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[emacs.git] / src / dispextern.h
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1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
42 #ifdef macintosh
43 #include "macterm.h"
44 #endif
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
85 #if GLYPH_DEBUG
87 extern int trace_redisplay_p;
88 #include <stdio.h>
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
96 #else /* GLYPH_DEBUG == 0 */
98 #define TRACE(X) (void) 0
100 #endif /* GLYPH_DEBUG == 0 */
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
112 struct text_pos
114 /* Character position. */
115 int charpos;
117 /* Corresponding byte position. */
118 int bytepos;
121 /* Access character and byte position of POS in a functional form. */
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
131 /* Increment text position POS. */
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
142 while (0)
144 /* Decrement text position POS. */
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
155 while (0)
157 /* Set text position POS from marker MARKER. */
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
163 /* Set marker MARKER from text position POS. */
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
180 struct display_pos
182 /* Buffer or string position. */
183 struct text_pos pos;
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
211 enum glyph_type
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
227 /* Glyphs.
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
235 struct glyph
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, or 0. */
246 Lisp_Object object;
248 /* Width in pixels. */
249 short pixel_width;
251 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
252 the glyph is displayed lowered. */
253 short voffset;
255 /* Which kind of glyph this is---character, image etc. Value
256 should be an enumerator of type enum glyph_type. */
257 unsigned type : 2;
259 /* 1 means this glyph was produced from multibyte text. Zero
260 means it was produced from unibyte text, i.e. charsets aren't
261 applicable, and encoding is not performed. */
262 unsigned multibyte_p : 1;
264 /* Non-zero means draw a box line at the left or right side of this
265 glyph. This is part of the implementation of the face attribute
266 `:box'. */
267 unsigned left_box_line_p : 1;
268 unsigned right_box_line_p : 1;
270 /* Non-zero means this glyph's physical ascent or descent is greater
271 than its logical ascent/descent, i.e. it may potentially overlap
272 glyphs above or below it. */
273 unsigned overlaps_vertically_p : 1;
275 /* 1 means glyph is a padding glyph. Padding glyphs are used for
276 characters whose visual shape consists of more than one glyph
277 (e.g. Asian characters). All but the first glyph of such a glyph
278 sequence have the padding_p flag set. Only used for terminal
279 frames, and there only to minimize code changes. A better way
280 would probably be to use the width field of glyphs to express
281 padding. */
282 unsigned padding_p : 1;
284 /* 1 means the actual glyph is not available in the current
285 system. */
286 unsigned glyph_not_available_p : 1;
288 /* Face of the glyph. */
289 unsigned face_id : 22;
291 #ifdef WINDOWSNT
292 /* Type of font used to display the character glyph. Used to
293 determine which set of functions to use to obtain font metrics
294 for the glyph. Value should be an enumerator of the type
295 w32_char_font_type. */
296 unsigned w32_font_type : 2;
297 #endif
299 /* A union of sub-structures for different glyph types. */
300 union
302 /* Character code for character glyphs (type == CHAR_GLYPH). */
303 unsigned ch;
305 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
306 unsigned cmp_id;
308 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
309 unsigned img_id;
311 /* Sub-structure for type == STRETCH_GLYPH. */
312 struct
314 /* The height of the glyph. */
315 unsigned height : 16;
317 /* The ascent of the glyph. */
318 unsigned ascent : 16;
320 stretch;
322 /* Used to compare all bit-fields above in one step. */
323 unsigned val;
324 } u;
328 /* Is GLYPH a space? */
330 #define CHAR_GLYPH_SPACE_P(GLYPH) \
331 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
333 /* Are glyphs *X and *Y displayed equal? */
335 #define GLYPH_EQUAL_P(X, Y) \
336 ((X)->type == (Y)->type \
337 && (X)->u.val == (Y)->u.val \
338 && (X)->face_id == (Y)->face_id \
339 && (X)->padding_p == (Y)->padding_p \
340 && (X)->left_box_line_p == (Y)->left_box_line_p \
341 && (X)->right_box_line_p == (Y)->right_box_line_p \
342 && (X)->voffset == (Y)->voffset)
344 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
346 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
347 ((X)->u.ch == (Y)->u.ch \
348 && (X)->face_id == (Y)->face_id \
349 && (X)->padding_p == (Y)->padding_p)
351 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
352 to the bits defined for the typedef `GLYPH' in lisp.h. */
354 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
355 do \
357 (GLYPH).u.ch = (CODE); \
358 (GLYPH).face_id = (FACE_ID); \
359 (GLYPH).padding_p = (PADDING_P); \
361 while (0)
363 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
364 defined in lisp.h. */
366 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
367 SET_CHAR_GLYPH ((GLYPH), \
368 FAST_GLYPH_CHAR ((FROM)), \
369 FAST_GLYPH_FACE ((FROM)), \
372 /* Construct a glyph code from a character glyph GLYPH. If the
373 character is multibyte, return -1 as we can't use glyph table for a
374 multibyte character. */
376 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
377 ((GLYPH).u.ch < 256 \
378 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
379 : -1)
381 /* Is GLYPH a padding glyph? */
383 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
388 /***********************************************************************
389 Glyph Pools
390 ***********************************************************************/
392 /* Glyph Pool.
394 Glyph memory for frame-based redisplay is allocated from the heap
395 in one vector kept in a glyph pool structure which is stored with
396 the frame. The size of the vector is made large enough to cover
397 all windows on the frame.
399 Both frame and window glyph matrices reference memory from a glyph
400 pool in frame-based redisplay.
402 In window-based redisplay, no glyphs pools exist; windows allocate
403 and free their glyph memory themselves. */
405 struct glyph_pool
407 /* Vector of glyphs allocated from the heap. */
408 struct glyph *glyphs;
410 /* Allocated size of `glyphs'. */
411 int nglyphs;
413 /* Number of rows and columns in a matrix. */
414 int nrows, ncolumns;
419 /***********************************************************************
420 Glyph Matrix
421 ***********************************************************************/
423 /* Glyph Matrix.
425 Three kinds of glyph matrices exist:
427 1. Frame glyph matrices. These are used for terminal frames whose
428 redisplay needs a view of the whole screen due to limited terminal
429 capabilities. Frame matrices are used only in the update phase
430 of redisplay. They are built in update_frame and not used after
431 the update has been performed.
433 2. Window glyph matrices on frames having frame glyph matrices.
434 Such matrices are sub-matrices of their corresponding frame matrix,
435 i.e. frame glyph matrices and window glyph matrices share the same
436 glyph memory which is allocated in form of a glyph_pool structure.
437 Glyph rows in such a window matrix are slices of frame matrix rows.
439 2. Free-standing window glyph matrices managing their own glyph
440 storage. This form is used in window-based redisplay which
441 includes variable width and height fonts etc.
443 The size of a window's row vector depends on the height of fonts
444 defined on its frame. It is chosen so that the vector is large
445 enough to describe all lines in a window when it is displayed in
446 the smallest possible character size. When new fonts are loaded,
447 or window sizes change, the row vector is adjusted accordingly. */
449 struct glyph_matrix
451 /* The pool from which glyph memory is allocated, if any. This is
452 null for frame matrices and for window matrices managing their
453 own storage. */
454 struct glyph_pool *pool;
456 /* Vector of glyph row structures. The row at nrows - 1 is reserved
457 for the mode line. */
458 struct glyph_row *rows;
460 /* Number of elements allocated for the vector rows above. */
461 int rows_allocated;
463 /* The number of rows used by the window if all lines were displayed
464 with the smallest possible character height. */
465 int nrows;
467 /* Origin within the frame matrix if this is a window matrix on a
468 frame having a frame matrix. Both values are zero for
469 window-based redisplay. */
470 int matrix_x, matrix_y;
472 /* Width and height of the matrix in columns and rows. */
473 int matrix_w, matrix_h;
475 /* If this structure describes a window matrix, window_top_y is the
476 top-most y-position and window_height is the height of the
477 window, and window_vscroll is the vscroll at the time the matrix
478 was last adjusted. Only set for window-based redisplay. */
479 int window_top_y, window_height, window_width, window_vscroll;
481 /* Number of glyphs reserved for left and right marginal areas when
482 the matrix was last adjusted. */
483 int left_margin_glyphs, right_margin_glyphs;
485 /* Flag indicating that scrolling should not be tried in
486 update_window. This flag is set by functions like try_window_id
487 which do their own scrolling. */
488 unsigned no_scrolling_p : 1;
490 /* Non-zero means window displayed in this matrix has a top mode
491 line. */
492 unsigned header_line_p : 1;
494 #ifdef GLYPH_DEBUG
495 /* A string identifying the method used to display the matrix. */
496 char method[512];
497 #endif
499 /* The buffer this matrix displays. Set in redisplay_internal. */
500 struct buffer *buffer;
502 /* Values of BEGV and ZV as of last redisplay. */
503 int begv, zv;
507 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
508 This aborts if any pointer is found twice. */
510 #if GLYPH_DEBUG
511 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
512 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
513 #else
514 #define CHECK_MATRIX(MATRIX) (void) 0
515 #endif
519 /***********************************************************************
520 Glyph Rows
521 ***********************************************************************/
523 /* Area in window glyph matrix. If values are added or removed, the
524 function mark_object in alloc.c has to be changed. */
526 enum glyph_row_area
528 LEFT_MARGIN_AREA,
529 TEXT_AREA,
530 RIGHT_MARGIN_AREA,
531 LAST_AREA
535 /* Rows of glyphs in a windows or frame glyph matrix.
537 Each row is partitioned into three areas. The start and end of
538 each area is recorded in a pointer as shown below.
540 +--------------------+-------------+---------------------+
541 | left margin area | text area | right margin area |
542 +--------------------+-------------+---------------------+
543 | | | |
544 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
546 glyphs[TEXT_AREA] |
547 glyphs[LAST_AREA]
549 Rows in frame matrices reference glyph memory allocated in a frame
550 glyph pool (see the description of struct glyph_pool). Rows in
551 window matrices on frames having frame matrices reference slices of
552 the glyphs of corresponding rows in the frame matrix.
554 Rows in window matrices on frames having no frame matrices point to
555 glyphs allocated from the heap via xmalloc;
556 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
557 glyph structure array. */
559 struct glyph_row
561 /* Pointers to beginnings of areas. The end of an area A is found at
562 A + 1 in the vector. The last element of the vector is the end
563 of the whole row.
565 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
566 position field is used. It is -1 if this row does not correspond
567 to any text; it is some buffer position if the row corresponds to
568 an empty display line that displays a line end. This is what old
569 redisplay used to do. (Except in code for terminal frames, this
570 kludge is no longer use, I believe. --gerd).
572 See also start, end, displays_text_p and ends_at_zv_p for cleaner
573 ways to do it. The special meaning of positions 0 and -1 will be
574 removed some day, so don't use it in new code. */
575 struct glyph *glyphs[1 + LAST_AREA];
577 /* Number of glyphs actually filled in areas. */
578 short used[LAST_AREA];
580 /* Window-relative x and y-position of the top-left corner of this
581 row. If y < 0, this means that abs (y) pixels of the row are
582 invisible because it is partially visible at the top of a window.
583 If x < 0, this means that abs (x) pixels of the first glyph of
584 the text area of the row are invisible because the glyph is
585 partially visible. */
586 int x, y;
588 /* Width of the row in pixels without taking face extension at the
589 end of the row into account. */
590 int pixel_width;
592 /* Logical ascent/height of this line. The value of ascent is zero
593 and height is 1 on terminal frames. */
594 int ascent, height;
596 /* Physical ascent/height of this line. If max_ascent > ascent,
597 this line overlaps the line above it on the display. Otherwise,
598 if max_height > height, this line overlaps the line beneath it. */
599 int phys_ascent, phys_height;
601 /* Portion of row that is visible. Partially visible rows may be
602 found at the top and bottom of a window. This is 1 for tty
603 frames. It may be < 0 in case of completely invisible rows. */
604 int visible_height;
606 /* Hash code. This hash code is available as soon as the row
607 is constructed, i.e. after a call to display_line. */
608 unsigned hash;
610 /* First position in this row. This is the text position, including
611 overlay position information etc, where the display of this row
612 started, and can thus be less the position of the first glyph
613 (e.g. due to invisible text or horizontal scrolling). */
614 struct display_pos start;
616 /* Text position at the end of this row. This is the position after
617 the last glyph on this row. It can be greater than the last
618 glyph position + 1, due to truncation, invisible text etc. In an
619 up-to-date display, this should always be equal to the start
620 position of the next row. */
621 struct display_pos end;
623 /* In a desired matrix, 1 means that this row must be updated. In a
624 current matrix, 0 means that the row has been invalidated, i.e.
625 the row's contents do not agree with what is visible on the
626 screen. */
627 unsigned enabled_p : 1;
629 /* Display this line in inverse video? Used for the mode line and
630 menu bar lines. */
631 unsigned inverse_p : 1;
633 /* 1 means row displays a text line that is truncated on the left or
634 right side. */
635 unsigned truncated_on_left_p : 1;
636 unsigned truncated_on_right_p : 1;
638 /* 1 means the overlay arrow is on this line. */
639 unsigned overlay_arrow_p : 1;
641 /* 1 means that this row displays a continued line, i.e. it has a
642 continuation mark at the right side. */
643 unsigned continued_p : 1;
645 /* 0 means that this row does not contain any text, i.e. it is
646 a blank line at the window and buffer end. */
647 unsigned displays_text_p : 1;
649 /* 1 means that this line ends at ZV. */
650 unsigned ends_at_zv_p : 1;
652 /* 1 means the face of the last glyph in the text area is drawn to
653 the right end of the window. This flag is used in
654 update_text_area to optimize clearing to the end of the area. */
655 unsigned fill_line_p : 1;
657 /* Non-zero means display a bitmap on X frames indicating that this
658 line contains no text and ends in ZV. */
659 unsigned indicate_empty_line_p : 1;
661 /* 1 means this row contains glyphs that overlap each other because
662 of lbearing or rbearing. */
663 unsigned contains_overlapping_glyphs_p : 1;
665 /* 1 means this row is a wide as the window it is displayed in, including
666 scroll bars, bitmap areas, and internal borders. This also
667 implies that the row doesn't have marginal areas. */
668 unsigned full_width_p : 1;
670 /* Non-zero means row is a mode or top-line. */
671 unsigned mode_line_p : 1;
673 /* 1 in a current row means this row is overlapped by another row. */
674 unsigned overlapped_p : 1;
676 /* 1 means this line ends in the middle of a character consisting
677 of more than one glyph. Some glyphs have been put in this row,
678 the rest are put in rows below this one. */
679 unsigned ends_in_middle_of_char_p : 1;
681 /* 1 means this line starts in the middle of a character consisting
682 of more than one glyph. Some glyphs have been put in the
683 previoius row, the rest are put in this row. */
684 unsigned starts_in_middle_of_char_p : 1;
686 /* 1 in a current row means this row overlaps others. */
687 unsigned overlapping_p : 1;
689 /* 1 means some glyphs in this row are displayed in mouse-face. */
690 unsigned mouse_face_p : 1;
692 /* Continuation lines width at the start of the row. */
693 int continuation_lines_width;
697 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
698 is defined to a non-zero value, the function matrix_row checks that
699 we don't try to access rows that are out of bounds. */
701 #if GLYPH_DEBUG
702 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
703 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
704 #else
705 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
706 #endif
708 /* Return a pointer to the row reserved for the mode line in MATRIX.
709 Row MATRIX->nrows - 1 is always reserved for the mode line. */
711 #define MATRIX_MODE_LINE_ROW(MATRIX) \
712 ((MATRIX)->rows + (MATRIX)->nrows - 1)
714 /* Return a pointer to the row reserved for the top line in MATRIX.
715 This is always the first row in MATRIX because that's the only
716 way that works in frame-based redisplay. */
718 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
720 /* Return a pointer to first row in MATRIX used for text display. */
722 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
723 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
725 /* Return a pointer to the first glyph in the text area of a row.
726 MATRIX is the glyph matrix accessed, and ROW is the row index in
727 MATRIX. */
729 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
730 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
732 /* Return the number of used glyphs in the text area of a row. */
734 #define MATRIX_ROW_USED(MATRIX, ROW) \
735 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
737 /* Return the character/ byte position at which the display of ROW
738 starts. */
740 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
741 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
743 /* Return character/ byte position at which ROW ends. */
745 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
746 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
748 /* Return the vertical position of ROW in MATRIX. */
750 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
752 /* Return the last glyph row + 1 in MATRIX on window W reserved for
753 text. If W has a mode line, the last row in the matrix is reserved
754 for it. */
756 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
757 ((MATRIX)->rows \
758 + (MATRIX)->nrows \
759 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
761 /* Non-zero if the face of the last glyph in ROW's text area has
762 to be drawn to the end of the text area. */
764 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
766 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
768 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
769 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
771 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
772 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
774 /* Non-zero if ROW displays text. Value is non-zero if the row is
775 blank but displays a line end. */
777 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
779 /* Non-zero if ROW is not completely visible in window W. */
781 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
782 ((ROW)->height != (ROW)->visible_height)
784 /* Non-zero if ROW is partially visible at the top of window W. */
786 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
787 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
788 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
790 /* Non-zero if ROW is partially visible at the bottom of window W. */
792 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
793 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
794 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
796 /* Return the bottom Y + 1 of ROW. */
798 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
800 /* Is ROW the last visible one in the display described by the
801 iterator structure pointed to by IT?. */
803 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
804 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
806 /* Non-zero if ROW displays a continuation line. */
808 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
809 ((ROW)->continuation_lines_width > 0)
811 /* Non-zero if ROW ends in the middle of a character. This is the
812 case for continued lines showing only part of a display table entry
813 or a control char, or an overlay string. */
815 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
816 ((ROW)->end.dpvec_index >= 0 \
817 || (ROW)->end.overlay_string_index >= 0 \
818 || (ROW)->ends_in_middle_of_char_p)
820 /* Non-zero if ROW ends in the middle of an overlay string. */
822 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
823 ((ROW)->end.overlay_string_index >= 0)
825 /* Non-zero if ROW starts in the middle of a character. See above. */
827 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
828 ((ROW)->start.dpvec_index >= 0 \
829 || (ROW)->starts_in_middle_of_char_p \
830 || ((ROW)->start.overlay_string_index >= 0 \
831 && (ROW)->start.string_pos.charpos > 0))
833 /* Non-zero means ROW overlaps its predecessor. */
835 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
836 ((ROW)->phys_ascent > (ROW)->ascent)
838 /* Non-zero means ROW overlaps its successor. */
840 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
841 ((ROW)->phys_height - (ROW)->phys_ascent \
842 > (ROW)->height - (ROW)->ascent)
844 /* Non-zero means that fonts have been loaded since the last glyph
845 matrix adjustments. The function redisplay_internal adjusts glyph
846 matrices when this flag is non-zero. */
848 extern int fonts_changed_p;
850 /* A glyph for a space. */
852 extern struct glyph space_glyph;
854 /* Window being updated by update_window. This is non-null as long as
855 update_window has not finished, and null otherwise. It's role is
856 analogous to updating_frame. */
858 extern struct window *updated_window;
860 /* Glyph row and area updated by update_window_line. */
862 extern struct glyph_row *updated_row;
863 extern int updated_area;
865 /* Non-zero means reading single-character input with prompt so put
866 cursor on mini-buffer after the prompt. Positive means at end of
867 text in echo area; negative means at beginning of line. */
869 extern int cursor_in_echo_area;
871 /* Non-zero means last display completed. Zero means it was
872 preempted. */
874 extern int display_completed;
876 /* Non-zero means redisplay has been performed directly (see also
877 direct_output_for_insert and direct_output_forward_char), so that
878 no further updating has to be performed. The function
879 redisplay_internal checks this flag, and does nothing but reset it
880 to zero if it is non-zero. */
882 extern int redisplay_performed_directly_p;
884 /* A temporary storage area, including a row of glyphs. Initialized
885 in xdisp.c. Used for various purposes, as an example see
886 direct_output_for_insert. */
888 extern struct glyph_row scratch_glyph_row;
892 /************************************************************************
893 Display Dimensions
894 ************************************************************************/
896 /* Return the height of the mode line in glyph matrix MATRIX, or zero
897 if not known. This macro is called under circumstances where
898 MATRIX might not have been allocated yet. */
900 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
901 ((MATRIX) && (MATRIX)->rows \
902 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
903 : 0)
905 /* Return the height of the top line in glyph matrix MATRIX, or zero
906 if not known. This macro is called under circumstances where
907 MATRIX might not have been allocated yet. */
909 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
910 ((MATRIX) && (MATRIX)->rows \
911 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
912 : 0)
914 /* Return the current height of the mode line of window W. If not
915 known from W's current glyph matrix, return a default based on the
916 height of the font of the face `modeline'. */
918 #define CURRENT_MODE_LINE_HEIGHT(W) \
919 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
920 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
921 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
923 /* Return the current height of the top line of window W. If not
924 known from W's current glyph matrix, return an estimation based on
925 the height of the font of the face `top-line'. */
927 #define CURRENT_HEADER_LINE_HEIGHT(W) \
928 (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
929 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
930 : estimate_mode_line_height (XFRAME ((W)->frame), HEADER_LINE_FACE_ID))
932 /* Return the height of the desired mode line of window W. */
934 #define DESIRED_MODE_LINE_HEIGHT(W) \
935 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
937 /* Return the height of the desired top line of window W. */
939 #define DESIRED_HEADER_LINE_HEIGHT(W) \
940 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
942 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
943 window-system frame. */
945 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
946 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
948 /* Width of display region of window W. For terminal frames, this
949 equals the width of W since there are no vertical scroll bars. For
950 window system frames, the value has to be corrected by the pixel
951 width of vertical scroll bars, and bitmap areas. */
953 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
954 (((XFASTINT ((W)->width) \
955 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
956 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
957 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
959 /* Height of the display region of W, including a mode line, if any. */
961 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
962 (XFASTINT ((W)->height) \
963 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
965 /* Height in pixels of the mode line. May be zero if W doesn't have a
966 mode line. */
968 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
969 (WINDOW_WANTS_MODELINE_P ((W)) \
970 ? CURRENT_MODE_LINE_HEIGHT (W) \
971 : 0)
973 /* Height in pixels of the top line. Zero if W doesn't have a top
974 line. */
976 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
977 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
978 ? CURRENT_HEADER_LINE_HEIGHT (W) \
979 : 0)
981 /* Pixel height of window W without mode line. */
983 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
984 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
985 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
987 /* Pixel height of window W without mode and top line. */
989 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
990 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
991 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
992 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
994 /* Left edge of W in pixels relative to its frame. */
996 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
997 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
998 + (WINDOW_LEFT_MARGIN ((W)) \
999 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1000 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1002 /* Right edge of window W in pixels, relative to its frame. */
1004 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1005 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1006 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1008 /* Top edge of W in pixels relative to its frame. */
1010 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1011 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1012 + (XFASTINT ((W)->top) \
1013 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1015 /* Bottom edge of window W relative to its frame. */
1017 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1018 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1019 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1021 /* Convert window W relative pixel X to frame pixel coordinates. */
1023 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1024 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1026 /* Convert window W relative pixel Y to frame pixel coordinates. */
1028 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1029 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1031 /* Convert frame relative pixel X to window relative pixel X. */
1033 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1034 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1036 /* Convert frame relative pixel X to window relative pixel Y. */
1038 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1039 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1041 /* Width of left margin area in pixels. */
1043 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1044 (NILP ((W)->left_margin_width) \
1045 ? 0 \
1046 : (XINT ((W)->left_margin_width) \
1047 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1049 /* Width of right marginal area in pixels. */
1051 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1052 (NILP ((W)->right_margin_width) \
1053 ? 0 \
1054 : (XINT ((W)->right_margin_width) \
1055 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1057 /* Width of text area in pixels. */
1059 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1060 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1061 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1062 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1064 /* Convert a text area relative x-position in window W to frame X
1065 pixel coordinates. */
1067 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1068 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1069 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1071 /* Translate an x-position relative to AREA in window W to frame pixel
1072 coordinates. */
1074 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1075 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1076 + (((AREA) > LEFT_MARGIN_AREA) \
1077 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1078 : 0) \
1079 + (((AREA) > TEXT_AREA) \
1080 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1081 : 0))
1083 /* Return the pixel width of AREA in W. */
1085 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1086 (((AREA) == TEXT_AREA) \
1087 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1088 : (((AREA) == LEFT_MARGIN_AREA) \
1089 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1090 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1092 /* Value is non-zero if window W has a mode line. */
1094 #define WINDOW_WANTS_MODELINE_P(W) \
1095 (!MINI_WINDOW_P (W) \
1096 && !(W)->pseudo_window_p \
1097 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1098 && BUFFERP ((W)->buffer) \
1099 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1101 /* Value is non-zero if window W wants a top line. */
1103 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1104 (!MINI_WINDOW_P (W) \
1105 && !(W)->pseudo_window_p \
1106 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1107 && BUFFERP ((W)->buffer) \
1108 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1111 /***********************************************************************
1112 Faces
1113 ***********************************************************************/
1115 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1116 symbol `face'. */
1118 enum lface_attribute_index
1120 LFACE_FAMILY_INDEX = 1,
1121 LFACE_SWIDTH_INDEX,
1122 LFACE_HEIGHT_INDEX,
1123 LFACE_WEIGHT_INDEX,
1124 LFACE_SLANT_INDEX,
1125 LFACE_UNDERLINE_INDEX,
1126 LFACE_INVERSE_INDEX,
1127 LFACE_FOREGROUND_INDEX,
1128 LFACE_BACKGROUND_INDEX,
1129 LFACE_STIPPLE_INDEX,
1130 LFACE_OVERLINE_INDEX,
1131 LFACE_STRIKE_THROUGH_INDEX,
1132 LFACE_BOX_INDEX,
1133 LFACE_FONT_INDEX,
1134 LFACE_VECTOR_SIZE
1138 /* Box types of faces. */
1140 enum face_box_type
1142 /* No box around text. */
1143 FACE_NO_BOX,
1145 /* Simple box of specified width and color. Default width is 1, and
1146 default color is the foreground color of the face. */
1147 FACE_SIMPLE_BOX,
1149 /* Boxes with 3D shadows. Color equals the background color of the
1150 face. Width is specified. */
1151 FACE_RAISED_BOX,
1152 FACE_SUNKEN_BOX
1156 /* Structure describing a realized face.
1158 For each Lisp face, 0..N realized faces can exist for different
1159 frames and different charsets. Realized faces are built from Lisp
1160 faces and text properties/overlays by merging faces and adding
1161 unspecified attributes from the `default' face. */
1163 struct face
1165 /* The id of this face. The id equals the index of this face in the
1166 vector faces_by_id of its face cache. */
1167 int id;
1169 #ifdef HAVE_WINDOW_SYSTEM
1171 /* If non-zero, a GC we can use without modification to draw
1172 characters in this face. */
1173 GC gc;
1175 /* Font used for this face, or null if the font could not be loaded
1176 for some reason. This points to a `font' slot of a struct
1177 font_info, and we should not call XFreeFont on it because the
1178 font may still be used somewhere else. */
1179 XFontStruct *font;
1181 /* Background stipple or bitmap used for this face. */
1182 Pixmap stipple;
1184 #else /* not HAVE_WINDOW_SYSTEM */
1186 /* Dummy. */
1187 int stipple;
1189 #endif /* not HAVE_WINDOW_SYSTEM */
1191 /* Pixel value of foreground color for X frames. Color index
1192 for tty frames. */
1193 unsigned long foreground;
1195 /* Pixel value or color index of background color. */
1196 unsigned long background;
1198 /* Pixel value or color index of underline color. */
1199 unsigned long underline_color;
1201 /* Pixel value or color index of overlined, strike-through, or box
1202 color. */
1203 unsigned long overline_color;
1204 unsigned long strike_through_color;
1205 unsigned long box_color;
1207 /* The font's name. This points to a `name' of a font_info, and it
1208 must not be freed. */
1209 char *font_name;
1211 /* Font info ID for this face's font. An ID is stored here because
1212 pointers to font_info structures may change. The reason is that
1213 they are pointers into a font table vector that is itself
1214 reallocated. */
1215 int font_info_id;
1217 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1218 if the face was realized for a composition sequence.
1219 Otherwise, a specific font is loaded from the set of fonts
1220 specified by the fontset given by the family attribute of the face. */
1221 int fontset;
1223 /* Pixmap width and height. */
1224 unsigned int pixmap_w, pixmap_h;
1226 /* Non-zero means characters in this face have a box that thickness
1227 around them. */
1228 int box_line_width;
1230 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1231 around text in this face. A value of FACE_SIMPLE_BOX means a box
1232 of width box_line_width is drawn in color box_color. A value of
1233 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1234 shadow colors derived from the background color of the face. */
1235 enum face_box_type box;
1237 /* If `box' above specifies a 3D type, 1 means use box_color for
1238 drawing shadows. */
1239 unsigned use_box_color_for_shadows_p : 1;
1241 /* The Lisp face attributes this face realizes. All attributes
1242 in this vector are non-nil. */
1243 Lisp_Object lface[LFACE_VECTOR_SIZE];
1245 /* The hash value of this face. */
1246 unsigned hash;
1248 /* The charset for which this face was realized if it was realized
1249 for use in multibyte text. If fontset >= 0, this is the charset
1250 of the first character of the composition sequence. A value of
1251 charset < 0 means the face was realized for use in unibyte text
1252 where the idea of Emacs charsets isn't applicable. */
1253 int charset;
1255 /* Non-zero if text in this face should be underlined, overlined,
1256 strike-through or have a box drawn around it. */
1257 unsigned underline_p : 1;
1258 unsigned overline_p : 1;
1259 unsigned strike_through_p : 1;
1261 /* 1 means that the colors specified for this face could not be
1262 loaded, and were replaced by default colors, so they shouldn't be
1263 freed. */
1264 unsigned foreground_defaulted_p : 1;
1265 unsigned background_defaulted_p : 1;
1267 /* 1 means that either no color is specified for underlining or that
1268 the the specified color couldn't be loaded. Use the foreground
1269 color when drawing in that case. */
1270 unsigned underline_defaulted_p : 1;
1272 /* 1 means that either no color is specified for the corresponding
1273 attribute or that the the specified color couldn't be loaded.
1274 Use the foreground color when drawing in that case. */
1275 unsigned overline_color_defaulted_p : 1;
1276 unsigned strike_through_color_defaulted_p : 1;
1277 unsigned box_color_defaulted_p : 1;
1279 /* TTY appearances. Blinking is not yet implemented. Colors are
1280 found in `lface' with empty color string meaning the default
1281 color of the TTY. */
1282 unsigned tty_bold_p : 1;
1283 unsigned tty_dim_p : 1;
1284 unsigned tty_underline_p : 1;
1285 unsigned tty_alt_charset_p : 1;
1286 unsigned tty_reverse_p : 1;
1287 unsigned tty_blinking_p : 1;
1289 /* Next and previous face in hash collision list of face cache. */
1290 struct face *next, *prev;
1292 /* If this face is for ASCII characters, this points this face
1293 itself. Otherwise, this points a face for ASCII characters. */
1294 struct face *ascii_face;
1298 /* Color index indicating that face uses a terminal's default color. */
1300 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1302 /* Color index indicating that face uses an unknown foreground color. */
1304 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1306 /* Color index indicating that face uses an unsigned background color. */
1308 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1310 /* Non-zero if FACE was realized for unibyte use. */
1312 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1315 /* IDs of important faces known by the C face code. These are the IDs
1316 of the faces for CHARSET_ASCII. */
1318 enum face_id
1320 DEFAULT_FACE_ID,
1321 MODE_LINE_FACE_ID,
1322 TOOL_BAR_FACE_ID,
1323 BITMAP_AREA_FACE_ID,
1324 HEADER_LINE_FACE_ID,
1325 SCROLL_BAR_FACE_ID,
1326 BORDER_FACE_ID,
1327 CURSOR_FACE_ID,
1328 MOUSE_FACE_ID,
1329 MENU_FACE_ID,
1330 BASIC_FACE_ID_SENTINEL
1334 /* A cache of realized faces. Each frame has its own cache because
1335 Emacs allows different frame-local face definitions. */
1337 struct face_cache
1339 /* Hash table of cached realized faces. */
1340 struct face **buckets;
1342 /* Back-pointer to the frame this cache belongs to. */
1343 struct frame *f;
1345 /* A vector of faces so that faces can be referenced by an ID. */
1346 struct face **faces_by_id;
1348 /* The allocated size, and number of used slots of faces_by_id. */
1349 int size, used;
1353 /* Prepare face FACE for use on frame F. This must be called before
1354 using X resources of FACE. */
1356 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1357 if ((FACE)->gc == 0) \
1358 prepare_face_for_display ((F), (FACE)); \
1359 else \
1360 (void) 0
1362 /* Return a pointer to the face with ID on frame F, or null if such a
1363 face doesn't exist. */
1365 #define FACE_FROM_ID(F, ID) \
1366 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1367 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1368 : NULL)
1370 #ifdef HAVE_WINDOW_SYSTEM
1372 /* Non-zero if FACE is suitable for displaying character CHAR. */
1374 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1375 (SINGLE_BYTE_CHAR_P (CHAR) \
1376 ? (FACE) == (FACE)->ascii_face \
1377 : face_suitable_for_char_p ((FACE), (CHAR)))
1379 /* Return the id of the realized face on frame F that is like the face
1380 with id ID but is suitable for displaying character CHAR.
1381 This macro is only meaningful for multibyte character CHAR. */
1383 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1384 (SINGLE_BYTE_CHAR_P (CHAR) \
1385 ? (FACE)->ascii_face->id \
1386 : face_for_char ((F), (FACE), (CHAR)))
1388 #else /* not HAVE_WINDOW_SYSTEM */
1390 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1391 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1393 #endif /* not HAVE_WINDOW_SYSTEM */
1395 /* Non-zero means face attributes have been changed since the last
1396 redisplay. Used in redisplay_internal. */
1398 extern int face_change_count;
1403 /***********************************************************************
1404 Display Iterator
1405 ***********************************************************************/
1407 /* Iteration over things to display in current_buffer or in a string.
1409 The iterator handles:
1411 1. Overlay strings (after-string, before-string).
1412 2. Face properties.
1413 3. Invisible text properties.
1414 4. Selective display.
1415 5. Translation of characters via display tables.
1416 6. Translation of control characters to the forms `\003' or `^C'.
1417 7. `glyph' and `space-width' properties.
1419 Iterators are initialized by calling init_iterator or one of the
1420 equivalent functions below. A call to get_next_display_element
1421 loads the iterator structure with information about what next to
1422 display. A call to set_iterator_to_next increments the iterator's
1423 position.
1425 Characters from overlay strings, display table entries or control
1426 character translations are returned one at a time. For example, if
1427 we have a text of `a\x01' where `a' has a display table definition
1428 of `cd' and the control character is displayed with a leading
1429 arrow, then the iterator will return:
1431 Call Return Source Call next
1432 -----------------------------------------------------------------
1433 next c display table move
1434 next d display table move
1435 next ^ control char move
1436 next A control char move
1438 The same mechanism is also used to return characters for ellipses
1439 displayed at the end of invisible text.
1441 CAVEAT: Under some circumstances, move_.* functions can be called
1442 asynchronously, e.g. when computing a buffer position from an x and
1443 y pixel position. This means that these functions and functions
1444 called from them SHOULD NOT USE xmalloc and alike. See also the
1445 comment at the start of xdisp.c. */
1447 /* Enumeration describing what kind of display element an iterator is
1448 loaded with after a call to get_next_display_element. */
1450 enum display_element_type
1452 /* A normal character. */
1453 IT_CHARACTER,
1455 /* A composition sequence. */
1456 IT_COMPOSITION,
1458 /* An image. */
1459 IT_IMAGE,
1461 /* A flexible width and height space. */
1462 IT_STRETCH,
1464 /* End of buffer or string. */
1465 IT_EOB,
1467 /* Truncation glyphs. Never returned by get_next_display_element.
1468 Used to get display information about truncation glyphs via
1469 produce_glyphs. */
1470 IT_TRUNCATION,
1472 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1473 IT_CONTINUATION
1477 /* An enumerator for each text property that has a meaning for display
1478 purposes. */
1480 enum prop_idx
1482 FONTIFIED_PROP_IDX,
1483 FACE_PROP_IDX,
1484 INVISIBLE_PROP_IDX,
1485 DISPLAY_PROP_IDX,
1486 COMPOSITION_PROP_IDX,
1488 /* Not a property. Used to indicate changes in overlays. */
1489 OVERLAY_PROP_IDX,
1491 /* Sentinel. */
1492 LAST_PROP_IDX
1496 struct it
1498 /* The window in which we iterate over current_buffer (or a string). */
1499 Lisp_Object window;
1500 struct window *w;
1502 /* The window's frame. */
1503 struct frame *f;
1505 /* Function to call to load this structure with the next display
1506 element. */
1507 int (* method) P_ ((struct it *it));
1509 /* The next position at which to check for face changes, invisible
1510 text, overlay strings, end of text etc., which see. */
1511 int stop_charpos;
1513 /* Maximum string or buffer position + 1. ZV when iterating over
1514 current_buffer. */
1515 int end_charpos;
1517 /* C string to iterate over. Non-null means get characters from
1518 this string, otherwise characters are read from current_buffer
1519 or it->string. */
1520 unsigned char *s;
1522 /* Number of characters in the string (s, or it->string) we iterate
1523 over. */
1524 int string_nchars;
1526 /* Start and end of a visible region; -1 if the region is not
1527 visible in the window. */
1528 int region_beg_charpos, region_end_charpos;
1530 /* Position at which redisplay end trigger functions should be run. */
1531 int redisplay_end_trigger_charpos;
1533 /* 1 means multibyte characters are enabled. */
1534 unsigned multibyte_p : 1;
1536 /* 1 means window has a mode line at its top. */
1537 unsigned header_line_p : 1;
1539 /* 1 means `string' is the value of a `display' property.
1540 Don't handle some `display' properties in these strings. */
1541 unsigned string_from_display_prop_p : 1;
1543 /* Display table in effect or null for none. */
1544 struct Lisp_Char_Table *dp;
1546 /* Current display table vector to return characters from and its
1547 end. dpvec null means we are not returning characters from a
1548 display table entry; current.dpvec_index gives the current index
1549 into dpvec. This same mechanism is also used to return
1550 characters from translated control characters, i.e. `\003' or
1551 `^C'. */
1552 Lisp_Object *dpvec, *dpend;
1554 /* Length in bytes of the char that filled dpvec. A value of zero
1555 means that no character such character is involved. */
1556 int dpvec_char_len;
1558 /* Face id of the iterator saved in case a glyph from dpvec contains
1559 a face. The face is restored when all glyphs from dpvec have
1560 been delivered. */
1561 int saved_face_id;
1563 /* Vector of glyphs for control character translation. The pointer
1564 dpvec is set to ctl_chars when a control character is translated.
1565 This vector is also used for incomplete multibyte character
1566 translation (e.g \222\244). Such a character is at most 3 bytes,
1567 thus we need at most 12 bytes here. */
1568 Lisp_Object ctl_chars[12];
1570 /* Current buffer or string position of the iterator, including
1571 position in overlay strings etc. */
1572 struct display_pos current;
1574 /* Vector of overlays to process. Overlay strings are processed
1575 OVERLAY_STRING_CHUNK_SIZE at a time. */
1576 #define OVERLAY_STRING_CHUNK_SIZE 3
1577 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1579 /* Total number of overlay strings to process. This can be >
1580 OVERLAY_STRING_CHUNK_SIZE. */
1581 int n_overlay_strings;
1583 /* If non-zero, an additional overlay start position to take overlay
1584 strings from. */
1585 int add_overlay_start;
1587 /* If non-nil, a Lisp string being processed. If
1588 current.overlay_string_index >= 0, this is an overlay string from
1589 pos. */
1590 Lisp_Object string;
1592 /* Stack of saved values. New entries are pushed when we begin to
1593 process an overlay string or a string from a `glyph' property.
1594 Entries are popped when we return to deliver display elements
1595 from what we previously had. */
1596 struct iterator_stack_entry
1598 int stop_charpos;
1599 int face_id;
1600 Lisp_Object string;
1601 struct display_pos pos;
1602 int end_charpos;
1603 int string_nchars;
1604 enum glyph_row_area area;
1605 unsigned multibyte_p : 1;
1606 unsigned string_from_display_prop_p : 1;
1607 Lisp_Object space_width;
1608 short voffset;
1609 Lisp_Object font_height;
1611 stack[2];
1613 /* Stack pointer. */
1614 int sp;
1616 /* Setting of buffer-local variable selective-display-ellipsis. */
1617 unsigned selective_display_ellipsis_p : 1;
1619 /* 1 means control characters are translated into the form `^C'
1620 where the `^' can be replaced by a display table entry. */
1621 unsigned ctl_arrow_p : 1;
1623 /* -1 means selective display hides everything between a \r and the
1624 next newline; > 0 means hide lines indented more than that value. */
1625 int selective;
1627 /* An enumeration describing what the next display element is
1628 after a call to get_next_display_element. */
1629 enum display_element_type what;
1631 /* Face to use. */
1632 int face_id;
1634 /* Non-zero means that the current face has a box. */
1635 unsigned face_box_p : 1;
1637 /* Non-null means that the current character is the first in a run
1638 of characters with box face. */
1639 unsigned start_of_box_run_p : 1;
1641 /* Non-zero means that the current character is the last in a run
1642 of characters with box face. */
1643 unsigned end_of_box_run_p : 1;
1645 /* 1 means overlay strings at end_charpos have been processed. */
1646 unsigned overlay_strings_at_end_processed_p : 1;
1648 /* 1 means the actual glyph is not available in the current
1649 system. */
1650 unsigned glyph_not_available_p : 1;
1652 /* 1 means the next line in display_line continues a character
1653 consisting of more than one glyph, and some glyphs of this
1654 character have been put on the previous line. */
1655 unsigned starts_in_middle_of_char_p : 1;
1657 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1658 MODE_LINE_FACE_ID, or TOOL_BAR_FACE_ID, depending on what we
1659 are displaying. */
1660 int base_face_id;
1662 /* If what == IT_CHARACTER, character and length in bytes. This is
1663 a character from a buffer or string. It may be different from
1664 the character displayed in case that
1665 unibyte_display_via_language_environment is set.
1667 If what == IT_COMPOSITION, the first component of a composition
1668 and length in bytes of the composition. */
1669 int c, len;
1671 /* If what == IT_COMPOSITION, identification number and length in
1672 chars of a composition. */
1673 int cmp_id, cmp_len;
1675 /* The character to display, possibly translated to multibyte
1676 if unibyte_display_via_language_environment is set. This
1677 is set after x_produce_glyphs has been called. */
1678 int char_to_display;
1680 /* If what == IT_IMAGE, the id of the image to display. */
1681 int image_id;
1683 /* Value of the `space-width' property, if any; nil if none. */
1684 Lisp_Object space_width;
1686 /* Computed from the value of the `raise' property. */
1687 short voffset;
1689 /* Value of the `height' property, if any; nil if none. */
1690 Lisp_Object font_height;
1692 /* Object and position where the current display element came from.
1693 Object can be a Lisp string in case the current display element
1694 comes from an overlay string, or it is buffer. Position is
1695 a position in object. */
1696 Lisp_Object object;
1697 struct text_pos position;
1699 /* 1 means lines are truncated. */
1700 unsigned truncate_lines_p : 1;
1702 /* Number of columns per \t. */
1703 short tab_width;
1705 /* Width in pixels of truncation and continuation glyphs. */
1706 short truncation_pixel_width, continuation_pixel_width;
1708 /* First and last visible x-position in the display area. If window
1709 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1710 (f), and last_visible_x == pixel width of W + first_visible_x. */
1711 int first_visible_x, last_visible_x;
1713 /* Last visible y-position + 1 in the display area without a mode
1714 line, if the window has one. */
1715 int last_visible_y;
1717 /* Additional space in pixels between lines (for window systems
1718 only.). */
1719 int extra_line_spacing;
1721 /* If non-null, glyphs are produced in glyph_row with each call to
1722 produce_glyphs. */
1723 struct glyph_row *glyph_row;
1725 /* The area of glyph_row to which glyphs are added. */
1726 enum glyph_row_area area;
1728 /* Number of glyphs needed for the last character requested via
1729 produce_glyphs. This is 1 except for tabs. */
1730 int nglyphs;
1732 /* Width of the display element in pixels. Result of
1733 produce_glyphs. */
1734 int pixel_width;
1736 /* Current, maximum logical, and maximum physical line height
1737 information. Result of produce_glyphs. */
1738 int ascent, descent, max_ascent, max_descent;
1739 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1741 /* Current x pixel position within the display line. This value
1742 does not include the width of continuation lines in front of the
1743 line. The value of current_x is automatically incremented by
1744 pixel_width with each call to produce_glyphs. */
1745 int current_x;
1747 /* Accumulated width of continuation lines. If > 0, this means we
1748 are currently in a continuation line. This is initially zero and
1749 incremented/reset by display_line, move_it_to etc. */
1750 int continuation_lines_width;
1752 /* Current y-position. Automatically incremented by the height of
1753 glyph_row in move_it_to and display_line. */
1754 int current_y;
1756 /* Current vertical matrix position, or line number. Automatically
1757 incremented by move_it_to and display_line. */
1758 int vpos;
1760 /* Horizontal matrix position reached in move_it_in_display_line.
1761 Only set there, not in display_line. */
1762 int hpos;
1766 /* Access to positions of iterator IT. */
1768 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1769 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1770 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1771 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1773 /* Test if IT has reached the end of its buffer or string. This will
1774 only work after get_next_display_element has been called. */
1776 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1778 /* Non-zero means IT is at the end of a line. This is the case if it
1779 is either on a newline or on a carriage return and selective
1780 display hides the rest of the line. */
1782 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1783 ((IT)->what == IT_CHARACTER \
1784 && ((IT)->c == '\n' \
1785 || ((IT)->c == '\r' && (IT)->selective)))
1787 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1788 avoid the function call overhead. */
1790 #define PRODUCE_GLYPHS(IT) \
1791 (rif \
1792 ? rif->produce_glyphs ((IT)) \
1793 : produce_glyphs ((IT)))
1795 /* Bit-flags indicating what operation move_it_to should perform. */
1797 enum move_operation_enum
1799 /* Stop if specified x-position is reached. */
1800 MOVE_TO_X = 0x01,
1802 /* Stop if specified y-position is reached. */
1803 MOVE_TO_Y = 0x02,
1805 /* Stop if specified vpos is reached. */
1806 MOVE_TO_VPOS = 0x04,
1808 /* Stop if specified buffer or string position is reached. */
1809 MOVE_TO_POS = 0x08
1814 /***********************************************************************
1815 Window-based redisplay interface
1816 ***********************************************************************/
1818 /* Structure used to describe runs of lines that must be scrolled. */
1820 struct run
1822 /* Source and destination y pixel position. */
1823 int desired_y, current_y;
1825 /* Source and destination vpos in matrix. */
1826 int desired_vpos, current_vpos;
1828 /* Height in pixels, number of glyph rows. */
1829 int height, nrows;
1833 /* Structure holding system-dependent interface functions needed
1834 for window-based redisplay. */
1836 struct redisplay_interface
1838 /* Produce glyphs/get display metrics for the display element IT is
1839 loaded with. */
1840 void (*produce_glyphs) P_ ((struct it *it));
1842 /* Write or insert LEN glyphs from STRING at the nominal output
1843 position. */
1844 void (*write_glyphs) P_ ((struct glyph *string, int len));
1845 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1847 /* Clear from nominal output position to X. X < 0 means clear
1848 to right end of display. */
1849 void (*clear_end_of_line) P_ ((int x));
1851 /* Function to call to scroll the display as described by RUN on
1852 window W. */
1853 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1855 /* Function to call after a line in a display has been completely
1856 updated. Used to draw truncation marks and alike. DESIRED_ROW
1857 is the desired row which has been updated. */
1858 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1860 /* Function to call before beginning to update window W in
1861 window-based redisplay. */
1862 void (*update_window_begin_hook) P_ ((struct window *w));
1864 /* Function to call after window W has been updated in window-based
1865 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1866 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1867 that contained glyphs in mouse-face were overwritten, so we
1868 have to update the mouse hightlight. */
1869 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1870 int mouse_face_overwritten_p));
1872 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1873 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1874 are window-relative pixel positions. */
1875 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1877 /* Flush the display of frame F. For X, this is XFlush. */
1878 void (*flush_display) P_ ((struct frame *f));
1880 /* Clear the mouse hightlight in window W, if there is any. */
1881 void (*clear_mouse_face) P_ ((struct window *w));
1883 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1884 frame F. */
1885 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1886 int *left, int *right));
1888 /* Fix the display of AREA of ROW in window W for overlapping rows.
1889 This function is called from redraw_overlapping_rows after
1890 desired rows have been made current. */
1891 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1892 enum glyph_row_area area));
1895 /* The current interface for window-based redisplay. */
1897 extern struct redisplay_interface *rif;
1899 /* Hook to call in estimate_mode_line_height. */
1901 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1902 enum face_id));
1905 /***********************************************************************
1906 Images
1907 ***********************************************************************/
1909 #ifdef HAVE_WINDOW_SYSTEM
1911 /* Structure forward declarations. */
1913 struct image;
1916 /* Each image format (JPEG, IIFF, ...) supported is described by
1917 a structure of the type below. */
1919 struct image_type
1921 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1922 Lisp_Object *type;
1924 /* Check that SPEC is a valid image specification for the given
1925 image type. Value is non-zero if SPEC is valid. */
1926 int (* valid_p) P_ ((Lisp_Object spec));
1928 /* Load IMG which is used on frame F from information contained in
1929 IMG->spec. Value is non-zero if successful. */
1930 int (* load) P_ ((struct frame *f, struct image *img));
1932 /* Free resources of image IMG which is used on frame F. */
1933 void (* free) P_ ((struct frame *f, struct image *img));
1935 /* Next in list of all supported image types. */
1936 struct image_type *next;
1940 /* Structure describing an image. Specific image formats like XBM are
1941 converted into this form, so that display only has to deal with
1942 this type of image. */
1944 struct image
1946 /* The time in seconds at which the image was last displayed. Set
1947 in prepare_image_for_display. */
1948 unsigned long timestamp;
1950 /* Pixmaps of the image. */
1951 Pixmap pixmap, mask;
1953 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1954 unsigned long *colors;
1955 int ncolors;
1957 /* Width and height of the image. */
1958 int width, height;
1960 /* These values are used for the rectangles displayed for images
1961 that can't be loaded. */
1962 #define DEFAULT_IMAGE_WIDTH 30
1963 #define DEFAULT_IMAGE_HEIGHT 30
1965 /* Percent of image height used as ascent. A value of
1966 CENTERED_IMAGE_ASCENT means draw center the image centered on the
1967 line. */
1968 int ascent;
1969 #define DEFAULT_IMAGE_ASCENT 50
1970 #define CENTERED_IMAGE_ASCENT -1
1972 /* Lisp specification of this image. */
1973 Lisp_Object spec;
1975 /* Relief to draw around the image. */
1976 int relief;
1978 /* Optional margin around the image. This includes the relief. */
1979 int margin;
1981 /* Reference to the type of the image. */
1982 struct image_type *type;
1984 /* 1 means that loading the image failed. Don't try again. */
1985 unsigned load_failed_p;
1987 /* A place for image types to store additional data. The member
1988 data.lisp_val is marked during GC, so it's safe to store Lisp data
1989 there. Image types should free this data when their `free'
1990 function is called. */
1991 struct
1993 int int_val;
1994 void *ptr_val;
1995 Lisp_Object lisp_val;
1996 } data;
1998 /* Hash value of image specification to speed up comparisons. */
1999 unsigned hash;
2001 /* Image id of this image. */
2002 int id;
2004 /* Hash collision chain. */
2005 struct image *next, *prev;
2009 /* Cache of images. Each frame has a cache. X frames with the same
2010 x_display_info share their caches. */
2012 struct image_cache
2014 /* Hash table of images. */
2015 struct image **buckets;
2017 /* Vector mapping image ids to images. */
2018 struct image **images;
2020 /* Allocated size of `images'. */
2021 unsigned size;
2023 /* Number of images in the cache. */
2024 unsigned used;
2026 /* Reference count (number of frames sharing this cache). */
2027 int refcount;
2031 /* Value is a pointer to the image with id ID on frame F, or null if
2032 no image with that id exists. */
2034 #define IMAGE_FROM_ID(F, ID) \
2035 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2036 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2037 : NULL)
2039 /* Size of bucket vector of image caches. Should be prime. */
2041 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2043 #endif /* HAVE_WINDOW_SYSTEM */
2047 /***********************************************************************
2048 Tool-bars
2049 ***********************************************************************/
2051 /* Enumeration defining where to find tool-bar item information in
2052 tool-bar items vectors stored with frames. Each tool-bar item
2053 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2055 enum tool_bar_item_idx
2057 /* The key of the tool-bar item. Used to remove items when a binding
2058 for `undefined' is found. */
2059 TOOL_BAR_ITEM_KEY,
2061 /* Non-nil if item is enabled. */
2062 TOOL_BAR_ITEM_ENABLED_P,
2064 /* Non-nil if item is selected (pressed). */
2065 TOOL_BAR_ITEM_SELECTED_P,
2067 /* Caption. */
2068 TOOL_BAR_ITEM_CAPTION,
2070 /* Image(s) to display. This is either a single image specification
2071 or a vector of specifications. */
2072 TOOL_BAR_ITEM_IMAGES,
2074 /* The binding. */
2075 TOOL_BAR_ITEM_BINDING,
2077 /* Button type. One of nil, `:radio' or `:toggle'. */
2078 TOOL_BAR_ITEM_TYPE,
2080 /* Help string. */
2081 TOOL_BAR_ITEM_HELP,
2083 /* Sentinel = number of slots in tool_bar_items occupied by one
2084 tool-bar item. */
2085 TOOL_BAR_ITEM_NSLOTS
2089 /* An enumeration for the different images that can be specified
2090 for a tool-bar item. */
2092 enum tool_bar_item_image
2094 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2095 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2096 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2097 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2100 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2102 extern int auto_raise_tool_bar_buttons_p;
2104 /* Margin around tool-bar buttons in pixels. */
2106 extern int tool_bar_button_margin;
2108 /* Thickness of relief to draw around tool-bar buttons. */
2110 extern int tool_bar_button_relief;
2114 /***********************************************************************
2115 Function Prototypes
2116 ***********************************************************************/
2118 /* Defined in xdisp.c */
2120 int display_prop_intangible_p P_ ((Lisp_Object));
2121 void resize_echo_area_axactly P_ ((void));
2122 int resize_mini_window P_ ((struct window *, int));
2123 int try_window P_ ((Lisp_Object, struct text_pos));
2124 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2125 int window_box_height P_ ((struct window *));
2126 int window_text_bottom_y P_ ((struct window *));
2127 int window_box_width P_ ((struct window *, int));
2128 int window_box_left P_ ((struct window *, int));
2129 int window_box_right P_ ((struct window *, int));
2130 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2131 void mark_window_display_accurate P_ ((Lisp_Object, int));
2132 void redisplay_preserve_echo_area P_ ((void));
2133 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2134 struct glyph_matrix *, int, int, int, int));
2135 void init_iterator P_ ((struct it *, struct window *, int,
2136 int, struct glyph_row *, enum face_id));
2137 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2138 struct glyph_row *));
2139 int get_next_display_element P_ ((struct it *));
2140 void set_iterator_to_next P_ ((struct it *));
2141 void produce_glyphs P_ ((struct it *));
2142 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2143 void start_display P_ ((struct it *, struct window *, struct text_pos));
2144 void move_it_to P_ ((struct it *, int, int, int, int, int));
2145 void move_it_vertically P_ ((struct it *, int));
2146 void move_it_by_lines P_ ((struct it *, int, int));
2147 int frame_mode_line_height P_ ((struct frame *));
2148 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2149 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2150 extern Lisp_Object Qtool_bar;
2151 extern Lisp_Object Vshow_trailing_whitespace;
2152 extern int redisplaying_p;
2153 extern Lisp_Object Vimage_types;
2154 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2156 /* Defined in sysdep.c */
2158 void get_frame_size P_ ((int *, int *));
2159 void request_sigio P_ ((void));
2160 void unrequest_sigio P_ ((void));
2161 int tabs_safe_p P_ ((void));
2162 void init_baud_rate P_ ((void));
2163 void init_sigio P_ ((int));
2165 /* Defined in xfaces.c */
2167 #ifdef USE_X_TOOLKIT
2168 void x_set_menu_resources_from_menu_face P_ ((struct frame *, Widget));
2169 #endif
2170 #ifdef HAVE_X_WINDOWS
2171 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2172 #endif
2174 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2175 Lisp_Object));
2176 Lisp_Object tty_color_name P_ ((struct frame *, int));
2177 void clear_face_cache P_ ((int));
2178 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2179 enum lface_attribute_index));
2180 void unload_color P_ ((struct frame *, unsigned long));
2181 int frame_update_line_height P_ ((struct frame *));
2182 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2183 void prepare_face_for_display P_ ((struct frame *, struct face *));
2184 int xstricmp P_ ((unsigned char *, unsigned char *));
2185 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2186 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2187 int smaller_face P_ ((struct frame *, int, int));
2188 int face_with_height P_ ((struct frame *, int, int));
2189 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2190 void init_frame_faces P_ ((struct frame *));
2191 void free_frame_faces P_ ((struct frame *));
2192 void recompute_basic_faces P_ ((struct frame *));
2193 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2194 int, int));
2195 int face_at_string_position P_ ((struct window *, Lisp_Object,
2196 int, int, int, int, int *, enum face_id));
2197 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2198 void free_all_realized_faces P_ ((Lisp_Object));
2199 extern Lisp_Object Qforeground_color, Qbackground_color;
2200 void free_realized_multibyte_face P_ ((struct frame *, int));
2202 /* Defined in xfns.c */
2204 #ifdef HAVE_X_WINDOWS
2205 void gamma_correct P_ ((struct frame *, XColor *));
2206 #endif
2207 #ifdef WINDOWSNT
2208 void gamma_correct P_ ((struct frame *, COLORREF *));
2209 #endif
2211 #ifdef HAVE_WINDOW_SYSTEM
2213 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2214 int x_screen_planes P_ ((struct frame *));
2215 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2216 struct image_cache *make_image_cache P_ ((void));
2217 void free_image_cache P_ ((struct frame *));
2218 void clear_image_cache P_ ((struct frame *, int));
2219 void forall_images_in_image_cache P_ ((struct frame *,
2220 void (*) P_ ((struct image *))));
2221 int valid_image_p P_ ((Lisp_Object));
2222 void prepare_image_for_display P_ ((struct frame *, struct image *));
2223 int lookup_image P_ ((struct frame *, Lisp_Object));
2224 extern struct frame *tip_frame;
2225 extern Window tip_window;
2226 EXFUN (Fx_show_tip, 6);
2227 EXFUN (Fx_hide_tip, 0);
2228 extern void start_busy_cursor P_ ((void));
2229 extern void cancel_busy_cursor P_ ((void));
2230 extern int display_busy_cursor_p;
2232 #endif /* HAVE_WINDOW_SYSTEM */
2235 /* Defined in xmenu.c */
2237 int popup_activated P_ ((void));
2239 /* Defined in dispnew.c */
2241 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2242 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2243 extern void redraw_frame P_ ((struct frame *));
2244 extern void redraw_garbaged_frames P_ ((void));
2245 extern void cancel_line P_ ((int, struct frame *));
2246 extern void init_desired_glyphs P_ ((struct frame *));
2247 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2248 extern int direct_output_for_insert P_ ((int));
2249 extern int direct_output_forward_char P_ ((int));
2250 extern int update_frame P_ ((struct frame *, int, int));
2251 extern int scrolling P_ ((struct frame *));
2252 extern void bitch_at_user P_ ((void));
2253 void adjust_glyphs P_ ((struct frame *));
2254 void free_glyphs P_ ((struct frame *));
2255 void free_window_matrices P_ ((struct window *));
2256 void check_glyph_memory P_ ((void));
2257 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2258 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2259 void clear_current_matrices P_ ((struct frame *f));
2260 void clear_desired_matrices P_ ((struct frame *));
2261 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2262 int, int, int));
2263 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2264 void increment_matrix_positions P_ ((struct glyph_matrix *,
2265 int, int, int, int));
2266 void blank_row P_ ((struct window *, struct glyph_row *, int));
2267 void increment_row_positions P_ ((struct glyph_row *, int, int));
2268 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2269 void clear_glyph_row P_ ((struct glyph_row *));
2270 void prepare_desired_row P_ ((struct glyph_row *));
2271 int line_hash_code P_ ((struct glyph_row *));
2272 void set_window_update_flags P_ ((struct window *, int));
2273 void write_glyphs P_ ((struct glyph *, int));
2274 void insert_glyphs P_ ((struct glyph *, int));
2275 void redraw_frame P_ ((struct frame *));
2276 void redraw_garbaged_frames P_ ((void));
2277 int scroll_cost P_ ((struct frame *, int, int, int));
2278 int direct_output_for_insert P_ ((int));
2279 int direct_output_forward_char P_ ((int));
2280 int update_frame P_ ((struct frame *, int, int));
2281 void update_single_window P_ ((struct window *, int));
2282 int scrolling P_ ((struct frame *));
2283 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2284 void do_pending_window_change P_ ((int));
2285 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2286 void bitch_at_user P_ ((void));
2287 Lisp_Object sit_for P_ ((int, int, int, int, int));
2288 void init_display P_ ((void));
2289 void syms_of_display P_ ((void));
2290 extern Lisp_Object Qredisplay_dont_pause;
2292 /* Defined in term.c */
2294 extern void ring_bell P_ ((void));
2295 extern void set_terminal_modes P_ ((void));
2296 extern void reset_terminal_modes P_ ((void));
2297 extern void update_begin P_ ((struct frame *));
2298 extern void update_end P_ ((struct frame *));
2299 extern void set_terminal_window P_ ((int));
2300 extern void set_scroll_region P_ ((int, int));
2301 extern void turn_off_insert P_ ((void));
2302 extern void turn_off_highlight P_ ((void));
2303 extern void background_highlight P_ ((void));
2304 extern void reassert_line_highlight P_ ((int, int));
2305 extern void clear_frame P_ ((void));
2306 extern void clear_end_of_line P_ ((int));
2307 extern void clear_end_of_line_raw P_ ((int));
2308 extern void delete_glyphs P_ ((int));
2309 extern void ins_del_lines P_ ((int, int));
2310 extern int string_cost P_ ((char *));
2311 extern int per_line_cost P_ ((char *));
2312 extern void calculate_costs P_ ((struct frame *));
2313 extern void term_init P_ ((char *));
2314 extern void fatal P_ ((/* char *, ... */));
2315 void cursor_to P_ ((int, int));
2316 void change_line_highlight P_ ((int, int, int, int));
2318 /* Defined in scroll.c */
2320 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2321 extern int scroll_cost P_ ((struct frame *, int, int, int));
2322 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2323 char *, char *, char *,
2324 char *, char *, int));
2325 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2326 int *, int));
2328 #endif /* not DISPEXTERN_H_INCLUDED */