Complement a coding system for encoding arguments and input to a process.
[emacs.git] / src / dispnew.c
blobd32ce48cce6a190619ee1a2b1cccac864daba3cf
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
63 #ifdef HAVE_NS
64 #include "nsterm.h"
65 #endif
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69 #include "systime.h"
70 #include <errno.h>
72 /* To get the prototype for `sleep'. */
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
82 #ifdef __GNU_LIBRARY__
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
111 struct dim
113 int width;
114 int height;
118 /* Function prototypes. */
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static int showing_window_margins_p P_ ((struct window *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
193 int redisplay_dont_pause;
195 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
196 are supported, so we can check for input during redisplay at
197 regular intervals. */
198 #ifdef EMACS_HAS_USECS
199 #define PERIODIC_PREEMPTION_CHECKING 1
200 #else
201 #define PERIODIC_PREEMPTION_CHECKING 0
202 #endif
204 #if PERIODIC_PREEMPTION_CHECKING
206 /* If a number (float), check for user input every N seconds. */
208 Lisp_Object Vredisplay_preemption_period;
210 /* Redisplay preemption timers. */
212 static EMACS_TIME preemption_period;
213 static EMACS_TIME preemption_next_check;
215 #endif
217 /* Nonzero upon entry to redisplay means do not assume anything about
218 current contents of actual terminal frame; clear and redraw it. */
220 int frame_garbaged;
222 /* Nonzero means last display completed. Zero means it was preempted. */
224 int display_completed;
226 /* Lisp variable visible-bell; enables use of screen-flash instead of
227 audible bell. */
229 int visible_bell;
231 /* Invert the color of the whole frame, at a low level. */
233 int inverse_video;
235 /* Line speed of the terminal. */
237 EMACS_INT baud_rate;
239 /* Either nil or a symbol naming the window system under which Emacs
240 creates the first frame. */
242 Lisp_Object Vinitial_window_system;
244 /* Version number of X windows: 10, 11 or nil. */
246 Lisp_Object Vwindow_system_version;
248 /* Vector of glyph definitions. Indexed by glyph number, the contents
249 are a string which is how to output the glyph.
251 If Vglyph_table is nil, a glyph is output by using its low 8 bits
252 as a character code.
254 This is an obsolete feature that is no longer used. The variable
255 is retained for compatibility. */
257 Lisp_Object Vglyph_table;
259 /* Display table to use for vectors that don't specify their own. */
261 Lisp_Object Vstandard_display_table;
263 /* Nonzero means reading single-character input with prompt so put
264 cursor on mini-buffer after the prompt. Positive means at end of
265 text in echo area; negative means at beginning of line. */
267 int cursor_in_echo_area;
269 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
272 /* The currently selected frame. In a single-frame version, this
273 variable always equals the_only_frame. */
275 Lisp_Object selected_frame;
277 /* A frame which is not just a mini-buffer, or 0 if there are no such
278 frames. This is usually the most recent such frame that was
279 selected. In a single-frame version, this variable always holds
280 the address of the_only_frame. */
282 struct frame *last_nonminibuf_frame;
284 /* 1 means SIGWINCH happened when not safe. */
286 int delayed_size_change;
288 /* 1 means glyph initialization has been completed at startup. */
290 static int glyphs_initialized_initially_p;
292 /* Updated window if != 0. Set by update_window. */
294 struct window *updated_window;
296 /* Glyph row updated in update_window_line, and area that is updated. */
298 struct glyph_row *updated_row;
299 int updated_area;
301 /* A glyph for a space. */
303 struct glyph space_glyph;
305 /* Non-zero means update has been performed directly, so that there's
306 no need for redisplay_internal to do much work. Set by
307 direct_output_for_insert. */
309 int redisplay_performed_directly_p;
311 /* Counts of allocated structures. These counts serve to diagnose
312 memory leaks and double frees. */
314 int glyph_matrix_count;
315 int glyph_pool_count;
317 /* If non-null, the frame whose frame matrices are manipulated. If
318 null, window matrices are worked on. */
320 static struct frame *frame_matrix_frame;
322 /* Non-zero means that fonts have been loaded since the last glyph
323 matrix adjustments. Redisplay must stop, and glyph matrices must
324 be adjusted when this flag becomes non-zero during display. The
325 reason fonts can be loaded so late is that fonts of fontsets are
326 loaded on demand. Another reason is that a line contains many
327 characters displayed by zero width or very narrow glyphs of
328 variable-width fonts. */
330 int fonts_changed_p;
332 /* Convert vpos and hpos from frame to window and vice versa.
333 This may only be used for terminal frames. */
335 #if GLYPH_DEBUG
337 static int window_to_frame_vpos P_ ((struct window *, int));
338 static int window_to_frame_hpos P_ ((struct window *, int));
339 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
340 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
342 /* One element of the ring buffer containing redisplay history
343 information. */
345 struct redisplay_history
347 char trace[512 + 100];
350 /* The size of the history buffer. */
352 #define REDISPLAY_HISTORY_SIZE 30
354 /* The redisplay history buffer. */
356 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
358 /* Next free entry in redisplay_history. */
360 static int history_idx;
362 /* A tick that's incremented each time something is added to the
363 history. */
365 static unsigned history_tick;
367 static void add_frame_display_history P_ ((struct frame *, int));
368 static void add_window_display_history P_ ((struct window *, char *, int));
370 /* Add to the redisplay history how window W has been displayed.
371 MSG is a trace containing the information how W's glyph matrix
372 has been constructed. PAUSED_P non-zero means that the update
373 has been interrupted for pending input. */
375 static void
376 add_window_display_history (w, msg, paused_p)
377 struct window *w;
378 char *msg;
379 int paused_p;
381 char *buf;
383 if (history_idx >= REDISPLAY_HISTORY_SIZE)
384 history_idx = 0;
385 buf = redisplay_history[history_idx].trace;
386 ++history_idx;
388 sprintf (buf, "%d: window %p (`%s')%s\n",
389 history_tick++,
391 ((BUFFERP (w->buffer)
392 && STRINGP (XBUFFER (w->buffer)->name))
393 ? (char *) SDATA (XBUFFER (w->buffer)->name)
394 : "???"),
395 paused_p ? " ***paused***" : "");
396 strcat (buf, msg);
400 /* Add to the redisplay history that frame F has been displayed.
401 PAUSED_P non-zero means that the update has been interrupted for
402 pending input. */
404 static void
405 add_frame_display_history (f, paused_p)
406 struct frame *f;
407 int paused_p;
409 char *buf;
411 if (history_idx >= REDISPLAY_HISTORY_SIZE)
412 history_idx = 0;
413 buf = redisplay_history[history_idx].trace;
414 ++history_idx;
416 sprintf (buf, "%d: update frame %p%s",
417 history_tick++,
418 f, paused_p ? " ***paused***" : "");
422 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
423 Sdump_redisplay_history, 0, 0, "",
424 doc: /* Dump redisplay history to stderr. */)
427 int i;
429 for (i = history_idx - 1; i != history_idx; --i)
431 if (i < 0)
432 i = REDISPLAY_HISTORY_SIZE - 1;
433 fprintf (stderr, "%s\n", redisplay_history[i].trace);
436 return Qnil;
440 #else /* GLYPH_DEBUG == 0 */
442 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
443 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
445 #endif /* GLYPH_DEBUG == 0 */
448 /* Like bcopy except never gets confused by overlap. Let this be the
449 first function defined in this file, or change emacs.c where the
450 address of this function is used. */
452 void
453 safe_bcopy (from, to, size)
454 const char *from;
455 char *to;
456 int size;
458 if (size <= 0 || from == to)
459 return;
461 /* If the source and destination don't overlap, then bcopy can
462 handle it. If they do overlap, but the destination is lower in
463 memory than the source, we'll assume bcopy can handle that. */
464 if (to < from || from + size <= to)
465 bcopy (from, to, size);
467 /* Otherwise, we'll copy from the end. */
468 else
470 register const char *endf = from + size;
471 register char *endt = to + size;
473 /* If TO - FROM is large, then we should break the copy into
474 nonoverlapping chunks of TO - FROM bytes each. However, if
475 TO - FROM is small, then the bcopy function call overhead
476 makes this not worth it. The crossover point could be about
477 anywhere. Since I don't think the obvious copy loop is too
478 bad, I'm trying to err in its favor. */
479 if (to - from < 64)
482 *--endt = *--endf;
483 while (endf != from);
485 else
487 for (;;)
489 endt -= (to - from);
490 endf -= (to - from);
492 if (endt < to)
493 break;
495 bcopy (endf, endt, to - from);
498 /* If SIZE wasn't a multiple of TO - FROM, there will be a
499 little left over. The amount left over is (endt + (to -
500 from)) - to, which is endt - from. */
501 bcopy (from, to, endt - from);
508 /***********************************************************************
509 Glyph Matrices
510 ***********************************************************************/
512 /* Allocate and return a glyph_matrix structure. POOL is the glyph
513 pool from which memory for the matrix should be allocated, or null
514 for window-based redisplay where no glyph pools are used. The
515 member `pool' of the glyph matrix structure returned is set to
516 POOL, the structure is otherwise zeroed. */
518 struct glyph_matrix *
519 new_glyph_matrix (pool)
520 struct glyph_pool *pool;
522 struct glyph_matrix *result;
524 /* Allocate and clear. */
525 result = (struct glyph_matrix *) xmalloc (sizeof *result);
526 bzero (result, sizeof *result);
528 /* Increment number of allocated matrices. This count is used
529 to detect memory leaks. */
530 ++glyph_matrix_count;
532 /* Set pool and return. */
533 result->pool = pool;
534 return result;
538 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
540 The global counter glyph_matrix_count is decremented when a matrix
541 is freed. If the count gets negative, more structures were freed
542 than allocated, i.e. one matrix was freed more than once or a bogus
543 pointer was passed to this function.
545 If MATRIX->pool is null, this means that the matrix manages its own
546 glyph memory---this is done for matrices on X frames. Freeing the
547 matrix also frees the glyph memory in this case. */
549 static void
550 free_glyph_matrix (matrix)
551 struct glyph_matrix *matrix;
553 if (matrix)
555 int i;
557 /* Detect the case that more matrices are freed than were
558 allocated. */
559 if (--glyph_matrix_count < 0)
560 abort ();
562 /* Free glyph memory if MATRIX owns it. */
563 if (matrix->pool == NULL)
564 for (i = 0; i < matrix->rows_allocated; ++i)
565 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
567 /* Free row structures and the matrix itself. */
568 xfree (matrix->rows);
569 xfree (matrix);
574 /* Return the number of glyphs to reserve for a marginal area of
575 window W. TOTAL_GLYPHS is the number of glyphs in a complete
576 display line of window W. MARGIN gives the width of the marginal
577 area in canonical character units. MARGIN should be an integer
578 or a float. */
580 static int
581 margin_glyphs_to_reserve (w, total_glyphs, margin)
582 struct window *w;
583 int total_glyphs;
584 Lisp_Object margin;
586 int n;
588 if (NUMBERP (margin))
590 int width = XFASTINT (w->total_cols);
591 double d = max (0, XFLOATINT (margin));
592 d = min (width / 2 - 1, d);
593 n = (int) ((double) total_glyphs / width * d);
595 else
596 n = 0;
598 return n;
602 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
603 window sizes.
605 W is null if the function is called for a frame glyph matrix.
606 Otherwise it is the window MATRIX is a member of. X and Y are the
607 indices of the first column and row of MATRIX within the frame
608 matrix, if such a matrix exists. They are zero for purely
609 window-based redisplay. DIM is the needed size of the matrix.
611 In window-based redisplay, where no frame matrices exist, glyph
612 matrices manage their own glyph storage. Otherwise, they allocate
613 storage from a common frame glyph pool which can be found in
614 MATRIX->pool.
616 The reason for this memory management strategy is to avoid complete
617 frame redraws if possible. When we allocate from a common pool, a
618 change of the location or size of a sub-matrix within the pool
619 requires a complete redisplay of the frame because we cannot easily
620 make sure that the current matrices of all windows still agree with
621 what is displayed on the screen. While this is usually fast, it
622 leads to screen flickering. */
624 static void
625 adjust_glyph_matrix (w, matrix, x, y, dim)
626 struct window *w;
627 struct glyph_matrix *matrix;
628 int x, y;
629 struct dim dim;
631 int i;
632 int new_rows;
633 int marginal_areas_changed_p = 0;
634 int header_line_changed_p = 0;
635 int header_line_p = 0;
636 int left = -1, right = -1;
637 int window_width = -1, window_height = -1;
639 /* See if W had a header line that has disappeared now, or vice versa.
640 Get W's size. */
641 if (w)
643 window_box (w, -1, 0, 0, &window_width, &window_height);
645 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
646 header_line_changed_p = header_line_p != matrix->header_line_p;
648 matrix->header_line_p = header_line_p;
650 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
651 Do nothing if MATRIX' size, position, vscroll, and marginal areas
652 haven't changed. This optimization is important because preserving
653 the matrix means preventing redisplay. */
654 if (matrix->pool == NULL)
656 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
657 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
658 xassert (left >= 0 && right >= 0);
659 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
660 || right != matrix->right_margin_glyphs);
662 if (!marginal_areas_changed_p
663 && !fonts_changed_p
664 && !header_line_changed_p
665 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
666 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
667 && matrix->window_height == window_height
668 && matrix->window_vscroll == w->vscroll
669 && matrix->window_width == window_width)
670 return;
673 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
674 if (matrix->rows_allocated < dim.height)
676 int size = dim.height * sizeof (struct glyph_row);
677 new_rows = dim.height - matrix->rows_allocated;
678 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
679 bzero (matrix->rows + matrix->rows_allocated,
680 new_rows * sizeof *matrix->rows);
681 matrix->rows_allocated = dim.height;
683 else
684 new_rows = 0;
686 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
687 on a frame not using window-based redisplay. Set up pointers for
688 each row into the glyph pool. */
689 if (matrix->pool)
691 xassert (matrix->pool->glyphs);
693 if (w)
695 left = margin_glyphs_to_reserve (w, dim.width,
696 w->left_margin_cols);
697 right = margin_glyphs_to_reserve (w, dim.width,
698 w->right_margin_cols);
700 else
701 left = right = 0;
703 for (i = 0; i < dim.height; ++i)
705 struct glyph_row *row = &matrix->rows[i];
707 row->glyphs[LEFT_MARGIN_AREA]
708 = (matrix->pool->glyphs
709 + (y + i) * matrix->pool->ncolumns
710 + x);
712 if (w == NULL
713 || row == matrix->rows + dim.height - 1
714 || (row == matrix->rows && matrix->header_line_p))
716 row->glyphs[TEXT_AREA]
717 = row->glyphs[LEFT_MARGIN_AREA];
718 row->glyphs[RIGHT_MARGIN_AREA]
719 = row->glyphs[TEXT_AREA] + dim.width;
720 row->glyphs[LAST_AREA]
721 = row->glyphs[RIGHT_MARGIN_AREA];
723 else
725 row->glyphs[TEXT_AREA]
726 = row->glyphs[LEFT_MARGIN_AREA] + left;
727 row->glyphs[RIGHT_MARGIN_AREA]
728 = row->glyphs[TEXT_AREA] + dim.width - left - right;
729 row->glyphs[LAST_AREA]
730 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
734 matrix->left_margin_glyphs = left;
735 matrix->right_margin_glyphs = right;
737 else
739 /* If MATRIX->pool is null, MATRIX is responsible for managing
740 its own memory. It is a window matrix for window-based redisplay.
741 Allocate glyph memory from the heap. */
742 if (dim.width > matrix->matrix_w
743 || new_rows
744 || header_line_changed_p
745 || marginal_areas_changed_p)
747 struct glyph_row *row = matrix->rows;
748 struct glyph_row *end = row + matrix->rows_allocated;
750 while (row < end)
752 row->glyphs[LEFT_MARGIN_AREA]
753 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
754 (dim.width
755 * sizeof (struct glyph)));
757 /* The mode line never has marginal areas. */
758 if (row == matrix->rows + dim.height - 1
759 || (row == matrix->rows && matrix->header_line_p))
761 row->glyphs[TEXT_AREA]
762 = row->glyphs[LEFT_MARGIN_AREA];
763 row->glyphs[RIGHT_MARGIN_AREA]
764 = row->glyphs[TEXT_AREA] + dim.width;
765 row->glyphs[LAST_AREA]
766 = row->glyphs[RIGHT_MARGIN_AREA];
768 else
770 row->glyphs[TEXT_AREA]
771 = row->glyphs[LEFT_MARGIN_AREA] + left;
772 row->glyphs[RIGHT_MARGIN_AREA]
773 = row->glyphs[TEXT_AREA] + dim.width - left - right;
774 row->glyphs[LAST_AREA]
775 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
777 ++row;
781 xassert (left >= 0 && right >= 0);
782 matrix->left_margin_glyphs = left;
783 matrix->right_margin_glyphs = right;
786 /* Number of rows to be used by MATRIX. */
787 matrix->nrows = dim.height;
788 xassert (matrix->nrows >= 0);
790 if (w)
792 if (matrix == w->current_matrix)
794 /* Mark rows in a current matrix of a window as not having
795 valid contents. It's important to not do this for
796 desired matrices. When Emacs starts, it may already be
797 building desired matrices when this function runs. */
798 if (window_width < 0)
799 window_width = window_box_width (w, -1);
801 /* Optimize the case that only the height has changed (C-x 2,
802 upper window). Invalidate all rows that are no longer part
803 of the window. */
804 if (!marginal_areas_changed_p
805 && !header_line_changed_p
806 && new_rows == 0
807 && dim.width == matrix->matrix_w
808 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
809 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
810 && matrix->window_width == window_width)
812 /* Find the last row in the window. */
813 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
814 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
816 ++i;
817 break;
820 /* Window end is invalid, if inside of the rows that
821 are invalidated below. */
822 if (INTEGERP (w->window_end_vpos)
823 && XFASTINT (w->window_end_vpos) >= i)
824 w->window_end_valid = Qnil;
826 while (i < matrix->nrows)
827 matrix->rows[i++].enabled_p = 0;
829 else
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
835 else if (matrix == w->desired_matrix)
837 /* Rows in desired matrices always have to be cleared;
838 redisplay expects this is the case when it runs, so it
839 had better be the case when we adjust matrices between
840 redisplays. */
841 for (i = 0; i < matrix->nrows; ++i)
842 matrix->rows[i].enabled_p = 0;
847 /* Remember last values to be able to optimize frame redraws. */
848 matrix->matrix_x = x;
849 matrix->matrix_y = y;
850 matrix->matrix_w = dim.width;
851 matrix->matrix_h = dim.height;
853 /* Record the top y location and height of W at the time the matrix
854 was last adjusted. This is used to optimize redisplay above. */
855 if (w)
857 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
858 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
859 matrix->window_height = window_height;
860 matrix->window_width = window_width;
861 matrix->window_vscroll = w->vscroll;
866 /* Reverse the contents of rows in MATRIX between START and END. The
867 contents of the row at END - 1 end up at START, END - 2 at START +
868 1 etc. This is part of the implementation of rotate_matrix (see
869 below). */
871 static void
872 reverse_rows (matrix, start, end)
873 struct glyph_matrix *matrix;
874 int start, end;
876 int i, j;
878 for (i = start, j = end - 1; i < j; ++i, --j)
880 /* Non-ISO HP/UX compiler doesn't like auto struct
881 initialization. */
882 struct glyph_row temp;
883 temp = matrix->rows[i];
884 matrix->rows[i] = matrix->rows[j];
885 matrix->rows[j] = temp;
890 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
891 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
892 indices. (Note: this does not copy glyphs, only glyph pointers in
893 row structures are moved around).
895 The algorithm used for rotating the vector was, I believe, first
896 described by Kernighan. See the vector R as consisting of two
897 sub-vectors AB, where A has length BY for BY >= 0. The result
898 after rotating is then BA. Reverse both sub-vectors to get ArBr
899 and reverse the result to get (ArBr)r which is BA. Similar for
900 rotating right. */
902 void
903 rotate_matrix (matrix, first, last, by)
904 struct glyph_matrix *matrix;
905 int first, last, by;
907 if (by < 0)
909 /* Up (rotate left, i.e. towards lower indices). */
910 by = -by;
911 reverse_rows (matrix, first, first + by);
912 reverse_rows (matrix, first + by, last);
913 reverse_rows (matrix, first, last);
915 else if (by > 0)
917 /* Down (rotate right, i.e. towards higher indices). */
918 reverse_rows (matrix, last - by, last);
919 reverse_rows (matrix, first, last - by);
920 reverse_rows (matrix, first, last);
925 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
926 with indices START <= index < END. Increment positions by DELTA/
927 DELTA_BYTES. */
929 void
930 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
931 struct glyph_matrix *matrix;
932 int start, end, delta, delta_bytes;
934 /* Check that START and END are reasonable values. */
935 xassert (start >= 0 && start <= matrix->nrows);
936 xassert (end >= 0 && end <= matrix->nrows);
937 xassert (start <= end);
939 for (; start < end; ++start)
940 increment_row_positions (matrix->rows + start, delta, delta_bytes);
944 /* Enable a range of rows in glyph matrix MATRIX. START and END are
945 the row indices of the first and last + 1 row to enable. If
946 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
948 void
949 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
950 struct glyph_matrix *matrix;
951 int start, end;
952 int enabled_p;
954 xassert (start <= end);
955 xassert (start >= 0 && start < matrix->nrows);
956 xassert (end >= 0 && end <= matrix->nrows);
958 for (; start < end; ++start)
959 matrix->rows[start].enabled_p = enabled_p != 0;
963 /* Clear MATRIX.
965 This empties all rows in MATRIX by setting the enabled_p flag for
966 all rows of the matrix to zero. The function prepare_desired_row
967 will eventually really clear a row when it sees one with a zero
968 enabled_p flag.
970 Resets update hints to defaults value. The only update hint
971 currently present is the flag MATRIX->no_scrolling_p. */
973 void
974 clear_glyph_matrix (matrix)
975 struct glyph_matrix *matrix;
977 if (matrix)
979 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
980 matrix->no_scrolling_p = 0;
985 /* Shift part of the glyph matrix MATRIX of window W up or down.
986 Increment y-positions in glyph rows between START and END by DY,
987 and recompute their visible height. */
989 void
990 shift_glyph_matrix (w, matrix, start, end, dy)
991 struct window *w;
992 struct glyph_matrix *matrix;
993 int start, end, dy;
995 int min_y, max_y;
997 xassert (start <= end);
998 xassert (start >= 0 && start < matrix->nrows);
999 xassert (end >= 0 && end <= matrix->nrows);
1001 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1002 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1004 for (; start < end; ++start)
1006 struct glyph_row *row = &matrix->rows[start];
1008 row->y += dy;
1009 row->visible_height = row->height;
1011 if (row->y < min_y)
1012 row->visible_height -= min_y - row->y;
1013 if (row->y + row->height > max_y)
1014 row->visible_height -= row->y + row->height - max_y;
1019 /* Mark all rows in current matrices of frame F as invalid. Marking
1020 invalid is done by setting enabled_p to zero for all rows in a
1021 current matrix. */
1023 void
1024 clear_current_matrices (f)
1025 register struct frame *f;
1027 /* Clear frame current matrix, if we have one. */
1028 if (f->current_matrix)
1029 clear_glyph_matrix (f->current_matrix);
1031 /* Clear the matrix of the menu bar window, if such a window exists.
1032 The menu bar window is currently used to display menus on X when
1033 no toolkit support is compiled in. */
1034 if (WINDOWP (f->menu_bar_window))
1035 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1037 /* Clear the matrix of the tool-bar window, if any. */
1038 if (WINDOWP (f->tool_bar_window))
1039 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1041 /* Clear current window matrices. */
1042 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1043 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1047 /* Clear out all display lines of F for a coming redisplay. */
1049 void
1050 clear_desired_matrices (f)
1051 register struct frame *f;
1053 if (f->desired_matrix)
1054 clear_glyph_matrix (f->desired_matrix);
1056 if (WINDOWP (f->menu_bar_window))
1057 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1059 if (WINDOWP (f->tool_bar_window))
1060 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1062 /* Do it for window matrices. */
1063 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1064 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1068 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1069 non-zero clear desired matrices, otherwise clear current matrices. */
1071 static void
1072 clear_window_matrices (w, desired_p)
1073 struct window *w;
1074 int desired_p;
1076 while (w)
1078 if (!NILP (w->hchild))
1080 xassert (WINDOWP (w->hchild));
1081 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1083 else if (!NILP (w->vchild))
1085 xassert (WINDOWP (w->vchild));
1086 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1088 else
1090 if (desired_p)
1091 clear_glyph_matrix (w->desired_matrix);
1092 else
1094 clear_glyph_matrix (w->current_matrix);
1095 w->window_end_valid = Qnil;
1099 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1105 /***********************************************************************
1106 Glyph Rows
1108 See dispextern.h for an overall explanation of glyph rows.
1109 ***********************************************************************/
1111 /* Clear glyph row ROW. Do it in a way that makes it robust against
1112 changes in the glyph_row structure, i.e. addition or removal of
1113 structure members. */
1115 static struct glyph_row null_row;
1117 void
1118 clear_glyph_row (row)
1119 struct glyph_row *row;
1121 struct glyph *p[1 + LAST_AREA];
1123 /* Save pointers. */
1124 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1125 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1126 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1127 p[LAST_AREA] = row->glyphs[LAST_AREA];
1129 /* Clear. */
1130 *row = null_row;
1132 /* Restore pointers. */
1133 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1134 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1135 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1136 row->glyphs[LAST_AREA] = p[LAST_AREA];
1138 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1139 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1140 Redisplay outputs such glyphs, and flickering effects were
1141 the result. This also depended on the contents of memory
1142 returned by xmalloc. If flickering happens again, activate
1143 the code below. If the flickering is gone with that, chances
1144 are that the flickering has the same reason as here. */
1145 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1146 #endif
1150 /* Make ROW an empty, enabled row of canonical character height,
1151 in window W starting at y-position Y. */
1153 void
1154 blank_row (w, row, y)
1155 struct window *w;
1156 struct glyph_row *row;
1157 int y;
1159 int min_y, max_y;
1161 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1162 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1164 clear_glyph_row (row);
1165 row->y = y;
1166 row->ascent = row->phys_ascent = 0;
1167 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1168 row->visible_height = row->height;
1170 if (row->y < min_y)
1171 row->visible_height -= min_y - row->y;
1172 if (row->y + row->height > max_y)
1173 row->visible_height -= row->y + row->height - max_y;
1175 row->enabled_p = 1;
1179 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1180 are the amounts by which to change positions. Note that the first
1181 glyph of the text area of a row can have a buffer position even if
1182 the used count of the text area is zero. Such rows display line
1183 ends. */
1185 void
1186 increment_row_positions (row, delta, delta_bytes)
1187 struct glyph_row *row;
1188 int delta, delta_bytes;
1190 int area, i;
1192 /* Increment start and end positions. */
1193 MATRIX_ROW_START_CHARPOS (row) += delta;
1194 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1195 MATRIX_ROW_END_CHARPOS (row) += delta;
1196 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1198 if (!row->enabled_p)
1199 return;
1201 /* Increment positions in glyphs. */
1202 for (area = 0; area < LAST_AREA; ++area)
1203 for (i = 0; i < row->used[area]; ++i)
1204 if (BUFFERP (row->glyphs[area][i].object)
1205 && row->glyphs[area][i].charpos > 0)
1206 row->glyphs[area][i].charpos += delta;
1208 /* Capture the case of rows displaying a line end. */
1209 if (row->used[TEXT_AREA] == 0
1210 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1211 row->glyphs[TEXT_AREA]->charpos += delta;
1215 #if 0
1216 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1217 contents, i.e. glyph structure contents are exchanged between A and
1218 B without changing glyph pointers in A and B. */
1220 static void
1221 swap_glyphs_in_rows (a, b)
1222 struct glyph_row *a, *b;
1224 int area;
1226 for (area = 0; area < LAST_AREA; ++area)
1228 /* Number of glyphs to swap. */
1229 int max_used = max (a->used[area], b->used[area]);
1231 /* Start of glyphs in area of row A. */
1232 struct glyph *glyph_a = a->glyphs[area];
1234 /* End + 1 of glyphs in area of row A. */
1235 struct glyph *glyph_a_end = a->glyphs[max_used];
1237 /* Start of glyphs in area of row B. */
1238 struct glyph *glyph_b = b->glyphs[area];
1240 while (glyph_a < glyph_a_end)
1242 /* Non-ISO HP/UX compiler doesn't like auto struct
1243 initialization. */
1244 struct glyph temp;
1245 temp = *glyph_a;
1246 *glyph_a = *glyph_b;
1247 *glyph_b = temp;
1248 ++glyph_a;
1249 ++glyph_b;
1254 #endif /* 0 */
1256 /* Exchange pointers to glyph memory between glyph rows A and B. */
1258 static INLINE void
1259 swap_glyph_pointers (a, b)
1260 struct glyph_row *a, *b;
1262 int i;
1263 for (i = 0; i < LAST_AREA + 1; ++i)
1265 struct glyph *temp = a->glyphs[i];
1266 a->glyphs[i] = b->glyphs[i];
1267 b->glyphs[i] = temp;
1272 /* Copy glyph row structure FROM to glyph row structure TO, except
1273 that glyph pointers in the structures are left unchanged. */
1275 INLINE void
1276 copy_row_except_pointers (to, from)
1277 struct glyph_row *to, *from;
1279 struct glyph *pointers[1 + LAST_AREA];
1281 /* Save glyph pointers of TO. */
1282 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1284 /* Do a structure assignment. */
1285 *to = *from;
1287 /* Restore original pointers of TO. */
1288 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1292 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1293 TO and FROM are left unchanged. Glyph contents are copied from the
1294 glyph memory of FROM to the glyph memory of TO. Increment buffer
1295 positions in row TO by DELTA/ DELTA_BYTES. */
1297 void
1298 copy_glyph_row_contents (to, from, delta, delta_bytes)
1299 struct glyph_row *to, *from;
1300 int delta, delta_bytes;
1302 int area;
1304 /* This is like a structure assignment TO = FROM, except that
1305 glyph pointers in the rows are left unchanged. */
1306 copy_row_except_pointers (to, from);
1308 /* Copy glyphs from FROM to TO. */
1309 for (area = 0; area < LAST_AREA; ++area)
1310 if (from->used[area])
1311 bcopy (from->glyphs[area], to->glyphs[area],
1312 from->used[area] * sizeof (struct glyph));
1314 /* Increment buffer positions in TO by DELTA. */
1315 increment_row_positions (to, delta, delta_bytes);
1319 /* Assign glyph row FROM to glyph row TO. This works like a structure
1320 assignment TO = FROM, except that glyph pointers are not copied but
1321 exchanged between TO and FROM. Pointers must be exchanged to avoid
1322 a memory leak. */
1324 static INLINE void
1325 assign_row (to, from)
1326 struct glyph_row *to, *from;
1328 swap_glyph_pointers (to, from);
1329 copy_row_except_pointers (to, from);
1333 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1334 a row in a window matrix, is a slice of the glyph memory of the
1335 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1336 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1337 memory of FRAME_ROW. */
1339 #if GLYPH_DEBUG
1341 static int
1342 glyph_row_slice_p (window_row, frame_row)
1343 struct glyph_row *window_row, *frame_row;
1345 struct glyph *window_glyph_start = window_row->glyphs[0];
1346 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1347 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1349 return (frame_glyph_start <= window_glyph_start
1350 && window_glyph_start < frame_glyph_end);
1353 #endif /* GLYPH_DEBUG */
1355 #if 0
1357 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1358 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1359 in WINDOW_MATRIX is found satisfying the condition. */
1361 static struct glyph_row *
1362 find_glyph_row_slice (window_matrix, frame_matrix, row)
1363 struct glyph_matrix *window_matrix, *frame_matrix;
1364 int row;
1366 int i;
1368 xassert (row >= 0 && row < frame_matrix->nrows);
1370 for (i = 0; i < window_matrix->nrows; ++i)
1371 if (glyph_row_slice_p (window_matrix->rows + i,
1372 frame_matrix->rows + row))
1373 break;
1375 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1378 #endif /* 0 */
1380 /* Prepare ROW for display. Desired rows are cleared lazily,
1381 i.e. they are only marked as to be cleared by setting their
1382 enabled_p flag to zero. When a row is to be displayed, a prior
1383 call to this function really clears it. */
1385 void
1386 prepare_desired_row (row)
1387 struct glyph_row *row;
1389 if (!row->enabled_p)
1391 clear_glyph_row (row);
1392 row->enabled_p = 1;
1397 /* Return a hash code for glyph row ROW. */
1400 line_hash_code (row)
1401 struct glyph_row *row;
1403 int hash = 0;
1405 if (row->enabled_p)
1407 struct glyph *glyph = row->glyphs[TEXT_AREA];
1408 struct glyph *end = glyph + row->used[TEXT_AREA];
1410 while (glyph < end)
1412 int c = glyph->u.ch;
1413 int face_id = glyph->face_id;
1414 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1415 c -= SPACEGLYPH;
1416 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1417 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1418 ++glyph;
1421 if (hash == 0)
1422 hash = 1;
1425 return hash;
1429 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1430 the number of characters in the line. If must_write_spaces is
1431 zero, leading and trailing spaces are ignored. */
1433 static unsigned int
1434 line_draw_cost (matrix, vpos)
1435 struct glyph_matrix *matrix;
1436 int vpos;
1438 struct glyph_row *row = matrix->rows + vpos;
1439 struct glyph *beg = row->glyphs[TEXT_AREA];
1440 struct glyph *end = beg + row->used[TEXT_AREA];
1441 int len;
1442 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1443 int glyph_table_len = GLYPH_TABLE_LENGTH;
1445 /* Ignore trailing and leading spaces if we can. */
1446 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1448 /* Skip from the end over trailing spaces. */
1449 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1450 --end;
1452 /* All blank line. */
1453 if (end == beg)
1454 return 0;
1456 /* Skip over leading spaces. */
1457 while (CHAR_GLYPH_SPACE_P (*beg))
1458 ++beg;
1461 /* If we don't have a glyph-table, each glyph is one character,
1462 so return the number of glyphs. */
1463 if (glyph_table_base == 0)
1464 len = end - beg;
1465 else
1467 /* Otherwise, scan the glyphs and accumulate their total length
1468 in LEN. */
1469 len = 0;
1470 while (beg < end)
1472 GLYPH g;
1474 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1476 if (GLYPH_INVALID_P (g)
1477 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1478 len += 1;
1479 else
1480 len += GLYPH_LENGTH (glyph_table_base, g);
1482 ++beg;
1486 return len;
1490 /* Test two glyph rows A and B for equality. Value is non-zero if A
1491 and B have equal contents. W is the window to which the glyphs
1492 rows A and B belong. It is needed here to test for partial row
1493 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1494 flags of A and B, too. */
1496 static INLINE int
1497 row_equal_p (w, a, b, mouse_face_p)
1498 struct window *w;
1499 struct glyph_row *a, *b;
1500 int mouse_face_p;
1502 if (a == b)
1503 return 1;
1504 else if (a->hash != b->hash)
1505 return 0;
1506 else
1508 struct glyph *a_glyph, *b_glyph, *a_end;
1509 int area;
1511 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1512 return 0;
1514 /* Compare glyphs. */
1515 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1517 if (a->used[area] != b->used[area])
1518 return 0;
1520 a_glyph = a->glyphs[area];
1521 a_end = a_glyph + a->used[area];
1522 b_glyph = b->glyphs[area];
1524 while (a_glyph < a_end
1525 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1526 ++a_glyph, ++b_glyph;
1528 if (a_glyph != a_end)
1529 return 0;
1532 if (a->fill_line_p != b->fill_line_p
1533 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1534 || a->left_fringe_bitmap != b->left_fringe_bitmap
1535 || a->left_fringe_face_id != b->left_fringe_face_id
1536 || a->right_fringe_bitmap != b->right_fringe_bitmap
1537 || a->right_fringe_face_id != b->right_fringe_face_id
1538 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1539 || a->exact_window_width_line_p != b->exact_window_width_line_p
1540 || a->overlapped_p != b->overlapped_p
1541 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1542 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1543 /* Different partially visible characters on left margin. */
1544 || a->x != b->x
1545 /* Different height. */
1546 || a->ascent != b->ascent
1547 || a->phys_ascent != b->phys_ascent
1548 || a->phys_height != b->phys_height
1549 || a->visible_height != b->visible_height)
1550 return 0;
1553 return 1;
1558 /***********************************************************************
1559 Glyph Pool
1561 See dispextern.h for an overall explanation of glyph pools.
1562 ***********************************************************************/
1564 /* Allocate a glyph_pool structure. The structure returned is
1565 initialized with zeros. The global variable glyph_pool_count is
1566 incremented for each pool allocated. */
1568 static struct glyph_pool *
1569 new_glyph_pool ()
1571 struct glyph_pool *result;
1573 /* Allocate a new glyph_pool and clear it. */
1574 result = (struct glyph_pool *) xmalloc (sizeof *result);
1575 bzero (result, sizeof *result);
1577 /* For memory leak and double deletion checking. */
1578 ++glyph_pool_count;
1580 return result;
1584 /* Free a glyph_pool structure POOL. The function may be called with
1585 a null POOL pointer. The global variable glyph_pool_count is
1586 decremented with every pool structure freed. If this count gets
1587 negative, more structures were freed than allocated, i.e. one
1588 structure must have been freed more than once or a bogus pointer
1589 was passed to free_glyph_pool. */
1591 static void
1592 free_glyph_pool (pool)
1593 struct glyph_pool *pool;
1595 if (pool)
1597 /* More freed than allocated? */
1598 --glyph_pool_count;
1599 xassert (glyph_pool_count >= 0);
1601 xfree (pool->glyphs);
1602 xfree (pool);
1607 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1608 columns we need. This function never shrinks a pool. The only
1609 case in which this would make sense, would be when a frame's size
1610 is changed from a large value to a smaller one. But, if someone
1611 does it once, we can expect that he will do it again.
1613 Value is non-zero if the pool changed in a way which makes
1614 re-adjusting window glyph matrices necessary. */
1616 static int
1617 realloc_glyph_pool (pool, matrix_dim)
1618 struct glyph_pool *pool;
1619 struct dim matrix_dim;
1621 int needed;
1622 int changed_p;
1624 changed_p = (pool->glyphs == 0
1625 || matrix_dim.height != pool->nrows
1626 || matrix_dim.width != pool->ncolumns);
1628 /* Enlarge the glyph pool. */
1629 needed = matrix_dim.width * matrix_dim.height;
1630 if (needed > pool->nglyphs)
1632 int size = needed * sizeof (struct glyph);
1634 if (pool->glyphs)
1635 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1636 else
1638 pool->glyphs = (struct glyph *) xmalloc (size);
1639 bzero (pool->glyphs, size);
1642 pool->nglyphs = needed;
1645 /* Remember the number of rows and columns because (a) we use them
1646 to do sanity checks, and (b) the number of columns determines
1647 where rows in the frame matrix start---this must be available to
1648 determine pointers to rows of window sub-matrices. */
1649 pool->nrows = matrix_dim.height;
1650 pool->ncolumns = matrix_dim.width;
1652 return changed_p;
1657 /***********************************************************************
1658 Debug Code
1659 ***********************************************************************/
1661 #if GLYPH_DEBUG
1664 /* Flush standard output. This is sometimes useful to call from the debugger.
1665 XXX Maybe this should be changed to flush the current terminal instead of
1666 stdout.
1669 void
1670 flush_stdout ()
1672 fflush (stdout);
1676 /* Check that no glyph pointers have been lost in MATRIX. If a
1677 pointer has been lost, e.g. by using a structure assignment between
1678 rows, at least one pointer must occur more than once in the rows of
1679 MATRIX. */
1681 void
1682 check_matrix_pointer_lossage (matrix)
1683 struct glyph_matrix *matrix;
1685 int i, j;
1687 for (i = 0; i < matrix->nrows; ++i)
1688 for (j = 0; j < matrix->nrows; ++j)
1689 xassert (i == j
1690 || (matrix->rows[i].glyphs[TEXT_AREA]
1691 != matrix->rows[j].glyphs[TEXT_AREA]));
1695 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1697 struct glyph_row *
1698 matrix_row (matrix, row)
1699 struct glyph_matrix *matrix;
1700 int row;
1702 xassert (matrix && matrix->rows);
1703 xassert (row >= 0 && row < matrix->nrows);
1705 /* That's really too slow for normal testing because this function
1706 is called almost everywhere. Although---it's still astonishingly
1707 fast, so it is valuable to have for debugging purposes. */
1708 #if 0
1709 check_matrix_pointer_lossage (matrix);
1710 #endif
1712 return matrix->rows + row;
1716 #if 0 /* This function makes invalid assumptions when text is
1717 partially invisible. But it might come handy for debugging
1718 nevertheless. */
1720 /* Check invariants that must hold for an up to date current matrix of
1721 window W. */
1723 static void
1724 check_matrix_invariants (w)
1725 struct window *w;
1727 struct glyph_matrix *matrix = w->current_matrix;
1728 int yb = window_text_bottom_y (w);
1729 struct glyph_row *row = matrix->rows;
1730 struct glyph_row *last_text_row = NULL;
1731 struct buffer *saved = current_buffer;
1732 struct buffer *buffer = XBUFFER (w->buffer);
1733 int c;
1735 /* This can sometimes happen for a fresh window. */
1736 if (matrix->nrows < 2)
1737 return;
1739 set_buffer_temp (buffer);
1741 /* Note: last row is always reserved for the mode line. */
1742 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1743 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1745 struct glyph_row *next = row + 1;
1747 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1748 last_text_row = row;
1750 /* Check that character and byte positions are in sync. */
1751 xassert (MATRIX_ROW_START_BYTEPOS (row)
1752 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1754 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1755 have such a position temporarily in case of a minibuffer
1756 displaying something like `[Sole completion]' at its end. */
1757 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1758 xassert (MATRIX_ROW_END_BYTEPOS (row)
1759 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1761 /* Check that end position of `row' is equal to start position
1762 of next row. */
1763 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1765 xassert (MATRIX_ROW_END_CHARPOS (row)
1766 == MATRIX_ROW_START_CHARPOS (next));
1767 xassert (MATRIX_ROW_END_BYTEPOS (row)
1768 == MATRIX_ROW_START_BYTEPOS (next));
1770 row = next;
1773 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1774 xassert (w->desired_matrix->rows != NULL);
1775 set_buffer_temp (saved);
1778 #endif /* 0 */
1780 #endif /* GLYPH_DEBUG != 0 */
1784 /**********************************************************************
1785 Allocating/ Adjusting Glyph Matrices
1786 **********************************************************************/
1788 /* Allocate glyph matrices over a window tree for a frame-based
1789 redisplay
1791 X and Y are column/row within the frame glyph matrix where
1792 sub-matrices for the window tree rooted at WINDOW must be
1793 allocated. DIM_ONLY_P non-zero means that the caller of this
1794 function is only interested in the result matrix dimension, and
1795 matrix adjustments should not be performed.
1797 The function returns the total width/height of the sub-matrices of
1798 the window tree. If called on a frame root window, the computation
1799 will take the mini-buffer window into account.
1801 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1803 NEW_LEAF_MATRIX set if any window in the tree did not have a
1804 glyph matrices yet, and
1806 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1807 any window in the tree will be changed or have been changed (see
1808 DIM_ONLY_P)
1810 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1811 function.
1813 Windows are arranged into chains of windows on the same level
1814 through the next fields of window structures. Such a level can be
1815 either a sequence of horizontally adjacent windows from left to
1816 right, or a sequence of vertically adjacent windows from top to
1817 bottom. Each window in a horizontal sequence can be either a leaf
1818 window or a vertical sequence; a window in a vertical sequence can
1819 be either a leaf or a horizontal sequence. All windows in a
1820 horizontal sequence have the same height, and all windows in a
1821 vertical sequence have the same width.
1823 This function uses, for historical reasons, a more general
1824 algorithm to determine glyph matrix dimensions that would be
1825 necessary.
1827 The matrix height of a horizontal sequence is determined by the
1828 maximum height of any matrix in the sequence. The matrix width of
1829 a horizontal sequence is computed by adding up matrix widths of
1830 windows in the sequence.
1832 |<------- result width ------->|
1833 +---------+----------+---------+ ---
1834 | | | | |
1835 | | | |
1836 +---------+ | | result height
1837 | +---------+
1838 | | |
1839 +----------+ ---
1841 The matrix width of a vertical sequence is the maximum matrix width
1842 of any window in the sequence. Its height is computed by adding up
1843 matrix heights of windows in the sequence.
1845 |<---- result width -->|
1846 +---------+ ---
1847 | | |
1848 | | |
1849 +---------+--+ |
1850 | | |
1851 | | result height
1853 +------------+---------+ |
1854 | | |
1855 | | |
1856 +------------+---------+ --- */
1858 /* Bit indicating that a new matrix will be allocated or has been
1859 allocated. */
1861 #define NEW_LEAF_MATRIX (1 << 0)
1863 /* Bit indicating that a matrix will or has changed its location or
1864 size. */
1866 #define CHANGED_LEAF_MATRIX (1 << 1)
1868 static struct dim
1869 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1870 window_change_flags)
1871 Lisp_Object window;
1872 int x, y;
1873 int dim_only_p;
1874 int *window_change_flags;
1876 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1877 int x0 = x, y0 = y;
1878 int wmax = 0, hmax = 0;
1879 struct dim total;
1880 struct dim dim;
1881 struct window *w;
1882 int in_horz_combination_p;
1884 /* What combination is WINDOW part of? Compute this once since the
1885 result is the same for all windows in the `next' chain. The
1886 special case of a root window (parent equal to nil) is treated
1887 like a vertical combination because a root window's `next'
1888 points to the mini-buffer window, if any, which is arranged
1889 vertically below other windows. */
1890 in_horz_combination_p
1891 = (!NILP (XWINDOW (window)->parent)
1892 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1894 /* For WINDOW and all windows on the same level. */
1897 w = XWINDOW (window);
1899 /* Get the dimension of the window sub-matrix for W, depending
1900 on whether this is a combination or a leaf window. */
1901 if (!NILP (w->hchild))
1902 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1903 dim_only_p,
1904 window_change_flags);
1905 else if (!NILP (w->vchild))
1906 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1907 dim_only_p,
1908 window_change_flags);
1909 else
1911 /* If not already done, allocate sub-matrix structures. */
1912 if (w->desired_matrix == NULL)
1914 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1915 w->current_matrix = new_glyph_matrix (f->current_pool);
1916 *window_change_flags |= NEW_LEAF_MATRIX;
1919 /* Width and height MUST be chosen so that there are no
1920 holes in the frame matrix. */
1921 dim.width = required_matrix_width (w);
1922 dim.height = required_matrix_height (w);
1924 /* Will matrix be re-allocated? */
1925 if (x != w->desired_matrix->matrix_x
1926 || y != w->desired_matrix->matrix_y
1927 || dim.width != w->desired_matrix->matrix_w
1928 || dim.height != w->desired_matrix->matrix_h
1929 || (margin_glyphs_to_reserve (w, dim.width,
1930 w->left_margin_cols)
1931 != w->desired_matrix->left_margin_glyphs)
1932 || (margin_glyphs_to_reserve (w, dim.width,
1933 w->right_margin_cols)
1934 != w->desired_matrix->right_margin_glyphs))
1935 *window_change_flags |= CHANGED_LEAF_MATRIX;
1937 /* Actually change matrices, if allowed. Do not consider
1938 CHANGED_LEAF_MATRIX computed above here because the pool
1939 may have been changed which we don't now here. We trust
1940 that we only will be called with DIM_ONLY_P != 0 when
1941 necessary. */
1942 if (!dim_only_p)
1944 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1945 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1949 /* If we are part of a horizontal combination, advance x for
1950 windows to the right of W; otherwise advance y for windows
1951 below W. */
1952 if (in_horz_combination_p)
1953 x += dim.width;
1954 else
1955 y += dim.height;
1957 /* Remember maximum glyph matrix dimensions. */
1958 wmax = max (wmax, dim.width);
1959 hmax = max (hmax, dim.height);
1961 /* Next window on same level. */
1962 window = w->next;
1964 while (!NILP (window));
1966 /* Set `total' to the total glyph matrix dimension of this window
1967 level. In a vertical combination, the width is the width of the
1968 widest window; the height is the y we finally reached, corrected
1969 by the y we started with. In a horizontal combination, the total
1970 height is the height of the tallest window, and the width is the
1971 x we finally reached, corrected by the x we started with. */
1972 if (in_horz_combination_p)
1974 total.width = x - x0;
1975 total.height = hmax;
1977 else
1979 total.width = wmax;
1980 total.height = y - y0;
1983 return total;
1987 /* Return the required height of glyph matrices for window W. */
1990 required_matrix_height (w)
1991 struct window *w;
1993 #ifdef HAVE_WINDOW_SYSTEM
1994 struct frame *f = XFRAME (w->frame);
1996 if (FRAME_WINDOW_P (f))
1998 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1999 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
2000 return (((window_pixel_height + ch_height - 1)
2001 / ch_height) * w->nrows_scale_factor
2002 /* One partially visible line at the top and
2003 bottom of the window. */
2005 /* 2 for header and mode line. */
2006 + 2);
2008 #endif /* HAVE_WINDOW_SYSTEM */
2010 return WINDOW_TOTAL_LINES (w);
2014 /* Return the required width of glyph matrices for window W. */
2017 required_matrix_width (w)
2018 struct window *w;
2020 #ifdef HAVE_WINDOW_SYSTEM
2021 struct frame *f = XFRAME (w->frame);
2022 if (FRAME_WINDOW_P (f))
2024 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2025 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2027 /* Compute number of glyphs needed in a glyph row. */
2028 return (((window_pixel_width + ch_width - 1)
2029 / ch_width) * w->ncols_scale_factor
2030 /* 2 partially visible columns in the text area. */
2032 /* One partially visible column at the right
2033 edge of each marginal area. */
2034 + 1 + 1);
2036 #endif /* HAVE_WINDOW_SYSTEM */
2038 return XINT (w->total_cols);
2042 /* Allocate window matrices for window-based redisplay. W is the
2043 window whose matrices must be allocated/reallocated. */
2045 static void
2046 allocate_matrices_for_window_redisplay (w)
2047 struct window *w;
2049 while (w)
2051 if (!NILP (w->vchild))
2052 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2053 else if (!NILP (w->hchild))
2054 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2055 else
2057 /* W is a leaf window. */
2058 struct dim dim;
2060 /* If matrices are not yet allocated, allocate them now. */
2061 if (w->desired_matrix == NULL)
2063 w->desired_matrix = new_glyph_matrix (NULL);
2064 w->current_matrix = new_glyph_matrix (NULL);
2067 dim.width = required_matrix_width (w);
2068 dim.height = required_matrix_height (w);
2069 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2070 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2073 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2078 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2079 do it for all frames; otherwise do it just for the given frame.
2080 This function must be called when a new frame is created, its size
2081 changes, or its window configuration changes. */
2083 void
2084 adjust_glyphs (f)
2085 struct frame *f;
2087 /* Block input so that expose events and other events that access
2088 glyph matrices are not processed while we are changing them. */
2089 BLOCK_INPUT;
2091 if (f)
2092 adjust_frame_glyphs (f);
2093 else
2095 Lisp_Object tail, lisp_frame;
2097 FOR_EACH_FRAME (tail, lisp_frame)
2098 adjust_frame_glyphs (XFRAME (lisp_frame));
2101 UNBLOCK_INPUT;
2105 /* Adjust frame glyphs when Emacs is initialized.
2107 To be called from init_display.
2109 We need a glyph matrix because redraw will happen soon.
2110 Unfortunately, window sizes on selected_frame are not yet set to
2111 meaningful values. I believe we can assume that there are only two
2112 windows on the frame---the mini-buffer and the root window. Frame
2113 height and width seem to be correct so far. So, set the sizes of
2114 windows to estimated values. */
2116 static void
2117 adjust_frame_glyphs_initially ()
2119 struct frame *sf = SELECTED_FRAME ();
2120 struct window *root = XWINDOW (sf->root_window);
2121 struct window *mini = XWINDOW (root->next);
2122 int frame_lines = FRAME_LINES (sf);
2123 int frame_cols = FRAME_COLS (sf);
2124 int top_margin = FRAME_TOP_MARGIN (sf);
2126 /* Do it for the root window. */
2127 XSETFASTINT (root->top_line, top_margin);
2128 XSETFASTINT (root->total_cols, frame_cols);
2129 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2131 /* Do it for the mini-buffer window. */
2132 XSETFASTINT (mini->top_line, frame_lines - 1);
2133 XSETFASTINT (mini->total_cols, frame_cols);
2134 set_window_height (root->next, 1, 0);
2136 adjust_frame_glyphs (sf);
2137 glyphs_initialized_initially_p = 1;
2141 /* Allocate/reallocate glyph matrices of a single frame F. */
2143 static void
2144 adjust_frame_glyphs (f)
2145 struct frame *f;
2147 if (FRAME_WINDOW_P (f))
2148 adjust_frame_glyphs_for_window_redisplay (f);
2149 else
2150 adjust_frame_glyphs_for_frame_redisplay (f);
2152 /* Don't forget the message buffer and the buffer for
2153 decode_mode_spec. */
2154 adjust_frame_message_buffer (f);
2155 adjust_decode_mode_spec_buffer (f);
2157 f->glyphs_initialized_p = 1;
2160 /* Return 1 if any window in the tree has nonzero window margins. See
2161 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2162 static int
2163 showing_window_margins_p (w)
2164 struct window *w;
2166 while (w)
2168 if (!NILP (w->hchild))
2170 if (showing_window_margins_p (XWINDOW (w->hchild)))
2171 return 1;
2173 else if (!NILP (w->vchild))
2175 if (showing_window_margins_p (XWINDOW (w->vchild)))
2176 return 1;
2178 else if (!NILP (w->left_margin_cols)
2179 || !NILP (w->right_margin_cols))
2180 return 1;
2182 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2184 return 0;
2188 /* In the window tree with root W, build current matrices of leaf
2189 windows from the frame's current matrix. */
2191 static void
2192 fake_current_matrices (window)
2193 Lisp_Object window;
2195 struct window *w;
2197 for (; !NILP (window); window = w->next)
2199 w = XWINDOW (window);
2201 if (!NILP (w->hchild))
2202 fake_current_matrices (w->hchild);
2203 else if (!NILP (w->vchild))
2204 fake_current_matrices (w->vchild);
2205 else
2207 int i;
2208 struct frame *f = XFRAME (w->frame);
2209 struct glyph_matrix *m = w->current_matrix;
2210 struct glyph_matrix *fm = f->current_matrix;
2212 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2213 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2215 for (i = 0; i < m->matrix_h; ++i)
2217 struct glyph_row *r = m->rows + i;
2218 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2220 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2221 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2223 r->enabled_p = fr->enabled_p;
2224 if (r->enabled_p)
2226 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2227 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2228 r->used[TEXT_AREA] = (m->matrix_w
2229 - r->used[LEFT_MARGIN_AREA]
2230 - r->used[RIGHT_MARGIN_AREA]);
2231 r->mode_line_p = 0;
2239 /* Save away the contents of frame F's current frame matrix. Value is
2240 a glyph matrix holding the contents of F's current frame matrix. */
2242 static struct glyph_matrix *
2243 save_current_matrix (f)
2244 struct frame *f;
2246 int i;
2247 struct glyph_matrix *saved;
2249 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2250 bzero (saved, sizeof *saved);
2251 saved->nrows = f->current_matrix->nrows;
2252 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2253 * sizeof *saved->rows);
2254 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2256 for (i = 0; i < saved->nrows; ++i)
2258 struct glyph_row *from = f->current_matrix->rows + i;
2259 struct glyph_row *to = saved->rows + i;
2260 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2261 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2262 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2263 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2266 return saved;
2270 /* Restore the contents of frame F's current frame matrix from SAVED,
2271 and free memory associated with SAVED. */
2273 static void
2274 restore_current_matrix (f, saved)
2275 struct frame *f;
2276 struct glyph_matrix *saved;
2278 int i;
2280 for (i = 0; i < saved->nrows; ++i)
2282 struct glyph_row *from = saved->rows + i;
2283 struct glyph_row *to = f->current_matrix->rows + i;
2284 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2285 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2286 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2287 xfree (from->glyphs[TEXT_AREA]);
2290 xfree (saved->rows);
2291 xfree (saved);
2296 /* Allocate/reallocate glyph matrices of a single frame F for
2297 frame-based redisplay. */
2299 static void
2300 adjust_frame_glyphs_for_frame_redisplay (f)
2301 struct frame *f;
2303 struct dim matrix_dim;
2304 int pool_changed_p;
2305 int window_change_flags;
2306 int top_window_y;
2308 if (!FRAME_LIVE_P (f))
2309 return;
2311 top_window_y = FRAME_TOP_MARGIN (f);
2313 /* Allocate glyph pool structures if not already done. */
2314 if (f->desired_pool == NULL)
2316 f->desired_pool = new_glyph_pool ();
2317 f->current_pool = new_glyph_pool ();
2320 /* Allocate frames matrix structures if needed. */
2321 if (f->desired_matrix == NULL)
2323 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2324 f->current_matrix = new_glyph_matrix (f->current_pool);
2327 /* Compute window glyph matrices. (This takes the mini-buffer
2328 window into account). The result is the size of the frame glyph
2329 matrix needed. The variable window_change_flags is set to a bit
2330 mask indicating whether new matrices will be allocated or
2331 existing matrices change their size or location within the frame
2332 matrix. */
2333 window_change_flags = 0;
2334 matrix_dim
2335 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2336 0, top_window_y,
2338 &window_change_flags);
2340 /* Add in menu bar lines, if any. */
2341 matrix_dim.height += top_window_y;
2343 /* Enlarge pools as necessary. */
2344 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2345 realloc_glyph_pool (f->current_pool, matrix_dim);
2347 /* Set up glyph pointers within window matrices. Do this only if
2348 absolutely necessary since it requires a frame redraw. */
2349 if (pool_changed_p || window_change_flags)
2351 /* Do it for window matrices. */
2352 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2353 0, top_window_y, 0,
2354 &window_change_flags);
2356 /* Size of frame matrices must equal size of frame. Note
2357 that we are called for X frames with window widths NOT equal
2358 to the frame width (from CHANGE_FRAME_SIZE_1). */
2359 xassert (matrix_dim.width == FRAME_COLS (f)
2360 && matrix_dim.height == FRAME_LINES (f));
2362 /* Pointers to glyph memory in glyph rows are exchanged during
2363 the update phase of redisplay, which means in general that a
2364 frame's current matrix consists of pointers into both the
2365 desired and current glyph pool of the frame. Adjusting a
2366 matrix sets the frame matrix up so that pointers are all into
2367 the same pool. If we want to preserve glyph contents of the
2368 current matrix over a call to adjust_glyph_matrix, we must
2369 make a copy of the current glyphs, and restore the current
2370 matrix' contents from that copy. */
2371 if (display_completed
2372 && !FRAME_GARBAGED_P (f)
2373 && matrix_dim.width == f->current_matrix->matrix_w
2374 && matrix_dim.height == f->current_matrix->matrix_h
2375 /* For some reason, the frame glyph matrix gets corrupted if
2376 any of the windows contain margins. I haven't been able
2377 to hunt down the reason, but for the moment this prevents
2378 the problem from manifesting. -- cyd */
2379 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2381 struct glyph_matrix *copy = save_current_matrix (f);
2382 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2383 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2384 restore_current_matrix (f, copy);
2385 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2387 else
2389 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2390 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2391 SET_FRAME_GARBAGED (f);
2397 /* Allocate/reallocate glyph matrices of a single frame F for
2398 window-based redisplay. */
2400 static void
2401 adjust_frame_glyphs_for_window_redisplay (f)
2402 struct frame *f;
2404 struct window *w;
2406 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2408 /* Allocate/reallocate window matrices. */
2409 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2411 #ifdef HAVE_X_WINDOWS
2412 /* Allocate/ reallocate matrices of the dummy window used to display
2413 the menu bar under X when no X toolkit support is available. */
2414 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2416 /* Allocate a dummy window if not already done. */
2417 if (NILP (f->menu_bar_window))
2419 f->menu_bar_window = make_window ();
2420 w = XWINDOW (f->menu_bar_window);
2421 XSETFRAME (w->frame, f);
2422 w->pseudo_window_p = 1;
2424 else
2425 w = XWINDOW (f->menu_bar_window);
2427 /* Set window dimensions to frame dimensions and allocate or
2428 adjust glyph matrices of W. */
2429 XSETFASTINT (w->top_line, 0);
2430 XSETFASTINT (w->left_col, 0);
2431 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2432 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2433 allocate_matrices_for_window_redisplay (w);
2435 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2436 #endif /* HAVE_X_WINDOWS */
2438 #ifndef USE_GTK
2439 /* Allocate/ reallocate matrices of the tool bar window. If we
2440 don't have a tool bar window yet, make one. */
2441 if (NILP (f->tool_bar_window))
2443 f->tool_bar_window = make_window ();
2444 w = XWINDOW (f->tool_bar_window);
2445 XSETFRAME (w->frame, f);
2446 w->pseudo_window_p = 1;
2448 else
2449 w = XWINDOW (f->tool_bar_window);
2451 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2452 XSETFASTINT (w->left_col, 0);
2453 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2454 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2455 allocate_matrices_for_window_redisplay (w);
2456 #endif
2460 /* Adjust/ allocate message buffer of frame F.
2462 Note that the message buffer is never freed. Since I could not
2463 find a free in 19.34, I assume that freeing it would be
2464 problematic in some way and don't do it either.
2466 (Implementation note: It should be checked if we can free it
2467 eventually without causing trouble). */
2469 static void
2470 adjust_frame_message_buffer (f)
2471 struct frame *f;
2473 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2475 if (FRAME_MESSAGE_BUF (f))
2477 char *buffer = FRAME_MESSAGE_BUF (f);
2478 char *new_buffer = (char *) xrealloc (buffer, size);
2479 FRAME_MESSAGE_BUF (f) = new_buffer;
2481 else
2482 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2486 /* Re-allocate buffer for decode_mode_spec on frame F. */
2488 static void
2489 adjust_decode_mode_spec_buffer (f)
2490 struct frame *f;
2492 f->decode_mode_spec_buffer
2493 = (char *) xrealloc (f->decode_mode_spec_buffer,
2494 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2499 /**********************************************************************
2500 Freeing Glyph Matrices
2501 **********************************************************************/
2503 /* Free glyph memory for a frame F. F may be null. This function can
2504 be called for the same frame more than once. The root window of
2505 F may be nil when this function is called. This is the case when
2506 the function is called when F is destroyed. */
2508 void
2509 free_glyphs (f)
2510 struct frame *f;
2512 if (f && f->glyphs_initialized_p)
2514 /* Block interrupt input so that we don't get surprised by an X
2515 event while we're in an inconsistent state. */
2516 BLOCK_INPUT;
2517 f->glyphs_initialized_p = 0;
2519 /* Release window sub-matrices. */
2520 if (!NILP (f->root_window))
2521 free_window_matrices (XWINDOW (f->root_window));
2523 /* Free the dummy window for menu bars without X toolkit and its
2524 glyph matrices. */
2525 if (!NILP (f->menu_bar_window))
2527 struct window *w = XWINDOW (f->menu_bar_window);
2528 free_glyph_matrix (w->desired_matrix);
2529 free_glyph_matrix (w->current_matrix);
2530 w->desired_matrix = w->current_matrix = NULL;
2531 f->menu_bar_window = Qnil;
2534 /* Free the tool bar window and its glyph matrices. */
2535 if (!NILP (f->tool_bar_window))
2537 struct window *w = XWINDOW (f->tool_bar_window);
2538 free_glyph_matrix (w->desired_matrix);
2539 free_glyph_matrix (w->current_matrix);
2540 w->desired_matrix = w->current_matrix = NULL;
2541 f->tool_bar_window = Qnil;
2544 /* Release frame glyph matrices. Reset fields to zero in
2545 case we are called a second time. */
2546 if (f->desired_matrix)
2548 free_glyph_matrix (f->desired_matrix);
2549 free_glyph_matrix (f->current_matrix);
2550 f->desired_matrix = f->current_matrix = NULL;
2553 /* Release glyph pools. */
2554 if (f->desired_pool)
2556 free_glyph_pool (f->desired_pool);
2557 free_glyph_pool (f->current_pool);
2558 f->desired_pool = f->current_pool = NULL;
2561 UNBLOCK_INPUT;
2566 /* Free glyph sub-matrices in the window tree rooted at W. This
2567 function may be called with a null pointer, and it may be called on
2568 the same tree more than once. */
2570 void
2571 free_window_matrices (w)
2572 struct window *w;
2574 while (w)
2576 if (!NILP (w->hchild))
2577 free_window_matrices (XWINDOW (w->hchild));
2578 else if (!NILP (w->vchild))
2579 free_window_matrices (XWINDOW (w->vchild));
2580 else
2582 /* This is a leaf window. Free its memory and reset fields
2583 to zero in case this function is called a second time for
2584 W. */
2585 free_glyph_matrix (w->current_matrix);
2586 free_glyph_matrix (w->desired_matrix);
2587 w->current_matrix = w->desired_matrix = NULL;
2590 /* Next window on same level. */
2591 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2596 /* Check glyph memory leaks. This function is called from
2597 shut_down_emacs. Note that frames are not destroyed when Emacs
2598 exits. We therefore free all glyph memory for all active frames
2599 explicitly and check that nothing is left allocated. */
2601 void
2602 check_glyph_memory ()
2604 Lisp_Object tail, frame;
2606 /* Free glyph memory for all frames. */
2607 FOR_EACH_FRAME (tail, frame)
2608 free_glyphs (XFRAME (frame));
2610 /* Check that nothing is left allocated. */
2611 if (glyph_matrix_count)
2612 abort ();
2613 if (glyph_pool_count)
2614 abort ();
2619 /**********************************************************************
2620 Building a Frame Matrix
2621 **********************************************************************/
2623 /* Most of the redisplay code works on glyph matrices attached to
2624 windows. This is a good solution most of the time, but it is not
2625 suitable for terminal code. Terminal output functions cannot rely
2626 on being able to set an arbitrary terminal window. Instead they
2627 must be provided with a view of the whole frame, i.e. the whole
2628 screen. We build such a view by constructing a frame matrix from
2629 window matrices in this section.
2631 Windows that must be updated have their must_be_update_p flag set.
2632 For all such windows, their desired matrix is made part of the
2633 desired frame matrix. For other windows, their current matrix is
2634 made part of the desired frame matrix.
2636 +-----------------+----------------+
2637 | desired | desired |
2638 | | |
2639 +-----------------+----------------+
2640 | current |
2642 +----------------------------------+
2644 Desired window matrices can be made part of the frame matrix in a
2645 cheap way: We exploit the fact that the desired frame matrix and
2646 desired window matrices share their glyph memory. This is not
2647 possible for current window matrices. Their glyphs are copied to
2648 the desired frame matrix. The latter is equivalent to
2649 preserve_other_columns in the old redisplay.
2651 Used glyphs counters for frame matrix rows are the result of adding
2652 up glyph lengths of the window matrices. A line in the frame
2653 matrix is enabled, if a corresponding line in a window matrix is
2654 enabled.
2656 After building the desired frame matrix, it will be passed to
2657 terminal code, which will manipulate both the desired and current
2658 frame matrix. Changes applied to the frame's current matrix have
2659 to be visible in current window matrices afterwards, of course.
2661 This problem is solved like this:
2663 1. Window and frame matrices share glyphs. Window matrices are
2664 constructed in a way that their glyph contents ARE the glyph
2665 contents needed in a frame matrix. Thus, any modification of
2666 glyphs done in terminal code will be reflected in window matrices
2667 automatically.
2669 2. Exchanges of rows in a frame matrix done by terminal code are
2670 intercepted by hook functions so that corresponding row operations
2671 on window matrices can be performed. This is necessary because we
2672 use pointers to glyphs in glyph row structures. To satisfy the
2673 assumption of point 1 above that glyphs are updated implicitly in
2674 window matrices when they are manipulated via the frame matrix,
2675 window and frame matrix must of course agree where to find the
2676 glyphs for their rows. Possible manipulations that must be
2677 mirrored are assignments of rows of the desired frame matrix to the
2678 current frame matrix and scrolling the current frame matrix. */
2680 /* Build frame F's desired matrix from window matrices. Only windows
2681 which have the flag must_be_updated_p set have to be updated. Menu
2682 bar lines of a frame are not covered by window matrices, so make
2683 sure not to touch them in this function. */
2685 static void
2686 build_frame_matrix (f)
2687 struct frame *f;
2689 int i;
2691 /* F must have a frame matrix when this function is called. */
2692 xassert (!FRAME_WINDOW_P (f));
2694 /* Clear all rows in the frame matrix covered by window matrices.
2695 Menu bar lines are not covered by windows. */
2696 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2697 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2699 /* Build the matrix by walking the window tree. */
2700 build_frame_matrix_from_window_tree (f->desired_matrix,
2701 XWINDOW (FRAME_ROOT_WINDOW (f)));
2705 /* Walk a window tree, building a frame matrix MATRIX from window
2706 matrices. W is the root of a window tree. */
2708 static void
2709 build_frame_matrix_from_window_tree (matrix, w)
2710 struct glyph_matrix *matrix;
2711 struct window *w;
2713 while (w)
2715 if (!NILP (w->hchild))
2716 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2717 else if (!NILP (w->vchild))
2718 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2719 else
2720 build_frame_matrix_from_leaf_window (matrix, w);
2722 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2727 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2728 desired frame matrix built. W is a leaf window whose desired or
2729 current matrix is to be added to FRAME_MATRIX. W's flag
2730 must_be_updated_p determines which matrix it contributes to
2731 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2732 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2733 Adding a desired matrix means setting up used counters and such in
2734 frame rows, while adding a current window matrix to FRAME_MATRIX
2735 means copying glyphs. The latter case corresponds to
2736 preserve_other_columns in the old redisplay. */
2738 static void
2739 build_frame_matrix_from_leaf_window (frame_matrix, w)
2740 struct glyph_matrix *frame_matrix;
2741 struct window *w;
2743 struct glyph_matrix *window_matrix;
2744 int window_y, frame_y;
2745 /* If non-zero, a glyph to insert at the right border of W. */
2746 GLYPH right_border_glyph;
2748 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2750 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2751 if (w->must_be_updated_p)
2753 window_matrix = w->desired_matrix;
2755 /* Decide whether we want to add a vertical border glyph. */
2756 if (!WINDOW_RIGHTMOST_P (w))
2758 struct Lisp_Char_Table *dp = window_display_table (w);
2759 Lisp_Object gc;
2761 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2762 if (dp
2763 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2764 && GLYPH_CODE_CHAR_VALID_P (gc))
2766 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2767 spec_glyph_lookup_face (w, &right_border_glyph);
2770 if (GLYPH_FACE (right_border_glyph) <= 0)
2771 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2774 else
2775 window_matrix = w->current_matrix;
2777 /* For all rows in the window matrix and corresponding rows in the
2778 frame matrix. */
2779 window_y = 0;
2780 frame_y = window_matrix->matrix_y;
2781 while (window_y < window_matrix->nrows)
2783 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2784 struct glyph_row *window_row = window_matrix->rows + window_y;
2785 int current_row_p = window_matrix == w->current_matrix;
2787 /* Fill up the frame row with spaces up to the left margin of the
2788 window row. */
2789 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2791 /* Fill up areas in the window matrix row with spaces. */
2792 fill_up_glyph_row_with_spaces (window_row);
2794 /* If only part of W's desired matrix has been built, and
2795 window_row wasn't displayed, use the corresponding current
2796 row instead. */
2797 if (window_matrix == w->desired_matrix
2798 && !window_row->enabled_p)
2800 window_row = w->current_matrix->rows + window_y;
2801 current_row_p = 1;
2804 if (current_row_p)
2806 /* Copy window row to frame row. */
2807 bcopy (window_row->glyphs[0],
2808 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2809 window_matrix->matrix_w * sizeof (struct glyph));
2811 else
2813 xassert (window_row->enabled_p);
2815 /* Only when a desired row has been displayed, we want
2816 the corresponding frame row to be updated. */
2817 frame_row->enabled_p = 1;
2819 /* Maybe insert a vertical border between horizontally adjacent
2820 windows. */
2821 if (GLYPH_CHAR (right_border_glyph) != 0)
2823 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2824 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2827 #if GLYPH_DEBUG
2828 /* Window row window_y must be a slice of frame row
2829 frame_y. */
2830 xassert (glyph_row_slice_p (window_row, frame_row));
2832 /* If rows are in sync, we don't have to copy glyphs because
2833 frame and window share glyphs. */
2835 strcpy (w->current_matrix->method, w->desired_matrix->method);
2836 add_window_display_history (w, w->current_matrix->method, 0);
2837 #endif
2840 /* Set number of used glyphs in the frame matrix. Since we fill
2841 up with spaces, and visit leaf windows from left to right it
2842 can be done simply. */
2843 frame_row->used[TEXT_AREA]
2844 = window_matrix->matrix_x + window_matrix->matrix_w;
2846 /* Next row. */
2847 ++window_y;
2848 ++frame_y;
2852 /* Given a user-specified glyph, possibly including a Lisp-level face
2853 ID, return a glyph that has a realized face ID.
2854 This is used for glyphs displayed specially and not part of the text;
2855 for instance, vertical separators, truncation markers, etc. */
2857 void
2858 spec_glyph_lookup_face (w, glyph)
2859 struct window *w;
2860 GLYPH *glyph;
2862 int lface_id = GLYPH_FACE (*glyph);
2863 /* Convert the glyph's specified face to a realized (cache) face. */
2864 if (lface_id > 0)
2866 int face_id = merge_faces (XFRAME (w->frame),
2867 Qt, lface_id, DEFAULT_FACE_ID);
2868 SET_GLYPH_FACE (*glyph, face_id);
2872 /* Add spaces to a glyph row ROW in a window matrix.
2874 Each row has the form:
2876 +---------+-----------------------------+------------+
2877 | left | text | right |
2878 +---------+-----------------------------+------------+
2880 Left and right marginal areas are optional. This function adds
2881 spaces to areas so that there are no empty holes between areas.
2882 In other words: If the right area is not empty, the text area
2883 is filled up with spaces up to the right area. If the text area
2884 is not empty, the left area is filled up.
2886 To be called for frame-based redisplay, only. */
2888 static void
2889 fill_up_glyph_row_with_spaces (row)
2890 struct glyph_row *row;
2892 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2893 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2894 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2898 /* Fill area AREA of glyph row ROW with spaces. To be called for
2899 frame-based redisplay only. */
2901 static void
2902 fill_up_glyph_row_area_with_spaces (row, area)
2903 struct glyph_row *row;
2904 int area;
2906 if (row->glyphs[area] < row->glyphs[area + 1])
2908 struct glyph *end = row->glyphs[area + 1];
2909 struct glyph *text = row->glyphs[area] + row->used[area];
2911 while (text < end)
2912 *text++ = space_glyph;
2913 row->used[area] = text - row->glyphs[area];
2918 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2919 reached. In frame matrices only one area, TEXT_AREA, is used. */
2921 static void
2922 fill_up_frame_row_with_spaces (row, upto)
2923 struct glyph_row *row;
2924 int upto;
2926 int i = row->used[TEXT_AREA];
2927 struct glyph *glyph = row->glyphs[TEXT_AREA];
2929 while (i < upto)
2930 glyph[i++] = space_glyph;
2932 row->used[TEXT_AREA] = i;
2937 /**********************************************************************
2938 Mirroring operations on frame matrices in window matrices
2939 **********************************************************************/
2941 /* Set frame being updated via frame-based redisplay to F. This
2942 function must be called before updates to make explicit that we are
2943 working on frame matrices or not. */
2945 static INLINE void
2946 set_frame_matrix_frame (f)
2947 struct frame *f;
2949 frame_matrix_frame = f;
2953 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2954 DESIRED_MATRIX is the desired matrix corresponding to
2955 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2956 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2957 frame_matrix_frame is non-null, this indicates that the exchange is
2958 done in frame matrices, and that we have to perform analogous
2959 operations in window matrices of frame_matrix_frame. */
2961 static INLINE void
2962 make_current (desired_matrix, current_matrix, row)
2963 struct glyph_matrix *desired_matrix, *current_matrix;
2964 int row;
2966 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2967 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2968 int mouse_face_p = current_row->mouse_face_p;
2970 /* Do current_row = desired_row. This exchanges glyph pointers
2971 between both rows, and does a structure assignment otherwise. */
2972 assign_row (current_row, desired_row);
2974 /* Enable current_row to mark it as valid. */
2975 current_row->enabled_p = 1;
2976 current_row->mouse_face_p = mouse_face_p;
2978 /* If we are called on frame matrices, perform analogous operations
2979 for window matrices. */
2980 if (frame_matrix_frame)
2981 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2985 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2986 W's frame which has been made current (by swapping pointers between
2987 current and desired matrix). Perform analogous operations in the
2988 matrices of leaf windows in the window tree rooted at W. */
2990 static void
2991 mirror_make_current (w, frame_row)
2992 struct window *w;
2993 int frame_row;
2995 while (w)
2997 if (!NILP (w->hchild))
2998 mirror_make_current (XWINDOW (w->hchild), frame_row);
2999 else if (!NILP (w->vchild))
3000 mirror_make_current (XWINDOW (w->vchild), frame_row);
3001 else
3003 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3004 here because the checks performed in debug mode there
3005 will not allow the conversion. */
3006 int row = frame_row - w->desired_matrix->matrix_y;
3008 /* If FRAME_ROW is within W, assign the desired row to the
3009 current row (exchanging glyph pointers). */
3010 if (row >= 0 && row < w->desired_matrix->matrix_h)
3012 struct glyph_row *current_row
3013 = MATRIX_ROW (w->current_matrix, row);
3014 struct glyph_row *desired_row
3015 = MATRIX_ROW (w->desired_matrix, row);
3017 if (desired_row->enabled_p)
3018 assign_row (current_row, desired_row);
3019 else
3020 swap_glyph_pointers (desired_row, current_row);
3021 current_row->enabled_p = 1;
3025 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3030 /* Perform row dance after scrolling. We are working on the range of
3031 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3032 including) in MATRIX. COPY_FROM is a vector containing, for each
3033 row I in the range 0 <= I < NLINES, the index of the original line
3034 to move to I. This index is relative to the row range, i.e. 0 <=
3035 index < NLINES. RETAINED_P is a vector containing zero for each
3036 row 0 <= I < NLINES which is empty.
3038 This function is called from do_scrolling and do_direct_scrolling. */
3040 void
3041 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3042 retained_p)
3043 struct glyph_matrix *matrix;
3044 int unchanged_at_top, nlines;
3045 int *copy_from;
3046 char *retained_p;
3048 /* A copy of original rows. */
3049 struct glyph_row *old_rows;
3051 /* Rows to assign to. */
3052 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3054 int i;
3056 /* Make a copy of the original rows. */
3057 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3058 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3060 /* Assign new rows, maybe clear lines. */
3061 for (i = 0; i < nlines; ++i)
3063 int enabled_before_p = new_rows[i].enabled_p;
3065 xassert (i + unchanged_at_top < matrix->nrows);
3066 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3067 new_rows[i] = old_rows[copy_from[i]];
3068 new_rows[i].enabled_p = enabled_before_p;
3070 /* RETAINED_P is zero for empty lines. */
3071 if (!retained_p[copy_from[i]])
3072 new_rows[i].enabled_p = 0;
3075 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3076 if (frame_matrix_frame)
3077 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3078 unchanged_at_top, nlines, copy_from, retained_p);
3082 /* Synchronize glyph pointers in the current matrix of window W with
3083 the current frame matrix. */
3085 static void
3086 sync_window_with_frame_matrix_rows (w)
3087 struct window *w;
3089 struct frame *f = XFRAME (w->frame);
3090 struct glyph_row *window_row, *window_row_end, *frame_row;
3091 int left, right, x, width;
3093 /* Preconditions: W must be a leaf window on a tty frame. */
3094 xassert (NILP (w->hchild) && NILP (w->vchild));
3095 xassert (!FRAME_WINDOW_P (f));
3097 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3098 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3099 x = w->current_matrix->matrix_x;
3100 width = w->current_matrix->matrix_w;
3102 window_row = w->current_matrix->rows;
3103 window_row_end = window_row + w->current_matrix->nrows;
3104 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3106 for (; window_row < window_row_end; ++window_row, ++frame_row)
3108 window_row->glyphs[LEFT_MARGIN_AREA]
3109 = frame_row->glyphs[0] + x;
3110 window_row->glyphs[TEXT_AREA]
3111 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3112 window_row->glyphs[LAST_AREA]
3113 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3114 window_row->glyphs[RIGHT_MARGIN_AREA]
3115 = window_row->glyphs[LAST_AREA] - right;
3120 /* Return the window in the window tree rooted in W containing frame
3121 row ROW. Value is null if none is found. */
3123 struct window *
3124 frame_row_to_window (w, row)
3125 struct window *w;
3126 int row;
3128 struct window *found = NULL;
3130 while (w && !found)
3132 if (!NILP (w->hchild))
3133 found = frame_row_to_window (XWINDOW (w->hchild), row);
3134 else if (!NILP (w->vchild))
3135 found = frame_row_to_window (XWINDOW (w->vchild), row);
3136 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3137 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3138 found = w;
3140 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3143 return found;
3147 /* Perform a line dance in the window tree rooted at W, after
3148 scrolling a frame matrix in mirrored_line_dance.
3150 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3151 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3152 COPY_FROM is a vector containing, for each row I in the range 0 <=
3153 I < NLINES, the index of the original line to move to I. This
3154 index is relative to the row range, i.e. 0 <= index < NLINES.
3155 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3156 which is empty. */
3158 static void
3159 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3160 struct window *w;
3161 int unchanged_at_top, nlines;
3162 int *copy_from;
3163 char *retained_p;
3165 while (w)
3167 if (!NILP (w->hchild))
3168 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3169 nlines, copy_from, retained_p);
3170 else if (!NILP (w->vchild))
3171 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3172 nlines, copy_from, retained_p);
3173 else
3175 /* W is a leaf window, and we are working on its current
3176 matrix m. */
3177 struct glyph_matrix *m = w->current_matrix;
3178 int i, sync_p = 0;
3179 struct glyph_row *old_rows;
3181 /* Make a copy of the original rows of matrix m. */
3182 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3183 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3185 for (i = 0; i < nlines; ++i)
3187 /* Frame relative line assigned to. */
3188 int frame_to = i + unchanged_at_top;
3190 /* Frame relative line assigned. */
3191 int frame_from = copy_from[i] + unchanged_at_top;
3193 /* Window relative line assigned to. */
3194 int window_to = frame_to - m->matrix_y;
3196 /* Window relative line assigned. */
3197 int window_from = frame_from - m->matrix_y;
3199 /* Is assigned line inside window? */
3200 int from_inside_window_p
3201 = window_from >= 0 && window_from < m->matrix_h;
3203 /* Is assigned to line inside window? */
3204 int to_inside_window_p
3205 = window_to >= 0 && window_to < m->matrix_h;
3207 if (from_inside_window_p && to_inside_window_p)
3209 /* Enabled setting before assignment. */
3210 int enabled_before_p;
3212 /* Do the assignment. The enabled_p flag is saved
3213 over the assignment because the old redisplay did
3214 that. */
3215 enabled_before_p = m->rows[window_to].enabled_p;
3216 m->rows[window_to] = old_rows[window_from];
3217 m->rows[window_to].enabled_p = enabled_before_p;
3219 /* If frame line is empty, window line is empty, too. */
3220 if (!retained_p[copy_from[i]])
3221 m->rows[window_to].enabled_p = 0;
3223 else if (to_inside_window_p)
3225 /* A copy between windows. This is an infrequent
3226 case not worth optimizing. */
3227 struct frame *f = XFRAME (w->frame);
3228 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3229 struct window *w2;
3230 struct glyph_matrix *m2;
3231 int m2_from;
3233 w2 = frame_row_to_window (root, frame_from);
3234 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3235 -nw', FROM_FRAME sometimes has no associated window.
3236 This check avoids a segfault if W2 is null. */
3237 if (w2)
3239 m2 = w2->current_matrix;
3240 m2_from = frame_from - m2->matrix_y;
3241 copy_row_except_pointers (m->rows + window_to,
3242 m2->rows + m2_from);
3244 /* If frame line is empty, window line is empty, too. */
3245 if (!retained_p[copy_from[i]])
3246 m->rows[window_to].enabled_p = 0;
3248 sync_p = 1;
3250 else if (from_inside_window_p)
3251 sync_p = 1;
3254 /* If there was a copy between windows, make sure glyph
3255 pointers are in sync with the frame matrix. */
3256 if (sync_p)
3257 sync_window_with_frame_matrix_rows (w);
3259 /* Check that no pointers are lost. */
3260 CHECK_MATRIX (m);
3263 /* Next window on same level. */
3264 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3269 #if GLYPH_DEBUG
3271 /* Check that window and frame matrices agree about their
3272 understanding where glyphs of the rows are to find. For each
3273 window in the window tree rooted at W, check that rows in the
3274 matrices of leaf window agree with their frame matrices about
3275 glyph pointers. */
3277 void
3278 check_window_matrix_pointers (w)
3279 struct window *w;
3281 while (w)
3283 if (!NILP (w->hchild))
3284 check_window_matrix_pointers (XWINDOW (w->hchild));
3285 else if (!NILP (w->vchild))
3286 check_window_matrix_pointers (XWINDOW (w->vchild));
3287 else
3289 struct frame *f = XFRAME (w->frame);
3290 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3291 check_matrix_pointers (w->current_matrix, f->current_matrix);
3294 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3299 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3300 a window and FRAME_MATRIX is the corresponding frame matrix. For
3301 each row in WINDOW_MATRIX check that it's a slice of the
3302 corresponding frame row. If it isn't, abort. */
3304 static void
3305 check_matrix_pointers (window_matrix, frame_matrix)
3306 struct glyph_matrix *window_matrix, *frame_matrix;
3308 /* Row number in WINDOW_MATRIX. */
3309 int i = 0;
3311 /* Row number corresponding to I in FRAME_MATRIX. */
3312 int j = window_matrix->matrix_y;
3314 /* For all rows check that the row in the window matrix is a
3315 slice of the row in the frame matrix. If it isn't we didn't
3316 mirror an operation on the frame matrix correctly. */
3317 while (i < window_matrix->nrows)
3319 if (!glyph_row_slice_p (window_matrix->rows + i,
3320 frame_matrix->rows + j))
3321 abort ();
3322 ++i, ++j;
3326 #endif /* GLYPH_DEBUG != 0 */
3330 /**********************************************************************
3331 VPOS and HPOS translations
3332 **********************************************************************/
3334 #if GLYPH_DEBUG
3336 /* Translate vertical position VPOS which is relative to window W to a
3337 vertical position relative to W's frame. */
3339 static int
3340 window_to_frame_vpos (w, vpos)
3341 struct window *w;
3342 int vpos;
3344 struct frame *f = XFRAME (w->frame);
3346 xassert (!FRAME_WINDOW_P (f));
3347 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3348 vpos += WINDOW_TOP_EDGE_LINE (w);
3349 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3350 return vpos;
3354 /* Translate horizontal position HPOS which is relative to window W to
3355 a horizontal position relative to W's frame. */
3357 static int
3358 window_to_frame_hpos (w, hpos)
3359 struct window *w;
3360 int hpos;
3362 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3363 hpos += WINDOW_LEFT_EDGE_COL (w);
3364 return hpos;
3367 #endif /* GLYPH_DEBUG */
3371 /**********************************************************************
3372 Redrawing Frames
3373 **********************************************************************/
3375 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3376 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3377 (frame)
3378 Lisp_Object frame;
3380 struct frame *f;
3382 CHECK_LIVE_FRAME (frame);
3383 f = XFRAME (frame);
3385 /* Ignore redraw requests, if frame has no glyphs yet.
3386 (Implementation note: It still has to be checked why we are
3387 called so early here). */
3388 if (!glyphs_initialized_initially_p)
3389 return Qnil;
3391 update_begin (f);
3392 #ifdef MSDOS
3393 if (FRAME_MSDOS_P (f))
3394 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3395 #endif
3396 clear_frame (f);
3397 clear_current_matrices (f);
3398 update_end (f);
3399 if (FRAME_TERMCAP_P (f))
3400 fflush (FRAME_TTY (f)->output);
3401 windows_or_buffers_changed++;
3402 /* Mark all windows as inaccurate, so that every window will have
3403 its redisplay done. */
3404 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3405 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3406 f->garbaged = 0;
3407 return Qnil;
3411 /* Redraw frame F. This is nothing more than a call to the Lisp
3412 function redraw-frame. */
3414 void
3415 redraw_frame (f)
3416 struct frame *f;
3418 Lisp_Object frame;
3419 XSETFRAME (frame, f);
3420 Fredraw_frame (frame);
3424 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3425 doc: /* Clear and redisplay all visible frames. */)
3428 Lisp_Object tail, frame;
3430 FOR_EACH_FRAME (tail, frame)
3431 if (FRAME_VISIBLE_P (XFRAME (frame)))
3432 Fredraw_frame (frame);
3434 return Qnil;
3438 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3439 visible frames marked as garbaged. */
3441 void
3442 redraw_garbaged_frames ()
3444 Lisp_Object tail, frame;
3446 FOR_EACH_FRAME (tail, frame)
3447 if (FRAME_VISIBLE_P (XFRAME (frame))
3448 && FRAME_GARBAGED_P (XFRAME (frame)))
3449 Fredraw_frame (frame);
3454 /***********************************************************************
3455 Direct Operations
3456 ***********************************************************************/
3458 /* Try to update display and current glyph matrix directly.
3460 This function is called after a character G has been inserted into
3461 current_buffer. It tries to update the current glyph matrix and
3462 perform appropriate screen output to reflect the insertion. If it
3463 succeeds, the global flag redisplay_performed_directly_p will be
3464 set to 1, and thereby prevent the more costly general redisplay
3465 from running (see redisplay_internal).
3467 This function is not called for `hairy' character insertions.
3468 In particular, it is not called when after or before change
3469 functions exist, like they are used by font-lock. See keyboard.c
3470 for details where this function is called. */
3473 direct_output_for_insert (g)
3474 int g;
3476 register struct frame *f = SELECTED_FRAME ();
3477 struct window *w = XWINDOW (selected_window);
3478 struct it it, it2;
3479 struct glyph_row *glyph_row;
3480 struct glyph *glyphs, *glyph, *end;
3481 int n;
3482 /* Non-null means that redisplay of W is based on window matrices. */
3483 int window_redisplay_p = FRAME_WINDOW_P (f);
3484 /* Non-null means we are in overwrite mode. */
3485 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3486 int added_width;
3487 struct text_pos pos;
3488 int delta, delta_bytes;
3490 /* Not done directly. */
3491 redisplay_performed_directly_p = 0;
3493 /* Quickly give up for some common cases. */
3494 if (cursor_in_echo_area
3495 /* Give up if fonts have changed. */
3496 || fonts_changed_p
3497 /* Give up if face attributes have been changed. */
3498 || face_change_count
3499 /* Give up if cursor position not really known. */
3500 || !display_completed
3501 /* Give up if buffer appears in two places. */
3502 || buffer_shared > 1
3503 /* Give up if currently displaying a message instead of the
3504 minibuffer contents. */
3505 || (EQ (selected_window, minibuf_window)
3506 && EQ (minibuf_window, echo_area_window))
3507 /* Give up for hscrolled mini-buffer because display of the prompt
3508 is handled specially there (see display_line). */
3509 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3510 /* Give up if overwriting in the middle of a line. */
3511 || (overwrite_p
3512 && PT != ZV
3513 && FETCH_BYTE (PT) != '\n')
3514 /* Give up for tabs and line ends. */
3515 || g == '\t'
3516 || g == '\n'
3517 || g == '\r'
3518 || (g == ' ' && !NILP (current_buffer->word_wrap))
3519 /* Give up if unable to display the cursor in the window. */
3520 || w->cursor.vpos < 0
3521 /* Give up if we are showing a message or just cleared the message
3522 because we might need to resize the echo area window. */
3523 || !NILP (echo_area_buffer[0])
3524 || !NILP (echo_area_buffer[1])
3525 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3526 /* Can't do it in a continued line because continuation
3527 lines would change. */
3528 (glyph_row->continued_p
3529 || glyph_row->exact_window_width_line_p
3530 /* Can't use this method if the line overlaps others or is
3531 overlapped by others because these other lines would
3532 have to be redisplayed. */
3533 || glyph_row->overlapping_p
3534 || glyph_row->overlapped_p))
3535 /* Can't do it for partial width windows on terminal frames
3536 because we can't clear to eol in such a window. */
3537 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3538 return 0;
3540 /* If we can't insert glyphs, we can use this method only
3541 at the end of a line. */
3542 if (!FRAME_CHAR_INS_DEL_OK (f))
3543 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3544 return 0;
3546 /* Set up a display iterator structure for W. Glyphs will be
3547 produced in scratch_glyph_row. Current position is W's cursor
3548 position. */
3549 clear_glyph_row (&scratch_glyph_row);
3550 SET_TEXT_POS (pos, PT, PT_BYTE);
3551 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3552 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3553 DEFAULT_FACE_ID);
3555 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3556 if (glyph_row->mouse_face_p)
3557 return 0;
3559 /* Give up if highlighting trailing whitespace and we have trailing
3560 whitespace in glyph_row. We would have to remove the trailing
3561 whitespace face in that case. */
3562 if (!NILP (Vshow_trailing_whitespace)
3563 && glyph_row->used[TEXT_AREA])
3565 struct glyph *last;
3567 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3568 if (last->type == STRETCH_GLYPH
3569 || (last->type == CHAR_GLYPH
3570 && last->u.ch == ' '))
3571 return 0;
3574 /* Give up if there are overlay strings at pos. This would fail
3575 if the overlay string has newlines in it. */
3576 if (STRINGP (it.string))
3577 return 0;
3579 it.hpos = w->cursor.hpos;
3580 it.vpos = w->cursor.vpos;
3581 it.current_x = w->cursor.x + it.first_visible_x;
3582 it.current_y = w->cursor.y;
3583 it.end_charpos = PT;
3584 it.stop_charpos = min (PT, it.stop_charpos);
3585 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3587 /* More than one display element may be returned for PT - 1 if
3588 (i) it's a control character which is translated into `\003' or
3589 `^C', or (ii) it has a display table entry, or (iii) it's a
3590 combination of both. */
3591 delta = delta_bytes = 0;
3592 while (get_next_display_element (&it))
3594 PRODUCE_GLYPHS (&it);
3596 /* Give up if glyph doesn't fit completely on the line. */
3597 if (it.current_x >= it.last_visible_x)
3598 return 0;
3600 /* Give up if new glyph has different ascent or descent than
3601 the original row, or if it is not a character glyph. */
3602 if (glyph_row->ascent != it.ascent
3603 || glyph_row->height != it.ascent + it.descent
3604 || glyph_row->phys_ascent != it.phys_ascent
3605 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3606 || it.what != IT_CHARACTER)
3607 return 0;
3609 delta += 1;
3610 delta_bytes += it.len;
3611 set_iterator_to_next (&it, 1);
3614 /* Give up if we hit the right edge of the window. We would have
3615 to insert truncation or continuation glyphs. */
3616 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3617 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3618 return 0;
3620 /* Give up if there is a \t following in the line. */
3621 it2 = it;
3622 it2.end_charpos = ZV;
3623 it2.stop_charpos = min (it2.stop_charpos, ZV);
3624 while (get_next_display_element (&it2)
3625 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3627 if (it2.c == '\t')
3628 return 0;
3629 set_iterator_to_next (&it2, 1);
3632 /* Number of new glyphs produced. */
3633 n = it.glyph_row->used[TEXT_AREA];
3635 /* Start and end of glyphs in original row. */
3636 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3637 end = glyph_row->glyphs[1 + TEXT_AREA];
3639 /* Make room for new glyphs, then insert them. */
3640 xassert (end - glyphs - n >= 0);
3641 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3642 (end - glyphs - n) * sizeof (*end));
3643 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3644 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3645 end - glyph_row->glyphs[TEXT_AREA]);
3647 /* Compute new line width. */
3648 glyph = glyph_row->glyphs[TEXT_AREA];
3649 end = glyph + glyph_row->used[TEXT_AREA];
3650 glyph_row->pixel_width = glyph_row->x;
3651 while (glyph < end)
3653 glyph_row->pixel_width += glyph->pixel_width;
3654 ++glyph;
3657 /* Increment buffer positions for glyphs following the newly
3658 inserted ones. */
3659 for (glyph = glyphs + n; glyph < end; ++glyph)
3660 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3661 glyph->charpos += delta;
3663 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3665 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3666 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3669 /* Adjust positions in lines following the one we are in. */
3670 increment_matrix_positions (w->current_matrix,
3671 w->cursor.vpos + 1,
3672 w->current_matrix->nrows,
3673 delta, delta_bytes);
3675 glyph_row->contains_overlapping_glyphs_p
3676 |= it.glyph_row->contains_overlapping_glyphs_p;
3678 glyph_row->displays_text_p = 1;
3679 w->window_end_vpos = make_number (max (w->cursor.vpos,
3680 XFASTINT (w->window_end_vpos)));
3682 if (!NILP (Vshow_trailing_whitespace))
3683 highlight_trailing_whitespace (it.f, glyph_row);
3685 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3686 In the middle, we have to insert glyphs. Note that this is now
3687 implemented for X frames. The implementation uses updated_window
3688 and updated_row. */
3689 updated_row = glyph_row;
3690 updated_area = TEXT_AREA;
3691 update_begin (f);
3692 if (FRAME_RIF (f))
3694 FRAME_RIF (f)->update_window_begin_hook (w);
3696 if (glyphs == end - n
3697 /* In front of a space added by append_space. */
3698 || (glyphs == end - n - 1
3699 && (end - n)->charpos <= 0))
3700 FRAME_RIF (f)->write_glyphs (glyphs, n);
3701 else
3702 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3704 else
3706 if (glyphs == end - n)
3707 write_glyphs (f, glyphs, n);
3708 else
3709 insert_glyphs (f, glyphs, n);
3712 w->cursor.hpos += n;
3713 w->cursor.x = it.current_x - it.first_visible_x;
3714 xassert (w->cursor.hpos >= 0
3715 && w->cursor.hpos < w->desired_matrix->matrix_w);
3717 /* How to set the cursor differs depending on whether we are
3718 using a frame matrix or a window matrix. Note that when
3719 a frame matrix is used, cursor_to expects frame coordinates,
3720 and the X and Y parameters are not used. */
3721 if (window_redisplay_p)
3722 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3723 w->cursor.y, w->cursor.x);
3724 else
3726 int x, y;
3727 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3728 + (INTEGERP (w->left_margin_cols)
3729 ? XFASTINT (w->left_margin_cols)
3730 : 0));
3731 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3732 cursor_to (f, y, x);
3735 #ifdef HAVE_WINDOW_SYSTEM
3736 update_window_fringes (w, 0);
3737 #endif
3739 if (FRAME_RIF (f))
3740 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3741 update_end (f);
3742 updated_row = NULL;
3743 if (FRAME_TERMCAP_P (f))
3744 fflush (FRAME_TTY (f)->output);
3746 TRACE ((stderr, "direct output for insert\n"));
3747 mark_window_display_accurate (it.window, 1);
3748 redisplay_performed_directly_p = 1;
3749 return 1;
3753 /* Perform a direct display update for moving PT by N positions
3754 left or right. N < 0 means a movement backwards. This function
3755 is currently only called for N == 1 or N == -1. */
3758 direct_output_forward_char (n)
3759 int n;
3761 struct frame *f = SELECTED_FRAME ();
3762 struct window *w = XWINDOW (selected_window);
3763 struct glyph_row *row;
3765 /* Give up if point moved out of or into a composition. */
3766 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3767 current_buffer, PT))
3768 return 0;
3770 /* Give up if face attributes have been changed. */
3771 if (face_change_count)
3772 return 0;
3774 /* Give up if current matrix is not up to date or we are
3775 displaying a message. */
3776 if (!display_completed || cursor_in_echo_area)
3777 return 0;
3779 /* Give up if the buffer's direction is reversed. */
3780 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3781 return 0;
3783 /* Can't use direct output if highlighting a region. */
3784 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3785 return 0;
3787 /* Can't use direct output if highlighting trailing whitespace. */
3788 if (!NILP (Vshow_trailing_whitespace))
3789 return 0;
3791 /* Give up if we are showing a message or just cleared the message
3792 because we might need to resize the echo area window. */
3793 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3794 return 0;
3796 /* Give up if currently displaying a message instead of the
3797 minibuffer contents. */
3798 if (XWINDOW (minibuf_window) == w
3799 && EQ (minibuf_window, echo_area_window))
3800 return 0;
3802 /* Give up if we don't know where the cursor is. */
3803 if (w->cursor.vpos < 0)
3804 return 0;
3806 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3808 /* Give up if PT is outside of the last known cursor row. */
3809 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3810 || PT >= MATRIX_ROW_END_CHARPOS (row))
3811 return 0;
3813 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3815 w->last_cursor = w->cursor;
3816 XSETFASTINT (w->last_point, PT);
3818 xassert (w->cursor.hpos >= 0
3819 && w->cursor.hpos < w->desired_matrix->matrix_w);
3821 if (FRAME_WINDOW_P (f))
3822 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3823 w->cursor.y, w->cursor.x);
3824 else
3826 int x, y;
3827 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3828 + (INTEGERP (w->left_margin_cols)
3829 ? XFASTINT (w->left_margin_cols)
3830 : 0));
3831 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3832 cursor_to (f, y, x);
3835 if (FRAME_TERMCAP_P (f))
3836 fflush (FRAME_TTY (f)->output);
3837 redisplay_performed_directly_p = 1;
3838 return 1;
3843 /***********************************************************************
3844 Frame Update
3845 ***********************************************************************/
3847 /* Update frame F based on the data in desired matrices.
3849 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3850 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3851 scrolling.
3853 Value is non-zero if redisplay was stopped due to pending input. */
3856 update_frame (f, force_p, inhibit_hairy_id_p)
3857 struct frame *f;
3858 int force_p;
3859 int inhibit_hairy_id_p;
3861 /* 1 means display has been paused because of pending input. */
3862 int paused_p;
3863 struct window *root_window = XWINDOW (f->root_window);
3865 if (redisplay_dont_pause)
3866 force_p = 1;
3867 #if PERIODIC_PREEMPTION_CHECKING
3868 else if (NILP (Vredisplay_preemption_period))
3869 force_p = 1;
3870 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3872 EMACS_TIME tm;
3873 double p = XFLOATINT (Vredisplay_preemption_period);
3874 int sec, usec;
3876 if (detect_input_pending_ignore_squeezables ())
3878 paused_p = 1;
3879 goto do_pause;
3882 sec = (int) p;
3883 usec = (p - sec) * 1000000;
3885 EMACS_GET_TIME (tm);
3886 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3887 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3889 #endif
3891 if (FRAME_WINDOW_P (f))
3893 /* We are working on window matrix basis. All windows whose
3894 flag must_be_updated_p is set have to be updated. */
3896 /* Record that we are not working on frame matrices. */
3897 set_frame_matrix_frame (NULL);
3899 /* Update all windows in the window tree of F, maybe stopping
3900 when pending input is detected. */
3901 update_begin (f);
3903 /* Update the menu bar on X frames that don't have toolkit
3904 support. */
3905 if (WINDOWP (f->menu_bar_window))
3906 update_window (XWINDOW (f->menu_bar_window), 1);
3908 /* Update the tool-bar window, if present. */
3909 if (WINDOWP (f->tool_bar_window))
3911 struct window *w = XWINDOW (f->tool_bar_window);
3913 /* Update tool-bar window. */
3914 if (w->must_be_updated_p)
3916 Lisp_Object tem;
3918 update_window (w, 1);
3919 w->must_be_updated_p = 0;
3921 /* Swap tool-bar strings. We swap because we want to
3922 reuse strings. */
3923 tem = f->current_tool_bar_string;
3924 f->current_tool_bar_string = f->desired_tool_bar_string;
3925 f->desired_tool_bar_string = tem;
3930 /* Update windows. */
3931 paused_p = update_window_tree (root_window, force_p);
3932 update_end (f);
3934 /* This flush is a performance bottleneck under X,
3935 and it doesn't seem to be necessary anyway (in general).
3936 It is necessary when resizing the window with the mouse, or
3937 at least the fringes are not redrawn in a timely manner. ++kfs */
3938 if (f->force_flush_display_p)
3940 FRAME_RIF (f)->flush_display (f);
3941 f->force_flush_display_p = 0;
3944 else
3946 /* We are working on frame matrix basis. Set the frame on whose
3947 frame matrix we operate. */
3948 set_frame_matrix_frame (f);
3950 /* Build F's desired matrix from window matrices. */
3951 build_frame_matrix (f);
3953 /* Update the display */
3954 update_begin (f);
3955 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3956 update_end (f);
3958 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3960 if (FRAME_TTY (f)->termscript)
3961 fflush (FRAME_TTY (f)->termscript);
3962 if (FRAME_TERMCAP_P (f))
3963 fflush (FRAME_TTY (f)->output);
3966 /* Check window matrices for lost pointers. */
3967 #if GLYPH_DEBUG
3968 check_window_matrix_pointers (root_window);
3969 add_frame_display_history (f, paused_p);
3970 #endif
3973 do_pause:
3974 /* Reset flags indicating that a window should be updated. */
3975 set_window_update_flags (root_window, 0);
3977 display_completed = !paused_p;
3978 return paused_p;
3983 /************************************************************************
3984 Window-based updates
3985 ************************************************************************/
3987 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3988 don't stop updating when input is pending. */
3990 static int
3991 update_window_tree (w, force_p)
3992 struct window *w;
3993 int force_p;
3995 int paused_p = 0;
3997 while (w && !paused_p)
3999 if (!NILP (w->hchild))
4000 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
4001 else if (!NILP (w->vchild))
4002 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
4003 else if (w->must_be_updated_p)
4004 paused_p |= update_window (w, force_p);
4006 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4009 return paused_p;
4013 /* Update window W if its flag must_be_updated_p is non-zero. If
4014 FORCE_P is non-zero, don't stop updating if input is pending. */
4016 void
4017 update_single_window (w, force_p)
4018 struct window *w;
4019 int force_p;
4021 if (w->must_be_updated_p)
4023 struct frame *f = XFRAME (WINDOW_FRAME (w));
4025 /* Record that this is not a frame-based redisplay. */
4026 set_frame_matrix_frame (NULL);
4028 if (redisplay_dont_pause)
4029 force_p = 1;
4030 #if PERIODIC_PREEMPTION_CHECKING
4031 else if (NILP (Vredisplay_preemption_period))
4032 force_p = 1;
4033 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
4035 EMACS_TIME tm;
4036 double p = XFLOATINT (Vredisplay_preemption_period);
4037 int sec, usec;
4039 sec = (int) p;
4040 usec = (p - sec) * 1000000;
4042 EMACS_GET_TIME (tm);
4043 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4044 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4046 #endif
4048 /* Update W. */
4049 update_begin (f);
4050 update_window (w, force_p);
4051 update_end (f);
4053 /* Reset flag in W. */
4054 w->must_be_updated_p = 0;
4058 #ifdef HAVE_WINDOW_SYSTEM
4060 /* Redraw lines from the current matrix of window W that are
4061 overlapped by other rows. YB is bottom-most y-position in W. */
4063 static void
4064 redraw_overlapped_rows (w, yb)
4065 struct window *w;
4066 int yb;
4068 int i;
4069 struct frame *f = XFRAME (WINDOW_FRAME (w));
4071 /* If rows overlapping others have been changed, the rows being
4072 overlapped have to be redrawn. This won't draw lines that have
4073 already been drawn in update_window_line because overlapped_p in
4074 desired rows is 0, so after row assignment overlapped_p in
4075 current rows is 0. */
4076 for (i = 0; i < w->current_matrix->nrows; ++i)
4078 struct glyph_row *row = w->current_matrix->rows + i;
4080 if (!row->enabled_p)
4081 break;
4082 else if (row->mode_line_p)
4083 continue;
4085 if (row->overlapped_p)
4087 enum glyph_row_area area;
4089 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4091 updated_row = row;
4092 updated_area = area;
4093 FRAME_RIF (f)->cursor_to (i, 0, row->y,
4094 area == TEXT_AREA ? row->x : 0);
4095 if (row->used[area])
4096 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4097 row->used[area]);
4098 FRAME_RIF (f)->clear_end_of_line (-1);
4101 row->overlapped_p = 0;
4104 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4105 break;
4110 /* Redraw lines from the current matrix of window W that overlap
4111 others. YB is bottom-most y-position in W. */
4113 static void
4114 redraw_overlapping_rows (w, yb)
4115 struct window *w;
4116 int yb;
4118 int i, bottom_y;
4119 struct glyph_row *row;
4120 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4122 for (i = 0; i < w->current_matrix->nrows; ++i)
4124 row = w->current_matrix->rows + i;
4126 if (!row->enabled_p)
4127 break;
4128 else if (row->mode_line_p)
4129 continue;
4131 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4133 if (row->overlapping_p)
4135 int overlaps = 0;
4137 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
4138 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4139 overlaps |= OVERLAPS_PRED;
4140 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
4141 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4142 overlaps |= OVERLAPS_SUCC;
4144 if (overlaps)
4146 if (row->used[LEFT_MARGIN_AREA])
4147 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4149 if (row->used[TEXT_AREA])
4150 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4152 if (row->used[RIGHT_MARGIN_AREA])
4153 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4155 /* Record in neighbour rows that ROW overwrites part of
4156 their display. */
4157 if (overlaps & OVERLAPS_PRED)
4158 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4159 if (overlaps & OVERLAPS_SUCC)
4160 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4164 if (bottom_y >= yb)
4165 break;
4169 #endif /* HAVE_WINDOW_SYSTEM */
4172 #ifdef GLYPH_DEBUG
4174 /* Check that no row in the current matrix of window W is enabled
4175 which is below what's displayed in the window. */
4177 void
4178 check_current_matrix_flags (w)
4179 struct window *w;
4181 int last_seen_p = 0;
4182 int i, yb = window_text_bottom_y (w);
4184 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4186 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4187 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4188 last_seen_p = 1;
4189 else if (last_seen_p && row->enabled_p)
4190 abort ();
4194 #endif /* GLYPH_DEBUG */
4197 /* Update display of window W. FORCE_P non-zero means that we should
4198 not stop when detecting pending input. */
4200 static int
4201 update_window (w, force_p)
4202 struct window *w;
4203 int force_p;
4205 struct glyph_matrix *desired_matrix = w->desired_matrix;
4206 int paused_p;
4207 #if !PERIODIC_PREEMPTION_CHECKING
4208 int preempt_count = baud_rate / 2400 + 1;
4209 #endif
4210 extern int input_pending;
4211 extern Lisp_Object do_mouse_tracking;
4212 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4213 #if GLYPH_DEBUG
4214 /* Check that W's frame doesn't have glyph matrices. */
4215 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4216 #endif
4218 /* Check pending input the first time so that we can quickly return. */
4219 #if !PERIODIC_PREEMPTION_CHECKING
4220 if (!force_p)
4221 detect_input_pending_ignore_squeezables ();
4222 #endif
4224 /* If forced to complete the update, or if no input is pending, do
4225 the update. */
4226 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4228 struct glyph_row *row, *end;
4229 struct glyph_row *mode_line_row;
4230 struct glyph_row *header_line_row;
4231 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4233 rif->update_window_begin_hook (w);
4234 yb = window_text_bottom_y (w);
4236 /* If window has a header line, update it before everything else.
4237 Adjust y-positions of other rows by the header line height. */
4238 row = desired_matrix->rows;
4239 end = row + desired_matrix->nrows - 1;
4241 if (row->mode_line_p)
4243 header_line_row = row;
4244 ++row;
4246 else
4247 header_line_row = NULL;
4249 /* Update the mode line, if necessary. */
4250 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4251 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4253 mode_line_row->y = yb;
4254 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4255 desired_matrix),
4256 &mouse_face_overwritten_p);
4259 /* Find first enabled row. Optimizations in redisplay_internal
4260 may lead to an update with only one row enabled. There may
4261 be also completely empty matrices. */
4262 while (row < end && !row->enabled_p)
4263 ++row;
4265 /* Try reusing part of the display by copying. */
4266 if (row < end && !desired_matrix->no_scrolling_p)
4268 int rc = scrolling_window (w, header_line_row != NULL);
4269 if (rc < 0)
4271 /* All rows were found to be equal. */
4272 paused_p = 0;
4273 goto set_cursor;
4275 else if (rc > 0)
4277 /* We've scrolled the display. */
4278 force_p = 1;
4279 changed_p = 1;
4283 /* Update the rest of the lines. */
4284 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4285 if (row->enabled_p)
4287 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4288 int i;
4290 /* We'll have to play a little bit with when to
4291 detect_input_pending. If it's done too often,
4292 scrolling large windows with repeated scroll-up
4293 commands will too quickly pause redisplay. */
4294 #if PERIODIC_PREEMPTION_CHECKING
4295 if (!force_p)
4297 EMACS_TIME tm, dif;
4298 EMACS_GET_TIME (tm);
4299 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4300 if (EMACS_TIME_NEG_P (dif))
4302 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4303 if (detect_input_pending_ignore_squeezables ())
4304 break;
4307 #else
4308 if (!force_p && ++n_updated % preempt_count == 0)
4309 detect_input_pending_ignore_squeezables ();
4310 #endif
4311 changed_p |= update_window_line (w, vpos,
4312 &mouse_face_overwritten_p);
4314 /* Mark all rows below the last visible one in the current
4315 matrix as invalid. This is necessary because of
4316 variable line heights. Consider the case of three
4317 successive redisplays, where the first displays 5
4318 lines, the second 3 lines, and the third 5 lines again.
4319 If the second redisplay wouldn't mark rows in the
4320 current matrix invalid, the third redisplay might be
4321 tempted to optimize redisplay based on lines displayed
4322 in the first redisplay. */
4323 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4324 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4325 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4328 /* Was display preempted? */
4329 paused_p = row < end;
4331 set_cursor:
4333 /* Update the header line after scrolling because a new header
4334 line would otherwise overwrite lines at the top of the window
4335 that can be scrolled. */
4336 if (header_line_row && header_line_row->enabled_p)
4338 header_line_row->y = 0;
4339 update_window_line (w, 0, &mouse_face_overwritten_p);
4342 /* Fix the appearance of overlapping/overlapped rows. */
4343 if (!paused_p && !w->pseudo_window_p)
4345 #ifdef HAVE_WINDOW_SYSTEM
4346 if (changed_p && rif->fix_overlapping_area)
4348 redraw_overlapped_rows (w, yb);
4349 redraw_overlapping_rows (w, yb);
4351 #endif
4353 /* Make cursor visible at cursor position of W. */
4354 set_window_cursor_after_update (w);
4356 #if 0 /* Check that current matrix invariants are satisfied. This is
4357 for debugging only. See the comment of check_matrix_invariants. */
4358 IF_DEBUG (check_matrix_invariants (w));
4359 #endif
4362 #if GLYPH_DEBUG
4363 /* Remember the redisplay method used to display the matrix. */
4364 strcpy (w->current_matrix->method, w->desired_matrix->method);
4365 #endif
4367 #ifdef HAVE_WINDOW_SYSTEM
4368 update_window_fringes (w, 0);
4369 #endif
4371 /* End the update of window W. Don't set the cursor if we
4372 paused updating the display because in this case,
4373 set_window_cursor_after_update hasn't been called, and
4374 output_cursor doesn't contain the cursor location. */
4375 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4377 else
4378 paused_p = 1;
4380 #if GLYPH_DEBUG
4381 /* check_current_matrix_flags (w); */
4382 add_window_display_history (w, w->current_matrix->method, paused_p);
4383 #endif
4385 clear_glyph_matrix (desired_matrix);
4387 return paused_p;
4391 /* Update the display of area AREA in window W, row number VPOS.
4392 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4394 static void
4395 update_marginal_area (w, area, vpos)
4396 struct window *w;
4397 int area, vpos;
4399 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4400 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4402 /* Let functions in xterm.c know what area subsequent X positions
4403 will be relative to. */
4404 updated_area = area;
4406 /* Set cursor to start of glyphs, write them, and clear to the end
4407 of the area. I don't think that something more sophisticated is
4408 necessary here, since marginal areas will not be the default. */
4409 rif->cursor_to (vpos, 0, desired_row->y, 0);
4410 if (desired_row->used[area])
4411 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4412 rif->clear_end_of_line (-1);
4416 /* Update the display of the text area of row VPOS in window W.
4417 Value is non-zero if display has changed. */
4419 static int
4420 update_text_area (w, vpos)
4421 struct window *w;
4422 int vpos;
4424 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4425 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4426 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4427 int changed_p = 0;
4429 /* Let functions in xterm.c know what area subsequent X positions
4430 will be relative to. */
4431 updated_area = TEXT_AREA;
4433 /* If rows are at different X or Y, or rows have different height,
4434 or the current row is marked invalid, write the entire line. */
4435 if (!current_row->enabled_p
4436 || desired_row->y != current_row->y
4437 || desired_row->ascent != current_row->ascent
4438 || desired_row->phys_ascent != current_row->phys_ascent
4439 || desired_row->phys_height != current_row->phys_height
4440 || desired_row->visible_height != current_row->visible_height
4441 || current_row->overlapped_p
4442 /* This next line is necessary for correctly redrawing
4443 mouse-face areas after scrolling and other operations.
4444 However, it causes excessive flickering when mouse is moved
4445 across the mode line. Luckily, turning it off for the mode
4446 line doesn't seem to hurt anything. -- cyd.
4447 But it is still needed for the header line. -- kfs. */
4448 || (current_row->mouse_face_p
4449 && !(current_row->mode_line_p && vpos > 0))
4450 || current_row->x != desired_row->x)
4452 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4454 if (desired_row->used[TEXT_AREA])
4455 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4456 desired_row->used[TEXT_AREA]);
4458 /* Clear to end of window. */
4459 rif->clear_end_of_line (-1);
4460 changed_p = 1;
4462 /* This erases the cursor. We do this here because
4463 notice_overwritten_cursor cannot easily check this, which
4464 might indicate that the whole functionality of
4465 notice_overwritten_cursor would better be implemented here.
4466 On the other hand, we need notice_overwritten_cursor as long
4467 as mouse highlighting is done asynchronously outside of
4468 redisplay. */
4469 if (vpos == w->phys_cursor.vpos)
4470 w->phys_cursor_on_p = 0;
4472 else
4474 int stop, i, x;
4475 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4476 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4477 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4478 int desired_stop_pos = desired_row->used[TEXT_AREA];
4479 int abort_skipping = 0;
4481 /* If the desired row extends its face to the text area end, and
4482 unless the current row also does so at the same position,
4483 make sure we write at least one glyph, so that the face
4484 extension actually takes place. */
4485 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4486 && (desired_stop_pos < current_row->used[TEXT_AREA]
4487 || (desired_stop_pos == current_row->used[TEXT_AREA]
4488 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4489 --desired_stop_pos;
4491 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4492 i = 0;
4493 x = desired_row->x;
4495 /* Loop over glyphs that current and desired row may have
4496 in common. */
4497 while (i < stop)
4499 int can_skip_p = !abort_skipping;
4501 /* Skip over glyphs that both rows have in common. These
4502 don't have to be written. We can't skip if the last
4503 current glyph overlaps the glyph to its right. For
4504 example, consider a current row of `if ' with the `f' in
4505 Courier bold so that it overlaps the ` ' to its right.
4506 If the desired row is ` ', we would skip over the space
4507 after the `if' and there would remain a pixel from the
4508 `f' on the screen. */
4509 if (overlapping_glyphs_p && i > 0)
4511 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4512 int left, right;
4514 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4515 &left, &right);
4516 can_skip_p = (right == 0 && !abort_skipping);
4519 if (can_skip_p)
4521 int start_hpos = i;
4523 while (i < stop
4524 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4526 x += desired_glyph->pixel_width;
4527 ++desired_glyph, ++current_glyph, ++i;
4530 /* Consider the case that the current row contains "xxx
4531 ppp ggg" in italic Courier font, and the desired row
4532 is "xxx ggg". The character `p' has lbearing, `g'
4533 has not. The loop above will stop in front of the
4534 first `p' in the current row. If we would start
4535 writing glyphs there, we wouldn't erase the lbearing
4536 of the `p'. The rest of the lbearing problem is then
4537 taken care of by draw_glyphs. */
4538 if (overlapping_glyphs_p
4539 && i > 0
4540 && i < current_row->used[TEXT_AREA]
4541 && (current_row->used[TEXT_AREA]
4542 != desired_row->used[TEXT_AREA]))
4544 int left, right;
4546 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4547 &left, &right);
4548 while (left > 0 && i > 0)
4550 --i, --desired_glyph, --current_glyph;
4551 x -= desired_glyph->pixel_width;
4552 left -= desired_glyph->pixel_width;
4555 /* Abort the skipping algorithm if we end up before
4556 our starting point, to avoid looping (bug#1070).
4557 This can happen when the lbearing is larger than
4558 the pixel width. */
4559 abort_skipping = (i < start_hpos);
4563 /* Try to avoid writing the entire rest of the desired row
4564 by looking for a resync point. This mainly prevents
4565 mode line flickering in the case the mode line is in
4566 fixed-pitch font, which it usually will be. */
4567 if (i < desired_row->used[TEXT_AREA])
4569 int start_x = x, start_hpos = i;
4570 struct glyph *start = desired_glyph;
4571 int current_x = x;
4572 int skip_first_p = !can_skip_p;
4574 /* Find the next glyph that's equal again. */
4575 while (i < stop
4576 && (skip_first_p
4577 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4578 && x == current_x)
4580 x += desired_glyph->pixel_width;
4581 current_x += current_glyph->pixel_width;
4582 ++desired_glyph, ++current_glyph, ++i;
4583 skip_first_p = 0;
4586 if (i == start_hpos || x != current_x)
4588 i = start_hpos;
4589 x = start_x;
4590 desired_glyph = start;
4591 break;
4594 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4595 rif->write_glyphs (start, i - start_hpos);
4596 changed_p = 1;
4600 /* Write the rest. */
4601 if (i < desired_row->used[TEXT_AREA])
4603 rif->cursor_to (vpos, i, desired_row->y, x);
4604 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4605 changed_p = 1;
4608 /* Maybe clear to end of line. */
4609 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4611 /* If new row extends to the end of the text area, nothing
4612 has to be cleared, if and only if we did a write_glyphs
4613 above. This is made sure by setting desired_stop_pos
4614 appropriately above. */
4615 xassert (i < desired_row->used[TEXT_AREA]
4616 || ((desired_row->used[TEXT_AREA]
4617 == current_row->used[TEXT_AREA])
4618 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4620 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4622 /* If old row extends to the end of the text area, clear. */
4623 if (i >= desired_row->used[TEXT_AREA])
4624 rif->cursor_to (vpos, i, desired_row->y,
4625 desired_row->pixel_width);
4626 rif->clear_end_of_line (-1);
4627 changed_p = 1;
4629 else if (desired_row->pixel_width < current_row->pixel_width)
4631 /* Otherwise clear to the end of the old row. Everything
4632 after that position should be clear already. */
4633 int x;
4635 if (i >= desired_row->used[TEXT_AREA])
4636 rif->cursor_to (vpos, i, desired_row->y,
4637 desired_row->pixel_width);
4639 /* If cursor is displayed at the end of the line, make sure
4640 it's cleared. Nowadays we don't have a phys_cursor_glyph
4641 with which to erase the cursor (because this method
4642 doesn't work with lbearing/rbearing), so we must do it
4643 this way. */
4644 if (vpos == w->phys_cursor.vpos
4645 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4647 w->phys_cursor_on_p = 0;
4648 x = -1;
4650 else
4651 x = current_row->pixel_width;
4652 rif->clear_end_of_line (x);
4653 changed_p = 1;
4657 return changed_p;
4661 /* Update row VPOS in window W. Value is non-zero if display has been
4662 changed. */
4664 static int
4665 update_window_line (w, vpos, mouse_face_overwritten_p)
4666 struct window *w;
4667 int vpos, *mouse_face_overwritten_p;
4669 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4670 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4671 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4672 int changed_p = 0;
4674 /* Set the row being updated. This is important to let xterm.c
4675 know what line height values are in effect. */
4676 updated_row = desired_row;
4678 /* A row can be completely invisible in case a desired matrix was
4679 built with a vscroll and then make_cursor_line_fully_visible shifts
4680 the matrix. Make sure to make such rows current anyway, since
4681 we need the correct y-position, for example, in the current matrix. */
4682 if (desired_row->mode_line_p
4683 || desired_row->visible_height > 0)
4685 xassert (desired_row->enabled_p);
4687 /* Update display of the left margin area, if there is one. */
4688 if (!desired_row->full_width_p
4689 && !NILP (w->left_margin_cols))
4691 changed_p = 1;
4692 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4695 /* Update the display of the text area. */
4696 if (update_text_area (w, vpos))
4698 changed_p = 1;
4699 if (current_row->mouse_face_p)
4700 *mouse_face_overwritten_p = 1;
4703 /* Update display of the right margin area, if there is one. */
4704 if (!desired_row->full_width_p
4705 && !NILP (w->right_margin_cols))
4707 changed_p = 1;
4708 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4711 /* Draw truncation marks etc. */
4712 if (!current_row->enabled_p
4713 || desired_row->y != current_row->y
4714 || desired_row->visible_height != current_row->visible_height
4715 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4716 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4717 || current_row->redraw_fringe_bitmaps_p
4718 || desired_row->mode_line_p != current_row->mode_line_p
4719 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4720 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4721 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4722 rif->after_update_window_line_hook (desired_row);
4725 /* Update current_row from desired_row. */
4726 make_current (w->desired_matrix, w->current_matrix, vpos);
4727 updated_row = NULL;
4728 return changed_p;
4732 /* Set the cursor after an update of window W. This function may only
4733 be called from update_window. */
4735 static void
4736 set_window_cursor_after_update (w)
4737 struct window *w;
4739 struct frame *f = XFRAME (w->frame);
4740 struct redisplay_interface *rif = FRAME_RIF (f);
4741 int cx, cy, vpos, hpos;
4743 /* Not intended for frame matrix updates. */
4744 xassert (FRAME_WINDOW_P (f));
4746 if (cursor_in_echo_area
4747 && !NILP (echo_area_buffer[0])
4748 /* If we are showing a message instead of the mini-buffer,
4749 show the cursor for the message instead. */
4750 && XWINDOW (minibuf_window) == w
4751 && EQ (minibuf_window, echo_area_window)
4752 /* These cases apply only to the frame that contains
4753 the active mini-buffer window. */
4754 && FRAME_HAS_MINIBUF_P (f)
4755 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4757 cx = cy = vpos = hpos = 0;
4759 if (cursor_in_echo_area >= 0)
4761 /* If the mini-buffer is several lines high, find the last
4762 line that has any text on it. Note: either all lines
4763 are enabled or none. Otherwise we wouldn't be able to
4764 determine Y. */
4765 struct glyph_row *row, *last_row;
4766 struct glyph *glyph;
4767 int yb = window_text_bottom_y (w);
4769 last_row = NULL;
4770 row = w->current_matrix->rows;
4771 while (row->enabled_p
4772 && (last_row == NULL
4773 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4775 if (row->used[TEXT_AREA]
4776 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4777 last_row = row;
4778 ++row;
4781 if (last_row)
4783 struct glyph *start = last_row->glyphs[TEXT_AREA];
4784 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4786 while (last > start && last->charpos < 0)
4787 --last;
4789 for (glyph = start; glyph < last; ++glyph)
4791 cx += glyph->pixel_width;
4792 ++hpos;
4795 cy = last_row->y;
4796 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4800 else
4802 cx = w->cursor.x;
4803 cy = w->cursor.y;
4804 hpos = w->cursor.hpos;
4805 vpos = w->cursor.vpos;
4808 /* Window cursor can be out of sync for horizontally split windows. */
4809 hpos = max (0, hpos);
4810 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4811 vpos = max (0, vpos);
4812 vpos = min (w->current_matrix->nrows - 1, vpos);
4813 rif->cursor_to (vpos, hpos, cy, cx);
4817 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4818 tree rooted at W. */
4820 void
4821 set_window_update_flags (w, on_p)
4822 struct window *w;
4823 int on_p;
4825 while (w)
4827 if (!NILP (w->hchild))
4828 set_window_update_flags (XWINDOW (w->hchild), on_p);
4829 else if (!NILP (w->vchild))
4830 set_window_update_flags (XWINDOW (w->vchild), on_p);
4831 else
4832 w->must_be_updated_p = on_p;
4834 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4840 /***********************************************************************
4841 Window-Based Scrolling
4842 ***********************************************************************/
4844 /* Structure describing rows in scrolling_window. */
4846 struct row_entry
4848 /* Number of occurrences of this row in desired and current matrix. */
4849 int old_uses, new_uses;
4851 /* Vpos of row in new matrix. */
4852 int new_line_number;
4854 /* Bucket index of this row_entry in the hash table row_table. */
4855 int bucket;
4857 /* The row described by this entry. */
4858 struct glyph_row *row;
4860 /* Hash collision chain. */
4861 struct row_entry *next;
4864 /* A pool to allocate row_entry structures from, and the size of the
4865 pool. The pool is reallocated in scrolling_window when we find
4866 that we need a larger one. */
4868 static struct row_entry *row_entry_pool;
4869 static int row_entry_pool_size;
4871 /* Index of next free entry in row_entry_pool. */
4873 static int row_entry_idx;
4875 /* The hash table used during scrolling, and the table's size. This
4876 table is used to quickly identify equal rows in the desired and
4877 current matrix. */
4879 static struct row_entry **row_table;
4880 static int row_table_size;
4882 /* Vectors of pointers to row_entry structures belonging to the
4883 current and desired matrix, and the size of the vectors. */
4885 static struct row_entry **old_lines, **new_lines;
4886 static int old_lines_size, new_lines_size;
4888 /* A pool to allocate run structures from, and its size. */
4890 static struct run *run_pool;
4891 static int runs_size;
4893 /* A vector of runs of lines found during scrolling. */
4895 static struct run **runs;
4897 /* Add glyph row ROW to the scrolling hash table during the scrolling
4898 of window W. */
4900 static INLINE struct row_entry *
4901 add_row_entry (w, row)
4902 struct window *w;
4903 struct glyph_row *row;
4905 struct row_entry *entry;
4906 int i = row->hash % row_table_size;
4908 entry = row_table[i];
4909 while (entry && !row_equal_p (w, entry->row, row, 1))
4910 entry = entry->next;
4912 if (entry == NULL)
4914 entry = row_entry_pool + row_entry_idx++;
4915 entry->row = row;
4916 entry->old_uses = entry->new_uses = 0;
4917 entry->new_line_number = 0;
4918 entry->bucket = i;
4919 entry->next = row_table[i];
4920 row_table[i] = entry;
4923 return entry;
4927 /* Try to reuse part of the current display of W by scrolling lines.
4928 HEADER_LINE_P non-zero means W has a header line.
4930 The algorithm is taken from Communications of the ACM, Apr78 "A
4931 Technique for Isolating Differences Between Files." It should take
4932 O(N) time.
4934 A short outline of the steps of the algorithm
4936 1. Skip lines equal at the start and end of both matrices.
4938 2. Enter rows in the current and desired matrix into a symbol
4939 table, counting how often they appear in both matrices.
4941 3. Rows that appear exactly once in both matrices serve as anchors,
4942 i.e. we assume that such lines are likely to have been moved.
4944 4. Starting from anchor lines, extend regions to be scrolled both
4945 forward and backward.
4947 Value is
4949 -1 if all rows were found to be equal.
4950 0 to indicate that we did not scroll the display, or
4951 1 if we did scroll. */
4953 static int
4954 scrolling_window (w, header_line_p)
4955 struct window *w;
4956 int header_line_p;
4958 struct glyph_matrix *desired_matrix = w->desired_matrix;
4959 struct glyph_matrix *current_matrix = w->current_matrix;
4960 int yb = window_text_bottom_y (w);
4961 int i, j, first_old, first_new, last_old, last_new;
4962 int nruns, nbytes, n, run_idx;
4963 struct row_entry *entry;
4964 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4966 /* Skip over rows equal at the start. */
4967 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4969 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4970 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4972 if (c->enabled_p
4973 && d->enabled_p
4974 && !d->redraw_fringe_bitmaps_p
4975 && c->y == d->y
4976 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4977 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4978 && row_equal_p (w, c, d, 1))
4980 assign_row (c, d);
4981 d->enabled_p = 0;
4983 else
4984 break;
4987 /* Give up if some rows in the desired matrix are not enabled. */
4988 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4989 return -1;
4991 first_old = first_new = i;
4993 /* Set last_new to the index + 1 of the last enabled row in the
4994 desired matrix. */
4995 i = first_new + 1;
4996 while (i < desired_matrix->nrows - 1
4997 && MATRIX_ROW (desired_matrix, i)->enabled_p
4998 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4999 ++i;
5001 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
5002 return 0;
5004 last_new = i;
5006 /* Set last_old to the index + 1 of the last enabled row in the
5007 current matrix. We don't look at the enabled flag here because
5008 we plan to reuse part of the display even if other parts are
5009 disabled. */
5010 i = first_old + 1;
5011 while (i < current_matrix->nrows - 1)
5013 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
5014 if (bottom <= yb)
5015 ++i;
5016 if (bottom >= yb)
5017 break;
5020 last_old = i;
5022 /* Skip over rows equal at the bottom. */
5023 i = last_new;
5024 j = last_old;
5025 while (i - 1 > first_new
5026 && j - 1 > first_old
5027 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
5028 && (MATRIX_ROW (current_matrix, i - 1)->y
5029 == MATRIX_ROW (desired_matrix, j - 1)->y)
5030 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5031 && row_equal_p (w,
5032 MATRIX_ROW (desired_matrix, i - 1),
5033 MATRIX_ROW (current_matrix, j - 1), 1))
5034 --i, --j;
5035 last_new = i;
5036 last_old = j;
5038 /* Nothing to do if all rows are equal. */
5039 if (last_new == first_new)
5040 return 0;
5042 /* Reallocate vectors, tables etc. if necessary. */
5044 if (current_matrix->nrows > old_lines_size)
5046 old_lines_size = current_matrix->nrows;
5047 nbytes = old_lines_size * sizeof *old_lines;
5048 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
5051 if (desired_matrix->nrows > new_lines_size)
5053 new_lines_size = desired_matrix->nrows;
5054 nbytes = new_lines_size * sizeof *new_lines;
5055 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
5058 n = desired_matrix->nrows + current_matrix->nrows;
5059 if (3 * n > row_table_size)
5061 row_table_size = next_almost_prime (3 * n);
5062 nbytes = row_table_size * sizeof *row_table;
5063 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5064 bzero (row_table, nbytes);
5067 if (n > row_entry_pool_size)
5069 row_entry_pool_size = n;
5070 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5071 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5074 if (desired_matrix->nrows > runs_size)
5076 runs_size = desired_matrix->nrows;
5077 nbytes = runs_size * sizeof *runs;
5078 runs = (struct run **) xrealloc (runs, nbytes);
5079 nbytes = runs_size * sizeof *run_pool;
5080 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5083 nruns = run_idx = 0;
5084 row_entry_idx = 0;
5086 /* Add rows from the current and desired matrix to the hash table
5087 row_hash_table to be able to find equal ones quickly. */
5089 for (i = first_old; i < last_old; ++i)
5091 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5093 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5094 old_lines[i] = entry;
5095 ++entry->old_uses;
5097 else
5098 old_lines[i] = NULL;
5101 for (i = first_new; i < last_new; ++i)
5103 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
5104 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5105 ++entry->new_uses;
5106 entry->new_line_number = i;
5107 new_lines[i] = entry;
5110 /* Identify moves based on lines that are unique and equal
5111 in both matrices. */
5112 for (i = first_old; i < last_old;)
5113 if (old_lines[i]
5114 && old_lines[i]->old_uses == 1
5115 && old_lines[i]->new_uses == 1)
5117 int j, k;
5118 int new_line = old_lines[i]->new_line_number;
5119 struct run *run = run_pool + run_idx++;
5121 /* Record move. */
5122 run->current_vpos = i;
5123 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5124 run->desired_vpos = new_line;
5125 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5126 run->nrows = 1;
5127 run->height = MATRIX_ROW (current_matrix, i)->height;
5129 /* Extend backward. */
5130 j = i - 1;
5131 k = new_line - 1;
5132 while (j > first_old
5133 && k > first_new
5134 && old_lines[j] == new_lines[k])
5136 int h = MATRIX_ROW (current_matrix, j)->height;
5137 --run->current_vpos;
5138 --run->desired_vpos;
5139 ++run->nrows;
5140 run->height += h;
5141 run->desired_y -= h;
5142 run->current_y -= h;
5143 --j, --k;
5146 /* Extend forward. */
5147 j = i + 1;
5148 k = new_line + 1;
5149 while (j < last_old
5150 && k < last_new
5151 && old_lines[j] == new_lines[k])
5153 int h = MATRIX_ROW (current_matrix, j)->height;
5154 ++run->nrows;
5155 run->height += h;
5156 ++j, ++k;
5159 /* Insert run into list of all runs. Order runs by copied
5160 pixel lines. Note that we record runs that don't have to
5161 be copied because they are already in place. This is done
5162 because we can avoid calling update_window_line in this
5163 case. */
5164 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5166 for (k = nruns; k > j; --k)
5167 runs[k] = runs[k - 1];
5168 runs[j] = run;
5169 ++nruns;
5171 i += run->nrows;
5173 else
5174 ++i;
5176 /* Do the moves. Do it in a way that we don't overwrite something
5177 we want to copy later on. This is not solvable in general
5178 because there is only one display and we don't have a way to
5179 exchange areas on this display. Example:
5181 +-----------+ +-----------+
5182 | A | | B |
5183 +-----------+ --> +-----------+
5184 | B | | A |
5185 +-----------+ +-----------+
5187 Instead, prefer bigger moves, and invalidate moves that would
5188 copy from where we copied to. */
5190 for (i = 0; i < nruns; ++i)
5191 if (runs[i]->nrows > 0)
5193 struct run *r = runs[i];
5195 /* Copy on the display. */
5196 if (r->current_y != r->desired_y)
5198 rif->scroll_run_hook (w, r);
5200 /* Invalidate runs that copy from where we copied to. */
5201 for (j = i + 1; j < nruns; ++j)
5203 struct run *p = runs[j];
5205 if ((p->current_y >= r->desired_y
5206 && p->current_y < r->desired_y + r->height)
5207 || (p->current_y + p->height >= r->desired_y
5208 && (p->current_y + p->height
5209 < r->desired_y + r->height)))
5210 p->nrows = 0;
5214 /* Assign matrix rows. */
5215 for (j = 0; j < r->nrows; ++j)
5217 struct glyph_row *from, *to;
5218 int to_overlapped_p;
5220 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5221 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5222 to_overlapped_p = to->overlapped_p;
5223 if (!from->mode_line_p && !w->pseudo_window_p
5224 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5225 || to->right_fringe_bitmap != from->right_fringe_bitmap
5226 || to->left_fringe_face_id != from->left_fringe_face_id
5227 || to->right_fringe_face_id != from->right_fringe_face_id
5228 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5229 from->redraw_fringe_bitmaps_p = 1;
5230 assign_row (to, from);
5231 to->enabled_p = 1, from->enabled_p = 0;
5232 to->overlapped_p = to_overlapped_p;
5236 /* Clear the hash table, for the next time. */
5237 for (i = 0; i < row_entry_idx; ++i)
5238 row_table[row_entry_pool[i].bucket] = NULL;
5240 /* Value is > 0 to indicate that we scrolled the display. */
5241 return nruns;
5246 /************************************************************************
5247 Frame-Based Updates
5248 ************************************************************************/
5250 /* Update the desired frame matrix of frame F.
5252 FORCE_P non-zero means that the update should not be stopped by
5253 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5254 should not be tried.
5256 Value is non-zero if update was stopped due to pending input. */
5258 static int
5259 update_frame_1 (f, force_p, inhibit_id_p)
5260 struct frame *f;
5261 int force_p;
5262 int inhibit_id_p;
5264 /* Frame matrices to work on. */
5265 struct glyph_matrix *current_matrix = f->current_matrix;
5266 struct glyph_matrix *desired_matrix = f->desired_matrix;
5267 int i;
5268 int pause;
5269 int preempt_count = baud_rate / 2400 + 1;
5270 extern int input_pending;
5272 xassert (current_matrix && desired_matrix);
5274 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5275 calculate_costs (f);
5277 if (preempt_count <= 0)
5278 preempt_count = 1;
5280 #if !PERIODIC_PREEMPTION_CHECKING
5281 if (!force_p && detect_input_pending_ignore_squeezables ())
5283 pause = 1;
5284 goto do_pause;
5286 #endif
5288 /* If we cannot insert/delete lines, it's no use trying it. */
5289 if (!FRAME_LINE_INS_DEL_OK (f))
5290 inhibit_id_p = 1;
5292 /* See if any of the desired lines are enabled; don't compute for
5293 i/d line if just want cursor motion. */
5294 for (i = 0; i < desired_matrix->nrows; i++)
5295 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5296 break;
5298 /* Try doing i/d line, if not yet inhibited. */
5299 if (!inhibit_id_p && i < desired_matrix->nrows)
5300 force_p |= scrolling (f);
5302 /* Update the individual lines as needed. Do bottom line first. */
5303 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5304 update_frame_line (f, desired_matrix->nrows - 1);
5306 /* Now update the rest of the lines. */
5307 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5309 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5311 if (FRAME_TERMCAP_P (f))
5313 /* Flush out every so many lines.
5314 Also flush out if likely to have more than 1k buffered
5315 otherwise. I'm told that some telnet connections get
5316 really screwed by more than 1k output at once. */
5317 FILE *display_output = FRAME_TTY (f)->output;
5318 if (display_output)
5320 int outq = PENDING_OUTPUT_COUNT (display_output);
5321 if (outq > 900
5322 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5324 fflush (display_output);
5325 if (preempt_count == 1)
5327 #ifdef EMACS_OUTQSIZE
5328 if (EMACS_OUTQSIZE (0, &outq) < 0)
5329 /* Probably not a tty. Ignore the error and reset
5330 the outq count. */
5331 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5332 #endif
5333 outq *= 10;
5334 if (baud_rate <= outq && baud_rate > 0)
5335 sleep (outq / baud_rate);
5341 #if PERIODIC_PREEMPTION_CHECKING
5342 if (!force_p)
5344 EMACS_TIME tm, dif;
5345 EMACS_GET_TIME (tm);
5346 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5347 if (EMACS_TIME_NEG_P (dif))
5349 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
5350 if (detect_input_pending_ignore_squeezables ())
5351 break;
5354 #else
5355 if (!force_p && (i - 1) % preempt_count == 0)
5356 detect_input_pending_ignore_squeezables ();
5357 #endif
5359 update_frame_line (f, i);
5363 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5365 /* Now just clean up termcap drivers and set cursor, etc. */
5366 if (!pause)
5368 if ((cursor_in_echo_area
5369 /* If we are showing a message instead of the mini-buffer,
5370 show the cursor for the message instead of for the
5371 (now hidden) mini-buffer contents. */
5372 || (EQ (minibuf_window, selected_window)
5373 && EQ (minibuf_window, echo_area_window)
5374 && !NILP (echo_area_buffer[0])))
5375 /* These cases apply only to the frame that contains
5376 the active mini-buffer window. */
5377 && FRAME_HAS_MINIBUF_P (f)
5378 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5380 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5381 int row, col;
5383 if (cursor_in_echo_area < 0)
5385 /* Negative value of cursor_in_echo_area means put
5386 cursor at beginning of line. */
5387 row = top;
5388 col = 0;
5390 else
5392 /* Positive value of cursor_in_echo_area means put
5393 cursor at the end of the prompt. If the mini-buffer
5394 is several lines high, find the last line that has
5395 any text on it. */
5396 row = FRAME_LINES (f);
5399 --row;
5400 col = 0;
5402 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5404 /* Frame rows are filled up with spaces that
5405 must be ignored here. */
5406 struct glyph_row *r = MATRIX_ROW (current_matrix,
5407 row);
5408 struct glyph *start = r->glyphs[TEXT_AREA];
5409 struct glyph *last = start + r->used[TEXT_AREA];
5411 while (last > start
5412 && (last - 1)->charpos < 0)
5413 --last;
5415 col = last - start;
5418 while (row > top && col == 0);
5420 /* Make sure COL is not out of range. */
5421 if (col >= FRAME_CURSOR_X_LIMIT (f))
5423 /* If we have another row, advance cursor into it. */
5424 if (row < FRAME_LINES (f) - 1)
5426 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5427 row++;
5429 /* Otherwise move it back in range. */
5430 else
5431 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5435 cursor_to (f, row, col);
5437 else
5439 /* We have only one cursor on terminal frames. Use it to
5440 display the cursor of the selected window. */
5441 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5442 if (w->cursor.vpos >= 0
5443 /* The cursor vpos may be temporarily out of bounds
5444 in the following situation: There is one window,
5445 with the cursor in the lower half of it. The window
5446 is split, and a message causes a redisplay before
5447 a new cursor position has been computed. */
5448 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5450 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5451 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5453 if (INTEGERP (w->left_margin_cols))
5454 x += XFASTINT (w->left_margin_cols);
5456 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5457 cursor_to (f, y, x);
5462 do_pause:
5464 clear_desired_matrices (f);
5465 return pause;
5469 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5472 scrolling (frame)
5473 struct frame *frame;
5475 int unchanged_at_top, unchanged_at_bottom;
5476 int window_size;
5477 int changed_lines;
5478 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5479 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5480 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5481 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5482 register int i;
5483 int free_at_end_vpos = FRAME_LINES (frame);
5484 struct glyph_matrix *current_matrix = frame->current_matrix;
5485 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5487 if (!current_matrix)
5488 abort ();
5490 /* Compute hash codes of all the lines. Also calculate number of
5491 changed lines, number of unchanged lines at the beginning, and
5492 number of unchanged lines at the end. */
5493 changed_lines = 0;
5494 unchanged_at_top = 0;
5495 unchanged_at_bottom = FRAME_LINES (frame);
5496 for (i = 0; i < FRAME_LINES (frame); i++)
5498 /* Give up on this scrolling if some old lines are not enabled. */
5499 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5500 return 0;
5501 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5502 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5504 /* This line cannot be redrawn, so don't let scrolling mess it. */
5505 new_hash[i] = old_hash[i];
5506 #define INFINITY 1000000 /* Taken from scroll.c */
5507 draw_cost[i] = INFINITY;
5509 else
5511 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5512 draw_cost[i] = line_draw_cost (desired_matrix, i);
5515 if (old_hash[i] != new_hash[i])
5517 changed_lines++;
5518 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5520 else if (i == unchanged_at_top)
5521 unchanged_at_top++;
5522 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5525 /* If changed lines are few, don't allow preemption, don't scroll. */
5526 if ((!FRAME_SCROLL_REGION_OK (frame)
5527 && changed_lines < baud_rate / 2400)
5528 || unchanged_at_bottom == FRAME_LINES (frame))
5529 return 1;
5531 window_size = (FRAME_LINES (frame) - unchanged_at_top
5532 - unchanged_at_bottom);
5534 if (FRAME_SCROLL_REGION_OK (frame))
5535 free_at_end_vpos -= unchanged_at_bottom;
5536 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5537 free_at_end_vpos = -1;
5539 /* If large window, fast terminal and few lines in common between
5540 current frame and desired frame, don't bother with i/d calc. */
5541 if (!FRAME_SCROLL_REGION_OK (frame)
5542 && window_size >= 18 && baud_rate > 2400
5543 && (window_size >=
5544 10 * scrolling_max_lines_saved (unchanged_at_top,
5545 FRAME_LINES (frame) - unchanged_at_bottom,
5546 old_hash, new_hash, draw_cost)))
5547 return 0;
5549 if (window_size < 2)
5550 return 0;
5552 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5553 draw_cost + unchanged_at_top - 1,
5554 old_draw_cost + unchanged_at_top - 1,
5555 old_hash + unchanged_at_top - 1,
5556 new_hash + unchanged_at_top - 1,
5557 free_at_end_vpos - unchanged_at_top);
5559 return 0;
5563 /* Count the number of blanks at the start of the vector of glyphs R
5564 which is LEN glyphs long. */
5566 static int
5567 count_blanks (r, len)
5568 struct glyph *r;
5569 int len;
5571 int i;
5573 for (i = 0; i < len; ++i)
5574 if (!CHAR_GLYPH_SPACE_P (r[i]))
5575 break;
5577 return i;
5581 /* Count the number of glyphs in common at the start of the glyph
5582 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5583 of STR2. Value is the number of equal glyphs equal at the start. */
5585 static int
5586 count_match (str1, end1, str2, end2)
5587 struct glyph *str1, *end1, *str2, *end2;
5589 struct glyph *p1 = str1;
5590 struct glyph *p2 = str2;
5592 while (p1 < end1
5593 && p2 < end2
5594 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5595 ++p1, ++p2;
5597 return p1 - str1;
5601 /* Char insertion/deletion cost vector, from term.c */
5603 extern int *char_ins_del_vector;
5604 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5607 /* Perform a frame-based update on line VPOS in frame FRAME. */
5609 static void
5610 update_frame_line (f, vpos)
5611 struct frame *f;
5612 int vpos;
5614 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5615 int tem;
5616 int osp, nsp, begmatch, endmatch, olen, nlen;
5617 struct glyph_matrix *current_matrix = f->current_matrix;
5618 struct glyph_matrix *desired_matrix = f->desired_matrix;
5619 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5620 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5621 int must_write_whole_line_p;
5622 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5623 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5624 != FACE_TTY_DEFAULT_BG_COLOR);
5626 if (colored_spaces_p)
5627 write_spaces_p = 1;
5629 /* Current row not enabled means it has unknown contents. We must
5630 write the whole desired line in that case. */
5631 must_write_whole_line_p = !current_row->enabled_p;
5632 if (must_write_whole_line_p)
5634 obody = 0;
5635 olen = 0;
5637 else
5639 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5640 olen = current_row->used[TEXT_AREA];
5642 /* Ignore trailing spaces, if we can. */
5643 if (!write_spaces_p)
5644 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5645 olen--;
5648 current_row->enabled_p = 1;
5649 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5651 /* If desired line is empty, just clear the line. */
5652 if (!desired_row->enabled_p)
5654 nlen = 0;
5655 goto just_erase;
5658 nbody = desired_row->glyphs[TEXT_AREA];
5659 nlen = desired_row->used[TEXT_AREA];
5660 nend = nbody + nlen;
5662 /* If display line has unknown contents, write the whole line. */
5663 if (must_write_whole_line_p)
5665 /* Ignore spaces at the end, if we can. */
5666 if (!write_spaces_p)
5667 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5668 --nlen;
5670 /* Write the contents of the desired line. */
5671 if (nlen)
5673 cursor_to (f, vpos, 0);
5674 write_glyphs (f, nbody, nlen);
5677 /* Don't call clear_end_of_line if we already wrote the whole
5678 line. The cursor will not be at the right margin in that
5679 case but in the line below. */
5680 if (nlen < FRAME_TOTAL_COLS (f))
5682 cursor_to (f, vpos, nlen);
5683 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5685 else
5686 /* Make sure we are in the right row, otherwise cursor movement
5687 with cmgoto might use `ch' in the wrong row. */
5688 cursor_to (f, vpos, 0);
5690 make_current (desired_matrix, current_matrix, vpos);
5691 return;
5694 /* Pretend trailing spaces are not there at all,
5695 unless for one reason or another we must write all spaces. */
5696 if (!write_spaces_p)
5697 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5698 nlen--;
5700 /* If there's no i/d char, quickly do the best we can without it. */
5701 if (!FRAME_CHAR_INS_DEL_OK (f))
5703 int i, j;
5705 /* Find the first glyph in desired row that doesn't agree with
5706 a glyph in the current row, and write the rest from there on. */
5707 for (i = 0; i < nlen; i++)
5709 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5711 /* Find the end of the run of different glyphs. */
5712 j = i + 1;
5713 while (j < nlen
5714 && (j >= olen
5715 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5716 || CHAR_GLYPH_PADDING_P (nbody[j])))
5717 ++j;
5719 /* Output this run of non-matching chars. */
5720 cursor_to (f, vpos, i);
5721 write_glyphs (f, nbody + i, j - i);
5722 i = j - 1;
5724 /* Now find the next non-match. */
5728 /* Clear the rest of the line, or the non-clear part of it. */
5729 if (olen > nlen)
5731 cursor_to (f, vpos, nlen);
5732 clear_end_of_line (f, olen);
5735 /* Make current row = desired row. */
5736 make_current (desired_matrix, current_matrix, vpos);
5737 return;
5740 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5741 characters in a row. */
5743 if (!olen)
5745 /* If current line is blank, skip over initial spaces, if
5746 possible, and write the rest. */
5747 if (write_spaces_p)
5748 nsp = 0;
5749 else
5750 nsp = count_blanks (nbody, nlen);
5752 if (nlen > nsp)
5754 cursor_to (f, vpos, nsp);
5755 write_glyphs (f, nbody + nsp, nlen - nsp);
5758 /* Exchange contents between current_frame and new_frame. */
5759 make_current (desired_matrix, current_matrix, vpos);
5760 return;
5763 /* Compute number of leading blanks in old and new contents. */
5764 osp = count_blanks (obody, olen);
5765 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5767 /* Compute number of matching chars starting with first non-blank. */
5768 begmatch = count_match (obody + osp, obody + olen,
5769 nbody + nsp, nbody + nlen);
5771 /* Spaces in new match implicit space past the end of old. */
5772 /* A bug causing this to be a no-op was fixed in 18.29. */
5773 if (!write_spaces_p && osp + begmatch == olen)
5775 np1 = nbody + nsp;
5776 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5777 ++begmatch;
5780 /* Avoid doing insert/delete char
5781 just cause number of leading spaces differs
5782 when the following text does not match. */
5783 if (begmatch == 0 && osp != nsp)
5784 osp = nsp = min (osp, nsp);
5786 /* Find matching characters at end of line */
5787 op1 = obody + olen;
5788 np1 = nbody + nlen;
5789 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5790 while (op1 > op2
5791 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5793 op1--;
5794 np1--;
5796 endmatch = obody + olen - op1;
5798 /* tem gets the distance to insert or delete.
5799 endmatch is how many characters we save by doing so.
5800 Is it worth it? */
5802 tem = (nlen - nsp) - (olen - osp);
5803 if (endmatch && tem
5804 && (!FRAME_CHAR_INS_DEL_OK (f)
5805 || endmatch <= char_ins_del_cost (f)[tem]))
5806 endmatch = 0;
5808 /* nsp - osp is the distance to insert or delete.
5809 If that is nonzero, begmatch is known to be nonzero also.
5810 begmatch + endmatch is how much we save by doing the ins/del.
5811 Is it worth it? */
5813 if (nsp != osp
5814 && (!FRAME_CHAR_INS_DEL_OK (f)
5815 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5817 begmatch = 0;
5818 endmatch = 0;
5819 osp = nsp = min (osp, nsp);
5822 /* Now go through the line, inserting, writing and
5823 deleting as appropriate. */
5825 if (osp > nsp)
5827 cursor_to (f, vpos, nsp);
5828 delete_glyphs (f, osp - nsp);
5830 else if (nsp > osp)
5832 /* If going to delete chars later in line
5833 and insert earlier in the line,
5834 must delete first to avoid losing data in the insert */
5835 if (endmatch && nlen < olen + nsp - osp)
5837 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5838 delete_glyphs (f, olen + nsp - osp - nlen);
5839 olen = nlen - (nsp - osp);
5841 cursor_to (f, vpos, osp);
5842 insert_glyphs (f, 0, nsp - osp);
5844 olen += nsp - osp;
5846 tem = nsp + begmatch + endmatch;
5847 if (nlen != tem || olen != tem)
5849 if (!endmatch || nlen == olen)
5851 /* If new text being written reaches right margin, there is
5852 no need to do clear-to-eol at the end of this function
5853 (and it would not be safe, since cursor is not going to
5854 be "at the margin" after the text is done). */
5855 if (nlen == FRAME_TOTAL_COLS (f))
5856 olen = 0;
5858 /* Function write_glyphs is prepared to do nothing
5859 if passed a length <= 0. Check it here to avoid
5860 unnecessary cursor movement. */
5861 if (nlen - tem > 0)
5863 cursor_to (f, vpos, nsp + begmatch);
5864 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5867 else if (nlen > olen)
5869 /* Here, we used to have the following simple code:
5870 ----------------------------------------
5871 write_glyphs (nbody + nsp + begmatch, olen - tem);
5872 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5873 ----------------------------------------
5874 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5875 is a padding glyph. */
5876 int out = olen - tem; /* Columns to be overwritten originally. */
5877 int del;
5879 cursor_to (f, vpos, nsp + begmatch);
5881 /* Calculate columns we can actually overwrite. */
5882 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5883 out--;
5884 write_glyphs (f, nbody + nsp + begmatch, out);
5886 /* If we left columns to be overwritten, we must delete them. */
5887 del = olen - tem - out;
5888 if (del > 0)
5889 delete_glyphs (f, del);
5891 /* At last, we insert columns not yet written out. */
5892 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5893 olen = nlen;
5895 else if (olen > nlen)
5897 cursor_to (f, vpos, nsp + begmatch);
5898 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5899 delete_glyphs (f, olen - nlen);
5900 olen = nlen;
5904 just_erase:
5905 /* If any unerased characters remain after the new line, erase them. */
5906 if (olen > nlen)
5908 cursor_to (f, vpos, nlen);
5909 clear_end_of_line (f, olen);
5912 /* Exchange contents between current_frame and new_frame. */
5913 make_current (desired_matrix, current_matrix, vpos);
5918 /***********************************************************************
5919 X/Y Position -> Buffer Position
5920 ***********************************************************************/
5922 /* Determine what's under window-relative pixel position (*X, *Y).
5923 Return the object (string or buffer) that's there.
5924 Return in *POS the position in that object.
5925 Adjust *X and *Y to character positions. */
5927 Lisp_Object
5928 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5929 struct window *w;
5930 int *x, *y;
5931 struct display_pos *pos;
5932 Lisp_Object *object;
5933 int *dx, *dy;
5934 int *width, *height;
5936 struct it it;
5937 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5938 struct text_pos startp;
5939 Lisp_Object string;
5940 struct glyph_row *row;
5941 #ifdef HAVE_WINDOW_SYSTEM
5942 struct image *img = 0;
5943 #endif
5944 int x0, x1;
5946 /* We used to set current_buffer directly here, but that does the
5947 wrong thing with `face-remapping-alist' (bug#2044). */
5948 Fset_buffer (w->buffer);
5949 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5950 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5951 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5952 start_display (&it, w, startp);
5954 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5955 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5956 MOVE_TO_X | MOVE_TO_Y);
5958 Fset_buffer (old_current_buffer);
5960 *dx = x0 + it.first_visible_x - it.current_x;
5961 *dy = *y - it.current_y;
5963 string = w->buffer;
5964 if (STRINGP (it.string))
5965 string = it.string;
5966 *pos = it.current;
5968 #ifdef HAVE_WINDOW_SYSTEM
5969 if (it.what == IT_IMAGE)
5971 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5972 && !NILP (img->spec))
5973 *object = img->spec;
5975 #endif
5977 if (it.vpos < w->current_matrix->nrows
5978 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5979 row->enabled_p))
5981 if (it.hpos < row->used[TEXT_AREA])
5983 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5984 #ifdef HAVE_WINDOW_SYSTEM
5985 if (img)
5987 *dy -= row->ascent - glyph->ascent;
5988 *dx += glyph->slice.x;
5989 *dy += glyph->slice.y;
5990 /* Image slices positions are still relative to the entire image */
5991 *width = img->width;
5992 *height = img->height;
5994 else
5995 #endif
5997 *width = glyph->pixel_width;
5998 *height = glyph->ascent + glyph->descent;
6001 else
6003 *width = 0;
6004 *height = row->height;
6007 else
6009 *width = *height = 0;
6012 /* Add extra (default width) columns if clicked after EOL. */
6013 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
6014 if (x0 > x1)
6015 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
6017 *x = it.hpos;
6018 *y = it.vpos;
6020 return string;
6024 /* Value is the string under window-relative coordinates X/Y in the
6025 mode line or header line (PART says which) of window W, or nil if none.
6026 *CHARPOS is set to the position in the string returned. */
6028 Lisp_Object
6029 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
6030 struct window *w;
6031 enum window_part part;
6032 int *x, *y;
6033 int *charpos;
6034 Lisp_Object *object;
6035 int *dx, *dy;
6036 int *width, *height;
6038 struct glyph_row *row;
6039 struct glyph *glyph, *end;
6040 int x0, y0;
6041 Lisp_Object string = Qnil;
6043 if (part == ON_MODE_LINE)
6044 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
6045 else
6046 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6047 y0 = *y - row->y;
6048 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6050 if (row->mode_line_p && row->enabled_p)
6052 /* Find the glyph under X. If we find one with a string object,
6053 it's the one we were looking for. */
6054 glyph = row->glyphs[TEXT_AREA];
6055 end = glyph + row->used[TEXT_AREA];
6056 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6057 x0 -= glyph->pixel_width;
6058 *x = glyph - row->glyphs[TEXT_AREA];
6059 if (glyph < end)
6061 string = glyph->object;
6062 *charpos = glyph->charpos;
6063 *width = glyph->pixel_width;
6064 *height = glyph->ascent + glyph->descent;
6065 #ifdef HAVE_WINDOW_SYSTEM
6066 if (glyph->type == IMAGE_GLYPH)
6068 struct image *img;
6069 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6070 if (img != NULL)
6071 *object = img->spec;
6072 y0 -= row->ascent - glyph->ascent;
6074 #endif
6076 else
6078 /* Add extra (default width) columns if clicked after EOL. */
6079 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6080 *width = 0;
6081 *height = row->height;
6084 else
6086 *x = 0;
6087 x0 = 0;
6088 *width = *height = 0;
6091 *dx = x0;
6092 *dy = y0;
6094 return string;
6098 /* Value is the string under window-relative coordinates X/Y in either
6099 marginal area, or nil if none. *CHARPOS is set to the position in
6100 the string returned. */
6102 Lisp_Object
6103 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
6104 struct window *w;
6105 enum window_part part;
6106 int *x, *y;
6107 int *charpos;
6108 Lisp_Object *object;
6109 int *dx, *dy;
6110 int *width, *height;
6112 struct glyph_row *row = w->current_matrix->rows;
6113 struct glyph *glyph, *end;
6114 int x0, y0, i, wy = *y;
6115 int area;
6116 Lisp_Object string = Qnil;
6118 if (part == ON_LEFT_MARGIN)
6119 area = LEFT_MARGIN_AREA;
6120 else if (part == ON_RIGHT_MARGIN)
6121 area = RIGHT_MARGIN_AREA;
6122 else
6123 abort ();
6125 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6126 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6127 break;
6128 y0 = *y - row->y;
6129 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6131 if (row->enabled_p)
6133 /* Find the glyph under X. If we find one with a string object,
6134 it's the one we were looking for. */
6135 if (area == RIGHT_MARGIN_AREA)
6136 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6137 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6138 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6139 + window_box_width (w, LEFT_MARGIN_AREA)
6140 + window_box_width (w, TEXT_AREA));
6141 else
6142 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6143 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6144 : 0);
6146 glyph = row->glyphs[area];
6147 end = glyph + row->used[area];
6148 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6149 x0 -= glyph->pixel_width;
6150 *x = glyph - row->glyphs[area];
6151 if (glyph < end)
6153 string = glyph->object;
6154 *charpos = glyph->charpos;
6155 *width = glyph->pixel_width;
6156 *height = glyph->ascent + glyph->descent;
6157 #ifdef HAVE_WINDOW_SYSTEM
6158 if (glyph->type == IMAGE_GLYPH)
6160 struct image *img;
6161 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6162 if (img != NULL)
6163 *object = img->spec;
6164 y0 -= row->ascent - glyph->ascent;
6165 x0 += glyph->slice.x;
6166 y0 += glyph->slice.y;
6168 #endif
6170 else
6172 /* Add extra (default width) columns if clicked after EOL. */
6173 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6174 *width = 0;
6175 *height = row->height;
6178 else
6180 x0 = 0;
6181 *x = 0;
6182 *width = *height = 0;
6185 *dx = x0;
6186 *dy = y0;
6188 return string;
6192 /***********************************************************************
6193 Changing Frame Sizes
6194 ***********************************************************************/
6196 #ifdef SIGWINCH
6198 SIGTYPE
6199 window_change_signal (signalnum) /* If we don't have an argument, */
6200 int signalnum; /* some compilers complain in signal calls. */
6202 int width, height;
6203 #ifndef USE_CRT_DLL
6204 extern int errno;
6205 #endif
6206 int old_errno = errno;
6208 struct tty_display_info *tty;
6210 signal (SIGWINCH, window_change_signal);
6211 SIGNAL_THREAD_CHECK (signalnum);
6213 /* The frame size change obviously applies to a single
6214 termcap-controlled terminal, but we can't decide which.
6215 Therefore, we resize the frames corresponding to each tty.
6217 for (tty = tty_list; tty; tty = tty->next) {
6219 if (! tty->term_initted)
6220 continue;
6222 /* Suspended tty frames have tty->input == NULL avoid trying to
6223 use it. */
6224 if (!tty->input)
6225 continue;
6227 get_tty_size (fileno (tty->input), &width, &height);
6229 if (width > 5 && height > 2) {
6230 Lisp_Object tail, frame;
6232 FOR_EACH_FRAME (tail, frame)
6233 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6234 /* Record the new sizes, but don't reallocate the data
6235 structures now. Let that be done later outside of the
6236 signal handler. */
6237 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6241 errno = old_errno;
6243 #endif /* SIGWINCH */
6246 /* Do any change in frame size that was requested by a signal. SAFE
6247 non-zero means this function is called from a place where it is
6248 safe to change frame sizes while a redisplay is in progress. */
6250 void
6251 do_pending_window_change (safe)
6252 int safe;
6254 /* If window_change_signal should have run before, run it now. */
6255 if (redisplaying_p && !safe)
6256 return;
6258 while (delayed_size_change)
6260 Lisp_Object tail, frame;
6262 delayed_size_change = 0;
6264 FOR_EACH_FRAME (tail, frame)
6266 struct frame *f = XFRAME (frame);
6268 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6269 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6270 0, 0, safe);
6276 /* Change the frame height and/or width. Values may be given as zero to
6277 indicate no change is to take place.
6279 If DELAY is non-zero, then assume we're being called from a signal
6280 handler, and queue the change for later - perhaps the next
6281 redisplay. Since this tries to resize windows, we can't call it
6282 from a signal handler.
6284 SAFE non-zero means this function is called from a place where it's
6285 safe to change frame sizes while a redisplay is in progress. */
6287 void
6288 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6289 register struct frame *f;
6290 int newheight, newwidth, pretend, delay, safe;
6292 Lisp_Object tail, frame;
6294 if (FRAME_MSDOS_P (f))
6296 /* On MS-DOS, all frames use the same screen, so a change in
6297 size affects all frames. Termcap now supports multiple
6298 ttys. */
6299 FOR_EACH_FRAME (tail, frame)
6300 if (! FRAME_WINDOW_P (XFRAME (frame)))
6301 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6302 pretend, delay, safe);
6304 else
6305 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6308 static void
6309 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6310 register struct frame *f;
6311 int newheight, newwidth, pretend, delay, safe;
6313 int new_frame_total_cols;
6314 int count = SPECPDL_INDEX ();
6316 /* If we can't deal with the change now, queue it for later. */
6317 if (delay || (redisplaying_p && !safe))
6319 f->new_text_lines = newheight;
6320 f->new_text_cols = newwidth;
6321 delayed_size_change = 1;
6322 return;
6325 /* This size-change overrides any pending one for this frame. */
6326 f->new_text_lines = 0;
6327 f->new_text_cols = 0;
6329 /* If an argument is zero, set it to the current value. */
6330 if (newheight == 0)
6331 newheight = FRAME_LINES (f);
6332 if (newwidth == 0)
6333 newwidth = FRAME_COLS (f);
6335 /* Compute width of windows in F.
6336 This is the width of the frame without vertical scroll bars. */
6337 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6339 /* Round up to the smallest acceptable size. */
6340 check_frame_size (f, &newheight, &newwidth);
6342 /* If we're not changing the frame size, quit now. */
6343 /* Frame width may be unchanged but the text portion may change, for example,
6344 fullscreen and remove/add scroll bar. */
6345 if (newheight == FRAME_LINES (f)
6346 && newwidth == FRAME_COLS (f) // text portion unchanged
6347 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
6348 return;
6350 BLOCK_INPUT;
6352 #ifdef MSDOS
6353 /* We only can set screen dimensions to certain values supported
6354 by our video hardware. Try to find the smallest size greater
6355 or equal to the requested dimensions. */
6356 dos_set_window_size (&newheight, &newwidth);
6357 #endif
6359 if (newheight != FRAME_LINES (f))
6361 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6363 /* Frame has both root and mini-buffer. */
6364 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6365 FRAME_TOP_MARGIN (f));
6366 set_window_height (FRAME_ROOT_WINDOW (f),
6367 (newheight
6369 - FRAME_TOP_MARGIN (f)),
6371 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6372 newheight - 1);
6373 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6375 else
6376 /* Frame has just one top-level window. */
6377 set_window_height (FRAME_ROOT_WINDOW (f),
6378 newheight - FRAME_TOP_MARGIN (f), 2);
6380 /* MSDOS frames cannot PRETEND, as they change frame size by
6381 manipulating video hardware. */
6382 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6383 FrameRows (FRAME_TTY (f)) = newheight;
6386 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6388 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
6389 if (FRAME_HAS_MINIBUF_P (f))
6390 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6392 /* MSDOS frames cannot PRETEND, as they change frame size by
6393 manipulating video hardware. */
6394 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6395 FrameCols (FRAME_TTY (f)) = newwidth;
6397 if (WINDOWP (f->tool_bar_window))
6398 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6401 FRAME_LINES (f) = newheight;
6402 SET_FRAME_COLS (f, newwidth);
6405 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6406 int text_area_x, text_area_y, text_area_width, text_area_height;
6408 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6409 &text_area_height);
6410 if (w->cursor.x >= text_area_x + text_area_width)
6411 w->cursor.hpos = w->cursor.x = 0;
6412 if (w->cursor.y >= text_area_y + text_area_height)
6413 w->cursor.vpos = w->cursor.y = 0;
6416 adjust_glyphs (f);
6417 calculate_costs (f);
6418 SET_FRAME_GARBAGED (f);
6419 f->resized_p = 1;
6421 UNBLOCK_INPUT;
6423 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6425 run_window_configuration_change_hook (f);
6427 unbind_to (count, Qnil);
6432 /***********************************************************************
6433 Terminal Related Lisp Functions
6434 ***********************************************************************/
6436 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6437 1, 1, "FOpen termscript file: ",
6438 doc: /* Start writing all terminal output to FILE as well as the terminal.
6439 FILE = nil means just close any termscript file currently open. */)
6440 (file)
6441 Lisp_Object file;
6443 struct tty_display_info *tty;
6445 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
6446 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
6447 error ("Current frame is not on a tty device");
6449 tty = CURTTY ();
6451 if (tty->termscript != 0)
6453 BLOCK_INPUT;
6454 fclose (tty->termscript);
6455 UNBLOCK_INPUT;
6457 tty->termscript = 0;
6459 if (! NILP (file))
6461 file = Fexpand_file_name (file, Qnil);
6462 tty->termscript = fopen (SDATA (file), "w");
6463 if (tty->termscript == 0)
6464 report_file_error ("Opening termscript", Fcons (file, Qnil));
6466 return Qnil;
6470 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6471 Ssend_string_to_terminal, 1, 2, 0,
6472 doc: /* Send STRING to the terminal without alteration.
6473 Control characters in STRING will have terminal-dependent effects.
6475 Optional parameter TERMINAL specifies the tty terminal device to use.
6476 It may be a terminal object, a frame, or nil for the terminal used by
6477 the currently selected frame. In batch mode, STRING is sent to stdout
6478 when TERMINAL is nil. */)
6479 (string, terminal)
6480 Lisp_Object string;
6481 Lisp_Object terminal;
6483 struct terminal *t = get_terminal (terminal, 1);
6484 FILE *out;
6486 /* ??? Perhaps we should do something special for multibyte strings here. */
6487 CHECK_STRING (string);
6488 BLOCK_INPUT;
6490 if (!t)
6491 error ("Unknown terminal device");
6493 if (t->type == output_initial)
6494 out = stdout;
6495 else if (t->type != output_termcap && t->type != output_msdos_raw)
6496 error ("Device %d is not a termcap terminal device", t->id);
6497 else
6499 struct tty_display_info *tty = t->display_info.tty;
6501 if (! tty->output)
6502 error ("Terminal is currently suspended");
6504 if (tty->termscript)
6506 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6507 fflush (tty->termscript);
6509 out = tty->output;
6511 fwrite (SDATA (string), 1, SBYTES (string), out);
6512 fflush (out);
6513 UNBLOCK_INPUT;
6514 return Qnil;
6518 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6519 doc: /* Beep, or flash the screen.
6520 Also, unless an argument is given,
6521 terminate any keyboard macro currently executing. */)
6522 (arg)
6523 Lisp_Object arg;
6525 if (!NILP (arg))
6527 if (noninteractive)
6528 putchar (07);
6529 else
6530 ring_bell (XFRAME (selected_frame));
6532 else
6533 bitch_at_user ();
6535 return Qnil;
6538 void
6539 bitch_at_user ()
6541 if (noninteractive)
6542 putchar (07);
6543 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6544 error ("Keyboard macro terminated by a command ringing the bell");
6545 else
6546 ring_bell (XFRAME (selected_frame));
6551 /***********************************************************************
6552 Sleeping, Waiting
6553 ***********************************************************************/
6555 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6556 doc: /* Pause, without updating display, for SECONDS seconds.
6557 SECONDS may be a floating-point value, meaning that you can wait for a
6558 fraction of a second. Optional second arg MILLISECONDS specifies an
6559 additional wait period, in milliseconds; this may be useful if your
6560 Emacs was built without floating point support.
6561 \(Not all operating systems support waiting for a fraction of a second.) */)
6562 (seconds, milliseconds)
6563 Lisp_Object seconds, milliseconds;
6565 int sec, usec;
6567 if (NILP (milliseconds))
6568 XSETINT (milliseconds, 0);
6569 else
6570 CHECK_NUMBER (milliseconds);
6571 usec = XINT (milliseconds) * 1000;
6574 double duration = extract_float (seconds);
6575 sec = (int) duration;
6576 usec += (duration - sec) * 1000000;
6579 #ifndef EMACS_HAS_USECS
6580 if (sec == 0 && usec != 0)
6581 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6582 #endif
6584 /* Assure that 0 <= usec < 1000000. */
6585 if (usec < 0)
6587 /* We can't rely on the rounding being correct if usec is negative. */
6588 if (-1000000 < usec)
6589 sec--, usec += 1000000;
6590 else
6591 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6593 else
6594 sec += usec / 1000000, usec %= 1000000;
6596 if (sec < 0 || (sec == 0 && usec == 0))
6597 return Qnil;
6599 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6601 return Qnil;
6605 /* This is just like wait_reading_process_output, except that
6606 it does redisplay.
6608 TIMEOUT is number of seconds to wait (float or integer),
6609 or t to wait forever.
6610 READING is 1 if reading input.
6611 If DO_DISPLAY is >0 display process output while waiting.
6612 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6615 Lisp_Object
6616 sit_for (timeout, reading, do_display)
6617 Lisp_Object timeout;
6618 int reading, do_display;
6620 int sec, usec;
6622 swallow_events (do_display);
6624 if ((detect_input_pending_run_timers (do_display))
6625 || !NILP (Vexecuting_kbd_macro))
6626 return Qnil;
6628 if (do_display >= 2)
6629 redisplay_preserve_echo_area (2);
6631 if (INTEGERP (timeout))
6633 sec = XINT (timeout);
6634 usec = 0;
6636 else if (FLOATP (timeout))
6638 double seconds = XFLOAT_DATA (timeout);
6639 sec = (int) seconds;
6640 usec = (int) ((seconds - sec) * 1000000);
6642 else if (EQ (timeout, Qt))
6644 sec = 0;
6645 usec = 0;
6647 else
6648 wrong_type_argument (Qnumberp, timeout);
6650 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6651 return Qt;
6653 #ifdef SIGIO
6654 gobble_input (0);
6655 #endif
6657 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6658 Qnil, NULL, 0);
6660 return detect_input_pending () ? Qnil : Qt;
6664 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6665 doc: /* Perform redisplay if no input is available.
6666 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6667 perform a full redisplay even if input is available.
6668 Return t if redisplay was performed, nil otherwise. */)
6669 (force)
6670 Lisp_Object force;
6672 int count;
6674 swallow_events (1);
6675 if ((detect_input_pending_run_timers (1)
6676 && NILP (force) && !redisplay_dont_pause)
6677 || !NILP (Vexecuting_kbd_macro))
6678 return Qnil;
6680 count = SPECPDL_INDEX ();
6681 if (!NILP (force) && !redisplay_dont_pause)
6682 specbind (Qredisplay_dont_pause, Qt);
6683 redisplay_preserve_echo_area (2);
6684 unbind_to (count, Qnil);
6685 return Qt;
6690 /***********************************************************************
6691 Other Lisp Functions
6692 ***********************************************************************/
6694 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6695 session's frames, frame names, buffers, buffer-read-only flags, and
6696 buffer-modified-flags. */
6698 static Lisp_Object frame_and_buffer_state;
6701 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6702 Sframe_or_buffer_changed_p, 0, 1, 0,
6703 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6704 VARIABLE is a variable name whose value is either nil or a state vector
6705 that will be updated to contain all frames and buffers,
6706 aside from buffers whose names start with space,
6707 along with the buffers' read-only and modified flags. This allows a fast
6708 check to see whether buffer menus might need to be recomputed.
6709 If this function returns non-nil, it updates the internal vector to reflect
6710 the current state.
6712 If VARIABLE is nil, an internal variable is used. Users should not
6713 pass nil for VARIABLE. */)
6714 (variable)
6715 Lisp_Object variable;
6717 Lisp_Object state, tail, frame, buf;
6718 Lisp_Object *vecp, *end;
6719 int n;
6721 if (! NILP (variable))
6723 CHECK_SYMBOL (variable);
6724 state = Fsymbol_value (variable);
6725 if (! VECTORP (state))
6726 goto changed;
6728 else
6729 state = frame_and_buffer_state;
6731 vecp = XVECTOR (state)->contents;
6732 end = vecp + XVECTOR (state)->size;
6734 FOR_EACH_FRAME (tail, frame)
6736 if (vecp == end)
6737 goto changed;
6738 if (!EQ (*vecp++, frame))
6739 goto changed;
6740 if (vecp == end)
6741 goto changed;
6742 if (!EQ (*vecp++, XFRAME (frame)->name))
6743 goto changed;
6745 /* Check that the buffer info matches. */
6746 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6748 buf = XCDR (XCAR (tail));
6749 /* Ignore buffers that aren't included in buffer lists. */
6750 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6751 continue;
6752 if (vecp == end)
6753 goto changed;
6754 if (!EQ (*vecp++, buf))
6755 goto changed;
6756 if (vecp == end)
6757 goto changed;
6758 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6759 goto changed;
6760 if (vecp == end)
6761 goto changed;
6762 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6763 goto changed;
6765 if (vecp == end)
6766 goto changed;
6767 /* Detect deletion of a buffer at the end of the list. */
6768 if (EQ (*vecp, Qlambda))
6769 return Qnil;
6771 /* Come here if we decide the data has changed. */
6772 changed:
6773 /* Count the size we will need.
6774 Start with 1 so there is room for at least one lambda at the end. */
6775 n = 1;
6776 FOR_EACH_FRAME (tail, frame)
6777 n += 2;
6778 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6779 n += 3;
6780 /* Reallocate the vector if data has grown to need it,
6781 or if it has shrunk a lot. */
6782 if (! VECTORP (state)
6783 || n > XVECTOR (state)->size
6784 || n + 20 < XVECTOR (state)->size / 2)
6785 /* Add 20 extra so we grow it less often. */
6787 state = Fmake_vector (make_number (n + 20), Qlambda);
6788 if (! NILP (variable))
6789 Fset (variable, state);
6790 else
6791 frame_and_buffer_state = state;
6794 /* Record the new data in the (possibly reallocated) vector. */
6795 vecp = XVECTOR (state)->contents;
6796 FOR_EACH_FRAME (tail, frame)
6798 *vecp++ = frame;
6799 *vecp++ = XFRAME (frame)->name;
6801 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6803 buf = XCDR (XCAR (tail));
6804 /* Ignore buffers that aren't included in buffer lists. */
6805 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6806 continue;
6807 *vecp++ = buf;
6808 *vecp++ = XBUFFER (buf)->read_only;
6809 *vecp++ = Fbuffer_modified_p (buf);
6811 /* Fill up the vector with lambdas (always at least one). */
6812 *vecp++ = Qlambda;
6813 while (vecp - XVECTOR (state)->contents
6814 < XVECTOR (state)->size)
6815 *vecp++ = Qlambda;
6816 /* Make sure we didn't overflow the vector. */
6817 if (vecp - XVECTOR (state)->contents
6818 > XVECTOR (state)->size)
6819 abort ();
6820 return Qt;
6825 /***********************************************************************
6826 Initialization
6827 ***********************************************************************/
6829 /* Initialization done when Emacs fork is started, before doing stty.
6830 Determine terminal type and set terminal_driver. Then invoke its
6831 decoding routine to set up variables in the terminal package. */
6833 void
6834 init_display ()
6836 char *terminal_type;
6838 #ifdef HAVE_X_WINDOWS
6839 extern int display_arg;
6840 #endif
6842 /* Construct the space glyph. */
6843 space_glyph.type = CHAR_GLYPH;
6844 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6845 space_glyph.charpos = -1;
6847 inverse_video = 0;
6848 cursor_in_echo_area = 0;
6849 terminal_type = (char *) 0;
6851 /* Now is the time to initialize this; it's used by init_sys_modes
6852 during startup. */
6853 Vinitial_window_system = Qnil;
6855 /* SIGWINCH needs to be handled no matter what display we start
6856 with. Otherwise newly opened tty frames will not resize
6857 automatically. */
6858 #ifdef SIGWINCH
6859 #ifndef CANNOT_DUMP
6860 if (initialized)
6861 #endif /* CANNOT_DUMP */
6862 signal (SIGWINCH, window_change_signal);
6863 #endif /* SIGWINCH */
6865 /* If running as a daemon, no need to initialize any frames/terminal. */
6866 if (IS_DAEMON)
6867 return;
6869 /* If the user wants to use a window system, we shouldn't bother
6870 initializing the terminal. This is especially important when the
6871 terminal is so dumb that emacs gives up before and doesn't bother
6872 using the window system.
6874 If the DISPLAY environment variable is set and nonempty,
6875 try to use X, and die with an error message if that doesn't work. */
6877 #ifdef HAVE_X_WINDOWS
6878 if (! inhibit_window_system && ! display_arg)
6880 char *display;
6881 display = getenv ("DISPLAY");
6882 display_arg = (display != 0 && *display != 0);
6884 if (display_arg && !x_display_ok (display))
6886 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6887 display);
6888 inhibit_window_system = 1;
6892 if (!inhibit_window_system && display_arg
6893 #ifndef CANNOT_DUMP
6894 && initialized
6895 #endif
6898 Vinitial_window_system = Qx;
6899 #ifdef HAVE_X11
6900 Vwindow_system_version = make_number (11);
6901 #endif
6902 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6903 /* In some versions of ncurses,
6904 tputs crashes if we have not called tgetent.
6905 So call tgetent. */
6906 { char b[2044]; tgetent (b, "xterm");}
6907 #endif
6908 adjust_frame_glyphs_initially ();
6909 return;
6911 #endif /* HAVE_X_WINDOWS */
6913 #ifdef HAVE_NTGUI
6914 if (!inhibit_window_system)
6916 Vinitial_window_system = Qw32;
6917 Vwindow_system_version = make_number (1);
6918 adjust_frame_glyphs_initially ();
6919 return;
6921 #endif /* HAVE_NTGUI */
6923 #ifdef HAVE_NS
6924 if (!inhibit_window_system
6925 #ifndef CANNOT_DUMP
6926 && initialized
6927 #endif
6930 Vinitial_window_system = Qns;
6931 Vwindow_system_version = make_number(10);
6932 adjust_frame_glyphs_initially ();
6933 return;
6935 #endif
6937 /* If no window system has been specified, try to use the terminal. */
6938 if (! isatty (0))
6940 fatal ("standard input is not a tty");
6941 exit (1);
6944 #ifdef WINDOWSNT
6945 terminal_type = "w32console";
6946 #else
6947 /* Look at the TERM variable. */
6948 terminal_type = (char *) getenv ("TERM");
6949 #endif
6950 if (!terminal_type)
6952 #ifdef HAVE_WINDOW_SYSTEM
6953 if (! inhibit_window_system)
6954 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6955 else
6956 #endif /* HAVE_WINDOW_SYSTEM */
6957 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6958 exit (1);
6962 struct terminal *t;
6963 struct frame *f = XFRAME (selected_frame);
6965 /* Open a display on the controlling tty. */
6966 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6968 /* Convert the initial frame to use the new display. */
6969 if (f->output_method != output_initial)
6970 abort ();
6971 f->output_method = t->type;
6972 f->terminal = t;
6974 t->reference_count++;
6975 t->display_info.tty->top_frame = selected_frame;
6976 change_frame_size (XFRAME (selected_frame),
6977 FrameRows (t->display_info.tty),
6978 FrameCols (t->display_info.tty), 0, 0, 1);
6980 /* Delete the initial terminal. */
6981 if (--initial_terminal->reference_count == 0
6982 && initial_terminal->delete_terminal_hook)
6983 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6985 /* Update frame parameters to reflect the new type. */
6986 Fmodify_frame_parameters
6987 (selected_frame, Fcons (Fcons (Qtty_type,
6988 Ftty_type (selected_frame)), Qnil));
6989 if (t->display_info.tty->name)
6990 Fmodify_frame_parameters (selected_frame,
6991 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6992 Qnil));
6993 else
6994 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6995 Qnil));
6999 struct frame *sf = SELECTED_FRAME ();
7000 int width = FRAME_TOTAL_COLS (sf);
7001 int height = FRAME_LINES (sf);
7003 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
7005 /* If these sizes are so big they cause overflow, just ignore the
7006 change. It's not clear what better we could do. */
7007 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
7008 fatal ("screen size %dx%d too big", width, height);
7011 adjust_frame_glyphs_initially ();
7012 calculate_costs (XFRAME (selected_frame));
7014 /* Set up faces of the initial terminal frame of a dumped Emacs. */
7015 if (initialized
7016 && !noninteractive
7017 && NILP (Vinitial_window_system))
7019 /* For the initial frame, we don't have any way of knowing what
7020 are the foreground and background colors of the terminal. */
7021 struct frame *sf = SELECTED_FRAME();
7023 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
7024 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
7025 call0 (intern ("tty-set-up-initial-frame-faces"));
7031 /***********************************************************************
7032 Blinking cursor
7033 ***********************************************************************/
7035 DEFUN ("internal-show-cursor", Finternal_show_cursor,
7036 Sinternal_show_cursor, 2, 2, 0,
7037 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
7038 WINDOW nil means use the selected window. SHOW non-nil means
7039 show a cursor in WINDOW in the next redisplay. SHOW nil means
7040 don't show a cursor. */)
7041 (window, show)
7042 Lisp_Object window, show;
7044 /* Don't change cursor state while redisplaying. This could confuse
7045 output routines. */
7046 if (!redisplaying_p)
7048 if (NILP (window))
7049 window = selected_window;
7050 else
7051 CHECK_WINDOW (window);
7053 XWINDOW (window)->cursor_off_p = NILP (show);
7056 return Qnil;
7060 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
7061 Sinternal_show_cursor_p, 0, 1, 0,
7062 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7063 WINDOW nil or omitted means report on the selected window. */)
7064 (window)
7065 Lisp_Object window;
7067 struct window *w;
7069 if (NILP (window))
7070 window = selected_window;
7071 else
7072 CHECK_WINDOW (window);
7074 w = XWINDOW (window);
7075 return w->cursor_off_p ? Qnil : Qt;
7078 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
7079 Slast_nonminibuf_frame, 0, 0, 0,
7080 doc: /* Value is last nonminibuffer frame. */)
7083 Lisp_Object frame = Qnil;
7085 if (last_nonminibuf_frame)
7086 XSETFRAME (frame, last_nonminibuf_frame);
7088 return frame;
7091 /***********************************************************************
7092 Initialization
7093 ***********************************************************************/
7095 void
7096 syms_of_display ()
7098 defsubr (&Sredraw_frame);
7099 defsubr (&Sredraw_display);
7100 defsubr (&Sframe_or_buffer_changed_p);
7101 defsubr (&Sopen_termscript);
7102 defsubr (&Sding);
7103 defsubr (&Sredisplay);
7104 defsubr (&Ssleep_for);
7105 defsubr (&Ssend_string_to_terminal);
7106 defsubr (&Sinternal_show_cursor);
7107 defsubr (&Sinternal_show_cursor_p);
7108 defsubr (&Slast_nonminibuf_frame);
7110 #if GLYPH_DEBUG
7111 defsubr (&Sdump_redisplay_history);
7112 #endif
7114 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
7115 staticpro (&frame_and_buffer_state);
7117 Qdisplay_table = intern_c_string ("display-table");
7118 staticpro (&Qdisplay_table);
7119 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
7120 staticpro (&Qredisplay_dont_pause);
7122 DEFVAR_INT ("baud-rate", &baud_rate,
7123 doc: /* *The output baud rate of the terminal.
7124 On most systems, changing this value will affect the amount of padding
7125 and the other strategic decisions made during redisplay. */);
7127 DEFVAR_BOOL ("inverse-video", &inverse_video,
7128 doc: /* *Non-nil means invert the entire frame display.
7129 This means everything is in inverse video which otherwise would not be. */);
7131 DEFVAR_BOOL ("visible-bell", &visible_bell,
7132 doc: /* *Non-nil means try to flash the frame to represent a bell.
7134 See also `ring-bell-function'. */);
7136 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
7137 doc: /* *Non-nil means no need to redraw entire frame after suspending.
7138 A non-nil value is useful if the terminal can automatically preserve
7139 Emacs's frame display when you reenter Emacs.
7140 It is up to you to set this variable if your terminal can do that. */);
7142 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
7143 doc: /* Name of the window system that Emacs uses for the first frame.
7144 The value is a symbol--for instance, `x' for X windows.
7145 The value is nil if Emacs is using a text-only terminal. */);
7147 DEFVAR_KBOARD ("window-system", Vwindow_system,
7148 doc: /* Name of window system through which the selected frame is displayed.
7149 The value is a symbol--for instance, `x' for X windows.
7150 The value is nil if the selected frame is on a text-only-terminal. */);
7152 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
7153 doc: /* The version number of the window system in use.
7154 For X windows, this is 11. */);
7156 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
7157 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
7159 DEFVAR_LISP ("glyph-table", &Vglyph_table,
7160 doc: /* Table defining how to output a glyph code to the frame.
7161 If not nil, this is a vector indexed by glyph code to define the glyph.
7162 Each element can be:
7163 integer: a glyph code which this glyph is an alias for.
7164 string: output this glyph using that string (not impl. in X windows).
7165 nil: this glyph mod 524288 is the code of a character to output,
7166 and this glyph / 524288 is the face number (see `face-id') to use
7167 while outputting it. */);
7168 Vglyph_table = Qnil;
7170 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
7171 doc: /* Display table to use for buffers that specify none.
7172 See `buffer-display-table' for more information. */);
7173 Vstandard_display_table = Qnil;
7175 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
7176 doc: /* *Non-nil means update isn't paused when input is detected. */);
7177 redisplay_dont_pause = 0;
7179 #if PERIODIC_PREEMPTION_CHECKING
7180 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7181 doc: /* *The period in seconds between checking for input during redisplay.
7182 If input is detected, redisplay is pre-empted, and the input is processed.
7183 If nil, never pre-empt redisplay. */);
7184 Vredisplay_preemption_period = make_float (0.10);
7185 #endif
7187 #ifdef CANNOT_DUMP
7188 if (noninteractive)
7189 #endif
7191 Vinitial_window_system = Qnil;
7192 Vwindow_system_version = Qnil;
7196 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7197 (do not change this comment) */