prevent redisplay optimizations. */
18283 if (w->last_modified == 0)
18284 GIVE_UP (6);
18286 /* Verify that window is not hscrolled. */
18287 if (w->hscroll != 0)
18288 GIVE_UP (7);
18290 /* Verify that display wasn't paused. */
18291 if (!w->window_end_valid)
18292 GIVE_UP (8);
18294 /* Likewise if highlighting trailing whitespace. */
18295 if (!NILP (Vshow_trailing_whitespace))
18296 GIVE_UP (11);
18298 /* Can't use this if overlay arrow position and/or string have
18299 changed. */
18300 if (overlay_arrows_changed_p ())
18301 GIVE_UP (12);
18303 /* When word-wrap is on, adding a space to the first word of a
18304 wrapped line can change the wrap position, altering the line
18305 above it. It might be worthwhile to handle this more
18306 intelligently, but for now just redisplay from scratch. */
18307 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18308 GIVE_UP (21);
18310 /* Under bidi reordering, adding or deleting a character in the
18311 beginning of a paragraph, before the first strong directional
18312 character, can change the base direction of the paragraph (unless
18313 the buffer specifies a fixed paragraph direction), which will
18314 require redisplaying the whole paragraph. It might be worthwhile
18315 to find the paragraph limits and widen the range of redisplayed
18316 lines to that, but for now just give up this optimization and
18317 redisplay from scratch. */
18318 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18319 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18320 GIVE_UP (22);
18322 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18323 to that variable require thorough redisplay. */
18324 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18325 GIVE_UP (23);
18327 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18328 only if buffer has really changed. The reason is that the gap is
18329 initially at Z for freshly visited files. The code below would
18330 set end_unchanged to 0 in that case. */
18331 if (MODIFF > SAVE_MODIFF
18332 /* This seems to happen sometimes after saving a buffer. */
18333 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18335 if (GPT - BEG < BEG_UNCHANGED)
18336 BEG_UNCHANGED = GPT - BEG;
18337 if (Z - GPT < END_UNCHANGED)
18338 END_UNCHANGED = Z - GPT;
18341 /* The position of the first and last character that has been changed. */
18342 first_changed_charpos = BEG + BEG_UNCHANGED;
18343 last_changed_charpos = Z - END_UNCHANGED;
18345 /* If window starts after a line end, and the last change is in
18346 front of that newline, then changes don't affect the display.
18347 This case happens with stealth-fontification. Note that although
18348 the display is unchanged, glyph positions in the matrix have to
18349 be adjusted, of course. */
18350 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18351 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18352 && ((last_changed_charpos < CHARPOS (start)
18353 && CHARPOS (start) == BEGV)
18354 || (last_changed_charpos < CHARPOS (start) - 1
18355 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18357 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18358 struct glyph_row *r0;
18360 /* Compute how many chars/bytes have been added to or removed
18361 from the buffer. */
18362 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18363 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18364 Z_delta = Z - Z_old;
18365 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18367 /* Give up if PT is not in the window. Note that it already has
18368 been checked at the start of try_window_id that PT is not in
18369 front of the window start. */
18370 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18371 GIVE_UP (13);
18373 /* If window start is unchanged, we can reuse the whole matrix
18374 as is, after adjusting glyph positions. No need to compute
18375 the window end again, since its offset from Z hasn't changed. */
18376 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18377 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18378 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18379 /* PT must not be in a partially visible line. */
18380 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18381 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18383 /* Adjust positions in the glyph matrix. */
18384 if (Z_delta || Z_delta_bytes)
18386 struct glyph_row *r1
18387 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18388 increment_matrix_positions (w->current_matrix,
18389 MATRIX_ROW_VPOS (r0, current_matrix),
18390 MATRIX_ROW_VPOS (r1, current_matrix),
18391 Z_delta, Z_delta_bytes);
18394 /* Set the cursor. */
18395 row = row_containing_pos (w, PT, r0, NULL, 0);
18396 if (row)
18397 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18398 return 1;
18402 /* Handle the case that changes are all below what is displayed in
18403 the window, and that PT is in the window. This shortcut cannot
18404 be taken if ZV is visible in the window, and text has been added
18405 there that is visible in the window. */
18406 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18407 /* ZV is not visible in the window, or there are no
18408 changes at ZV, actually. */
18409 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18410 || first_changed_charpos == last_changed_charpos))
18412 struct glyph_row *r0;
18414 /* Give up if PT is not in the window. Note that it already has
18415 been checked at the start of try_window_id that PT is not in
18416 front of the window start. */
18417 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18418 GIVE_UP (14);
18420 /* If window start is unchanged, we can reuse the whole matrix
18421 as is, without changing glyph positions since no text has
18422 been added/removed in front of the window end. */
18423 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18424 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18425 /* PT must not be in a partially visible line. */
18426 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18427 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18429 /* We have to compute the window end anew since text
18430 could have been added/removed after it. */
18431 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18432 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18434 /* Set the cursor. */
18435 row = row_containing_pos (w, PT, r0, NULL, 0);
18436 if (row)
18437 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18438 return 2;
18442 /* Give up if window start is in the changed area.
18444 The condition used to read
18446 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18448 but why that was tested escapes me at the moment. */
18449 if (CHARPOS (start) >= first_changed_charpos
18450 && CHARPOS (start) <= last_changed_charpos)
18451 GIVE_UP (15);
18453 /* Check that window start agrees with the start of the first glyph
18454 row in its current matrix. Check this after we know the window
18455 start is not in changed text, otherwise positions would not be
18456 comparable. */
18457 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18458 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18459 GIVE_UP (16);
18461 /* Give up if the window ends in strings. Overlay strings
18462 at the end are difficult to handle, so don't try. */
18463 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18464 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18465 GIVE_UP (20);
18467 /* Compute the position at which we have to start displaying new
18468 lines. Some of the lines at the top of the window might be
18469 reusable because they are not displaying changed text. Find the
18470 last row in W's current matrix not affected by changes at the
18471 start of current_buffer. Value is null if changes start in the
18472 first line of window. */
18473 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18474 if (last_unchanged_at_beg_row)
18476 /* Avoid starting to display in the middle of a character, a TAB
18477 for instance. This is easier than to set up the iterator
18478 exactly, and it's not a frequent case, so the additional
18479 effort wouldn't really pay off. */
18480 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18481 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18482 && last_unchanged_at_beg_row > w->current_matrix->rows)
18483 --last_unchanged_at_beg_row;
18485 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18486 GIVE_UP (17);
18488 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18489 GIVE_UP (18);
18490 start_pos = it.current.pos;
18492 /* Start displaying new lines in the desired matrix at the same
18493 vpos we would use in the current matrix, i.e. below
18494 last_unchanged_at_beg_row. */
18495 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18496 current_matrix);
18497 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18498 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18500 eassert (it.hpos == 0 && it.current_x == 0);
18502 else
18504 /* There are no reusable lines at the start of the window.
18505 Start displaying in the first text line. */
18506 start_display (&it, w, start);
18507 it.vpos = it.first_vpos;
18508 start_pos = it.current.pos;
18511 /* Find the first row that is not affected by changes at the end of
18512 the buffer. Value will be null if there is no unchanged row, in
18513 which case we must redisplay to the end of the window. delta
18514 will be set to the value by which buffer positions beginning with
18515 first_unchanged_at_end_row have to be adjusted due to text
18516 changes. */
18517 first_unchanged_at_end_row
18518 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18519 IF_DEBUG (debug_delta = delta);
18520 IF_DEBUG (debug_delta_bytes = delta_bytes);
18522 /* Set stop_pos to the buffer position up to which we will have to
18523 display new lines. If first_unchanged_at_end_row != NULL, this
18524 is the buffer position of the start of the line displayed in that
18525 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18526 that we don't stop at a buffer position. */
18527 stop_pos = 0;
18528 if (first_unchanged_at_end_row)
18530 eassert (last_unchanged_at_beg_row == NULL
18531 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18533 /* If this is a continuation line, move forward to the next one
18534 that isn't. Changes in lines above affect this line.
18535 Caution: this may move first_unchanged_at_end_row to a row
18536 not displaying text. */
18537 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18538 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18539 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18540 < it.last_visible_y))
18541 ++first_unchanged_at_end_row;
18543 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18544 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18545 >= it.last_visible_y))
18546 first_unchanged_at_end_row = NULL;
18547 else
18549 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18550 + delta);
18551 first_unchanged_at_end_vpos
18552 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18553 eassert (stop_pos >= Z - END_UNCHANGED);
18556 else if (last_unchanged_at_beg_row == NULL)
18557 GIVE_UP (19);
18560 #ifdef GLYPH_DEBUG
18562 /* Either there is no unchanged row at the end, or the one we have
18563 now displays text. This is a necessary condition for the window
18564 end pos calculation at the end of this function. */
18565 eassert (first_unchanged_at_end_row == NULL
18566 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18568 debug_last_unchanged_at_beg_vpos
18569 = (last_unchanged_at_beg_row
18570 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18571 : -1);
18572 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18574 #endif /* GLYPH_DEBUG */
18577 /* Display new lines. Set last_text_row to the last new line
18578 displayed which has text on it, i.e. might end up as being the
18579 line where the window_end_vpos is. */
18580 w->cursor.vpos = -1;
18581 last_text_row = NULL;
18582 overlay_arrow_seen = false;
18583 if (it.current_y < it.last_visible_y
18584 && !f->fonts_changed
18585 && (first_unchanged_at_end_row == NULL
18586 || IT_CHARPOS (it) < stop_pos))
18587 it.glyph_row->reversed_p = false;
18588 while (it.current_y < it.last_visible_y
18589 && !f->fonts_changed
18590 && (first_unchanged_at_end_row == NULL
18591 || IT_CHARPOS (it) < stop_pos))
18593 if (display_line (&it))
18594 last_text_row = it.glyph_row - 1;
18597 if (f->fonts_changed)
18598 return -1;
18600 /* The redisplay iterations in display_line above could have
18601 triggered font-lock, which could have done something that
18602 invalidates IT->w window's end-point information, on which we
18603 rely below. E.g., one package, which will remain unnamed, used
18604 to install a font-lock-fontify-region-function that called
18605 bury-buffer, whose side effect is to switch the buffer displayed
18606 by IT->w, and that predictably resets IT->w's window_end_valid
18607 flag, which we already tested at the entry to this function.
18608 Amply punish such packages/modes by giving up on this
18609 optimization in those cases. */
18610 if (!w->window_end_valid)
18612 clear_glyph_matrix (w->desired_matrix);
18613 return -1;
18616 /* Compute differences in buffer positions, y-positions etc. for
18617 lines reused at the bottom of the window. Compute what we can
18618 scroll. */
18619 if (first_unchanged_at_end_row
18620 /* No lines reused because we displayed everything up to the
18621 bottom of the window. */
18622 && it.current_y < it.last_visible_y)
18624 dvpos = (it.vpos
18625 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18626 current_matrix));
18627 dy = it.current_y - first_unchanged_at_end_row->y;
18628 run.current_y = first_unchanged_at_end_row->y;
18629 run.desired_y = run.current_y + dy;
18630 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18632 else
18634 delta = delta_bytes = dvpos = dy
18635 = run.current_y = run.desired_y = run.height = 0;
18636 first_unchanged_at_end_row = NULL;
18638 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18641 /* Find the cursor if not already found. We have to decide whether
18642 PT will appear on this window (it sometimes doesn't, but this is
18643 not a very frequent case.) This decision has to be made before
18644 the current matrix is altered. A value of cursor.vpos < 0 means
18645 that PT is either in one of the lines beginning at
18646 first_unchanged_at_end_row or below the window. Don't care for
18647 lines that might be displayed later at the window end; as
18648 mentioned, this is not a frequent case. */
18649 if (w->cursor.vpos < 0)
18651 /* Cursor in unchanged rows at the top? */
18652 if (PT < CHARPOS (start_pos)
18653 && last_unchanged_at_beg_row)
18655 row = row_containing_pos (w, PT,
18656 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18657 last_unchanged_at_beg_row + 1, 0);
18658 if (row)
18659 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18662 /* Start from first_unchanged_at_end_row looking for PT. */
18663 else if (first_unchanged_at_end_row)
18665 row = row_containing_pos (w, PT - delta,
18666 first_unchanged_at_end_row, NULL, 0);
18667 if (row)
18668 set_cursor_from_row (w, row, w->current_matrix, delta,
18669 delta_bytes, dy, dvpos);
18672 /* Give up if cursor was not found. */
18673 if (w->cursor.vpos < 0)
18675 clear_glyph_matrix (w->desired_matrix);
18676 return -1;
18680 /* Don't let the cursor end in the scroll margins. */
18682 int this_scroll_margin, cursor_height;
18683 int frame_line_height = default_line_pixel_height (w);
18684 int window_total_lines
18685 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18687 this_scroll_margin =
18688 max (0, min (scroll_margin, window_total_lines / 4));
18689 this_scroll_margin *= frame_line_height;
18690 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18692 if ((w->cursor.y < this_scroll_margin
18693 && CHARPOS (start) > BEGV)
18694 /* Old redisplay didn't take scroll margin into account at the bottom,
18695 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18696 || (w->cursor.y + (make_cursor_line_fully_visible_p
18697 ? cursor_height + this_scroll_margin
18698 : 1)) > it.last_visible_y)
18700 w->cursor.vpos = -1;
18701 clear_glyph_matrix (w->desired_matrix);
18702 return -1;
18706 /* Scroll the display. Do it before changing the current matrix so
18707 that xterm.c doesn't get confused about where the cursor glyph is
18708 found. */
18709 if (dy && run.height)
18711 update_begin (f);
18713 if (FRAME_WINDOW_P (f))
18715 FRAME_RIF (f)->update_window_begin_hook (w);
18716 FRAME_RIF (f)->clear_window_mouse_face (w);
18717 FRAME_RIF (f)->scroll_run_hook (w, &run);
18718 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18720 else
18722 /* Terminal frame. In this case, dvpos gives the number of
18723 lines to scroll by; dvpos < 0 means scroll up. */
18724 int from_vpos
18725 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18726 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18727 int end = (WINDOW_TOP_EDGE_LINE (w)
18728 + WINDOW_WANTS_HEADER_LINE_P (w)
18729 + window_internal_height (w));
18731 #if defined (HAVE_GPM) || defined (MSDOS)
18732 x_clear_window_mouse_face (w);
18733 #endif
18734 /* Perform the operation on the screen. */
18735 if (dvpos > 0)
18737 /* Scroll last_unchanged_at_beg_row to the end of the
18738 window down dvpos lines. */
18739 set_terminal_window (f, end);
18741 /* On dumb terminals delete dvpos lines at the end
18742 before inserting dvpos empty lines. */
18743 if (!FRAME_SCROLL_REGION_OK (f))
18744 ins_del_lines (f, end - dvpos, -dvpos);
18746 /* Insert dvpos empty lines in front of
18747 last_unchanged_at_beg_row. */
18748 ins_del_lines (f, from, dvpos);
18750 else if (dvpos < 0)
18752 /* Scroll up last_unchanged_at_beg_vpos to the end of
18753 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18754 set_terminal_window (f, end);
18756 /* Delete dvpos lines in front of
18757 last_unchanged_at_beg_vpos. ins_del_lines will set
18758 the cursor to the given vpos and emit |dvpos| delete
18759 line sequences. */
18760 ins_del_lines (f, from + dvpos, dvpos);
18762 /* On a dumb terminal insert dvpos empty lines at the
18763 end. */
18764 if (!FRAME_SCROLL_REGION_OK (f))
18765 ins_del_lines (f, end + dvpos, -dvpos);
18768 set_terminal_window (f, 0);
18771 update_end (f);
18774 /* Shift reused rows of the current matrix to the right position.
18775 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18776 text. */
18777 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18778 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18779 if (dvpos < 0)
18781 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18782 bottom_vpos, dvpos);
18783 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18784 bottom_vpos);
18786 else if (dvpos > 0)
18788 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18789 bottom_vpos, dvpos);
18790 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18791 first_unchanged_at_end_vpos + dvpos);
18794 /* For frame-based redisplay, make sure that current frame and window
18795 matrix are in sync with respect to glyph memory. */
18796 if (!FRAME_WINDOW_P (f))
18797 sync_frame_with_window_matrix_rows (w);
18799 /* Adjust buffer positions in reused rows. */
18800 if (delta || delta_bytes)
18801 increment_matrix_positions (current_matrix,
18802 first_unchanged_at_end_vpos + dvpos,
18803 bottom_vpos, delta, delta_bytes);
18805 /* Adjust Y positions. */
18806 if (dy)
18807 shift_glyph_matrix (w, current_matrix,
18808 first_unchanged_at_end_vpos + dvpos,
18809 bottom_vpos, dy);
18811 if (first_unchanged_at_end_row)
18813 first_unchanged_at_end_row += dvpos;
18814 if (first_unchanged_at_end_row->y >= it.last_visible_y
18815 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18816 first_unchanged_at_end_row = NULL;
18819 /* If scrolling up, there may be some lines to display at the end of
18820 the window. */
18821 last_text_row_at_end = NULL;
18822 if (dy < 0)
18824 /* Scrolling up can leave for example a partially visible line
18825 at the end of the window to be redisplayed. */
18826 /* Set last_row to the glyph row in the current matrix where the
18827 window end line is found. It has been moved up or down in
18828 the matrix by dvpos. */
18829 int last_vpos = w->window_end_vpos + dvpos;
18830 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18832 /* If last_row is the window end line, it should display text. */
18833 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18835 /* If window end line was partially visible before, begin
18836 displaying at that line. Otherwise begin displaying with the
18837 line following it. */
18838 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18840 init_to_row_start (&it, w, last_row);
18841 it.vpos = last_vpos;
18842 it.current_y = last_row->y;
18844 else
18846 init_to_row_end (&it, w, last_row);
18847 it.vpos = 1 + last_vpos;
18848 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18849 ++last_row;
18852 /* We may start in a continuation line. If so, we have to
18853 get the right continuation_lines_width and current_x. */
18854 it.continuation_lines_width = last_row->continuation_lines_width;
18855 it.hpos = it.current_x = 0;
18857 /* Display the rest of the lines at the window end. */
18858 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18859 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18861 /* Is it always sure that the display agrees with lines in
18862 the current matrix? I don't think so, so we mark rows
18863 displayed invalid in the current matrix by setting their
18864 enabled_p flag to false. */
18865 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18866 if (display_line (&it))
18867 last_text_row_at_end = it.glyph_row - 1;
18871 /* Update window_end_pos and window_end_vpos. */
18872 if (first_unchanged_at_end_row && !last_text_row_at_end)
18874 /* Window end line if one of the preserved rows from the current
18875 matrix. Set row to the last row displaying text in current
18876 matrix starting at first_unchanged_at_end_row, after
18877 scrolling. */
18878 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18879 row = find_last_row_displaying_text (w->current_matrix, &it,
18880 first_unchanged_at_end_row);
18881 eassume (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18882 adjust_window_ends (w, row, true);
18883 eassert (w->window_end_bytepos >= 0);
18884 IF_DEBUG (debug_method_add (w, "A"));
18886 else if (last_text_row_at_end)
18888 adjust_window_ends (w, last_text_row_at_end, false);
18889 eassert (w->window_end_bytepos >= 0);
18890 IF_DEBUG (debug_method_add (w, "B"));
18892 else if (last_text_row)
18894 /* We have displayed either to the end of the window or at the
18895 end of the window, i.e. the last row with text is to be found
18896 in the desired matrix. */
18897 adjust_window_ends (w, last_text_row, false);
18898 eassert (w->window_end_bytepos >= 0);
18900 else if (first_unchanged_at_end_row == NULL
18901 && last_text_row == NULL
18902 && last_text_row_at_end == NULL)
18904 /* Displayed to end of window, but no line containing text was
18905 displayed. Lines were deleted at the end of the window. */
18906 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18907 int vpos = w->window_end_vpos;
18908 struct glyph_row *current_row = current_matrix->rows + vpos;
18909 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18911 for (row = NULL; !row; --vpos, --current_row, --desired_row)
18913 eassert (first_vpos <= vpos);
18914 if (desired_row->enabled_p)
18916 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18917 row = desired_row;
18919 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18920 row = current_row;
18923 w->window_end_vpos = vpos + 1;
18924 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18925 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18926 eassert (w->window_end_bytepos >= 0);
18927 IF_DEBUG (debug_method_add (w, "C"));
18929 else
18930 emacs_abort ();
18932 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18933 debug_end_vpos = w->window_end_vpos));
18935 /* Record that display has not been completed. */
18936 w->window_end_valid = false;
18937 w->desired_matrix->no_scrolling_p = true;
18938 return 3;
18940 #undef GIVE_UP
18945 /***********************************************************************
18946 More debugging support
18947 ***********************************************************************/
18949 #ifdef GLYPH_DEBUG
18951 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18952 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18953 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18956 /* Dump the contents of glyph matrix MATRIX on stderr.
18958 GLYPHS 0 means don't show glyph contents.
18959 GLYPHS 1 means show glyphs in short form
18960 GLYPHS > 1 means show glyphs in long form. */
18962 void
18963 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18965 int i;
18966 for (i = 0; i < matrix->nrows; ++i)
18967 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18971 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18972 the glyph row and area where the glyph comes from. */
18974 void
18975 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18977 if (glyph->type == CHAR_GLYPH
18978 || glyph->type == GLYPHLESS_GLYPH)
18980 fprintf (stderr,
18981 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18982 glyph - row->glyphs[TEXT_AREA],
18983 (glyph->type == CHAR_GLYPH
18984 ? 'C'
18985 : 'G'),
18986 glyph->charpos,
18987 (BUFFERP (glyph->object)
18988 ? 'B'
18989 : (STRINGP (glyph->object)
18990 ? 'S'
18991 : (NILP (glyph->object)
18992 ? '0'
18993 : '-'))),
18994 glyph->pixel_width,
18995 glyph->u.ch,
18996 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18997 ? glyph->u.ch
18998 : '.'),
18999 glyph->face_id,
19000 glyph->left_box_line_p,
19001 glyph->right_box_line_p);
19003 else if (glyph->type == STRETCH_GLYPH)
19005 fprintf (stderr,
19006 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
19007 glyph - row->glyphs[TEXT_AREA],
19008 'S',
19009 glyph->charpos,
19010 (BUFFERP (glyph->object)
19011 ? 'B'
19012 : (STRINGP (glyph->object)
19013 ? 'S'
19014 : (NILP (glyph->object)
19015 ? '0'
19016 : '-'))),
19017 glyph->pixel_width,
19019 ' ',
19020 glyph->face_id,
19021 glyph->left_box_line_p,
19022 glyph->right_box_line_p);
19024 else if (glyph->type == IMAGE_GLYPH)
19026 fprintf (stderr,
19027 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
19028 glyph - row->glyphs[TEXT_AREA],
19029 'I',
19030 glyph->charpos,
19031 (BUFFERP (glyph->object)
19032 ? 'B'
19033 : (STRINGP (glyph->object)
19034 ? 'S'
19035 : (NILP (glyph->object)
19036 ? '0'
19037 : '-'))),
19038 glyph->pixel_width,
19039 glyph->u.img_id,
19040 '.',
19041 glyph->face_id,
19042 glyph->left_box_line_p,
19043 glyph->right_box_line_p);
19045 else if (glyph->type == COMPOSITE_GLYPH)
19047 fprintf (stderr,
19048 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
19049 glyph - row->glyphs[TEXT_AREA],
19050 '+',
19051 glyph->charpos,
19052 (BUFFERP (glyph->object)
19053 ? 'B'
19054 : (STRINGP (glyph->object)
19055 ? 'S'
19056 : (NILP (glyph->object)
19057 ? '0'
19058 : '-'))),
19059 glyph->pixel_width,
19060 glyph->u.cmp.id);
19061 if (glyph->u.cmp.automatic)
19062 fprintf (stderr,
19063 "[%d-%d]",
19064 glyph->slice.cmp.from, glyph->slice.cmp.to);
19065 fprintf (stderr, " . %4d %1.1d%1.1d\n",
19066 glyph->face_id,
19067 glyph->left_box_line_p,
19068 glyph->right_box_line_p);
19070 else if (glyph->type == XWIDGET_GLYPH)
19072 #ifndef HAVE_XWIDGETS
19073 eassume (false);
19074 #else
19075 fprintf (stderr,
19076 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
19077 glyph - row->glyphs[TEXT_AREA],
19078 'X',
19079 glyph->charpos,
19080 (BUFFERP (glyph->object)
19081 ? 'B'
19082 : (STRINGP (glyph->object)
19083 ? 'S'
19084 : '-')),
19085 glyph->pixel_width,
19086 glyph->u.xwidget,
19087 '.',
19088 glyph->face_id,
19089 glyph->left_box_line_p,
19090 glyph->right_box_line_p);
19091 #endif
19096 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
19097 GLYPHS 0 means don't show glyph contents.
19098 GLYPHS 1 means show glyphs in short form
19099 GLYPHS > 1 means show glyphs in long form. */
19101 void
19102 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
19104 if (glyphs != 1)
19106 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
19107 fprintf (stderr, "==============================================================================\n");
19109 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
19110 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
19111 vpos,
19112 MATRIX_ROW_START_CHARPOS (row),
19113 MATRIX_ROW_END_CHARPOS (row),
19114 row->used[TEXT_AREA],
19115 row->contains_overlapping_glyphs_p,
19116 row->enabled_p,
19117 row->truncated_on_left_p,
19118 row->truncated_on_right_p,
19119 row->continued_p,
19120 MATRIX_ROW_CONTINUATION_LINE_P (row),
19121 MATRIX_ROW_DISPLAYS_TEXT_P (row),
19122 row->ends_at_zv_p,
19123 row->fill_line_p,
19124 row->ends_in_middle_of_char_p,
19125 row->starts_in_middle_of_char_p,
19126 row->mouse_face_p,
19127 row->x,
19128 row->y,
19129 row->pixel_width,
19130 row->height,
19131 row->visible_height,
19132 row->ascent,
19133 row->phys_ascent);
19134 /* The next 3 lines should align to "Start" in the header. */
19135 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
19136 row->end.overlay_string_index,
19137 row->continuation_lines_width);
19138 fprintf (stderr, " %9"pI"d %9"pI"d\n",
19139 CHARPOS (row->start.string_pos),
19140 CHARPOS (row->end.string_pos));
19141 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
19142 row->end.dpvec_index);
19145 if (glyphs > 1)
19147 int area;
19149 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19151 struct glyph *glyph = row->glyphs[area];
19152 struct glyph *glyph_end = glyph + row->used[area];
19154 /* Glyph for a line end in text. */
19155 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
19156 ++glyph_end;
19158 if (glyph < glyph_end)
19159 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
19161 for (; glyph < glyph_end; ++glyph)
19162 dump_glyph (row, glyph, area);
19165 else if (glyphs == 1)
19167 int area;
19168 char s[SHRT_MAX + 4];
19170 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19172 int i;
19174 for (i = 0; i < row->used[area]; ++i)
19176 struct glyph *glyph = row->glyphs[area] + i;
19177 if (i == row->used[area] - 1
19178 && area == TEXT_AREA
19179 && NILP (glyph->object)
19180 && glyph->type == CHAR_GLYPH
19181 && glyph->u.ch == ' ')
19183 strcpy (&s[i], "[\\n]");
19184 i += 4;
19186 else if (glyph->type == CHAR_GLYPH
19187 && glyph->u.ch < 0x80
19188 && glyph->u.ch >= ' ')
19189 s[i] = glyph->u.ch;
19190 else
19191 s[i] = '.';
19194 s[i] = '\0';
19195 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19201 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19202 Sdump_glyph_matrix, 0, 1, "p",
19203 doc: /* Dump the current matrix of the selected window to stderr.
19204 Shows contents of glyph row structures. With non-nil
19205 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19206 glyphs in short form, otherwise show glyphs in long form.
19208 Interactively, no argument means show glyphs in short form;
19209 with numeric argument, its value is passed as the GLYPHS flag. */)
19210 (Lisp_Object glyphs)
19212 struct window *w = XWINDOW (selected_window);
19213 struct buffer *buffer = XBUFFER (w->contents);
19215 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19216 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19217 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19218 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19219 fprintf (stderr, "=============================================\n");
19220 dump_glyph_matrix (w->current_matrix,
19221 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19222 return Qnil;
19226 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19227 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19228 Only text-mode frames have frame glyph matrices. */)
19229 (void)
19231 struct frame *f = XFRAME (selected_frame);
19233 if (f->current_matrix)
19234 dump_glyph_matrix (f->current_matrix, 1);
19235 else
19236 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19237 return Qnil;
19241 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19242 doc: /* Dump glyph row ROW to stderr.
19243 GLYPH 0 means don't dump glyphs.
19244 GLYPH 1 means dump glyphs in short form.
19245 GLYPH > 1 or omitted means dump glyphs in long form. */)
19246 (Lisp_Object row, Lisp_Object glyphs)
19248 struct glyph_matrix *matrix;
19249 EMACS_INT vpos;
19251 CHECK_NUMBER (row);
19252 matrix = XWINDOW (selected_window)->current_matrix;
19253 vpos = XINT (row);
19254 if (vpos >= 0 && vpos < matrix->nrows)
19255 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19256 vpos,
19257 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19258 return Qnil;
19262 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19263 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19264 GLYPH 0 means don't dump glyphs.
19265 GLYPH 1 means dump glyphs in short form.
19266 GLYPH > 1 or omitted means dump glyphs in long form.
19268 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19269 do nothing. */)
19270 (Lisp_Object row, Lisp_Object glyphs)
19272 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19273 struct frame *sf = SELECTED_FRAME ();
19274 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19275 EMACS_INT vpos;
19277 CHECK_NUMBER (row);
19278 vpos = XINT (row);
19279 if (vpos >= 0 && vpos < m->nrows)
19280 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19281 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19282 #endif
19283 return Qnil;
19287 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19288 doc: /* Toggle tracing of redisplay.
19289 With ARG, turn tracing on if and only if ARG is positive. */)
19290 (Lisp_Object arg)
19292 if (NILP (arg))
19293 trace_redisplay_p = !trace_redisplay_p;
19294 else
19296 arg = Fprefix_numeric_value (arg);
19297 trace_redisplay_p = XINT (arg) > 0;
19300 return Qnil;
19304 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19305 doc: /* Like `format', but print result to stderr.
19306 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19307 (ptrdiff_t nargs, Lisp_Object *args)
19309 Lisp_Object s = Fformat (nargs, args);
19310 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19311 return Qnil;
19314 #endif /* GLYPH_DEBUG */
19318 /***********************************************************************
19319 Building Desired Matrix Rows
19320 ***********************************************************************/
19322 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19323 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19325 static struct glyph_row *
19326 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19328 struct frame *f = XFRAME (WINDOW_FRAME (w));
19329 struct buffer *buffer = XBUFFER (w->contents);
19330 struct buffer *old = current_buffer;
19331 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19332 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19333 const unsigned char *arrow_end = arrow_string + arrow_len;
19334 const unsigned char *p;
19335 struct it it;
19336 bool multibyte_p;
19337 int n_glyphs_before;
19339 set_buffer_temp (buffer);
19340 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19341 scratch_glyph_row.reversed_p = false;
19342 it.glyph_row->used[TEXT_AREA] = 0;
19343 SET_TEXT_POS (it.position, 0, 0);
19345 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19346 p = arrow_string;
19347 while (p < arrow_end)
19349 Lisp_Object face, ilisp;
19351 /* Get the next character. */
19352 if (multibyte_p)
19353 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19354 else
19356 it.c = it.char_to_display = *p, it.len = 1;
19357 if (! ASCII_CHAR_P (it.c))
19358 it.char_to_display = BYTE8_TO_CHAR (it.c);
19360 p += it.len;
19362 /* Get its face. */
19363 ilisp = make_number (p - arrow_string);
19364 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19365 it.face_id = compute_char_face (f, it.char_to_display, face);
19367 /* Compute its width, get its glyphs. */
19368 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19369 SET_TEXT_POS (it.position, -1, -1);
19370 PRODUCE_GLYPHS (&it);
19372 /* If this character doesn't fit any more in the line, we have
19373 to remove some glyphs. */
19374 if (it.current_x > it.last_visible_x)
19376 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19377 break;
19381 set_buffer_temp (old);
19382 return it.glyph_row;
19386 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19387 glyphs to insert is determined by produce_special_glyphs. */
19389 static void
19390 insert_left_trunc_glyphs (struct it *it)
19392 struct it truncate_it;
19393 struct glyph *from, *end, *to, *toend;
19395 eassert (!FRAME_WINDOW_P (it->f)
19396 || (!it->glyph_row->reversed_p
19397 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19398 || (it->glyph_row->reversed_p
19399 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19401 /* Get the truncation glyphs. */
19402 truncate_it = *it;
19403 truncate_it.current_x = 0;
19404 truncate_it.face_id = DEFAULT_FACE_ID;
19405 truncate_it.glyph_row = &scratch_glyph_row;
19406 truncate_it.area = TEXT_AREA;
19407 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19408 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19409 truncate_it.object = Qnil;
19410 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19412 /* Overwrite glyphs from IT with truncation glyphs. */
19413 if (!it->glyph_row->reversed_p)
19415 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19417 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19418 end = from + tused;
19419 to = it->glyph_row->glyphs[TEXT_AREA];
19420 toend = to + it->glyph_row->used[TEXT_AREA];
19421 if (FRAME_WINDOW_P (it->f))
19423 /* On GUI frames, when variable-size fonts are displayed,
19424 the truncation glyphs may need more pixels than the row's
19425 glyphs they overwrite. We overwrite more glyphs to free
19426 enough screen real estate, and enlarge the stretch glyph
19427 on the right (see display_line), if there is one, to
19428 preserve the screen position of the truncation glyphs on
19429 the right. */
19430 int w = 0;
19431 struct glyph *g = to;
19432 short used;
19434 /* The first glyph could be partially visible, in which case
19435 it->glyph_row->x will be negative. But we want the left
19436 truncation glyphs to be aligned at the left margin of the
19437 window, so we override the x coordinate at which the row
19438 will begin. */
19439 it->glyph_row->x = 0;
19440 while (g < toend && w < it->truncation_pixel_width)
19442 w += g->pixel_width;
19443 ++g;
19445 if (g - to - tused > 0)
19447 memmove (to + tused, g, (toend - g) * sizeof(*g));
19448 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19450 used = it->glyph_row->used[TEXT_AREA];
19451 if (it->glyph_row->truncated_on_right_p
19452 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19453 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19454 == STRETCH_GLYPH)
19456 int extra = w - it->truncation_pixel_width;
19458 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19462 while (from < end)
19463 *to++ = *from++;
19465 /* There may be padding glyphs left over. Overwrite them too. */
19466 if (!FRAME_WINDOW_P (it->f))
19468 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19470 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19471 while (from < end)
19472 *to++ = *from++;
19476 if (to > toend)
19477 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19479 else
19481 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19483 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19484 that back to front. */
19485 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19486 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19487 toend = it->glyph_row->glyphs[TEXT_AREA];
19488 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19489 if (FRAME_WINDOW_P (it->f))
19491 int w = 0;
19492 struct glyph *g = to;
19494 while (g >= toend && w < it->truncation_pixel_width)
19496 w += g->pixel_width;
19497 --g;
19499 if (to - g - tused > 0)
19500 to = g + tused;
19501 if (it->glyph_row->truncated_on_right_p
19502 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19503 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19505 int extra = w - it->truncation_pixel_width;
19507 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19511 while (from >= end && to >= toend)
19512 *to-- = *from--;
19513 if (!FRAME_WINDOW_P (it->f))
19515 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19517 from =
19518 truncate_it.glyph_row->glyphs[TEXT_AREA]
19519 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19520 while (from >= end && to >= toend)
19521 *to-- = *from--;
19524 if (from >= end)
19526 /* Need to free some room before prepending additional
19527 glyphs. */
19528 int move_by = from - end + 1;
19529 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19530 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19532 for ( ; g >= g0; g--)
19533 g[move_by] = *g;
19534 while (from >= end)
19535 *to-- = *from--;
19536 it->glyph_row->used[TEXT_AREA] += move_by;
19541 /* Compute the hash code for ROW. */
19542 unsigned
19543 row_hash (struct glyph_row *row)
19545 int area, k;
19546 unsigned hashval = 0;
19548 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19549 for (k = 0; k < row->used[area]; ++k)
19550 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19551 + row->glyphs[area][k].u.val
19552 + row->glyphs[area][k].face_id
19553 + row->glyphs[area][k].padding_p
19554 + (row->glyphs[area][k].type << 2));
19556 return hashval;
19559 /* Compute the pixel height and width of IT->glyph_row.
19561 Most of the time, ascent and height of a display line will be equal
19562 to the max_ascent and max_height values of the display iterator
19563 structure. This is not the case if
19565 1. We hit ZV without displaying anything. In this case, max_ascent
19566 and max_height will be zero.
19568 2. We have some glyphs that don't contribute to the line height.
19569 (The glyph row flag contributes_to_line_height_p is for future
19570 pixmap extensions).
19572 The first case is easily covered by using default values because in
19573 these cases, the line height does not really matter, except that it
19574 must not be zero. */
19576 static void
19577 compute_line_metrics (struct it *it)
19579 struct glyph_row *row = it->glyph_row;
19581 if (FRAME_WINDOW_P (it->f))
19583 int i, min_y, max_y;
19585 /* The line may consist of one space only, that was added to
19586 place the cursor on it. If so, the row's height hasn't been
19587 computed yet. */
19588 if (row->height == 0)
19590 if (it->max_ascent + it->max_descent == 0)
19591 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19592 row->ascent = it->max_ascent;
19593 row->height = it->max_ascent + it->max_descent;
19594 row->phys_ascent = it->max_phys_ascent;
19595 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19596 row->extra_line_spacing = it->max_extra_line_spacing;
19599 /* Compute the width of this line. */
19600 row->pixel_width = row->x;
19601 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19602 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19604 eassert (row->pixel_width >= 0);
19605 eassert (row->ascent >= 0 && row->height > 0);
19607 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19608 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19610 /* If first line's physical ascent is larger than its logical
19611 ascent, use the physical ascent, and make the row taller.
19612 This makes accented characters fully visible. */
19613 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19614 && row->phys_ascent > row->ascent)
19616 row->height += row->phys_ascent - row->ascent;
19617 row->ascent = row->phys_ascent;
19620 /* Compute how much of the line is visible. */
19621 row->visible_height = row->height;
19623 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19624 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19626 if (row->y < min_y)
19627 row->visible_height -= min_y - row->y;
19628 if (row->y + row->height > max_y)
19629 row->visible_height -= row->y + row->height - max_y;
19631 else
19633 row->pixel_width = row->used[TEXT_AREA];
19634 if (row->continued_p)
19635 row->pixel_width -= it->continuation_pixel_width;
19636 else if (row->truncated_on_right_p)
19637 row->pixel_width -= it->truncation_pixel_width;
19638 row->ascent = row->phys_ascent = 0;
19639 row->height = row->phys_height = row->visible_height = 1;
19640 row->extra_line_spacing = 0;
19643 /* Compute a hash code for this row. */
19644 row->hash = row_hash (row);
19646 it->max_ascent = it->max_descent = 0;
19647 it->max_phys_ascent = it->max_phys_descent = 0;
19651 /* Append one space to the glyph row of iterator IT if doing a
19652 window-based redisplay. The space has the same face as
19653 IT->face_id. Value is true if a space was added.
19655 This function is called to make sure that there is always one glyph
19656 at the end of a glyph row that the cursor can be set on under
19657 window-systems. (If there weren't such a glyph we would not know
19658 how wide and tall a box cursor should be displayed).
19660 At the same time this space let's a nicely handle clearing to the
19661 end of the line if the row ends in italic text. */
19663 static bool
19664 append_space_for_newline (struct it *it, bool default_face_p)
19666 if (FRAME_WINDOW_P (it->f))
19668 int n = it->glyph_row->used[TEXT_AREA];
19670 if (it->glyph_row->glyphs[TEXT_AREA] + n
19671 < it->glyph_row->glyphs[1 + TEXT_AREA])
19673 /* Save some values that must not be changed.
19674 Must save IT->c and IT->len because otherwise
19675 ITERATOR_AT_END_P wouldn't work anymore after
19676 append_space_for_newline has been called. */
19677 enum display_element_type saved_what = it->what;
19678 int saved_c = it->c, saved_len = it->len;
19679 int saved_char_to_display = it->char_to_display;
19680 int saved_x = it->current_x;
19681 int saved_face_id = it->face_id;
19682 bool saved_box_end = it->end_of_box_run_p;
19683 struct text_pos saved_pos;
19684 Lisp_Object saved_object;
19685 struct face *face;
19687 saved_object = it->object;
19688 saved_pos = it->position;
19690 it->what = IT_CHARACTER;
19691 memset (&it->position, 0, sizeof it->position);
19692 it->object = Qnil;
19693 it->c = it->char_to_display = ' ';
19694 it->len = 1;
19696 /* If the default face was remapped, be sure to use the
19697 remapped face for the appended newline. */
19698 if (default_face_p)
19699 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19700 else if (it->face_before_selective_p)
19701 it->face_id = it->saved_face_id;
19702 face = FACE_FROM_ID (it->f, it->face_id);
19703 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19704 /* In R2L rows, we will prepend a stretch glyph that will
19705 have the end_of_box_run_p flag set for it, so there's no
19706 need for the appended newline glyph to have that flag
19707 set. */
19708 if (it->glyph_row->reversed_p
19709 /* But if the appended newline glyph goes all the way to
19710 the end of the row, there will be no stretch glyph,
19711 so leave the box flag set. */
19712 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19713 it->end_of_box_run_p = false;
19715 PRODUCE_GLYPHS (it);
19717 #ifdef HAVE_WINDOW_SYSTEM
19718 /* Make sure this space glyph has the right ascent and
19719 descent values, or else cursor at end of line will look
19720 funny, and height of empty lines will be incorrect. */
19721 struct glyph *g = it->glyph_row->glyphs[TEXT_AREA] + n;
19722 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19723 if (n == 0)
19725 Lisp_Object height, total_height;
19726 int extra_line_spacing = it->extra_line_spacing;
19727 int boff = font->baseline_offset;
19729 if (font->vertical_centering)
19730 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19732 it->object = saved_object; /* get_it_property needs this */
19733 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19734 /* Must do a subset of line height processing from
19735 x_produce_glyph for newline characters. */
19736 height = get_it_property (it, Qline_height);
19737 if (CONSP (height)
19738 && CONSP (XCDR (height))
19739 && NILP (XCDR (XCDR (height))))
19741 total_height = XCAR (XCDR (height));
19742 height = XCAR (height);
19744 else
19745 total_height = Qnil;
19746 height = calc_line_height_property (it, height, font, boff, true);
19748 if (it->override_ascent >= 0)
19750 it->ascent = it->override_ascent;
19751 it->descent = it->override_descent;
19752 boff = it->override_boff;
19754 if (EQ (height, Qt))
19755 extra_line_spacing = 0;
19756 else
19758 Lisp_Object spacing;
19760 it->phys_ascent = it->ascent;
19761 it->phys_descent = it->descent;
19762 if (!NILP (height)
19763 && XINT (height) > it->ascent + it->descent)
19764 it->ascent = XINT (height) - it->descent;
19766 if (!NILP (total_height))
19767 spacing = calc_line_height_property (it, total_height, font,
19768 boff, false);
19769 else
19771 spacing = get_it_property (it, Qline_spacing);
19772 spacing = calc_line_height_property (it, spacing, font,
19773 boff, false);
19775 if (INTEGERP (spacing))
19777 extra_line_spacing = XINT (spacing);
19778 if (!NILP (total_height))
19779 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19782 if (extra_line_spacing > 0)
19784 it->descent += extra_line_spacing;
19785 if (extra_line_spacing > it->max_extra_line_spacing)
19786 it->max_extra_line_spacing = extra_line_spacing;
19788 it->max_ascent = it->ascent;
19789 it->max_descent = it->descent;
19790 /* Make sure compute_line_metrics recomputes the row height. */
19791 it->glyph_row->height = 0;
19794 g->ascent = it->max_ascent;
19795 g->descent = it->max_descent;
19796 #endif
19798 it->override_ascent = -1;
19799 it->constrain_row_ascent_descent_p = false;
19800 it->current_x = saved_x;
19801 it->object = saved_object;
19802 it->position = saved_pos;
19803 it->what = saved_what;
19804 it->face_id = saved_face_id;
19805 it->len = saved_len;
19806 it->c = saved_c;
19807 it->char_to_display = saved_char_to_display;
19808 it->end_of_box_run_p = saved_box_end;
19809 return true;
19813 return false;
19817 /* Extend the face of the last glyph in the text area of IT->glyph_row
19818 to the end of the display line. Called from display_line. If the
19819 glyph row is empty, add a space glyph to it so that we know the
19820 face to draw. Set the glyph row flag fill_line_p. If the glyph
19821 row is R2L, prepend a stretch glyph to cover the empty space to the
19822 left of the leftmost glyph. */
19824 static void
19825 extend_face_to_end_of_line (struct it *it)
19827 struct face *face, *default_face;
19828 struct frame *f = it->f;
19830 /* If line is already filled, do nothing. Non window-system frames
19831 get a grace of one more ``pixel'' because their characters are
19832 1-``pixel'' wide, so they hit the equality too early. This grace
19833 is needed only for R2L rows that are not continued, to produce
19834 one extra blank where we could display the cursor. */
19835 if ((it->current_x >= it->last_visible_x
19836 + (!FRAME_WINDOW_P (f)
19837 && it->glyph_row->reversed_p
19838 && !it->glyph_row->continued_p))
19839 /* If the window has display margins, we will need to extend
19840 their face even if the text area is filled. */
19841 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19842 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19843 return;
19845 /* The default face, possibly remapped. */
19846 default_face = FACE_FROM_ID_OR_NULL (f,
19847 lookup_basic_face (f, DEFAULT_FACE_ID));
19849 /* Face extension extends the background and box of IT->face_id
19850 to the end of the line. If the background equals the background
19851 of the frame, we don't have to do anything. */
19852 face = FACE_FROM_ID (f, (it->face_before_selective_p
19853 ? it->saved_face_id
19854 : it->face_id));
19856 if (FRAME_WINDOW_P (f)
19857 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19858 && face->box == FACE_NO_BOX
19859 && face->background == FRAME_BACKGROUND_PIXEL (f)
19860 #ifdef HAVE_WINDOW_SYSTEM
19861 && !face->stipple
19862 #endif
19863 && !it->glyph_row->reversed_p)
19864 return;
19866 /* Set the glyph row flag indicating that the face of the last glyph
19867 in the text area has to be drawn to the end of the text area. */
19868 it->glyph_row->fill_line_p = true;
19870 /* If current character of IT is not ASCII, make sure we have the
19871 ASCII face. This will be automatically undone the next time
19872 get_next_display_element returns a multibyte character. Note
19873 that the character will always be single byte in unibyte
19874 text. */
19875 if (!ASCII_CHAR_P (it->c))
19877 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19880 if (FRAME_WINDOW_P (f))
19882 /* If the row is empty, add a space with the current face of IT,
19883 so that we know which face to draw. */
19884 if (it->glyph_row->used[TEXT_AREA] == 0)
19886 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19887 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19888 it->glyph_row->used[TEXT_AREA] = 1;
19890 /* Mode line and the header line don't have margins, and
19891 likewise the frame's tool-bar window, if there is any. */
19892 if (!(it->glyph_row->mode_line_p
19893 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19894 || (WINDOWP (f->tool_bar_window)
19895 && it->w == XWINDOW (f->tool_bar_window))
19896 #endif
19899 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19900 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19902 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19903 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19904 default_face->id;
19905 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19907 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19908 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19910 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19911 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19912 default_face->id;
19913 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19916 #ifdef HAVE_WINDOW_SYSTEM
19917 if (it->glyph_row->reversed_p)
19919 /* Prepend a stretch glyph to the row, such that the
19920 rightmost glyph will be drawn flushed all the way to the
19921 right margin of the window. The stretch glyph that will
19922 occupy the empty space, if any, to the left of the
19923 glyphs. */
19924 struct font *font = face->font ? face->font : FRAME_FONT (f);
19925 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19926 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19927 struct glyph *g;
19928 int row_width, stretch_ascent, stretch_width;
19929 struct text_pos saved_pos;
19930 int saved_face_id;
19931 bool saved_avoid_cursor, saved_box_start;
19933 for (row_width = 0, g = row_start; g < row_end; g++)
19934 row_width += g->pixel_width;
19936 /* FIXME: There are various minor display glitches in R2L
19937 rows when only one of the fringes is missing. The
19938 strange condition below produces the least bad effect. */
19939 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19940 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19941 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19942 stretch_width = window_box_width (it->w, TEXT_AREA);
19943 else
19944 stretch_width = it->last_visible_x - it->first_visible_x;
19945 stretch_width -= row_width;
19947 if (stretch_width > 0)
19949 stretch_ascent =
19950 (((it->ascent + it->descent)
19951 * FONT_BASE (font)) / FONT_HEIGHT (font));
19952 saved_pos = it->position;
19953 memset (&it->position, 0, sizeof it->position);
19954 saved_avoid_cursor = it->avoid_cursor_p;
19955 it->avoid_cursor_p = true;
19956 saved_face_id = it->face_id;
19957 saved_box_start = it->start_of_box_run_p;
19958 /* The last row's stretch glyph should get the default
19959 face, to avoid painting the rest of the window with
19960 the region face, if the region ends at ZV. */
19961 if (it->glyph_row->ends_at_zv_p)
19962 it->face_id = default_face->id;
19963 else
19964 it->face_id = face->id;
19965 it->start_of_box_run_p = false;
19966 append_stretch_glyph (it, Qnil, stretch_width,
19967 it->ascent + it->descent, stretch_ascent);
19968 it->position = saved_pos;
19969 it->avoid_cursor_p = saved_avoid_cursor;
19970 it->face_id = saved_face_id;
19971 it->start_of_box_run_p = saved_box_start;
19973 /* If stretch_width comes out negative, it means that the
19974 last glyph is only partially visible. In R2L rows, we
19975 want the leftmost glyph to be partially visible, so we
19976 need to give the row the corresponding left offset. */
19977 if (stretch_width < 0)
19978 it->glyph_row->x = stretch_width;
19980 #endif /* HAVE_WINDOW_SYSTEM */
19982 else
19984 /* Save some values that must not be changed. */
19985 int saved_x = it->current_x;
19986 struct text_pos saved_pos;
19987 Lisp_Object saved_object;
19988 enum display_element_type saved_what = it->what;
19989 int saved_face_id = it->face_id;
19991 saved_object = it->object;
19992 saved_pos = it->position;
19994 it->what = IT_CHARACTER;
19995 memset (&it->position, 0, sizeof it->position);
19996 it->object = Qnil;
19997 it->c = it->char_to_display = ' ';
19998 it->len = 1;
20000 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20001 && (it->glyph_row->used[LEFT_MARGIN_AREA]
20002 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
20003 && !it->glyph_row->mode_line_p
20004 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
20006 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
20007 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
20009 for (it->current_x = 0; g < e; g++)
20010 it->current_x += g->pixel_width;
20012 it->area = LEFT_MARGIN_AREA;
20013 it->face_id = default_face->id;
20014 while (it->glyph_row->used[LEFT_MARGIN_AREA]
20015 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
20017 PRODUCE_GLYPHS (it);
20018 /* term.c:produce_glyphs advances it->current_x only for
20019 TEXT_AREA. */
20020 it->current_x += it->pixel_width;
20023 it->current_x = saved_x;
20024 it->area = TEXT_AREA;
20027 /* The last row's blank glyphs should get the default face, to
20028 avoid painting the rest of the window with the region face,
20029 if the region ends at ZV. */
20030 if (it->glyph_row->ends_at_zv_p)
20031 it->face_id = default_face->id;
20032 else
20033 it->face_id = face->id;
20034 PRODUCE_GLYPHS (it);
20036 while (it->current_x <= it->last_visible_x)
20037 PRODUCE_GLYPHS (it);
20039 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
20040 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
20041 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
20042 && !it->glyph_row->mode_line_p
20043 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
20045 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
20046 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
20048 for ( ; g < e; g++)
20049 it->current_x += g->pixel_width;
20051 it->area = RIGHT_MARGIN_AREA;
20052 it->face_id = default_face->id;
20053 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
20054 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
20056 PRODUCE_GLYPHS (it);
20057 it->current_x += it->pixel_width;
20060 it->area = TEXT_AREA;
20063 /* Don't count these blanks really. It would let us insert a left
20064 truncation glyph below and make us set the cursor on them, maybe. */
20065 it->current_x = saved_x;
20066 it->object = saved_object;
20067 it->position = saved_pos;
20068 it->what = saved_what;
20069 it->face_id = saved_face_id;
20074 /* Value is true if text starting at CHARPOS in current_buffer is
20075 trailing whitespace. */
20077 static bool
20078 trailing_whitespace_p (ptrdiff_t charpos)
20080 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
20081 int c = 0;
20083 while (bytepos < ZV_BYTE
20084 && (c = FETCH_CHAR (bytepos),
20085 c == ' ' || c == '\t'))
20086 ++bytepos;
20088 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
20090 if (bytepos != PT_BYTE)
20091 return true;
20093 return false;
20097 /* Highlight trailing whitespace, if any, in ROW. */
20099 static void
20100 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
20102 int used = row->used[TEXT_AREA];
20104 if (used)
20106 struct glyph *start = row->glyphs[TEXT_AREA];
20107 struct glyph *glyph = start + used - 1;
20109 if (row->reversed_p)
20111 /* Right-to-left rows need to be processed in the opposite
20112 direction, so swap the edge pointers. */
20113 glyph = start;
20114 start = row->glyphs[TEXT_AREA] + used - 1;
20117 /* Skip over glyphs inserted to display the cursor at the
20118 end of a line, for extending the face of the last glyph
20119 to the end of the line on terminals, and for truncation
20120 and continuation glyphs. */
20121 if (!row->reversed_p)
20123 while (glyph >= start
20124 && glyph->type == CHAR_GLYPH
20125 && NILP (glyph->object))
20126 --glyph;
20128 else
20130 while (glyph <= start
20131 && glyph->type == CHAR_GLYPH
20132 && NILP (glyph->object))
20133 ++glyph;
20136 /* If last glyph is a space or stretch, and it's trailing
20137 whitespace, set the face of all trailing whitespace glyphs in
20138 IT->glyph_row to `trailing-whitespace'. */
20139 if ((row->reversed_p ? glyph <= start : glyph >= start)
20140 && BUFFERP (glyph->object)
20141 && (glyph->type == STRETCH_GLYPH
20142 || (glyph->type == CHAR_GLYPH
20143 && glyph->u.ch == ' '))
20144 && trailing_whitespace_p (glyph->charpos))
20146 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
20147 if (face_id < 0)
20148 return;
20150 if (!row->reversed_p)
20152 while (glyph >= start
20153 && BUFFERP (glyph->object)
20154 && (glyph->type == STRETCH_GLYPH
20155 || (glyph->type == CHAR_GLYPH
20156 && glyph->u.ch == ' ')))
20157 (glyph--)->face_id = face_id;
20159 else
20161 while (glyph <= start
20162 && BUFFERP (glyph->object)
20163 && (glyph->type == STRETCH_GLYPH
20164 || (glyph->type == CHAR_GLYPH
20165 && glyph->u.ch == ' ')))
20166 (glyph++)->face_id = face_id;
20173 /* Value is true if glyph row ROW should be
20174 considered to hold the buffer position CHARPOS. */
20176 static bool
20177 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20179 bool result = true;
20181 if (charpos == CHARPOS (row->end.pos)
20182 || charpos == MATRIX_ROW_END_CHARPOS (row))
20184 /* Suppose the row ends on a string.
20185 Unless the row is continued, that means it ends on a newline
20186 in the string. If it's anything other than a display string
20187 (e.g., a before-string from an overlay), we don't want the
20188 cursor there. (This heuristic seems to give the optimal
20189 behavior for the various types of multi-line strings.)
20190 One exception: if the string has `cursor' property on one of
20191 its characters, we _do_ want the cursor there. */
20192 if (CHARPOS (row->end.string_pos) >= 0)
20194 if (row->continued_p)
20195 result = true;
20196 else
20198 /* Check for `display' property. */
20199 struct glyph *beg = row->glyphs[TEXT_AREA];
20200 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20201 struct glyph *glyph;
20203 result = false;
20204 for (glyph = end; glyph >= beg; --glyph)
20205 if (STRINGP (glyph->object))
20207 Lisp_Object prop
20208 = Fget_char_property (make_number (charpos),
20209 Qdisplay, Qnil);
20210 result =
20211 (!NILP (prop)
20212 && display_prop_string_p (prop, glyph->object));
20213 /* If there's a `cursor' property on one of the
20214 string's characters, this row is a cursor row,
20215 even though this is not a display string. */
20216 if (!result)
20218 Lisp_Object s = glyph->object;
20220 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20222 ptrdiff_t gpos = glyph->charpos;
20224 if (!NILP (Fget_char_property (make_number (gpos),
20225 Qcursor, s)))
20227 result = true;
20228 break;
20232 break;
20236 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20238 /* If the row ends in middle of a real character,
20239 and the line is continued, we want the cursor here.
20240 That's because CHARPOS (ROW->end.pos) would equal
20241 PT if PT is before the character. */
20242 if (!row->ends_in_ellipsis_p)
20243 result = row->continued_p;
20244 else
20245 /* If the row ends in an ellipsis, then
20246 CHARPOS (ROW->end.pos) will equal point after the
20247 invisible text. We want that position to be displayed
20248 after the ellipsis. */
20249 result = false;
20251 /* If the row ends at ZV, display the cursor at the end of that
20252 row instead of at the start of the row below. */
20253 else
20254 result = row->ends_at_zv_p;
20257 return result;
20260 /* Value is true if glyph row ROW should be
20261 used to hold the cursor. */
20263 static bool
20264 cursor_row_p (struct glyph_row *row)
20266 return row_for_charpos_p (row, PT);
20271 /* Push the property PROP so that it will be rendered at the current
20272 position in IT. Return true if PROP was successfully pushed, false
20273 otherwise. Called from handle_line_prefix to handle the
20274 `line-prefix' and `wrap-prefix' properties. */
20276 static bool
20277 push_prefix_prop (struct it *it, Lisp_Object prop)
20279 struct text_pos pos =
20280 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20282 eassert (it->method == GET_FROM_BUFFER
20283 || it->method == GET_FROM_DISPLAY_VECTOR
20284 || it->method == GET_FROM_STRING
20285 || it->method == GET_FROM_IMAGE);
20287 /* We need to save the current buffer/string position, so it will be
20288 restored by pop_it, because iterate_out_of_display_property
20289 depends on that being set correctly, but some situations leave
20290 it->position not yet set when this function is called. */
20291 push_it (it, &pos);
20293 if (STRINGP (prop))
20295 if (SCHARS (prop) == 0)
20297 pop_it (it);
20298 return false;
20301 it->string = prop;
20302 it->string_from_prefix_prop_p = true;
20303 it->multibyte_p = STRING_MULTIBYTE (it->string);
20304 it->current.overlay_string_index = -1;
20305 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20306 it->end_charpos = it->string_nchars = SCHARS (it->string);
20307 it->method = GET_FROM_STRING;
20308 it->stop_charpos = 0;
20309 it->prev_stop = 0;
20310 it->base_level_stop = 0;
20312 /* Force paragraph direction to be that of the parent
20313 buffer/string. */
20314 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20315 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20316 else
20317 it->paragraph_embedding = L2R;
20319 /* Set up the bidi iterator for this display string. */
20320 if (it->bidi_p)
20322 it->bidi_it.string.lstring = it->string;
20323 it->bidi_it.string.s = NULL;
20324 it->bidi_it.string.schars = it->end_charpos;
20325 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20326 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20327 it->bidi_it.string.unibyte = !it->multibyte_p;
20328 it->bidi_it.w = it->w;
20329 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20332 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20334 it->method = GET_FROM_STRETCH;
20335 it->object = prop;
20337 #ifdef HAVE_WINDOW_SYSTEM
20338 else if (IMAGEP (prop))
20340 it->what = IT_IMAGE;
20341 it->image_id = lookup_image (it->f, prop);
20342 it->method = GET_FROM_IMAGE;
20344 #endif /* HAVE_WINDOW_SYSTEM */
20345 else
20347 pop_it (it); /* bogus display property, give up */
20348 return false;
20351 return true;
20354 /* Return the character-property PROP at the current position in IT. */
20356 static Lisp_Object
20357 get_it_property (struct it *it, Lisp_Object prop)
20359 Lisp_Object position, object = it->object;
20361 if (STRINGP (object))
20362 position = make_number (IT_STRING_CHARPOS (*it));
20363 else if (BUFFERP (object))
20365 position = make_number (IT_CHARPOS (*it));
20366 object = it->window;
20368 else
20369 return Qnil;
20371 return Fget_char_property (position, prop, object);
20374 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20376 static void
20377 handle_line_prefix (struct it *it)
20379 Lisp_Object prefix;
20381 if (it->continuation_lines_width > 0)
20383 prefix = get_it_property (it, Qwrap_prefix);
20384 if (NILP (prefix))
20385 prefix = Vwrap_prefix;
20387 else
20389 prefix = get_it_property (it, Qline_prefix);
20390 if (NILP (prefix))
20391 prefix = Vline_prefix;
20393 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20395 /* If the prefix is wider than the window, and we try to wrap
20396 it, it would acquire its own wrap prefix, and so on till the
20397 iterator stack overflows. So, don't wrap the prefix. */
20398 it->line_wrap = TRUNCATE;
20399 it->avoid_cursor_p = true;
20405 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20406 only for R2L lines from display_line and display_string, when they
20407 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20408 the line/string needs to be continued on the next glyph row. */
20409 static void
20410 unproduce_glyphs (struct it *it, int n)
20412 struct glyph *glyph, *end;
20414 eassert (it->glyph_row);
20415 eassert (it->glyph_row->reversed_p);
20416 eassert (it->area == TEXT_AREA);
20417 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20419 if (n > it->glyph_row->used[TEXT_AREA])
20420 n = it->glyph_row->used[TEXT_AREA];
20421 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20422 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20423 for ( ; glyph < end; glyph++)
20424 glyph[-n] = *glyph;
20427 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20428 and ROW->maxpos. */
20429 static void
20430 find_row_edges (struct it *it, struct glyph_row *row,
20431 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20432 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20434 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20435 lines' rows is implemented for bidi-reordered rows. */
20437 /* ROW->minpos is the value of min_pos, the minimal buffer position
20438 we have in ROW, or ROW->start.pos if that is smaller. */
20439 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20440 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20441 else
20442 /* We didn't find buffer positions smaller than ROW->start, or
20443 didn't find _any_ valid buffer positions in any of the glyphs,
20444 so we must trust the iterator's computed positions. */
20445 row->minpos = row->start.pos;
20446 if (max_pos <= 0)
20448 max_pos = CHARPOS (it->current.pos);
20449 max_bpos = BYTEPOS (it->current.pos);
20452 /* Here are the various use-cases for ending the row, and the
20453 corresponding values for ROW->maxpos:
20455 Line ends in a newline from buffer eol_pos + 1
20456 Line is continued from buffer max_pos + 1
20457 Line is truncated on right it->current.pos
20458 Line ends in a newline from string max_pos + 1(*)
20459 (*) + 1 only when line ends in a forward scan
20460 Line is continued from string max_pos
20461 Line is continued from display vector max_pos
20462 Line is entirely from a string min_pos == max_pos
20463 Line is entirely from a display vector min_pos == max_pos
20464 Line that ends at ZV ZV
20466 If you discover other use-cases, please add them here as
20467 appropriate. */
20468 if (row->ends_at_zv_p)
20469 row->maxpos = it->current.pos;
20470 else if (row->used[TEXT_AREA])
20472 bool seen_this_string = false;
20473 struct glyph_row *r1 = row - 1;
20475 /* Did we see the same display string on the previous row? */
20476 if (STRINGP (it->object)
20477 /* this is not the first row */
20478 && row > it->w->desired_matrix->rows
20479 /* previous row is not the header line */
20480 && !r1->mode_line_p
20481 /* previous row also ends in a newline from a string */
20482 && r1->ends_in_newline_from_string_p)
20484 struct glyph *start, *end;
20486 /* Search for the last glyph of the previous row that came
20487 from buffer or string. Depending on whether the row is
20488 L2R or R2L, we need to process it front to back or the
20489 other way round. */
20490 if (!r1->reversed_p)
20492 start = r1->glyphs[TEXT_AREA];
20493 end = start + r1->used[TEXT_AREA];
20494 /* Glyphs inserted by redisplay have nil as their object. */
20495 while (end > start
20496 && NILP ((end - 1)->object)
20497 && (end - 1)->charpos <= 0)
20498 --end;
20499 if (end > start)
20501 if (EQ ((end - 1)->object, it->object))
20502 seen_this_string = true;
20504 else
20505 /* If all the glyphs of the previous row were inserted
20506 by redisplay, it means the previous row was
20507 produced from a single newline, which is only
20508 possible if that newline came from the same string
20509 as the one which produced this ROW. */
20510 seen_this_string = true;
20512 else
20514 end = r1->glyphs[TEXT_AREA] - 1;
20515 start = end + r1->used[TEXT_AREA];
20516 while (end < start
20517 && NILP ((end + 1)->object)
20518 && (end + 1)->charpos <= 0)
20519 ++end;
20520 if (end < start)
20522 if (EQ ((end + 1)->object, it->object))
20523 seen_this_string = true;
20525 else
20526 seen_this_string = true;
20529 /* Take note of each display string that covers a newline only
20530 once, the first time we see it. This is for when a display
20531 string includes more than one newline in it. */
20532 if (row->ends_in_newline_from_string_p && !seen_this_string)
20534 /* If we were scanning the buffer forward when we displayed
20535 the string, we want to account for at least one buffer
20536 position that belongs to this row (position covered by
20537 the display string), so that cursor positioning will
20538 consider this row as a candidate when point is at the end
20539 of the visual line represented by this row. This is not
20540 required when scanning back, because max_pos will already
20541 have a much larger value. */
20542 if (CHARPOS (row->end.pos) > max_pos)
20543 INC_BOTH (max_pos, max_bpos);
20544 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20546 else if (CHARPOS (it->eol_pos) > 0)
20547 SET_TEXT_POS (row->maxpos,
20548 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20549 else if (row->continued_p)
20551 /* If max_pos is different from IT's current position, it
20552 means IT->method does not belong to the display element
20553 at max_pos. However, it also means that the display
20554 element at max_pos was displayed in its entirety on this
20555 line, which is equivalent to saying that the next line
20556 starts at the next buffer position. */
20557 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20558 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20559 else
20561 INC_BOTH (max_pos, max_bpos);
20562 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20565 else if (row->truncated_on_right_p)
20566 /* display_line already called reseat_at_next_visible_line_start,
20567 which puts the iterator at the beginning of the next line, in
20568 the logical order. */
20569 row->maxpos = it->current.pos;
20570 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20571 /* A line that is entirely from a string/image/stretch... */
20572 row->maxpos = row->minpos;
20573 else
20574 emacs_abort ();
20576 else
20577 row->maxpos = it->current.pos;
20580 /* Construct the glyph row IT->glyph_row in the desired matrix of
20581 IT->w from text at the current position of IT. See dispextern.h
20582 for an overview of struct it. Value is true if
20583 IT->glyph_row displays text, as opposed to a line displaying ZV
20584 only. */
20586 static bool
20587 display_line (struct it *it)
20589 struct glyph_row *row = it->glyph_row;
20590 Lisp_Object overlay_arrow_string;
20591 struct it wrap_it;
20592 void *wrap_data = NULL;
20593 bool may_wrap = false;
20594 int wrap_x UNINIT;
20595 int wrap_row_used = -1;
20596 int wrap_row_ascent UNINIT, wrap_row_height UNINIT;
20597 int wrap_row_phys_ascent UNINIT, wrap_row_phys_height UNINIT;
20598 int wrap_row_extra_line_spacing UNINIT;
20599 ptrdiff_t wrap_row_min_pos UNINIT, wrap_row_min_bpos UNINIT;
20600 ptrdiff_t wrap_row_max_pos UNINIT, wrap_row_max_bpos UNINIT;
20601 int cvpos;
20602 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20603 ptrdiff_t min_bpos UNINIT, max_bpos UNINIT;
20604 bool pending_handle_line_prefix = false;
20606 /* We always start displaying at hpos zero even if hscrolled. */
20607 eassert (it->hpos == 0 && it->current_x == 0);
20609 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20610 >= it->w->desired_matrix->nrows)
20612 it->w->nrows_scale_factor++;
20613 it->f->fonts_changed = true;
20614 return false;
20617 /* Clear the result glyph row and enable it. */
20618 prepare_desired_row (it->w, row, false);
20620 row->y = it->current_y;
20621 row->start = it->start;
20622 row->continuation_lines_width = it->continuation_lines_width;
20623 row->displays_text_p = true;
20624 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20625 it->starts_in_middle_of_char_p = false;
20627 /* Arrange the overlays nicely for our purposes. Usually, we call
20628 display_line on only one line at a time, in which case this
20629 can't really hurt too much, or we call it on lines which appear
20630 one after another in the buffer, in which case all calls to
20631 recenter_overlay_lists but the first will be pretty cheap. */
20632 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20634 /* Move over display elements that are not visible because we are
20635 hscrolled. This may stop at an x-position < IT->first_visible_x
20636 if the first glyph is partially visible or if we hit a line end. */
20637 if (it->current_x < it->first_visible_x)
20639 enum move_it_result move_result;
20641 this_line_min_pos = row->start.pos;
20642 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20643 MOVE_TO_POS | MOVE_TO_X);
20644 /* If we are under a large hscroll, move_it_in_display_line_to
20645 could hit the end of the line without reaching
20646 it->first_visible_x. Pretend that we did reach it. This is
20647 especially important on a TTY, where we will call
20648 extend_face_to_end_of_line, which needs to know how many
20649 blank glyphs to produce. */
20650 if (it->current_x < it->first_visible_x
20651 && (move_result == MOVE_NEWLINE_OR_CR
20652 || move_result == MOVE_POS_MATCH_OR_ZV))
20653 it->current_x = it->first_visible_x;
20655 /* Record the smallest positions seen while we moved over
20656 display elements that are not visible. This is needed by
20657 redisplay_internal for optimizing the case where the cursor
20658 stays inside the same line. The rest of this function only
20659 considers positions that are actually displayed, so
20660 RECORD_MAX_MIN_POS will not otherwise record positions that
20661 are hscrolled to the left of the left edge of the window. */
20662 min_pos = CHARPOS (this_line_min_pos);
20663 min_bpos = BYTEPOS (this_line_min_pos);
20665 else if (it->area == TEXT_AREA)
20667 /* We only do this when not calling move_it_in_display_line_to
20668 above, because that function calls itself handle_line_prefix. */
20669 handle_line_prefix (it);
20671 else
20673 /* Line-prefix and wrap-prefix are always displayed in the text
20674 area. But if this is the first call to display_line after
20675 init_iterator, the iterator might have been set up to write
20676 into a marginal area, e.g. if the line begins with some
20677 display property that writes to the margins. So we need to
20678 wait with the call to handle_line_prefix until whatever
20679 writes to the margin has done its job. */
20680 pending_handle_line_prefix = true;
20683 /* Get the initial row height. This is either the height of the
20684 text hscrolled, if there is any, or zero. */
20685 row->ascent = it->max_ascent;
20686 row->height = it->max_ascent + it->max_descent;
20687 row->phys_ascent = it->max_phys_ascent;
20688 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20689 row->extra_line_spacing = it->max_extra_line_spacing;
20691 /* Utility macro to record max and min buffer positions seen until now. */
20692 #define RECORD_MAX_MIN_POS(IT) \
20693 do \
20695 bool composition_p \
20696 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20697 ptrdiff_t current_pos = \
20698 composition_p ? (IT)->cmp_it.charpos \
20699 : IT_CHARPOS (*(IT)); \
20700 ptrdiff_t current_bpos = \
20701 composition_p ? CHAR_TO_BYTE (current_pos) \
20702 : IT_BYTEPOS (*(IT)); \
20703 if (current_pos < min_pos) \
20705 min_pos = current_pos; \
20706 min_bpos = current_bpos; \
20708 if (IT_CHARPOS (*it) > max_pos) \
20710 max_pos = IT_CHARPOS (*it); \
20711 max_bpos = IT_BYTEPOS (*it); \
20714 while (false)
20716 /* Loop generating characters. The loop is left with IT on the next
20717 character to display. */
20718 while (true)
20720 int n_glyphs_before, hpos_before, x_before;
20721 int x, nglyphs;
20722 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20724 /* Retrieve the next thing to display. Value is false if end of
20725 buffer reached. */
20726 if (!get_next_display_element (it))
20728 /* Maybe add a space at the end of this line that is used to
20729 display the cursor there under X. Set the charpos of the
20730 first glyph of blank lines not corresponding to any text
20731 to -1. */
20732 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20733 row->exact_window_width_line_p = true;
20734 else if ((append_space_for_newline (it, true)
20735 && row->used[TEXT_AREA] == 1)
20736 || row->used[TEXT_AREA] == 0)
20738 row->glyphs[TEXT_AREA]->charpos = -1;
20739 row->displays_text_p = false;
20741 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20742 && (!MINI_WINDOW_P (it->w)
20743 || (minibuf_level && EQ (it->window, minibuf_window))))
20744 row->indicate_empty_line_p = true;
20747 it->continuation_lines_width = 0;
20748 row->ends_at_zv_p = true;
20749 /* A row that displays right-to-left text must always have
20750 its last face extended all the way to the end of line,
20751 even if this row ends in ZV, because we still write to
20752 the screen left to right. We also need to extend the
20753 last face if the default face is remapped to some
20754 different face, otherwise the functions that clear
20755 portions of the screen will clear with the default face's
20756 background color. */
20757 if (row->reversed_p
20758 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20759 extend_face_to_end_of_line (it);
20760 break;
20763 /* Now, get the metrics of what we want to display. This also
20764 generates glyphs in `row' (which is IT->glyph_row). */
20765 n_glyphs_before = row->used[TEXT_AREA];
20766 x = it->current_x;
20768 /* Remember the line height so far in case the next element doesn't
20769 fit on the line. */
20770 if (it->line_wrap != TRUNCATE)
20772 ascent = it->max_ascent;
20773 descent = it->max_descent;
20774 phys_ascent = it->max_phys_ascent;
20775 phys_descent = it->max_phys_descent;
20777 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20779 if (IT_DISPLAYING_WHITESPACE (it))
20780 may_wrap = true;
20781 else if (may_wrap)
20783 SAVE_IT (wrap_it, *it, wrap_data);
20784 wrap_x = x;
20785 wrap_row_used = row->used[TEXT_AREA];
20786 wrap_row_ascent = row->ascent;
20787 wrap_row_height = row->height;
20788 wrap_row_phys_ascent = row->phys_ascent;
20789 wrap_row_phys_height = row->phys_height;
20790 wrap_row_extra_line_spacing = row->extra_line_spacing;
20791 wrap_row_min_pos = min_pos;
20792 wrap_row_min_bpos = min_bpos;
20793 wrap_row_max_pos = max_pos;
20794 wrap_row_max_bpos = max_bpos;
20795 may_wrap = false;
20800 PRODUCE_GLYPHS (it);
20802 /* If this display element was in marginal areas, continue with
20803 the next one. */
20804 if (it->area != TEXT_AREA)
20806 row->ascent = max (row->ascent, it->max_ascent);
20807 row->height = max (row->height, it->max_ascent + it->max_descent);
20808 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20809 row->phys_height = max (row->phys_height,
20810 it->max_phys_ascent + it->max_phys_descent);
20811 row->extra_line_spacing = max (row->extra_line_spacing,
20812 it->max_extra_line_spacing);
20813 set_iterator_to_next (it, true);
20814 /* If we didn't handle the line/wrap prefix above, and the
20815 call to set_iterator_to_next just switched to TEXT_AREA,
20816 process the prefix now. */
20817 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20819 pending_handle_line_prefix = false;
20820 handle_line_prefix (it);
20822 continue;
20825 /* Does the display element fit on the line? If we truncate
20826 lines, we should draw past the right edge of the window. If
20827 we don't truncate, we want to stop so that we can display the
20828 continuation glyph before the right margin. If lines are
20829 continued, there are two possible strategies for characters
20830 resulting in more than 1 glyph (e.g. tabs): Display as many
20831 glyphs as possible in this line and leave the rest for the
20832 continuation line, or display the whole element in the next
20833 line. Original redisplay did the former, so we do it also. */
20834 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20835 hpos_before = it->hpos;
20836 x_before = x;
20838 if (/* Not a newline. */
20839 nglyphs > 0
20840 /* Glyphs produced fit entirely in the line. */
20841 && it->current_x < it->last_visible_x)
20843 it->hpos += nglyphs;
20844 row->ascent = max (row->ascent, it->max_ascent);
20845 row->height = max (row->height, it->max_ascent + it->max_descent);
20846 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20847 row->phys_height = max (row->phys_height,
20848 it->max_phys_ascent + it->max_phys_descent);
20849 row->extra_line_spacing = max (row->extra_line_spacing,
20850 it->max_extra_line_spacing);
20851 if (it->current_x - it->pixel_width < it->first_visible_x
20852 /* In R2L rows, we arrange in extend_face_to_end_of_line
20853 to add a right offset to the line, by a suitable
20854 change to the stretch glyph that is the leftmost
20855 glyph of the line. */
20856 && !row->reversed_p)
20857 row->x = x - it->first_visible_x;
20858 /* Record the maximum and minimum buffer positions seen so
20859 far in glyphs that will be displayed by this row. */
20860 if (it->bidi_p)
20861 RECORD_MAX_MIN_POS (it);
20863 else
20865 int i, new_x;
20866 struct glyph *glyph;
20868 for (i = 0; i < nglyphs; ++i, x = new_x)
20870 /* Identify the glyphs added by the last call to
20871 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20872 the previous glyphs. */
20873 if (!row->reversed_p)
20874 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20875 else
20876 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20877 new_x = x + glyph->pixel_width;
20879 if (/* Lines are continued. */
20880 it->line_wrap != TRUNCATE
20881 && (/* Glyph doesn't fit on the line. */
20882 new_x > it->last_visible_x
20883 /* Or it fits exactly on a window system frame. */
20884 || (new_x == it->last_visible_x
20885 && FRAME_WINDOW_P (it->f)
20886 && (row->reversed_p
20887 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20888 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20890 /* End of a continued line. */
20892 if (it->hpos == 0
20893 || (new_x == it->last_visible_x
20894 && FRAME_WINDOW_P (it->f)
20895 && (row->reversed_p
20896 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20897 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20899 /* Current glyph is the only one on the line or
20900 fits exactly on the line. We must continue
20901 the line because we can't draw the cursor
20902 after the glyph. */
20903 row->continued_p = true;
20904 it->current_x = new_x;
20905 it->continuation_lines_width += new_x;
20906 ++it->hpos;
20907 if (i == nglyphs - 1)
20909 /* If line-wrap is on, check if a previous
20910 wrap point was found. */
20911 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20912 && wrap_row_used > 0
20913 /* Even if there is a previous wrap
20914 point, continue the line here as
20915 usual, if (i) the previous character
20916 was a space or tab AND (ii) the
20917 current character is not. */
20918 && (!may_wrap
20919 || IT_DISPLAYING_WHITESPACE (it)))
20920 goto back_to_wrap;
20922 /* Record the maximum and minimum buffer
20923 positions seen so far in glyphs that will be
20924 displayed by this row. */
20925 if (it->bidi_p)
20926 RECORD_MAX_MIN_POS (it);
20927 set_iterator_to_next (it, true);
20928 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20930 if (!get_next_display_element (it))
20932 row->exact_window_width_line_p = true;
20933 it->continuation_lines_width = 0;
20934 row->continued_p = false;
20935 row->ends_at_zv_p = true;
20937 else if (ITERATOR_AT_END_OF_LINE_P (it))
20939 row->continued_p = false;
20940 row->exact_window_width_line_p = true;
20942 /* If line-wrap is on, check if a
20943 previous wrap point was found. */
20944 else if (wrap_row_used > 0
20945 /* Even if there is a previous wrap
20946 point, continue the line here as
20947 usual, if (i) the previous character
20948 was a space or tab AND (ii) the
20949 current character is not. */
20950 && (!may_wrap
20951 || IT_DISPLAYING_WHITESPACE (it)))
20952 goto back_to_wrap;
20956 else if (it->bidi_p)
20957 RECORD_MAX_MIN_POS (it);
20958 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20959 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20960 extend_face_to_end_of_line (it);
20962 else if (CHAR_GLYPH_PADDING_P (*glyph)
20963 && !FRAME_WINDOW_P (it->f))
20965 /* A padding glyph that doesn't fit on this line.
20966 This means the whole character doesn't fit
20967 on the line. */
20968 if (row->reversed_p)
20969 unproduce_glyphs (it, row->used[TEXT_AREA]
20970 - n_glyphs_before);
20971 row->used[TEXT_AREA] = n_glyphs_before;
20973 /* Fill the rest of the row with continuation
20974 glyphs like in 20.x. */
20975 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20976 < row->glyphs[1 + TEXT_AREA])
20977 produce_special_glyphs (it, IT_CONTINUATION);
20979 row->continued_p = true;
20980 it->current_x = x_before;
20981 it->continuation_lines_width += x_before;
20983 /* Restore the height to what it was before the
20984 element not fitting on the line. */
20985 it->max_ascent = ascent;
20986 it->max_descent = descent;
20987 it->max_phys_ascent = phys_ascent;
20988 it->max_phys_descent = phys_descent;
20989 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20990 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20991 extend_face_to_end_of_line (it);
20993 else if (wrap_row_used > 0)
20995 back_to_wrap:
20996 if (row->reversed_p)
20997 unproduce_glyphs (it,
20998 row->used[TEXT_AREA] - wrap_row_used);
20999 RESTORE_IT (it, &wrap_it, wrap_data);
21000 it->continuation_lines_width += wrap_x;
21001 row->used[TEXT_AREA] = wrap_row_used;
21002 row->ascent = wrap_row_ascent;
21003 row->height = wrap_row_height;
21004 row->phys_ascent = wrap_row_phys_ascent;
21005 row->phys_height = wrap_row_phys_height;
21006 row->extra_line_spacing = wrap_row_extra_line_spacing;
21007 min_pos = wrap_row_min_pos;
21008 min_bpos = wrap_row_min_bpos;
21009 max_pos = wrap_row_max_pos;
21010 max_bpos = wrap_row_max_bpos;
21011 row->continued_p = true;
21012 row->ends_at_zv_p = false;
21013 row->exact_window_width_line_p = false;
21014 it->continuation_lines_width += x;
21016 /* Make sure that a non-default face is extended
21017 up to the right margin of the window. */
21018 extend_face_to_end_of_line (it);
21020 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
21022 /* A TAB that extends past the right edge of the
21023 window. This produces a single glyph on
21024 window system frames. We leave the glyph in
21025 this row and let it fill the row, but don't
21026 consume the TAB. */
21027 if ((row->reversed_p
21028 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21029 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21030 produce_special_glyphs (it, IT_CONTINUATION);
21031 it->continuation_lines_width += it->last_visible_x;
21032 row->ends_in_middle_of_char_p = true;
21033 row->continued_p = true;
21034 glyph->pixel_width = it->last_visible_x - x;
21035 it->starts_in_middle_of_char_p = true;
21036 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
21037 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
21038 extend_face_to_end_of_line (it);
21040 else
21042 /* Something other than a TAB that draws past
21043 the right edge of the window. Restore
21044 positions to values before the element. */
21045 if (row->reversed_p)
21046 unproduce_glyphs (it, row->used[TEXT_AREA]
21047 - (n_glyphs_before + i));
21048 row->used[TEXT_AREA] = n_glyphs_before + i;
21050 /* Display continuation glyphs. */
21051 it->current_x = x_before;
21052 it->continuation_lines_width += x;
21053 if (!FRAME_WINDOW_P (it->f)
21054 || (row->reversed_p
21055 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21056 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21057 produce_special_glyphs (it, IT_CONTINUATION);
21058 row->continued_p = true;
21060 extend_face_to_end_of_line (it);
21062 if (nglyphs > 1 && i > 0)
21064 row->ends_in_middle_of_char_p = true;
21065 it->starts_in_middle_of_char_p = true;
21068 /* Restore the height to what it was before the
21069 element not fitting on the line. */
21070 it->max_ascent = ascent;
21071 it->max_descent = descent;
21072 it->max_phys_ascent = phys_ascent;
21073 it->max_phys_descent = phys_descent;
21076 break;
21078 else if (new_x > it->first_visible_x)
21080 /* Increment number of glyphs actually displayed. */
21081 ++it->hpos;
21083 /* Record the maximum and minimum buffer positions
21084 seen so far in glyphs that will be displayed by
21085 this row. */
21086 if (it->bidi_p)
21087 RECORD_MAX_MIN_POS (it);
21089 if (x < it->first_visible_x && !row->reversed_p)
21090 /* Glyph is partially visible, i.e. row starts at
21091 negative X position. Don't do that in R2L
21092 rows, where we arrange to add a right offset to
21093 the line in extend_face_to_end_of_line, by a
21094 suitable change to the stretch glyph that is
21095 the leftmost glyph of the line. */
21096 row->x = x - it->first_visible_x;
21097 /* When the last glyph of an R2L row only fits
21098 partially on the line, we need to set row->x to a
21099 negative offset, so that the leftmost glyph is
21100 the one that is partially visible. But if we are
21101 going to produce the truncation glyph, this will
21102 be taken care of in produce_special_glyphs. */
21103 if (row->reversed_p
21104 && new_x > it->last_visible_x
21105 && !(it->line_wrap == TRUNCATE
21106 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
21108 eassert (FRAME_WINDOW_P (it->f));
21109 row->x = it->last_visible_x - new_x;
21112 else
21114 /* Glyph is completely off the left margin of the
21115 window. This should not happen because of the
21116 move_it_in_display_line at the start of this
21117 function, unless the text display area of the
21118 window is empty. */
21119 eassert (it->first_visible_x <= it->last_visible_x);
21122 /* Even if this display element produced no glyphs at all,
21123 we want to record its position. */
21124 if (it->bidi_p && nglyphs == 0)
21125 RECORD_MAX_MIN_POS (it);
21127 row->ascent = max (row->ascent, it->max_ascent);
21128 row->height = max (row->height, it->max_ascent + it->max_descent);
21129 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21130 row->phys_height = max (row->phys_height,
21131 it->max_phys_ascent + it->max_phys_descent);
21132 row->extra_line_spacing = max (row->extra_line_spacing,
21133 it->max_extra_line_spacing);
21135 /* End of this display line if row is continued. */
21136 if (row->continued_p || row->ends_at_zv_p)
21137 break;
21140 at_end_of_line:
21141 /* Is this a line end? If yes, we're also done, after making
21142 sure that a non-default face is extended up to the right
21143 margin of the window. */
21144 if (ITERATOR_AT_END_OF_LINE_P (it))
21146 int used_before = row->used[TEXT_AREA];
21148 row->ends_in_newline_from_string_p = STRINGP (it->object);
21150 /* Add a space at the end of the line that is used to
21151 display the cursor there. */
21152 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21153 append_space_for_newline (it, false);
21155 /* Extend the face to the end of the line. */
21156 extend_face_to_end_of_line (it);
21158 /* Make sure we have the position. */
21159 if (used_before == 0)
21160 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
21162 /* Record the position of the newline, for use in
21163 find_row_edges. */
21164 it->eol_pos = it->current.pos;
21166 /* Consume the line end. This skips over invisible lines. */
21167 set_iterator_to_next (it, true);
21168 it->continuation_lines_width = 0;
21169 break;
21172 /* Proceed with next display element. Note that this skips
21173 over lines invisible because of selective display. */
21174 set_iterator_to_next (it, true);
21176 /* If we truncate lines, we are done when the last displayed
21177 glyphs reach past the right margin of the window. */
21178 if (it->line_wrap == TRUNCATE
21179 && ((FRAME_WINDOW_P (it->f)
21180 /* Images are preprocessed in produce_image_glyph such
21181 that they are cropped at the right edge of the
21182 window, so an image glyph will always end exactly at
21183 last_visible_x, even if there's no right fringe. */
21184 && ((row->reversed_p
21185 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21186 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21187 || it->what == IT_IMAGE))
21188 ? (it->current_x >= it->last_visible_x)
21189 : (it->current_x > it->last_visible_x)))
21191 /* Maybe add truncation glyphs. */
21192 if (!FRAME_WINDOW_P (it->f)
21193 || (row->reversed_p
21194 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21195 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21197 int i, n;
21199 if (!row->reversed_p)
21201 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21202 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21203 break;
21205 else
21207 for (i = 0; i < row->used[TEXT_AREA]; i++)
21208 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21209 break;
21210 /* Remove any padding glyphs at the front of ROW, to
21211 make room for the truncation glyphs we will be
21212 adding below. The loop below always inserts at
21213 least one truncation glyph, so also remove the
21214 last glyph added to ROW. */
21215 unproduce_glyphs (it, i + 1);
21216 /* Adjust i for the loop below. */
21217 i = row->used[TEXT_AREA] - (i + 1);
21220 /* produce_special_glyphs overwrites the last glyph, so
21221 we don't want that if we want to keep that last
21222 glyph, which means it's an image. */
21223 if (it->current_x > it->last_visible_x)
21225 it->current_x = x_before;
21226 if (!FRAME_WINDOW_P (it->f))
21228 for (n = row->used[TEXT_AREA]; i < n; ++i)
21230 row->used[TEXT_AREA] = i;
21231 produce_special_glyphs (it, IT_TRUNCATION);
21234 else
21236 row->used[TEXT_AREA] = i;
21237 produce_special_glyphs (it, IT_TRUNCATION);
21239 it->hpos = hpos_before;
21242 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21244 /* Don't truncate if we can overflow newline into fringe. */
21245 if (!get_next_display_element (it))
21247 it->continuation_lines_width = 0;
21248 row->ends_at_zv_p = true;
21249 row->exact_window_width_line_p = true;
21250 break;
21252 if (ITERATOR_AT_END_OF_LINE_P (it))
21254 row->exact_window_width_line_p = true;
21255 goto at_end_of_line;
21257 it->current_x = x_before;
21258 it->hpos = hpos_before;
21261 row->truncated_on_right_p = true;
21262 it->continuation_lines_width = 0;
21263 reseat_at_next_visible_line_start (it, false);
21264 /* We insist below that IT's position be at ZV because in
21265 bidi-reordered lines the character at visible line start
21266 might not be the character that follows the newline in
21267 the logical order. */
21268 if (IT_BYTEPOS (*it) > BEG_BYTE)
21269 row->ends_at_zv_p =
21270 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21271 else
21272 row->ends_at_zv_p = false;
21273 break;
21277 if (wrap_data)
21278 bidi_unshelve_cache (wrap_data, true);
21280 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21281 at the left window margin. */
21282 if (it->first_visible_x
21283 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21285 if (!FRAME_WINDOW_P (it->f)
21286 || (((row->reversed_p
21287 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21288 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21289 /* Don't let insert_left_trunc_glyphs overwrite the
21290 first glyph of the row if it is an image. */
21291 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21292 insert_left_trunc_glyphs (it);
21293 row->truncated_on_left_p = true;
21296 /* Remember the position at which this line ends.
21298 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21299 cannot be before the call to find_row_edges below, since that is
21300 where these positions are determined. */
21301 row->end = it->current;
21302 if (!it->bidi_p)
21304 row->minpos = row->start.pos;
21305 row->maxpos = row->end.pos;
21307 else
21309 /* ROW->minpos and ROW->maxpos must be the smallest and
21310 `1 + the largest' buffer positions in ROW. But if ROW was
21311 bidi-reordered, these two positions can be anywhere in the
21312 row, so we must determine them now. */
21313 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21316 /* If the start of this line is the overlay arrow-position, then
21317 mark this glyph row as the one containing the overlay arrow.
21318 This is clearly a mess with variable size fonts. It would be
21319 better to let it be displayed like cursors under X. */
21320 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21321 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21322 !NILP (overlay_arrow_string)))
21324 /* Overlay arrow in window redisplay is a fringe bitmap. */
21325 if (STRINGP (overlay_arrow_string))
21327 struct glyph_row *arrow_row
21328 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21329 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21330 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21331 struct glyph *p = row->glyphs[TEXT_AREA];
21332 struct glyph *p2, *end;
21334 /* Copy the arrow glyphs. */
21335 while (glyph < arrow_end)
21336 *p++ = *glyph++;
21338 /* Throw away padding glyphs. */
21339 p2 = p;
21340 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21341 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21342 ++p2;
21343 if (p2 > p)
21345 while (p2 < end)
21346 *p++ = *p2++;
21347 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21350 else
21352 eassert (INTEGERP (overlay_arrow_string));
21353 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21355 overlay_arrow_seen = true;
21358 /* Highlight trailing whitespace. */
21359 if (!NILP (Vshow_trailing_whitespace))
21360 highlight_trailing_whitespace (it->f, it->glyph_row);
21362 /* Compute pixel dimensions of this line. */
21363 compute_line_metrics (it);
21365 /* Implementation note: No changes in the glyphs of ROW or in their
21366 faces can be done past this point, because compute_line_metrics
21367 computes ROW's hash value and stores it within the glyph_row
21368 structure. */
21370 /* Record whether this row ends inside an ellipsis. */
21371 row->ends_in_ellipsis_p
21372 = (it->method == GET_FROM_DISPLAY_VECTOR
21373 && it->ellipsis_p);
21375 /* Save fringe bitmaps in this row. */
21376 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21377 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21378 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21379 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21381 it->left_user_fringe_bitmap = 0;
21382 it->left_user_fringe_face_id = 0;
21383 it->right_user_fringe_bitmap = 0;
21384 it->right_user_fringe_face_id = 0;
21386 /* Maybe set the cursor. */
21387 cvpos = it->w->cursor.vpos;
21388 if ((cvpos < 0
21389 /* In bidi-reordered rows, keep checking for proper cursor
21390 position even if one has been found already, because buffer
21391 positions in such rows change non-linearly with ROW->VPOS,
21392 when a line is continued. One exception: when we are at ZV,
21393 display cursor on the first suitable glyph row, since all
21394 the empty rows after that also have their position set to ZV. */
21395 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21396 lines' rows is implemented for bidi-reordered rows. */
21397 || (it->bidi_p
21398 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21399 && PT >= MATRIX_ROW_START_CHARPOS (row)
21400 && PT <= MATRIX_ROW_END_CHARPOS (row)
21401 && cursor_row_p (row))
21402 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21404 /* Prepare for the next line. This line starts horizontally at (X
21405 HPOS) = (0 0). Vertical positions are incremented. As a
21406 convenience for the caller, IT->glyph_row is set to the next
21407 row to be used. */
21408 it->current_x = it->hpos = 0;
21409 it->current_y += row->height;
21410 SET_TEXT_POS (it->eol_pos, 0, 0);
21411 ++it->vpos;
21412 ++it->glyph_row;
21413 /* The next row should by default use the same value of the
21414 reversed_p flag as this one. set_iterator_to_next decides when
21415 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21416 the flag accordingly. */
21417 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21418 it->glyph_row->reversed_p = row->reversed_p;
21419 it->start = row->end;
21420 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21422 #undef RECORD_MAX_MIN_POS
21425 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21426 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21427 doc: /* Return paragraph direction at point in BUFFER.
21428 Value is either `left-to-right' or `right-to-left'.
21429 If BUFFER is omitted or nil, it defaults to the current buffer.
21431 Paragraph direction determines how the text in the paragraph is displayed.
21432 In left-to-right paragraphs, text begins at the left margin of the window
21433 and the reading direction is generally left to right. In right-to-left
21434 paragraphs, text begins at the right margin and is read from right to left.
21436 See also `bidi-paragraph-direction'. */)
21437 (Lisp_Object buffer)
21439 struct buffer *buf = current_buffer;
21440 struct buffer *old = buf;
21442 if (! NILP (buffer))
21444 CHECK_BUFFER (buffer);
21445 buf = XBUFFER (buffer);
21448 if (NILP (BVAR (buf, bidi_display_reordering))
21449 || NILP (BVAR (buf, enable_multibyte_characters))
21450 /* When we are loading loadup.el, the character property tables
21451 needed for bidi iteration are not yet available. */
21452 || redisplay__inhibit_bidi)
21453 return Qleft_to_right;
21454 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21455 return BVAR (buf, bidi_paragraph_direction);
21456 else
21458 /* Determine the direction from buffer text. We could try to
21459 use current_matrix if it is up to date, but this seems fast
21460 enough as it is. */
21461 struct bidi_it itb;
21462 ptrdiff_t pos = BUF_PT (buf);
21463 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21464 int c;
21465 void *itb_data = bidi_shelve_cache ();
21467 set_buffer_temp (buf);
21468 /* bidi_paragraph_init finds the base direction of the paragraph
21469 by searching forward from paragraph start. We need the base
21470 direction of the current or _previous_ paragraph, so we need
21471 to make sure we are within that paragraph. To that end, find
21472 the previous non-empty line. */
21473 if (pos >= ZV && pos > BEGV)
21474 DEC_BOTH (pos, bytepos);
21475 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21476 if (fast_looking_at (trailing_white_space,
21477 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21479 while ((c = FETCH_BYTE (bytepos)) == '\n'
21480 || c == ' ' || c == '\t' || c == '\f')
21482 if (bytepos <= BEGV_BYTE)
21483 break;
21484 bytepos--;
21485 pos--;
21487 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21488 bytepos--;
21490 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21491 itb.paragraph_dir = NEUTRAL_DIR;
21492 itb.string.s = NULL;
21493 itb.string.lstring = Qnil;
21494 itb.string.bufpos = 0;
21495 itb.string.from_disp_str = false;
21496 itb.string.unibyte = false;
21497 /* We have no window to use here for ignoring window-specific
21498 overlays. Using NULL for window pointer will cause
21499 compute_display_string_pos to use the current buffer. */
21500 itb.w = NULL;
21501 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21502 bidi_unshelve_cache (itb_data, false);
21503 set_buffer_temp (old);
21504 switch (itb.paragraph_dir)
21506 case L2R:
21507 return Qleft_to_right;
21508 break;
21509 case R2L:
21510 return Qright_to_left;
21511 break;
21512 default:
21513 emacs_abort ();
21518 DEFUN ("bidi-find-overridden-directionality",
21519 Fbidi_find_overridden_directionality,
21520 Sbidi_find_overridden_directionality, 2, 3, 0,
21521 doc: /* Return position between FROM and TO where directionality was overridden.
21523 This function returns the first character position in the specified
21524 region of OBJECT where there is a character whose `bidi-class' property
21525 is `L', but which was forced to display as `R' by a directional
21526 override, and likewise with characters whose `bidi-class' is `R'
21527 or `AL' that were forced to display as `L'.
21529 If no such character is found, the function returns nil.
21531 OBJECT is a Lisp string or buffer to search for overridden
21532 directionality, and defaults to the current buffer if nil or omitted.
21533 OBJECT can also be a window, in which case the function will search
21534 the buffer displayed in that window. Passing the window instead of
21535 a buffer is preferable when the buffer is displayed in some window,
21536 because this function will then be able to correctly account for
21537 window-specific overlays, which can affect the results.
21539 Strong directional characters `L', `R', and `AL' can have their
21540 intrinsic directionality overridden by directional override
21541 control characters RLO (u+202e) and LRO (u+202d). See the
21542 function `get-char-code-property' for a way to inquire about
21543 the `bidi-class' property of a character. */)
21544 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21546 struct buffer *buf = current_buffer;
21547 struct buffer *old = buf;
21548 struct window *w = NULL;
21549 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21550 struct bidi_it itb;
21551 ptrdiff_t from_pos, to_pos, from_bpos;
21552 void *itb_data;
21554 if (!NILP (object))
21556 if (BUFFERP (object))
21557 buf = XBUFFER (object);
21558 else if (WINDOWP (object))
21560 w = decode_live_window (object);
21561 buf = XBUFFER (w->contents);
21562 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21564 else
21565 CHECK_STRING (object);
21568 if (STRINGP (object))
21570 /* Characters in unibyte strings are always treated by bidi.c as
21571 strong LTR. */
21572 if (!STRING_MULTIBYTE (object)
21573 /* When we are loading loadup.el, the character property
21574 tables needed for bidi iteration are not yet
21575 available. */
21576 || redisplay__inhibit_bidi)
21577 return Qnil;
21579 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21580 if (from_pos >= SCHARS (object))
21581 return Qnil;
21583 /* Set up the bidi iterator. */
21584 itb_data = bidi_shelve_cache ();
21585 itb.paragraph_dir = NEUTRAL_DIR;
21586 itb.string.lstring = object;
21587 itb.string.s = NULL;
21588 itb.string.schars = SCHARS (object);
21589 itb.string.bufpos = 0;
21590 itb.string.from_disp_str = false;
21591 itb.string.unibyte = false;
21592 itb.w = w;
21593 bidi_init_it (0, 0, frame_window_p, &itb);
21595 else
21597 /* Nothing this fancy can happen in unibyte buffers, or in a
21598 buffer that disabled reordering, or if FROM is at EOB. */
21599 if (NILP (BVAR (buf, bidi_display_reordering))
21600 || NILP (BVAR (buf, enable_multibyte_characters))
21601 /* When we are loading loadup.el, the character property
21602 tables needed for bidi iteration are not yet
21603 available. */
21604 || redisplay__inhibit_bidi)
21605 return Qnil;
21607 set_buffer_temp (buf);
21608 validate_region (&from, &to);
21609 from_pos = XINT (from);
21610 to_pos = XINT (to);
21611 if (from_pos >= ZV)
21612 return Qnil;
21614 /* Set up the bidi iterator. */
21615 itb_data = bidi_shelve_cache ();
21616 from_bpos = CHAR_TO_BYTE (from_pos);
21617 if (from_pos == BEGV)
21619 itb.charpos = BEGV;
21620 itb.bytepos = BEGV_BYTE;
21622 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21624 itb.charpos = from_pos;
21625 itb.bytepos = from_bpos;
21627 else
21628 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21629 -1, &itb.bytepos);
21630 itb.paragraph_dir = NEUTRAL_DIR;
21631 itb.string.s = NULL;
21632 itb.string.lstring = Qnil;
21633 itb.string.bufpos = 0;
21634 itb.string.from_disp_str = false;
21635 itb.string.unibyte = false;
21636 itb.w = w;
21637 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21640 ptrdiff_t found;
21641 do {
21642 /* For the purposes of this function, the actual base direction of
21643 the paragraph doesn't matter, so just set it to L2R. */
21644 bidi_paragraph_init (L2R, &itb, false);
21645 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21647 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21649 bidi_unshelve_cache (itb_data, false);
21650 set_buffer_temp (old);
21652 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21655 DEFUN ("move-point-visually", Fmove_point_visually,
21656 Smove_point_visually, 1, 1, 0,
21657 doc: /* Move point in the visual order in the specified DIRECTION.
21658 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21659 left.
21661 Value is the new character position of point. */)
21662 (Lisp_Object direction)
21664 struct window *w = XWINDOW (selected_window);
21665 struct buffer *b = XBUFFER (w->contents);
21666 struct glyph_row *row;
21667 int dir;
21668 Lisp_Object paragraph_dir;
21670 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21671 (!(ROW)->continued_p \
21672 && NILP ((GLYPH)->object) \
21673 && (GLYPH)->type == CHAR_GLYPH \
21674 && (GLYPH)->u.ch == ' ' \
21675 && (GLYPH)->charpos >= 0 \
21676 && !(GLYPH)->avoid_cursor_p)
21678 CHECK_NUMBER (direction);
21679 dir = XINT (direction);
21680 if (dir > 0)
21681 dir = 1;
21682 else
21683 dir = -1;
21685 /* If current matrix is up-to-date, we can use the information
21686 recorded in the glyphs, at least as long as the goal is on the
21687 screen. */
21688 if (w->window_end_valid
21689 && !windows_or_buffers_changed
21690 && b
21691 && !b->clip_changed
21692 && !b->prevent_redisplay_optimizations_p
21693 && !window_outdated (w)
21694 /* We rely below on the cursor coordinates to be up to date, but
21695 we cannot trust them if some command moved point since the
21696 last complete redisplay. */
21697 && w->last_point == BUF_PT (b)
21698 && w->cursor.vpos >= 0
21699 && w->cursor.vpos < w->current_matrix->nrows
21700 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21702 struct glyph *g = row->glyphs[TEXT_AREA];
21703 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21704 struct glyph *gpt = g + w->cursor.hpos;
21706 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21708 if (BUFFERP (g->object) && g->charpos != PT)
21710 SET_PT (g->charpos);
21711 w->cursor.vpos = -1;
21712 return make_number (PT);
21714 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21716 ptrdiff_t new_pos;
21718 if (BUFFERP (gpt->object))
21720 new_pos = PT;
21721 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21722 new_pos += (row->reversed_p ? -dir : dir);
21723 else
21724 new_pos -= (row->reversed_p ? -dir : dir);
21726 else if (BUFFERP (g->object))
21727 new_pos = g->charpos;
21728 else
21729 break;
21730 SET_PT (new_pos);
21731 w->cursor.vpos = -1;
21732 return make_number (PT);
21734 else if (ROW_GLYPH_NEWLINE_P (row, g))
21736 /* Glyphs inserted at the end of a non-empty line for
21737 positioning the cursor have zero charpos, so we must
21738 deduce the value of point by other means. */
21739 if (g->charpos > 0)
21740 SET_PT (g->charpos);
21741 else if (row->ends_at_zv_p && PT != ZV)
21742 SET_PT (ZV);
21743 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21744 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21745 else
21746 break;
21747 w->cursor.vpos = -1;
21748 return make_number (PT);
21751 if (g == e || NILP (g->object))
21753 if (row->truncated_on_left_p || row->truncated_on_right_p)
21754 goto simulate_display;
21755 if (!row->reversed_p)
21756 row += dir;
21757 else
21758 row -= dir;
21759 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21760 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21761 goto simulate_display;
21763 if (dir > 0)
21765 if (row->reversed_p && !row->continued_p)
21767 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21768 w->cursor.vpos = -1;
21769 return make_number (PT);
21771 g = row->glyphs[TEXT_AREA];
21772 e = g + row->used[TEXT_AREA];
21773 for ( ; g < e; g++)
21775 if (BUFFERP (g->object)
21776 /* Empty lines have only one glyph, which stands
21777 for the newline, and whose charpos is the
21778 buffer position of the newline. */
21779 || ROW_GLYPH_NEWLINE_P (row, g)
21780 /* When the buffer ends in a newline, the line at
21781 EOB also has one glyph, but its charpos is -1. */
21782 || (row->ends_at_zv_p
21783 && !row->reversed_p
21784 && NILP (g->object)
21785 && g->type == CHAR_GLYPH
21786 && g->u.ch == ' '))
21788 if (g->charpos > 0)
21789 SET_PT (g->charpos);
21790 else if (!row->reversed_p
21791 && row->ends_at_zv_p
21792 && PT != ZV)
21793 SET_PT (ZV);
21794 else
21795 continue;
21796 w->cursor.vpos = -1;
21797 return make_number (PT);
21801 else
21803 if (!row->reversed_p && !row->continued_p)
21805 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21806 w->cursor.vpos = -1;
21807 return make_number (PT);
21809 e = row->glyphs[TEXT_AREA];
21810 g = e + row->used[TEXT_AREA] - 1;
21811 for ( ; g >= e; g--)
21813 if (BUFFERP (g->object)
21814 || (ROW_GLYPH_NEWLINE_P (row, g)
21815 && g->charpos > 0)
21816 /* Empty R2L lines on GUI frames have the buffer
21817 position of the newline stored in the stretch
21818 glyph. */
21819 || g->type == STRETCH_GLYPH
21820 || (row->ends_at_zv_p
21821 && row->reversed_p
21822 && NILP (g->object)
21823 && g->type == CHAR_GLYPH
21824 && g->u.ch == ' '))
21826 if (g->charpos > 0)
21827 SET_PT (g->charpos);
21828 else if (row->reversed_p
21829 && row->ends_at_zv_p
21830 && PT != ZV)
21831 SET_PT (ZV);
21832 else
21833 continue;
21834 w->cursor.vpos = -1;
21835 return make_number (PT);
21842 simulate_display:
21844 /* If we wind up here, we failed to move by using the glyphs, so we
21845 need to simulate display instead. */
21847 if (b)
21848 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21849 else
21850 paragraph_dir = Qleft_to_right;
21851 if (EQ (paragraph_dir, Qright_to_left))
21852 dir = -dir;
21853 if (PT <= BEGV && dir < 0)
21854 xsignal0 (Qbeginning_of_buffer);
21855 else if (PT >= ZV && dir > 0)
21856 xsignal0 (Qend_of_buffer);
21857 else
21859 struct text_pos pt;
21860 struct it it;
21861 int pt_x, target_x, pixel_width, pt_vpos;
21862 bool at_eol_p;
21863 bool overshoot_expected = false;
21864 bool target_is_eol_p = false;
21866 /* Setup the arena. */
21867 SET_TEXT_POS (pt, PT, PT_BYTE);
21868 start_display (&it, w, pt);
21869 /* When lines are truncated, we could be called with point
21870 outside of the windows edges, in which case move_it_*
21871 functions either prematurely stop at window's edge or jump to
21872 the next screen line, whereas we rely below on our ability to
21873 reach point, in order to start from its X coordinate. So we
21874 need to disregard the window's horizontal extent in that case. */
21875 if (it.line_wrap == TRUNCATE)
21876 it.last_visible_x = INFINITY;
21878 if (it.cmp_it.id < 0
21879 && it.method == GET_FROM_STRING
21880 && it.area == TEXT_AREA
21881 && it.string_from_display_prop_p
21882 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21883 overshoot_expected = true;
21885 /* Find the X coordinate of point. We start from the beginning
21886 of this or previous line to make sure we are before point in
21887 the logical order (since the move_it_* functions can only
21888 move forward). */
21889 reseat:
21890 reseat_at_previous_visible_line_start (&it);
21891 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21892 if (IT_CHARPOS (it) != PT)
21894 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21895 -1, -1, -1, MOVE_TO_POS);
21896 /* If we missed point because the character there is
21897 displayed out of a display vector that has more than one
21898 glyph, retry expecting overshoot. */
21899 if (it.method == GET_FROM_DISPLAY_VECTOR
21900 && it.current.dpvec_index > 0
21901 && !overshoot_expected)
21903 overshoot_expected = true;
21904 goto reseat;
21906 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21907 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21909 pt_x = it.current_x;
21910 pt_vpos = it.vpos;
21911 if (dir > 0 || overshoot_expected)
21913 struct glyph_row *row = it.glyph_row;
21915 /* When point is at beginning of line, we don't have
21916 information about the glyph there loaded into struct
21917 it. Calling get_next_display_element fixes that. */
21918 if (pt_x == 0)
21919 get_next_display_element (&it);
21920 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21921 it.glyph_row = NULL;
21922 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21923 it.glyph_row = row;
21924 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21925 it, lest it will become out of sync with it's buffer
21926 position. */
21927 it.current_x = pt_x;
21929 else
21930 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21931 pixel_width = it.pixel_width;
21932 if (overshoot_expected && at_eol_p)
21933 pixel_width = 0;
21934 else if (pixel_width <= 0)
21935 pixel_width = 1;
21937 /* If there's a display string (or something similar) at point,
21938 we are actually at the glyph to the left of point, so we need
21939 to correct the X coordinate. */
21940 if (overshoot_expected)
21942 if (it.bidi_p)
21943 pt_x += pixel_width * it.bidi_it.scan_dir;
21944 else
21945 pt_x += pixel_width;
21948 /* Compute target X coordinate, either to the left or to the
21949 right of point. On TTY frames, all characters have the same
21950 pixel width of 1, so we can use that. On GUI frames we don't
21951 have an easy way of getting at the pixel width of the
21952 character to the left of point, so we use a different method
21953 of getting to that place. */
21954 if (dir > 0)
21955 target_x = pt_x + pixel_width;
21956 else
21957 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21959 /* Target X coordinate could be one line above or below the line
21960 of point, in which case we need to adjust the target X
21961 coordinate. Also, if moving to the left, we need to begin at
21962 the left edge of the point's screen line. */
21963 if (dir < 0)
21965 if (pt_x > 0)
21967 start_display (&it, w, pt);
21968 if (it.line_wrap == TRUNCATE)
21969 it.last_visible_x = INFINITY;
21970 reseat_at_previous_visible_line_start (&it);
21971 it.current_x = it.current_y = it.hpos = 0;
21972 if (pt_vpos != 0)
21973 move_it_by_lines (&it, pt_vpos);
21975 else
21977 move_it_by_lines (&it, -1);
21978 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21979 target_is_eol_p = true;
21980 /* Under word-wrap, we don't know the x coordinate of
21981 the last character displayed on the previous line,
21982 which immediately precedes the wrap point. To find
21983 out its x coordinate, we try moving to the right
21984 margin of the window, which will stop at the wrap
21985 point, and then reset target_x to point at the
21986 character that precedes the wrap point. This is not
21987 needed on GUI frames, because (see below) there we
21988 move from the left margin one grapheme cluster at a
21989 time, and stop when we hit the wrap point. */
21990 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21992 void *it_data = NULL;
21993 struct it it2;
21995 SAVE_IT (it2, it, it_data);
21996 move_it_in_display_line_to (&it, ZV, target_x,
21997 MOVE_TO_POS | MOVE_TO_X);
21998 /* If we arrived at target_x, that _is_ the last
21999 character on the previous line. */
22000 if (it.current_x != target_x)
22001 target_x = it.current_x - 1;
22002 RESTORE_IT (&it, &it2, it_data);
22006 else
22008 if (at_eol_p
22009 || (target_x >= it.last_visible_x
22010 && it.line_wrap != TRUNCATE))
22012 if (pt_x > 0)
22013 move_it_by_lines (&it, 0);
22014 move_it_by_lines (&it, 1);
22015 target_x = 0;
22019 /* Move to the target X coordinate. */
22020 /* On GUI frames, as we don't know the X coordinate of the
22021 character to the left of point, moving point to the left
22022 requires walking, one grapheme cluster at a time, until we
22023 find ourself at a place immediately to the left of the
22024 character at point. */
22025 if (FRAME_WINDOW_P (it.f) && dir < 0)
22027 struct text_pos new_pos;
22028 enum move_it_result rc = MOVE_X_REACHED;
22030 if (it.current_x == 0)
22031 get_next_display_element (&it);
22032 if (it.what == IT_COMPOSITION)
22034 new_pos.charpos = it.cmp_it.charpos;
22035 new_pos.bytepos = -1;
22037 else
22038 new_pos = it.current.pos;
22040 while (it.current_x + it.pixel_width <= target_x
22041 && (rc == MOVE_X_REACHED
22042 /* Under word-wrap, move_it_in_display_line_to
22043 stops at correct coordinates, but sometimes
22044 returns MOVE_POS_MATCH_OR_ZV. */
22045 || (it.line_wrap == WORD_WRAP
22046 && rc == MOVE_POS_MATCH_OR_ZV)))
22048 int new_x = it.current_x + it.pixel_width;
22050 /* For composed characters, we want the position of the
22051 first character in the grapheme cluster (usually, the
22052 composition's base character), whereas it.current
22053 might give us the position of the _last_ one, e.g. if
22054 the composition is rendered in reverse due to bidi
22055 reordering. */
22056 if (it.what == IT_COMPOSITION)
22058 new_pos.charpos = it.cmp_it.charpos;
22059 new_pos.bytepos = -1;
22061 else
22062 new_pos = it.current.pos;
22063 if (new_x == it.current_x)
22064 new_x++;
22065 rc = move_it_in_display_line_to (&it, ZV, new_x,
22066 MOVE_TO_POS | MOVE_TO_X);
22067 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
22068 break;
22070 /* The previous position we saw in the loop is the one we
22071 want. */
22072 if (new_pos.bytepos == -1)
22073 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
22074 it.current.pos = new_pos;
22076 else if (it.current_x != target_x)
22077 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
22079 /* If we ended up in a display string that covers point, move to
22080 buffer position to the right in the visual order. */
22081 if (dir > 0)
22083 while (IT_CHARPOS (it) == PT)
22085 set_iterator_to_next (&it, false);
22086 if (!get_next_display_element (&it))
22087 break;
22091 /* Move point to that position. */
22092 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
22095 return make_number (PT);
22097 #undef ROW_GLYPH_NEWLINE_P
22100 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
22101 Sbidi_resolved_levels, 0, 1, 0,
22102 doc: /* Return the resolved bidirectional levels of characters at VPOS.
22104 The resolved levels are produced by the Emacs bidi reordering engine
22105 that implements the UBA, the Unicode Bidirectional Algorithm. Please
22106 read the Unicode Standard Annex 9 (UAX#9) for background information
22107 about these levels.
22109 VPOS is the zero-based number of the current window's screen line
22110 for which to produce the resolved levels. If VPOS is nil or omitted,
22111 it defaults to the screen line of point. If the window displays a
22112 header line, VPOS of zero will report on the header line, and first
22113 line of text in the window will have VPOS of 1.
22115 Value is an array of resolved levels, indexed by glyph number.
22116 Glyphs are numbered from zero starting from the beginning of the
22117 screen line, i.e. the left edge of the window for left-to-right lines
22118 and from the right edge for right-to-left lines. The resolved levels
22119 are produced only for the window's text area; text in display margins
22120 is not included.
22122 If the selected window's display is not up-to-date, or if the specified
22123 screen line does not display text, this function returns nil. It is
22124 highly recommended to bind this function to some simple key, like F8,
22125 in order to avoid these problems.
22127 This function exists mainly for testing the correctness of the
22128 Emacs UBA implementation, in particular with the test suite. */)
22129 (Lisp_Object vpos)
22131 struct window *w = XWINDOW (selected_window);
22132 struct buffer *b = XBUFFER (w->contents);
22133 int nrow;
22134 struct glyph_row *row;
22136 if (NILP (vpos))
22138 int d1, d2, d3, d4, d5;
22140 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
22142 else
22144 CHECK_NUMBER_COERCE_MARKER (vpos);
22145 nrow = XINT (vpos);
22148 /* We require up-to-date glyph matrix for this window. */
22149 if (w->window_end_valid
22150 && !windows_or_buffers_changed
22151 && b
22152 && !b->clip_changed
22153 && !b->prevent_redisplay_optimizations_p
22154 && !window_outdated (w)
22155 && nrow >= 0
22156 && nrow < w->current_matrix->nrows
22157 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
22158 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
22160 struct glyph *g, *e, *g1;
22161 int nglyphs, i;
22162 Lisp_Object levels;
22164 if (!row->reversed_p) /* Left-to-right glyph row. */
22166 g = g1 = row->glyphs[TEXT_AREA];
22167 e = g + row->used[TEXT_AREA];
22169 /* Skip over glyphs at the start of the row that was
22170 generated by redisplay for its own needs. */
22171 while (g < e
22172 && NILP (g->object)
22173 && g->charpos < 0)
22174 g++;
22175 g1 = g;
22177 /* Count the "interesting" glyphs in this row. */
22178 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22179 nglyphs++;
22181 /* Create and fill the array. */
22182 levels = make_uninit_vector (nglyphs);
22183 for (i = 0; g1 < g; i++, g1++)
22184 ASET (levels, i, make_number (g1->resolved_level));
22186 else /* Right-to-left glyph row. */
22188 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22189 e = row->glyphs[TEXT_AREA] - 1;
22190 while (g > e
22191 && NILP (g->object)
22192 && g->charpos < 0)
22193 g--;
22194 g1 = g;
22195 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22196 nglyphs++;
22197 levels = make_uninit_vector (nglyphs);
22198 for (i = 0; g1 > g; i++, g1--)
22199 ASET (levels, i, make_number (g1->resolved_level));
22201 return levels;
22203 else
22204 return Qnil;
22209 /***********************************************************************
22210 Menu Bar
22211 ***********************************************************************/
22213 /* Redisplay the menu bar in the frame for window W.
22215 The menu bar of X frames that don't have X toolkit support is
22216 displayed in a special window W->frame->menu_bar_window.
22218 The menu bar of terminal frames is treated specially as far as
22219 glyph matrices are concerned. Menu bar lines are not part of
22220 windows, so the update is done directly on the frame matrix rows
22221 for the menu bar. */
22223 static void
22224 display_menu_bar (struct window *w)
22226 struct frame *f = XFRAME (WINDOW_FRAME (w));
22227 struct it it;
22228 Lisp_Object items;
22229 int i;
22231 /* Don't do all this for graphical frames. */
22232 #ifdef HAVE_NTGUI
22233 if (FRAME_W32_P (f))
22234 return;
22235 #endif
22236 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22237 if (FRAME_X_P (f))
22238 return;
22239 #endif
22241 #ifdef HAVE_NS
22242 if (FRAME_NS_P (f))
22243 return;
22244 #endif /* HAVE_NS */
22246 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22247 eassert (!FRAME_WINDOW_P (f));
22248 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22249 it.first_visible_x = 0;
22250 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22251 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22252 if (FRAME_WINDOW_P (f))
22254 /* Menu bar lines are displayed in the desired matrix of the
22255 dummy window menu_bar_window. */
22256 struct window *menu_w;
22257 menu_w = XWINDOW (f->menu_bar_window);
22258 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22259 MENU_FACE_ID);
22260 it.first_visible_x = 0;
22261 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22263 else
22264 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22266 /* This is a TTY frame, i.e. character hpos/vpos are used as
22267 pixel x/y. */
22268 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22269 MENU_FACE_ID);
22270 it.first_visible_x = 0;
22271 it.last_visible_x = FRAME_COLS (f);
22274 /* FIXME: This should be controlled by a user option. See the
22275 comments in redisplay_tool_bar and display_mode_line about
22276 this. */
22277 it.paragraph_embedding = L2R;
22279 /* Clear all rows of the menu bar. */
22280 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22282 struct glyph_row *row = it.glyph_row + i;
22283 clear_glyph_row (row);
22284 row->enabled_p = true;
22285 row->full_width_p = true;
22286 row->reversed_p = false;
22289 /* Display all items of the menu bar. */
22290 items = FRAME_MENU_BAR_ITEMS (it.f);
22291 for (i = 0; i < ASIZE (items); i += 4)
22293 Lisp_Object string;
22295 /* Stop at nil string. */
22296 string = AREF (items, i + 1);
22297 if (NILP (string))
22298 break;
22300 /* Remember where item was displayed. */
22301 ASET (items, i + 3, make_number (it.hpos));
22303 /* Display the item, pad with one space. */
22304 if (it.current_x < it.last_visible_x)
22305 display_string (NULL, string, Qnil, 0, 0, &it,
22306 SCHARS (string) + 1, 0, 0, -1);
22309 /* Fill out the line with spaces. */
22310 if (it.current_x < it.last_visible_x)
22311 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22313 /* Compute the total height of the lines. */
22314 compute_line_metrics (&it);
22317 /* Deep copy of a glyph row, including the glyphs. */
22318 static void
22319 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22321 struct glyph *pointers[1 + LAST_AREA];
22322 int to_used = to->used[TEXT_AREA];
22324 /* Save glyph pointers of TO. */
22325 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22327 /* Do a structure assignment. */
22328 *to = *from;
22330 /* Restore original glyph pointers of TO. */
22331 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22333 /* Copy the glyphs. */
22334 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22335 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22337 /* If we filled only part of the TO row, fill the rest with
22338 space_glyph (which will display as empty space). */
22339 if (to_used > from->used[TEXT_AREA])
22340 fill_up_frame_row_with_spaces (to, to_used);
22343 /* Display one menu item on a TTY, by overwriting the glyphs in the
22344 frame F's desired glyph matrix with glyphs produced from the menu
22345 item text. Called from term.c to display TTY drop-down menus one
22346 item at a time.
22348 ITEM_TEXT is the menu item text as a C string.
22350 FACE_ID is the face ID to be used for this menu item. FACE_ID
22351 could specify one of 3 faces: a face for an enabled item, a face
22352 for a disabled item, or a face for a selected item.
22354 X and Y are coordinates of the first glyph in the frame's desired
22355 matrix to be overwritten by the menu item. Since this is a TTY, Y
22356 is the zero-based number of the glyph row and X is the zero-based
22357 glyph number in the row, starting from left, where to start
22358 displaying the item.
22360 SUBMENU means this menu item drops down a submenu, which
22361 should be indicated by displaying a proper visual cue after the
22362 item text. */
22364 void
22365 display_tty_menu_item (const char *item_text, int width, int face_id,
22366 int x, int y, bool submenu)
22368 struct it it;
22369 struct frame *f = SELECTED_FRAME ();
22370 struct window *w = XWINDOW (f->selected_window);
22371 struct glyph_row *row;
22372 size_t item_len = strlen (item_text);
22374 eassert (FRAME_TERMCAP_P (f));
22376 /* Don't write beyond the matrix's last row. This can happen for
22377 TTY screens that are not high enough to show the entire menu.
22378 (This is actually a bit of defensive programming, as
22379 tty_menu_display already limits the number of menu items to one
22380 less than the number of screen lines.) */
22381 if (y >= f->desired_matrix->nrows)
22382 return;
22384 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22385 it.first_visible_x = 0;
22386 it.last_visible_x = FRAME_COLS (f) - 1;
22387 row = it.glyph_row;
22388 /* Start with the row contents from the current matrix. */
22389 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22390 bool saved_width = row->full_width_p;
22391 row->full_width_p = true;
22392 bool saved_reversed = row->reversed_p;
22393 row->reversed_p = false;
22394 row->enabled_p = true;
22396 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22397 desired face. */
22398 eassert (x < f->desired_matrix->matrix_w);
22399 it.current_x = it.hpos = x;
22400 it.current_y = it.vpos = y;
22401 int saved_used = row->used[TEXT_AREA];
22402 bool saved_truncated = row->truncated_on_right_p;
22403 row->used[TEXT_AREA] = x;
22404 it.face_id = face_id;
22405 it.line_wrap = TRUNCATE;
22407 /* FIXME: This should be controlled by a user option. See the
22408 comments in redisplay_tool_bar and display_mode_line about this.
22409 Also, if paragraph_embedding could ever be R2L, changes will be
22410 needed to avoid shifting to the right the row characters in
22411 term.c:append_glyph. */
22412 it.paragraph_embedding = L2R;
22414 /* Pad with a space on the left. */
22415 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22416 width--;
22417 /* Display the menu item, pad with spaces to WIDTH. */
22418 if (submenu)
22420 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22421 item_len, 0, FRAME_COLS (f) - 1, -1);
22422 width -= item_len;
22423 /* Indicate with " >" that there's a submenu. */
22424 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22425 FRAME_COLS (f) - 1, -1);
22427 else
22428 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22429 width, 0, FRAME_COLS (f) - 1, -1);
22431 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22432 row->truncated_on_right_p = saved_truncated;
22433 row->hash = row_hash (row);
22434 row->full_width_p = saved_width;
22435 row->reversed_p = saved_reversed;
22438 /***********************************************************************
22439 Mode Line
22440 ***********************************************************************/
22442 /* Redisplay mode lines in the window tree whose root is WINDOW.
22443 If FORCE, redisplay mode lines unconditionally.
22444 Otherwise, redisplay only mode lines that are garbaged. Value is
22445 the number of windows whose mode lines were redisplayed. */
22447 static int
22448 redisplay_mode_lines (Lisp_Object window, bool force)
22450 int nwindows = 0;
22452 while (!NILP (window))
22454 struct window *w = XWINDOW (window);
22456 if (WINDOWP (w->contents))
22457 nwindows += redisplay_mode_lines (w->contents, force);
22458 else if (force
22459 || FRAME_GARBAGED_P (XFRAME (w->frame))
22460 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22462 struct text_pos lpoint;
22463 struct buffer *old = current_buffer;
22465 /* Set the window's buffer for the mode line display. */
22466 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22467 set_buffer_internal_1 (XBUFFER (w->contents));
22469 /* Point refers normally to the selected window. For any
22470 other window, set up appropriate value. */
22471 if (!EQ (window, selected_window))
22473 struct text_pos pt;
22475 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22476 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22479 /* Display mode lines. */
22480 clear_glyph_matrix (w->desired_matrix);
22481 if (display_mode_lines (w))
22482 ++nwindows;
22484 /* Restore old settings. */
22485 set_buffer_internal_1 (old);
22486 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22489 window = w->next;
22492 return nwindows;
22496 /* Display the mode and/or header line of window W. Value is the
22497 sum number of mode lines and header lines displayed. */
22499 static int
22500 display_mode_lines (struct window *w)
22502 Lisp_Object old_selected_window = selected_window;
22503 Lisp_Object old_selected_frame = selected_frame;
22504 Lisp_Object new_frame = w->frame;
22505 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22506 int n = 0;
22508 selected_frame = new_frame;
22509 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22510 or window's point, then we'd need select_window_1 here as well. */
22511 XSETWINDOW (selected_window, w);
22512 XFRAME (new_frame)->selected_window = selected_window;
22514 /* These will be set while the mode line specs are processed. */
22515 line_number_displayed = false;
22516 w->column_number_displayed = -1;
22518 if (WINDOW_WANTS_MODELINE_P (w))
22520 struct window *sel_w = XWINDOW (old_selected_window);
22522 /* Select mode line face based on the real selected window. */
22523 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22524 BVAR (current_buffer, mode_line_format));
22525 ++n;
22528 if (WINDOW_WANTS_HEADER_LINE_P (w))
22530 display_mode_line (w, HEADER_LINE_FACE_ID,
22531 BVAR (current_buffer, header_line_format));
22532 ++n;
22535 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22536 selected_frame = old_selected_frame;
22537 selected_window = old_selected_window;
22538 if (n > 0)
22539 w->must_be_updated_p = true;
22540 return n;
22544 /* Display mode or header line of window W. FACE_ID specifies which
22545 line to display; it is either MODE_LINE_FACE_ID or
22546 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22547 display. Value is the pixel height of the mode/header line
22548 displayed. */
22550 static int
22551 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22553 struct it it;
22554 struct face *face;
22555 ptrdiff_t count = SPECPDL_INDEX ();
22557 init_iterator (&it, w, -1, -1, NULL, face_id);
22558 /* Don't extend on a previously drawn mode-line.
22559 This may happen if called from pos_visible_p. */
22560 it.glyph_row->enabled_p = false;
22561 prepare_desired_row (w, it.glyph_row, true);
22563 it.glyph_row->mode_line_p = true;
22565 /* FIXME: This should be controlled by a user option. But
22566 supporting such an option is not trivial, since the mode line is
22567 made up of many separate strings. */
22568 it.paragraph_embedding = L2R;
22570 record_unwind_protect (unwind_format_mode_line,
22571 format_mode_line_unwind_data (NULL, NULL,
22572 Qnil, false));
22574 mode_line_target = MODE_LINE_DISPLAY;
22576 /* Temporarily make frame's keyboard the current kboard so that
22577 kboard-local variables in the mode_line_format will get the right
22578 values. */
22579 push_kboard (FRAME_KBOARD (it.f));
22580 record_unwind_save_match_data ();
22581 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22582 pop_kboard ();
22584 unbind_to (count, Qnil);
22586 /* Fill up with spaces. */
22587 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22589 compute_line_metrics (&it);
22590 it.glyph_row->full_width_p = true;
22591 it.glyph_row->continued_p = false;
22592 it.glyph_row->truncated_on_left_p = false;
22593 it.glyph_row->truncated_on_right_p = false;
22595 /* Make a 3D mode-line have a shadow at its right end. */
22596 face = FACE_FROM_ID (it.f, face_id);
22597 extend_face_to_end_of_line (&it);
22598 if (face->box != FACE_NO_BOX)
22600 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22601 + it.glyph_row->used[TEXT_AREA] - 1);
22602 last->right_box_line_p = true;
22605 return it.glyph_row->height;
22608 /* Move element ELT in LIST to the front of LIST.
22609 Return the updated list. */
22611 static Lisp_Object
22612 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22614 register Lisp_Object tail, prev;
22615 register Lisp_Object tem;
22617 tail = list;
22618 prev = Qnil;
22619 while (CONSP (tail))
22621 tem = XCAR (tail);
22623 if (EQ (elt, tem))
22625 /* Splice out the link TAIL. */
22626 if (NILP (prev))
22627 list = XCDR (tail);
22628 else
22629 Fsetcdr (prev, XCDR (tail));
22631 /* Now make it the first. */
22632 Fsetcdr (tail, list);
22633 return tail;
22635 else
22636 prev = tail;
22637 tail = XCDR (tail);
22638 QUIT;
22641 /* Not found--return unchanged LIST. */
22642 return list;
22645 /* Contribute ELT to the mode line for window IT->w. How it
22646 translates into text depends on its data type.
22648 IT describes the display environment in which we display, as usual.
22650 DEPTH is the depth in recursion. It is used to prevent
22651 infinite recursion here.
22653 FIELD_WIDTH is the number of characters the display of ELT should
22654 occupy in the mode line, and PRECISION is the maximum number of
22655 characters to display from ELT's representation. See
22656 display_string for details.
22658 Returns the hpos of the end of the text generated by ELT.
22660 PROPS is a property list to add to any string we encounter.
22662 If RISKY, remove (disregard) any properties in any string
22663 we encounter, and ignore :eval and :propertize.
22665 The global variable `mode_line_target' determines whether the
22666 output is passed to `store_mode_line_noprop',
22667 `store_mode_line_string', or `display_string'. */
22669 static int
22670 display_mode_element (struct it *it, int depth, int field_width, int precision,
22671 Lisp_Object elt, Lisp_Object props, bool risky)
22673 int n = 0, field, prec;
22674 bool literal = false;
22676 tail_recurse:
22677 if (depth > 100)
22678 elt = build_string ("*too-deep*");
22680 depth++;
22682 switch (XTYPE (elt))
22684 case Lisp_String:
22686 /* A string: output it and check for %-constructs within it. */
22687 unsigned char c;
22688 ptrdiff_t offset = 0;
22690 if (SCHARS (elt) > 0
22691 && (!NILP (props) || risky))
22693 Lisp_Object oprops, aelt;
22694 oprops = Ftext_properties_at (make_number (0), elt);
22696 /* If the starting string's properties are not what
22697 we want, translate the string. Also, if the string
22698 is risky, do that anyway. */
22700 if (NILP (Fequal (props, oprops)) || risky)
22702 /* If the starting string has properties,
22703 merge the specified ones onto the existing ones. */
22704 if (! NILP (oprops) && !risky)
22706 Lisp_Object tem;
22708 oprops = Fcopy_sequence (oprops);
22709 tem = props;
22710 while (CONSP (tem))
22712 oprops = Fplist_put (oprops, XCAR (tem),
22713 XCAR (XCDR (tem)));
22714 tem = XCDR (XCDR (tem));
22716 props = oprops;
22719 aelt = Fassoc (elt, mode_line_proptrans_alist);
22720 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22722 /* AELT is what we want. Move it to the front
22723 without consing. */
22724 elt = XCAR (aelt);
22725 mode_line_proptrans_alist
22726 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22728 else
22730 Lisp_Object tem;
22732 /* If AELT has the wrong props, it is useless.
22733 so get rid of it. */
22734 if (! NILP (aelt))
22735 mode_line_proptrans_alist
22736 = Fdelq (aelt, mode_line_proptrans_alist);
22738 elt = Fcopy_sequence (elt);
22739 Fset_text_properties (make_number (0), Flength (elt),
22740 props, elt);
22741 /* Add this item to mode_line_proptrans_alist. */
22742 mode_line_proptrans_alist
22743 = Fcons (Fcons (elt, props),
22744 mode_line_proptrans_alist);
22745 /* Truncate mode_line_proptrans_alist
22746 to at most 50 elements. */
22747 tem = Fnthcdr (make_number (50),
22748 mode_line_proptrans_alist);
22749 if (! NILP (tem))
22750 XSETCDR (tem, Qnil);
22755 offset = 0;
22757 if (literal)
22759 prec = precision - n;
22760 switch (mode_line_target)
22762 case MODE_LINE_NOPROP:
22763 case MODE_LINE_TITLE:
22764 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22765 break;
22766 case MODE_LINE_STRING:
22767 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22768 break;
22769 case MODE_LINE_DISPLAY:
22770 n += display_string (NULL, elt, Qnil, 0, 0, it,
22771 0, prec, 0, STRING_MULTIBYTE (elt));
22772 break;
22775 break;
22778 /* Handle the non-literal case. */
22780 while ((precision <= 0 || n < precision)
22781 && SREF (elt, offset) != 0
22782 && (mode_line_target != MODE_LINE_DISPLAY
22783 || it->current_x < it->last_visible_x))
22785 ptrdiff_t last_offset = offset;
22787 /* Advance to end of string or next format specifier. */
22788 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22791 if (offset - 1 != last_offset)
22793 ptrdiff_t nchars, nbytes;
22795 /* Output to end of string or up to '%'. Field width
22796 is length of string. Don't output more than
22797 PRECISION allows us. */
22798 offset--;
22800 prec = c_string_width (SDATA (elt) + last_offset,
22801 offset - last_offset, precision - n,
22802 &nchars, &nbytes);
22804 switch (mode_line_target)
22806 case MODE_LINE_NOPROP:
22807 case MODE_LINE_TITLE:
22808 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22809 break;
22810 case MODE_LINE_STRING:
22812 ptrdiff_t bytepos = last_offset;
22813 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22814 ptrdiff_t endpos = (precision <= 0
22815 ? string_byte_to_char (elt, offset)
22816 : charpos + nchars);
22817 Lisp_Object mode_string
22818 = Fsubstring (elt, make_number (charpos),
22819 make_number (endpos));
22820 n += store_mode_line_string (NULL, mode_string, false,
22821 0, 0, Qnil);
22823 break;
22824 case MODE_LINE_DISPLAY:
22826 ptrdiff_t bytepos = last_offset;
22827 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22829 if (precision <= 0)
22830 nchars = string_byte_to_char (elt, offset) - charpos;
22831 n += display_string (NULL, elt, Qnil, 0, charpos,
22832 it, 0, nchars, 0,
22833 STRING_MULTIBYTE (elt));
22835 break;
22838 else /* c == '%' */
22840 ptrdiff_t percent_position = offset;
22842 /* Get the specified minimum width. Zero means
22843 don't pad. */
22844 field = 0;
22845 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22846 field = field * 10 + c - '0';
22848 /* Don't pad beyond the total padding allowed. */
22849 if (field_width - n > 0 && field > field_width - n)
22850 field = field_width - n;
22852 /* Note that either PRECISION <= 0 or N < PRECISION. */
22853 prec = precision - n;
22855 if (c == 'M')
22856 n += display_mode_element (it, depth, field, prec,
22857 Vglobal_mode_string, props,
22858 risky);
22859 else if (c != 0)
22861 bool multibyte;
22862 ptrdiff_t bytepos, charpos;
22863 const char *spec;
22864 Lisp_Object string;
22866 bytepos = percent_position;
22867 charpos = (STRING_MULTIBYTE (elt)
22868 ? string_byte_to_char (elt, bytepos)
22869 : bytepos);
22870 spec = decode_mode_spec (it->w, c, field, &string);
22871 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22873 switch (mode_line_target)
22875 case MODE_LINE_NOPROP:
22876 case MODE_LINE_TITLE:
22877 n += store_mode_line_noprop (spec, field, prec);
22878 break;
22879 case MODE_LINE_STRING:
22881 Lisp_Object tem = build_string (spec);
22882 props = Ftext_properties_at (make_number (charpos), elt);
22883 /* Should only keep face property in props */
22884 n += store_mode_line_string (NULL, tem, false,
22885 field, prec, props);
22887 break;
22888 case MODE_LINE_DISPLAY:
22890 int nglyphs_before, nwritten;
22892 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22893 nwritten = display_string (spec, string, elt,
22894 charpos, 0, it,
22895 field, prec, 0,
22896 multibyte);
22898 /* Assign to the glyphs written above the
22899 string where the `%x' came from, position
22900 of the `%'. */
22901 if (nwritten > 0)
22903 struct glyph *glyph
22904 = (it->glyph_row->glyphs[TEXT_AREA]
22905 + nglyphs_before);
22906 int i;
22908 for (i = 0; i < nwritten; ++i)
22910 glyph[i].object = elt;
22911 glyph[i].charpos = charpos;
22914 n += nwritten;
22917 break;
22920 else /* c == 0 */
22921 break;
22925 break;
22927 case Lisp_Symbol:
22928 /* A symbol: process the value of the symbol recursively
22929 as if it appeared here directly. Avoid error if symbol void.
22930 Special case: if value of symbol is a string, output the string
22931 literally. */
22933 register Lisp_Object tem;
22935 /* If the variable is not marked as risky to set
22936 then its contents are risky to use. */
22937 if (NILP (Fget (elt, Qrisky_local_variable)))
22938 risky = true;
22940 tem = Fboundp (elt);
22941 if (!NILP (tem))
22943 tem = Fsymbol_value (elt);
22944 /* If value is a string, output that string literally:
22945 don't check for % within it. */
22946 if (STRINGP (tem))
22947 literal = true;
22949 if (!EQ (tem, elt))
22951 /* Give up right away for nil or t. */
22952 elt = tem;
22953 goto tail_recurse;
22957 break;
22959 case Lisp_Cons:
22961 register Lisp_Object car, tem;
22963 /* A cons cell: five distinct cases.
22964 If first element is :eval or :propertize, do something special.
22965 If first element is a string or a cons, process all the elements
22966 and effectively concatenate them.
22967 If first element is a negative number, truncate displaying cdr to
22968 at most that many characters. If positive, pad (with spaces)
22969 to at least that many characters.
22970 If first element is a symbol, process the cadr or caddr recursively
22971 according to whether the symbol's value is non-nil or nil. */
22972 car = XCAR (elt);
22973 if (EQ (car, QCeval))
22975 /* An element of the form (:eval FORM) means evaluate FORM
22976 and use the result as mode line elements. */
22978 if (risky)
22979 break;
22981 if (CONSP (XCDR (elt)))
22983 Lisp_Object spec;
22984 spec = safe__eval (true, XCAR (XCDR (elt)));
22985 n += display_mode_element (it, depth, field_width - n,
22986 precision - n, spec, props,
22987 risky);
22990 else if (EQ (car, QCpropertize))
22992 /* An element of the form (:propertize ELT PROPS...)
22993 means display ELT but applying properties PROPS. */
22995 if (risky)
22996 break;
22998 if (CONSP (XCDR (elt)))
22999 n += display_mode_element (it, depth, field_width - n,
23000 precision - n, XCAR (XCDR (elt)),
23001 XCDR (XCDR (elt)), risky);
23003 else if (SYMBOLP (car))
23005 tem = Fboundp (car);
23006 elt = XCDR (elt);
23007 if (!CONSP (elt))
23008 goto invalid;
23009 /* elt is now the cdr, and we know it is a cons cell.
23010 Use its car if CAR has a non-nil value. */
23011 if (!NILP (tem))
23013 tem = Fsymbol_value (car);
23014 if (!NILP (tem))
23016 elt = XCAR (elt);
23017 goto tail_recurse;
23020 /* Symbol's value is nil (or symbol is unbound)
23021 Get the cddr of the original list
23022 and if possible find the caddr and use that. */
23023 elt = XCDR (elt);
23024 if (NILP (elt))
23025 break;
23026 else if (!CONSP (elt))
23027 goto invalid;
23028 elt = XCAR (elt);
23029 goto tail_recurse;
23031 else if (INTEGERP (car))
23033 register int lim = XINT (car);
23034 elt = XCDR (elt);
23035 if (lim < 0)
23037 /* Negative int means reduce maximum width. */
23038 if (precision <= 0)
23039 precision = -lim;
23040 else
23041 precision = min (precision, -lim);
23043 else if (lim > 0)
23045 /* Padding specified. Don't let it be more than
23046 current maximum. */
23047 if (precision > 0)
23048 lim = min (precision, lim);
23050 /* If that's more padding than already wanted, queue it.
23051 But don't reduce padding already specified even if
23052 that is beyond the current truncation point. */
23053 field_width = max (lim, field_width);
23055 goto tail_recurse;
23057 else if (STRINGP (car) || CONSP (car))
23059 Lisp_Object halftail = elt;
23060 int len = 0;
23062 while (CONSP (elt)
23063 && (precision <= 0 || n < precision))
23065 n += display_mode_element (it, depth,
23066 /* Do padding only after the last
23067 element in the list. */
23068 (! CONSP (XCDR (elt))
23069 ? field_width - n
23070 : 0),
23071 precision - n, XCAR (elt),
23072 props, risky);
23073 elt = XCDR (elt);
23074 len++;
23075 if ((len & 1) == 0)
23076 halftail = XCDR (halftail);
23077 /* Check for cycle. */
23078 if (EQ (halftail, elt))
23079 break;
23083 break;
23085 default:
23086 invalid:
23087 elt = build_string ("*invalid*");
23088 goto tail_recurse;
23091 /* Pad to FIELD_WIDTH. */
23092 if (field_width > 0 && n < field_width)
23094 switch (mode_line_target)
23096 case MODE_LINE_NOPROP:
23097 case MODE_LINE_TITLE:
23098 n += store_mode_line_noprop ("", field_width - n, 0);
23099 break;
23100 case MODE_LINE_STRING:
23101 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
23102 Qnil);
23103 break;
23104 case MODE_LINE_DISPLAY:
23105 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
23106 0, 0, 0);
23107 break;
23111 return n;
23114 /* Store a mode-line string element in mode_line_string_list.
23116 If STRING is non-null, display that C string. Otherwise, the Lisp
23117 string LISP_STRING is displayed.
23119 FIELD_WIDTH is the minimum number of output glyphs to produce.
23120 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23121 with spaces. FIELD_WIDTH <= 0 means don't pad.
23123 PRECISION is the maximum number of characters to output from
23124 STRING. PRECISION <= 0 means don't truncate the string.
23126 If COPY_STRING, make a copy of LISP_STRING before adding
23127 properties to the string.
23129 PROPS are the properties to add to the string.
23130 The mode_line_string_face face property is always added to the string.
23133 static int
23134 store_mode_line_string (const char *string, Lisp_Object lisp_string,
23135 bool copy_string,
23136 int field_width, int precision, Lisp_Object props)
23138 ptrdiff_t len;
23139 int n = 0;
23141 if (string != NULL)
23143 len = strlen (string);
23144 if (precision > 0 && len > precision)
23145 len = precision;
23146 lisp_string = make_string (string, len);
23147 if (NILP (props))
23148 props = mode_line_string_face_prop;
23149 else if (!NILP (mode_line_string_face))
23151 Lisp_Object face = Fplist_get (props, Qface);
23152 props = Fcopy_sequence (props);
23153 if (NILP (face))
23154 face = mode_line_string_face;
23155 else
23156 face = list2 (face, mode_line_string_face);
23157 props = Fplist_put (props, Qface, face);
23159 Fadd_text_properties (make_number (0), make_number (len),
23160 props, lisp_string);
23162 else
23164 len = XFASTINT (Flength (lisp_string));
23165 if (precision > 0 && len > precision)
23167 len = precision;
23168 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
23169 precision = -1;
23171 if (!NILP (mode_line_string_face))
23173 Lisp_Object face;
23174 if (NILP (props))
23175 props = Ftext_properties_at (make_number (0), lisp_string);
23176 face = Fplist_get (props, Qface);
23177 if (NILP (face))
23178 face = mode_line_string_face;
23179 else
23180 face = list2 (face, mode_line_string_face);
23181 props = list2 (Qface, face);
23182 if (copy_string)
23183 lisp_string = Fcopy_sequence (lisp_string);
23185 if (!NILP (props))
23186 Fadd_text_properties (make_number (0), make_number (len),
23187 props, lisp_string);
23190 if (len > 0)
23192 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23193 n += len;
23196 if (field_width > len)
23198 field_width -= len;
23199 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23200 if (!NILP (props))
23201 Fadd_text_properties (make_number (0), make_number (field_width),
23202 props, lisp_string);
23203 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23204 n += field_width;
23207 return n;
23211 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23212 1, 4, 0,
23213 doc: /* Format a string out of a mode line format specification.
23214 First arg FORMAT specifies the mode line format (see `mode-line-format'
23215 for details) to use.
23217 By default, the format is evaluated for the currently selected window.
23219 Optional second arg FACE specifies the face property to put on all
23220 characters for which no face is specified. The value nil means the
23221 default face. The value t means whatever face the window's mode line
23222 currently uses (either `mode-line' or `mode-line-inactive',
23223 depending on whether the window is the selected window or not).
23224 An integer value means the value string has no text
23225 properties.
23227 Optional third and fourth args WINDOW and BUFFER specify the window
23228 and buffer to use as the context for the formatting (defaults
23229 are the selected window and the WINDOW's buffer). */)
23230 (Lisp_Object format, Lisp_Object face,
23231 Lisp_Object window, Lisp_Object buffer)
23233 struct it it;
23234 int len;
23235 struct window *w;
23236 struct buffer *old_buffer = NULL;
23237 int face_id;
23238 bool no_props = INTEGERP (face);
23239 ptrdiff_t count = SPECPDL_INDEX ();
23240 Lisp_Object str;
23241 int string_start = 0;
23243 w = decode_any_window (window);
23244 XSETWINDOW (window, w);
23246 if (NILP (buffer))
23247 buffer = w->contents;
23248 CHECK_BUFFER (buffer);
23250 /* Make formatting the modeline a non-op when noninteractive, otherwise
23251 there will be problems later caused by a partially initialized frame. */
23252 if (NILP (format) || noninteractive)
23253 return empty_unibyte_string;
23255 if (no_props)
23256 face = Qnil;
23258 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23259 : EQ (face, Qt) ? (EQ (window, selected_window)
23260 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23261 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23262 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23263 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23264 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23265 : DEFAULT_FACE_ID;
23267 old_buffer = current_buffer;
23269 /* Save things including mode_line_proptrans_alist,
23270 and set that to nil so that we don't alter the outer value. */
23271 record_unwind_protect (unwind_format_mode_line,
23272 format_mode_line_unwind_data
23273 (XFRAME (WINDOW_FRAME (w)),
23274 old_buffer, selected_window, true));
23275 mode_line_proptrans_alist = Qnil;
23277 Fselect_window (window, Qt);
23278 set_buffer_internal_1 (XBUFFER (buffer));
23280 init_iterator (&it, w, -1, -1, NULL, face_id);
23282 if (no_props)
23284 mode_line_target = MODE_LINE_NOPROP;
23285 mode_line_string_face_prop = Qnil;
23286 mode_line_string_list = Qnil;
23287 string_start = MODE_LINE_NOPROP_LEN (0);
23289 else
23291 mode_line_target = MODE_LINE_STRING;
23292 mode_line_string_list = Qnil;
23293 mode_line_string_face = face;
23294 mode_line_string_face_prop
23295 = NILP (face) ? Qnil : list2 (Qface, face);
23298 push_kboard (FRAME_KBOARD (it.f));
23299 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23300 pop_kboard ();
23302 if (no_props)
23304 len = MODE_LINE_NOPROP_LEN (string_start);
23305 str = make_string (mode_line_noprop_buf + string_start, len);
23307 else
23309 mode_line_string_list = Fnreverse (mode_line_string_list);
23310 str = Fmapconcat (Qidentity, mode_line_string_list,
23311 empty_unibyte_string);
23314 unbind_to (count, Qnil);
23315 return str;
23318 /* Write a null-terminated, right justified decimal representation of
23319 the positive integer D to BUF using a minimal field width WIDTH. */
23321 static void
23322 pint2str (register char *buf, register int width, register ptrdiff_t d)
23324 register char *p = buf;
23326 if (d <= 0)
23327 *p++ = '0';
23328 else
23330 while (d > 0)
23332 *p++ = d % 10 + '0';
23333 d /= 10;
23337 for (width -= (int) (p - buf); width > 0; --width)
23338 *p++ = ' ';
23339 *p-- = '\0';
23340 while (p > buf)
23342 d = *buf;
23343 *buf++ = *p;
23344 *p-- = d;
23348 /* Write a null-terminated, right justified decimal and "human
23349 readable" representation of the nonnegative integer D to BUF using
23350 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23352 static const char power_letter[] =
23354 0, /* no letter */
23355 'k', /* kilo */
23356 'M', /* mega */
23357 'G', /* giga */
23358 'T', /* tera */
23359 'P', /* peta */
23360 'E', /* exa */
23361 'Z', /* zetta */
23362 'Y' /* yotta */
23365 static void
23366 pint2hrstr (char *buf, int width, ptrdiff_t d)
23368 /* We aim to represent the nonnegative integer D as
23369 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23370 ptrdiff_t quotient = d;
23371 int remainder = 0;
23372 /* -1 means: do not use TENTHS. */
23373 int tenths = -1;
23374 int exponent = 0;
23376 /* Length of QUOTIENT.TENTHS as a string. */
23377 int length;
23379 char * psuffix;
23380 char * p;
23382 if (quotient >= 1000)
23384 /* Scale to the appropriate EXPONENT. */
23387 remainder = quotient % 1000;
23388 quotient /= 1000;
23389 exponent++;
23391 while (quotient >= 1000);
23393 /* Round to nearest and decide whether to use TENTHS or not. */
23394 if (quotient <= 9)
23396 tenths = remainder / 100;
23397 if (remainder % 100 >= 50)
23399 if (tenths < 9)
23400 tenths++;
23401 else
23403 quotient++;
23404 if (quotient == 10)
23405 tenths = -1;
23406 else
23407 tenths = 0;
23411 else
23412 if (remainder >= 500)
23414 if (quotient < 999)
23415 quotient++;
23416 else
23418 quotient = 1;
23419 exponent++;
23420 tenths = 0;
23425 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23426 if (tenths == -1 && quotient <= 99)
23427 if (quotient <= 9)
23428 length = 1;
23429 else
23430 length = 2;
23431 else
23432 length = 3;
23433 p = psuffix = buf + max (width, length);
23435 /* Print EXPONENT. */
23436 *psuffix++ = power_letter[exponent];
23437 *psuffix = '\0';
23439 /* Print TENTHS. */
23440 if (tenths >= 0)
23442 *--p = '0' + tenths;
23443 *--p = '.';
23446 /* Print QUOTIENT. */
23449 int digit = quotient % 10;
23450 *--p = '0' + digit;
23452 while ((quotient /= 10) != 0);
23454 /* Print leading spaces. */
23455 while (buf < p)
23456 *--p = ' ';
23459 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23460 If EOL_FLAG, set also a mnemonic character for end-of-line
23461 type of CODING_SYSTEM. Return updated pointer into BUF. */
23463 static unsigned char invalid_eol_type[] = "(*invalid*)";
23465 static char *
23466 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23468 Lisp_Object val;
23469 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23470 const unsigned char *eol_str;
23471 int eol_str_len;
23472 /* The EOL conversion we are using. */
23473 Lisp_Object eoltype;
23475 val = CODING_SYSTEM_SPEC (coding_system);
23476 eoltype = Qnil;
23478 if (!VECTORP (val)) /* Not yet decided. */
23480 *buf++ = multibyte ? '-' : ' ';
23481 if (eol_flag)
23482 eoltype = eol_mnemonic_undecided;
23483 /* Don't mention EOL conversion if it isn't decided. */
23485 else
23487 Lisp_Object attrs;
23488 Lisp_Object eolvalue;
23490 attrs = AREF (val, 0);
23491 eolvalue = AREF (val, 2);
23493 *buf++ = multibyte
23494 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23495 : ' ';
23497 if (eol_flag)
23499 /* The EOL conversion that is normal on this system. */
23501 if (NILP (eolvalue)) /* Not yet decided. */
23502 eoltype = eol_mnemonic_undecided;
23503 else if (VECTORP (eolvalue)) /* Not yet decided. */
23504 eoltype = eol_mnemonic_undecided;
23505 else /* eolvalue is Qunix, Qdos, or Qmac. */
23506 eoltype = (EQ (eolvalue, Qunix)
23507 ? eol_mnemonic_unix
23508 : EQ (eolvalue, Qdos)
23509 ? eol_mnemonic_dos : eol_mnemonic_mac);
23513 if (eol_flag)
23515 /* Mention the EOL conversion if it is not the usual one. */
23516 if (STRINGP (eoltype))
23518 eol_str = SDATA (eoltype);
23519 eol_str_len = SBYTES (eoltype);
23521 else if (CHARACTERP (eoltype))
23523 int c = XFASTINT (eoltype);
23524 return buf + CHAR_STRING (c, (unsigned char *) buf);
23526 else
23528 eol_str = invalid_eol_type;
23529 eol_str_len = sizeof (invalid_eol_type) - 1;
23531 memcpy (buf, eol_str, eol_str_len);
23532 buf += eol_str_len;
23535 return buf;
23538 /* Return the approximate percentage N is of D (rounding upward), or 99,
23539 whichever is less. Assume 0 < D and 0 <= N <= D * INT_MAX / 100. */
23541 static int
23542 percent99 (ptrdiff_t n, ptrdiff_t d)
23544 int percent = (d - 1 + 100.0 * n) / d;
23545 return min (percent, 99);
23548 /* Return a string for the output of a mode line %-spec for window W,
23549 generated by character C. FIELD_WIDTH > 0 means pad the string
23550 returned with spaces to that value. Return a Lisp string in
23551 *STRING if the resulting string is taken from that Lisp string.
23553 Note we operate on the current buffer for most purposes. */
23555 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23557 static const char *
23558 decode_mode_spec (struct window *w, register int c, int field_width,
23559 Lisp_Object *string)
23561 Lisp_Object obj;
23562 struct frame *f = XFRAME (WINDOW_FRAME (w));
23563 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23564 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23565 produce strings from numerical values, so limit preposterously
23566 large values of FIELD_WIDTH to avoid overrunning the buffer's
23567 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23568 bytes plus the terminating null. */
23569 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23570 struct buffer *b = current_buffer;
23572 obj = Qnil;
23573 *string = Qnil;
23575 switch (c)
23577 case '*':
23578 if (!NILP (BVAR (b, read_only)))
23579 return "%";
23580 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23581 return "*";
23582 return "-";
23584 case '+':
23585 /* This differs from %* only for a modified read-only buffer. */
23586 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23587 return "*";
23588 if (!NILP (BVAR (b, read_only)))
23589 return "%";
23590 return "-";
23592 case '&':
23593 /* This differs from %* in ignoring read-only-ness. */
23594 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23595 return "*";
23596 return "-";
23598 case '%':
23599 return "%";
23601 case '[':
23603 int i;
23604 char *p;
23606 if (command_loop_level > 5)
23607 return "[[[... ";
23608 p = decode_mode_spec_buf;
23609 for (i = 0; i < command_loop_level; i++)
23610 *p++ = '[';
23611 *p = 0;
23612 return decode_mode_spec_buf;
23615 case ']':
23617 int i;
23618 char *p;
23620 if (command_loop_level > 5)
23621 return " ...]]]";
23622 p = decode_mode_spec_buf;
23623 for (i = 0; i < command_loop_level; i++)
23624 *p++ = ']';
23625 *p = 0;
23626 return decode_mode_spec_buf;
23629 case '-':
23631 register int i;
23633 /* Let lots_of_dashes be a string of infinite length. */
23634 if (mode_line_target == MODE_LINE_NOPROP
23635 || mode_line_target == MODE_LINE_STRING)
23636 return "--";
23637 if (field_width <= 0
23638 || field_width > sizeof (lots_of_dashes))
23640 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23641 decode_mode_spec_buf[i] = '-';
23642 decode_mode_spec_buf[i] = '\0';
23643 return decode_mode_spec_buf;
23645 else
23646 return lots_of_dashes;
23649 case 'b':
23650 obj = BVAR (b, name);
23651 break;
23653 case 'c':
23654 /* %c and %l are ignored in `frame-title-format'.
23655 (In redisplay_internal, the frame title is drawn _before_ the
23656 windows are updated, so the stuff which depends on actual
23657 window contents (such as %l) may fail to render properly, or
23658 even crash emacs.) */
23659 if (mode_line_target == MODE_LINE_TITLE)
23660 return "";
23661 else
23663 ptrdiff_t col = current_column ();
23664 w->column_number_displayed = col;
23665 pint2str (decode_mode_spec_buf, width, col);
23666 return decode_mode_spec_buf;
23669 case 'e':
23670 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23672 if (NILP (Vmemory_full))
23673 return "";
23674 else
23675 return "!MEM FULL! ";
23677 #else
23678 return "";
23679 #endif
23681 case 'F':
23682 /* %F displays the frame name. */
23683 if (!NILP (f->title))
23684 return SSDATA (f->title);
23685 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23686 return SSDATA (f->name);
23687 return "Emacs";
23689 case 'f':
23690 obj = BVAR (b, filename);
23691 break;
23693 case 'i':
23695 ptrdiff_t size = ZV - BEGV;
23696 pint2str (decode_mode_spec_buf, width, size);
23697 return decode_mode_spec_buf;
23700 case 'I':
23702 ptrdiff_t size = ZV - BEGV;
23703 pint2hrstr (decode_mode_spec_buf, width, size);
23704 return decode_mode_spec_buf;
23707 case 'l':
23709 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23710 ptrdiff_t topline, nlines, height;
23711 ptrdiff_t junk;
23713 /* %c and %l are ignored in `frame-title-format'. */
23714 if (mode_line_target == MODE_LINE_TITLE)
23715 return "";
23717 startpos = marker_position (w->start);
23718 startpos_byte = marker_byte_position (w->start);
23719 height = WINDOW_TOTAL_LINES (w);
23721 /* If we decided that this buffer isn't suitable for line numbers,
23722 don't forget that too fast. */
23723 if (w->base_line_pos == -1)
23724 goto no_value;
23726 /* If the buffer is very big, don't waste time. */
23727 if (INTEGERP (Vline_number_display_limit)
23728 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23730 w->base_line_pos = 0;
23731 w->base_line_number = 0;
23732 goto no_value;
23735 if (w->base_line_number > 0
23736 && w->base_line_pos > 0
23737 && w->base_line_pos <= startpos)
23739 line = w->base_line_number;
23740 linepos = w->base_line_pos;
23741 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23743 else
23745 line = 1;
23746 linepos = BUF_BEGV (b);
23747 linepos_byte = BUF_BEGV_BYTE (b);
23750 /* Count lines from base line to window start position. */
23751 nlines = display_count_lines (linepos_byte,
23752 startpos_byte,
23753 startpos, &junk);
23755 topline = nlines + line;
23757 /* Determine a new base line, if the old one is too close
23758 or too far away, or if we did not have one.
23759 "Too close" means it's plausible a scroll-down would
23760 go back past it. */
23761 if (startpos == BUF_BEGV (b))
23763 w->base_line_number = topline;
23764 w->base_line_pos = BUF_BEGV (b);
23766 else if (nlines < height + 25 || nlines > height * 3 + 50
23767 || linepos == BUF_BEGV (b))
23769 ptrdiff_t limit = BUF_BEGV (b);
23770 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23771 ptrdiff_t position;
23772 ptrdiff_t distance =
23773 (height * 2 + 30) * line_number_display_limit_width;
23775 if (startpos - distance > limit)
23777 limit = startpos - distance;
23778 limit_byte = CHAR_TO_BYTE (limit);
23781 nlines = display_count_lines (startpos_byte,
23782 limit_byte,
23783 - (height * 2 + 30),
23784 &position);
23785 /* If we couldn't find the lines we wanted within
23786 line_number_display_limit_width chars per line,
23787 give up on line numbers for this window. */
23788 if (position == limit_byte && limit == startpos - distance)
23790 w->base_line_pos = -1;
23791 w->base_line_number = 0;
23792 goto no_value;
23795 w->base_line_number = topline - nlines;
23796 w->base_line_pos = BYTE_TO_CHAR (position);
23799 /* Now count lines from the start pos to point. */
23800 nlines = display_count_lines (startpos_byte,
23801 PT_BYTE, PT, &junk);
23803 /* Record that we did display the line number. */
23804 line_number_displayed = true;
23806 /* Make the string to show. */
23807 pint2str (decode_mode_spec_buf, width, topline + nlines);
23808 return decode_mode_spec_buf;
23809 no_value:
23811 char *p = decode_mode_spec_buf;
23812 int pad = width - 2;
23813 while (pad-- > 0)
23814 *p++ = ' ';
23815 *p++ = '?';
23816 *p++ = '?';
23817 *p = '\0';
23818 return decode_mode_spec_buf;
23821 break;
23823 case 'm':
23824 obj = BVAR (b, mode_name);
23825 break;
23827 case 'n':
23828 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23829 return " Narrow";
23830 break;
23832 case 'p':
23834 ptrdiff_t pos = marker_position (w->start);
23835 ptrdiff_t begv = BUF_BEGV (b);
23836 ptrdiff_t zv = BUF_ZV (b);
23838 if (w->window_end_pos <= BUF_Z (b) - zv)
23839 return pos <= begv ? "All" : "Bottom";
23840 else if (pos <= begv)
23841 return "Top";
23842 else
23844 sprintf (decode_mode_spec_buf, "%2d%%",
23845 percent99 (pos - begv, zv - begv));
23846 return decode_mode_spec_buf;
23850 /* Display percentage of size above the bottom of the screen. */
23851 case 'P':
23853 ptrdiff_t toppos = marker_position (w->start);
23854 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23855 ptrdiff_t begv = BUF_BEGV (b);
23856 ptrdiff_t zv = BUF_ZV (b);
23858 if (zv <= botpos)
23859 return toppos <= begv ? "All" : "Bottom";
23860 else
23862 sprintf (decode_mode_spec_buf,
23863 &"Top%2d%%"[begv < toppos ? sizeof "Top" - 1 : 0],
23864 percent99 (botpos - begv, zv - begv));
23865 return decode_mode_spec_buf;
23869 case 's':
23870 /* status of process */
23871 obj = Fget_buffer_process (Fcurrent_buffer ());
23872 if (NILP (obj))
23873 return "no process";
23874 #ifndef MSDOS
23875 obj = Fsymbol_name (Fprocess_status (obj));
23876 #endif
23877 break;
23879 case '@':
23881 ptrdiff_t count = inhibit_garbage_collection ();
23882 Lisp_Object curdir = BVAR (current_buffer, directory);
23883 Lisp_Object val = Qnil;
23885 if (STRINGP (curdir))
23886 val = call1 (intern ("file-remote-p"), curdir);
23888 unbind_to (count, Qnil);
23890 if (NILP (val))
23891 return "-";
23892 else
23893 return "@";
23896 case 'z':
23897 /* coding-system (not including end-of-line format) */
23898 case 'Z':
23899 /* coding-system (including end-of-line type) */
23901 bool eol_flag = (c == 'Z');
23902 char *p = decode_mode_spec_buf;
23904 if (! FRAME_WINDOW_P (f))
23906 /* No need to mention EOL here--the terminal never needs
23907 to do EOL conversion. */
23908 p = decode_mode_spec_coding (CODING_ID_NAME
23909 (FRAME_KEYBOARD_CODING (f)->id),
23910 p, false);
23911 p = decode_mode_spec_coding (CODING_ID_NAME
23912 (FRAME_TERMINAL_CODING (f)->id),
23913 p, false);
23915 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23916 p, eol_flag);
23918 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23919 #ifdef subprocesses
23920 obj = Fget_buffer_process (Fcurrent_buffer ());
23921 if (PROCESSP (obj))
23923 p = decode_mode_spec_coding
23924 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23925 p = decode_mode_spec_coding
23926 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23928 #endif /* subprocesses */
23929 #endif /* false */
23930 *p = 0;
23931 return decode_mode_spec_buf;
23935 if (STRINGP (obj))
23937 *string = obj;
23938 return SSDATA (obj);
23940 else
23941 return "";
23945 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23946 means count lines back from START_BYTE. But don't go beyond
23947 LIMIT_BYTE. Return the number of lines thus found (always
23948 nonnegative).
23950 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23951 either the position COUNT lines after/before START_BYTE, if we
23952 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23953 COUNT lines. */
23955 static ptrdiff_t
23956 display_count_lines (ptrdiff_t start_byte,
23957 ptrdiff_t limit_byte, ptrdiff_t count,
23958 ptrdiff_t *byte_pos_ptr)
23960 register unsigned char *cursor;
23961 unsigned char *base;
23963 register ptrdiff_t ceiling;
23964 register unsigned char *ceiling_addr;
23965 ptrdiff_t orig_count = count;
23967 /* If we are not in selective display mode,
23968 check only for newlines. */
23969 bool selective_display
23970 = (!NILP (BVAR (current_buffer, selective_display))
23971 && !INTEGERP (BVAR (current_buffer, selective_display)));
23973 if (count > 0)
23975 while (start_byte < limit_byte)
23977 ceiling = BUFFER_CEILING_OF (start_byte);
23978 ceiling = min (limit_byte - 1, ceiling);
23979 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23980 base = (cursor = BYTE_POS_ADDR (start_byte));
23984 if (selective_display)
23986 while (*cursor != '\n' && *cursor != 015
23987 && ++cursor != ceiling_addr)
23988 continue;
23989 if (cursor == ceiling_addr)
23990 break;
23992 else
23994 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23995 if (! cursor)
23996 break;
23999 cursor++;
24001 if (--count == 0)
24003 start_byte += cursor - base;
24004 *byte_pos_ptr = start_byte;
24005 return orig_count;
24008 while (cursor < ceiling_addr);
24010 start_byte += ceiling_addr - base;
24013 else
24015 while (start_byte > limit_byte)
24017 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
24018 ceiling = max (limit_byte, ceiling);
24019 ceiling_addr = BYTE_POS_ADDR (ceiling);
24020 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
24021 while (true)
24023 if (selective_display)
24025 while (--cursor >= ceiling_addr
24026 && *cursor != '\n' && *cursor != 015)
24027 continue;
24028 if (cursor < ceiling_addr)
24029 break;
24031 else
24033 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
24034 if (! cursor)
24035 break;
24038 if (++count == 0)
24040 start_byte += cursor - base + 1;
24041 *byte_pos_ptr = start_byte;
24042 /* When scanning backwards, we should
24043 not count the newline posterior to which we stop. */
24044 return - orig_count - 1;
24047 start_byte += ceiling_addr - base;
24051 *byte_pos_ptr = limit_byte;
24053 if (count < 0)
24054 return - orig_count + count;
24055 return orig_count - count;
24061 /***********************************************************************
24062 Displaying strings
24063 ***********************************************************************/
24065 /* Display a NUL-terminated string, starting with index START.
24067 If STRING is non-null, display that C string. Otherwise, the Lisp
24068 string LISP_STRING is displayed. There's a case that STRING is
24069 non-null and LISP_STRING is not nil. It means STRING is a string
24070 data of LISP_STRING. In that case, we display LISP_STRING while
24071 ignoring its text properties.
24073 If FACE_STRING is not nil, FACE_STRING_POS is a position in
24074 FACE_STRING. Display STRING or LISP_STRING with the face at
24075 FACE_STRING_POS in FACE_STRING:
24077 Display the string in the environment given by IT, but use the
24078 standard display table, temporarily.
24080 FIELD_WIDTH is the minimum number of output glyphs to produce.
24081 If STRING has fewer characters than FIELD_WIDTH, pad to the right
24082 with spaces. If STRING has more characters, more than FIELD_WIDTH
24083 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
24085 PRECISION is the maximum number of characters to output from
24086 STRING. PRECISION < 0 means don't truncate the string.
24088 This is roughly equivalent to printf format specifiers:
24090 FIELD_WIDTH PRECISION PRINTF
24091 ----------------------------------------
24092 -1 -1 %s
24093 -1 10 %.10s
24094 10 -1 %10s
24095 20 10 %20.10s
24097 MULTIBYTE zero means do not display multibyte chars, > 0 means do
24098 display them, and < 0 means obey the current buffer's value of
24099 enable_multibyte_characters.
24101 Value is the number of columns displayed. */
24103 static int
24104 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
24105 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
24106 int field_width, int precision, int max_x, int multibyte)
24108 int hpos_at_start = it->hpos;
24109 int saved_face_id = it->face_id;
24110 struct glyph_row *row = it->glyph_row;
24111 ptrdiff_t it_charpos;
24113 /* Initialize the iterator IT for iteration over STRING beginning
24114 with index START. */
24115 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
24116 precision, field_width, multibyte);
24117 if (string && STRINGP (lisp_string))
24118 /* LISP_STRING is the one returned by decode_mode_spec. We should
24119 ignore its text properties. */
24120 it->stop_charpos = it->end_charpos;
24122 /* If displaying STRING, set up the face of the iterator from
24123 FACE_STRING, if that's given. */
24124 if (STRINGP (face_string))
24126 ptrdiff_t endptr;
24127 struct face *face;
24129 it->face_id
24130 = face_at_string_position (it->w, face_string, face_string_pos,
24131 0, &endptr, it->base_face_id, false);
24132 face = FACE_FROM_ID (it->f, it->face_id);
24133 it->face_box_p = face->box != FACE_NO_BOX;
24136 /* Set max_x to the maximum allowed X position. Don't let it go
24137 beyond the right edge of the window. */
24138 if (max_x <= 0)
24139 max_x = it->last_visible_x;
24140 else
24141 max_x = min (max_x, it->last_visible_x);
24143 /* Skip over display elements that are not visible. because IT->w is
24144 hscrolled. */
24145 if (it->current_x < it->first_visible_x)
24146 move_it_in_display_line_to (it, 100000, it->first_visible_x,
24147 MOVE_TO_POS | MOVE_TO_X);
24149 row->ascent = it->max_ascent;
24150 row->height = it->max_ascent + it->max_descent;
24151 row->phys_ascent = it->max_phys_ascent;
24152 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
24153 row->extra_line_spacing = it->max_extra_line_spacing;
24155 if (STRINGP (it->string))
24156 it_charpos = IT_STRING_CHARPOS (*it);
24157 else
24158 it_charpos = IT_CHARPOS (*it);
24160 /* This condition is for the case that we are called with current_x
24161 past last_visible_x. */
24162 while (it->current_x < max_x)
24164 int x_before, x, n_glyphs_before, i, nglyphs;
24166 /* Get the next display element. */
24167 if (!get_next_display_element (it))
24168 break;
24170 /* Produce glyphs. */
24171 x_before = it->current_x;
24172 n_glyphs_before = row->used[TEXT_AREA];
24173 PRODUCE_GLYPHS (it);
24175 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24176 i = 0;
24177 x = x_before;
24178 while (i < nglyphs)
24180 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24182 if (it->line_wrap != TRUNCATE
24183 && x + glyph->pixel_width > max_x)
24185 /* End of continued line or max_x reached. */
24186 if (CHAR_GLYPH_PADDING_P (*glyph))
24188 /* A wide character is unbreakable. */
24189 if (row->reversed_p)
24190 unproduce_glyphs (it, row->used[TEXT_AREA]
24191 - n_glyphs_before);
24192 row->used[TEXT_AREA] = n_glyphs_before;
24193 it->current_x = x_before;
24195 else
24197 if (row->reversed_p)
24198 unproduce_glyphs (it, row->used[TEXT_AREA]
24199 - (n_glyphs_before + i));
24200 row->used[TEXT_AREA] = n_glyphs_before + i;
24201 it->current_x = x;
24203 break;
24205 else if (x + glyph->pixel_width >= it->first_visible_x)
24207 /* Glyph is at least partially visible. */
24208 ++it->hpos;
24209 if (x < it->first_visible_x)
24210 row->x = x - it->first_visible_x;
24212 else
24214 /* Glyph is off the left margin of the display area.
24215 Should not happen. */
24216 emacs_abort ();
24219 row->ascent = max (row->ascent, it->max_ascent);
24220 row->height = max (row->height, it->max_ascent + it->max_descent);
24221 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24222 row->phys_height = max (row->phys_height,
24223 it->max_phys_ascent + it->max_phys_descent);
24224 row->extra_line_spacing = max (row->extra_line_spacing,
24225 it->max_extra_line_spacing);
24226 x += glyph->pixel_width;
24227 ++i;
24230 /* Stop if max_x reached. */
24231 if (i < nglyphs)
24232 break;
24234 /* Stop at line ends. */
24235 if (ITERATOR_AT_END_OF_LINE_P (it))
24237 it->continuation_lines_width = 0;
24238 break;
24241 set_iterator_to_next (it, true);
24242 if (STRINGP (it->string))
24243 it_charpos = IT_STRING_CHARPOS (*it);
24244 else
24245 it_charpos = IT_CHARPOS (*it);
24247 /* Stop if truncating at the right edge. */
24248 if (it->line_wrap == TRUNCATE
24249 && it->current_x >= it->last_visible_x)
24251 /* Add truncation mark, but don't do it if the line is
24252 truncated at a padding space. */
24253 if (it_charpos < it->string_nchars)
24255 if (!FRAME_WINDOW_P (it->f))
24257 int ii, n;
24259 if (it->current_x > it->last_visible_x)
24261 if (!row->reversed_p)
24263 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24264 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24265 break;
24267 else
24269 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24270 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24271 break;
24272 unproduce_glyphs (it, ii + 1);
24273 ii = row->used[TEXT_AREA] - (ii + 1);
24275 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24277 row->used[TEXT_AREA] = ii;
24278 produce_special_glyphs (it, IT_TRUNCATION);
24281 produce_special_glyphs (it, IT_TRUNCATION);
24283 row->truncated_on_right_p = true;
24285 break;
24289 /* Maybe insert a truncation at the left. */
24290 if (it->first_visible_x
24291 && it_charpos > 0)
24293 if (!FRAME_WINDOW_P (it->f)
24294 || (row->reversed_p
24295 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24296 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24297 insert_left_trunc_glyphs (it);
24298 row->truncated_on_left_p = true;
24301 it->face_id = saved_face_id;
24303 /* Value is number of columns displayed. */
24304 return it->hpos - hpos_at_start;
24309 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24310 appears as an element of LIST or as the car of an element of LIST.
24311 If PROPVAL is a list, compare each element against LIST in that
24312 way, and return 1/2 if any element of PROPVAL is found in LIST.
24313 Otherwise return 0. This function cannot quit.
24314 The return value is 2 if the text is invisible but with an ellipsis
24315 and 1 if it's invisible and without an ellipsis. */
24318 invisible_prop (Lisp_Object propval, Lisp_Object list)
24320 Lisp_Object tail, proptail;
24322 for (tail = list; CONSP (tail); tail = XCDR (tail))
24324 register Lisp_Object tem;
24325 tem = XCAR (tail);
24326 if (EQ (propval, tem))
24327 return 1;
24328 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24329 return NILP (XCDR (tem)) ? 1 : 2;
24332 if (CONSP (propval))
24334 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24336 Lisp_Object propelt;
24337 propelt = XCAR (proptail);
24338 for (tail = list; CONSP (tail); tail = XCDR (tail))
24340 register Lisp_Object tem;
24341 tem = XCAR (tail);
24342 if (EQ (propelt, tem))
24343 return 1;
24344 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24345 return NILP (XCDR (tem)) ? 1 : 2;
24350 return 0;
24353 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24354 doc: /* Non-nil if the property makes the text invisible.
24355 POS-OR-PROP can be a marker or number, in which case it is taken to be
24356 a position in the current buffer and the value of the `invisible' property
24357 is checked; or it can be some other value, which is then presumed to be the
24358 value of the `invisible' property of the text of interest.
24359 The non-nil value returned can be t for truly invisible text or something
24360 else if the text is replaced by an ellipsis. */)
24361 (Lisp_Object pos_or_prop)
24363 Lisp_Object prop
24364 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24365 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24366 : pos_or_prop);
24367 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24368 return (invis == 0 ? Qnil
24369 : invis == 1 ? Qt
24370 : make_number (invis));
24373 /* Calculate a width or height in pixels from a specification using
24374 the following elements:
24376 SPEC ::=
24377 NUM - a (fractional) multiple of the default font width/height
24378 (NUM) - specifies exactly NUM pixels
24379 UNIT - a fixed number of pixels, see below.
24380 ELEMENT - size of a display element in pixels, see below.
24381 (NUM . SPEC) - equals NUM * SPEC
24382 (+ SPEC SPEC ...) - add pixel values
24383 (- SPEC SPEC ...) - subtract pixel values
24384 (- SPEC) - negate pixel value
24386 NUM ::=
24387 INT or FLOAT - a number constant
24388 SYMBOL - use symbol's (buffer local) variable binding.
24390 UNIT ::=
24391 in - pixels per inch *)
24392 mm - pixels per 1/1000 meter *)
24393 cm - pixels per 1/100 meter *)
24394 width - width of current font in pixels.
24395 height - height of current font in pixels.
24397 *) using the ratio(s) defined in display-pixels-per-inch.
24399 ELEMENT ::=
24401 left-fringe - left fringe width in pixels
24402 right-fringe - right fringe width in pixels
24404 left-margin - left margin width in pixels
24405 right-margin - right margin width in pixels
24407 scroll-bar - scroll-bar area width in pixels
24409 Examples:
24411 Pixels corresponding to 5 inches:
24412 (5 . in)
24414 Total width of non-text areas on left side of window (if scroll-bar is on left):
24415 '(space :width (+ left-fringe left-margin scroll-bar))
24417 Align to first text column (in header line):
24418 '(space :align-to 0)
24420 Align to middle of text area minus half the width of variable `my-image'
24421 containing a loaded image:
24422 '(space :align-to (0.5 . (- text my-image)))
24424 Width of left margin minus width of 1 character in the default font:
24425 '(space :width (- left-margin 1))
24427 Width of left margin minus width of 2 characters in the current font:
24428 '(space :width (- left-margin (2 . width)))
24430 Center 1 character over left-margin (in header line):
24431 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24433 Different ways to express width of left fringe plus left margin minus one pixel:
24434 '(space :width (- (+ left-fringe left-margin) (1)))
24435 '(space :width (+ left-fringe left-margin (- (1))))
24436 '(space :width (+ left-fringe left-margin (-1)))
24440 static bool
24441 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24442 struct font *font, bool width_p, int *align_to)
24444 double pixels;
24446 # define OK_PIXELS(val) (*res = (val), true)
24447 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24449 if (NILP (prop))
24450 return OK_PIXELS (0);
24452 eassert (FRAME_LIVE_P (it->f));
24454 if (SYMBOLP (prop))
24456 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24458 char *unit = SSDATA (SYMBOL_NAME (prop));
24460 if (unit[0] == 'i' && unit[1] == 'n')
24461 pixels = 1.0;
24462 else if (unit[0] == 'm' && unit[1] == 'm')
24463 pixels = 25.4;
24464 else if (unit[0] == 'c' && unit[1] == 'm')
24465 pixels = 2.54;
24466 else
24467 pixels = 0;
24468 if (pixels > 0)
24470 double ppi = (width_p ? FRAME_RES_X (it->f)
24471 : FRAME_RES_Y (it->f));
24473 if (ppi > 0)
24474 return OK_PIXELS (ppi / pixels);
24475 return false;
24479 #ifdef HAVE_WINDOW_SYSTEM
24480 if (EQ (prop, Qheight))
24481 return OK_PIXELS (font
24482 ? normal_char_height (font, -1)
24483 : FRAME_LINE_HEIGHT (it->f));
24484 if (EQ (prop, Qwidth))
24485 return OK_PIXELS (font
24486 ? FONT_WIDTH (font)
24487 : FRAME_COLUMN_WIDTH (it->f));
24488 #else
24489 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24490 return OK_PIXELS (1);
24491 #endif
24493 if (EQ (prop, Qtext))
24494 return OK_PIXELS (width_p
24495 ? window_box_width (it->w, TEXT_AREA)
24496 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24498 if (align_to && *align_to < 0)
24500 *res = 0;
24501 if (EQ (prop, Qleft))
24502 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24503 if (EQ (prop, Qright))
24504 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24505 if (EQ (prop, Qcenter))
24506 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24507 + window_box_width (it->w, TEXT_AREA) / 2);
24508 if (EQ (prop, Qleft_fringe))
24509 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24510 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24511 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24512 if (EQ (prop, Qright_fringe))
24513 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24514 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24515 : window_box_right_offset (it->w, TEXT_AREA));
24516 if (EQ (prop, Qleft_margin))
24517 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24518 if (EQ (prop, Qright_margin))
24519 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24520 if (EQ (prop, Qscroll_bar))
24521 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24523 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24524 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24525 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24526 : 0)));
24528 else
24530 if (EQ (prop, Qleft_fringe))
24531 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24532 if (EQ (prop, Qright_fringe))
24533 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24534 if (EQ (prop, Qleft_margin))
24535 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24536 if (EQ (prop, Qright_margin))
24537 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24538 if (EQ (prop, Qscroll_bar))
24539 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24542 prop = buffer_local_value (prop, it->w->contents);
24543 if (EQ (prop, Qunbound))
24544 prop = Qnil;
24547 if (NUMBERP (prop))
24549 int base_unit = (width_p
24550 ? FRAME_COLUMN_WIDTH (it->f)
24551 : FRAME_LINE_HEIGHT (it->f));
24552 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24555 if (CONSP (prop))
24557 Lisp_Object car = XCAR (prop);
24558 Lisp_Object cdr = XCDR (prop);
24560 if (SYMBOLP (car))
24562 #ifdef HAVE_WINDOW_SYSTEM
24563 if (FRAME_WINDOW_P (it->f)
24564 && valid_image_p (prop))
24566 ptrdiff_t id = lookup_image (it->f, prop);
24567 struct image *img = IMAGE_FROM_ID (it->f, id);
24569 return OK_PIXELS (width_p ? img->width : img->height);
24571 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24573 /* TODO: Don't return dummy size. */
24574 return OK_PIXELS (100);
24576 #endif
24577 if (EQ (car, Qplus) || EQ (car, Qminus))
24579 bool first = true;
24580 double px;
24582 pixels = 0;
24583 while (CONSP (cdr))
24585 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24586 font, width_p, align_to))
24587 return false;
24588 if (first)
24589 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24590 else
24591 pixels += px;
24592 cdr = XCDR (cdr);
24594 if (EQ (car, Qminus))
24595 pixels = -pixels;
24596 return OK_PIXELS (pixels);
24599 car = buffer_local_value (car, it->w->contents);
24600 if (EQ (car, Qunbound))
24601 car = Qnil;
24604 if (NUMBERP (car))
24606 double fact;
24607 pixels = XFLOATINT (car);
24608 if (NILP (cdr))
24609 return OK_PIXELS (pixels);
24610 if (calc_pixel_width_or_height (&fact, it, cdr,
24611 font, width_p, align_to))
24612 return OK_PIXELS (pixels * fact);
24613 return false;
24616 return false;
24619 return false;
24622 void
24623 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24625 #ifdef HAVE_WINDOW_SYSTEM
24626 normal_char_ascent_descent (font, -1, ascent, descent);
24627 #else
24628 *ascent = 1;
24629 *descent = 0;
24630 #endif
24634 /***********************************************************************
24635 Glyph Display
24636 ***********************************************************************/
24638 #ifdef HAVE_WINDOW_SYSTEM
24640 #ifdef GLYPH_DEBUG
24642 void
24643 dump_glyph_string (struct glyph_string *s)
24645 fprintf (stderr, "glyph string\n");
24646 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24647 s->x, s->y, s->width, s->height);
24648 fprintf (stderr, " ybase = %d\n", s->ybase);
24649 fprintf (stderr, " hl = %d\n", s->hl);
24650 fprintf (stderr, " left overhang = %d, right = %d\n",
24651 s->left_overhang, s->right_overhang);
24652 fprintf (stderr, " nchars = %d\n", s->nchars);
24653 fprintf (stderr, " extends to end of line = %d\n",
24654 s->extends_to_end_of_line_p);
24655 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24656 fprintf (stderr, " bg width = %d\n", s->background_width);
24659 #endif /* GLYPH_DEBUG */
24661 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24662 of XChar2b structures for S; it can't be allocated in
24663 init_glyph_string because it must be allocated via `alloca'. W
24664 is the window on which S is drawn. ROW and AREA are the glyph row
24665 and area within the row from which S is constructed. START is the
24666 index of the first glyph structure covered by S. HL is a
24667 face-override for drawing S. */
24669 #ifdef HAVE_NTGUI
24670 #define OPTIONAL_HDC(hdc) HDC hdc,
24671 #define DECLARE_HDC(hdc) HDC hdc;
24672 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24673 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24674 #endif
24676 #ifndef OPTIONAL_HDC
24677 #define OPTIONAL_HDC(hdc)
24678 #define DECLARE_HDC(hdc)
24679 #define ALLOCATE_HDC(hdc, f)
24680 #define RELEASE_HDC(hdc, f)
24681 #endif
24683 static void
24684 init_glyph_string (struct glyph_string *s,
24685 OPTIONAL_HDC (hdc)
24686 XChar2b *char2b, struct window *w, struct glyph_row *row,
24687 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24689 memset (s, 0, sizeof *s);
24690 s->w = w;
24691 s->f = XFRAME (w->frame);
24692 #ifdef HAVE_NTGUI
24693 s->hdc = hdc;
24694 #endif
24695 s->display = FRAME_X_DISPLAY (s->f);
24696 s->char2b = char2b;
24697 s->hl = hl;
24698 s->row = row;
24699 s->area = area;
24700 s->first_glyph = row->glyphs[area] + start;
24701 s->height = row->height;
24702 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24703 s->ybase = s->y + row->ascent;
24707 /* Append the list of glyph strings with head H and tail T to the list
24708 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24710 static void
24711 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24712 struct glyph_string *h, struct glyph_string *t)
24714 if (h)
24716 if (*head)
24717 (*tail)->next = h;
24718 else
24719 *head = h;
24720 h->prev = *tail;
24721 *tail = t;
24726 /* Prepend the list of glyph strings with head H and tail T to the
24727 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24728 result. */
24730 static void
24731 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24732 struct glyph_string *h, struct glyph_string *t)
24734 if (h)
24736 if (*head)
24737 (*head)->prev = t;
24738 else
24739 *tail = t;
24740 t->next = *head;
24741 *head = h;
24746 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24747 Set *HEAD and *TAIL to the resulting list. */
24749 static void
24750 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24751 struct glyph_string *s)
24753 s->next = s->prev = NULL;
24754 append_glyph_string_lists (head, tail, s, s);
24758 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24759 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24760 make sure that X resources for the face returned are allocated.
24761 Value is a pointer to a realized face that is ready for display if
24762 DISPLAY_P. */
24764 static struct face *
24765 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24766 XChar2b *char2b, bool display_p)
24768 struct face *face = FACE_FROM_ID (f, face_id);
24769 unsigned code = 0;
24771 if (face->font)
24773 code = face->font->driver->encode_char (face->font, c);
24775 if (code == FONT_INVALID_CODE)
24776 code = 0;
24778 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24780 /* Make sure X resources of the face are allocated. */
24781 #ifdef HAVE_X_WINDOWS
24782 if (display_p)
24783 #endif
24785 eassert (face != NULL);
24786 prepare_face_for_display (f, face);
24789 return face;
24793 /* Get face and two-byte form of character glyph GLYPH on frame F.
24794 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24795 a pointer to a realized face that is ready for display. */
24797 static struct face *
24798 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24799 XChar2b *char2b)
24801 struct face *face;
24802 unsigned code = 0;
24804 eassert (glyph->type == CHAR_GLYPH);
24805 face = FACE_FROM_ID (f, glyph->face_id);
24807 /* Make sure X resources of the face are allocated. */
24808 prepare_face_for_display (f, face);
24810 if (face->font)
24812 if (CHAR_BYTE8_P (glyph->u.ch))
24813 code = CHAR_TO_BYTE8 (glyph->u.ch);
24814 else
24815 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24817 if (code == FONT_INVALID_CODE)
24818 code = 0;
24821 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24822 return face;
24826 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24827 Return true iff FONT has a glyph for C. */
24829 static bool
24830 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24832 unsigned code;
24834 if (CHAR_BYTE8_P (c))
24835 code = CHAR_TO_BYTE8 (c);
24836 else
24837 code = font->driver->encode_char (font, c);
24839 if (code == FONT_INVALID_CODE)
24840 return false;
24841 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24842 return true;
24846 /* Fill glyph string S with composition components specified by S->cmp.
24848 BASE_FACE is the base face of the composition.
24849 S->cmp_from is the index of the first component for S.
24851 OVERLAPS non-zero means S should draw the foreground only, and use
24852 its physical height for clipping. See also draw_glyphs.
24854 Value is the index of a component not in S. */
24856 static int
24857 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24858 int overlaps)
24860 int i;
24861 /* For all glyphs of this composition, starting at the offset
24862 S->cmp_from, until we reach the end of the definition or encounter a
24863 glyph that requires the different face, add it to S. */
24864 struct face *face;
24866 eassert (s);
24868 s->for_overlaps = overlaps;
24869 s->face = NULL;
24870 s->font = NULL;
24871 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24873 int c = COMPOSITION_GLYPH (s->cmp, i);
24875 /* TAB in a composition means display glyphs with padding space
24876 on the left or right. */
24877 if (c != '\t')
24879 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24880 -1, Qnil);
24882 face = get_char_face_and_encoding (s->f, c, face_id,
24883 s->char2b + i, true);
24884 if (face)
24886 if (! s->face)
24888 s->face = face;
24889 s->font = s->face->font;
24891 else if (s->face != face)
24892 break;
24895 ++s->nchars;
24897 s->cmp_to = i;
24899 if (s->face == NULL)
24901 s->face = base_face->ascii_face;
24902 s->font = s->face->font;
24905 /* All glyph strings for the same composition has the same width,
24906 i.e. the width set for the first component of the composition. */
24907 s->width = s->first_glyph->pixel_width;
24909 /* If the specified font could not be loaded, use the frame's
24910 default font, but record the fact that we couldn't load it in
24911 the glyph string so that we can draw rectangles for the
24912 characters of the glyph string. */
24913 if (s->font == NULL)
24915 s->font_not_found_p = true;
24916 s->font = FRAME_FONT (s->f);
24919 /* Adjust base line for subscript/superscript text. */
24920 s->ybase += s->first_glyph->voffset;
24922 return s->cmp_to;
24925 static int
24926 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24927 int start, int end, int overlaps)
24929 struct glyph *glyph, *last;
24930 Lisp_Object lgstring;
24931 int i;
24933 s->for_overlaps = overlaps;
24934 glyph = s->row->glyphs[s->area] + start;
24935 last = s->row->glyphs[s->area] + end;
24936 s->cmp_id = glyph->u.cmp.id;
24937 s->cmp_from = glyph->slice.cmp.from;
24938 s->cmp_to = glyph->slice.cmp.to + 1;
24939 s->face = FACE_FROM_ID (s->f, face_id);
24940 lgstring = composition_gstring_from_id (s->cmp_id);
24941 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24942 glyph++;
24943 while (glyph < last
24944 && glyph->u.cmp.automatic
24945 && glyph->u.cmp.id == s->cmp_id
24946 && s->cmp_to == glyph->slice.cmp.from)
24947 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24949 for (i = s->cmp_from; i < s->cmp_to; i++)
24951 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24952 unsigned code = LGLYPH_CODE (lglyph);
24954 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24956 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24957 return glyph - s->row->glyphs[s->area];
24961 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24962 See the comment of fill_glyph_string for arguments.
24963 Value is the index of the first glyph not in S. */
24966 static int
24967 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24968 int start, int end, int overlaps)
24970 struct glyph *glyph, *last;
24971 int voffset;
24973 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24974 s->for_overlaps = overlaps;
24975 glyph = s->row->glyphs[s->area] + start;
24976 last = s->row->glyphs[s->area] + end;
24977 voffset = glyph->voffset;
24978 s->face = FACE_FROM_ID (s->f, face_id);
24979 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24980 s->nchars = 1;
24981 s->width = glyph->pixel_width;
24982 glyph++;
24983 while (glyph < last
24984 && glyph->type == GLYPHLESS_GLYPH
24985 && glyph->voffset == voffset
24986 && glyph->face_id == face_id)
24988 s->nchars++;
24989 s->width += glyph->pixel_width;
24990 glyph++;
24992 s->ybase += voffset;
24993 return glyph - s->row->glyphs[s->area];
24997 /* Fill glyph string S from a sequence of character glyphs.
24999 FACE_ID is the face id of the string. START is the index of the
25000 first glyph to consider, END is the index of the last + 1.
25001 OVERLAPS non-zero means S should draw the foreground only, and use
25002 its physical height for clipping. See also draw_glyphs.
25004 Value is the index of the first glyph not in S. */
25006 static int
25007 fill_glyph_string (struct glyph_string *s, int face_id,
25008 int start, int end, int overlaps)
25010 struct glyph *glyph, *last;
25011 int voffset;
25012 bool glyph_not_available_p;
25014 eassert (s->f == XFRAME (s->w->frame));
25015 eassert (s->nchars == 0);
25016 eassert (start >= 0 && end > start);
25018 s->for_overlaps = overlaps;
25019 glyph = s->row->glyphs[s->area] + start;
25020 last = s->row->glyphs[s->area] + end;
25021 voffset = glyph->voffset;
25022 s->padding_p = glyph->padding_p;
25023 glyph_not_available_p = glyph->glyph_not_available_p;
25025 while (glyph < last
25026 && glyph->type == CHAR_GLYPH
25027 && glyph->voffset == voffset
25028 /* Same face id implies same font, nowadays. */
25029 && glyph->face_id == face_id
25030 && glyph->glyph_not_available_p == glyph_not_available_p)
25032 s->face = get_glyph_face_and_encoding (s->f, glyph,
25033 s->char2b + s->nchars);
25034 ++s->nchars;
25035 eassert (s->nchars <= end - start);
25036 s->width += glyph->pixel_width;
25037 if (glyph++->padding_p != s->padding_p)
25038 break;
25041 s->font = s->face->font;
25043 /* If the specified font could not be loaded, use the frame's font,
25044 but record the fact that we couldn't load it in
25045 S->font_not_found_p so that we can draw rectangles for the
25046 characters of the glyph string. */
25047 if (s->font == NULL || glyph_not_available_p)
25049 s->font_not_found_p = true;
25050 s->font = FRAME_FONT (s->f);
25053 /* Adjust base line for subscript/superscript text. */
25054 s->ybase += voffset;
25056 eassert (s->face && s->face->gc);
25057 return glyph - s->row->glyphs[s->area];
25061 /* Fill glyph string S from image glyph S->first_glyph. */
25063 static void
25064 fill_image_glyph_string (struct glyph_string *s)
25066 eassert (s->first_glyph->type == IMAGE_GLYPH);
25067 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
25068 eassert (s->img);
25069 s->slice = s->first_glyph->slice.img;
25070 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
25071 s->font = s->face->font;
25072 s->width = s->first_glyph->pixel_width;
25074 /* Adjust base line for subscript/superscript text. */
25075 s->ybase += s->first_glyph->voffset;
25079 #ifdef HAVE_XWIDGETS
25080 static void
25081 fill_xwidget_glyph_string (struct glyph_string *s)
25083 eassert (s->first_glyph->type == XWIDGET_GLYPH);
25084 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
25085 s->font = s->face->font;
25086 s->width = s->first_glyph->pixel_width;
25087 s->ybase += s->first_glyph->voffset;
25088 s->xwidget = s->first_glyph->u.xwidget;
25090 #endif
25091 /* Fill glyph string S from a sequence of stretch glyphs.
25093 START is the index of the first glyph to consider,
25094 END is the index of the last + 1.
25096 Value is the index of the first glyph not in S. */
25098 static int
25099 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
25101 struct glyph *glyph, *last;
25102 int voffset, face_id;
25104 eassert (s->first_glyph->type == STRETCH_GLYPH);
25106 glyph = s->row->glyphs[s->area] + start;
25107 last = s->row->glyphs[s->area] + end;
25108 face_id = glyph->face_id;
25109 s->face = FACE_FROM_ID (s->f, face_id);
25110 s->font = s->face->font;
25111 s->width = glyph->pixel_width;
25112 s->nchars = 1;
25113 voffset = glyph->voffset;
25115 for (++glyph;
25116 (glyph < last
25117 && glyph->type == STRETCH_GLYPH
25118 && glyph->voffset == voffset
25119 && glyph->face_id == face_id);
25120 ++glyph)
25121 s->width += glyph->pixel_width;
25123 /* Adjust base line for subscript/superscript text. */
25124 s->ybase += voffset;
25126 /* The case that face->gc == 0 is handled when drawing the glyph
25127 string by calling prepare_face_for_display. */
25128 eassert (s->face);
25129 return glyph - s->row->glyphs[s->area];
25132 static struct font_metrics *
25133 get_per_char_metric (struct font *font, XChar2b *char2b)
25135 static struct font_metrics metrics;
25136 unsigned code;
25138 if (! font)
25139 return NULL;
25140 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
25141 if (code == FONT_INVALID_CODE)
25142 return NULL;
25143 font->driver->text_extents (font, &code, 1, &metrics);
25144 return &metrics;
25147 /* A subroutine that computes "normal" values of ASCENT and DESCENT
25148 for FONT. Values are taken from font-global ones, except for fonts
25149 that claim preposterously large values, but whose glyphs actually
25150 have reasonable dimensions. C is the character to use for metrics
25151 if the font-global values are too large; if C is negative, the
25152 function selects a default character. */
25153 static void
25154 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
25156 *ascent = FONT_BASE (font);
25157 *descent = FONT_DESCENT (font);
25159 if (FONT_TOO_HIGH (font))
25161 XChar2b char2b;
25163 /* Get metrics of C, defaulting to a reasonably sized ASCII
25164 character. */
25165 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25167 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25169 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25171 /* We add 1 pixel to character dimensions as heuristics
25172 that produces nicer display, e.g. when the face has
25173 the box attribute. */
25174 *ascent = pcm->ascent + 1;
25175 *descent = pcm->descent + 1;
25181 /* A subroutine that computes a reasonable "normal character height"
25182 for fonts that claim preposterously large vertical dimensions, but
25183 whose glyphs are actually reasonably sized. C is the character
25184 whose metrics to use for those fonts, or -1 for default
25185 character. */
25186 static int
25187 normal_char_height (struct font *font, int c)
25189 int ascent, descent;
25191 normal_char_ascent_descent (font, c, &ascent, &descent);
25193 return ascent + descent;
25196 /* EXPORT for RIF:
25197 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25198 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25199 assumed to be zero. */
25201 void
25202 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25204 *left = *right = 0;
25206 if (glyph->type == CHAR_GLYPH)
25208 XChar2b char2b;
25209 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25210 if (face->font)
25212 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25213 if (pcm)
25215 if (pcm->rbearing > pcm->width)
25216 *right = pcm->rbearing - pcm->width;
25217 if (pcm->lbearing < 0)
25218 *left = -pcm->lbearing;
25222 else if (glyph->type == COMPOSITE_GLYPH)
25224 if (! glyph->u.cmp.automatic)
25226 struct composition *cmp = composition_table[glyph->u.cmp.id];
25228 if (cmp->rbearing > cmp->pixel_width)
25229 *right = cmp->rbearing - cmp->pixel_width;
25230 if (cmp->lbearing < 0)
25231 *left = - cmp->lbearing;
25233 else
25235 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25236 struct font_metrics metrics;
25238 composition_gstring_width (gstring, glyph->slice.cmp.from,
25239 glyph->slice.cmp.to + 1, &metrics);
25240 if (metrics.rbearing > metrics.width)
25241 *right = metrics.rbearing - metrics.width;
25242 if (metrics.lbearing < 0)
25243 *left = - metrics.lbearing;
25249 /* Return the index of the first glyph preceding glyph string S that
25250 is overwritten by S because of S's left overhang. Value is -1
25251 if no glyphs are overwritten. */
25253 static int
25254 left_overwritten (struct glyph_string *s)
25256 int k;
25258 if (s->left_overhang)
25260 int x = 0, i;
25261 struct glyph *glyphs = s->row->glyphs[s->area];
25262 int first = s->first_glyph - glyphs;
25264 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25265 x -= glyphs[i].pixel_width;
25267 k = i + 1;
25269 else
25270 k = -1;
25272 return k;
25276 /* Return the index of the first glyph preceding glyph string S that
25277 is overwriting S because of its right overhang. Value is -1 if no
25278 glyph in front of S overwrites S. */
25280 static int
25281 left_overwriting (struct glyph_string *s)
25283 int i, k, x;
25284 struct glyph *glyphs = s->row->glyphs[s->area];
25285 int first = s->first_glyph - glyphs;
25287 k = -1;
25288 x = 0;
25289 for (i = first - 1; i >= 0; --i)
25291 int left, right;
25292 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25293 if (x + right > 0)
25294 k = i;
25295 x -= glyphs[i].pixel_width;
25298 return k;
25302 /* Return the index of the last glyph following glyph string S that is
25303 overwritten by S because of S's right overhang. Value is -1 if
25304 no such glyph is found. */
25306 static int
25307 right_overwritten (struct glyph_string *s)
25309 int k = -1;
25311 if (s->right_overhang)
25313 int x = 0, i;
25314 struct glyph *glyphs = s->row->glyphs[s->area];
25315 int first = (s->first_glyph - glyphs
25316 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25317 int end = s->row->used[s->area];
25319 for (i = first; i < end && s->right_overhang > x; ++i)
25320 x += glyphs[i].pixel_width;
25322 k = i;
25325 return k;
25329 /* Return the index of the last glyph following glyph string S that
25330 overwrites S because of its left overhang. Value is negative
25331 if no such glyph is found. */
25333 static int
25334 right_overwriting (struct glyph_string *s)
25336 int i, k, x;
25337 int end = s->row->used[s->area];
25338 struct glyph *glyphs = s->row->glyphs[s->area];
25339 int first = (s->first_glyph - glyphs
25340 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25342 k = -1;
25343 x = 0;
25344 for (i = first; i < end; ++i)
25346 int left, right;
25347 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25348 if (x - left < 0)
25349 k = i;
25350 x += glyphs[i].pixel_width;
25353 return k;
25357 /* Set background width of glyph string S. START is the index of the
25358 first glyph following S. LAST_X is the right-most x-position + 1
25359 in the drawing area. */
25361 static void
25362 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25364 /* If the face of this glyph string has to be drawn to the end of
25365 the drawing area, set S->extends_to_end_of_line_p. */
25367 if (start == s->row->used[s->area]
25368 && ((s->row->fill_line_p
25369 && (s->hl == DRAW_NORMAL_TEXT
25370 || s->hl == DRAW_IMAGE_RAISED
25371 || s->hl == DRAW_IMAGE_SUNKEN))
25372 || s->hl == DRAW_MOUSE_FACE))
25373 s->extends_to_end_of_line_p = true;
25375 /* If S extends its face to the end of the line, set its
25376 background_width to the distance to the right edge of the drawing
25377 area. */
25378 if (s->extends_to_end_of_line_p)
25379 s->background_width = last_x - s->x + 1;
25380 else
25381 s->background_width = s->width;
25385 /* Compute overhangs and x-positions for glyph string S and its
25386 predecessors, or successors. X is the starting x-position for S.
25387 BACKWARD_P means process predecessors. */
25389 static void
25390 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25392 if (backward_p)
25394 while (s)
25396 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25397 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25398 x -= s->width;
25399 s->x = x;
25400 s = s->prev;
25403 else
25405 while (s)
25407 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25408 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25409 s->x = x;
25410 x += s->width;
25411 s = s->next;
25418 /* The following macros are only called from draw_glyphs below.
25419 They reference the following parameters of that function directly:
25420 `w', `row', `area', and `overlap_p'
25421 as well as the following local variables:
25422 `s', `f', and `hdc' (in W32) */
25424 #ifdef HAVE_NTGUI
25425 /* On W32, silently add local `hdc' variable to argument list of
25426 init_glyph_string. */
25427 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25428 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25429 #else
25430 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25431 init_glyph_string (s, char2b, w, row, area, start, hl)
25432 #endif
25434 /* Add a glyph string for a stretch glyph to the list of strings
25435 between HEAD and TAIL. START is the index of the stretch glyph in
25436 row area AREA of glyph row ROW. END is the index of the last glyph
25437 in that glyph row area. X is the current output position assigned
25438 to the new glyph string constructed. HL overrides that face of the
25439 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25440 is the right-most x-position of the drawing area. */
25442 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25443 and below -- keep them on one line. */
25444 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25445 do \
25447 s = alloca (sizeof *s); \
25448 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25449 START = fill_stretch_glyph_string (s, START, END); \
25450 append_glyph_string (&HEAD, &TAIL, s); \
25451 s->x = (X); \
25453 while (false)
25456 /* Add a glyph string for an image glyph to the list of strings
25457 between HEAD and TAIL. START is the index of the image glyph in
25458 row area AREA of glyph row ROW. END is the index of the last glyph
25459 in that glyph row area. X is the current output position assigned
25460 to the new glyph string constructed. HL overrides that face of the
25461 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25462 is the right-most x-position of the drawing area. */
25464 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25465 do \
25467 s = alloca (sizeof *s); \
25468 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25469 fill_image_glyph_string (s); \
25470 append_glyph_string (&HEAD, &TAIL, s); \
25471 ++START; \
25472 s->x = (X); \
25474 while (false)
25476 #ifndef HAVE_XWIDGETS
25477 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25478 eassume (false)
25479 #else
25480 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25481 do \
25483 s = alloca (sizeof *s); \
25484 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25485 fill_xwidget_glyph_string (s); \
25486 append_glyph_string (&(HEAD), &(TAIL), s); \
25487 ++(START); \
25488 s->x = (X); \
25490 while (false)
25491 #endif
25493 /* Add a glyph string for a sequence of character glyphs to the list
25494 of strings between HEAD and TAIL. START is the index of the first
25495 glyph in row area AREA of glyph row ROW that is part of the new
25496 glyph string. END is the index of the last glyph in that glyph row
25497 area. X is the current output position assigned to the new glyph
25498 string constructed. HL overrides that face of the glyph; e.g. it
25499 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25500 right-most x-position of the drawing area. */
25502 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25503 do \
25505 int face_id; \
25506 XChar2b *char2b; \
25508 face_id = (row)->glyphs[area][START].face_id; \
25510 s = alloca (sizeof *s); \
25511 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25512 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25513 append_glyph_string (&HEAD, &TAIL, s); \
25514 s->x = (X); \
25515 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25517 while (false)
25520 /* Add a glyph string for a composite sequence to the list of strings
25521 between HEAD and TAIL. START is the index of the first glyph in
25522 row area AREA of glyph row ROW that is part of the new glyph
25523 string. END is the index of the last glyph in that glyph row area.
25524 X is the current output position assigned to the new glyph string
25525 constructed. HL overrides that face of the glyph; e.g. it is
25526 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25527 x-position of the drawing area. */
25529 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25530 do { \
25531 int face_id = (row)->glyphs[area][START].face_id; \
25532 struct face *base_face = FACE_FROM_ID (f, face_id); \
25533 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25534 struct composition *cmp = composition_table[cmp_id]; \
25535 XChar2b *char2b; \
25536 struct glyph_string *first_s = NULL; \
25537 int n; \
25539 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25541 /* Make glyph_strings for each glyph sequence that is drawable by \
25542 the same face, and append them to HEAD/TAIL. */ \
25543 for (n = 0; n < cmp->glyph_len;) \
25545 s = alloca (sizeof *s); \
25546 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25547 append_glyph_string (&(HEAD), &(TAIL), s); \
25548 s->cmp = cmp; \
25549 s->cmp_from = n; \
25550 s->x = (X); \
25551 if (n == 0) \
25552 first_s = s; \
25553 n = fill_composite_glyph_string (s, base_face, overlaps); \
25556 ++START; \
25557 s = first_s; \
25558 } while (false)
25561 /* Add a glyph string for a glyph-string sequence to the list of strings
25562 between HEAD and TAIL. */
25564 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25565 do { \
25566 int face_id; \
25567 XChar2b *char2b; \
25568 Lisp_Object gstring; \
25570 face_id = (row)->glyphs[area][START].face_id; \
25571 gstring = (composition_gstring_from_id \
25572 ((row)->glyphs[area][START].u.cmp.id)); \
25573 s = alloca (sizeof *s); \
25574 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25575 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25576 append_glyph_string (&(HEAD), &(TAIL), s); \
25577 s->x = (X); \
25578 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25579 } while (false)
25582 /* Add a glyph string for a sequence of glyphless character's glyphs
25583 to the list of strings between HEAD and TAIL. The meanings of
25584 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25586 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25587 do \
25589 int face_id; \
25591 face_id = (row)->glyphs[area][START].face_id; \
25593 s = alloca (sizeof *s); \
25594 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25595 append_glyph_string (&HEAD, &TAIL, s); \
25596 s->x = (X); \
25597 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25598 overlaps); \
25600 while (false)
25603 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25604 of AREA of glyph row ROW on window W between indices START and END.
25605 HL overrides the face for drawing glyph strings, e.g. it is
25606 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25607 x-positions of the drawing area.
25609 This is an ugly monster macro construct because we must use alloca
25610 to allocate glyph strings (because draw_glyphs can be called
25611 asynchronously). */
25613 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25614 do \
25616 HEAD = TAIL = NULL; \
25617 while (START < END) \
25619 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25620 switch (first_glyph->type) \
25622 case CHAR_GLYPH: \
25623 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25624 HL, X, LAST_X); \
25625 break; \
25627 case COMPOSITE_GLYPH: \
25628 if (first_glyph->u.cmp.automatic) \
25629 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25630 HL, X, LAST_X); \
25631 else \
25632 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25633 HL, X, LAST_X); \
25634 break; \
25636 case STRETCH_GLYPH: \
25637 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25638 HL, X, LAST_X); \
25639 break; \
25641 case IMAGE_GLYPH: \
25642 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25643 HL, X, LAST_X); \
25644 break;
25646 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25647 case XWIDGET_GLYPH: \
25648 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25649 HL, X, LAST_X); \
25650 break;
25652 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25653 case GLYPHLESS_GLYPH: \
25654 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25655 HL, X, LAST_X); \
25656 break; \
25658 default: \
25659 emacs_abort (); \
25662 if (s) \
25664 set_glyph_string_background_width (s, START, LAST_X); \
25665 (X) += s->width; \
25668 } while (false)
25671 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25672 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25673 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25674 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25677 /* Draw glyphs between START and END in AREA of ROW on window W,
25678 starting at x-position X. X is relative to AREA in W. HL is a
25679 face-override with the following meaning:
25681 DRAW_NORMAL_TEXT draw normally
25682 DRAW_CURSOR draw in cursor face
25683 DRAW_MOUSE_FACE draw in mouse face.
25684 DRAW_INVERSE_VIDEO draw in mode line face
25685 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25686 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25688 If OVERLAPS is non-zero, draw only the foreground of characters and
25689 clip to the physical height of ROW. Non-zero value also defines
25690 the overlapping part to be drawn:
25692 OVERLAPS_PRED overlap with preceding rows
25693 OVERLAPS_SUCC overlap with succeeding rows
25694 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25695 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25697 Value is the x-position reached, relative to AREA of W. */
25699 static int
25700 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25701 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25702 enum draw_glyphs_face hl, int overlaps)
25704 struct glyph_string *head, *tail;
25705 struct glyph_string *s;
25706 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25707 int i, j, x_reached, last_x, area_left = 0;
25708 struct frame *f = XFRAME (WINDOW_FRAME (w));
25709 DECLARE_HDC (hdc);
25711 ALLOCATE_HDC (hdc, f);
25713 /* Let's rather be paranoid than getting a SEGV. */
25714 end = min (end, row->used[area]);
25715 start = clip_to_bounds (0, start, end);
25717 /* Translate X to frame coordinates. Set last_x to the right
25718 end of the drawing area. */
25719 if (row->full_width_p)
25721 /* X is relative to the left edge of W, without scroll bars
25722 or fringes. */
25723 area_left = WINDOW_LEFT_EDGE_X (w);
25724 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25725 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25727 else
25729 area_left = window_box_left (w, area);
25730 last_x = area_left + window_box_width (w, area);
25732 x += area_left;
25734 /* Build a doubly-linked list of glyph_string structures between
25735 head and tail from what we have to draw. Note that the macro
25736 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25737 the reason we use a separate variable `i'. */
25738 i = start;
25739 USE_SAFE_ALLOCA;
25740 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25741 if (tail)
25742 x_reached = tail->x + tail->background_width;
25743 else
25744 x_reached = x;
25746 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25747 the row, redraw some glyphs in front or following the glyph
25748 strings built above. */
25749 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25751 struct glyph_string *h, *t;
25752 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25753 int mouse_beg_col UNINIT, mouse_end_col UNINIT;
25754 bool check_mouse_face = false;
25755 int dummy_x = 0;
25757 /* If mouse highlighting is on, we may need to draw adjacent
25758 glyphs using mouse-face highlighting. */
25759 if (area == TEXT_AREA && row->mouse_face_p
25760 && hlinfo->mouse_face_beg_row >= 0
25761 && hlinfo->mouse_face_end_row >= 0)
25763 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25765 if (row_vpos >= hlinfo->mouse_face_beg_row
25766 && row_vpos <= hlinfo->mouse_face_end_row)
25768 check_mouse_face = true;
25769 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25770 ? hlinfo->mouse_face_beg_col : 0;
25771 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25772 ? hlinfo->mouse_face_end_col
25773 : row->used[TEXT_AREA];
25777 /* Compute overhangs for all glyph strings. */
25778 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25779 for (s = head; s; s = s->next)
25780 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25782 /* Prepend glyph strings for glyphs in front of the first glyph
25783 string that are overwritten because of the first glyph
25784 string's left overhang. The background of all strings
25785 prepended must be drawn because the first glyph string
25786 draws over it. */
25787 i = left_overwritten (head);
25788 if (i >= 0)
25790 enum draw_glyphs_face overlap_hl;
25792 /* If this row contains mouse highlighting, attempt to draw
25793 the overlapped glyphs with the correct highlight. This
25794 code fails if the overlap encompasses more than one glyph
25795 and mouse-highlight spans only some of these glyphs.
25796 However, making it work perfectly involves a lot more
25797 code, and I don't know if the pathological case occurs in
25798 practice, so we'll stick to this for now. --- cyd */
25799 if (check_mouse_face
25800 && mouse_beg_col < start && mouse_end_col > i)
25801 overlap_hl = DRAW_MOUSE_FACE;
25802 else
25803 overlap_hl = DRAW_NORMAL_TEXT;
25805 if (hl != overlap_hl)
25806 clip_head = head;
25807 j = i;
25808 BUILD_GLYPH_STRINGS (j, start, h, t,
25809 overlap_hl, dummy_x, last_x);
25810 start = i;
25811 compute_overhangs_and_x (t, head->x, true);
25812 prepend_glyph_string_lists (&head, &tail, h, t);
25813 if (clip_head == NULL)
25814 clip_head = head;
25817 /* Prepend glyph strings for glyphs in front of the first glyph
25818 string that overwrite that glyph string because of their
25819 right overhang. For these strings, only the foreground must
25820 be drawn, because it draws over the glyph string at `head'.
25821 The background must not be drawn because this would overwrite
25822 right overhangs of preceding glyphs for which no glyph
25823 strings exist. */
25824 i = left_overwriting (head);
25825 if (i >= 0)
25827 enum draw_glyphs_face overlap_hl;
25829 if (check_mouse_face
25830 && mouse_beg_col < start && mouse_end_col > i)
25831 overlap_hl = DRAW_MOUSE_FACE;
25832 else
25833 overlap_hl = DRAW_NORMAL_TEXT;
25835 if (hl == overlap_hl || clip_head == NULL)
25836 clip_head = head;
25837 BUILD_GLYPH_STRINGS (i, start, h, t,
25838 overlap_hl, dummy_x, last_x);
25839 for (s = h; s; s = s->next)
25840 s->background_filled_p = true;
25841 compute_overhangs_and_x (t, head->x, true);
25842 prepend_glyph_string_lists (&head, &tail, h, t);
25845 /* Append glyphs strings for glyphs following the last glyph
25846 string tail that are overwritten by tail. The background of
25847 these strings has to be drawn because tail's foreground draws
25848 over it. */
25849 i = right_overwritten (tail);
25850 if (i >= 0)
25852 enum draw_glyphs_face overlap_hl;
25854 if (check_mouse_face
25855 && mouse_beg_col < i && mouse_end_col > end)
25856 overlap_hl = DRAW_MOUSE_FACE;
25857 else
25858 overlap_hl = DRAW_NORMAL_TEXT;
25860 if (hl != overlap_hl)
25861 clip_tail = tail;
25862 BUILD_GLYPH_STRINGS (end, i, h, t,
25863 overlap_hl, x, last_x);
25864 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25865 we don't have `end = i;' here. */
25866 compute_overhangs_and_x (h, tail->x + tail->width, false);
25867 append_glyph_string_lists (&head, &tail, h, t);
25868 if (clip_tail == NULL)
25869 clip_tail = tail;
25872 /* Append glyph strings for glyphs following the last glyph
25873 string tail that overwrite tail. The foreground of such
25874 glyphs has to be drawn because it writes into the background
25875 of tail. The background must not be drawn because it could
25876 paint over the foreground of following glyphs. */
25877 i = right_overwriting (tail);
25878 if (i >= 0)
25880 enum draw_glyphs_face overlap_hl;
25881 if (check_mouse_face
25882 && mouse_beg_col < i && mouse_end_col > end)
25883 overlap_hl = DRAW_MOUSE_FACE;
25884 else
25885 overlap_hl = DRAW_NORMAL_TEXT;
25887 if (hl == overlap_hl || clip_tail == NULL)
25888 clip_tail = tail;
25889 i++; /* We must include the Ith glyph. */
25890 BUILD_GLYPH_STRINGS (end, i, h, t,
25891 overlap_hl, x, last_x);
25892 for (s = h; s; s = s->next)
25893 s->background_filled_p = true;
25894 compute_overhangs_and_x (h, tail->x + tail->width, false);
25895 append_glyph_string_lists (&head, &tail, h, t);
25897 if (clip_head || clip_tail)
25898 for (s = head; s; s = s->next)
25900 s->clip_head = clip_head;
25901 s->clip_tail = clip_tail;
25905 /* Draw all strings. */
25906 for (s = head; s; s = s->next)
25907 FRAME_RIF (f)->draw_glyph_string (s);
25909 #ifndef HAVE_NS
25910 /* When focus a sole frame and move horizontally, this clears on_p
25911 causing a failure to erase prev cursor position. */
25912 if (area == TEXT_AREA
25913 && !row->full_width_p
25914 /* When drawing overlapping rows, only the glyph strings'
25915 foreground is drawn, which doesn't erase a cursor
25916 completely. */
25917 && !overlaps)
25919 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25920 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25921 : (tail ? tail->x + tail->background_width : x));
25922 x0 -= area_left;
25923 x1 -= area_left;
25925 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25926 row->y, MATRIX_ROW_BOTTOM_Y (row));
25928 #endif
25930 /* Value is the x-position up to which drawn, relative to AREA of W.
25931 This doesn't include parts drawn because of overhangs. */
25932 if (row->full_width_p)
25933 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25934 else
25935 x_reached -= area_left;
25937 RELEASE_HDC (hdc, f);
25939 SAFE_FREE ();
25940 return x_reached;
25943 /* Expand row matrix if too narrow. Don't expand if area
25944 is not present. */
25946 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25948 if (!it->f->fonts_changed \
25949 && (it->glyph_row->glyphs[area] \
25950 < it->glyph_row->glyphs[area + 1])) \
25952 it->w->ncols_scale_factor++; \
25953 it->f->fonts_changed = true; \
25957 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25958 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25960 static void
25961 append_glyph (struct it *it)
25963 struct glyph *glyph;
25964 enum glyph_row_area area = it->area;
25966 eassert (it->glyph_row);
25967 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25969 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25970 if (glyph < it->glyph_row->glyphs[area + 1])
25972 /* If the glyph row is reversed, we need to prepend the glyph
25973 rather than append it. */
25974 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25976 struct glyph *g;
25978 /* Make room for the additional glyph. */
25979 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25980 g[1] = *g;
25981 glyph = it->glyph_row->glyphs[area];
25983 glyph->charpos = CHARPOS (it->position);
25984 glyph->object = it->object;
25985 if (it->pixel_width > 0)
25987 eassert (it->pixel_width <= SHRT_MAX);
25988 glyph->pixel_width = it->pixel_width;
25989 glyph->padding_p = false;
25991 else
25993 /* Assure at least 1-pixel width. Otherwise, cursor can't
25994 be displayed correctly. */
25995 glyph->pixel_width = 1;
25996 glyph->padding_p = true;
25998 glyph->ascent = it->ascent;
25999 glyph->descent = it->descent;
26000 glyph->voffset = it->voffset;
26001 glyph->type = CHAR_GLYPH;
26002 glyph->avoid_cursor_p = it->avoid_cursor_p;
26003 glyph->multibyte_p = it->multibyte_p;
26004 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26006 /* In R2L rows, the left and the right box edges need to be
26007 drawn in reverse direction. */
26008 glyph->right_box_line_p = it->start_of_box_run_p;
26009 glyph->left_box_line_p = it->end_of_box_run_p;
26011 else
26013 glyph->left_box_line_p = it->start_of_box_run_p;
26014 glyph->right_box_line_p = it->end_of_box_run_p;
26016 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26017 || it->phys_descent > it->descent);
26018 glyph->glyph_not_available_p = it->glyph_not_available_p;
26019 glyph->face_id = it->face_id;
26020 glyph->u.ch = it->char_to_display;
26021 glyph->slice.img = null_glyph_slice;
26022 glyph->font_type = FONT_TYPE_UNKNOWN;
26023 if (it->bidi_p)
26025 glyph->resolved_level = it->bidi_it.resolved_level;
26026 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26027 glyph->bidi_type = it->bidi_it.type;
26029 else
26031 glyph->resolved_level = 0;
26032 glyph->bidi_type = UNKNOWN_BT;
26034 ++it->glyph_row->used[area];
26036 else
26037 IT_EXPAND_MATRIX_WIDTH (it, area);
26040 /* Store one glyph for the composition IT->cmp_it.id in
26041 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
26042 non-null. */
26044 static void
26045 append_composite_glyph (struct it *it)
26047 struct glyph *glyph;
26048 enum glyph_row_area area = it->area;
26050 eassert (it->glyph_row);
26052 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26053 if (glyph < it->glyph_row->glyphs[area + 1])
26055 /* If the glyph row is reversed, we need to prepend the glyph
26056 rather than append it. */
26057 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
26059 struct glyph *g;
26061 /* Make room for the new glyph. */
26062 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26063 g[1] = *g;
26064 glyph = it->glyph_row->glyphs[it->area];
26066 glyph->charpos = it->cmp_it.charpos;
26067 glyph->object = it->object;
26068 eassert (it->pixel_width <= SHRT_MAX);
26069 glyph->pixel_width = it->pixel_width;
26070 glyph->ascent = it->ascent;
26071 glyph->descent = it->descent;
26072 glyph->voffset = it->voffset;
26073 glyph->type = COMPOSITE_GLYPH;
26074 if (it->cmp_it.ch < 0)
26076 glyph->u.cmp.automatic = false;
26077 glyph->u.cmp.id = it->cmp_it.id;
26078 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
26080 else
26082 glyph->u.cmp.automatic = true;
26083 glyph->u.cmp.id = it->cmp_it.id;
26084 glyph->slice.cmp.from = it->cmp_it.from;
26085 glyph->slice.cmp.to = it->cmp_it.to - 1;
26087 glyph->avoid_cursor_p = it->avoid_cursor_p;
26088 glyph->multibyte_p = it->multibyte_p;
26089 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26091 /* In R2L rows, the left and the right box edges need to be
26092 drawn in reverse direction. */
26093 glyph->right_box_line_p = it->start_of_box_run_p;
26094 glyph->left_box_line_p = it->end_of_box_run_p;
26096 else
26098 glyph->left_box_line_p = it->start_of_box_run_p;
26099 glyph->right_box_line_p = it->end_of_box_run_p;
26101 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26102 || it->phys_descent > it->descent);
26103 glyph->padding_p = false;
26104 glyph->glyph_not_available_p = false;
26105 glyph->face_id = it->face_id;
26106 glyph->font_type = FONT_TYPE_UNKNOWN;
26107 if (it->bidi_p)
26109 glyph->resolved_level = it->bidi_it.resolved_level;
26110 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26111 glyph->bidi_type = it->bidi_it.type;
26113 ++it->glyph_row->used[area];
26115 else
26116 IT_EXPAND_MATRIX_WIDTH (it, area);
26120 /* Change IT->ascent and IT->height according to the setting of
26121 IT->voffset. */
26123 static void
26124 take_vertical_position_into_account (struct it *it)
26126 if (it->voffset)
26128 if (it->voffset < 0)
26129 /* Increase the ascent so that we can display the text higher
26130 in the line. */
26131 it->ascent -= it->voffset;
26132 else
26133 /* Increase the descent so that we can display the text lower
26134 in the line. */
26135 it->descent += it->voffset;
26140 /* Produce glyphs/get display metrics for the image IT is loaded with.
26141 See the description of struct display_iterator in dispextern.h for
26142 an overview of struct display_iterator. */
26144 static void
26145 produce_image_glyph (struct it *it)
26147 struct image *img;
26148 struct face *face;
26149 int glyph_ascent, crop;
26150 struct glyph_slice slice;
26152 eassert (it->what == IT_IMAGE);
26154 face = FACE_FROM_ID (it->f, it->face_id);
26155 /* Make sure X resources of the face is loaded. */
26156 prepare_face_for_display (it->f, face);
26158 if (it->image_id < 0)
26160 /* Fringe bitmap. */
26161 it->ascent = it->phys_ascent = 0;
26162 it->descent = it->phys_descent = 0;
26163 it->pixel_width = 0;
26164 it->nglyphs = 0;
26165 return;
26168 img = IMAGE_FROM_ID (it->f, it->image_id);
26169 /* Make sure X resources of the image is loaded. */
26170 prepare_image_for_display (it->f, img);
26172 slice.x = slice.y = 0;
26173 slice.width = img->width;
26174 slice.height = img->height;
26176 if (INTEGERP (it->slice.x))
26177 slice.x = XINT (it->slice.x);
26178 else if (FLOATP (it->slice.x))
26179 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26181 if (INTEGERP (it->slice.y))
26182 slice.y = XINT (it->slice.y);
26183 else if (FLOATP (it->slice.y))
26184 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26186 if (INTEGERP (it->slice.width))
26187 slice.width = XINT (it->slice.width);
26188 else if (FLOATP (it->slice.width))
26189 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26191 if (INTEGERP (it->slice.height))
26192 slice.height = XINT (it->slice.height);
26193 else if (FLOATP (it->slice.height))
26194 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26196 if (slice.x >= img->width)
26197 slice.x = img->width;
26198 if (slice.y >= img->height)
26199 slice.y = img->height;
26200 if (slice.x + slice.width >= img->width)
26201 slice.width = img->width - slice.x;
26202 if (slice.y + slice.height > img->height)
26203 slice.height = img->height - slice.y;
26205 if (slice.width == 0 || slice.height == 0)
26206 return;
26208 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26210 it->descent = slice.height - glyph_ascent;
26211 if (slice.y == 0)
26212 it->descent += img->vmargin;
26213 if (slice.y + slice.height == img->height)
26214 it->descent += img->vmargin;
26215 it->phys_descent = it->descent;
26217 it->pixel_width = slice.width;
26218 if (slice.x == 0)
26219 it->pixel_width += img->hmargin;
26220 if (slice.x + slice.width == img->width)
26221 it->pixel_width += img->hmargin;
26223 /* It's quite possible for images to have an ascent greater than
26224 their height, so don't get confused in that case. */
26225 if (it->descent < 0)
26226 it->descent = 0;
26228 it->nglyphs = 1;
26230 if (face->box != FACE_NO_BOX)
26232 if (face->box_line_width > 0)
26234 if (slice.y == 0)
26235 it->ascent += face->box_line_width;
26236 if (slice.y + slice.height == img->height)
26237 it->descent += face->box_line_width;
26240 if (it->start_of_box_run_p && slice.x == 0)
26241 it->pixel_width += eabs (face->box_line_width);
26242 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26243 it->pixel_width += eabs (face->box_line_width);
26246 take_vertical_position_into_account (it);
26248 /* Automatically crop wide image glyphs at right edge so we can
26249 draw the cursor on same display row. */
26250 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26251 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26253 it->pixel_width -= crop;
26254 slice.width -= crop;
26257 if (it->glyph_row)
26259 struct glyph *glyph;
26260 enum glyph_row_area area = it->area;
26262 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26263 if (it->glyph_row->reversed_p)
26265 struct glyph *g;
26267 /* Make room for the new glyph. */
26268 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26269 g[1] = *g;
26270 glyph = it->glyph_row->glyphs[it->area];
26272 if (glyph < it->glyph_row->glyphs[area + 1])
26274 glyph->charpos = CHARPOS (it->position);
26275 glyph->object = it->object;
26276 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26277 glyph->ascent = glyph_ascent;
26278 glyph->descent = it->descent;
26279 glyph->voffset = it->voffset;
26280 glyph->type = IMAGE_GLYPH;
26281 glyph->avoid_cursor_p = it->avoid_cursor_p;
26282 glyph->multibyte_p = it->multibyte_p;
26283 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26285 /* In R2L rows, the left and the right box edges need to be
26286 drawn in reverse direction. */
26287 glyph->right_box_line_p = it->start_of_box_run_p;
26288 glyph->left_box_line_p = it->end_of_box_run_p;
26290 else
26292 glyph->left_box_line_p = it->start_of_box_run_p;
26293 glyph->right_box_line_p = it->end_of_box_run_p;
26295 glyph->overlaps_vertically_p = false;
26296 glyph->padding_p = false;
26297 glyph->glyph_not_available_p = false;
26298 glyph->face_id = it->face_id;
26299 glyph->u.img_id = img->id;
26300 glyph->slice.img = slice;
26301 glyph->font_type = FONT_TYPE_UNKNOWN;
26302 if (it->bidi_p)
26304 glyph->resolved_level = it->bidi_it.resolved_level;
26305 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26306 glyph->bidi_type = it->bidi_it.type;
26308 ++it->glyph_row->used[area];
26310 else
26311 IT_EXPAND_MATRIX_WIDTH (it, area);
26315 static void
26316 produce_xwidget_glyph (struct it *it)
26318 #ifdef HAVE_XWIDGETS
26319 struct xwidget *xw;
26320 int glyph_ascent, crop;
26321 eassert (it->what == IT_XWIDGET);
26323 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26324 /* Make sure X resources of the face is loaded. */
26325 prepare_face_for_display (it->f, face);
26327 xw = it->xwidget;
26328 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26329 it->descent = xw->height/2;
26330 it->phys_descent = it->descent;
26331 it->pixel_width = xw->width;
26332 /* It's quite possible for images to have an ascent greater than
26333 their height, so don't get confused in that case. */
26334 if (it->descent < 0)
26335 it->descent = 0;
26337 it->nglyphs = 1;
26339 if (face->box != FACE_NO_BOX)
26341 if (face->box_line_width > 0)
26343 it->ascent += face->box_line_width;
26344 it->descent += face->box_line_width;
26347 if (it->start_of_box_run_p)
26348 it->pixel_width += eabs (face->box_line_width);
26349 it->pixel_width += eabs (face->box_line_width);
26352 take_vertical_position_into_account (it);
26354 /* Automatically crop wide image glyphs at right edge so we can
26355 draw the cursor on same display row. */
26356 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26357 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26358 it->pixel_width -= crop;
26360 if (it->glyph_row)
26362 enum glyph_row_area area = it->area;
26363 struct glyph *glyph
26364 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26366 if (it->glyph_row->reversed_p)
26368 struct glyph *g;
26370 /* Make room for the new glyph. */
26371 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26372 g[1] = *g;
26373 glyph = it->glyph_row->glyphs[it->area];
26375 if (glyph < it->glyph_row->glyphs[area + 1])
26377 glyph->charpos = CHARPOS (it->position);
26378 glyph->object = it->object;
26379 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26380 glyph->ascent = glyph_ascent;
26381 glyph->descent = it->descent;
26382 glyph->voffset = it->voffset;
26383 glyph->type = XWIDGET_GLYPH;
26384 glyph->avoid_cursor_p = it->avoid_cursor_p;
26385 glyph->multibyte_p = it->multibyte_p;
26386 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26388 /* In R2L rows, the left and the right box edges need to be
26389 drawn in reverse direction. */
26390 glyph->right_box_line_p = it->start_of_box_run_p;
26391 glyph->left_box_line_p = it->end_of_box_run_p;
26393 else
26395 glyph->left_box_line_p = it->start_of_box_run_p;
26396 glyph->right_box_line_p = it->end_of_box_run_p;
26398 glyph->overlaps_vertically_p = 0;
26399 glyph->padding_p = 0;
26400 glyph->glyph_not_available_p = 0;
26401 glyph->face_id = it->face_id;
26402 glyph->u.xwidget = it->xwidget;
26403 glyph->font_type = FONT_TYPE_UNKNOWN;
26404 if (it->bidi_p)
26406 glyph->resolved_level = it->bidi_it.resolved_level;
26407 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26408 glyph->bidi_type = it->bidi_it.type;
26410 ++it->glyph_row->used[area];
26412 else
26413 IT_EXPAND_MATRIX_WIDTH (it, area);
26415 #endif
26418 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26419 of the glyph, WIDTH and HEIGHT are the width and height of the
26420 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26422 static void
26423 append_stretch_glyph (struct it *it, Lisp_Object object,
26424 int width, int height, int ascent)
26426 struct glyph *glyph;
26427 enum glyph_row_area area = it->area;
26429 eassert (ascent >= 0 && ascent <= height);
26431 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26432 if (glyph < it->glyph_row->glyphs[area + 1])
26434 /* If the glyph row is reversed, we need to prepend the glyph
26435 rather than append it. */
26436 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26438 struct glyph *g;
26440 /* Make room for the additional glyph. */
26441 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26442 g[1] = *g;
26443 glyph = it->glyph_row->glyphs[area];
26445 /* Decrease the width of the first glyph of the row that
26446 begins before first_visible_x (e.g., due to hscroll).
26447 This is so the overall width of the row becomes smaller
26448 by the scroll amount, and the stretch glyph appended by
26449 extend_face_to_end_of_line will be wider, to shift the
26450 row glyphs to the right. (In L2R rows, the corresponding
26451 left-shift effect is accomplished by setting row->x to a
26452 negative value, which won't work with R2L rows.)
26454 This must leave us with a positive value of WIDTH, since
26455 otherwise the call to move_it_in_display_line_to at the
26456 beginning of display_line would have got past the entire
26457 first glyph, and then it->current_x would have been
26458 greater or equal to it->first_visible_x. */
26459 if (it->current_x < it->first_visible_x)
26460 width -= it->first_visible_x - it->current_x;
26461 eassert (width > 0);
26463 glyph->charpos = CHARPOS (it->position);
26464 glyph->object = object;
26465 /* FIXME: It would be better to use TYPE_MAX here, but
26466 __typeof__ is not portable enough... */
26467 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26468 glyph->ascent = ascent;
26469 glyph->descent = height - ascent;
26470 glyph->voffset = it->voffset;
26471 glyph->type = STRETCH_GLYPH;
26472 glyph->avoid_cursor_p = it->avoid_cursor_p;
26473 glyph->multibyte_p = it->multibyte_p;
26474 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26476 /* In R2L rows, the left and the right box edges need to be
26477 drawn in reverse direction. */
26478 glyph->right_box_line_p = it->start_of_box_run_p;
26479 glyph->left_box_line_p = it->end_of_box_run_p;
26481 else
26483 glyph->left_box_line_p = it->start_of_box_run_p;
26484 glyph->right_box_line_p = it->end_of_box_run_p;
26486 glyph->overlaps_vertically_p = false;
26487 glyph->padding_p = false;
26488 glyph->glyph_not_available_p = false;
26489 glyph->face_id = it->face_id;
26490 glyph->u.stretch.ascent = ascent;
26491 glyph->u.stretch.height = height;
26492 glyph->slice.img = null_glyph_slice;
26493 glyph->font_type = FONT_TYPE_UNKNOWN;
26494 if (it->bidi_p)
26496 glyph->resolved_level = it->bidi_it.resolved_level;
26497 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26498 glyph->bidi_type = it->bidi_it.type;
26500 else
26502 glyph->resolved_level = 0;
26503 glyph->bidi_type = UNKNOWN_BT;
26505 ++it->glyph_row->used[area];
26507 else
26508 IT_EXPAND_MATRIX_WIDTH (it, area);
26511 #endif /* HAVE_WINDOW_SYSTEM */
26513 /* Produce a stretch glyph for iterator IT. IT->object is the value
26514 of the glyph property displayed. The value must be a list
26515 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26516 being recognized:
26518 1. `:width WIDTH' specifies that the space should be WIDTH *
26519 canonical char width wide. WIDTH may be an integer or floating
26520 point number.
26522 2. `:relative-width FACTOR' specifies that the width of the stretch
26523 should be computed from the width of the first character having the
26524 `glyph' property, and should be FACTOR times that width.
26526 3. `:align-to HPOS' specifies that the space should be wide enough
26527 to reach HPOS, a value in canonical character units.
26529 Exactly one of the above pairs must be present.
26531 4. `:height HEIGHT' specifies that the height of the stretch produced
26532 should be HEIGHT, measured in canonical character units.
26534 5. `:relative-height FACTOR' specifies that the height of the
26535 stretch should be FACTOR times the height of the characters having
26536 the glyph property.
26538 Either none or exactly one of 4 or 5 must be present.
26540 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26541 of the stretch should be used for the ascent of the stretch.
26542 ASCENT must be in the range 0 <= ASCENT <= 100. */
26544 void
26545 produce_stretch_glyph (struct it *it)
26547 /* (space :width WIDTH :height HEIGHT ...) */
26548 Lisp_Object prop, plist;
26549 int width = 0, height = 0, align_to = -1;
26550 bool zero_width_ok_p = false;
26551 double tem;
26552 struct font *font = NULL;
26554 #ifdef HAVE_WINDOW_SYSTEM
26555 int ascent = 0;
26556 bool zero_height_ok_p = false;
26558 if (FRAME_WINDOW_P (it->f))
26560 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26561 font = face->font ? face->font : FRAME_FONT (it->f);
26562 prepare_face_for_display (it->f, face);
26564 #endif
26566 /* List should start with `space'. */
26567 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26568 plist = XCDR (it->object);
26570 /* Compute the width of the stretch. */
26571 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26572 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26574 /* Absolute width `:width WIDTH' specified and valid. */
26575 zero_width_ok_p = true;
26576 width = (int)tem;
26578 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26580 /* Relative width `:relative-width FACTOR' specified and valid.
26581 Compute the width of the characters having the `glyph'
26582 property. */
26583 struct it it2;
26584 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26586 it2 = *it;
26587 if (it->multibyte_p)
26588 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26589 else
26591 it2.c = it2.char_to_display = *p, it2.len = 1;
26592 if (! ASCII_CHAR_P (it2.c))
26593 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26596 it2.glyph_row = NULL;
26597 it2.what = IT_CHARACTER;
26598 PRODUCE_GLYPHS (&it2);
26599 width = NUMVAL (prop) * it2.pixel_width;
26601 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26602 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26603 &align_to))
26605 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26606 align_to = (align_to < 0
26608 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26609 else if (align_to < 0)
26610 align_to = window_box_left_offset (it->w, TEXT_AREA);
26611 width = max (0, (int)tem + align_to - it->current_x);
26612 zero_width_ok_p = true;
26614 else
26615 /* Nothing specified -> width defaults to canonical char width. */
26616 width = FRAME_COLUMN_WIDTH (it->f);
26618 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26619 width = 1;
26621 #ifdef HAVE_WINDOW_SYSTEM
26622 /* Compute height. */
26623 if (FRAME_WINDOW_P (it->f))
26625 int default_height = normal_char_height (font, ' ');
26627 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26628 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26630 height = (int)tem;
26631 zero_height_ok_p = true;
26633 else if (prop = Fplist_get (plist, QCrelative_height),
26634 NUMVAL (prop) > 0)
26635 height = default_height * NUMVAL (prop);
26636 else
26637 height = default_height;
26639 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26640 height = 1;
26642 /* Compute percentage of height used for ascent. If
26643 `:ascent ASCENT' is present and valid, use that. Otherwise,
26644 derive the ascent from the font in use. */
26645 if (prop = Fplist_get (plist, QCascent),
26646 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26647 ascent = height * NUMVAL (prop) / 100.0;
26648 else if (!NILP (prop)
26649 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26650 ascent = min (max (0, (int)tem), height);
26651 else
26652 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26654 else
26655 #endif /* HAVE_WINDOW_SYSTEM */
26656 height = 1;
26658 if (width > 0 && it->line_wrap != TRUNCATE
26659 && it->current_x + width > it->last_visible_x)
26661 width = it->last_visible_x - it->current_x;
26662 #ifdef HAVE_WINDOW_SYSTEM
26663 /* Subtract one more pixel from the stretch width, but only on
26664 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26665 width -= FRAME_WINDOW_P (it->f);
26666 #endif
26669 if (width > 0 && height > 0 && it->glyph_row)
26671 Lisp_Object o_object = it->object;
26672 Lisp_Object object = it->stack[it->sp - 1].string;
26673 int n = width;
26675 if (!STRINGP (object))
26676 object = it->w->contents;
26677 #ifdef HAVE_WINDOW_SYSTEM
26678 if (FRAME_WINDOW_P (it->f))
26679 append_stretch_glyph (it, object, width, height, ascent);
26680 else
26681 #endif
26683 it->object = object;
26684 it->char_to_display = ' ';
26685 it->pixel_width = it->len = 1;
26686 while (n--)
26687 tty_append_glyph (it);
26688 it->object = o_object;
26692 it->pixel_width = width;
26693 #ifdef HAVE_WINDOW_SYSTEM
26694 if (FRAME_WINDOW_P (it->f))
26696 it->ascent = it->phys_ascent = ascent;
26697 it->descent = it->phys_descent = height - it->ascent;
26698 it->nglyphs = width > 0 && height > 0;
26699 take_vertical_position_into_account (it);
26701 else
26702 #endif
26703 it->nglyphs = width;
26706 /* Get information about special display element WHAT in an
26707 environment described by IT. WHAT is one of IT_TRUNCATION or
26708 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26709 non-null glyph_row member. This function ensures that fields like
26710 face_id, c, len of IT are left untouched. */
26712 static void
26713 produce_special_glyphs (struct it *it, enum display_element_type what)
26715 struct it temp_it;
26716 Lisp_Object gc;
26717 GLYPH glyph;
26719 temp_it = *it;
26720 temp_it.object = Qnil;
26721 memset (&temp_it.current, 0, sizeof temp_it.current);
26723 if (what == IT_CONTINUATION)
26725 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26726 if (it->bidi_it.paragraph_dir == R2L)
26727 SET_GLYPH_FROM_CHAR (glyph, '/');
26728 else
26729 SET_GLYPH_FROM_CHAR (glyph, '\\');
26730 if (it->dp
26731 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26733 /* FIXME: Should we mirror GC for R2L lines? */
26734 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26735 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26738 else if (what == IT_TRUNCATION)
26740 /* Truncation glyph. */
26741 SET_GLYPH_FROM_CHAR (glyph, '$');
26742 if (it->dp
26743 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26745 /* FIXME: Should we mirror GC for R2L lines? */
26746 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26747 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26750 else
26751 emacs_abort ();
26753 #ifdef HAVE_WINDOW_SYSTEM
26754 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26755 is turned off, we precede the truncation/continuation glyphs by a
26756 stretch glyph whose width is computed such that these special
26757 glyphs are aligned at the window margin, even when very different
26758 fonts are used in different glyph rows. */
26759 if (FRAME_WINDOW_P (temp_it.f)
26760 /* init_iterator calls this with it->glyph_row == NULL, and it
26761 wants only the pixel width of the truncation/continuation
26762 glyphs. */
26763 && temp_it.glyph_row
26764 /* insert_left_trunc_glyphs calls us at the beginning of the
26765 row, and it has its own calculation of the stretch glyph
26766 width. */
26767 && temp_it.glyph_row->used[TEXT_AREA] > 0
26768 && (temp_it.glyph_row->reversed_p
26769 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26770 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26772 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26774 if (stretch_width > 0)
26776 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26777 struct font *font =
26778 face->font ? face->font : FRAME_FONT (temp_it.f);
26779 int stretch_ascent =
26780 (((temp_it.ascent + temp_it.descent)
26781 * FONT_BASE (font)) / FONT_HEIGHT (font));
26783 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26784 temp_it.ascent + temp_it.descent,
26785 stretch_ascent);
26788 #endif
26790 temp_it.dp = NULL;
26791 temp_it.what = IT_CHARACTER;
26792 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26793 temp_it.face_id = GLYPH_FACE (glyph);
26794 temp_it.len = CHAR_BYTES (temp_it.c);
26796 PRODUCE_GLYPHS (&temp_it);
26797 it->pixel_width = temp_it.pixel_width;
26798 it->nglyphs = temp_it.nglyphs;
26801 #ifdef HAVE_WINDOW_SYSTEM
26803 /* Calculate line-height and line-spacing properties.
26804 An integer value specifies explicit pixel value.
26805 A float value specifies relative value to current face height.
26806 A cons (float . face-name) specifies relative value to
26807 height of specified face font.
26809 Returns height in pixels, or nil. */
26811 static Lisp_Object
26812 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26813 int boff, bool override)
26815 Lisp_Object face_name = Qnil;
26816 int ascent, descent, height;
26818 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26819 return val;
26821 if (CONSP (val))
26823 face_name = XCAR (val);
26824 val = XCDR (val);
26825 if (!NUMBERP (val))
26826 val = make_number (1);
26827 if (NILP (face_name))
26829 height = it->ascent + it->descent;
26830 goto scale;
26834 if (NILP (face_name))
26836 font = FRAME_FONT (it->f);
26837 boff = FRAME_BASELINE_OFFSET (it->f);
26839 else if (EQ (face_name, Qt))
26841 override = false;
26843 else
26845 int face_id;
26846 struct face *face;
26848 face_id = lookup_named_face (it->f, face_name, false);
26849 face = FACE_FROM_ID_OR_NULL (it->f, face_id);
26850 if (face == NULL || ((font = face->font) == NULL))
26851 return make_number (-1);
26852 boff = font->baseline_offset;
26853 if (font->vertical_centering)
26854 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26857 normal_char_ascent_descent (font, -1, &ascent, &descent);
26859 if (override)
26861 it->override_ascent = ascent;
26862 it->override_descent = descent;
26863 it->override_boff = boff;
26866 height = ascent + descent;
26868 scale:
26869 if (FLOATP (val))
26870 height = (int)(XFLOAT_DATA (val) * height);
26871 else if (INTEGERP (val))
26872 height *= XINT (val);
26874 return make_number (height);
26878 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26879 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26880 and only if this is for a character for which no font was found.
26882 If the display method (it->glyphless_method) is
26883 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26884 length of the acronym or the hexadecimal string, UPPER_XOFF and
26885 UPPER_YOFF are pixel offsets for the upper part of the string,
26886 LOWER_XOFF and LOWER_YOFF are for the lower part.
26888 For the other display methods, LEN through LOWER_YOFF are zero. */
26890 static void
26891 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26892 short upper_xoff, short upper_yoff,
26893 short lower_xoff, short lower_yoff)
26895 struct glyph *glyph;
26896 enum glyph_row_area area = it->area;
26898 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26899 if (glyph < it->glyph_row->glyphs[area + 1])
26901 /* If the glyph row is reversed, we need to prepend the glyph
26902 rather than append it. */
26903 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26905 struct glyph *g;
26907 /* Make room for the additional glyph. */
26908 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26909 g[1] = *g;
26910 glyph = it->glyph_row->glyphs[area];
26912 glyph->charpos = CHARPOS (it->position);
26913 glyph->object = it->object;
26914 eassert (it->pixel_width <= SHRT_MAX);
26915 glyph->pixel_width = it->pixel_width;
26916 glyph->ascent = it->ascent;
26917 glyph->descent = it->descent;
26918 glyph->voffset = it->voffset;
26919 glyph->type = GLYPHLESS_GLYPH;
26920 glyph->u.glyphless.method = it->glyphless_method;
26921 glyph->u.glyphless.for_no_font = for_no_font;
26922 glyph->u.glyphless.len = len;
26923 glyph->u.glyphless.ch = it->c;
26924 glyph->slice.glyphless.upper_xoff = upper_xoff;
26925 glyph->slice.glyphless.upper_yoff = upper_yoff;
26926 glyph->slice.glyphless.lower_xoff = lower_xoff;
26927 glyph->slice.glyphless.lower_yoff = lower_yoff;
26928 glyph->avoid_cursor_p = it->avoid_cursor_p;
26929 glyph->multibyte_p = it->multibyte_p;
26930 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26932 /* In R2L rows, the left and the right box edges need to be
26933 drawn in reverse direction. */
26934 glyph->right_box_line_p = it->start_of_box_run_p;
26935 glyph->left_box_line_p = it->end_of_box_run_p;
26937 else
26939 glyph->left_box_line_p = it->start_of_box_run_p;
26940 glyph->right_box_line_p = it->end_of_box_run_p;
26942 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26943 || it->phys_descent > it->descent);
26944 glyph->padding_p = false;
26945 glyph->glyph_not_available_p = false;
26946 glyph->face_id = face_id;
26947 glyph->font_type = FONT_TYPE_UNKNOWN;
26948 if (it->bidi_p)
26950 glyph->resolved_level = it->bidi_it.resolved_level;
26951 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26952 glyph->bidi_type = it->bidi_it.type;
26954 ++it->glyph_row->used[area];
26956 else
26957 IT_EXPAND_MATRIX_WIDTH (it, area);
26961 /* Produce a glyph for a glyphless character for iterator IT.
26962 IT->glyphless_method specifies which method to use for displaying
26963 the character. See the description of enum
26964 glyphless_display_method in dispextern.h for the detail.
26966 FOR_NO_FONT is true if and only if this is for a character for
26967 which no font was found. ACRONYM, if non-nil, is an acronym string
26968 for the character. */
26970 static void
26971 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26973 int face_id;
26974 struct face *face;
26975 struct font *font;
26976 int base_width, base_height, width, height;
26977 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26978 int len;
26980 /* Get the metrics of the base font. We always refer to the current
26981 ASCII face. */
26982 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26983 font = face->font ? face->font : FRAME_FONT (it->f);
26984 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26985 it->ascent += font->baseline_offset;
26986 it->descent -= font->baseline_offset;
26987 base_height = it->ascent + it->descent;
26988 base_width = font->average_width;
26990 face_id = merge_glyphless_glyph_face (it);
26992 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26994 it->pixel_width = THIN_SPACE_WIDTH;
26995 len = 0;
26996 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26998 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
27000 width = CHARACTER_WIDTH (it->c);
27001 if (width == 0)
27002 width = 1;
27003 else if (width > 4)
27004 width = 4;
27005 it->pixel_width = base_width * width;
27006 len = 0;
27007 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
27009 else
27011 char buf[7];
27012 const char *str;
27013 unsigned int code[6];
27014 int upper_len;
27015 int ascent, descent;
27016 struct font_metrics metrics_upper, metrics_lower;
27018 face = FACE_FROM_ID (it->f, face_id);
27019 font = face->font ? face->font : FRAME_FONT (it->f);
27020 prepare_face_for_display (it->f, face);
27022 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
27024 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
27025 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
27026 if (CONSP (acronym))
27027 acronym = XCAR (acronym);
27028 str = STRINGP (acronym) ? SSDATA (acronym) : "";
27030 else
27032 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
27033 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
27034 str = buf;
27036 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
27037 code[len] = font->driver->encode_char (font, str[len]);
27038 upper_len = (len + 1) / 2;
27039 font->driver->text_extents (font, code, upper_len,
27040 &metrics_upper);
27041 font->driver->text_extents (font, code + upper_len, len - upper_len,
27042 &metrics_lower);
27046 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
27047 width = max (metrics_upper.width, metrics_lower.width) + 4;
27048 upper_xoff = upper_yoff = 2; /* the typical case */
27049 if (base_width >= width)
27051 /* Align the upper to the left, the lower to the right. */
27052 it->pixel_width = base_width;
27053 lower_xoff = base_width - 2 - metrics_lower.width;
27055 else
27057 /* Center the shorter one. */
27058 it->pixel_width = width;
27059 if (metrics_upper.width >= metrics_lower.width)
27060 lower_xoff = (width - metrics_lower.width) / 2;
27061 else
27063 /* FIXME: This code doesn't look right. It formerly was
27064 missing the "lower_xoff = 0;", which couldn't have
27065 been right since it left lower_xoff uninitialized. */
27066 lower_xoff = 0;
27067 upper_xoff = (width - metrics_upper.width) / 2;
27071 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
27072 top, bottom, and between upper and lower strings. */
27073 height = (metrics_upper.ascent + metrics_upper.descent
27074 + metrics_lower.ascent + metrics_lower.descent) + 5;
27075 /* Center vertically.
27076 H:base_height, D:base_descent
27077 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
27079 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
27080 descent = D - H/2 + h/2;
27081 lower_yoff = descent - 2 - ld;
27082 upper_yoff = lower_yoff - la - 1 - ud; */
27083 ascent = - (it->descent - (base_height + height + 1) / 2);
27084 descent = it->descent - (base_height - height) / 2;
27085 lower_yoff = descent - 2 - metrics_lower.descent;
27086 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
27087 - metrics_upper.descent);
27088 /* Don't make the height shorter than the base height. */
27089 if (height > base_height)
27091 it->ascent = ascent;
27092 it->descent = descent;
27096 it->phys_ascent = it->ascent;
27097 it->phys_descent = it->descent;
27098 if (it->glyph_row)
27099 append_glyphless_glyph (it, face_id, for_no_font, len,
27100 upper_xoff, upper_yoff,
27101 lower_xoff, lower_yoff);
27102 it->nglyphs = 1;
27103 take_vertical_position_into_account (it);
27107 /* RIF:
27108 Produce glyphs/get display metrics for the display element IT is
27109 loaded with. See the description of struct it in dispextern.h
27110 for an overview of struct it. */
27112 void
27113 x_produce_glyphs (struct it *it)
27115 int extra_line_spacing = it->extra_line_spacing;
27117 it->glyph_not_available_p = false;
27119 if (it->what == IT_CHARACTER)
27121 XChar2b char2b;
27122 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27123 struct font *font = face->font;
27124 struct font_metrics *pcm = NULL;
27125 int boff; /* Baseline offset. */
27127 if (font == NULL)
27129 /* When no suitable font is found, display this character by
27130 the method specified in the first extra slot of
27131 Vglyphless_char_display. */
27132 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
27134 eassert (it->what == IT_GLYPHLESS);
27135 produce_glyphless_glyph (it, true,
27136 STRINGP (acronym) ? acronym : Qnil);
27137 goto done;
27140 boff = font->baseline_offset;
27141 if (font->vertical_centering)
27142 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27144 if (it->char_to_display != '\n' && it->char_to_display != '\t')
27146 it->nglyphs = 1;
27148 if (it->override_ascent >= 0)
27150 it->ascent = it->override_ascent;
27151 it->descent = it->override_descent;
27152 boff = it->override_boff;
27154 else
27156 it->ascent = FONT_BASE (font) + boff;
27157 it->descent = FONT_DESCENT (font) - boff;
27160 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27162 pcm = get_per_char_metric (font, &char2b);
27163 if (pcm->width == 0
27164 && pcm->rbearing == 0 && pcm->lbearing == 0)
27165 pcm = NULL;
27168 if (pcm)
27170 it->phys_ascent = pcm->ascent + boff;
27171 it->phys_descent = pcm->descent - boff;
27172 it->pixel_width = pcm->width;
27173 /* Don't use font-global values for ascent and descent
27174 if they result in an exceedingly large line height. */
27175 if (it->override_ascent < 0)
27177 if (FONT_TOO_HIGH (font))
27179 it->ascent = it->phys_ascent;
27180 it->descent = it->phys_descent;
27181 /* These limitations are enforced by an
27182 assertion near the end of this function. */
27183 if (it->ascent < 0)
27184 it->ascent = 0;
27185 if (it->descent < 0)
27186 it->descent = 0;
27190 else
27192 it->glyph_not_available_p = true;
27193 it->phys_ascent = it->ascent;
27194 it->phys_descent = it->descent;
27195 it->pixel_width = font->space_width;
27198 if (it->constrain_row_ascent_descent_p)
27200 if (it->descent > it->max_descent)
27202 it->ascent += it->descent - it->max_descent;
27203 it->descent = it->max_descent;
27205 if (it->ascent > it->max_ascent)
27207 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27208 it->ascent = it->max_ascent;
27210 it->phys_ascent = min (it->phys_ascent, it->ascent);
27211 it->phys_descent = min (it->phys_descent, it->descent);
27212 extra_line_spacing = 0;
27215 /* If this is a space inside a region of text with
27216 `space-width' property, change its width. */
27217 bool stretched_p
27218 = it->char_to_display == ' ' && !NILP (it->space_width);
27219 if (stretched_p)
27220 it->pixel_width *= XFLOATINT (it->space_width);
27222 /* If face has a box, add the box thickness to the character
27223 height. If character has a box line to the left and/or
27224 right, add the box line width to the character's width. */
27225 if (face->box != FACE_NO_BOX)
27227 int thick = face->box_line_width;
27229 if (thick > 0)
27231 it->ascent += thick;
27232 it->descent += thick;
27234 else
27235 thick = -thick;
27237 if (it->start_of_box_run_p)
27238 it->pixel_width += thick;
27239 if (it->end_of_box_run_p)
27240 it->pixel_width += thick;
27243 /* If face has an overline, add the height of the overline
27244 (1 pixel) and a 1 pixel margin to the character height. */
27245 if (face->overline_p)
27246 it->ascent += overline_margin;
27248 if (it->constrain_row_ascent_descent_p)
27250 if (it->ascent > it->max_ascent)
27251 it->ascent = it->max_ascent;
27252 if (it->descent > it->max_descent)
27253 it->descent = it->max_descent;
27256 take_vertical_position_into_account (it);
27258 /* If we have to actually produce glyphs, do it. */
27259 if (it->glyph_row)
27261 if (stretched_p)
27263 /* Translate a space with a `space-width' property
27264 into a stretch glyph. */
27265 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27266 / FONT_HEIGHT (font));
27267 append_stretch_glyph (it, it->object, it->pixel_width,
27268 it->ascent + it->descent, ascent);
27270 else
27271 append_glyph (it);
27273 /* If characters with lbearing or rbearing are displayed
27274 in this line, record that fact in a flag of the
27275 glyph row. This is used to optimize X output code. */
27276 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27277 it->glyph_row->contains_overlapping_glyphs_p = true;
27279 if (! stretched_p && it->pixel_width == 0)
27280 /* We assure that all visible glyphs have at least 1-pixel
27281 width. */
27282 it->pixel_width = 1;
27284 else if (it->char_to_display == '\n')
27286 /* A newline has no width, but we need the height of the
27287 line. But if previous part of the line sets a height,
27288 don't increase that height. */
27290 Lisp_Object height;
27291 Lisp_Object total_height = Qnil;
27293 it->override_ascent = -1;
27294 it->pixel_width = 0;
27295 it->nglyphs = 0;
27297 height = get_it_property (it, Qline_height);
27298 /* Split (line-height total-height) list. */
27299 if (CONSP (height)
27300 && CONSP (XCDR (height))
27301 && NILP (XCDR (XCDR (height))))
27303 total_height = XCAR (XCDR (height));
27304 height = XCAR (height);
27306 height = calc_line_height_property (it, height, font, boff, true);
27308 if (it->override_ascent >= 0)
27310 it->ascent = it->override_ascent;
27311 it->descent = it->override_descent;
27312 boff = it->override_boff;
27314 else
27316 if (FONT_TOO_HIGH (font))
27318 it->ascent = font->pixel_size + boff - 1;
27319 it->descent = -boff + 1;
27320 if (it->descent < 0)
27321 it->descent = 0;
27323 else
27325 it->ascent = FONT_BASE (font) + boff;
27326 it->descent = FONT_DESCENT (font) - boff;
27330 if (EQ (height, Qt))
27332 if (it->descent > it->max_descent)
27334 it->ascent += it->descent - it->max_descent;
27335 it->descent = it->max_descent;
27337 if (it->ascent > it->max_ascent)
27339 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27340 it->ascent = it->max_ascent;
27342 it->phys_ascent = min (it->phys_ascent, it->ascent);
27343 it->phys_descent = min (it->phys_descent, it->descent);
27344 it->constrain_row_ascent_descent_p = true;
27345 extra_line_spacing = 0;
27347 else
27349 Lisp_Object spacing;
27351 it->phys_ascent = it->ascent;
27352 it->phys_descent = it->descent;
27354 if ((it->max_ascent > 0 || it->max_descent > 0)
27355 && face->box != FACE_NO_BOX
27356 && face->box_line_width > 0)
27358 it->ascent += face->box_line_width;
27359 it->descent += face->box_line_width;
27361 if (!NILP (height)
27362 && XINT (height) > it->ascent + it->descent)
27363 it->ascent = XINT (height) - it->descent;
27365 if (!NILP (total_height))
27366 spacing = calc_line_height_property (it, total_height, font,
27367 boff, false);
27368 else
27370 spacing = get_it_property (it, Qline_spacing);
27371 spacing = calc_line_height_property (it, spacing, font,
27372 boff, false);
27374 if (INTEGERP (spacing))
27376 extra_line_spacing = XINT (spacing);
27377 if (!NILP (total_height))
27378 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27382 else /* i.e. (it->char_to_display == '\t') */
27384 if (font->space_width > 0)
27386 int tab_width = it->tab_width * font->space_width;
27387 int x = it->current_x + it->continuation_lines_width;
27388 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27390 /* If the distance from the current position to the next tab
27391 stop is less than a space character width, use the
27392 tab stop after that. */
27393 if (next_tab_x - x < font->space_width)
27394 next_tab_x += tab_width;
27396 it->pixel_width = next_tab_x - x;
27397 it->nglyphs = 1;
27398 if (FONT_TOO_HIGH (font))
27400 if (get_char_glyph_code (' ', font, &char2b))
27402 pcm = get_per_char_metric (font, &char2b);
27403 if (pcm->width == 0
27404 && pcm->rbearing == 0 && pcm->lbearing == 0)
27405 pcm = NULL;
27408 if (pcm)
27410 it->ascent = pcm->ascent + boff;
27411 it->descent = pcm->descent - boff;
27413 else
27415 it->ascent = font->pixel_size + boff - 1;
27416 it->descent = -boff + 1;
27418 if (it->ascent < 0)
27419 it->ascent = 0;
27420 if (it->descent < 0)
27421 it->descent = 0;
27423 else
27425 it->ascent = FONT_BASE (font) + boff;
27426 it->descent = FONT_DESCENT (font) - boff;
27428 it->phys_ascent = it->ascent;
27429 it->phys_descent = it->descent;
27431 if (it->glyph_row)
27433 append_stretch_glyph (it, it->object, it->pixel_width,
27434 it->ascent + it->descent, it->ascent);
27437 else
27439 it->pixel_width = 0;
27440 it->nglyphs = 1;
27444 if (FONT_TOO_HIGH (font))
27446 int font_ascent, font_descent;
27448 /* For very large fonts, where we ignore the declared font
27449 dimensions, and go by per-character metrics instead,
27450 don't let the row ascent and descent values (and the row
27451 height computed from them) be smaller than the "normal"
27452 character metrics. This avoids unpleasant effects
27453 whereby lines on display would change their height
27454 depending on which characters are shown. */
27455 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27456 it->max_ascent = max (it->max_ascent, font_ascent);
27457 it->max_descent = max (it->max_descent, font_descent);
27460 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27462 /* A static composition.
27464 Note: A composition is represented as one glyph in the
27465 glyph matrix. There are no padding glyphs.
27467 Important note: pixel_width, ascent, and descent are the
27468 values of what is drawn by draw_glyphs (i.e. the values of
27469 the overall glyphs composed). */
27470 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27471 int boff; /* baseline offset */
27472 struct composition *cmp = composition_table[it->cmp_it.id];
27473 int glyph_len = cmp->glyph_len;
27474 struct font *font = face->font;
27476 it->nglyphs = 1;
27478 /* If we have not yet calculated pixel size data of glyphs of
27479 the composition for the current face font, calculate them
27480 now. Theoretically, we have to check all fonts for the
27481 glyphs, but that requires much time and memory space. So,
27482 here we check only the font of the first glyph. This may
27483 lead to incorrect display, but it's very rare, and C-l
27484 (recenter-top-bottom) can correct the display anyway. */
27485 if (! cmp->font || cmp->font != font)
27487 /* Ascent and descent of the font of the first character
27488 of this composition (adjusted by baseline offset).
27489 Ascent and descent of overall glyphs should not be less
27490 than these, respectively. */
27491 int font_ascent, font_descent, font_height;
27492 /* Bounding box of the overall glyphs. */
27493 int leftmost, rightmost, lowest, highest;
27494 int lbearing, rbearing;
27495 int i, width, ascent, descent;
27496 int c;
27497 XChar2b char2b;
27498 struct font_metrics *pcm;
27499 ptrdiff_t pos;
27501 eassume (0 < glyph_len); /* See Bug#8512. */
27503 c = COMPOSITION_GLYPH (cmp, glyph_len - 1);
27504 while (c == '\t' && 0 < --glyph_len);
27506 bool right_padded = glyph_len < cmp->glyph_len;
27507 for (i = 0; i < glyph_len; i++)
27509 c = COMPOSITION_GLYPH (cmp, i);
27510 if (c != '\t')
27511 break;
27512 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27514 bool left_padded = i > 0;
27516 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27517 : IT_CHARPOS (*it));
27518 /* If no suitable font is found, use the default font. */
27519 bool font_not_found_p = font == NULL;
27520 if (font_not_found_p)
27522 face = face->ascii_face;
27523 font = face->font;
27525 boff = font->baseline_offset;
27526 if (font->vertical_centering)
27527 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27528 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27529 font_ascent += boff;
27530 font_descent -= boff;
27531 font_height = font_ascent + font_descent;
27533 cmp->font = font;
27535 pcm = NULL;
27536 if (! font_not_found_p)
27538 get_char_face_and_encoding (it->f, c, it->face_id,
27539 &char2b, false);
27540 pcm = get_per_char_metric (font, &char2b);
27543 /* Initialize the bounding box. */
27544 if (pcm)
27546 width = cmp->glyph_len > 0 ? pcm->width : 0;
27547 ascent = pcm->ascent;
27548 descent = pcm->descent;
27549 lbearing = pcm->lbearing;
27550 rbearing = pcm->rbearing;
27552 else
27554 width = cmp->glyph_len > 0 ? font->space_width : 0;
27555 ascent = FONT_BASE (font);
27556 descent = FONT_DESCENT (font);
27557 lbearing = 0;
27558 rbearing = width;
27561 rightmost = width;
27562 leftmost = 0;
27563 lowest = - descent + boff;
27564 highest = ascent + boff;
27566 if (! font_not_found_p
27567 && font->default_ascent
27568 && CHAR_TABLE_P (Vuse_default_ascent)
27569 && !NILP (Faref (Vuse_default_ascent,
27570 make_number (it->char_to_display))))
27571 highest = font->default_ascent + boff;
27573 /* Draw the first glyph at the normal position. It may be
27574 shifted to right later if some other glyphs are drawn
27575 at the left. */
27576 cmp->offsets[i * 2] = 0;
27577 cmp->offsets[i * 2 + 1] = boff;
27578 cmp->lbearing = lbearing;
27579 cmp->rbearing = rbearing;
27581 /* Set cmp->offsets for the remaining glyphs. */
27582 for (i++; i < glyph_len; i++)
27584 int left, right, btm, top;
27585 int ch = COMPOSITION_GLYPH (cmp, i);
27586 int face_id;
27587 struct face *this_face;
27589 if (ch == '\t')
27590 ch = ' ';
27591 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27592 this_face = FACE_FROM_ID (it->f, face_id);
27593 font = this_face->font;
27595 if (font == NULL)
27596 pcm = NULL;
27597 else
27599 get_char_face_and_encoding (it->f, ch, face_id,
27600 &char2b, false);
27601 pcm = get_per_char_metric (font, &char2b);
27603 if (! pcm)
27604 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27605 else
27607 width = pcm->width;
27608 ascent = pcm->ascent;
27609 descent = pcm->descent;
27610 lbearing = pcm->lbearing;
27611 rbearing = pcm->rbearing;
27612 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27614 /* Relative composition with or without
27615 alternate chars. */
27616 left = (leftmost + rightmost - width) / 2;
27617 btm = - descent + boff;
27618 if (font->relative_compose
27619 && (! CHAR_TABLE_P (Vignore_relative_composition)
27620 || NILP (Faref (Vignore_relative_composition,
27621 make_number (ch)))))
27624 if (- descent >= font->relative_compose)
27625 /* One extra pixel between two glyphs. */
27626 btm = highest + 1;
27627 else if (ascent <= 0)
27628 /* One extra pixel between two glyphs. */
27629 btm = lowest - 1 - ascent - descent;
27632 else
27634 /* A composition rule is specified by an integer
27635 value that encodes global and new reference
27636 points (GREF and NREF). GREF and NREF are
27637 specified by numbers as below:
27639 0---1---2 -- ascent
27643 9--10--11 -- center
27645 ---3---4---5--- baseline
27647 6---7---8 -- descent
27649 int rule = COMPOSITION_RULE (cmp, i);
27650 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27652 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27653 grefx = gref % 3, nrefx = nref % 3;
27654 grefy = gref / 3, nrefy = nref / 3;
27655 if (xoff)
27656 xoff = font_height * (xoff - 128) / 256;
27657 if (yoff)
27658 yoff = font_height * (yoff - 128) / 256;
27660 left = (leftmost
27661 + grefx * (rightmost - leftmost) / 2
27662 - nrefx * width / 2
27663 + xoff);
27665 btm = ((grefy == 0 ? highest
27666 : grefy == 1 ? 0
27667 : grefy == 2 ? lowest
27668 : (highest + lowest) / 2)
27669 - (nrefy == 0 ? ascent + descent
27670 : nrefy == 1 ? descent - boff
27671 : nrefy == 2 ? 0
27672 : (ascent + descent) / 2)
27673 + yoff);
27676 cmp->offsets[i * 2] = left;
27677 cmp->offsets[i * 2 + 1] = btm + descent;
27679 /* Update the bounding box of the overall glyphs. */
27680 if (width > 0)
27682 right = left + width;
27683 if (left < leftmost)
27684 leftmost = left;
27685 if (right > rightmost)
27686 rightmost = right;
27688 top = btm + descent + ascent;
27689 if (top > highest)
27690 highest = top;
27691 if (btm < lowest)
27692 lowest = btm;
27694 if (cmp->lbearing > left + lbearing)
27695 cmp->lbearing = left + lbearing;
27696 if (cmp->rbearing < left + rbearing)
27697 cmp->rbearing = left + rbearing;
27701 /* If there are glyphs whose x-offsets are negative,
27702 shift all glyphs to the right and make all x-offsets
27703 non-negative. */
27704 if (leftmost < 0)
27706 for (i = 0; i < cmp->glyph_len; i++)
27707 cmp->offsets[i * 2] -= leftmost;
27708 rightmost -= leftmost;
27709 cmp->lbearing -= leftmost;
27710 cmp->rbearing -= leftmost;
27713 if (left_padded && cmp->lbearing < 0)
27715 for (i = 0; i < cmp->glyph_len; i++)
27716 cmp->offsets[i * 2] -= cmp->lbearing;
27717 rightmost -= cmp->lbearing;
27718 cmp->rbearing -= cmp->lbearing;
27719 cmp->lbearing = 0;
27721 if (right_padded && rightmost < cmp->rbearing)
27723 rightmost = cmp->rbearing;
27726 cmp->pixel_width = rightmost;
27727 cmp->ascent = highest;
27728 cmp->descent = - lowest;
27729 if (cmp->ascent < font_ascent)
27730 cmp->ascent = font_ascent;
27731 if (cmp->descent < font_descent)
27732 cmp->descent = font_descent;
27735 if (it->glyph_row
27736 && (cmp->lbearing < 0
27737 || cmp->rbearing > cmp->pixel_width))
27738 it->glyph_row->contains_overlapping_glyphs_p = true;
27740 it->pixel_width = cmp->pixel_width;
27741 it->ascent = it->phys_ascent = cmp->ascent;
27742 it->descent = it->phys_descent = cmp->descent;
27743 if (face->box != FACE_NO_BOX)
27745 int thick = face->box_line_width;
27747 if (thick > 0)
27749 it->ascent += thick;
27750 it->descent += thick;
27752 else
27753 thick = - thick;
27755 if (it->start_of_box_run_p)
27756 it->pixel_width += thick;
27757 if (it->end_of_box_run_p)
27758 it->pixel_width += thick;
27761 /* If face has an overline, add the height of the overline
27762 (1 pixel) and a 1 pixel margin to the character height. */
27763 if (face->overline_p)
27764 it->ascent += overline_margin;
27766 take_vertical_position_into_account (it);
27767 if (it->ascent < 0)
27768 it->ascent = 0;
27769 if (it->descent < 0)
27770 it->descent = 0;
27772 if (it->glyph_row && cmp->glyph_len > 0)
27773 append_composite_glyph (it);
27775 else if (it->what == IT_COMPOSITION)
27777 /* A dynamic (automatic) composition. */
27778 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27779 Lisp_Object gstring;
27780 struct font_metrics metrics;
27782 it->nglyphs = 1;
27784 gstring = composition_gstring_from_id (it->cmp_it.id);
27785 it->pixel_width
27786 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27787 &metrics);
27788 if (it->glyph_row
27789 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27790 it->glyph_row->contains_overlapping_glyphs_p = true;
27791 it->ascent = it->phys_ascent = metrics.ascent;
27792 it->descent = it->phys_descent = metrics.descent;
27793 if (face->box != FACE_NO_BOX)
27795 int thick = face->box_line_width;
27797 if (thick > 0)
27799 it->ascent += thick;
27800 it->descent += thick;
27802 else
27803 thick = - thick;
27805 if (it->start_of_box_run_p)
27806 it->pixel_width += thick;
27807 if (it->end_of_box_run_p)
27808 it->pixel_width += thick;
27810 /* If face has an overline, add the height of the overline
27811 (1 pixel) and a 1 pixel margin to the character height. */
27812 if (face->overline_p)
27813 it->ascent += overline_margin;
27814 take_vertical_position_into_account (it);
27815 if (it->ascent < 0)
27816 it->ascent = 0;
27817 if (it->descent < 0)
27818 it->descent = 0;
27820 if (it->glyph_row)
27821 append_composite_glyph (it);
27823 else if (it->what == IT_GLYPHLESS)
27824 produce_glyphless_glyph (it, false, Qnil);
27825 else if (it->what == IT_IMAGE)
27826 produce_image_glyph (it);
27827 else if (it->what == IT_STRETCH)
27828 produce_stretch_glyph (it);
27829 else if (it->what == IT_XWIDGET)
27830 produce_xwidget_glyph (it);
27832 done:
27833 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27834 because this isn't true for images with `:ascent 100'. */
27835 eassert (it->ascent >= 0 && it->descent >= 0);
27836 if (it->area == TEXT_AREA)
27837 it->current_x += it->pixel_width;
27839 if (extra_line_spacing > 0)
27841 it->descent += extra_line_spacing;
27842 if (extra_line_spacing > it->max_extra_line_spacing)
27843 it->max_extra_line_spacing = extra_line_spacing;
27846 it->max_ascent = max (it->max_ascent, it->ascent);
27847 it->max_descent = max (it->max_descent, it->descent);
27848 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27849 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27852 /* EXPORT for RIF:
27853 Output LEN glyphs starting at START at the nominal cursor position.
27854 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27855 being updated, and UPDATED_AREA is the area of that row being updated. */
27857 void
27858 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27859 struct glyph *start, enum glyph_row_area updated_area, int len)
27861 int x, hpos, chpos = w->phys_cursor.hpos;
27863 eassert (updated_row);
27864 /* When the window is hscrolled, cursor hpos can legitimately be out
27865 of bounds, but we draw the cursor at the corresponding window
27866 margin in that case. */
27867 if (!updated_row->reversed_p && chpos < 0)
27868 chpos = 0;
27869 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27870 chpos = updated_row->used[TEXT_AREA] - 1;
27872 block_input ();
27874 /* Write glyphs. */
27876 hpos = start - updated_row->glyphs[updated_area];
27877 x = draw_glyphs (w, w->output_cursor.x,
27878 updated_row, updated_area,
27879 hpos, hpos + len,
27880 DRAW_NORMAL_TEXT, 0);
27882 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27883 if (updated_area == TEXT_AREA
27884 && w->phys_cursor_on_p
27885 && w->phys_cursor.vpos == w->output_cursor.vpos
27886 && chpos >= hpos
27887 && chpos < hpos + len)
27888 w->phys_cursor_on_p = false;
27890 unblock_input ();
27892 /* Advance the output cursor. */
27893 w->output_cursor.hpos += len;
27894 w->output_cursor.x = x;
27898 /* EXPORT for RIF:
27899 Insert LEN glyphs from START at the nominal cursor position. */
27901 void
27902 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27903 struct glyph *start, enum glyph_row_area updated_area, int len)
27905 struct frame *f;
27906 int line_height, shift_by_width, shifted_region_width;
27907 struct glyph_row *row;
27908 struct glyph *glyph;
27909 int frame_x, frame_y;
27910 ptrdiff_t hpos;
27912 eassert (updated_row);
27913 block_input ();
27914 f = XFRAME (WINDOW_FRAME (w));
27916 /* Get the height of the line we are in. */
27917 row = updated_row;
27918 line_height = row->height;
27920 /* Get the width of the glyphs to insert. */
27921 shift_by_width = 0;
27922 for (glyph = start; glyph < start + len; ++glyph)
27923 shift_by_width += glyph->pixel_width;
27925 /* Get the width of the region to shift right. */
27926 shifted_region_width = (window_box_width (w, updated_area)
27927 - w->output_cursor.x
27928 - shift_by_width);
27930 /* Shift right. */
27931 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27932 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27934 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27935 line_height, shift_by_width);
27937 /* Write the glyphs. */
27938 hpos = start - row->glyphs[updated_area];
27939 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27940 hpos, hpos + len,
27941 DRAW_NORMAL_TEXT, 0);
27943 /* Advance the output cursor. */
27944 w->output_cursor.hpos += len;
27945 w->output_cursor.x += shift_by_width;
27946 unblock_input ();
27950 /* EXPORT for RIF:
27951 Erase the current text line from the nominal cursor position
27952 (inclusive) to pixel column TO_X (exclusive). The idea is that
27953 everything from TO_X onward is already erased.
27955 TO_X is a pixel position relative to UPDATED_AREA of currently
27956 updated window W. TO_X == -1 means clear to the end of this area. */
27958 void
27959 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27960 enum glyph_row_area updated_area, int to_x)
27962 struct frame *f;
27963 int max_x, min_y, max_y;
27964 int from_x, from_y, to_y;
27966 eassert (updated_row);
27967 f = XFRAME (w->frame);
27969 if (updated_row->full_width_p)
27970 max_x = (WINDOW_PIXEL_WIDTH (w)
27971 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27972 else
27973 max_x = window_box_width (w, updated_area);
27974 max_y = window_text_bottom_y (w);
27976 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27977 of window. For TO_X > 0, truncate to end of drawing area. */
27978 if (to_x == 0)
27979 return;
27980 else if (to_x < 0)
27981 to_x = max_x;
27982 else
27983 to_x = min (to_x, max_x);
27985 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27987 /* Notice if the cursor will be cleared by this operation. */
27988 if (!updated_row->full_width_p)
27989 notice_overwritten_cursor (w, updated_area,
27990 w->output_cursor.x, -1,
27991 updated_row->y,
27992 MATRIX_ROW_BOTTOM_Y (updated_row));
27994 from_x = w->output_cursor.x;
27996 /* Translate to frame coordinates. */
27997 if (updated_row->full_width_p)
27999 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
28000 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
28002 else
28004 int area_left = window_box_left (w, updated_area);
28005 from_x += area_left;
28006 to_x += area_left;
28009 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
28010 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
28011 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
28013 /* Prevent inadvertently clearing to end of the X window. */
28014 if (to_x > from_x && to_y > from_y)
28016 block_input ();
28017 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
28018 to_x - from_x, to_y - from_y);
28019 unblock_input ();
28023 #endif /* HAVE_WINDOW_SYSTEM */
28027 /***********************************************************************
28028 Cursor types
28029 ***********************************************************************/
28031 /* Value is the internal representation of the specified cursor type
28032 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
28033 of the bar cursor. */
28035 static enum text_cursor_kinds
28036 get_specified_cursor_type (Lisp_Object arg, int *width)
28038 enum text_cursor_kinds type;
28040 if (NILP (arg))
28041 return NO_CURSOR;
28043 if (EQ (arg, Qbox))
28044 return FILLED_BOX_CURSOR;
28046 if (EQ (arg, Qhollow))
28047 return HOLLOW_BOX_CURSOR;
28049 if (EQ (arg, Qbar))
28051 *width = 2;
28052 return BAR_CURSOR;
28055 if (CONSP (arg)
28056 && EQ (XCAR (arg), Qbar)
28057 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
28059 *width = XINT (XCDR (arg));
28060 return BAR_CURSOR;
28063 if (EQ (arg, Qhbar))
28065 *width = 2;
28066 return HBAR_CURSOR;
28069 if (CONSP (arg)
28070 && EQ (XCAR (arg), Qhbar)
28071 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
28073 *width = XINT (XCDR (arg));
28074 return HBAR_CURSOR;
28077 /* Treat anything unknown as "hollow box cursor".
28078 It was bad to signal an error; people have trouble fixing
28079 .Xdefaults with Emacs, when it has something bad in it. */
28080 type = HOLLOW_BOX_CURSOR;
28082 return type;
28085 /* Set the default cursor types for specified frame. */
28086 void
28087 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
28089 int width = 1;
28090 Lisp_Object tem;
28092 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
28093 FRAME_CURSOR_WIDTH (f) = width;
28095 /* By default, set up the blink-off state depending on the on-state. */
28097 tem = Fassoc (arg, Vblink_cursor_alist);
28098 if (!NILP (tem))
28100 FRAME_BLINK_OFF_CURSOR (f)
28101 = get_specified_cursor_type (XCDR (tem), &width);
28102 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
28104 else
28105 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
28107 /* Make sure the cursor gets redrawn. */
28108 f->cursor_type_changed = true;
28112 #ifdef HAVE_WINDOW_SYSTEM
28114 /* Return the cursor we want to be displayed in window W. Return
28115 width of bar/hbar cursor through WIDTH arg. Return with
28116 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
28117 (i.e. if the `system caret' should track this cursor).
28119 In a mini-buffer window, we want the cursor only to appear if we
28120 are reading input from this window. For the selected window, we
28121 want the cursor type given by the frame parameter or buffer local
28122 setting of cursor-type. If explicitly marked off, draw no cursor.
28123 In all other cases, we want a hollow box cursor. */
28125 static enum text_cursor_kinds
28126 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
28127 bool *active_cursor)
28129 struct frame *f = XFRAME (w->frame);
28130 struct buffer *b = XBUFFER (w->contents);
28131 int cursor_type = DEFAULT_CURSOR;
28132 Lisp_Object alt_cursor;
28133 bool non_selected = false;
28135 *active_cursor = true;
28137 /* Echo area */
28138 if (cursor_in_echo_area
28139 && FRAME_HAS_MINIBUF_P (f)
28140 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
28142 if (w == XWINDOW (echo_area_window))
28144 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
28146 *width = FRAME_CURSOR_WIDTH (f);
28147 return FRAME_DESIRED_CURSOR (f);
28149 else
28150 return get_specified_cursor_type (BVAR (b, cursor_type), width);
28153 *active_cursor = false;
28154 non_selected = true;
28157 /* Detect a nonselected window or nonselected frame. */
28158 else if (w != XWINDOW (f->selected_window)
28159 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28161 *active_cursor = false;
28163 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28164 return NO_CURSOR;
28166 non_selected = true;
28169 /* Never display a cursor in a window in which cursor-type is nil. */
28170 if (NILP (BVAR (b, cursor_type)))
28171 return NO_CURSOR;
28173 /* Get the normal cursor type for this window. */
28174 if (EQ (BVAR (b, cursor_type), Qt))
28176 cursor_type = FRAME_DESIRED_CURSOR (f);
28177 *width = FRAME_CURSOR_WIDTH (f);
28179 else
28180 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28182 /* Use cursor-in-non-selected-windows instead
28183 for non-selected window or frame. */
28184 if (non_selected)
28186 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28187 if (!EQ (Qt, alt_cursor))
28188 return get_specified_cursor_type (alt_cursor, width);
28189 /* t means modify the normal cursor type. */
28190 if (cursor_type == FILLED_BOX_CURSOR)
28191 cursor_type = HOLLOW_BOX_CURSOR;
28192 else if (cursor_type == BAR_CURSOR && *width > 1)
28193 --*width;
28194 return cursor_type;
28197 /* Use normal cursor if not blinked off. */
28198 if (!w->cursor_off_p)
28200 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28201 return NO_CURSOR;
28202 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28204 if (cursor_type == FILLED_BOX_CURSOR)
28206 /* Using a block cursor on large images can be very annoying.
28207 So use a hollow cursor for "large" images.
28208 If image is not transparent (no mask), also use hollow cursor. */
28209 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
28210 if (img != NULL && IMAGEP (img->spec))
28212 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28213 where N = size of default frame font size.
28214 This should cover most of the "tiny" icons people may use. */
28215 if (!img->mask
28216 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28217 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28218 cursor_type = HOLLOW_BOX_CURSOR;
28221 else if (cursor_type != NO_CURSOR)
28223 /* Display current only supports BOX and HOLLOW cursors for images.
28224 So for now, unconditionally use a HOLLOW cursor when cursor is
28225 not a solid box cursor. */
28226 cursor_type = HOLLOW_BOX_CURSOR;
28229 return cursor_type;
28232 /* Cursor is blinked off, so determine how to "toggle" it. */
28234 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28235 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28236 return get_specified_cursor_type (XCDR (alt_cursor), width);
28238 /* Then see if frame has specified a specific blink off cursor type. */
28239 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28241 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28242 return FRAME_BLINK_OFF_CURSOR (f);
28245 #if false
28246 /* Some people liked having a permanently visible blinking cursor,
28247 while others had very strong opinions against it. So it was
28248 decided to remove it. KFS 2003-09-03 */
28250 /* Finally perform built-in cursor blinking:
28251 filled box <-> hollow box
28252 wide [h]bar <-> narrow [h]bar
28253 narrow [h]bar <-> no cursor
28254 other type <-> no cursor */
28256 if (cursor_type == FILLED_BOX_CURSOR)
28257 return HOLLOW_BOX_CURSOR;
28259 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28261 *width = 1;
28262 return cursor_type;
28264 #endif
28266 return NO_CURSOR;
28270 /* Notice when the text cursor of window W has been completely
28271 overwritten by a drawing operation that outputs glyphs in AREA
28272 starting at X0 and ending at X1 in the line starting at Y0 and
28273 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28274 the rest of the line after X0 has been written. Y coordinates
28275 are window-relative. */
28277 static void
28278 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28279 int x0, int x1, int y0, int y1)
28281 int cx0, cx1, cy0, cy1;
28282 struct glyph_row *row;
28284 if (!w->phys_cursor_on_p)
28285 return;
28286 if (area != TEXT_AREA)
28287 return;
28289 if (w->phys_cursor.vpos < 0
28290 || w->phys_cursor.vpos >= w->current_matrix->nrows
28291 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28292 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28293 return;
28295 if (row->cursor_in_fringe_p)
28297 row->cursor_in_fringe_p = false;
28298 draw_fringe_bitmap (w, row, row->reversed_p);
28299 w->phys_cursor_on_p = false;
28300 return;
28303 cx0 = w->phys_cursor.x;
28304 cx1 = cx0 + w->phys_cursor_width;
28305 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28306 return;
28308 /* The cursor image will be completely removed from the
28309 screen if the output area intersects the cursor area in
28310 y-direction. When we draw in [y0 y1[, and some part of
28311 the cursor is at y < y0, that part must have been drawn
28312 before. When scrolling, the cursor is erased before
28313 actually scrolling, so we don't come here. When not
28314 scrolling, the rows above the old cursor row must have
28315 changed, and in this case these rows must have written
28316 over the cursor image.
28318 Likewise if part of the cursor is below y1, with the
28319 exception of the cursor being in the first blank row at
28320 the buffer and window end because update_text_area
28321 doesn't draw that row. (Except when it does, but
28322 that's handled in update_text_area.) */
28324 cy0 = w->phys_cursor.y;
28325 cy1 = cy0 + w->phys_cursor_height;
28326 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28327 return;
28329 w->phys_cursor_on_p = false;
28332 #endif /* HAVE_WINDOW_SYSTEM */
28335 /************************************************************************
28336 Mouse Face
28337 ************************************************************************/
28339 #ifdef HAVE_WINDOW_SYSTEM
28341 /* EXPORT for RIF:
28342 Fix the display of area AREA of overlapping row ROW in window W
28343 with respect to the overlapping part OVERLAPS. */
28345 void
28346 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28347 enum glyph_row_area area, int overlaps)
28349 int i, x;
28351 block_input ();
28353 x = 0;
28354 for (i = 0; i < row->used[area];)
28356 if (row->glyphs[area][i].overlaps_vertically_p)
28358 int start = i, start_x = x;
28362 x += row->glyphs[area][i].pixel_width;
28363 ++i;
28365 while (i < row->used[area]
28366 && row->glyphs[area][i].overlaps_vertically_p);
28368 draw_glyphs (w, start_x, row, area,
28369 start, i,
28370 DRAW_NORMAL_TEXT, overlaps);
28372 else
28374 x += row->glyphs[area][i].pixel_width;
28375 ++i;
28379 unblock_input ();
28383 /* EXPORT:
28384 Draw the cursor glyph of window W in glyph row ROW. See the
28385 comment of draw_glyphs for the meaning of HL. */
28387 void
28388 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28389 enum draw_glyphs_face hl)
28391 /* If cursor hpos is out of bounds, don't draw garbage. This can
28392 happen in mini-buffer windows when switching between echo area
28393 glyphs and mini-buffer. */
28394 if ((row->reversed_p
28395 ? (w->phys_cursor.hpos >= 0)
28396 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28398 bool on_p = w->phys_cursor_on_p;
28399 int x1;
28400 int hpos = w->phys_cursor.hpos;
28402 /* When the window is hscrolled, cursor hpos can legitimately be
28403 out of bounds, but we draw the cursor at the corresponding
28404 window margin in that case. */
28405 if (!row->reversed_p && hpos < 0)
28406 hpos = 0;
28407 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28408 hpos = row->used[TEXT_AREA] - 1;
28410 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28411 hl, 0);
28412 w->phys_cursor_on_p = on_p;
28414 if (hl == DRAW_CURSOR)
28415 w->phys_cursor_width = x1 - w->phys_cursor.x;
28416 /* When we erase the cursor, and ROW is overlapped by other
28417 rows, make sure that these overlapping parts of other rows
28418 are redrawn. */
28419 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28421 w->phys_cursor_width = x1 - w->phys_cursor.x;
28423 if (row > w->current_matrix->rows
28424 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28425 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28426 OVERLAPS_ERASED_CURSOR);
28428 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28429 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28430 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28431 OVERLAPS_ERASED_CURSOR);
28437 /* Erase the image of a cursor of window W from the screen. */
28439 void
28440 erase_phys_cursor (struct window *w)
28442 struct frame *f = XFRAME (w->frame);
28443 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28444 int hpos = w->phys_cursor.hpos;
28445 int vpos = w->phys_cursor.vpos;
28446 bool mouse_face_here_p = false;
28447 struct glyph_matrix *active_glyphs = w->current_matrix;
28448 struct glyph_row *cursor_row;
28449 struct glyph *cursor_glyph;
28450 enum draw_glyphs_face hl;
28452 /* No cursor displayed or row invalidated => nothing to do on the
28453 screen. */
28454 if (w->phys_cursor_type == NO_CURSOR)
28455 goto mark_cursor_off;
28457 /* VPOS >= active_glyphs->nrows means that window has been resized.
28458 Don't bother to erase the cursor. */
28459 if (vpos >= active_glyphs->nrows)
28460 goto mark_cursor_off;
28462 /* If row containing cursor is marked invalid, there is nothing we
28463 can do. */
28464 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28465 if (!cursor_row->enabled_p)
28466 goto mark_cursor_off;
28468 /* If line spacing is > 0, old cursor may only be partially visible in
28469 window after split-window. So adjust visible height. */
28470 cursor_row->visible_height = min (cursor_row->visible_height,
28471 window_text_bottom_y (w) - cursor_row->y);
28473 /* If row is completely invisible, don't attempt to delete a cursor which
28474 isn't there. This can happen if cursor is at top of a window, and
28475 we switch to a buffer with a header line in that window. */
28476 if (cursor_row->visible_height <= 0)
28477 goto mark_cursor_off;
28479 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28480 if (cursor_row->cursor_in_fringe_p)
28482 cursor_row->cursor_in_fringe_p = false;
28483 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28484 goto mark_cursor_off;
28487 /* This can happen when the new row is shorter than the old one.
28488 In this case, either draw_glyphs or clear_end_of_line
28489 should have cleared the cursor. Note that we wouldn't be
28490 able to erase the cursor in this case because we don't have a
28491 cursor glyph at hand. */
28492 if ((cursor_row->reversed_p
28493 ? (w->phys_cursor.hpos < 0)
28494 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28495 goto mark_cursor_off;
28497 /* When the window is hscrolled, cursor hpos can legitimately be out
28498 of bounds, but we draw the cursor at the corresponding window
28499 margin in that case. */
28500 if (!cursor_row->reversed_p && hpos < 0)
28501 hpos = 0;
28502 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28503 hpos = cursor_row->used[TEXT_AREA] - 1;
28505 /* If the cursor is in the mouse face area, redisplay that when
28506 we clear the cursor. */
28507 if (! NILP (hlinfo->mouse_face_window)
28508 && coords_in_mouse_face_p (w, hpos, vpos)
28509 /* Don't redraw the cursor's spot in mouse face if it is at the
28510 end of a line (on a newline). The cursor appears there, but
28511 mouse highlighting does not. */
28512 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28513 mouse_face_here_p = true;
28515 /* Maybe clear the display under the cursor. */
28516 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28518 int x, y;
28519 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28520 int width;
28522 cursor_glyph = get_phys_cursor_glyph (w);
28523 if (cursor_glyph == NULL)
28524 goto mark_cursor_off;
28526 width = cursor_glyph->pixel_width;
28527 x = w->phys_cursor.x;
28528 if (x < 0)
28530 width += x;
28531 x = 0;
28533 width = min (width, window_box_width (w, TEXT_AREA) - x);
28534 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28535 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28537 if (width > 0)
28538 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28541 /* Erase the cursor by redrawing the character underneath it. */
28542 if (mouse_face_here_p)
28543 hl = DRAW_MOUSE_FACE;
28544 else
28545 hl = DRAW_NORMAL_TEXT;
28546 draw_phys_cursor_glyph (w, cursor_row, hl);
28548 mark_cursor_off:
28549 w->phys_cursor_on_p = false;
28550 w->phys_cursor_type = NO_CURSOR;
28554 /* Display or clear cursor of window W. If !ON, clear the cursor.
28555 If ON, display the cursor; where to put the cursor is specified by
28556 HPOS, VPOS, X and Y. */
28558 void
28559 display_and_set_cursor (struct window *w, bool on,
28560 int hpos, int vpos, int x, int y)
28562 struct frame *f = XFRAME (w->frame);
28563 int new_cursor_type;
28564 int new_cursor_width;
28565 bool active_cursor;
28566 struct glyph_row *glyph_row;
28567 struct glyph *glyph;
28569 /* This is pointless on invisible frames, and dangerous on garbaged
28570 windows and frames; in the latter case, the frame or window may
28571 be in the midst of changing its size, and x and y may be off the
28572 window. */
28573 if (! FRAME_VISIBLE_P (f)
28574 || FRAME_GARBAGED_P (f)
28575 || vpos >= w->current_matrix->nrows
28576 || hpos >= w->current_matrix->matrix_w)
28577 return;
28579 /* If cursor is off and we want it off, return quickly. */
28580 if (!on && !w->phys_cursor_on_p)
28581 return;
28583 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28584 /* If cursor row is not enabled, we don't really know where to
28585 display the cursor. */
28586 if (!glyph_row->enabled_p)
28588 w->phys_cursor_on_p = false;
28589 return;
28592 glyph = NULL;
28593 if (0 <= hpos && hpos < glyph_row->used[TEXT_AREA])
28594 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28596 eassert (input_blocked_p ());
28598 /* Set new_cursor_type to the cursor we want to be displayed. */
28599 new_cursor_type = get_window_cursor_type (w, glyph,
28600 &new_cursor_width, &active_cursor);
28602 /* If cursor is currently being shown and we don't want it to be or
28603 it is in the wrong place, or the cursor type is not what we want,
28604 erase it. */
28605 if (w->phys_cursor_on_p
28606 && (!on
28607 || w->phys_cursor.x != x
28608 || w->phys_cursor.y != y
28609 /* HPOS can be negative in R2L rows whose
28610 exact_window_width_line_p flag is set (i.e. their newline
28611 would "overflow into the fringe"). */
28612 || hpos < 0
28613 || new_cursor_type != w->phys_cursor_type
28614 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28615 && new_cursor_width != w->phys_cursor_width)))
28616 erase_phys_cursor (w);
28618 /* Don't check phys_cursor_on_p here because that flag is only set
28619 to false in some cases where we know that the cursor has been
28620 completely erased, to avoid the extra work of erasing the cursor
28621 twice. In other words, phys_cursor_on_p can be true and the cursor
28622 still not be visible, or it has only been partly erased. */
28623 if (on)
28625 w->phys_cursor_ascent = glyph_row->ascent;
28626 w->phys_cursor_height = glyph_row->height;
28628 /* Set phys_cursor_.* before x_draw_.* is called because some
28629 of them may need the information. */
28630 w->phys_cursor.x = x;
28631 w->phys_cursor.y = glyph_row->y;
28632 w->phys_cursor.hpos = hpos;
28633 w->phys_cursor.vpos = vpos;
28636 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28637 new_cursor_type, new_cursor_width,
28638 on, active_cursor);
28642 /* Switch the display of W's cursor on or off, according to the value
28643 of ON. */
28645 static void
28646 update_window_cursor (struct window *w, bool on)
28648 /* Don't update cursor in windows whose frame is in the process
28649 of being deleted. */
28650 if (w->current_matrix)
28652 int hpos = w->phys_cursor.hpos;
28653 int vpos = w->phys_cursor.vpos;
28654 struct glyph_row *row;
28656 if (vpos >= w->current_matrix->nrows
28657 || hpos >= w->current_matrix->matrix_w)
28658 return;
28660 row = MATRIX_ROW (w->current_matrix, vpos);
28662 /* When the window is hscrolled, cursor hpos can legitimately be
28663 out of bounds, but we draw the cursor at the corresponding
28664 window margin in that case. */
28665 if (!row->reversed_p && hpos < 0)
28666 hpos = 0;
28667 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28668 hpos = row->used[TEXT_AREA] - 1;
28670 block_input ();
28671 display_and_set_cursor (w, on, hpos, vpos,
28672 w->phys_cursor.x, w->phys_cursor.y);
28673 unblock_input ();
28678 /* Call update_window_cursor with parameter ON_P on all leaf windows
28679 in the window tree rooted at W. */
28681 static void
28682 update_cursor_in_window_tree (struct window *w, bool on_p)
28684 while (w)
28686 if (WINDOWP (w->contents))
28687 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28688 else
28689 update_window_cursor (w, on_p);
28691 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28696 /* EXPORT:
28697 Display the cursor on window W, or clear it, according to ON_P.
28698 Don't change the cursor's position. */
28700 void
28701 x_update_cursor (struct frame *f, bool on_p)
28703 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28707 /* EXPORT:
28708 Clear the cursor of window W to background color, and mark the
28709 cursor as not shown. This is used when the text where the cursor
28710 is about to be rewritten. */
28712 void
28713 x_clear_cursor (struct window *w)
28715 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28716 update_window_cursor (w, false);
28719 #endif /* HAVE_WINDOW_SYSTEM */
28721 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28722 and MSDOS. */
28723 static void
28724 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28725 int start_hpos, int end_hpos,
28726 enum draw_glyphs_face draw)
28728 #ifdef HAVE_WINDOW_SYSTEM
28729 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28731 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28732 return;
28734 #endif
28735 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28736 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28737 #endif
28740 /* Display the active region described by mouse_face_* according to DRAW. */
28742 static void
28743 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28745 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28746 struct frame *f = XFRAME (WINDOW_FRAME (w));
28748 if (/* If window is in the process of being destroyed, don't bother
28749 to do anything. */
28750 w->current_matrix != NULL
28751 /* Don't update mouse highlight if hidden. */
28752 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28753 /* Recognize when we are called to operate on rows that don't exist
28754 anymore. This can happen when a window is split. */
28755 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28757 bool phys_cursor_on_p = w->phys_cursor_on_p;
28758 struct glyph_row *row, *first, *last;
28760 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28761 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28763 for (row = first; row <= last && row->enabled_p; ++row)
28765 int start_hpos, end_hpos, start_x;
28767 /* For all but the first row, the highlight starts at column 0. */
28768 if (row == first)
28770 /* R2L rows have BEG and END in reversed order, but the
28771 screen drawing geometry is always left to right. So
28772 we need to mirror the beginning and end of the
28773 highlighted area in R2L rows. */
28774 if (!row->reversed_p)
28776 start_hpos = hlinfo->mouse_face_beg_col;
28777 start_x = hlinfo->mouse_face_beg_x;
28779 else if (row == last)
28781 start_hpos = hlinfo->mouse_face_end_col;
28782 start_x = hlinfo->mouse_face_end_x;
28784 else
28786 start_hpos = 0;
28787 start_x = 0;
28790 else if (row->reversed_p && row == last)
28792 start_hpos = hlinfo->mouse_face_end_col;
28793 start_x = hlinfo->mouse_face_end_x;
28795 else
28797 start_hpos = 0;
28798 start_x = 0;
28801 if (row == last)
28803 if (!row->reversed_p)
28804 end_hpos = hlinfo->mouse_face_end_col;
28805 else if (row == first)
28806 end_hpos = hlinfo->mouse_face_beg_col;
28807 else
28809 end_hpos = row->used[TEXT_AREA];
28810 if (draw == DRAW_NORMAL_TEXT)
28811 row->fill_line_p = true; /* Clear to end of line. */
28814 else if (row->reversed_p && row == first)
28815 end_hpos = hlinfo->mouse_face_beg_col;
28816 else
28818 end_hpos = row->used[TEXT_AREA];
28819 if (draw == DRAW_NORMAL_TEXT)
28820 row->fill_line_p = true; /* Clear to end of line. */
28823 if (end_hpos > start_hpos)
28825 draw_row_with_mouse_face (w, start_x, row,
28826 start_hpos, end_hpos, draw);
28828 row->mouse_face_p
28829 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28833 /* When we've written over the cursor, arrange for it to
28834 be displayed again. */
28835 if (FRAME_WINDOW_P (f)
28836 && phys_cursor_on_p && !w->phys_cursor_on_p)
28838 #ifdef HAVE_WINDOW_SYSTEM
28839 int hpos = w->phys_cursor.hpos;
28841 /* When the window is hscrolled, cursor hpos can legitimately be
28842 out of bounds, but we draw the cursor at the corresponding
28843 window margin in that case. */
28844 if (!row->reversed_p && hpos < 0)
28845 hpos = 0;
28846 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28847 hpos = row->used[TEXT_AREA] - 1;
28849 block_input ();
28850 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28851 w->phys_cursor.x, w->phys_cursor.y);
28852 unblock_input ();
28853 #endif /* HAVE_WINDOW_SYSTEM */
28857 #ifdef HAVE_WINDOW_SYSTEM
28858 /* Change the mouse cursor. */
28859 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28861 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28862 if (draw == DRAW_NORMAL_TEXT
28863 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28864 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28865 else
28866 #endif
28867 if (draw == DRAW_MOUSE_FACE)
28868 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28869 else
28870 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28872 #endif /* HAVE_WINDOW_SYSTEM */
28875 /* EXPORT:
28876 Clear out the mouse-highlighted active region.
28877 Redraw it un-highlighted first. Value is true if mouse
28878 face was actually drawn unhighlighted. */
28880 bool
28881 clear_mouse_face (Mouse_HLInfo *hlinfo)
28883 bool cleared
28884 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28885 if (cleared)
28886 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28887 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28888 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28889 hlinfo->mouse_face_window = Qnil;
28890 hlinfo->mouse_face_overlay = Qnil;
28891 return cleared;
28894 /* Return true if the coordinates HPOS and VPOS on windows W are
28895 within the mouse face on that window. */
28896 static bool
28897 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28899 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28901 /* Quickly resolve the easy cases. */
28902 if (!(WINDOWP (hlinfo->mouse_face_window)
28903 && XWINDOW (hlinfo->mouse_face_window) == w))
28904 return false;
28905 if (vpos < hlinfo->mouse_face_beg_row
28906 || vpos > hlinfo->mouse_face_end_row)
28907 return false;
28908 if (vpos > hlinfo->mouse_face_beg_row
28909 && vpos < hlinfo->mouse_face_end_row)
28910 return true;
28912 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28914 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28916 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28917 return true;
28919 else if ((vpos == hlinfo->mouse_face_beg_row
28920 && hpos >= hlinfo->mouse_face_beg_col)
28921 || (vpos == hlinfo->mouse_face_end_row
28922 && hpos < hlinfo->mouse_face_end_col))
28923 return true;
28925 else
28927 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28929 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28930 return true;
28932 else if ((vpos == hlinfo->mouse_face_beg_row
28933 && hpos <= hlinfo->mouse_face_beg_col)
28934 || (vpos == hlinfo->mouse_face_end_row
28935 && hpos > hlinfo->mouse_face_end_col))
28936 return true;
28938 return false;
28942 /* EXPORT:
28943 True if physical cursor of window W is within mouse face. */
28945 bool
28946 cursor_in_mouse_face_p (struct window *w)
28948 int hpos = w->phys_cursor.hpos;
28949 int vpos = w->phys_cursor.vpos;
28950 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28952 /* When the window is hscrolled, cursor hpos can legitimately be out
28953 of bounds, but we draw the cursor at the corresponding window
28954 margin in that case. */
28955 if (!row->reversed_p && hpos < 0)
28956 hpos = 0;
28957 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28958 hpos = row->used[TEXT_AREA] - 1;
28960 return coords_in_mouse_face_p (w, hpos, vpos);
28965 /* Find the glyph rows START_ROW and END_ROW of window W that display
28966 characters between buffer positions START_CHARPOS and END_CHARPOS
28967 (excluding END_CHARPOS). DISP_STRING is a display string that
28968 covers these buffer positions. This is similar to
28969 row_containing_pos, but is more accurate when bidi reordering makes
28970 buffer positions change non-linearly with glyph rows. */
28971 static void
28972 rows_from_pos_range (struct window *w,
28973 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28974 Lisp_Object disp_string,
28975 struct glyph_row **start, struct glyph_row **end)
28977 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28978 int last_y = window_text_bottom_y (w);
28979 struct glyph_row *row;
28981 *start = NULL;
28982 *end = NULL;
28984 while (!first->enabled_p
28985 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28986 first++;
28988 /* Find the START row. */
28989 for (row = first;
28990 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28991 row++)
28993 /* A row can potentially be the START row if the range of the
28994 characters it displays intersects the range
28995 [START_CHARPOS..END_CHARPOS). */
28996 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28997 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28998 /* See the commentary in row_containing_pos, for the
28999 explanation of the complicated way to check whether
29000 some position is beyond the end of the characters
29001 displayed by a row. */
29002 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
29003 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
29004 && !row->ends_at_zv_p
29005 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
29006 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
29007 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
29008 && !row->ends_at_zv_p
29009 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
29011 /* Found a candidate row. Now make sure at least one of the
29012 glyphs it displays has a charpos from the range
29013 [START_CHARPOS..END_CHARPOS).
29015 This is not obvious because bidi reordering could make
29016 buffer positions of a row be 1,2,3,102,101,100, and if we
29017 want to highlight characters in [50..60), we don't want
29018 this row, even though [50..60) does intersect [1..103),
29019 the range of character positions given by the row's start
29020 and end positions. */
29021 struct glyph *g = row->glyphs[TEXT_AREA];
29022 struct glyph *e = g + row->used[TEXT_AREA];
29024 while (g < e)
29026 if (((BUFFERP (g->object) || NILP (g->object))
29027 && start_charpos <= g->charpos && g->charpos < end_charpos)
29028 /* A glyph that comes from DISP_STRING is by
29029 definition to be highlighted. */
29030 || EQ (g->object, disp_string))
29031 *start = row;
29032 g++;
29034 if (*start)
29035 break;
29039 /* Find the END row. */
29040 if (!*start
29041 /* If the last row is partially visible, start looking for END
29042 from that row, instead of starting from FIRST. */
29043 && !(row->enabled_p
29044 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
29045 row = first;
29046 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
29048 struct glyph_row *next = row + 1;
29049 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
29051 if (!next->enabled_p
29052 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
29053 /* The first row >= START whose range of displayed characters
29054 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
29055 is the row END + 1. */
29056 || (start_charpos < next_start
29057 && end_charpos < next_start)
29058 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
29059 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
29060 && !next->ends_at_zv_p
29061 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
29062 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
29063 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
29064 && !next->ends_at_zv_p
29065 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
29067 *end = row;
29068 break;
29070 else
29072 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
29073 but none of the characters it displays are in the range, it is
29074 also END + 1. */
29075 struct glyph *g = next->glyphs[TEXT_AREA];
29076 struct glyph *s = g;
29077 struct glyph *e = g + next->used[TEXT_AREA];
29079 while (g < e)
29081 if (((BUFFERP (g->object) || NILP (g->object))
29082 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
29083 /* If the buffer position of the first glyph in
29084 the row is equal to END_CHARPOS, it means
29085 the last character to be highlighted is the
29086 newline of ROW, and we must consider NEXT as
29087 END, not END+1. */
29088 || (((!next->reversed_p && g == s)
29089 || (next->reversed_p && g == e - 1))
29090 && (g->charpos == end_charpos
29091 /* Special case for when NEXT is an
29092 empty line at ZV. */
29093 || (g->charpos == -1
29094 && !row->ends_at_zv_p
29095 && next_start == end_charpos)))))
29096 /* A glyph that comes from DISP_STRING is by
29097 definition to be highlighted. */
29098 || EQ (g->object, disp_string))
29099 break;
29100 g++;
29102 if (g == e)
29104 *end = row;
29105 break;
29107 /* The first row that ends at ZV must be the last to be
29108 highlighted. */
29109 else if (next->ends_at_zv_p)
29111 *end = next;
29112 break;
29118 /* This function sets the mouse_face_* elements of HLINFO, assuming
29119 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
29120 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
29121 for the overlay or run of text properties specifying the mouse
29122 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
29123 before-string and after-string that must also be highlighted.
29124 DISP_STRING, if non-nil, is a display string that may cover some
29125 or all of the highlighted text. */
29127 static void
29128 mouse_face_from_buffer_pos (Lisp_Object window,
29129 Mouse_HLInfo *hlinfo,
29130 ptrdiff_t mouse_charpos,
29131 ptrdiff_t start_charpos,
29132 ptrdiff_t end_charpos,
29133 Lisp_Object before_string,
29134 Lisp_Object after_string,
29135 Lisp_Object disp_string)
29137 struct window *w = XWINDOW (window);
29138 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29139 struct glyph_row *r1, *r2;
29140 struct glyph *glyph, *end;
29141 ptrdiff_t ignore, pos;
29142 int x;
29144 eassert (NILP (disp_string) || STRINGP (disp_string));
29145 eassert (NILP (before_string) || STRINGP (before_string));
29146 eassert (NILP (after_string) || STRINGP (after_string));
29148 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29149 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
29150 if (r1 == NULL)
29151 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29152 /* If the before-string or display-string contains newlines,
29153 rows_from_pos_range skips to its last row. Move back. */
29154 if (!NILP (before_string) || !NILP (disp_string))
29156 struct glyph_row *prev;
29157 while ((prev = r1 - 1, prev >= first)
29158 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29159 && prev->used[TEXT_AREA] > 0)
29161 struct glyph *beg = prev->glyphs[TEXT_AREA];
29162 glyph = beg + prev->used[TEXT_AREA];
29163 while (--glyph >= beg && NILP (glyph->object));
29164 if (glyph < beg
29165 || !(EQ (glyph->object, before_string)
29166 || EQ (glyph->object, disp_string)))
29167 break;
29168 r1 = prev;
29171 if (r2 == NULL)
29173 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29174 hlinfo->mouse_face_past_end = true;
29176 else if (!NILP (after_string))
29178 /* If the after-string has newlines, advance to its last row. */
29179 struct glyph_row *next;
29180 struct glyph_row *last
29181 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29183 for (next = r2 + 1;
29184 next <= last
29185 && next->used[TEXT_AREA] > 0
29186 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29187 ++next)
29188 r2 = next;
29190 /* The rest of the display engine assumes that mouse_face_beg_row is
29191 either above mouse_face_end_row or identical to it. But with
29192 bidi-reordered continued lines, the row for START_CHARPOS could
29193 be below the row for END_CHARPOS. If so, swap the rows and store
29194 them in correct order. */
29195 if (r1->y > r2->y)
29197 struct glyph_row *tem = r2;
29199 r2 = r1;
29200 r1 = tem;
29203 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29204 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29206 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29207 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29208 could be anywhere in the row and in any order. The strategy
29209 below is to find the leftmost and the rightmost glyph that
29210 belongs to either of these 3 strings, or whose position is
29211 between START_CHARPOS and END_CHARPOS, and highlight all the
29212 glyphs between those two. This may cover more than just the text
29213 between START_CHARPOS and END_CHARPOS if the range of characters
29214 strides the bidi level boundary, e.g. if the beginning is in R2L
29215 text while the end is in L2R text or vice versa. */
29216 if (!r1->reversed_p)
29218 /* This row is in a left to right paragraph. Scan it left to
29219 right. */
29220 glyph = r1->glyphs[TEXT_AREA];
29221 end = glyph + r1->used[TEXT_AREA];
29222 x = r1->x;
29224 /* Skip truncation glyphs at the start of the glyph row. */
29225 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29226 for (; glyph < end
29227 && NILP (glyph->object)
29228 && glyph->charpos < 0;
29229 ++glyph)
29230 x += glyph->pixel_width;
29232 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29233 or DISP_STRING, and the first glyph from buffer whose
29234 position is between START_CHARPOS and END_CHARPOS. */
29235 for (; glyph < end
29236 && !NILP (glyph->object)
29237 && !EQ (glyph->object, disp_string)
29238 && !(BUFFERP (glyph->object)
29239 && (glyph->charpos >= start_charpos
29240 && glyph->charpos < end_charpos));
29241 ++glyph)
29243 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29244 are present at buffer positions between START_CHARPOS and
29245 END_CHARPOS, or if they come from an overlay. */
29246 if (EQ (glyph->object, before_string))
29248 pos = string_buffer_position (before_string,
29249 start_charpos);
29250 /* If pos == 0, it means before_string came from an
29251 overlay, not from a buffer position. */
29252 if (!pos || (pos >= start_charpos && pos < end_charpos))
29253 break;
29255 else if (EQ (glyph->object, after_string))
29257 pos = string_buffer_position (after_string, end_charpos);
29258 if (!pos || (pos >= start_charpos && pos < end_charpos))
29259 break;
29261 x += glyph->pixel_width;
29263 hlinfo->mouse_face_beg_x = x;
29264 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29266 else
29268 /* This row is in a right to left paragraph. Scan it right to
29269 left. */
29270 struct glyph *g;
29272 end = r1->glyphs[TEXT_AREA] - 1;
29273 glyph = end + r1->used[TEXT_AREA];
29275 /* Skip truncation glyphs at the start of the glyph row. */
29276 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29277 for (; glyph > end
29278 && NILP (glyph->object)
29279 && glyph->charpos < 0;
29280 --glyph)
29283 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29284 or DISP_STRING, and the first glyph from buffer whose
29285 position is between START_CHARPOS and END_CHARPOS. */
29286 for (; glyph > end
29287 && !NILP (glyph->object)
29288 && !EQ (glyph->object, disp_string)
29289 && !(BUFFERP (glyph->object)
29290 && (glyph->charpos >= start_charpos
29291 && glyph->charpos < end_charpos));
29292 --glyph)
29294 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29295 are present at buffer positions between START_CHARPOS and
29296 END_CHARPOS, or if they come from an overlay. */
29297 if (EQ (glyph->object, before_string))
29299 pos = string_buffer_position (before_string, start_charpos);
29300 /* If pos == 0, it means before_string came from an
29301 overlay, not from a buffer position. */
29302 if (!pos || (pos >= start_charpos && pos < end_charpos))
29303 break;
29305 else if (EQ (glyph->object, after_string))
29307 pos = string_buffer_position (after_string, end_charpos);
29308 if (!pos || (pos >= start_charpos && pos < end_charpos))
29309 break;
29313 glyph++; /* first glyph to the right of the highlighted area */
29314 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29315 x += g->pixel_width;
29316 hlinfo->mouse_face_beg_x = x;
29317 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29320 /* If the highlight ends in a different row, compute GLYPH and END
29321 for the end row. Otherwise, reuse the values computed above for
29322 the row where the highlight begins. */
29323 if (r2 != r1)
29325 if (!r2->reversed_p)
29327 glyph = r2->glyphs[TEXT_AREA];
29328 end = glyph + r2->used[TEXT_AREA];
29329 x = r2->x;
29331 else
29333 end = r2->glyphs[TEXT_AREA] - 1;
29334 glyph = end + r2->used[TEXT_AREA];
29338 if (!r2->reversed_p)
29340 /* Skip truncation and continuation glyphs near the end of the
29341 row, and also blanks and stretch glyphs inserted by
29342 extend_face_to_end_of_line. */
29343 while (end > glyph
29344 && NILP ((end - 1)->object))
29345 --end;
29346 /* Scan the rest of the glyph row from the end, looking for the
29347 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29348 DISP_STRING, or whose position is between START_CHARPOS
29349 and END_CHARPOS */
29350 for (--end;
29351 end > glyph
29352 && !NILP (end->object)
29353 && !EQ (end->object, disp_string)
29354 && !(BUFFERP (end->object)
29355 && (end->charpos >= start_charpos
29356 && end->charpos < end_charpos));
29357 --end)
29359 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29360 are present at buffer positions between START_CHARPOS and
29361 END_CHARPOS, or if they come from an overlay. */
29362 if (EQ (end->object, before_string))
29364 pos = string_buffer_position (before_string, start_charpos);
29365 if (!pos || (pos >= start_charpos && pos < end_charpos))
29366 break;
29368 else if (EQ (end->object, after_string))
29370 pos = string_buffer_position (after_string, end_charpos);
29371 if (!pos || (pos >= start_charpos && pos < end_charpos))
29372 break;
29375 /* Find the X coordinate of the last glyph to be highlighted. */
29376 for (; glyph <= end; ++glyph)
29377 x += glyph->pixel_width;
29379 hlinfo->mouse_face_end_x = x;
29380 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29382 else
29384 /* Skip truncation and continuation glyphs near the end of the
29385 row, and also blanks and stretch glyphs inserted by
29386 extend_face_to_end_of_line. */
29387 x = r2->x;
29388 end++;
29389 while (end < glyph
29390 && NILP (end->object))
29392 x += end->pixel_width;
29393 ++end;
29395 /* Scan the rest of the glyph row from the end, looking for the
29396 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29397 DISP_STRING, or whose position is between START_CHARPOS
29398 and END_CHARPOS */
29399 for ( ;
29400 end < glyph
29401 && !NILP (end->object)
29402 && !EQ (end->object, disp_string)
29403 && !(BUFFERP (end->object)
29404 && (end->charpos >= start_charpos
29405 && end->charpos < end_charpos));
29406 ++end)
29408 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29409 are present at buffer positions between START_CHARPOS and
29410 END_CHARPOS, or if they come from an overlay. */
29411 if (EQ (end->object, before_string))
29413 pos = string_buffer_position (before_string, start_charpos);
29414 if (!pos || (pos >= start_charpos && pos < end_charpos))
29415 break;
29417 else if (EQ (end->object, after_string))
29419 pos = string_buffer_position (after_string, end_charpos);
29420 if (!pos || (pos >= start_charpos && pos < end_charpos))
29421 break;
29423 x += end->pixel_width;
29425 /* If we exited the above loop because we arrived at the last
29426 glyph of the row, and its buffer position is still not in
29427 range, it means the last character in range is the preceding
29428 newline. Bump the end column and x values to get past the
29429 last glyph. */
29430 if (end == glyph
29431 && BUFFERP (end->object)
29432 && (end->charpos < start_charpos
29433 || end->charpos >= end_charpos))
29435 x += end->pixel_width;
29436 ++end;
29438 hlinfo->mouse_face_end_x = x;
29439 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29442 hlinfo->mouse_face_window = window;
29443 hlinfo->mouse_face_face_id
29444 = face_at_buffer_position (w, mouse_charpos, &ignore,
29445 mouse_charpos + 1,
29446 !hlinfo->mouse_face_hidden, -1);
29447 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29450 /* The following function is not used anymore (replaced with
29451 mouse_face_from_string_pos), but I leave it here for the time
29452 being, in case someone would. */
29454 #if false /* not used */
29456 /* Find the position of the glyph for position POS in OBJECT in
29457 window W's current matrix, and return in *X, *Y the pixel
29458 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29460 RIGHT_P means return the position of the right edge of the glyph.
29461 !RIGHT_P means return the left edge position.
29463 If no glyph for POS exists in the matrix, return the position of
29464 the glyph with the next smaller position that is in the matrix, if
29465 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29466 exists in the matrix, return the position of the glyph with the
29467 next larger position in OBJECT.
29469 Value is true if a glyph was found. */
29471 static bool
29472 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29473 int *hpos, int *vpos, int *x, int *y, bool right_p)
29475 int yb = window_text_bottom_y (w);
29476 struct glyph_row *r;
29477 struct glyph *best_glyph = NULL;
29478 struct glyph_row *best_row = NULL;
29479 int best_x = 0;
29481 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29482 r->enabled_p && r->y < yb;
29483 ++r)
29485 struct glyph *g = r->glyphs[TEXT_AREA];
29486 struct glyph *e = g + r->used[TEXT_AREA];
29487 int gx;
29489 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29490 if (EQ (g->object, object))
29492 if (g->charpos == pos)
29494 best_glyph = g;
29495 best_x = gx;
29496 best_row = r;
29497 goto found;
29499 else if (best_glyph == NULL
29500 || ((eabs (g->charpos - pos)
29501 < eabs (best_glyph->charpos - pos))
29502 && (right_p
29503 ? g->charpos < pos
29504 : g->charpos > pos)))
29506 best_glyph = g;
29507 best_x = gx;
29508 best_row = r;
29513 found:
29515 if (best_glyph)
29517 *x = best_x;
29518 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29520 if (right_p)
29522 *x += best_glyph->pixel_width;
29523 ++*hpos;
29526 *y = best_row->y;
29527 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29530 return best_glyph != NULL;
29532 #endif /* not used */
29534 /* Find the positions of the first and the last glyphs in window W's
29535 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29536 (assumed to be a string), and return in HLINFO's mouse_face_*
29537 members the pixel and column/row coordinates of those glyphs. */
29539 static void
29540 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29541 Lisp_Object object,
29542 ptrdiff_t startpos, ptrdiff_t endpos)
29544 int yb = window_text_bottom_y (w);
29545 struct glyph_row *r;
29546 struct glyph *g, *e;
29547 int gx;
29548 bool found = false;
29550 /* Find the glyph row with at least one position in the range
29551 [STARTPOS..ENDPOS), and the first glyph in that row whose
29552 position belongs to that range. */
29553 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29554 r->enabled_p && r->y < yb;
29555 ++r)
29557 if (!r->reversed_p)
29559 g = r->glyphs[TEXT_AREA];
29560 e = g + r->used[TEXT_AREA];
29561 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29562 if (EQ (g->object, object)
29563 && startpos <= g->charpos && g->charpos < endpos)
29565 hlinfo->mouse_face_beg_row
29566 = MATRIX_ROW_VPOS (r, w->current_matrix);
29567 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29568 hlinfo->mouse_face_beg_x = gx;
29569 found = true;
29570 break;
29573 else
29575 struct glyph *g1;
29577 e = r->glyphs[TEXT_AREA];
29578 g = e + r->used[TEXT_AREA];
29579 for ( ; g > e; --g)
29580 if (EQ ((g-1)->object, object)
29581 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29583 hlinfo->mouse_face_beg_row
29584 = MATRIX_ROW_VPOS (r, w->current_matrix);
29585 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29586 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29587 gx += g1->pixel_width;
29588 hlinfo->mouse_face_beg_x = gx;
29589 found = true;
29590 break;
29593 if (found)
29594 break;
29597 if (!found)
29598 return;
29600 /* Starting with the next row, look for the first row which does NOT
29601 include any glyphs whose positions are in the range. */
29602 for (++r; r->enabled_p && r->y < yb; ++r)
29604 g = r->glyphs[TEXT_AREA];
29605 e = g + r->used[TEXT_AREA];
29606 found = false;
29607 for ( ; g < e; ++g)
29608 if (EQ (g->object, object)
29609 && startpos <= g->charpos && g->charpos < endpos)
29611 found = true;
29612 break;
29614 if (!found)
29615 break;
29618 /* The highlighted region ends on the previous row. */
29619 r--;
29621 /* Set the end row. */
29622 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29624 /* Compute and set the end column and the end column's horizontal
29625 pixel coordinate. */
29626 if (!r->reversed_p)
29628 g = r->glyphs[TEXT_AREA];
29629 e = g + r->used[TEXT_AREA];
29630 for ( ; e > g; --e)
29631 if (EQ ((e-1)->object, object)
29632 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29633 break;
29634 hlinfo->mouse_face_end_col = e - g;
29636 for (gx = r->x; g < e; ++g)
29637 gx += g->pixel_width;
29638 hlinfo->mouse_face_end_x = gx;
29640 else
29642 e = r->glyphs[TEXT_AREA];
29643 g = e + r->used[TEXT_AREA];
29644 for (gx = r->x ; e < g; ++e)
29646 if (EQ (e->object, object)
29647 && startpos <= e->charpos && e->charpos < endpos)
29648 break;
29649 gx += e->pixel_width;
29651 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29652 hlinfo->mouse_face_end_x = gx;
29656 #ifdef HAVE_WINDOW_SYSTEM
29658 /* See if position X, Y is within a hot-spot of an image. */
29660 static bool
29661 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29663 if (!CONSP (hot_spot))
29664 return false;
29666 if (EQ (XCAR (hot_spot), Qrect))
29668 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29669 Lisp_Object rect = XCDR (hot_spot);
29670 Lisp_Object tem;
29671 if (!CONSP (rect))
29672 return false;
29673 if (!CONSP (XCAR (rect)))
29674 return false;
29675 if (!CONSP (XCDR (rect)))
29676 return false;
29677 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29678 return false;
29679 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29680 return false;
29681 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29682 return false;
29683 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29684 return false;
29685 return true;
29687 else if (EQ (XCAR (hot_spot), Qcircle))
29689 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29690 Lisp_Object circ = XCDR (hot_spot);
29691 Lisp_Object lr, lx0, ly0;
29692 if (CONSP (circ)
29693 && CONSP (XCAR (circ))
29694 && (lr = XCDR (circ), NUMBERP (lr))
29695 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29696 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29698 double r = XFLOATINT (lr);
29699 double dx = XINT (lx0) - x;
29700 double dy = XINT (ly0) - y;
29701 return (dx * dx + dy * dy <= r * r);
29704 else if (EQ (XCAR (hot_spot), Qpoly))
29706 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29707 if (VECTORP (XCDR (hot_spot)))
29709 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29710 Lisp_Object *poly = v->contents;
29711 ptrdiff_t n = v->header.size;
29712 ptrdiff_t i;
29713 bool inside = false;
29714 Lisp_Object lx, ly;
29715 int x0, y0;
29717 /* Need an even number of coordinates, and at least 3 edges. */
29718 if (n < 6 || n & 1)
29719 return false;
29721 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29722 If count is odd, we are inside polygon. Pixels on edges
29723 may or may not be included depending on actual geometry of the
29724 polygon. */
29725 if ((lx = poly[n-2], !INTEGERP (lx))
29726 || (ly = poly[n-1], !INTEGERP (lx)))
29727 return false;
29728 x0 = XINT (lx), y0 = XINT (ly);
29729 for (i = 0; i < n; i += 2)
29731 int x1 = x0, y1 = y0;
29732 if ((lx = poly[i], !INTEGERP (lx))
29733 || (ly = poly[i+1], !INTEGERP (ly)))
29734 return false;
29735 x0 = XINT (lx), y0 = XINT (ly);
29737 /* Does this segment cross the X line? */
29738 if (x0 >= x)
29740 if (x1 >= x)
29741 continue;
29743 else if (x1 < x)
29744 continue;
29745 if (y > y0 && y > y1)
29746 continue;
29747 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29748 inside = !inside;
29750 return inside;
29753 return false;
29756 Lisp_Object
29757 find_hot_spot (Lisp_Object map, int x, int y)
29759 while (CONSP (map))
29761 if (CONSP (XCAR (map))
29762 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29763 return XCAR (map);
29764 map = XCDR (map);
29767 return Qnil;
29770 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29771 3, 3, 0,
29772 doc: /* Lookup in image map MAP coordinates X and Y.
29773 An image map is an alist where each element has the format (AREA ID PLIST).
29774 An AREA is specified as either a rectangle, a circle, or a polygon:
29775 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29776 pixel coordinates of the upper left and bottom right corners.
29777 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29778 and the radius of the circle; r may be a float or integer.
29779 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29780 vector describes one corner in the polygon.
29781 Returns the alist element for the first matching AREA in MAP. */)
29782 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29784 if (NILP (map))
29785 return Qnil;
29787 CHECK_NUMBER (x);
29788 CHECK_NUMBER (y);
29790 return find_hot_spot (map,
29791 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29792 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29794 #endif /* HAVE_WINDOW_SYSTEM */
29797 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29798 static void
29799 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29801 #ifdef HAVE_WINDOW_SYSTEM
29802 if (!FRAME_WINDOW_P (f))
29803 return;
29805 /* Do not change cursor shape while dragging mouse. */
29806 if (EQ (do_mouse_tracking, Qdragging))
29807 return;
29809 if (!NILP (pointer))
29811 if (EQ (pointer, Qarrow))
29812 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29813 else if (EQ (pointer, Qhand))
29814 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29815 else if (EQ (pointer, Qtext))
29816 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29817 else if (EQ (pointer, intern ("hdrag")))
29818 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29819 else if (EQ (pointer, intern ("nhdrag")))
29820 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29821 # ifdef HAVE_X_WINDOWS
29822 else if (EQ (pointer, intern ("vdrag")))
29823 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29824 # endif
29825 else if (EQ (pointer, intern ("hourglass")))
29826 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29827 else if (EQ (pointer, Qmodeline))
29828 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29829 else
29830 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29833 if (cursor != No_Cursor)
29834 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29835 #endif
29838 /* Take proper action when mouse has moved to the mode or header line
29839 or marginal area AREA of window W, x-position X and y-position Y.
29840 X is relative to the start of the text display area of W, so the
29841 width of bitmap areas and scroll bars must be subtracted to get a
29842 position relative to the start of the mode line. */
29844 static void
29845 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29846 enum window_part area)
29848 struct window *w = XWINDOW (window);
29849 struct frame *f = XFRAME (w->frame);
29850 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29851 #ifdef HAVE_WINDOW_SYSTEM
29852 Display_Info *dpyinfo;
29853 #endif
29854 Cursor cursor = No_Cursor;
29855 Lisp_Object pointer = Qnil;
29856 int dx, dy, width, height;
29857 ptrdiff_t charpos;
29858 Lisp_Object string, object = Qnil;
29859 Lisp_Object pos UNINIT;
29860 Lisp_Object mouse_face;
29861 int original_x_pixel = x;
29862 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29863 struct glyph_row *row UNINIT;
29865 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29867 int x0;
29868 struct glyph *end;
29870 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29871 returns them in row/column units! */
29872 string = mode_line_string (w, area, &x, &y, &charpos,
29873 &object, &dx, &dy, &width, &height);
29875 row = (area == ON_MODE_LINE
29876 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29877 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29879 /* Find the glyph under the mouse pointer. */
29880 if (row->mode_line_p && row->enabled_p)
29882 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29883 end = glyph + row->used[TEXT_AREA];
29885 for (x0 = original_x_pixel;
29886 glyph < end && x0 >= glyph->pixel_width;
29887 ++glyph)
29888 x0 -= glyph->pixel_width;
29890 if (glyph >= end)
29891 glyph = NULL;
29894 else
29896 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29897 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29898 returns them in row/column units! */
29899 string = marginal_area_string (w, area, &x, &y, &charpos,
29900 &object, &dx, &dy, &width, &height);
29903 Lisp_Object help = Qnil;
29905 #ifdef HAVE_WINDOW_SYSTEM
29906 if (IMAGEP (object))
29908 Lisp_Object image_map, hotspot;
29909 if ((image_map = Fplist_get (XCDR (object), QCmap),
29910 !NILP (image_map))
29911 && (hotspot = find_hot_spot (image_map, dx, dy),
29912 CONSP (hotspot))
29913 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29915 Lisp_Object plist;
29917 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29918 If so, we could look for mouse-enter, mouse-leave
29919 properties in PLIST (and do something...). */
29920 hotspot = XCDR (hotspot);
29921 if (CONSP (hotspot)
29922 && (plist = XCAR (hotspot), CONSP (plist)))
29924 pointer = Fplist_get (plist, Qpointer);
29925 if (NILP (pointer))
29926 pointer = Qhand;
29927 help = Fplist_get (plist, Qhelp_echo);
29928 if (!NILP (help))
29930 help_echo_string = help;
29931 XSETWINDOW (help_echo_window, w);
29932 help_echo_object = w->contents;
29933 help_echo_pos = charpos;
29937 if (NILP (pointer))
29938 pointer = Fplist_get (XCDR (object), QCpointer);
29940 #endif /* HAVE_WINDOW_SYSTEM */
29942 if (STRINGP (string))
29943 pos = make_number (charpos);
29945 /* Set the help text and mouse pointer. If the mouse is on a part
29946 of the mode line without any text (e.g. past the right edge of
29947 the mode line text), use the default help text and pointer. */
29948 if (STRINGP (string) || area == ON_MODE_LINE)
29950 /* Arrange to display the help by setting the global variables
29951 help_echo_string, help_echo_object, and help_echo_pos. */
29952 if (NILP (help))
29954 if (STRINGP (string))
29955 help = Fget_text_property (pos, Qhelp_echo, string);
29957 if (!NILP (help))
29959 help_echo_string = help;
29960 XSETWINDOW (help_echo_window, w);
29961 help_echo_object = string;
29962 help_echo_pos = charpos;
29964 else if (area == ON_MODE_LINE)
29966 Lisp_Object default_help
29967 = buffer_local_value (Qmode_line_default_help_echo,
29968 w->contents);
29970 if (STRINGP (default_help))
29972 help_echo_string = default_help;
29973 XSETWINDOW (help_echo_window, w);
29974 help_echo_object = Qnil;
29975 help_echo_pos = -1;
29980 #ifdef HAVE_WINDOW_SYSTEM
29981 /* Change the mouse pointer according to what is under it. */
29982 if (FRAME_WINDOW_P (f))
29984 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29985 || minibuf_level
29986 || NILP (Vresize_mini_windows));
29988 dpyinfo = FRAME_DISPLAY_INFO (f);
29989 if (STRINGP (string))
29991 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29993 if (NILP (pointer))
29994 pointer = Fget_text_property (pos, Qpointer, string);
29996 /* Change the mouse pointer according to what is under X/Y. */
29997 if (NILP (pointer)
29998 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
30000 Lisp_Object map;
30001 map = Fget_text_property (pos, Qlocal_map, string);
30002 if (!KEYMAPP (map))
30003 map = Fget_text_property (pos, Qkeymap, string);
30004 if (!KEYMAPP (map) && draggable)
30005 cursor = dpyinfo->vertical_scroll_bar_cursor;
30008 else if (draggable)
30009 /* Default mode-line pointer. */
30010 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
30012 #endif
30015 /* Change the mouse face according to what is under X/Y. */
30016 bool mouse_face_shown = false;
30017 if (STRINGP (string))
30019 mouse_face = Fget_text_property (pos, Qmouse_face, string);
30020 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
30021 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
30022 && glyph)
30024 Lisp_Object b, e;
30026 struct glyph * tmp_glyph;
30028 int gpos;
30029 int gseq_length;
30030 int total_pixel_width;
30031 ptrdiff_t begpos, endpos, ignore;
30033 int vpos, hpos;
30035 b = Fprevious_single_property_change (make_number (charpos + 1),
30036 Qmouse_face, string, Qnil);
30037 if (NILP (b))
30038 begpos = 0;
30039 else
30040 begpos = XINT (b);
30042 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
30043 if (NILP (e))
30044 endpos = SCHARS (string);
30045 else
30046 endpos = XINT (e);
30048 /* Calculate the glyph position GPOS of GLYPH in the
30049 displayed string, relative to the beginning of the
30050 highlighted part of the string.
30052 Note: GPOS is different from CHARPOS. CHARPOS is the
30053 position of GLYPH in the internal string object. A mode
30054 line string format has structures which are converted to
30055 a flattened string by the Emacs Lisp interpreter. The
30056 internal string is an element of those structures. The
30057 displayed string is the flattened string. */
30058 tmp_glyph = row_start_glyph;
30059 while (tmp_glyph < glyph
30060 && (!(EQ (tmp_glyph->object, glyph->object)
30061 && begpos <= tmp_glyph->charpos
30062 && tmp_glyph->charpos < endpos)))
30063 tmp_glyph++;
30064 gpos = glyph - tmp_glyph;
30066 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
30067 the highlighted part of the displayed string to which
30068 GLYPH belongs. Note: GSEQ_LENGTH is different from
30069 SCHARS (STRING), because the latter returns the length of
30070 the internal string. */
30071 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
30072 tmp_glyph > glyph
30073 && (!(EQ (tmp_glyph->object, glyph->object)
30074 && begpos <= tmp_glyph->charpos
30075 && tmp_glyph->charpos < endpos));
30076 tmp_glyph--)
30078 gseq_length = gpos + (tmp_glyph - glyph) + 1;
30080 /* Calculate the total pixel width of all the glyphs between
30081 the beginning of the highlighted area and GLYPH. */
30082 total_pixel_width = 0;
30083 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
30084 total_pixel_width += tmp_glyph->pixel_width;
30086 /* Pre calculation of re-rendering position. Note: X is in
30087 column units here, after the call to mode_line_string or
30088 marginal_area_string. */
30089 hpos = x - gpos;
30090 vpos = (area == ON_MODE_LINE
30091 ? (w->current_matrix)->nrows - 1
30092 : 0);
30094 /* If GLYPH's position is included in the region that is
30095 already drawn in mouse face, we have nothing to do. */
30096 if ( EQ (window, hlinfo->mouse_face_window)
30097 && (!row->reversed_p
30098 ? (hlinfo->mouse_face_beg_col <= hpos
30099 && hpos < hlinfo->mouse_face_end_col)
30100 /* In R2L rows we swap BEG and END, see below. */
30101 : (hlinfo->mouse_face_end_col <= hpos
30102 && hpos < hlinfo->mouse_face_beg_col))
30103 && hlinfo->mouse_face_beg_row == vpos )
30104 return;
30106 if (clear_mouse_face (hlinfo))
30107 cursor = No_Cursor;
30109 if (!row->reversed_p)
30111 hlinfo->mouse_face_beg_col = hpos;
30112 hlinfo->mouse_face_beg_x = original_x_pixel
30113 - (total_pixel_width + dx);
30114 hlinfo->mouse_face_end_col = hpos + gseq_length;
30115 hlinfo->mouse_face_end_x = 0;
30117 else
30119 /* In R2L rows, show_mouse_face expects BEG and END
30120 coordinates to be swapped. */
30121 hlinfo->mouse_face_end_col = hpos;
30122 hlinfo->mouse_face_end_x = original_x_pixel
30123 - (total_pixel_width + dx);
30124 hlinfo->mouse_face_beg_col = hpos + gseq_length;
30125 hlinfo->mouse_face_beg_x = 0;
30128 hlinfo->mouse_face_beg_row = vpos;
30129 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
30130 hlinfo->mouse_face_past_end = false;
30131 hlinfo->mouse_face_window = window;
30133 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
30134 charpos,
30135 0, &ignore,
30136 glyph->face_id,
30137 true);
30138 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30139 mouse_face_shown = true;
30141 if (NILP (pointer))
30142 pointer = Qhand;
30146 /* If mouse-face doesn't need to be shown, clear any existing
30147 mouse-face. */
30148 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
30149 clear_mouse_face (hlinfo);
30151 define_frame_cursor1 (f, cursor, pointer);
30155 /* EXPORT:
30156 Take proper action when the mouse has moved to position X, Y on
30157 frame F with regards to highlighting portions of display that have
30158 mouse-face properties. Also de-highlight portions of display where
30159 the mouse was before, set the mouse pointer shape as appropriate
30160 for the mouse coordinates, and activate help echo (tooltips).
30161 X and Y can be negative or out of range. */
30163 void
30164 note_mouse_highlight (struct frame *f, int x, int y)
30166 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30167 enum window_part part = ON_NOTHING;
30168 Lisp_Object window;
30169 struct window *w;
30170 Cursor cursor = No_Cursor;
30171 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30172 struct buffer *b;
30174 /* When a menu is active, don't highlight because this looks odd. */
30175 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30176 if (popup_activated ())
30177 return;
30178 #endif
30180 if (!f->glyphs_initialized_p
30181 || f->pointer_invisible)
30182 return;
30184 hlinfo->mouse_face_mouse_x = x;
30185 hlinfo->mouse_face_mouse_y = y;
30186 hlinfo->mouse_face_mouse_frame = f;
30188 if (hlinfo->mouse_face_defer)
30189 return;
30191 /* Which window is that in? */
30192 window = window_from_coordinates (f, x, y, &part, true);
30194 /* If displaying active text in another window, clear that. */
30195 if (! EQ (window, hlinfo->mouse_face_window)
30196 /* Also clear if we move out of text area in same window. */
30197 || (!NILP (hlinfo->mouse_face_window)
30198 && !NILP (window)
30199 && part != ON_TEXT
30200 && part != ON_MODE_LINE
30201 && part != ON_HEADER_LINE))
30202 clear_mouse_face (hlinfo);
30204 /* Not on a window -> return. */
30205 if (!WINDOWP (window))
30206 return;
30208 /* Reset help_echo_string. It will get recomputed below. */
30209 help_echo_string = Qnil;
30211 /* Convert to window-relative pixel coordinates. */
30212 w = XWINDOW (window);
30213 frame_to_window_pixel_xy (w, &x, &y);
30215 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30216 /* Handle tool-bar window differently since it doesn't display a
30217 buffer. */
30218 if (EQ (window, f->tool_bar_window))
30220 note_tool_bar_highlight (f, x, y);
30221 return;
30223 #endif
30225 /* Mouse is on the mode, header line or margin? */
30226 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30227 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30229 note_mode_line_or_margin_highlight (window, x, y, part);
30231 #ifdef HAVE_WINDOW_SYSTEM
30232 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30234 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30235 /* Show non-text cursor (Bug#16647). */
30236 goto set_cursor;
30238 else
30239 #endif
30240 return;
30243 #ifdef HAVE_WINDOW_SYSTEM
30244 if (part == ON_VERTICAL_BORDER)
30246 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30247 help_echo_string = build_string ("drag-mouse-1: resize");
30249 else if (part == ON_RIGHT_DIVIDER)
30251 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30252 help_echo_string = build_string ("drag-mouse-1: resize");
30254 else if (part == ON_BOTTOM_DIVIDER)
30255 if (! WINDOW_BOTTOMMOST_P (w)
30256 || minibuf_level
30257 || NILP (Vresize_mini_windows))
30259 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30260 help_echo_string = build_string ("drag-mouse-1: resize");
30262 else
30263 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30264 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30265 || part == ON_VERTICAL_SCROLL_BAR
30266 || part == ON_HORIZONTAL_SCROLL_BAR)
30267 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30268 else
30269 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30270 #endif
30272 /* Are we in a window whose display is up to date?
30273 And verify the buffer's text has not changed. */
30274 b = XBUFFER (w->contents);
30275 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30277 int hpos, vpos, dx, dy, area = LAST_AREA;
30278 ptrdiff_t pos;
30279 struct glyph *glyph;
30280 Lisp_Object object;
30281 Lisp_Object mouse_face = Qnil, position;
30282 Lisp_Object *overlay_vec = NULL;
30283 ptrdiff_t i, noverlays;
30284 struct buffer *obuf;
30285 ptrdiff_t obegv, ozv;
30286 bool same_region;
30288 /* Find the glyph under X/Y. */
30289 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30291 #ifdef HAVE_WINDOW_SYSTEM
30292 /* Look for :pointer property on image. */
30293 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30295 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
30296 if (img != NULL && IMAGEP (img->spec))
30298 Lisp_Object image_map, hotspot;
30299 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30300 !NILP (image_map))
30301 && (hotspot = find_hot_spot (image_map,
30302 glyph->slice.img.x + dx,
30303 glyph->slice.img.y + dy),
30304 CONSP (hotspot))
30305 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30307 Lisp_Object plist;
30309 /* Could check XCAR (hotspot) to see if we enter/leave
30310 this hot-spot.
30311 If so, we could look for mouse-enter, mouse-leave
30312 properties in PLIST (and do something...). */
30313 hotspot = XCDR (hotspot);
30314 if (CONSP (hotspot)
30315 && (plist = XCAR (hotspot), CONSP (plist)))
30317 pointer = Fplist_get (plist, Qpointer);
30318 if (NILP (pointer))
30319 pointer = Qhand;
30320 help_echo_string = Fplist_get (plist, Qhelp_echo);
30321 if (!NILP (help_echo_string))
30323 help_echo_window = window;
30324 help_echo_object = glyph->object;
30325 help_echo_pos = glyph->charpos;
30329 if (NILP (pointer))
30330 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30333 #endif /* HAVE_WINDOW_SYSTEM */
30335 /* Clear mouse face if X/Y not over text. */
30336 if (glyph == NULL
30337 || area != TEXT_AREA
30338 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30339 /* Glyph's OBJECT is nil for glyphs inserted by the
30340 display engine for its internal purposes, like truncation
30341 and continuation glyphs and blanks beyond the end of
30342 line's text on text terminals. If we are over such a
30343 glyph, we are not over any text. */
30344 || NILP (glyph->object)
30345 /* R2L rows have a stretch glyph at their front, which
30346 stands for no text, whereas L2R rows have no glyphs at
30347 all beyond the end of text. Treat such stretch glyphs
30348 like we do with NULL glyphs in L2R rows. */
30349 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30350 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30351 && glyph->type == STRETCH_GLYPH
30352 && glyph->avoid_cursor_p))
30354 if (clear_mouse_face (hlinfo))
30355 cursor = No_Cursor;
30356 if (FRAME_WINDOW_P (f) && NILP (pointer))
30358 #ifdef HAVE_WINDOW_SYSTEM
30359 if (area != TEXT_AREA)
30360 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30361 else
30362 pointer = Vvoid_text_area_pointer;
30363 #endif
30365 goto set_cursor;
30368 pos = glyph->charpos;
30369 object = glyph->object;
30370 if (!STRINGP (object) && !BUFFERP (object))
30371 goto set_cursor;
30373 /* If we get an out-of-range value, return now; avoid an error. */
30374 if (BUFFERP (object) && pos > BUF_Z (b))
30375 goto set_cursor;
30377 /* Make the window's buffer temporarily current for
30378 overlays_at and compute_char_face. */
30379 obuf = current_buffer;
30380 current_buffer = b;
30381 obegv = BEGV;
30382 ozv = ZV;
30383 BEGV = BEG;
30384 ZV = Z;
30386 /* Is this char mouse-active or does it have help-echo? */
30387 position = make_number (pos);
30389 USE_SAFE_ALLOCA;
30391 if (BUFFERP (object))
30393 /* Put all the overlays we want in a vector in overlay_vec. */
30394 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30395 /* Sort overlays into increasing priority order. */
30396 noverlays = sort_overlays (overlay_vec, noverlays, w);
30398 else
30399 noverlays = 0;
30401 if (NILP (Vmouse_highlight))
30403 clear_mouse_face (hlinfo);
30404 goto check_help_echo;
30407 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30409 if (same_region)
30410 cursor = No_Cursor;
30412 /* Check mouse-face highlighting. */
30413 if (! same_region
30414 /* If there exists an overlay with mouse-face overlapping
30415 the one we are currently highlighting, we have to
30416 check if we enter the overlapping overlay, and then
30417 highlight only that. */
30418 || (OVERLAYP (hlinfo->mouse_face_overlay)
30419 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30421 /* Find the highest priority overlay with a mouse-face. */
30422 Lisp_Object overlay = Qnil;
30423 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30425 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30426 if (!NILP (mouse_face))
30427 overlay = overlay_vec[i];
30430 /* If we're highlighting the same overlay as before, there's
30431 no need to do that again. */
30432 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30433 goto check_help_echo;
30434 hlinfo->mouse_face_overlay = overlay;
30436 /* Clear the display of the old active region, if any. */
30437 if (clear_mouse_face (hlinfo))
30438 cursor = No_Cursor;
30440 /* If no overlay applies, get a text property. */
30441 if (NILP (overlay))
30442 mouse_face = Fget_text_property (position, Qmouse_face, object);
30444 /* Next, compute the bounds of the mouse highlighting and
30445 display it. */
30446 if (!NILP (mouse_face) && STRINGP (object))
30448 /* The mouse-highlighting comes from a display string
30449 with a mouse-face. */
30450 Lisp_Object s, e;
30451 ptrdiff_t ignore;
30453 s = Fprevious_single_property_change
30454 (make_number (pos + 1), Qmouse_face, object, Qnil);
30455 e = Fnext_single_property_change
30456 (position, Qmouse_face, object, Qnil);
30457 if (NILP (s))
30458 s = make_number (0);
30459 if (NILP (e))
30460 e = make_number (SCHARS (object));
30461 mouse_face_from_string_pos (w, hlinfo, object,
30462 XINT (s), XINT (e));
30463 hlinfo->mouse_face_past_end = false;
30464 hlinfo->mouse_face_window = window;
30465 hlinfo->mouse_face_face_id
30466 = face_at_string_position (w, object, pos, 0, &ignore,
30467 glyph->face_id, true);
30468 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30469 cursor = No_Cursor;
30471 else
30473 /* The mouse-highlighting, if any, comes from an overlay
30474 or text property in the buffer. */
30475 Lisp_Object buffer UNINIT;
30476 Lisp_Object disp_string UNINIT;
30478 if (STRINGP (object))
30480 /* If we are on a display string with no mouse-face,
30481 check if the text under it has one. */
30482 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30483 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30484 pos = string_buffer_position (object, start);
30485 if (pos > 0)
30487 mouse_face = get_char_property_and_overlay
30488 (make_number (pos), Qmouse_face, w->contents, &overlay);
30489 buffer = w->contents;
30490 disp_string = object;
30493 else
30495 buffer = object;
30496 disp_string = Qnil;
30499 if (!NILP (mouse_face))
30501 Lisp_Object before, after;
30502 Lisp_Object before_string, after_string;
30503 /* To correctly find the limits of mouse highlight
30504 in a bidi-reordered buffer, we must not use the
30505 optimization of limiting the search in
30506 previous-single-property-change and
30507 next-single-property-change, because
30508 rows_from_pos_range needs the real start and end
30509 positions to DTRT in this case. That's because
30510 the first row visible in a window does not
30511 necessarily display the character whose position
30512 is the smallest. */
30513 Lisp_Object lim1
30514 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30515 ? Fmarker_position (w->start)
30516 : Qnil;
30517 Lisp_Object lim2
30518 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30519 ? make_number (BUF_Z (XBUFFER (buffer))
30520 - w->window_end_pos)
30521 : Qnil;
30523 if (NILP (overlay))
30525 /* Handle the text property case. */
30526 before = Fprevious_single_property_change
30527 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30528 after = Fnext_single_property_change
30529 (make_number (pos), Qmouse_face, buffer, lim2);
30530 before_string = after_string = Qnil;
30532 else
30534 /* Handle the overlay case. */
30535 before = Foverlay_start (overlay);
30536 after = Foverlay_end (overlay);
30537 before_string = Foverlay_get (overlay, Qbefore_string);
30538 after_string = Foverlay_get (overlay, Qafter_string);
30540 if (!STRINGP (before_string)) before_string = Qnil;
30541 if (!STRINGP (after_string)) after_string = Qnil;
30544 mouse_face_from_buffer_pos (window, hlinfo, pos,
30545 NILP (before)
30547 : XFASTINT (before),
30548 NILP (after)
30549 ? BUF_Z (XBUFFER (buffer))
30550 : XFASTINT (after),
30551 before_string, after_string,
30552 disp_string);
30553 cursor = No_Cursor;
30558 check_help_echo:
30560 /* Look for a `help-echo' property. */
30561 if (NILP (help_echo_string)) {
30562 Lisp_Object help, overlay;
30564 /* Check overlays first. */
30565 help = overlay = Qnil;
30566 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30568 overlay = overlay_vec[i];
30569 help = Foverlay_get (overlay, Qhelp_echo);
30572 if (!NILP (help))
30574 help_echo_string = help;
30575 help_echo_window = window;
30576 help_echo_object = overlay;
30577 help_echo_pos = pos;
30579 else
30581 Lisp_Object obj = glyph->object;
30582 ptrdiff_t charpos = glyph->charpos;
30584 /* Try text properties. */
30585 if (STRINGP (obj)
30586 && charpos >= 0
30587 && charpos < SCHARS (obj))
30589 help = Fget_text_property (make_number (charpos),
30590 Qhelp_echo, obj);
30591 if (NILP (help))
30593 /* If the string itself doesn't specify a help-echo,
30594 see if the buffer text ``under'' it does. */
30595 struct glyph_row *r
30596 = MATRIX_ROW (w->current_matrix, vpos);
30597 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30598 ptrdiff_t p = string_buffer_position (obj, start);
30599 if (p > 0)
30601 help = Fget_char_property (make_number (p),
30602 Qhelp_echo, w->contents);
30603 if (!NILP (help))
30605 charpos = p;
30606 obj = w->contents;
30611 else if (BUFFERP (obj)
30612 && charpos >= BEGV
30613 && charpos < ZV)
30614 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30615 obj);
30617 if (!NILP (help))
30619 help_echo_string = help;
30620 help_echo_window = window;
30621 help_echo_object = obj;
30622 help_echo_pos = charpos;
30627 #ifdef HAVE_WINDOW_SYSTEM
30628 /* Look for a `pointer' property. */
30629 if (FRAME_WINDOW_P (f) && NILP (pointer))
30631 /* Check overlays first. */
30632 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30633 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30635 if (NILP (pointer))
30637 Lisp_Object obj = glyph->object;
30638 ptrdiff_t charpos = glyph->charpos;
30640 /* Try text properties. */
30641 if (STRINGP (obj)
30642 && charpos >= 0
30643 && charpos < SCHARS (obj))
30645 pointer = Fget_text_property (make_number (charpos),
30646 Qpointer, obj);
30647 if (NILP (pointer))
30649 /* If the string itself doesn't specify a pointer,
30650 see if the buffer text ``under'' it does. */
30651 struct glyph_row *r
30652 = MATRIX_ROW (w->current_matrix, vpos);
30653 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30654 ptrdiff_t p = string_buffer_position (obj, start);
30655 if (p > 0)
30656 pointer = Fget_char_property (make_number (p),
30657 Qpointer, w->contents);
30660 else if (BUFFERP (obj)
30661 && charpos >= BEGV
30662 && charpos < ZV)
30663 pointer = Fget_text_property (make_number (charpos),
30664 Qpointer, obj);
30667 #endif /* HAVE_WINDOW_SYSTEM */
30669 BEGV = obegv;
30670 ZV = ozv;
30671 current_buffer = obuf;
30672 SAFE_FREE ();
30675 set_cursor:
30676 define_frame_cursor1 (f, cursor, pointer);
30680 /* EXPORT for RIF:
30681 Clear any mouse-face on window W. This function is part of the
30682 redisplay interface, and is called from try_window_id and similar
30683 functions to ensure the mouse-highlight is off. */
30685 void
30686 x_clear_window_mouse_face (struct window *w)
30688 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30689 Lisp_Object window;
30691 block_input ();
30692 XSETWINDOW (window, w);
30693 if (EQ (window, hlinfo->mouse_face_window))
30694 clear_mouse_face (hlinfo);
30695 unblock_input ();
30699 /* EXPORT:
30700 Just discard the mouse face information for frame F, if any.
30701 This is used when the size of F is changed. */
30703 void
30704 cancel_mouse_face (struct frame *f)
30706 Lisp_Object window;
30707 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30709 window = hlinfo->mouse_face_window;
30710 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30711 reset_mouse_highlight (hlinfo);
30716 /***********************************************************************
30717 Exposure Events
30718 ***********************************************************************/
30720 #ifdef HAVE_WINDOW_SYSTEM
30722 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30723 which intersects rectangle R. R is in window-relative coordinates. */
30725 static void
30726 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30727 enum glyph_row_area area)
30729 struct glyph *first = row->glyphs[area];
30730 struct glyph *end = row->glyphs[area] + row->used[area];
30731 struct glyph *last;
30732 int first_x, start_x, x;
30734 if (area == TEXT_AREA && row->fill_line_p)
30735 /* If row extends face to end of line write the whole line. */
30736 draw_glyphs (w, 0, row, area,
30737 0, row->used[area],
30738 DRAW_NORMAL_TEXT, 0);
30739 else
30741 /* Set START_X to the window-relative start position for drawing glyphs of
30742 AREA. The first glyph of the text area can be partially visible.
30743 The first glyphs of other areas cannot. */
30744 start_x = window_box_left_offset (w, area);
30745 x = start_x;
30746 if (area == TEXT_AREA)
30747 x += row->x;
30749 /* Find the first glyph that must be redrawn. */
30750 while (first < end
30751 && x + first->pixel_width < r->x)
30753 x += first->pixel_width;
30754 ++first;
30757 /* Find the last one. */
30758 last = first;
30759 first_x = x;
30760 /* Use a signed int intermediate value to avoid catastrophic
30761 failures due to comparison between signed and unsigned, when
30762 x is negative (can happen for wide images that are hscrolled). */
30763 int r_end = r->x + r->width;
30764 while (last < end && x < r_end)
30766 x += last->pixel_width;
30767 ++last;
30770 /* Repaint. */
30771 if (last > first)
30772 draw_glyphs (w, first_x - start_x, row, area,
30773 first - row->glyphs[area], last - row->glyphs[area],
30774 DRAW_NORMAL_TEXT, 0);
30779 /* Redraw the parts of the glyph row ROW on window W intersecting
30780 rectangle R. R is in window-relative coordinates. Value is
30781 true if mouse-face was overwritten. */
30783 static bool
30784 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30786 eassert (row->enabled_p);
30788 if (row->mode_line_p || w->pseudo_window_p)
30789 draw_glyphs (w, 0, row, TEXT_AREA,
30790 0, row->used[TEXT_AREA],
30791 DRAW_NORMAL_TEXT, 0);
30792 else
30794 if (row->used[LEFT_MARGIN_AREA])
30795 expose_area (w, row, r, LEFT_MARGIN_AREA);
30796 if (row->used[TEXT_AREA])
30797 expose_area (w, row, r, TEXT_AREA);
30798 if (row->used[RIGHT_MARGIN_AREA])
30799 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30800 draw_row_fringe_bitmaps (w, row);
30803 return row->mouse_face_p;
30807 /* Redraw those parts of glyphs rows during expose event handling that
30808 overlap other rows. Redrawing of an exposed line writes over parts
30809 of lines overlapping that exposed line; this function fixes that.
30811 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30812 row in W's current matrix that is exposed and overlaps other rows.
30813 LAST_OVERLAPPING_ROW is the last such row. */
30815 static void
30816 expose_overlaps (struct window *w,
30817 struct glyph_row *first_overlapping_row,
30818 struct glyph_row *last_overlapping_row,
30819 XRectangle *r)
30821 struct glyph_row *row;
30823 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30824 if (row->overlapping_p)
30826 eassert (row->enabled_p && !row->mode_line_p);
30828 row->clip = r;
30829 if (row->used[LEFT_MARGIN_AREA])
30830 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30832 if (row->used[TEXT_AREA])
30833 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30835 if (row->used[RIGHT_MARGIN_AREA])
30836 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30837 row->clip = NULL;
30842 /* Return true if W's cursor intersects rectangle R. */
30844 static bool
30845 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30847 XRectangle cr, result;
30848 struct glyph *cursor_glyph;
30849 struct glyph_row *row;
30851 if (w->phys_cursor.vpos >= 0
30852 && w->phys_cursor.vpos < w->current_matrix->nrows
30853 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30854 row->enabled_p)
30855 && row->cursor_in_fringe_p)
30857 /* Cursor is in the fringe. */
30858 cr.x = window_box_right_offset (w,
30859 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30860 ? RIGHT_MARGIN_AREA
30861 : TEXT_AREA));
30862 cr.y = row->y;
30863 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30864 cr.height = row->height;
30865 return x_intersect_rectangles (&cr, r, &result);
30868 cursor_glyph = get_phys_cursor_glyph (w);
30869 if (cursor_glyph)
30871 /* r is relative to W's box, but w->phys_cursor.x is relative
30872 to left edge of W's TEXT area. Adjust it. */
30873 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30874 cr.y = w->phys_cursor.y;
30875 cr.width = cursor_glyph->pixel_width;
30876 cr.height = w->phys_cursor_height;
30877 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30878 I assume the effect is the same -- and this is portable. */
30879 return x_intersect_rectangles (&cr, r, &result);
30881 /* If we don't understand the format, pretend we're not in the hot-spot. */
30882 return false;
30886 /* EXPORT:
30887 Draw a vertical window border to the right of window W if W doesn't
30888 have vertical scroll bars. */
30890 void
30891 x_draw_vertical_border (struct window *w)
30893 struct frame *f = XFRAME (WINDOW_FRAME (w));
30895 /* We could do better, if we knew what type of scroll-bar the adjacent
30896 windows (on either side) have... But we don't :-(
30897 However, I think this works ok. ++KFS 2003-04-25 */
30899 /* Redraw borders between horizontally adjacent windows. Don't
30900 do it for frames with vertical scroll bars because either the
30901 right scroll bar of a window, or the left scroll bar of its
30902 neighbor will suffice as a border. */
30903 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30904 return;
30906 /* Note: It is necessary to redraw both the left and the right
30907 borders, for when only this single window W is being
30908 redisplayed. */
30909 if (!WINDOW_RIGHTMOST_P (w)
30910 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30912 int x0, x1, y0, y1;
30914 window_box_edges (w, &x0, &y0, &x1, &y1);
30915 y1 -= 1;
30917 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30918 x1 -= 1;
30920 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30923 if (!WINDOW_LEFTMOST_P (w)
30924 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30926 int x0, x1, y0, y1;
30928 window_box_edges (w, &x0, &y0, &x1, &y1);
30929 y1 -= 1;
30931 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30932 x0 -= 1;
30934 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30939 /* Draw window dividers for window W. */
30941 void
30942 x_draw_right_divider (struct window *w)
30944 struct frame *f = WINDOW_XFRAME (w);
30946 if (w->mini || w->pseudo_window_p)
30947 return;
30948 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30950 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30951 int x1 = WINDOW_RIGHT_EDGE_X (w);
30952 int y0 = WINDOW_TOP_EDGE_Y (w);
30953 /* The bottom divider prevails. */
30954 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30956 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30960 static void
30961 x_draw_bottom_divider (struct window *w)
30963 struct frame *f = XFRAME (WINDOW_FRAME (w));
30965 if (w->mini || w->pseudo_window_p)
30966 return;
30967 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30969 int x0 = WINDOW_LEFT_EDGE_X (w);
30970 int x1 = WINDOW_RIGHT_EDGE_X (w);
30971 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30972 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30974 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30978 /* Redraw the part of window W intersection rectangle FR. Pixel
30979 coordinates in FR are frame-relative. Call this function with
30980 input blocked. Value is true if the exposure overwrites
30981 mouse-face. */
30983 static bool
30984 expose_window (struct window *w, XRectangle *fr)
30986 struct frame *f = XFRAME (w->frame);
30987 XRectangle wr, r;
30988 bool mouse_face_overwritten_p = false;
30990 /* If window is not yet fully initialized, do nothing. This can
30991 happen when toolkit scroll bars are used and a window is split.
30992 Reconfiguring the scroll bar will generate an expose for a newly
30993 created window. */
30994 if (w->current_matrix == NULL)
30995 return false;
30997 /* When we're currently updating the window, display and current
30998 matrix usually don't agree. Arrange for a thorough display
30999 later. */
31000 if (w->must_be_updated_p)
31002 SET_FRAME_GARBAGED (f);
31003 return false;
31006 /* Frame-relative pixel rectangle of W. */
31007 wr.x = WINDOW_LEFT_EDGE_X (w);
31008 wr.y = WINDOW_TOP_EDGE_Y (w);
31009 wr.width = WINDOW_PIXEL_WIDTH (w);
31010 wr.height = WINDOW_PIXEL_HEIGHT (w);
31012 if (x_intersect_rectangles (fr, &wr, &r))
31014 int yb = window_text_bottom_y (w);
31015 struct glyph_row *row;
31016 struct glyph_row *first_overlapping_row, *last_overlapping_row;
31018 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
31019 r.x, r.y, r.width, r.height));
31021 /* Convert to window coordinates. */
31022 r.x -= WINDOW_LEFT_EDGE_X (w);
31023 r.y -= WINDOW_TOP_EDGE_Y (w);
31025 /* Turn off the cursor. */
31026 bool cursor_cleared_p = (!w->pseudo_window_p
31027 && phys_cursor_in_rect_p (w, &r));
31028 if (cursor_cleared_p)
31029 x_clear_cursor (w);
31031 /* If the row containing the cursor extends face to end of line,
31032 then expose_area might overwrite the cursor outside the
31033 rectangle and thus notice_overwritten_cursor might clear
31034 w->phys_cursor_on_p. We remember the original value and
31035 check later if it is changed. */
31036 bool phys_cursor_on_p = w->phys_cursor_on_p;
31038 /* Use a signed int intermediate value to avoid catastrophic
31039 failures due to comparison between signed and unsigned, when
31040 y0 or y1 is negative (can happen for tall images). */
31041 int r_bottom = r.y + r.height;
31043 /* Update lines intersecting rectangle R. */
31044 first_overlapping_row = last_overlapping_row = NULL;
31045 for (row = w->current_matrix->rows;
31046 row->enabled_p;
31047 ++row)
31049 int y0 = row->y;
31050 int y1 = MATRIX_ROW_BOTTOM_Y (row);
31052 if ((y0 >= r.y && y0 < r_bottom)
31053 || (y1 > r.y && y1 < r_bottom)
31054 || (r.y >= y0 && r.y < y1)
31055 || (r_bottom > y0 && r_bottom < y1))
31057 /* A header line may be overlapping, but there is no need
31058 to fix overlapping areas for them. KFS 2005-02-12 */
31059 if (row->overlapping_p && !row->mode_line_p)
31061 if (first_overlapping_row == NULL)
31062 first_overlapping_row = row;
31063 last_overlapping_row = row;
31066 row->clip = fr;
31067 if (expose_line (w, row, &r))
31068 mouse_face_overwritten_p = true;
31069 row->clip = NULL;
31071 else if (row->overlapping_p)
31073 /* We must redraw a row overlapping the exposed area. */
31074 if (y0 < r.y
31075 ? y0 + row->phys_height > r.y
31076 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
31078 if (first_overlapping_row == NULL)
31079 first_overlapping_row = row;
31080 last_overlapping_row = row;
31084 if (y1 >= yb)
31085 break;
31088 /* Display the mode line if there is one. */
31089 if (WINDOW_WANTS_MODELINE_P (w)
31090 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
31091 row->enabled_p)
31092 && row->y < r_bottom)
31094 if (expose_line (w, row, &r))
31095 mouse_face_overwritten_p = true;
31098 if (!w->pseudo_window_p)
31100 /* Fix the display of overlapping rows. */
31101 if (first_overlapping_row)
31102 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
31103 fr);
31105 /* Draw border between windows. */
31106 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
31107 x_draw_right_divider (w);
31108 else
31109 x_draw_vertical_border (w);
31111 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
31112 x_draw_bottom_divider (w);
31114 /* Turn the cursor on again. */
31115 if (cursor_cleared_p
31116 || (phys_cursor_on_p && !w->phys_cursor_on_p))
31117 update_window_cursor (w, true);
31121 return mouse_face_overwritten_p;
31126 /* Redraw (parts) of all windows in the window tree rooted at W that
31127 intersect R. R contains frame pixel coordinates. Value is
31128 true if the exposure overwrites mouse-face. */
31130 static bool
31131 expose_window_tree (struct window *w, XRectangle *r)
31133 struct frame *f = XFRAME (w->frame);
31134 bool mouse_face_overwritten_p = false;
31136 while (w && !FRAME_GARBAGED_P (f))
31138 mouse_face_overwritten_p
31139 |= (WINDOWP (w->contents)
31140 ? expose_window_tree (XWINDOW (w->contents), r)
31141 : expose_window (w, r));
31143 w = NILP (w->next) ? NULL : XWINDOW (w->next);
31146 return mouse_face_overwritten_p;
31150 /* EXPORT:
31151 Redisplay an exposed area of frame F. X and Y are the upper-left
31152 corner of the exposed rectangle. W and H are width and height of
31153 the exposed area. All are pixel values. W or H zero means redraw
31154 the entire frame. */
31156 void
31157 expose_frame (struct frame *f, int x, int y, int w, int h)
31159 XRectangle r;
31160 bool mouse_face_overwritten_p = false;
31162 TRACE ((stderr, "expose_frame "));
31164 /* No need to redraw if frame will be redrawn soon. */
31165 if (FRAME_GARBAGED_P (f))
31167 TRACE ((stderr, " garbaged\n"));
31168 return;
31171 /* If basic faces haven't been realized yet, there is no point in
31172 trying to redraw anything. This can happen when we get an expose
31173 event while Emacs is starting, e.g. by moving another window. */
31174 if (FRAME_FACE_CACHE (f) == NULL
31175 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31177 TRACE ((stderr, " no faces\n"));
31178 return;
31181 if (w == 0 || h == 0)
31183 r.x = r.y = 0;
31184 r.width = FRAME_TEXT_WIDTH (f);
31185 r.height = FRAME_TEXT_HEIGHT (f);
31187 else
31189 r.x = x;
31190 r.y = y;
31191 r.width = w;
31192 r.height = h;
31195 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31196 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31198 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31199 if (WINDOWP (f->tool_bar_window))
31200 mouse_face_overwritten_p
31201 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31202 #endif
31204 #ifdef HAVE_X_WINDOWS
31205 #ifndef MSDOS
31206 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31207 if (WINDOWP (f->menu_bar_window))
31208 mouse_face_overwritten_p
31209 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31210 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31211 #endif
31212 #endif
31214 /* Some window managers support a focus-follows-mouse style with
31215 delayed raising of frames. Imagine a partially obscured frame,
31216 and moving the mouse into partially obscured mouse-face on that
31217 frame. The visible part of the mouse-face will be highlighted,
31218 then the WM raises the obscured frame. With at least one WM, KDE
31219 2.1, Emacs is not getting any event for the raising of the frame
31220 (even tried with SubstructureRedirectMask), only Expose events.
31221 These expose events will draw text normally, i.e. not
31222 highlighted. Which means we must redo the highlight here.
31223 Subsume it under ``we love X''. --gerd 2001-08-15 */
31224 /* Included in Windows version because Windows most likely does not
31225 do the right thing if any third party tool offers
31226 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31227 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31229 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31230 if (f == hlinfo->mouse_face_mouse_frame)
31232 int mouse_x = hlinfo->mouse_face_mouse_x;
31233 int mouse_y = hlinfo->mouse_face_mouse_y;
31234 clear_mouse_face (hlinfo);
31235 note_mouse_highlight (f, mouse_x, mouse_y);
31241 /* EXPORT:
31242 Determine the intersection of two rectangles R1 and R2. Return
31243 the intersection in *RESULT. Value is true if RESULT is not
31244 empty. */
31246 bool
31247 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31249 XRectangle *left, *right;
31250 XRectangle *upper, *lower;
31251 bool intersection_p = false;
31253 /* Rearrange so that R1 is the left-most rectangle. */
31254 if (r1->x < r2->x)
31255 left = r1, right = r2;
31256 else
31257 left = r2, right = r1;
31259 /* X0 of the intersection is right.x0, if this is inside R1,
31260 otherwise there is no intersection. */
31261 if (right->x <= left->x + left->width)
31263 result->x = right->x;
31265 /* The right end of the intersection is the minimum of
31266 the right ends of left and right. */
31267 result->width = (min (left->x + left->width, right->x + right->width)
31268 - result->x);
31270 /* Same game for Y. */
31271 if (r1->y < r2->y)
31272 upper = r1, lower = r2;
31273 else
31274 upper = r2, lower = r1;
31276 /* The upper end of the intersection is lower.y0, if this is inside
31277 of upper. Otherwise, there is no intersection. */
31278 if (lower->y <= upper->y + upper->height)
31280 result->y = lower->y;
31282 /* The lower end of the intersection is the minimum of the lower
31283 ends of upper and lower. */
31284 result->height = (min (lower->y + lower->height,
31285 upper->y + upper->height)
31286 - result->y);
31287 intersection_p = true;
31291 return intersection_p;
31294 #endif /* HAVE_WINDOW_SYSTEM */
31297 /***********************************************************************
31298 Initialization
31299 ***********************************************************************/
31301 void
31302 syms_of_xdisp (void)
31304 Vwith_echo_area_save_vector = Qnil;
31305 staticpro (&Vwith_echo_area_save_vector);
31307 Vmessage_stack = Qnil;
31308 staticpro (&Vmessage_stack);
31310 /* Non-nil means don't actually do any redisplay. */
31311 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31313 DEFSYM (Qredisplay_internal_xC_functionx, "redisplay_internal (C function)");
31315 DEFVAR_BOOL("inhibit-message", inhibit_message,
31316 doc: /* Non-nil means calls to `message' are not displayed.
31317 They are still logged to the *Messages* buffer. */);
31318 inhibit_message = 0;
31320 message_dolog_marker1 = Fmake_marker ();
31321 staticpro (&message_dolog_marker1);
31322 message_dolog_marker2 = Fmake_marker ();
31323 staticpro (&message_dolog_marker2);
31324 message_dolog_marker3 = Fmake_marker ();
31325 staticpro (&message_dolog_marker3);
31327 defsubr (&Sset_buffer_redisplay);
31328 #ifdef GLYPH_DEBUG
31329 defsubr (&Sdump_frame_glyph_matrix);
31330 defsubr (&Sdump_glyph_matrix);
31331 defsubr (&Sdump_glyph_row);
31332 defsubr (&Sdump_tool_bar_row);
31333 defsubr (&Strace_redisplay);
31334 defsubr (&Strace_to_stderr);
31335 #endif
31336 #ifdef HAVE_WINDOW_SYSTEM
31337 defsubr (&Stool_bar_height);
31338 defsubr (&Slookup_image_map);
31339 #endif
31340 defsubr (&Sline_pixel_height);
31341 defsubr (&Sformat_mode_line);
31342 defsubr (&Sinvisible_p);
31343 defsubr (&Scurrent_bidi_paragraph_direction);
31344 defsubr (&Swindow_text_pixel_size);
31345 defsubr (&Smove_point_visually);
31346 defsubr (&Sbidi_find_overridden_directionality);
31348 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31349 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31350 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31351 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31352 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31353 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31354 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31355 DEFSYM (Qeval, "eval");
31356 DEFSYM (QCdata, ":data");
31358 /* Names of text properties relevant for redisplay. */
31359 DEFSYM (Qdisplay, "display");
31360 DEFSYM (Qspace_width, "space-width");
31361 DEFSYM (Qraise, "raise");
31362 DEFSYM (Qslice, "slice");
31363 DEFSYM (Qspace, "space");
31364 DEFSYM (Qmargin, "margin");
31365 DEFSYM (Qpointer, "pointer");
31366 DEFSYM (Qleft_margin, "left-margin");
31367 DEFSYM (Qright_margin, "right-margin");
31368 DEFSYM (Qcenter, "center");
31369 DEFSYM (Qline_height, "line-height");
31370 DEFSYM (QCalign_to, ":align-to");
31371 DEFSYM (QCrelative_width, ":relative-width");
31372 DEFSYM (QCrelative_height, ":relative-height");
31373 DEFSYM (QCeval, ":eval");
31374 DEFSYM (QCpropertize, ":propertize");
31375 DEFSYM (QCfile, ":file");
31376 DEFSYM (Qfontified, "fontified");
31377 DEFSYM (Qfontification_functions, "fontification-functions");
31379 /* Name of the face used to highlight trailing whitespace. */
31380 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31382 /* Name and number of the face used to highlight escape glyphs. */
31383 DEFSYM (Qescape_glyph, "escape-glyph");
31385 /* Name and number of the face used to highlight non-breaking
31386 spaces/hyphens. */
31387 DEFSYM (Qnobreak_space, "nobreak-space");
31388 DEFSYM (Qnobreak_hyphen, "nobreak-hyphen");
31390 /* The symbol 'image' which is the car of the lists used to represent
31391 images in Lisp. Also a tool bar style. */
31392 DEFSYM (Qimage, "image");
31394 /* Tool bar styles. */
31395 DEFSYM (Qtext, "text");
31396 DEFSYM (Qboth, "both");
31397 DEFSYM (Qboth_horiz, "both-horiz");
31398 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31400 /* The image map types. */
31401 DEFSYM (QCmap, ":map");
31402 DEFSYM (QCpointer, ":pointer");
31403 DEFSYM (Qrect, "rect");
31404 DEFSYM (Qcircle, "circle");
31405 DEFSYM (Qpoly, "poly");
31407 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31409 DEFSYM (Qgrow_only, "grow-only");
31410 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31411 DEFSYM (Qposition, "position");
31412 DEFSYM (Qbuffer_position, "buffer-position");
31413 DEFSYM (Qobject, "object");
31415 /* Cursor shapes. */
31416 DEFSYM (Qbar, "bar");
31417 DEFSYM (Qhbar, "hbar");
31418 DEFSYM (Qbox, "box");
31419 DEFSYM (Qhollow, "hollow");
31421 /* Pointer shapes. */
31422 DEFSYM (Qhand, "hand");
31423 DEFSYM (Qarrow, "arrow");
31424 /* also Qtext */
31426 DEFSYM (Qdragging, "dragging");
31428 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31430 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31431 staticpro (&list_of_error);
31433 /* Values of those variables at last redisplay are stored as
31434 properties on 'overlay-arrow-position' symbol. However, if
31435 Voverlay_arrow_position is a marker, last-arrow-position is its
31436 numerical position. */
31437 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31438 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31440 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31441 properties on a symbol in overlay-arrow-variable-list. */
31442 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31443 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31445 echo_buffer[0] = echo_buffer[1] = Qnil;
31446 staticpro (&echo_buffer[0]);
31447 staticpro (&echo_buffer[1]);
31449 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31450 staticpro (&echo_area_buffer[0]);
31451 staticpro (&echo_area_buffer[1]);
31453 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31454 staticpro (&Vmessages_buffer_name);
31456 mode_line_proptrans_alist = Qnil;
31457 staticpro (&mode_line_proptrans_alist);
31458 mode_line_string_list = Qnil;
31459 staticpro (&mode_line_string_list);
31460 mode_line_string_face = Qnil;
31461 staticpro (&mode_line_string_face);
31462 mode_line_string_face_prop = Qnil;
31463 staticpro (&mode_line_string_face_prop);
31464 Vmode_line_unwind_vector = Qnil;
31465 staticpro (&Vmode_line_unwind_vector);
31467 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31469 help_echo_string = Qnil;
31470 staticpro (&help_echo_string);
31471 help_echo_object = Qnil;
31472 staticpro (&help_echo_object);
31473 help_echo_window = Qnil;
31474 staticpro (&help_echo_window);
31475 previous_help_echo_string = Qnil;
31476 staticpro (&previous_help_echo_string);
31477 help_echo_pos = -1;
31479 DEFSYM (Qright_to_left, "right-to-left");
31480 DEFSYM (Qleft_to_right, "left-to-right");
31481 defsubr (&Sbidi_resolved_levels);
31483 #ifdef HAVE_WINDOW_SYSTEM
31484 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31485 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31486 For example, if a block cursor is over a tab, it will be drawn as
31487 wide as that tab on the display. */);
31488 x_stretch_cursor_p = 0;
31489 #endif
31491 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31492 doc: /* Non-nil means highlight trailing whitespace.
31493 The face used for trailing whitespace is `trailing-whitespace'. */);
31494 Vshow_trailing_whitespace = Qnil;
31496 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31497 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31498 If the value is t, Emacs highlights non-ASCII chars which have the
31499 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31500 or `nobreak-hyphen' face respectively.
31502 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31503 U+2011 (non-breaking hyphen) are affected.
31505 Any other non-nil value means to display these characters as a escape
31506 glyph followed by an ordinary space or hyphen.
31508 A value of nil means no special handling of these characters. */);
31509 Vnobreak_char_display = Qt;
31511 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31512 doc: /* The pointer shape to show in void text areas.
31513 A value of nil means to show the text pointer. Other options are
31514 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31515 `hourglass'. */);
31516 Vvoid_text_area_pointer = Qarrow;
31518 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31519 doc: /* Non-nil means don't actually do any redisplay.
31520 This is used for internal purposes. */);
31521 Vinhibit_redisplay = Qnil;
31523 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31524 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31525 Vglobal_mode_string = Qnil;
31527 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31528 doc: /* Marker for where to display an arrow on top of the buffer text.
31529 This must be the beginning of a line in order to work.
31530 See also `overlay-arrow-string'. */);
31531 Voverlay_arrow_position = Qnil;
31533 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31534 doc: /* String to display as an arrow in non-window frames.
31535 See also `overlay-arrow-position'. */);
31536 Voverlay_arrow_string = build_pure_c_string ("=>");
31538 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31539 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31540 The symbols on this list are examined during redisplay to determine
31541 where to display overlay arrows. */);
31542 Voverlay_arrow_variable_list
31543 = list1 (intern_c_string ("overlay-arrow-position"));
31545 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31546 doc: /* The number of lines to try scrolling a window by when point moves out.
31547 If that fails to bring point back on frame, point is centered instead.
31548 If this is zero, point is always centered after it moves off frame.
31549 If you want scrolling to always be a line at a time, you should set
31550 `scroll-conservatively' to a large value rather than set this to 1. */);
31552 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31553 doc: /* Scroll up to this many lines, to bring point back on screen.
31554 If point moves off-screen, redisplay will scroll by up to
31555 `scroll-conservatively' lines in order to bring point just barely
31556 onto the screen again. If that cannot be done, then redisplay
31557 recenters point as usual.
31559 If the value is greater than 100, redisplay will never recenter point,
31560 but will always scroll just enough text to bring point into view, even
31561 if you move far away.
31563 A value of zero means always recenter point if it moves off screen. */);
31564 scroll_conservatively = 0;
31566 DEFVAR_INT ("scroll-margin", scroll_margin,
31567 doc: /* Number of lines of margin at the top and bottom of a window.
31568 Recenter the window whenever point gets within this many lines
31569 of the top or bottom of the window. */);
31570 scroll_margin = 0;
31572 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31573 doc: /* Pixels per inch value for non-window system displays.
31574 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31575 Vdisplay_pixels_per_inch = make_float (72.0);
31577 #ifdef GLYPH_DEBUG
31578 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31579 #endif
31581 DEFVAR_LISP ("truncate-partial-width-windows",
31582 Vtruncate_partial_width_windows,
31583 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31584 For an integer value, truncate lines in each window narrower than the
31585 full frame width, provided the total window width in column units is less
31586 than that integer; otherwise, respect the value of `truncate-lines'.
31587 The total width of the window is as returned by `window-total-width', it
31588 includes the fringes, the continuation and truncation glyphs, the
31589 display margins (if any), and the scroll bar
31591 For any other non-nil value, truncate lines in all windows that do
31592 not span the full frame width.
31594 A value of nil means to respect the value of `truncate-lines'.
31596 If `word-wrap' is enabled, you might want to reduce this. */);
31597 Vtruncate_partial_width_windows = make_number (50);
31599 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31600 doc: /* Maximum buffer size for which line number should be displayed.
31601 If the buffer is bigger than this, the line number does not appear
31602 in the mode line. A value of nil means no limit. */);
31603 Vline_number_display_limit = Qnil;
31605 DEFVAR_INT ("line-number-display-limit-width",
31606 line_number_display_limit_width,
31607 doc: /* Maximum line width (in characters) for line number display.
31608 If the average length of the lines near point is bigger than this, then the
31609 line number may be omitted from the mode line. */);
31610 line_number_display_limit_width = 200;
31612 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31613 doc: /* Non-nil means highlight region even in nonselected windows. */);
31614 highlight_nonselected_windows = false;
31616 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31617 doc: /* Non-nil if more than one frame is visible on this display.
31618 Minibuffer-only frames don't count, but iconified frames do.
31619 This variable is not guaranteed to be accurate except while processing
31620 `frame-title-format' and `icon-title-format'. */);
31622 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31623 doc: /* Template for displaying the title bar of visible frames.
31624 \(Assuming the window manager supports this feature.)
31626 This variable has the same structure as `mode-line-format', except that
31627 the %c and %l constructs are ignored. It is used only on frames for
31628 which no explicit name has been set (see `modify-frame-parameters'). */);
31630 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31631 doc: /* Template for displaying the title bar of an iconified frame.
31632 \(Assuming the window manager supports this feature.)
31633 This variable has the same structure as `mode-line-format' (which see),
31634 and is used only on frames for which no explicit name has been set
31635 \(see `modify-frame-parameters'). */);
31636 Vicon_title_format
31637 = Vframe_title_format
31638 = listn (CONSTYPE_PURE, 3,
31639 intern_c_string ("multiple-frames"),
31640 build_pure_c_string ("%b"),
31641 listn (CONSTYPE_PURE, 4,
31642 empty_unibyte_string,
31643 intern_c_string ("invocation-name"),
31644 build_pure_c_string ("@"),
31645 intern_c_string ("system-name")));
31647 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31648 doc: /* Maximum number of lines to keep in the message log buffer.
31649 If nil, disable message logging. If t, log messages but don't truncate
31650 the buffer when it becomes large. */);
31651 Vmessage_log_max = make_number (1000);
31653 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31654 doc: /* List of functions to call before redisplaying a window with scrolling.
31655 Each function is called with two arguments, the window and its new
31656 display-start position.
31657 These functions are called whenever the `window-start' marker is modified,
31658 either to point into another buffer (e.g. via `set-window-buffer') or another
31659 place in the same buffer.
31660 Note that the value of `window-end' is not valid when these functions are
31661 called.
31663 Warning: Do not use this feature to alter the way the window
31664 is scrolled. It is not designed for that, and such use probably won't
31665 work. */);
31666 Vwindow_scroll_functions = Qnil;
31668 DEFVAR_LISP ("window-text-change-functions",
31669 Vwindow_text_change_functions,
31670 doc: /* Functions to call in redisplay when text in the window might change. */);
31671 Vwindow_text_change_functions = Qnil;
31673 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31674 doc: /* Functions called when redisplay of a window reaches the end trigger.
31675 Each function is called with two arguments, the window and the end trigger value.
31676 See `set-window-redisplay-end-trigger'. */);
31677 Vredisplay_end_trigger_functions = Qnil;
31679 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31680 doc: /* Non-nil means autoselect window with mouse pointer.
31681 If nil, do not autoselect windows.
31682 A positive number means delay autoselection by that many seconds: a
31683 window is autoselected only after the mouse has remained in that
31684 window for the duration of the delay.
31685 A negative number has a similar effect, but causes windows to be
31686 autoselected only after the mouse has stopped moving. (Because of
31687 the way Emacs compares mouse events, you will occasionally wait twice
31688 that time before the window gets selected.)
31689 Any other value means to autoselect window instantaneously when the
31690 mouse pointer enters it.
31692 Autoselection selects the minibuffer only if it is active, and never
31693 unselects the minibuffer if it is active.
31695 When customizing this variable make sure that the actual value of
31696 `focus-follows-mouse' matches the behavior of your window manager. */);
31697 Vmouse_autoselect_window = Qnil;
31699 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31700 doc: /* Non-nil means automatically resize tool-bars.
31701 This dynamically changes the tool-bar's height to the minimum height
31702 that is needed to make all tool-bar items visible.
31703 If value is `grow-only', the tool-bar's height is only increased
31704 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31705 Vauto_resize_tool_bars = Qt;
31707 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31708 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31709 auto_raise_tool_bar_buttons_p = true;
31711 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31712 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31713 make_cursor_line_fully_visible_p = true;
31715 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31716 doc: /* Border below tool-bar in pixels.
31717 If an integer, use it as the height of the border.
31718 If it is one of `internal-border-width' or `border-width', use the
31719 value of the corresponding frame parameter.
31720 Otherwise, no border is added below the tool-bar. */);
31721 Vtool_bar_border = Qinternal_border_width;
31723 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31724 doc: /* Margin around tool-bar buttons in pixels.
31725 If an integer, use that for both horizontal and vertical margins.
31726 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31727 HORZ specifying the horizontal margin, and VERT specifying the
31728 vertical margin. */);
31729 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31731 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31732 doc: /* Relief thickness of tool-bar buttons. */);
31733 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31735 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31736 doc: /* Tool bar style to use.
31737 It can be one of
31738 image - show images only
31739 text - show text only
31740 both - show both, text below image
31741 both-horiz - show text to the right of the image
31742 text-image-horiz - show text to the left of the image
31743 any other - use system default or image if no system default.
31745 This variable only affects the GTK+ toolkit version of Emacs. */);
31746 Vtool_bar_style = Qnil;
31748 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31749 doc: /* Maximum number of characters a label can have to be shown.
31750 The tool bar style must also show labels for this to have any effect, see
31751 `tool-bar-style'. */);
31752 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31754 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31755 doc: /* List of functions to call to fontify regions of text.
31756 Each function is called with one argument POS. Functions must
31757 fontify a region starting at POS in the current buffer, and give
31758 fontified regions the property `fontified'. */);
31759 Vfontification_functions = Qnil;
31760 Fmake_variable_buffer_local (Qfontification_functions);
31762 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31763 unibyte_display_via_language_environment,
31764 doc: /* Non-nil means display unibyte text according to language environment.
31765 Specifically, this means that raw bytes in the range 160-255 decimal
31766 are displayed by converting them to the equivalent multibyte characters
31767 according to the current language environment. As a result, they are
31768 displayed according to the current fontset.
31770 Note that this variable affects only how these bytes are displayed,
31771 but does not change the fact they are interpreted as raw bytes. */);
31772 unibyte_display_via_language_environment = false;
31774 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31775 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31776 If a float, it specifies a fraction of the mini-window frame's height.
31777 If an integer, it specifies a number of lines. */);
31778 Vmax_mini_window_height = make_float (0.25);
31780 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31781 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31782 A value of nil means don't automatically resize mini-windows.
31783 A value of t means resize them to fit the text displayed in them.
31784 A value of `grow-only', the default, means let mini-windows grow only;
31785 they return to their normal size when the minibuffer is closed, or the
31786 echo area becomes empty. */);
31787 /* Contrary to the doc string, we initialize this to nil, so that
31788 loading loadup.el won't try to resize windows before loading
31789 window.el, where some functions we need to call for this live.
31790 We assign the 'grow-only' value right after loading window.el
31791 during loadup. */
31792 Vresize_mini_windows = Qnil;
31794 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31795 doc: /* Alist specifying how to blink the cursor off.
31796 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31797 `cursor-type' frame-parameter or variable equals ON-STATE,
31798 comparing using `equal', Emacs uses OFF-STATE to specify
31799 how to blink it off. ON-STATE and OFF-STATE are values for
31800 the `cursor-type' frame parameter.
31802 If a frame's ON-STATE has no entry in this list,
31803 the frame's other specifications determine how to blink the cursor off. */);
31804 Vblink_cursor_alist = Qnil;
31806 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31807 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31808 If non-nil, windows are automatically scrolled horizontally to make
31809 point visible. */);
31810 automatic_hscrolling_p = true;
31811 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31813 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31814 doc: /* How many columns away from the window edge point is allowed to get
31815 before automatic hscrolling will horizontally scroll the window. */);
31816 hscroll_margin = 5;
31818 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31819 doc: /* How many columns to scroll the window when point gets too close to the edge.
31820 When point is less than `hscroll-margin' columns from the window
31821 edge, automatic hscrolling will scroll the window by the amount of columns
31822 determined by this variable. If its value is a positive integer, scroll that
31823 many columns. If it's a positive floating-point number, it specifies the
31824 fraction of the window's width to scroll. If it's nil or zero, point will be
31825 centered horizontally after the scroll. Any other value, including negative
31826 numbers, are treated as if the value were zero.
31828 Automatic hscrolling always moves point outside the scroll margin, so if
31829 point was more than scroll step columns inside the margin, the window will
31830 scroll more than the value given by the scroll step.
31832 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31833 and `scroll-right' overrides this variable's effect. */);
31834 Vhscroll_step = make_number (0);
31836 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31837 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31838 Bind this around calls to `message' to let it take effect. */);
31839 message_truncate_lines = false;
31841 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31842 doc: /* Normal hook run to update the menu bar definitions.
31843 Redisplay runs this hook before it redisplays the menu bar.
31844 This is used to update menus such as Buffers, whose contents depend on
31845 various data. */);
31846 Vmenu_bar_update_hook = Qnil;
31848 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31849 doc: /* Frame for which we are updating a menu.
31850 The enable predicate for a menu binding should check this variable. */);
31851 Vmenu_updating_frame = Qnil;
31853 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31854 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31855 inhibit_menubar_update = false;
31857 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31858 doc: /* Prefix prepended to all continuation lines at display time.
31859 The value may be a string, an image, or a stretch-glyph; it is
31860 interpreted in the same way as the value of a `display' text property.
31862 This variable is overridden by any `wrap-prefix' text or overlay
31863 property.
31865 To add a prefix to non-continuation lines, use `line-prefix'. */);
31866 Vwrap_prefix = Qnil;
31867 DEFSYM (Qwrap_prefix, "wrap-prefix");
31868 Fmake_variable_buffer_local (Qwrap_prefix);
31870 DEFVAR_LISP ("line-prefix", Vline_prefix,
31871 doc: /* Prefix prepended to all non-continuation lines at display time.
31872 The value may be a string, an image, or a stretch-glyph; it is
31873 interpreted in the same way as the value of a `display' text property.
31875 This variable is overridden by any `line-prefix' text or overlay
31876 property.
31878 To add a prefix to continuation lines, use `wrap-prefix'. */);
31879 Vline_prefix = Qnil;
31880 DEFSYM (Qline_prefix, "line-prefix");
31881 Fmake_variable_buffer_local (Qline_prefix);
31883 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31884 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31885 inhibit_eval_during_redisplay = false;
31887 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31888 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31889 inhibit_free_realized_faces = false;
31891 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31892 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31893 Intended for use during debugging and for testing bidi display;
31894 see biditest.el in the test suite. */);
31895 inhibit_bidi_mirroring = false;
31897 #ifdef GLYPH_DEBUG
31898 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31899 doc: /* Inhibit try_window_id display optimization. */);
31900 inhibit_try_window_id = false;
31902 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31903 doc: /* Inhibit try_window_reusing display optimization. */);
31904 inhibit_try_window_reusing = false;
31906 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31907 doc: /* Inhibit try_cursor_movement display optimization. */);
31908 inhibit_try_cursor_movement = false;
31909 #endif /* GLYPH_DEBUG */
31911 DEFVAR_INT ("overline-margin", overline_margin,
31912 doc: /* Space between overline and text, in pixels.
31913 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31914 margin to the character height. */);
31915 overline_margin = 2;
31917 DEFVAR_INT ("underline-minimum-offset",
31918 underline_minimum_offset,
31919 doc: /* Minimum distance between baseline and underline.
31920 This can improve legibility of underlined text at small font sizes,
31921 particularly when using variable `x-use-underline-position-properties'
31922 with fonts that specify an UNDERLINE_POSITION relatively close to the
31923 baseline. The default value is 1. */);
31924 underline_minimum_offset = 1;
31926 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31927 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31928 This feature only works when on a window system that can change
31929 cursor shapes. */);
31930 display_hourglass_p = true;
31932 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31933 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31934 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31936 #ifdef HAVE_WINDOW_SYSTEM
31937 hourglass_atimer = NULL;
31938 hourglass_shown_p = false;
31939 #endif /* HAVE_WINDOW_SYSTEM */
31941 /* Name of the face used to display glyphless characters. */
31942 DEFSYM (Qglyphless_char, "glyphless-char");
31944 /* Method symbols for Vglyphless_char_display. */
31945 DEFSYM (Qhex_code, "hex-code");
31946 DEFSYM (Qempty_box, "empty-box");
31947 DEFSYM (Qthin_space, "thin-space");
31948 DEFSYM (Qzero_width, "zero-width");
31950 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31951 doc: /* Function run just before redisplay.
31952 It is called with one argument, which is the set of windows that are to
31953 be redisplayed. This set can be nil (meaning, only the selected window),
31954 or t (meaning all windows). */);
31955 Vpre_redisplay_function = intern ("ignore");
31957 /* Symbol for the purpose of Vglyphless_char_display. */
31958 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31959 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31961 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31962 doc: /* Char-table defining glyphless characters.
31963 Each element, if non-nil, should be one of the following:
31964 an ASCII acronym string: display this string in a box
31965 `hex-code': display the hexadecimal code of a character in a box
31966 `empty-box': display as an empty box
31967 `thin-space': display as 1-pixel width space
31968 `zero-width': don't display
31969 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31970 display method for graphical terminals and text terminals respectively.
31971 GRAPHICAL and TEXT should each have one of the values listed above.
31973 The char-table has one extra slot to control the display of a character for
31974 which no font is found. This slot only takes effect on graphical terminals.
31975 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31976 `thin-space'. The default is `empty-box'.
31978 If a character has a non-nil entry in an active display table, the
31979 display table takes effect; in this case, Emacs does not consult
31980 `glyphless-char-display' at all. */);
31981 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31982 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31983 Qempty_box);
31985 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31986 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31987 Vdebug_on_message = Qnil;
31989 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31990 doc: /* */);
31991 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31993 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31994 doc: /* */);
31995 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31997 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31998 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31999 /* Initialize to t, since we need to disable reordering until
32000 loadup.el successfully loads charprop.el. */
32001 redisplay__inhibit_bidi = true;
32005 /* Initialize this module when Emacs starts. */
32007 void
32008 init_xdisp (void)
32010 CHARPOS (this_line_start_pos) = 0;
32012 if (!noninteractive)
32014 struct window *m = XWINDOW (minibuf_window);
32015 Lisp_Object frame = m->frame;
32016 struct frame *f = XFRAME (frame);
32017 Lisp_Object root = FRAME_ROOT_WINDOW (f);
32018 struct window *r = XWINDOW (root);
32019 int i;
32021 echo_area_window = minibuf_window;
32023 r->top_line = FRAME_TOP_MARGIN (f);
32024 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
32025 r->total_cols = FRAME_COLS (f);
32026 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
32027 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
32028 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
32030 m->top_line = FRAME_TOTAL_LINES (f) - 1;
32031 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
32032 m->total_cols = FRAME_COLS (f);
32033 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
32034 m->total_lines = 1;
32035 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
32037 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
32038 scratch_glyph_row.glyphs[TEXT_AREA + 1]
32039 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
32041 /* The default ellipsis glyphs `...'. */
32042 for (i = 0; i < 3; ++i)
32043 default_invis_vector[i] = make_number ('.');
32047 /* Allocate the buffer for frame titles.
32048 Also used for `format-mode-line'. */
32049 int size = 100;
32050 mode_line_noprop_buf = xmalloc (size);
32051 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
32052 mode_line_noprop_ptr = mode_line_noprop_buf;
32053 mode_line_target = MODE_LINE_DISPLAY;
32056 help_echo_showing_p = false;
32059 #ifdef HAVE_WINDOW_SYSTEM
32061 /* Platform-independent portion of hourglass implementation. */
32063 /* Timer function of hourglass_atimer. */
32065 static void
32066 show_hourglass (struct atimer *timer)
32068 /* The timer implementation will cancel this timer automatically
32069 after this function has run. Set hourglass_atimer to null
32070 so that we know the timer doesn't have to be canceled. */
32071 hourglass_atimer = NULL;
32073 if (!hourglass_shown_p)
32075 Lisp_Object tail, frame;
32077 block_input ();
32079 FOR_EACH_FRAME (tail, frame)
32081 struct frame *f = XFRAME (frame);
32083 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32084 && FRAME_RIF (f)->show_hourglass)
32085 FRAME_RIF (f)->show_hourglass (f);
32088 hourglass_shown_p = true;
32089 unblock_input ();
32093 /* Cancel a currently active hourglass timer, and start a new one. */
32095 void
32096 start_hourglass (void)
32098 struct timespec delay;
32100 cancel_hourglass ();
32102 if (INTEGERP (Vhourglass_delay)
32103 && XINT (Vhourglass_delay) > 0)
32104 delay = make_timespec (min (XINT (Vhourglass_delay),
32105 TYPE_MAXIMUM (time_t)),
32107 else if (FLOATP (Vhourglass_delay)
32108 && XFLOAT_DATA (Vhourglass_delay) > 0)
32109 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
32110 else
32111 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
32113 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
32114 show_hourglass, NULL);
32117 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
32118 shown. */
32120 void
32121 cancel_hourglass (void)
32123 if (hourglass_atimer)
32125 cancel_atimer (hourglass_atimer);
32126 hourglass_atimer = NULL;
32129 if (hourglass_shown_p)
32131 Lisp_Object tail, frame;
32133 block_input ();
32135 FOR_EACH_FRAME (tail, frame)
32137 struct frame *f = XFRAME (frame);
32139 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32140 && FRAME_RIF (f)->hide_hourglass)
32141 FRAME_RIF (f)->hide_hourglass (f);
32142 #ifdef HAVE_NTGUI
32143 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32144 else if (!FRAME_W32_P (f))
32145 w32_arrow_cursor ();
32146 #endif
32149 hourglass_shown_p = false;
32150 unblock_input ();
32154 #endif /* HAVE_WINDOW_SYSTEM */