Gtk tool bars can be text, icons with text or just icons.
[emacs.git] / src / xdisp.c
bloba0f97acdcb1bec39301bcaf88856ca96a3f19303
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
7 This file is part of GNU Emacs.
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24 Redisplay.
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
55 expose_window (asynchronous) |
57 X expose events -----+
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
86 . try_cursor_movement
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
92 . try_window_reusing_current_matrix
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
98 . try_window_id
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
104 . try_window
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
117 Desired matrices.
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
158 Frame matrices.
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
179 Bidirectional display.
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_get_next_char_visually, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
263 #include "font.h"
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
269 #define INFINITY 10000000
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar P_ ((struct frame *f, int, int));
274 extern int pending_menu_activation;
275 #endif
277 extern int interrupt_input;
278 extern int command_loop_level;
280 extern Lisp_Object do_mouse_tracking;
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
313 Lisp_Object Qrisky_local_variable;
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
318 /* Functions called to fontify regions of text. */
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
333 int auto_raise_tool_bar_buttons_p;
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
337 int make_cursor_line_fully_visible_p;
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
343 Lisp_Object Vtool_bar_border;
345 /* Margin around tool bar buttons in pixels. */
347 Lisp_Object Vtool_bar_button_margin;
349 /* Thickness of shadow to draw around tool bar buttons. */
351 EMACS_INT tool_bar_button_relief;
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
356 If value is `grow-only', only make tool-bar bigger. */
358 Lisp_Object Vauto_resize_tool_bars;
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
362 Lisp_Object Vtool_bar_style;
364 /* Maximum number of characters a label can have to be shown. */
366 EMACS_INT tool_bar_max_label_size;
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
372 int x_stretch_cursor_p;
374 /* Non-nil means don't actually do any redisplay. */
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
380 int inhibit_eval_during_redisplay;
382 /* Names of text properties relevant for redisplay. */
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
387 /* Symbols used in text property values. */
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
401 /* Non-nil means highlight trailing whitespace. */
403 Lisp_Object Vshow_trailing_whitespace;
405 /* Non-nil means escape non-break space and hyphens. */
407 Lisp_Object Vnobreak_char_display;
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
438 Lisp_Object Vvoid_text_area_pointer;
440 /* Name of the face used to highlight trailing whitespace. */
442 Lisp_Object Qtrailing_whitespace;
444 /* Name and number of the face used to highlight escape glyphs. */
446 Lisp_Object Qescape_glyph;
448 /* Name and number of the face used to highlight non-breaking spaces. */
450 Lisp_Object Qnobreak_space;
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
455 Lisp_Object Qimage;
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
467 int noninteractive_need_newline;
469 /* Non-zero means print newline to message log before next message. */
471 static int message_log_need_newline;
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
485 static struct text_pos this_line_start_pos;
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
490 static struct text_pos this_line_end_pos;
492 /* The vertical positions and the height of this line. */
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
501 static int this_line_start_x;
503 /* Buffer that this_line_.* variables are referring to. */
505 static struct buffer *this_line_buffer;
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
510 Lisp_Object Vtruncate_partial_width_windows;
512 /* A flag to control how to display unibyte 8-bit character. */
514 int unibyte_display_via_language_environment;
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
520 int multiple_frames;
522 Lisp_Object Vglobal_mode_string;
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
529 Lisp_Object Voverlay_arrow_variable_list;
531 /* Marker for where to display an arrow on top of the buffer text. */
533 Lisp_Object Voverlay_arrow_position;
535 /* String to display for the arrow. Only used on terminal frames. */
537 Lisp_Object Voverlay_arrow_string;
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
551 /* Like mode-line-format, but for the title bar on a visible frame. */
553 Lisp_Object Vframe_title_format;
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
557 Lisp_Object Vicon_title_format;
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
563 static Lisp_Object Vwindow_size_change_functions;
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
567 /* Nonzero if an overlay arrow has been displayed in this window. */
569 static int overlay_arrow_seen;
571 /* Nonzero means highlight the region even in nonselected windows. */
573 int highlight_nonselected_windows;
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
578 static EMACS_INT scroll_step;
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
583 static EMACS_INT scroll_conservatively;
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
590 EMACS_INT scroll_margin;
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
596 int buffer_shared;
598 /* Vector containing glyphs for an ellipsis `...'. */
600 static Lisp_Object default_invis_vector[3];
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
606 This variable is deprecated. */
608 int mode_line_inverse_video;
610 /* Prompt to display in front of the mini-buffer contents. */
612 Lisp_Object minibuf_prompt;
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
617 int minibuf_prompt_width;
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
623 Lisp_Object echo_area_window;
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
630 Lisp_Object Vmessage_stack;
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
635 int message_enable_multibyte;
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
639 int update_mode_lines;
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
644 int windows_or_buffers_changed;
646 /* Nonzero means a frame's cursor type has been changed. */
648 int cursor_type_changed;
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
653 int line_number_displayed;
655 /* Maximum buffer size for which to display line numbers. */
657 Lisp_Object Vline_number_display_limit;
659 /* Line width to consider when repositioning for line number display. */
661 static EMACS_INT line_number_display_limit_width;
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
666 Lisp_Object Vmessage_log_max;
668 /* The name of the *Messages* buffer, a string. */
670 static Lisp_Object Vmessages_buffer_name;
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
675 Lisp_Object echo_area_buffer[2];
677 /* The buffers referenced from echo_area_buffer. */
679 static Lisp_Object echo_buffer[2];
681 /* A vector saved used in with_area_buffer to reduce consing. */
683 static Lisp_Object Vwith_echo_area_save_vector;
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
688 static int display_last_displayed_message_p;
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
693 int message_buf_print;
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
703 Lisp_Object Vmenu_updating_frame;
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
709 Lisp_Object Vmax_mini_window_height;
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
720 static int message_cleared_p;
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
732 /* Ascent and height of the last line processed by move_it_to. */
734 static int last_max_ascent, last_height;
736 /* Non-zero if there's a help-echo in the echo area. */
738 int help_echo_showing_p;
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
744 int current_mode_line_height, current_header_line_height;
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
752 #define TEXT_PROP_DISTANCE_LIMIT 100
754 #if GLYPH_DEBUG
756 /* Variables to turn off display optimizations from Lisp. */
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
764 int trace_redisplay_p;
766 #endif /* GLYPH_DEBUG */
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
795 Lisp_Object Vresize_mini_windows;
797 /* Buffer being redisplayed -- for redisplay_window_error. */
799 struct buffer *displayed_buffer;
801 /* Space between overline and text. */
803 EMACS_INT overline_margin;
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
809 EMACS_INT underline_minimum_offset;
811 /* Value returned from text property handlers (see below). */
813 enum prop_handled
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
821 /* A description of text properties that redisplay is interested
822 in. */
824 struct props
826 /* The name of the property. */
827 Lisp_Object *name;
829 /* A unique index for the property. */
830 enum prop_idx idx;
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) P_ ((struct it *it));
837 static enum prop_handled handle_face_prop P_ ((struct it *));
838 static enum prop_handled handle_invisible_prop P_ ((struct it *));
839 static enum prop_handled handle_display_prop P_ ((struct it *));
840 static enum prop_handled handle_composition_prop P_ ((struct it *));
841 static enum prop_handled handle_overlay_change P_ ((struct it *));
842 static enum prop_handled handle_fontified_prop P_ ((struct it *));
844 /* Properties handled by iterators. */
846 static struct props it_props[] =
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
863 /* Enumeration returned by some move_it_.* functions internally. */
865 enum move_it_result
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
896 /* Similarly for the image cache. */
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
903 /* Non-zero while redisplay_internal is in progress. */
905 int redisplaying_p;
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
922 /* Temporary variable for XTread_socket. */
924 Lisp_Object previous_help_echo_string;
926 /* Null glyph slice */
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
930 /* Platform-independent portion of hourglass implementation. */
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
950 /* Function prototypes. */
952 static void setup_for_ellipsis P_ ((struct it *, int));
953 static void mark_window_display_accurate_1 P_ ((struct window *, int));
954 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
955 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
956 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
957 static int redisplay_mode_lines P_ ((Lisp_Object, int));
958 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
960 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
962 static void handle_line_prefix P_ ((struct it *));
964 static void pint2str P_ ((char *, int, int));
965 static void pint2hrstr P_ ((char *, int, int));
966 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
967 struct text_pos));
968 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
969 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
970 static void store_mode_line_noprop_char P_ ((char));
971 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
972 static void x_consider_frame_title P_ ((Lisp_Object));
973 static void handle_stop P_ ((struct it *));
974 static void handle_stop_backwards P_ ((struct it *, EMACS_INT));
975 static int tool_bar_lines_needed P_ ((struct frame *, int *));
976 static int single_display_spec_intangible_p P_ ((Lisp_Object));
977 static void ensure_echo_area_buffers P_ ((void));
978 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
979 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
980 static int with_echo_area_buffer P_ ((struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
983 static void clear_garbaged_frames P_ ((void));
984 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
985 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
986 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
987 static int display_echo_area P_ ((struct window *));
988 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
989 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
990 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
991 static int string_char_and_length P_ ((const unsigned char *, int *));
992 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
993 struct text_pos));
994 static int compute_window_start_on_continuation_line P_ ((struct window *));
995 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
996 static void insert_left_trunc_glyphs P_ ((struct it *));
997 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
998 Lisp_Object));
999 static void extend_face_to_end_of_line P_ ((struct it *));
1000 static int append_space_for_newline P_ ((struct it *, int));
1001 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
1002 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
1003 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
1004 static int trailing_whitespace_p P_ ((int));
1005 static int message_log_check_duplicate P_ ((int, int, int, int));
1006 static void push_it P_ ((struct it *));
1007 static void pop_it P_ ((struct it *));
1008 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
1009 static void select_frame_for_redisplay P_ ((Lisp_Object));
1010 static void redisplay_internal P_ ((int));
1011 static int echo_area_display P_ ((int));
1012 static void redisplay_windows P_ ((Lisp_Object));
1013 static void redisplay_window P_ ((Lisp_Object, int));
1014 static Lisp_Object redisplay_window_error ();
1015 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
1016 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
1017 static int update_menu_bar P_ ((struct frame *, int, int));
1018 static int try_window_reusing_current_matrix P_ ((struct window *));
1019 static int try_window_id P_ ((struct window *));
1020 static int display_line P_ ((struct it *));
1021 static int display_mode_lines P_ ((struct window *));
1022 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
1023 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
1024 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
1025 static char *decode_mode_spec P_ ((struct window *, int, int, int,
1026 Lisp_Object *));
1027 static void display_menu_bar P_ ((struct window *));
1028 static int display_count_lines P_ ((int, int, int, int, int *));
1029 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
1031 static void compute_line_metrics P_ ((struct it *));
1032 static void run_redisplay_end_trigger_hook P_ ((struct it *));
1033 static int get_overlay_strings P_ ((struct it *, int));
1034 static int get_overlay_strings_1 P_ ((struct it *, int, int));
1035 static void next_overlay_string P_ ((struct it *));
1036 static void reseat P_ ((struct it *, struct text_pos, int));
1037 static void reseat_1 P_ ((struct it *, struct text_pos, int));
1038 static void back_to_previous_visible_line_start P_ ((struct it *));
1039 void reseat_at_previous_visible_line_start P_ ((struct it *));
1040 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
1041 static int next_element_from_ellipsis P_ ((struct it *));
1042 static int next_element_from_display_vector P_ ((struct it *));
1043 static int next_element_from_string P_ ((struct it *));
1044 static int next_element_from_c_string P_ ((struct it *));
1045 static int next_element_from_buffer P_ ((struct it *));
1046 static int next_element_from_composition P_ ((struct it *));
1047 static int next_element_from_image P_ ((struct it *));
1048 static int next_element_from_stretch P_ ((struct it *));
1049 static void load_overlay_strings P_ ((struct it *, int));
1050 static int init_from_display_pos P_ ((struct it *, struct window *,
1051 struct display_pos *));
1052 static void reseat_to_string P_ ((struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int));
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward P_ ((struct it *, int));
1058 static void init_to_row_start P_ ((struct it *, struct window *,
1059 struct glyph_row *));
1060 static int init_to_row_end P_ ((struct it *, struct window *,
1061 struct glyph_row *));
1062 static void back_to_previous_line_start P_ ((struct it *));
1063 static int forward_to_next_line_start P_ ((struct it *, int *));
1064 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
1065 Lisp_Object, int));
1066 static struct text_pos string_pos P_ ((int, Lisp_Object));
1067 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1068 static int number_of_chars P_ ((unsigned char *, int));
1069 static void compute_stop_pos P_ ((struct it *));
1070 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1071 Lisp_Object));
1072 static int face_before_or_after_it_pos P_ ((struct it *, int));
1073 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1074 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int));
1077 static int underlying_face_id P_ ((struct it *));
1078 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1079 struct window *));
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1084 #ifdef HAVE_WINDOW_SYSTEM
1086 static void update_tool_bar P_ ((struct frame *, int));
1087 static void build_desired_tool_bar_string P_ ((struct frame *f));
1088 static int redisplay_tool_bar P_ ((struct frame *));
1089 static void display_tool_bar_line P_ ((struct it *, int));
1090 static void notice_overwritten_cursor P_ ((struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int));
1093 static void append_stretch_glyph P_ ((struct it *, Lisp_Object,
1094 int, int, int));
1098 #endif /* HAVE_WINDOW_SYSTEM */
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1109 This is the height of W minus the height of a mode line, if any. */
1111 INLINE int
1112 window_text_bottom_y (w)
1113 struct window *w;
1115 int height = WINDOW_TOTAL_HEIGHT (w);
1117 if (WINDOW_WANTS_MODELINE_P (w))
1118 height -= CURRENT_MODE_LINE_HEIGHT (w);
1119 return height;
1122 /* Return the pixel width of display area AREA of window W. AREA < 0
1123 means return the total width of W, not including fringes to
1124 the left and right of the window. */
1126 INLINE int
1127 window_box_width (w, area)
1128 struct window *w;
1129 int area;
1131 int cols = XFASTINT (w->total_cols);
1132 int pixels = 0;
1134 if (!w->pseudo_window_p)
1136 cols -= WINDOW_SCROLL_BAR_COLS (w);
1138 if (area == TEXT_AREA)
1140 if (INTEGERP (w->left_margin_cols))
1141 cols -= XFASTINT (w->left_margin_cols);
1142 if (INTEGERP (w->right_margin_cols))
1143 cols -= XFASTINT (w->right_margin_cols);
1144 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1146 else if (area == LEFT_MARGIN_AREA)
1148 cols = (INTEGERP (w->left_margin_cols)
1149 ? XFASTINT (w->left_margin_cols) : 0);
1150 pixels = 0;
1152 else if (area == RIGHT_MARGIN_AREA)
1154 cols = (INTEGERP (w->right_margin_cols)
1155 ? XFASTINT (w->right_margin_cols) : 0);
1156 pixels = 0;
1160 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1164 /* Return the pixel height of the display area of window W, not
1165 including mode lines of W, if any. */
1167 INLINE int
1168 window_box_height (w)
1169 struct window *w;
1171 struct frame *f = XFRAME (w->frame);
1172 int height = WINDOW_TOTAL_HEIGHT (w);
1174 xassert (height >= 0);
1176 /* Note: the code below that determines the mode-line/header-line
1177 height is essentially the same as that contained in the macro
1178 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1179 the appropriate glyph row has its `mode_line_p' flag set,
1180 and if it doesn't, uses estimate_mode_line_height instead. */
1182 if (WINDOW_WANTS_MODELINE_P (w))
1184 struct glyph_row *ml_row
1185 = (w->current_matrix && w->current_matrix->rows
1186 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1187 : 0);
1188 if (ml_row && ml_row->mode_line_p)
1189 height -= ml_row->height;
1190 else
1191 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1194 if (WINDOW_WANTS_HEADER_LINE_P (w))
1196 struct glyph_row *hl_row
1197 = (w->current_matrix && w->current_matrix->rows
1198 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1199 : 0);
1200 if (hl_row && hl_row->mode_line_p)
1201 height -= hl_row->height;
1202 else
1203 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1206 /* With a very small font and a mode-line that's taller than
1207 default, we might end up with a negative height. */
1208 return max (0, height);
1211 /* Return the window-relative coordinate of the left edge of display
1212 area AREA of window W. AREA < 0 means return the left edge of the
1213 whole window, to the right of the left fringe of W. */
1215 INLINE int
1216 window_box_left_offset (w, area)
1217 struct window *w;
1218 int area;
1220 int x;
1222 if (w->pseudo_window_p)
1223 return 0;
1225 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1227 if (area == TEXT_AREA)
1228 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1229 + window_box_width (w, LEFT_MARGIN_AREA));
1230 else if (area == RIGHT_MARGIN_AREA)
1231 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1232 + window_box_width (w, LEFT_MARGIN_AREA)
1233 + window_box_width (w, TEXT_AREA)
1234 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1236 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1237 else if (area == LEFT_MARGIN_AREA
1238 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1239 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1241 return x;
1245 /* Return the window-relative coordinate of the right edge of display
1246 area AREA of window W. AREA < 0 means return the left edge of the
1247 whole window, to the left of the right fringe of W. */
1249 INLINE int
1250 window_box_right_offset (w, area)
1251 struct window *w;
1252 int area;
1254 return window_box_left_offset (w, area) + window_box_width (w, area);
1257 /* Return the frame-relative coordinate of the left edge of display
1258 area AREA of window W. AREA < 0 means return the left edge of the
1259 whole window, to the right of the left fringe of W. */
1261 INLINE int
1262 window_box_left (w, area)
1263 struct window *w;
1264 int area;
1266 struct frame *f = XFRAME (w->frame);
1267 int x;
1269 if (w->pseudo_window_p)
1270 return FRAME_INTERNAL_BORDER_WIDTH (f);
1272 x = (WINDOW_LEFT_EDGE_X (w)
1273 + window_box_left_offset (w, area));
1275 return x;
1279 /* Return the frame-relative coordinate of the right edge of display
1280 area AREA of window W. AREA < 0 means return the left edge of the
1281 whole window, to the left of the right fringe of W. */
1283 INLINE int
1284 window_box_right (w, area)
1285 struct window *w;
1286 int area;
1288 return window_box_left (w, area) + window_box_width (w, area);
1291 /* Get the bounding box of the display area AREA of window W, without
1292 mode lines, in frame-relative coordinates. AREA < 0 means the
1293 whole window, not including the left and right fringes of
1294 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1295 coordinates of the upper-left corner of the box. Return in
1296 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1298 INLINE void
1299 window_box (w, area, box_x, box_y, box_width, box_height)
1300 struct window *w;
1301 int area;
1302 int *box_x, *box_y, *box_width, *box_height;
1304 if (box_width)
1305 *box_width = window_box_width (w, area);
1306 if (box_height)
1307 *box_height = window_box_height (w);
1308 if (box_x)
1309 *box_x = window_box_left (w, area);
1310 if (box_y)
1312 *box_y = WINDOW_TOP_EDGE_Y (w);
1313 if (WINDOW_WANTS_HEADER_LINE_P (w))
1314 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1319 /* Get the bounding box of the display area AREA of window W, without
1320 mode lines. AREA < 0 means the whole window, not including the
1321 left and right fringe of the window. Return in *TOP_LEFT_X
1322 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1323 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1324 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1325 box. */
1327 INLINE void
1328 window_box_edges (w, area, top_left_x, top_left_y,
1329 bottom_right_x, bottom_right_y)
1330 struct window *w;
1331 int area;
1332 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1334 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1335 bottom_right_y);
1336 *bottom_right_x += *top_left_x;
1337 *bottom_right_y += *top_left_y;
1342 /***********************************************************************
1343 Utilities
1344 ***********************************************************************/
1346 /* Return the bottom y-position of the line the iterator IT is in.
1347 This can modify IT's settings. */
1350 line_bottom_y (it)
1351 struct it *it;
1353 int line_height = it->max_ascent + it->max_descent;
1354 int line_top_y = it->current_y;
1356 if (line_height == 0)
1358 if (last_height)
1359 line_height = last_height;
1360 else if (IT_CHARPOS (*it) < ZV)
1362 move_it_by_lines (it, 1, 1);
1363 line_height = (it->max_ascent || it->max_descent
1364 ? it->max_ascent + it->max_descent
1365 : last_height);
1367 else
1369 struct glyph_row *row = it->glyph_row;
1371 /* Use the default character height. */
1372 it->glyph_row = NULL;
1373 it->what = IT_CHARACTER;
1374 it->c = ' ';
1375 it->len = 1;
1376 PRODUCE_GLYPHS (it);
1377 line_height = it->ascent + it->descent;
1378 it->glyph_row = row;
1382 return line_top_y + line_height;
1386 /* Return 1 if position CHARPOS is visible in window W.
1387 CHARPOS < 0 means return info about WINDOW_END position.
1388 If visible, set *X and *Y to pixel coordinates of top left corner.
1389 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1390 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1393 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1394 struct window *w;
1395 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1397 struct it it;
1398 struct text_pos top;
1399 int visible_p = 0;
1400 struct buffer *old_buffer = NULL;
1402 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1403 return visible_p;
1405 if (XBUFFER (w->buffer) != current_buffer)
1407 old_buffer = current_buffer;
1408 set_buffer_internal_1 (XBUFFER (w->buffer));
1411 SET_TEXT_POS_FROM_MARKER (top, w->start);
1413 /* Compute exact mode line heights. */
1414 if (WINDOW_WANTS_MODELINE_P (w))
1415 current_mode_line_height
1416 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1417 current_buffer->mode_line_format);
1419 if (WINDOW_WANTS_HEADER_LINE_P (w))
1420 current_header_line_height
1421 = display_mode_line (w, HEADER_LINE_FACE_ID,
1422 current_buffer->header_line_format);
1424 start_display (&it, w, top);
1425 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1426 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1428 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1430 /* We have reached CHARPOS, or passed it. How the call to
1431 move_it_to can overshoot: (i) If CHARPOS is on invisible
1432 text, move_it_to stops at the end of the invisible text,
1433 after CHARPOS. (ii) If CHARPOS is in a display vector,
1434 move_it_to stops on its last glyph. */
1435 int top_x = it.current_x;
1436 int top_y = it.current_y;
1437 enum it_method it_method = it.method;
1438 /* Calling line_bottom_y may change it.method, it.position, etc. */
1439 int bottom_y = (last_height = 0, line_bottom_y (&it));
1440 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1442 if (top_y < window_top_y)
1443 visible_p = bottom_y > window_top_y;
1444 else if (top_y < it.last_visible_y)
1445 visible_p = 1;
1446 if (visible_p)
1448 if (it_method == GET_FROM_DISPLAY_VECTOR)
1450 /* We stopped on the last glyph of a display vector.
1451 Try and recompute. Hack alert! */
1452 if (charpos < 2 || top.charpos >= charpos)
1453 top_x = it.glyph_row->x;
1454 else
1456 struct it it2;
1457 start_display (&it2, w, top);
1458 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1459 get_next_display_element (&it2);
1460 PRODUCE_GLYPHS (&it2);
1461 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1462 || it2.current_x > it2.last_visible_x)
1463 top_x = it.glyph_row->x;
1464 else
1466 top_x = it2.current_x;
1467 top_y = it2.current_y;
1472 *x = top_x;
1473 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1474 *rtop = max (0, window_top_y - top_y);
1475 *rbot = max (0, bottom_y - it.last_visible_y);
1476 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1477 - max (top_y, window_top_y)));
1478 *vpos = it.vpos;
1481 else
1483 struct it it2;
1485 it2 = it;
1486 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1487 move_it_by_lines (&it, 1, 0);
1488 if (charpos < IT_CHARPOS (it)
1489 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1491 visible_p = 1;
1492 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1493 *x = it2.current_x;
1494 *y = it2.current_y + it2.max_ascent - it2.ascent;
1495 *rtop = max (0, -it2.current_y);
1496 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1497 - it.last_visible_y));
1498 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1499 it.last_visible_y)
1500 - max (it2.current_y,
1501 WINDOW_HEADER_LINE_HEIGHT (w))));
1502 *vpos = it2.vpos;
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1509 current_header_line_height = current_mode_line_height = -1;
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1523 return visible_p;
1527 /* Return the next character from STR which is MAXLEN bytes long.
1528 Return in *LEN the length of the character. This is like
1529 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1530 we find one, we return a `?', but with the length of the invalid
1531 character. */
1533 static INLINE int
1534 string_char_and_length (str, len)
1535 const unsigned char *str;
1536 int *len;
1538 int c;
1540 c = STRING_CHAR_AND_LENGTH (str, *len);
1541 if (!CHAR_VALID_P (c, 1))
1542 /* We may not change the length here because other places in Emacs
1543 don't use this function, i.e. they silently accept invalid
1544 characters. */
1545 c = '?';
1547 return c;
1552 /* Given a position POS containing a valid character and byte position
1553 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1555 static struct text_pos
1556 string_pos_nchars_ahead (pos, string, nchars)
1557 struct text_pos pos;
1558 Lisp_Object string;
1559 int nchars;
1561 xassert (STRINGP (string) && nchars >= 0);
1563 if (STRING_MULTIBYTE (string))
1565 int rest = SBYTES (string) - BYTEPOS (pos);
1566 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1567 int len;
1569 while (nchars--)
1571 string_char_and_length (p, &len);
1572 p += len, rest -= len;
1573 xassert (rest >= 0);
1574 CHARPOS (pos) += 1;
1575 BYTEPOS (pos) += len;
1578 else
1579 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1581 return pos;
1585 /* Value is the text position, i.e. character and byte position,
1586 for character position CHARPOS in STRING. */
1588 static INLINE struct text_pos
1589 string_pos (charpos, string)
1590 int charpos;
1591 Lisp_Object string;
1593 struct text_pos pos;
1594 xassert (STRINGP (string));
1595 xassert (charpos >= 0);
1596 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1597 return pos;
1601 /* Value is a text position, i.e. character and byte position, for
1602 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1603 means recognize multibyte characters. */
1605 static struct text_pos
1606 c_string_pos (charpos, s, multibyte_p)
1607 int charpos;
1608 unsigned char *s;
1609 int multibyte_p;
1611 struct text_pos pos;
1613 xassert (s != NULL);
1614 xassert (charpos >= 0);
1616 if (multibyte_p)
1618 int rest = strlen (s), len;
1620 SET_TEXT_POS (pos, 0, 0);
1621 while (charpos--)
1623 string_char_and_length (s, &len);
1624 s += len, rest -= len;
1625 xassert (rest >= 0);
1626 CHARPOS (pos) += 1;
1627 BYTEPOS (pos) += len;
1630 else
1631 SET_TEXT_POS (pos, charpos, charpos);
1633 return pos;
1637 /* Value is the number of characters in C string S. MULTIBYTE_P
1638 non-zero means recognize multibyte characters. */
1640 static int
1641 number_of_chars (s, multibyte_p)
1642 unsigned char *s;
1643 int multibyte_p;
1645 int nchars;
1647 if (multibyte_p)
1649 int rest = strlen (s), len;
1650 unsigned char *p = (unsigned char *) s;
1652 for (nchars = 0; rest > 0; ++nchars)
1654 string_char_and_length (p, &len);
1655 rest -= len, p += len;
1658 else
1659 nchars = strlen (s);
1661 return nchars;
1665 /* Compute byte position NEWPOS->bytepos corresponding to
1666 NEWPOS->charpos. POS is a known position in string STRING.
1667 NEWPOS->charpos must be >= POS.charpos. */
1669 static void
1670 compute_string_pos (newpos, pos, string)
1671 struct text_pos *newpos, pos;
1672 Lisp_Object string;
1674 xassert (STRINGP (string));
1675 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1677 if (STRING_MULTIBYTE (string))
1678 *newpos = string_pos_nchars_ahead (pos, string,
1679 CHARPOS (*newpos) - CHARPOS (pos));
1680 else
1681 BYTEPOS (*newpos) = CHARPOS (*newpos);
1684 /* EXPORT:
1685 Return an estimation of the pixel height of mode or header lines on
1686 frame F. FACE_ID specifies what line's height to estimate. */
1689 estimate_mode_line_height (f, face_id)
1690 struct frame *f;
1691 enum face_id face_id;
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 if (FRAME_WINDOW_P (f))
1696 int height = FONT_HEIGHT (FRAME_FONT (f));
1698 /* This function is called so early when Emacs starts that the face
1699 cache and mode line face are not yet initialized. */
1700 if (FRAME_FACE_CACHE (f))
1702 struct face *face = FACE_FROM_ID (f, face_id);
1703 if (face)
1705 if (face->font)
1706 height = FONT_HEIGHT (face->font);
1707 if (face->box_line_width > 0)
1708 height += 2 * face->box_line_width;
1712 return height;
1714 #endif
1716 return 1;
1719 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1720 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1721 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1722 not force the value into range. */
1724 void
1725 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1726 FRAME_PTR f;
1727 register int pix_x, pix_y;
1728 int *x, *y;
1729 NativeRectangle *bounds;
1730 int noclip;
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (f))
1736 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1737 even for negative values. */
1738 if (pix_x < 0)
1739 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1740 if (pix_y < 0)
1741 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1743 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1744 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1746 if (bounds)
1747 STORE_NATIVE_RECT (*bounds,
1748 FRAME_COL_TO_PIXEL_X (f, pix_x),
1749 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1750 FRAME_COLUMN_WIDTH (f) - 1,
1751 FRAME_LINE_HEIGHT (f) - 1);
1753 if (!noclip)
1755 if (pix_x < 0)
1756 pix_x = 0;
1757 else if (pix_x > FRAME_TOTAL_COLS (f))
1758 pix_x = FRAME_TOTAL_COLS (f);
1760 if (pix_y < 0)
1761 pix_y = 0;
1762 else if (pix_y > FRAME_LINES (f))
1763 pix_y = FRAME_LINES (f);
1766 #endif
1768 *x = pix_x;
1769 *y = pix_y;
1773 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1774 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1775 can't tell the positions because W's display is not up to date,
1776 return 0. */
1779 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1780 struct window *w;
1781 int hpos, vpos;
1782 int *frame_x, *frame_y;
1784 #ifdef HAVE_WINDOW_SYSTEM
1785 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1787 int success_p;
1789 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1790 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1792 if (display_completed)
1794 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1795 struct glyph *glyph = row->glyphs[TEXT_AREA];
1796 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1798 hpos = row->x;
1799 vpos = row->y;
1800 while (glyph < end)
1802 hpos += glyph->pixel_width;
1803 ++glyph;
1806 /* If first glyph is partially visible, its first visible position is still 0. */
1807 if (hpos < 0)
1808 hpos = 0;
1810 success_p = 1;
1812 else
1814 hpos = vpos = 0;
1815 success_p = 0;
1818 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1819 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1820 return success_p;
1822 #endif
1824 *frame_x = hpos;
1825 *frame_y = vpos;
1826 return 1;
1830 #ifdef HAVE_WINDOW_SYSTEM
1832 /* Find the glyph under window-relative coordinates X/Y in window W.
1833 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1834 strings. Return in *HPOS and *VPOS the row and column number of
1835 the glyph found. Return in *AREA the glyph area containing X.
1836 Value is a pointer to the glyph found or null if X/Y is not on
1837 text, or we can't tell because W's current matrix is not up to
1838 date. */
1840 static
1841 struct glyph *
1842 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1843 struct window *w;
1844 int x, y;
1845 int *hpos, *vpos, *dx, *dy, *area;
1847 struct glyph *glyph, *end;
1848 struct glyph_row *row = NULL;
1849 int x0, i;
1851 /* Find row containing Y. Give up if some row is not enabled. */
1852 for (i = 0; i < w->current_matrix->nrows; ++i)
1854 row = MATRIX_ROW (w->current_matrix, i);
1855 if (!row->enabled_p)
1856 return NULL;
1857 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1858 break;
1861 *vpos = i;
1862 *hpos = 0;
1864 /* Give up if Y is not in the window. */
1865 if (i == w->current_matrix->nrows)
1866 return NULL;
1868 /* Get the glyph area containing X. */
1869 if (w->pseudo_window_p)
1871 *area = TEXT_AREA;
1872 x0 = 0;
1874 else
1876 if (x < window_box_left_offset (w, TEXT_AREA))
1878 *area = LEFT_MARGIN_AREA;
1879 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1881 else if (x < window_box_right_offset (w, TEXT_AREA))
1883 *area = TEXT_AREA;
1884 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1886 else
1888 *area = RIGHT_MARGIN_AREA;
1889 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1893 /* Find glyph containing X. */
1894 glyph = row->glyphs[*area];
1895 end = glyph + row->used[*area];
1896 x -= x0;
1897 while (glyph < end && x >= glyph->pixel_width)
1899 x -= glyph->pixel_width;
1900 ++glyph;
1903 if (glyph == end)
1904 return NULL;
1906 if (dx)
1908 *dx = x;
1909 *dy = y - (row->y + row->ascent - glyph->ascent);
1912 *hpos = glyph - row->glyphs[*area];
1913 return glyph;
1917 /* EXPORT:
1918 Convert frame-relative x/y to coordinates relative to window W.
1919 Takes pseudo-windows into account. */
1921 void
1922 frame_to_window_pixel_xy (w, x, y)
1923 struct window *w;
1924 int *x, *y;
1926 if (w->pseudo_window_p)
1928 /* A pseudo-window is always full-width, and starts at the
1929 left edge of the frame, plus a frame border. */
1930 struct frame *f = XFRAME (w->frame);
1931 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1934 else
1936 *x -= WINDOW_LEFT_EDGE_X (w);
1937 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1941 /* EXPORT:
1942 Return in RECTS[] at most N clipping rectangles for glyph string S.
1943 Return the number of stored rectangles. */
1946 get_glyph_string_clip_rects (s, rects, n)
1947 struct glyph_string *s;
1948 NativeRectangle *rects;
1949 int n;
1951 XRectangle r;
1953 if (n <= 0)
1954 return 0;
1956 if (s->row->full_width_p)
1958 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1959 r.x = WINDOW_LEFT_EDGE_X (s->w);
1960 r.width = WINDOW_TOTAL_WIDTH (s->w);
1962 /* Unless displaying a mode or menu bar line, which are always
1963 fully visible, clip to the visible part of the row. */
1964 if (s->w->pseudo_window_p)
1965 r.height = s->row->visible_height;
1966 else
1967 r.height = s->height;
1969 else
1971 /* This is a text line that may be partially visible. */
1972 r.x = window_box_left (s->w, s->area);
1973 r.width = window_box_width (s->w, s->area);
1974 r.height = s->row->visible_height;
1977 if (s->clip_head)
1978 if (r.x < s->clip_head->x)
1980 if (r.width >= s->clip_head->x - r.x)
1981 r.width -= s->clip_head->x - r.x;
1982 else
1983 r.width = 0;
1984 r.x = s->clip_head->x;
1986 if (s->clip_tail)
1987 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1989 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1990 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1991 else
1992 r.width = 0;
1995 /* If S draws overlapping rows, it's sufficient to use the top and
1996 bottom of the window for clipping because this glyph string
1997 intentionally draws over other lines. */
1998 if (s->for_overlaps)
2000 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2001 r.height = window_text_bottom_y (s->w) - r.y;
2003 /* Alas, the above simple strategy does not work for the
2004 environments with anti-aliased text: if the same text is
2005 drawn onto the same place multiple times, it gets thicker.
2006 If the overlap we are processing is for the erased cursor, we
2007 take the intersection with the rectagle of the cursor. */
2008 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2010 XRectangle rc, r_save = r;
2012 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2013 rc.y = s->w->phys_cursor.y;
2014 rc.width = s->w->phys_cursor_width;
2015 rc.height = s->w->phys_cursor_height;
2017 x_intersect_rectangles (&r_save, &rc, &r);
2020 else
2022 /* Don't use S->y for clipping because it doesn't take partially
2023 visible lines into account. For example, it can be negative for
2024 partially visible lines at the top of a window. */
2025 if (!s->row->full_width_p
2026 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2027 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2028 else
2029 r.y = max (0, s->row->y);
2032 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2034 /* If drawing the cursor, don't let glyph draw outside its
2035 advertised boundaries. Cleartype does this under some circumstances. */
2036 if (s->hl == DRAW_CURSOR)
2038 struct glyph *glyph = s->first_glyph;
2039 int height, max_y;
2041 if (s->x > r.x)
2043 r.width -= s->x - r.x;
2044 r.x = s->x;
2046 r.width = min (r.width, glyph->pixel_width);
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2055 r.y = max_y;
2056 r.height = height;
2058 else
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2071 if (s->row->clip)
2073 XRectangle r_save = r;
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2089 else
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2102 if (s->for_overlaps & OVERLAPS_PRED)
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2112 i++;
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2119 if (r.y + r.height > row_y + s->row->visible_height)
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2124 else
2125 rs[i].height = 0;
2127 i++;
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2142 void
2143 get_glyph_string_clip_rect (s, nr)
2144 struct glyph_string *s;
2145 NativeRectangle *nr;
2147 get_glyph_string_clip_rects (s, nr, 1);
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2156 void
2157 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2158 struct window *w;
2159 struct glyph_row *row;
2160 struct glyph *glyph;
2161 int *xp, *yp, *heightp;
2163 struct frame *f = XFRAME (WINDOW_FRAME (w));
2164 int x, y, wd, h, h0, y0;
2166 /* Compute the width of the rectangle to draw. If on a stretch
2167 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2168 rectangle as wide as the glyph, but use a canonical character
2169 width instead. */
2170 wd = glyph->pixel_width - 1;
2171 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2172 wd++; /* Why? */
2173 #endif
2175 x = w->phys_cursor.x;
2176 if (x < 0)
2178 wd += x;
2179 x = 0;
2182 if (glyph->type == STRETCH_GLYPH
2183 && !x_stretch_cursor_p)
2184 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2185 w->phys_cursor_width = wd;
2187 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2192 h = max (h0, glyph->ascent + glyph->descent);
2193 h0 = min (h0, glyph->ascent + glyph->descent);
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2201 else
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2206 h += y - y0;
2207 y = y0;
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2217 * Remember which glyph the mouse is over.
2220 void
2221 remember_mouse_glyph (f, gx, gy, rect)
2222 struct frame *f;
2223 int gx, gy;
2224 NativeRectangle *rect;
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2238 NILP (window)))
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2249 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2250 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2252 if (w->pseudo_window_p)
2254 area = TEXT_AREA;
2255 part = ON_MODE_LINE; /* Don't adjust margin. */
2256 goto text_glyph;
2259 switch (part)
2261 case ON_LEFT_MARGIN:
2262 area = LEFT_MARGIN_AREA;
2263 goto text_glyph;
2265 case ON_RIGHT_MARGIN:
2266 area = RIGHT_MARGIN_AREA;
2267 goto text_glyph;
2269 case ON_HEADER_LINE:
2270 case ON_MODE_LINE:
2271 gr = (part == ON_HEADER_LINE
2272 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2273 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2274 gy = gr->y;
2275 area = TEXT_AREA;
2276 goto text_glyph_row_found;
2278 case ON_TEXT:
2279 area = TEXT_AREA;
2281 text_glyph:
2282 gr = 0; gy = 0;
2283 for (; r <= end_row && r->enabled_p; ++r)
2284 if (r->y + r->height > y)
2286 gr = r; gy = r->y;
2287 break;
2290 text_glyph_row_found:
2291 if (gr && gy <= y)
2293 struct glyph *g = gr->glyphs[area];
2294 struct glyph *end = g + gr->used[area];
2296 height = gr->height;
2297 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2298 if (gx + g->pixel_width > x)
2299 break;
2301 if (g < end)
2303 if (g->type == IMAGE_GLYPH)
2305 /* Don't remember when mouse is over image, as
2306 image may have hot-spots. */
2307 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2308 return;
2310 width = g->pixel_width;
2312 else
2314 /* Use nominal char spacing at end of line. */
2315 x -= gx;
2316 gx += (x / width) * width;
2319 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2320 gx += window_box_left_offset (w, area);
2322 else
2324 /* Use nominal line height at end of window. */
2325 gx = (x / width) * width;
2326 y -= gy;
2327 gy += (y / height) * height;
2329 break;
2331 case ON_LEFT_FRINGE:
2332 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2333 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2334 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2335 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2336 goto row_glyph;
2338 case ON_RIGHT_FRINGE:
2339 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2340 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2341 : window_box_right_offset (w, TEXT_AREA));
2342 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2343 goto row_glyph;
2345 case ON_SCROLL_BAR:
2346 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2348 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2349 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2350 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2351 : 0)));
2352 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2354 row_glyph:
2355 gr = 0, gy = 0;
2356 for (; r <= end_row && r->enabled_p; ++r)
2357 if (r->y + r->height > y)
2359 gr = r; gy = r->y;
2360 break;
2363 if (gr && gy <= y)
2364 height = gr->height;
2365 else
2367 /* Use nominal line height at end of window. */
2368 y -= gy;
2369 gy += (y / height) * height;
2371 break;
2373 default:
2375 virtual_glyph:
2376 /* If there is no glyph under the mouse, then we divide the screen
2377 into a grid of the smallest glyph in the frame, and use that
2378 as our "glyph". */
2380 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2381 round down even for negative values. */
2382 if (gx < 0)
2383 gx -= width - 1;
2384 if (gy < 0)
2385 gy -= height - 1;
2387 gx = (gx / width) * width;
2388 gy = (gy / height) * height;
2390 goto store_rect;
2393 gx += WINDOW_LEFT_EDGE_X (w);
2394 gy += WINDOW_TOP_EDGE_Y (w);
2396 store_rect:
2397 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2399 /* Visible feedback for debugging. */
2400 #if 0
2401 #if HAVE_X_WINDOWS
2402 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2403 f->output_data.x->normal_gc,
2404 gx, gy, width, height);
2405 #endif
2406 #endif
2410 #endif /* HAVE_WINDOW_SYSTEM */
2413 /***********************************************************************
2414 Lisp form evaluation
2415 ***********************************************************************/
2417 /* Error handler for safe_eval and safe_call. */
2419 static Lisp_Object
2420 safe_eval_handler (arg)
2421 Lisp_Object arg;
2423 add_to_log ("Error during redisplay: %s", arg, Qnil);
2424 return Qnil;
2428 /* Evaluate SEXPR and return the result, or nil if something went
2429 wrong. Prevent redisplay during the evaluation. */
2431 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2432 Return the result, or nil if something went wrong. Prevent
2433 redisplay during the evaluation. */
2435 Lisp_Object
2436 safe_call (nargs, args)
2437 int nargs;
2438 Lisp_Object *args;
2440 Lisp_Object val;
2442 if (inhibit_eval_during_redisplay)
2443 val = Qnil;
2444 else
2446 int count = SPECPDL_INDEX ();
2447 struct gcpro gcpro1;
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2460 return val;
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2467 Lisp_Object
2468 safe_call1 (fn, arg)
2469 Lisp_Object fn, arg;
2471 Lisp_Object args[2];
2472 args[0] = fn;
2473 args[1] = arg;
2474 return safe_call (2, args);
2477 static Lisp_Object Qeval;
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2482 return safe_call1 (Qeval, sexpr);
2485 /* Call function FN with one argument ARG.
2486 Return the result, or nil if something went wrong. */
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2491 Lisp_Object args[3];
2492 args[0] = fn;
2493 args[1] = arg1;
2494 args[2] = arg2;
2495 return safe_call (3, args);
2500 /***********************************************************************
2501 Debugging
2502 ***********************************************************************/
2504 #if 0
2506 /* Define CHECK_IT to perform sanity checks on iterators.
2507 This is for debugging. It is too slow to do unconditionally. */
2509 static void
2510 check_it (it)
2511 struct it *it;
2513 if (it->method == GET_FROM_STRING)
2515 xassert (STRINGP (it->string));
2516 xassert (IT_STRING_CHARPOS (*it) >= 0);
2518 else
2520 xassert (IT_STRING_CHARPOS (*it) < 0);
2521 if (it->method == GET_FROM_BUFFER)
2523 /* Check that character and byte positions agree. */
2524 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2528 if (it->dpvec)
2529 xassert (it->current.dpvec_index >= 0);
2530 else
2531 xassert (it->current.dpvec_index < 0);
2534 #define CHECK_IT(IT) check_it ((IT))
2536 #else /* not 0 */
2538 #define CHECK_IT(IT) (void) 0
2540 #endif /* not 0 */
2543 #if GLYPH_DEBUG
2545 /* Check that the window end of window W is what we expect it
2546 to be---the last row in the current matrix displaying text. */
2548 static void
2549 check_window_end (w)
2550 struct window *w;
2552 if (!MINI_WINDOW_P (w)
2553 && !NILP (w->window_end_valid))
2555 struct glyph_row *row;
2556 xassert ((row = MATRIX_ROW (w->current_matrix,
2557 XFASTINT (w->window_end_vpos)),
2558 !row->enabled_p
2559 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2560 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2564 #define CHECK_WINDOW_END(W) check_window_end ((W))
2566 #else /* not GLYPH_DEBUG */
2568 #define CHECK_WINDOW_END(W) (void) 0
2570 #endif /* not GLYPH_DEBUG */
2574 /***********************************************************************
2575 Iterator initialization
2576 ***********************************************************************/
2578 /* Initialize IT for displaying current_buffer in window W, starting
2579 at character position CHARPOS. CHARPOS < 0 means that no buffer
2580 position is specified which is useful when the iterator is assigned
2581 a position later. BYTEPOS is the byte position corresponding to
2582 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2584 If ROW is not null, calls to produce_glyphs with IT as parameter
2585 will produce glyphs in that row.
2587 BASE_FACE_ID is the id of a base face to use. It must be one of
2588 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2590 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2592 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2593 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2594 will be initialized to use the corresponding mode line glyph row of
2595 the desired matrix of W. */
2597 void
2598 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2599 struct it *it;
2600 struct window *w;
2601 int charpos, bytepos;
2602 struct glyph_row *row;
2603 enum face_id base_face_id;
2605 int highlight_region_p;
2606 enum face_id remapped_base_face_id = base_face_id;
2608 /* Some precondition checks. */
2609 xassert (w != NULL && it != NULL);
2610 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2611 && charpos <= ZV));
2613 /* If face attributes have been changed since the last redisplay,
2614 free realized faces now because they depend on face definitions
2615 that might have changed. Don't free faces while there might be
2616 desired matrices pending which reference these faces. */
2617 if (face_change_count && !inhibit_free_realized_faces)
2619 face_change_count = 0;
2620 free_all_realized_faces (Qnil);
2623 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2624 if (! NILP (Vface_remapping_alist))
2625 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2627 /* Use one of the mode line rows of W's desired matrix if
2628 appropriate. */
2629 if (row == NULL)
2631 if (base_face_id == MODE_LINE_FACE_ID
2632 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2633 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2634 else if (base_face_id == HEADER_LINE_FACE_ID)
2635 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2638 /* Clear IT. */
2639 bzero (it, sizeof *it);
2640 it->current.overlay_string_index = -1;
2641 it->current.dpvec_index = -1;
2642 it->base_face_id = remapped_base_face_id;
2643 it->string = Qnil;
2644 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2646 /* The window in which we iterate over current_buffer: */
2647 XSETWINDOW (it->window, w);
2648 it->w = w;
2649 it->f = XFRAME (w->frame);
2651 it->cmp_it.id = -1;
2653 /* Extra space between lines (on window systems only). */
2654 if (base_face_id == DEFAULT_FACE_ID
2655 && FRAME_WINDOW_P (it->f))
2657 if (NATNUMP (current_buffer->extra_line_spacing))
2658 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2659 else if (FLOATP (current_buffer->extra_line_spacing))
2660 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2661 * FRAME_LINE_HEIGHT (it->f));
2662 else if (it->f->extra_line_spacing > 0)
2663 it->extra_line_spacing = it->f->extra_line_spacing;
2664 it->max_extra_line_spacing = 0;
2667 /* If realized faces have been removed, e.g. because of face
2668 attribute changes of named faces, recompute them. When running
2669 in batch mode, the face cache of the initial frame is null. If
2670 we happen to get called, make a dummy face cache. */
2671 if (FRAME_FACE_CACHE (it->f) == NULL)
2672 init_frame_faces (it->f);
2673 if (FRAME_FACE_CACHE (it->f)->used == 0)
2674 recompute_basic_faces (it->f);
2676 /* Current value of the `slice', `space-width', and 'height' properties. */
2677 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2678 it->space_width = Qnil;
2679 it->font_height = Qnil;
2680 it->override_ascent = -1;
2682 /* Are control characters displayed as `^C'? */
2683 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2685 /* -1 means everything between a CR and the following line end
2686 is invisible. >0 means lines indented more than this value are
2687 invisible. */
2688 it->selective = (INTEGERP (current_buffer->selective_display)
2689 ? XFASTINT (current_buffer->selective_display)
2690 : (!NILP (current_buffer->selective_display)
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (current_buffer->selective_display_ellipses);
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2701 /* Do we need to reorder bidirectional text? */
2702 it->bidi_p = !NILP (current_buffer->bidi_display_reordering);
2704 /* Non-zero if we should highlight the region. */
2705 highlight_region_p
2706 = (!NILP (Vtransient_mark_mode)
2707 && !NILP (current_buffer->mark_active)
2708 && XMARKER (current_buffer->mark)->buffer != 0);
2710 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2711 start and end of a visible region in window IT->w. Set both to
2712 -1 to indicate no region. */
2713 if (highlight_region_p
2714 /* Maybe highlight only in selected window. */
2715 && (/* Either show region everywhere. */
2716 highlight_nonselected_windows
2717 /* Or show region in the selected window. */
2718 || w == XWINDOW (selected_window)
2719 /* Or show the region if we are in the mini-buffer and W is
2720 the window the mini-buffer refers to. */
2721 || (MINI_WINDOW_P (XWINDOW (selected_window))
2722 && WINDOWP (minibuf_selected_window)
2723 && w == XWINDOW (minibuf_selected_window))))
2725 int charpos = marker_position (current_buffer->mark);
2726 it->region_beg_charpos = min (PT, charpos);
2727 it->region_end_charpos = max (PT, charpos);
2729 else
2730 it->region_beg_charpos = it->region_end_charpos = -1;
2732 /* Get the position at which the redisplay_end_trigger hook should
2733 be run, if it is to be run at all. */
2734 if (MARKERP (w->redisplay_end_trigger)
2735 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2736 it->redisplay_end_trigger_charpos
2737 = marker_position (w->redisplay_end_trigger);
2738 else if (INTEGERP (w->redisplay_end_trigger))
2739 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2741 /* Correct bogus values of tab_width. */
2742 it->tab_width = XINT (current_buffer->tab_width);
2743 if (it->tab_width <= 0 || it->tab_width > 1000)
2744 it->tab_width = 8;
2746 /* Are lines in the display truncated? */
2747 if (base_face_id != DEFAULT_FACE_ID
2748 || XINT (it->w->hscroll)
2749 || (! WINDOW_FULL_WIDTH_P (it->w)
2750 && ((!NILP (Vtruncate_partial_width_windows)
2751 && !INTEGERP (Vtruncate_partial_width_windows))
2752 || (INTEGERP (Vtruncate_partial_width_windows)
2753 && (WINDOW_TOTAL_COLS (it->w)
2754 < XINT (Vtruncate_partial_width_windows))))))
2755 it->line_wrap = TRUNCATE;
2756 else if (NILP (current_buffer->truncate_lines))
2757 it->line_wrap = NILP (current_buffer->word_wrap)
2758 ? WINDOW_WRAP : WORD_WRAP;
2759 else
2760 it->line_wrap = TRUNCATE;
2762 /* Get dimensions of truncation and continuation glyphs. These are
2763 displayed as fringe bitmaps under X, so we don't need them for such
2764 frames. */
2765 if (!FRAME_WINDOW_P (it->f))
2767 if (it->line_wrap == TRUNCATE)
2769 /* We will need the truncation glyph. */
2770 xassert (it->glyph_row == NULL);
2771 produce_special_glyphs (it, IT_TRUNCATION);
2772 it->truncation_pixel_width = it->pixel_width;
2774 else
2776 /* We will need the continuation glyph. */
2777 xassert (it->glyph_row == NULL);
2778 produce_special_glyphs (it, IT_CONTINUATION);
2779 it->continuation_pixel_width = it->pixel_width;
2782 /* Reset these values to zero because the produce_special_glyphs
2783 above has changed them. */
2784 it->pixel_width = it->ascent = it->descent = 0;
2785 it->phys_ascent = it->phys_descent = 0;
2788 /* Set this after getting the dimensions of truncation and
2789 continuation glyphs, so that we don't produce glyphs when calling
2790 produce_special_glyphs, above. */
2791 it->glyph_row = row;
2792 it->area = TEXT_AREA;
2794 /* Forget any previous info about this row being reversed. */
2795 if (it->glyph_row)
2796 it->glyph_row->reversed_p = 0;
2798 /* Get the dimensions of the display area. The display area
2799 consists of the visible window area plus a horizontally scrolled
2800 part to the left of the window. All x-values are relative to the
2801 start of this total display area. */
2802 if (base_face_id != DEFAULT_FACE_ID)
2804 /* Mode lines, menu bar in terminal frames. */
2805 it->first_visible_x = 0;
2806 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2808 else
2810 it->first_visible_x
2811 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2812 it->last_visible_x = (it->first_visible_x
2813 + window_box_width (w, TEXT_AREA));
2815 /* If we truncate lines, leave room for the truncator glyph(s) at
2816 the right margin. Otherwise, leave room for the continuation
2817 glyph(s). Truncation and continuation glyphs are not inserted
2818 for window-based redisplay. */
2819 if (!FRAME_WINDOW_P (it->f))
2821 if (it->line_wrap == TRUNCATE)
2822 it->last_visible_x -= it->truncation_pixel_width;
2823 else
2824 it->last_visible_x -= it->continuation_pixel_width;
2827 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2828 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2831 /* Leave room for a border glyph. */
2832 if (!FRAME_WINDOW_P (it->f)
2833 && !WINDOW_RIGHTMOST_P (it->w))
2834 it->last_visible_x -= 1;
2836 it->last_visible_y = window_text_bottom_y (w);
2838 /* For mode lines and alike, arrange for the first glyph having a
2839 left box line if the face specifies a box. */
2840 if (base_face_id != DEFAULT_FACE_ID)
2842 struct face *face;
2844 it->face_id = remapped_base_face_id;
2846 /* If we have a boxed mode line, make the first character appear
2847 with a left box line. */
2848 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2849 if (face->box != FACE_NO_BOX)
2850 it->start_of_box_run_p = 1;
2853 /* If we are to reorder bidirectional text, init the bidi
2854 iterator. */
2855 if (it->bidi_p)
2857 /* Note the paragraph direction that this buffer wants to
2858 use. */
2859 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2860 it->paragraph_embedding = L2R;
2861 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2862 it->paragraph_embedding = R2L;
2863 else
2864 it->paragraph_embedding = NEUTRAL_DIR;
2865 bidi_init_it (charpos, bytepos, &it->bidi_it);
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2872 it->end_charpos = ZV;
2873 it->face_id = -1;
2874 IT_CHARPOS (*it) = charpos;
2876 /* Compute byte position if not specified. */
2877 if (bytepos < charpos)
2878 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2879 else
2880 IT_BYTEPOS (*it) = bytepos;
2882 it->start = it->current;
2884 /* Compute faces etc. */
2885 reseat (it, it->current.pos, 1);
2888 CHECK_IT (it);
2892 /* Initialize IT for the display of window W with window start POS. */
2894 void
2895 start_display (it, w, pos)
2896 struct it *it;
2897 struct window *w;
2898 struct text_pos pos;
2900 struct glyph_row *row;
2901 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2903 row = w->desired_matrix->rows + first_vpos;
2904 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2905 it->first_vpos = first_vpos;
2907 /* Don't reseat to previous visible line start if current start
2908 position is in a string or image. */
2909 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2911 int start_at_line_beg_p;
2912 int first_y = it->current_y;
2914 /* If window start is not at a line start, skip forward to POS to
2915 get the correct continuation lines width. */
2916 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2917 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2918 if (!start_at_line_beg_p)
2920 int new_x;
2922 reseat_at_previous_visible_line_start (it);
2923 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2925 new_x = it->current_x + it->pixel_width;
2927 /* If lines are continued, this line may end in the middle
2928 of a multi-glyph character (e.g. a control character
2929 displayed as \003, or in the middle of an overlay
2930 string). In this case move_it_to above will not have
2931 taken us to the start of the continuation line but to the
2932 end of the continued line. */
2933 if (it->current_x > 0
2934 && it->line_wrap != TRUNCATE /* Lines are continued. */
2935 && (/* And glyph doesn't fit on the line. */
2936 new_x > it->last_visible_x
2937 /* Or it fits exactly and we're on a window
2938 system frame. */
2939 || (new_x == it->last_visible_x
2940 && FRAME_WINDOW_P (it->f))))
2942 if (it->current.dpvec_index >= 0
2943 || it->current.overlay_string_index >= 0)
2945 set_iterator_to_next (it, 1);
2946 move_it_in_display_line_to (it, -1, -1, 0);
2949 it->continuation_lines_width += it->current_x;
2952 /* We're starting a new display line, not affected by the
2953 height of the continued line, so clear the appropriate
2954 fields in the iterator structure. */
2955 it->max_ascent = it->max_descent = 0;
2956 it->max_phys_ascent = it->max_phys_descent = 0;
2958 it->current_y = first_y;
2959 it->vpos = 0;
2960 it->current_x = it->hpos = 0;
2966 /* Return 1 if POS is a position in ellipses displayed for invisible
2967 text. W is the window we display, for text property lookup. */
2969 static int
2970 in_ellipses_for_invisible_text_p (pos, w)
2971 struct display_pos *pos;
2972 struct window *w;
2974 Lisp_Object prop, window;
2975 int ellipses_p = 0;
2976 int charpos = CHARPOS (pos->pos);
2978 /* If POS specifies a position in a display vector, this might
2979 be for an ellipsis displayed for invisible text. We won't
2980 get the iterator set up for delivering that ellipsis unless
2981 we make sure that it gets aware of the invisible text. */
2982 if (pos->dpvec_index >= 0
2983 && pos->overlay_string_index < 0
2984 && CHARPOS (pos->string_pos) < 0
2985 && charpos > BEGV
2986 && (XSETWINDOW (window, w),
2987 prop = Fget_char_property (make_number (charpos),
2988 Qinvisible, window),
2989 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2991 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2992 window);
2993 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2996 return ellipses_p;
3000 /* Initialize IT for stepping through current_buffer in window W,
3001 starting at position POS that includes overlay string and display
3002 vector/ control character translation position information. Value
3003 is zero if there are overlay strings with newlines at POS. */
3005 static int
3006 init_from_display_pos (it, w, pos)
3007 struct it *it;
3008 struct window *w;
3009 struct display_pos *pos;
3011 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3012 int i, overlay_strings_with_newlines = 0;
3014 /* If POS specifies a position in a display vector, this might
3015 be for an ellipsis displayed for invisible text. We won't
3016 get the iterator set up for delivering that ellipsis unless
3017 we make sure that it gets aware of the invisible text. */
3018 if (in_ellipses_for_invisible_text_p (pos, w))
3020 --charpos;
3021 bytepos = 0;
3024 /* Keep in mind: the call to reseat in init_iterator skips invisible
3025 text, so we might end up at a position different from POS. This
3026 is only a problem when POS is a row start after a newline and an
3027 overlay starts there with an after-string, and the overlay has an
3028 invisible property. Since we don't skip invisible text in
3029 display_line and elsewhere immediately after consuming the
3030 newline before the row start, such a POS will not be in a string,
3031 but the call to init_iterator below will move us to the
3032 after-string. */
3033 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3035 /* This only scans the current chunk -- it should scan all chunks.
3036 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3037 to 16 in 22.1 to make this a lesser problem. */
3038 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3040 const char *s = SDATA (it->overlay_strings[i]);
3041 const char *e = s + SBYTES (it->overlay_strings[i]);
3043 while (s < e && *s != '\n')
3044 ++s;
3046 if (s < e)
3048 overlay_strings_with_newlines = 1;
3049 break;
3053 /* If position is within an overlay string, set up IT to the right
3054 overlay string. */
3055 if (pos->overlay_string_index >= 0)
3057 int relative_index;
3059 /* If the first overlay string happens to have a `display'
3060 property for an image, the iterator will be set up for that
3061 image, and we have to undo that setup first before we can
3062 correct the overlay string index. */
3063 if (it->method == GET_FROM_IMAGE)
3064 pop_it (it);
3066 /* We already have the first chunk of overlay strings in
3067 IT->overlay_strings. Load more until the one for
3068 pos->overlay_string_index is in IT->overlay_strings. */
3069 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3071 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3072 it->current.overlay_string_index = 0;
3073 while (n--)
3075 load_overlay_strings (it, 0);
3076 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3080 it->current.overlay_string_index = pos->overlay_string_index;
3081 relative_index = (it->current.overlay_string_index
3082 % OVERLAY_STRING_CHUNK_SIZE);
3083 it->string = it->overlay_strings[relative_index];
3084 xassert (STRINGP (it->string));
3085 it->current.string_pos = pos->string_pos;
3086 it->method = GET_FROM_STRING;
3089 if (CHARPOS (pos->string_pos) >= 0)
3091 /* Recorded position is not in an overlay string, but in another
3092 string. This can only be a string from a `display' property.
3093 IT should already be filled with that string. */
3094 it->current.string_pos = pos->string_pos;
3095 xassert (STRINGP (it->string));
3098 /* Restore position in display vector translations, control
3099 character translations or ellipses. */
3100 if (pos->dpvec_index >= 0)
3102 if (it->dpvec == NULL)
3103 get_next_display_element (it);
3104 xassert (it->dpvec && it->current.dpvec_index == 0);
3105 it->current.dpvec_index = pos->dpvec_index;
3108 CHECK_IT (it);
3109 return !overlay_strings_with_newlines;
3113 /* Initialize IT for stepping through current_buffer in window W
3114 starting at ROW->start. */
3116 static void
3117 init_to_row_start (it, w, row)
3118 struct it *it;
3119 struct window *w;
3120 struct glyph_row *row;
3122 init_from_display_pos (it, w, &row->start);
3123 it->start = row->start;
3124 it->continuation_lines_width = row->continuation_lines_width;
3125 CHECK_IT (it);
3129 /* Initialize IT for stepping through current_buffer in window W
3130 starting in the line following ROW, i.e. starting at ROW->end.
3131 Value is zero if there are overlay strings with newlines at ROW's
3132 end position. */
3134 static int
3135 init_to_row_end (it, w, row)
3136 struct it *it;
3137 struct window *w;
3138 struct glyph_row *row;
3140 int success = 0;
3142 if (init_from_display_pos (it, w, &row->end))
3144 if (row->continued_p)
3145 it->continuation_lines_width
3146 = row->continuation_lines_width + row->pixel_width;
3147 CHECK_IT (it);
3148 success = 1;
3151 return success;
3157 /***********************************************************************
3158 Text properties
3159 ***********************************************************************/
3161 /* Called when IT reaches IT->stop_charpos. Handle text property and
3162 overlay changes. Set IT->stop_charpos to the next position where
3163 to stop. */
3165 static void
3166 handle_stop (it)
3167 struct it *it;
3169 enum prop_handled handled;
3170 int handle_overlay_change_p;
3171 struct props *p;
3173 it->dpvec = NULL;
3174 it->current.dpvec_index = -1;
3175 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3176 it->ignore_overlay_strings_at_pos_p = 0;
3177 it->ellipsis_p = 0;
3179 /* Use face of preceding text for ellipsis (if invisible) */
3180 if (it->selective_display_ellipsis_p)
3181 it->saved_face_id = it->face_id;
3185 handled = HANDLED_NORMALLY;
3187 /* Call text property handlers. */
3188 for (p = it_props; p->handler; ++p)
3190 handled = p->handler (it);
3192 if (handled == HANDLED_RECOMPUTE_PROPS)
3193 break;
3194 else if (handled == HANDLED_RETURN)
3196 /* We still want to show before and after strings from
3197 overlays even if the actual buffer text is replaced. */
3198 if (!handle_overlay_change_p
3199 || it->sp > 1
3200 || !get_overlay_strings_1 (it, 0, 0))
3202 if (it->ellipsis_p)
3203 setup_for_ellipsis (it, 0);
3204 /* When handling a display spec, we might load an
3205 empty string. In that case, discard it here. We
3206 used to discard it in handle_single_display_spec,
3207 but that causes get_overlay_strings_1, above, to
3208 ignore overlay strings that we must check. */
3209 if (STRINGP (it->string) && !SCHARS (it->string))
3210 pop_it (it);
3211 return;
3213 else if (STRINGP (it->string) && !SCHARS (it->string))
3214 pop_it (it);
3215 else
3217 it->ignore_overlay_strings_at_pos_p = 1;
3218 it->string_from_display_prop_p = 0;
3219 handle_overlay_change_p = 0;
3221 handled = HANDLED_RECOMPUTE_PROPS;
3222 break;
3224 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3225 handle_overlay_change_p = 0;
3228 if (handled != HANDLED_RECOMPUTE_PROPS)
3230 /* Don't check for overlay strings below when set to deliver
3231 characters from a display vector. */
3232 if (it->method == GET_FROM_DISPLAY_VECTOR)
3233 handle_overlay_change_p = 0;
3235 /* Handle overlay changes.
3236 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3237 if it finds overlays. */
3238 if (handle_overlay_change_p)
3239 handled = handle_overlay_change (it);
3242 if (it->ellipsis_p)
3244 setup_for_ellipsis (it, 0);
3245 break;
3248 while (handled == HANDLED_RECOMPUTE_PROPS);
3250 /* Determine where to stop next. */
3251 if (handled == HANDLED_NORMALLY)
3252 compute_stop_pos (it);
3256 /* Compute IT->stop_charpos from text property and overlay change
3257 information for IT's current position. */
3259 static void
3260 compute_stop_pos (it)
3261 struct it *it;
3263 register INTERVAL iv, next_iv;
3264 Lisp_Object object, limit, position;
3265 EMACS_INT charpos, bytepos;
3267 /* If nowhere else, stop at the end. */
3268 it->stop_charpos = it->end_charpos;
3270 if (STRINGP (it->string))
3272 /* Strings are usually short, so don't limit the search for
3273 properties. */
3274 object = it->string;
3275 limit = Qnil;
3276 charpos = IT_STRING_CHARPOS (*it);
3277 bytepos = IT_STRING_BYTEPOS (*it);
3279 else
3281 EMACS_INT pos;
3283 /* If next overlay change is in front of the current stop pos
3284 (which is IT->end_charpos), stop there. Note: value of
3285 next_overlay_change is point-max if no overlay change
3286 follows. */
3287 charpos = IT_CHARPOS (*it);
3288 bytepos = IT_BYTEPOS (*it);
3289 pos = next_overlay_change (charpos);
3290 if (pos < it->stop_charpos)
3291 it->stop_charpos = pos;
3293 /* If showing the region, we have to stop at the region
3294 start or end because the face might change there. */
3295 if (it->region_beg_charpos > 0)
3297 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3298 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3299 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3300 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3303 /* Set up variables for computing the stop position from text
3304 property changes. */
3305 XSETBUFFER (object, current_buffer);
3306 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3309 /* Get the interval containing IT's position. Value is a null
3310 interval if there isn't such an interval. */
3311 position = make_number (charpos);
3312 iv = validate_interval_range (object, &position, &position, 0);
3313 if (!NULL_INTERVAL_P (iv))
3315 Lisp_Object values_here[LAST_PROP_IDX];
3316 struct props *p;
3318 /* Get properties here. */
3319 for (p = it_props; p->handler; ++p)
3320 values_here[p->idx] = textget (iv->plist, *p->name);
3322 /* Look for an interval following iv that has different
3323 properties. */
3324 for (next_iv = next_interval (iv);
3325 (!NULL_INTERVAL_P (next_iv)
3326 && (NILP (limit)
3327 || XFASTINT (limit) > next_iv->position));
3328 next_iv = next_interval (next_iv))
3330 for (p = it_props; p->handler; ++p)
3332 Lisp_Object new_value;
3334 new_value = textget (next_iv->plist, *p->name);
3335 if (!EQ (values_here[p->idx], new_value))
3336 break;
3339 if (p->handler)
3340 break;
3343 if (!NULL_INTERVAL_P (next_iv))
3345 if (INTEGERP (limit)
3346 && next_iv->position >= XFASTINT (limit))
3347 /* No text property change up to limit. */
3348 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3349 else
3350 /* Text properties change in next_iv. */
3351 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3355 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3356 it->stop_charpos, it->string);
3358 xassert (STRINGP (it->string)
3359 || (it->stop_charpos >= BEGV
3360 && it->stop_charpos >= IT_CHARPOS (*it)));
3364 /* Return the position of the next overlay change after POS in
3365 current_buffer. Value is point-max if no overlay change
3366 follows. This is like `next-overlay-change' but doesn't use
3367 xmalloc. */
3369 static EMACS_INT
3370 next_overlay_change (pos)
3371 EMACS_INT pos;
3373 int noverlays;
3374 EMACS_INT endpos;
3375 Lisp_Object *overlays;
3376 int i;
3378 /* Get all overlays at the given position. */
3379 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3381 /* If any of these overlays ends before endpos,
3382 use its ending point instead. */
3383 for (i = 0; i < noverlays; ++i)
3385 Lisp_Object oend;
3386 EMACS_INT oendpos;
3388 oend = OVERLAY_END (overlays[i]);
3389 oendpos = OVERLAY_POSITION (oend);
3390 endpos = min (endpos, oendpos);
3393 return endpos;
3398 /***********************************************************************
3399 Fontification
3400 ***********************************************************************/
3402 /* Handle changes in the `fontified' property of the current buffer by
3403 calling hook functions from Qfontification_functions to fontify
3404 regions of text. */
3406 static enum prop_handled
3407 handle_fontified_prop (it)
3408 struct it *it;
3410 Lisp_Object prop, pos;
3411 enum prop_handled handled = HANDLED_NORMALLY;
3413 if (!NILP (Vmemory_full))
3414 return handled;
3416 /* Get the value of the `fontified' property at IT's current buffer
3417 position. (The `fontified' property doesn't have a special
3418 meaning in strings.) If the value is nil, call functions from
3419 Qfontification_functions. */
3420 if (!STRINGP (it->string)
3421 && it->s == NULL
3422 && !NILP (Vfontification_functions)
3423 && !NILP (Vrun_hooks)
3424 && (pos = make_number (IT_CHARPOS (*it)),
3425 prop = Fget_char_property (pos, Qfontified, Qnil),
3426 /* Ignore the special cased nil value always present at EOB since
3427 no amount of fontifying will be able to change it. */
3428 NILP (prop) && IT_CHARPOS (*it) < Z))
3430 int count = SPECPDL_INDEX ();
3431 Lisp_Object val;
3433 val = Vfontification_functions;
3434 specbind (Qfontification_functions, Qnil);
3436 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3437 safe_call1 (val, pos);
3438 else
3440 Lisp_Object globals, fn;
3441 struct gcpro gcpro1, gcpro2;
3443 globals = Qnil;
3444 GCPRO2 (val, globals);
3446 for (; CONSP (val); val = XCDR (val))
3448 fn = XCAR (val);
3450 if (EQ (fn, Qt))
3452 /* A value of t indicates this hook has a local
3453 binding; it means to run the global binding too.
3454 In a global value, t should not occur. If it
3455 does, we must ignore it to avoid an endless
3456 loop. */
3457 for (globals = Fdefault_value (Qfontification_functions);
3458 CONSP (globals);
3459 globals = XCDR (globals))
3461 fn = XCAR (globals);
3462 if (!EQ (fn, Qt))
3463 safe_call1 (fn, pos);
3466 else
3467 safe_call1 (fn, pos);
3470 UNGCPRO;
3473 unbind_to (count, Qnil);
3475 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3476 something. This avoids an endless loop if they failed to
3477 fontify the text for which reason ever. */
3478 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3479 handled = HANDLED_RECOMPUTE_PROPS;
3482 return handled;
3487 /***********************************************************************
3488 Faces
3489 ***********************************************************************/
3491 /* Set up iterator IT from face properties at its current position.
3492 Called from handle_stop. */
3494 static enum prop_handled
3495 handle_face_prop (it)
3496 struct it *it;
3498 int new_face_id;
3499 EMACS_INT next_stop;
3501 if (!STRINGP (it->string))
3503 new_face_id
3504 = face_at_buffer_position (it->w,
3505 IT_CHARPOS (*it),
3506 it->region_beg_charpos,
3507 it->region_end_charpos,
3508 &next_stop,
3509 (IT_CHARPOS (*it)
3510 + TEXT_PROP_DISTANCE_LIMIT),
3511 0, it->base_face_id);
3513 /* Is this a start of a run of characters with box face?
3514 Caveat: this can be called for a freshly initialized
3515 iterator; face_id is -1 in this case. We know that the new
3516 face will not change until limit, i.e. if the new face has a
3517 box, all characters up to limit will have one. But, as
3518 usual, we don't know whether limit is really the end. */
3519 if (new_face_id != it->face_id)
3521 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3523 /* If new face has a box but old face has not, this is
3524 the start of a run of characters with box, i.e. it has
3525 a shadow on the left side. The value of face_id of the
3526 iterator will be -1 if this is the initial call that gets
3527 the face. In this case, we have to look in front of IT's
3528 position and see whether there is a face != new_face_id. */
3529 it->start_of_box_run_p
3530 = (new_face->box != FACE_NO_BOX
3531 && (it->face_id >= 0
3532 || IT_CHARPOS (*it) == BEG
3533 || new_face_id != face_before_it_pos (it)));
3534 it->face_box_p = new_face->box != FACE_NO_BOX;
3537 else
3539 int base_face_id, bufpos;
3540 int i;
3541 Lisp_Object from_overlay
3542 = (it->current.overlay_string_index >= 0
3543 ? it->string_overlays[it->current.overlay_string_index]
3544 : Qnil);
3546 /* See if we got to this string directly or indirectly from
3547 an overlay property. That includes the before-string or
3548 after-string of an overlay, strings in display properties
3549 provided by an overlay, their text properties, etc.
3551 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3552 if (! NILP (from_overlay))
3553 for (i = it->sp - 1; i >= 0; i--)
3555 if (it->stack[i].current.overlay_string_index >= 0)
3556 from_overlay
3557 = it->string_overlays[it->stack[i].current.overlay_string_index];
3558 else if (! NILP (it->stack[i].from_overlay))
3559 from_overlay = it->stack[i].from_overlay;
3561 if (!NILP (from_overlay))
3562 break;
3565 if (! NILP (from_overlay))
3567 bufpos = IT_CHARPOS (*it);
3568 /* For a string from an overlay, the base face depends
3569 only on text properties and ignores overlays. */
3570 base_face_id
3571 = face_for_overlay_string (it->w,
3572 IT_CHARPOS (*it),
3573 it->region_beg_charpos,
3574 it->region_end_charpos,
3575 &next_stop,
3576 (IT_CHARPOS (*it)
3577 + TEXT_PROP_DISTANCE_LIMIT),
3579 from_overlay);
3581 else
3583 bufpos = 0;
3585 /* For strings from a `display' property, use the face at
3586 IT's current buffer position as the base face to merge
3587 with, so that overlay strings appear in the same face as
3588 surrounding text, unless they specify their own
3589 faces. */
3590 base_face_id = underlying_face_id (it);
3593 new_face_id = face_at_string_position (it->w,
3594 it->string,
3595 IT_STRING_CHARPOS (*it),
3596 bufpos,
3597 it->region_beg_charpos,
3598 it->region_end_charpos,
3599 &next_stop,
3600 base_face_id, 0);
3602 /* Is this a start of a run of characters with box? Caveat:
3603 this can be called for a freshly allocated iterator; face_id
3604 is -1 is this case. We know that the new face will not
3605 change until the next check pos, i.e. if the new face has a
3606 box, all characters up to that position will have a
3607 box. But, as usual, we don't know whether that position
3608 is really the end. */
3609 if (new_face_id != it->face_id)
3611 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3612 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3614 /* If new face has a box but old face hasn't, this is the
3615 start of a run of characters with box, i.e. it has a
3616 shadow on the left side. */
3617 it->start_of_box_run_p
3618 = new_face->box && (old_face == NULL || !old_face->box);
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3623 it->face_id = new_face_id;
3624 return HANDLED_NORMALLY;
3628 /* Return the ID of the face ``underlying'' IT's current position,
3629 which is in a string. If the iterator is associated with a
3630 buffer, return the face at IT's current buffer position.
3631 Otherwise, use the iterator's base_face_id. */
3633 static int
3634 underlying_face_id (it)
3635 struct it *it;
3637 int face_id = it->base_face_id, i;
3639 xassert (STRINGP (it->string));
3641 for (i = it->sp - 1; i >= 0; --i)
3642 if (NILP (it->stack[i].string))
3643 face_id = it->stack[i].face_id;
3645 return face_id;
3649 /* Compute the face one character before or after the current position
3650 of IT. BEFORE_P non-zero means get the face in front of IT's
3651 position. Value is the id of the face. */
3653 static int
3654 face_before_or_after_it_pos (it, before_p)
3655 struct it *it;
3656 int before_p;
3658 int face_id, limit;
3659 EMACS_INT next_check_charpos;
3660 struct text_pos pos;
3662 xassert (it->s == NULL);
3664 if (STRINGP (it->string))
3666 int bufpos, base_face_id;
3668 /* No face change past the end of the string (for the case
3669 we are padding with spaces). No face change before the
3670 string start. */
3671 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3672 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3673 return it->face_id;
3675 /* Set pos to the position before or after IT's current position. */
3676 if (before_p)
3677 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3678 else
3679 /* For composition, we must check the character after the
3680 composition. */
3681 pos = (it->what == IT_COMPOSITION
3682 ? string_pos (IT_STRING_CHARPOS (*it)
3683 + it->cmp_it.nchars, it->string)
3684 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3686 if (it->current.overlay_string_index >= 0)
3687 bufpos = IT_CHARPOS (*it);
3688 else
3689 bufpos = 0;
3691 base_face_id = underlying_face_id (it);
3693 /* Get the face for ASCII, or unibyte. */
3694 face_id = face_at_string_position (it->w,
3695 it->string,
3696 CHARPOS (pos),
3697 bufpos,
3698 it->region_beg_charpos,
3699 it->region_end_charpos,
3700 &next_check_charpos,
3701 base_face_id, 0);
3703 /* Correct the face for charsets different from ASCII. Do it
3704 for the multibyte case only. The face returned above is
3705 suitable for unibyte text if IT->string is unibyte. */
3706 if (STRING_MULTIBYTE (it->string))
3708 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3709 int rest = SBYTES (it->string) - BYTEPOS (pos);
3710 int c, len;
3711 struct face *face = FACE_FROM_ID (it->f, face_id);
3713 c = string_char_and_length (p, &len);
3714 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3717 else
3719 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3720 || (IT_CHARPOS (*it) <= BEGV && before_p))
3721 return it->face_id;
3723 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3724 pos = it->current.pos;
3726 if (before_p)
3727 DEC_TEXT_POS (pos, it->multibyte_p);
3728 else
3730 if (it->what == IT_COMPOSITION)
3731 /* For composition, we must check the position after the
3732 composition. */
3733 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3734 else
3735 INC_TEXT_POS (pos, it->multibyte_p);
3738 /* Determine face for CHARSET_ASCII, or unibyte. */
3739 face_id = face_at_buffer_position (it->w,
3740 CHARPOS (pos),
3741 it->region_beg_charpos,
3742 it->region_end_charpos,
3743 &next_check_charpos,
3744 limit, 0, -1);
3746 /* Correct the face for charsets different from ASCII. Do it
3747 for the multibyte case only. The face returned above is
3748 suitable for unibyte text if current_buffer is unibyte. */
3749 if (it->multibyte_p)
3751 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3752 struct face *face = FACE_FROM_ID (it->f, face_id);
3753 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3757 return face_id;
3762 /***********************************************************************
3763 Invisible text
3764 ***********************************************************************/
3766 /* Set up iterator IT from invisible properties at its current
3767 position. Called from handle_stop. */
3769 static enum prop_handled
3770 handle_invisible_prop (it)
3771 struct it *it;
3773 enum prop_handled handled = HANDLED_NORMALLY;
3775 if (STRINGP (it->string))
3777 extern Lisp_Object Qinvisible;
3778 Lisp_Object prop, end_charpos, limit, charpos;
3780 /* Get the value of the invisible text property at the
3781 current position. Value will be nil if there is no such
3782 property. */
3783 charpos = make_number (IT_STRING_CHARPOS (*it));
3784 prop = Fget_text_property (charpos, Qinvisible, it->string);
3786 if (!NILP (prop)
3787 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3789 handled = HANDLED_RECOMPUTE_PROPS;
3791 /* Get the position at which the next change of the
3792 invisible text property can be found in IT->string.
3793 Value will be nil if the property value is the same for
3794 all the rest of IT->string. */
3795 XSETINT (limit, SCHARS (it->string));
3796 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3797 it->string, limit);
3799 /* Text at current position is invisible. The next
3800 change in the property is at position end_charpos.
3801 Move IT's current position to that position. */
3802 if (INTEGERP (end_charpos)
3803 && XFASTINT (end_charpos) < XFASTINT (limit))
3805 struct text_pos old;
3806 old = it->current.string_pos;
3807 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3808 compute_string_pos (&it->current.string_pos, old, it->string);
3810 else
3812 /* The rest of the string is invisible. If this is an
3813 overlay string, proceed with the next overlay string
3814 or whatever comes and return a character from there. */
3815 if (it->current.overlay_string_index >= 0)
3817 next_overlay_string (it);
3818 /* Don't check for overlay strings when we just
3819 finished processing them. */
3820 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3822 else
3824 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3825 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3830 else
3832 int invis_p;
3833 EMACS_INT newpos, next_stop, start_charpos, tem;
3834 Lisp_Object pos, prop, overlay;
3836 /* First of all, is there invisible text at this position? */
3837 tem = start_charpos = IT_CHARPOS (*it);
3838 pos = make_number (tem);
3839 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3840 &overlay);
3841 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3843 /* If we are on invisible text, skip over it. */
3844 if (invis_p && start_charpos < it->end_charpos)
3846 /* Record whether we have to display an ellipsis for the
3847 invisible text. */
3848 int display_ellipsis_p = invis_p == 2;
3850 handled = HANDLED_RECOMPUTE_PROPS;
3852 /* Loop skipping over invisible text. The loop is left at
3853 ZV or with IT on the first char being visible again. */
3856 /* Try to skip some invisible text. Return value is the
3857 position reached which can be equal to where we start
3858 if there is nothing invisible there. This skips both
3859 over invisible text properties and overlays with
3860 invisible property. */
3861 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3863 /* If we skipped nothing at all we weren't at invisible
3864 text in the first place. If everything to the end of
3865 the buffer was skipped, end the loop. */
3866 if (newpos == tem || newpos >= ZV)
3867 invis_p = 0;
3868 else
3870 /* We skipped some characters but not necessarily
3871 all there are. Check if we ended up on visible
3872 text. Fget_char_property returns the property of
3873 the char before the given position, i.e. if we
3874 get invis_p = 0, this means that the char at
3875 newpos is visible. */
3876 pos = make_number (newpos);
3877 prop = Fget_char_property (pos, Qinvisible, it->window);
3878 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3881 /* If we ended up on invisible text, proceed to
3882 skip starting with next_stop. */
3883 if (invis_p)
3884 tem = next_stop;
3886 /* If there are adjacent invisible texts, don't lose the
3887 second one's ellipsis. */
3888 if (invis_p == 2)
3889 display_ellipsis_p = 1;
3891 while (invis_p);
3893 /* The position newpos is now either ZV or on visible text. */
3894 if (it->bidi_p && newpos < ZV)
3896 /* With bidi iteration, the region of invisible text
3897 could start and/or end in the middle of a non-base
3898 embedding level. Therefore, we need to skip
3899 invisible text using the bidi iterator, starting at
3900 IT's current position, until we find ourselves
3901 outside the invisible text. Skipping invisible text
3902 _after_ bidi iteration avoids affecting the visual
3903 order of the displayed text when invisible properties
3904 are added or removed. */
3905 if (it->bidi_it.first_elt)
3907 /* If we were `reseat'ed to a new paragraph,
3908 determine the paragraph base direction. We need
3909 to do it now because next_element_from_buffer may
3910 not have a chance to do it, if we are going to
3911 skip any text at the beginning, which resets the
3912 FIRST_ELT flag. */
3913 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3917 bidi_get_next_char_visually (&it->bidi_it);
3919 while (it->stop_charpos <= it->bidi_it.charpos
3920 && it->bidi_it.charpos < newpos);
3921 IT_CHARPOS (*it) = it->bidi_it.charpos;
3922 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3923 /* If we overstepped NEWPOS, record its position in the
3924 iterator, so that we skip invisible text if later the
3925 bidi iteration lands us in the invisible region
3926 again. */
3927 if (IT_CHARPOS (*it) >= newpos)
3928 it->prev_stop = newpos;
3930 else
3932 IT_CHARPOS (*it) = newpos;
3933 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3936 /* If there are before-strings at the start of invisible
3937 text, and the text is invisible because of a text
3938 property, arrange to show before-strings because 20.x did
3939 it that way. (If the text is invisible because of an
3940 overlay property instead of a text property, this is
3941 already handled in the overlay code.) */
3942 if (NILP (overlay)
3943 && get_overlay_strings (it, it->stop_charpos))
3945 handled = HANDLED_RECOMPUTE_PROPS;
3946 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3948 else if (display_ellipsis_p)
3950 /* Make sure that the glyphs of the ellipsis will get
3951 correct `charpos' values. If we would not update
3952 it->position here, the glyphs would belong to the
3953 last visible character _before_ the invisible
3954 text, which confuses `set_cursor_from_row'.
3956 We use the last invisible position instead of the
3957 first because this way the cursor is always drawn on
3958 the first "." of the ellipsis, whenever PT is inside
3959 the invisible text. Otherwise the cursor would be
3960 placed _after_ the ellipsis when the point is after the
3961 first invisible character. */
3962 if (!STRINGP (it->object))
3964 it->position.charpos = newpos - 1;
3965 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3967 it->ellipsis_p = 1;
3968 /* Let the ellipsis display before
3969 considering any properties of the following char.
3970 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3971 handled = HANDLED_RETURN;
3976 return handled;
3980 /* Make iterator IT return `...' next.
3981 Replaces LEN characters from buffer. */
3983 static void
3984 setup_for_ellipsis (it, len)
3985 struct it *it;
3986 int len;
3988 /* Use the display table definition for `...'. Invalid glyphs
3989 will be handled by the method returning elements from dpvec. */
3990 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3992 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3993 it->dpvec = v->contents;
3994 it->dpend = v->contents + v->size;
3996 else
3998 /* Default `...'. */
3999 it->dpvec = default_invis_vector;
4000 it->dpend = default_invis_vector + 3;
4003 it->dpvec_char_len = len;
4004 it->current.dpvec_index = 0;
4005 it->dpvec_face_id = -1;
4007 /* Remember the current face id in case glyphs specify faces.
4008 IT's face is restored in set_iterator_to_next.
4009 saved_face_id was set to preceding char's face in handle_stop. */
4010 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4011 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4013 it->method = GET_FROM_DISPLAY_VECTOR;
4014 it->ellipsis_p = 1;
4019 /***********************************************************************
4020 'display' property
4021 ***********************************************************************/
4023 /* Set up iterator IT from `display' property at its current position.
4024 Called from handle_stop.
4025 We return HANDLED_RETURN if some part of the display property
4026 overrides the display of the buffer text itself.
4027 Otherwise we return HANDLED_NORMALLY. */
4029 static enum prop_handled
4030 handle_display_prop (it)
4031 struct it *it;
4033 Lisp_Object prop, object, overlay;
4034 struct text_pos *position;
4035 /* Nonzero if some property replaces the display of the text itself. */
4036 int display_replaced_p = 0;
4038 if (STRINGP (it->string))
4040 object = it->string;
4041 position = &it->current.string_pos;
4043 else
4045 XSETWINDOW (object, it->w);
4046 position = &it->current.pos;
4049 /* Reset those iterator values set from display property values. */
4050 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4051 it->space_width = Qnil;
4052 it->font_height = Qnil;
4053 it->voffset = 0;
4055 /* We don't support recursive `display' properties, i.e. string
4056 values that have a string `display' property, that have a string
4057 `display' property etc. */
4058 if (!it->string_from_display_prop_p)
4059 it->area = TEXT_AREA;
4061 prop = get_char_property_and_overlay (make_number (position->charpos),
4062 Qdisplay, object, &overlay);
4063 if (NILP (prop))
4064 return HANDLED_NORMALLY;
4065 /* Now OVERLAY is the overlay that gave us this property, or nil
4066 if it was a text property. */
4068 if (!STRINGP (it->string))
4069 object = it->w->buffer;
4071 if (CONSP (prop)
4072 /* Simple properties. */
4073 && !EQ (XCAR (prop), Qimage)
4074 && !EQ (XCAR (prop), Qspace)
4075 && !EQ (XCAR (prop), Qwhen)
4076 && !EQ (XCAR (prop), Qslice)
4077 && !EQ (XCAR (prop), Qspace_width)
4078 && !EQ (XCAR (prop), Qheight)
4079 && !EQ (XCAR (prop), Qraise)
4080 /* Marginal area specifications. */
4081 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4082 && !EQ (XCAR (prop), Qleft_fringe)
4083 && !EQ (XCAR (prop), Qright_fringe)
4084 && !NILP (XCAR (prop)))
4086 for (; CONSP (prop); prop = XCDR (prop))
4088 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4089 position, display_replaced_p))
4091 display_replaced_p = 1;
4092 /* If some text in a string is replaced, `position' no
4093 longer points to the position of `object'. */
4094 if (STRINGP (object))
4095 break;
4099 else if (VECTORP (prop))
4101 int i;
4102 for (i = 0; i < ASIZE (prop); ++i)
4103 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4104 position, display_replaced_p))
4106 display_replaced_p = 1;
4107 /* If some text in a string is replaced, `position' no
4108 longer points to the position of `object'. */
4109 if (STRINGP (object))
4110 break;
4113 else
4115 if (handle_single_display_spec (it, prop, object, overlay,
4116 position, 0))
4117 display_replaced_p = 1;
4120 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4124 /* Value is the position of the end of the `display' property starting
4125 at START_POS in OBJECT. */
4127 static struct text_pos
4128 display_prop_end (it, object, start_pos)
4129 struct it *it;
4130 Lisp_Object object;
4131 struct text_pos start_pos;
4133 Lisp_Object end;
4134 struct text_pos end_pos;
4136 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4137 Qdisplay, object, Qnil);
4138 CHARPOS (end_pos) = XFASTINT (end);
4139 if (STRINGP (object))
4140 compute_string_pos (&end_pos, start_pos, it->string);
4141 else
4142 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4144 return end_pos;
4148 /* Set up IT from a single `display' specification PROP. OBJECT
4149 is the object in which the `display' property was found. *POSITION
4150 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4151 means that we previously saw a display specification which already
4152 replaced text display with something else, for example an image;
4153 we ignore such properties after the first one has been processed.
4155 OVERLAY is the overlay this `display' property came from,
4156 or nil if it was a text property.
4158 If PROP is a `space' or `image' specification, and in some other
4159 cases too, set *POSITION to the position where the `display'
4160 property ends.
4162 Value is non-zero if something was found which replaces the display
4163 of buffer or string text. */
4165 static int
4166 handle_single_display_spec (it, spec, object, overlay, position,
4167 display_replaced_before_p)
4168 struct it *it;
4169 Lisp_Object spec;
4170 Lisp_Object object;
4171 Lisp_Object overlay;
4172 struct text_pos *position;
4173 int display_replaced_before_p;
4175 Lisp_Object form;
4176 Lisp_Object location, value;
4177 struct text_pos start_pos, save_pos;
4178 int valid_p;
4180 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4181 If the result is non-nil, use VALUE instead of SPEC. */
4182 form = Qt;
4183 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4185 spec = XCDR (spec);
4186 if (!CONSP (spec))
4187 return 0;
4188 form = XCAR (spec);
4189 spec = XCDR (spec);
4192 if (!NILP (form) && !EQ (form, Qt))
4194 int count = SPECPDL_INDEX ();
4195 struct gcpro gcpro1;
4197 /* Bind `object' to the object having the `display' property, a
4198 buffer or string. Bind `position' to the position in the
4199 object where the property was found, and `buffer-position'
4200 to the current position in the buffer. */
4201 specbind (Qobject, object);
4202 specbind (Qposition, make_number (CHARPOS (*position)));
4203 specbind (Qbuffer_position,
4204 make_number (STRINGP (object)
4205 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4206 GCPRO1 (form);
4207 form = safe_eval (form);
4208 UNGCPRO;
4209 unbind_to (count, Qnil);
4212 if (NILP (form))
4213 return 0;
4215 /* Handle `(height HEIGHT)' specifications. */
4216 if (CONSP (spec)
4217 && EQ (XCAR (spec), Qheight)
4218 && CONSP (XCDR (spec)))
4220 if (!FRAME_WINDOW_P (it->f))
4221 return 0;
4223 it->font_height = XCAR (XCDR (spec));
4224 if (!NILP (it->font_height))
4226 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4227 int new_height = -1;
4229 if (CONSP (it->font_height)
4230 && (EQ (XCAR (it->font_height), Qplus)
4231 || EQ (XCAR (it->font_height), Qminus))
4232 && CONSP (XCDR (it->font_height))
4233 && INTEGERP (XCAR (XCDR (it->font_height))))
4235 /* `(+ N)' or `(- N)' where N is an integer. */
4236 int steps = XINT (XCAR (XCDR (it->font_height)));
4237 if (EQ (XCAR (it->font_height), Qplus))
4238 steps = - steps;
4239 it->face_id = smaller_face (it->f, it->face_id, steps);
4241 else if (FUNCTIONP (it->font_height))
4243 /* Call function with current height as argument.
4244 Value is the new height. */
4245 Lisp_Object height;
4246 height = safe_call1 (it->font_height,
4247 face->lface[LFACE_HEIGHT_INDEX]);
4248 if (NUMBERP (height))
4249 new_height = XFLOATINT (height);
4251 else if (NUMBERP (it->font_height))
4253 /* Value is a multiple of the canonical char height. */
4254 struct face *face;
4256 face = FACE_FROM_ID (it->f,
4257 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4258 new_height = (XFLOATINT (it->font_height)
4259 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4261 else
4263 /* Evaluate IT->font_height with `height' bound to the
4264 current specified height to get the new height. */
4265 int count = SPECPDL_INDEX ();
4267 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4268 value = safe_eval (it->font_height);
4269 unbind_to (count, Qnil);
4271 if (NUMBERP (value))
4272 new_height = XFLOATINT (value);
4275 if (new_height > 0)
4276 it->face_id = face_with_height (it->f, it->face_id, new_height);
4279 return 0;
4282 /* Handle `(space-width WIDTH)'. */
4283 if (CONSP (spec)
4284 && EQ (XCAR (spec), Qspace_width)
4285 && CONSP (XCDR (spec)))
4287 if (!FRAME_WINDOW_P (it->f))
4288 return 0;
4290 value = XCAR (XCDR (spec));
4291 if (NUMBERP (value) && XFLOATINT (value) > 0)
4292 it->space_width = value;
4294 return 0;
4297 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4298 if (CONSP (spec)
4299 && EQ (XCAR (spec), Qslice))
4301 Lisp_Object tem;
4303 if (!FRAME_WINDOW_P (it->f))
4304 return 0;
4306 if (tem = XCDR (spec), CONSP (tem))
4308 it->slice.x = XCAR (tem);
4309 if (tem = XCDR (tem), CONSP (tem))
4311 it->slice.y = XCAR (tem);
4312 if (tem = XCDR (tem), CONSP (tem))
4314 it->slice.width = XCAR (tem);
4315 if (tem = XCDR (tem), CONSP (tem))
4316 it->slice.height = XCAR (tem);
4321 return 0;
4324 /* Handle `(raise FACTOR)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qraise)
4327 && CONSP (XCDR (spec)))
4329 if (!FRAME_WINDOW_P (it->f))
4330 return 0;
4332 #ifdef HAVE_WINDOW_SYSTEM
4333 value = XCAR (XCDR (spec));
4334 if (NUMBERP (value))
4336 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4337 it->voffset = - (XFLOATINT (value)
4338 * (FONT_HEIGHT (face->font)));
4340 #endif /* HAVE_WINDOW_SYSTEM */
4342 return 0;
4345 /* Don't handle the other kinds of display specifications
4346 inside a string that we got from a `display' property. */
4347 if (it->string_from_display_prop_p)
4348 return 0;
4350 /* Characters having this form of property are not displayed, so
4351 we have to find the end of the property. */
4352 start_pos = *position;
4353 *position = display_prop_end (it, object, start_pos);
4354 value = Qnil;
4356 /* Stop the scan at that end position--we assume that all
4357 text properties change there. */
4358 it->stop_charpos = position->charpos;
4360 /* Handle `(left-fringe BITMAP [FACE])'
4361 and `(right-fringe BITMAP [FACE])'. */
4362 if (CONSP (spec)
4363 && (EQ (XCAR (spec), Qleft_fringe)
4364 || EQ (XCAR (spec), Qright_fringe))
4365 && CONSP (XCDR (spec)))
4367 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4368 int fringe_bitmap;
4370 if (!FRAME_WINDOW_P (it->f))
4371 /* If we return here, POSITION has been advanced
4372 across the text with this property. */
4373 return 0;
4375 #ifdef HAVE_WINDOW_SYSTEM
4376 value = XCAR (XCDR (spec));
4377 if (!SYMBOLP (value)
4378 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4379 /* If we return here, POSITION has been advanced
4380 across the text with this property. */
4381 return 0;
4383 if (CONSP (XCDR (XCDR (spec))))
4385 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4386 int face_id2 = lookup_derived_face (it->f, face_name,
4387 FRINGE_FACE_ID, 0);
4388 if (face_id2 >= 0)
4389 face_id = face_id2;
4392 /* Save current settings of IT so that we can restore them
4393 when we are finished with the glyph property value. */
4395 save_pos = it->position;
4396 it->position = *position;
4397 push_it (it);
4398 it->position = save_pos;
4400 it->area = TEXT_AREA;
4401 it->what = IT_IMAGE;
4402 it->image_id = -1; /* no image */
4403 it->position = start_pos;
4404 it->object = NILP (object) ? it->w->buffer : object;
4405 it->method = GET_FROM_IMAGE;
4406 it->from_overlay = Qnil;
4407 it->face_id = face_id;
4409 /* Say that we haven't consumed the characters with
4410 `display' property yet. The call to pop_it in
4411 set_iterator_to_next will clean this up. */
4412 *position = start_pos;
4414 if (EQ (XCAR (spec), Qleft_fringe))
4416 it->left_user_fringe_bitmap = fringe_bitmap;
4417 it->left_user_fringe_face_id = face_id;
4419 else
4421 it->right_user_fringe_bitmap = fringe_bitmap;
4422 it->right_user_fringe_face_id = face_id;
4424 #endif /* HAVE_WINDOW_SYSTEM */
4425 return 1;
4428 /* Prepare to handle `((margin left-margin) ...)',
4429 `((margin right-margin) ...)' and `((margin nil) ...)'
4430 prefixes for display specifications. */
4431 location = Qunbound;
4432 if (CONSP (spec) && CONSP (XCAR (spec)))
4434 Lisp_Object tem;
4436 value = XCDR (spec);
4437 if (CONSP (value))
4438 value = XCAR (value);
4440 tem = XCAR (spec);
4441 if (EQ (XCAR (tem), Qmargin)
4442 && (tem = XCDR (tem),
4443 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4444 (NILP (tem)
4445 || EQ (tem, Qleft_margin)
4446 || EQ (tem, Qright_margin))))
4447 location = tem;
4450 if (EQ (location, Qunbound))
4452 location = Qnil;
4453 value = spec;
4456 /* After this point, VALUE is the property after any
4457 margin prefix has been stripped. It must be a string,
4458 an image specification, or `(space ...)'.
4460 LOCATION specifies where to display: `left-margin',
4461 `right-margin' or nil. */
4463 valid_p = (STRINGP (value)
4464 #ifdef HAVE_WINDOW_SYSTEM
4465 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4466 #endif /* not HAVE_WINDOW_SYSTEM */
4467 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4469 if (valid_p && !display_replaced_before_p)
4471 /* Save current settings of IT so that we can restore them
4472 when we are finished with the glyph property value. */
4473 save_pos = it->position;
4474 it->position = *position;
4475 push_it (it);
4476 it->position = save_pos;
4477 it->from_overlay = overlay;
4479 if (NILP (location))
4480 it->area = TEXT_AREA;
4481 else if (EQ (location, Qleft_margin))
4482 it->area = LEFT_MARGIN_AREA;
4483 else
4484 it->area = RIGHT_MARGIN_AREA;
4486 if (STRINGP (value))
4488 it->string = value;
4489 it->multibyte_p = STRING_MULTIBYTE (it->string);
4490 it->current.overlay_string_index = -1;
4491 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4492 it->end_charpos = it->string_nchars = SCHARS (it->string);
4493 it->method = GET_FROM_STRING;
4494 it->stop_charpos = 0;
4495 it->string_from_display_prop_p = 1;
4496 /* Say that we haven't consumed the characters with
4497 `display' property yet. The call to pop_it in
4498 set_iterator_to_next will clean this up. */
4499 if (BUFFERP (object))
4500 *position = start_pos;
4502 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4504 it->method = GET_FROM_STRETCH;
4505 it->object = value;
4506 *position = it->position = start_pos;
4508 #ifdef HAVE_WINDOW_SYSTEM
4509 else
4511 it->what = IT_IMAGE;
4512 it->image_id = lookup_image (it->f, value);
4513 it->position = start_pos;
4514 it->object = NILP (object) ? it->w->buffer : object;
4515 it->method = GET_FROM_IMAGE;
4517 /* Say that we haven't consumed the characters with
4518 `display' property yet. The call to pop_it in
4519 set_iterator_to_next will clean this up. */
4520 *position = start_pos;
4522 #endif /* HAVE_WINDOW_SYSTEM */
4524 return 1;
4527 /* Invalid property or property not supported. Restore
4528 POSITION to what it was before. */
4529 *position = start_pos;
4530 return 0;
4534 /* Check if SPEC is a display sub-property value whose text should be
4535 treated as intangible. */
4537 static int
4538 single_display_spec_intangible_p (prop)
4539 Lisp_Object prop;
4541 /* Skip over `when FORM'. */
4542 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4544 prop = XCDR (prop);
4545 if (!CONSP (prop))
4546 return 0;
4547 prop = XCDR (prop);
4550 if (STRINGP (prop))
4551 return 1;
4553 if (!CONSP (prop))
4554 return 0;
4556 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4557 we don't need to treat text as intangible. */
4558 if (EQ (XCAR (prop), Qmargin))
4560 prop = XCDR (prop);
4561 if (!CONSP (prop))
4562 return 0;
4564 prop = XCDR (prop);
4565 if (!CONSP (prop)
4566 || EQ (XCAR (prop), Qleft_margin)
4567 || EQ (XCAR (prop), Qright_margin))
4568 return 0;
4571 return (CONSP (prop)
4572 && (EQ (XCAR (prop), Qimage)
4573 || EQ (XCAR (prop), Qspace)));
4577 /* Check if PROP is a display property value whose text should be
4578 treated as intangible. */
4581 display_prop_intangible_p (prop)
4582 Lisp_Object prop;
4584 if (CONSP (prop)
4585 && CONSP (XCAR (prop))
4586 && !EQ (Qmargin, XCAR (XCAR (prop))))
4588 /* A list of sub-properties. */
4589 while (CONSP (prop))
4591 if (single_display_spec_intangible_p (XCAR (prop)))
4592 return 1;
4593 prop = XCDR (prop);
4596 else if (VECTORP (prop))
4598 /* A vector of sub-properties. */
4599 int i;
4600 for (i = 0; i < ASIZE (prop); ++i)
4601 if (single_display_spec_intangible_p (AREF (prop, i)))
4602 return 1;
4604 else
4605 return single_display_spec_intangible_p (prop);
4607 return 0;
4611 /* Return 1 if PROP is a display sub-property value containing STRING. */
4613 static int
4614 single_display_spec_string_p (prop, string)
4615 Lisp_Object prop, string;
4617 if (EQ (string, prop))
4618 return 1;
4620 /* Skip over `when FORM'. */
4621 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4623 prop = XCDR (prop);
4624 if (!CONSP (prop))
4625 return 0;
4626 prop = XCDR (prop);
4629 if (CONSP (prop))
4630 /* Skip over `margin LOCATION'. */
4631 if (EQ (XCAR (prop), Qmargin))
4633 prop = XCDR (prop);
4634 if (!CONSP (prop))
4635 return 0;
4637 prop = XCDR (prop);
4638 if (!CONSP (prop))
4639 return 0;
4642 return CONSP (prop) && EQ (XCAR (prop), string);
4646 /* Return 1 if STRING appears in the `display' property PROP. */
4648 static int
4649 display_prop_string_p (prop, string)
4650 Lisp_Object prop, string;
4652 if (CONSP (prop)
4653 && CONSP (XCAR (prop))
4654 && !EQ (Qmargin, XCAR (XCAR (prop))))
4656 /* A list of sub-properties. */
4657 while (CONSP (prop))
4659 if (single_display_spec_string_p (XCAR (prop), string))
4660 return 1;
4661 prop = XCDR (prop);
4664 else if (VECTORP (prop))
4666 /* A vector of sub-properties. */
4667 int i;
4668 for (i = 0; i < ASIZE (prop); ++i)
4669 if (single_display_spec_string_p (AREF (prop, i), string))
4670 return 1;
4672 else
4673 return single_display_spec_string_p (prop, string);
4675 return 0;
4678 /* Look for STRING in overlays and text properties in W's buffer,
4679 between character positions FROM and TO (excluding TO).
4680 BACK_P non-zero means look back (in this case, TO is supposed to be
4681 less than FROM).
4682 Value is the first character position where STRING was found, or
4683 zero if it wasn't found before hitting TO.
4685 W's buffer must be current.
4687 This function may only use code that doesn't eval because it is
4688 called asynchronously from note_mouse_highlight. */
4690 static EMACS_INT
4691 string_buffer_position_lim (w, string, from, to, back_p)
4692 struct window *w;
4693 Lisp_Object string;
4694 EMACS_INT from, to;
4695 int back_p;
4697 Lisp_Object limit, prop, pos;
4698 int found = 0;
4700 pos = make_number (from);
4702 if (!back_p) /* looking forward */
4704 limit = make_number (min (to, ZV));
4705 while (!found && !EQ (pos, limit))
4707 prop = Fget_char_property (pos, Qdisplay, Qnil);
4708 if (!NILP (prop) && display_prop_string_p (prop, string))
4709 found = 1;
4710 else
4711 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4712 limit);
4715 else /* looking back */
4717 limit = make_number (max (to, BEGV));
4718 while (!found && !EQ (pos, limit))
4720 prop = Fget_char_property (pos, Qdisplay, Qnil);
4721 if (!NILP (prop) && display_prop_string_p (prop, string))
4722 found = 1;
4723 else
4724 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4725 limit);
4729 return found ? XINT (pos) : 0;
4732 /* Determine which buffer position in W's buffer STRING comes from.
4733 AROUND_CHARPOS is an approximate position where it could come from.
4734 Value is the buffer position or 0 if it couldn't be determined.
4736 W's buffer must be current.
4738 This function is necessary because we don't record buffer positions
4739 in glyphs generated from strings (to keep struct glyph small).
4740 This function may only use code that doesn't eval because it is
4741 called asynchronously from note_mouse_highlight. */
4743 EMACS_INT
4744 string_buffer_position (w, string, around_charpos)
4745 struct window *w;
4746 Lisp_Object string;
4747 EMACS_INT around_charpos;
4749 Lisp_Object limit, prop, pos;
4750 const int MAX_DISTANCE = 1000;
4751 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4752 around_charpos + MAX_DISTANCE,
4755 if (!found)
4756 found = string_buffer_position_lim (w, string, around_charpos,
4757 around_charpos - MAX_DISTANCE, 1);
4758 return found;
4763 /***********************************************************************
4764 `composition' property
4765 ***********************************************************************/
4767 /* Set up iterator IT from `composition' property at its current
4768 position. Called from handle_stop. */
4770 static enum prop_handled
4771 handle_composition_prop (it)
4772 struct it *it;
4774 Lisp_Object prop, string;
4775 EMACS_INT pos, pos_byte, start, end;
4777 if (STRINGP (it->string))
4779 unsigned char *s;
4781 pos = IT_STRING_CHARPOS (*it);
4782 pos_byte = IT_STRING_BYTEPOS (*it);
4783 string = it->string;
4784 s = SDATA (string) + pos_byte;
4785 it->c = STRING_CHAR (s);
4787 else
4789 pos = IT_CHARPOS (*it);
4790 pos_byte = IT_BYTEPOS (*it);
4791 string = Qnil;
4792 it->c = FETCH_CHAR (pos_byte);
4795 /* If there's a valid composition and point is not inside of the
4796 composition (in the case that the composition is from the current
4797 buffer), draw a glyph composed from the composition components. */
4798 if (find_composition (pos, -1, &start, &end, &prop, string)
4799 && COMPOSITION_VALID_P (start, end, prop)
4800 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4802 if (start != pos)
4804 if (STRINGP (it->string))
4805 pos_byte = string_char_to_byte (it->string, start);
4806 else
4807 pos_byte = CHAR_TO_BYTE (start);
4809 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4810 prop, string);
4812 if (it->cmp_it.id >= 0)
4814 it->cmp_it.ch = -1;
4815 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4816 it->cmp_it.nglyphs = -1;
4820 return HANDLED_NORMALLY;
4825 /***********************************************************************
4826 Overlay strings
4827 ***********************************************************************/
4829 /* The following structure is used to record overlay strings for
4830 later sorting in load_overlay_strings. */
4832 struct overlay_entry
4834 Lisp_Object overlay;
4835 Lisp_Object string;
4836 int priority;
4837 int after_string_p;
4841 /* Set up iterator IT from overlay strings at its current position.
4842 Called from handle_stop. */
4844 static enum prop_handled
4845 handle_overlay_change (it)
4846 struct it *it;
4848 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4849 return HANDLED_RECOMPUTE_PROPS;
4850 else
4851 return HANDLED_NORMALLY;
4855 /* Set up the next overlay string for delivery by IT, if there is an
4856 overlay string to deliver. Called by set_iterator_to_next when the
4857 end of the current overlay string is reached. If there are more
4858 overlay strings to display, IT->string and
4859 IT->current.overlay_string_index are set appropriately here.
4860 Otherwise IT->string is set to nil. */
4862 static void
4863 next_overlay_string (it)
4864 struct it *it;
4866 ++it->current.overlay_string_index;
4867 if (it->current.overlay_string_index == it->n_overlay_strings)
4869 /* No more overlay strings. Restore IT's settings to what
4870 they were before overlay strings were processed, and
4871 continue to deliver from current_buffer. */
4873 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4874 pop_it (it);
4875 xassert (it->sp > 0
4876 || (NILP (it->string)
4877 && it->method == GET_FROM_BUFFER
4878 && it->stop_charpos >= BEGV
4879 && it->stop_charpos <= it->end_charpos));
4880 it->current.overlay_string_index = -1;
4881 it->n_overlay_strings = 0;
4883 /* If we're at the end of the buffer, record that we have
4884 processed the overlay strings there already, so that
4885 next_element_from_buffer doesn't try it again. */
4886 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4887 it->overlay_strings_at_end_processed_p = 1;
4889 else
4891 /* There are more overlay strings to process. If
4892 IT->current.overlay_string_index has advanced to a position
4893 where we must load IT->overlay_strings with more strings, do
4894 it. */
4895 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4897 if (it->current.overlay_string_index && i == 0)
4898 load_overlay_strings (it, 0);
4900 /* Initialize IT to deliver display elements from the overlay
4901 string. */
4902 it->string = it->overlay_strings[i];
4903 it->multibyte_p = STRING_MULTIBYTE (it->string);
4904 SET_TEXT_POS (it->current.string_pos, 0, 0);
4905 it->method = GET_FROM_STRING;
4906 it->stop_charpos = 0;
4907 if (it->cmp_it.stop_pos >= 0)
4908 it->cmp_it.stop_pos = 0;
4911 CHECK_IT (it);
4915 /* Compare two overlay_entry structures E1 and E2. Used as a
4916 comparison function for qsort in load_overlay_strings. Overlay
4917 strings for the same position are sorted so that
4919 1. All after-strings come in front of before-strings, except
4920 when they come from the same overlay.
4922 2. Within after-strings, strings are sorted so that overlay strings
4923 from overlays with higher priorities come first.
4925 2. Within before-strings, strings are sorted so that overlay
4926 strings from overlays with higher priorities come last.
4928 Value is analogous to strcmp. */
4931 static int
4932 compare_overlay_entries (e1, e2)
4933 void *e1, *e2;
4935 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4936 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4937 int result;
4939 if (entry1->after_string_p != entry2->after_string_p)
4941 /* Let after-strings appear in front of before-strings if
4942 they come from different overlays. */
4943 if (EQ (entry1->overlay, entry2->overlay))
4944 result = entry1->after_string_p ? 1 : -1;
4945 else
4946 result = entry1->after_string_p ? -1 : 1;
4948 else if (entry1->after_string_p)
4949 /* After-strings sorted in order of decreasing priority. */
4950 result = entry2->priority - entry1->priority;
4951 else
4952 /* Before-strings sorted in order of increasing priority. */
4953 result = entry1->priority - entry2->priority;
4955 return result;
4959 /* Load the vector IT->overlay_strings with overlay strings from IT's
4960 current buffer position, or from CHARPOS if that is > 0. Set
4961 IT->n_overlays to the total number of overlay strings found.
4963 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4964 a time. On entry into load_overlay_strings,
4965 IT->current.overlay_string_index gives the number of overlay
4966 strings that have already been loaded by previous calls to this
4967 function.
4969 IT->add_overlay_start contains an additional overlay start
4970 position to consider for taking overlay strings from, if non-zero.
4971 This position comes into play when the overlay has an `invisible'
4972 property, and both before and after-strings. When we've skipped to
4973 the end of the overlay, because of its `invisible' property, we
4974 nevertheless want its before-string to appear.
4975 IT->add_overlay_start will contain the overlay start position
4976 in this case.
4978 Overlay strings are sorted so that after-string strings come in
4979 front of before-string strings. Within before and after-strings,
4980 strings are sorted by overlay priority. See also function
4981 compare_overlay_entries. */
4983 static void
4984 load_overlay_strings (it, charpos)
4985 struct it *it;
4986 int charpos;
4988 extern Lisp_Object Qwindow, Qpriority;
4989 Lisp_Object overlay, window, str, invisible;
4990 struct Lisp_Overlay *ov;
4991 int start, end;
4992 int size = 20;
4993 int n = 0, i, j, invis_p;
4994 struct overlay_entry *entries
4995 = (struct overlay_entry *) alloca (size * sizeof *entries);
4997 if (charpos <= 0)
4998 charpos = IT_CHARPOS (*it);
5000 /* Append the overlay string STRING of overlay OVERLAY to vector
5001 `entries' which has size `size' and currently contains `n'
5002 elements. AFTER_P non-zero means STRING is an after-string of
5003 OVERLAY. */
5004 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5005 do \
5007 Lisp_Object priority; \
5009 if (n == size) \
5011 int new_size = 2 * size; \
5012 struct overlay_entry *old = entries; \
5013 entries = \
5014 (struct overlay_entry *) alloca (new_size \
5015 * sizeof *entries); \
5016 bcopy (old, entries, size * sizeof *entries); \
5017 size = new_size; \
5020 entries[n].string = (STRING); \
5021 entries[n].overlay = (OVERLAY); \
5022 priority = Foverlay_get ((OVERLAY), Qpriority); \
5023 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5024 entries[n].after_string_p = (AFTER_P); \
5025 ++n; \
5027 while (0)
5029 /* Process overlay before the overlay center. */
5030 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5032 XSETMISC (overlay, ov);
5033 xassert (OVERLAYP (overlay));
5034 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5035 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5037 if (end < charpos)
5038 break;
5040 /* Skip this overlay if it doesn't start or end at IT's current
5041 position. */
5042 if (end != charpos && start != charpos)
5043 continue;
5045 /* Skip this overlay if it doesn't apply to IT->w. */
5046 window = Foverlay_get (overlay, Qwindow);
5047 if (WINDOWP (window) && XWINDOW (window) != it->w)
5048 continue;
5050 /* If the text ``under'' the overlay is invisible, both before-
5051 and after-strings from this overlay are visible; start and
5052 end position are indistinguishable. */
5053 invisible = Foverlay_get (overlay, Qinvisible);
5054 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5056 /* If overlay has a non-empty before-string, record it. */
5057 if ((start == charpos || (end == charpos && invis_p))
5058 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5059 && SCHARS (str))
5060 RECORD_OVERLAY_STRING (overlay, str, 0);
5062 /* If overlay has a non-empty after-string, record it. */
5063 if ((end == charpos || (start == charpos && invis_p))
5064 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5065 && SCHARS (str))
5066 RECORD_OVERLAY_STRING (overlay, str, 1);
5069 /* Process overlays after the overlay center. */
5070 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5072 XSETMISC (overlay, ov);
5073 xassert (OVERLAYP (overlay));
5074 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5075 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5077 if (start > charpos)
5078 break;
5080 /* Skip this overlay if it doesn't start or end at IT's current
5081 position. */
5082 if (end != charpos && start != charpos)
5083 continue;
5085 /* Skip this overlay if it doesn't apply to IT->w. */
5086 window = Foverlay_get (overlay, Qwindow);
5087 if (WINDOWP (window) && XWINDOW (window) != it->w)
5088 continue;
5090 /* If the text ``under'' the overlay is invisible, it has a zero
5091 dimension, and both before- and after-strings apply. */
5092 invisible = Foverlay_get (overlay, Qinvisible);
5093 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5095 /* If overlay has a non-empty before-string, record it. */
5096 if ((start == charpos || (end == charpos && invis_p))
5097 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5098 && SCHARS (str))
5099 RECORD_OVERLAY_STRING (overlay, str, 0);
5101 /* If overlay has a non-empty after-string, record it. */
5102 if ((end == charpos || (start == charpos && invis_p))
5103 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5104 && SCHARS (str))
5105 RECORD_OVERLAY_STRING (overlay, str, 1);
5108 #undef RECORD_OVERLAY_STRING
5110 /* Sort entries. */
5111 if (n > 1)
5112 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5114 /* Record the total number of strings to process. */
5115 it->n_overlay_strings = n;
5117 /* IT->current.overlay_string_index is the number of overlay strings
5118 that have already been consumed by IT. Copy some of the
5119 remaining overlay strings to IT->overlay_strings. */
5120 i = 0;
5121 j = it->current.overlay_string_index;
5122 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5124 it->overlay_strings[i] = entries[j].string;
5125 it->string_overlays[i++] = entries[j++].overlay;
5128 CHECK_IT (it);
5132 /* Get the first chunk of overlay strings at IT's current buffer
5133 position, or at CHARPOS if that is > 0. Value is non-zero if at
5134 least one overlay string was found. */
5136 static int
5137 get_overlay_strings_1 (it, charpos, compute_stop_p)
5138 struct it *it;
5139 int charpos;
5140 int compute_stop_p;
5142 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5143 process. This fills IT->overlay_strings with strings, and sets
5144 IT->n_overlay_strings to the total number of strings to process.
5145 IT->pos.overlay_string_index has to be set temporarily to zero
5146 because load_overlay_strings needs this; it must be set to -1
5147 when no overlay strings are found because a zero value would
5148 indicate a position in the first overlay string. */
5149 it->current.overlay_string_index = 0;
5150 load_overlay_strings (it, charpos);
5152 /* If we found overlay strings, set up IT to deliver display
5153 elements from the first one. Otherwise set up IT to deliver
5154 from current_buffer. */
5155 if (it->n_overlay_strings)
5157 /* Make sure we know settings in current_buffer, so that we can
5158 restore meaningful values when we're done with the overlay
5159 strings. */
5160 if (compute_stop_p)
5161 compute_stop_pos (it);
5162 xassert (it->face_id >= 0);
5164 /* Save IT's settings. They are restored after all overlay
5165 strings have been processed. */
5166 xassert (!compute_stop_p || it->sp == 0);
5168 /* When called from handle_stop, there might be an empty display
5169 string loaded. In that case, don't bother saving it. */
5170 if (!STRINGP (it->string) || SCHARS (it->string))
5171 push_it (it);
5173 /* Set up IT to deliver display elements from the first overlay
5174 string. */
5175 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5176 it->string = it->overlay_strings[0];
5177 it->from_overlay = Qnil;
5178 it->stop_charpos = 0;
5179 xassert (STRINGP (it->string));
5180 it->end_charpos = SCHARS (it->string);
5181 it->multibyte_p = STRING_MULTIBYTE (it->string);
5182 it->method = GET_FROM_STRING;
5183 return 1;
5186 it->current.overlay_string_index = -1;
5187 return 0;
5190 static int
5191 get_overlay_strings (it, charpos)
5192 struct it *it;
5193 int charpos;
5195 it->string = Qnil;
5196 it->method = GET_FROM_BUFFER;
5198 (void) get_overlay_strings_1 (it, charpos, 1);
5200 CHECK_IT (it);
5202 /* Value is non-zero if we found at least one overlay string. */
5203 return STRINGP (it->string);
5208 /***********************************************************************
5209 Saving and restoring state
5210 ***********************************************************************/
5212 /* Save current settings of IT on IT->stack. Called, for example,
5213 before setting up IT for an overlay string, to be able to restore
5214 IT's settings to what they were after the overlay string has been
5215 processed. */
5217 static void
5218 push_it (it)
5219 struct it *it;
5221 struct iterator_stack_entry *p;
5223 xassert (it->sp < IT_STACK_SIZE);
5224 p = it->stack + it->sp;
5226 p->stop_charpos = it->stop_charpos;
5227 p->prev_stop = it->prev_stop;
5228 p->base_level_stop = it->base_level_stop;
5229 p->cmp_it = it->cmp_it;
5230 xassert (it->face_id >= 0);
5231 p->face_id = it->face_id;
5232 p->string = it->string;
5233 p->method = it->method;
5234 p->from_overlay = it->from_overlay;
5235 switch (p->method)
5237 case GET_FROM_IMAGE:
5238 p->u.image.object = it->object;
5239 p->u.image.image_id = it->image_id;
5240 p->u.image.slice = it->slice;
5241 break;
5242 case GET_FROM_STRETCH:
5243 p->u.stretch.object = it->object;
5244 break;
5246 p->position = it->position;
5247 p->current = it->current;
5248 p->end_charpos = it->end_charpos;
5249 p->string_nchars = it->string_nchars;
5250 p->area = it->area;
5251 p->multibyte_p = it->multibyte_p;
5252 p->avoid_cursor_p = it->avoid_cursor_p;
5253 p->space_width = it->space_width;
5254 p->font_height = it->font_height;
5255 p->voffset = it->voffset;
5256 p->string_from_display_prop_p = it->string_from_display_prop_p;
5257 p->display_ellipsis_p = 0;
5258 p->line_wrap = it->line_wrap;
5259 ++it->sp;
5263 /* Restore IT's settings from IT->stack. Called, for example, when no
5264 more overlay strings must be processed, and we return to delivering
5265 display elements from a buffer, or when the end of a string from a
5266 `display' property is reached and we return to delivering display
5267 elements from an overlay string, or from a buffer. */
5269 static void
5270 pop_it (it)
5271 struct it *it;
5273 struct iterator_stack_entry *p;
5275 xassert (it->sp > 0);
5276 --it->sp;
5277 p = it->stack + it->sp;
5278 it->stop_charpos = p->stop_charpos;
5279 it->prev_stop = p->prev_stop;
5280 it->base_level_stop = p->base_level_stop;
5281 it->cmp_it = p->cmp_it;
5282 it->face_id = p->face_id;
5283 it->current = p->current;
5284 it->position = p->position;
5285 it->string = p->string;
5286 it->from_overlay = p->from_overlay;
5287 if (NILP (it->string))
5288 SET_TEXT_POS (it->current.string_pos, -1, -1);
5289 it->method = p->method;
5290 switch (it->method)
5292 case GET_FROM_IMAGE:
5293 it->image_id = p->u.image.image_id;
5294 it->object = p->u.image.object;
5295 it->slice = p->u.image.slice;
5296 break;
5297 case GET_FROM_STRETCH:
5298 it->object = p->u.comp.object;
5299 break;
5300 case GET_FROM_BUFFER:
5301 it->object = it->w->buffer;
5302 break;
5303 case GET_FROM_STRING:
5304 it->object = it->string;
5305 break;
5306 case GET_FROM_DISPLAY_VECTOR:
5307 if (it->s)
5308 it->method = GET_FROM_C_STRING;
5309 else if (STRINGP (it->string))
5310 it->method = GET_FROM_STRING;
5311 else
5313 it->method = GET_FROM_BUFFER;
5314 it->object = it->w->buffer;
5317 it->end_charpos = p->end_charpos;
5318 it->string_nchars = p->string_nchars;
5319 it->area = p->area;
5320 it->multibyte_p = p->multibyte_p;
5321 it->avoid_cursor_p = p->avoid_cursor_p;
5322 it->space_width = p->space_width;
5323 it->font_height = p->font_height;
5324 it->voffset = p->voffset;
5325 it->string_from_display_prop_p = p->string_from_display_prop_p;
5326 it->line_wrap = p->line_wrap;
5331 /***********************************************************************
5332 Moving over lines
5333 ***********************************************************************/
5335 /* Set IT's current position to the previous line start. */
5337 static void
5338 back_to_previous_line_start (it)
5339 struct it *it;
5341 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5342 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5346 /* Move IT to the next line start.
5348 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5349 we skipped over part of the text (as opposed to moving the iterator
5350 continuously over the text). Otherwise, don't change the value
5351 of *SKIPPED_P.
5353 Newlines may come from buffer text, overlay strings, or strings
5354 displayed via the `display' property. That's the reason we can't
5355 simply use find_next_newline_no_quit.
5357 Note that this function may not skip over invisible text that is so
5358 because of text properties and immediately follows a newline. If
5359 it would, function reseat_at_next_visible_line_start, when called
5360 from set_iterator_to_next, would effectively make invisible
5361 characters following a newline part of the wrong glyph row, which
5362 leads to wrong cursor motion. */
5364 static int
5365 forward_to_next_line_start (it, skipped_p)
5366 struct it *it;
5367 int *skipped_p;
5369 int old_selective, newline_found_p, n;
5370 const int MAX_NEWLINE_DISTANCE = 500;
5372 /* If already on a newline, just consume it to avoid unintended
5373 skipping over invisible text below. */
5374 if (it->what == IT_CHARACTER
5375 && it->c == '\n'
5376 && CHARPOS (it->position) == IT_CHARPOS (*it))
5378 set_iterator_to_next (it, 0);
5379 it->c = 0;
5380 return 1;
5383 /* Don't handle selective display in the following. It's (a)
5384 unnecessary because it's done by the caller, and (b) leads to an
5385 infinite recursion because next_element_from_ellipsis indirectly
5386 calls this function. */
5387 old_selective = it->selective;
5388 it->selective = 0;
5390 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5391 from buffer text. */
5392 for (n = newline_found_p = 0;
5393 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5394 n += STRINGP (it->string) ? 0 : 1)
5396 if (!get_next_display_element (it))
5397 return 0;
5398 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5399 set_iterator_to_next (it, 0);
5402 /* If we didn't find a newline near enough, see if we can use a
5403 short-cut. */
5404 if (!newline_found_p)
5406 int start = IT_CHARPOS (*it);
5407 int limit = find_next_newline_no_quit (start, 1);
5408 Lisp_Object pos;
5410 xassert (!STRINGP (it->string));
5412 /* If there isn't any `display' property in sight, and no
5413 overlays, we can just use the position of the newline in
5414 buffer text. */
5415 if (it->stop_charpos >= limit
5416 || ((pos = Fnext_single_property_change (make_number (start),
5417 Qdisplay,
5418 Qnil, make_number (limit)),
5419 NILP (pos))
5420 && next_overlay_change (start) == ZV))
5422 IT_CHARPOS (*it) = limit;
5423 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5424 *skipped_p = newline_found_p = 1;
5426 else
5428 while (get_next_display_element (it)
5429 && !newline_found_p)
5431 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5432 set_iterator_to_next (it, 0);
5437 it->selective = old_selective;
5438 return newline_found_p;
5442 /* Set IT's current position to the previous visible line start. Skip
5443 invisible text that is so either due to text properties or due to
5444 selective display. Caution: this does not change IT->current_x and
5445 IT->hpos. */
5447 static void
5448 back_to_previous_visible_line_start (it)
5449 struct it *it;
5451 while (IT_CHARPOS (*it) > BEGV)
5453 back_to_previous_line_start (it);
5455 if (IT_CHARPOS (*it) <= BEGV)
5456 break;
5458 /* If selective > 0, then lines indented more than its value are
5459 invisible. */
5460 if (it->selective > 0
5461 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5462 (double) it->selective)) /* iftc */
5463 continue;
5465 /* Check the newline before point for invisibility. */
5467 Lisp_Object prop;
5468 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5469 Qinvisible, it->window);
5470 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5471 continue;
5474 if (IT_CHARPOS (*it) <= BEGV)
5475 break;
5478 struct it it2;
5479 int pos;
5480 EMACS_INT beg, end;
5481 Lisp_Object val, overlay;
5483 /* If newline is part of a composition, continue from start of composition */
5484 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5485 && beg < IT_CHARPOS (*it))
5486 goto replaced;
5488 /* If newline is replaced by a display property, find start of overlay
5489 or interval and continue search from that point. */
5490 it2 = *it;
5491 pos = --IT_CHARPOS (it2);
5492 --IT_BYTEPOS (it2);
5493 it2.sp = 0;
5494 it2.string_from_display_prop_p = 0;
5495 if (handle_display_prop (&it2) == HANDLED_RETURN
5496 && !NILP (val = get_char_property_and_overlay
5497 (make_number (pos), Qdisplay, Qnil, &overlay))
5498 && (OVERLAYP (overlay)
5499 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5500 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5501 goto replaced;
5503 /* Newline is not replaced by anything -- so we are done. */
5504 break;
5506 replaced:
5507 if (beg < BEGV)
5508 beg = BEGV;
5509 IT_CHARPOS (*it) = beg;
5510 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5514 it->continuation_lines_width = 0;
5516 xassert (IT_CHARPOS (*it) >= BEGV);
5517 xassert (IT_CHARPOS (*it) == BEGV
5518 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5519 CHECK_IT (it);
5523 /* Reseat iterator IT at the previous visible line start. Skip
5524 invisible text that is so either due to text properties or due to
5525 selective display. At the end, update IT's overlay information,
5526 face information etc. */
5528 void
5529 reseat_at_previous_visible_line_start (it)
5530 struct it *it;
5532 back_to_previous_visible_line_start (it);
5533 reseat (it, it->current.pos, 1);
5534 CHECK_IT (it);
5538 /* Reseat iterator IT on the next visible line start in the current
5539 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5540 preceding the line start. Skip over invisible text that is so
5541 because of selective display. Compute faces, overlays etc at the
5542 new position. Note that this function does not skip over text that
5543 is invisible because of text properties. */
5545 static void
5546 reseat_at_next_visible_line_start (it, on_newline_p)
5547 struct it *it;
5548 int on_newline_p;
5550 int newline_found_p, skipped_p = 0;
5552 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5554 /* Skip over lines that are invisible because they are indented
5555 more than the value of IT->selective. */
5556 if (it->selective > 0)
5557 while (IT_CHARPOS (*it) < ZV
5558 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5559 (double) it->selective)) /* iftc */
5561 xassert (IT_BYTEPOS (*it) == BEGV
5562 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5563 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5566 /* Position on the newline if that's what's requested. */
5567 if (on_newline_p && newline_found_p)
5569 if (STRINGP (it->string))
5571 if (IT_STRING_CHARPOS (*it) > 0)
5573 --IT_STRING_CHARPOS (*it);
5574 --IT_STRING_BYTEPOS (*it);
5577 else if (IT_CHARPOS (*it) > BEGV)
5579 --IT_CHARPOS (*it);
5580 --IT_BYTEPOS (*it);
5581 reseat (it, it->current.pos, 0);
5584 else if (skipped_p)
5585 reseat (it, it->current.pos, 0);
5587 CHECK_IT (it);
5592 /***********************************************************************
5593 Changing an iterator's position
5594 ***********************************************************************/
5596 /* Change IT's current position to POS in current_buffer. If FORCE_P
5597 is non-zero, always check for text properties at the new position.
5598 Otherwise, text properties are only looked up if POS >=
5599 IT->check_charpos of a property. */
5601 static void
5602 reseat (it, pos, force_p)
5603 struct it *it;
5604 struct text_pos pos;
5605 int force_p;
5607 int original_pos = IT_CHARPOS (*it);
5609 reseat_1 (it, pos, 0);
5611 /* Determine where to check text properties. Avoid doing it
5612 where possible because text property lookup is very expensive. */
5613 if (force_p
5614 || CHARPOS (pos) > it->stop_charpos
5615 || CHARPOS (pos) < original_pos)
5617 if (it->bidi_p)
5619 /* For bidi iteration, we need to prime prev_stop and
5620 base_level_stop with our best estimations. */
5621 if (CHARPOS (pos) < it->prev_stop)
5623 handle_stop_backwards (it, BEGV);
5624 if (CHARPOS (pos) < it->base_level_stop)
5625 it->base_level_stop = 0;
5627 else if (CHARPOS (pos) > it->stop_charpos
5628 && it->stop_charpos >= BEGV)
5629 handle_stop_backwards (it, it->stop_charpos);
5630 else /* force_p */
5631 handle_stop (it);
5633 else
5635 handle_stop (it);
5636 it->prev_stop = it->base_level_stop = 0;
5641 CHECK_IT (it);
5645 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5646 IT->stop_pos to POS, also. */
5648 static void
5649 reseat_1 (it, pos, set_stop_p)
5650 struct it *it;
5651 struct text_pos pos;
5652 int set_stop_p;
5654 /* Don't call this function when scanning a C string. */
5655 xassert (it->s == NULL);
5657 /* POS must be a reasonable value. */
5658 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5660 it->current.pos = it->position = pos;
5661 it->end_charpos = ZV;
5662 it->dpvec = NULL;
5663 it->current.dpvec_index = -1;
5664 it->current.overlay_string_index = -1;
5665 IT_STRING_CHARPOS (*it) = -1;
5666 IT_STRING_BYTEPOS (*it) = -1;
5667 it->string = Qnil;
5668 it->string_from_display_prop_p = 0;
5669 it->method = GET_FROM_BUFFER;
5670 it->object = it->w->buffer;
5671 it->area = TEXT_AREA;
5672 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5673 it->sp = 0;
5674 it->string_from_display_prop_p = 0;
5675 it->face_before_selective_p = 0;
5676 if (it->bidi_p)
5677 it->bidi_it.first_elt = 1;
5679 if (set_stop_p)
5681 it->stop_charpos = CHARPOS (pos);
5682 it->base_level_stop = CHARPOS (pos);
5687 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5688 If S is non-null, it is a C string to iterate over. Otherwise,
5689 STRING gives a Lisp string to iterate over.
5691 If PRECISION > 0, don't return more then PRECISION number of
5692 characters from the string.
5694 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5695 characters have been returned. FIELD_WIDTH < 0 means an infinite
5696 field width.
5698 MULTIBYTE = 0 means disable processing of multibyte characters,
5699 MULTIBYTE > 0 means enable it,
5700 MULTIBYTE < 0 means use IT->multibyte_p.
5702 IT must be initialized via a prior call to init_iterator before
5703 calling this function. */
5705 static void
5706 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5707 struct it *it;
5708 unsigned char *s;
5709 Lisp_Object string;
5710 int charpos;
5711 int precision, field_width, multibyte;
5713 /* No region in strings. */
5714 it->region_beg_charpos = it->region_end_charpos = -1;
5716 /* No text property checks performed by default, but see below. */
5717 it->stop_charpos = -1;
5719 /* Set iterator position and end position. */
5720 bzero (&it->current, sizeof it->current);
5721 it->current.overlay_string_index = -1;
5722 it->current.dpvec_index = -1;
5723 xassert (charpos >= 0);
5725 /* If STRING is specified, use its multibyteness, otherwise use the
5726 setting of MULTIBYTE, if specified. */
5727 if (multibyte >= 0)
5728 it->multibyte_p = multibyte > 0;
5730 if (s == NULL)
5732 xassert (STRINGP (string));
5733 it->string = string;
5734 it->s = NULL;
5735 it->end_charpos = it->string_nchars = SCHARS (string);
5736 it->method = GET_FROM_STRING;
5737 it->current.string_pos = string_pos (charpos, string);
5739 else
5741 it->s = s;
5742 it->string = Qnil;
5744 /* Note that we use IT->current.pos, not it->current.string_pos,
5745 for displaying C strings. */
5746 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5747 if (it->multibyte_p)
5749 it->current.pos = c_string_pos (charpos, s, 1);
5750 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5752 else
5754 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5755 it->end_charpos = it->string_nchars = strlen (s);
5758 it->method = GET_FROM_C_STRING;
5761 /* PRECISION > 0 means don't return more than PRECISION characters
5762 from the string. */
5763 if (precision > 0 && it->end_charpos - charpos > precision)
5764 it->end_charpos = it->string_nchars = charpos + precision;
5766 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5767 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5768 FIELD_WIDTH < 0 means infinite field width. This is useful for
5769 padding with `-' at the end of a mode line. */
5770 if (field_width < 0)
5771 field_width = INFINITY;
5772 if (field_width > it->end_charpos - charpos)
5773 it->end_charpos = charpos + field_width;
5775 /* Use the standard display table for displaying strings. */
5776 if (DISP_TABLE_P (Vstandard_display_table))
5777 it->dp = XCHAR_TABLE (Vstandard_display_table);
5779 it->stop_charpos = charpos;
5780 if (s == NULL && it->multibyte_p)
5782 EMACS_INT endpos = SCHARS (it->string);
5783 if (endpos > it->end_charpos)
5784 endpos = it->end_charpos;
5785 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5786 it->string);
5788 CHECK_IT (it);
5793 /***********************************************************************
5794 Iteration
5795 ***********************************************************************/
5797 /* Map enum it_method value to corresponding next_element_from_* function. */
5799 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5801 next_element_from_buffer,
5802 next_element_from_display_vector,
5803 next_element_from_string,
5804 next_element_from_c_string,
5805 next_element_from_image,
5806 next_element_from_stretch
5809 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5812 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5813 (possibly with the following characters). */
5815 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5816 ((IT)->cmp_it.id >= 0 \
5817 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5818 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5819 END_CHARPOS, (IT)->w, \
5820 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5821 (IT)->string)))
5824 /* Load IT's display element fields with information about the next
5825 display element from the current position of IT. Value is zero if
5826 end of buffer (or C string) is reached. */
5828 static struct frame *last_escape_glyph_frame = NULL;
5829 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5830 static int last_escape_glyph_merged_face_id = 0;
5833 get_next_display_element (it)
5834 struct it *it;
5836 /* Non-zero means that we found a display element. Zero means that
5837 we hit the end of what we iterate over. Performance note: the
5838 function pointer `method' used here turns out to be faster than
5839 using a sequence of if-statements. */
5840 int success_p;
5842 get_next:
5843 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5845 if (it->what == IT_CHARACTER)
5847 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5848 and only if (a) the resolved directionality of that character
5849 is R..." */
5850 /* FIXME: Do we need an exception for characters from display
5851 tables? */
5852 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5853 it->c = bidi_mirror_char (it->c);
5854 /* Map via display table or translate control characters.
5855 IT->c, IT->len etc. have been set to the next character by
5856 the function call above. If we have a display table, and it
5857 contains an entry for IT->c, translate it. Don't do this if
5858 IT->c itself comes from a display table, otherwise we could
5859 end up in an infinite recursion. (An alternative could be to
5860 count the recursion depth of this function and signal an
5861 error when a certain maximum depth is reached.) Is it worth
5862 it? */
5863 if (success_p && it->dpvec == NULL)
5865 Lisp_Object dv;
5866 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5867 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5868 nbsp_or_shy = char_is_other;
5869 int decoded = it->c;
5871 if (it->dp
5872 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5873 VECTORP (dv)))
5875 struct Lisp_Vector *v = XVECTOR (dv);
5877 /* Return the first character from the display table
5878 entry, if not empty. If empty, don't display the
5879 current character. */
5880 if (v->size)
5882 it->dpvec_char_len = it->len;
5883 it->dpvec = v->contents;
5884 it->dpend = v->contents + v->size;
5885 it->current.dpvec_index = 0;
5886 it->dpvec_face_id = -1;
5887 it->saved_face_id = it->face_id;
5888 it->method = GET_FROM_DISPLAY_VECTOR;
5889 it->ellipsis_p = 0;
5891 else
5893 set_iterator_to_next (it, 0);
5895 goto get_next;
5898 if (unibyte_display_via_language_environment
5899 && !ASCII_CHAR_P (it->c))
5900 decoded = DECODE_CHAR (unibyte, it->c);
5902 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5904 if (it->multibyte_p)
5905 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5906 : it->c == 0xAD ? char_is_soft_hyphen
5907 : char_is_other);
5908 else if (unibyte_display_via_language_environment)
5909 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5910 : decoded == 0xAD ? char_is_soft_hyphen
5911 : char_is_other);
5914 /* Translate control characters into `\003' or `^C' form.
5915 Control characters coming from a display table entry are
5916 currently not translated because we use IT->dpvec to hold
5917 the translation. This could easily be changed but I
5918 don't believe that it is worth doing.
5920 If it->multibyte_p is nonzero, non-printable non-ASCII
5921 characters are also translated to octal form.
5923 If it->multibyte_p is zero, eight-bit characters that
5924 don't have corresponding multibyte char code are also
5925 translated to octal form. */
5926 if ((it->c < ' '
5927 ? (it->area != TEXT_AREA
5928 /* In mode line, treat \n, \t like other crl chars. */
5929 || (it->c != '\t'
5930 && it->glyph_row
5931 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5932 || (it->c != '\n' && it->c != '\t'))
5933 : (nbsp_or_shy
5934 || (it->multibyte_p
5935 ? ! CHAR_PRINTABLE_P (it->c)
5936 : (! unibyte_display_via_language_environment
5937 ? it->c >= 0x80
5938 : (decoded >= 0x80 && decoded < 0xA0))))))
5940 /* IT->c is a control character which must be displayed
5941 either as '\003' or as `^C' where the '\\' and '^'
5942 can be defined in the display table. Fill
5943 IT->ctl_chars with glyphs for what we have to
5944 display. Then, set IT->dpvec to these glyphs. */
5945 Lisp_Object gc;
5946 int ctl_len;
5947 int face_id, lface_id = 0 ;
5948 int escape_glyph;
5950 /* Handle control characters with ^. */
5952 if (it->c < 128 && it->ctl_arrow_p)
5954 int g;
5956 g = '^'; /* default glyph for Control */
5957 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5958 if (it->dp
5959 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5960 && GLYPH_CODE_CHAR_VALID_P (gc))
5962 g = GLYPH_CODE_CHAR (gc);
5963 lface_id = GLYPH_CODE_FACE (gc);
5965 if (lface_id)
5967 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5969 else if (it->f == last_escape_glyph_frame
5970 && it->face_id == last_escape_glyph_face_id)
5972 face_id = last_escape_glyph_merged_face_id;
5974 else
5976 /* Merge the escape-glyph face into the current face. */
5977 face_id = merge_faces (it->f, Qescape_glyph, 0,
5978 it->face_id);
5979 last_escape_glyph_frame = it->f;
5980 last_escape_glyph_face_id = it->face_id;
5981 last_escape_glyph_merged_face_id = face_id;
5984 XSETINT (it->ctl_chars[0], g);
5985 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5986 ctl_len = 2;
5987 goto display_control;
5990 /* Handle non-break space in the mode where it only gets
5991 highlighting. */
5993 if (EQ (Vnobreak_char_display, Qt)
5994 && nbsp_or_shy == char_is_nbsp)
5996 /* Merge the no-break-space face into the current face. */
5997 face_id = merge_faces (it->f, Qnobreak_space, 0,
5998 it->face_id);
6000 it->c = ' ';
6001 XSETINT (it->ctl_chars[0], ' ');
6002 ctl_len = 1;
6003 goto display_control;
6006 /* Handle sequences that start with the "escape glyph". */
6008 /* the default escape glyph is \. */
6009 escape_glyph = '\\';
6011 if (it->dp
6012 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6013 && GLYPH_CODE_CHAR_VALID_P (gc))
6015 escape_glyph = GLYPH_CODE_CHAR (gc);
6016 lface_id = GLYPH_CODE_FACE (gc);
6018 if (lface_id)
6020 /* The display table specified a face.
6021 Merge it into face_id and also into escape_glyph. */
6022 face_id = merge_faces (it->f, Qt, lface_id,
6023 it->face_id);
6025 else if (it->f == last_escape_glyph_frame
6026 && it->face_id == last_escape_glyph_face_id)
6028 face_id = last_escape_glyph_merged_face_id;
6030 else
6032 /* Merge the escape-glyph face into the current face. */
6033 face_id = merge_faces (it->f, Qescape_glyph, 0,
6034 it->face_id);
6035 last_escape_glyph_frame = it->f;
6036 last_escape_glyph_face_id = it->face_id;
6037 last_escape_glyph_merged_face_id = face_id;
6040 /* Handle soft hyphens in the mode where they only get
6041 highlighting. */
6043 if (EQ (Vnobreak_char_display, Qt)
6044 && nbsp_or_shy == char_is_soft_hyphen)
6046 it->c = '-';
6047 XSETINT (it->ctl_chars[0], '-');
6048 ctl_len = 1;
6049 goto display_control;
6052 /* Handle non-break space and soft hyphen
6053 with the escape glyph. */
6055 if (nbsp_or_shy)
6057 XSETINT (it->ctl_chars[0], escape_glyph);
6058 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6059 XSETINT (it->ctl_chars[1], it->c);
6060 ctl_len = 2;
6061 goto display_control;
6065 unsigned char str[MAX_MULTIBYTE_LENGTH];
6066 int len;
6067 int i;
6069 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
6070 if (CHAR_BYTE8_P (it->c))
6072 str[0] = CHAR_TO_BYTE8 (it->c);
6073 len = 1;
6075 else if (it->c < 256)
6077 str[0] = it->c;
6078 len = 1;
6080 else
6082 /* It's an invalid character, which shouldn't
6083 happen actually, but due to bugs it may
6084 happen. Let's print the char as is, there's
6085 not much meaningful we can do with it. */
6086 str[0] = it->c;
6087 str[1] = it->c >> 8;
6088 str[2] = it->c >> 16;
6089 str[3] = it->c >> 24;
6090 len = 4;
6093 for (i = 0; i < len; i++)
6095 int g;
6096 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6097 /* Insert three more glyphs into IT->ctl_chars for
6098 the octal display of the character. */
6099 g = ((str[i] >> 6) & 7) + '0';
6100 XSETINT (it->ctl_chars[i * 4 + 1], g);
6101 g = ((str[i] >> 3) & 7) + '0';
6102 XSETINT (it->ctl_chars[i * 4 + 2], g);
6103 g = (str[i] & 7) + '0';
6104 XSETINT (it->ctl_chars[i * 4 + 3], g);
6106 ctl_len = len * 4;
6109 display_control:
6110 /* Set up IT->dpvec and return first character from it. */
6111 it->dpvec_char_len = it->len;
6112 it->dpvec = it->ctl_chars;
6113 it->dpend = it->dpvec + ctl_len;
6114 it->current.dpvec_index = 0;
6115 it->dpvec_face_id = face_id;
6116 it->saved_face_id = it->face_id;
6117 it->method = GET_FROM_DISPLAY_VECTOR;
6118 it->ellipsis_p = 0;
6119 goto get_next;
6124 #ifdef HAVE_WINDOW_SYSTEM
6125 /* Adjust face id for a multibyte character. There are no multibyte
6126 character in unibyte text. */
6127 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6128 && it->multibyte_p
6129 && success_p
6130 && FRAME_WINDOW_P (it->f))
6132 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6134 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6136 /* Automatic composition with glyph-string. */
6137 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6139 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6141 else
6143 int pos = (it->s ? -1
6144 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6145 : IT_CHARPOS (*it));
6147 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6150 #endif
6152 /* Is this character the last one of a run of characters with
6153 box? If yes, set IT->end_of_box_run_p to 1. */
6154 if (it->face_box_p
6155 && it->s == NULL)
6157 if (it->method == GET_FROM_STRING && it->sp)
6159 int face_id = underlying_face_id (it);
6160 struct face *face = FACE_FROM_ID (it->f, face_id);
6162 if (face)
6164 if (face->box == FACE_NO_BOX)
6166 /* If the box comes from face properties in a
6167 display string, check faces in that string. */
6168 int string_face_id = face_after_it_pos (it);
6169 it->end_of_box_run_p
6170 = (FACE_FROM_ID (it->f, string_face_id)->box
6171 == FACE_NO_BOX);
6173 /* Otherwise, the box comes from the underlying face.
6174 If this is the last string character displayed, check
6175 the next buffer location. */
6176 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6177 && (it->current.overlay_string_index
6178 == it->n_overlay_strings - 1))
6180 EMACS_INT ignore;
6181 int next_face_id;
6182 struct text_pos pos = it->current.pos;
6183 INC_TEXT_POS (pos, it->multibyte_p);
6185 next_face_id = face_at_buffer_position
6186 (it->w, CHARPOS (pos), it->region_beg_charpos,
6187 it->region_end_charpos, &ignore,
6188 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6189 -1);
6190 it->end_of_box_run_p
6191 = (FACE_FROM_ID (it->f, next_face_id)->box
6192 == FACE_NO_BOX);
6196 else
6198 int face_id = face_after_it_pos (it);
6199 it->end_of_box_run_p
6200 = (face_id != it->face_id
6201 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6205 /* Value is 0 if end of buffer or string reached. */
6206 return success_p;
6210 /* Move IT to the next display element.
6212 RESEAT_P non-zero means if called on a newline in buffer text,
6213 skip to the next visible line start.
6215 Functions get_next_display_element and set_iterator_to_next are
6216 separate because I find this arrangement easier to handle than a
6217 get_next_display_element function that also increments IT's
6218 position. The way it is we can first look at an iterator's current
6219 display element, decide whether it fits on a line, and if it does,
6220 increment the iterator position. The other way around we probably
6221 would either need a flag indicating whether the iterator has to be
6222 incremented the next time, or we would have to implement a
6223 decrement position function which would not be easy to write. */
6225 void
6226 set_iterator_to_next (it, reseat_p)
6227 struct it *it;
6228 int reseat_p;
6230 /* Reset flags indicating start and end of a sequence of characters
6231 with box. Reset them at the start of this function because
6232 moving the iterator to a new position might set them. */
6233 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6235 switch (it->method)
6237 case GET_FROM_BUFFER:
6238 /* The current display element of IT is a character from
6239 current_buffer. Advance in the buffer, and maybe skip over
6240 invisible lines that are so because of selective display. */
6241 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6242 reseat_at_next_visible_line_start (it, 0);
6243 else if (it->cmp_it.id >= 0)
6245 IT_CHARPOS (*it) += it->cmp_it.nchars;
6246 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6247 if (it->cmp_it.to < it->cmp_it.nglyphs)
6248 it->cmp_it.from = it->cmp_it.to;
6249 else
6251 it->cmp_it.id = -1;
6252 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6253 IT_BYTEPOS (*it), it->stop_charpos,
6254 Qnil);
6257 else
6259 xassert (it->len != 0);
6261 if (!it->bidi_p)
6263 IT_BYTEPOS (*it) += it->len;
6264 IT_CHARPOS (*it) += 1;
6266 else
6268 /* If this is a new paragraph, determine its base
6269 direction (a.k.a. its base embedding level). */
6270 if (it->bidi_it.new_paragraph)
6271 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6272 bidi_get_next_char_visually (&it->bidi_it);
6273 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6274 IT_CHARPOS (*it) = it->bidi_it.charpos;
6276 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6278 break;
6280 case GET_FROM_C_STRING:
6281 /* Current display element of IT is from a C string. */
6282 IT_BYTEPOS (*it) += it->len;
6283 IT_CHARPOS (*it) += 1;
6284 break;
6286 case GET_FROM_DISPLAY_VECTOR:
6287 /* Current display element of IT is from a display table entry.
6288 Advance in the display table definition. Reset it to null if
6289 end reached, and continue with characters from buffers/
6290 strings. */
6291 ++it->current.dpvec_index;
6293 /* Restore face of the iterator to what they were before the
6294 display vector entry (these entries may contain faces). */
6295 it->face_id = it->saved_face_id;
6297 if (it->dpvec + it->current.dpvec_index == it->dpend)
6299 int recheck_faces = it->ellipsis_p;
6301 if (it->s)
6302 it->method = GET_FROM_C_STRING;
6303 else if (STRINGP (it->string))
6304 it->method = GET_FROM_STRING;
6305 else
6307 it->method = GET_FROM_BUFFER;
6308 it->object = it->w->buffer;
6311 it->dpvec = NULL;
6312 it->current.dpvec_index = -1;
6314 /* Skip over characters which were displayed via IT->dpvec. */
6315 if (it->dpvec_char_len < 0)
6316 reseat_at_next_visible_line_start (it, 1);
6317 else if (it->dpvec_char_len > 0)
6319 if (it->method == GET_FROM_STRING
6320 && it->n_overlay_strings > 0)
6321 it->ignore_overlay_strings_at_pos_p = 1;
6322 it->len = it->dpvec_char_len;
6323 set_iterator_to_next (it, reseat_p);
6326 /* Maybe recheck faces after display vector */
6327 if (recheck_faces)
6328 it->stop_charpos = IT_CHARPOS (*it);
6330 break;
6332 case GET_FROM_STRING:
6333 /* Current display element is a character from a Lisp string. */
6334 xassert (it->s == NULL && STRINGP (it->string));
6335 if (it->cmp_it.id >= 0)
6337 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6338 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6339 if (it->cmp_it.to < it->cmp_it.nglyphs)
6340 it->cmp_it.from = it->cmp_it.to;
6341 else
6343 it->cmp_it.id = -1;
6344 composition_compute_stop_pos (&it->cmp_it,
6345 IT_STRING_CHARPOS (*it),
6346 IT_STRING_BYTEPOS (*it),
6347 it->stop_charpos, it->string);
6350 else
6352 IT_STRING_BYTEPOS (*it) += it->len;
6353 IT_STRING_CHARPOS (*it) += 1;
6356 consider_string_end:
6358 if (it->current.overlay_string_index >= 0)
6360 /* IT->string is an overlay string. Advance to the
6361 next, if there is one. */
6362 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6364 it->ellipsis_p = 0;
6365 next_overlay_string (it);
6366 if (it->ellipsis_p)
6367 setup_for_ellipsis (it, 0);
6370 else
6372 /* IT->string is not an overlay string. If we reached
6373 its end, and there is something on IT->stack, proceed
6374 with what is on the stack. This can be either another
6375 string, this time an overlay string, or a buffer. */
6376 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6377 && it->sp > 0)
6379 pop_it (it);
6380 if (it->method == GET_FROM_STRING)
6381 goto consider_string_end;
6384 break;
6386 case GET_FROM_IMAGE:
6387 case GET_FROM_STRETCH:
6388 /* The position etc with which we have to proceed are on
6389 the stack. The position may be at the end of a string,
6390 if the `display' property takes up the whole string. */
6391 xassert (it->sp > 0);
6392 pop_it (it);
6393 if (it->method == GET_FROM_STRING)
6394 goto consider_string_end;
6395 break;
6397 default:
6398 /* There are no other methods defined, so this should be a bug. */
6399 abort ();
6402 xassert (it->method != GET_FROM_STRING
6403 || (STRINGP (it->string)
6404 && IT_STRING_CHARPOS (*it) >= 0));
6407 /* Load IT's display element fields with information about the next
6408 display element which comes from a display table entry or from the
6409 result of translating a control character to one of the forms `^C'
6410 or `\003'.
6412 IT->dpvec holds the glyphs to return as characters.
6413 IT->saved_face_id holds the face id before the display vector--it
6414 is restored into IT->face_id in set_iterator_to_next. */
6416 static int
6417 next_element_from_display_vector (it)
6418 struct it *it;
6420 Lisp_Object gc;
6422 /* Precondition. */
6423 xassert (it->dpvec && it->current.dpvec_index >= 0);
6425 it->face_id = it->saved_face_id;
6427 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6428 That seemed totally bogus - so I changed it... */
6429 gc = it->dpvec[it->current.dpvec_index];
6431 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6433 it->c = GLYPH_CODE_CHAR (gc);
6434 it->len = CHAR_BYTES (it->c);
6436 /* The entry may contain a face id to use. Such a face id is
6437 the id of a Lisp face, not a realized face. A face id of
6438 zero means no face is specified. */
6439 if (it->dpvec_face_id >= 0)
6440 it->face_id = it->dpvec_face_id;
6441 else
6443 int lface_id = GLYPH_CODE_FACE (gc);
6444 if (lface_id > 0)
6445 it->face_id = merge_faces (it->f, Qt, lface_id,
6446 it->saved_face_id);
6449 else
6450 /* Display table entry is invalid. Return a space. */
6451 it->c = ' ', it->len = 1;
6453 /* Don't change position and object of the iterator here. They are
6454 still the values of the character that had this display table
6455 entry or was translated, and that's what we want. */
6456 it->what = IT_CHARACTER;
6457 return 1;
6461 /* Load IT with the next display element from Lisp string IT->string.
6462 IT->current.string_pos is the current position within the string.
6463 If IT->current.overlay_string_index >= 0, the Lisp string is an
6464 overlay string. */
6466 static int
6467 next_element_from_string (it)
6468 struct it *it;
6470 struct text_pos position;
6472 xassert (STRINGP (it->string));
6473 xassert (IT_STRING_CHARPOS (*it) >= 0);
6474 position = it->current.string_pos;
6476 /* Time to check for invisible text? */
6477 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6478 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6480 handle_stop (it);
6482 /* Since a handler may have changed IT->method, we must
6483 recurse here. */
6484 return GET_NEXT_DISPLAY_ELEMENT (it);
6487 if (it->current.overlay_string_index >= 0)
6489 /* Get the next character from an overlay string. In overlay
6490 strings, There is no field width or padding with spaces to
6491 do. */
6492 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6494 it->what = IT_EOB;
6495 return 0;
6497 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6498 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6499 && next_element_from_composition (it))
6501 return 1;
6503 else if (STRING_MULTIBYTE (it->string))
6505 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6506 const unsigned char *s = (SDATA (it->string)
6507 + IT_STRING_BYTEPOS (*it));
6508 it->c = string_char_and_length (s, &it->len);
6510 else
6512 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6513 it->len = 1;
6516 else
6518 /* Get the next character from a Lisp string that is not an
6519 overlay string. Such strings come from the mode line, for
6520 example. We may have to pad with spaces, or truncate the
6521 string. See also next_element_from_c_string. */
6522 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6524 it->what = IT_EOB;
6525 return 0;
6527 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6529 /* Pad with spaces. */
6530 it->c = ' ', it->len = 1;
6531 CHARPOS (position) = BYTEPOS (position) = -1;
6533 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6534 IT_STRING_BYTEPOS (*it), it->string_nchars)
6535 && next_element_from_composition (it))
6537 return 1;
6539 else if (STRING_MULTIBYTE (it->string))
6541 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6542 const unsigned char *s = (SDATA (it->string)
6543 + IT_STRING_BYTEPOS (*it));
6544 it->c = string_char_and_length (s, &it->len);
6546 else
6548 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6549 it->len = 1;
6553 /* Record what we have and where it came from. */
6554 it->what = IT_CHARACTER;
6555 it->object = it->string;
6556 it->position = position;
6557 return 1;
6561 /* Load IT with next display element from C string IT->s.
6562 IT->string_nchars is the maximum number of characters to return
6563 from the string. IT->end_charpos may be greater than
6564 IT->string_nchars when this function is called, in which case we
6565 may have to return padding spaces. Value is zero if end of string
6566 reached, including padding spaces. */
6568 static int
6569 next_element_from_c_string (it)
6570 struct it *it;
6572 int success_p = 1;
6574 xassert (it->s);
6575 it->what = IT_CHARACTER;
6576 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6577 it->object = Qnil;
6579 /* IT's position can be greater IT->string_nchars in case a field
6580 width or precision has been specified when the iterator was
6581 initialized. */
6582 if (IT_CHARPOS (*it) >= it->end_charpos)
6584 /* End of the game. */
6585 it->what = IT_EOB;
6586 success_p = 0;
6588 else if (IT_CHARPOS (*it) >= it->string_nchars)
6590 /* Pad with spaces. */
6591 it->c = ' ', it->len = 1;
6592 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6594 else if (it->multibyte_p)
6596 /* Implementation note: The calls to strlen apparently aren't a
6597 performance problem because there is no noticeable performance
6598 difference between Emacs running in unibyte or multibyte mode. */
6599 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6600 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6602 else
6603 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6605 return success_p;
6609 /* Set up IT to return characters from an ellipsis, if appropriate.
6610 The definition of the ellipsis glyphs may come from a display table
6611 entry. This function fills IT with the first glyph from the
6612 ellipsis if an ellipsis is to be displayed. */
6614 static int
6615 next_element_from_ellipsis (it)
6616 struct it *it;
6618 if (it->selective_display_ellipsis_p)
6619 setup_for_ellipsis (it, it->len);
6620 else
6622 /* The face at the current position may be different from the
6623 face we find after the invisible text. Remember what it
6624 was in IT->saved_face_id, and signal that it's there by
6625 setting face_before_selective_p. */
6626 it->saved_face_id = it->face_id;
6627 it->method = GET_FROM_BUFFER;
6628 it->object = it->w->buffer;
6629 reseat_at_next_visible_line_start (it, 1);
6630 it->face_before_selective_p = 1;
6633 return GET_NEXT_DISPLAY_ELEMENT (it);
6637 /* Deliver an image display element. The iterator IT is already
6638 filled with image information (done in handle_display_prop). Value
6639 is always 1. */
6642 static int
6643 next_element_from_image (it)
6644 struct it *it;
6646 it->what = IT_IMAGE;
6647 return 1;
6651 /* Fill iterator IT with next display element from a stretch glyph
6652 property. IT->object is the value of the text property. Value is
6653 always 1. */
6655 static int
6656 next_element_from_stretch (it)
6657 struct it *it;
6659 it->what = IT_STRETCH;
6660 return 1;
6663 /* Scan forward from CHARPOS in the current buffer, until we find a
6664 stop position > current IT's position. Then handle the stop
6665 position before that. This is called when we bump into a stop
6666 position while reordering bidirectional text. CHARPOS should be
6667 the last previously processed stop_pos (or BEGV, if none were
6668 processed yet) whose position is less that IT's current
6669 position. */
6671 static void
6672 handle_stop_backwards (it, charpos)
6673 struct it *it;
6674 EMACS_INT charpos;
6676 EMACS_INT where_we_are = IT_CHARPOS (*it);
6677 struct display_pos save_current = it->current;
6678 struct text_pos save_position = it->position;
6679 struct text_pos pos1;
6680 EMACS_INT next_stop;
6682 /* Scan in strict logical order. */
6683 it->bidi_p = 0;
6686 it->prev_stop = charpos;
6687 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6688 reseat_1 (it, pos1, 0);
6689 compute_stop_pos (it);
6690 /* We must advance forward, right? */
6691 if (it->stop_charpos <= it->prev_stop)
6692 abort ();
6693 charpos = it->stop_charpos;
6695 while (charpos <= where_we_are);
6697 next_stop = it->stop_charpos;
6698 it->stop_charpos = it->prev_stop;
6699 it->bidi_p = 1;
6700 it->current = save_current;
6701 it->position = save_position;
6702 handle_stop (it);
6703 it->stop_charpos = next_stop;
6706 /* Load IT with the next display element from current_buffer. Value
6707 is zero if end of buffer reached. IT->stop_charpos is the next
6708 position at which to stop and check for text properties or buffer
6709 end. */
6711 static int
6712 next_element_from_buffer (it)
6713 struct it *it;
6715 int success_p = 1;
6717 xassert (IT_CHARPOS (*it) >= BEGV);
6719 /* With bidi reordering, the character to display might not be the
6720 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6721 we were reseat()ed to a new buffer position, which is potentially
6722 a different paragraph. */
6723 if (it->bidi_p && it->bidi_it.first_elt)
6725 it->bidi_it.charpos = IT_CHARPOS (*it);
6726 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6727 if (it->bidi_it.bytepos == ZV_BYTE)
6729 /* Nothing to do, but reset the FIRST_ELT flag, like
6730 bidi_paragraph_init does, because we are not going to
6731 call it. */
6732 it->bidi_it.first_elt = 0;
6734 else if (it->bidi_it.bytepos == BEGV_BYTE
6735 /* FIXME: Should support all Unicode line separators. */
6736 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6737 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6739 /* If we are at the beginning of a line, we can produce the
6740 next element right away. */
6741 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6742 bidi_get_next_char_visually (&it->bidi_it);
6744 else
6746 int orig_bytepos = IT_BYTEPOS (*it);
6748 /* We need to prime the bidi iterator starting at the line's
6749 beginning, before we will be able to produce the next
6750 element. */
6751 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6752 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6753 it->bidi_it.charpos = IT_CHARPOS (*it);
6754 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6755 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6758 /* Now return to buffer position where we were asked to
6759 get the next display element, and produce that. */
6760 bidi_get_next_char_visually (&it->bidi_it);
6762 while (it->bidi_it.bytepos != orig_bytepos
6763 && it->bidi_it.bytepos < ZV_BYTE);
6766 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6767 /* Adjust IT's position information to where we ended up. */
6768 IT_CHARPOS (*it) = it->bidi_it.charpos;
6769 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6770 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6773 if (IT_CHARPOS (*it) >= it->stop_charpos)
6775 if (IT_CHARPOS (*it) >= it->end_charpos)
6777 int overlay_strings_follow_p;
6779 /* End of the game, except when overlay strings follow that
6780 haven't been returned yet. */
6781 if (it->overlay_strings_at_end_processed_p)
6782 overlay_strings_follow_p = 0;
6783 else
6785 it->overlay_strings_at_end_processed_p = 1;
6786 overlay_strings_follow_p = get_overlay_strings (it, 0);
6789 if (overlay_strings_follow_p)
6790 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6791 else
6793 it->what = IT_EOB;
6794 it->position = it->current.pos;
6795 success_p = 0;
6798 else if (!(!it->bidi_p
6799 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6800 || IT_CHARPOS (*it) == it->stop_charpos))
6802 /* With bidi non-linear iteration, we could find ourselves
6803 far beyond the last computed stop_charpos, with several
6804 other stop positions in between that we missed. Scan
6805 them all now, in buffer's logical order, until we find
6806 and handle the last stop_charpos that precedes our
6807 current position. */
6808 handle_stop_backwards (it, it->stop_charpos);
6809 return GET_NEXT_DISPLAY_ELEMENT (it);
6811 else
6813 if (it->bidi_p)
6815 /* Take note of the stop position we just moved across,
6816 for when we will move back across it. */
6817 it->prev_stop = it->stop_charpos;
6818 /* If we are at base paragraph embedding level, take
6819 note of the last stop position seen at this
6820 level. */
6821 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6822 it->base_level_stop = it->stop_charpos;
6824 handle_stop (it);
6825 return GET_NEXT_DISPLAY_ELEMENT (it);
6828 else if (it->bidi_p
6829 /* We can sometimes back up for reasons that have nothing
6830 to do with bidi reordering. E.g., compositions. The
6831 code below is only needed when we are above the base
6832 embedding level, so test for that explicitly. */
6833 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6834 && IT_CHARPOS (*it) < it->prev_stop)
6836 if (it->base_level_stop <= 0)
6837 it->base_level_stop = BEGV;
6838 if (IT_CHARPOS (*it) < it->base_level_stop)
6839 abort ();
6840 handle_stop_backwards (it, it->base_level_stop);
6841 return GET_NEXT_DISPLAY_ELEMENT (it);
6843 else
6845 /* No face changes, overlays etc. in sight, so just return a
6846 character from current_buffer. */
6847 unsigned char *p;
6849 /* Maybe run the redisplay end trigger hook. Performance note:
6850 This doesn't seem to cost measurable time. */
6851 if (it->redisplay_end_trigger_charpos
6852 && it->glyph_row
6853 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6854 run_redisplay_end_trigger_hook (it);
6856 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6857 it->end_charpos)
6858 && next_element_from_composition (it))
6860 return 1;
6863 /* Get the next character, maybe multibyte. */
6864 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6865 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6866 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6867 else
6868 it->c = *p, it->len = 1;
6870 /* Record what we have and where it came from. */
6871 it->what = IT_CHARACTER;
6872 it->object = it->w->buffer;
6873 it->position = it->current.pos;
6875 /* Normally we return the character found above, except when we
6876 really want to return an ellipsis for selective display. */
6877 if (it->selective)
6879 if (it->c == '\n')
6881 /* A value of selective > 0 means hide lines indented more
6882 than that number of columns. */
6883 if (it->selective > 0
6884 && IT_CHARPOS (*it) + 1 < ZV
6885 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6886 IT_BYTEPOS (*it) + 1,
6887 (double) it->selective)) /* iftc */
6889 success_p = next_element_from_ellipsis (it);
6890 it->dpvec_char_len = -1;
6893 else if (it->c == '\r' && it->selective == -1)
6895 /* A value of selective == -1 means that everything from the
6896 CR to the end of the line is invisible, with maybe an
6897 ellipsis displayed for it. */
6898 success_p = next_element_from_ellipsis (it);
6899 it->dpvec_char_len = -1;
6904 /* Value is zero if end of buffer reached. */
6905 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6906 return success_p;
6910 /* Run the redisplay end trigger hook for IT. */
6912 static void
6913 run_redisplay_end_trigger_hook (it)
6914 struct it *it;
6916 Lisp_Object args[3];
6918 /* IT->glyph_row should be non-null, i.e. we should be actually
6919 displaying something, or otherwise we should not run the hook. */
6920 xassert (it->glyph_row);
6922 /* Set up hook arguments. */
6923 args[0] = Qredisplay_end_trigger_functions;
6924 args[1] = it->window;
6925 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6926 it->redisplay_end_trigger_charpos = 0;
6928 /* Since we are *trying* to run these functions, don't try to run
6929 them again, even if they get an error. */
6930 it->w->redisplay_end_trigger = Qnil;
6931 Frun_hook_with_args (3, args);
6933 /* Notice if it changed the face of the character we are on. */
6934 handle_face_prop (it);
6938 /* Deliver a composition display element. Unlike the other
6939 next_element_from_XXX, this function is not registered in the array
6940 get_next_element[]. It is called from next_element_from_buffer and
6941 next_element_from_string when necessary. */
6943 static int
6944 next_element_from_composition (it)
6945 struct it *it;
6947 it->what = IT_COMPOSITION;
6948 it->len = it->cmp_it.nbytes;
6949 if (STRINGP (it->string))
6951 if (it->c < 0)
6953 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6954 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6955 return 0;
6957 it->position = it->current.string_pos;
6958 it->object = it->string;
6959 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6960 IT_STRING_BYTEPOS (*it), it->string);
6962 else
6964 if (it->c < 0)
6966 IT_CHARPOS (*it) += it->cmp_it.nchars;
6967 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6968 return 0;
6970 it->position = it->current.pos;
6971 it->object = it->w->buffer;
6972 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6973 IT_BYTEPOS (*it), Qnil);
6975 return 1;
6980 /***********************************************************************
6981 Moving an iterator without producing glyphs
6982 ***********************************************************************/
6984 /* Check if iterator is at a position corresponding to a valid buffer
6985 position after some move_it_ call. */
6987 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6988 ((it)->method == GET_FROM_STRING \
6989 ? IT_STRING_CHARPOS (*it) == 0 \
6990 : 1)
6993 /* Move iterator IT to a specified buffer or X position within one
6994 line on the display without producing glyphs.
6996 OP should be a bit mask including some or all of these bits:
6997 MOVE_TO_X: Stop upon reaching x-position TO_X.
6998 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6999 Regardless of OP's value, stop upon reaching the end of the display line.
7001 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7002 This means, in particular, that TO_X includes window's horizontal
7003 scroll amount.
7005 The return value has several possible values that
7006 say what condition caused the scan to stop:
7008 MOVE_POS_MATCH_OR_ZV
7009 - when TO_POS or ZV was reached.
7011 MOVE_X_REACHED
7012 -when TO_X was reached before TO_POS or ZV were reached.
7014 MOVE_LINE_CONTINUED
7015 - when we reached the end of the display area and the line must
7016 be continued.
7018 MOVE_LINE_TRUNCATED
7019 - when we reached the end of the display area and the line is
7020 truncated.
7022 MOVE_NEWLINE_OR_CR
7023 - when we stopped at a line end, i.e. a newline or a CR and selective
7024 display is on. */
7026 static enum move_it_result
7027 move_it_in_display_line_to (struct it *it,
7028 EMACS_INT to_charpos, int to_x,
7029 enum move_operation_enum op)
7031 enum move_it_result result = MOVE_UNDEFINED;
7032 struct glyph_row *saved_glyph_row;
7033 struct it wrap_it, atpos_it, atx_it;
7034 int may_wrap = 0;
7035 enum it_method prev_method = it->method;
7036 EMACS_INT prev_pos = IT_CHARPOS (*it);
7038 /* Don't produce glyphs in produce_glyphs. */
7039 saved_glyph_row = it->glyph_row;
7040 it->glyph_row = NULL;
7042 /* Use wrap_it to save a copy of IT wherever a word wrap could
7043 occur. Use atpos_it to save a copy of IT at the desired buffer
7044 position, if found, so that we can scan ahead and check if the
7045 word later overshoots the window edge. Use atx_it similarly, for
7046 pixel positions. */
7047 wrap_it.sp = -1;
7048 atpos_it.sp = -1;
7049 atx_it.sp = -1;
7051 #define BUFFER_POS_REACHED_P() \
7052 ((op & MOVE_TO_POS) != 0 \
7053 && BUFFERP (it->object) \
7054 && (IT_CHARPOS (*it) == to_charpos \
7055 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7056 && (it->method == GET_FROM_BUFFER \
7057 || (it->method == GET_FROM_DISPLAY_VECTOR \
7058 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7060 /* If there's a line-/wrap-prefix, handle it. */
7061 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7062 && it->current_y < it->last_visible_y)
7063 handle_line_prefix (it);
7065 while (1)
7067 int x, i, ascent = 0, descent = 0;
7069 /* Utility macro to reset an iterator with x, ascent, and descent. */
7070 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7071 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7072 (IT)->max_descent = descent)
7074 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7075 glyph). */
7076 if ((op & MOVE_TO_POS) != 0
7077 && BUFFERP (it->object)
7078 && it->method == GET_FROM_BUFFER
7079 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7080 || (it->bidi_p
7081 && (prev_method == GET_FROM_IMAGE
7082 || prev_method == GET_FROM_STRETCH)
7083 /* Passed TO_CHARPOS from left to right. */
7084 && ((prev_pos < to_charpos
7085 && IT_CHARPOS (*it) > to_charpos)
7086 /* Passed TO_CHARPOS from right to left. */
7087 || (prev_pos > to_charpos
7088 && IT_CHARPOS (*it) < to_charpos)))))
7090 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7092 result = MOVE_POS_MATCH_OR_ZV;
7093 break;
7095 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7096 /* If wrap_it is valid, the current position might be in a
7097 word that is wrapped. So, save the iterator in
7098 atpos_it and continue to see if wrapping happens. */
7099 atpos_it = *it;
7102 prev_method = it->method;
7103 if (it->method == GET_FROM_BUFFER)
7104 prev_pos = IT_CHARPOS (*it);
7105 /* Stop when ZV reached.
7106 We used to stop here when TO_CHARPOS reached as well, but that is
7107 too soon if this glyph does not fit on this line. So we handle it
7108 explicitly below. */
7109 if (!get_next_display_element (it))
7111 result = MOVE_POS_MATCH_OR_ZV;
7112 break;
7115 if (it->line_wrap == TRUNCATE)
7117 if (BUFFER_POS_REACHED_P ())
7119 result = MOVE_POS_MATCH_OR_ZV;
7120 break;
7123 else
7125 if (it->line_wrap == WORD_WRAP)
7127 if (IT_DISPLAYING_WHITESPACE (it))
7128 may_wrap = 1;
7129 else if (may_wrap)
7131 /* We have reached a glyph that follows one or more
7132 whitespace characters. If the position is
7133 already found, we are done. */
7134 if (atpos_it.sp >= 0)
7136 *it = atpos_it;
7137 result = MOVE_POS_MATCH_OR_ZV;
7138 goto done;
7140 if (atx_it.sp >= 0)
7142 *it = atx_it;
7143 result = MOVE_X_REACHED;
7144 goto done;
7146 /* Otherwise, we can wrap here. */
7147 wrap_it = *it;
7148 may_wrap = 0;
7153 /* Remember the line height for the current line, in case
7154 the next element doesn't fit on the line. */
7155 ascent = it->max_ascent;
7156 descent = it->max_descent;
7158 /* The call to produce_glyphs will get the metrics of the
7159 display element IT is loaded with. Record the x-position
7160 before this display element, in case it doesn't fit on the
7161 line. */
7162 x = it->current_x;
7164 PRODUCE_GLYPHS (it);
7166 if (it->area != TEXT_AREA)
7168 set_iterator_to_next (it, 1);
7169 continue;
7172 /* The number of glyphs we get back in IT->nglyphs will normally
7173 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7174 character on a terminal frame, or (iii) a line end. For the
7175 second case, IT->nglyphs - 1 padding glyphs will be present.
7176 (On X frames, there is only one glyph produced for a
7177 composite character.)
7179 The behavior implemented below means, for continuation lines,
7180 that as many spaces of a TAB as fit on the current line are
7181 displayed there. For terminal frames, as many glyphs of a
7182 multi-glyph character are displayed in the current line, too.
7183 This is what the old redisplay code did, and we keep it that
7184 way. Under X, the whole shape of a complex character must
7185 fit on the line or it will be completely displayed in the
7186 next line.
7188 Note that both for tabs and padding glyphs, all glyphs have
7189 the same width. */
7190 if (it->nglyphs)
7192 /* More than one glyph or glyph doesn't fit on line. All
7193 glyphs have the same width. */
7194 int single_glyph_width = it->pixel_width / it->nglyphs;
7195 int new_x;
7196 int x_before_this_char = x;
7197 int hpos_before_this_char = it->hpos;
7199 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7201 new_x = x + single_glyph_width;
7203 /* We want to leave anything reaching TO_X to the caller. */
7204 if ((op & MOVE_TO_X) && new_x > to_x)
7206 if (BUFFER_POS_REACHED_P ())
7208 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7209 goto buffer_pos_reached;
7210 if (atpos_it.sp < 0)
7212 atpos_it = *it;
7213 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7216 else
7218 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7220 it->current_x = x;
7221 result = MOVE_X_REACHED;
7222 break;
7224 if (atx_it.sp < 0)
7226 atx_it = *it;
7227 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7232 if (/* Lines are continued. */
7233 it->line_wrap != TRUNCATE
7234 && (/* And glyph doesn't fit on the line. */
7235 new_x > it->last_visible_x
7236 /* Or it fits exactly and we're on a window
7237 system frame. */
7238 || (new_x == it->last_visible_x
7239 && FRAME_WINDOW_P (it->f))))
7241 if (/* IT->hpos == 0 means the very first glyph
7242 doesn't fit on the line, e.g. a wide image. */
7243 it->hpos == 0
7244 || (new_x == it->last_visible_x
7245 && FRAME_WINDOW_P (it->f)))
7247 ++it->hpos;
7248 it->current_x = new_x;
7250 /* The character's last glyph just barely fits
7251 in this row. */
7252 if (i == it->nglyphs - 1)
7254 /* If this is the destination position,
7255 return a position *before* it in this row,
7256 now that we know it fits in this row. */
7257 if (BUFFER_POS_REACHED_P ())
7259 if (it->line_wrap != WORD_WRAP
7260 || wrap_it.sp < 0)
7262 it->hpos = hpos_before_this_char;
7263 it->current_x = x_before_this_char;
7264 result = MOVE_POS_MATCH_OR_ZV;
7265 break;
7267 if (it->line_wrap == WORD_WRAP
7268 && atpos_it.sp < 0)
7270 atpos_it = *it;
7271 atpos_it.current_x = x_before_this_char;
7272 atpos_it.hpos = hpos_before_this_char;
7276 set_iterator_to_next (it, 1);
7277 /* On graphical terminals, newlines may
7278 "overflow" into the fringe if
7279 overflow-newline-into-fringe is non-nil.
7280 On text-only terminals, newlines may
7281 overflow into the last glyph on the
7282 display line.*/
7283 if (!FRAME_WINDOW_P (it->f)
7284 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7286 if (!get_next_display_element (it))
7288 result = MOVE_POS_MATCH_OR_ZV;
7289 break;
7291 if (BUFFER_POS_REACHED_P ())
7293 if (ITERATOR_AT_END_OF_LINE_P (it))
7294 result = MOVE_POS_MATCH_OR_ZV;
7295 else
7296 result = MOVE_LINE_CONTINUED;
7297 break;
7299 if (ITERATOR_AT_END_OF_LINE_P (it))
7301 result = MOVE_NEWLINE_OR_CR;
7302 break;
7307 else
7308 IT_RESET_X_ASCENT_DESCENT (it);
7310 if (wrap_it.sp >= 0)
7312 *it = wrap_it;
7313 atpos_it.sp = -1;
7314 atx_it.sp = -1;
7317 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7318 IT_CHARPOS (*it)));
7319 result = MOVE_LINE_CONTINUED;
7320 break;
7323 if (BUFFER_POS_REACHED_P ())
7325 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7326 goto buffer_pos_reached;
7327 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7329 atpos_it = *it;
7330 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7334 if (new_x > it->first_visible_x)
7336 /* Glyph is visible. Increment number of glyphs that
7337 would be displayed. */
7338 ++it->hpos;
7342 if (result != MOVE_UNDEFINED)
7343 break;
7345 else if (BUFFER_POS_REACHED_P ())
7347 buffer_pos_reached:
7348 IT_RESET_X_ASCENT_DESCENT (it);
7349 result = MOVE_POS_MATCH_OR_ZV;
7350 break;
7352 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7354 /* Stop when TO_X specified and reached. This check is
7355 necessary here because of lines consisting of a line end,
7356 only. The line end will not produce any glyphs and we
7357 would never get MOVE_X_REACHED. */
7358 xassert (it->nglyphs == 0);
7359 result = MOVE_X_REACHED;
7360 break;
7363 /* Is this a line end? If yes, we're done. */
7364 if (ITERATOR_AT_END_OF_LINE_P (it))
7366 result = MOVE_NEWLINE_OR_CR;
7367 break;
7370 if (it->method == GET_FROM_BUFFER)
7371 prev_pos = IT_CHARPOS (*it);
7372 /* The current display element has been consumed. Advance
7373 to the next. */
7374 set_iterator_to_next (it, 1);
7376 /* Stop if lines are truncated and IT's current x-position is
7377 past the right edge of the window now. */
7378 if (it->line_wrap == TRUNCATE
7379 && it->current_x >= it->last_visible_x)
7381 if (!FRAME_WINDOW_P (it->f)
7382 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7384 if (!get_next_display_element (it)
7385 || BUFFER_POS_REACHED_P ())
7387 result = MOVE_POS_MATCH_OR_ZV;
7388 break;
7390 if (ITERATOR_AT_END_OF_LINE_P (it))
7392 result = MOVE_NEWLINE_OR_CR;
7393 break;
7396 result = MOVE_LINE_TRUNCATED;
7397 break;
7399 #undef IT_RESET_X_ASCENT_DESCENT
7402 #undef BUFFER_POS_REACHED_P
7404 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7405 restore the saved iterator. */
7406 if (atpos_it.sp >= 0)
7407 *it = atpos_it;
7408 else if (atx_it.sp >= 0)
7409 *it = atx_it;
7411 done:
7413 /* Restore the iterator settings altered at the beginning of this
7414 function. */
7415 it->glyph_row = saved_glyph_row;
7416 return result;
7419 /* For external use. */
7420 void
7421 move_it_in_display_line (struct it *it,
7422 EMACS_INT to_charpos, int to_x,
7423 enum move_operation_enum op)
7425 if (it->line_wrap == WORD_WRAP
7426 && (op & MOVE_TO_X))
7428 struct it save_it = *it;
7429 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7430 /* When word-wrap is on, TO_X may lie past the end
7431 of a wrapped line. Then it->current is the
7432 character on the next line, so backtrack to the
7433 space before the wrap point. */
7434 if (skip == MOVE_LINE_CONTINUED)
7436 int prev_x = max (it->current_x - 1, 0);
7437 *it = save_it;
7438 move_it_in_display_line_to
7439 (it, -1, prev_x, MOVE_TO_X);
7442 else
7443 move_it_in_display_line_to (it, to_charpos, to_x, op);
7447 /* Move IT forward until it satisfies one or more of the criteria in
7448 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7450 OP is a bit-mask that specifies where to stop, and in particular,
7451 which of those four position arguments makes a difference. See the
7452 description of enum move_operation_enum.
7454 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7455 screen line, this function will set IT to the next position >
7456 TO_CHARPOS. */
7458 void
7459 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7460 struct it *it;
7461 int to_charpos, to_x, to_y, to_vpos;
7462 int op;
7464 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7465 int line_height, line_start_x = 0, reached = 0;
7467 for (;;)
7469 if (op & MOVE_TO_VPOS)
7471 /* If no TO_CHARPOS and no TO_X specified, stop at the
7472 start of the line TO_VPOS. */
7473 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7475 if (it->vpos == to_vpos)
7477 reached = 1;
7478 break;
7480 else
7481 skip = move_it_in_display_line_to (it, -1, -1, 0);
7483 else
7485 /* TO_VPOS >= 0 means stop at TO_X in the line at
7486 TO_VPOS, or at TO_POS, whichever comes first. */
7487 if (it->vpos == to_vpos)
7489 reached = 2;
7490 break;
7493 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7495 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7497 reached = 3;
7498 break;
7500 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7502 /* We have reached TO_X but not in the line we want. */
7503 skip = move_it_in_display_line_to (it, to_charpos,
7504 -1, MOVE_TO_POS);
7505 if (skip == MOVE_POS_MATCH_OR_ZV)
7507 reached = 4;
7508 break;
7513 else if (op & MOVE_TO_Y)
7515 struct it it_backup;
7517 if (it->line_wrap == WORD_WRAP)
7518 it_backup = *it;
7520 /* TO_Y specified means stop at TO_X in the line containing
7521 TO_Y---or at TO_CHARPOS if this is reached first. The
7522 problem is that we can't really tell whether the line
7523 contains TO_Y before we have completely scanned it, and
7524 this may skip past TO_X. What we do is to first scan to
7525 TO_X.
7527 If TO_X is not specified, use a TO_X of zero. The reason
7528 is to make the outcome of this function more predictable.
7529 If we didn't use TO_X == 0, we would stop at the end of
7530 the line which is probably not what a caller would expect
7531 to happen. */
7532 skip = move_it_in_display_line_to
7533 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7534 (MOVE_TO_X | (op & MOVE_TO_POS)));
7536 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7537 if (skip == MOVE_POS_MATCH_OR_ZV)
7538 reached = 5;
7539 else if (skip == MOVE_X_REACHED)
7541 /* If TO_X was reached, we want to know whether TO_Y is
7542 in the line. We know this is the case if the already
7543 scanned glyphs make the line tall enough. Otherwise,
7544 we must check by scanning the rest of the line. */
7545 line_height = it->max_ascent + it->max_descent;
7546 if (to_y >= it->current_y
7547 && to_y < it->current_y + line_height)
7549 reached = 6;
7550 break;
7552 it_backup = *it;
7553 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7554 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7555 op & MOVE_TO_POS);
7556 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7557 line_height = it->max_ascent + it->max_descent;
7558 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7560 if (to_y >= it->current_y
7561 && to_y < it->current_y + line_height)
7563 /* If TO_Y is in this line and TO_X was reached
7564 above, we scanned too far. We have to restore
7565 IT's settings to the ones before skipping. */
7566 *it = it_backup;
7567 reached = 6;
7569 else
7571 skip = skip2;
7572 if (skip == MOVE_POS_MATCH_OR_ZV)
7573 reached = 7;
7576 else
7578 /* Check whether TO_Y is in this line. */
7579 line_height = it->max_ascent + it->max_descent;
7580 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7582 if (to_y >= it->current_y
7583 && to_y < it->current_y + line_height)
7585 /* When word-wrap is on, TO_X may lie past the end
7586 of a wrapped line. Then it->current is the
7587 character on the next line, so backtrack to the
7588 space before the wrap point. */
7589 if (skip == MOVE_LINE_CONTINUED
7590 && it->line_wrap == WORD_WRAP)
7592 int prev_x = max (it->current_x - 1, 0);
7593 *it = it_backup;
7594 skip = move_it_in_display_line_to
7595 (it, -1, prev_x, MOVE_TO_X);
7597 reached = 6;
7601 if (reached)
7602 break;
7604 else if (BUFFERP (it->object)
7605 && (it->method == GET_FROM_BUFFER
7606 || it->method == GET_FROM_STRETCH)
7607 && IT_CHARPOS (*it) >= to_charpos)
7608 skip = MOVE_POS_MATCH_OR_ZV;
7609 else
7610 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7612 switch (skip)
7614 case MOVE_POS_MATCH_OR_ZV:
7615 reached = 8;
7616 goto out;
7618 case MOVE_NEWLINE_OR_CR:
7619 set_iterator_to_next (it, 1);
7620 it->continuation_lines_width = 0;
7621 break;
7623 case MOVE_LINE_TRUNCATED:
7624 it->continuation_lines_width = 0;
7625 reseat_at_next_visible_line_start (it, 0);
7626 if ((op & MOVE_TO_POS) != 0
7627 && IT_CHARPOS (*it) > to_charpos)
7629 reached = 9;
7630 goto out;
7632 break;
7634 case MOVE_LINE_CONTINUED:
7635 /* For continued lines ending in a tab, some of the glyphs
7636 associated with the tab are displayed on the current
7637 line. Since it->current_x does not include these glyphs,
7638 we use it->last_visible_x instead. */
7639 if (it->c == '\t')
7641 it->continuation_lines_width += it->last_visible_x;
7642 /* When moving by vpos, ensure that the iterator really
7643 advances to the next line (bug#847, bug#969). Fixme:
7644 do we need to do this in other circumstances? */
7645 if (it->current_x != it->last_visible_x
7646 && (op & MOVE_TO_VPOS)
7647 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7649 line_start_x = it->current_x + it->pixel_width
7650 - it->last_visible_x;
7651 set_iterator_to_next (it, 0);
7654 else
7655 it->continuation_lines_width += it->current_x;
7656 break;
7658 default:
7659 abort ();
7662 /* Reset/increment for the next run. */
7663 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7664 it->current_x = line_start_x;
7665 line_start_x = 0;
7666 it->hpos = 0;
7667 it->current_y += it->max_ascent + it->max_descent;
7668 ++it->vpos;
7669 last_height = it->max_ascent + it->max_descent;
7670 last_max_ascent = it->max_ascent;
7671 it->max_ascent = it->max_descent = 0;
7674 out:
7676 /* On text terminals, we may stop at the end of a line in the middle
7677 of a multi-character glyph. If the glyph itself is continued,
7678 i.e. it is actually displayed on the next line, don't treat this
7679 stopping point as valid; move to the next line instead (unless
7680 that brings us offscreen). */
7681 if (!FRAME_WINDOW_P (it->f)
7682 && op & MOVE_TO_POS
7683 && IT_CHARPOS (*it) == to_charpos
7684 && it->what == IT_CHARACTER
7685 && it->nglyphs > 1
7686 && it->line_wrap == WINDOW_WRAP
7687 && it->current_x == it->last_visible_x - 1
7688 && it->c != '\n'
7689 && it->c != '\t'
7690 && it->vpos < XFASTINT (it->w->window_end_vpos))
7692 it->continuation_lines_width += it->current_x;
7693 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7694 it->current_y += it->max_ascent + it->max_descent;
7695 ++it->vpos;
7696 last_height = it->max_ascent + it->max_descent;
7697 last_max_ascent = it->max_ascent;
7700 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7704 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7706 If DY > 0, move IT backward at least that many pixels. DY = 0
7707 means move IT backward to the preceding line start or BEGV. This
7708 function may move over more than DY pixels if IT->current_y - DY
7709 ends up in the middle of a line; in this case IT->current_y will be
7710 set to the top of the line moved to. */
7712 void
7713 move_it_vertically_backward (it, dy)
7714 struct it *it;
7715 int dy;
7717 int nlines, h;
7718 struct it it2, it3;
7719 int start_pos;
7721 move_further_back:
7722 xassert (dy >= 0);
7724 start_pos = IT_CHARPOS (*it);
7726 /* Estimate how many newlines we must move back. */
7727 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7729 /* Set the iterator's position that many lines back. */
7730 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7731 back_to_previous_visible_line_start (it);
7733 /* Reseat the iterator here. When moving backward, we don't want
7734 reseat to skip forward over invisible text, set up the iterator
7735 to deliver from overlay strings at the new position etc. So,
7736 use reseat_1 here. */
7737 reseat_1 (it, it->current.pos, 1);
7739 /* We are now surely at a line start. */
7740 it->current_x = it->hpos = 0;
7741 it->continuation_lines_width = 0;
7743 /* Move forward and see what y-distance we moved. First move to the
7744 start of the next line so that we get its height. We need this
7745 height to be able to tell whether we reached the specified
7746 y-distance. */
7747 it2 = *it;
7748 it2.max_ascent = it2.max_descent = 0;
7751 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7752 MOVE_TO_POS | MOVE_TO_VPOS);
7754 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7755 xassert (IT_CHARPOS (*it) >= BEGV);
7756 it3 = it2;
7758 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7759 xassert (IT_CHARPOS (*it) >= BEGV);
7760 /* H is the actual vertical distance from the position in *IT
7761 and the starting position. */
7762 h = it2.current_y - it->current_y;
7763 /* NLINES is the distance in number of lines. */
7764 nlines = it2.vpos - it->vpos;
7766 /* Correct IT's y and vpos position
7767 so that they are relative to the starting point. */
7768 it->vpos -= nlines;
7769 it->current_y -= h;
7771 if (dy == 0)
7773 /* DY == 0 means move to the start of the screen line. The
7774 value of nlines is > 0 if continuation lines were involved. */
7775 if (nlines > 0)
7776 move_it_by_lines (it, nlines, 1);
7778 else
7780 /* The y-position we try to reach, relative to *IT.
7781 Note that H has been subtracted in front of the if-statement. */
7782 int target_y = it->current_y + h - dy;
7783 int y0 = it3.current_y;
7784 int y1 = line_bottom_y (&it3);
7785 int line_height = y1 - y0;
7787 /* If we did not reach target_y, try to move further backward if
7788 we can. If we moved too far backward, try to move forward. */
7789 if (target_y < it->current_y
7790 /* This is heuristic. In a window that's 3 lines high, with
7791 a line height of 13 pixels each, recentering with point
7792 on the bottom line will try to move -39/2 = 19 pixels
7793 backward. Try to avoid moving into the first line. */
7794 && (it->current_y - target_y
7795 > min (window_box_height (it->w), line_height * 2 / 3))
7796 && IT_CHARPOS (*it) > BEGV)
7798 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7799 target_y - it->current_y));
7800 dy = it->current_y - target_y;
7801 goto move_further_back;
7803 else if (target_y >= it->current_y + line_height
7804 && IT_CHARPOS (*it) < ZV)
7806 /* Should move forward by at least one line, maybe more.
7808 Note: Calling move_it_by_lines can be expensive on
7809 terminal frames, where compute_motion is used (via
7810 vmotion) to do the job, when there are very long lines
7811 and truncate-lines is nil. That's the reason for
7812 treating terminal frames specially here. */
7814 if (!FRAME_WINDOW_P (it->f))
7815 move_it_vertically (it, target_y - (it->current_y + line_height));
7816 else
7820 move_it_by_lines (it, 1, 1);
7822 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7829 /* Move IT by a specified amount of pixel lines DY. DY negative means
7830 move backwards. DY = 0 means move to start of screen line. At the
7831 end, IT will be on the start of a screen line. */
7833 void
7834 move_it_vertically (it, dy)
7835 struct it *it;
7836 int dy;
7838 if (dy <= 0)
7839 move_it_vertically_backward (it, -dy);
7840 else
7842 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7843 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7844 MOVE_TO_POS | MOVE_TO_Y);
7845 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7847 /* If buffer ends in ZV without a newline, move to the start of
7848 the line to satisfy the post-condition. */
7849 if (IT_CHARPOS (*it) == ZV
7850 && ZV > BEGV
7851 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7852 move_it_by_lines (it, 0, 0);
7857 /* Move iterator IT past the end of the text line it is in. */
7859 void
7860 move_it_past_eol (it)
7861 struct it *it;
7863 enum move_it_result rc;
7865 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7866 if (rc == MOVE_NEWLINE_OR_CR)
7867 set_iterator_to_next (it, 0);
7871 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7872 negative means move up. DVPOS == 0 means move to the start of the
7873 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7874 NEED_Y_P is zero, IT->current_y will be left unchanged.
7876 Further optimization ideas: If we would know that IT->f doesn't use
7877 a face with proportional font, we could be faster for
7878 truncate-lines nil. */
7880 void
7881 move_it_by_lines (it, dvpos, need_y_p)
7882 struct it *it;
7883 int dvpos, need_y_p;
7885 struct position pos;
7887 /* The commented-out optimization uses vmotion on terminals. This
7888 gives bad results, because elements like it->what, on which
7889 callers such as pos_visible_p rely, aren't updated. */
7890 /* if (!FRAME_WINDOW_P (it->f))
7892 struct text_pos textpos;
7894 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7895 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7896 reseat (it, textpos, 1);
7897 it->vpos += pos.vpos;
7898 it->current_y += pos.vpos;
7900 else */
7902 if (dvpos == 0)
7904 /* DVPOS == 0 means move to the start of the screen line. */
7905 move_it_vertically_backward (it, 0);
7906 xassert (it->current_x == 0 && it->hpos == 0);
7907 /* Let next call to line_bottom_y calculate real line height */
7908 last_height = 0;
7910 else if (dvpos > 0)
7912 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7913 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7914 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7916 else
7918 struct it it2;
7919 int start_charpos, i;
7921 /* Start at the beginning of the screen line containing IT's
7922 position. This may actually move vertically backwards,
7923 in case of overlays, so adjust dvpos accordingly. */
7924 dvpos += it->vpos;
7925 move_it_vertically_backward (it, 0);
7926 dvpos -= it->vpos;
7928 /* Go back -DVPOS visible lines and reseat the iterator there. */
7929 start_charpos = IT_CHARPOS (*it);
7930 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7931 back_to_previous_visible_line_start (it);
7932 reseat (it, it->current.pos, 1);
7934 /* Move further back if we end up in a string or an image. */
7935 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7937 /* First try to move to start of display line. */
7938 dvpos += it->vpos;
7939 move_it_vertically_backward (it, 0);
7940 dvpos -= it->vpos;
7941 if (IT_POS_VALID_AFTER_MOVE_P (it))
7942 break;
7943 /* If start of line is still in string or image,
7944 move further back. */
7945 back_to_previous_visible_line_start (it);
7946 reseat (it, it->current.pos, 1);
7947 dvpos--;
7950 it->current_x = it->hpos = 0;
7952 /* Above call may have moved too far if continuation lines
7953 are involved. Scan forward and see if it did. */
7954 it2 = *it;
7955 it2.vpos = it2.current_y = 0;
7956 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7957 it->vpos -= it2.vpos;
7958 it->current_y -= it2.current_y;
7959 it->current_x = it->hpos = 0;
7961 /* If we moved too far back, move IT some lines forward. */
7962 if (it2.vpos > -dvpos)
7964 int delta = it2.vpos + dvpos;
7965 it2 = *it;
7966 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7967 /* Move back again if we got too far ahead. */
7968 if (IT_CHARPOS (*it) >= start_charpos)
7969 *it = it2;
7974 /* Return 1 if IT points into the middle of a display vector. */
7977 in_display_vector_p (it)
7978 struct it *it;
7980 return (it->method == GET_FROM_DISPLAY_VECTOR
7981 && it->current.dpvec_index > 0
7982 && it->dpvec + it->current.dpvec_index != it->dpend);
7986 /***********************************************************************
7987 Messages
7988 ***********************************************************************/
7991 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7992 to *Messages*. */
7994 void
7995 add_to_log (format, arg1, arg2)
7996 char *format;
7997 Lisp_Object arg1, arg2;
7999 Lisp_Object args[3];
8000 Lisp_Object msg, fmt;
8001 char *buffer;
8002 int len;
8003 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8004 USE_SAFE_ALLOCA;
8006 /* Do nothing if called asynchronously. Inserting text into
8007 a buffer may call after-change-functions and alike and
8008 that would means running Lisp asynchronously. */
8009 if (handling_signal)
8010 return;
8012 fmt = msg = Qnil;
8013 GCPRO4 (fmt, msg, arg1, arg2);
8015 args[0] = fmt = build_string (format);
8016 args[1] = arg1;
8017 args[2] = arg2;
8018 msg = Fformat (3, args);
8020 len = SBYTES (msg) + 1;
8021 SAFE_ALLOCA (buffer, char *, len);
8022 bcopy (SDATA (msg), buffer, len);
8024 message_dolog (buffer, len - 1, 1, 0);
8025 SAFE_FREE ();
8027 UNGCPRO;
8031 /* Output a newline in the *Messages* buffer if "needs" one. */
8033 void
8034 message_log_maybe_newline ()
8036 if (message_log_need_newline)
8037 message_dolog ("", 0, 1, 0);
8041 /* Add a string M of length NBYTES to the message log, optionally
8042 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8043 nonzero, means interpret the contents of M as multibyte. This
8044 function calls low-level routines in order to bypass text property
8045 hooks, etc. which might not be safe to run.
8047 This may GC (insert may run before/after change hooks),
8048 so the buffer M must NOT point to a Lisp string. */
8050 void
8051 message_dolog (m, nbytes, nlflag, multibyte)
8052 const char *m;
8053 int nbytes, nlflag, multibyte;
8055 if (!NILP (Vmemory_full))
8056 return;
8058 if (!NILP (Vmessage_log_max))
8060 struct buffer *oldbuf;
8061 Lisp_Object oldpoint, oldbegv, oldzv;
8062 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8063 int point_at_end = 0;
8064 int zv_at_end = 0;
8065 Lisp_Object old_deactivate_mark, tem;
8066 struct gcpro gcpro1;
8068 old_deactivate_mark = Vdeactivate_mark;
8069 oldbuf = current_buffer;
8070 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8071 current_buffer->undo_list = Qt;
8073 oldpoint = message_dolog_marker1;
8074 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8075 oldbegv = message_dolog_marker2;
8076 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8077 oldzv = message_dolog_marker3;
8078 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8079 GCPRO1 (old_deactivate_mark);
8081 if (PT == Z)
8082 point_at_end = 1;
8083 if (ZV == Z)
8084 zv_at_end = 1;
8086 BEGV = BEG;
8087 BEGV_BYTE = BEG_BYTE;
8088 ZV = Z;
8089 ZV_BYTE = Z_BYTE;
8090 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8092 /* Insert the string--maybe converting multibyte to single byte
8093 or vice versa, so that all the text fits the buffer. */
8094 if (multibyte
8095 && NILP (current_buffer->enable_multibyte_characters))
8097 int i, c, char_bytes;
8098 unsigned char work[1];
8100 /* Convert a multibyte string to single-byte
8101 for the *Message* buffer. */
8102 for (i = 0; i < nbytes; i += char_bytes)
8104 c = string_char_and_length (m + i, &char_bytes);
8105 work[0] = (ASCII_CHAR_P (c)
8107 : multibyte_char_to_unibyte (c, Qnil));
8108 insert_1_both (work, 1, 1, 1, 0, 0);
8111 else if (! multibyte
8112 && ! NILP (current_buffer->enable_multibyte_characters))
8114 int i, c, char_bytes;
8115 unsigned char *msg = (unsigned char *) m;
8116 unsigned char str[MAX_MULTIBYTE_LENGTH];
8117 /* Convert a single-byte string to multibyte
8118 for the *Message* buffer. */
8119 for (i = 0; i < nbytes; i++)
8121 c = msg[i];
8122 MAKE_CHAR_MULTIBYTE (c);
8123 char_bytes = CHAR_STRING (c, str);
8124 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8127 else if (nbytes)
8128 insert_1 (m, nbytes, 1, 0, 0);
8130 if (nlflag)
8132 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8133 insert_1 ("\n", 1, 1, 0, 0);
8135 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8136 this_bol = PT;
8137 this_bol_byte = PT_BYTE;
8139 /* See if this line duplicates the previous one.
8140 If so, combine duplicates. */
8141 if (this_bol > BEG)
8143 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8144 prev_bol = PT;
8145 prev_bol_byte = PT_BYTE;
8147 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8148 this_bol, this_bol_byte);
8149 if (dup)
8151 del_range_both (prev_bol, prev_bol_byte,
8152 this_bol, this_bol_byte, 0);
8153 if (dup > 1)
8155 char dupstr[40];
8156 int duplen;
8158 /* If you change this format, don't forget to also
8159 change message_log_check_duplicate. */
8160 sprintf (dupstr, " [%d times]", dup);
8161 duplen = strlen (dupstr);
8162 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8163 insert_1 (dupstr, duplen, 1, 0, 1);
8168 /* If we have more than the desired maximum number of lines
8169 in the *Messages* buffer now, delete the oldest ones.
8170 This is safe because we don't have undo in this buffer. */
8172 if (NATNUMP (Vmessage_log_max))
8174 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8175 -XFASTINT (Vmessage_log_max) - 1, 0);
8176 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8179 BEGV = XMARKER (oldbegv)->charpos;
8180 BEGV_BYTE = marker_byte_position (oldbegv);
8182 if (zv_at_end)
8184 ZV = Z;
8185 ZV_BYTE = Z_BYTE;
8187 else
8189 ZV = XMARKER (oldzv)->charpos;
8190 ZV_BYTE = marker_byte_position (oldzv);
8193 if (point_at_end)
8194 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8195 else
8196 /* We can't do Fgoto_char (oldpoint) because it will run some
8197 Lisp code. */
8198 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8199 XMARKER (oldpoint)->bytepos);
8201 UNGCPRO;
8202 unchain_marker (XMARKER (oldpoint));
8203 unchain_marker (XMARKER (oldbegv));
8204 unchain_marker (XMARKER (oldzv));
8206 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8207 set_buffer_internal (oldbuf);
8208 if (NILP (tem))
8209 windows_or_buffers_changed = old_windows_or_buffers_changed;
8210 message_log_need_newline = !nlflag;
8211 Vdeactivate_mark = old_deactivate_mark;
8216 /* We are at the end of the buffer after just having inserted a newline.
8217 (Note: We depend on the fact we won't be crossing the gap.)
8218 Check to see if the most recent message looks a lot like the previous one.
8219 Return 0 if different, 1 if the new one should just replace it, or a
8220 value N > 1 if we should also append " [N times]". */
8222 static int
8223 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8224 int prev_bol, this_bol;
8225 int prev_bol_byte, this_bol_byte;
8227 int i;
8228 int len = Z_BYTE - 1 - this_bol_byte;
8229 int seen_dots = 0;
8230 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8231 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8233 for (i = 0; i < len; i++)
8235 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8236 seen_dots = 1;
8237 if (p1[i] != p2[i])
8238 return seen_dots;
8240 p1 += len;
8241 if (*p1 == '\n')
8242 return 2;
8243 if (*p1++ == ' ' && *p1++ == '[')
8245 int n = 0;
8246 while (*p1 >= '0' && *p1 <= '9')
8247 n = n * 10 + *p1++ - '0';
8248 if (strncmp (p1, " times]\n", 8) == 0)
8249 return n+1;
8251 return 0;
8255 /* Display an echo area message M with a specified length of NBYTES
8256 bytes. The string may include null characters. If M is 0, clear
8257 out any existing message, and let the mini-buffer text show
8258 through.
8260 This may GC, so the buffer M must NOT point to a Lisp string. */
8262 void
8263 message2 (m, nbytes, multibyte)
8264 const char *m;
8265 int nbytes;
8266 int multibyte;
8268 /* First flush out any partial line written with print. */
8269 message_log_maybe_newline ();
8270 if (m)
8271 message_dolog (m, nbytes, 1, multibyte);
8272 message2_nolog (m, nbytes, multibyte);
8276 /* The non-logging counterpart of message2. */
8278 void
8279 message2_nolog (m, nbytes, multibyte)
8280 const char *m;
8281 int nbytes, multibyte;
8283 struct frame *sf = SELECTED_FRAME ();
8284 message_enable_multibyte = multibyte;
8286 if (FRAME_INITIAL_P (sf))
8288 if (noninteractive_need_newline)
8289 putc ('\n', stderr);
8290 noninteractive_need_newline = 0;
8291 if (m)
8292 fwrite (m, nbytes, 1, stderr);
8293 if (cursor_in_echo_area == 0)
8294 fprintf (stderr, "\n");
8295 fflush (stderr);
8297 /* A null message buffer means that the frame hasn't really been
8298 initialized yet. Error messages get reported properly by
8299 cmd_error, so this must be just an informative message; toss it. */
8300 else if (INTERACTIVE
8301 && sf->glyphs_initialized_p
8302 && FRAME_MESSAGE_BUF (sf))
8304 Lisp_Object mini_window;
8305 struct frame *f;
8307 /* Get the frame containing the mini-buffer
8308 that the selected frame is using. */
8309 mini_window = FRAME_MINIBUF_WINDOW (sf);
8310 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8312 FRAME_SAMPLE_VISIBILITY (f);
8313 if (FRAME_VISIBLE_P (sf)
8314 && ! FRAME_VISIBLE_P (f))
8315 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8317 if (m)
8319 set_message (m, Qnil, nbytes, multibyte);
8320 if (minibuffer_auto_raise)
8321 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8323 else
8324 clear_message (1, 1);
8326 do_pending_window_change (0);
8327 echo_area_display (1);
8328 do_pending_window_change (0);
8329 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8330 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8335 /* Display an echo area message M with a specified length of NBYTES
8336 bytes. The string may include null characters. If M is not a
8337 string, clear out any existing message, and let the mini-buffer
8338 text show through.
8340 This function cancels echoing. */
8342 void
8343 message3 (m, nbytes, multibyte)
8344 Lisp_Object m;
8345 int nbytes;
8346 int multibyte;
8348 struct gcpro gcpro1;
8350 GCPRO1 (m);
8351 clear_message (1,1);
8352 cancel_echoing ();
8354 /* First flush out any partial line written with print. */
8355 message_log_maybe_newline ();
8356 if (STRINGP (m))
8358 char *buffer;
8359 USE_SAFE_ALLOCA;
8361 SAFE_ALLOCA (buffer, char *, nbytes);
8362 bcopy (SDATA (m), buffer, nbytes);
8363 message_dolog (buffer, nbytes, 1, multibyte);
8364 SAFE_FREE ();
8366 message3_nolog (m, nbytes, multibyte);
8368 UNGCPRO;
8372 /* The non-logging version of message3.
8373 This does not cancel echoing, because it is used for echoing.
8374 Perhaps we need to make a separate function for echoing
8375 and make this cancel echoing. */
8377 void
8378 message3_nolog (m, nbytes, multibyte)
8379 Lisp_Object m;
8380 int nbytes, multibyte;
8382 struct frame *sf = SELECTED_FRAME ();
8383 message_enable_multibyte = multibyte;
8385 if (FRAME_INITIAL_P (sf))
8387 if (noninteractive_need_newline)
8388 putc ('\n', stderr);
8389 noninteractive_need_newline = 0;
8390 if (STRINGP (m))
8391 fwrite (SDATA (m), nbytes, 1, stderr);
8392 if (cursor_in_echo_area == 0)
8393 fprintf (stderr, "\n");
8394 fflush (stderr);
8396 /* A null message buffer means that the frame hasn't really been
8397 initialized yet. Error messages get reported properly by
8398 cmd_error, so this must be just an informative message; toss it. */
8399 else if (INTERACTIVE
8400 && sf->glyphs_initialized_p
8401 && FRAME_MESSAGE_BUF (sf))
8403 Lisp_Object mini_window;
8404 Lisp_Object frame;
8405 struct frame *f;
8407 /* Get the frame containing the mini-buffer
8408 that the selected frame is using. */
8409 mini_window = FRAME_MINIBUF_WINDOW (sf);
8410 frame = XWINDOW (mini_window)->frame;
8411 f = XFRAME (frame);
8413 FRAME_SAMPLE_VISIBILITY (f);
8414 if (FRAME_VISIBLE_P (sf)
8415 && !FRAME_VISIBLE_P (f))
8416 Fmake_frame_visible (frame);
8418 if (STRINGP (m) && SCHARS (m) > 0)
8420 set_message (NULL, m, nbytes, multibyte);
8421 if (minibuffer_auto_raise)
8422 Fraise_frame (frame);
8423 /* Assume we are not echoing.
8424 (If we are, echo_now will override this.) */
8425 echo_message_buffer = Qnil;
8427 else
8428 clear_message (1, 1);
8430 do_pending_window_change (0);
8431 echo_area_display (1);
8432 do_pending_window_change (0);
8433 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8434 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8439 /* Display a null-terminated echo area message M. If M is 0, clear
8440 out any existing message, and let the mini-buffer text show through.
8442 The buffer M must continue to exist until after the echo area gets
8443 cleared or some other message gets displayed there. Do not pass
8444 text that is stored in a Lisp string. Do not pass text in a buffer
8445 that was alloca'd. */
8447 void
8448 message1 (m)
8449 char *m;
8451 message2 (m, (m ? strlen (m) : 0), 0);
8455 /* The non-logging counterpart of message1. */
8457 void
8458 message1_nolog (m)
8459 char *m;
8461 message2_nolog (m, (m ? strlen (m) : 0), 0);
8464 /* Display a message M which contains a single %s
8465 which gets replaced with STRING. */
8467 void
8468 message_with_string (m, string, log)
8469 char *m;
8470 Lisp_Object string;
8471 int log;
8473 CHECK_STRING (string);
8475 if (noninteractive)
8477 if (m)
8479 if (noninteractive_need_newline)
8480 putc ('\n', stderr);
8481 noninteractive_need_newline = 0;
8482 fprintf (stderr, m, SDATA (string));
8483 if (!cursor_in_echo_area)
8484 fprintf (stderr, "\n");
8485 fflush (stderr);
8488 else if (INTERACTIVE)
8490 /* The frame whose minibuffer we're going to display the message on.
8491 It may be larger than the selected frame, so we need
8492 to use its buffer, not the selected frame's buffer. */
8493 Lisp_Object mini_window;
8494 struct frame *f, *sf = SELECTED_FRAME ();
8496 /* Get the frame containing the minibuffer
8497 that the selected frame is using. */
8498 mini_window = FRAME_MINIBUF_WINDOW (sf);
8499 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8501 /* A null message buffer means that the frame hasn't really been
8502 initialized yet. Error messages get reported properly by
8503 cmd_error, so this must be just an informative message; toss it. */
8504 if (FRAME_MESSAGE_BUF (f))
8506 Lisp_Object args[2], message;
8507 struct gcpro gcpro1, gcpro2;
8509 args[0] = build_string (m);
8510 args[1] = message = string;
8511 GCPRO2 (args[0], message);
8512 gcpro1.nvars = 2;
8514 message = Fformat (2, args);
8516 if (log)
8517 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8518 else
8519 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8521 UNGCPRO;
8523 /* Print should start at the beginning of the message
8524 buffer next time. */
8525 message_buf_print = 0;
8531 /* Dump an informative message to the minibuf. If M is 0, clear out
8532 any existing message, and let the mini-buffer text show through. */
8534 /* VARARGS 1 */
8535 void
8536 message (m, a1, a2, a3)
8537 char *m;
8538 EMACS_INT a1, a2, a3;
8540 if (noninteractive)
8542 if (m)
8544 if (noninteractive_need_newline)
8545 putc ('\n', stderr);
8546 noninteractive_need_newline = 0;
8547 fprintf (stderr, m, a1, a2, a3);
8548 if (cursor_in_echo_area == 0)
8549 fprintf (stderr, "\n");
8550 fflush (stderr);
8553 else if (INTERACTIVE)
8555 /* The frame whose mini-buffer we're going to display the message
8556 on. It may be larger than the selected frame, so we need to
8557 use its buffer, not the selected frame's buffer. */
8558 Lisp_Object mini_window;
8559 struct frame *f, *sf = SELECTED_FRAME ();
8561 /* Get the frame containing the mini-buffer
8562 that the selected frame is using. */
8563 mini_window = FRAME_MINIBUF_WINDOW (sf);
8564 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8566 /* A null message buffer means that the frame hasn't really been
8567 initialized yet. Error messages get reported properly by
8568 cmd_error, so this must be just an informative message; toss
8569 it. */
8570 if (FRAME_MESSAGE_BUF (f))
8572 if (m)
8574 int len;
8575 char *a[3];
8576 a[0] = (char *) a1;
8577 a[1] = (char *) a2;
8578 a[2] = (char *) a3;
8580 len = doprnt (FRAME_MESSAGE_BUF (f),
8581 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8583 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8585 else
8586 message1 (0);
8588 /* Print should start at the beginning of the message
8589 buffer next time. */
8590 message_buf_print = 0;
8596 /* The non-logging version of message. */
8598 void
8599 message_nolog (m, a1, a2, a3)
8600 char *m;
8601 EMACS_INT a1, a2, a3;
8603 Lisp_Object old_log_max;
8604 old_log_max = Vmessage_log_max;
8605 Vmessage_log_max = Qnil;
8606 message (m, a1, a2, a3);
8607 Vmessage_log_max = old_log_max;
8611 /* Display the current message in the current mini-buffer. This is
8612 only called from error handlers in process.c, and is not time
8613 critical. */
8615 void
8616 update_echo_area ()
8618 if (!NILP (echo_area_buffer[0]))
8620 Lisp_Object string;
8621 string = Fcurrent_message ();
8622 message3 (string, SBYTES (string),
8623 !NILP (current_buffer->enable_multibyte_characters));
8628 /* Make sure echo area buffers in `echo_buffers' are live.
8629 If they aren't, make new ones. */
8631 static void
8632 ensure_echo_area_buffers ()
8634 int i;
8636 for (i = 0; i < 2; ++i)
8637 if (!BUFFERP (echo_buffer[i])
8638 || NILP (XBUFFER (echo_buffer[i])->name))
8640 char name[30];
8641 Lisp_Object old_buffer;
8642 int j;
8644 old_buffer = echo_buffer[i];
8645 sprintf (name, " *Echo Area %d*", i);
8646 echo_buffer[i] = Fget_buffer_create (build_string (name));
8647 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8648 /* to force word wrap in echo area -
8649 it was decided to postpone this*/
8650 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8652 for (j = 0; j < 2; ++j)
8653 if (EQ (old_buffer, echo_area_buffer[j]))
8654 echo_area_buffer[j] = echo_buffer[i];
8659 /* Call FN with args A1..A4 with either the current or last displayed
8660 echo_area_buffer as current buffer.
8662 WHICH zero means use the current message buffer
8663 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8664 from echo_buffer[] and clear it.
8666 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8667 suitable buffer from echo_buffer[] and clear it.
8669 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8670 that the current message becomes the last displayed one, make
8671 choose a suitable buffer for echo_area_buffer[0], and clear it.
8673 Value is what FN returns. */
8675 static int
8676 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8677 struct window *w;
8678 int which;
8679 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8680 EMACS_INT a1;
8681 Lisp_Object a2;
8682 EMACS_INT a3, a4;
8684 Lisp_Object buffer;
8685 int this_one, the_other, clear_buffer_p, rc;
8686 int count = SPECPDL_INDEX ();
8688 /* If buffers aren't live, make new ones. */
8689 ensure_echo_area_buffers ();
8691 clear_buffer_p = 0;
8693 if (which == 0)
8694 this_one = 0, the_other = 1;
8695 else if (which > 0)
8696 this_one = 1, the_other = 0;
8697 else
8699 this_one = 0, the_other = 1;
8700 clear_buffer_p = 1;
8702 /* We need a fresh one in case the current echo buffer equals
8703 the one containing the last displayed echo area message. */
8704 if (!NILP (echo_area_buffer[this_one])
8705 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8706 echo_area_buffer[this_one] = Qnil;
8709 /* Choose a suitable buffer from echo_buffer[] is we don't
8710 have one. */
8711 if (NILP (echo_area_buffer[this_one]))
8713 echo_area_buffer[this_one]
8714 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8715 ? echo_buffer[the_other]
8716 : echo_buffer[this_one]);
8717 clear_buffer_p = 1;
8720 buffer = echo_area_buffer[this_one];
8722 /* Don't get confused by reusing the buffer used for echoing
8723 for a different purpose. */
8724 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8725 cancel_echoing ();
8727 record_unwind_protect (unwind_with_echo_area_buffer,
8728 with_echo_area_buffer_unwind_data (w));
8730 /* Make the echo area buffer current. Note that for display
8731 purposes, it is not necessary that the displayed window's buffer
8732 == current_buffer, except for text property lookup. So, let's
8733 only set that buffer temporarily here without doing a full
8734 Fset_window_buffer. We must also change w->pointm, though,
8735 because otherwise an assertions in unshow_buffer fails, and Emacs
8736 aborts. */
8737 set_buffer_internal_1 (XBUFFER (buffer));
8738 if (w)
8740 w->buffer = buffer;
8741 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8744 current_buffer->undo_list = Qt;
8745 current_buffer->read_only = Qnil;
8746 specbind (Qinhibit_read_only, Qt);
8747 specbind (Qinhibit_modification_hooks, Qt);
8749 if (clear_buffer_p && Z > BEG)
8750 del_range (BEG, Z);
8752 xassert (BEGV >= BEG);
8753 xassert (ZV <= Z && ZV >= BEGV);
8755 rc = fn (a1, a2, a3, a4);
8757 xassert (BEGV >= BEG);
8758 xassert (ZV <= Z && ZV >= BEGV);
8760 unbind_to (count, Qnil);
8761 return rc;
8765 /* Save state that should be preserved around the call to the function
8766 FN called in with_echo_area_buffer. */
8768 static Lisp_Object
8769 with_echo_area_buffer_unwind_data (w)
8770 struct window *w;
8772 int i = 0;
8773 Lisp_Object vector, tmp;
8775 /* Reduce consing by keeping one vector in
8776 Vwith_echo_area_save_vector. */
8777 vector = Vwith_echo_area_save_vector;
8778 Vwith_echo_area_save_vector = Qnil;
8780 if (NILP (vector))
8781 vector = Fmake_vector (make_number (7), Qnil);
8783 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8784 ASET (vector, i, Vdeactivate_mark); ++i;
8785 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8787 if (w)
8789 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8790 ASET (vector, i, w->buffer); ++i;
8791 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8792 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8794 else
8796 int end = i + 4;
8797 for (; i < end; ++i)
8798 ASET (vector, i, Qnil);
8801 xassert (i == ASIZE (vector));
8802 return vector;
8806 /* Restore global state from VECTOR which was created by
8807 with_echo_area_buffer_unwind_data. */
8809 static Lisp_Object
8810 unwind_with_echo_area_buffer (vector)
8811 Lisp_Object vector;
8813 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8814 Vdeactivate_mark = AREF (vector, 1);
8815 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8817 if (WINDOWP (AREF (vector, 3)))
8819 struct window *w;
8820 Lisp_Object buffer, charpos, bytepos;
8822 w = XWINDOW (AREF (vector, 3));
8823 buffer = AREF (vector, 4);
8824 charpos = AREF (vector, 5);
8825 bytepos = AREF (vector, 6);
8827 w->buffer = buffer;
8828 set_marker_both (w->pointm, buffer,
8829 XFASTINT (charpos), XFASTINT (bytepos));
8832 Vwith_echo_area_save_vector = vector;
8833 return Qnil;
8837 /* Set up the echo area for use by print functions. MULTIBYTE_P
8838 non-zero means we will print multibyte. */
8840 void
8841 setup_echo_area_for_printing (multibyte_p)
8842 int multibyte_p;
8844 /* If we can't find an echo area any more, exit. */
8845 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8846 Fkill_emacs (Qnil);
8848 ensure_echo_area_buffers ();
8850 if (!message_buf_print)
8852 /* A message has been output since the last time we printed.
8853 Choose a fresh echo area buffer. */
8854 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8855 echo_area_buffer[0] = echo_buffer[1];
8856 else
8857 echo_area_buffer[0] = echo_buffer[0];
8859 /* Switch to that buffer and clear it. */
8860 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8861 current_buffer->truncate_lines = Qnil;
8863 if (Z > BEG)
8865 int count = SPECPDL_INDEX ();
8866 specbind (Qinhibit_read_only, Qt);
8867 /* Note that undo recording is always disabled. */
8868 del_range (BEG, Z);
8869 unbind_to (count, Qnil);
8871 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8873 /* Set up the buffer for the multibyteness we need. */
8874 if (multibyte_p
8875 != !NILP (current_buffer->enable_multibyte_characters))
8876 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8878 /* Raise the frame containing the echo area. */
8879 if (minibuffer_auto_raise)
8881 struct frame *sf = SELECTED_FRAME ();
8882 Lisp_Object mini_window;
8883 mini_window = FRAME_MINIBUF_WINDOW (sf);
8884 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8887 message_log_maybe_newline ();
8888 message_buf_print = 1;
8890 else
8892 if (NILP (echo_area_buffer[0]))
8894 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8895 echo_area_buffer[0] = echo_buffer[1];
8896 else
8897 echo_area_buffer[0] = echo_buffer[0];
8900 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8902 /* Someone switched buffers between print requests. */
8903 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8904 current_buffer->truncate_lines = Qnil;
8910 /* Display an echo area message in window W. Value is non-zero if W's
8911 height is changed. If display_last_displayed_message_p is
8912 non-zero, display the message that was last displayed, otherwise
8913 display the current message. */
8915 static int
8916 display_echo_area (w)
8917 struct window *w;
8919 int i, no_message_p, window_height_changed_p, count;
8921 /* Temporarily disable garbage collections while displaying the echo
8922 area. This is done because a GC can print a message itself.
8923 That message would modify the echo area buffer's contents while a
8924 redisplay of the buffer is going on, and seriously confuse
8925 redisplay. */
8926 count = inhibit_garbage_collection ();
8928 /* If there is no message, we must call display_echo_area_1
8929 nevertheless because it resizes the window. But we will have to
8930 reset the echo_area_buffer in question to nil at the end because
8931 with_echo_area_buffer will sets it to an empty buffer. */
8932 i = display_last_displayed_message_p ? 1 : 0;
8933 no_message_p = NILP (echo_area_buffer[i]);
8935 window_height_changed_p
8936 = with_echo_area_buffer (w, display_last_displayed_message_p,
8937 display_echo_area_1,
8938 (EMACS_INT) w, Qnil, 0, 0);
8940 if (no_message_p)
8941 echo_area_buffer[i] = Qnil;
8943 unbind_to (count, Qnil);
8944 return window_height_changed_p;
8948 /* Helper for display_echo_area. Display the current buffer which
8949 contains the current echo area message in window W, a mini-window,
8950 a pointer to which is passed in A1. A2..A4 are currently not used.
8951 Change the height of W so that all of the message is displayed.
8952 Value is non-zero if height of W was changed. */
8954 static int
8955 display_echo_area_1 (a1, a2, a3, a4)
8956 EMACS_INT a1;
8957 Lisp_Object a2;
8958 EMACS_INT a3, a4;
8960 struct window *w = (struct window *) a1;
8961 Lisp_Object window;
8962 struct text_pos start;
8963 int window_height_changed_p = 0;
8965 /* Do this before displaying, so that we have a large enough glyph
8966 matrix for the display. If we can't get enough space for the
8967 whole text, display the last N lines. That works by setting w->start. */
8968 window_height_changed_p = resize_mini_window (w, 0);
8970 /* Use the starting position chosen by resize_mini_window. */
8971 SET_TEXT_POS_FROM_MARKER (start, w->start);
8973 /* Display. */
8974 clear_glyph_matrix (w->desired_matrix);
8975 XSETWINDOW (window, w);
8976 try_window (window, start, 0);
8978 return window_height_changed_p;
8982 /* Resize the echo area window to exactly the size needed for the
8983 currently displayed message, if there is one. If a mini-buffer
8984 is active, don't shrink it. */
8986 void
8987 resize_echo_area_exactly ()
8989 if (BUFFERP (echo_area_buffer[0])
8990 && WINDOWP (echo_area_window))
8992 struct window *w = XWINDOW (echo_area_window);
8993 int resized_p;
8994 Lisp_Object resize_exactly;
8996 if (minibuf_level == 0)
8997 resize_exactly = Qt;
8998 else
8999 resize_exactly = Qnil;
9001 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9002 (EMACS_INT) w, resize_exactly, 0, 0);
9003 if (resized_p)
9005 ++windows_or_buffers_changed;
9006 ++update_mode_lines;
9007 redisplay_internal (0);
9013 /* Callback function for with_echo_area_buffer, when used from
9014 resize_echo_area_exactly. A1 contains a pointer to the window to
9015 resize, EXACTLY non-nil means resize the mini-window exactly to the
9016 size of the text displayed. A3 and A4 are not used. Value is what
9017 resize_mini_window returns. */
9019 static int
9020 resize_mini_window_1 (a1, exactly, a3, a4)
9021 EMACS_INT a1;
9022 Lisp_Object exactly;
9023 EMACS_INT a3, a4;
9025 return resize_mini_window ((struct window *) a1, !NILP (exactly));
9029 /* Resize mini-window W to fit the size of its contents. EXACT_P
9030 means size the window exactly to the size needed. Otherwise, it's
9031 only enlarged until W's buffer is empty.
9033 Set W->start to the right place to begin display. If the whole
9034 contents fit, start at the beginning. Otherwise, start so as
9035 to make the end of the contents appear. This is particularly
9036 important for y-or-n-p, but seems desirable generally.
9038 Value is non-zero if the window height has been changed. */
9041 resize_mini_window (w, exact_p)
9042 struct window *w;
9043 int exact_p;
9045 struct frame *f = XFRAME (w->frame);
9046 int window_height_changed_p = 0;
9048 xassert (MINI_WINDOW_P (w));
9050 /* By default, start display at the beginning. */
9051 set_marker_both (w->start, w->buffer,
9052 BUF_BEGV (XBUFFER (w->buffer)),
9053 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9055 /* Don't resize windows while redisplaying a window; it would
9056 confuse redisplay functions when the size of the window they are
9057 displaying changes from under them. Such a resizing can happen,
9058 for instance, when which-func prints a long message while
9059 we are running fontification-functions. We're running these
9060 functions with safe_call which binds inhibit-redisplay to t. */
9061 if (!NILP (Vinhibit_redisplay))
9062 return 0;
9064 /* Nil means don't try to resize. */
9065 if (NILP (Vresize_mini_windows)
9066 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9067 return 0;
9069 if (!FRAME_MINIBUF_ONLY_P (f))
9071 struct it it;
9072 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9073 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9074 int height, max_height;
9075 int unit = FRAME_LINE_HEIGHT (f);
9076 struct text_pos start;
9077 struct buffer *old_current_buffer = NULL;
9079 if (current_buffer != XBUFFER (w->buffer))
9081 old_current_buffer = current_buffer;
9082 set_buffer_internal (XBUFFER (w->buffer));
9085 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9087 /* Compute the max. number of lines specified by the user. */
9088 if (FLOATP (Vmax_mini_window_height))
9089 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9090 else if (INTEGERP (Vmax_mini_window_height))
9091 max_height = XINT (Vmax_mini_window_height);
9092 else
9093 max_height = total_height / 4;
9095 /* Correct that max. height if it's bogus. */
9096 max_height = max (1, max_height);
9097 max_height = min (total_height, max_height);
9099 /* Find out the height of the text in the window. */
9100 if (it.line_wrap == TRUNCATE)
9101 height = 1;
9102 else
9104 last_height = 0;
9105 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9106 if (it.max_ascent == 0 && it.max_descent == 0)
9107 height = it.current_y + last_height;
9108 else
9109 height = it.current_y + it.max_ascent + it.max_descent;
9110 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9111 height = (height + unit - 1) / unit;
9114 /* Compute a suitable window start. */
9115 if (height > max_height)
9117 height = max_height;
9118 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9119 move_it_vertically_backward (&it, (height - 1) * unit);
9120 start = it.current.pos;
9122 else
9123 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9124 SET_MARKER_FROM_TEXT_POS (w->start, start);
9126 if (EQ (Vresize_mini_windows, Qgrow_only))
9128 /* Let it grow only, until we display an empty message, in which
9129 case the window shrinks again. */
9130 if (height > WINDOW_TOTAL_LINES (w))
9132 int old_height = WINDOW_TOTAL_LINES (w);
9133 freeze_window_starts (f, 1);
9134 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9135 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9137 else if (height < WINDOW_TOTAL_LINES (w)
9138 && (exact_p || BEGV == ZV))
9140 int old_height = WINDOW_TOTAL_LINES (w);
9141 freeze_window_starts (f, 0);
9142 shrink_mini_window (w);
9143 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9146 else
9148 /* Always resize to exact size needed. */
9149 if (height > WINDOW_TOTAL_LINES (w))
9151 int old_height = WINDOW_TOTAL_LINES (w);
9152 freeze_window_starts (f, 1);
9153 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9154 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9156 else if (height < WINDOW_TOTAL_LINES (w))
9158 int old_height = WINDOW_TOTAL_LINES (w);
9159 freeze_window_starts (f, 0);
9160 shrink_mini_window (w);
9162 if (height)
9164 freeze_window_starts (f, 1);
9165 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9168 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9172 if (old_current_buffer)
9173 set_buffer_internal (old_current_buffer);
9176 return window_height_changed_p;
9180 /* Value is the current message, a string, or nil if there is no
9181 current message. */
9183 Lisp_Object
9184 current_message ()
9186 Lisp_Object msg;
9188 if (!BUFFERP (echo_area_buffer[0]))
9189 msg = Qnil;
9190 else
9192 with_echo_area_buffer (0, 0, current_message_1,
9193 (EMACS_INT) &msg, Qnil, 0, 0);
9194 if (NILP (msg))
9195 echo_area_buffer[0] = Qnil;
9198 return msg;
9202 static int
9203 current_message_1 (a1, a2, a3, a4)
9204 EMACS_INT a1;
9205 Lisp_Object a2;
9206 EMACS_INT a3, a4;
9208 Lisp_Object *msg = (Lisp_Object *) a1;
9210 if (Z > BEG)
9211 *msg = make_buffer_string (BEG, Z, 1);
9212 else
9213 *msg = Qnil;
9214 return 0;
9218 /* Push the current message on Vmessage_stack for later restauration
9219 by restore_message. Value is non-zero if the current message isn't
9220 empty. This is a relatively infrequent operation, so it's not
9221 worth optimizing. */
9224 push_message ()
9226 Lisp_Object msg;
9227 msg = current_message ();
9228 Vmessage_stack = Fcons (msg, Vmessage_stack);
9229 return STRINGP (msg);
9233 /* Restore message display from the top of Vmessage_stack. */
9235 void
9236 restore_message ()
9238 Lisp_Object msg;
9240 xassert (CONSP (Vmessage_stack));
9241 msg = XCAR (Vmessage_stack);
9242 if (STRINGP (msg))
9243 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9244 else
9245 message3_nolog (msg, 0, 0);
9249 /* Handler for record_unwind_protect calling pop_message. */
9251 Lisp_Object
9252 pop_message_unwind (dummy)
9253 Lisp_Object dummy;
9255 pop_message ();
9256 return Qnil;
9259 /* Pop the top-most entry off Vmessage_stack. */
9261 void
9262 pop_message ()
9264 xassert (CONSP (Vmessage_stack));
9265 Vmessage_stack = XCDR (Vmessage_stack);
9269 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9270 exits. If the stack is not empty, we have a missing pop_message
9271 somewhere. */
9273 void
9274 check_message_stack ()
9276 if (!NILP (Vmessage_stack))
9277 abort ();
9281 /* Truncate to NCHARS what will be displayed in the echo area the next
9282 time we display it---but don't redisplay it now. */
9284 void
9285 truncate_echo_area (nchars)
9286 int nchars;
9288 if (nchars == 0)
9289 echo_area_buffer[0] = Qnil;
9290 /* A null message buffer means that the frame hasn't really been
9291 initialized yet. Error messages get reported properly by
9292 cmd_error, so this must be just an informative message; toss it. */
9293 else if (!noninteractive
9294 && INTERACTIVE
9295 && !NILP (echo_area_buffer[0]))
9297 struct frame *sf = SELECTED_FRAME ();
9298 if (FRAME_MESSAGE_BUF (sf))
9299 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9304 /* Helper function for truncate_echo_area. Truncate the current
9305 message to at most NCHARS characters. */
9307 static int
9308 truncate_message_1 (nchars, a2, a3, a4)
9309 EMACS_INT nchars;
9310 Lisp_Object a2;
9311 EMACS_INT a3, a4;
9313 if (BEG + nchars < Z)
9314 del_range (BEG + nchars, Z);
9315 if (Z == BEG)
9316 echo_area_buffer[0] = Qnil;
9317 return 0;
9321 /* Set the current message to a substring of S or STRING.
9323 If STRING is a Lisp string, set the message to the first NBYTES
9324 bytes from STRING. NBYTES zero means use the whole string. If
9325 STRING is multibyte, the message will be displayed multibyte.
9327 If S is not null, set the message to the first LEN bytes of S. LEN
9328 zero means use the whole string. MULTIBYTE_P non-zero means S is
9329 multibyte. Display the message multibyte in that case.
9331 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9332 to t before calling set_message_1 (which calls insert).
9335 void
9336 set_message (s, string, nbytes, multibyte_p)
9337 const char *s;
9338 Lisp_Object string;
9339 int nbytes, multibyte_p;
9341 message_enable_multibyte
9342 = ((s && multibyte_p)
9343 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9345 with_echo_area_buffer (0, -1, set_message_1,
9346 (EMACS_INT) s, string, nbytes, multibyte_p);
9347 message_buf_print = 0;
9348 help_echo_showing_p = 0;
9352 /* Helper function for set_message. Arguments have the same meaning
9353 as there, with A1 corresponding to S and A2 corresponding to STRING
9354 This function is called with the echo area buffer being
9355 current. */
9357 static int
9358 set_message_1 (a1, a2, nbytes, multibyte_p)
9359 EMACS_INT a1;
9360 Lisp_Object a2;
9361 EMACS_INT nbytes, multibyte_p;
9363 const char *s = (const char *) a1;
9364 Lisp_Object string = a2;
9366 /* Change multibyteness of the echo buffer appropriately. */
9367 if (message_enable_multibyte
9368 != !NILP (current_buffer->enable_multibyte_characters))
9369 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9371 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9373 /* Insert new message at BEG. */
9374 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9376 if (STRINGP (string))
9378 int nchars;
9380 if (nbytes == 0)
9381 nbytes = SBYTES (string);
9382 nchars = string_byte_to_char (string, nbytes);
9384 /* This function takes care of single/multibyte conversion. We
9385 just have to ensure that the echo area buffer has the right
9386 setting of enable_multibyte_characters. */
9387 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9389 else if (s)
9391 if (nbytes == 0)
9392 nbytes = strlen (s);
9394 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9396 /* Convert from multi-byte to single-byte. */
9397 int i, c, n;
9398 unsigned char work[1];
9400 /* Convert a multibyte string to single-byte. */
9401 for (i = 0; i < nbytes; i += n)
9403 c = string_char_and_length (s + i, &n);
9404 work[0] = (ASCII_CHAR_P (c)
9406 : multibyte_char_to_unibyte (c, Qnil));
9407 insert_1_both (work, 1, 1, 1, 0, 0);
9410 else if (!multibyte_p
9411 && !NILP (current_buffer->enable_multibyte_characters))
9413 /* Convert from single-byte to multi-byte. */
9414 int i, c, n;
9415 const unsigned char *msg = (const unsigned char *) s;
9416 unsigned char str[MAX_MULTIBYTE_LENGTH];
9418 /* Convert a single-byte string to multibyte. */
9419 for (i = 0; i < nbytes; i++)
9421 c = msg[i];
9422 MAKE_CHAR_MULTIBYTE (c);
9423 n = CHAR_STRING (c, str);
9424 insert_1_both (str, 1, n, 1, 0, 0);
9427 else
9428 insert_1 (s, nbytes, 1, 0, 0);
9431 return 0;
9435 /* Clear messages. CURRENT_P non-zero means clear the current
9436 message. LAST_DISPLAYED_P non-zero means clear the message
9437 last displayed. */
9439 void
9440 clear_message (current_p, last_displayed_p)
9441 int current_p, last_displayed_p;
9443 if (current_p)
9445 echo_area_buffer[0] = Qnil;
9446 message_cleared_p = 1;
9449 if (last_displayed_p)
9450 echo_area_buffer[1] = Qnil;
9452 message_buf_print = 0;
9455 /* Clear garbaged frames.
9457 This function is used where the old redisplay called
9458 redraw_garbaged_frames which in turn called redraw_frame which in
9459 turn called clear_frame. The call to clear_frame was a source of
9460 flickering. I believe a clear_frame is not necessary. It should
9461 suffice in the new redisplay to invalidate all current matrices,
9462 and ensure a complete redisplay of all windows. */
9464 static void
9465 clear_garbaged_frames ()
9467 if (frame_garbaged)
9469 Lisp_Object tail, frame;
9470 int changed_count = 0;
9472 FOR_EACH_FRAME (tail, frame)
9474 struct frame *f = XFRAME (frame);
9476 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9478 if (f->resized_p)
9480 Fredraw_frame (frame);
9481 f->force_flush_display_p = 1;
9483 clear_current_matrices (f);
9484 changed_count++;
9485 f->garbaged = 0;
9486 f->resized_p = 0;
9490 frame_garbaged = 0;
9491 if (changed_count)
9492 ++windows_or_buffers_changed;
9497 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9498 is non-zero update selected_frame. Value is non-zero if the
9499 mini-windows height has been changed. */
9501 static int
9502 echo_area_display (update_frame_p)
9503 int update_frame_p;
9505 Lisp_Object mini_window;
9506 struct window *w;
9507 struct frame *f;
9508 int window_height_changed_p = 0;
9509 struct frame *sf = SELECTED_FRAME ();
9511 mini_window = FRAME_MINIBUF_WINDOW (sf);
9512 w = XWINDOW (mini_window);
9513 f = XFRAME (WINDOW_FRAME (w));
9515 /* Don't display if frame is invisible or not yet initialized. */
9516 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9517 return 0;
9519 #ifdef HAVE_WINDOW_SYSTEM
9520 /* When Emacs starts, selected_frame may be the initial terminal
9521 frame. If we let this through, a message would be displayed on
9522 the terminal. */
9523 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9524 return 0;
9525 #endif /* HAVE_WINDOW_SYSTEM */
9527 /* Redraw garbaged frames. */
9528 if (frame_garbaged)
9529 clear_garbaged_frames ();
9531 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9533 echo_area_window = mini_window;
9534 window_height_changed_p = display_echo_area (w);
9535 w->must_be_updated_p = 1;
9537 /* Update the display, unless called from redisplay_internal.
9538 Also don't update the screen during redisplay itself. The
9539 update will happen at the end of redisplay, and an update
9540 here could cause confusion. */
9541 if (update_frame_p && !redisplaying_p)
9543 int n = 0;
9545 /* If the display update has been interrupted by pending
9546 input, update mode lines in the frame. Due to the
9547 pending input, it might have been that redisplay hasn't
9548 been called, so that mode lines above the echo area are
9549 garbaged. This looks odd, so we prevent it here. */
9550 if (!display_completed)
9551 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9553 if (window_height_changed_p
9554 /* Don't do this if Emacs is shutting down. Redisplay
9555 needs to run hooks. */
9556 && !NILP (Vrun_hooks))
9558 /* Must update other windows. Likewise as in other
9559 cases, don't let this update be interrupted by
9560 pending input. */
9561 int count = SPECPDL_INDEX ();
9562 specbind (Qredisplay_dont_pause, Qt);
9563 windows_or_buffers_changed = 1;
9564 redisplay_internal (0);
9565 unbind_to (count, Qnil);
9567 else if (FRAME_WINDOW_P (f) && n == 0)
9569 /* Window configuration is the same as before.
9570 Can do with a display update of the echo area,
9571 unless we displayed some mode lines. */
9572 update_single_window (w, 1);
9573 FRAME_RIF (f)->flush_display (f);
9575 else
9576 update_frame (f, 1, 1);
9578 /* If cursor is in the echo area, make sure that the next
9579 redisplay displays the minibuffer, so that the cursor will
9580 be replaced with what the minibuffer wants. */
9581 if (cursor_in_echo_area)
9582 ++windows_or_buffers_changed;
9585 else if (!EQ (mini_window, selected_window))
9586 windows_or_buffers_changed++;
9588 /* Last displayed message is now the current message. */
9589 echo_area_buffer[1] = echo_area_buffer[0];
9590 /* Inform read_char that we're not echoing. */
9591 echo_message_buffer = Qnil;
9593 /* Prevent redisplay optimization in redisplay_internal by resetting
9594 this_line_start_pos. This is done because the mini-buffer now
9595 displays the message instead of its buffer text. */
9596 if (EQ (mini_window, selected_window))
9597 CHARPOS (this_line_start_pos) = 0;
9599 return window_height_changed_p;
9604 /***********************************************************************
9605 Mode Lines and Frame Titles
9606 ***********************************************************************/
9608 /* A buffer for constructing non-propertized mode-line strings and
9609 frame titles in it; allocated from the heap in init_xdisp and
9610 resized as needed in store_mode_line_noprop_char. */
9612 static char *mode_line_noprop_buf;
9614 /* The buffer's end, and a current output position in it. */
9616 static char *mode_line_noprop_buf_end;
9617 static char *mode_line_noprop_ptr;
9619 #define MODE_LINE_NOPROP_LEN(start) \
9620 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9622 static enum {
9623 MODE_LINE_DISPLAY = 0,
9624 MODE_LINE_TITLE,
9625 MODE_LINE_NOPROP,
9626 MODE_LINE_STRING
9627 } mode_line_target;
9629 /* Alist that caches the results of :propertize.
9630 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9631 static Lisp_Object mode_line_proptrans_alist;
9633 /* List of strings making up the mode-line. */
9634 static Lisp_Object mode_line_string_list;
9636 /* Base face property when building propertized mode line string. */
9637 static Lisp_Object mode_line_string_face;
9638 static Lisp_Object mode_line_string_face_prop;
9641 /* Unwind data for mode line strings */
9643 static Lisp_Object Vmode_line_unwind_vector;
9645 static Lisp_Object
9646 format_mode_line_unwind_data (struct buffer *obuf,
9647 Lisp_Object owin,
9648 int save_proptrans)
9650 Lisp_Object vector, tmp;
9652 /* Reduce consing by keeping one vector in
9653 Vwith_echo_area_save_vector. */
9654 vector = Vmode_line_unwind_vector;
9655 Vmode_line_unwind_vector = Qnil;
9657 if (NILP (vector))
9658 vector = Fmake_vector (make_number (8), Qnil);
9660 ASET (vector, 0, make_number (mode_line_target));
9661 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9662 ASET (vector, 2, mode_line_string_list);
9663 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9664 ASET (vector, 4, mode_line_string_face);
9665 ASET (vector, 5, mode_line_string_face_prop);
9667 if (obuf)
9668 XSETBUFFER (tmp, obuf);
9669 else
9670 tmp = Qnil;
9671 ASET (vector, 6, tmp);
9672 ASET (vector, 7, owin);
9674 return vector;
9677 static Lisp_Object
9678 unwind_format_mode_line (vector)
9679 Lisp_Object vector;
9681 mode_line_target = XINT (AREF (vector, 0));
9682 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9683 mode_line_string_list = AREF (vector, 2);
9684 if (! EQ (AREF (vector, 3), Qt))
9685 mode_line_proptrans_alist = AREF (vector, 3);
9686 mode_line_string_face = AREF (vector, 4);
9687 mode_line_string_face_prop = AREF (vector, 5);
9689 if (!NILP (AREF (vector, 7)))
9690 /* Select window before buffer, since it may change the buffer. */
9691 Fselect_window (AREF (vector, 7), Qt);
9693 if (!NILP (AREF (vector, 6)))
9695 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9696 ASET (vector, 6, Qnil);
9699 Vmode_line_unwind_vector = vector;
9700 return Qnil;
9704 /* Store a single character C for the frame title in mode_line_noprop_buf.
9705 Re-allocate mode_line_noprop_buf if necessary. */
9707 static void
9708 #ifdef PROTOTYPES
9709 store_mode_line_noprop_char (char c)
9710 #else
9711 store_mode_line_noprop_char (c)
9712 char c;
9713 #endif
9715 /* If output position has reached the end of the allocated buffer,
9716 double the buffer's size. */
9717 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9719 int len = MODE_LINE_NOPROP_LEN (0);
9720 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9721 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9722 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9723 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9726 *mode_line_noprop_ptr++ = c;
9730 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9731 mode_line_noprop_ptr. STR is the string to store. Do not copy
9732 characters that yield more columns than PRECISION; PRECISION <= 0
9733 means copy the whole string. Pad with spaces until FIELD_WIDTH
9734 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9735 pad. Called from display_mode_element when it is used to build a
9736 frame title. */
9738 static int
9739 store_mode_line_noprop (str, field_width, precision)
9740 const unsigned char *str;
9741 int field_width, precision;
9743 int n = 0;
9744 int dummy, nbytes;
9746 /* Copy at most PRECISION chars from STR. */
9747 nbytes = strlen (str);
9748 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9749 while (nbytes--)
9750 store_mode_line_noprop_char (*str++);
9752 /* Fill up with spaces until FIELD_WIDTH reached. */
9753 while (field_width > 0
9754 && n < field_width)
9756 store_mode_line_noprop_char (' ');
9757 ++n;
9760 return n;
9763 /***********************************************************************
9764 Frame Titles
9765 ***********************************************************************/
9767 #ifdef HAVE_WINDOW_SYSTEM
9769 /* Set the title of FRAME, if it has changed. The title format is
9770 Vicon_title_format if FRAME is iconified, otherwise it is
9771 frame_title_format. */
9773 static void
9774 x_consider_frame_title (frame)
9775 Lisp_Object frame;
9777 struct frame *f = XFRAME (frame);
9779 if (FRAME_WINDOW_P (f)
9780 || FRAME_MINIBUF_ONLY_P (f)
9781 || f->explicit_name)
9783 /* Do we have more than one visible frame on this X display? */
9784 Lisp_Object tail;
9785 Lisp_Object fmt;
9786 int title_start;
9787 char *title;
9788 int len;
9789 struct it it;
9790 int count = SPECPDL_INDEX ();
9792 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9794 Lisp_Object other_frame = XCAR (tail);
9795 struct frame *tf = XFRAME (other_frame);
9797 if (tf != f
9798 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9799 && !FRAME_MINIBUF_ONLY_P (tf)
9800 && !EQ (other_frame, tip_frame)
9801 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9802 break;
9805 /* Set global variable indicating that multiple frames exist. */
9806 multiple_frames = CONSP (tail);
9808 /* Switch to the buffer of selected window of the frame. Set up
9809 mode_line_target so that display_mode_element will output into
9810 mode_line_noprop_buf; then display the title. */
9811 record_unwind_protect (unwind_format_mode_line,
9812 format_mode_line_unwind_data
9813 (current_buffer, selected_window, 0));
9815 Fselect_window (f->selected_window, Qt);
9816 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9817 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9819 mode_line_target = MODE_LINE_TITLE;
9820 title_start = MODE_LINE_NOPROP_LEN (0);
9821 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9822 NULL, DEFAULT_FACE_ID);
9823 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9824 len = MODE_LINE_NOPROP_LEN (title_start);
9825 title = mode_line_noprop_buf + title_start;
9826 unbind_to (count, Qnil);
9828 /* Set the title only if it's changed. This avoids consing in
9829 the common case where it hasn't. (If it turns out that we've
9830 already wasted too much time by walking through the list with
9831 display_mode_element, then we might need to optimize at a
9832 higher level than this.) */
9833 if (! STRINGP (f->name)
9834 || SBYTES (f->name) != len
9835 || bcmp (title, SDATA (f->name), len) != 0)
9836 x_implicitly_set_name (f, make_string (title, len), Qnil);
9840 #endif /* not HAVE_WINDOW_SYSTEM */
9845 /***********************************************************************
9846 Menu Bars
9847 ***********************************************************************/
9850 /* Prepare for redisplay by updating menu-bar item lists when
9851 appropriate. This can call eval. */
9853 void
9854 prepare_menu_bars ()
9856 int all_windows;
9857 struct gcpro gcpro1, gcpro2;
9858 struct frame *f;
9859 Lisp_Object tooltip_frame;
9861 #ifdef HAVE_WINDOW_SYSTEM
9862 tooltip_frame = tip_frame;
9863 #else
9864 tooltip_frame = Qnil;
9865 #endif
9867 /* Update all frame titles based on their buffer names, etc. We do
9868 this before the menu bars so that the buffer-menu will show the
9869 up-to-date frame titles. */
9870 #ifdef HAVE_WINDOW_SYSTEM
9871 if (windows_or_buffers_changed || update_mode_lines)
9873 Lisp_Object tail, frame;
9875 FOR_EACH_FRAME (tail, frame)
9877 f = XFRAME (frame);
9878 if (!EQ (frame, tooltip_frame)
9879 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9880 x_consider_frame_title (frame);
9883 #endif /* HAVE_WINDOW_SYSTEM */
9885 /* Update the menu bar item lists, if appropriate. This has to be
9886 done before any actual redisplay or generation of display lines. */
9887 all_windows = (update_mode_lines
9888 || buffer_shared > 1
9889 || windows_or_buffers_changed);
9890 if (all_windows)
9892 Lisp_Object tail, frame;
9893 int count = SPECPDL_INDEX ();
9894 /* 1 means that update_menu_bar has run its hooks
9895 so any further calls to update_menu_bar shouldn't do so again. */
9896 int menu_bar_hooks_run = 0;
9898 record_unwind_save_match_data ();
9900 FOR_EACH_FRAME (tail, frame)
9902 f = XFRAME (frame);
9904 /* Ignore tooltip frame. */
9905 if (EQ (frame, tooltip_frame))
9906 continue;
9908 /* If a window on this frame changed size, report that to
9909 the user and clear the size-change flag. */
9910 if (FRAME_WINDOW_SIZES_CHANGED (f))
9912 Lisp_Object functions;
9914 /* Clear flag first in case we get an error below. */
9915 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9916 functions = Vwindow_size_change_functions;
9917 GCPRO2 (tail, functions);
9919 while (CONSP (functions))
9921 if (!EQ (XCAR (functions), Qt))
9922 call1 (XCAR (functions), frame);
9923 functions = XCDR (functions);
9925 UNGCPRO;
9928 GCPRO1 (tail);
9929 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9930 #ifdef HAVE_WINDOW_SYSTEM
9931 update_tool_bar (f, 0);
9932 #endif
9933 #ifdef HAVE_NS
9934 if (windows_or_buffers_changed
9935 && FRAME_NS_P (f))
9936 ns_set_doc_edited (f, Fbuffer_modified_p
9937 (XWINDOW (f->selected_window)->buffer));
9938 #endif
9939 UNGCPRO;
9942 unbind_to (count, Qnil);
9944 else
9946 struct frame *sf = SELECTED_FRAME ();
9947 update_menu_bar (sf, 1, 0);
9948 #ifdef HAVE_WINDOW_SYSTEM
9949 update_tool_bar (sf, 1);
9950 #endif
9953 /* Motif needs this. See comment in xmenu.c. Turn it off when
9954 pending_menu_activation is not defined. */
9955 #ifdef USE_X_TOOLKIT
9956 pending_menu_activation = 0;
9957 #endif
9961 /* Update the menu bar item list for frame F. This has to be done
9962 before we start to fill in any display lines, because it can call
9963 eval.
9965 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9967 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9968 already ran the menu bar hooks for this redisplay, so there
9969 is no need to run them again. The return value is the
9970 updated value of this flag, to pass to the next call. */
9972 static int
9973 update_menu_bar (f, save_match_data, hooks_run)
9974 struct frame *f;
9975 int save_match_data;
9976 int hooks_run;
9978 Lisp_Object window;
9979 register struct window *w;
9981 /* If called recursively during a menu update, do nothing. This can
9982 happen when, for instance, an activate-menubar-hook causes a
9983 redisplay. */
9984 if (inhibit_menubar_update)
9985 return hooks_run;
9987 window = FRAME_SELECTED_WINDOW (f);
9988 w = XWINDOW (window);
9990 if (FRAME_WINDOW_P (f)
9992 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9993 || defined (HAVE_NS) || defined (USE_GTK)
9994 FRAME_EXTERNAL_MENU_BAR (f)
9995 #else
9996 FRAME_MENU_BAR_LINES (f) > 0
9997 #endif
9998 : FRAME_MENU_BAR_LINES (f) > 0)
10000 /* If the user has switched buffers or windows, we need to
10001 recompute to reflect the new bindings. But we'll
10002 recompute when update_mode_lines is set too; that means
10003 that people can use force-mode-line-update to request
10004 that the menu bar be recomputed. The adverse effect on
10005 the rest of the redisplay algorithm is about the same as
10006 windows_or_buffers_changed anyway. */
10007 if (windows_or_buffers_changed
10008 /* This used to test w->update_mode_line, but we believe
10009 there is no need to recompute the menu in that case. */
10010 || update_mode_lines
10011 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10012 < BUF_MODIFF (XBUFFER (w->buffer)))
10013 != !NILP (w->last_had_star))
10014 || ((!NILP (Vtransient_mark_mode)
10015 && !NILP (XBUFFER (w->buffer)->mark_active))
10016 != !NILP (w->region_showing)))
10018 struct buffer *prev = current_buffer;
10019 int count = SPECPDL_INDEX ();
10021 specbind (Qinhibit_menubar_update, Qt);
10023 set_buffer_internal_1 (XBUFFER (w->buffer));
10024 if (save_match_data)
10025 record_unwind_save_match_data ();
10026 if (NILP (Voverriding_local_map_menu_flag))
10028 specbind (Qoverriding_terminal_local_map, Qnil);
10029 specbind (Qoverriding_local_map, Qnil);
10032 if (!hooks_run)
10034 /* Run the Lucid hook. */
10035 safe_run_hooks (Qactivate_menubar_hook);
10037 /* If it has changed current-menubar from previous value,
10038 really recompute the menu-bar from the value. */
10039 if (! NILP (Vlucid_menu_bar_dirty_flag))
10040 call0 (Qrecompute_lucid_menubar);
10042 safe_run_hooks (Qmenu_bar_update_hook);
10044 hooks_run = 1;
10047 XSETFRAME (Vmenu_updating_frame, f);
10048 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10050 /* Redisplay the menu bar in case we changed it. */
10051 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10052 || defined (HAVE_NS) || defined (USE_GTK)
10053 if (FRAME_WINDOW_P (f))
10055 #if defined (HAVE_NS)
10056 /* All frames on Mac OS share the same menubar. So only
10057 the selected frame should be allowed to set it. */
10058 if (f == SELECTED_FRAME ())
10059 #endif
10060 set_frame_menubar (f, 0, 0);
10062 else
10063 /* On a terminal screen, the menu bar is an ordinary screen
10064 line, and this makes it get updated. */
10065 w->update_mode_line = Qt;
10066 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10067 /* In the non-toolkit version, the menu bar is an ordinary screen
10068 line, and this makes it get updated. */
10069 w->update_mode_line = Qt;
10070 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10072 unbind_to (count, Qnil);
10073 set_buffer_internal_1 (prev);
10077 return hooks_run;
10082 /***********************************************************************
10083 Output Cursor
10084 ***********************************************************************/
10086 #ifdef HAVE_WINDOW_SYSTEM
10088 /* EXPORT:
10089 Nominal cursor position -- where to draw output.
10090 HPOS and VPOS are window relative glyph matrix coordinates.
10091 X and Y are window relative pixel coordinates. */
10093 struct cursor_pos output_cursor;
10096 /* EXPORT:
10097 Set the global variable output_cursor to CURSOR. All cursor
10098 positions are relative to updated_window. */
10100 void
10101 set_output_cursor (cursor)
10102 struct cursor_pos *cursor;
10104 output_cursor.hpos = cursor->hpos;
10105 output_cursor.vpos = cursor->vpos;
10106 output_cursor.x = cursor->x;
10107 output_cursor.y = cursor->y;
10111 /* EXPORT for RIF:
10112 Set a nominal cursor position.
10114 HPOS and VPOS are column/row positions in a window glyph matrix. X
10115 and Y are window text area relative pixel positions.
10117 If this is done during an update, updated_window will contain the
10118 window that is being updated and the position is the future output
10119 cursor position for that window. If updated_window is null, use
10120 selected_window and display the cursor at the given position. */
10122 void
10123 x_cursor_to (vpos, hpos, y, x)
10124 int vpos, hpos, y, x;
10126 struct window *w;
10128 /* If updated_window is not set, work on selected_window. */
10129 if (updated_window)
10130 w = updated_window;
10131 else
10132 w = XWINDOW (selected_window);
10134 /* Set the output cursor. */
10135 output_cursor.hpos = hpos;
10136 output_cursor.vpos = vpos;
10137 output_cursor.x = x;
10138 output_cursor.y = y;
10140 /* If not called as part of an update, really display the cursor.
10141 This will also set the cursor position of W. */
10142 if (updated_window == NULL)
10144 BLOCK_INPUT;
10145 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10146 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10147 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10148 UNBLOCK_INPUT;
10152 #endif /* HAVE_WINDOW_SYSTEM */
10155 /***********************************************************************
10156 Tool-bars
10157 ***********************************************************************/
10159 #ifdef HAVE_WINDOW_SYSTEM
10161 /* Where the mouse was last time we reported a mouse event. */
10163 FRAME_PTR last_mouse_frame;
10165 /* Tool-bar item index of the item on which a mouse button was pressed
10166 or -1. */
10168 int last_tool_bar_item;
10171 static Lisp_Object
10172 update_tool_bar_unwind (frame)
10173 Lisp_Object frame;
10175 selected_frame = frame;
10176 return Qnil;
10179 /* Update the tool-bar item list for frame F. This has to be done
10180 before we start to fill in any display lines. Called from
10181 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10182 and restore it here. */
10184 static void
10185 update_tool_bar (f, save_match_data)
10186 struct frame *f;
10187 int save_match_data;
10189 #if defined (USE_GTK) || defined (HAVE_NS)
10190 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10191 #else
10192 int do_update = WINDOWP (f->tool_bar_window)
10193 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10194 #endif
10196 if (do_update)
10198 Lisp_Object window;
10199 struct window *w;
10201 window = FRAME_SELECTED_WINDOW (f);
10202 w = XWINDOW (window);
10204 /* If the user has switched buffers or windows, we need to
10205 recompute to reflect the new bindings. But we'll
10206 recompute when update_mode_lines is set too; that means
10207 that people can use force-mode-line-update to request
10208 that the menu bar be recomputed. The adverse effect on
10209 the rest of the redisplay algorithm is about the same as
10210 windows_or_buffers_changed anyway. */
10211 if (windows_or_buffers_changed
10212 || !NILP (w->update_mode_line)
10213 || update_mode_lines
10214 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10215 < BUF_MODIFF (XBUFFER (w->buffer)))
10216 != !NILP (w->last_had_star))
10217 || ((!NILP (Vtransient_mark_mode)
10218 && !NILP (XBUFFER (w->buffer)->mark_active))
10219 != !NILP (w->region_showing)))
10221 struct buffer *prev = current_buffer;
10222 int count = SPECPDL_INDEX ();
10223 Lisp_Object frame, new_tool_bar;
10224 int new_n_tool_bar;
10225 struct gcpro gcpro1;
10227 /* Set current_buffer to the buffer of the selected
10228 window of the frame, so that we get the right local
10229 keymaps. */
10230 set_buffer_internal_1 (XBUFFER (w->buffer));
10232 /* Save match data, if we must. */
10233 if (save_match_data)
10234 record_unwind_save_match_data ();
10236 /* Make sure that we don't accidentally use bogus keymaps. */
10237 if (NILP (Voverriding_local_map_menu_flag))
10239 specbind (Qoverriding_terminal_local_map, Qnil);
10240 specbind (Qoverriding_local_map, Qnil);
10243 GCPRO1 (new_tool_bar);
10245 /* We must temporarily set the selected frame to this frame
10246 before calling tool_bar_items, because the calculation of
10247 the tool-bar keymap uses the selected frame (see
10248 `tool-bar-make-keymap' in tool-bar.el). */
10249 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10250 XSETFRAME (frame, f);
10251 selected_frame = frame;
10253 /* Build desired tool-bar items from keymaps. */
10254 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10255 &new_n_tool_bar);
10257 /* Redisplay the tool-bar if we changed it. */
10258 if (new_n_tool_bar != f->n_tool_bar_items
10259 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10261 /* Redisplay that happens asynchronously due to an expose event
10262 may access f->tool_bar_items. Make sure we update both
10263 variables within BLOCK_INPUT so no such event interrupts. */
10264 BLOCK_INPUT;
10265 f->tool_bar_items = new_tool_bar;
10266 f->n_tool_bar_items = new_n_tool_bar;
10267 w->update_mode_line = Qt;
10268 UNBLOCK_INPUT;
10271 UNGCPRO;
10273 unbind_to (count, Qnil);
10274 set_buffer_internal_1 (prev);
10280 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10281 F's desired tool-bar contents. F->tool_bar_items must have
10282 been set up previously by calling prepare_menu_bars. */
10284 static void
10285 build_desired_tool_bar_string (f)
10286 struct frame *f;
10288 int i, size, size_needed;
10289 struct gcpro gcpro1, gcpro2, gcpro3;
10290 Lisp_Object image, plist, props;
10292 image = plist = props = Qnil;
10293 GCPRO3 (image, plist, props);
10295 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10296 Otherwise, make a new string. */
10298 /* The size of the string we might be able to reuse. */
10299 size = (STRINGP (f->desired_tool_bar_string)
10300 ? SCHARS (f->desired_tool_bar_string)
10301 : 0);
10303 /* We need one space in the string for each image. */
10304 size_needed = f->n_tool_bar_items;
10306 /* Reuse f->desired_tool_bar_string, if possible. */
10307 if (size < size_needed || NILP (f->desired_tool_bar_string))
10308 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10309 make_number (' '));
10310 else
10312 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10313 Fremove_text_properties (make_number (0), make_number (size),
10314 props, f->desired_tool_bar_string);
10317 /* Put a `display' property on the string for the images to display,
10318 put a `menu_item' property on tool-bar items with a value that
10319 is the index of the item in F's tool-bar item vector. */
10320 for (i = 0; i < f->n_tool_bar_items; ++i)
10322 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10324 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10325 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10326 int hmargin, vmargin, relief, idx, end;
10327 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10329 /* If image is a vector, choose the image according to the
10330 button state. */
10331 image = PROP (TOOL_BAR_ITEM_IMAGES);
10332 if (VECTORP (image))
10334 if (enabled_p)
10335 idx = (selected_p
10336 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10337 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10338 else
10339 idx = (selected_p
10340 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10341 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10343 xassert (ASIZE (image) >= idx);
10344 image = AREF (image, idx);
10346 else
10347 idx = -1;
10349 /* Ignore invalid image specifications. */
10350 if (!valid_image_p (image))
10351 continue;
10353 /* Display the tool-bar button pressed, or depressed. */
10354 plist = Fcopy_sequence (XCDR (image));
10356 /* Compute margin and relief to draw. */
10357 relief = (tool_bar_button_relief >= 0
10358 ? tool_bar_button_relief
10359 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10360 hmargin = vmargin = relief;
10362 if (INTEGERP (Vtool_bar_button_margin)
10363 && XINT (Vtool_bar_button_margin) > 0)
10365 hmargin += XFASTINT (Vtool_bar_button_margin);
10366 vmargin += XFASTINT (Vtool_bar_button_margin);
10368 else if (CONSP (Vtool_bar_button_margin))
10370 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10371 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10372 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10374 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10375 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10376 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10379 if (auto_raise_tool_bar_buttons_p)
10381 /* Add a `:relief' property to the image spec if the item is
10382 selected. */
10383 if (selected_p)
10385 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10386 hmargin -= relief;
10387 vmargin -= relief;
10390 else
10392 /* If image is selected, display it pressed, i.e. with a
10393 negative relief. If it's not selected, display it with a
10394 raised relief. */
10395 plist = Fplist_put (plist, QCrelief,
10396 (selected_p
10397 ? make_number (-relief)
10398 : make_number (relief)));
10399 hmargin -= relief;
10400 vmargin -= relief;
10403 /* Put a margin around the image. */
10404 if (hmargin || vmargin)
10406 if (hmargin == vmargin)
10407 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10408 else
10409 plist = Fplist_put (plist, QCmargin,
10410 Fcons (make_number (hmargin),
10411 make_number (vmargin)));
10414 /* If button is not enabled, and we don't have special images
10415 for the disabled state, make the image appear disabled by
10416 applying an appropriate algorithm to it. */
10417 if (!enabled_p && idx < 0)
10418 plist = Fplist_put (plist, QCconversion, Qdisabled);
10420 /* Put a `display' text property on the string for the image to
10421 display. Put a `menu-item' property on the string that gives
10422 the start of this item's properties in the tool-bar items
10423 vector. */
10424 image = Fcons (Qimage, plist);
10425 props = list4 (Qdisplay, image,
10426 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10428 /* Let the last image hide all remaining spaces in the tool bar
10429 string. The string can be longer than needed when we reuse a
10430 previous string. */
10431 if (i + 1 == f->n_tool_bar_items)
10432 end = SCHARS (f->desired_tool_bar_string);
10433 else
10434 end = i + 1;
10435 Fadd_text_properties (make_number (i), make_number (end),
10436 props, f->desired_tool_bar_string);
10437 #undef PROP
10440 UNGCPRO;
10444 /* Display one line of the tool-bar of frame IT->f.
10446 HEIGHT specifies the desired height of the tool-bar line.
10447 If the actual height of the glyph row is less than HEIGHT, the
10448 row's height is increased to HEIGHT, and the icons are centered
10449 vertically in the new height.
10451 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10452 count a final empty row in case the tool-bar width exactly matches
10453 the window width.
10456 static void
10457 display_tool_bar_line (it, height)
10458 struct it *it;
10459 int height;
10461 struct glyph_row *row = it->glyph_row;
10462 int max_x = it->last_visible_x;
10463 struct glyph *last;
10465 prepare_desired_row (row);
10466 row->y = it->current_y;
10468 /* Note that this isn't made use of if the face hasn't a box,
10469 so there's no need to check the face here. */
10470 it->start_of_box_run_p = 1;
10472 while (it->current_x < max_x)
10474 int x, n_glyphs_before, i, nglyphs;
10475 struct it it_before;
10477 /* Get the next display element. */
10478 if (!get_next_display_element (it))
10480 /* Don't count empty row if we are counting needed tool-bar lines. */
10481 if (height < 0 && !it->hpos)
10482 return;
10483 break;
10486 /* Produce glyphs. */
10487 n_glyphs_before = row->used[TEXT_AREA];
10488 it_before = *it;
10490 PRODUCE_GLYPHS (it);
10492 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10493 i = 0;
10494 x = it_before.current_x;
10495 while (i < nglyphs)
10497 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10499 if (x + glyph->pixel_width > max_x)
10501 /* Glyph doesn't fit on line. Backtrack. */
10502 row->used[TEXT_AREA] = n_glyphs_before;
10503 *it = it_before;
10504 /* If this is the only glyph on this line, it will never fit on the
10505 toolbar, so skip it. But ensure there is at least one glyph,
10506 so we don't accidentally disable the tool-bar. */
10507 if (n_glyphs_before == 0
10508 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10509 break;
10510 goto out;
10513 ++it->hpos;
10514 x += glyph->pixel_width;
10515 ++i;
10518 /* Stop at line ends. */
10519 if (ITERATOR_AT_END_OF_LINE_P (it))
10520 break;
10522 set_iterator_to_next (it, 1);
10525 out:;
10527 row->displays_text_p = row->used[TEXT_AREA] != 0;
10529 /* Use default face for the border below the tool bar.
10531 FIXME: When auto-resize-tool-bars is grow-only, there is
10532 no additional border below the possibly empty tool-bar lines.
10533 So to make the extra empty lines look "normal", we have to
10534 use the tool-bar face for the border too. */
10535 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10536 it->face_id = DEFAULT_FACE_ID;
10538 extend_face_to_end_of_line (it);
10539 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10540 last->right_box_line_p = 1;
10541 if (last == row->glyphs[TEXT_AREA])
10542 last->left_box_line_p = 1;
10544 /* Make line the desired height and center it vertically. */
10545 if ((height -= it->max_ascent + it->max_descent) > 0)
10547 /* Don't add more than one line height. */
10548 height %= FRAME_LINE_HEIGHT (it->f);
10549 it->max_ascent += height / 2;
10550 it->max_descent += (height + 1) / 2;
10553 compute_line_metrics (it);
10555 /* If line is empty, make it occupy the rest of the tool-bar. */
10556 if (!row->displays_text_p)
10558 row->height = row->phys_height = it->last_visible_y - row->y;
10559 row->visible_height = row->height;
10560 row->ascent = row->phys_ascent = 0;
10561 row->extra_line_spacing = 0;
10564 row->full_width_p = 1;
10565 row->continued_p = 0;
10566 row->truncated_on_left_p = 0;
10567 row->truncated_on_right_p = 0;
10569 it->current_x = it->hpos = 0;
10570 it->current_y += row->height;
10571 ++it->vpos;
10572 ++it->glyph_row;
10576 /* Max tool-bar height. */
10578 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10579 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10581 /* Value is the number of screen lines needed to make all tool-bar
10582 items of frame F visible. The number of actual rows needed is
10583 returned in *N_ROWS if non-NULL. */
10585 static int
10586 tool_bar_lines_needed (f, n_rows)
10587 struct frame *f;
10588 int *n_rows;
10590 struct window *w = XWINDOW (f->tool_bar_window);
10591 struct it it;
10592 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10593 the desired matrix, so use (unused) mode-line row as temporary row to
10594 avoid destroying the first tool-bar row. */
10595 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10597 /* Initialize an iterator for iteration over
10598 F->desired_tool_bar_string in the tool-bar window of frame F. */
10599 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10600 it.first_visible_x = 0;
10601 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10602 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10604 while (!ITERATOR_AT_END_P (&it))
10606 clear_glyph_row (temp_row);
10607 it.glyph_row = temp_row;
10608 display_tool_bar_line (&it, -1);
10610 clear_glyph_row (temp_row);
10612 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10613 if (n_rows)
10614 *n_rows = it.vpos > 0 ? it.vpos : -1;
10616 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10620 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10621 0, 1, 0,
10622 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10623 (frame)
10624 Lisp_Object frame;
10626 struct frame *f;
10627 struct window *w;
10628 int nlines = 0;
10630 if (NILP (frame))
10631 frame = selected_frame;
10632 else
10633 CHECK_FRAME (frame);
10634 f = XFRAME (frame);
10636 if (WINDOWP (f->tool_bar_window)
10637 || (w = XWINDOW (f->tool_bar_window),
10638 WINDOW_TOTAL_LINES (w) > 0))
10640 update_tool_bar (f, 1);
10641 if (f->n_tool_bar_items)
10643 build_desired_tool_bar_string (f);
10644 nlines = tool_bar_lines_needed (f, NULL);
10648 return make_number (nlines);
10652 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10653 height should be changed. */
10655 static int
10656 redisplay_tool_bar (f)
10657 struct frame *f;
10659 struct window *w;
10660 struct it it;
10661 struct glyph_row *row;
10663 #if defined (USE_GTK) || defined (HAVE_NS)
10664 if (FRAME_EXTERNAL_TOOL_BAR (f))
10665 update_frame_tool_bar (f);
10666 return 0;
10667 #endif
10669 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10670 do anything. This means you must start with tool-bar-lines
10671 non-zero to get the auto-sizing effect. Or in other words, you
10672 can turn off tool-bars by specifying tool-bar-lines zero. */
10673 if (!WINDOWP (f->tool_bar_window)
10674 || (w = XWINDOW (f->tool_bar_window),
10675 WINDOW_TOTAL_LINES (w) == 0))
10676 return 0;
10678 /* Set up an iterator for the tool-bar window. */
10679 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10680 it.first_visible_x = 0;
10681 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10682 row = it.glyph_row;
10684 /* Build a string that represents the contents of the tool-bar. */
10685 build_desired_tool_bar_string (f);
10686 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10688 if (f->n_tool_bar_rows == 0)
10690 int nlines;
10692 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10693 nlines != WINDOW_TOTAL_LINES (w)))
10695 extern Lisp_Object Qtool_bar_lines;
10696 Lisp_Object frame;
10697 int old_height = WINDOW_TOTAL_LINES (w);
10699 XSETFRAME (frame, f);
10700 Fmodify_frame_parameters (frame,
10701 Fcons (Fcons (Qtool_bar_lines,
10702 make_number (nlines)),
10703 Qnil));
10704 if (WINDOW_TOTAL_LINES (w) != old_height)
10706 clear_glyph_matrix (w->desired_matrix);
10707 fonts_changed_p = 1;
10708 return 1;
10713 /* Display as many lines as needed to display all tool-bar items. */
10715 if (f->n_tool_bar_rows > 0)
10717 int border, rows, height, extra;
10719 if (INTEGERP (Vtool_bar_border))
10720 border = XINT (Vtool_bar_border);
10721 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10722 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10723 else if (EQ (Vtool_bar_border, Qborder_width))
10724 border = f->border_width;
10725 else
10726 border = 0;
10727 if (border < 0)
10728 border = 0;
10730 rows = f->n_tool_bar_rows;
10731 height = max (1, (it.last_visible_y - border) / rows);
10732 extra = it.last_visible_y - border - height * rows;
10734 while (it.current_y < it.last_visible_y)
10736 int h = 0;
10737 if (extra > 0 && rows-- > 0)
10739 h = (extra + rows - 1) / rows;
10740 extra -= h;
10742 display_tool_bar_line (&it, height + h);
10745 else
10747 while (it.current_y < it.last_visible_y)
10748 display_tool_bar_line (&it, 0);
10751 /* It doesn't make much sense to try scrolling in the tool-bar
10752 window, so don't do it. */
10753 w->desired_matrix->no_scrolling_p = 1;
10754 w->must_be_updated_p = 1;
10756 if (!NILP (Vauto_resize_tool_bars))
10758 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10759 int change_height_p = 0;
10761 /* If we couldn't display everything, change the tool-bar's
10762 height if there is room for more. */
10763 if (IT_STRING_CHARPOS (it) < it.end_charpos
10764 && it.current_y < max_tool_bar_height)
10765 change_height_p = 1;
10767 row = it.glyph_row - 1;
10769 /* If there are blank lines at the end, except for a partially
10770 visible blank line at the end that is smaller than
10771 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10772 if (!row->displays_text_p
10773 && row->height >= FRAME_LINE_HEIGHT (f))
10774 change_height_p = 1;
10776 /* If row displays tool-bar items, but is partially visible,
10777 change the tool-bar's height. */
10778 if (row->displays_text_p
10779 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10780 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10781 change_height_p = 1;
10783 /* Resize windows as needed by changing the `tool-bar-lines'
10784 frame parameter. */
10785 if (change_height_p)
10787 extern Lisp_Object Qtool_bar_lines;
10788 Lisp_Object frame;
10789 int old_height = WINDOW_TOTAL_LINES (w);
10790 int nrows;
10791 int nlines = tool_bar_lines_needed (f, &nrows);
10793 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10794 && !f->minimize_tool_bar_window_p)
10795 ? (nlines > old_height)
10796 : (nlines != old_height));
10797 f->minimize_tool_bar_window_p = 0;
10799 if (change_height_p)
10801 XSETFRAME (frame, f);
10802 Fmodify_frame_parameters (frame,
10803 Fcons (Fcons (Qtool_bar_lines,
10804 make_number (nlines)),
10805 Qnil));
10806 if (WINDOW_TOTAL_LINES (w) != old_height)
10808 clear_glyph_matrix (w->desired_matrix);
10809 f->n_tool_bar_rows = nrows;
10810 fonts_changed_p = 1;
10811 return 1;
10817 f->minimize_tool_bar_window_p = 0;
10818 return 0;
10822 /* Get information about the tool-bar item which is displayed in GLYPH
10823 on frame F. Return in *PROP_IDX the index where tool-bar item
10824 properties start in F->tool_bar_items. Value is zero if
10825 GLYPH doesn't display a tool-bar item. */
10827 static int
10828 tool_bar_item_info (f, glyph, prop_idx)
10829 struct frame *f;
10830 struct glyph *glyph;
10831 int *prop_idx;
10833 Lisp_Object prop;
10834 int success_p;
10835 int charpos;
10837 /* This function can be called asynchronously, which means we must
10838 exclude any possibility that Fget_text_property signals an
10839 error. */
10840 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10841 charpos = max (0, charpos);
10843 /* Get the text property `menu-item' at pos. The value of that
10844 property is the start index of this item's properties in
10845 F->tool_bar_items. */
10846 prop = Fget_text_property (make_number (charpos),
10847 Qmenu_item, f->current_tool_bar_string);
10848 if (INTEGERP (prop))
10850 *prop_idx = XINT (prop);
10851 success_p = 1;
10853 else
10854 success_p = 0;
10856 return success_p;
10860 /* Get information about the tool-bar item at position X/Y on frame F.
10861 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10862 the current matrix of the tool-bar window of F, or NULL if not
10863 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10864 item in F->tool_bar_items. Value is
10866 -1 if X/Y is not on a tool-bar item
10867 0 if X/Y is on the same item that was highlighted before.
10868 1 otherwise. */
10870 static int
10871 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10872 struct frame *f;
10873 int x, y;
10874 struct glyph **glyph;
10875 int *hpos, *vpos, *prop_idx;
10877 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10878 struct window *w = XWINDOW (f->tool_bar_window);
10879 int area;
10881 /* Find the glyph under X/Y. */
10882 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10883 if (*glyph == NULL)
10884 return -1;
10886 /* Get the start of this tool-bar item's properties in
10887 f->tool_bar_items. */
10888 if (!tool_bar_item_info (f, *glyph, prop_idx))
10889 return -1;
10891 /* Is mouse on the highlighted item? */
10892 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10893 && *vpos >= dpyinfo->mouse_face_beg_row
10894 && *vpos <= dpyinfo->mouse_face_end_row
10895 && (*vpos > dpyinfo->mouse_face_beg_row
10896 || *hpos >= dpyinfo->mouse_face_beg_col)
10897 && (*vpos < dpyinfo->mouse_face_end_row
10898 || *hpos < dpyinfo->mouse_face_end_col
10899 || dpyinfo->mouse_face_past_end))
10900 return 0;
10902 return 1;
10906 /* EXPORT:
10907 Handle mouse button event on the tool-bar of frame F, at
10908 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10909 0 for button release. MODIFIERS is event modifiers for button
10910 release. */
10912 void
10913 handle_tool_bar_click (f, x, y, down_p, modifiers)
10914 struct frame *f;
10915 int x, y, down_p;
10916 unsigned int modifiers;
10918 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10919 struct window *w = XWINDOW (f->tool_bar_window);
10920 int hpos, vpos, prop_idx;
10921 struct glyph *glyph;
10922 Lisp_Object enabled_p;
10924 /* If not on the highlighted tool-bar item, return. */
10925 frame_to_window_pixel_xy (w, &x, &y);
10926 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10927 return;
10929 /* If item is disabled, do nothing. */
10930 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10931 if (NILP (enabled_p))
10932 return;
10934 if (down_p)
10936 /* Show item in pressed state. */
10937 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10938 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10939 last_tool_bar_item = prop_idx;
10941 else
10943 Lisp_Object key, frame;
10944 struct input_event event;
10945 EVENT_INIT (event);
10947 /* Show item in released state. */
10948 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10949 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10951 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10953 XSETFRAME (frame, f);
10954 event.kind = TOOL_BAR_EVENT;
10955 event.frame_or_window = frame;
10956 event.arg = frame;
10957 kbd_buffer_store_event (&event);
10959 event.kind = TOOL_BAR_EVENT;
10960 event.frame_or_window = frame;
10961 event.arg = key;
10962 event.modifiers = modifiers;
10963 kbd_buffer_store_event (&event);
10964 last_tool_bar_item = -1;
10969 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10970 tool-bar window-relative coordinates X/Y. Called from
10971 note_mouse_highlight. */
10973 static void
10974 note_tool_bar_highlight (f, x, y)
10975 struct frame *f;
10976 int x, y;
10978 Lisp_Object window = f->tool_bar_window;
10979 struct window *w = XWINDOW (window);
10980 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10981 int hpos, vpos;
10982 struct glyph *glyph;
10983 struct glyph_row *row;
10984 int i;
10985 Lisp_Object enabled_p;
10986 int prop_idx;
10987 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10988 int mouse_down_p, rc;
10990 /* Function note_mouse_highlight is called with negative x(y
10991 values when mouse moves outside of the frame. */
10992 if (x <= 0 || y <= 0)
10994 clear_mouse_face (dpyinfo);
10995 return;
10998 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10999 if (rc < 0)
11001 /* Not on tool-bar item. */
11002 clear_mouse_face (dpyinfo);
11003 return;
11005 else if (rc == 0)
11006 /* On same tool-bar item as before. */
11007 goto set_help_echo;
11009 clear_mouse_face (dpyinfo);
11011 /* Mouse is down, but on different tool-bar item? */
11012 mouse_down_p = (dpyinfo->grabbed
11013 && f == last_mouse_frame
11014 && FRAME_LIVE_P (f));
11015 if (mouse_down_p
11016 && last_tool_bar_item != prop_idx)
11017 return;
11019 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11020 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11022 /* If tool-bar item is not enabled, don't highlight it. */
11023 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11024 if (!NILP (enabled_p))
11026 /* Compute the x-position of the glyph. In front and past the
11027 image is a space. We include this in the highlighted area. */
11028 row = MATRIX_ROW (w->current_matrix, vpos);
11029 for (i = x = 0; i < hpos; ++i)
11030 x += row->glyphs[TEXT_AREA][i].pixel_width;
11032 /* Record this as the current active region. */
11033 dpyinfo->mouse_face_beg_col = hpos;
11034 dpyinfo->mouse_face_beg_row = vpos;
11035 dpyinfo->mouse_face_beg_x = x;
11036 dpyinfo->mouse_face_beg_y = row->y;
11037 dpyinfo->mouse_face_past_end = 0;
11039 dpyinfo->mouse_face_end_col = hpos + 1;
11040 dpyinfo->mouse_face_end_row = vpos;
11041 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
11042 dpyinfo->mouse_face_end_y = row->y;
11043 dpyinfo->mouse_face_window = window;
11044 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11046 /* Display it as active. */
11047 show_mouse_face (dpyinfo, draw);
11048 dpyinfo->mouse_face_image_state = draw;
11051 set_help_echo:
11053 /* Set help_echo_string to a help string to display for this tool-bar item.
11054 XTread_socket does the rest. */
11055 help_echo_object = help_echo_window = Qnil;
11056 help_echo_pos = -1;
11057 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11058 if (NILP (help_echo_string))
11059 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11062 #endif /* HAVE_WINDOW_SYSTEM */
11066 /************************************************************************
11067 Horizontal scrolling
11068 ************************************************************************/
11070 static int hscroll_window_tree P_ ((Lisp_Object));
11071 static int hscroll_windows P_ ((Lisp_Object));
11073 /* For all leaf windows in the window tree rooted at WINDOW, set their
11074 hscroll value so that PT is (i) visible in the window, and (ii) so
11075 that it is not within a certain margin at the window's left and
11076 right border. Value is non-zero if any window's hscroll has been
11077 changed. */
11079 static int
11080 hscroll_window_tree (window)
11081 Lisp_Object window;
11083 int hscrolled_p = 0;
11084 int hscroll_relative_p = FLOATP (Vhscroll_step);
11085 int hscroll_step_abs = 0;
11086 double hscroll_step_rel = 0;
11088 if (hscroll_relative_p)
11090 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11091 if (hscroll_step_rel < 0)
11093 hscroll_relative_p = 0;
11094 hscroll_step_abs = 0;
11097 else if (INTEGERP (Vhscroll_step))
11099 hscroll_step_abs = XINT (Vhscroll_step);
11100 if (hscroll_step_abs < 0)
11101 hscroll_step_abs = 0;
11103 else
11104 hscroll_step_abs = 0;
11106 while (WINDOWP (window))
11108 struct window *w = XWINDOW (window);
11110 if (WINDOWP (w->hchild))
11111 hscrolled_p |= hscroll_window_tree (w->hchild);
11112 else if (WINDOWP (w->vchild))
11113 hscrolled_p |= hscroll_window_tree (w->vchild);
11114 else if (w->cursor.vpos >= 0)
11116 int h_margin;
11117 int text_area_width;
11118 struct glyph_row *current_cursor_row
11119 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11120 struct glyph_row *desired_cursor_row
11121 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11122 struct glyph_row *cursor_row
11123 = (desired_cursor_row->enabled_p
11124 ? desired_cursor_row
11125 : current_cursor_row);
11127 text_area_width = window_box_width (w, TEXT_AREA);
11129 /* Scroll when cursor is inside this scroll margin. */
11130 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11132 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11133 && ((XFASTINT (w->hscroll)
11134 && w->cursor.x <= h_margin)
11135 || (cursor_row->enabled_p
11136 && cursor_row->truncated_on_right_p
11137 && (w->cursor.x >= text_area_width - h_margin))))
11139 struct it it;
11140 int hscroll;
11141 struct buffer *saved_current_buffer;
11142 int pt;
11143 int wanted_x;
11145 /* Find point in a display of infinite width. */
11146 saved_current_buffer = current_buffer;
11147 current_buffer = XBUFFER (w->buffer);
11149 if (w == XWINDOW (selected_window))
11150 pt = BUF_PT (current_buffer);
11151 else
11153 pt = marker_position (w->pointm);
11154 pt = max (BEGV, pt);
11155 pt = min (ZV, pt);
11158 /* Move iterator to pt starting at cursor_row->start in
11159 a line with infinite width. */
11160 init_to_row_start (&it, w, cursor_row);
11161 it.last_visible_x = INFINITY;
11162 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11163 current_buffer = saved_current_buffer;
11165 /* Position cursor in window. */
11166 if (!hscroll_relative_p && hscroll_step_abs == 0)
11167 hscroll = max (0, (it.current_x
11168 - (ITERATOR_AT_END_OF_LINE_P (&it)
11169 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11170 : (text_area_width / 2))))
11171 / FRAME_COLUMN_WIDTH (it.f);
11172 else if (w->cursor.x >= text_area_width - h_margin)
11174 if (hscroll_relative_p)
11175 wanted_x = text_area_width * (1 - hscroll_step_rel)
11176 - h_margin;
11177 else
11178 wanted_x = text_area_width
11179 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11180 - h_margin;
11181 hscroll
11182 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11184 else
11186 if (hscroll_relative_p)
11187 wanted_x = text_area_width * hscroll_step_rel
11188 + h_margin;
11189 else
11190 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11191 + h_margin;
11192 hscroll
11193 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11195 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11197 /* Don't call Fset_window_hscroll if value hasn't
11198 changed because it will prevent redisplay
11199 optimizations. */
11200 if (XFASTINT (w->hscroll) != hscroll)
11202 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11203 w->hscroll = make_number (hscroll);
11204 hscrolled_p = 1;
11209 window = w->next;
11212 /* Value is non-zero if hscroll of any leaf window has been changed. */
11213 return hscrolled_p;
11217 /* Set hscroll so that cursor is visible and not inside horizontal
11218 scroll margins for all windows in the tree rooted at WINDOW. See
11219 also hscroll_window_tree above. Value is non-zero if any window's
11220 hscroll has been changed. If it has, desired matrices on the frame
11221 of WINDOW are cleared. */
11223 static int
11224 hscroll_windows (window)
11225 Lisp_Object window;
11227 int hscrolled_p = hscroll_window_tree (window);
11228 if (hscrolled_p)
11229 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11230 return hscrolled_p;
11235 /************************************************************************
11236 Redisplay
11237 ************************************************************************/
11239 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11240 to a non-zero value. This is sometimes handy to have in a debugger
11241 session. */
11243 #if GLYPH_DEBUG
11245 /* First and last unchanged row for try_window_id. */
11247 int debug_first_unchanged_at_end_vpos;
11248 int debug_last_unchanged_at_beg_vpos;
11250 /* Delta vpos and y. */
11252 int debug_dvpos, debug_dy;
11254 /* Delta in characters and bytes for try_window_id. */
11256 int debug_delta, debug_delta_bytes;
11258 /* Values of window_end_pos and window_end_vpos at the end of
11259 try_window_id. */
11261 EMACS_INT debug_end_pos, debug_end_vpos;
11263 /* Append a string to W->desired_matrix->method. FMT is a printf
11264 format string. A1...A9 are a supplement for a variable-length
11265 argument list. If trace_redisplay_p is non-zero also printf the
11266 resulting string to stderr. */
11268 static void
11269 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11270 struct window *w;
11271 char *fmt;
11272 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11274 char buffer[512];
11275 char *method = w->desired_matrix->method;
11276 int len = strlen (method);
11277 int size = sizeof w->desired_matrix->method;
11278 int remaining = size - len - 1;
11280 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11281 if (len && remaining)
11283 method[len] = '|';
11284 --remaining, ++len;
11287 strncpy (method + len, buffer, remaining);
11289 if (trace_redisplay_p)
11290 fprintf (stderr, "%p (%s): %s\n",
11292 ((BUFFERP (w->buffer)
11293 && STRINGP (XBUFFER (w->buffer)->name))
11294 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11295 : "no buffer"),
11296 buffer);
11299 #endif /* GLYPH_DEBUG */
11302 /* Value is non-zero if all changes in window W, which displays
11303 current_buffer, are in the text between START and END. START is a
11304 buffer position, END is given as a distance from Z. Used in
11305 redisplay_internal for display optimization. */
11307 static INLINE int
11308 text_outside_line_unchanged_p (w, start, end)
11309 struct window *w;
11310 int start, end;
11312 int unchanged_p = 1;
11314 /* If text or overlays have changed, see where. */
11315 if (XFASTINT (w->last_modified) < MODIFF
11316 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11318 /* Gap in the line? */
11319 if (GPT < start || Z - GPT < end)
11320 unchanged_p = 0;
11322 /* Changes start in front of the line, or end after it? */
11323 if (unchanged_p
11324 && (BEG_UNCHANGED < start - 1
11325 || END_UNCHANGED < end))
11326 unchanged_p = 0;
11328 /* If selective display, can't optimize if changes start at the
11329 beginning of the line. */
11330 if (unchanged_p
11331 && INTEGERP (current_buffer->selective_display)
11332 && XINT (current_buffer->selective_display) > 0
11333 && (BEG_UNCHANGED < start || GPT <= start))
11334 unchanged_p = 0;
11336 /* If there are overlays at the start or end of the line, these
11337 may have overlay strings with newlines in them. A change at
11338 START, for instance, may actually concern the display of such
11339 overlay strings as well, and they are displayed on different
11340 lines. So, quickly rule out this case. (For the future, it
11341 might be desirable to implement something more telling than
11342 just BEG/END_UNCHANGED.) */
11343 if (unchanged_p)
11345 if (BEG + BEG_UNCHANGED == start
11346 && overlay_touches_p (start))
11347 unchanged_p = 0;
11348 if (END_UNCHANGED == end
11349 && overlay_touches_p (Z - end))
11350 unchanged_p = 0;
11353 /* Under bidi reordering, adding or deleting a character in the
11354 beginning of a paragraph, before the first strong directional
11355 character, can change the base direction of the paragraph (unless
11356 the buffer specifies a fixed paragraph direction), which will
11357 require to redisplay the whole paragraph. It might be worthwhile
11358 to find the paragraph limits and widen the range of redisplayed
11359 lines to that, but for now just give up this optimization. */
11360 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11361 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11362 unchanged_p = 0;
11365 return unchanged_p;
11369 /* Do a frame update, taking possible shortcuts into account. This is
11370 the main external entry point for redisplay.
11372 If the last redisplay displayed an echo area message and that message
11373 is no longer requested, we clear the echo area or bring back the
11374 mini-buffer if that is in use. */
11376 void
11377 redisplay ()
11379 redisplay_internal (0);
11383 static Lisp_Object
11384 overlay_arrow_string_or_property (var)
11385 Lisp_Object var;
11387 Lisp_Object val;
11389 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11390 return val;
11392 return Voverlay_arrow_string;
11395 /* Return 1 if there are any overlay-arrows in current_buffer. */
11396 static int
11397 overlay_arrow_in_current_buffer_p ()
11399 Lisp_Object vlist;
11401 for (vlist = Voverlay_arrow_variable_list;
11402 CONSP (vlist);
11403 vlist = XCDR (vlist))
11405 Lisp_Object var = XCAR (vlist);
11406 Lisp_Object val;
11408 if (!SYMBOLP (var))
11409 continue;
11410 val = find_symbol_value (var);
11411 if (MARKERP (val)
11412 && current_buffer == XMARKER (val)->buffer)
11413 return 1;
11415 return 0;
11419 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11420 has changed. */
11422 static int
11423 overlay_arrows_changed_p ()
11425 Lisp_Object vlist;
11427 for (vlist = Voverlay_arrow_variable_list;
11428 CONSP (vlist);
11429 vlist = XCDR (vlist))
11431 Lisp_Object var = XCAR (vlist);
11432 Lisp_Object val, pstr;
11434 if (!SYMBOLP (var))
11435 continue;
11436 val = find_symbol_value (var);
11437 if (!MARKERP (val))
11438 continue;
11439 if (! EQ (COERCE_MARKER (val),
11440 Fget (var, Qlast_arrow_position))
11441 || ! (pstr = overlay_arrow_string_or_property (var),
11442 EQ (pstr, Fget (var, Qlast_arrow_string))))
11443 return 1;
11445 return 0;
11448 /* Mark overlay arrows to be updated on next redisplay. */
11450 static void
11451 update_overlay_arrows (up_to_date)
11452 int up_to_date;
11454 Lisp_Object vlist;
11456 for (vlist = Voverlay_arrow_variable_list;
11457 CONSP (vlist);
11458 vlist = XCDR (vlist))
11460 Lisp_Object var = XCAR (vlist);
11462 if (!SYMBOLP (var))
11463 continue;
11465 if (up_to_date > 0)
11467 Lisp_Object val = find_symbol_value (var);
11468 Fput (var, Qlast_arrow_position,
11469 COERCE_MARKER (val));
11470 Fput (var, Qlast_arrow_string,
11471 overlay_arrow_string_or_property (var));
11473 else if (up_to_date < 0
11474 || !NILP (Fget (var, Qlast_arrow_position)))
11476 Fput (var, Qlast_arrow_position, Qt);
11477 Fput (var, Qlast_arrow_string, Qt);
11483 /* Return overlay arrow string to display at row.
11484 Return integer (bitmap number) for arrow bitmap in left fringe.
11485 Return nil if no overlay arrow. */
11487 static Lisp_Object
11488 overlay_arrow_at_row (it, row)
11489 struct it *it;
11490 struct glyph_row *row;
11492 Lisp_Object vlist;
11494 for (vlist = Voverlay_arrow_variable_list;
11495 CONSP (vlist);
11496 vlist = XCDR (vlist))
11498 Lisp_Object var = XCAR (vlist);
11499 Lisp_Object val;
11501 if (!SYMBOLP (var))
11502 continue;
11504 val = find_symbol_value (var);
11506 if (MARKERP (val)
11507 && current_buffer == XMARKER (val)->buffer
11508 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11510 if (FRAME_WINDOW_P (it->f)
11511 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11513 #ifdef HAVE_WINDOW_SYSTEM
11514 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11516 int fringe_bitmap;
11517 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11518 return make_number (fringe_bitmap);
11520 #endif
11521 return make_number (-1); /* Use default arrow bitmap */
11523 return overlay_arrow_string_or_property (var);
11527 return Qnil;
11530 /* Return 1 if point moved out of or into a composition. Otherwise
11531 return 0. PREV_BUF and PREV_PT are the last point buffer and
11532 position. BUF and PT are the current point buffer and position. */
11535 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11536 struct buffer *prev_buf, *buf;
11537 int prev_pt, pt;
11539 EMACS_INT start, end;
11540 Lisp_Object prop;
11541 Lisp_Object buffer;
11543 XSETBUFFER (buffer, buf);
11544 /* Check a composition at the last point if point moved within the
11545 same buffer. */
11546 if (prev_buf == buf)
11548 if (prev_pt == pt)
11549 /* Point didn't move. */
11550 return 0;
11552 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11553 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11554 && COMPOSITION_VALID_P (start, end, prop)
11555 && start < prev_pt && end > prev_pt)
11556 /* The last point was within the composition. Return 1 iff
11557 point moved out of the composition. */
11558 return (pt <= start || pt >= end);
11561 /* Check a composition at the current point. */
11562 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11563 && find_composition (pt, -1, &start, &end, &prop, buffer)
11564 && COMPOSITION_VALID_P (start, end, prop)
11565 && start < pt && end > pt);
11569 /* Reconsider the setting of B->clip_changed which is displayed
11570 in window W. */
11572 static INLINE void
11573 reconsider_clip_changes (w, b)
11574 struct window *w;
11575 struct buffer *b;
11577 if (b->clip_changed
11578 && !NILP (w->window_end_valid)
11579 && w->current_matrix->buffer == b
11580 && w->current_matrix->zv == BUF_ZV (b)
11581 && w->current_matrix->begv == BUF_BEGV (b))
11582 b->clip_changed = 0;
11584 /* If display wasn't paused, and W is not a tool bar window, see if
11585 point has been moved into or out of a composition. In that case,
11586 we set b->clip_changed to 1 to force updating the screen. If
11587 b->clip_changed has already been set to 1, we can skip this
11588 check. */
11589 if (!b->clip_changed
11590 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11592 int pt;
11594 if (w == XWINDOW (selected_window))
11595 pt = BUF_PT (current_buffer);
11596 else
11597 pt = marker_position (w->pointm);
11599 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11600 || pt != XINT (w->last_point))
11601 && check_point_in_composition (w->current_matrix->buffer,
11602 XINT (w->last_point),
11603 XBUFFER (w->buffer), pt))
11604 b->clip_changed = 1;
11609 /* Select FRAME to forward the values of frame-local variables into C
11610 variables so that the redisplay routines can access those values
11611 directly. */
11613 static void
11614 select_frame_for_redisplay (frame)
11615 Lisp_Object frame;
11617 Lisp_Object tail, tem;
11618 Lisp_Object old = selected_frame;
11619 struct Lisp_Symbol *sym;
11621 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11623 selected_frame = frame;
11625 do {
11626 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11627 if (CONSP (XCAR (tail))
11628 && (tem = XCAR (XCAR (tail)),
11629 SYMBOLP (tem))
11630 && (sym = indirect_variable (XSYMBOL (tem)),
11631 sym->redirect == SYMBOL_LOCALIZED)
11632 && sym->val.blv->frame_local)
11633 /* Use find_symbol_value rather than Fsymbol_value
11634 to avoid an error if it is void. */
11635 find_symbol_value (tem);
11636 } while (!EQ (frame, old) && (frame = old, 1));
11640 #define STOP_POLLING \
11641 do { if (! polling_stopped_here) stop_polling (); \
11642 polling_stopped_here = 1; } while (0)
11644 #define RESUME_POLLING \
11645 do { if (polling_stopped_here) start_polling (); \
11646 polling_stopped_here = 0; } while (0)
11649 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11650 response to any user action; therefore, we should preserve the echo
11651 area. (Actually, our caller does that job.) Perhaps in the future
11652 avoid recentering windows if it is not necessary; currently that
11653 causes some problems. */
11655 static void
11656 redisplay_internal (preserve_echo_area)
11657 int preserve_echo_area;
11659 struct window *w = XWINDOW (selected_window);
11660 struct frame *f;
11661 int pause;
11662 int must_finish = 0;
11663 struct text_pos tlbufpos, tlendpos;
11664 int number_of_visible_frames;
11665 int count, count1;
11666 struct frame *sf;
11667 int polling_stopped_here = 0;
11668 Lisp_Object old_frame = selected_frame;
11670 /* Non-zero means redisplay has to consider all windows on all
11671 frames. Zero means, only selected_window is considered. */
11672 int consider_all_windows_p;
11674 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11676 /* No redisplay if running in batch mode or frame is not yet fully
11677 initialized, or redisplay is explicitly turned off by setting
11678 Vinhibit_redisplay. */
11679 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11680 || !NILP (Vinhibit_redisplay))
11681 return;
11683 /* Don't examine these until after testing Vinhibit_redisplay.
11684 When Emacs is shutting down, perhaps because its connection to
11685 X has dropped, we should not look at them at all. */
11686 f = XFRAME (w->frame);
11687 sf = SELECTED_FRAME ();
11689 if (!f->glyphs_initialized_p)
11690 return;
11692 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11693 if (popup_activated ())
11694 return;
11695 #endif
11697 /* I don't think this happens but let's be paranoid. */
11698 if (redisplaying_p)
11699 return;
11701 /* Record a function that resets redisplaying_p to its old value
11702 when we leave this function. */
11703 count = SPECPDL_INDEX ();
11704 record_unwind_protect (unwind_redisplay,
11705 Fcons (make_number (redisplaying_p), selected_frame));
11706 ++redisplaying_p;
11707 specbind (Qinhibit_free_realized_faces, Qnil);
11710 Lisp_Object tail, frame;
11712 FOR_EACH_FRAME (tail, frame)
11714 struct frame *f = XFRAME (frame);
11715 f->already_hscrolled_p = 0;
11719 retry:
11720 if (!EQ (old_frame, selected_frame)
11721 && FRAME_LIVE_P (XFRAME (old_frame)))
11722 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11723 selected_frame and selected_window to be temporarily out-of-sync so
11724 when we come back here via `goto retry', we need to resync because we
11725 may need to run Elisp code (via prepare_menu_bars). */
11726 select_frame_for_redisplay (old_frame);
11728 pause = 0;
11729 reconsider_clip_changes (w, current_buffer);
11730 last_escape_glyph_frame = NULL;
11731 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11733 /* If new fonts have been loaded that make a glyph matrix adjustment
11734 necessary, do it. */
11735 if (fonts_changed_p)
11737 adjust_glyphs (NULL);
11738 ++windows_or_buffers_changed;
11739 fonts_changed_p = 0;
11742 /* If face_change_count is non-zero, init_iterator will free all
11743 realized faces, which includes the faces referenced from current
11744 matrices. So, we can't reuse current matrices in this case. */
11745 if (face_change_count)
11746 ++windows_or_buffers_changed;
11748 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11749 && FRAME_TTY (sf)->previous_frame != sf)
11751 /* Since frames on a single ASCII terminal share the same
11752 display area, displaying a different frame means redisplay
11753 the whole thing. */
11754 windows_or_buffers_changed++;
11755 SET_FRAME_GARBAGED (sf);
11756 #ifndef DOS_NT
11757 set_tty_color_mode (FRAME_TTY (sf), sf);
11758 #endif
11759 FRAME_TTY (sf)->previous_frame = sf;
11762 /* Set the visible flags for all frames. Do this before checking
11763 for resized or garbaged frames; they want to know if their frames
11764 are visible. See the comment in frame.h for
11765 FRAME_SAMPLE_VISIBILITY. */
11767 Lisp_Object tail, frame;
11769 number_of_visible_frames = 0;
11771 FOR_EACH_FRAME (tail, frame)
11773 struct frame *f = XFRAME (frame);
11775 FRAME_SAMPLE_VISIBILITY (f);
11776 if (FRAME_VISIBLE_P (f))
11777 ++number_of_visible_frames;
11778 clear_desired_matrices (f);
11782 /* Notice any pending interrupt request to change frame size. */
11783 do_pending_window_change (1);
11785 /* Clear frames marked as garbaged. */
11786 if (frame_garbaged)
11787 clear_garbaged_frames ();
11789 /* Build menubar and tool-bar items. */
11790 if (NILP (Vmemory_full))
11791 prepare_menu_bars ();
11793 if (windows_or_buffers_changed)
11794 update_mode_lines++;
11796 /* Detect case that we need to write or remove a star in the mode line. */
11797 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11799 w->update_mode_line = Qt;
11800 if (buffer_shared > 1)
11801 update_mode_lines++;
11804 /* Avoid invocation of point motion hooks by `current_column' below. */
11805 count1 = SPECPDL_INDEX ();
11806 specbind (Qinhibit_point_motion_hooks, Qt);
11808 /* If %c is in the mode line, update it if needed. */
11809 if (!NILP (w->column_number_displayed)
11810 /* This alternative quickly identifies a common case
11811 where no change is needed. */
11812 && !(PT == XFASTINT (w->last_point)
11813 && XFASTINT (w->last_modified) >= MODIFF
11814 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11815 && (XFASTINT (w->column_number_displayed)
11816 != (int) current_column ())) /* iftc */
11817 w->update_mode_line = Qt;
11819 unbind_to (count1, Qnil);
11821 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11823 /* The variable buffer_shared is set in redisplay_window and
11824 indicates that we redisplay a buffer in different windows. See
11825 there. */
11826 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11827 || cursor_type_changed);
11829 /* If specs for an arrow have changed, do thorough redisplay
11830 to ensure we remove any arrow that should no longer exist. */
11831 if (overlay_arrows_changed_p ())
11832 consider_all_windows_p = windows_or_buffers_changed = 1;
11834 /* Normally the message* functions will have already displayed and
11835 updated the echo area, but the frame may have been trashed, or
11836 the update may have been preempted, so display the echo area
11837 again here. Checking message_cleared_p captures the case that
11838 the echo area should be cleared. */
11839 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11840 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11841 || (message_cleared_p
11842 && minibuf_level == 0
11843 /* If the mini-window is currently selected, this means the
11844 echo-area doesn't show through. */
11845 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11847 int window_height_changed_p = echo_area_display (0);
11848 must_finish = 1;
11850 /* If we don't display the current message, don't clear the
11851 message_cleared_p flag, because, if we did, we wouldn't clear
11852 the echo area in the next redisplay which doesn't preserve
11853 the echo area. */
11854 if (!display_last_displayed_message_p)
11855 message_cleared_p = 0;
11857 if (fonts_changed_p)
11858 goto retry;
11859 else if (window_height_changed_p)
11861 consider_all_windows_p = 1;
11862 ++update_mode_lines;
11863 ++windows_or_buffers_changed;
11865 /* If window configuration was changed, frames may have been
11866 marked garbaged. Clear them or we will experience
11867 surprises wrt scrolling. */
11868 if (frame_garbaged)
11869 clear_garbaged_frames ();
11872 else if (EQ (selected_window, minibuf_window)
11873 && (current_buffer->clip_changed
11874 || XFASTINT (w->last_modified) < MODIFF
11875 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11876 && resize_mini_window (w, 0))
11878 /* Resized active mini-window to fit the size of what it is
11879 showing if its contents might have changed. */
11880 must_finish = 1;
11881 /* FIXME: this causes all frames to be updated, which seems unnecessary
11882 since only the current frame needs to be considered. This function needs
11883 to be rewritten with two variables, consider_all_windows and
11884 consider_all_frames. */
11885 consider_all_windows_p = 1;
11886 ++windows_or_buffers_changed;
11887 ++update_mode_lines;
11889 /* If window configuration was changed, frames may have been
11890 marked garbaged. Clear them or we will experience
11891 surprises wrt scrolling. */
11892 if (frame_garbaged)
11893 clear_garbaged_frames ();
11897 /* If showing the region, and mark has changed, we must redisplay
11898 the whole window. The assignment to this_line_start_pos prevents
11899 the optimization directly below this if-statement. */
11900 if (((!NILP (Vtransient_mark_mode)
11901 && !NILP (XBUFFER (w->buffer)->mark_active))
11902 != !NILP (w->region_showing))
11903 || (!NILP (w->region_showing)
11904 && !EQ (w->region_showing,
11905 Fmarker_position (XBUFFER (w->buffer)->mark))))
11906 CHARPOS (this_line_start_pos) = 0;
11908 /* Optimize the case that only the line containing the cursor in the
11909 selected window has changed. Variables starting with this_ are
11910 set in display_line and record information about the line
11911 containing the cursor. */
11912 tlbufpos = this_line_start_pos;
11913 tlendpos = this_line_end_pos;
11914 if (!consider_all_windows_p
11915 && CHARPOS (tlbufpos) > 0
11916 && NILP (w->update_mode_line)
11917 && !current_buffer->clip_changed
11918 && !current_buffer->prevent_redisplay_optimizations_p
11919 && FRAME_VISIBLE_P (XFRAME (w->frame))
11920 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11921 /* Make sure recorded data applies to current buffer, etc. */
11922 && this_line_buffer == current_buffer
11923 && current_buffer == XBUFFER (w->buffer)
11924 && NILP (w->force_start)
11925 && NILP (w->optional_new_start)
11926 /* Point must be on the line that we have info recorded about. */
11927 && PT >= CHARPOS (tlbufpos)
11928 && PT <= Z - CHARPOS (tlendpos)
11929 /* All text outside that line, including its final newline,
11930 must be unchanged. */
11931 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11932 CHARPOS (tlendpos)))
11934 if (CHARPOS (tlbufpos) > BEGV
11935 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11936 && (CHARPOS (tlbufpos) == ZV
11937 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11938 /* Former continuation line has disappeared by becoming empty. */
11939 goto cancel;
11940 else if (XFASTINT (w->last_modified) < MODIFF
11941 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11942 || MINI_WINDOW_P (w))
11944 /* We have to handle the case of continuation around a
11945 wide-column character (see the comment in indent.c around
11946 line 1340).
11948 For instance, in the following case:
11950 -------- Insert --------
11951 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11952 J_I_ ==> J_I_ `^^' are cursors.
11953 ^^ ^^
11954 -------- --------
11956 As we have to redraw the line above, we cannot use this
11957 optimization. */
11959 struct it it;
11960 int line_height_before = this_line_pixel_height;
11962 /* Note that start_display will handle the case that the
11963 line starting at tlbufpos is a continuation line. */
11964 start_display (&it, w, tlbufpos);
11966 /* Implementation note: It this still necessary? */
11967 if (it.current_x != this_line_start_x)
11968 goto cancel;
11970 TRACE ((stderr, "trying display optimization 1\n"));
11971 w->cursor.vpos = -1;
11972 overlay_arrow_seen = 0;
11973 it.vpos = this_line_vpos;
11974 it.current_y = this_line_y;
11975 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11976 display_line (&it);
11978 /* If line contains point, is not continued,
11979 and ends at same distance from eob as before, we win. */
11980 if (w->cursor.vpos >= 0
11981 /* Line is not continued, otherwise this_line_start_pos
11982 would have been set to 0 in display_line. */
11983 && CHARPOS (this_line_start_pos)
11984 /* Line ends as before. */
11985 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11986 /* Line has same height as before. Otherwise other lines
11987 would have to be shifted up or down. */
11988 && this_line_pixel_height == line_height_before)
11990 /* If this is not the window's last line, we must adjust
11991 the charstarts of the lines below. */
11992 if (it.current_y < it.last_visible_y)
11994 struct glyph_row *row
11995 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11996 int delta, delta_bytes;
11998 /* We used to distinguish between two cases here,
11999 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12000 when the line ends in a newline or the end of the
12001 buffer's accessible portion. But both cases did
12002 the same, so they were collapsed. */
12003 delta = (Z
12004 - CHARPOS (tlendpos)
12005 - MATRIX_ROW_START_CHARPOS (row));
12006 delta_bytes = (Z_BYTE
12007 - BYTEPOS (tlendpos)
12008 - MATRIX_ROW_START_BYTEPOS (row));
12010 increment_matrix_positions (w->current_matrix,
12011 this_line_vpos + 1,
12012 w->current_matrix->nrows,
12013 delta, delta_bytes);
12016 /* If this row displays text now but previously didn't,
12017 or vice versa, w->window_end_vpos may have to be
12018 adjusted. */
12019 if ((it.glyph_row - 1)->displays_text_p)
12021 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12022 XSETINT (w->window_end_vpos, this_line_vpos);
12024 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12025 && this_line_vpos > 0)
12026 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12027 w->window_end_valid = Qnil;
12029 /* Update hint: No need to try to scroll in update_window. */
12030 w->desired_matrix->no_scrolling_p = 1;
12032 #if GLYPH_DEBUG
12033 *w->desired_matrix->method = 0;
12034 debug_method_add (w, "optimization 1");
12035 #endif
12036 #ifdef HAVE_WINDOW_SYSTEM
12037 update_window_fringes (w, 0);
12038 #endif
12039 goto update;
12041 else
12042 goto cancel;
12044 else if (/* Cursor position hasn't changed. */
12045 PT == XFASTINT (w->last_point)
12046 /* Make sure the cursor was last displayed
12047 in this window. Otherwise we have to reposition it. */
12048 && 0 <= w->cursor.vpos
12049 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12051 if (!must_finish)
12053 do_pending_window_change (1);
12055 /* We used to always goto end_of_redisplay here, but this
12056 isn't enough if we have a blinking cursor. */
12057 if (w->cursor_off_p == w->last_cursor_off_p)
12058 goto end_of_redisplay;
12060 goto update;
12062 /* If highlighting the region, or if the cursor is in the echo area,
12063 then we can't just move the cursor. */
12064 else if (! (!NILP (Vtransient_mark_mode)
12065 && !NILP (current_buffer->mark_active))
12066 && (EQ (selected_window, current_buffer->last_selected_window)
12067 || highlight_nonselected_windows)
12068 && NILP (w->region_showing)
12069 && NILP (Vshow_trailing_whitespace)
12070 && !cursor_in_echo_area)
12072 struct it it;
12073 struct glyph_row *row;
12075 /* Skip from tlbufpos to PT and see where it is. Note that
12076 PT may be in invisible text. If so, we will end at the
12077 next visible position. */
12078 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12079 NULL, DEFAULT_FACE_ID);
12080 it.current_x = this_line_start_x;
12081 it.current_y = this_line_y;
12082 it.vpos = this_line_vpos;
12084 /* The call to move_it_to stops in front of PT, but
12085 moves over before-strings. */
12086 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12088 if (it.vpos == this_line_vpos
12089 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12090 row->enabled_p))
12092 xassert (this_line_vpos == it.vpos);
12093 xassert (this_line_y == it.current_y);
12094 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12095 #if GLYPH_DEBUG
12096 *w->desired_matrix->method = 0;
12097 debug_method_add (w, "optimization 3");
12098 #endif
12099 goto update;
12101 else
12102 goto cancel;
12105 cancel:
12106 /* Text changed drastically or point moved off of line. */
12107 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12110 CHARPOS (this_line_start_pos) = 0;
12111 consider_all_windows_p |= buffer_shared > 1;
12112 ++clear_face_cache_count;
12113 #ifdef HAVE_WINDOW_SYSTEM
12114 ++clear_image_cache_count;
12115 #endif
12117 /* Build desired matrices, and update the display. If
12118 consider_all_windows_p is non-zero, do it for all windows on all
12119 frames. Otherwise do it for selected_window, only. */
12121 if (consider_all_windows_p)
12123 Lisp_Object tail, frame;
12125 FOR_EACH_FRAME (tail, frame)
12126 XFRAME (frame)->updated_p = 0;
12128 /* Recompute # windows showing selected buffer. This will be
12129 incremented each time such a window is displayed. */
12130 buffer_shared = 0;
12132 FOR_EACH_FRAME (tail, frame)
12134 struct frame *f = XFRAME (frame);
12136 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12138 if (! EQ (frame, selected_frame))
12139 /* Select the frame, for the sake of frame-local
12140 variables. */
12141 select_frame_for_redisplay (frame);
12143 /* Mark all the scroll bars to be removed; we'll redeem
12144 the ones we want when we redisplay their windows. */
12145 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12146 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12148 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12149 redisplay_windows (FRAME_ROOT_WINDOW (f));
12151 /* The X error handler may have deleted that frame. */
12152 if (!FRAME_LIVE_P (f))
12153 continue;
12155 /* Any scroll bars which redisplay_windows should have
12156 nuked should now go away. */
12157 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12158 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12160 /* If fonts changed, display again. */
12161 /* ??? rms: I suspect it is a mistake to jump all the way
12162 back to retry here. It should just retry this frame. */
12163 if (fonts_changed_p)
12164 goto retry;
12166 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12168 /* See if we have to hscroll. */
12169 if (!f->already_hscrolled_p)
12171 f->already_hscrolled_p = 1;
12172 if (hscroll_windows (f->root_window))
12173 goto retry;
12176 /* Prevent various kinds of signals during display
12177 update. stdio is not robust about handling
12178 signals, which can cause an apparent I/O
12179 error. */
12180 if (interrupt_input)
12181 unrequest_sigio ();
12182 STOP_POLLING;
12184 /* Update the display. */
12185 set_window_update_flags (XWINDOW (f->root_window), 1);
12186 pause |= update_frame (f, 0, 0);
12187 f->updated_p = 1;
12192 if (!EQ (old_frame, selected_frame)
12193 && FRAME_LIVE_P (XFRAME (old_frame)))
12194 /* We played a bit fast-and-loose above and allowed selected_frame
12195 and selected_window to be temporarily out-of-sync but let's make
12196 sure this stays contained. */
12197 select_frame_for_redisplay (old_frame);
12198 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12200 if (!pause)
12202 /* Do the mark_window_display_accurate after all windows have
12203 been redisplayed because this call resets flags in buffers
12204 which are needed for proper redisplay. */
12205 FOR_EACH_FRAME (tail, frame)
12207 struct frame *f = XFRAME (frame);
12208 if (f->updated_p)
12210 mark_window_display_accurate (f->root_window, 1);
12211 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12212 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12217 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12219 Lisp_Object mini_window;
12220 struct frame *mini_frame;
12222 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12223 /* Use list_of_error, not Qerror, so that
12224 we catch only errors and don't run the debugger. */
12225 internal_condition_case_1 (redisplay_window_1, selected_window,
12226 list_of_error,
12227 redisplay_window_error);
12229 /* Compare desired and current matrices, perform output. */
12231 update:
12232 /* If fonts changed, display again. */
12233 if (fonts_changed_p)
12234 goto retry;
12236 /* Prevent various kinds of signals during display update.
12237 stdio is not robust about handling signals,
12238 which can cause an apparent I/O error. */
12239 if (interrupt_input)
12240 unrequest_sigio ();
12241 STOP_POLLING;
12243 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12245 if (hscroll_windows (selected_window))
12246 goto retry;
12248 XWINDOW (selected_window)->must_be_updated_p = 1;
12249 pause = update_frame (sf, 0, 0);
12252 /* We may have called echo_area_display at the top of this
12253 function. If the echo area is on another frame, that may
12254 have put text on a frame other than the selected one, so the
12255 above call to update_frame would not have caught it. Catch
12256 it here. */
12257 mini_window = FRAME_MINIBUF_WINDOW (sf);
12258 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12260 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12262 XWINDOW (mini_window)->must_be_updated_p = 1;
12263 pause |= update_frame (mini_frame, 0, 0);
12264 if (!pause && hscroll_windows (mini_window))
12265 goto retry;
12269 /* If display was paused because of pending input, make sure we do a
12270 thorough update the next time. */
12271 if (pause)
12273 /* Prevent the optimization at the beginning of
12274 redisplay_internal that tries a single-line update of the
12275 line containing the cursor in the selected window. */
12276 CHARPOS (this_line_start_pos) = 0;
12278 /* Let the overlay arrow be updated the next time. */
12279 update_overlay_arrows (0);
12281 /* If we pause after scrolling, some rows in the current
12282 matrices of some windows are not valid. */
12283 if (!WINDOW_FULL_WIDTH_P (w)
12284 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12285 update_mode_lines = 1;
12287 else
12289 if (!consider_all_windows_p)
12291 /* This has already been done above if
12292 consider_all_windows_p is set. */
12293 mark_window_display_accurate_1 (w, 1);
12295 /* Say overlay arrows are up to date. */
12296 update_overlay_arrows (1);
12298 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12299 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12302 update_mode_lines = 0;
12303 windows_or_buffers_changed = 0;
12304 cursor_type_changed = 0;
12307 /* Start SIGIO interrupts coming again. Having them off during the
12308 code above makes it less likely one will discard output, but not
12309 impossible, since there might be stuff in the system buffer here.
12310 But it is much hairier to try to do anything about that. */
12311 if (interrupt_input)
12312 request_sigio ();
12313 RESUME_POLLING;
12315 /* If a frame has become visible which was not before, redisplay
12316 again, so that we display it. Expose events for such a frame
12317 (which it gets when becoming visible) don't call the parts of
12318 redisplay constructing glyphs, so simply exposing a frame won't
12319 display anything in this case. So, we have to display these
12320 frames here explicitly. */
12321 if (!pause)
12323 Lisp_Object tail, frame;
12324 int new_count = 0;
12326 FOR_EACH_FRAME (tail, frame)
12328 int this_is_visible = 0;
12330 if (XFRAME (frame)->visible)
12331 this_is_visible = 1;
12332 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12333 if (XFRAME (frame)->visible)
12334 this_is_visible = 1;
12336 if (this_is_visible)
12337 new_count++;
12340 if (new_count != number_of_visible_frames)
12341 windows_or_buffers_changed++;
12344 /* Change frame size now if a change is pending. */
12345 do_pending_window_change (1);
12347 /* If we just did a pending size change, or have additional
12348 visible frames, redisplay again. */
12349 if (windows_or_buffers_changed && !pause)
12350 goto retry;
12352 /* Clear the face cache eventually. */
12353 if (consider_all_windows_p)
12355 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12357 clear_face_cache (0);
12358 clear_face_cache_count = 0;
12360 #ifdef HAVE_WINDOW_SYSTEM
12361 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12363 clear_image_caches (Qnil);
12364 clear_image_cache_count = 0;
12366 #endif /* HAVE_WINDOW_SYSTEM */
12369 end_of_redisplay:
12370 unbind_to (count, Qnil);
12371 RESUME_POLLING;
12375 /* Redisplay, but leave alone any recent echo area message unless
12376 another message has been requested in its place.
12378 This is useful in situations where you need to redisplay but no
12379 user action has occurred, making it inappropriate for the message
12380 area to be cleared. See tracking_off and
12381 wait_reading_process_output for examples of these situations.
12383 FROM_WHERE is an integer saying from where this function was
12384 called. This is useful for debugging. */
12386 void
12387 redisplay_preserve_echo_area (from_where)
12388 int from_where;
12390 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12392 if (!NILP (echo_area_buffer[1]))
12394 /* We have a previously displayed message, but no current
12395 message. Redisplay the previous message. */
12396 display_last_displayed_message_p = 1;
12397 redisplay_internal (1);
12398 display_last_displayed_message_p = 0;
12400 else
12401 redisplay_internal (1);
12403 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12404 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12405 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12409 /* Function registered with record_unwind_protect in
12410 redisplay_internal. Reset redisplaying_p to the value it had
12411 before redisplay_internal was called, and clear
12412 prevent_freeing_realized_faces_p. It also selects the previously
12413 selected frame, unless it has been deleted (by an X connection
12414 failure during redisplay, for example). */
12416 static Lisp_Object
12417 unwind_redisplay (val)
12418 Lisp_Object val;
12420 Lisp_Object old_redisplaying_p, old_frame;
12422 old_redisplaying_p = XCAR (val);
12423 redisplaying_p = XFASTINT (old_redisplaying_p);
12424 old_frame = XCDR (val);
12425 if (! EQ (old_frame, selected_frame)
12426 && FRAME_LIVE_P (XFRAME (old_frame)))
12427 select_frame_for_redisplay (old_frame);
12428 return Qnil;
12432 /* Mark the display of window W as accurate or inaccurate. If
12433 ACCURATE_P is non-zero mark display of W as accurate. If
12434 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12435 redisplay_internal is called. */
12437 static void
12438 mark_window_display_accurate_1 (w, accurate_p)
12439 struct window *w;
12440 int accurate_p;
12442 if (BUFFERP (w->buffer))
12444 struct buffer *b = XBUFFER (w->buffer);
12446 w->last_modified
12447 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12448 w->last_overlay_modified
12449 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12450 w->last_had_star
12451 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12453 if (accurate_p)
12455 b->clip_changed = 0;
12456 b->prevent_redisplay_optimizations_p = 0;
12458 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12459 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12460 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12461 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12463 w->current_matrix->buffer = b;
12464 w->current_matrix->begv = BUF_BEGV (b);
12465 w->current_matrix->zv = BUF_ZV (b);
12467 w->last_cursor = w->cursor;
12468 w->last_cursor_off_p = w->cursor_off_p;
12470 if (w == XWINDOW (selected_window))
12471 w->last_point = make_number (BUF_PT (b));
12472 else
12473 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12477 if (accurate_p)
12479 w->window_end_valid = w->buffer;
12480 w->update_mode_line = Qnil;
12485 /* Mark the display of windows in the window tree rooted at WINDOW as
12486 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12487 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12488 be redisplayed the next time redisplay_internal is called. */
12490 void
12491 mark_window_display_accurate (window, accurate_p)
12492 Lisp_Object window;
12493 int accurate_p;
12495 struct window *w;
12497 for (; !NILP (window); window = w->next)
12499 w = XWINDOW (window);
12500 mark_window_display_accurate_1 (w, accurate_p);
12502 if (!NILP (w->vchild))
12503 mark_window_display_accurate (w->vchild, accurate_p);
12504 if (!NILP (w->hchild))
12505 mark_window_display_accurate (w->hchild, accurate_p);
12508 if (accurate_p)
12510 update_overlay_arrows (1);
12512 else
12514 /* Force a thorough redisplay the next time by setting
12515 last_arrow_position and last_arrow_string to t, which is
12516 unequal to any useful value of Voverlay_arrow_... */
12517 update_overlay_arrows (-1);
12522 /* Return value in display table DP (Lisp_Char_Table *) for character
12523 C. Since a display table doesn't have any parent, we don't have to
12524 follow parent. Do not call this function directly but use the
12525 macro DISP_CHAR_VECTOR. */
12527 Lisp_Object
12528 disp_char_vector (dp, c)
12529 struct Lisp_Char_Table *dp;
12530 int c;
12532 Lisp_Object val;
12534 if (ASCII_CHAR_P (c))
12536 val = dp->ascii;
12537 if (SUB_CHAR_TABLE_P (val))
12538 val = XSUB_CHAR_TABLE (val)->contents[c];
12540 else
12542 Lisp_Object table;
12544 XSETCHAR_TABLE (table, dp);
12545 val = char_table_ref (table, c);
12547 if (NILP (val))
12548 val = dp->defalt;
12549 return val;
12554 /***********************************************************************
12555 Window Redisplay
12556 ***********************************************************************/
12558 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12560 static void
12561 redisplay_windows (window)
12562 Lisp_Object window;
12564 while (!NILP (window))
12566 struct window *w = XWINDOW (window);
12568 if (!NILP (w->hchild))
12569 redisplay_windows (w->hchild);
12570 else if (!NILP (w->vchild))
12571 redisplay_windows (w->vchild);
12572 else if (!NILP (w->buffer))
12574 displayed_buffer = XBUFFER (w->buffer);
12575 /* Use list_of_error, not Qerror, so that
12576 we catch only errors and don't run the debugger. */
12577 internal_condition_case_1 (redisplay_window_0, window,
12578 list_of_error,
12579 redisplay_window_error);
12582 window = w->next;
12586 static Lisp_Object
12587 redisplay_window_error ()
12589 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12590 return Qnil;
12593 static Lisp_Object
12594 redisplay_window_0 (window)
12595 Lisp_Object window;
12597 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12598 redisplay_window (window, 0);
12599 return Qnil;
12602 static Lisp_Object
12603 redisplay_window_1 (window)
12604 Lisp_Object window;
12606 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12607 redisplay_window (window, 1);
12608 return Qnil;
12612 /* Increment GLYPH until it reaches END or CONDITION fails while
12613 adding (GLYPH)->pixel_width to X. */
12615 #define SKIP_GLYPHS(glyph, end, x, condition) \
12616 do \
12618 (x) += (glyph)->pixel_width; \
12619 ++(glyph); \
12621 while ((glyph) < (end) && (condition))
12624 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12625 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12626 which positions recorded in ROW differ from current buffer
12627 positions.
12629 Return 0 if cursor is not on this row, 1 otherwise. */
12632 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12633 struct window *w;
12634 struct glyph_row *row;
12635 struct glyph_matrix *matrix;
12636 int delta, delta_bytes, dy, dvpos;
12638 struct glyph *glyph = row->glyphs[TEXT_AREA];
12639 struct glyph *end = glyph + row->used[TEXT_AREA];
12640 struct glyph *cursor = NULL;
12641 /* The last known character position in row. */
12642 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12643 int x = row->x;
12644 EMACS_INT pt_old = PT - delta;
12645 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12646 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12647 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12648 /* A glyph beyond the edge of TEXT_AREA which we should never
12649 touch. */
12650 struct glyph *glyphs_end = end;
12651 /* Non-zero means we've found a match for cursor position, but that
12652 glyph has the avoid_cursor_p flag set. */
12653 int match_with_avoid_cursor = 0;
12654 /* Non-zero means we've seen at least one glyph that came from a
12655 display string. */
12656 int string_seen = 0;
12657 /* Largest buffer position seen so far during scan of glyph row. */
12658 EMACS_INT bpos_max = last_pos;
12659 /* Last buffer position covered by an overlay string with an integer
12660 `cursor' property. */
12661 EMACS_INT bpos_covered = 0;
12663 /* Skip over glyphs not having an object at the start and the end of
12664 the row. These are special glyphs like truncation marks on
12665 terminal frames. */
12666 if (row->displays_text_p)
12668 if (!row->reversed_p)
12670 while (glyph < end
12671 && INTEGERP (glyph->object)
12672 && glyph->charpos < 0)
12674 x += glyph->pixel_width;
12675 ++glyph;
12677 while (end > glyph
12678 && INTEGERP ((end - 1)->object)
12679 /* CHARPOS is zero for blanks and stretch glyphs
12680 inserted by extend_face_to_end_of_line. */
12681 && (end - 1)->charpos <= 0)
12682 --end;
12683 glyph_before = glyph - 1;
12684 glyph_after = end;
12686 else
12688 struct glyph *g;
12690 /* If the glyph row is reversed, we need to process it from back
12691 to front, so swap the edge pointers. */
12692 glyphs_end = end = glyph - 1;
12693 glyph += row->used[TEXT_AREA] - 1;
12695 while (glyph > end + 1
12696 && INTEGERP (glyph->object)
12697 && glyph->charpos < 0)
12699 --glyph;
12700 x -= glyph->pixel_width;
12702 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12703 --glyph;
12704 /* By default, in reversed rows we put the cursor on the
12705 rightmost (first in the reading order) glyph. */
12706 for (g = end + 1; g < glyph; g++)
12707 x += g->pixel_width;
12708 while (end < glyph
12709 && INTEGERP ((end + 1)->object)
12710 && (end + 1)->charpos <= 0)
12711 ++end;
12712 glyph_before = glyph + 1;
12713 glyph_after = end;
12716 else if (row->reversed_p)
12718 /* In R2L rows that don't display text, put the cursor on the
12719 rightmost glyph. Case in point: an empty last line that is
12720 part of an R2L paragraph. */
12721 cursor = end - 1;
12722 x = -1; /* will be computed below, at label compute_x */
12725 /* Step 1: Try to find the glyph whose character position
12726 corresponds to point. If that's not possible, find 2 glyphs
12727 whose character positions are the closest to point, one before
12728 point, the other after it. */
12729 if (!row->reversed_p)
12730 while (/* not marched to end of glyph row */
12731 glyph < end
12732 /* glyph was not inserted by redisplay for internal purposes */
12733 && !INTEGERP (glyph->object))
12735 if (BUFFERP (glyph->object))
12737 EMACS_INT dpos = glyph->charpos - pt_old;
12739 if (glyph->charpos > bpos_max)
12740 bpos_max = glyph->charpos;
12741 if (!glyph->avoid_cursor_p)
12743 /* If we hit point, we've found the glyph on which to
12744 display the cursor. */
12745 if (dpos == 0)
12747 match_with_avoid_cursor = 0;
12748 break;
12750 /* See if we've found a better approximation to
12751 POS_BEFORE or to POS_AFTER. Note that we want the
12752 first (leftmost) glyph of all those that are the
12753 closest from below, and the last (rightmost) of all
12754 those from above. */
12755 if (0 > dpos && dpos > pos_before - pt_old)
12757 pos_before = glyph->charpos;
12758 glyph_before = glyph;
12760 else if (0 < dpos && dpos <= pos_after - pt_old)
12762 pos_after = glyph->charpos;
12763 glyph_after = glyph;
12766 else if (dpos == 0)
12767 match_with_avoid_cursor = 1;
12769 else if (STRINGP (glyph->object))
12771 Lisp_Object chprop;
12772 int glyph_pos = glyph->charpos;
12774 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12775 glyph->object);
12776 if (INTEGERP (chprop))
12778 bpos_covered = bpos_max + XINT (chprop);
12779 /* If the `cursor' property covers buffer positions up
12780 to and including point, we should display cursor on
12781 this glyph. Note that overlays and text properties
12782 with string values stop bidi reordering, so every
12783 buffer position to the left of the string is always
12784 smaller than any position to the right of the
12785 string. Therefore, if a `cursor' property on one
12786 of the string's characters has an integer value, we
12787 will break out of the loop below _before_ we get to
12788 the position match above. IOW, integer values of
12789 the `cursor' property override the "exact match for
12790 point" strategy of positioning the cursor. */
12791 /* Implementation note: bpos_max == pt_old when, e.g.,
12792 we are in an empty line, where bpos_max is set to
12793 MATRIX_ROW_START_CHARPOS, see above. */
12794 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12796 cursor = glyph;
12797 break;
12801 string_seen = 1;
12803 x += glyph->pixel_width;
12804 ++glyph;
12806 else if (glyph > end) /* row is reversed */
12807 while (!INTEGERP (glyph->object))
12809 if (BUFFERP (glyph->object))
12811 EMACS_INT dpos = glyph->charpos - pt_old;
12813 if (glyph->charpos > bpos_max)
12814 bpos_max = glyph->charpos;
12815 if (!glyph->avoid_cursor_p)
12817 if (dpos == 0)
12819 match_with_avoid_cursor = 0;
12820 break;
12822 if (0 > dpos && dpos > pos_before - pt_old)
12824 pos_before = glyph->charpos;
12825 glyph_before = glyph;
12827 else if (0 < dpos && dpos <= pos_after - pt_old)
12829 pos_after = glyph->charpos;
12830 glyph_after = glyph;
12833 else if (dpos == 0)
12834 match_with_avoid_cursor = 1;
12836 else if (STRINGP (glyph->object))
12838 Lisp_Object chprop;
12839 int glyph_pos = glyph->charpos;
12841 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12842 glyph->object);
12843 if (INTEGERP (chprop))
12845 bpos_covered = bpos_max + XINT (chprop);
12846 /* If the `cursor' property covers buffer positions up
12847 to and including point, we should display cursor on
12848 this glyph. */
12849 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12851 cursor = glyph;
12852 break;
12855 string_seen = 1;
12857 --glyph;
12858 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12860 x--; /* can't use any pixel_width */
12861 break;
12863 x -= glyph->pixel_width;
12866 /* Step 2: If we didn't find an exact match for point, we need to
12867 look for a proper place to put the cursor among glyphs between
12868 GLYPH_BEFORE and GLYPH_AFTER. */
12869 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12870 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12871 && bpos_covered < pt_old)
12873 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12875 EMACS_INT ellipsis_pos;
12877 /* Scan back over the ellipsis glyphs. */
12878 if (!row->reversed_p)
12880 ellipsis_pos = (glyph - 1)->charpos;
12881 while (glyph > row->glyphs[TEXT_AREA]
12882 && (glyph - 1)->charpos == ellipsis_pos)
12883 glyph--, x -= glyph->pixel_width;
12884 /* That loop always goes one position too far, including
12885 the glyph before the ellipsis. So scan forward over
12886 that one. */
12887 x += glyph->pixel_width;
12888 glyph++;
12890 else /* row is reversed */
12892 ellipsis_pos = (glyph + 1)->charpos;
12893 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12894 && (glyph + 1)->charpos == ellipsis_pos)
12895 glyph++, x += glyph->pixel_width;
12896 x -= glyph->pixel_width;
12897 glyph--;
12900 else if (match_with_avoid_cursor
12901 /* zero-width characters produce no glyphs */
12902 || ((row->reversed_p
12903 ? glyph_after > glyphs_end
12904 : glyph_after < glyphs_end)
12905 && eabs (glyph_after - glyph_before) == 1))
12907 cursor = glyph_after;
12908 x = -1;
12910 else if (string_seen)
12912 int incr = row->reversed_p ? -1 : +1;
12914 /* Need to find the glyph that came out of a string which is
12915 present at point. That glyph is somewhere between
12916 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12917 positioned between POS_BEFORE and POS_AFTER in the
12918 buffer. */
12919 struct glyph *stop = glyph_after;
12920 EMACS_INT pos = pos_before;
12922 x = -1;
12923 for (glyph = glyph_before + incr;
12924 row->reversed_p ? glyph > stop : glyph < stop; )
12927 /* Any glyphs that come from the buffer are here because
12928 of bidi reordering. Skip them, and only pay
12929 attention to glyphs that came from some string. */
12930 if (STRINGP (glyph->object))
12932 Lisp_Object str;
12933 EMACS_INT tem;
12935 str = glyph->object;
12936 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12937 if (tem == 0 /* from overlay */
12938 || pos <= tem)
12940 /* If the string from which this glyph came is
12941 found in the buffer at point, then we've
12942 found the glyph we've been looking for. If
12943 it comes from an overlay (tem == 0), and it
12944 has the `cursor' property on one of its
12945 glyphs, record that glyph as a candidate for
12946 displaying the cursor. (As in the
12947 unidirectional version, we will display the
12948 cursor on the last candidate we find.) */
12949 if (tem == 0 || tem == pt_old)
12951 /* The glyphs from this string could have
12952 been reordered. Find the one with the
12953 smallest string position. Or there could
12954 be a character in the string with the
12955 `cursor' property, which means display
12956 cursor on that character's glyph. */
12957 int strpos = glyph->charpos;
12959 cursor = glyph;
12960 for (glyph += incr;
12961 EQ (glyph->object, str);
12962 glyph += incr)
12964 Lisp_Object cprop;
12965 int gpos = glyph->charpos;
12967 cprop = Fget_char_property (make_number (gpos),
12968 Qcursor,
12969 glyph->object);
12970 if (!NILP (cprop))
12972 cursor = glyph;
12973 break;
12975 if (glyph->charpos < strpos)
12977 strpos = glyph->charpos;
12978 cursor = glyph;
12982 if (tem == pt_old)
12983 goto compute_x;
12985 if (tem)
12986 pos = tem + 1; /* don't find previous instances */
12988 /* This string is not what we want; skip all of the
12989 glyphs that came from it. */
12991 glyph += incr;
12992 while ((row->reversed_p ? glyph > stop : glyph < stop)
12993 && EQ (glyph->object, str));
12995 else
12996 glyph += incr;
12999 /* If we reached the end of the line, and END was from a string,
13000 the cursor is not on this line. */
13001 if (glyph == end
13002 && STRINGP ((glyph - incr)->object)
13003 && row->continued_p)
13004 return 0;
13008 compute_x:
13009 if (cursor != NULL)
13010 glyph = cursor;
13011 if (x < 0)
13013 struct glyph *g;
13015 /* Need to compute x that corresponds to GLYPH. */
13016 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13018 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13019 abort ();
13020 x += g->pixel_width;
13024 /* ROW could be part of a continued line, which, under bidi
13025 reordering, might have other rows whose start and end charpos
13026 occlude point. Only set w->cursor if we found a better
13027 approximation to the cursor position than we have from previously
13028 examined candidate rows belonging to the same continued line. */
13029 if (/* we already have a candidate row */
13030 w->cursor.vpos >= 0
13031 /* that candidate is not the row we are processing */
13032 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13033 /* the row we are processing is part of a continued line */
13034 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13035 /* Make sure cursor.vpos specifies a row whose start and end
13036 charpos occlude point. This is because some callers of this
13037 function leave cursor.vpos at the row where the cursor was
13038 displayed during the last redisplay cycle. */
13039 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13040 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13042 struct glyph *g1 =
13043 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13045 /* Don't consider glyphs that are outside TEXT_AREA. */
13046 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13047 return 0;
13048 /* Keep the candidate whose buffer position is the closest to
13049 point. */
13050 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13051 w->cursor.hpos >= 0
13052 && w->cursor.hpos < MATRIX_ROW_USED(matrix, w->cursor.vpos)
13053 && BUFFERP (g1->object)
13054 && (g1->charpos == pt_old /* an exact match always wins */
13055 || (BUFFERP (glyph->object)
13056 && eabs (g1->charpos - pt_old)
13057 < eabs (glyph->charpos - pt_old))))
13058 return 0;
13059 /* If this candidate gives an exact match, use that. */
13060 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13061 /* Otherwise, keep the candidate that comes from a row
13062 spanning less buffer positions. This may win when one or
13063 both candidate positions are on glyphs that came from
13064 display strings, for which we cannot compare buffer
13065 positions. */
13066 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13067 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13068 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13069 return 0;
13071 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13072 w->cursor.x = x;
13073 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13074 w->cursor.y = row->y + dy;
13076 if (w == XWINDOW (selected_window))
13078 if (!row->continued_p
13079 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13080 && row->x == 0)
13082 this_line_buffer = XBUFFER (w->buffer);
13084 CHARPOS (this_line_start_pos)
13085 = MATRIX_ROW_START_CHARPOS (row) + delta;
13086 BYTEPOS (this_line_start_pos)
13087 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13089 CHARPOS (this_line_end_pos)
13090 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13091 BYTEPOS (this_line_end_pos)
13092 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13094 this_line_y = w->cursor.y;
13095 this_line_pixel_height = row->height;
13096 this_line_vpos = w->cursor.vpos;
13097 this_line_start_x = row->x;
13099 else
13100 CHARPOS (this_line_start_pos) = 0;
13103 return 1;
13107 /* Run window scroll functions, if any, for WINDOW with new window
13108 start STARTP. Sets the window start of WINDOW to that position.
13110 We assume that the window's buffer is really current. */
13112 static INLINE struct text_pos
13113 run_window_scroll_functions (window, startp)
13114 Lisp_Object window;
13115 struct text_pos startp;
13117 struct window *w = XWINDOW (window);
13118 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13120 if (current_buffer != XBUFFER (w->buffer))
13121 abort ();
13123 if (!NILP (Vwindow_scroll_functions))
13125 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13126 make_number (CHARPOS (startp)));
13127 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13128 /* In case the hook functions switch buffers. */
13129 if (current_buffer != XBUFFER (w->buffer))
13130 set_buffer_internal_1 (XBUFFER (w->buffer));
13133 return startp;
13137 /* Make sure the line containing the cursor is fully visible.
13138 A value of 1 means there is nothing to be done.
13139 (Either the line is fully visible, or it cannot be made so,
13140 or we cannot tell.)
13142 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13143 is higher than window.
13145 A value of 0 means the caller should do scrolling
13146 as if point had gone off the screen. */
13148 static int
13149 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13150 struct window *w;
13151 int force_p;
13152 int current_matrix_p;
13154 struct glyph_matrix *matrix;
13155 struct glyph_row *row;
13156 int window_height;
13158 if (!make_cursor_line_fully_visible_p)
13159 return 1;
13161 /* It's not always possible to find the cursor, e.g, when a window
13162 is full of overlay strings. Don't do anything in that case. */
13163 if (w->cursor.vpos < 0)
13164 return 1;
13166 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13167 row = MATRIX_ROW (matrix, w->cursor.vpos);
13169 /* If the cursor row is not partially visible, there's nothing to do. */
13170 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13171 return 1;
13173 /* If the row the cursor is in is taller than the window's height,
13174 it's not clear what to do, so do nothing. */
13175 window_height = window_box_height (w);
13176 if (row->height >= window_height)
13178 if (!force_p || MINI_WINDOW_P (w)
13179 || w->vscroll || w->cursor.vpos == 0)
13180 return 1;
13182 return 0;
13186 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13187 non-zero means only WINDOW is redisplayed in redisplay_internal.
13188 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13189 in redisplay_window to bring a partially visible line into view in
13190 the case that only the cursor has moved.
13192 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13193 last screen line's vertical height extends past the end of the screen.
13195 Value is
13197 1 if scrolling succeeded
13199 0 if scrolling didn't find point.
13201 -1 if new fonts have been loaded so that we must interrupt
13202 redisplay, adjust glyph matrices, and try again. */
13204 enum
13206 SCROLLING_SUCCESS,
13207 SCROLLING_FAILED,
13208 SCROLLING_NEED_LARGER_MATRICES
13211 static int
13212 try_scrolling (window, just_this_one_p, scroll_conservatively,
13213 scroll_step, temp_scroll_step, last_line_misfit)
13214 Lisp_Object window;
13215 int just_this_one_p;
13216 EMACS_INT scroll_conservatively, scroll_step;
13217 int temp_scroll_step;
13218 int last_line_misfit;
13220 struct window *w = XWINDOW (window);
13221 struct frame *f = XFRAME (w->frame);
13222 struct text_pos pos, startp;
13223 struct it it;
13224 int this_scroll_margin, scroll_max, rc, height;
13225 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13226 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13227 Lisp_Object aggressive;
13228 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13230 #if GLYPH_DEBUG
13231 debug_method_add (w, "try_scrolling");
13232 #endif
13234 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13236 /* Compute scroll margin height in pixels. We scroll when point is
13237 within this distance from the top or bottom of the window. */
13238 if (scroll_margin > 0)
13239 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13240 * FRAME_LINE_HEIGHT (f);
13241 else
13242 this_scroll_margin = 0;
13244 /* Force scroll_conservatively to have a reasonable value, to avoid
13245 overflow while computing how much to scroll. Note that the user
13246 can supply scroll-conservatively equal to `most-positive-fixnum',
13247 which can be larger than INT_MAX. */
13248 if (scroll_conservatively > scroll_limit)
13250 scroll_conservatively = scroll_limit;
13251 scroll_max = INT_MAX;
13253 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13254 /* Compute how much we should try to scroll maximally to bring
13255 point into view. */
13256 scroll_max = (max (scroll_step,
13257 max (scroll_conservatively, temp_scroll_step))
13258 * FRAME_LINE_HEIGHT (f));
13259 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13260 || NUMBERP (current_buffer->scroll_up_aggressively))
13261 /* We're trying to scroll because of aggressive scrolling but no
13262 scroll_step is set. Choose an arbitrary one. */
13263 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13264 else
13265 scroll_max = 0;
13267 too_near_end:
13269 /* Decide whether to scroll down. */
13270 if (PT > CHARPOS (startp))
13272 int scroll_margin_y;
13274 /* Compute the pixel ypos of the scroll margin, then move it to
13275 either that ypos or PT, whichever comes first. */
13276 start_display (&it, w, startp);
13277 scroll_margin_y = it.last_visible_y - this_scroll_margin
13278 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13279 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13280 (MOVE_TO_POS | MOVE_TO_Y));
13282 if (PT > CHARPOS (it.current.pos))
13284 int y0 = line_bottom_y (&it);
13286 /* Compute the distance from the scroll margin to PT
13287 (including the height of the cursor line). Moving the
13288 iterator unconditionally to PT can be slow if PT is far
13289 away, so stop 10 lines past the window bottom (is there a
13290 way to do the right thing quickly?). */
13291 move_it_to (&it, PT, -1,
13292 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
13293 -1, MOVE_TO_POS | MOVE_TO_Y);
13294 dy = line_bottom_y (&it) - y0;
13296 if (dy > scroll_max)
13297 return SCROLLING_FAILED;
13299 scroll_down_p = 1;
13303 if (scroll_down_p)
13305 /* Point is in or below the bottom scroll margin, so move the
13306 window start down. If scrolling conservatively, move it just
13307 enough down to make point visible. If scroll_step is set,
13308 move it down by scroll_step. */
13309 if (scroll_conservatively)
13310 amount_to_scroll
13311 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13312 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13313 else if (scroll_step || temp_scroll_step)
13314 amount_to_scroll = scroll_max;
13315 else
13317 aggressive = current_buffer->scroll_up_aggressively;
13318 height = WINDOW_BOX_TEXT_HEIGHT (w);
13319 if (NUMBERP (aggressive))
13321 double float_amount = XFLOATINT (aggressive) * height;
13322 amount_to_scroll = float_amount;
13323 if (amount_to_scroll == 0 && float_amount > 0)
13324 amount_to_scroll = 1;
13328 if (amount_to_scroll <= 0)
13329 return SCROLLING_FAILED;
13331 start_display (&it, w, startp);
13332 move_it_vertically (&it, amount_to_scroll);
13334 /* If STARTP is unchanged, move it down another screen line. */
13335 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13336 move_it_by_lines (&it, 1, 1);
13337 startp = it.current.pos;
13339 else
13341 struct text_pos scroll_margin_pos = startp;
13343 /* See if point is inside the scroll margin at the top of the
13344 window. */
13345 if (this_scroll_margin)
13347 start_display (&it, w, startp);
13348 move_it_vertically (&it, this_scroll_margin);
13349 scroll_margin_pos = it.current.pos;
13352 if (PT < CHARPOS (scroll_margin_pos))
13354 /* Point is in the scroll margin at the top of the window or
13355 above what is displayed in the window. */
13356 int y0;
13358 /* Compute the vertical distance from PT to the scroll
13359 margin position. Give up if distance is greater than
13360 scroll_max. */
13361 SET_TEXT_POS (pos, PT, PT_BYTE);
13362 start_display (&it, w, pos);
13363 y0 = it.current_y;
13364 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13365 it.last_visible_y, -1,
13366 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13367 dy = it.current_y - y0;
13368 if (dy > scroll_max)
13369 return SCROLLING_FAILED;
13371 /* Compute new window start. */
13372 start_display (&it, w, startp);
13374 if (scroll_conservatively)
13375 amount_to_scroll
13376 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13377 else if (scroll_step || temp_scroll_step)
13378 amount_to_scroll = scroll_max;
13379 else
13381 aggressive = current_buffer->scroll_down_aggressively;
13382 height = WINDOW_BOX_TEXT_HEIGHT (w);
13383 if (NUMBERP (aggressive))
13385 double float_amount = XFLOATINT (aggressive) * height;
13386 amount_to_scroll = float_amount;
13387 if (amount_to_scroll == 0 && float_amount > 0)
13388 amount_to_scroll = 1;
13392 if (amount_to_scroll <= 0)
13393 return SCROLLING_FAILED;
13395 move_it_vertically_backward (&it, amount_to_scroll);
13396 startp = it.current.pos;
13400 /* Run window scroll functions. */
13401 startp = run_window_scroll_functions (window, startp);
13403 /* Display the window. Give up if new fonts are loaded, or if point
13404 doesn't appear. */
13405 if (!try_window (window, startp, 0))
13406 rc = SCROLLING_NEED_LARGER_MATRICES;
13407 else if (w->cursor.vpos < 0)
13409 clear_glyph_matrix (w->desired_matrix);
13410 rc = SCROLLING_FAILED;
13412 else
13414 /* Maybe forget recorded base line for line number display. */
13415 if (!just_this_one_p
13416 || current_buffer->clip_changed
13417 || BEG_UNCHANGED < CHARPOS (startp))
13418 w->base_line_number = Qnil;
13420 /* If cursor ends up on a partially visible line,
13421 treat that as being off the bottom of the screen. */
13422 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13424 clear_glyph_matrix (w->desired_matrix);
13425 ++extra_scroll_margin_lines;
13426 goto too_near_end;
13428 rc = SCROLLING_SUCCESS;
13431 return rc;
13435 /* Compute a suitable window start for window W if display of W starts
13436 on a continuation line. Value is non-zero if a new window start
13437 was computed.
13439 The new window start will be computed, based on W's width, starting
13440 from the start of the continued line. It is the start of the
13441 screen line with the minimum distance from the old start W->start. */
13443 static int
13444 compute_window_start_on_continuation_line (w)
13445 struct window *w;
13447 struct text_pos pos, start_pos;
13448 int window_start_changed_p = 0;
13450 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13452 /* If window start is on a continuation line... Window start may be
13453 < BEGV in case there's invisible text at the start of the
13454 buffer (M-x rmail, for example). */
13455 if (CHARPOS (start_pos) > BEGV
13456 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13458 struct it it;
13459 struct glyph_row *row;
13461 /* Handle the case that the window start is out of range. */
13462 if (CHARPOS (start_pos) < BEGV)
13463 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13464 else if (CHARPOS (start_pos) > ZV)
13465 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13467 /* Find the start of the continued line. This should be fast
13468 because scan_buffer is fast (newline cache). */
13469 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13470 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13471 row, DEFAULT_FACE_ID);
13472 reseat_at_previous_visible_line_start (&it);
13474 /* If the line start is "too far" away from the window start,
13475 say it takes too much time to compute a new window start. */
13476 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13477 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13479 int min_distance, distance;
13481 /* Move forward by display lines to find the new window
13482 start. If window width was enlarged, the new start can
13483 be expected to be > the old start. If window width was
13484 decreased, the new window start will be < the old start.
13485 So, we're looking for the display line start with the
13486 minimum distance from the old window start. */
13487 pos = it.current.pos;
13488 min_distance = INFINITY;
13489 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13490 distance < min_distance)
13492 min_distance = distance;
13493 pos = it.current.pos;
13494 move_it_by_lines (&it, 1, 0);
13497 /* Set the window start there. */
13498 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13499 window_start_changed_p = 1;
13503 return window_start_changed_p;
13507 /* Try cursor movement in case text has not changed in window WINDOW,
13508 with window start STARTP. Value is
13510 CURSOR_MOVEMENT_SUCCESS if successful
13512 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13514 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13515 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13516 we want to scroll as if scroll-step were set to 1. See the code.
13518 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13519 which case we have to abort this redisplay, and adjust matrices
13520 first. */
13522 enum
13524 CURSOR_MOVEMENT_SUCCESS,
13525 CURSOR_MOVEMENT_CANNOT_BE_USED,
13526 CURSOR_MOVEMENT_MUST_SCROLL,
13527 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13530 static int
13531 try_cursor_movement (window, startp, scroll_step)
13532 Lisp_Object window;
13533 struct text_pos startp;
13534 int *scroll_step;
13536 struct window *w = XWINDOW (window);
13537 struct frame *f = XFRAME (w->frame);
13538 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13540 #if GLYPH_DEBUG
13541 if (inhibit_try_cursor_movement)
13542 return rc;
13543 #endif
13545 /* Handle case where text has not changed, only point, and it has
13546 not moved off the frame. */
13547 if (/* Point may be in this window. */
13548 PT >= CHARPOS (startp)
13549 /* Selective display hasn't changed. */
13550 && !current_buffer->clip_changed
13551 /* Function force-mode-line-update is used to force a thorough
13552 redisplay. It sets either windows_or_buffers_changed or
13553 update_mode_lines. So don't take a shortcut here for these
13554 cases. */
13555 && !update_mode_lines
13556 && !windows_or_buffers_changed
13557 && !cursor_type_changed
13558 /* Can't use this case if highlighting a region. When a
13559 region exists, cursor movement has to do more than just
13560 set the cursor. */
13561 && !(!NILP (Vtransient_mark_mode)
13562 && !NILP (current_buffer->mark_active))
13563 && NILP (w->region_showing)
13564 && NILP (Vshow_trailing_whitespace)
13565 /* Right after splitting windows, last_point may be nil. */
13566 && INTEGERP (w->last_point)
13567 /* This code is not used for mini-buffer for the sake of the case
13568 of redisplaying to replace an echo area message; since in
13569 that case the mini-buffer contents per se are usually
13570 unchanged. This code is of no real use in the mini-buffer
13571 since the handling of this_line_start_pos, etc., in redisplay
13572 handles the same cases. */
13573 && !EQ (window, minibuf_window)
13574 /* When splitting windows or for new windows, it happens that
13575 redisplay is called with a nil window_end_vpos or one being
13576 larger than the window. This should really be fixed in
13577 window.c. I don't have this on my list, now, so we do
13578 approximately the same as the old redisplay code. --gerd. */
13579 && INTEGERP (w->window_end_vpos)
13580 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13581 && (FRAME_WINDOW_P (f)
13582 || !overlay_arrow_in_current_buffer_p ()))
13584 int this_scroll_margin, top_scroll_margin;
13585 struct glyph_row *row = NULL;
13587 #if GLYPH_DEBUG
13588 debug_method_add (w, "cursor movement");
13589 #endif
13591 /* Scroll if point within this distance from the top or bottom
13592 of the window. This is a pixel value. */
13593 if (scroll_margin > 0)
13595 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13596 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13598 else
13599 this_scroll_margin = 0;
13601 top_scroll_margin = this_scroll_margin;
13602 if (WINDOW_WANTS_HEADER_LINE_P (w))
13603 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13605 /* Start with the row the cursor was displayed during the last
13606 not paused redisplay. Give up if that row is not valid. */
13607 if (w->last_cursor.vpos < 0
13608 || w->last_cursor.vpos >= w->current_matrix->nrows)
13609 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13610 else
13612 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13613 if (row->mode_line_p)
13614 ++row;
13615 if (!row->enabled_p)
13616 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13617 /* If rows are bidi-reordered, back up until we find a row
13618 that does not belong to a continuation line. This is
13619 because we must consider all rows of a continued line as
13620 candidates for cursor positioning, since row start and
13621 end positions change non-linearly with vertical position
13622 in such rows. */
13623 /* FIXME: Revisit this when glyph ``spilling'' in
13624 continuation lines' rows is implemented for
13625 bidi-reordered rows. */
13626 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13628 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13630 xassert (row->enabled_p);
13631 --row;
13632 /* If we hit the beginning of the displayed portion
13633 without finding the first row of a continued
13634 line, give up. */
13635 if (row <= w->current_matrix->rows)
13637 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13638 break;
13645 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13647 int scroll_p = 0;
13648 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13650 if (PT > XFASTINT (w->last_point))
13652 /* Point has moved forward. */
13653 while (MATRIX_ROW_END_CHARPOS (row) < PT
13654 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13656 xassert (row->enabled_p);
13657 ++row;
13660 /* The end position of a row equals the start position
13661 of the next row. If PT is there, we would rather
13662 display it in the next line. */
13663 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13664 && MATRIX_ROW_END_CHARPOS (row) == PT
13665 && !cursor_row_p (w, row))
13666 ++row;
13668 /* If within the scroll margin, scroll. Note that
13669 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13670 the next line would be drawn, and that
13671 this_scroll_margin can be zero. */
13672 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13673 || PT > MATRIX_ROW_END_CHARPOS (row)
13674 /* Line is completely visible last line in window
13675 and PT is to be set in the next line. */
13676 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13677 && PT == MATRIX_ROW_END_CHARPOS (row)
13678 && !row->ends_at_zv_p
13679 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13680 scroll_p = 1;
13682 else if (PT < XFASTINT (w->last_point))
13684 /* Cursor has to be moved backward. Note that PT >=
13685 CHARPOS (startp) because of the outer if-statement. */
13686 while (!row->mode_line_p
13687 && (MATRIX_ROW_START_CHARPOS (row) > PT
13688 || (MATRIX_ROW_START_CHARPOS (row) == PT
13689 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13690 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13691 row > w->current_matrix->rows
13692 && (row-1)->ends_in_newline_from_string_p))))
13693 && (row->y > top_scroll_margin
13694 || CHARPOS (startp) == BEGV))
13696 xassert (row->enabled_p);
13697 --row;
13700 /* Consider the following case: Window starts at BEGV,
13701 there is invisible, intangible text at BEGV, so that
13702 display starts at some point START > BEGV. It can
13703 happen that we are called with PT somewhere between
13704 BEGV and START. Try to handle that case. */
13705 if (row < w->current_matrix->rows
13706 || row->mode_line_p)
13708 row = w->current_matrix->rows;
13709 if (row->mode_line_p)
13710 ++row;
13713 /* Due to newlines in overlay strings, we may have to
13714 skip forward over overlay strings. */
13715 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13716 && MATRIX_ROW_END_CHARPOS (row) == PT
13717 && !cursor_row_p (w, row))
13718 ++row;
13720 /* If within the scroll margin, scroll. */
13721 if (row->y < top_scroll_margin
13722 && CHARPOS (startp) != BEGV)
13723 scroll_p = 1;
13725 else
13727 /* Cursor did not move. So don't scroll even if cursor line
13728 is partially visible, as it was so before. */
13729 rc = CURSOR_MOVEMENT_SUCCESS;
13732 if (PT < MATRIX_ROW_START_CHARPOS (row)
13733 || PT > MATRIX_ROW_END_CHARPOS (row))
13735 /* if PT is not in the glyph row, give up. */
13736 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13738 else if (rc != CURSOR_MOVEMENT_SUCCESS
13739 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13740 && make_cursor_line_fully_visible_p)
13742 if (PT == MATRIX_ROW_END_CHARPOS (row)
13743 && !row->ends_at_zv_p
13744 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13745 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13746 else if (row->height > window_box_height (w))
13748 /* If we end up in a partially visible line, let's
13749 make it fully visible, except when it's taller
13750 than the window, in which case we can't do much
13751 about it. */
13752 *scroll_step = 1;
13753 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13755 else
13757 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13758 if (!cursor_row_fully_visible_p (w, 0, 1))
13759 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13760 else
13761 rc = CURSOR_MOVEMENT_SUCCESS;
13764 else if (scroll_p)
13765 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13766 else if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13768 /* With bidi-reordered rows, there could be more than
13769 one candidate row whose start and end positions
13770 occlude point. We need to let set_cursor_from_row
13771 find the best candidate. */
13772 /* FIXME: Revisit this when glyph ``spilling'' in
13773 continuation lines' rows is implemented for
13774 bidi-reordered rows. */
13775 int rv = 0;
13779 rv |= set_cursor_from_row (w, row, w->current_matrix,
13780 0, 0, 0, 0);
13781 /* As soon as we've found the first suitable row
13782 whose ends_at_zv_p flag is set, we are done. */
13783 if (rv
13784 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13786 rc = CURSOR_MOVEMENT_SUCCESS;
13787 break;
13789 ++row;
13791 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13792 && MATRIX_ROW_START_CHARPOS (row) <= PT
13793 && PT <= MATRIX_ROW_END_CHARPOS (row)
13794 && cursor_row_p (w, row));
13795 /* If we didn't find any candidate rows, or exited the
13796 loop before all the candidates were examined, signal
13797 to the caller that this method failed. */
13798 if (rc != CURSOR_MOVEMENT_SUCCESS
13799 && (!rv
13800 || (MATRIX_ROW_START_CHARPOS (row) <= PT
13801 && PT <= MATRIX_ROW_END_CHARPOS (row))))
13802 rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13803 else
13804 rc = CURSOR_MOVEMENT_SUCCESS;
13806 else
13810 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13812 rc = CURSOR_MOVEMENT_SUCCESS;
13813 break;
13815 ++row;
13817 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13818 && MATRIX_ROW_START_CHARPOS (row) == PT
13819 && cursor_row_p (w, row));
13824 return rc;
13827 void
13828 set_vertical_scroll_bar (w)
13829 struct window *w;
13831 int start, end, whole;
13833 /* Calculate the start and end positions for the current window.
13834 At some point, it would be nice to choose between scrollbars
13835 which reflect the whole buffer size, with special markers
13836 indicating narrowing, and scrollbars which reflect only the
13837 visible region.
13839 Note that mini-buffers sometimes aren't displaying any text. */
13840 if (!MINI_WINDOW_P (w)
13841 || (w == XWINDOW (minibuf_window)
13842 && NILP (echo_area_buffer[0])))
13844 struct buffer *buf = XBUFFER (w->buffer);
13845 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13846 start = marker_position (w->start) - BUF_BEGV (buf);
13847 /* I don't think this is guaranteed to be right. For the
13848 moment, we'll pretend it is. */
13849 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13851 if (end < start)
13852 end = start;
13853 if (whole < (end - start))
13854 whole = end - start;
13856 else
13857 start = end = whole = 0;
13859 /* Indicate what this scroll bar ought to be displaying now. */
13860 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13861 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13862 (w, end - start, whole, start);
13866 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13867 selected_window is redisplayed.
13869 We can return without actually redisplaying the window if
13870 fonts_changed_p is nonzero. In that case, redisplay_internal will
13871 retry. */
13873 static void
13874 redisplay_window (window, just_this_one_p)
13875 Lisp_Object window;
13876 int just_this_one_p;
13878 struct window *w = XWINDOW (window);
13879 struct frame *f = XFRAME (w->frame);
13880 struct buffer *buffer = XBUFFER (w->buffer);
13881 struct buffer *old = current_buffer;
13882 struct text_pos lpoint, opoint, startp;
13883 int update_mode_line;
13884 int tem;
13885 struct it it;
13886 /* Record it now because it's overwritten. */
13887 int current_matrix_up_to_date_p = 0;
13888 int used_current_matrix_p = 0;
13889 /* This is less strict than current_matrix_up_to_date_p.
13890 It indictes that the buffer contents and narrowing are unchanged. */
13891 int buffer_unchanged_p = 0;
13892 int temp_scroll_step = 0;
13893 int count = SPECPDL_INDEX ();
13894 int rc;
13895 int centering_position = -1;
13896 int last_line_misfit = 0;
13897 int beg_unchanged, end_unchanged;
13899 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13900 opoint = lpoint;
13902 /* W must be a leaf window here. */
13903 xassert (!NILP (w->buffer));
13904 #if GLYPH_DEBUG
13905 *w->desired_matrix->method = 0;
13906 #endif
13908 restart:
13909 reconsider_clip_changes (w, buffer);
13911 /* Has the mode line to be updated? */
13912 update_mode_line = (!NILP (w->update_mode_line)
13913 || update_mode_lines
13914 || buffer->clip_changed
13915 || buffer->prevent_redisplay_optimizations_p);
13917 if (MINI_WINDOW_P (w))
13919 if (w == XWINDOW (echo_area_window)
13920 && !NILP (echo_area_buffer[0]))
13922 if (update_mode_line)
13923 /* We may have to update a tty frame's menu bar or a
13924 tool-bar. Example `M-x C-h C-h C-g'. */
13925 goto finish_menu_bars;
13926 else
13927 /* We've already displayed the echo area glyphs in this window. */
13928 goto finish_scroll_bars;
13930 else if ((w != XWINDOW (minibuf_window)
13931 || minibuf_level == 0)
13932 /* When buffer is nonempty, redisplay window normally. */
13933 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13934 /* Quail displays non-mini buffers in minibuffer window.
13935 In that case, redisplay the window normally. */
13936 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13938 /* W is a mini-buffer window, but it's not active, so clear
13939 it. */
13940 int yb = window_text_bottom_y (w);
13941 struct glyph_row *row;
13942 int y;
13944 for (y = 0, row = w->desired_matrix->rows;
13945 y < yb;
13946 y += row->height, ++row)
13947 blank_row (w, row, y);
13948 goto finish_scroll_bars;
13951 clear_glyph_matrix (w->desired_matrix);
13954 /* Otherwise set up data on this window; select its buffer and point
13955 value. */
13956 /* Really select the buffer, for the sake of buffer-local
13957 variables. */
13958 set_buffer_internal_1 (XBUFFER (w->buffer));
13960 current_matrix_up_to_date_p
13961 = (!NILP (w->window_end_valid)
13962 && !current_buffer->clip_changed
13963 && !current_buffer->prevent_redisplay_optimizations_p
13964 && XFASTINT (w->last_modified) >= MODIFF
13965 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13967 /* Run the window-bottom-change-functions
13968 if it is possible that the text on the screen has changed
13969 (either due to modification of the text, or any other reason). */
13970 if (!current_matrix_up_to_date_p
13971 && !NILP (Vwindow_text_change_functions))
13973 safe_run_hooks (Qwindow_text_change_functions);
13974 goto restart;
13977 beg_unchanged = BEG_UNCHANGED;
13978 end_unchanged = END_UNCHANGED;
13980 SET_TEXT_POS (opoint, PT, PT_BYTE);
13982 specbind (Qinhibit_point_motion_hooks, Qt);
13984 buffer_unchanged_p
13985 = (!NILP (w->window_end_valid)
13986 && !current_buffer->clip_changed
13987 && XFASTINT (w->last_modified) >= MODIFF
13988 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13990 /* When windows_or_buffers_changed is non-zero, we can't rely on
13991 the window end being valid, so set it to nil there. */
13992 if (windows_or_buffers_changed)
13994 /* If window starts on a continuation line, maybe adjust the
13995 window start in case the window's width changed. */
13996 if (XMARKER (w->start)->buffer == current_buffer)
13997 compute_window_start_on_continuation_line (w);
13999 w->window_end_valid = Qnil;
14002 /* Some sanity checks. */
14003 CHECK_WINDOW_END (w);
14004 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14005 abort ();
14006 if (BYTEPOS (opoint) < CHARPOS (opoint))
14007 abort ();
14009 /* If %c is in mode line, update it if needed. */
14010 if (!NILP (w->column_number_displayed)
14011 /* This alternative quickly identifies a common case
14012 where no change is needed. */
14013 && !(PT == XFASTINT (w->last_point)
14014 && XFASTINT (w->last_modified) >= MODIFF
14015 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14016 && (XFASTINT (w->column_number_displayed)
14017 != (int) current_column ())) /* iftc */
14018 update_mode_line = 1;
14020 /* Count number of windows showing the selected buffer. An indirect
14021 buffer counts as its base buffer. */
14022 if (!just_this_one_p)
14024 struct buffer *current_base, *window_base;
14025 current_base = current_buffer;
14026 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14027 if (current_base->base_buffer)
14028 current_base = current_base->base_buffer;
14029 if (window_base->base_buffer)
14030 window_base = window_base->base_buffer;
14031 if (current_base == window_base)
14032 buffer_shared++;
14035 /* Point refers normally to the selected window. For any other
14036 window, set up appropriate value. */
14037 if (!EQ (window, selected_window))
14039 int new_pt = XMARKER (w->pointm)->charpos;
14040 int new_pt_byte = marker_byte_position (w->pointm);
14041 if (new_pt < BEGV)
14043 new_pt = BEGV;
14044 new_pt_byte = BEGV_BYTE;
14045 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14047 else if (new_pt > (ZV - 1))
14049 new_pt = ZV;
14050 new_pt_byte = ZV_BYTE;
14051 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14054 /* We don't use SET_PT so that the point-motion hooks don't run. */
14055 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14058 /* If any of the character widths specified in the display table
14059 have changed, invalidate the width run cache. It's true that
14060 this may be a bit late to catch such changes, but the rest of
14061 redisplay goes (non-fatally) haywire when the display table is
14062 changed, so why should we worry about doing any better? */
14063 if (current_buffer->width_run_cache)
14065 struct Lisp_Char_Table *disptab = buffer_display_table ();
14067 if (! disptab_matches_widthtab (disptab,
14068 XVECTOR (current_buffer->width_table)))
14070 invalidate_region_cache (current_buffer,
14071 current_buffer->width_run_cache,
14072 BEG, Z);
14073 recompute_width_table (current_buffer, disptab);
14077 /* If window-start is screwed up, choose a new one. */
14078 if (XMARKER (w->start)->buffer != current_buffer)
14079 goto recenter;
14081 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14083 /* If someone specified a new starting point but did not insist,
14084 check whether it can be used. */
14085 if (!NILP (w->optional_new_start)
14086 && CHARPOS (startp) >= BEGV
14087 && CHARPOS (startp) <= ZV)
14089 w->optional_new_start = Qnil;
14090 start_display (&it, w, startp);
14091 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14092 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14093 if (IT_CHARPOS (it) == PT)
14094 w->force_start = Qt;
14095 /* IT may overshoot PT if text at PT is invisible. */
14096 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14097 w->force_start = Qt;
14100 force_start:
14102 /* Handle case where place to start displaying has been specified,
14103 unless the specified location is outside the accessible range. */
14104 if (!NILP (w->force_start)
14105 || w->frozen_window_start_p)
14107 /* We set this later on if we have to adjust point. */
14108 int new_vpos = -1;
14110 w->force_start = Qnil;
14111 w->vscroll = 0;
14112 w->window_end_valid = Qnil;
14114 /* Forget any recorded base line for line number display. */
14115 if (!buffer_unchanged_p)
14116 w->base_line_number = Qnil;
14118 /* Redisplay the mode line. Select the buffer properly for that.
14119 Also, run the hook window-scroll-functions
14120 because we have scrolled. */
14121 /* Note, we do this after clearing force_start because
14122 if there's an error, it is better to forget about force_start
14123 than to get into an infinite loop calling the hook functions
14124 and having them get more errors. */
14125 if (!update_mode_line
14126 || ! NILP (Vwindow_scroll_functions))
14128 update_mode_line = 1;
14129 w->update_mode_line = Qt;
14130 startp = run_window_scroll_functions (window, startp);
14133 w->last_modified = make_number (0);
14134 w->last_overlay_modified = make_number (0);
14135 if (CHARPOS (startp) < BEGV)
14136 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14137 else if (CHARPOS (startp) > ZV)
14138 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14140 /* Redisplay, then check if cursor has been set during the
14141 redisplay. Give up if new fonts were loaded. */
14142 /* We used to issue a CHECK_MARGINS argument to try_window here,
14143 but this causes scrolling to fail when point begins inside
14144 the scroll margin (bug#148) -- cyd */
14145 if (!try_window (window, startp, 0))
14147 w->force_start = Qt;
14148 clear_glyph_matrix (w->desired_matrix);
14149 goto need_larger_matrices;
14152 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14154 /* If point does not appear, try to move point so it does
14155 appear. The desired matrix has been built above, so we
14156 can use it here. */
14157 new_vpos = window_box_height (w) / 2;
14160 if (!cursor_row_fully_visible_p (w, 0, 0))
14162 /* Point does appear, but on a line partly visible at end of window.
14163 Move it back to a fully-visible line. */
14164 new_vpos = window_box_height (w);
14167 /* If we need to move point for either of the above reasons,
14168 now actually do it. */
14169 if (new_vpos >= 0)
14171 struct glyph_row *row;
14173 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14174 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14175 ++row;
14177 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14178 MATRIX_ROW_START_BYTEPOS (row));
14180 if (w != XWINDOW (selected_window))
14181 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14182 else if (current_buffer == old)
14183 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14185 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14187 /* If we are highlighting the region, then we just changed
14188 the region, so redisplay to show it. */
14189 if (!NILP (Vtransient_mark_mode)
14190 && !NILP (current_buffer->mark_active))
14192 clear_glyph_matrix (w->desired_matrix);
14193 if (!try_window (window, startp, 0))
14194 goto need_larger_matrices;
14198 #if GLYPH_DEBUG
14199 debug_method_add (w, "forced window start");
14200 #endif
14201 goto done;
14204 /* Handle case where text has not changed, only point, and it has
14205 not moved off the frame, and we are not retrying after hscroll.
14206 (current_matrix_up_to_date_p is nonzero when retrying.) */
14207 if (current_matrix_up_to_date_p
14208 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14209 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14211 switch (rc)
14213 case CURSOR_MOVEMENT_SUCCESS:
14214 used_current_matrix_p = 1;
14215 goto done;
14217 case CURSOR_MOVEMENT_MUST_SCROLL:
14218 goto try_to_scroll;
14220 default:
14221 abort ();
14224 /* If current starting point was originally the beginning of a line
14225 but no longer is, find a new starting point. */
14226 else if (!NILP (w->start_at_line_beg)
14227 && !(CHARPOS (startp) <= BEGV
14228 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14230 #if GLYPH_DEBUG
14231 debug_method_add (w, "recenter 1");
14232 #endif
14233 goto recenter;
14236 /* Try scrolling with try_window_id. Value is > 0 if update has
14237 been done, it is -1 if we know that the same window start will
14238 not work. It is 0 if unsuccessful for some other reason. */
14239 else if ((tem = try_window_id (w)) != 0)
14241 #if GLYPH_DEBUG
14242 debug_method_add (w, "try_window_id %d", tem);
14243 #endif
14245 if (fonts_changed_p)
14246 goto need_larger_matrices;
14247 if (tem > 0)
14248 goto done;
14250 /* Otherwise try_window_id has returned -1 which means that we
14251 don't want the alternative below this comment to execute. */
14253 else if (CHARPOS (startp) >= BEGV
14254 && CHARPOS (startp) <= ZV
14255 && PT >= CHARPOS (startp)
14256 && (CHARPOS (startp) < ZV
14257 /* Avoid starting at end of buffer. */
14258 || CHARPOS (startp) == BEGV
14259 || (XFASTINT (w->last_modified) >= MODIFF
14260 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14263 /* If first window line is a continuation line, and window start
14264 is inside the modified region, but the first change is before
14265 current window start, we must select a new window start.
14267 However, if this is the result of a down-mouse event (e.g. by
14268 extending the mouse-drag-overlay), we don't want to select a
14269 new window start, since that would change the position under
14270 the mouse, resulting in an unwanted mouse-movement rather
14271 than a simple mouse-click. */
14272 if (NILP (w->start_at_line_beg)
14273 && NILP (do_mouse_tracking)
14274 && CHARPOS (startp) > BEGV
14275 && CHARPOS (startp) > BEG + beg_unchanged
14276 && CHARPOS (startp) <= Z - end_unchanged
14277 /* Even if w->start_at_line_beg is nil, a new window may
14278 start at a line_beg, since that's how set_buffer_window
14279 sets it. So, we need to check the return value of
14280 compute_window_start_on_continuation_line. (See also
14281 bug#197). */
14282 && XMARKER (w->start)->buffer == current_buffer
14283 && compute_window_start_on_continuation_line (w))
14285 w->force_start = Qt;
14286 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14287 goto force_start;
14290 #if GLYPH_DEBUG
14291 debug_method_add (w, "same window start");
14292 #endif
14294 /* Try to redisplay starting at same place as before.
14295 If point has not moved off frame, accept the results. */
14296 if (!current_matrix_up_to_date_p
14297 /* Don't use try_window_reusing_current_matrix in this case
14298 because a window scroll function can have changed the
14299 buffer. */
14300 || !NILP (Vwindow_scroll_functions)
14301 || MINI_WINDOW_P (w)
14302 || !(used_current_matrix_p
14303 = try_window_reusing_current_matrix (w)))
14305 IF_DEBUG (debug_method_add (w, "1"));
14306 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14307 /* -1 means we need to scroll.
14308 0 means we need new matrices, but fonts_changed_p
14309 is set in that case, so we will detect it below. */
14310 goto try_to_scroll;
14313 if (fonts_changed_p)
14314 goto need_larger_matrices;
14316 if (w->cursor.vpos >= 0)
14318 if (!just_this_one_p
14319 || current_buffer->clip_changed
14320 || BEG_UNCHANGED < CHARPOS (startp))
14321 /* Forget any recorded base line for line number display. */
14322 w->base_line_number = Qnil;
14324 if (!cursor_row_fully_visible_p (w, 1, 0))
14326 clear_glyph_matrix (w->desired_matrix);
14327 last_line_misfit = 1;
14329 /* Drop through and scroll. */
14330 else
14331 goto done;
14333 else
14334 clear_glyph_matrix (w->desired_matrix);
14337 try_to_scroll:
14339 w->last_modified = make_number (0);
14340 w->last_overlay_modified = make_number (0);
14342 /* Redisplay the mode line. Select the buffer properly for that. */
14343 if (!update_mode_line)
14345 update_mode_line = 1;
14346 w->update_mode_line = Qt;
14349 /* Try to scroll by specified few lines. */
14350 if ((scroll_conservatively
14351 || scroll_step
14352 || temp_scroll_step
14353 || NUMBERP (current_buffer->scroll_up_aggressively)
14354 || NUMBERP (current_buffer->scroll_down_aggressively))
14355 && !current_buffer->clip_changed
14356 && CHARPOS (startp) >= BEGV
14357 && CHARPOS (startp) <= ZV)
14359 /* The function returns -1 if new fonts were loaded, 1 if
14360 successful, 0 if not successful. */
14361 int rc = try_scrolling (window, just_this_one_p,
14362 scroll_conservatively,
14363 scroll_step,
14364 temp_scroll_step, last_line_misfit);
14365 switch (rc)
14367 case SCROLLING_SUCCESS:
14368 goto done;
14370 case SCROLLING_NEED_LARGER_MATRICES:
14371 goto need_larger_matrices;
14373 case SCROLLING_FAILED:
14374 break;
14376 default:
14377 abort ();
14381 /* Finally, just choose place to start which centers point */
14383 recenter:
14384 if (centering_position < 0)
14385 centering_position = window_box_height (w) / 2;
14387 #if GLYPH_DEBUG
14388 debug_method_add (w, "recenter");
14389 #endif
14391 /* w->vscroll = 0; */
14393 /* Forget any previously recorded base line for line number display. */
14394 if (!buffer_unchanged_p)
14395 w->base_line_number = Qnil;
14397 /* Move backward half the height of the window. */
14398 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14399 it.current_y = it.last_visible_y;
14400 move_it_vertically_backward (&it, centering_position);
14401 xassert (IT_CHARPOS (it) >= BEGV);
14403 /* The function move_it_vertically_backward may move over more
14404 than the specified y-distance. If it->w is small, e.g. a
14405 mini-buffer window, we may end up in front of the window's
14406 display area. Start displaying at the start of the line
14407 containing PT in this case. */
14408 if (it.current_y <= 0)
14410 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14411 move_it_vertically_backward (&it, 0);
14412 it.current_y = 0;
14415 it.current_x = it.hpos = 0;
14417 /* Set startp here explicitly in case that helps avoid an infinite loop
14418 in case the window-scroll-functions functions get errors. */
14419 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14421 /* Run scroll hooks. */
14422 startp = run_window_scroll_functions (window, it.current.pos);
14424 /* Redisplay the window. */
14425 if (!current_matrix_up_to_date_p
14426 || windows_or_buffers_changed
14427 || cursor_type_changed
14428 /* Don't use try_window_reusing_current_matrix in this case
14429 because it can have changed the buffer. */
14430 || !NILP (Vwindow_scroll_functions)
14431 || !just_this_one_p
14432 || MINI_WINDOW_P (w)
14433 || !(used_current_matrix_p
14434 = try_window_reusing_current_matrix (w)))
14435 try_window (window, startp, 0);
14437 /* If new fonts have been loaded (due to fontsets), give up. We
14438 have to start a new redisplay since we need to re-adjust glyph
14439 matrices. */
14440 if (fonts_changed_p)
14441 goto need_larger_matrices;
14443 /* If cursor did not appear assume that the middle of the window is
14444 in the first line of the window. Do it again with the next line.
14445 (Imagine a window of height 100, displaying two lines of height
14446 60. Moving back 50 from it->last_visible_y will end in the first
14447 line.) */
14448 if (w->cursor.vpos < 0)
14450 if (!NILP (w->window_end_valid)
14451 && PT >= Z - XFASTINT (w->window_end_pos))
14453 clear_glyph_matrix (w->desired_matrix);
14454 move_it_by_lines (&it, 1, 0);
14455 try_window (window, it.current.pos, 0);
14457 else if (PT < IT_CHARPOS (it))
14459 clear_glyph_matrix (w->desired_matrix);
14460 move_it_by_lines (&it, -1, 0);
14461 try_window (window, it.current.pos, 0);
14463 else
14465 /* Not much we can do about it. */
14469 /* Consider the following case: Window starts at BEGV, there is
14470 invisible, intangible text at BEGV, so that display starts at
14471 some point START > BEGV. It can happen that we are called with
14472 PT somewhere between BEGV and START. Try to handle that case. */
14473 if (w->cursor.vpos < 0)
14475 struct glyph_row *row = w->current_matrix->rows;
14476 if (row->mode_line_p)
14477 ++row;
14478 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14481 if (!cursor_row_fully_visible_p (w, 0, 0))
14483 /* If vscroll is enabled, disable it and try again. */
14484 if (w->vscroll)
14486 w->vscroll = 0;
14487 clear_glyph_matrix (w->desired_matrix);
14488 goto recenter;
14491 /* If centering point failed to make the whole line visible,
14492 put point at the top instead. That has to make the whole line
14493 visible, if it can be done. */
14494 if (centering_position == 0)
14495 goto done;
14497 clear_glyph_matrix (w->desired_matrix);
14498 centering_position = 0;
14499 goto recenter;
14502 done:
14504 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14505 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14506 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14507 ? Qt : Qnil);
14509 /* Display the mode line, if we must. */
14510 if ((update_mode_line
14511 /* If window not full width, must redo its mode line
14512 if (a) the window to its side is being redone and
14513 (b) we do a frame-based redisplay. This is a consequence
14514 of how inverted lines are drawn in frame-based redisplay. */
14515 || (!just_this_one_p
14516 && !FRAME_WINDOW_P (f)
14517 && !WINDOW_FULL_WIDTH_P (w))
14518 /* Line number to display. */
14519 || INTEGERP (w->base_line_pos)
14520 /* Column number is displayed and different from the one displayed. */
14521 || (!NILP (w->column_number_displayed)
14522 && (XFASTINT (w->column_number_displayed)
14523 != (int) current_column ()))) /* iftc */
14524 /* This means that the window has a mode line. */
14525 && (WINDOW_WANTS_MODELINE_P (w)
14526 || WINDOW_WANTS_HEADER_LINE_P (w)))
14528 display_mode_lines (w);
14530 /* If mode line height has changed, arrange for a thorough
14531 immediate redisplay using the correct mode line height. */
14532 if (WINDOW_WANTS_MODELINE_P (w)
14533 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14535 fonts_changed_p = 1;
14536 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14537 = DESIRED_MODE_LINE_HEIGHT (w);
14540 /* If header line height has changed, arrange for a thorough
14541 immediate redisplay using the correct header line height. */
14542 if (WINDOW_WANTS_HEADER_LINE_P (w)
14543 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14545 fonts_changed_p = 1;
14546 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14547 = DESIRED_HEADER_LINE_HEIGHT (w);
14550 if (fonts_changed_p)
14551 goto need_larger_matrices;
14554 if (!line_number_displayed
14555 && !BUFFERP (w->base_line_pos))
14557 w->base_line_pos = Qnil;
14558 w->base_line_number = Qnil;
14561 finish_menu_bars:
14563 /* When we reach a frame's selected window, redo the frame's menu bar. */
14564 if (update_mode_line
14565 && EQ (FRAME_SELECTED_WINDOW (f), window))
14567 int redisplay_menu_p = 0;
14568 int redisplay_tool_bar_p = 0;
14570 if (FRAME_WINDOW_P (f))
14572 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14573 || defined (HAVE_NS) || defined (USE_GTK)
14574 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14575 #else
14576 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14577 #endif
14579 else
14580 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14582 if (redisplay_menu_p)
14583 display_menu_bar (w);
14585 #ifdef HAVE_WINDOW_SYSTEM
14586 if (FRAME_WINDOW_P (f))
14588 #if defined (USE_GTK) || defined (HAVE_NS)
14589 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14590 #else
14591 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14592 && (FRAME_TOOL_BAR_LINES (f) > 0
14593 || !NILP (Vauto_resize_tool_bars));
14594 #endif
14596 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14598 extern int ignore_mouse_drag_p;
14599 ignore_mouse_drag_p = 1;
14602 #endif
14605 #ifdef HAVE_WINDOW_SYSTEM
14606 if (FRAME_WINDOW_P (f)
14607 && update_window_fringes (w, (just_this_one_p
14608 || (!used_current_matrix_p && !overlay_arrow_seen)
14609 || w->pseudo_window_p)))
14611 update_begin (f);
14612 BLOCK_INPUT;
14613 if (draw_window_fringes (w, 1))
14614 x_draw_vertical_border (w);
14615 UNBLOCK_INPUT;
14616 update_end (f);
14618 #endif /* HAVE_WINDOW_SYSTEM */
14620 /* We go to this label, with fonts_changed_p nonzero,
14621 if it is necessary to try again using larger glyph matrices.
14622 We have to redeem the scroll bar even in this case,
14623 because the loop in redisplay_internal expects that. */
14624 need_larger_matrices:
14626 finish_scroll_bars:
14628 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14630 /* Set the thumb's position and size. */
14631 set_vertical_scroll_bar (w);
14633 /* Note that we actually used the scroll bar attached to this
14634 window, so it shouldn't be deleted at the end of redisplay. */
14635 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14636 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14639 /* Restore current_buffer and value of point in it. */
14640 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14641 set_buffer_internal_1 (old);
14642 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14643 shorter. This can be caused by log truncation in *Messages*. */
14644 if (CHARPOS (lpoint) <= ZV)
14645 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14647 unbind_to (count, Qnil);
14651 /* Build the complete desired matrix of WINDOW with a window start
14652 buffer position POS.
14654 Value is 1 if successful. It is zero if fonts were loaded during
14655 redisplay which makes re-adjusting glyph matrices necessary, and -1
14656 if point would appear in the scroll margins.
14657 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14658 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14659 set in FLAGS.) */
14662 try_window (window, pos, flags)
14663 Lisp_Object window;
14664 struct text_pos pos;
14665 int flags;
14667 struct window *w = XWINDOW (window);
14668 struct it it;
14669 struct glyph_row *last_text_row = NULL;
14670 struct frame *f = XFRAME (w->frame);
14672 /* Make POS the new window start. */
14673 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14675 /* Mark cursor position as unknown. No overlay arrow seen. */
14676 w->cursor.vpos = -1;
14677 overlay_arrow_seen = 0;
14679 /* Initialize iterator and info to start at POS. */
14680 start_display (&it, w, pos);
14682 /* Display all lines of W. */
14683 while (it.current_y < it.last_visible_y)
14685 if (display_line (&it))
14686 last_text_row = it.glyph_row - 1;
14687 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14688 return 0;
14691 /* Don't let the cursor end in the scroll margins. */
14692 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14693 && !MINI_WINDOW_P (w))
14695 int this_scroll_margin;
14697 if (scroll_margin > 0)
14699 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14700 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14702 else
14703 this_scroll_margin = 0;
14705 if ((w->cursor.y >= 0 /* not vscrolled */
14706 && w->cursor.y < this_scroll_margin
14707 && CHARPOS (pos) > BEGV
14708 && IT_CHARPOS (it) < ZV)
14709 /* rms: considering make_cursor_line_fully_visible_p here
14710 seems to give wrong results. We don't want to recenter
14711 when the last line is partly visible, we want to allow
14712 that case to be handled in the usual way. */
14713 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14715 w->cursor.vpos = -1;
14716 clear_glyph_matrix (w->desired_matrix);
14717 return -1;
14721 /* If bottom moved off end of frame, change mode line percentage. */
14722 if (XFASTINT (w->window_end_pos) <= 0
14723 && Z != IT_CHARPOS (it))
14724 w->update_mode_line = Qt;
14726 /* Set window_end_pos to the offset of the last character displayed
14727 on the window from the end of current_buffer. Set
14728 window_end_vpos to its row number. */
14729 if (last_text_row)
14731 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14732 w->window_end_bytepos
14733 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14734 w->window_end_pos
14735 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14736 w->window_end_vpos
14737 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14738 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14739 ->displays_text_p);
14741 else
14743 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14744 w->window_end_pos = make_number (Z - ZV);
14745 w->window_end_vpos = make_number (0);
14748 /* But that is not valid info until redisplay finishes. */
14749 w->window_end_valid = Qnil;
14750 return 1;
14755 /************************************************************************
14756 Window redisplay reusing current matrix when buffer has not changed
14757 ************************************************************************/
14759 /* Try redisplay of window W showing an unchanged buffer with a
14760 different window start than the last time it was displayed by
14761 reusing its current matrix. Value is non-zero if successful.
14762 W->start is the new window start. */
14764 static int
14765 try_window_reusing_current_matrix (w)
14766 struct window *w;
14768 struct frame *f = XFRAME (w->frame);
14769 struct glyph_row *row, *bottom_row;
14770 struct it it;
14771 struct run run;
14772 struct text_pos start, new_start;
14773 int nrows_scrolled, i;
14774 struct glyph_row *last_text_row;
14775 struct glyph_row *last_reused_text_row;
14776 struct glyph_row *start_row;
14777 int start_vpos, min_y, max_y;
14779 #if GLYPH_DEBUG
14780 if (inhibit_try_window_reusing)
14781 return 0;
14782 #endif
14784 if (/* This function doesn't handle terminal frames. */
14785 !FRAME_WINDOW_P (f)
14786 /* Don't try to reuse the display if windows have been split
14787 or such. */
14788 || windows_or_buffers_changed
14789 || cursor_type_changed)
14790 return 0;
14792 /* Can't do this if region may have changed. */
14793 if ((!NILP (Vtransient_mark_mode)
14794 && !NILP (current_buffer->mark_active))
14795 || !NILP (w->region_showing)
14796 || !NILP (Vshow_trailing_whitespace))
14797 return 0;
14799 /* If top-line visibility has changed, give up. */
14800 if (WINDOW_WANTS_HEADER_LINE_P (w)
14801 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14802 return 0;
14804 /* Give up if old or new display is scrolled vertically. We could
14805 make this function handle this, but right now it doesn't. */
14806 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14807 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14808 return 0;
14810 /* The variable new_start now holds the new window start. The old
14811 start `start' can be determined from the current matrix. */
14812 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14813 start = start_row->start.pos;
14814 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14816 /* Clear the desired matrix for the display below. */
14817 clear_glyph_matrix (w->desired_matrix);
14819 if (CHARPOS (new_start) <= CHARPOS (start))
14821 int first_row_y;
14823 /* Don't use this method if the display starts with an ellipsis
14824 displayed for invisible text. It's not easy to handle that case
14825 below, and it's certainly not worth the effort since this is
14826 not a frequent case. */
14827 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14828 return 0;
14830 IF_DEBUG (debug_method_add (w, "twu1"));
14832 /* Display up to a row that can be reused. The variable
14833 last_text_row is set to the last row displayed that displays
14834 text. Note that it.vpos == 0 if or if not there is a
14835 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14836 start_display (&it, w, new_start);
14837 first_row_y = it.current_y;
14838 w->cursor.vpos = -1;
14839 last_text_row = last_reused_text_row = NULL;
14841 while (it.current_y < it.last_visible_y
14842 && !fonts_changed_p)
14844 /* If we have reached into the characters in the START row,
14845 that means the line boundaries have changed. So we
14846 can't start copying with the row START. Maybe it will
14847 work to start copying with the following row. */
14848 while (IT_CHARPOS (it) > CHARPOS (start))
14850 /* Advance to the next row as the "start". */
14851 start_row++;
14852 start = start_row->start.pos;
14853 /* If there are no more rows to try, or just one, give up. */
14854 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14855 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14856 || CHARPOS (start) == ZV)
14858 clear_glyph_matrix (w->desired_matrix);
14859 return 0;
14862 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14864 /* If we have reached alignment,
14865 we can copy the rest of the rows. */
14866 if (IT_CHARPOS (it) == CHARPOS (start))
14867 break;
14869 if (display_line (&it))
14870 last_text_row = it.glyph_row - 1;
14873 /* A value of current_y < last_visible_y means that we stopped
14874 at the previous window start, which in turn means that we
14875 have at least one reusable row. */
14876 if (it.current_y < it.last_visible_y)
14878 /* IT.vpos always starts from 0; it counts text lines. */
14879 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14881 /* Find PT if not already found in the lines displayed. */
14882 if (w->cursor.vpos < 0)
14884 int dy = it.current_y - start_row->y;
14886 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14887 row = row_containing_pos (w, PT, row, NULL, dy);
14888 if (row)
14889 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14890 dy, nrows_scrolled);
14891 else
14893 clear_glyph_matrix (w->desired_matrix);
14894 return 0;
14898 /* Scroll the display. Do it before the current matrix is
14899 changed. The problem here is that update has not yet
14900 run, i.e. part of the current matrix is not up to date.
14901 scroll_run_hook will clear the cursor, and use the
14902 current matrix to get the height of the row the cursor is
14903 in. */
14904 run.current_y = start_row->y;
14905 run.desired_y = it.current_y;
14906 run.height = it.last_visible_y - it.current_y;
14908 if (run.height > 0 && run.current_y != run.desired_y)
14910 update_begin (f);
14911 FRAME_RIF (f)->update_window_begin_hook (w);
14912 FRAME_RIF (f)->clear_window_mouse_face (w);
14913 FRAME_RIF (f)->scroll_run_hook (w, &run);
14914 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14915 update_end (f);
14918 /* Shift current matrix down by nrows_scrolled lines. */
14919 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14920 rotate_matrix (w->current_matrix,
14921 start_vpos,
14922 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14923 nrows_scrolled);
14925 /* Disable lines that must be updated. */
14926 for (i = 0; i < nrows_scrolled; ++i)
14927 (start_row + i)->enabled_p = 0;
14929 /* Re-compute Y positions. */
14930 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14931 max_y = it.last_visible_y;
14932 for (row = start_row + nrows_scrolled;
14933 row < bottom_row;
14934 ++row)
14936 row->y = it.current_y;
14937 row->visible_height = row->height;
14939 if (row->y < min_y)
14940 row->visible_height -= min_y - row->y;
14941 if (row->y + row->height > max_y)
14942 row->visible_height -= row->y + row->height - max_y;
14943 row->redraw_fringe_bitmaps_p = 1;
14945 it.current_y += row->height;
14947 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14948 last_reused_text_row = row;
14949 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14950 break;
14953 /* Disable lines in the current matrix which are now
14954 below the window. */
14955 for (++row; row < bottom_row; ++row)
14956 row->enabled_p = row->mode_line_p = 0;
14959 /* Update window_end_pos etc.; last_reused_text_row is the last
14960 reused row from the current matrix containing text, if any.
14961 The value of last_text_row is the last displayed line
14962 containing text. */
14963 if (last_reused_text_row)
14965 w->window_end_bytepos
14966 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14967 w->window_end_pos
14968 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14969 w->window_end_vpos
14970 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14971 w->current_matrix));
14973 else if (last_text_row)
14975 w->window_end_bytepos
14976 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14977 w->window_end_pos
14978 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14979 w->window_end_vpos
14980 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14982 else
14984 /* This window must be completely empty. */
14985 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14986 w->window_end_pos = make_number (Z - ZV);
14987 w->window_end_vpos = make_number (0);
14989 w->window_end_valid = Qnil;
14991 /* Update hint: don't try scrolling again in update_window. */
14992 w->desired_matrix->no_scrolling_p = 1;
14994 #if GLYPH_DEBUG
14995 debug_method_add (w, "try_window_reusing_current_matrix 1");
14996 #endif
14997 return 1;
14999 else if (CHARPOS (new_start) > CHARPOS (start))
15001 struct glyph_row *pt_row, *row;
15002 struct glyph_row *first_reusable_row;
15003 struct glyph_row *first_row_to_display;
15004 int dy;
15005 int yb = window_text_bottom_y (w);
15007 /* Find the row starting at new_start, if there is one. Don't
15008 reuse a partially visible line at the end. */
15009 first_reusable_row = start_row;
15010 while (first_reusable_row->enabled_p
15011 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15012 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15013 < CHARPOS (new_start)))
15014 ++first_reusable_row;
15016 /* Give up if there is no row to reuse. */
15017 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15018 || !first_reusable_row->enabled_p
15019 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15020 != CHARPOS (new_start)))
15021 return 0;
15023 /* We can reuse fully visible rows beginning with
15024 first_reusable_row to the end of the window. Set
15025 first_row_to_display to the first row that cannot be reused.
15026 Set pt_row to the row containing point, if there is any. */
15027 pt_row = NULL;
15028 for (first_row_to_display = first_reusable_row;
15029 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15030 ++first_row_to_display)
15032 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15033 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15034 pt_row = first_row_to_display;
15037 /* Start displaying at the start of first_row_to_display. */
15038 xassert (first_row_to_display->y < yb);
15039 init_to_row_start (&it, w, first_row_to_display);
15041 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15042 - start_vpos);
15043 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15044 - nrows_scrolled);
15045 it.current_y = (first_row_to_display->y - first_reusable_row->y
15046 + WINDOW_HEADER_LINE_HEIGHT (w));
15048 /* Display lines beginning with first_row_to_display in the
15049 desired matrix. Set last_text_row to the last row displayed
15050 that displays text. */
15051 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15052 if (pt_row == NULL)
15053 w->cursor.vpos = -1;
15054 last_text_row = NULL;
15055 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15056 if (display_line (&it))
15057 last_text_row = it.glyph_row - 1;
15059 /* If point is in a reused row, adjust y and vpos of the cursor
15060 position. */
15061 if (pt_row)
15063 w->cursor.vpos -= nrows_scrolled;
15064 w->cursor.y -= first_reusable_row->y - start_row->y;
15067 /* Give up if point isn't in a row displayed or reused. (This
15068 also handles the case where w->cursor.vpos < nrows_scrolled
15069 after the calls to display_line, which can happen with scroll
15070 margins. See bug#1295.) */
15071 if (w->cursor.vpos < 0)
15073 clear_glyph_matrix (w->desired_matrix);
15074 return 0;
15077 /* Scroll the display. */
15078 run.current_y = first_reusable_row->y;
15079 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15080 run.height = it.last_visible_y - run.current_y;
15081 dy = run.current_y - run.desired_y;
15083 if (run.height)
15085 update_begin (f);
15086 FRAME_RIF (f)->update_window_begin_hook (w);
15087 FRAME_RIF (f)->clear_window_mouse_face (w);
15088 FRAME_RIF (f)->scroll_run_hook (w, &run);
15089 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15090 update_end (f);
15093 /* Adjust Y positions of reused rows. */
15094 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15095 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15096 max_y = it.last_visible_y;
15097 for (row = first_reusable_row; row < first_row_to_display; ++row)
15099 row->y -= dy;
15100 row->visible_height = row->height;
15101 if (row->y < min_y)
15102 row->visible_height -= min_y - row->y;
15103 if (row->y + row->height > max_y)
15104 row->visible_height -= row->y + row->height - max_y;
15105 row->redraw_fringe_bitmaps_p = 1;
15108 /* Scroll the current matrix. */
15109 xassert (nrows_scrolled > 0);
15110 rotate_matrix (w->current_matrix,
15111 start_vpos,
15112 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15113 -nrows_scrolled);
15115 /* Disable rows not reused. */
15116 for (row -= nrows_scrolled; row < bottom_row; ++row)
15117 row->enabled_p = 0;
15119 /* Point may have moved to a different line, so we cannot assume that
15120 the previous cursor position is valid; locate the correct row. */
15121 if (pt_row)
15123 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15124 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15125 row++)
15127 w->cursor.vpos++;
15128 w->cursor.y = row->y;
15130 if (row < bottom_row)
15132 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15133 struct glyph *end = glyph + row->used[TEXT_AREA];
15134 struct glyph *orig_glyph = glyph;
15135 struct cursor_pos orig_cursor = w->cursor;
15137 for (; glyph < end
15138 && (!BUFFERP (glyph->object)
15139 || glyph->charpos != PT);
15140 glyph++)
15142 w->cursor.hpos++;
15143 w->cursor.x += glyph->pixel_width;
15145 /* With bidi reordering, charpos changes non-linearly
15146 with hpos, so the right glyph could be to the
15147 left. */
15148 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15149 && (!BUFFERP (glyph->object) || glyph->charpos != PT))
15151 struct glyph *start_glyph = row->glyphs[TEXT_AREA];
15153 glyph = orig_glyph - 1;
15154 orig_cursor.hpos--;
15155 orig_cursor.x -= glyph->pixel_width;
15156 for (; glyph >= start_glyph
15157 && (!BUFFERP (glyph->object)
15158 || glyph->charpos != PT);
15159 glyph--)
15161 w->cursor.hpos--;
15162 w->cursor.x -= glyph->pixel_width;
15164 if (BUFFERP (glyph->object) && glyph->charpos == PT)
15165 w->cursor = orig_cursor;
15170 /* Adjust window end. A null value of last_text_row means that
15171 the window end is in reused rows which in turn means that
15172 only its vpos can have changed. */
15173 if (last_text_row)
15175 w->window_end_bytepos
15176 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15177 w->window_end_pos
15178 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15179 w->window_end_vpos
15180 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15182 else
15184 w->window_end_vpos
15185 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15188 w->window_end_valid = Qnil;
15189 w->desired_matrix->no_scrolling_p = 1;
15191 #if GLYPH_DEBUG
15192 debug_method_add (w, "try_window_reusing_current_matrix 2");
15193 #endif
15194 return 1;
15197 return 0;
15202 /************************************************************************
15203 Window redisplay reusing current matrix when buffer has changed
15204 ************************************************************************/
15206 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
15207 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
15208 int *, int *));
15209 static struct glyph_row *
15210 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
15211 struct glyph_row *));
15214 /* Return the last row in MATRIX displaying text. If row START is
15215 non-null, start searching with that row. IT gives the dimensions
15216 of the display. Value is null if matrix is empty; otherwise it is
15217 a pointer to the row found. */
15219 static struct glyph_row *
15220 find_last_row_displaying_text (matrix, it, start)
15221 struct glyph_matrix *matrix;
15222 struct it *it;
15223 struct glyph_row *start;
15225 struct glyph_row *row, *row_found;
15227 /* Set row_found to the last row in IT->w's current matrix
15228 displaying text. The loop looks funny but think of partially
15229 visible lines. */
15230 row_found = NULL;
15231 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15232 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15234 xassert (row->enabled_p);
15235 row_found = row;
15236 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15237 break;
15238 ++row;
15241 return row_found;
15245 /* Return the last row in the current matrix of W that is not affected
15246 by changes at the start of current_buffer that occurred since W's
15247 current matrix was built. Value is null if no such row exists.
15249 BEG_UNCHANGED us the number of characters unchanged at the start of
15250 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15251 first changed character in current_buffer. Characters at positions <
15252 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15253 when the current matrix was built. */
15255 static struct glyph_row *
15256 find_last_unchanged_at_beg_row (w)
15257 struct window *w;
15259 int first_changed_pos = BEG + BEG_UNCHANGED;
15260 struct glyph_row *row;
15261 struct glyph_row *row_found = NULL;
15262 int yb = window_text_bottom_y (w);
15264 /* Find the last row displaying unchanged text. */
15265 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15266 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15267 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15268 ++row)
15270 if (/* If row ends before first_changed_pos, it is unchanged,
15271 except in some case. */
15272 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15273 /* When row ends in ZV and we write at ZV it is not
15274 unchanged. */
15275 && !row->ends_at_zv_p
15276 /* When first_changed_pos is the end of a continued line,
15277 row is not unchanged because it may be no longer
15278 continued. */
15279 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15280 && (row->continued_p
15281 || row->exact_window_width_line_p)))
15282 row_found = row;
15284 /* Stop if last visible row. */
15285 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15286 break;
15289 return row_found;
15293 /* Find the first glyph row in the current matrix of W that is not
15294 affected by changes at the end of current_buffer since the
15295 time W's current matrix was built.
15297 Return in *DELTA the number of chars by which buffer positions in
15298 unchanged text at the end of current_buffer must be adjusted.
15300 Return in *DELTA_BYTES the corresponding number of bytes.
15302 Value is null if no such row exists, i.e. all rows are affected by
15303 changes. */
15305 static struct glyph_row *
15306 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15307 struct window *w;
15308 int *delta, *delta_bytes;
15310 struct glyph_row *row;
15311 struct glyph_row *row_found = NULL;
15313 *delta = *delta_bytes = 0;
15315 /* Display must not have been paused, otherwise the current matrix
15316 is not up to date. */
15317 eassert (!NILP (w->window_end_valid));
15319 /* A value of window_end_pos >= END_UNCHANGED means that the window
15320 end is in the range of changed text. If so, there is no
15321 unchanged row at the end of W's current matrix. */
15322 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15323 return NULL;
15325 /* Set row to the last row in W's current matrix displaying text. */
15326 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15328 /* If matrix is entirely empty, no unchanged row exists. */
15329 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15331 /* The value of row is the last glyph row in the matrix having a
15332 meaningful buffer position in it. The end position of row
15333 corresponds to window_end_pos. This allows us to translate
15334 buffer positions in the current matrix to current buffer
15335 positions for characters not in changed text. */
15336 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15337 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15338 int last_unchanged_pos, last_unchanged_pos_old;
15339 struct glyph_row *first_text_row
15340 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15342 *delta = Z - Z_old;
15343 *delta_bytes = Z_BYTE - Z_BYTE_old;
15345 /* Set last_unchanged_pos to the buffer position of the last
15346 character in the buffer that has not been changed. Z is the
15347 index + 1 of the last character in current_buffer, i.e. by
15348 subtracting END_UNCHANGED we get the index of the last
15349 unchanged character, and we have to add BEG to get its buffer
15350 position. */
15351 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15352 last_unchanged_pos_old = last_unchanged_pos - *delta;
15354 /* Search backward from ROW for a row displaying a line that
15355 starts at a minimum position >= last_unchanged_pos_old. */
15356 for (; row > first_text_row; --row)
15358 /* This used to abort, but it can happen.
15359 It is ok to just stop the search instead here. KFS. */
15360 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15361 break;
15363 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15364 row_found = row;
15368 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15370 return row_found;
15374 /* Make sure that glyph rows in the current matrix of window W
15375 reference the same glyph memory as corresponding rows in the
15376 frame's frame matrix. This function is called after scrolling W's
15377 current matrix on a terminal frame in try_window_id and
15378 try_window_reusing_current_matrix. */
15380 static void
15381 sync_frame_with_window_matrix_rows (w)
15382 struct window *w;
15384 struct frame *f = XFRAME (w->frame);
15385 struct glyph_row *window_row, *window_row_end, *frame_row;
15387 /* Preconditions: W must be a leaf window and full-width. Its frame
15388 must have a frame matrix. */
15389 xassert (NILP (w->hchild) && NILP (w->vchild));
15390 xassert (WINDOW_FULL_WIDTH_P (w));
15391 xassert (!FRAME_WINDOW_P (f));
15393 /* If W is a full-width window, glyph pointers in W's current matrix
15394 have, by definition, to be the same as glyph pointers in the
15395 corresponding frame matrix. Note that frame matrices have no
15396 marginal areas (see build_frame_matrix). */
15397 window_row = w->current_matrix->rows;
15398 window_row_end = window_row + w->current_matrix->nrows;
15399 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15400 while (window_row < window_row_end)
15402 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15403 struct glyph *end = window_row->glyphs[LAST_AREA];
15405 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15406 frame_row->glyphs[TEXT_AREA] = start;
15407 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15408 frame_row->glyphs[LAST_AREA] = end;
15410 /* Disable frame rows whose corresponding window rows have
15411 been disabled in try_window_id. */
15412 if (!window_row->enabled_p)
15413 frame_row->enabled_p = 0;
15415 ++window_row, ++frame_row;
15420 /* Find the glyph row in window W containing CHARPOS. Consider all
15421 rows between START and END (not inclusive). END null means search
15422 all rows to the end of the display area of W. Value is the row
15423 containing CHARPOS or null. */
15425 struct glyph_row *
15426 row_containing_pos (w, charpos, start, end, dy)
15427 struct window *w;
15428 int charpos;
15429 struct glyph_row *start, *end;
15430 int dy;
15432 struct glyph_row *row = start;
15433 struct glyph_row *best_row = NULL;
15434 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15435 int last_y;
15437 /* If we happen to start on a header-line, skip that. */
15438 if (row->mode_line_p)
15439 ++row;
15441 if ((end && row >= end) || !row->enabled_p)
15442 return NULL;
15444 last_y = window_text_bottom_y (w) - dy;
15446 while (1)
15448 /* Give up if we have gone too far. */
15449 if (end && row >= end)
15450 return NULL;
15451 /* This formerly returned if they were equal.
15452 I think that both quantities are of a "last plus one" type;
15453 if so, when they are equal, the row is within the screen. -- rms. */
15454 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15455 return NULL;
15457 /* If it is in this row, return this row. */
15458 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15459 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15460 /* The end position of a row equals the start
15461 position of the next row. If CHARPOS is there, we
15462 would rather display it in the next line, except
15463 when this line ends in ZV. */
15464 && !row->ends_at_zv_p
15465 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15466 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15468 struct glyph *g;
15470 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15471 return row;
15472 /* In bidi-reordered rows, there could be several rows
15473 occluding point. We need to find the one which fits
15474 CHARPOS the best. */
15475 for (g = row->glyphs[TEXT_AREA];
15476 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15477 g++)
15479 if (!STRINGP (g->object))
15481 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15483 mindif = eabs (g->charpos - charpos);
15484 best_row = row;
15489 else if (best_row)
15490 return best_row;
15491 ++row;
15496 /* Try to redisplay window W by reusing its existing display. W's
15497 current matrix must be up to date when this function is called,
15498 i.e. window_end_valid must not be nil.
15500 Value is
15502 1 if display has been updated
15503 0 if otherwise unsuccessful
15504 -1 if redisplay with same window start is known not to succeed
15506 The following steps are performed:
15508 1. Find the last row in the current matrix of W that is not
15509 affected by changes at the start of current_buffer. If no such row
15510 is found, give up.
15512 2. Find the first row in W's current matrix that is not affected by
15513 changes at the end of current_buffer. Maybe there is no such row.
15515 3. Display lines beginning with the row + 1 found in step 1 to the
15516 row found in step 2 or, if step 2 didn't find a row, to the end of
15517 the window.
15519 4. If cursor is not known to appear on the window, give up.
15521 5. If display stopped at the row found in step 2, scroll the
15522 display and current matrix as needed.
15524 6. Maybe display some lines at the end of W, if we must. This can
15525 happen under various circumstances, like a partially visible line
15526 becoming fully visible, or because newly displayed lines are displayed
15527 in smaller font sizes.
15529 7. Update W's window end information. */
15531 static int
15532 try_window_id (w)
15533 struct window *w;
15535 struct frame *f = XFRAME (w->frame);
15536 struct glyph_matrix *current_matrix = w->current_matrix;
15537 struct glyph_matrix *desired_matrix = w->desired_matrix;
15538 struct glyph_row *last_unchanged_at_beg_row;
15539 struct glyph_row *first_unchanged_at_end_row;
15540 struct glyph_row *row;
15541 struct glyph_row *bottom_row;
15542 int bottom_vpos;
15543 struct it it;
15544 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15545 struct text_pos start_pos;
15546 struct run run;
15547 int first_unchanged_at_end_vpos = 0;
15548 struct glyph_row *last_text_row, *last_text_row_at_end;
15549 struct text_pos start;
15550 int first_changed_charpos, last_changed_charpos;
15552 #if GLYPH_DEBUG
15553 if (inhibit_try_window_id)
15554 return 0;
15555 #endif
15557 /* This is handy for debugging. */
15558 #if 0
15559 #define GIVE_UP(X) \
15560 do { \
15561 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15562 return 0; \
15563 } while (0)
15564 #else
15565 #define GIVE_UP(X) return 0
15566 #endif
15568 SET_TEXT_POS_FROM_MARKER (start, w->start);
15570 /* Don't use this for mini-windows because these can show
15571 messages and mini-buffers, and we don't handle that here. */
15572 if (MINI_WINDOW_P (w))
15573 GIVE_UP (1);
15575 /* This flag is used to prevent redisplay optimizations. */
15576 if (windows_or_buffers_changed || cursor_type_changed)
15577 GIVE_UP (2);
15579 /* Verify that narrowing has not changed.
15580 Also verify that we were not told to prevent redisplay optimizations.
15581 It would be nice to further
15582 reduce the number of cases where this prevents try_window_id. */
15583 if (current_buffer->clip_changed
15584 || current_buffer->prevent_redisplay_optimizations_p)
15585 GIVE_UP (3);
15587 /* Window must either use window-based redisplay or be full width. */
15588 if (!FRAME_WINDOW_P (f)
15589 && (!FRAME_LINE_INS_DEL_OK (f)
15590 || !WINDOW_FULL_WIDTH_P (w)))
15591 GIVE_UP (4);
15593 /* Give up if point is known NOT to appear in W. */
15594 if (PT < CHARPOS (start))
15595 GIVE_UP (5);
15597 /* Another way to prevent redisplay optimizations. */
15598 if (XFASTINT (w->last_modified) == 0)
15599 GIVE_UP (6);
15601 /* Verify that window is not hscrolled. */
15602 if (XFASTINT (w->hscroll) != 0)
15603 GIVE_UP (7);
15605 /* Verify that display wasn't paused. */
15606 if (NILP (w->window_end_valid))
15607 GIVE_UP (8);
15609 /* Can't use this if highlighting a region because a cursor movement
15610 will do more than just set the cursor. */
15611 if (!NILP (Vtransient_mark_mode)
15612 && !NILP (current_buffer->mark_active))
15613 GIVE_UP (9);
15615 /* Likewise if highlighting trailing whitespace. */
15616 if (!NILP (Vshow_trailing_whitespace))
15617 GIVE_UP (11);
15619 /* Likewise if showing a region. */
15620 if (!NILP (w->region_showing))
15621 GIVE_UP (10);
15623 /* Can't use this if overlay arrow position and/or string have
15624 changed. */
15625 if (overlay_arrows_changed_p ())
15626 GIVE_UP (12);
15628 /* When word-wrap is on, adding a space to the first word of a
15629 wrapped line can change the wrap position, altering the line
15630 above it. It might be worthwhile to handle this more
15631 intelligently, but for now just redisplay from scratch. */
15632 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15633 GIVE_UP (21);
15635 /* Under bidi reordering, adding or deleting a character in the
15636 beginning of a paragraph, before the first strong directional
15637 character, can change the base direction of the paragraph (unless
15638 the buffer specifies a fixed paragraph direction), which will
15639 require to redisplay the whole paragraph. It might be worthwhile
15640 to find the paragraph limits and widen the range of redisplayed
15641 lines to that, but for now just give up this optimization and
15642 redisplay from scratch. */
15643 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15644 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15645 GIVE_UP (22);
15647 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15648 only if buffer has really changed. The reason is that the gap is
15649 initially at Z for freshly visited files. The code below would
15650 set end_unchanged to 0 in that case. */
15651 if (MODIFF > SAVE_MODIFF
15652 /* This seems to happen sometimes after saving a buffer. */
15653 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15655 if (GPT - BEG < BEG_UNCHANGED)
15656 BEG_UNCHANGED = GPT - BEG;
15657 if (Z - GPT < END_UNCHANGED)
15658 END_UNCHANGED = Z - GPT;
15661 /* The position of the first and last character that has been changed. */
15662 first_changed_charpos = BEG + BEG_UNCHANGED;
15663 last_changed_charpos = Z - END_UNCHANGED;
15665 /* If window starts after a line end, and the last change is in
15666 front of that newline, then changes don't affect the display.
15667 This case happens with stealth-fontification. Note that although
15668 the display is unchanged, glyph positions in the matrix have to
15669 be adjusted, of course. */
15670 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15671 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15672 && ((last_changed_charpos < CHARPOS (start)
15673 && CHARPOS (start) == BEGV)
15674 || (last_changed_charpos < CHARPOS (start) - 1
15675 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15677 int Z_old, delta, Z_BYTE_old, delta_bytes;
15678 struct glyph_row *r0;
15680 /* Compute how many chars/bytes have been added to or removed
15681 from the buffer. */
15682 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15683 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15684 delta = Z - Z_old;
15685 delta_bytes = Z_BYTE - Z_BYTE_old;
15687 /* Give up if PT is not in the window. Note that it already has
15688 been checked at the start of try_window_id that PT is not in
15689 front of the window start. */
15690 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15691 GIVE_UP (13);
15693 /* If window start is unchanged, we can reuse the whole matrix
15694 as is, after adjusting glyph positions. No need to compute
15695 the window end again, since its offset from Z hasn't changed. */
15696 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15697 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15698 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15699 /* PT must not be in a partially visible line. */
15700 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15701 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15703 /* Adjust positions in the glyph matrix. */
15704 if (delta || delta_bytes)
15706 struct glyph_row *r1
15707 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15708 increment_matrix_positions (w->current_matrix,
15709 MATRIX_ROW_VPOS (r0, current_matrix),
15710 MATRIX_ROW_VPOS (r1, current_matrix),
15711 delta, delta_bytes);
15714 /* Set the cursor. */
15715 row = row_containing_pos (w, PT, r0, NULL, 0);
15716 if (row)
15717 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15718 else
15719 abort ();
15720 return 1;
15724 /* Handle the case that changes are all below what is displayed in
15725 the window, and that PT is in the window. This shortcut cannot
15726 be taken if ZV is visible in the window, and text has been added
15727 there that is visible in the window. */
15728 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15729 /* ZV is not visible in the window, or there are no
15730 changes at ZV, actually. */
15731 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15732 || first_changed_charpos == last_changed_charpos))
15734 struct glyph_row *r0;
15736 /* Give up if PT is not in the window. Note that it already has
15737 been checked at the start of try_window_id that PT is not in
15738 front of the window start. */
15739 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15740 GIVE_UP (14);
15742 /* If window start is unchanged, we can reuse the whole matrix
15743 as is, without changing glyph positions since no text has
15744 been added/removed in front of the window end. */
15745 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15746 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15747 /* PT must not be in a partially visible line. */
15748 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15749 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15751 /* We have to compute the window end anew since text
15752 can have been added/removed after it. */
15753 w->window_end_pos
15754 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15755 w->window_end_bytepos
15756 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15758 /* Set the cursor. */
15759 row = row_containing_pos (w, PT, r0, NULL, 0);
15760 if (row)
15761 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15762 else
15763 abort ();
15764 return 2;
15768 /* Give up if window start is in the changed area.
15770 The condition used to read
15772 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15774 but why that was tested escapes me at the moment. */
15775 if (CHARPOS (start) >= first_changed_charpos
15776 && CHARPOS (start) <= last_changed_charpos)
15777 GIVE_UP (15);
15779 /* Check that window start agrees with the start of the first glyph
15780 row in its current matrix. Check this after we know the window
15781 start is not in changed text, otherwise positions would not be
15782 comparable. */
15783 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15784 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15785 GIVE_UP (16);
15787 /* Give up if the window ends in strings. Overlay strings
15788 at the end are difficult to handle, so don't try. */
15789 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15790 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15791 GIVE_UP (20);
15793 /* Compute the position at which we have to start displaying new
15794 lines. Some of the lines at the top of the window might be
15795 reusable because they are not displaying changed text. Find the
15796 last row in W's current matrix not affected by changes at the
15797 start of current_buffer. Value is null if changes start in the
15798 first line of window. */
15799 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15800 if (last_unchanged_at_beg_row)
15802 /* Avoid starting to display in the moddle of a character, a TAB
15803 for instance. This is easier than to set up the iterator
15804 exactly, and it's not a frequent case, so the additional
15805 effort wouldn't really pay off. */
15806 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15807 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15808 && last_unchanged_at_beg_row > w->current_matrix->rows)
15809 --last_unchanged_at_beg_row;
15811 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15812 GIVE_UP (17);
15814 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15815 GIVE_UP (18);
15816 start_pos = it.current.pos;
15818 /* Start displaying new lines in the desired matrix at the same
15819 vpos we would use in the current matrix, i.e. below
15820 last_unchanged_at_beg_row. */
15821 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15822 current_matrix);
15823 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15824 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15826 xassert (it.hpos == 0 && it.current_x == 0);
15828 else
15830 /* There are no reusable lines at the start of the window.
15831 Start displaying in the first text line. */
15832 start_display (&it, w, start);
15833 it.vpos = it.first_vpos;
15834 start_pos = it.current.pos;
15837 /* Find the first row that is not affected by changes at the end of
15838 the buffer. Value will be null if there is no unchanged row, in
15839 which case we must redisplay to the end of the window. delta
15840 will be set to the value by which buffer positions beginning with
15841 first_unchanged_at_end_row have to be adjusted due to text
15842 changes. */
15843 first_unchanged_at_end_row
15844 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15845 IF_DEBUG (debug_delta = delta);
15846 IF_DEBUG (debug_delta_bytes = delta_bytes);
15848 /* Set stop_pos to the buffer position up to which we will have to
15849 display new lines. If first_unchanged_at_end_row != NULL, this
15850 is the buffer position of the start of the line displayed in that
15851 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15852 that we don't stop at a buffer position. */
15853 stop_pos = 0;
15854 if (first_unchanged_at_end_row)
15856 xassert (last_unchanged_at_beg_row == NULL
15857 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15859 /* If this is a continuation line, move forward to the next one
15860 that isn't. Changes in lines above affect this line.
15861 Caution: this may move first_unchanged_at_end_row to a row
15862 not displaying text. */
15863 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15864 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15865 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15866 < it.last_visible_y))
15867 ++first_unchanged_at_end_row;
15869 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15870 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15871 >= it.last_visible_y))
15872 first_unchanged_at_end_row = NULL;
15873 else
15875 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15876 + delta);
15877 first_unchanged_at_end_vpos
15878 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15879 xassert (stop_pos >= Z - END_UNCHANGED);
15882 else if (last_unchanged_at_beg_row == NULL)
15883 GIVE_UP (19);
15886 #if GLYPH_DEBUG
15888 /* Either there is no unchanged row at the end, or the one we have
15889 now displays text. This is a necessary condition for the window
15890 end pos calculation at the end of this function. */
15891 xassert (first_unchanged_at_end_row == NULL
15892 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15894 debug_last_unchanged_at_beg_vpos
15895 = (last_unchanged_at_beg_row
15896 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15897 : -1);
15898 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15900 #endif /* GLYPH_DEBUG != 0 */
15903 /* Display new lines. Set last_text_row to the last new line
15904 displayed which has text on it, i.e. might end up as being the
15905 line where the window_end_vpos is. */
15906 w->cursor.vpos = -1;
15907 last_text_row = NULL;
15908 overlay_arrow_seen = 0;
15909 while (it.current_y < it.last_visible_y
15910 && !fonts_changed_p
15911 && (first_unchanged_at_end_row == NULL
15912 || IT_CHARPOS (it) < stop_pos))
15914 if (display_line (&it))
15915 last_text_row = it.glyph_row - 1;
15918 if (fonts_changed_p)
15919 return -1;
15922 /* Compute differences in buffer positions, y-positions etc. for
15923 lines reused at the bottom of the window. Compute what we can
15924 scroll. */
15925 if (first_unchanged_at_end_row
15926 /* No lines reused because we displayed everything up to the
15927 bottom of the window. */
15928 && it.current_y < it.last_visible_y)
15930 dvpos = (it.vpos
15931 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15932 current_matrix));
15933 dy = it.current_y - first_unchanged_at_end_row->y;
15934 run.current_y = first_unchanged_at_end_row->y;
15935 run.desired_y = run.current_y + dy;
15936 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15938 else
15940 delta = delta_bytes = dvpos = dy
15941 = run.current_y = run.desired_y = run.height = 0;
15942 first_unchanged_at_end_row = NULL;
15944 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15947 /* Find the cursor if not already found. We have to decide whether
15948 PT will appear on this window (it sometimes doesn't, but this is
15949 not a very frequent case.) This decision has to be made before
15950 the current matrix is altered. A value of cursor.vpos < 0 means
15951 that PT is either in one of the lines beginning at
15952 first_unchanged_at_end_row or below the window. Don't care for
15953 lines that might be displayed later at the window end; as
15954 mentioned, this is not a frequent case. */
15955 if (w->cursor.vpos < 0)
15957 /* Cursor in unchanged rows at the top? */
15958 if (PT < CHARPOS (start_pos)
15959 && last_unchanged_at_beg_row)
15961 row = row_containing_pos (w, PT,
15962 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15963 last_unchanged_at_beg_row + 1, 0);
15964 if (row)
15965 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15968 /* Start from first_unchanged_at_end_row looking for PT. */
15969 else if (first_unchanged_at_end_row)
15971 row = row_containing_pos (w, PT - delta,
15972 first_unchanged_at_end_row, NULL, 0);
15973 if (row)
15974 set_cursor_from_row (w, row, w->current_matrix, delta,
15975 delta_bytes, dy, dvpos);
15978 /* Give up if cursor was not found. */
15979 if (w->cursor.vpos < 0)
15981 clear_glyph_matrix (w->desired_matrix);
15982 return -1;
15986 /* Don't let the cursor end in the scroll margins. */
15988 int this_scroll_margin, cursor_height;
15990 this_scroll_margin = max (0, scroll_margin);
15991 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15992 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15993 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15995 if ((w->cursor.y < this_scroll_margin
15996 && CHARPOS (start) > BEGV)
15997 /* Old redisplay didn't take scroll margin into account at the bottom,
15998 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15999 || (w->cursor.y + (make_cursor_line_fully_visible_p
16000 ? cursor_height + this_scroll_margin
16001 : 1)) > it.last_visible_y)
16003 w->cursor.vpos = -1;
16004 clear_glyph_matrix (w->desired_matrix);
16005 return -1;
16009 /* Scroll the display. Do it before changing the current matrix so
16010 that xterm.c doesn't get confused about where the cursor glyph is
16011 found. */
16012 if (dy && run.height)
16014 update_begin (f);
16016 if (FRAME_WINDOW_P (f))
16018 FRAME_RIF (f)->update_window_begin_hook (w);
16019 FRAME_RIF (f)->clear_window_mouse_face (w);
16020 FRAME_RIF (f)->scroll_run_hook (w, &run);
16021 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16023 else
16025 /* Terminal frame. In this case, dvpos gives the number of
16026 lines to scroll by; dvpos < 0 means scroll up. */
16027 int first_unchanged_at_end_vpos
16028 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16029 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
16030 int end = (WINDOW_TOP_EDGE_LINE (w)
16031 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16032 + window_internal_height (w));
16034 /* Perform the operation on the screen. */
16035 if (dvpos > 0)
16037 /* Scroll last_unchanged_at_beg_row to the end of the
16038 window down dvpos lines. */
16039 set_terminal_window (f, end);
16041 /* On dumb terminals delete dvpos lines at the end
16042 before inserting dvpos empty lines. */
16043 if (!FRAME_SCROLL_REGION_OK (f))
16044 ins_del_lines (f, end - dvpos, -dvpos);
16046 /* Insert dvpos empty lines in front of
16047 last_unchanged_at_beg_row. */
16048 ins_del_lines (f, from, dvpos);
16050 else if (dvpos < 0)
16052 /* Scroll up last_unchanged_at_beg_vpos to the end of
16053 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16054 set_terminal_window (f, end);
16056 /* Delete dvpos lines in front of
16057 last_unchanged_at_beg_vpos. ins_del_lines will set
16058 the cursor to the given vpos and emit |dvpos| delete
16059 line sequences. */
16060 ins_del_lines (f, from + dvpos, dvpos);
16062 /* On a dumb terminal insert dvpos empty lines at the
16063 end. */
16064 if (!FRAME_SCROLL_REGION_OK (f))
16065 ins_del_lines (f, end + dvpos, -dvpos);
16068 set_terminal_window (f, 0);
16071 update_end (f);
16074 /* Shift reused rows of the current matrix to the right position.
16075 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16076 text. */
16077 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16078 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16079 if (dvpos < 0)
16081 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16082 bottom_vpos, dvpos);
16083 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16084 bottom_vpos, 0);
16086 else if (dvpos > 0)
16088 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16089 bottom_vpos, dvpos);
16090 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16091 first_unchanged_at_end_vpos + dvpos, 0);
16094 /* For frame-based redisplay, make sure that current frame and window
16095 matrix are in sync with respect to glyph memory. */
16096 if (!FRAME_WINDOW_P (f))
16097 sync_frame_with_window_matrix_rows (w);
16099 /* Adjust buffer positions in reused rows. */
16100 if (delta || delta_bytes)
16101 increment_matrix_positions (current_matrix,
16102 first_unchanged_at_end_vpos + dvpos,
16103 bottom_vpos, delta, delta_bytes);
16105 /* Adjust Y positions. */
16106 if (dy)
16107 shift_glyph_matrix (w, current_matrix,
16108 first_unchanged_at_end_vpos + dvpos,
16109 bottom_vpos, dy);
16111 if (first_unchanged_at_end_row)
16113 first_unchanged_at_end_row += dvpos;
16114 if (first_unchanged_at_end_row->y >= it.last_visible_y
16115 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16116 first_unchanged_at_end_row = NULL;
16119 /* If scrolling up, there may be some lines to display at the end of
16120 the window. */
16121 last_text_row_at_end = NULL;
16122 if (dy < 0)
16124 /* Scrolling up can leave for example a partially visible line
16125 at the end of the window to be redisplayed. */
16126 /* Set last_row to the glyph row in the current matrix where the
16127 window end line is found. It has been moved up or down in
16128 the matrix by dvpos. */
16129 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16130 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16132 /* If last_row is the window end line, it should display text. */
16133 xassert (last_row->displays_text_p);
16135 /* If window end line was partially visible before, begin
16136 displaying at that line. Otherwise begin displaying with the
16137 line following it. */
16138 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16140 init_to_row_start (&it, w, last_row);
16141 it.vpos = last_vpos;
16142 it.current_y = last_row->y;
16144 else
16146 init_to_row_end (&it, w, last_row);
16147 it.vpos = 1 + last_vpos;
16148 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16149 ++last_row;
16152 /* We may start in a continuation line. If so, we have to
16153 get the right continuation_lines_width and current_x. */
16154 it.continuation_lines_width = last_row->continuation_lines_width;
16155 it.hpos = it.current_x = 0;
16157 /* Display the rest of the lines at the window end. */
16158 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16159 while (it.current_y < it.last_visible_y
16160 && !fonts_changed_p)
16162 /* Is it always sure that the display agrees with lines in
16163 the current matrix? I don't think so, so we mark rows
16164 displayed invalid in the current matrix by setting their
16165 enabled_p flag to zero. */
16166 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16167 if (display_line (&it))
16168 last_text_row_at_end = it.glyph_row - 1;
16172 /* Update window_end_pos and window_end_vpos. */
16173 if (first_unchanged_at_end_row
16174 && !last_text_row_at_end)
16176 /* Window end line if one of the preserved rows from the current
16177 matrix. Set row to the last row displaying text in current
16178 matrix starting at first_unchanged_at_end_row, after
16179 scrolling. */
16180 xassert (first_unchanged_at_end_row->displays_text_p);
16181 row = find_last_row_displaying_text (w->current_matrix, &it,
16182 first_unchanged_at_end_row);
16183 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16185 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16186 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16187 w->window_end_vpos
16188 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16189 xassert (w->window_end_bytepos >= 0);
16190 IF_DEBUG (debug_method_add (w, "A"));
16192 else if (last_text_row_at_end)
16194 w->window_end_pos
16195 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16196 w->window_end_bytepos
16197 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16198 w->window_end_vpos
16199 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16200 xassert (w->window_end_bytepos >= 0);
16201 IF_DEBUG (debug_method_add (w, "B"));
16203 else if (last_text_row)
16205 /* We have displayed either to the end of the window or at the
16206 end of the window, i.e. the last row with text is to be found
16207 in the desired matrix. */
16208 w->window_end_pos
16209 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16210 w->window_end_bytepos
16211 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16212 w->window_end_vpos
16213 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16214 xassert (w->window_end_bytepos >= 0);
16216 else if (first_unchanged_at_end_row == NULL
16217 && last_text_row == NULL
16218 && last_text_row_at_end == NULL)
16220 /* Displayed to end of window, but no line containing text was
16221 displayed. Lines were deleted at the end of the window. */
16222 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16223 int vpos = XFASTINT (w->window_end_vpos);
16224 struct glyph_row *current_row = current_matrix->rows + vpos;
16225 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16227 for (row = NULL;
16228 row == NULL && vpos >= first_vpos;
16229 --vpos, --current_row, --desired_row)
16231 if (desired_row->enabled_p)
16233 if (desired_row->displays_text_p)
16234 row = desired_row;
16236 else if (current_row->displays_text_p)
16237 row = current_row;
16240 xassert (row != NULL);
16241 w->window_end_vpos = make_number (vpos + 1);
16242 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16243 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16244 xassert (w->window_end_bytepos >= 0);
16245 IF_DEBUG (debug_method_add (w, "C"));
16247 else
16248 abort ();
16250 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16251 debug_end_vpos = XFASTINT (w->window_end_vpos));
16253 /* Record that display has not been completed. */
16254 w->window_end_valid = Qnil;
16255 w->desired_matrix->no_scrolling_p = 1;
16256 return 3;
16258 #undef GIVE_UP
16263 /***********************************************************************
16264 More debugging support
16265 ***********************************************************************/
16267 #if GLYPH_DEBUG
16269 void dump_glyph_row P_ ((struct glyph_row *, int, int));
16270 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
16271 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
16274 /* Dump the contents of glyph matrix MATRIX on stderr.
16276 GLYPHS 0 means don't show glyph contents.
16277 GLYPHS 1 means show glyphs in short form
16278 GLYPHS > 1 means show glyphs in long form. */
16280 void
16281 dump_glyph_matrix (matrix, glyphs)
16282 struct glyph_matrix *matrix;
16283 int glyphs;
16285 int i;
16286 for (i = 0; i < matrix->nrows; ++i)
16287 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16291 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16292 the glyph row and area where the glyph comes from. */
16294 void
16295 dump_glyph (row, glyph, area)
16296 struct glyph_row *row;
16297 struct glyph *glyph;
16298 int area;
16300 if (glyph->type == CHAR_GLYPH)
16302 fprintf (stderr,
16303 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16304 glyph - row->glyphs[TEXT_AREA],
16305 'C',
16306 glyph->charpos,
16307 (BUFFERP (glyph->object)
16308 ? 'B'
16309 : (STRINGP (glyph->object)
16310 ? 'S'
16311 : '-')),
16312 glyph->pixel_width,
16313 glyph->u.ch,
16314 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16315 ? glyph->u.ch
16316 : '.'),
16317 glyph->face_id,
16318 glyph->left_box_line_p,
16319 glyph->right_box_line_p);
16321 else if (glyph->type == STRETCH_GLYPH)
16323 fprintf (stderr,
16324 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16325 glyph - row->glyphs[TEXT_AREA],
16326 'S',
16327 glyph->charpos,
16328 (BUFFERP (glyph->object)
16329 ? 'B'
16330 : (STRINGP (glyph->object)
16331 ? 'S'
16332 : '-')),
16333 glyph->pixel_width,
16335 '.',
16336 glyph->face_id,
16337 glyph->left_box_line_p,
16338 glyph->right_box_line_p);
16340 else if (glyph->type == IMAGE_GLYPH)
16342 fprintf (stderr,
16343 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16344 glyph - row->glyphs[TEXT_AREA],
16345 'I',
16346 glyph->charpos,
16347 (BUFFERP (glyph->object)
16348 ? 'B'
16349 : (STRINGP (glyph->object)
16350 ? 'S'
16351 : '-')),
16352 glyph->pixel_width,
16353 glyph->u.img_id,
16354 '.',
16355 glyph->face_id,
16356 glyph->left_box_line_p,
16357 glyph->right_box_line_p);
16359 else if (glyph->type == COMPOSITE_GLYPH)
16361 fprintf (stderr,
16362 " %5d %4c %6d %c %3d 0x%05x",
16363 glyph - row->glyphs[TEXT_AREA],
16364 '+',
16365 glyph->charpos,
16366 (BUFFERP (glyph->object)
16367 ? 'B'
16368 : (STRINGP (glyph->object)
16369 ? 'S'
16370 : '-')),
16371 glyph->pixel_width,
16372 glyph->u.cmp.id);
16373 if (glyph->u.cmp.automatic)
16374 fprintf (stderr,
16375 "[%d-%d]",
16376 glyph->u.cmp.from, glyph->u.cmp.to);
16377 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16378 glyph->face_id,
16379 glyph->left_box_line_p,
16380 glyph->right_box_line_p);
16385 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16386 GLYPHS 0 means don't show glyph contents.
16387 GLYPHS 1 means show glyphs in short form
16388 GLYPHS > 1 means show glyphs in long form. */
16390 void
16391 dump_glyph_row (row, vpos, glyphs)
16392 struct glyph_row *row;
16393 int vpos, glyphs;
16395 if (glyphs != 1)
16397 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16398 fprintf (stderr, "======================================================================\n");
16400 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16401 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16402 vpos,
16403 MATRIX_ROW_START_CHARPOS (row),
16404 MATRIX_ROW_END_CHARPOS (row),
16405 row->used[TEXT_AREA],
16406 row->contains_overlapping_glyphs_p,
16407 row->enabled_p,
16408 row->truncated_on_left_p,
16409 row->truncated_on_right_p,
16410 row->continued_p,
16411 MATRIX_ROW_CONTINUATION_LINE_P (row),
16412 row->displays_text_p,
16413 row->ends_at_zv_p,
16414 row->fill_line_p,
16415 row->ends_in_middle_of_char_p,
16416 row->starts_in_middle_of_char_p,
16417 row->mouse_face_p,
16418 row->x,
16419 row->y,
16420 row->pixel_width,
16421 row->height,
16422 row->visible_height,
16423 row->ascent,
16424 row->phys_ascent);
16425 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16426 row->end.overlay_string_index,
16427 row->continuation_lines_width);
16428 fprintf (stderr, "%9d %5d\n",
16429 CHARPOS (row->start.string_pos),
16430 CHARPOS (row->end.string_pos));
16431 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16432 row->end.dpvec_index);
16435 if (glyphs > 1)
16437 int area;
16439 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16441 struct glyph *glyph = row->glyphs[area];
16442 struct glyph *glyph_end = glyph + row->used[area];
16444 /* Glyph for a line end in text. */
16445 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16446 ++glyph_end;
16448 if (glyph < glyph_end)
16449 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16451 for (; glyph < glyph_end; ++glyph)
16452 dump_glyph (row, glyph, area);
16455 else if (glyphs == 1)
16457 int area;
16459 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16461 char *s = (char *) alloca (row->used[area] + 1);
16462 int i;
16464 for (i = 0; i < row->used[area]; ++i)
16466 struct glyph *glyph = row->glyphs[area] + i;
16467 if (glyph->type == CHAR_GLYPH
16468 && glyph->u.ch < 0x80
16469 && glyph->u.ch >= ' ')
16470 s[i] = glyph->u.ch;
16471 else
16472 s[i] = '.';
16475 s[i] = '\0';
16476 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16482 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16483 Sdump_glyph_matrix, 0, 1, "p",
16484 doc: /* Dump the current matrix of the selected window to stderr.
16485 Shows contents of glyph row structures. With non-nil
16486 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16487 glyphs in short form, otherwise show glyphs in long form. */)
16488 (glyphs)
16489 Lisp_Object glyphs;
16491 struct window *w = XWINDOW (selected_window);
16492 struct buffer *buffer = XBUFFER (w->buffer);
16494 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16495 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16496 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16497 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16498 fprintf (stderr, "=============================================\n");
16499 dump_glyph_matrix (w->current_matrix,
16500 NILP (glyphs) ? 0 : XINT (glyphs));
16501 return Qnil;
16505 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16506 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16509 struct frame *f = XFRAME (selected_frame);
16510 dump_glyph_matrix (f->current_matrix, 1);
16511 return Qnil;
16515 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16516 doc: /* Dump glyph row ROW to stderr.
16517 GLYPH 0 means don't dump glyphs.
16518 GLYPH 1 means dump glyphs in short form.
16519 GLYPH > 1 or omitted means dump glyphs in long form. */)
16520 (row, glyphs)
16521 Lisp_Object row, glyphs;
16523 struct glyph_matrix *matrix;
16524 int vpos;
16526 CHECK_NUMBER (row);
16527 matrix = XWINDOW (selected_window)->current_matrix;
16528 vpos = XINT (row);
16529 if (vpos >= 0 && vpos < matrix->nrows)
16530 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16531 vpos,
16532 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16533 return Qnil;
16537 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16538 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16539 GLYPH 0 means don't dump glyphs.
16540 GLYPH 1 means dump glyphs in short form.
16541 GLYPH > 1 or omitted means dump glyphs in long form. */)
16542 (row, glyphs)
16543 Lisp_Object row, glyphs;
16545 struct frame *sf = SELECTED_FRAME ();
16546 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16547 int vpos;
16549 CHECK_NUMBER (row);
16550 vpos = XINT (row);
16551 if (vpos >= 0 && vpos < m->nrows)
16552 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16553 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16554 return Qnil;
16558 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16559 doc: /* Toggle tracing of redisplay.
16560 With ARG, turn tracing on if and only if ARG is positive. */)
16561 (arg)
16562 Lisp_Object arg;
16564 if (NILP (arg))
16565 trace_redisplay_p = !trace_redisplay_p;
16566 else
16568 arg = Fprefix_numeric_value (arg);
16569 trace_redisplay_p = XINT (arg) > 0;
16572 return Qnil;
16576 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16577 doc: /* Like `format', but print result to stderr.
16578 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16579 (nargs, args)
16580 int nargs;
16581 Lisp_Object *args;
16583 Lisp_Object s = Fformat (nargs, args);
16584 fprintf (stderr, "%s", SDATA (s));
16585 return Qnil;
16588 #endif /* GLYPH_DEBUG */
16592 /***********************************************************************
16593 Building Desired Matrix Rows
16594 ***********************************************************************/
16596 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16597 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16599 static struct glyph_row *
16600 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16601 struct window *w;
16602 Lisp_Object overlay_arrow_string;
16604 struct frame *f = XFRAME (WINDOW_FRAME (w));
16605 struct buffer *buffer = XBUFFER (w->buffer);
16606 struct buffer *old = current_buffer;
16607 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16608 int arrow_len = SCHARS (overlay_arrow_string);
16609 const unsigned char *arrow_end = arrow_string + arrow_len;
16610 const unsigned char *p;
16611 struct it it;
16612 int multibyte_p;
16613 int n_glyphs_before;
16615 set_buffer_temp (buffer);
16616 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16617 it.glyph_row->used[TEXT_AREA] = 0;
16618 SET_TEXT_POS (it.position, 0, 0);
16620 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16621 p = arrow_string;
16622 while (p < arrow_end)
16624 Lisp_Object face, ilisp;
16626 /* Get the next character. */
16627 if (multibyte_p)
16628 it.c = string_char_and_length (p, &it.len);
16629 else
16630 it.c = *p, it.len = 1;
16631 p += it.len;
16633 /* Get its face. */
16634 ilisp = make_number (p - arrow_string);
16635 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16636 it.face_id = compute_char_face (f, it.c, face);
16638 /* Compute its width, get its glyphs. */
16639 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16640 SET_TEXT_POS (it.position, -1, -1);
16641 PRODUCE_GLYPHS (&it);
16643 /* If this character doesn't fit any more in the line, we have
16644 to remove some glyphs. */
16645 if (it.current_x > it.last_visible_x)
16647 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16648 break;
16652 set_buffer_temp (old);
16653 return it.glyph_row;
16657 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16658 glyphs are only inserted for terminal frames since we can't really
16659 win with truncation glyphs when partially visible glyphs are
16660 involved. Which glyphs to insert is determined by
16661 produce_special_glyphs. */
16663 static void
16664 insert_left_trunc_glyphs (it)
16665 struct it *it;
16667 struct it truncate_it;
16668 struct glyph *from, *end, *to, *toend;
16670 xassert (!FRAME_WINDOW_P (it->f));
16672 /* Get the truncation glyphs. */
16673 truncate_it = *it;
16674 truncate_it.current_x = 0;
16675 truncate_it.face_id = DEFAULT_FACE_ID;
16676 truncate_it.glyph_row = &scratch_glyph_row;
16677 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16678 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16679 truncate_it.object = make_number (0);
16680 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16682 /* Overwrite glyphs from IT with truncation glyphs. */
16683 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16684 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16685 to = it->glyph_row->glyphs[TEXT_AREA];
16686 toend = to + it->glyph_row->used[TEXT_AREA];
16688 while (from < end)
16689 *to++ = *from++;
16691 /* There may be padding glyphs left over. Overwrite them too. */
16692 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16694 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16695 while (from < end)
16696 *to++ = *from++;
16699 if (to > toend)
16700 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16704 /* Compute the pixel height and width of IT->glyph_row.
16706 Most of the time, ascent and height of a display line will be equal
16707 to the max_ascent and max_height values of the display iterator
16708 structure. This is not the case if
16710 1. We hit ZV without displaying anything. In this case, max_ascent
16711 and max_height will be zero.
16713 2. We have some glyphs that don't contribute to the line height.
16714 (The glyph row flag contributes_to_line_height_p is for future
16715 pixmap extensions).
16717 The first case is easily covered by using default values because in
16718 these cases, the line height does not really matter, except that it
16719 must not be zero. */
16721 static void
16722 compute_line_metrics (it)
16723 struct it *it;
16725 struct glyph_row *row = it->glyph_row;
16726 int area, i;
16728 if (FRAME_WINDOW_P (it->f))
16730 int i, min_y, max_y;
16732 /* The line may consist of one space only, that was added to
16733 place the cursor on it. If so, the row's height hasn't been
16734 computed yet. */
16735 if (row->height == 0)
16737 if (it->max_ascent + it->max_descent == 0)
16738 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16739 row->ascent = it->max_ascent;
16740 row->height = it->max_ascent + it->max_descent;
16741 row->phys_ascent = it->max_phys_ascent;
16742 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16743 row->extra_line_spacing = it->max_extra_line_spacing;
16746 /* Compute the width of this line. */
16747 row->pixel_width = row->x;
16748 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16749 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16751 xassert (row->pixel_width >= 0);
16752 xassert (row->ascent >= 0 && row->height > 0);
16754 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16755 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16757 /* If first line's physical ascent is larger than its logical
16758 ascent, use the physical ascent, and make the row taller.
16759 This makes accented characters fully visible. */
16760 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16761 && row->phys_ascent > row->ascent)
16763 row->height += row->phys_ascent - row->ascent;
16764 row->ascent = row->phys_ascent;
16767 /* Compute how much of the line is visible. */
16768 row->visible_height = row->height;
16770 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16771 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16773 if (row->y < min_y)
16774 row->visible_height -= min_y - row->y;
16775 if (row->y + row->height > max_y)
16776 row->visible_height -= row->y + row->height - max_y;
16778 else
16780 row->pixel_width = row->used[TEXT_AREA];
16781 if (row->continued_p)
16782 row->pixel_width -= it->continuation_pixel_width;
16783 else if (row->truncated_on_right_p)
16784 row->pixel_width -= it->truncation_pixel_width;
16785 row->ascent = row->phys_ascent = 0;
16786 row->height = row->phys_height = row->visible_height = 1;
16787 row->extra_line_spacing = 0;
16790 /* Compute a hash code for this row. */
16791 row->hash = 0;
16792 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16793 for (i = 0; i < row->used[area]; ++i)
16794 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16795 + row->glyphs[area][i].u.val
16796 + row->glyphs[area][i].face_id
16797 + row->glyphs[area][i].padding_p
16798 + (row->glyphs[area][i].type << 2));
16800 it->max_ascent = it->max_descent = 0;
16801 it->max_phys_ascent = it->max_phys_descent = 0;
16805 /* Append one space to the glyph row of iterator IT if doing a
16806 window-based redisplay. The space has the same face as
16807 IT->face_id. Value is non-zero if a space was added.
16809 This function is called to make sure that there is always one glyph
16810 at the end of a glyph row that the cursor can be set on under
16811 window-systems. (If there weren't such a glyph we would not know
16812 how wide and tall a box cursor should be displayed).
16814 At the same time this space let's a nicely handle clearing to the
16815 end of the line if the row ends in italic text. */
16817 static int
16818 append_space_for_newline (it, default_face_p)
16819 struct it *it;
16820 int default_face_p;
16822 if (FRAME_WINDOW_P (it->f))
16824 int n = it->glyph_row->used[TEXT_AREA];
16826 if (it->glyph_row->glyphs[TEXT_AREA] + n
16827 < it->glyph_row->glyphs[1 + TEXT_AREA])
16829 /* Save some values that must not be changed.
16830 Must save IT->c and IT->len because otherwise
16831 ITERATOR_AT_END_P wouldn't work anymore after
16832 append_space_for_newline has been called. */
16833 enum display_element_type saved_what = it->what;
16834 int saved_c = it->c, saved_len = it->len;
16835 int saved_x = it->current_x;
16836 int saved_face_id = it->face_id;
16837 struct text_pos saved_pos;
16838 Lisp_Object saved_object;
16839 struct face *face;
16841 saved_object = it->object;
16842 saved_pos = it->position;
16844 it->what = IT_CHARACTER;
16845 bzero (&it->position, sizeof it->position);
16846 it->object = make_number (0);
16847 it->c = ' ';
16848 it->len = 1;
16850 if (default_face_p)
16851 it->face_id = DEFAULT_FACE_ID;
16852 else if (it->face_before_selective_p)
16853 it->face_id = it->saved_face_id;
16854 face = FACE_FROM_ID (it->f, it->face_id);
16855 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16857 PRODUCE_GLYPHS (it);
16859 it->override_ascent = -1;
16860 it->constrain_row_ascent_descent_p = 0;
16861 it->current_x = saved_x;
16862 it->object = saved_object;
16863 it->position = saved_pos;
16864 it->what = saved_what;
16865 it->face_id = saved_face_id;
16866 it->len = saved_len;
16867 it->c = saved_c;
16868 return 1;
16872 return 0;
16876 /* Extend the face of the last glyph in the text area of IT->glyph_row
16877 to the end of the display line. Called from display_line. If the
16878 glyph row is empty, add a space glyph to it so that we know the
16879 face to draw. Set the glyph row flag fill_line_p. If the glyph
16880 row is R2L, prepend a stretch glyph to cover the empty space to the
16881 left of the leftmost glyph. */
16883 static void
16884 extend_face_to_end_of_line (it)
16885 struct it *it;
16887 struct face *face;
16888 struct frame *f = it->f;
16890 /* If line is already filled, do nothing. Non window-system frames
16891 get a grace of one more ``pixel'' because their characters are
16892 1-``pixel'' wide, so they hit the equality too early. */
16893 if (it->current_x >= it->last_visible_x + !FRAME_WINDOW_P (f))
16894 return;
16896 /* Face extension extends the background and box of IT->face_id
16897 to the end of the line. If the background equals the background
16898 of the frame, we don't have to do anything. */
16899 if (it->face_before_selective_p)
16900 face = FACE_FROM_ID (f, it->saved_face_id);
16901 else
16902 face = FACE_FROM_ID (f, it->face_id);
16904 if (FRAME_WINDOW_P (f)
16905 && it->glyph_row->displays_text_p
16906 && face->box == FACE_NO_BOX
16907 && face->background == FRAME_BACKGROUND_PIXEL (f)
16908 && !face->stipple
16909 && !it->glyph_row->reversed_p)
16910 return;
16912 /* Set the glyph row flag indicating that the face of the last glyph
16913 in the text area has to be drawn to the end of the text area. */
16914 it->glyph_row->fill_line_p = 1;
16916 /* If current character of IT is not ASCII, make sure we have the
16917 ASCII face. This will be automatically undone the next time
16918 get_next_display_element returns a multibyte character. Note
16919 that the character will always be single byte in unibyte
16920 text. */
16921 if (!ASCII_CHAR_P (it->c))
16923 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16926 if (FRAME_WINDOW_P (f))
16928 /* If the row is empty, add a space with the current face of IT,
16929 so that we know which face to draw. */
16930 if (it->glyph_row->used[TEXT_AREA] == 0)
16932 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16933 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16934 it->glyph_row->used[TEXT_AREA] = 1;
16936 #ifdef HAVE_WINDOW_SYSTEM
16937 if (it->glyph_row->reversed_p)
16939 /* Prepend a stretch glyph to the row, such that the
16940 rightmost glyph will be drawn flushed all the way to the
16941 right margin of the window. The stretch glyph that will
16942 occupy the empty space, if any, to the left of the
16943 glyphs. */
16944 struct font *font = face->font ? face->font : FRAME_FONT (f);
16945 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16946 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16947 struct glyph *g;
16948 int row_width, stretch_ascent, stretch_width;
16949 struct text_pos saved_pos;
16950 int saved_face_id, saved_avoid_cursor;
16952 for (row_width = 0, g = row_start; g < row_end; g++)
16953 row_width += g->pixel_width;
16954 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16955 if (stretch_width > 0)
16957 stretch_ascent =
16958 (((it->ascent + it->descent)
16959 * FONT_BASE (font)) / FONT_HEIGHT (font));
16960 saved_pos = it->position;
16961 bzero (&it->position, sizeof it->position);
16962 saved_avoid_cursor = it->avoid_cursor_p;
16963 it->avoid_cursor_p = 1;
16964 saved_face_id = it->face_id;
16965 /* The last row's stretch glyph should get the default
16966 face, to avoid painting the rest of the window with
16967 the region face, if the region ends at ZV. */
16968 if (it->glyph_row->ends_at_zv_p)
16969 it->face_id = DEFAULT_FACE_ID;
16970 else
16971 it->face_id = face->id;
16972 append_stretch_glyph (it, make_number (0), stretch_width,
16973 it->ascent + it->descent, stretch_ascent);
16974 it->position = saved_pos;
16975 it->avoid_cursor_p = saved_avoid_cursor;
16976 it->face_id = saved_face_id;
16979 #endif /* HAVE_WINDOW_SYSTEM */
16981 else
16983 /* Save some values that must not be changed. */
16984 int saved_x = it->current_x;
16985 struct text_pos saved_pos;
16986 Lisp_Object saved_object;
16987 enum display_element_type saved_what = it->what;
16988 int saved_face_id = it->face_id;
16990 saved_object = it->object;
16991 saved_pos = it->position;
16993 it->what = IT_CHARACTER;
16994 bzero (&it->position, sizeof it->position);
16995 it->object = make_number (0);
16996 it->c = ' ';
16997 it->len = 1;
16998 /* The last row's blank glyphs should get the default face, to
16999 avoid painting the rest of the window with the region face,
17000 if the region ends at ZV. */
17001 if (it->glyph_row->ends_at_zv_p)
17002 it->face_id = DEFAULT_FACE_ID;
17003 else
17004 it->face_id = face->id;
17006 PRODUCE_GLYPHS (it);
17008 while (it->current_x <= it->last_visible_x)
17009 PRODUCE_GLYPHS (it);
17011 /* Don't count these blanks really. It would let us insert a left
17012 truncation glyph below and make us set the cursor on them, maybe. */
17013 it->current_x = saved_x;
17014 it->object = saved_object;
17015 it->position = saved_pos;
17016 it->what = saved_what;
17017 it->face_id = saved_face_id;
17022 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17023 trailing whitespace. */
17025 static int
17026 trailing_whitespace_p (charpos)
17027 int charpos;
17029 int bytepos = CHAR_TO_BYTE (charpos);
17030 int c = 0;
17032 while (bytepos < ZV_BYTE
17033 && (c = FETCH_CHAR (bytepos),
17034 c == ' ' || c == '\t'))
17035 ++bytepos;
17037 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17039 if (bytepos != PT_BYTE)
17040 return 1;
17042 return 0;
17046 /* Highlight trailing whitespace, if any, in ROW. */
17048 void
17049 highlight_trailing_whitespace (f, row)
17050 struct frame *f;
17051 struct glyph_row *row;
17053 int used = row->used[TEXT_AREA];
17055 if (used)
17057 struct glyph *start = row->glyphs[TEXT_AREA];
17058 struct glyph *glyph = start + used - 1;
17060 if (row->reversed_p)
17062 /* Right-to-left rows need to be processed in the opposite
17063 direction, so swap the edge pointers. */
17064 glyph = start;
17065 start = row->glyphs[TEXT_AREA] + used - 1;
17068 /* Skip over glyphs inserted to display the cursor at the
17069 end of a line, for extending the face of the last glyph
17070 to the end of the line on terminals, and for truncation
17071 and continuation glyphs. */
17072 if (!row->reversed_p)
17074 while (glyph >= start
17075 && glyph->type == CHAR_GLYPH
17076 && INTEGERP (glyph->object))
17077 --glyph;
17079 else
17081 while (glyph <= start
17082 && glyph->type == CHAR_GLYPH
17083 && INTEGERP (glyph->object))
17084 ++glyph;
17087 /* If last glyph is a space or stretch, and it's trailing
17088 whitespace, set the face of all trailing whitespace glyphs in
17089 IT->glyph_row to `trailing-whitespace'. */
17090 if ((row->reversed_p ? glyph <= start : glyph >= start)
17091 && BUFFERP (glyph->object)
17092 && (glyph->type == STRETCH_GLYPH
17093 || (glyph->type == CHAR_GLYPH
17094 && glyph->u.ch == ' '))
17095 && trailing_whitespace_p (glyph->charpos))
17097 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17098 if (face_id < 0)
17099 return;
17101 if (!row->reversed_p)
17103 while (glyph >= start
17104 && BUFFERP (glyph->object)
17105 && (glyph->type == STRETCH_GLYPH
17106 || (glyph->type == CHAR_GLYPH
17107 && glyph->u.ch == ' ')))
17108 (glyph--)->face_id = face_id;
17110 else
17112 while (glyph <= start
17113 && BUFFERP (glyph->object)
17114 && (glyph->type == STRETCH_GLYPH
17115 || (glyph->type == CHAR_GLYPH
17116 && glyph->u.ch == ' ')))
17117 (glyph++)->face_id = face_id;
17124 /* Value is non-zero if glyph row ROW in window W should be
17125 used to hold the cursor. */
17127 static int
17128 cursor_row_p (w, row)
17129 struct window *w;
17130 struct glyph_row *row;
17132 int cursor_row_p = 1;
17134 if (PT == MATRIX_ROW_END_CHARPOS (row))
17136 /* Suppose the row ends on a string.
17137 Unless the row is continued, that means it ends on a newline
17138 in the string. If it's anything other than a display string
17139 (e.g. a before-string from an overlay), we don't want the
17140 cursor there. (This heuristic seems to give the optimal
17141 behavior for the various types of multi-line strings.) */
17142 if (CHARPOS (row->end.string_pos) >= 0)
17144 if (row->continued_p)
17145 cursor_row_p = 1;
17146 else
17148 /* Check for `display' property. */
17149 struct glyph *beg = row->glyphs[TEXT_AREA];
17150 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17151 struct glyph *glyph;
17153 cursor_row_p = 0;
17154 for (glyph = end; glyph >= beg; --glyph)
17155 if (STRINGP (glyph->object))
17157 Lisp_Object prop
17158 = Fget_char_property (make_number (PT),
17159 Qdisplay, Qnil);
17160 cursor_row_p =
17161 (!NILP (prop)
17162 && display_prop_string_p (prop, glyph->object));
17163 break;
17167 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17169 /* If the row ends in middle of a real character,
17170 and the line is continued, we want the cursor here.
17171 That's because MATRIX_ROW_END_CHARPOS would equal
17172 PT if PT is before the character. */
17173 if (!row->ends_in_ellipsis_p)
17174 cursor_row_p = row->continued_p;
17175 else
17176 /* If the row ends in an ellipsis, then
17177 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
17178 We want that position to be displayed after the ellipsis. */
17179 cursor_row_p = 0;
17181 /* If the row ends at ZV, display the cursor at the end of that
17182 row instead of at the start of the row below. */
17183 else if (row->ends_at_zv_p)
17184 cursor_row_p = 1;
17185 else
17186 cursor_row_p = 0;
17189 return cursor_row_p;
17194 /* Push the display property PROP so that it will be rendered at the
17195 current position in IT. Return 1 if PROP was successfully pushed,
17196 0 otherwise. */
17198 static int
17199 push_display_prop (struct it *it, Lisp_Object prop)
17201 push_it (it);
17203 if (STRINGP (prop))
17205 if (SCHARS (prop) == 0)
17207 pop_it (it);
17208 return 0;
17211 it->string = prop;
17212 it->multibyte_p = STRING_MULTIBYTE (it->string);
17213 it->current.overlay_string_index = -1;
17214 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17215 it->end_charpos = it->string_nchars = SCHARS (it->string);
17216 it->method = GET_FROM_STRING;
17217 it->stop_charpos = 0;
17219 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17221 it->method = GET_FROM_STRETCH;
17222 it->object = prop;
17224 #ifdef HAVE_WINDOW_SYSTEM
17225 else if (IMAGEP (prop))
17227 it->what = IT_IMAGE;
17228 it->image_id = lookup_image (it->f, prop);
17229 it->method = GET_FROM_IMAGE;
17231 #endif /* HAVE_WINDOW_SYSTEM */
17232 else
17234 pop_it (it); /* bogus display property, give up */
17235 return 0;
17238 return 1;
17241 /* Return the character-property PROP at the current position in IT. */
17243 static Lisp_Object
17244 get_it_property (it, prop)
17245 struct it *it;
17246 Lisp_Object prop;
17248 Lisp_Object position;
17250 if (STRINGP (it->object))
17251 position = make_number (IT_STRING_CHARPOS (*it));
17252 else if (BUFFERP (it->object))
17253 position = make_number (IT_CHARPOS (*it));
17254 else
17255 return Qnil;
17257 return Fget_char_property (position, prop, it->object);
17260 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17262 static void
17263 handle_line_prefix (struct it *it)
17265 Lisp_Object prefix;
17266 if (it->continuation_lines_width > 0)
17268 prefix = get_it_property (it, Qwrap_prefix);
17269 if (NILP (prefix))
17270 prefix = Vwrap_prefix;
17272 else
17274 prefix = get_it_property (it, Qline_prefix);
17275 if (NILP (prefix))
17276 prefix = Vline_prefix;
17278 if (! NILP (prefix) && push_display_prop (it, prefix))
17280 /* If the prefix is wider than the window, and we try to wrap
17281 it, it would acquire its own wrap prefix, and so on till the
17282 iterator stack overflows. So, don't wrap the prefix. */
17283 it->line_wrap = TRUNCATE;
17284 it->avoid_cursor_p = 1;
17290 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17291 only for R2L lines from display_line, when it decides that too many
17292 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17293 continued. */
17294 static void
17295 unproduce_glyphs (it, n)
17296 struct it *it;
17297 int n;
17299 struct glyph *glyph, *end;
17301 xassert (it->glyph_row);
17302 xassert (it->glyph_row->reversed_p);
17303 xassert (it->area == TEXT_AREA);
17304 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17306 if (n > it->glyph_row->used[TEXT_AREA])
17307 n = it->glyph_row->used[TEXT_AREA];
17308 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17309 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17310 for ( ; glyph < end; glyph++)
17311 glyph[-n] = *glyph;
17315 /* Construct the glyph row IT->glyph_row in the desired matrix of
17316 IT->w from text at the current position of IT. See dispextern.h
17317 for an overview of struct it. Value is non-zero if
17318 IT->glyph_row displays text, as opposed to a line displaying ZV
17319 only. */
17321 static int
17322 display_line (it)
17323 struct it *it;
17325 struct glyph_row *row = it->glyph_row;
17326 Lisp_Object overlay_arrow_string;
17327 struct it wrap_it;
17328 int may_wrap = 0, wrap_x;
17329 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17330 int wrap_row_phys_ascent, wrap_row_phys_height;
17331 int wrap_row_extra_line_spacing;
17332 struct display_pos row_end;
17333 int cvpos;
17335 /* We always start displaying at hpos zero even if hscrolled. */
17336 xassert (it->hpos == 0 && it->current_x == 0);
17338 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17339 >= it->w->desired_matrix->nrows)
17341 it->w->nrows_scale_factor++;
17342 fonts_changed_p = 1;
17343 return 0;
17346 /* Is IT->w showing the region? */
17347 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17349 /* Clear the result glyph row and enable it. */
17350 prepare_desired_row (row);
17352 row->y = it->current_y;
17353 row->start = it->start;
17354 row->continuation_lines_width = it->continuation_lines_width;
17355 row->displays_text_p = 1;
17356 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17357 it->starts_in_middle_of_char_p = 0;
17359 /* Arrange the overlays nicely for our purposes. Usually, we call
17360 display_line on only one line at a time, in which case this
17361 can't really hurt too much, or we call it on lines which appear
17362 one after another in the buffer, in which case all calls to
17363 recenter_overlay_lists but the first will be pretty cheap. */
17364 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17366 /* Move over display elements that are not visible because we are
17367 hscrolled. This may stop at an x-position < IT->first_visible_x
17368 if the first glyph is partially visible or if we hit a line end. */
17369 if (it->current_x < it->first_visible_x)
17371 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17372 MOVE_TO_POS | MOVE_TO_X);
17374 else
17376 /* We only do this when not calling `move_it_in_display_line_to'
17377 above, because move_it_in_display_line_to calls
17378 handle_line_prefix itself. */
17379 handle_line_prefix (it);
17382 /* Get the initial row height. This is either the height of the
17383 text hscrolled, if there is any, or zero. */
17384 row->ascent = it->max_ascent;
17385 row->height = it->max_ascent + it->max_descent;
17386 row->phys_ascent = it->max_phys_ascent;
17387 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17388 row->extra_line_spacing = it->max_extra_line_spacing;
17390 /* Loop generating characters. The loop is left with IT on the next
17391 character to display. */
17392 while (1)
17394 int n_glyphs_before, hpos_before, x_before;
17395 int x, i, nglyphs;
17396 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17398 /* Retrieve the next thing to display. Value is zero if end of
17399 buffer reached. */
17400 if (!get_next_display_element (it))
17402 /* Maybe add a space at the end of this line that is used to
17403 display the cursor there under X. Set the charpos of the
17404 first glyph of blank lines not corresponding to any text
17405 to -1. */
17406 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17407 row->exact_window_width_line_p = 1;
17408 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17409 || row->used[TEXT_AREA] == 0)
17411 row->glyphs[TEXT_AREA]->charpos = -1;
17412 row->displays_text_p = 0;
17414 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17415 && (!MINI_WINDOW_P (it->w)
17416 || (minibuf_level && EQ (it->window, minibuf_window))))
17417 row->indicate_empty_line_p = 1;
17420 it->continuation_lines_width = 0;
17421 row->ends_at_zv_p = 1;
17422 /* A row that displays right-to-left text must always have
17423 its last face extended all the way to the end of line,
17424 even if this row ends in ZV. */
17425 if (row->reversed_p)
17426 extend_face_to_end_of_line (it);
17427 break;
17430 /* Now, get the metrics of what we want to display. This also
17431 generates glyphs in `row' (which is IT->glyph_row). */
17432 n_glyphs_before = row->used[TEXT_AREA];
17433 x = it->current_x;
17435 /* Remember the line height so far in case the next element doesn't
17436 fit on the line. */
17437 if (it->line_wrap != TRUNCATE)
17439 ascent = it->max_ascent;
17440 descent = it->max_descent;
17441 phys_ascent = it->max_phys_ascent;
17442 phys_descent = it->max_phys_descent;
17444 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17446 if (IT_DISPLAYING_WHITESPACE (it))
17447 may_wrap = 1;
17448 else if (may_wrap)
17450 wrap_it = *it;
17451 wrap_x = x;
17452 wrap_row_used = row->used[TEXT_AREA];
17453 wrap_row_ascent = row->ascent;
17454 wrap_row_height = row->height;
17455 wrap_row_phys_ascent = row->phys_ascent;
17456 wrap_row_phys_height = row->phys_height;
17457 wrap_row_extra_line_spacing = row->extra_line_spacing;
17458 may_wrap = 0;
17463 PRODUCE_GLYPHS (it);
17465 /* If this display element was in marginal areas, continue with
17466 the next one. */
17467 if (it->area != TEXT_AREA)
17469 row->ascent = max (row->ascent, it->max_ascent);
17470 row->height = max (row->height, it->max_ascent + it->max_descent);
17471 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17472 row->phys_height = max (row->phys_height,
17473 it->max_phys_ascent + it->max_phys_descent);
17474 row->extra_line_spacing = max (row->extra_line_spacing,
17475 it->max_extra_line_spacing);
17476 set_iterator_to_next (it, 1);
17477 continue;
17480 /* Does the display element fit on the line? If we truncate
17481 lines, we should draw past the right edge of the window. If
17482 we don't truncate, we want to stop so that we can display the
17483 continuation glyph before the right margin. If lines are
17484 continued, there are two possible strategies for characters
17485 resulting in more than 1 glyph (e.g. tabs): Display as many
17486 glyphs as possible in this line and leave the rest for the
17487 continuation line, or display the whole element in the next
17488 line. Original redisplay did the former, so we do it also. */
17489 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17490 hpos_before = it->hpos;
17491 x_before = x;
17493 if (/* Not a newline. */
17494 nglyphs > 0
17495 /* Glyphs produced fit entirely in the line. */
17496 && it->current_x < it->last_visible_x)
17498 it->hpos += nglyphs;
17499 row->ascent = max (row->ascent, it->max_ascent);
17500 row->height = max (row->height, it->max_ascent + it->max_descent);
17501 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17502 row->phys_height = max (row->phys_height,
17503 it->max_phys_ascent + it->max_phys_descent);
17504 row->extra_line_spacing = max (row->extra_line_spacing,
17505 it->max_extra_line_spacing);
17506 if (it->current_x - it->pixel_width < it->first_visible_x)
17507 row->x = x - it->first_visible_x;
17509 else
17511 int new_x;
17512 struct glyph *glyph;
17514 for (i = 0; i < nglyphs; ++i, x = new_x)
17516 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17517 new_x = x + glyph->pixel_width;
17519 if (/* Lines are continued. */
17520 it->line_wrap != TRUNCATE
17521 && (/* Glyph doesn't fit on the line. */
17522 new_x > it->last_visible_x
17523 /* Or it fits exactly on a window system frame. */
17524 || (new_x == it->last_visible_x
17525 && FRAME_WINDOW_P (it->f))))
17527 /* End of a continued line. */
17529 if (it->hpos == 0
17530 || (new_x == it->last_visible_x
17531 && FRAME_WINDOW_P (it->f)))
17533 /* Current glyph is the only one on the line or
17534 fits exactly on the line. We must continue
17535 the line because we can't draw the cursor
17536 after the glyph. */
17537 row->continued_p = 1;
17538 it->current_x = new_x;
17539 it->continuation_lines_width += new_x;
17540 ++it->hpos;
17541 if (i == nglyphs - 1)
17543 /* If line-wrap is on, check if a previous
17544 wrap point was found. */
17545 if (wrap_row_used > 0
17546 /* Even if there is a previous wrap
17547 point, continue the line here as
17548 usual, if (i) the previous character
17549 was a space or tab AND (ii) the
17550 current character is not. */
17551 && (!may_wrap
17552 || IT_DISPLAYING_WHITESPACE (it)))
17553 goto back_to_wrap;
17555 set_iterator_to_next (it, 1);
17556 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17558 if (!get_next_display_element (it))
17560 row->exact_window_width_line_p = 1;
17561 it->continuation_lines_width = 0;
17562 row->continued_p = 0;
17563 row->ends_at_zv_p = 1;
17565 else if (ITERATOR_AT_END_OF_LINE_P (it))
17567 row->continued_p = 0;
17568 row->exact_window_width_line_p = 1;
17573 else if (CHAR_GLYPH_PADDING_P (*glyph)
17574 && !FRAME_WINDOW_P (it->f))
17576 /* A padding glyph that doesn't fit on this line.
17577 This means the whole character doesn't fit
17578 on the line. */
17579 if (row->reversed_p)
17580 unproduce_glyphs (it, row->used[TEXT_AREA]
17581 - n_glyphs_before);
17582 row->used[TEXT_AREA] = n_glyphs_before;
17584 /* Fill the rest of the row with continuation
17585 glyphs like in 20.x. */
17586 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17587 < row->glyphs[1 + TEXT_AREA])
17588 produce_special_glyphs (it, IT_CONTINUATION);
17590 row->continued_p = 1;
17591 it->current_x = x_before;
17592 it->continuation_lines_width += x_before;
17594 /* Restore the height to what it was before the
17595 element not fitting on the line. */
17596 it->max_ascent = ascent;
17597 it->max_descent = descent;
17598 it->max_phys_ascent = phys_ascent;
17599 it->max_phys_descent = phys_descent;
17601 else if (wrap_row_used > 0)
17603 back_to_wrap:
17604 if (row->reversed_p)
17605 unproduce_glyphs (it,
17606 row->used[TEXT_AREA] - wrap_row_used);
17607 *it = wrap_it;
17608 it->continuation_lines_width += wrap_x;
17609 row->used[TEXT_AREA] = wrap_row_used;
17610 row->ascent = wrap_row_ascent;
17611 row->height = wrap_row_height;
17612 row->phys_ascent = wrap_row_phys_ascent;
17613 row->phys_height = wrap_row_phys_height;
17614 row->extra_line_spacing = wrap_row_extra_line_spacing;
17615 row->continued_p = 1;
17616 row->ends_at_zv_p = 0;
17617 row->exact_window_width_line_p = 0;
17618 it->continuation_lines_width += x;
17620 /* Make sure that a non-default face is extended
17621 up to the right margin of the window. */
17622 extend_face_to_end_of_line (it);
17624 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17626 /* A TAB that extends past the right edge of the
17627 window. This produces a single glyph on
17628 window system frames. We leave the glyph in
17629 this row and let it fill the row, but don't
17630 consume the TAB. */
17631 it->continuation_lines_width += it->last_visible_x;
17632 row->ends_in_middle_of_char_p = 1;
17633 row->continued_p = 1;
17634 glyph->pixel_width = it->last_visible_x - x;
17635 it->starts_in_middle_of_char_p = 1;
17637 else
17639 /* Something other than a TAB that draws past
17640 the right edge of the window. Restore
17641 positions to values before the element. */
17642 if (row->reversed_p)
17643 unproduce_glyphs (it, row->used[TEXT_AREA]
17644 - (n_glyphs_before + i));
17645 row->used[TEXT_AREA] = n_glyphs_before + i;
17647 /* Display continuation glyphs. */
17648 if (!FRAME_WINDOW_P (it->f))
17649 produce_special_glyphs (it, IT_CONTINUATION);
17650 row->continued_p = 1;
17652 it->current_x = x_before;
17653 it->continuation_lines_width += x;
17654 extend_face_to_end_of_line (it);
17656 if (nglyphs > 1 && i > 0)
17658 row->ends_in_middle_of_char_p = 1;
17659 it->starts_in_middle_of_char_p = 1;
17662 /* Restore the height to what it was before the
17663 element not fitting on the line. */
17664 it->max_ascent = ascent;
17665 it->max_descent = descent;
17666 it->max_phys_ascent = phys_ascent;
17667 it->max_phys_descent = phys_descent;
17670 break;
17672 else if (new_x > it->first_visible_x)
17674 /* Increment number of glyphs actually displayed. */
17675 ++it->hpos;
17677 if (x < it->first_visible_x)
17678 /* Glyph is partially visible, i.e. row starts at
17679 negative X position. */
17680 row->x = x - it->first_visible_x;
17682 else
17684 /* Glyph is completely off the left margin of the
17685 window. This should not happen because of the
17686 move_it_in_display_line at the start of this
17687 function, unless the text display area of the
17688 window is empty. */
17689 xassert (it->first_visible_x <= it->last_visible_x);
17693 row->ascent = max (row->ascent, it->max_ascent);
17694 row->height = max (row->height, it->max_ascent + it->max_descent);
17695 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17696 row->phys_height = max (row->phys_height,
17697 it->max_phys_ascent + it->max_phys_descent);
17698 row->extra_line_spacing = max (row->extra_line_spacing,
17699 it->max_extra_line_spacing);
17701 /* End of this display line if row is continued. */
17702 if (row->continued_p || row->ends_at_zv_p)
17703 break;
17706 at_end_of_line:
17707 /* Is this a line end? If yes, we're also done, after making
17708 sure that a non-default face is extended up to the right
17709 margin of the window. */
17710 if (ITERATOR_AT_END_OF_LINE_P (it))
17712 int used_before = row->used[TEXT_AREA];
17714 row->ends_in_newline_from_string_p = STRINGP (it->object);
17716 /* Add a space at the end of the line that is used to
17717 display the cursor there. */
17718 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17719 append_space_for_newline (it, 0);
17721 /* Extend the face to the end of the line. */
17722 extend_face_to_end_of_line (it);
17724 /* Make sure we have the position. */
17725 if (used_before == 0)
17726 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17728 /* Consume the line end. This skips over invisible lines. */
17729 set_iterator_to_next (it, 1);
17730 it->continuation_lines_width = 0;
17731 break;
17734 /* Proceed with next display element. Note that this skips
17735 over lines invisible because of selective display. */
17736 set_iterator_to_next (it, 1);
17738 /* If we truncate lines, we are done when the last displayed
17739 glyphs reach past the right margin of the window. */
17740 if (it->line_wrap == TRUNCATE
17741 && (FRAME_WINDOW_P (it->f)
17742 ? (it->current_x >= it->last_visible_x)
17743 : (it->current_x > it->last_visible_x)))
17745 /* Maybe add truncation glyphs. */
17746 if (!FRAME_WINDOW_P (it->f))
17748 int i, n;
17750 if (!row->reversed_p)
17752 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17753 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17754 break;
17756 else
17758 for (i = 0; i < row->used[TEXT_AREA]; i++)
17759 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17760 break;
17761 /* Remove padding glyphs at the front of ROW, to
17762 make room for the truncation glyphs we will be
17763 adding below. */
17764 unproduce_glyphs (it, i);
17767 for (n = row->used[TEXT_AREA]; i < n; ++i)
17769 row->used[TEXT_AREA] = i;
17770 produce_special_glyphs (it, IT_TRUNCATION);
17773 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17775 /* Don't truncate if we can overflow newline into fringe. */
17776 if (!get_next_display_element (it))
17778 it->continuation_lines_width = 0;
17779 row->ends_at_zv_p = 1;
17780 row->exact_window_width_line_p = 1;
17781 break;
17783 if (ITERATOR_AT_END_OF_LINE_P (it))
17785 row->exact_window_width_line_p = 1;
17786 goto at_end_of_line;
17790 row->truncated_on_right_p = 1;
17791 it->continuation_lines_width = 0;
17792 reseat_at_next_visible_line_start (it, 0);
17793 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17794 it->hpos = hpos_before;
17795 it->current_x = x_before;
17796 break;
17800 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17801 at the left window margin. */
17802 if (it->first_visible_x
17803 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
17805 if (!FRAME_WINDOW_P (it->f))
17806 insert_left_trunc_glyphs (it);
17807 row->truncated_on_left_p = 1;
17810 /* If the start of this line is the overlay arrow-position, then
17811 mark this glyph row as the one containing the overlay arrow.
17812 This is clearly a mess with variable size fonts. It would be
17813 better to let it be displayed like cursors under X. */
17814 if ((row->displays_text_p || !overlay_arrow_seen)
17815 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17816 !NILP (overlay_arrow_string)))
17818 /* Overlay arrow in window redisplay is a fringe bitmap. */
17819 if (STRINGP (overlay_arrow_string))
17821 struct glyph_row *arrow_row
17822 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17823 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17824 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17825 struct glyph *p = row->glyphs[TEXT_AREA];
17826 struct glyph *p2, *end;
17828 /* Copy the arrow glyphs. */
17829 while (glyph < arrow_end)
17830 *p++ = *glyph++;
17832 /* Throw away padding glyphs. */
17833 p2 = p;
17834 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17835 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17836 ++p2;
17837 if (p2 > p)
17839 while (p2 < end)
17840 *p++ = *p2++;
17841 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17844 else
17846 xassert (INTEGERP (overlay_arrow_string));
17847 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17849 overlay_arrow_seen = 1;
17852 /* Compute pixel dimensions of this line. */
17853 compute_line_metrics (it);
17855 /* Remember the position at which this line ends. */
17856 row->end = row_end = it->current;
17857 if (it->bidi_p)
17859 /* ROW->start and ROW->end must be the smallest and largest
17860 buffer positions in ROW. But if ROW was bidi-reordered,
17861 these two positions can be anywhere in the row, so we must
17862 rescan all of the ROW's glyphs to find them. */
17863 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17864 lines' rows is implemented for bidi-reordered rows. */
17865 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17866 struct glyph *g;
17867 struct it save_it;
17868 struct text_pos tpos;
17870 for (g = row->glyphs[TEXT_AREA];
17871 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17872 g++)
17874 if (BUFFERP (g->object))
17876 if (g->charpos > 0 && g->charpos < min_pos)
17877 min_pos = g->charpos;
17878 if (g->charpos > max_pos)
17879 max_pos = g->charpos;
17882 /* Empty lines have a valid buffer position at their first
17883 glyph, but that glyph's OBJECT is zero, as if it didn't come
17884 from a buffer. If we didn't find any valid buffer positions
17885 in this row, maybe we have such an empty line. */
17886 if (min_pos == ZV + 1 && row->used[TEXT_AREA])
17888 for (g = row->glyphs[TEXT_AREA];
17889 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17890 g++)
17892 if (INTEGERP (g->object))
17894 if (g->charpos > 0 && g->charpos < min_pos)
17895 min_pos = g->charpos;
17896 if (g->charpos > max_pos)
17897 max_pos = g->charpos;
17901 if (min_pos <= ZV)
17903 if (min_pos != row->start.pos.charpos)
17905 row->start.pos.charpos = min_pos;
17906 row->start.pos.bytepos = CHAR_TO_BYTE (min_pos);
17908 if (max_pos == 0)
17909 max_pos = min_pos;
17911 /* For ROW->end, we need the position that is _after_ max_pos,
17912 in the logical order, unless we are at ZV. */
17913 if (row->ends_at_zv_p)
17915 row_end = row->end = it->current;
17916 if (!row->used[TEXT_AREA])
17918 row->start.pos.charpos = row_end.pos.charpos;
17919 row->start.pos.bytepos = row_end.pos.bytepos;
17922 else if (row->used[TEXT_AREA] && max_pos)
17924 SET_TEXT_POS (tpos, max_pos + 1, CHAR_TO_BYTE (max_pos + 1));
17925 row_end = it->current;
17926 row_end.pos = tpos;
17927 /* If the character at max_pos+1 is a newline, skip that as
17928 well. Note that this may skip some invisible text. */
17929 if (FETCH_CHAR (tpos.bytepos) == '\n'
17930 || (FETCH_CHAR (tpos.bytepos) == '\r' && it->selective))
17932 save_it = *it;
17933 it->bidi_p = 0;
17934 reseat_1 (it, tpos, 0);
17935 set_iterator_to_next (it, 1);
17936 /* Record the position after the newline of a continued
17937 row. We will need that to set ROW->end of the last
17938 row produced for a continued line. */
17939 if (row->continued_p)
17941 save_it.eol_pos.charpos = IT_CHARPOS (*it);
17942 save_it.eol_pos.bytepos = IT_BYTEPOS (*it);
17944 else
17946 row_end = it->current;
17947 save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
17949 *it = save_it;
17951 else if (!row->continued_p
17952 && MATRIX_ROW_CONTINUATION_LINE_P (row)
17953 && it->eol_pos.charpos > 0)
17955 /* Last row of a continued line. Use the position
17956 recorded in ROW->eol_pos, to the effect that the
17957 newline belongs to this row, not to the row which
17958 displays the character with the largest buffer
17959 position. */
17960 row_end.pos = it->eol_pos;
17961 it->eol_pos.charpos = it->eol_pos.bytepos = 0;
17963 row->end = row_end;
17967 /* Record whether this row ends inside an ellipsis. */
17968 row->ends_in_ellipsis_p
17969 = (it->method == GET_FROM_DISPLAY_VECTOR
17970 && it->ellipsis_p);
17972 /* Save fringe bitmaps in this row. */
17973 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17974 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17975 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17976 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17978 it->left_user_fringe_bitmap = 0;
17979 it->left_user_fringe_face_id = 0;
17980 it->right_user_fringe_bitmap = 0;
17981 it->right_user_fringe_face_id = 0;
17983 /* Maybe set the cursor. */
17984 cvpos = it->w->cursor.vpos;
17985 if ((cvpos < 0
17986 /* In bidi-reordered rows, keep checking for proper cursor
17987 position even if one has been found already, because buffer
17988 positions in such rows change non-linearly with ROW->VPOS,
17989 when a line is continued. One exception: when we are at ZV,
17990 display cursor on the first suitable glyph row, since all
17991 the empty rows after that also have their position set to ZV. */
17992 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17993 lines' rows is implemented for bidi-reordered rows. */
17994 || (it->bidi_p
17995 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17996 && PT >= MATRIX_ROW_START_CHARPOS (row)
17997 && PT <= MATRIX_ROW_END_CHARPOS (row)
17998 && cursor_row_p (it->w, row))
17999 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18001 /* Highlight trailing whitespace. */
18002 if (!NILP (Vshow_trailing_whitespace))
18003 highlight_trailing_whitespace (it->f, it->glyph_row);
18005 /* Prepare for the next line. This line starts horizontally at (X
18006 HPOS) = (0 0). Vertical positions are incremented. As a
18007 convenience for the caller, IT->glyph_row is set to the next
18008 row to be used. */
18009 it->current_x = it->hpos = 0;
18010 it->current_y += row->height;
18011 ++it->vpos;
18012 ++it->glyph_row;
18013 /* The next row should by default use the same value of the
18014 reversed_p flag as this one. set_iterator_to_next decides when
18015 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18016 the flag accordingly. */
18017 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18018 it->glyph_row->reversed_p = row->reversed_p;
18019 it->start = row_end;
18020 return row->displays_text_p;
18025 /***********************************************************************
18026 Menu Bar
18027 ***********************************************************************/
18029 /* Redisplay the menu bar in the frame for window W.
18031 The menu bar of X frames that don't have X toolkit support is
18032 displayed in a special window W->frame->menu_bar_window.
18034 The menu bar of terminal frames is treated specially as far as
18035 glyph matrices are concerned. Menu bar lines are not part of
18036 windows, so the update is done directly on the frame matrix rows
18037 for the menu bar. */
18039 static void
18040 display_menu_bar (w)
18041 struct window *w;
18043 struct frame *f = XFRAME (WINDOW_FRAME (w));
18044 struct it it;
18045 Lisp_Object items;
18046 int i;
18048 /* Don't do all this for graphical frames. */
18049 #ifdef HAVE_NTGUI
18050 if (FRAME_W32_P (f))
18051 return;
18052 #endif
18053 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18054 if (FRAME_X_P (f))
18055 return;
18056 #endif
18058 #ifdef HAVE_NS
18059 if (FRAME_NS_P (f))
18060 return;
18061 #endif /* HAVE_NS */
18063 #ifdef USE_X_TOOLKIT
18064 xassert (!FRAME_WINDOW_P (f));
18065 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18066 it.first_visible_x = 0;
18067 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18068 #else /* not USE_X_TOOLKIT */
18069 if (FRAME_WINDOW_P (f))
18071 /* Menu bar lines are displayed in the desired matrix of the
18072 dummy window menu_bar_window. */
18073 struct window *menu_w;
18074 xassert (WINDOWP (f->menu_bar_window));
18075 menu_w = XWINDOW (f->menu_bar_window);
18076 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18077 MENU_FACE_ID);
18078 it.first_visible_x = 0;
18079 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18081 else
18083 /* This is a TTY frame, i.e. character hpos/vpos are used as
18084 pixel x/y. */
18085 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18086 MENU_FACE_ID);
18087 it.first_visible_x = 0;
18088 it.last_visible_x = FRAME_COLS (f);
18090 #endif /* not USE_X_TOOLKIT */
18092 if (! mode_line_inverse_video)
18093 /* Force the menu-bar to be displayed in the default face. */
18094 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18096 /* Clear all rows of the menu bar. */
18097 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18099 struct glyph_row *row = it.glyph_row + i;
18100 clear_glyph_row (row);
18101 row->enabled_p = 1;
18102 row->full_width_p = 1;
18105 /* Display all items of the menu bar. */
18106 items = FRAME_MENU_BAR_ITEMS (it.f);
18107 for (i = 0; i < XVECTOR (items)->size; i += 4)
18109 Lisp_Object string;
18111 /* Stop at nil string. */
18112 string = AREF (items, i + 1);
18113 if (NILP (string))
18114 break;
18116 /* Remember where item was displayed. */
18117 ASET (items, i + 3, make_number (it.hpos));
18119 /* Display the item, pad with one space. */
18120 if (it.current_x < it.last_visible_x)
18121 display_string (NULL, string, Qnil, 0, 0, &it,
18122 SCHARS (string) + 1, 0, 0, -1);
18125 /* Fill out the line with spaces. */
18126 if (it.current_x < it.last_visible_x)
18127 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18129 /* Compute the total height of the lines. */
18130 compute_line_metrics (&it);
18135 /***********************************************************************
18136 Mode Line
18137 ***********************************************************************/
18139 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18140 FORCE is non-zero, redisplay mode lines unconditionally.
18141 Otherwise, redisplay only mode lines that are garbaged. Value is
18142 the number of windows whose mode lines were redisplayed. */
18144 static int
18145 redisplay_mode_lines (window, force)
18146 Lisp_Object window;
18147 int force;
18149 int nwindows = 0;
18151 while (!NILP (window))
18153 struct window *w = XWINDOW (window);
18155 if (WINDOWP (w->hchild))
18156 nwindows += redisplay_mode_lines (w->hchild, force);
18157 else if (WINDOWP (w->vchild))
18158 nwindows += redisplay_mode_lines (w->vchild, force);
18159 else if (force
18160 || FRAME_GARBAGED_P (XFRAME (w->frame))
18161 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18163 struct text_pos lpoint;
18164 struct buffer *old = current_buffer;
18166 /* Set the window's buffer for the mode line display. */
18167 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18168 set_buffer_internal_1 (XBUFFER (w->buffer));
18170 /* Point refers normally to the selected window. For any
18171 other window, set up appropriate value. */
18172 if (!EQ (window, selected_window))
18174 struct text_pos pt;
18176 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18177 if (CHARPOS (pt) < BEGV)
18178 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18179 else if (CHARPOS (pt) > (ZV - 1))
18180 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18181 else
18182 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18185 /* Display mode lines. */
18186 clear_glyph_matrix (w->desired_matrix);
18187 if (display_mode_lines (w))
18189 ++nwindows;
18190 w->must_be_updated_p = 1;
18193 /* Restore old settings. */
18194 set_buffer_internal_1 (old);
18195 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18198 window = w->next;
18201 return nwindows;
18205 /* Display the mode and/or header line of window W. Value is the
18206 sum number of mode lines and header lines displayed. */
18208 static int
18209 display_mode_lines (w)
18210 struct window *w;
18212 Lisp_Object old_selected_window, old_selected_frame;
18213 int n = 0;
18215 old_selected_frame = selected_frame;
18216 selected_frame = w->frame;
18217 old_selected_window = selected_window;
18218 XSETWINDOW (selected_window, w);
18220 /* These will be set while the mode line specs are processed. */
18221 line_number_displayed = 0;
18222 w->column_number_displayed = Qnil;
18224 if (WINDOW_WANTS_MODELINE_P (w))
18226 struct window *sel_w = XWINDOW (old_selected_window);
18228 /* Select mode line face based on the real selected window. */
18229 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18230 current_buffer->mode_line_format);
18231 ++n;
18234 if (WINDOW_WANTS_HEADER_LINE_P (w))
18236 display_mode_line (w, HEADER_LINE_FACE_ID,
18237 current_buffer->header_line_format);
18238 ++n;
18241 selected_frame = old_selected_frame;
18242 selected_window = old_selected_window;
18243 return n;
18247 /* Display mode or header line of window W. FACE_ID specifies which
18248 line to display; it is either MODE_LINE_FACE_ID or
18249 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18250 display. Value is the pixel height of the mode/header line
18251 displayed. */
18253 static int
18254 display_mode_line (w, face_id, format)
18255 struct window *w;
18256 enum face_id face_id;
18257 Lisp_Object format;
18259 struct it it;
18260 struct face *face;
18261 int count = SPECPDL_INDEX ();
18263 init_iterator (&it, w, -1, -1, NULL, face_id);
18264 /* Don't extend on a previously drawn mode-line.
18265 This may happen if called from pos_visible_p. */
18266 it.glyph_row->enabled_p = 0;
18267 prepare_desired_row (it.glyph_row);
18269 it.glyph_row->mode_line_p = 1;
18271 if (! mode_line_inverse_video)
18272 /* Force the mode-line to be displayed in the default face. */
18273 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18275 record_unwind_protect (unwind_format_mode_line,
18276 format_mode_line_unwind_data (NULL, Qnil, 0));
18278 mode_line_target = MODE_LINE_DISPLAY;
18280 /* Temporarily make frame's keyboard the current kboard so that
18281 kboard-local variables in the mode_line_format will get the right
18282 values. */
18283 push_kboard (FRAME_KBOARD (it.f));
18284 record_unwind_save_match_data ();
18285 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18286 pop_kboard ();
18288 unbind_to (count, Qnil);
18290 /* Fill up with spaces. */
18291 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18293 compute_line_metrics (&it);
18294 it.glyph_row->full_width_p = 1;
18295 it.glyph_row->continued_p = 0;
18296 it.glyph_row->truncated_on_left_p = 0;
18297 it.glyph_row->truncated_on_right_p = 0;
18299 /* Make a 3D mode-line have a shadow at its right end. */
18300 face = FACE_FROM_ID (it.f, face_id);
18301 extend_face_to_end_of_line (&it);
18302 if (face->box != FACE_NO_BOX)
18304 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18305 + it.glyph_row->used[TEXT_AREA] - 1);
18306 last->right_box_line_p = 1;
18309 return it.glyph_row->height;
18312 /* Move element ELT in LIST to the front of LIST.
18313 Return the updated list. */
18315 static Lisp_Object
18316 move_elt_to_front (elt, list)
18317 Lisp_Object elt, list;
18319 register Lisp_Object tail, prev;
18320 register Lisp_Object tem;
18322 tail = list;
18323 prev = Qnil;
18324 while (CONSP (tail))
18326 tem = XCAR (tail);
18328 if (EQ (elt, tem))
18330 /* Splice out the link TAIL. */
18331 if (NILP (prev))
18332 list = XCDR (tail);
18333 else
18334 Fsetcdr (prev, XCDR (tail));
18336 /* Now make it the first. */
18337 Fsetcdr (tail, list);
18338 return tail;
18340 else
18341 prev = tail;
18342 tail = XCDR (tail);
18343 QUIT;
18346 /* Not found--return unchanged LIST. */
18347 return list;
18350 /* Contribute ELT to the mode line for window IT->w. How it
18351 translates into text depends on its data type.
18353 IT describes the display environment in which we display, as usual.
18355 DEPTH is the depth in recursion. It is used to prevent
18356 infinite recursion here.
18358 FIELD_WIDTH is the number of characters the display of ELT should
18359 occupy in the mode line, and PRECISION is the maximum number of
18360 characters to display from ELT's representation. See
18361 display_string for details.
18363 Returns the hpos of the end of the text generated by ELT.
18365 PROPS is a property list to add to any string we encounter.
18367 If RISKY is nonzero, remove (disregard) any properties in any string
18368 we encounter, and ignore :eval and :propertize.
18370 The global variable `mode_line_target' determines whether the
18371 output is passed to `store_mode_line_noprop',
18372 `store_mode_line_string', or `display_string'. */
18374 static int
18375 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18376 struct it *it;
18377 int depth;
18378 int field_width, precision;
18379 Lisp_Object elt, props;
18380 int risky;
18382 int n = 0, field, prec;
18383 int literal = 0;
18385 tail_recurse:
18386 if (depth > 100)
18387 elt = build_string ("*too-deep*");
18389 depth++;
18391 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18393 case Lisp_String:
18395 /* A string: output it and check for %-constructs within it. */
18396 unsigned char c;
18397 int offset = 0;
18399 if (SCHARS (elt) > 0
18400 && (!NILP (props) || risky))
18402 Lisp_Object oprops, aelt;
18403 oprops = Ftext_properties_at (make_number (0), elt);
18405 /* If the starting string's properties are not what
18406 we want, translate the string. Also, if the string
18407 is risky, do that anyway. */
18409 if (NILP (Fequal (props, oprops)) || risky)
18411 /* If the starting string has properties,
18412 merge the specified ones onto the existing ones. */
18413 if (! NILP (oprops) && !risky)
18415 Lisp_Object tem;
18417 oprops = Fcopy_sequence (oprops);
18418 tem = props;
18419 while (CONSP (tem))
18421 oprops = Fplist_put (oprops, XCAR (tem),
18422 XCAR (XCDR (tem)));
18423 tem = XCDR (XCDR (tem));
18425 props = oprops;
18428 aelt = Fassoc (elt, mode_line_proptrans_alist);
18429 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18431 /* AELT is what we want. Move it to the front
18432 without consing. */
18433 elt = XCAR (aelt);
18434 mode_line_proptrans_alist
18435 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18437 else
18439 Lisp_Object tem;
18441 /* If AELT has the wrong props, it is useless.
18442 so get rid of it. */
18443 if (! NILP (aelt))
18444 mode_line_proptrans_alist
18445 = Fdelq (aelt, mode_line_proptrans_alist);
18447 elt = Fcopy_sequence (elt);
18448 Fset_text_properties (make_number (0), Flength (elt),
18449 props, elt);
18450 /* Add this item to mode_line_proptrans_alist. */
18451 mode_line_proptrans_alist
18452 = Fcons (Fcons (elt, props),
18453 mode_line_proptrans_alist);
18454 /* Truncate mode_line_proptrans_alist
18455 to at most 50 elements. */
18456 tem = Fnthcdr (make_number (50),
18457 mode_line_proptrans_alist);
18458 if (! NILP (tem))
18459 XSETCDR (tem, Qnil);
18464 offset = 0;
18466 if (literal)
18468 prec = precision - n;
18469 switch (mode_line_target)
18471 case MODE_LINE_NOPROP:
18472 case MODE_LINE_TITLE:
18473 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18474 break;
18475 case MODE_LINE_STRING:
18476 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18477 break;
18478 case MODE_LINE_DISPLAY:
18479 n += display_string (NULL, elt, Qnil, 0, 0, it,
18480 0, prec, 0, STRING_MULTIBYTE (elt));
18481 break;
18484 break;
18487 /* Handle the non-literal case. */
18489 while ((precision <= 0 || n < precision)
18490 && SREF (elt, offset) != 0
18491 && (mode_line_target != MODE_LINE_DISPLAY
18492 || it->current_x < it->last_visible_x))
18494 int last_offset = offset;
18496 /* Advance to end of string or next format specifier. */
18497 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18500 if (offset - 1 != last_offset)
18502 int nchars, nbytes;
18504 /* Output to end of string or up to '%'. Field width
18505 is length of string. Don't output more than
18506 PRECISION allows us. */
18507 offset--;
18509 prec = c_string_width (SDATA (elt) + last_offset,
18510 offset - last_offset, precision - n,
18511 &nchars, &nbytes);
18513 switch (mode_line_target)
18515 case MODE_LINE_NOPROP:
18516 case MODE_LINE_TITLE:
18517 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18518 break;
18519 case MODE_LINE_STRING:
18521 int bytepos = last_offset;
18522 int charpos = string_byte_to_char (elt, bytepos);
18523 int endpos = (precision <= 0
18524 ? string_byte_to_char (elt, offset)
18525 : charpos + nchars);
18527 n += store_mode_line_string (NULL,
18528 Fsubstring (elt, make_number (charpos),
18529 make_number (endpos)),
18530 0, 0, 0, Qnil);
18532 break;
18533 case MODE_LINE_DISPLAY:
18535 int bytepos = last_offset;
18536 int charpos = string_byte_to_char (elt, bytepos);
18538 if (precision <= 0)
18539 nchars = string_byte_to_char (elt, offset) - charpos;
18540 n += display_string (NULL, elt, Qnil, 0, charpos,
18541 it, 0, nchars, 0,
18542 STRING_MULTIBYTE (elt));
18544 break;
18547 else /* c == '%' */
18549 int percent_position = offset;
18551 /* Get the specified minimum width. Zero means
18552 don't pad. */
18553 field = 0;
18554 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18555 field = field * 10 + c - '0';
18557 /* Don't pad beyond the total padding allowed. */
18558 if (field_width - n > 0 && field > field_width - n)
18559 field = field_width - n;
18561 /* Note that either PRECISION <= 0 or N < PRECISION. */
18562 prec = precision - n;
18564 if (c == 'M')
18565 n += display_mode_element (it, depth, field, prec,
18566 Vglobal_mode_string, props,
18567 risky);
18568 else if (c != 0)
18570 int multibyte;
18571 int bytepos, charpos;
18572 unsigned char *spec;
18573 Lisp_Object string;
18575 bytepos = percent_position;
18576 charpos = (STRING_MULTIBYTE (elt)
18577 ? string_byte_to_char (elt, bytepos)
18578 : bytepos);
18579 spec = decode_mode_spec (it->w, c, field, prec, &string);
18580 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18582 switch (mode_line_target)
18584 case MODE_LINE_NOPROP:
18585 case MODE_LINE_TITLE:
18586 n += store_mode_line_noprop (spec, field, prec);
18587 break;
18588 case MODE_LINE_STRING:
18590 int len = strlen (spec);
18591 Lisp_Object tem = make_string (spec, len);
18592 props = Ftext_properties_at (make_number (charpos), elt);
18593 /* Should only keep face property in props */
18594 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18596 break;
18597 case MODE_LINE_DISPLAY:
18599 int nglyphs_before, nwritten;
18601 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18602 nwritten = display_string (spec, string, elt,
18603 charpos, 0, it,
18604 field, prec, 0,
18605 multibyte);
18607 /* Assign to the glyphs written above the
18608 string where the `%x' came from, position
18609 of the `%'. */
18610 if (nwritten > 0)
18612 struct glyph *glyph
18613 = (it->glyph_row->glyphs[TEXT_AREA]
18614 + nglyphs_before);
18615 int i;
18617 for (i = 0; i < nwritten; ++i)
18619 glyph[i].object = elt;
18620 glyph[i].charpos = charpos;
18623 n += nwritten;
18626 break;
18629 else /* c == 0 */
18630 break;
18634 break;
18636 case Lisp_Symbol:
18637 /* A symbol: process the value of the symbol recursively
18638 as if it appeared here directly. Avoid error if symbol void.
18639 Special case: if value of symbol is a string, output the string
18640 literally. */
18642 register Lisp_Object tem;
18644 /* If the variable is not marked as risky to set
18645 then its contents are risky to use. */
18646 if (NILP (Fget (elt, Qrisky_local_variable)))
18647 risky = 1;
18649 tem = Fboundp (elt);
18650 if (!NILP (tem))
18652 tem = Fsymbol_value (elt);
18653 /* If value is a string, output that string literally:
18654 don't check for % within it. */
18655 if (STRINGP (tem))
18656 literal = 1;
18658 if (!EQ (tem, elt))
18660 /* Give up right away for nil or t. */
18661 elt = tem;
18662 goto tail_recurse;
18666 break;
18668 case Lisp_Cons:
18670 register Lisp_Object car, tem;
18672 /* A cons cell: five distinct cases.
18673 If first element is :eval or :propertize, do something special.
18674 If first element is a string or a cons, process all the elements
18675 and effectively concatenate them.
18676 If first element is a negative number, truncate displaying cdr to
18677 at most that many characters. If positive, pad (with spaces)
18678 to at least that many characters.
18679 If first element is a symbol, process the cadr or caddr recursively
18680 according to whether the symbol's value is non-nil or nil. */
18681 car = XCAR (elt);
18682 if (EQ (car, QCeval))
18684 /* An element of the form (:eval FORM) means evaluate FORM
18685 and use the result as mode line elements. */
18687 if (risky)
18688 break;
18690 if (CONSP (XCDR (elt)))
18692 Lisp_Object spec;
18693 spec = safe_eval (XCAR (XCDR (elt)));
18694 n += display_mode_element (it, depth, field_width - n,
18695 precision - n, spec, props,
18696 risky);
18699 else if (EQ (car, QCpropertize))
18701 /* An element of the form (:propertize ELT PROPS...)
18702 means display ELT but applying properties PROPS. */
18704 if (risky)
18705 break;
18707 if (CONSP (XCDR (elt)))
18708 n += display_mode_element (it, depth, field_width - n,
18709 precision - n, XCAR (XCDR (elt)),
18710 XCDR (XCDR (elt)), risky);
18712 else if (SYMBOLP (car))
18714 tem = Fboundp (car);
18715 elt = XCDR (elt);
18716 if (!CONSP (elt))
18717 goto invalid;
18718 /* elt is now the cdr, and we know it is a cons cell.
18719 Use its car if CAR has a non-nil value. */
18720 if (!NILP (tem))
18722 tem = Fsymbol_value (car);
18723 if (!NILP (tem))
18725 elt = XCAR (elt);
18726 goto tail_recurse;
18729 /* Symbol's value is nil (or symbol is unbound)
18730 Get the cddr of the original list
18731 and if possible find the caddr and use that. */
18732 elt = XCDR (elt);
18733 if (NILP (elt))
18734 break;
18735 else if (!CONSP (elt))
18736 goto invalid;
18737 elt = XCAR (elt);
18738 goto tail_recurse;
18740 else if (INTEGERP (car))
18742 register int lim = XINT (car);
18743 elt = XCDR (elt);
18744 if (lim < 0)
18746 /* Negative int means reduce maximum width. */
18747 if (precision <= 0)
18748 precision = -lim;
18749 else
18750 precision = min (precision, -lim);
18752 else if (lim > 0)
18754 /* Padding specified. Don't let it be more than
18755 current maximum. */
18756 if (precision > 0)
18757 lim = min (precision, lim);
18759 /* If that's more padding than already wanted, queue it.
18760 But don't reduce padding already specified even if
18761 that is beyond the current truncation point. */
18762 field_width = max (lim, field_width);
18764 goto tail_recurse;
18766 else if (STRINGP (car) || CONSP (car))
18768 Lisp_Object halftail = elt;
18769 int len = 0;
18771 while (CONSP (elt)
18772 && (precision <= 0 || n < precision))
18774 n += display_mode_element (it, depth,
18775 /* Do padding only after the last
18776 element in the list. */
18777 (! CONSP (XCDR (elt))
18778 ? field_width - n
18779 : 0),
18780 precision - n, XCAR (elt),
18781 props, risky);
18782 elt = XCDR (elt);
18783 len++;
18784 if ((len & 1) == 0)
18785 halftail = XCDR (halftail);
18786 /* Check for cycle. */
18787 if (EQ (halftail, elt))
18788 break;
18792 break;
18794 default:
18795 invalid:
18796 elt = build_string ("*invalid*");
18797 goto tail_recurse;
18800 /* Pad to FIELD_WIDTH. */
18801 if (field_width > 0 && n < field_width)
18803 switch (mode_line_target)
18805 case MODE_LINE_NOPROP:
18806 case MODE_LINE_TITLE:
18807 n += store_mode_line_noprop ("", field_width - n, 0);
18808 break;
18809 case MODE_LINE_STRING:
18810 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18811 break;
18812 case MODE_LINE_DISPLAY:
18813 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18814 0, 0, 0);
18815 break;
18819 return n;
18822 /* Store a mode-line string element in mode_line_string_list.
18824 If STRING is non-null, display that C string. Otherwise, the Lisp
18825 string LISP_STRING is displayed.
18827 FIELD_WIDTH is the minimum number of output glyphs to produce.
18828 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18829 with spaces. FIELD_WIDTH <= 0 means don't pad.
18831 PRECISION is the maximum number of characters to output from
18832 STRING. PRECISION <= 0 means don't truncate the string.
18834 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18835 properties to the string.
18837 PROPS are the properties to add to the string.
18838 The mode_line_string_face face property is always added to the string.
18841 static int
18842 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
18843 char *string;
18844 Lisp_Object lisp_string;
18845 int copy_string;
18846 int field_width;
18847 int precision;
18848 Lisp_Object props;
18850 int len;
18851 int n = 0;
18853 if (string != NULL)
18855 len = strlen (string);
18856 if (precision > 0 && len > precision)
18857 len = precision;
18858 lisp_string = make_string (string, len);
18859 if (NILP (props))
18860 props = mode_line_string_face_prop;
18861 else if (!NILP (mode_line_string_face))
18863 Lisp_Object face = Fplist_get (props, Qface);
18864 props = Fcopy_sequence (props);
18865 if (NILP (face))
18866 face = mode_line_string_face;
18867 else
18868 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18869 props = Fplist_put (props, Qface, face);
18871 Fadd_text_properties (make_number (0), make_number (len),
18872 props, lisp_string);
18874 else
18876 len = XFASTINT (Flength (lisp_string));
18877 if (precision > 0 && len > precision)
18879 len = precision;
18880 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18881 precision = -1;
18883 if (!NILP (mode_line_string_face))
18885 Lisp_Object face;
18886 if (NILP (props))
18887 props = Ftext_properties_at (make_number (0), lisp_string);
18888 face = Fplist_get (props, Qface);
18889 if (NILP (face))
18890 face = mode_line_string_face;
18891 else
18892 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18893 props = Fcons (Qface, Fcons (face, Qnil));
18894 if (copy_string)
18895 lisp_string = Fcopy_sequence (lisp_string);
18897 if (!NILP (props))
18898 Fadd_text_properties (make_number (0), make_number (len),
18899 props, lisp_string);
18902 if (len > 0)
18904 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18905 n += len;
18908 if (field_width > len)
18910 field_width -= len;
18911 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18912 if (!NILP (props))
18913 Fadd_text_properties (make_number (0), make_number (field_width),
18914 props, lisp_string);
18915 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18916 n += field_width;
18919 return n;
18923 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18924 1, 4, 0,
18925 doc: /* Format a string out of a mode line format specification.
18926 First arg FORMAT specifies the mode line format (see `mode-line-format'
18927 for details) to use.
18929 Optional second arg FACE specifies the face property to put
18930 on all characters for which no face is specified.
18931 The value t means whatever face the window's mode line currently uses
18932 \(either `mode-line' or `mode-line-inactive', depending).
18933 A value of nil means the default is no face property.
18934 If FACE is an integer, the value string has no text properties.
18936 Optional third and fourth args WINDOW and BUFFER specify the window
18937 and buffer to use as the context for the formatting (defaults
18938 are the selected window and the window's buffer). */)
18939 (format, face, window, buffer)
18940 Lisp_Object format, face, window, buffer;
18942 struct it it;
18943 int len;
18944 struct window *w;
18945 struct buffer *old_buffer = NULL;
18946 int face_id = -1;
18947 int no_props = INTEGERP (face);
18948 int count = SPECPDL_INDEX ();
18949 Lisp_Object str;
18950 int string_start = 0;
18952 if (NILP (window))
18953 window = selected_window;
18954 CHECK_WINDOW (window);
18955 w = XWINDOW (window);
18957 if (NILP (buffer))
18958 buffer = w->buffer;
18959 CHECK_BUFFER (buffer);
18961 /* Make formatting the modeline a non-op when noninteractive, otherwise
18962 there will be problems later caused by a partially initialized frame. */
18963 if (NILP (format) || noninteractive)
18964 return empty_unibyte_string;
18966 if (no_props)
18967 face = Qnil;
18969 if (!NILP (face))
18971 if (EQ (face, Qt))
18972 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18973 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18976 if (face_id < 0)
18977 face_id = DEFAULT_FACE_ID;
18979 if (XBUFFER (buffer) != current_buffer)
18980 old_buffer = current_buffer;
18982 /* Save things including mode_line_proptrans_alist,
18983 and set that to nil so that we don't alter the outer value. */
18984 record_unwind_protect (unwind_format_mode_line,
18985 format_mode_line_unwind_data
18986 (old_buffer, selected_window, 1));
18987 mode_line_proptrans_alist = Qnil;
18989 Fselect_window (window, Qt);
18990 if (old_buffer)
18991 set_buffer_internal_1 (XBUFFER (buffer));
18993 init_iterator (&it, w, -1, -1, NULL, face_id);
18995 if (no_props)
18997 mode_line_target = MODE_LINE_NOPROP;
18998 mode_line_string_face_prop = Qnil;
18999 mode_line_string_list = Qnil;
19000 string_start = MODE_LINE_NOPROP_LEN (0);
19002 else
19004 mode_line_target = MODE_LINE_STRING;
19005 mode_line_string_list = Qnil;
19006 mode_line_string_face = face;
19007 mode_line_string_face_prop
19008 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19011 push_kboard (FRAME_KBOARD (it.f));
19012 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19013 pop_kboard ();
19015 if (no_props)
19017 len = MODE_LINE_NOPROP_LEN (string_start);
19018 str = make_string (mode_line_noprop_buf + string_start, len);
19020 else
19022 mode_line_string_list = Fnreverse (mode_line_string_list);
19023 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19024 empty_unibyte_string);
19027 unbind_to (count, Qnil);
19028 return str;
19031 /* Write a null-terminated, right justified decimal representation of
19032 the positive integer D to BUF using a minimal field width WIDTH. */
19034 static void
19035 pint2str (buf, width, d)
19036 register char *buf;
19037 register int width;
19038 register int d;
19040 register char *p = buf;
19042 if (d <= 0)
19043 *p++ = '0';
19044 else
19046 while (d > 0)
19048 *p++ = d % 10 + '0';
19049 d /= 10;
19053 for (width -= (int) (p - buf); width > 0; --width)
19054 *p++ = ' ';
19055 *p-- = '\0';
19056 while (p > buf)
19058 d = *buf;
19059 *buf++ = *p;
19060 *p-- = d;
19064 /* Write a null-terminated, right justified decimal and "human
19065 readable" representation of the nonnegative integer D to BUF using
19066 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19068 static const char power_letter[] =
19070 0, /* not used */
19071 'k', /* kilo */
19072 'M', /* mega */
19073 'G', /* giga */
19074 'T', /* tera */
19075 'P', /* peta */
19076 'E', /* exa */
19077 'Z', /* zetta */
19078 'Y' /* yotta */
19081 static void
19082 pint2hrstr (buf, width, d)
19083 char *buf;
19084 int width;
19085 int d;
19087 /* We aim to represent the nonnegative integer D as
19088 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19089 int quotient = d;
19090 int remainder = 0;
19091 /* -1 means: do not use TENTHS. */
19092 int tenths = -1;
19093 int exponent = 0;
19095 /* Length of QUOTIENT.TENTHS as a string. */
19096 int length;
19098 char * psuffix;
19099 char * p;
19101 if (1000 <= quotient)
19103 /* Scale to the appropriate EXPONENT. */
19106 remainder = quotient % 1000;
19107 quotient /= 1000;
19108 exponent++;
19110 while (1000 <= quotient);
19112 /* Round to nearest and decide whether to use TENTHS or not. */
19113 if (quotient <= 9)
19115 tenths = remainder / 100;
19116 if (50 <= remainder % 100)
19118 if (tenths < 9)
19119 tenths++;
19120 else
19122 quotient++;
19123 if (quotient == 10)
19124 tenths = -1;
19125 else
19126 tenths = 0;
19130 else
19131 if (500 <= remainder)
19133 if (quotient < 999)
19134 quotient++;
19135 else
19137 quotient = 1;
19138 exponent++;
19139 tenths = 0;
19144 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19145 if (tenths == -1 && quotient <= 99)
19146 if (quotient <= 9)
19147 length = 1;
19148 else
19149 length = 2;
19150 else
19151 length = 3;
19152 p = psuffix = buf + max (width, length);
19154 /* Print EXPONENT. */
19155 if (exponent)
19156 *psuffix++ = power_letter[exponent];
19157 *psuffix = '\0';
19159 /* Print TENTHS. */
19160 if (tenths >= 0)
19162 *--p = '0' + tenths;
19163 *--p = '.';
19166 /* Print QUOTIENT. */
19169 int digit = quotient % 10;
19170 *--p = '0' + digit;
19172 while ((quotient /= 10) != 0);
19174 /* Print leading spaces. */
19175 while (buf < p)
19176 *--p = ' ';
19179 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19180 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19181 type of CODING_SYSTEM. Return updated pointer into BUF. */
19183 static unsigned char invalid_eol_type[] = "(*invalid*)";
19185 static char *
19186 decode_mode_spec_coding (coding_system, buf, eol_flag)
19187 Lisp_Object coding_system;
19188 register char *buf;
19189 int eol_flag;
19191 Lisp_Object val;
19192 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19193 const unsigned char *eol_str;
19194 int eol_str_len;
19195 /* The EOL conversion we are using. */
19196 Lisp_Object eoltype;
19198 val = CODING_SYSTEM_SPEC (coding_system);
19199 eoltype = Qnil;
19201 if (!VECTORP (val)) /* Not yet decided. */
19203 if (multibyte)
19204 *buf++ = '-';
19205 if (eol_flag)
19206 eoltype = eol_mnemonic_undecided;
19207 /* Don't mention EOL conversion if it isn't decided. */
19209 else
19211 Lisp_Object attrs;
19212 Lisp_Object eolvalue;
19214 attrs = AREF (val, 0);
19215 eolvalue = AREF (val, 2);
19217 if (multibyte)
19218 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19220 if (eol_flag)
19222 /* The EOL conversion that is normal on this system. */
19224 if (NILP (eolvalue)) /* Not yet decided. */
19225 eoltype = eol_mnemonic_undecided;
19226 else if (VECTORP (eolvalue)) /* Not yet decided. */
19227 eoltype = eol_mnemonic_undecided;
19228 else /* eolvalue is Qunix, Qdos, or Qmac. */
19229 eoltype = (EQ (eolvalue, Qunix)
19230 ? eol_mnemonic_unix
19231 : (EQ (eolvalue, Qdos) == 1
19232 ? eol_mnemonic_dos : eol_mnemonic_mac));
19236 if (eol_flag)
19238 /* Mention the EOL conversion if it is not the usual one. */
19239 if (STRINGP (eoltype))
19241 eol_str = SDATA (eoltype);
19242 eol_str_len = SBYTES (eoltype);
19244 else if (CHARACTERP (eoltype))
19246 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19247 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19248 eol_str = tmp;
19250 else
19252 eol_str = invalid_eol_type;
19253 eol_str_len = sizeof (invalid_eol_type) - 1;
19255 bcopy (eol_str, buf, eol_str_len);
19256 buf += eol_str_len;
19259 return buf;
19262 /* Return a string for the output of a mode line %-spec for window W,
19263 generated by character C. PRECISION >= 0 means don't return a
19264 string longer than that value. FIELD_WIDTH > 0 means pad the
19265 string returned with spaces to that value. Return a Lisp string in
19266 *STRING if the resulting string is taken from that Lisp string.
19268 Note we operate on the current buffer for most purposes,
19269 the exception being w->base_line_pos. */
19271 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19273 static char *
19274 decode_mode_spec (w, c, field_width, precision, string)
19275 struct window *w;
19276 register int c;
19277 int field_width, precision;
19278 Lisp_Object *string;
19280 Lisp_Object obj;
19281 struct frame *f = XFRAME (WINDOW_FRAME (w));
19282 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19283 struct buffer *b = current_buffer;
19285 obj = Qnil;
19286 *string = Qnil;
19288 switch (c)
19290 case '*':
19291 if (!NILP (b->read_only))
19292 return "%";
19293 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19294 return "*";
19295 return "-";
19297 case '+':
19298 /* This differs from %* only for a modified read-only buffer. */
19299 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19300 return "*";
19301 if (!NILP (b->read_only))
19302 return "%";
19303 return "-";
19305 case '&':
19306 /* This differs from %* in ignoring read-only-ness. */
19307 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19308 return "*";
19309 return "-";
19311 case '%':
19312 return "%";
19314 case '[':
19316 int i;
19317 char *p;
19319 if (command_loop_level > 5)
19320 return "[[[... ";
19321 p = decode_mode_spec_buf;
19322 for (i = 0; i < command_loop_level; i++)
19323 *p++ = '[';
19324 *p = 0;
19325 return decode_mode_spec_buf;
19328 case ']':
19330 int i;
19331 char *p;
19333 if (command_loop_level > 5)
19334 return " ...]]]";
19335 p = decode_mode_spec_buf;
19336 for (i = 0; i < command_loop_level; i++)
19337 *p++ = ']';
19338 *p = 0;
19339 return decode_mode_spec_buf;
19342 case '-':
19344 register int i;
19346 /* Let lots_of_dashes be a string of infinite length. */
19347 if (mode_line_target == MODE_LINE_NOPROP ||
19348 mode_line_target == MODE_LINE_STRING)
19349 return "--";
19350 if (field_width <= 0
19351 || field_width > sizeof (lots_of_dashes))
19353 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19354 decode_mode_spec_buf[i] = '-';
19355 decode_mode_spec_buf[i] = '\0';
19356 return decode_mode_spec_buf;
19358 else
19359 return lots_of_dashes;
19362 case 'b':
19363 obj = b->name;
19364 break;
19366 case 'c':
19367 /* %c and %l are ignored in `frame-title-format'.
19368 (In redisplay_internal, the frame title is drawn _before_ the
19369 windows are updated, so the stuff which depends on actual
19370 window contents (such as %l) may fail to render properly, or
19371 even crash emacs.) */
19372 if (mode_line_target == MODE_LINE_TITLE)
19373 return "";
19374 else
19376 int col = (int) current_column (); /* iftc */
19377 w->column_number_displayed = make_number (col);
19378 pint2str (decode_mode_spec_buf, field_width, col);
19379 return decode_mode_spec_buf;
19382 case 'e':
19383 #ifndef SYSTEM_MALLOC
19385 if (NILP (Vmemory_full))
19386 return "";
19387 else
19388 return "!MEM FULL! ";
19390 #else
19391 return "";
19392 #endif
19394 case 'F':
19395 /* %F displays the frame name. */
19396 if (!NILP (f->title))
19397 return (char *) SDATA (f->title);
19398 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19399 return (char *) SDATA (f->name);
19400 return "Emacs";
19402 case 'f':
19403 obj = b->filename;
19404 break;
19406 case 'i':
19408 int size = ZV - BEGV;
19409 pint2str (decode_mode_spec_buf, field_width, size);
19410 return decode_mode_spec_buf;
19413 case 'I':
19415 int size = ZV - BEGV;
19416 pint2hrstr (decode_mode_spec_buf, field_width, size);
19417 return decode_mode_spec_buf;
19420 case 'l':
19422 int startpos, startpos_byte, line, linepos, linepos_byte;
19423 int topline, nlines, junk, height;
19425 /* %c and %l are ignored in `frame-title-format'. */
19426 if (mode_line_target == MODE_LINE_TITLE)
19427 return "";
19429 startpos = XMARKER (w->start)->charpos;
19430 startpos_byte = marker_byte_position (w->start);
19431 height = WINDOW_TOTAL_LINES (w);
19433 /* If we decided that this buffer isn't suitable for line numbers,
19434 don't forget that too fast. */
19435 if (EQ (w->base_line_pos, w->buffer))
19436 goto no_value;
19437 /* But do forget it, if the window shows a different buffer now. */
19438 else if (BUFFERP (w->base_line_pos))
19439 w->base_line_pos = Qnil;
19441 /* If the buffer is very big, don't waste time. */
19442 if (INTEGERP (Vline_number_display_limit)
19443 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19445 w->base_line_pos = Qnil;
19446 w->base_line_number = Qnil;
19447 goto no_value;
19450 if (INTEGERP (w->base_line_number)
19451 && INTEGERP (w->base_line_pos)
19452 && XFASTINT (w->base_line_pos) <= startpos)
19454 line = XFASTINT (w->base_line_number);
19455 linepos = XFASTINT (w->base_line_pos);
19456 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19458 else
19460 line = 1;
19461 linepos = BUF_BEGV (b);
19462 linepos_byte = BUF_BEGV_BYTE (b);
19465 /* Count lines from base line to window start position. */
19466 nlines = display_count_lines (linepos, linepos_byte,
19467 startpos_byte,
19468 startpos, &junk);
19470 topline = nlines + line;
19472 /* Determine a new base line, if the old one is too close
19473 or too far away, or if we did not have one.
19474 "Too close" means it's plausible a scroll-down would
19475 go back past it. */
19476 if (startpos == BUF_BEGV (b))
19478 w->base_line_number = make_number (topline);
19479 w->base_line_pos = make_number (BUF_BEGV (b));
19481 else if (nlines < height + 25 || nlines > height * 3 + 50
19482 || linepos == BUF_BEGV (b))
19484 int limit = BUF_BEGV (b);
19485 int limit_byte = BUF_BEGV_BYTE (b);
19486 int position;
19487 int distance = (height * 2 + 30) * line_number_display_limit_width;
19489 if (startpos - distance > limit)
19491 limit = startpos - distance;
19492 limit_byte = CHAR_TO_BYTE (limit);
19495 nlines = display_count_lines (startpos, startpos_byte,
19496 limit_byte,
19497 - (height * 2 + 30),
19498 &position);
19499 /* If we couldn't find the lines we wanted within
19500 line_number_display_limit_width chars per line,
19501 give up on line numbers for this window. */
19502 if (position == limit_byte && limit == startpos - distance)
19504 w->base_line_pos = w->buffer;
19505 w->base_line_number = Qnil;
19506 goto no_value;
19509 w->base_line_number = make_number (topline - nlines);
19510 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19513 /* Now count lines from the start pos to point. */
19514 nlines = display_count_lines (startpos, startpos_byte,
19515 PT_BYTE, PT, &junk);
19517 /* Record that we did display the line number. */
19518 line_number_displayed = 1;
19520 /* Make the string to show. */
19521 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19522 return decode_mode_spec_buf;
19523 no_value:
19525 char* p = decode_mode_spec_buf;
19526 int pad = field_width - 2;
19527 while (pad-- > 0)
19528 *p++ = ' ';
19529 *p++ = '?';
19530 *p++ = '?';
19531 *p = '\0';
19532 return decode_mode_spec_buf;
19535 break;
19537 case 'm':
19538 obj = b->mode_name;
19539 break;
19541 case 'n':
19542 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19543 return " Narrow";
19544 break;
19546 case 'p':
19548 int pos = marker_position (w->start);
19549 int total = BUF_ZV (b) - BUF_BEGV (b);
19551 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19553 if (pos <= BUF_BEGV (b))
19554 return "All";
19555 else
19556 return "Bottom";
19558 else if (pos <= BUF_BEGV (b))
19559 return "Top";
19560 else
19562 if (total > 1000000)
19563 /* Do it differently for a large value, to avoid overflow. */
19564 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19565 else
19566 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19567 /* We can't normally display a 3-digit number,
19568 so get us a 2-digit number that is close. */
19569 if (total == 100)
19570 total = 99;
19571 sprintf (decode_mode_spec_buf, "%2d%%", total);
19572 return decode_mode_spec_buf;
19576 /* Display percentage of size above the bottom of the screen. */
19577 case 'P':
19579 int toppos = marker_position (w->start);
19580 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19581 int total = BUF_ZV (b) - BUF_BEGV (b);
19583 if (botpos >= BUF_ZV (b))
19585 if (toppos <= BUF_BEGV (b))
19586 return "All";
19587 else
19588 return "Bottom";
19590 else
19592 if (total > 1000000)
19593 /* Do it differently for a large value, to avoid overflow. */
19594 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19595 else
19596 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19597 /* We can't normally display a 3-digit number,
19598 so get us a 2-digit number that is close. */
19599 if (total == 100)
19600 total = 99;
19601 if (toppos <= BUF_BEGV (b))
19602 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19603 else
19604 sprintf (decode_mode_spec_buf, "%2d%%", total);
19605 return decode_mode_spec_buf;
19609 case 's':
19610 /* status of process */
19611 obj = Fget_buffer_process (Fcurrent_buffer ());
19612 if (NILP (obj))
19613 return "no process";
19614 #ifdef subprocesses
19615 obj = Fsymbol_name (Fprocess_status (obj));
19616 #endif
19617 break;
19619 case '@':
19621 int count = inhibit_garbage_collection ();
19622 Lisp_Object val = call1 (intern ("file-remote-p"),
19623 current_buffer->directory);
19624 unbind_to (count, Qnil);
19626 if (NILP (val))
19627 return "-";
19628 else
19629 return "@";
19632 case 't': /* indicate TEXT or BINARY */
19633 #ifdef MODE_LINE_BINARY_TEXT
19634 return MODE_LINE_BINARY_TEXT (b);
19635 #else
19636 return "T";
19637 #endif
19639 case 'z':
19640 /* coding-system (not including end-of-line format) */
19641 case 'Z':
19642 /* coding-system (including end-of-line type) */
19644 int eol_flag = (c == 'Z');
19645 char *p = decode_mode_spec_buf;
19647 if (! FRAME_WINDOW_P (f))
19649 /* No need to mention EOL here--the terminal never needs
19650 to do EOL conversion. */
19651 p = decode_mode_spec_coding (CODING_ID_NAME
19652 (FRAME_KEYBOARD_CODING (f)->id),
19653 p, 0);
19654 p = decode_mode_spec_coding (CODING_ID_NAME
19655 (FRAME_TERMINAL_CODING (f)->id),
19656 p, 0);
19658 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19659 p, eol_flag);
19661 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19662 #ifdef subprocesses
19663 obj = Fget_buffer_process (Fcurrent_buffer ());
19664 if (PROCESSP (obj))
19666 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19667 p, eol_flag);
19668 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19669 p, eol_flag);
19671 #endif /* subprocesses */
19672 #endif /* 0 */
19673 *p = 0;
19674 return decode_mode_spec_buf;
19678 if (STRINGP (obj))
19680 *string = obj;
19681 return (char *) SDATA (obj);
19683 else
19684 return "";
19688 /* Count up to COUNT lines starting from START / START_BYTE.
19689 But don't go beyond LIMIT_BYTE.
19690 Return the number of lines thus found (always nonnegative).
19692 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19694 static int
19695 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
19696 int start, start_byte, limit_byte, count;
19697 int *byte_pos_ptr;
19699 register unsigned char *cursor;
19700 unsigned char *base;
19702 register int ceiling;
19703 register unsigned char *ceiling_addr;
19704 int orig_count = count;
19706 /* If we are not in selective display mode,
19707 check only for newlines. */
19708 int selective_display = (!NILP (current_buffer->selective_display)
19709 && !INTEGERP (current_buffer->selective_display));
19711 if (count > 0)
19713 while (start_byte < limit_byte)
19715 ceiling = BUFFER_CEILING_OF (start_byte);
19716 ceiling = min (limit_byte - 1, ceiling);
19717 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19718 base = (cursor = BYTE_POS_ADDR (start_byte));
19719 while (1)
19721 if (selective_display)
19722 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19724 else
19725 while (*cursor != '\n' && ++cursor != ceiling_addr)
19728 if (cursor != ceiling_addr)
19730 if (--count == 0)
19732 start_byte += cursor - base + 1;
19733 *byte_pos_ptr = start_byte;
19734 return orig_count;
19736 else
19737 if (++cursor == ceiling_addr)
19738 break;
19740 else
19741 break;
19743 start_byte += cursor - base;
19746 else
19748 while (start_byte > limit_byte)
19750 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19751 ceiling = max (limit_byte, ceiling);
19752 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19753 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19754 while (1)
19756 if (selective_display)
19757 while (--cursor != ceiling_addr
19758 && *cursor != '\n' && *cursor != 015)
19760 else
19761 while (--cursor != ceiling_addr && *cursor != '\n')
19764 if (cursor != ceiling_addr)
19766 if (++count == 0)
19768 start_byte += cursor - base + 1;
19769 *byte_pos_ptr = start_byte;
19770 /* When scanning backwards, we should
19771 not count the newline posterior to which we stop. */
19772 return - orig_count - 1;
19775 else
19776 break;
19778 /* Here we add 1 to compensate for the last decrement
19779 of CURSOR, which took it past the valid range. */
19780 start_byte += cursor - base + 1;
19784 *byte_pos_ptr = limit_byte;
19786 if (count < 0)
19787 return - orig_count + count;
19788 return orig_count - count;
19794 /***********************************************************************
19795 Displaying strings
19796 ***********************************************************************/
19798 /* Display a NUL-terminated string, starting with index START.
19800 If STRING is non-null, display that C string. Otherwise, the Lisp
19801 string LISP_STRING is displayed. There's a case that STRING is
19802 non-null and LISP_STRING is not nil. It means STRING is a string
19803 data of LISP_STRING. In that case, we display LISP_STRING while
19804 ignoring its text properties.
19806 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19807 FACE_STRING. Display STRING or LISP_STRING with the face at
19808 FACE_STRING_POS in FACE_STRING:
19810 Display the string in the environment given by IT, but use the
19811 standard display table, temporarily.
19813 FIELD_WIDTH is the minimum number of output glyphs to produce.
19814 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19815 with spaces. If STRING has more characters, more than FIELD_WIDTH
19816 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19818 PRECISION is the maximum number of characters to output from
19819 STRING. PRECISION < 0 means don't truncate the string.
19821 This is roughly equivalent to printf format specifiers:
19823 FIELD_WIDTH PRECISION PRINTF
19824 ----------------------------------------
19825 -1 -1 %s
19826 -1 10 %.10s
19827 10 -1 %10s
19828 20 10 %20.10s
19830 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19831 display them, and < 0 means obey the current buffer's value of
19832 enable_multibyte_characters.
19834 Value is the number of columns displayed. */
19836 static int
19837 display_string (string, lisp_string, face_string, face_string_pos,
19838 start, it, field_width, precision, max_x, multibyte)
19839 unsigned char *string;
19840 Lisp_Object lisp_string;
19841 Lisp_Object face_string;
19842 EMACS_INT face_string_pos;
19843 EMACS_INT start;
19844 struct it *it;
19845 int field_width, precision, max_x;
19846 int multibyte;
19848 int hpos_at_start = it->hpos;
19849 int saved_face_id = it->face_id;
19850 struct glyph_row *row = it->glyph_row;
19852 /* Initialize the iterator IT for iteration over STRING beginning
19853 with index START. */
19854 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19855 precision, field_width, multibyte);
19856 if (string && STRINGP (lisp_string))
19857 /* LISP_STRING is the one returned by decode_mode_spec. We should
19858 ignore its text properties. */
19859 it->stop_charpos = -1;
19861 /* If displaying STRING, set up the face of the iterator
19862 from LISP_STRING, if that's given. */
19863 if (STRINGP (face_string))
19865 EMACS_INT endptr;
19866 struct face *face;
19868 it->face_id
19869 = face_at_string_position (it->w, face_string, face_string_pos,
19870 0, it->region_beg_charpos,
19871 it->region_end_charpos,
19872 &endptr, it->base_face_id, 0);
19873 face = FACE_FROM_ID (it->f, it->face_id);
19874 it->face_box_p = face->box != FACE_NO_BOX;
19877 /* Set max_x to the maximum allowed X position. Don't let it go
19878 beyond the right edge of the window. */
19879 if (max_x <= 0)
19880 max_x = it->last_visible_x;
19881 else
19882 max_x = min (max_x, it->last_visible_x);
19884 /* Skip over display elements that are not visible. because IT->w is
19885 hscrolled. */
19886 if (it->current_x < it->first_visible_x)
19887 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19888 MOVE_TO_POS | MOVE_TO_X);
19890 row->ascent = it->max_ascent;
19891 row->height = it->max_ascent + it->max_descent;
19892 row->phys_ascent = it->max_phys_ascent;
19893 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19894 row->extra_line_spacing = it->max_extra_line_spacing;
19896 /* This condition is for the case that we are called with current_x
19897 past last_visible_x. */
19898 while (it->current_x < max_x)
19900 int x_before, x, n_glyphs_before, i, nglyphs;
19902 /* Get the next display element. */
19903 if (!get_next_display_element (it))
19904 break;
19906 /* Produce glyphs. */
19907 x_before = it->current_x;
19908 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19909 PRODUCE_GLYPHS (it);
19911 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19912 i = 0;
19913 x = x_before;
19914 while (i < nglyphs)
19916 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19918 if (it->line_wrap != TRUNCATE
19919 && x + glyph->pixel_width > max_x)
19921 /* End of continued line or max_x reached. */
19922 if (CHAR_GLYPH_PADDING_P (*glyph))
19924 /* A wide character is unbreakable. */
19925 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19926 it->current_x = x_before;
19928 else
19930 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19931 it->current_x = x;
19933 break;
19935 else if (x + glyph->pixel_width >= it->first_visible_x)
19937 /* Glyph is at least partially visible. */
19938 ++it->hpos;
19939 if (x < it->first_visible_x)
19940 it->glyph_row->x = x - it->first_visible_x;
19942 else
19944 /* Glyph is off the left margin of the display area.
19945 Should not happen. */
19946 abort ();
19949 row->ascent = max (row->ascent, it->max_ascent);
19950 row->height = max (row->height, it->max_ascent + it->max_descent);
19951 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19952 row->phys_height = max (row->phys_height,
19953 it->max_phys_ascent + it->max_phys_descent);
19954 row->extra_line_spacing = max (row->extra_line_spacing,
19955 it->max_extra_line_spacing);
19956 x += glyph->pixel_width;
19957 ++i;
19960 /* Stop if max_x reached. */
19961 if (i < nglyphs)
19962 break;
19964 /* Stop at line ends. */
19965 if (ITERATOR_AT_END_OF_LINE_P (it))
19967 it->continuation_lines_width = 0;
19968 break;
19971 set_iterator_to_next (it, 1);
19973 /* Stop if truncating at the right edge. */
19974 if (it->line_wrap == TRUNCATE
19975 && it->current_x >= it->last_visible_x)
19977 /* Add truncation mark, but don't do it if the line is
19978 truncated at a padding space. */
19979 if (IT_CHARPOS (*it) < it->string_nchars)
19981 if (!FRAME_WINDOW_P (it->f))
19983 int i, n;
19985 if (it->current_x > it->last_visible_x)
19987 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19988 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19989 break;
19990 for (n = row->used[TEXT_AREA]; i < n; ++i)
19992 row->used[TEXT_AREA] = i;
19993 produce_special_glyphs (it, IT_TRUNCATION);
19996 produce_special_glyphs (it, IT_TRUNCATION);
19998 it->glyph_row->truncated_on_right_p = 1;
20000 break;
20004 /* Maybe insert a truncation at the left. */
20005 if (it->first_visible_x
20006 && IT_CHARPOS (*it) > 0)
20008 if (!FRAME_WINDOW_P (it->f))
20009 insert_left_trunc_glyphs (it);
20010 it->glyph_row->truncated_on_left_p = 1;
20013 it->face_id = saved_face_id;
20015 /* Value is number of columns displayed. */
20016 return it->hpos - hpos_at_start;
20021 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20022 appears as an element of LIST or as the car of an element of LIST.
20023 If PROPVAL is a list, compare each element against LIST in that
20024 way, and return 1/2 if any element of PROPVAL is found in LIST.
20025 Otherwise return 0. This function cannot quit.
20026 The return value is 2 if the text is invisible but with an ellipsis
20027 and 1 if it's invisible and without an ellipsis. */
20030 invisible_p (propval, list)
20031 register Lisp_Object propval;
20032 Lisp_Object list;
20034 register Lisp_Object tail, proptail;
20036 for (tail = list; CONSP (tail); tail = XCDR (tail))
20038 register Lisp_Object tem;
20039 tem = XCAR (tail);
20040 if (EQ (propval, tem))
20041 return 1;
20042 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20043 return NILP (XCDR (tem)) ? 1 : 2;
20046 if (CONSP (propval))
20048 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20050 Lisp_Object propelt;
20051 propelt = XCAR (proptail);
20052 for (tail = list; CONSP (tail); tail = XCDR (tail))
20054 register Lisp_Object tem;
20055 tem = XCAR (tail);
20056 if (EQ (propelt, tem))
20057 return 1;
20058 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20059 return NILP (XCDR (tem)) ? 1 : 2;
20064 return 0;
20067 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20068 doc: /* Non-nil if the property makes the text invisible.
20069 POS-OR-PROP can be a marker or number, in which case it is taken to be
20070 a position in the current buffer and the value of the `invisible' property
20071 is checked; or it can be some other value, which is then presumed to be the
20072 value of the `invisible' property of the text of interest.
20073 The non-nil value returned can be t for truly invisible text or something
20074 else if the text is replaced by an ellipsis. */)
20075 (pos_or_prop)
20076 Lisp_Object pos_or_prop;
20078 Lisp_Object prop
20079 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20080 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20081 : pos_or_prop);
20082 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20083 return (invis == 0 ? Qnil
20084 : invis == 1 ? Qt
20085 : make_number (invis));
20088 /* Calculate a width or height in pixels from a specification using
20089 the following elements:
20091 SPEC ::=
20092 NUM - a (fractional) multiple of the default font width/height
20093 (NUM) - specifies exactly NUM pixels
20094 UNIT - a fixed number of pixels, see below.
20095 ELEMENT - size of a display element in pixels, see below.
20096 (NUM . SPEC) - equals NUM * SPEC
20097 (+ SPEC SPEC ...) - add pixel values
20098 (- SPEC SPEC ...) - subtract pixel values
20099 (- SPEC) - negate pixel value
20101 NUM ::=
20102 INT or FLOAT - a number constant
20103 SYMBOL - use symbol's (buffer local) variable binding.
20105 UNIT ::=
20106 in - pixels per inch *)
20107 mm - pixels per 1/1000 meter *)
20108 cm - pixels per 1/100 meter *)
20109 width - width of current font in pixels.
20110 height - height of current font in pixels.
20112 *) using the ratio(s) defined in display-pixels-per-inch.
20114 ELEMENT ::=
20116 left-fringe - left fringe width in pixels
20117 right-fringe - right fringe width in pixels
20119 left-margin - left margin width in pixels
20120 right-margin - right margin width in pixels
20122 scroll-bar - scroll-bar area width in pixels
20124 Examples:
20126 Pixels corresponding to 5 inches:
20127 (5 . in)
20129 Total width of non-text areas on left side of window (if scroll-bar is on left):
20130 '(space :width (+ left-fringe left-margin scroll-bar))
20132 Align to first text column (in header line):
20133 '(space :align-to 0)
20135 Align to middle of text area minus half the width of variable `my-image'
20136 containing a loaded image:
20137 '(space :align-to (0.5 . (- text my-image)))
20139 Width of left margin minus width of 1 character in the default font:
20140 '(space :width (- left-margin 1))
20142 Width of left margin minus width of 2 characters in the current font:
20143 '(space :width (- left-margin (2 . width)))
20145 Center 1 character over left-margin (in header line):
20146 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20148 Different ways to express width of left fringe plus left margin minus one pixel:
20149 '(space :width (- (+ left-fringe left-margin) (1)))
20150 '(space :width (+ left-fringe left-margin (- (1))))
20151 '(space :width (+ left-fringe left-margin (-1)))
20155 #define NUMVAL(X) \
20156 ((INTEGERP (X) || FLOATP (X)) \
20157 ? XFLOATINT (X) \
20158 : - 1)
20161 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
20162 double *res;
20163 struct it *it;
20164 Lisp_Object prop;
20165 struct font *font;
20166 int width_p, *align_to;
20168 double pixels;
20170 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20171 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20173 if (NILP (prop))
20174 return OK_PIXELS (0);
20176 xassert (FRAME_LIVE_P (it->f));
20178 if (SYMBOLP (prop))
20180 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20182 char *unit = SDATA (SYMBOL_NAME (prop));
20184 if (unit[0] == 'i' && unit[1] == 'n')
20185 pixels = 1.0;
20186 else if (unit[0] == 'm' && unit[1] == 'm')
20187 pixels = 25.4;
20188 else if (unit[0] == 'c' && unit[1] == 'm')
20189 pixels = 2.54;
20190 else
20191 pixels = 0;
20192 if (pixels > 0)
20194 double ppi;
20195 #ifdef HAVE_WINDOW_SYSTEM
20196 if (FRAME_WINDOW_P (it->f)
20197 && (ppi = (width_p
20198 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20199 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20200 ppi > 0))
20201 return OK_PIXELS (ppi / pixels);
20202 #endif
20204 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20205 || (CONSP (Vdisplay_pixels_per_inch)
20206 && (ppi = (width_p
20207 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20208 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20209 ppi > 0)))
20210 return OK_PIXELS (ppi / pixels);
20212 return 0;
20216 #ifdef HAVE_WINDOW_SYSTEM
20217 if (EQ (prop, Qheight))
20218 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20219 if (EQ (prop, Qwidth))
20220 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20221 #else
20222 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20223 return OK_PIXELS (1);
20224 #endif
20226 if (EQ (prop, Qtext))
20227 return OK_PIXELS (width_p
20228 ? window_box_width (it->w, TEXT_AREA)
20229 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20231 if (align_to && *align_to < 0)
20233 *res = 0;
20234 if (EQ (prop, Qleft))
20235 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20236 if (EQ (prop, Qright))
20237 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20238 if (EQ (prop, Qcenter))
20239 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20240 + window_box_width (it->w, TEXT_AREA) / 2);
20241 if (EQ (prop, Qleft_fringe))
20242 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20243 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20244 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20245 if (EQ (prop, Qright_fringe))
20246 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20247 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20248 : window_box_right_offset (it->w, TEXT_AREA));
20249 if (EQ (prop, Qleft_margin))
20250 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20251 if (EQ (prop, Qright_margin))
20252 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20253 if (EQ (prop, Qscroll_bar))
20254 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20256 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20257 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20258 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20259 : 0)));
20261 else
20263 if (EQ (prop, Qleft_fringe))
20264 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20265 if (EQ (prop, Qright_fringe))
20266 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20267 if (EQ (prop, Qleft_margin))
20268 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20269 if (EQ (prop, Qright_margin))
20270 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20271 if (EQ (prop, Qscroll_bar))
20272 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20275 prop = Fbuffer_local_value (prop, it->w->buffer);
20278 if (INTEGERP (prop) || FLOATP (prop))
20280 int base_unit = (width_p
20281 ? FRAME_COLUMN_WIDTH (it->f)
20282 : FRAME_LINE_HEIGHT (it->f));
20283 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20286 if (CONSP (prop))
20288 Lisp_Object car = XCAR (prop);
20289 Lisp_Object cdr = XCDR (prop);
20291 if (SYMBOLP (car))
20293 #ifdef HAVE_WINDOW_SYSTEM
20294 if (FRAME_WINDOW_P (it->f)
20295 && valid_image_p (prop))
20297 int id = lookup_image (it->f, prop);
20298 struct image *img = IMAGE_FROM_ID (it->f, id);
20300 return OK_PIXELS (width_p ? img->width : img->height);
20302 #endif
20303 if (EQ (car, Qplus) || EQ (car, Qminus))
20305 int first = 1;
20306 double px;
20308 pixels = 0;
20309 while (CONSP (cdr))
20311 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20312 font, width_p, align_to))
20313 return 0;
20314 if (first)
20315 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20316 else
20317 pixels += px;
20318 cdr = XCDR (cdr);
20320 if (EQ (car, Qminus))
20321 pixels = -pixels;
20322 return OK_PIXELS (pixels);
20325 car = Fbuffer_local_value (car, it->w->buffer);
20328 if (INTEGERP (car) || FLOATP (car))
20330 double fact;
20331 pixels = XFLOATINT (car);
20332 if (NILP (cdr))
20333 return OK_PIXELS (pixels);
20334 if (calc_pixel_width_or_height (&fact, it, cdr,
20335 font, width_p, align_to))
20336 return OK_PIXELS (pixels * fact);
20337 return 0;
20340 return 0;
20343 return 0;
20347 /***********************************************************************
20348 Glyph Display
20349 ***********************************************************************/
20351 #ifdef HAVE_WINDOW_SYSTEM
20353 #if GLYPH_DEBUG
20355 void
20356 dump_glyph_string (s)
20357 struct glyph_string *s;
20359 fprintf (stderr, "glyph string\n");
20360 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20361 s->x, s->y, s->width, s->height);
20362 fprintf (stderr, " ybase = %d\n", s->ybase);
20363 fprintf (stderr, " hl = %d\n", s->hl);
20364 fprintf (stderr, " left overhang = %d, right = %d\n",
20365 s->left_overhang, s->right_overhang);
20366 fprintf (stderr, " nchars = %d\n", s->nchars);
20367 fprintf (stderr, " extends to end of line = %d\n",
20368 s->extends_to_end_of_line_p);
20369 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20370 fprintf (stderr, " bg width = %d\n", s->background_width);
20373 #endif /* GLYPH_DEBUG */
20375 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20376 of XChar2b structures for S; it can't be allocated in
20377 init_glyph_string because it must be allocated via `alloca'. W
20378 is the window on which S is drawn. ROW and AREA are the glyph row
20379 and area within the row from which S is constructed. START is the
20380 index of the first glyph structure covered by S. HL is a
20381 face-override for drawing S. */
20383 #ifdef HAVE_NTGUI
20384 #define OPTIONAL_HDC(hdc) hdc,
20385 #define DECLARE_HDC(hdc) HDC hdc;
20386 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20387 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20388 #endif
20390 #ifndef OPTIONAL_HDC
20391 #define OPTIONAL_HDC(hdc)
20392 #define DECLARE_HDC(hdc)
20393 #define ALLOCATE_HDC(hdc, f)
20394 #define RELEASE_HDC(hdc, f)
20395 #endif
20397 static void
20398 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20399 struct glyph_string *s;
20400 DECLARE_HDC (hdc)
20401 XChar2b *char2b;
20402 struct window *w;
20403 struct glyph_row *row;
20404 enum glyph_row_area area;
20405 int start;
20406 enum draw_glyphs_face hl;
20408 bzero (s, sizeof *s);
20409 s->w = w;
20410 s->f = XFRAME (w->frame);
20411 #ifdef HAVE_NTGUI
20412 s->hdc = hdc;
20413 #endif
20414 s->display = FRAME_X_DISPLAY (s->f);
20415 s->window = FRAME_X_WINDOW (s->f);
20416 s->char2b = char2b;
20417 s->hl = hl;
20418 s->row = row;
20419 s->area = area;
20420 s->first_glyph = row->glyphs[area] + start;
20421 s->height = row->height;
20422 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20423 s->ybase = s->y + row->ascent;
20427 /* Append the list of glyph strings with head H and tail T to the list
20428 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20430 static INLINE void
20431 append_glyph_string_lists (head, tail, h, t)
20432 struct glyph_string **head, **tail;
20433 struct glyph_string *h, *t;
20435 if (h)
20437 if (*head)
20438 (*tail)->next = h;
20439 else
20440 *head = h;
20441 h->prev = *tail;
20442 *tail = t;
20447 /* Prepend the list of glyph strings with head H and tail T to the
20448 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20449 result. */
20451 static INLINE void
20452 prepend_glyph_string_lists (head, tail, h, t)
20453 struct glyph_string **head, **tail;
20454 struct glyph_string *h, *t;
20456 if (h)
20458 if (*head)
20459 (*head)->prev = t;
20460 else
20461 *tail = t;
20462 t->next = *head;
20463 *head = h;
20468 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20469 Set *HEAD and *TAIL to the resulting list. */
20471 static INLINE void
20472 append_glyph_string (head, tail, s)
20473 struct glyph_string **head, **tail;
20474 struct glyph_string *s;
20476 s->next = s->prev = NULL;
20477 append_glyph_string_lists (head, tail, s, s);
20481 /* Get face and two-byte form of character C in face FACE_ID on frame
20482 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20483 means we want to display multibyte text. DISPLAY_P non-zero means
20484 make sure that X resources for the face returned are allocated.
20485 Value is a pointer to a realized face that is ready for display if
20486 DISPLAY_P is non-zero. */
20488 static INLINE struct face *
20489 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20490 struct frame *f;
20491 int c, face_id;
20492 XChar2b *char2b;
20493 int multibyte_p, display_p;
20495 struct face *face = FACE_FROM_ID (f, face_id);
20497 if (face->font)
20499 unsigned code = face->font->driver->encode_char (face->font, c);
20501 if (code != FONT_INVALID_CODE)
20502 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20503 else
20504 STORE_XCHAR2B (char2b, 0, 0);
20507 /* Make sure X resources of the face are allocated. */
20508 #ifdef HAVE_X_WINDOWS
20509 if (display_p)
20510 #endif
20512 xassert (face != NULL);
20513 PREPARE_FACE_FOR_DISPLAY (f, face);
20516 return face;
20520 /* Get face and two-byte form of character glyph GLYPH on frame F.
20521 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20522 a pointer to a realized face that is ready for display. */
20524 static INLINE struct face *
20525 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20526 struct frame *f;
20527 struct glyph *glyph;
20528 XChar2b *char2b;
20529 int *two_byte_p;
20531 struct face *face;
20533 xassert (glyph->type == CHAR_GLYPH);
20534 face = FACE_FROM_ID (f, glyph->face_id);
20536 if (two_byte_p)
20537 *two_byte_p = 0;
20539 if (face->font)
20541 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20543 if (code != FONT_INVALID_CODE)
20544 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20545 else
20546 STORE_XCHAR2B (char2b, 0, 0);
20549 /* Make sure X resources of the face are allocated. */
20550 xassert (face != NULL);
20551 PREPARE_FACE_FOR_DISPLAY (f, face);
20552 return face;
20556 /* Fill glyph string S with composition components specified by S->cmp.
20558 BASE_FACE is the base face of the composition.
20559 S->cmp_from is the index of the first component for S.
20561 OVERLAPS non-zero means S should draw the foreground only, and use
20562 its physical height for clipping. See also draw_glyphs.
20564 Value is the index of a component not in S. */
20566 static int
20567 fill_composite_glyph_string (s, base_face, overlaps)
20568 struct glyph_string *s;
20569 struct face *base_face;
20570 int overlaps;
20572 int i;
20573 /* For all glyphs of this composition, starting at the offset
20574 S->cmp_from, until we reach the end of the definition or encounter a
20575 glyph that requires the different face, add it to S. */
20576 struct face *face;
20578 xassert (s);
20580 s->for_overlaps = overlaps;
20581 s->face = NULL;
20582 s->font = NULL;
20583 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20585 int c = COMPOSITION_GLYPH (s->cmp, i);
20587 if (c != '\t')
20589 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20590 -1, Qnil);
20592 face = get_char_face_and_encoding (s->f, c, face_id,
20593 s->char2b + i, 1, 1);
20594 if (face)
20596 if (! s->face)
20598 s->face = face;
20599 s->font = s->face->font;
20601 else if (s->face != face)
20602 break;
20605 ++s->nchars;
20607 s->cmp_to = i;
20609 /* All glyph strings for the same composition has the same width,
20610 i.e. the width set for the first component of the composition. */
20611 s->width = s->first_glyph->pixel_width;
20613 /* If the specified font could not be loaded, use the frame's
20614 default font, but record the fact that we couldn't load it in
20615 the glyph string so that we can draw rectangles for the
20616 characters of the glyph string. */
20617 if (s->font == NULL)
20619 s->font_not_found_p = 1;
20620 s->font = FRAME_FONT (s->f);
20623 /* Adjust base line for subscript/superscript text. */
20624 s->ybase += s->first_glyph->voffset;
20626 /* This glyph string must always be drawn with 16-bit functions. */
20627 s->two_byte_p = 1;
20629 return s->cmp_to;
20632 static int
20633 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20634 struct glyph_string *s;
20635 int face_id;
20636 int start, end, overlaps;
20638 struct glyph *glyph, *last;
20639 Lisp_Object lgstring;
20640 int i;
20642 s->for_overlaps = overlaps;
20643 glyph = s->row->glyphs[s->area] + start;
20644 last = s->row->glyphs[s->area] + end;
20645 s->cmp_id = glyph->u.cmp.id;
20646 s->cmp_from = glyph->u.cmp.from;
20647 s->cmp_to = glyph->u.cmp.to + 1;
20648 s->face = FACE_FROM_ID (s->f, face_id);
20649 lgstring = composition_gstring_from_id (s->cmp_id);
20650 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20651 glyph++;
20652 while (glyph < last
20653 && glyph->u.cmp.automatic
20654 && glyph->u.cmp.id == s->cmp_id
20655 && s->cmp_to == glyph->u.cmp.from)
20656 s->cmp_to = (glyph++)->u.cmp.to + 1;
20658 for (i = s->cmp_from; i < s->cmp_to; i++)
20660 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20661 unsigned code = LGLYPH_CODE (lglyph);
20663 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20665 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20666 return glyph - s->row->glyphs[s->area];
20670 /* Fill glyph string S from a sequence of character glyphs.
20672 FACE_ID is the face id of the string. START is the index of the
20673 first glyph to consider, END is the index of the last + 1.
20674 OVERLAPS non-zero means S should draw the foreground only, and use
20675 its physical height for clipping. See also draw_glyphs.
20677 Value is the index of the first glyph not in S. */
20679 static int
20680 fill_glyph_string (s, face_id, start, end, overlaps)
20681 struct glyph_string *s;
20682 int face_id;
20683 int start, end, overlaps;
20685 struct glyph *glyph, *last;
20686 int voffset;
20687 int glyph_not_available_p;
20689 xassert (s->f == XFRAME (s->w->frame));
20690 xassert (s->nchars == 0);
20691 xassert (start >= 0 && end > start);
20693 s->for_overlaps = overlaps;
20694 glyph = s->row->glyphs[s->area] + start;
20695 last = s->row->glyphs[s->area] + end;
20696 voffset = glyph->voffset;
20697 s->padding_p = glyph->padding_p;
20698 glyph_not_available_p = glyph->glyph_not_available_p;
20700 while (glyph < last
20701 && glyph->type == CHAR_GLYPH
20702 && glyph->voffset == voffset
20703 /* Same face id implies same font, nowadays. */
20704 && glyph->face_id == face_id
20705 && glyph->glyph_not_available_p == glyph_not_available_p)
20707 int two_byte_p;
20709 s->face = get_glyph_face_and_encoding (s->f, glyph,
20710 s->char2b + s->nchars,
20711 &two_byte_p);
20712 s->two_byte_p = two_byte_p;
20713 ++s->nchars;
20714 xassert (s->nchars <= end - start);
20715 s->width += glyph->pixel_width;
20716 if (glyph++->padding_p != s->padding_p)
20717 break;
20720 s->font = s->face->font;
20722 /* If the specified font could not be loaded, use the frame's font,
20723 but record the fact that we couldn't load it in
20724 S->font_not_found_p so that we can draw rectangles for the
20725 characters of the glyph string. */
20726 if (s->font == NULL || glyph_not_available_p)
20728 s->font_not_found_p = 1;
20729 s->font = FRAME_FONT (s->f);
20732 /* Adjust base line for subscript/superscript text. */
20733 s->ybase += voffset;
20735 xassert (s->face && s->face->gc);
20736 return glyph - s->row->glyphs[s->area];
20740 /* Fill glyph string S from image glyph S->first_glyph. */
20742 static void
20743 fill_image_glyph_string (s)
20744 struct glyph_string *s;
20746 xassert (s->first_glyph->type == IMAGE_GLYPH);
20747 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20748 xassert (s->img);
20749 s->slice = s->first_glyph->slice;
20750 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20751 s->font = s->face->font;
20752 s->width = s->first_glyph->pixel_width;
20754 /* Adjust base line for subscript/superscript text. */
20755 s->ybase += s->first_glyph->voffset;
20759 /* Fill glyph string S from a sequence of stretch glyphs.
20761 ROW is the glyph row in which the glyphs are found, AREA is the
20762 area within the row. START is the index of the first glyph to
20763 consider, END is the index of the last + 1.
20765 Value is the index of the first glyph not in S. */
20767 static int
20768 fill_stretch_glyph_string (s, row, area, start, end)
20769 struct glyph_string *s;
20770 struct glyph_row *row;
20771 enum glyph_row_area area;
20772 int start, end;
20774 struct glyph *glyph, *last;
20775 int voffset, face_id;
20777 xassert (s->first_glyph->type == STRETCH_GLYPH);
20779 glyph = s->row->glyphs[s->area] + start;
20780 last = s->row->glyphs[s->area] + end;
20781 face_id = glyph->face_id;
20782 s->face = FACE_FROM_ID (s->f, face_id);
20783 s->font = s->face->font;
20784 s->width = glyph->pixel_width;
20785 s->nchars = 1;
20786 voffset = glyph->voffset;
20788 for (++glyph;
20789 (glyph < last
20790 && glyph->type == STRETCH_GLYPH
20791 && glyph->voffset == voffset
20792 && glyph->face_id == face_id);
20793 ++glyph)
20794 s->width += glyph->pixel_width;
20796 /* Adjust base line for subscript/superscript text. */
20797 s->ybase += voffset;
20799 /* The case that face->gc == 0 is handled when drawing the glyph
20800 string by calling PREPARE_FACE_FOR_DISPLAY. */
20801 xassert (s->face);
20802 return glyph - s->row->glyphs[s->area];
20805 static struct font_metrics *
20806 get_per_char_metric (f, font, char2b)
20807 struct frame *f;
20808 struct font *font;
20809 XChar2b *char2b;
20811 static struct font_metrics metrics;
20812 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20814 if (! font || code == FONT_INVALID_CODE)
20815 return NULL;
20816 font->driver->text_extents (font, &code, 1, &metrics);
20817 return &metrics;
20820 /* EXPORT for RIF:
20821 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20822 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20823 assumed to be zero. */
20825 void
20826 x_get_glyph_overhangs (glyph, f, left, right)
20827 struct glyph *glyph;
20828 struct frame *f;
20829 int *left, *right;
20831 *left = *right = 0;
20833 if (glyph->type == CHAR_GLYPH)
20835 struct face *face;
20836 XChar2b char2b;
20837 struct font_metrics *pcm;
20839 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20840 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20842 if (pcm->rbearing > pcm->width)
20843 *right = pcm->rbearing - pcm->width;
20844 if (pcm->lbearing < 0)
20845 *left = -pcm->lbearing;
20848 else if (glyph->type == COMPOSITE_GLYPH)
20850 if (! glyph->u.cmp.automatic)
20852 struct composition *cmp = composition_table[glyph->u.cmp.id];
20854 if (cmp->rbearing > cmp->pixel_width)
20855 *right = cmp->rbearing - cmp->pixel_width;
20856 if (cmp->lbearing < 0)
20857 *left = - cmp->lbearing;
20859 else
20861 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20862 struct font_metrics metrics;
20864 composition_gstring_width (gstring, glyph->u.cmp.from,
20865 glyph->u.cmp.to + 1, &metrics);
20866 if (metrics.rbearing > metrics.width)
20867 *right = metrics.rbearing - metrics.width;
20868 if (metrics.lbearing < 0)
20869 *left = - metrics.lbearing;
20875 /* Return the index of the first glyph preceding glyph string S that
20876 is overwritten by S because of S's left overhang. Value is -1
20877 if no glyphs are overwritten. */
20879 static int
20880 left_overwritten (s)
20881 struct glyph_string *s;
20883 int k;
20885 if (s->left_overhang)
20887 int x = 0, i;
20888 struct glyph *glyphs = s->row->glyphs[s->area];
20889 int first = s->first_glyph - glyphs;
20891 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20892 x -= glyphs[i].pixel_width;
20894 k = i + 1;
20896 else
20897 k = -1;
20899 return k;
20903 /* Return the index of the first glyph preceding glyph string S that
20904 is overwriting S because of its right overhang. Value is -1 if no
20905 glyph in front of S overwrites S. */
20907 static int
20908 left_overwriting (s)
20909 struct glyph_string *s;
20911 int i, k, x;
20912 struct glyph *glyphs = s->row->glyphs[s->area];
20913 int first = s->first_glyph - glyphs;
20915 k = -1;
20916 x = 0;
20917 for (i = first - 1; i >= 0; --i)
20919 int left, right;
20920 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20921 if (x + right > 0)
20922 k = i;
20923 x -= glyphs[i].pixel_width;
20926 return k;
20930 /* Return the index of the last glyph following glyph string S that is
20931 overwritten by S because of S's right overhang. Value is -1 if
20932 no such glyph is found. */
20934 static int
20935 right_overwritten (s)
20936 struct glyph_string *s;
20938 int k = -1;
20940 if (s->right_overhang)
20942 int x = 0, i;
20943 struct glyph *glyphs = s->row->glyphs[s->area];
20944 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20945 int end = s->row->used[s->area];
20947 for (i = first; i < end && s->right_overhang > x; ++i)
20948 x += glyphs[i].pixel_width;
20950 k = i;
20953 return k;
20957 /* Return the index of the last glyph following glyph string S that
20958 overwrites S because of its left overhang. Value is negative
20959 if no such glyph is found. */
20961 static int
20962 right_overwriting (s)
20963 struct glyph_string *s;
20965 int i, k, x;
20966 int end = s->row->used[s->area];
20967 struct glyph *glyphs = s->row->glyphs[s->area];
20968 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20970 k = -1;
20971 x = 0;
20972 for (i = first; i < end; ++i)
20974 int left, right;
20975 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20976 if (x - left < 0)
20977 k = i;
20978 x += glyphs[i].pixel_width;
20981 return k;
20985 /* Set background width of glyph string S. START is the index of the
20986 first glyph following S. LAST_X is the right-most x-position + 1
20987 in the drawing area. */
20989 static INLINE void
20990 set_glyph_string_background_width (s, start, last_x)
20991 struct glyph_string *s;
20992 int start;
20993 int last_x;
20995 /* If the face of this glyph string has to be drawn to the end of
20996 the drawing area, set S->extends_to_end_of_line_p. */
20998 if (start == s->row->used[s->area]
20999 && s->area == TEXT_AREA
21000 && ((s->row->fill_line_p
21001 && (s->hl == DRAW_NORMAL_TEXT
21002 || s->hl == DRAW_IMAGE_RAISED
21003 || s->hl == DRAW_IMAGE_SUNKEN))
21004 || s->hl == DRAW_MOUSE_FACE))
21005 s->extends_to_end_of_line_p = 1;
21007 /* If S extends its face to the end of the line, set its
21008 background_width to the distance to the right edge of the drawing
21009 area. */
21010 if (s->extends_to_end_of_line_p)
21011 s->background_width = last_x - s->x + 1;
21012 else
21013 s->background_width = s->width;
21017 /* Compute overhangs and x-positions for glyph string S and its
21018 predecessors, or successors. X is the starting x-position for S.
21019 BACKWARD_P non-zero means process predecessors. */
21021 static void
21022 compute_overhangs_and_x (s, x, backward_p)
21023 struct glyph_string *s;
21024 int x;
21025 int backward_p;
21027 if (backward_p)
21029 while (s)
21031 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21032 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21033 x -= s->width;
21034 s->x = x;
21035 s = s->prev;
21038 else
21040 while (s)
21042 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21043 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21044 s->x = x;
21045 x += s->width;
21046 s = s->next;
21053 /* The following macros are only called from draw_glyphs below.
21054 They reference the following parameters of that function directly:
21055 `w', `row', `area', and `overlap_p'
21056 as well as the following local variables:
21057 `s', `f', and `hdc' (in W32) */
21059 #ifdef HAVE_NTGUI
21060 /* On W32, silently add local `hdc' variable to argument list of
21061 init_glyph_string. */
21062 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21063 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21064 #else
21065 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21066 init_glyph_string (s, char2b, w, row, area, start, hl)
21067 #endif
21069 /* Add a glyph string for a stretch glyph to the list of strings
21070 between HEAD and TAIL. START is the index of the stretch glyph in
21071 row area AREA of glyph row ROW. END is the index of the last glyph
21072 in that glyph row area. X is the current output position assigned
21073 to the new glyph string constructed. HL overrides that face of the
21074 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21075 is the right-most x-position of the drawing area. */
21077 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21078 and below -- keep them on one line. */
21079 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21080 do \
21082 s = (struct glyph_string *) alloca (sizeof *s); \
21083 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21084 START = fill_stretch_glyph_string (s, row, area, START, END); \
21085 append_glyph_string (&HEAD, &TAIL, s); \
21086 s->x = (X); \
21088 while (0)
21091 /* Add a glyph string for an image glyph to the list of strings
21092 between HEAD and TAIL. START is the index of the image glyph in
21093 row area AREA of glyph row ROW. END is the index of the last glyph
21094 in that glyph row area. X is the current output position assigned
21095 to the new glyph string constructed. HL overrides that face of the
21096 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21097 is the right-most x-position of the drawing area. */
21099 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21100 do \
21102 s = (struct glyph_string *) alloca (sizeof *s); \
21103 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21104 fill_image_glyph_string (s); \
21105 append_glyph_string (&HEAD, &TAIL, s); \
21106 ++START; \
21107 s->x = (X); \
21109 while (0)
21112 /* Add a glyph string for a sequence of character glyphs to the list
21113 of strings between HEAD and TAIL. START is the index of the first
21114 glyph in row area AREA of glyph row ROW that is part of the new
21115 glyph string. END is the index of the last glyph in that glyph row
21116 area. X is the current output position assigned to the new glyph
21117 string constructed. HL overrides that face of the glyph; e.g. it
21118 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21119 right-most x-position of the drawing area. */
21121 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21122 do \
21124 int face_id; \
21125 XChar2b *char2b; \
21127 face_id = (row)->glyphs[area][START].face_id; \
21129 s = (struct glyph_string *) alloca (sizeof *s); \
21130 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21131 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21132 append_glyph_string (&HEAD, &TAIL, s); \
21133 s->x = (X); \
21134 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21136 while (0)
21139 /* Add a glyph string for a composite sequence to the list of strings
21140 between HEAD and TAIL. START is the index of the first glyph in
21141 row area AREA of glyph row ROW that is part of the new glyph
21142 string. END is the index of the last glyph in that glyph row area.
21143 X is the current output position assigned to the new glyph string
21144 constructed. HL overrides that face of the glyph; e.g. it is
21145 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21146 x-position of the drawing area. */
21148 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21149 do { \
21150 int face_id = (row)->glyphs[area][START].face_id; \
21151 struct face *base_face = FACE_FROM_ID (f, face_id); \
21152 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21153 struct composition *cmp = composition_table[cmp_id]; \
21154 XChar2b *char2b; \
21155 struct glyph_string *first_s; \
21156 int n; \
21158 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21160 /* Make glyph_strings for each glyph sequence that is drawable by \
21161 the same face, and append them to HEAD/TAIL. */ \
21162 for (n = 0; n < cmp->glyph_len;) \
21164 s = (struct glyph_string *) alloca (sizeof *s); \
21165 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21166 append_glyph_string (&(HEAD), &(TAIL), s); \
21167 s->cmp = cmp; \
21168 s->cmp_from = n; \
21169 s->x = (X); \
21170 if (n == 0) \
21171 first_s = s; \
21172 n = fill_composite_glyph_string (s, base_face, overlaps); \
21175 ++START; \
21176 s = first_s; \
21177 } while (0)
21180 /* Add a glyph string for a glyph-string sequence to the list of strings
21181 between HEAD and TAIL. */
21183 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21184 do { \
21185 int face_id; \
21186 XChar2b *char2b; \
21187 Lisp_Object gstring; \
21189 face_id = (row)->glyphs[area][START].face_id; \
21190 gstring = (composition_gstring_from_id \
21191 ((row)->glyphs[area][START].u.cmp.id)); \
21192 s = (struct glyph_string *) alloca (sizeof *s); \
21193 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21194 * LGSTRING_GLYPH_LEN (gstring)); \
21195 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21196 append_glyph_string (&(HEAD), &(TAIL), s); \
21197 s->x = (X); \
21198 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21199 } while (0)
21202 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21203 of AREA of glyph row ROW on window W between indices START and END.
21204 HL overrides the face for drawing glyph strings, e.g. it is
21205 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21206 x-positions of the drawing area.
21208 This is an ugly monster macro construct because we must use alloca
21209 to allocate glyph strings (because draw_glyphs can be called
21210 asynchronously). */
21212 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21213 do \
21215 HEAD = TAIL = NULL; \
21216 while (START < END) \
21218 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21219 switch (first_glyph->type) \
21221 case CHAR_GLYPH: \
21222 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21223 HL, X, LAST_X); \
21224 break; \
21226 case COMPOSITE_GLYPH: \
21227 if (first_glyph->u.cmp.automatic) \
21228 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21229 HL, X, LAST_X); \
21230 else \
21231 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21232 HL, X, LAST_X); \
21233 break; \
21235 case STRETCH_GLYPH: \
21236 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21237 HL, X, LAST_X); \
21238 break; \
21240 case IMAGE_GLYPH: \
21241 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21242 HL, X, LAST_X); \
21243 break; \
21245 default: \
21246 abort (); \
21249 if (s) \
21251 set_glyph_string_background_width (s, START, LAST_X); \
21252 (X) += s->width; \
21255 } while (0)
21258 /* Draw glyphs between START and END in AREA of ROW on window W,
21259 starting at x-position X. X is relative to AREA in W. HL is a
21260 face-override with the following meaning:
21262 DRAW_NORMAL_TEXT draw normally
21263 DRAW_CURSOR draw in cursor face
21264 DRAW_MOUSE_FACE draw in mouse face.
21265 DRAW_INVERSE_VIDEO draw in mode line face
21266 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21267 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21269 If OVERLAPS is non-zero, draw only the foreground of characters and
21270 clip to the physical height of ROW. Non-zero value also defines
21271 the overlapping part to be drawn:
21273 OVERLAPS_PRED overlap with preceding rows
21274 OVERLAPS_SUCC overlap with succeeding rows
21275 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21276 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21278 Value is the x-position reached, relative to AREA of W. */
21280 static int
21281 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21282 struct window *w;
21283 int x;
21284 struct glyph_row *row;
21285 enum glyph_row_area area;
21286 EMACS_INT start, end;
21287 enum draw_glyphs_face hl;
21288 int overlaps;
21290 struct glyph_string *head, *tail;
21291 struct glyph_string *s;
21292 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21293 int i, j, x_reached, last_x, area_left = 0;
21294 struct frame *f = XFRAME (WINDOW_FRAME (w));
21295 DECLARE_HDC (hdc);
21297 ALLOCATE_HDC (hdc, f);
21299 /* Let's rather be paranoid than getting a SEGV. */
21300 end = min (end, row->used[area]);
21301 start = max (0, start);
21302 start = min (end, start);
21304 /* Translate X to frame coordinates. Set last_x to the right
21305 end of the drawing area. */
21306 if (row->full_width_p)
21308 /* X is relative to the left edge of W, without scroll bars
21309 or fringes. */
21310 area_left = WINDOW_LEFT_EDGE_X (w);
21311 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21313 else
21315 area_left = window_box_left (w, area);
21316 last_x = area_left + window_box_width (w, area);
21318 x += area_left;
21320 /* Build a doubly-linked list of glyph_string structures between
21321 head and tail from what we have to draw. Note that the macro
21322 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21323 the reason we use a separate variable `i'. */
21324 i = start;
21325 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21326 if (tail)
21327 x_reached = tail->x + tail->background_width;
21328 else
21329 x_reached = x;
21331 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21332 the row, redraw some glyphs in front or following the glyph
21333 strings built above. */
21334 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21336 struct glyph_string *h, *t;
21337 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21338 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21339 int dummy_x = 0;
21341 /* If mouse highlighting is on, we may need to draw adjacent
21342 glyphs using mouse-face highlighting. */
21343 if (area == TEXT_AREA && row->mouse_face_p)
21345 struct glyph_row *mouse_beg_row, *mouse_end_row;
21347 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21348 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21350 if (row >= mouse_beg_row && row <= mouse_end_row)
21352 check_mouse_face = 1;
21353 mouse_beg_col = (row == mouse_beg_row)
21354 ? dpyinfo->mouse_face_beg_col : 0;
21355 mouse_end_col = (row == mouse_end_row)
21356 ? dpyinfo->mouse_face_end_col
21357 : row->used[TEXT_AREA];
21361 /* Compute overhangs for all glyph strings. */
21362 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21363 for (s = head; s; s = s->next)
21364 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21366 /* Prepend glyph strings for glyphs in front of the first glyph
21367 string that are overwritten because of the first glyph
21368 string's left overhang. The background of all strings
21369 prepended must be drawn because the first glyph string
21370 draws over it. */
21371 i = left_overwritten (head);
21372 if (i >= 0)
21374 enum draw_glyphs_face overlap_hl;
21376 /* If this row contains mouse highlighting, attempt to draw
21377 the overlapped glyphs with the correct highlight. This
21378 code fails if the overlap encompasses more than one glyph
21379 and mouse-highlight spans only some of these glyphs.
21380 However, making it work perfectly involves a lot more
21381 code, and I don't know if the pathological case occurs in
21382 practice, so we'll stick to this for now. --- cyd */
21383 if (check_mouse_face
21384 && mouse_beg_col < start && mouse_end_col > i)
21385 overlap_hl = DRAW_MOUSE_FACE;
21386 else
21387 overlap_hl = DRAW_NORMAL_TEXT;
21389 j = i;
21390 BUILD_GLYPH_STRINGS (j, start, h, t,
21391 overlap_hl, dummy_x, last_x);
21392 start = i;
21393 compute_overhangs_and_x (t, head->x, 1);
21394 prepend_glyph_string_lists (&head, &tail, h, t);
21395 clip_head = head;
21398 /* Prepend glyph strings for glyphs in front of the first glyph
21399 string that overwrite that glyph string because of their
21400 right overhang. For these strings, only the foreground must
21401 be drawn, because it draws over the glyph string at `head'.
21402 The background must not be drawn because this would overwrite
21403 right overhangs of preceding glyphs for which no glyph
21404 strings exist. */
21405 i = left_overwriting (head);
21406 if (i >= 0)
21408 enum draw_glyphs_face overlap_hl;
21410 if (check_mouse_face
21411 && mouse_beg_col < start && mouse_end_col > i)
21412 overlap_hl = DRAW_MOUSE_FACE;
21413 else
21414 overlap_hl = DRAW_NORMAL_TEXT;
21416 clip_head = head;
21417 BUILD_GLYPH_STRINGS (i, start, h, t,
21418 overlap_hl, dummy_x, last_x);
21419 for (s = h; s; s = s->next)
21420 s->background_filled_p = 1;
21421 compute_overhangs_and_x (t, head->x, 1);
21422 prepend_glyph_string_lists (&head, &tail, h, t);
21425 /* Append glyphs strings for glyphs following the last glyph
21426 string tail that are overwritten by tail. The background of
21427 these strings has to be drawn because tail's foreground draws
21428 over it. */
21429 i = right_overwritten (tail);
21430 if (i >= 0)
21432 enum draw_glyphs_face overlap_hl;
21434 if (check_mouse_face
21435 && mouse_beg_col < i && mouse_end_col > end)
21436 overlap_hl = DRAW_MOUSE_FACE;
21437 else
21438 overlap_hl = DRAW_NORMAL_TEXT;
21440 BUILD_GLYPH_STRINGS (end, i, h, t,
21441 overlap_hl, x, last_x);
21442 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21443 we don't have `end = i;' here. */
21444 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21445 append_glyph_string_lists (&head, &tail, h, t);
21446 clip_tail = tail;
21449 /* Append glyph strings for glyphs following the last glyph
21450 string tail that overwrite tail. The foreground of such
21451 glyphs has to be drawn because it writes into the background
21452 of tail. The background must not be drawn because it could
21453 paint over the foreground of following glyphs. */
21454 i = right_overwriting (tail);
21455 if (i >= 0)
21457 enum draw_glyphs_face overlap_hl;
21458 if (check_mouse_face
21459 && mouse_beg_col < i && mouse_end_col > end)
21460 overlap_hl = DRAW_MOUSE_FACE;
21461 else
21462 overlap_hl = DRAW_NORMAL_TEXT;
21464 clip_tail = tail;
21465 i++; /* We must include the Ith glyph. */
21466 BUILD_GLYPH_STRINGS (end, i, h, t,
21467 overlap_hl, x, last_x);
21468 for (s = h; s; s = s->next)
21469 s->background_filled_p = 1;
21470 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21471 append_glyph_string_lists (&head, &tail, h, t);
21473 if (clip_head || clip_tail)
21474 for (s = head; s; s = s->next)
21476 s->clip_head = clip_head;
21477 s->clip_tail = clip_tail;
21481 /* Draw all strings. */
21482 for (s = head; s; s = s->next)
21483 FRAME_RIF (f)->draw_glyph_string (s);
21485 #ifndef HAVE_NS
21486 /* When focus a sole frame and move horizontally, this sets on_p to 0
21487 causing a failure to erase prev cursor position. */
21488 if (area == TEXT_AREA
21489 && !row->full_width_p
21490 /* When drawing overlapping rows, only the glyph strings'
21491 foreground is drawn, which doesn't erase a cursor
21492 completely. */
21493 && !overlaps)
21495 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21496 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21497 : (tail ? tail->x + tail->background_width : x));
21498 x0 -= area_left;
21499 x1 -= area_left;
21501 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21502 row->y, MATRIX_ROW_BOTTOM_Y (row));
21504 #endif
21506 /* Value is the x-position up to which drawn, relative to AREA of W.
21507 This doesn't include parts drawn because of overhangs. */
21508 if (row->full_width_p)
21509 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21510 else
21511 x_reached -= area_left;
21513 RELEASE_HDC (hdc, f);
21515 return x_reached;
21518 /* Expand row matrix if too narrow. Don't expand if area
21519 is not present. */
21521 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21523 if (!fonts_changed_p \
21524 && (it->glyph_row->glyphs[area] \
21525 < it->glyph_row->glyphs[area + 1])) \
21527 it->w->ncols_scale_factor++; \
21528 fonts_changed_p = 1; \
21532 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21533 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21535 static INLINE void
21536 append_glyph (it)
21537 struct it *it;
21539 struct glyph *glyph;
21540 enum glyph_row_area area = it->area;
21542 xassert (it->glyph_row);
21543 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21545 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21546 if (glyph < it->glyph_row->glyphs[area + 1])
21548 /* If the glyph row is reversed, we need to prepend the glyph
21549 rather than append it. */
21550 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21552 struct glyph *g;
21554 /* Make room for the additional glyph. */
21555 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21556 g[1] = *g;
21557 glyph = it->glyph_row->glyphs[area];
21559 glyph->charpos = CHARPOS (it->position);
21560 glyph->object = it->object;
21561 if (it->pixel_width > 0)
21563 glyph->pixel_width = it->pixel_width;
21564 glyph->padding_p = 0;
21566 else
21568 /* Assure at least 1-pixel width. Otherwise, cursor can't
21569 be displayed correctly. */
21570 glyph->pixel_width = 1;
21571 glyph->padding_p = 1;
21573 glyph->ascent = it->ascent;
21574 glyph->descent = it->descent;
21575 glyph->voffset = it->voffset;
21576 glyph->type = CHAR_GLYPH;
21577 glyph->avoid_cursor_p = it->avoid_cursor_p;
21578 glyph->multibyte_p = it->multibyte_p;
21579 glyph->left_box_line_p = it->start_of_box_run_p;
21580 glyph->right_box_line_p = it->end_of_box_run_p;
21581 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21582 || it->phys_descent > it->descent);
21583 glyph->glyph_not_available_p = it->glyph_not_available_p;
21584 glyph->face_id = it->face_id;
21585 glyph->u.ch = it->char_to_display;
21586 glyph->slice = null_glyph_slice;
21587 glyph->font_type = FONT_TYPE_UNKNOWN;
21588 if (it->bidi_p)
21590 glyph->resolved_level = it->bidi_it.resolved_level;
21591 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21592 abort ();
21593 glyph->bidi_type = it->bidi_it.type;
21595 else
21597 glyph->resolved_level = 0;
21598 glyph->bidi_type = UNKNOWN_BT;
21600 ++it->glyph_row->used[area];
21602 else
21603 IT_EXPAND_MATRIX_WIDTH (it, area);
21606 /* Store one glyph for the composition IT->cmp_it.id in
21607 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21608 non-null. */
21610 static INLINE void
21611 append_composite_glyph (it)
21612 struct it *it;
21614 struct glyph *glyph;
21615 enum glyph_row_area area = it->area;
21617 xassert (it->glyph_row);
21619 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21620 if (glyph < it->glyph_row->glyphs[area + 1])
21622 /* If the glyph row is reversed, we need to prepend the glyph
21623 rather than append it. */
21624 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21626 struct glyph *g;
21628 /* Make room for the new glyph. */
21629 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21630 g[1] = *g;
21631 glyph = it->glyph_row->glyphs[it->area];
21633 glyph->charpos = CHARPOS (it->position);
21634 glyph->object = it->object;
21635 glyph->pixel_width = it->pixel_width;
21636 glyph->ascent = it->ascent;
21637 glyph->descent = it->descent;
21638 glyph->voffset = it->voffset;
21639 glyph->type = COMPOSITE_GLYPH;
21640 if (it->cmp_it.ch < 0)
21642 glyph->u.cmp.automatic = 0;
21643 glyph->u.cmp.id = it->cmp_it.id;
21645 else
21647 glyph->u.cmp.automatic = 1;
21648 glyph->u.cmp.id = it->cmp_it.id;
21649 glyph->u.cmp.from = it->cmp_it.from;
21650 glyph->u.cmp.to = it->cmp_it.to - 1;
21652 glyph->avoid_cursor_p = it->avoid_cursor_p;
21653 glyph->multibyte_p = it->multibyte_p;
21654 glyph->left_box_line_p = it->start_of_box_run_p;
21655 glyph->right_box_line_p = it->end_of_box_run_p;
21656 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21657 || it->phys_descent > it->descent);
21658 glyph->padding_p = 0;
21659 glyph->glyph_not_available_p = 0;
21660 glyph->face_id = it->face_id;
21661 glyph->slice = null_glyph_slice;
21662 glyph->font_type = FONT_TYPE_UNKNOWN;
21663 if (it->bidi_p)
21665 glyph->resolved_level = it->bidi_it.resolved_level;
21666 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21667 abort ();
21668 glyph->bidi_type = it->bidi_it.type;
21670 ++it->glyph_row->used[area];
21672 else
21673 IT_EXPAND_MATRIX_WIDTH (it, area);
21677 /* Change IT->ascent and IT->height according to the setting of
21678 IT->voffset. */
21680 static INLINE void
21681 take_vertical_position_into_account (it)
21682 struct it *it;
21684 if (it->voffset)
21686 if (it->voffset < 0)
21687 /* Increase the ascent so that we can display the text higher
21688 in the line. */
21689 it->ascent -= it->voffset;
21690 else
21691 /* Increase the descent so that we can display the text lower
21692 in the line. */
21693 it->descent += it->voffset;
21698 /* Produce glyphs/get display metrics for the image IT is loaded with.
21699 See the description of struct display_iterator in dispextern.h for
21700 an overview of struct display_iterator. */
21702 static void
21703 produce_image_glyph (it)
21704 struct it *it;
21706 struct image *img;
21707 struct face *face;
21708 int glyph_ascent, crop;
21709 struct glyph_slice slice;
21711 xassert (it->what == IT_IMAGE);
21713 face = FACE_FROM_ID (it->f, it->face_id);
21714 xassert (face);
21715 /* Make sure X resources of the face is loaded. */
21716 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21718 if (it->image_id < 0)
21720 /* Fringe bitmap. */
21721 it->ascent = it->phys_ascent = 0;
21722 it->descent = it->phys_descent = 0;
21723 it->pixel_width = 0;
21724 it->nglyphs = 0;
21725 return;
21728 img = IMAGE_FROM_ID (it->f, it->image_id);
21729 xassert (img);
21730 /* Make sure X resources of the image is loaded. */
21731 prepare_image_for_display (it->f, img);
21733 slice.x = slice.y = 0;
21734 slice.width = img->width;
21735 slice.height = img->height;
21737 if (INTEGERP (it->slice.x))
21738 slice.x = XINT (it->slice.x);
21739 else if (FLOATP (it->slice.x))
21740 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21742 if (INTEGERP (it->slice.y))
21743 slice.y = XINT (it->slice.y);
21744 else if (FLOATP (it->slice.y))
21745 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21747 if (INTEGERP (it->slice.width))
21748 slice.width = XINT (it->slice.width);
21749 else if (FLOATP (it->slice.width))
21750 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21752 if (INTEGERP (it->slice.height))
21753 slice.height = XINT (it->slice.height);
21754 else if (FLOATP (it->slice.height))
21755 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21757 if (slice.x >= img->width)
21758 slice.x = img->width;
21759 if (slice.y >= img->height)
21760 slice.y = img->height;
21761 if (slice.x + slice.width >= img->width)
21762 slice.width = img->width - slice.x;
21763 if (slice.y + slice.height > img->height)
21764 slice.height = img->height - slice.y;
21766 if (slice.width == 0 || slice.height == 0)
21767 return;
21769 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21771 it->descent = slice.height - glyph_ascent;
21772 if (slice.y == 0)
21773 it->descent += img->vmargin;
21774 if (slice.y + slice.height == img->height)
21775 it->descent += img->vmargin;
21776 it->phys_descent = it->descent;
21778 it->pixel_width = slice.width;
21779 if (slice.x == 0)
21780 it->pixel_width += img->hmargin;
21781 if (slice.x + slice.width == img->width)
21782 it->pixel_width += img->hmargin;
21784 /* It's quite possible for images to have an ascent greater than
21785 their height, so don't get confused in that case. */
21786 if (it->descent < 0)
21787 it->descent = 0;
21789 it->nglyphs = 1;
21791 if (face->box != FACE_NO_BOX)
21793 if (face->box_line_width > 0)
21795 if (slice.y == 0)
21796 it->ascent += face->box_line_width;
21797 if (slice.y + slice.height == img->height)
21798 it->descent += face->box_line_width;
21801 if (it->start_of_box_run_p && slice.x == 0)
21802 it->pixel_width += eabs (face->box_line_width);
21803 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21804 it->pixel_width += eabs (face->box_line_width);
21807 take_vertical_position_into_account (it);
21809 /* Automatically crop wide image glyphs at right edge so we can
21810 draw the cursor on same display row. */
21811 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21812 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21814 it->pixel_width -= crop;
21815 slice.width -= crop;
21818 if (it->glyph_row)
21820 struct glyph *glyph;
21821 enum glyph_row_area area = it->area;
21823 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21824 if (glyph < it->glyph_row->glyphs[area + 1])
21826 glyph->charpos = CHARPOS (it->position);
21827 glyph->object = it->object;
21828 glyph->pixel_width = it->pixel_width;
21829 glyph->ascent = glyph_ascent;
21830 glyph->descent = it->descent;
21831 glyph->voffset = it->voffset;
21832 glyph->type = IMAGE_GLYPH;
21833 glyph->avoid_cursor_p = it->avoid_cursor_p;
21834 glyph->multibyte_p = it->multibyte_p;
21835 glyph->left_box_line_p = it->start_of_box_run_p;
21836 glyph->right_box_line_p = it->end_of_box_run_p;
21837 glyph->overlaps_vertically_p = 0;
21838 glyph->padding_p = 0;
21839 glyph->glyph_not_available_p = 0;
21840 glyph->face_id = it->face_id;
21841 glyph->u.img_id = img->id;
21842 glyph->slice = slice;
21843 glyph->font_type = FONT_TYPE_UNKNOWN;
21844 if (it->bidi_p)
21846 glyph->resolved_level = it->bidi_it.resolved_level;
21847 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21848 abort ();
21849 glyph->bidi_type = it->bidi_it.type;
21851 ++it->glyph_row->used[area];
21853 else
21854 IT_EXPAND_MATRIX_WIDTH (it, area);
21859 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21860 of the glyph, WIDTH and HEIGHT are the width and height of the
21861 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21863 static void
21864 append_stretch_glyph (it, object, width, height, ascent)
21865 struct it *it;
21866 Lisp_Object object;
21867 int width, height;
21868 int ascent;
21870 struct glyph *glyph;
21871 enum glyph_row_area area = it->area;
21873 xassert (ascent >= 0 && ascent <= height);
21875 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21876 if (glyph < it->glyph_row->glyphs[area + 1])
21878 /* If the glyph row is reversed, we need to prepend the glyph
21879 rather than append it. */
21880 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21882 struct glyph *g;
21884 /* Make room for the additional glyph. */
21885 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21886 g[1] = *g;
21887 glyph = it->glyph_row->glyphs[area];
21889 glyph->charpos = CHARPOS (it->position);
21890 glyph->object = object;
21891 glyph->pixel_width = width;
21892 glyph->ascent = ascent;
21893 glyph->descent = height - ascent;
21894 glyph->voffset = it->voffset;
21895 glyph->type = STRETCH_GLYPH;
21896 glyph->avoid_cursor_p = it->avoid_cursor_p;
21897 glyph->multibyte_p = it->multibyte_p;
21898 glyph->left_box_line_p = it->start_of_box_run_p;
21899 glyph->right_box_line_p = it->end_of_box_run_p;
21900 glyph->overlaps_vertically_p = 0;
21901 glyph->padding_p = 0;
21902 glyph->glyph_not_available_p = 0;
21903 glyph->face_id = it->face_id;
21904 glyph->u.stretch.ascent = ascent;
21905 glyph->u.stretch.height = height;
21906 glyph->slice = null_glyph_slice;
21907 glyph->font_type = FONT_TYPE_UNKNOWN;
21908 if (it->bidi_p)
21910 glyph->resolved_level = it->bidi_it.resolved_level;
21911 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21912 abort ();
21913 glyph->bidi_type = it->bidi_it.type;
21915 else
21917 glyph->resolved_level = 0;
21918 glyph->bidi_type = UNKNOWN_BT;
21920 ++it->glyph_row->used[area];
21922 else
21923 IT_EXPAND_MATRIX_WIDTH (it, area);
21927 /* Produce a stretch glyph for iterator IT. IT->object is the value
21928 of the glyph property displayed. The value must be a list
21929 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21930 being recognized:
21932 1. `:width WIDTH' specifies that the space should be WIDTH *
21933 canonical char width wide. WIDTH may be an integer or floating
21934 point number.
21936 2. `:relative-width FACTOR' specifies that the width of the stretch
21937 should be computed from the width of the first character having the
21938 `glyph' property, and should be FACTOR times that width.
21940 3. `:align-to HPOS' specifies that the space should be wide enough
21941 to reach HPOS, a value in canonical character units.
21943 Exactly one of the above pairs must be present.
21945 4. `:height HEIGHT' specifies that the height of the stretch produced
21946 should be HEIGHT, measured in canonical character units.
21948 5. `:relative-height FACTOR' specifies that the height of the
21949 stretch should be FACTOR times the height of the characters having
21950 the glyph property.
21952 Either none or exactly one of 4 or 5 must be present.
21954 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21955 of the stretch should be used for the ascent of the stretch.
21956 ASCENT must be in the range 0 <= ASCENT <= 100. */
21958 static void
21959 produce_stretch_glyph (it)
21960 struct it *it;
21962 /* (space :width WIDTH :height HEIGHT ...) */
21963 Lisp_Object prop, plist;
21964 int width = 0, height = 0, align_to = -1;
21965 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21966 int ascent = 0;
21967 double tem;
21968 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21969 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21971 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21973 /* List should start with `space'. */
21974 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21975 plist = XCDR (it->object);
21977 /* Compute the width of the stretch. */
21978 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21979 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21981 /* Absolute width `:width WIDTH' specified and valid. */
21982 zero_width_ok_p = 1;
21983 width = (int)tem;
21985 else if (prop = Fplist_get (plist, QCrelative_width),
21986 NUMVAL (prop) > 0)
21988 /* Relative width `:relative-width FACTOR' specified and valid.
21989 Compute the width of the characters having the `glyph'
21990 property. */
21991 struct it it2;
21992 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21994 it2 = *it;
21995 if (it->multibyte_p)
21997 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21998 - IT_BYTEPOS (*it));
21999 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
22001 else
22002 it2.c = *p, it2.len = 1;
22004 it2.glyph_row = NULL;
22005 it2.what = IT_CHARACTER;
22006 x_produce_glyphs (&it2);
22007 width = NUMVAL (prop) * it2.pixel_width;
22009 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22010 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22012 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22013 align_to = (align_to < 0
22015 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22016 else if (align_to < 0)
22017 align_to = window_box_left_offset (it->w, TEXT_AREA);
22018 width = max (0, (int)tem + align_to - it->current_x);
22019 zero_width_ok_p = 1;
22021 else
22022 /* Nothing specified -> width defaults to canonical char width. */
22023 width = FRAME_COLUMN_WIDTH (it->f);
22025 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22026 width = 1;
22028 /* Compute height. */
22029 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22030 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22032 height = (int)tem;
22033 zero_height_ok_p = 1;
22035 else if (prop = Fplist_get (plist, QCrelative_height),
22036 NUMVAL (prop) > 0)
22037 height = FONT_HEIGHT (font) * NUMVAL (prop);
22038 else
22039 height = FONT_HEIGHT (font);
22041 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22042 height = 1;
22044 /* Compute percentage of height used for ascent. If
22045 `:ascent ASCENT' is present and valid, use that. Otherwise,
22046 derive the ascent from the font in use. */
22047 if (prop = Fplist_get (plist, QCascent),
22048 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22049 ascent = height * NUMVAL (prop) / 100.0;
22050 else if (!NILP (prop)
22051 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22052 ascent = min (max (0, (int)tem), height);
22053 else
22054 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22056 if (width > 0 && it->line_wrap != TRUNCATE
22057 && it->current_x + width > it->last_visible_x)
22058 width = it->last_visible_x - it->current_x - 1;
22060 if (width > 0 && height > 0 && it->glyph_row)
22062 Lisp_Object object = it->stack[it->sp - 1].string;
22063 if (!STRINGP (object))
22064 object = it->w->buffer;
22065 append_stretch_glyph (it, object, width, height, ascent);
22068 it->pixel_width = width;
22069 it->ascent = it->phys_ascent = ascent;
22070 it->descent = it->phys_descent = height - it->ascent;
22071 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22073 take_vertical_position_into_account (it);
22076 /* Calculate line-height and line-spacing properties.
22077 An integer value specifies explicit pixel value.
22078 A float value specifies relative value to current face height.
22079 A cons (float . face-name) specifies relative value to
22080 height of specified face font.
22082 Returns height in pixels, or nil. */
22085 static Lisp_Object
22086 calc_line_height_property (it, val, font, boff, override)
22087 struct it *it;
22088 Lisp_Object val;
22089 struct font *font;
22090 int boff, override;
22092 Lisp_Object face_name = Qnil;
22093 int ascent, descent, height;
22095 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22096 return val;
22098 if (CONSP (val))
22100 face_name = XCAR (val);
22101 val = XCDR (val);
22102 if (!NUMBERP (val))
22103 val = make_number (1);
22104 if (NILP (face_name))
22106 height = it->ascent + it->descent;
22107 goto scale;
22111 if (NILP (face_name))
22113 font = FRAME_FONT (it->f);
22114 boff = FRAME_BASELINE_OFFSET (it->f);
22116 else if (EQ (face_name, Qt))
22118 override = 0;
22120 else
22122 int face_id;
22123 struct face *face;
22125 face_id = lookup_named_face (it->f, face_name, 0);
22126 if (face_id < 0)
22127 return make_number (-1);
22129 face = FACE_FROM_ID (it->f, face_id);
22130 font = face->font;
22131 if (font == NULL)
22132 return make_number (-1);
22133 boff = font->baseline_offset;
22134 if (font->vertical_centering)
22135 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22138 ascent = FONT_BASE (font) + boff;
22139 descent = FONT_DESCENT (font) - boff;
22141 if (override)
22143 it->override_ascent = ascent;
22144 it->override_descent = descent;
22145 it->override_boff = boff;
22148 height = ascent + descent;
22150 scale:
22151 if (FLOATP (val))
22152 height = (int)(XFLOAT_DATA (val) * height);
22153 else if (INTEGERP (val))
22154 height *= XINT (val);
22156 return make_number (height);
22160 /* RIF:
22161 Produce glyphs/get display metrics for the display element IT is
22162 loaded with. See the description of struct it in dispextern.h
22163 for an overview of struct it. */
22165 void
22166 x_produce_glyphs (it)
22167 struct it *it;
22169 int extra_line_spacing = it->extra_line_spacing;
22171 it->glyph_not_available_p = 0;
22173 if (it->what == IT_CHARACTER)
22175 XChar2b char2b;
22176 struct font *font;
22177 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22178 struct font_metrics *pcm;
22179 int font_not_found_p;
22180 int boff; /* baseline offset */
22181 /* We may change it->multibyte_p upon unibyte<->multibyte
22182 conversion. So, save the current value now and restore it
22183 later.
22185 Note: It seems that we don't have to record multibyte_p in
22186 struct glyph because the character code itself tells whether
22187 or not the character is multibyte. Thus, in the future, we
22188 must consider eliminating the field `multibyte_p' in the
22189 struct glyph. */
22190 int saved_multibyte_p = it->multibyte_p;
22192 /* Maybe translate single-byte characters to multibyte, or the
22193 other way. */
22194 it->char_to_display = it->c;
22195 if (!ASCII_BYTE_P (it->c)
22196 && ! it->multibyte_p)
22198 if (SINGLE_BYTE_CHAR_P (it->c)
22199 && unibyte_display_via_language_environment)
22201 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22203 /* get_next_display_element assures that this decoding
22204 never fails. */
22205 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22206 it->multibyte_p = 1;
22207 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22208 -1, Qnil);
22209 face = FACE_FROM_ID (it->f, it->face_id);
22213 /* Get font to use. Encode IT->char_to_display. */
22214 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22215 &char2b, it->multibyte_p, 0);
22216 font = face->font;
22218 font_not_found_p = font == NULL;
22219 if (font_not_found_p)
22221 /* When no suitable font found, display an empty box based
22222 on the metrics of the font of the default face (or what
22223 remapped). */
22224 struct face *no_font_face
22225 = FACE_FROM_ID (it->f,
22226 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22227 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22228 font = no_font_face->font;
22229 boff = font->baseline_offset;
22231 else
22233 boff = font->baseline_offset;
22234 if (font->vertical_centering)
22235 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22238 if (it->char_to_display >= ' '
22239 && (!it->multibyte_p || it->char_to_display < 128))
22241 /* Either unibyte or ASCII. */
22242 int stretched_p;
22244 it->nglyphs = 1;
22246 pcm = get_per_char_metric (it->f, font, &char2b);
22248 if (it->override_ascent >= 0)
22250 it->ascent = it->override_ascent;
22251 it->descent = it->override_descent;
22252 boff = it->override_boff;
22254 else
22256 it->ascent = FONT_BASE (font) + boff;
22257 it->descent = FONT_DESCENT (font) - boff;
22260 if (pcm)
22262 it->phys_ascent = pcm->ascent + boff;
22263 it->phys_descent = pcm->descent - boff;
22264 it->pixel_width = pcm->width;
22266 else
22268 it->glyph_not_available_p = 1;
22269 it->phys_ascent = it->ascent;
22270 it->phys_descent = it->descent;
22271 it->pixel_width = FONT_WIDTH (font);
22274 if (it->constrain_row_ascent_descent_p)
22276 if (it->descent > it->max_descent)
22278 it->ascent += it->descent - it->max_descent;
22279 it->descent = it->max_descent;
22281 if (it->ascent > it->max_ascent)
22283 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22284 it->ascent = it->max_ascent;
22286 it->phys_ascent = min (it->phys_ascent, it->ascent);
22287 it->phys_descent = min (it->phys_descent, it->descent);
22288 extra_line_spacing = 0;
22291 /* If this is a space inside a region of text with
22292 `space-width' property, change its width. */
22293 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22294 if (stretched_p)
22295 it->pixel_width *= XFLOATINT (it->space_width);
22297 /* If face has a box, add the box thickness to the character
22298 height. If character has a box line to the left and/or
22299 right, add the box line width to the character's width. */
22300 if (face->box != FACE_NO_BOX)
22302 int thick = face->box_line_width;
22304 if (thick > 0)
22306 it->ascent += thick;
22307 it->descent += thick;
22309 else
22310 thick = -thick;
22312 if (it->start_of_box_run_p)
22313 it->pixel_width += thick;
22314 if (it->end_of_box_run_p)
22315 it->pixel_width += thick;
22318 /* If face has an overline, add the height of the overline
22319 (1 pixel) and a 1 pixel margin to the character height. */
22320 if (face->overline_p)
22321 it->ascent += overline_margin;
22323 if (it->constrain_row_ascent_descent_p)
22325 if (it->ascent > it->max_ascent)
22326 it->ascent = it->max_ascent;
22327 if (it->descent > it->max_descent)
22328 it->descent = it->max_descent;
22331 take_vertical_position_into_account (it);
22333 /* If we have to actually produce glyphs, do it. */
22334 if (it->glyph_row)
22336 if (stretched_p)
22338 /* Translate a space with a `space-width' property
22339 into a stretch glyph. */
22340 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22341 / FONT_HEIGHT (font));
22342 append_stretch_glyph (it, it->object, it->pixel_width,
22343 it->ascent + it->descent, ascent);
22345 else
22346 append_glyph (it);
22348 /* If characters with lbearing or rbearing are displayed
22349 in this line, record that fact in a flag of the
22350 glyph row. This is used to optimize X output code. */
22351 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22352 it->glyph_row->contains_overlapping_glyphs_p = 1;
22354 if (! stretched_p && it->pixel_width == 0)
22355 /* We assure that all visible glyphs have at least 1-pixel
22356 width. */
22357 it->pixel_width = 1;
22359 else if (it->char_to_display == '\n')
22361 /* A newline has no width, but we need the height of the
22362 line. But if previous part of the line sets a height,
22363 don't increase that height */
22365 Lisp_Object height;
22366 Lisp_Object total_height = Qnil;
22368 it->override_ascent = -1;
22369 it->pixel_width = 0;
22370 it->nglyphs = 0;
22372 height = get_it_property(it, Qline_height);
22373 /* Split (line-height total-height) list */
22374 if (CONSP (height)
22375 && CONSP (XCDR (height))
22376 && NILP (XCDR (XCDR (height))))
22378 total_height = XCAR (XCDR (height));
22379 height = XCAR (height);
22381 height = calc_line_height_property(it, height, font, boff, 1);
22383 if (it->override_ascent >= 0)
22385 it->ascent = it->override_ascent;
22386 it->descent = it->override_descent;
22387 boff = it->override_boff;
22389 else
22391 it->ascent = FONT_BASE (font) + boff;
22392 it->descent = FONT_DESCENT (font) - boff;
22395 if (EQ (height, Qt))
22397 if (it->descent > it->max_descent)
22399 it->ascent += it->descent - it->max_descent;
22400 it->descent = it->max_descent;
22402 if (it->ascent > it->max_ascent)
22404 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22405 it->ascent = it->max_ascent;
22407 it->phys_ascent = min (it->phys_ascent, it->ascent);
22408 it->phys_descent = min (it->phys_descent, it->descent);
22409 it->constrain_row_ascent_descent_p = 1;
22410 extra_line_spacing = 0;
22412 else
22414 Lisp_Object spacing;
22416 it->phys_ascent = it->ascent;
22417 it->phys_descent = it->descent;
22419 if ((it->max_ascent > 0 || it->max_descent > 0)
22420 && face->box != FACE_NO_BOX
22421 && face->box_line_width > 0)
22423 it->ascent += face->box_line_width;
22424 it->descent += face->box_line_width;
22426 if (!NILP (height)
22427 && XINT (height) > it->ascent + it->descent)
22428 it->ascent = XINT (height) - it->descent;
22430 if (!NILP (total_height))
22431 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22432 else
22434 spacing = get_it_property(it, Qline_spacing);
22435 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22437 if (INTEGERP (spacing))
22439 extra_line_spacing = XINT (spacing);
22440 if (!NILP (total_height))
22441 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22445 else if (it->char_to_display == '\t')
22447 if (font->space_width > 0)
22449 int tab_width = it->tab_width * font->space_width;
22450 int x = it->current_x + it->continuation_lines_width;
22451 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22453 /* If the distance from the current position to the next tab
22454 stop is less than a space character width, use the
22455 tab stop after that. */
22456 if (next_tab_x - x < font->space_width)
22457 next_tab_x += tab_width;
22459 it->pixel_width = next_tab_x - x;
22460 it->nglyphs = 1;
22461 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22462 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22464 if (it->glyph_row)
22466 append_stretch_glyph (it, it->object, it->pixel_width,
22467 it->ascent + it->descent, it->ascent);
22470 else
22472 it->pixel_width = 0;
22473 it->nglyphs = 1;
22476 else
22478 /* A multi-byte character. Assume that the display width of the
22479 character is the width of the character multiplied by the
22480 width of the font. */
22482 /* If we found a font, this font should give us the right
22483 metrics. If we didn't find a font, use the frame's
22484 default font and calculate the width of the character by
22485 multiplying the width of font by the width of the
22486 character. */
22488 pcm = get_per_char_metric (it->f, font, &char2b);
22490 if (font_not_found_p || !pcm)
22492 int char_width = CHAR_WIDTH (it->char_to_display);
22494 if (char_width == 0)
22495 /* This is a non spacing character. But, as we are
22496 going to display an empty box, the box must occupy
22497 at least one column. */
22498 char_width = 1;
22499 it->glyph_not_available_p = 1;
22500 it->pixel_width = font->space_width * char_width;
22501 it->phys_ascent = FONT_BASE (font) + boff;
22502 it->phys_descent = FONT_DESCENT (font) - boff;
22504 else
22506 it->pixel_width = pcm->width;
22507 it->phys_ascent = pcm->ascent + boff;
22508 it->phys_descent = pcm->descent - boff;
22509 if (it->glyph_row
22510 && (pcm->lbearing < 0
22511 || pcm->rbearing > pcm->width))
22512 it->glyph_row->contains_overlapping_glyphs_p = 1;
22514 it->nglyphs = 1;
22515 it->ascent = FONT_BASE (font) + boff;
22516 it->descent = FONT_DESCENT (font) - boff;
22517 if (face->box != FACE_NO_BOX)
22519 int thick = face->box_line_width;
22521 if (thick > 0)
22523 it->ascent += thick;
22524 it->descent += thick;
22526 else
22527 thick = - thick;
22529 if (it->start_of_box_run_p)
22530 it->pixel_width += thick;
22531 if (it->end_of_box_run_p)
22532 it->pixel_width += thick;
22535 /* If face has an overline, add the height of the overline
22536 (1 pixel) and a 1 pixel margin to the character height. */
22537 if (face->overline_p)
22538 it->ascent += overline_margin;
22540 take_vertical_position_into_account (it);
22542 if (it->ascent < 0)
22543 it->ascent = 0;
22544 if (it->descent < 0)
22545 it->descent = 0;
22547 if (it->glyph_row)
22548 append_glyph (it);
22549 if (it->pixel_width == 0)
22550 /* We assure that all visible glyphs have at least 1-pixel
22551 width. */
22552 it->pixel_width = 1;
22554 it->multibyte_p = saved_multibyte_p;
22556 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22558 /* A static composition.
22560 Note: A composition is represented as one glyph in the
22561 glyph matrix. There are no padding glyphs.
22563 Important note: pixel_width, ascent, and descent are the
22564 values of what is drawn by draw_glyphs (i.e. the values of
22565 the overall glyphs composed). */
22566 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22567 int boff; /* baseline offset */
22568 struct composition *cmp = composition_table[it->cmp_it.id];
22569 int glyph_len = cmp->glyph_len;
22570 struct font *font = face->font;
22572 it->nglyphs = 1;
22574 /* If we have not yet calculated pixel size data of glyphs of
22575 the composition for the current face font, calculate them
22576 now. Theoretically, we have to check all fonts for the
22577 glyphs, but that requires much time and memory space. So,
22578 here we check only the font of the first glyph. This may
22579 lead to incorrect display, but it's very rare, and C-l
22580 (recenter-top-bottom) can correct the display anyway. */
22581 if (! cmp->font || cmp->font != font)
22583 /* Ascent and descent of the font of the first character
22584 of this composition (adjusted by baseline offset).
22585 Ascent and descent of overall glyphs should not be less
22586 than these, respectively. */
22587 int font_ascent, font_descent, font_height;
22588 /* Bounding box of the overall glyphs. */
22589 int leftmost, rightmost, lowest, highest;
22590 int lbearing, rbearing;
22591 int i, width, ascent, descent;
22592 int left_padded = 0, right_padded = 0;
22593 int c;
22594 XChar2b char2b;
22595 struct font_metrics *pcm;
22596 int font_not_found_p;
22597 int pos;
22599 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22600 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22601 break;
22602 if (glyph_len < cmp->glyph_len)
22603 right_padded = 1;
22604 for (i = 0; i < glyph_len; i++)
22606 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22607 break;
22608 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22610 if (i > 0)
22611 left_padded = 1;
22613 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22614 : IT_CHARPOS (*it));
22615 /* If no suitable font is found, use the default font. */
22616 font_not_found_p = font == NULL;
22617 if (font_not_found_p)
22619 face = face->ascii_face;
22620 font = face->font;
22622 boff = font->baseline_offset;
22623 if (font->vertical_centering)
22624 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22625 font_ascent = FONT_BASE (font) + boff;
22626 font_descent = FONT_DESCENT (font) - boff;
22627 font_height = FONT_HEIGHT (font);
22629 cmp->font = (void *) font;
22631 pcm = NULL;
22632 if (! font_not_found_p)
22634 get_char_face_and_encoding (it->f, c, it->face_id,
22635 &char2b, it->multibyte_p, 0);
22636 pcm = get_per_char_metric (it->f, font, &char2b);
22639 /* Initialize the bounding box. */
22640 if (pcm)
22642 width = pcm->width;
22643 ascent = pcm->ascent;
22644 descent = pcm->descent;
22645 lbearing = pcm->lbearing;
22646 rbearing = pcm->rbearing;
22648 else
22650 width = FONT_WIDTH (font);
22651 ascent = FONT_BASE (font);
22652 descent = FONT_DESCENT (font);
22653 lbearing = 0;
22654 rbearing = width;
22657 rightmost = width;
22658 leftmost = 0;
22659 lowest = - descent + boff;
22660 highest = ascent + boff;
22662 if (! font_not_found_p
22663 && font->default_ascent
22664 && CHAR_TABLE_P (Vuse_default_ascent)
22665 && !NILP (Faref (Vuse_default_ascent,
22666 make_number (it->char_to_display))))
22667 highest = font->default_ascent + boff;
22669 /* Draw the first glyph at the normal position. It may be
22670 shifted to right later if some other glyphs are drawn
22671 at the left. */
22672 cmp->offsets[i * 2] = 0;
22673 cmp->offsets[i * 2 + 1] = boff;
22674 cmp->lbearing = lbearing;
22675 cmp->rbearing = rbearing;
22677 /* Set cmp->offsets for the remaining glyphs. */
22678 for (i++; i < glyph_len; i++)
22680 int left, right, btm, top;
22681 int ch = COMPOSITION_GLYPH (cmp, i);
22682 int face_id;
22683 struct face *this_face;
22684 int this_boff;
22686 if (ch == '\t')
22687 ch = ' ';
22688 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22689 this_face = FACE_FROM_ID (it->f, face_id);
22690 font = this_face->font;
22692 if (font == NULL)
22693 pcm = NULL;
22694 else
22696 this_boff = font->baseline_offset;
22697 if (font->vertical_centering)
22698 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22699 get_char_face_and_encoding (it->f, ch, face_id,
22700 &char2b, it->multibyte_p, 0);
22701 pcm = get_per_char_metric (it->f, font, &char2b);
22703 if (! pcm)
22704 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22705 else
22707 width = pcm->width;
22708 ascent = pcm->ascent;
22709 descent = pcm->descent;
22710 lbearing = pcm->lbearing;
22711 rbearing = pcm->rbearing;
22712 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22714 /* Relative composition with or without
22715 alternate chars. */
22716 left = (leftmost + rightmost - width) / 2;
22717 btm = - descent + boff;
22718 if (font->relative_compose
22719 && (! CHAR_TABLE_P (Vignore_relative_composition)
22720 || NILP (Faref (Vignore_relative_composition,
22721 make_number (ch)))))
22724 if (- descent >= font->relative_compose)
22725 /* One extra pixel between two glyphs. */
22726 btm = highest + 1;
22727 else if (ascent <= 0)
22728 /* One extra pixel between two glyphs. */
22729 btm = lowest - 1 - ascent - descent;
22732 else
22734 /* A composition rule is specified by an integer
22735 value that encodes global and new reference
22736 points (GREF and NREF). GREF and NREF are
22737 specified by numbers as below:
22739 0---1---2 -- ascent
22743 9--10--11 -- center
22745 ---3---4---5--- baseline
22747 6---7---8 -- descent
22749 int rule = COMPOSITION_RULE (cmp, i);
22750 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22752 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22753 grefx = gref % 3, nrefx = nref % 3;
22754 grefy = gref / 3, nrefy = nref / 3;
22755 if (xoff)
22756 xoff = font_height * (xoff - 128) / 256;
22757 if (yoff)
22758 yoff = font_height * (yoff - 128) / 256;
22760 left = (leftmost
22761 + grefx * (rightmost - leftmost) / 2
22762 - nrefx * width / 2
22763 + xoff);
22765 btm = ((grefy == 0 ? highest
22766 : grefy == 1 ? 0
22767 : grefy == 2 ? lowest
22768 : (highest + lowest) / 2)
22769 - (nrefy == 0 ? ascent + descent
22770 : nrefy == 1 ? descent - boff
22771 : nrefy == 2 ? 0
22772 : (ascent + descent) / 2)
22773 + yoff);
22776 cmp->offsets[i * 2] = left;
22777 cmp->offsets[i * 2 + 1] = btm + descent;
22779 /* Update the bounding box of the overall glyphs. */
22780 if (width > 0)
22782 right = left + width;
22783 if (left < leftmost)
22784 leftmost = left;
22785 if (right > rightmost)
22786 rightmost = right;
22788 top = btm + descent + ascent;
22789 if (top > highest)
22790 highest = top;
22791 if (btm < lowest)
22792 lowest = btm;
22794 if (cmp->lbearing > left + lbearing)
22795 cmp->lbearing = left + lbearing;
22796 if (cmp->rbearing < left + rbearing)
22797 cmp->rbearing = left + rbearing;
22801 /* If there are glyphs whose x-offsets are negative,
22802 shift all glyphs to the right and make all x-offsets
22803 non-negative. */
22804 if (leftmost < 0)
22806 for (i = 0; i < cmp->glyph_len; i++)
22807 cmp->offsets[i * 2] -= leftmost;
22808 rightmost -= leftmost;
22809 cmp->lbearing -= leftmost;
22810 cmp->rbearing -= leftmost;
22813 if (left_padded && cmp->lbearing < 0)
22815 for (i = 0; i < cmp->glyph_len; i++)
22816 cmp->offsets[i * 2] -= cmp->lbearing;
22817 rightmost -= cmp->lbearing;
22818 cmp->rbearing -= cmp->lbearing;
22819 cmp->lbearing = 0;
22821 if (right_padded && rightmost < cmp->rbearing)
22823 rightmost = cmp->rbearing;
22826 cmp->pixel_width = rightmost;
22827 cmp->ascent = highest;
22828 cmp->descent = - lowest;
22829 if (cmp->ascent < font_ascent)
22830 cmp->ascent = font_ascent;
22831 if (cmp->descent < font_descent)
22832 cmp->descent = font_descent;
22835 if (it->glyph_row
22836 && (cmp->lbearing < 0
22837 || cmp->rbearing > cmp->pixel_width))
22838 it->glyph_row->contains_overlapping_glyphs_p = 1;
22840 it->pixel_width = cmp->pixel_width;
22841 it->ascent = it->phys_ascent = cmp->ascent;
22842 it->descent = it->phys_descent = cmp->descent;
22843 if (face->box != FACE_NO_BOX)
22845 int thick = face->box_line_width;
22847 if (thick > 0)
22849 it->ascent += thick;
22850 it->descent += thick;
22852 else
22853 thick = - thick;
22855 if (it->start_of_box_run_p)
22856 it->pixel_width += thick;
22857 if (it->end_of_box_run_p)
22858 it->pixel_width += thick;
22861 /* If face has an overline, add the height of the overline
22862 (1 pixel) and a 1 pixel margin to the character height. */
22863 if (face->overline_p)
22864 it->ascent += overline_margin;
22866 take_vertical_position_into_account (it);
22867 if (it->ascent < 0)
22868 it->ascent = 0;
22869 if (it->descent < 0)
22870 it->descent = 0;
22872 if (it->glyph_row)
22873 append_composite_glyph (it);
22875 else if (it->what == IT_COMPOSITION)
22877 /* A dynamic (automatic) composition. */
22878 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22879 Lisp_Object gstring;
22880 struct font_metrics metrics;
22882 gstring = composition_gstring_from_id (it->cmp_it.id);
22883 it->pixel_width
22884 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22885 &metrics);
22886 if (it->glyph_row
22887 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22888 it->glyph_row->contains_overlapping_glyphs_p = 1;
22889 it->ascent = it->phys_ascent = metrics.ascent;
22890 it->descent = it->phys_descent = metrics.descent;
22891 if (face->box != FACE_NO_BOX)
22893 int thick = face->box_line_width;
22895 if (thick > 0)
22897 it->ascent += thick;
22898 it->descent += thick;
22900 else
22901 thick = - thick;
22903 if (it->start_of_box_run_p)
22904 it->pixel_width += thick;
22905 if (it->end_of_box_run_p)
22906 it->pixel_width += thick;
22908 /* If face has an overline, add the height of the overline
22909 (1 pixel) and a 1 pixel margin to the character height. */
22910 if (face->overline_p)
22911 it->ascent += overline_margin;
22912 take_vertical_position_into_account (it);
22913 if (it->ascent < 0)
22914 it->ascent = 0;
22915 if (it->descent < 0)
22916 it->descent = 0;
22918 if (it->glyph_row)
22919 append_composite_glyph (it);
22921 else if (it->what == IT_IMAGE)
22922 produce_image_glyph (it);
22923 else if (it->what == IT_STRETCH)
22924 produce_stretch_glyph (it);
22926 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22927 because this isn't true for images with `:ascent 100'. */
22928 xassert (it->ascent >= 0 && it->descent >= 0);
22929 if (it->area == TEXT_AREA)
22930 it->current_x += it->pixel_width;
22932 if (extra_line_spacing > 0)
22934 it->descent += extra_line_spacing;
22935 if (extra_line_spacing > it->max_extra_line_spacing)
22936 it->max_extra_line_spacing = extra_line_spacing;
22939 it->max_ascent = max (it->max_ascent, it->ascent);
22940 it->max_descent = max (it->max_descent, it->descent);
22941 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22942 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22945 /* EXPORT for RIF:
22946 Output LEN glyphs starting at START at the nominal cursor position.
22947 Advance the nominal cursor over the text. The global variable
22948 updated_window contains the window being updated, updated_row is
22949 the glyph row being updated, and updated_area is the area of that
22950 row being updated. */
22952 void
22953 x_write_glyphs (start, len)
22954 struct glyph *start;
22955 int len;
22957 int x, hpos;
22959 xassert (updated_window && updated_row);
22960 BLOCK_INPUT;
22962 /* Write glyphs. */
22964 hpos = start - updated_row->glyphs[updated_area];
22965 x = draw_glyphs (updated_window, output_cursor.x,
22966 updated_row, updated_area,
22967 hpos, hpos + len,
22968 DRAW_NORMAL_TEXT, 0);
22970 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22971 if (updated_area == TEXT_AREA
22972 && updated_window->phys_cursor_on_p
22973 && updated_window->phys_cursor.vpos == output_cursor.vpos
22974 && updated_window->phys_cursor.hpos >= hpos
22975 && updated_window->phys_cursor.hpos < hpos + len)
22976 updated_window->phys_cursor_on_p = 0;
22978 UNBLOCK_INPUT;
22980 /* Advance the output cursor. */
22981 output_cursor.hpos += len;
22982 output_cursor.x = x;
22986 /* EXPORT for RIF:
22987 Insert LEN glyphs from START at the nominal cursor position. */
22989 void
22990 x_insert_glyphs (start, len)
22991 struct glyph *start;
22992 int len;
22994 struct frame *f;
22995 struct window *w;
22996 int line_height, shift_by_width, shifted_region_width;
22997 struct glyph_row *row;
22998 struct glyph *glyph;
22999 int frame_x, frame_y;
23000 EMACS_INT hpos;
23002 xassert (updated_window && updated_row);
23003 BLOCK_INPUT;
23004 w = updated_window;
23005 f = XFRAME (WINDOW_FRAME (w));
23007 /* Get the height of the line we are in. */
23008 row = updated_row;
23009 line_height = row->height;
23011 /* Get the width of the glyphs to insert. */
23012 shift_by_width = 0;
23013 for (glyph = start; glyph < start + len; ++glyph)
23014 shift_by_width += glyph->pixel_width;
23016 /* Get the width of the region to shift right. */
23017 shifted_region_width = (window_box_width (w, updated_area)
23018 - output_cursor.x
23019 - shift_by_width);
23021 /* Shift right. */
23022 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23023 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23025 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23026 line_height, shift_by_width);
23028 /* Write the glyphs. */
23029 hpos = start - row->glyphs[updated_area];
23030 draw_glyphs (w, output_cursor.x, row, updated_area,
23031 hpos, hpos + len,
23032 DRAW_NORMAL_TEXT, 0);
23034 /* Advance the output cursor. */
23035 output_cursor.hpos += len;
23036 output_cursor.x += shift_by_width;
23037 UNBLOCK_INPUT;
23041 /* EXPORT for RIF:
23042 Erase the current text line from the nominal cursor position
23043 (inclusive) to pixel column TO_X (exclusive). The idea is that
23044 everything from TO_X onward is already erased.
23046 TO_X is a pixel position relative to updated_area of
23047 updated_window. TO_X == -1 means clear to the end of this area. */
23049 void
23050 x_clear_end_of_line (to_x)
23051 int to_x;
23053 struct frame *f;
23054 struct window *w = updated_window;
23055 int max_x, min_y, max_y;
23056 int from_x, from_y, to_y;
23058 xassert (updated_window && updated_row);
23059 f = XFRAME (w->frame);
23061 if (updated_row->full_width_p)
23062 max_x = WINDOW_TOTAL_WIDTH (w);
23063 else
23064 max_x = window_box_width (w, updated_area);
23065 max_y = window_text_bottom_y (w);
23067 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23068 of window. For TO_X > 0, truncate to end of drawing area. */
23069 if (to_x == 0)
23070 return;
23071 else if (to_x < 0)
23072 to_x = max_x;
23073 else
23074 to_x = min (to_x, max_x);
23076 to_y = min (max_y, output_cursor.y + updated_row->height);
23078 /* Notice if the cursor will be cleared by this operation. */
23079 if (!updated_row->full_width_p)
23080 notice_overwritten_cursor (w, updated_area,
23081 output_cursor.x, -1,
23082 updated_row->y,
23083 MATRIX_ROW_BOTTOM_Y (updated_row));
23085 from_x = output_cursor.x;
23087 /* Translate to frame coordinates. */
23088 if (updated_row->full_width_p)
23090 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23091 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23093 else
23095 int area_left = window_box_left (w, updated_area);
23096 from_x += area_left;
23097 to_x += area_left;
23100 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23101 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23102 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23104 /* Prevent inadvertently clearing to end of the X window. */
23105 if (to_x > from_x && to_y > from_y)
23107 BLOCK_INPUT;
23108 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23109 to_x - from_x, to_y - from_y);
23110 UNBLOCK_INPUT;
23114 #endif /* HAVE_WINDOW_SYSTEM */
23118 /***********************************************************************
23119 Cursor types
23120 ***********************************************************************/
23122 /* Value is the internal representation of the specified cursor type
23123 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23124 of the bar cursor. */
23126 static enum text_cursor_kinds
23127 get_specified_cursor_type (arg, width)
23128 Lisp_Object arg;
23129 int *width;
23131 enum text_cursor_kinds type;
23133 if (NILP (arg))
23134 return NO_CURSOR;
23136 if (EQ (arg, Qbox))
23137 return FILLED_BOX_CURSOR;
23139 if (EQ (arg, Qhollow))
23140 return HOLLOW_BOX_CURSOR;
23142 if (EQ (arg, Qbar))
23144 *width = 2;
23145 return BAR_CURSOR;
23148 if (CONSP (arg)
23149 && EQ (XCAR (arg), Qbar)
23150 && INTEGERP (XCDR (arg))
23151 && XINT (XCDR (arg)) >= 0)
23153 *width = XINT (XCDR (arg));
23154 return BAR_CURSOR;
23157 if (EQ (arg, Qhbar))
23159 *width = 2;
23160 return HBAR_CURSOR;
23163 if (CONSP (arg)
23164 && EQ (XCAR (arg), Qhbar)
23165 && INTEGERP (XCDR (arg))
23166 && XINT (XCDR (arg)) >= 0)
23168 *width = XINT (XCDR (arg));
23169 return HBAR_CURSOR;
23172 /* Treat anything unknown as "hollow box cursor".
23173 It was bad to signal an error; people have trouble fixing
23174 .Xdefaults with Emacs, when it has something bad in it. */
23175 type = HOLLOW_BOX_CURSOR;
23177 return type;
23180 /* Set the default cursor types for specified frame. */
23181 void
23182 set_frame_cursor_types (f, arg)
23183 struct frame *f;
23184 Lisp_Object arg;
23186 int width;
23187 Lisp_Object tem;
23189 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23190 FRAME_CURSOR_WIDTH (f) = width;
23192 /* By default, set up the blink-off state depending on the on-state. */
23194 tem = Fassoc (arg, Vblink_cursor_alist);
23195 if (!NILP (tem))
23197 FRAME_BLINK_OFF_CURSOR (f)
23198 = get_specified_cursor_type (XCDR (tem), &width);
23199 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23201 else
23202 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23206 /* Return the cursor we want to be displayed in window W. Return
23207 width of bar/hbar cursor through WIDTH arg. Return with
23208 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23209 (i.e. if the `system caret' should track this cursor).
23211 In a mini-buffer window, we want the cursor only to appear if we
23212 are reading input from this window. For the selected window, we
23213 want the cursor type given by the frame parameter or buffer local
23214 setting of cursor-type. If explicitly marked off, draw no cursor.
23215 In all other cases, we want a hollow box cursor. */
23217 static enum text_cursor_kinds
23218 get_window_cursor_type (w, glyph, width, active_cursor)
23219 struct window *w;
23220 struct glyph *glyph;
23221 int *width;
23222 int *active_cursor;
23224 struct frame *f = XFRAME (w->frame);
23225 struct buffer *b = XBUFFER (w->buffer);
23226 int cursor_type = DEFAULT_CURSOR;
23227 Lisp_Object alt_cursor;
23228 int non_selected = 0;
23230 *active_cursor = 1;
23232 /* Echo area */
23233 if (cursor_in_echo_area
23234 && FRAME_HAS_MINIBUF_P (f)
23235 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23237 if (w == XWINDOW (echo_area_window))
23239 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23241 *width = FRAME_CURSOR_WIDTH (f);
23242 return FRAME_DESIRED_CURSOR (f);
23244 else
23245 return get_specified_cursor_type (b->cursor_type, width);
23248 *active_cursor = 0;
23249 non_selected = 1;
23252 /* Detect a nonselected window or nonselected frame. */
23253 else if (w != XWINDOW (f->selected_window)
23254 #ifdef HAVE_WINDOW_SYSTEM
23255 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23256 #endif
23259 *active_cursor = 0;
23261 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23262 return NO_CURSOR;
23264 non_selected = 1;
23267 /* Never display a cursor in a window in which cursor-type is nil. */
23268 if (NILP (b->cursor_type))
23269 return NO_CURSOR;
23271 /* Get the normal cursor type for this window. */
23272 if (EQ (b->cursor_type, Qt))
23274 cursor_type = FRAME_DESIRED_CURSOR (f);
23275 *width = FRAME_CURSOR_WIDTH (f);
23277 else
23278 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23280 /* Use cursor-in-non-selected-windows instead
23281 for non-selected window or frame. */
23282 if (non_selected)
23284 alt_cursor = b->cursor_in_non_selected_windows;
23285 if (!EQ (Qt, alt_cursor))
23286 return get_specified_cursor_type (alt_cursor, width);
23287 /* t means modify the normal cursor type. */
23288 if (cursor_type == FILLED_BOX_CURSOR)
23289 cursor_type = HOLLOW_BOX_CURSOR;
23290 else if (cursor_type == BAR_CURSOR && *width > 1)
23291 --*width;
23292 return cursor_type;
23295 /* Use normal cursor if not blinked off. */
23296 if (!w->cursor_off_p)
23298 #ifdef HAVE_WINDOW_SYSTEM
23299 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23301 if (cursor_type == FILLED_BOX_CURSOR)
23303 /* Using a block cursor on large images can be very annoying.
23304 So use a hollow cursor for "large" images.
23305 If image is not transparent (no mask), also use hollow cursor. */
23306 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23307 if (img != NULL && IMAGEP (img->spec))
23309 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23310 where N = size of default frame font size.
23311 This should cover most of the "tiny" icons people may use. */
23312 if (!img->mask
23313 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23314 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23315 cursor_type = HOLLOW_BOX_CURSOR;
23318 else if (cursor_type != NO_CURSOR)
23320 /* Display current only supports BOX and HOLLOW cursors for images.
23321 So for now, unconditionally use a HOLLOW cursor when cursor is
23322 not a solid box cursor. */
23323 cursor_type = HOLLOW_BOX_CURSOR;
23326 #endif
23327 return cursor_type;
23330 /* Cursor is blinked off, so determine how to "toggle" it. */
23332 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23333 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23334 return get_specified_cursor_type (XCDR (alt_cursor), width);
23336 /* Then see if frame has specified a specific blink off cursor type. */
23337 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23339 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23340 return FRAME_BLINK_OFF_CURSOR (f);
23343 #if 0
23344 /* Some people liked having a permanently visible blinking cursor,
23345 while others had very strong opinions against it. So it was
23346 decided to remove it. KFS 2003-09-03 */
23348 /* Finally perform built-in cursor blinking:
23349 filled box <-> hollow box
23350 wide [h]bar <-> narrow [h]bar
23351 narrow [h]bar <-> no cursor
23352 other type <-> no cursor */
23354 if (cursor_type == FILLED_BOX_CURSOR)
23355 return HOLLOW_BOX_CURSOR;
23357 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23359 *width = 1;
23360 return cursor_type;
23362 #endif
23364 return NO_CURSOR;
23368 #ifdef HAVE_WINDOW_SYSTEM
23370 /* Notice when the text cursor of window W has been completely
23371 overwritten by a drawing operation that outputs glyphs in AREA
23372 starting at X0 and ending at X1 in the line starting at Y0 and
23373 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23374 the rest of the line after X0 has been written. Y coordinates
23375 are window-relative. */
23377 static void
23378 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23379 struct window *w;
23380 enum glyph_row_area area;
23381 int x0, y0, x1, y1;
23383 int cx0, cx1, cy0, cy1;
23384 struct glyph_row *row;
23386 if (!w->phys_cursor_on_p)
23387 return;
23388 if (area != TEXT_AREA)
23389 return;
23391 if (w->phys_cursor.vpos < 0
23392 || w->phys_cursor.vpos >= w->current_matrix->nrows
23393 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23394 !(row->enabled_p && row->displays_text_p)))
23395 return;
23397 if (row->cursor_in_fringe_p)
23399 row->cursor_in_fringe_p = 0;
23400 draw_fringe_bitmap (w, row, row->reversed_p);
23401 w->phys_cursor_on_p = 0;
23402 return;
23405 cx0 = w->phys_cursor.x;
23406 cx1 = cx0 + w->phys_cursor_width;
23407 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23408 return;
23410 /* The cursor image will be completely removed from the
23411 screen if the output area intersects the cursor area in
23412 y-direction. When we draw in [y0 y1[, and some part of
23413 the cursor is at y < y0, that part must have been drawn
23414 before. When scrolling, the cursor is erased before
23415 actually scrolling, so we don't come here. When not
23416 scrolling, the rows above the old cursor row must have
23417 changed, and in this case these rows must have written
23418 over the cursor image.
23420 Likewise if part of the cursor is below y1, with the
23421 exception of the cursor being in the first blank row at
23422 the buffer and window end because update_text_area
23423 doesn't draw that row. (Except when it does, but
23424 that's handled in update_text_area.) */
23426 cy0 = w->phys_cursor.y;
23427 cy1 = cy0 + w->phys_cursor_height;
23428 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23429 return;
23431 w->phys_cursor_on_p = 0;
23434 #endif /* HAVE_WINDOW_SYSTEM */
23437 /************************************************************************
23438 Mouse Face
23439 ************************************************************************/
23441 #ifdef HAVE_WINDOW_SYSTEM
23443 /* EXPORT for RIF:
23444 Fix the display of area AREA of overlapping row ROW in window W
23445 with respect to the overlapping part OVERLAPS. */
23447 void
23448 x_fix_overlapping_area (w, row, area, overlaps)
23449 struct window *w;
23450 struct glyph_row *row;
23451 enum glyph_row_area area;
23452 int overlaps;
23454 int i, x;
23456 BLOCK_INPUT;
23458 x = 0;
23459 for (i = 0; i < row->used[area];)
23461 if (row->glyphs[area][i].overlaps_vertically_p)
23463 int start = i, start_x = x;
23467 x += row->glyphs[area][i].pixel_width;
23468 ++i;
23470 while (i < row->used[area]
23471 && row->glyphs[area][i].overlaps_vertically_p);
23473 draw_glyphs (w, start_x, row, area,
23474 start, i,
23475 DRAW_NORMAL_TEXT, overlaps);
23477 else
23479 x += row->glyphs[area][i].pixel_width;
23480 ++i;
23484 UNBLOCK_INPUT;
23488 /* EXPORT:
23489 Draw the cursor glyph of window W in glyph row ROW. See the
23490 comment of draw_glyphs for the meaning of HL. */
23492 void
23493 draw_phys_cursor_glyph (w, row, hl)
23494 struct window *w;
23495 struct glyph_row *row;
23496 enum draw_glyphs_face hl;
23498 /* If cursor hpos is out of bounds, don't draw garbage. This can
23499 happen in mini-buffer windows when switching between echo area
23500 glyphs and mini-buffer. */
23501 if ((row->reversed_p
23502 ? (w->phys_cursor.hpos >= 0)
23503 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23505 int on_p = w->phys_cursor_on_p;
23506 int x1;
23507 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23508 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23509 hl, 0);
23510 w->phys_cursor_on_p = on_p;
23512 if (hl == DRAW_CURSOR)
23513 w->phys_cursor_width = x1 - w->phys_cursor.x;
23514 /* When we erase the cursor, and ROW is overlapped by other
23515 rows, make sure that these overlapping parts of other rows
23516 are redrawn. */
23517 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23519 w->phys_cursor_width = x1 - w->phys_cursor.x;
23521 if (row > w->current_matrix->rows
23522 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23523 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23524 OVERLAPS_ERASED_CURSOR);
23526 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23527 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23528 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23529 OVERLAPS_ERASED_CURSOR);
23535 /* EXPORT:
23536 Erase the image of a cursor of window W from the screen. */
23538 void
23539 erase_phys_cursor (w)
23540 struct window *w;
23542 struct frame *f = XFRAME (w->frame);
23543 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23544 int hpos = w->phys_cursor.hpos;
23545 int vpos = w->phys_cursor.vpos;
23546 int mouse_face_here_p = 0;
23547 struct glyph_matrix *active_glyphs = w->current_matrix;
23548 struct glyph_row *cursor_row;
23549 struct glyph *cursor_glyph;
23550 enum draw_glyphs_face hl;
23552 /* No cursor displayed or row invalidated => nothing to do on the
23553 screen. */
23554 if (w->phys_cursor_type == NO_CURSOR)
23555 goto mark_cursor_off;
23557 /* VPOS >= active_glyphs->nrows means that window has been resized.
23558 Don't bother to erase the cursor. */
23559 if (vpos >= active_glyphs->nrows)
23560 goto mark_cursor_off;
23562 /* If row containing cursor is marked invalid, there is nothing we
23563 can do. */
23564 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23565 if (!cursor_row->enabled_p)
23566 goto mark_cursor_off;
23568 /* If line spacing is > 0, old cursor may only be partially visible in
23569 window after split-window. So adjust visible height. */
23570 cursor_row->visible_height = min (cursor_row->visible_height,
23571 window_text_bottom_y (w) - cursor_row->y);
23573 /* If row is completely invisible, don't attempt to delete a cursor which
23574 isn't there. This can happen if cursor is at top of a window, and
23575 we switch to a buffer with a header line in that window. */
23576 if (cursor_row->visible_height <= 0)
23577 goto mark_cursor_off;
23579 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23580 if (cursor_row->cursor_in_fringe_p)
23582 cursor_row->cursor_in_fringe_p = 0;
23583 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23584 goto mark_cursor_off;
23587 /* This can happen when the new row is shorter than the old one.
23588 In this case, either draw_glyphs or clear_end_of_line
23589 should have cleared the cursor. Note that we wouldn't be
23590 able to erase the cursor in this case because we don't have a
23591 cursor glyph at hand. */
23592 if ((cursor_row->reversed_p
23593 ? (w->phys_cursor.hpos < 0)
23594 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23595 goto mark_cursor_off;
23597 /* If the cursor is in the mouse face area, redisplay that when
23598 we clear the cursor. */
23599 if (! NILP (dpyinfo->mouse_face_window)
23600 && w == XWINDOW (dpyinfo->mouse_face_window)
23601 && (vpos > dpyinfo->mouse_face_beg_row
23602 || (vpos == dpyinfo->mouse_face_beg_row
23603 && hpos >= dpyinfo->mouse_face_beg_col))
23604 && (vpos < dpyinfo->mouse_face_end_row
23605 || (vpos == dpyinfo->mouse_face_end_row
23606 && hpos < dpyinfo->mouse_face_end_col))
23607 /* Don't redraw the cursor's spot in mouse face if it is at the
23608 end of a line (on a newline). The cursor appears there, but
23609 mouse highlighting does not. */
23610 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23611 mouse_face_here_p = 1;
23613 /* Maybe clear the display under the cursor. */
23614 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23616 int x, y, left_x;
23617 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23618 int width;
23620 cursor_glyph = get_phys_cursor_glyph (w);
23621 if (cursor_glyph == NULL)
23622 goto mark_cursor_off;
23624 width = cursor_glyph->pixel_width;
23625 left_x = window_box_left_offset (w, TEXT_AREA);
23626 x = w->phys_cursor.x;
23627 if (x < left_x)
23628 width -= left_x - x;
23629 width = min (width, window_box_width (w, TEXT_AREA) - x);
23630 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23631 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23633 if (width > 0)
23634 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23637 /* Erase the cursor by redrawing the character underneath it. */
23638 if (mouse_face_here_p)
23639 hl = DRAW_MOUSE_FACE;
23640 else
23641 hl = DRAW_NORMAL_TEXT;
23642 draw_phys_cursor_glyph (w, cursor_row, hl);
23644 mark_cursor_off:
23645 w->phys_cursor_on_p = 0;
23646 w->phys_cursor_type = NO_CURSOR;
23650 /* EXPORT:
23651 Display or clear cursor of window W. If ON is zero, clear the
23652 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23653 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23655 void
23656 display_and_set_cursor (w, on, hpos, vpos, x, y)
23657 struct window *w;
23658 int on, hpos, vpos, x, y;
23660 struct frame *f = XFRAME (w->frame);
23661 int new_cursor_type;
23662 int new_cursor_width;
23663 int active_cursor;
23664 struct glyph_row *glyph_row;
23665 struct glyph *glyph;
23667 /* This is pointless on invisible frames, and dangerous on garbaged
23668 windows and frames; in the latter case, the frame or window may
23669 be in the midst of changing its size, and x and y may be off the
23670 window. */
23671 if (! FRAME_VISIBLE_P (f)
23672 || FRAME_GARBAGED_P (f)
23673 || vpos >= w->current_matrix->nrows
23674 || hpos >= w->current_matrix->matrix_w)
23675 return;
23677 /* If cursor is off and we want it off, return quickly. */
23678 if (!on && !w->phys_cursor_on_p)
23679 return;
23681 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23682 /* If cursor row is not enabled, we don't really know where to
23683 display the cursor. */
23684 if (!glyph_row->enabled_p)
23686 w->phys_cursor_on_p = 0;
23687 return;
23690 glyph = NULL;
23691 if (!glyph_row->exact_window_width_line_p
23692 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23693 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23695 xassert (interrupt_input_blocked);
23697 /* Set new_cursor_type to the cursor we want to be displayed. */
23698 new_cursor_type = get_window_cursor_type (w, glyph,
23699 &new_cursor_width, &active_cursor);
23701 /* If cursor is currently being shown and we don't want it to be or
23702 it is in the wrong place, or the cursor type is not what we want,
23703 erase it. */
23704 if (w->phys_cursor_on_p
23705 && (!on
23706 || w->phys_cursor.x != x
23707 || w->phys_cursor.y != y
23708 || new_cursor_type != w->phys_cursor_type
23709 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23710 && new_cursor_width != w->phys_cursor_width)))
23711 erase_phys_cursor (w);
23713 /* Don't check phys_cursor_on_p here because that flag is only set
23714 to zero in some cases where we know that the cursor has been
23715 completely erased, to avoid the extra work of erasing the cursor
23716 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23717 still not be visible, or it has only been partly erased. */
23718 if (on)
23720 w->phys_cursor_ascent = glyph_row->ascent;
23721 w->phys_cursor_height = glyph_row->height;
23723 /* Set phys_cursor_.* before x_draw_.* is called because some
23724 of them may need the information. */
23725 w->phys_cursor.x = x;
23726 w->phys_cursor.y = glyph_row->y;
23727 w->phys_cursor.hpos = hpos;
23728 w->phys_cursor.vpos = vpos;
23731 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23732 new_cursor_type, new_cursor_width,
23733 on, active_cursor);
23737 /* Switch the display of W's cursor on or off, according to the value
23738 of ON. */
23740 void
23741 update_window_cursor (w, on)
23742 struct window *w;
23743 int on;
23745 /* Don't update cursor in windows whose frame is in the process
23746 of being deleted. */
23747 if (w->current_matrix)
23749 BLOCK_INPUT;
23750 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23751 w->phys_cursor.x, w->phys_cursor.y);
23752 UNBLOCK_INPUT;
23757 /* Call update_window_cursor with parameter ON_P on all leaf windows
23758 in the window tree rooted at W. */
23760 static void
23761 update_cursor_in_window_tree (w, on_p)
23762 struct window *w;
23763 int on_p;
23765 while (w)
23767 if (!NILP (w->hchild))
23768 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23769 else if (!NILP (w->vchild))
23770 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23771 else
23772 update_window_cursor (w, on_p);
23774 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23779 /* EXPORT:
23780 Display the cursor on window W, or clear it, according to ON_P.
23781 Don't change the cursor's position. */
23783 void
23784 x_update_cursor (f, on_p)
23785 struct frame *f;
23786 int on_p;
23788 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23792 /* EXPORT:
23793 Clear the cursor of window W to background color, and mark the
23794 cursor as not shown. This is used when the text where the cursor
23795 is about to be rewritten. */
23797 void
23798 x_clear_cursor (w)
23799 struct window *w;
23801 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23802 update_window_cursor (w, 0);
23806 /* EXPORT:
23807 Display the active region described by mouse_face_* according to DRAW. */
23809 void
23810 show_mouse_face (dpyinfo, draw)
23811 Display_Info *dpyinfo;
23812 enum draw_glyphs_face draw;
23814 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23815 struct frame *f = XFRAME (WINDOW_FRAME (w));
23817 if (/* If window is in the process of being destroyed, don't bother
23818 to do anything. */
23819 w->current_matrix != NULL
23820 /* Don't update mouse highlight if hidden */
23821 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23822 /* Recognize when we are called to operate on rows that don't exist
23823 anymore. This can happen when a window is split. */
23824 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23826 int phys_cursor_on_p = w->phys_cursor_on_p;
23827 struct glyph_row *row, *first, *last;
23829 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23830 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23832 for (row = first; row <= last && row->enabled_p; ++row)
23834 int start_hpos, end_hpos, start_x;
23836 /* For all but the first row, the highlight starts at column 0. */
23837 if (row == first)
23839 start_hpos = dpyinfo->mouse_face_beg_col;
23840 start_x = dpyinfo->mouse_face_beg_x;
23842 else
23844 start_hpos = 0;
23845 start_x = 0;
23848 if (row == last)
23849 end_hpos = dpyinfo->mouse_face_end_col;
23850 else
23852 end_hpos = row->used[TEXT_AREA];
23853 if (draw == DRAW_NORMAL_TEXT)
23854 row->fill_line_p = 1; /* Clear to end of line */
23857 if (end_hpos > start_hpos)
23859 draw_glyphs (w, start_x, row, TEXT_AREA,
23860 start_hpos, end_hpos,
23861 draw, 0);
23863 row->mouse_face_p
23864 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23868 /* When we've written over the cursor, arrange for it to
23869 be displayed again. */
23870 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23872 BLOCK_INPUT;
23873 display_and_set_cursor (w, 1,
23874 w->phys_cursor.hpos, w->phys_cursor.vpos,
23875 w->phys_cursor.x, w->phys_cursor.y);
23876 UNBLOCK_INPUT;
23880 /* Change the mouse cursor. */
23881 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23882 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23883 else if (draw == DRAW_MOUSE_FACE)
23884 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23885 else
23886 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23889 /* EXPORT:
23890 Clear out the mouse-highlighted active region.
23891 Redraw it un-highlighted first. Value is non-zero if mouse
23892 face was actually drawn unhighlighted. */
23895 clear_mouse_face (dpyinfo)
23896 Display_Info *dpyinfo;
23898 int cleared = 0;
23900 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23902 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23903 cleared = 1;
23906 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23907 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23908 dpyinfo->mouse_face_window = Qnil;
23909 dpyinfo->mouse_face_overlay = Qnil;
23910 return cleared;
23914 /* EXPORT:
23915 Non-zero if physical cursor of window W is within mouse face. */
23918 cursor_in_mouse_face_p (w)
23919 struct window *w;
23921 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23922 int in_mouse_face = 0;
23924 if (WINDOWP (dpyinfo->mouse_face_window)
23925 && XWINDOW (dpyinfo->mouse_face_window) == w)
23927 int hpos = w->phys_cursor.hpos;
23928 int vpos = w->phys_cursor.vpos;
23930 if (vpos >= dpyinfo->mouse_face_beg_row
23931 && vpos <= dpyinfo->mouse_face_end_row
23932 && (vpos > dpyinfo->mouse_face_beg_row
23933 || hpos >= dpyinfo->mouse_face_beg_col)
23934 && (vpos < dpyinfo->mouse_face_end_row
23935 || hpos < dpyinfo->mouse_face_end_col
23936 || dpyinfo->mouse_face_past_end))
23937 in_mouse_face = 1;
23940 return in_mouse_face;
23946 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23947 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23948 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23949 for the overlay or run of text properties specifying the mouse
23950 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23951 before-string and after-string that must also be highlighted.
23952 DISPLAY_STRING, if non-nil, is a display string that may cover some
23953 or all of the highlighted text. */
23955 static void
23956 mouse_face_from_buffer_pos (Lisp_Object window,
23957 Display_Info *dpyinfo,
23958 EMACS_INT mouse_charpos,
23959 EMACS_INT start_charpos,
23960 EMACS_INT end_charpos,
23961 Lisp_Object before_string,
23962 Lisp_Object after_string,
23963 Lisp_Object display_string)
23965 struct window *w = XWINDOW (window);
23966 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23967 struct glyph_row *row;
23968 struct glyph *glyph, *end;
23969 EMACS_INT ignore;
23970 int x;
23972 xassert (NILP (display_string) || STRINGP (display_string));
23973 xassert (NILP (before_string) || STRINGP (before_string));
23974 xassert (NILP (after_string) || STRINGP (after_string));
23976 /* Find the first highlighted glyph. */
23977 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23979 dpyinfo->mouse_face_beg_col = 0;
23980 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23981 dpyinfo->mouse_face_beg_x = first->x;
23982 dpyinfo->mouse_face_beg_y = first->y;
23984 else
23986 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23987 if (row == NULL)
23988 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23990 /* If the before-string or display-string contains newlines,
23991 row_containing_pos skips to its last row. Move back. */
23992 if (!NILP (before_string) || !NILP (display_string))
23994 struct glyph_row *prev;
23995 while ((prev = row - 1, prev >= first)
23996 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23997 && prev->used[TEXT_AREA] > 0)
23999 struct glyph *beg = prev->glyphs[TEXT_AREA];
24000 glyph = beg + prev->used[TEXT_AREA];
24001 while (--glyph >= beg && INTEGERP (glyph->object));
24002 if (glyph < beg
24003 || !(EQ (glyph->object, before_string)
24004 || EQ (glyph->object, display_string)))
24005 break;
24006 row = prev;
24010 glyph = row->glyphs[TEXT_AREA];
24011 end = glyph + row->used[TEXT_AREA];
24012 x = row->x;
24013 dpyinfo->mouse_face_beg_y = row->y;
24014 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24016 /* Skip truncation glyphs at the start of the glyph row. */
24017 if (row->displays_text_p)
24018 for (; glyph < end
24019 && INTEGERP (glyph->object)
24020 && glyph->charpos < 0;
24021 ++glyph)
24022 x += glyph->pixel_width;
24024 /* Scan the glyph row, stopping before BEFORE_STRING or
24025 DISPLAY_STRING or START_CHARPOS. */
24026 for (; glyph < end
24027 && !INTEGERP (glyph->object)
24028 && !EQ (glyph->object, before_string)
24029 && !EQ (glyph->object, display_string)
24030 && !(BUFFERP (glyph->object)
24031 && glyph->charpos >= start_charpos);
24032 ++glyph)
24033 x += glyph->pixel_width;
24035 dpyinfo->mouse_face_beg_x = x;
24036 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
24039 /* Find the last highlighted glyph. */
24040 row = row_containing_pos (w, end_charpos, first, NULL, 0);
24041 if (row == NULL)
24043 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24044 dpyinfo->mouse_face_past_end = 1;
24046 else if (!NILP (after_string))
24048 /* If the after-string has newlines, advance to its last row. */
24049 struct glyph_row *next;
24050 struct glyph_row *last
24051 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24053 for (next = row + 1;
24054 next <= last
24055 && next->used[TEXT_AREA] > 0
24056 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24057 ++next)
24058 row = next;
24061 glyph = row->glyphs[TEXT_AREA];
24062 end = glyph + row->used[TEXT_AREA];
24063 x = row->x;
24064 dpyinfo->mouse_face_end_y = row->y;
24065 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24067 /* Skip truncation glyphs at the start of the row. */
24068 if (row->displays_text_p)
24069 for (; glyph < end
24070 && INTEGERP (glyph->object)
24071 && glyph->charpos < 0;
24072 ++glyph)
24073 x += glyph->pixel_width;
24075 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
24076 AFTER_STRING. */
24077 for (; glyph < end
24078 && !INTEGERP (glyph->object)
24079 && !EQ (glyph->object, after_string)
24080 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
24081 ++glyph)
24082 x += glyph->pixel_width;
24084 /* If we found AFTER_STRING, consume it and stop. */
24085 if (EQ (glyph->object, after_string))
24087 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
24088 x += glyph->pixel_width;
24090 else
24092 /* If there's no after-string, we must check if we overshot,
24093 which might be the case if we stopped after a string glyph.
24094 That glyph may belong to a before-string or display-string
24095 associated with the end position, which must not be
24096 highlighted. */
24097 Lisp_Object prev_object;
24098 EMACS_INT pos;
24100 while (glyph > row->glyphs[TEXT_AREA])
24102 prev_object = (glyph - 1)->object;
24103 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
24104 break;
24106 pos = string_buffer_position (w, prev_object, end_charpos);
24107 if (pos && pos < end_charpos)
24108 break;
24110 for (; glyph > row->glyphs[TEXT_AREA]
24111 && EQ ((glyph - 1)->object, prev_object);
24112 --glyph)
24113 x -= (glyph - 1)->pixel_width;
24117 dpyinfo->mouse_face_end_x = x;
24118 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24119 dpyinfo->mouse_face_window = window;
24120 dpyinfo->mouse_face_face_id
24121 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24122 mouse_charpos + 1,
24123 !dpyinfo->mouse_face_hidden, -1);
24124 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24128 /* Find the position of the glyph for position POS in OBJECT in
24129 window W's current matrix, and return in *X, *Y the pixel
24130 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24132 RIGHT_P non-zero means return the position of the right edge of the
24133 glyph, RIGHT_P zero means return the left edge position.
24135 If no glyph for POS exists in the matrix, return the position of
24136 the glyph with the next smaller position that is in the matrix, if
24137 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24138 exists in the matrix, return the position of the glyph with the
24139 next larger position in OBJECT.
24141 Value is non-zero if a glyph was found. */
24143 static int
24144 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
24145 struct window *w;
24146 EMACS_INT pos;
24147 Lisp_Object object;
24148 int *hpos, *vpos, *x, *y;
24149 int right_p;
24151 int yb = window_text_bottom_y (w);
24152 struct glyph_row *r;
24153 struct glyph *best_glyph = NULL;
24154 struct glyph_row *best_row = NULL;
24155 int best_x = 0;
24157 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24158 r->enabled_p && r->y < yb;
24159 ++r)
24161 struct glyph *g = r->glyphs[TEXT_AREA];
24162 struct glyph *e = g + r->used[TEXT_AREA];
24163 int gx;
24165 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24166 if (EQ (g->object, object))
24168 if (g->charpos == pos)
24170 best_glyph = g;
24171 best_x = gx;
24172 best_row = r;
24173 goto found;
24175 else if (best_glyph == NULL
24176 || ((eabs (g->charpos - pos)
24177 < eabs (best_glyph->charpos - pos))
24178 && (right_p
24179 ? g->charpos < pos
24180 : g->charpos > pos)))
24182 best_glyph = g;
24183 best_x = gx;
24184 best_row = r;
24189 found:
24191 if (best_glyph)
24193 *x = best_x;
24194 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24196 if (right_p)
24198 *x += best_glyph->pixel_width;
24199 ++*hpos;
24202 *y = best_row->y;
24203 *vpos = best_row - w->current_matrix->rows;
24206 return best_glyph != NULL;
24210 /* See if position X, Y is within a hot-spot of an image. */
24212 static int
24213 on_hot_spot_p (hot_spot, x, y)
24214 Lisp_Object hot_spot;
24215 int x, y;
24217 if (!CONSP (hot_spot))
24218 return 0;
24220 if (EQ (XCAR (hot_spot), Qrect))
24222 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24223 Lisp_Object rect = XCDR (hot_spot);
24224 Lisp_Object tem;
24225 if (!CONSP (rect))
24226 return 0;
24227 if (!CONSP (XCAR (rect)))
24228 return 0;
24229 if (!CONSP (XCDR (rect)))
24230 return 0;
24231 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24232 return 0;
24233 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24234 return 0;
24235 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24236 return 0;
24237 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24238 return 0;
24239 return 1;
24241 else if (EQ (XCAR (hot_spot), Qcircle))
24243 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24244 Lisp_Object circ = XCDR (hot_spot);
24245 Lisp_Object lr, lx0, ly0;
24246 if (CONSP (circ)
24247 && CONSP (XCAR (circ))
24248 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24249 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24250 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24252 double r = XFLOATINT (lr);
24253 double dx = XINT (lx0) - x;
24254 double dy = XINT (ly0) - y;
24255 return (dx * dx + dy * dy <= r * r);
24258 else if (EQ (XCAR (hot_spot), Qpoly))
24260 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24261 if (VECTORP (XCDR (hot_spot)))
24263 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24264 Lisp_Object *poly = v->contents;
24265 int n = v->size;
24266 int i;
24267 int inside = 0;
24268 Lisp_Object lx, ly;
24269 int x0, y0;
24271 /* Need an even number of coordinates, and at least 3 edges. */
24272 if (n < 6 || n & 1)
24273 return 0;
24275 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24276 If count is odd, we are inside polygon. Pixels on edges
24277 may or may not be included depending on actual geometry of the
24278 polygon. */
24279 if ((lx = poly[n-2], !INTEGERP (lx))
24280 || (ly = poly[n-1], !INTEGERP (lx)))
24281 return 0;
24282 x0 = XINT (lx), y0 = XINT (ly);
24283 for (i = 0; i < n; i += 2)
24285 int x1 = x0, y1 = y0;
24286 if ((lx = poly[i], !INTEGERP (lx))
24287 || (ly = poly[i+1], !INTEGERP (ly)))
24288 return 0;
24289 x0 = XINT (lx), y0 = XINT (ly);
24291 /* Does this segment cross the X line? */
24292 if (x0 >= x)
24294 if (x1 >= x)
24295 continue;
24297 else if (x1 < x)
24298 continue;
24299 if (y > y0 && y > y1)
24300 continue;
24301 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24302 inside = !inside;
24304 return inside;
24307 return 0;
24310 Lisp_Object
24311 find_hot_spot (map, x, y)
24312 Lisp_Object map;
24313 int x, y;
24315 while (CONSP (map))
24317 if (CONSP (XCAR (map))
24318 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24319 return XCAR (map);
24320 map = XCDR (map);
24323 return Qnil;
24326 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24327 3, 3, 0,
24328 doc: /* Lookup in image map MAP coordinates X and Y.
24329 An image map is an alist where each element has the format (AREA ID PLIST).
24330 An AREA is specified as either a rectangle, a circle, or a polygon:
24331 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24332 pixel coordinates of the upper left and bottom right corners.
24333 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24334 and the radius of the circle; r may be a float or integer.
24335 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24336 vector describes one corner in the polygon.
24337 Returns the alist element for the first matching AREA in MAP. */)
24338 (map, x, y)
24339 Lisp_Object map;
24340 Lisp_Object x, y;
24342 if (NILP (map))
24343 return Qnil;
24345 CHECK_NUMBER (x);
24346 CHECK_NUMBER (y);
24348 return find_hot_spot (map, XINT (x), XINT (y));
24352 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24353 static void
24354 define_frame_cursor1 (f, cursor, pointer)
24355 struct frame *f;
24356 Cursor cursor;
24357 Lisp_Object pointer;
24359 /* Do not change cursor shape while dragging mouse. */
24360 if (!NILP (do_mouse_tracking))
24361 return;
24363 if (!NILP (pointer))
24365 if (EQ (pointer, Qarrow))
24366 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24367 else if (EQ (pointer, Qhand))
24368 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24369 else if (EQ (pointer, Qtext))
24370 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24371 else if (EQ (pointer, intern ("hdrag")))
24372 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24373 #ifdef HAVE_X_WINDOWS
24374 else if (EQ (pointer, intern ("vdrag")))
24375 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24376 #endif
24377 else if (EQ (pointer, intern ("hourglass")))
24378 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24379 else if (EQ (pointer, Qmodeline))
24380 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24381 else
24382 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24385 if (cursor != No_Cursor)
24386 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24389 /* Take proper action when mouse has moved to the mode or header line
24390 or marginal area AREA of window W, x-position X and y-position Y.
24391 X is relative to the start of the text display area of W, so the
24392 width of bitmap areas and scroll bars must be subtracted to get a
24393 position relative to the start of the mode line. */
24395 static void
24396 note_mode_line_or_margin_highlight (window, x, y, area)
24397 Lisp_Object window;
24398 int x, y;
24399 enum window_part area;
24401 struct window *w = XWINDOW (window);
24402 struct frame *f = XFRAME (w->frame);
24403 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24404 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24405 Lisp_Object pointer = Qnil;
24406 int charpos, dx, dy, width, height;
24407 Lisp_Object string, object = Qnil;
24408 Lisp_Object pos, help;
24410 Lisp_Object mouse_face;
24411 int original_x_pixel = x;
24412 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24413 struct glyph_row *row;
24415 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24417 int x0;
24418 struct glyph *end;
24420 string = mode_line_string (w, area, &x, &y, &charpos,
24421 &object, &dx, &dy, &width, &height);
24423 row = (area == ON_MODE_LINE
24424 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24425 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24427 /* Find glyph */
24428 if (row->mode_line_p && row->enabled_p)
24430 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24431 end = glyph + row->used[TEXT_AREA];
24433 for (x0 = original_x_pixel;
24434 glyph < end && x0 >= glyph->pixel_width;
24435 ++glyph)
24436 x0 -= glyph->pixel_width;
24438 if (glyph >= end)
24439 glyph = NULL;
24442 else
24444 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24445 string = marginal_area_string (w, area, &x, &y, &charpos,
24446 &object, &dx, &dy, &width, &height);
24449 help = Qnil;
24451 if (IMAGEP (object))
24453 Lisp_Object image_map, hotspot;
24454 if ((image_map = Fplist_get (XCDR (object), QCmap),
24455 !NILP (image_map))
24456 && (hotspot = find_hot_spot (image_map, dx, dy),
24457 CONSP (hotspot))
24458 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24460 Lisp_Object area_id, plist;
24462 area_id = XCAR (hotspot);
24463 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24464 If so, we could look for mouse-enter, mouse-leave
24465 properties in PLIST (and do something...). */
24466 hotspot = XCDR (hotspot);
24467 if (CONSP (hotspot)
24468 && (plist = XCAR (hotspot), CONSP (plist)))
24470 pointer = Fplist_get (plist, Qpointer);
24471 if (NILP (pointer))
24472 pointer = Qhand;
24473 help = Fplist_get (plist, Qhelp_echo);
24474 if (!NILP (help))
24476 help_echo_string = help;
24477 /* Is this correct? ++kfs */
24478 XSETWINDOW (help_echo_window, w);
24479 help_echo_object = w->buffer;
24480 help_echo_pos = charpos;
24484 if (NILP (pointer))
24485 pointer = Fplist_get (XCDR (object), QCpointer);
24488 if (STRINGP (string))
24490 pos = make_number (charpos);
24491 /* If we're on a string with `help-echo' text property, arrange
24492 for the help to be displayed. This is done by setting the
24493 global variable help_echo_string to the help string. */
24494 if (NILP (help))
24496 help = Fget_text_property (pos, Qhelp_echo, string);
24497 if (!NILP (help))
24499 help_echo_string = help;
24500 XSETWINDOW (help_echo_window, w);
24501 help_echo_object = string;
24502 help_echo_pos = charpos;
24506 if (NILP (pointer))
24507 pointer = Fget_text_property (pos, Qpointer, string);
24509 /* Change the mouse pointer according to what is under X/Y. */
24510 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24512 Lisp_Object map;
24513 map = Fget_text_property (pos, Qlocal_map, string);
24514 if (!KEYMAPP (map))
24515 map = Fget_text_property (pos, Qkeymap, string);
24516 if (!KEYMAPP (map))
24517 cursor = dpyinfo->vertical_scroll_bar_cursor;
24520 /* Change the mouse face according to what is under X/Y. */
24521 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24522 if (!NILP (mouse_face)
24523 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24524 && glyph)
24526 Lisp_Object b, e;
24528 struct glyph * tmp_glyph;
24530 int gpos;
24531 int gseq_length;
24532 int total_pixel_width;
24533 EMACS_INT ignore;
24535 int vpos, hpos;
24537 b = Fprevious_single_property_change (make_number (charpos + 1),
24538 Qmouse_face, string, Qnil);
24539 if (NILP (b))
24540 b = make_number (0);
24542 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24543 if (NILP (e))
24544 e = make_number (SCHARS (string));
24546 /* Calculate the position(glyph position: GPOS) of GLYPH in
24547 displayed string. GPOS is different from CHARPOS.
24549 CHARPOS is the position of glyph in internal string
24550 object. A mode line string format has structures which
24551 is converted to a flatten by emacs lisp interpreter.
24552 The internal string is an element of the structures.
24553 The displayed string is the flatten string. */
24554 gpos = 0;
24555 if (glyph > row_start_glyph)
24557 tmp_glyph = glyph - 1;
24558 while (tmp_glyph >= row_start_glyph
24559 && tmp_glyph->charpos >= XINT (b)
24560 && EQ (tmp_glyph->object, glyph->object))
24562 tmp_glyph--;
24563 gpos++;
24567 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24568 displayed string holding GLYPH.
24570 GSEQ_LENGTH is different from SCHARS (STRING).
24571 SCHARS (STRING) returns the length of the internal string. */
24572 for (tmp_glyph = glyph, gseq_length = gpos;
24573 tmp_glyph->charpos < XINT (e);
24574 tmp_glyph++, gseq_length++)
24576 if (!EQ (tmp_glyph->object, glyph->object))
24577 break;
24580 total_pixel_width = 0;
24581 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24582 total_pixel_width += tmp_glyph->pixel_width;
24584 /* Pre calculation of re-rendering position */
24585 vpos = (x - gpos);
24586 hpos = (area == ON_MODE_LINE
24587 ? (w->current_matrix)->nrows - 1
24588 : 0);
24590 /* If the re-rendering position is included in the last
24591 re-rendering area, we should do nothing. */
24592 if ( EQ (window, dpyinfo->mouse_face_window)
24593 && dpyinfo->mouse_face_beg_col <= vpos
24594 && vpos < dpyinfo->mouse_face_end_col
24595 && dpyinfo->mouse_face_beg_row == hpos )
24596 return;
24598 if (clear_mouse_face (dpyinfo))
24599 cursor = No_Cursor;
24601 dpyinfo->mouse_face_beg_col = vpos;
24602 dpyinfo->mouse_face_beg_row = hpos;
24604 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24605 dpyinfo->mouse_face_beg_y = 0;
24607 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24608 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24610 dpyinfo->mouse_face_end_x = 0;
24611 dpyinfo->mouse_face_end_y = 0;
24613 dpyinfo->mouse_face_past_end = 0;
24614 dpyinfo->mouse_face_window = window;
24616 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24617 charpos,
24618 0, 0, 0, &ignore,
24619 glyph->face_id, 1);
24620 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24622 if (NILP (pointer))
24623 pointer = Qhand;
24625 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24626 clear_mouse_face (dpyinfo);
24628 define_frame_cursor1 (f, cursor, pointer);
24632 /* EXPORT:
24633 Take proper action when the mouse has moved to position X, Y on
24634 frame F as regards highlighting characters that have mouse-face
24635 properties. Also de-highlighting chars where the mouse was before.
24636 X and Y can be negative or out of range. */
24638 void
24639 note_mouse_highlight (f, x, y)
24640 struct frame *f;
24641 int x, y;
24643 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24644 enum window_part part;
24645 Lisp_Object window;
24646 struct window *w;
24647 Cursor cursor = No_Cursor;
24648 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24649 struct buffer *b;
24651 /* When a menu is active, don't highlight because this looks odd. */
24652 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24653 if (popup_activated ())
24654 return;
24655 #endif
24657 if (NILP (Vmouse_highlight)
24658 || !f->glyphs_initialized_p
24659 || f->pointer_invisible)
24660 return;
24662 dpyinfo->mouse_face_mouse_x = x;
24663 dpyinfo->mouse_face_mouse_y = y;
24664 dpyinfo->mouse_face_mouse_frame = f;
24666 if (dpyinfo->mouse_face_defer)
24667 return;
24669 if (gc_in_progress)
24671 dpyinfo->mouse_face_deferred_gc = 1;
24672 return;
24675 /* Which window is that in? */
24676 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24678 /* If we were displaying active text in another window, clear that.
24679 Also clear if we move out of text area in same window. */
24680 if (! EQ (window, dpyinfo->mouse_face_window)
24681 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24682 && !NILP (dpyinfo->mouse_face_window)))
24683 clear_mouse_face (dpyinfo);
24685 /* Not on a window -> return. */
24686 if (!WINDOWP (window))
24687 return;
24689 /* Reset help_echo_string. It will get recomputed below. */
24690 help_echo_string = Qnil;
24692 /* Convert to window-relative pixel coordinates. */
24693 w = XWINDOW (window);
24694 frame_to_window_pixel_xy (w, &x, &y);
24696 /* Handle tool-bar window differently since it doesn't display a
24697 buffer. */
24698 if (EQ (window, f->tool_bar_window))
24700 note_tool_bar_highlight (f, x, y);
24701 return;
24704 /* Mouse is on the mode, header line or margin? */
24705 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24706 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24708 note_mode_line_or_margin_highlight (window, x, y, part);
24709 return;
24712 if (part == ON_VERTICAL_BORDER)
24714 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24715 help_echo_string = build_string ("drag-mouse-1: resize");
24717 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24718 || part == ON_SCROLL_BAR)
24719 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24720 else
24721 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24723 /* Are we in a window whose display is up to date?
24724 And verify the buffer's text has not changed. */
24725 b = XBUFFER (w->buffer);
24726 if (part == ON_TEXT
24727 && EQ (w->window_end_valid, w->buffer)
24728 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24729 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24731 int hpos, vpos, i, dx, dy, area;
24732 EMACS_INT pos;
24733 struct glyph *glyph;
24734 Lisp_Object object;
24735 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24736 Lisp_Object *overlay_vec = NULL;
24737 int noverlays;
24738 struct buffer *obuf;
24739 int obegv, ozv, same_region;
24741 /* Find the glyph under X/Y. */
24742 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24744 /* Look for :pointer property on image. */
24745 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24747 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24748 if (img != NULL && IMAGEP (img->spec))
24750 Lisp_Object image_map, hotspot;
24751 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24752 !NILP (image_map))
24753 && (hotspot = find_hot_spot (image_map,
24754 glyph->slice.x + dx,
24755 glyph->slice.y + dy),
24756 CONSP (hotspot))
24757 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24759 Lisp_Object area_id, plist;
24761 area_id = XCAR (hotspot);
24762 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24763 If so, we could look for mouse-enter, mouse-leave
24764 properties in PLIST (and do something...). */
24765 hotspot = XCDR (hotspot);
24766 if (CONSP (hotspot)
24767 && (plist = XCAR (hotspot), CONSP (plist)))
24769 pointer = Fplist_get (plist, Qpointer);
24770 if (NILP (pointer))
24771 pointer = Qhand;
24772 help_echo_string = Fplist_get (plist, Qhelp_echo);
24773 if (!NILP (help_echo_string))
24775 help_echo_window = window;
24776 help_echo_object = glyph->object;
24777 help_echo_pos = glyph->charpos;
24781 if (NILP (pointer))
24782 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24786 /* Clear mouse face if X/Y not over text. */
24787 if (glyph == NULL
24788 || area != TEXT_AREA
24789 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24791 if (clear_mouse_face (dpyinfo))
24792 cursor = No_Cursor;
24793 if (NILP (pointer))
24795 if (area != TEXT_AREA)
24796 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24797 else
24798 pointer = Vvoid_text_area_pointer;
24800 goto set_cursor;
24803 pos = glyph->charpos;
24804 object = glyph->object;
24805 if (!STRINGP (object) && !BUFFERP (object))
24806 goto set_cursor;
24808 /* If we get an out-of-range value, return now; avoid an error. */
24809 if (BUFFERP (object) && pos > BUF_Z (b))
24810 goto set_cursor;
24812 /* Make the window's buffer temporarily current for
24813 overlays_at and compute_char_face. */
24814 obuf = current_buffer;
24815 current_buffer = b;
24816 obegv = BEGV;
24817 ozv = ZV;
24818 BEGV = BEG;
24819 ZV = Z;
24821 /* Is this char mouse-active or does it have help-echo? */
24822 position = make_number (pos);
24824 if (BUFFERP (object))
24826 /* Put all the overlays we want in a vector in overlay_vec. */
24827 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24828 /* Sort overlays into increasing priority order. */
24829 noverlays = sort_overlays (overlay_vec, noverlays, w);
24831 else
24832 noverlays = 0;
24834 same_region = (EQ (window, dpyinfo->mouse_face_window)
24835 && vpos >= dpyinfo->mouse_face_beg_row
24836 && vpos <= dpyinfo->mouse_face_end_row
24837 && (vpos > dpyinfo->mouse_face_beg_row
24838 || hpos >= dpyinfo->mouse_face_beg_col)
24839 && (vpos < dpyinfo->mouse_face_end_row
24840 || hpos < dpyinfo->mouse_face_end_col
24841 || dpyinfo->mouse_face_past_end));
24843 if (same_region)
24844 cursor = No_Cursor;
24846 /* Check mouse-face highlighting. */
24847 if (! same_region
24848 /* If there exists an overlay with mouse-face overlapping
24849 the one we are currently highlighting, we have to
24850 check if we enter the overlapping overlay, and then
24851 highlight only that. */
24852 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24853 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24855 /* Find the highest priority overlay with a mouse-face. */
24856 overlay = Qnil;
24857 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24859 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24860 if (!NILP (mouse_face))
24861 overlay = overlay_vec[i];
24864 /* If we're highlighting the same overlay as before, there's
24865 no need to do that again. */
24866 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24867 goto check_help_echo;
24868 dpyinfo->mouse_face_overlay = overlay;
24870 /* Clear the display of the old active region, if any. */
24871 if (clear_mouse_face (dpyinfo))
24872 cursor = No_Cursor;
24874 /* If no overlay applies, get a text property. */
24875 if (NILP (overlay))
24876 mouse_face = Fget_text_property (position, Qmouse_face, object);
24878 /* Next, compute the bounds of the mouse highlighting and
24879 display it. */
24880 if (!NILP (mouse_face) && STRINGP (object))
24882 /* The mouse-highlighting comes from a display string
24883 with a mouse-face. */
24884 Lisp_Object b, e;
24885 EMACS_INT ignore;
24887 b = Fprevious_single_property_change
24888 (make_number (pos + 1), Qmouse_face, object, Qnil);
24889 e = Fnext_single_property_change
24890 (position, Qmouse_face, object, Qnil);
24891 if (NILP (b))
24892 b = make_number (0);
24893 if (NILP (e))
24894 e = make_number (SCHARS (object) - 1);
24896 fast_find_string_pos (w, XINT (b), object,
24897 &dpyinfo->mouse_face_beg_col,
24898 &dpyinfo->mouse_face_beg_row,
24899 &dpyinfo->mouse_face_beg_x,
24900 &dpyinfo->mouse_face_beg_y, 0);
24901 fast_find_string_pos (w, XINT (e), object,
24902 &dpyinfo->mouse_face_end_col,
24903 &dpyinfo->mouse_face_end_row,
24904 &dpyinfo->mouse_face_end_x,
24905 &dpyinfo->mouse_face_end_y, 1);
24906 dpyinfo->mouse_face_past_end = 0;
24907 dpyinfo->mouse_face_window = window;
24908 dpyinfo->mouse_face_face_id
24909 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24910 glyph->face_id, 1);
24911 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24912 cursor = No_Cursor;
24914 else
24916 /* The mouse-highlighting, if any, comes from an overlay
24917 or text property in the buffer. */
24918 Lisp_Object buffer, display_string;
24920 if (STRINGP (object))
24922 /* If we are on a display string with no mouse-face,
24923 check if the text under it has one. */
24924 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24925 int start = MATRIX_ROW_START_CHARPOS (r);
24926 pos = string_buffer_position (w, object, start);
24927 if (pos > 0)
24929 mouse_face = get_char_property_and_overlay
24930 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24931 buffer = w->buffer;
24932 display_string = object;
24935 else
24937 buffer = object;
24938 display_string = Qnil;
24941 if (!NILP (mouse_face))
24943 Lisp_Object before, after;
24944 Lisp_Object before_string, after_string;
24946 if (NILP (overlay))
24948 /* Handle the text property case. */
24949 before = Fprevious_single_property_change
24950 (make_number (pos + 1), Qmouse_face, buffer,
24951 Fmarker_position (w->start));
24952 after = Fnext_single_property_change
24953 (make_number (pos), Qmouse_face, buffer,
24954 make_number (BUF_Z (XBUFFER (buffer))
24955 - XFASTINT (w->window_end_pos)));
24956 before_string = after_string = Qnil;
24958 else
24960 /* Handle the overlay case. */
24961 before = Foverlay_start (overlay);
24962 after = Foverlay_end (overlay);
24963 before_string = Foverlay_get (overlay, Qbefore_string);
24964 after_string = Foverlay_get (overlay, Qafter_string);
24966 if (!STRINGP (before_string)) before_string = Qnil;
24967 if (!STRINGP (after_string)) after_string = Qnil;
24970 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24971 XFASTINT (before),
24972 XFASTINT (after),
24973 before_string, after_string,
24974 display_string);
24975 cursor = No_Cursor;
24980 check_help_echo:
24982 /* Look for a `help-echo' property. */
24983 if (NILP (help_echo_string)) {
24984 Lisp_Object help, overlay;
24986 /* Check overlays first. */
24987 help = overlay = Qnil;
24988 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24990 overlay = overlay_vec[i];
24991 help = Foverlay_get (overlay, Qhelp_echo);
24994 if (!NILP (help))
24996 help_echo_string = help;
24997 help_echo_window = window;
24998 help_echo_object = overlay;
24999 help_echo_pos = pos;
25001 else
25003 Lisp_Object object = glyph->object;
25004 int charpos = glyph->charpos;
25006 /* Try text properties. */
25007 if (STRINGP (object)
25008 && charpos >= 0
25009 && charpos < SCHARS (object))
25011 help = Fget_text_property (make_number (charpos),
25012 Qhelp_echo, object);
25013 if (NILP (help))
25015 /* If the string itself doesn't specify a help-echo,
25016 see if the buffer text ``under'' it does. */
25017 struct glyph_row *r
25018 = MATRIX_ROW (w->current_matrix, vpos);
25019 int start = MATRIX_ROW_START_CHARPOS (r);
25020 EMACS_INT pos = string_buffer_position (w, object, start);
25021 if (pos > 0)
25023 help = Fget_char_property (make_number (pos),
25024 Qhelp_echo, w->buffer);
25025 if (!NILP (help))
25027 charpos = pos;
25028 object = w->buffer;
25033 else if (BUFFERP (object)
25034 && charpos >= BEGV
25035 && charpos < ZV)
25036 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25037 object);
25039 if (!NILP (help))
25041 help_echo_string = help;
25042 help_echo_window = window;
25043 help_echo_object = object;
25044 help_echo_pos = charpos;
25049 /* Look for a `pointer' property. */
25050 if (NILP (pointer))
25052 /* Check overlays first. */
25053 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25054 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25056 if (NILP (pointer))
25058 Lisp_Object object = glyph->object;
25059 int charpos = glyph->charpos;
25061 /* Try text properties. */
25062 if (STRINGP (object)
25063 && charpos >= 0
25064 && charpos < SCHARS (object))
25066 pointer = Fget_text_property (make_number (charpos),
25067 Qpointer, object);
25068 if (NILP (pointer))
25070 /* If the string itself doesn't specify a pointer,
25071 see if the buffer text ``under'' it does. */
25072 struct glyph_row *r
25073 = MATRIX_ROW (w->current_matrix, vpos);
25074 int start = MATRIX_ROW_START_CHARPOS (r);
25075 EMACS_INT pos = string_buffer_position (w, object,
25076 start);
25077 if (pos > 0)
25078 pointer = Fget_char_property (make_number (pos),
25079 Qpointer, w->buffer);
25082 else if (BUFFERP (object)
25083 && charpos >= BEGV
25084 && charpos < ZV)
25085 pointer = Fget_text_property (make_number (charpos),
25086 Qpointer, object);
25090 BEGV = obegv;
25091 ZV = ozv;
25092 current_buffer = obuf;
25095 set_cursor:
25097 define_frame_cursor1 (f, cursor, pointer);
25101 /* EXPORT for RIF:
25102 Clear any mouse-face on window W. This function is part of the
25103 redisplay interface, and is called from try_window_id and similar
25104 functions to ensure the mouse-highlight is off. */
25106 void
25107 x_clear_window_mouse_face (w)
25108 struct window *w;
25110 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
25111 Lisp_Object window;
25113 BLOCK_INPUT;
25114 XSETWINDOW (window, w);
25115 if (EQ (window, dpyinfo->mouse_face_window))
25116 clear_mouse_face (dpyinfo);
25117 UNBLOCK_INPUT;
25121 /* EXPORT:
25122 Just discard the mouse face information for frame F, if any.
25123 This is used when the size of F is changed. */
25125 void
25126 cancel_mouse_face (f)
25127 struct frame *f;
25129 Lisp_Object window;
25130 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25132 window = dpyinfo->mouse_face_window;
25133 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25135 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
25136 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25137 dpyinfo->mouse_face_window = Qnil;
25142 #endif /* HAVE_WINDOW_SYSTEM */
25145 /***********************************************************************
25146 Exposure Events
25147 ***********************************************************************/
25149 #ifdef HAVE_WINDOW_SYSTEM
25151 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25152 which intersects rectangle R. R is in window-relative coordinates. */
25154 static void
25155 expose_area (w, row, r, area)
25156 struct window *w;
25157 struct glyph_row *row;
25158 XRectangle *r;
25159 enum glyph_row_area area;
25161 struct glyph *first = row->glyphs[area];
25162 struct glyph *end = row->glyphs[area] + row->used[area];
25163 struct glyph *last;
25164 int first_x, start_x, x;
25166 if (area == TEXT_AREA && row->fill_line_p)
25167 /* If row extends face to end of line write the whole line. */
25168 draw_glyphs (w, 0, row, area,
25169 0, row->used[area],
25170 DRAW_NORMAL_TEXT, 0);
25171 else
25173 /* Set START_X to the window-relative start position for drawing glyphs of
25174 AREA. The first glyph of the text area can be partially visible.
25175 The first glyphs of other areas cannot. */
25176 start_x = window_box_left_offset (w, area);
25177 x = start_x;
25178 if (area == TEXT_AREA)
25179 x += row->x;
25181 /* Find the first glyph that must be redrawn. */
25182 while (first < end
25183 && x + first->pixel_width < r->x)
25185 x += first->pixel_width;
25186 ++first;
25189 /* Find the last one. */
25190 last = first;
25191 first_x = x;
25192 while (last < end
25193 && x < r->x + r->width)
25195 x += last->pixel_width;
25196 ++last;
25199 /* Repaint. */
25200 if (last > first)
25201 draw_glyphs (w, first_x - start_x, row, area,
25202 first - row->glyphs[area], last - row->glyphs[area],
25203 DRAW_NORMAL_TEXT, 0);
25208 /* Redraw the parts of the glyph row ROW on window W intersecting
25209 rectangle R. R is in window-relative coordinates. Value is
25210 non-zero if mouse-face was overwritten. */
25212 static int
25213 expose_line (w, row, r)
25214 struct window *w;
25215 struct glyph_row *row;
25216 XRectangle *r;
25218 xassert (row->enabled_p);
25220 if (row->mode_line_p || w->pseudo_window_p)
25221 draw_glyphs (w, 0, row, TEXT_AREA,
25222 0, row->used[TEXT_AREA],
25223 DRAW_NORMAL_TEXT, 0);
25224 else
25226 if (row->used[LEFT_MARGIN_AREA])
25227 expose_area (w, row, r, LEFT_MARGIN_AREA);
25228 if (row->used[TEXT_AREA])
25229 expose_area (w, row, r, TEXT_AREA);
25230 if (row->used[RIGHT_MARGIN_AREA])
25231 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25232 draw_row_fringe_bitmaps (w, row);
25235 return row->mouse_face_p;
25239 /* Redraw those parts of glyphs rows during expose event handling that
25240 overlap other rows. Redrawing of an exposed line writes over parts
25241 of lines overlapping that exposed line; this function fixes that.
25243 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25244 row in W's current matrix that is exposed and overlaps other rows.
25245 LAST_OVERLAPPING_ROW is the last such row. */
25247 static void
25248 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
25249 struct window *w;
25250 struct glyph_row *first_overlapping_row;
25251 struct glyph_row *last_overlapping_row;
25252 XRectangle *r;
25254 struct glyph_row *row;
25256 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25257 if (row->overlapping_p)
25259 xassert (row->enabled_p && !row->mode_line_p);
25261 row->clip = r;
25262 if (row->used[LEFT_MARGIN_AREA])
25263 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25265 if (row->used[TEXT_AREA])
25266 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25268 if (row->used[RIGHT_MARGIN_AREA])
25269 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25270 row->clip = NULL;
25275 /* Return non-zero if W's cursor intersects rectangle R. */
25277 static int
25278 phys_cursor_in_rect_p (w, r)
25279 struct window *w;
25280 XRectangle *r;
25282 XRectangle cr, result;
25283 struct glyph *cursor_glyph;
25284 struct glyph_row *row;
25286 if (w->phys_cursor.vpos >= 0
25287 && w->phys_cursor.vpos < w->current_matrix->nrows
25288 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25289 row->enabled_p)
25290 && row->cursor_in_fringe_p)
25292 /* Cursor is in the fringe. */
25293 cr.x = window_box_right_offset (w,
25294 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25295 ? RIGHT_MARGIN_AREA
25296 : TEXT_AREA));
25297 cr.y = row->y;
25298 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25299 cr.height = row->height;
25300 return x_intersect_rectangles (&cr, r, &result);
25303 cursor_glyph = get_phys_cursor_glyph (w);
25304 if (cursor_glyph)
25306 /* r is relative to W's box, but w->phys_cursor.x is relative
25307 to left edge of W's TEXT area. Adjust it. */
25308 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25309 cr.y = w->phys_cursor.y;
25310 cr.width = cursor_glyph->pixel_width;
25311 cr.height = w->phys_cursor_height;
25312 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25313 I assume the effect is the same -- and this is portable. */
25314 return x_intersect_rectangles (&cr, r, &result);
25316 /* If we don't understand the format, pretend we're not in the hot-spot. */
25317 return 0;
25321 /* EXPORT:
25322 Draw a vertical window border to the right of window W if W doesn't
25323 have vertical scroll bars. */
25325 void
25326 x_draw_vertical_border (w)
25327 struct window *w;
25329 struct frame *f = XFRAME (WINDOW_FRAME (w));
25331 /* We could do better, if we knew what type of scroll-bar the adjacent
25332 windows (on either side) have... But we don't :-(
25333 However, I think this works ok. ++KFS 2003-04-25 */
25335 /* Redraw borders between horizontally adjacent windows. Don't
25336 do it for frames with vertical scroll bars because either the
25337 right scroll bar of a window, or the left scroll bar of its
25338 neighbor will suffice as a border. */
25339 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25340 return;
25342 if (!WINDOW_RIGHTMOST_P (w)
25343 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25345 int x0, x1, y0, y1;
25347 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25348 y1 -= 1;
25350 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25351 x1 -= 1;
25353 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25355 else if (!WINDOW_LEFTMOST_P (w)
25356 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25358 int x0, x1, y0, y1;
25360 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25361 y1 -= 1;
25363 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25364 x0 -= 1;
25366 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25371 /* Redraw the part of window W intersection rectangle FR. Pixel
25372 coordinates in FR are frame-relative. Call this function with
25373 input blocked. Value is non-zero if the exposure overwrites
25374 mouse-face. */
25376 static int
25377 expose_window (w, fr)
25378 struct window *w;
25379 XRectangle *fr;
25381 struct frame *f = XFRAME (w->frame);
25382 XRectangle wr, r;
25383 int mouse_face_overwritten_p = 0;
25385 /* If window is not yet fully initialized, do nothing. This can
25386 happen when toolkit scroll bars are used and a window is split.
25387 Reconfiguring the scroll bar will generate an expose for a newly
25388 created window. */
25389 if (w->current_matrix == NULL)
25390 return 0;
25392 /* When we're currently updating the window, display and current
25393 matrix usually don't agree. Arrange for a thorough display
25394 later. */
25395 if (w == updated_window)
25397 SET_FRAME_GARBAGED (f);
25398 return 0;
25401 /* Frame-relative pixel rectangle of W. */
25402 wr.x = WINDOW_LEFT_EDGE_X (w);
25403 wr.y = WINDOW_TOP_EDGE_Y (w);
25404 wr.width = WINDOW_TOTAL_WIDTH (w);
25405 wr.height = WINDOW_TOTAL_HEIGHT (w);
25407 if (x_intersect_rectangles (fr, &wr, &r))
25409 int yb = window_text_bottom_y (w);
25410 struct glyph_row *row;
25411 int cursor_cleared_p;
25412 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25414 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25415 r.x, r.y, r.width, r.height));
25417 /* Convert to window coordinates. */
25418 r.x -= WINDOW_LEFT_EDGE_X (w);
25419 r.y -= WINDOW_TOP_EDGE_Y (w);
25421 /* Turn off the cursor. */
25422 if (!w->pseudo_window_p
25423 && phys_cursor_in_rect_p (w, &r))
25425 x_clear_cursor (w);
25426 cursor_cleared_p = 1;
25428 else
25429 cursor_cleared_p = 0;
25431 /* Update lines intersecting rectangle R. */
25432 first_overlapping_row = last_overlapping_row = NULL;
25433 for (row = w->current_matrix->rows;
25434 row->enabled_p;
25435 ++row)
25437 int y0 = row->y;
25438 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25440 if ((y0 >= r.y && y0 < r.y + r.height)
25441 || (y1 > r.y && y1 < r.y + r.height)
25442 || (r.y >= y0 && r.y < y1)
25443 || (r.y + r.height > y0 && r.y + r.height < y1))
25445 /* A header line may be overlapping, but there is no need
25446 to fix overlapping areas for them. KFS 2005-02-12 */
25447 if (row->overlapping_p && !row->mode_line_p)
25449 if (first_overlapping_row == NULL)
25450 first_overlapping_row = row;
25451 last_overlapping_row = row;
25454 row->clip = fr;
25455 if (expose_line (w, row, &r))
25456 mouse_face_overwritten_p = 1;
25457 row->clip = NULL;
25459 else if (row->overlapping_p)
25461 /* We must redraw a row overlapping the exposed area. */
25462 if (y0 < r.y
25463 ? y0 + row->phys_height > r.y
25464 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25466 if (first_overlapping_row == NULL)
25467 first_overlapping_row = row;
25468 last_overlapping_row = row;
25472 if (y1 >= yb)
25473 break;
25476 /* Display the mode line if there is one. */
25477 if (WINDOW_WANTS_MODELINE_P (w)
25478 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25479 row->enabled_p)
25480 && row->y < r.y + r.height)
25482 if (expose_line (w, row, &r))
25483 mouse_face_overwritten_p = 1;
25486 if (!w->pseudo_window_p)
25488 /* Fix the display of overlapping rows. */
25489 if (first_overlapping_row)
25490 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25491 fr);
25493 /* Draw border between windows. */
25494 x_draw_vertical_border (w);
25496 /* Turn the cursor on again. */
25497 if (cursor_cleared_p)
25498 update_window_cursor (w, 1);
25502 return mouse_face_overwritten_p;
25507 /* Redraw (parts) of all windows in the window tree rooted at W that
25508 intersect R. R contains frame pixel coordinates. Value is
25509 non-zero if the exposure overwrites mouse-face. */
25511 static int
25512 expose_window_tree (w, r)
25513 struct window *w;
25514 XRectangle *r;
25516 struct frame *f = XFRAME (w->frame);
25517 int mouse_face_overwritten_p = 0;
25519 while (w && !FRAME_GARBAGED_P (f))
25521 if (!NILP (w->hchild))
25522 mouse_face_overwritten_p
25523 |= expose_window_tree (XWINDOW (w->hchild), r);
25524 else if (!NILP (w->vchild))
25525 mouse_face_overwritten_p
25526 |= expose_window_tree (XWINDOW (w->vchild), r);
25527 else
25528 mouse_face_overwritten_p |= expose_window (w, r);
25530 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25533 return mouse_face_overwritten_p;
25537 /* EXPORT:
25538 Redisplay an exposed area of frame F. X and Y are the upper-left
25539 corner of the exposed rectangle. W and H are width and height of
25540 the exposed area. All are pixel values. W or H zero means redraw
25541 the entire frame. */
25543 void
25544 expose_frame (f, x, y, w, h)
25545 struct frame *f;
25546 int x, y, w, h;
25548 XRectangle r;
25549 int mouse_face_overwritten_p = 0;
25551 TRACE ((stderr, "expose_frame "));
25553 /* No need to redraw if frame will be redrawn soon. */
25554 if (FRAME_GARBAGED_P (f))
25556 TRACE ((stderr, " garbaged\n"));
25557 return;
25560 /* If basic faces haven't been realized yet, there is no point in
25561 trying to redraw anything. This can happen when we get an expose
25562 event while Emacs is starting, e.g. by moving another window. */
25563 if (FRAME_FACE_CACHE (f) == NULL
25564 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25566 TRACE ((stderr, " no faces\n"));
25567 return;
25570 if (w == 0 || h == 0)
25572 r.x = r.y = 0;
25573 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25574 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25576 else
25578 r.x = x;
25579 r.y = y;
25580 r.width = w;
25581 r.height = h;
25584 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25585 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25587 if (WINDOWP (f->tool_bar_window))
25588 mouse_face_overwritten_p
25589 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25591 #ifdef HAVE_X_WINDOWS
25592 #ifndef MSDOS
25593 #ifndef USE_X_TOOLKIT
25594 if (WINDOWP (f->menu_bar_window))
25595 mouse_face_overwritten_p
25596 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25597 #endif /* not USE_X_TOOLKIT */
25598 #endif
25599 #endif
25601 /* Some window managers support a focus-follows-mouse style with
25602 delayed raising of frames. Imagine a partially obscured frame,
25603 and moving the mouse into partially obscured mouse-face on that
25604 frame. The visible part of the mouse-face will be highlighted,
25605 then the WM raises the obscured frame. With at least one WM, KDE
25606 2.1, Emacs is not getting any event for the raising of the frame
25607 (even tried with SubstructureRedirectMask), only Expose events.
25608 These expose events will draw text normally, i.e. not
25609 highlighted. Which means we must redo the highlight here.
25610 Subsume it under ``we love X''. --gerd 2001-08-15 */
25611 /* Included in Windows version because Windows most likely does not
25612 do the right thing if any third party tool offers
25613 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25614 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25616 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25617 if (f == dpyinfo->mouse_face_mouse_frame)
25619 int x = dpyinfo->mouse_face_mouse_x;
25620 int y = dpyinfo->mouse_face_mouse_y;
25621 clear_mouse_face (dpyinfo);
25622 note_mouse_highlight (f, x, y);
25628 /* EXPORT:
25629 Determine the intersection of two rectangles R1 and R2. Return
25630 the intersection in *RESULT. Value is non-zero if RESULT is not
25631 empty. */
25634 x_intersect_rectangles (r1, r2, result)
25635 XRectangle *r1, *r2, *result;
25637 XRectangle *left, *right;
25638 XRectangle *upper, *lower;
25639 int intersection_p = 0;
25641 /* Rearrange so that R1 is the left-most rectangle. */
25642 if (r1->x < r2->x)
25643 left = r1, right = r2;
25644 else
25645 left = r2, right = r1;
25647 /* X0 of the intersection is right.x0, if this is inside R1,
25648 otherwise there is no intersection. */
25649 if (right->x <= left->x + left->width)
25651 result->x = right->x;
25653 /* The right end of the intersection is the minimum of the
25654 the right ends of left and right. */
25655 result->width = (min (left->x + left->width, right->x + right->width)
25656 - result->x);
25658 /* Same game for Y. */
25659 if (r1->y < r2->y)
25660 upper = r1, lower = r2;
25661 else
25662 upper = r2, lower = r1;
25664 /* The upper end of the intersection is lower.y0, if this is inside
25665 of upper. Otherwise, there is no intersection. */
25666 if (lower->y <= upper->y + upper->height)
25668 result->y = lower->y;
25670 /* The lower end of the intersection is the minimum of the lower
25671 ends of upper and lower. */
25672 result->height = (min (lower->y + lower->height,
25673 upper->y + upper->height)
25674 - result->y);
25675 intersection_p = 1;
25679 return intersection_p;
25682 #endif /* HAVE_WINDOW_SYSTEM */
25685 /***********************************************************************
25686 Initialization
25687 ***********************************************************************/
25689 void
25690 syms_of_xdisp ()
25692 Vwith_echo_area_save_vector = Qnil;
25693 staticpro (&Vwith_echo_area_save_vector);
25695 Vmessage_stack = Qnil;
25696 staticpro (&Vmessage_stack);
25698 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25699 staticpro (&Qinhibit_redisplay);
25701 message_dolog_marker1 = Fmake_marker ();
25702 staticpro (&message_dolog_marker1);
25703 message_dolog_marker2 = Fmake_marker ();
25704 staticpro (&message_dolog_marker2);
25705 message_dolog_marker3 = Fmake_marker ();
25706 staticpro (&message_dolog_marker3);
25708 #if GLYPH_DEBUG
25709 defsubr (&Sdump_frame_glyph_matrix);
25710 defsubr (&Sdump_glyph_matrix);
25711 defsubr (&Sdump_glyph_row);
25712 defsubr (&Sdump_tool_bar_row);
25713 defsubr (&Strace_redisplay);
25714 defsubr (&Strace_to_stderr);
25715 #endif
25716 #ifdef HAVE_WINDOW_SYSTEM
25717 defsubr (&Stool_bar_lines_needed);
25718 defsubr (&Slookup_image_map);
25719 #endif
25720 defsubr (&Sformat_mode_line);
25721 defsubr (&Sinvisible_p);
25723 staticpro (&Qmenu_bar_update_hook);
25724 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25726 staticpro (&Qoverriding_terminal_local_map);
25727 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25729 staticpro (&Qoverriding_local_map);
25730 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25732 staticpro (&Qwindow_scroll_functions);
25733 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25735 staticpro (&Qwindow_text_change_functions);
25736 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25738 staticpro (&Qredisplay_end_trigger_functions);
25739 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25741 staticpro (&Qinhibit_point_motion_hooks);
25742 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25744 Qeval = intern_c_string ("eval");
25745 staticpro (&Qeval);
25747 QCdata = intern_c_string (":data");
25748 staticpro (&QCdata);
25749 Qdisplay = intern_c_string ("display");
25750 staticpro (&Qdisplay);
25751 Qspace_width = intern_c_string ("space-width");
25752 staticpro (&Qspace_width);
25753 Qraise = intern_c_string ("raise");
25754 staticpro (&Qraise);
25755 Qslice = intern_c_string ("slice");
25756 staticpro (&Qslice);
25757 Qspace = intern_c_string ("space");
25758 staticpro (&Qspace);
25759 Qmargin = intern_c_string ("margin");
25760 staticpro (&Qmargin);
25761 Qpointer = intern_c_string ("pointer");
25762 staticpro (&Qpointer);
25763 Qleft_margin = intern_c_string ("left-margin");
25764 staticpro (&Qleft_margin);
25765 Qright_margin = intern_c_string ("right-margin");
25766 staticpro (&Qright_margin);
25767 Qcenter = intern_c_string ("center");
25768 staticpro (&Qcenter);
25769 Qline_height = intern_c_string ("line-height");
25770 staticpro (&Qline_height);
25771 QCalign_to = intern_c_string (":align-to");
25772 staticpro (&QCalign_to);
25773 QCrelative_width = intern_c_string (":relative-width");
25774 staticpro (&QCrelative_width);
25775 QCrelative_height = intern_c_string (":relative-height");
25776 staticpro (&QCrelative_height);
25777 QCeval = intern_c_string (":eval");
25778 staticpro (&QCeval);
25779 QCpropertize = intern_c_string (":propertize");
25780 staticpro (&QCpropertize);
25781 QCfile = intern_c_string (":file");
25782 staticpro (&QCfile);
25783 Qfontified = intern_c_string ("fontified");
25784 staticpro (&Qfontified);
25785 Qfontification_functions = intern_c_string ("fontification-functions");
25786 staticpro (&Qfontification_functions);
25787 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25788 staticpro (&Qtrailing_whitespace);
25789 Qescape_glyph = intern_c_string ("escape-glyph");
25790 staticpro (&Qescape_glyph);
25791 Qnobreak_space = intern_c_string ("nobreak-space");
25792 staticpro (&Qnobreak_space);
25793 Qimage = intern_c_string ("image");
25794 staticpro (&Qimage);
25795 Qtext = intern_c_string ("text");
25796 staticpro (&Qtext);
25797 Qboth = intern_c_string ("both");
25798 staticpro (&Qboth);
25799 Qboth_horiz = intern_c_string ("both-horiz");
25800 staticpro (&Qboth_horiz);
25801 QCmap = intern_c_string (":map");
25802 staticpro (&QCmap);
25803 QCpointer = intern_c_string (":pointer");
25804 staticpro (&QCpointer);
25805 Qrect = intern_c_string ("rect");
25806 staticpro (&Qrect);
25807 Qcircle = intern_c_string ("circle");
25808 staticpro (&Qcircle);
25809 Qpoly = intern_c_string ("poly");
25810 staticpro (&Qpoly);
25811 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25812 staticpro (&Qmessage_truncate_lines);
25813 Qgrow_only = intern_c_string ("grow-only");
25814 staticpro (&Qgrow_only);
25815 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25816 staticpro (&Qinhibit_menubar_update);
25817 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25818 staticpro (&Qinhibit_eval_during_redisplay);
25819 Qposition = intern_c_string ("position");
25820 staticpro (&Qposition);
25821 Qbuffer_position = intern_c_string ("buffer-position");
25822 staticpro (&Qbuffer_position);
25823 Qobject = intern_c_string ("object");
25824 staticpro (&Qobject);
25825 Qbar = intern_c_string ("bar");
25826 staticpro (&Qbar);
25827 Qhbar = intern_c_string ("hbar");
25828 staticpro (&Qhbar);
25829 Qbox = intern_c_string ("box");
25830 staticpro (&Qbox);
25831 Qhollow = intern_c_string ("hollow");
25832 staticpro (&Qhollow);
25833 Qhand = intern_c_string ("hand");
25834 staticpro (&Qhand);
25835 Qarrow = intern_c_string ("arrow");
25836 staticpro (&Qarrow);
25837 Qtext = intern_c_string ("text");
25838 staticpro (&Qtext);
25839 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25840 staticpro (&Qrisky_local_variable);
25841 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25842 staticpro (&Qinhibit_free_realized_faces);
25844 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25845 Fcons (intern_c_string ("void-variable"), Qnil)),
25846 Qnil);
25847 staticpro (&list_of_error);
25849 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25850 staticpro (&Qlast_arrow_position);
25851 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25852 staticpro (&Qlast_arrow_string);
25854 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25855 staticpro (&Qoverlay_arrow_string);
25856 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25857 staticpro (&Qoverlay_arrow_bitmap);
25859 echo_buffer[0] = echo_buffer[1] = Qnil;
25860 staticpro (&echo_buffer[0]);
25861 staticpro (&echo_buffer[1]);
25863 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25864 staticpro (&echo_area_buffer[0]);
25865 staticpro (&echo_area_buffer[1]);
25867 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25868 staticpro (&Vmessages_buffer_name);
25870 mode_line_proptrans_alist = Qnil;
25871 staticpro (&mode_line_proptrans_alist);
25872 mode_line_string_list = Qnil;
25873 staticpro (&mode_line_string_list);
25874 mode_line_string_face = Qnil;
25875 staticpro (&mode_line_string_face);
25876 mode_line_string_face_prop = Qnil;
25877 staticpro (&mode_line_string_face_prop);
25878 Vmode_line_unwind_vector = Qnil;
25879 staticpro (&Vmode_line_unwind_vector);
25881 help_echo_string = Qnil;
25882 staticpro (&help_echo_string);
25883 help_echo_object = Qnil;
25884 staticpro (&help_echo_object);
25885 help_echo_window = Qnil;
25886 staticpro (&help_echo_window);
25887 previous_help_echo_string = Qnil;
25888 staticpro (&previous_help_echo_string);
25889 help_echo_pos = -1;
25891 Qright_to_left = intern_c_string ("right-to-left");
25892 staticpro (&Qright_to_left);
25893 Qleft_to_right = intern_c_string ("left-to-right");
25894 staticpro (&Qleft_to_right);
25896 #ifdef HAVE_WINDOW_SYSTEM
25897 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25898 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25899 For example, if a block cursor is over a tab, it will be drawn as
25900 wide as that tab on the display. */);
25901 x_stretch_cursor_p = 0;
25902 #endif
25904 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25905 doc: /* *Non-nil means highlight trailing whitespace.
25906 The face used for trailing whitespace is `trailing-whitespace'. */);
25907 Vshow_trailing_whitespace = Qnil;
25909 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25910 doc: /* *Control highlighting of nobreak space and soft hyphen.
25911 A value of t means highlight the character itself (for nobreak space,
25912 use face `nobreak-space').
25913 A value of nil means no highlighting.
25914 Other values mean display the escape glyph followed by an ordinary
25915 space or ordinary hyphen. */);
25916 Vnobreak_char_display = Qt;
25918 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25919 doc: /* *The pointer shape to show in void text areas.
25920 A value of nil means to show the text pointer. Other options are `arrow',
25921 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25922 Vvoid_text_area_pointer = Qarrow;
25924 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25925 doc: /* Non-nil means don't actually do any redisplay.
25926 This is used for internal purposes. */);
25927 Vinhibit_redisplay = Qnil;
25929 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25930 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25931 Vglobal_mode_string = Qnil;
25933 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25934 doc: /* Marker for where to display an arrow on top of the buffer text.
25935 This must be the beginning of a line in order to work.
25936 See also `overlay-arrow-string'. */);
25937 Voverlay_arrow_position = Qnil;
25939 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25940 doc: /* String to display as an arrow in non-window frames.
25941 See also `overlay-arrow-position'. */);
25942 Voverlay_arrow_string = make_pure_c_string ("=>");
25944 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25945 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25946 The symbols on this list are examined during redisplay to determine
25947 where to display overlay arrows. */);
25948 Voverlay_arrow_variable_list
25949 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25951 DEFVAR_INT ("scroll-step", &scroll_step,
25952 doc: /* *The number of lines to try scrolling a window by when point moves out.
25953 If that fails to bring point back on frame, point is centered instead.
25954 If this is zero, point is always centered after it moves off frame.
25955 If you want scrolling to always be a line at a time, you should set
25956 `scroll-conservatively' to a large value rather than set this to 1. */);
25958 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25959 doc: /* *Scroll up to this many lines, to bring point back on screen.
25960 If point moves off-screen, redisplay will scroll by up to
25961 `scroll-conservatively' lines in order to bring point just barely
25962 onto the screen again. If that cannot be done, then redisplay
25963 recenters point as usual.
25965 A value of zero means always recenter point if it moves off screen. */);
25966 scroll_conservatively = 0;
25968 DEFVAR_INT ("scroll-margin", &scroll_margin,
25969 doc: /* *Number of lines of margin at the top and bottom of a window.
25970 Recenter the window whenever point gets within this many lines
25971 of the top or bottom of the window. */);
25972 scroll_margin = 0;
25974 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25975 doc: /* Pixels per inch value for non-window system displays.
25976 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25977 Vdisplay_pixels_per_inch = make_float (72.0);
25979 #if GLYPH_DEBUG
25980 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25981 #endif
25983 DEFVAR_LISP ("truncate-partial-width-windows",
25984 &Vtruncate_partial_width_windows,
25985 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25986 For an integer value, truncate lines in each window narrower than the
25987 full frame width, provided the window width is less than that integer;
25988 otherwise, respect the value of `truncate-lines'.
25990 For any other non-nil value, truncate lines in all windows that do
25991 not span the full frame width.
25993 A value of nil means to respect the value of `truncate-lines'.
25995 If `word-wrap' is enabled, you might want to reduce this. */);
25996 Vtruncate_partial_width_windows = make_number (50);
25998 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25999 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26000 Any other value means to use the appropriate face, `mode-line',
26001 `header-line', or `menu' respectively. */);
26002 mode_line_inverse_video = 1;
26004 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
26005 doc: /* *Maximum buffer size for which line number should be displayed.
26006 If the buffer is bigger than this, the line number does not appear
26007 in the mode line. A value of nil means no limit. */);
26008 Vline_number_display_limit = Qnil;
26010 DEFVAR_INT ("line-number-display-limit-width",
26011 &line_number_display_limit_width,
26012 doc: /* *Maximum line width (in characters) for line number display.
26013 If the average length of the lines near point is bigger than this, then the
26014 line number may be omitted from the mode line. */);
26015 line_number_display_limit_width = 200;
26017 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
26018 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26019 highlight_nonselected_windows = 0;
26021 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
26022 doc: /* Non-nil if more than one frame is visible on this display.
26023 Minibuffer-only frames don't count, but iconified frames do.
26024 This variable is not guaranteed to be accurate except while processing
26025 `frame-title-format' and `icon-title-format'. */);
26027 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
26028 doc: /* Template for displaying the title bar of visible frames.
26029 \(Assuming the window manager supports this feature.)
26031 This variable has the same structure as `mode-line-format', except that
26032 the %c and %l constructs are ignored. It is used only on frames for
26033 which no explicit name has been set \(see `modify-frame-parameters'). */);
26035 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
26036 doc: /* Template for displaying the title bar of an iconified frame.
26037 \(Assuming the window manager supports this feature.)
26038 This variable has the same structure as `mode-line-format' (which see),
26039 and is used only on frames for which no explicit name has been set
26040 \(see `modify-frame-parameters'). */);
26041 Vicon_title_format
26042 = Vframe_title_format
26043 = pure_cons (intern_c_string ("multiple-frames"),
26044 pure_cons (make_pure_c_string ("%b"),
26045 pure_cons (pure_cons (empty_unibyte_string,
26046 pure_cons (intern_c_string ("invocation-name"),
26047 pure_cons (make_pure_c_string ("@"),
26048 pure_cons (intern_c_string ("system-name"),
26049 Qnil)))),
26050 Qnil)));
26052 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
26053 doc: /* Maximum number of lines to keep in the message log buffer.
26054 If nil, disable message logging. If t, log messages but don't truncate
26055 the buffer when it becomes large. */);
26056 Vmessage_log_max = make_number (100);
26058 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
26059 doc: /* Functions called before redisplay, if window sizes have changed.
26060 The value should be a list of functions that take one argument.
26061 Just before redisplay, for each frame, if any of its windows have changed
26062 size since the last redisplay, or have been split or deleted,
26063 all the functions in the list are called, with the frame as argument. */);
26064 Vwindow_size_change_functions = Qnil;
26066 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
26067 doc: /* List of functions to call before redisplaying a window with scrolling.
26068 Each function is called with two arguments, the window and its new
26069 display-start position. Note that these functions are also called by
26070 `set-window-buffer'. Also note that the value of `window-end' is not
26071 valid when these functions are called. */);
26072 Vwindow_scroll_functions = Qnil;
26074 DEFVAR_LISP ("window-text-change-functions",
26075 &Vwindow_text_change_functions,
26076 doc: /* Functions to call in redisplay when text in the window might change. */);
26077 Vwindow_text_change_functions = Qnil;
26079 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
26080 doc: /* Functions called when redisplay of a window reaches the end trigger.
26081 Each function is called with two arguments, the window and the end trigger value.
26082 See `set-window-redisplay-end-trigger'. */);
26083 Vredisplay_end_trigger_functions = Qnil;
26085 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
26086 doc: /* *Non-nil means autoselect window with mouse pointer.
26087 If nil, do not autoselect windows.
26088 A positive number means delay autoselection by that many seconds: a
26089 window is autoselected only after the mouse has remained in that
26090 window for the duration of the delay.
26091 A negative number has a similar effect, but causes windows to be
26092 autoselected only after the mouse has stopped moving. \(Because of
26093 the way Emacs compares mouse events, you will occasionally wait twice
26094 that time before the window gets selected.\)
26095 Any other value means to autoselect window instantaneously when the
26096 mouse pointer enters it.
26098 Autoselection selects the minibuffer only if it is active, and never
26099 unselects the minibuffer if it is active.
26101 When customizing this variable make sure that the actual value of
26102 `focus-follows-mouse' matches the behavior of your window manager. */);
26103 Vmouse_autoselect_window = Qnil;
26105 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
26106 doc: /* *Non-nil means automatically resize tool-bars.
26107 This dynamically changes the tool-bar's height to the minimum height
26108 that is needed to make all tool-bar items visible.
26109 If value is `grow-only', the tool-bar's height is only increased
26110 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26111 Vauto_resize_tool_bars = Qt;
26113 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
26114 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26115 auto_raise_tool_bar_buttons_p = 1;
26117 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
26118 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26119 make_cursor_line_fully_visible_p = 1;
26121 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
26122 doc: /* *Border below tool-bar in pixels.
26123 If an integer, use it as the height of the border.
26124 If it is one of `internal-border-width' or `border-width', use the
26125 value of the corresponding frame parameter.
26126 Otherwise, no border is added below the tool-bar. */);
26127 Vtool_bar_border = Qinternal_border_width;
26129 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
26130 doc: /* *Margin around tool-bar buttons in pixels.
26131 If an integer, use that for both horizontal and vertical margins.
26132 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26133 HORZ specifying the horizontal margin, and VERT specifying the
26134 vertical margin. */);
26135 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26137 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
26138 doc: /* *Relief thickness of tool-bar buttons. */);
26139 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26141 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
26142 doc: /* *Tool bar style to use.
26143 It can be one of
26144 image - show images only
26145 text - show text only
26146 both - show both, text under image
26147 both-horiz - show text to the right of the image
26148 any other - use system default or image if no system default. */);
26149 Vtool_bar_style = Qnil;
26151 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
26152 doc: /* *Maximum number of characters a label can have to be shown.
26153 The tool bar style must also show labels for this to have any effect, see
26154 `tool-bar-style'. */);
26155 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26157 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26158 doc: /* List of functions to call to fontify regions of text.
26159 Each function is called with one argument POS. Functions must
26160 fontify a region starting at POS in the current buffer, and give
26161 fontified regions the property `fontified'. */);
26162 Vfontification_functions = Qnil;
26163 Fmake_variable_buffer_local (Qfontification_functions);
26165 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26166 &unibyte_display_via_language_environment,
26167 doc: /* *Non-nil means display unibyte text according to language environment.
26168 Specifically, this means that raw bytes in the range 160-255 decimal
26169 are displayed by converting them to the equivalent multibyte characters
26170 according to the current language environment. As a result, they are
26171 displayed according to the current fontset.
26173 Note that this variable affects only how these bytes are displayed,
26174 but does not change the fact they are interpreted as raw bytes. */);
26175 unibyte_display_via_language_environment = 0;
26177 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26178 doc: /* *Maximum height for resizing mini-windows.
26179 If a float, it specifies a fraction of the mini-window frame's height.
26180 If an integer, it specifies a number of lines. */);
26181 Vmax_mini_window_height = make_float (0.25);
26183 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26184 doc: /* *How to resize mini-windows.
26185 A value of nil means don't automatically resize mini-windows.
26186 A value of t means resize them to fit the text displayed in them.
26187 A value of `grow-only', the default, means let mini-windows grow
26188 only, until their display becomes empty, at which point the windows
26189 go back to their normal size. */);
26190 Vresize_mini_windows = Qgrow_only;
26192 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26193 doc: /* Alist specifying how to blink the cursor off.
26194 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26195 `cursor-type' frame-parameter or variable equals ON-STATE,
26196 comparing using `equal', Emacs uses OFF-STATE to specify
26197 how to blink it off. ON-STATE and OFF-STATE are values for
26198 the `cursor-type' frame parameter.
26200 If a frame's ON-STATE has no entry in this list,
26201 the frame's other specifications determine how to blink the cursor off. */);
26202 Vblink_cursor_alist = Qnil;
26204 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26205 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26206 automatic_hscrolling_p = 1;
26207 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26208 staticpro (&Qauto_hscroll_mode);
26210 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26211 doc: /* *How many columns away from the window edge point is allowed to get
26212 before automatic hscrolling will horizontally scroll the window. */);
26213 hscroll_margin = 5;
26215 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26216 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26217 When point is less than `hscroll-margin' columns from the window
26218 edge, automatic hscrolling will scroll the window by the amount of columns
26219 determined by this variable. If its value is a positive integer, scroll that
26220 many columns. If it's a positive floating-point number, it specifies the
26221 fraction of the window's width to scroll. If it's nil or zero, point will be
26222 centered horizontally after the scroll. Any other value, including negative
26223 numbers, are treated as if the value were zero.
26225 Automatic hscrolling always moves point outside the scroll margin, so if
26226 point was more than scroll step columns inside the margin, the window will
26227 scroll more than the value given by the scroll step.
26229 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26230 and `scroll-right' overrides this variable's effect. */);
26231 Vhscroll_step = make_number (0);
26233 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26234 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26235 Bind this around calls to `message' to let it take effect. */);
26236 message_truncate_lines = 0;
26238 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26239 doc: /* Normal hook run to update the menu bar definitions.
26240 Redisplay runs this hook before it redisplays the menu bar.
26241 This is used to update submenus such as Buffers,
26242 whose contents depend on various data. */);
26243 Vmenu_bar_update_hook = Qnil;
26245 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26246 doc: /* Frame for which we are updating a menu.
26247 The enable predicate for a menu binding should check this variable. */);
26248 Vmenu_updating_frame = Qnil;
26250 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26251 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26252 inhibit_menubar_update = 0;
26254 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26255 doc: /* Prefix prepended to all continuation lines at display time.
26256 The value may be a string, an image, or a stretch-glyph; it is
26257 interpreted in the same way as the value of a `display' text property.
26259 This variable is overridden by any `wrap-prefix' text or overlay
26260 property.
26262 To add a prefix to non-continuation lines, use `line-prefix'. */);
26263 Vwrap_prefix = Qnil;
26264 staticpro (&Qwrap_prefix);
26265 Qwrap_prefix = intern_c_string ("wrap-prefix");
26266 Fmake_variable_buffer_local (Qwrap_prefix);
26268 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26269 doc: /* Prefix prepended to all non-continuation lines at display time.
26270 The value may be a string, an image, or a stretch-glyph; it is
26271 interpreted in the same way as the value of a `display' text property.
26273 This variable is overridden by any `line-prefix' text or overlay
26274 property.
26276 To add a prefix to continuation lines, use `wrap-prefix'. */);
26277 Vline_prefix = Qnil;
26278 staticpro (&Qline_prefix);
26279 Qline_prefix = intern_c_string ("line-prefix");
26280 Fmake_variable_buffer_local (Qline_prefix);
26282 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26283 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26284 inhibit_eval_during_redisplay = 0;
26286 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26287 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26288 inhibit_free_realized_faces = 0;
26290 #if GLYPH_DEBUG
26291 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26292 doc: /* Inhibit try_window_id display optimization. */);
26293 inhibit_try_window_id = 0;
26295 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26296 doc: /* Inhibit try_window_reusing display optimization. */);
26297 inhibit_try_window_reusing = 0;
26299 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26300 doc: /* Inhibit try_cursor_movement display optimization. */);
26301 inhibit_try_cursor_movement = 0;
26302 #endif /* GLYPH_DEBUG */
26304 DEFVAR_INT ("overline-margin", &overline_margin,
26305 doc: /* *Space between overline and text, in pixels.
26306 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26307 margin to the caracter height. */);
26308 overline_margin = 2;
26310 DEFVAR_INT ("underline-minimum-offset",
26311 &underline_minimum_offset,
26312 doc: /* Minimum distance between baseline and underline.
26313 This can improve legibility of underlined text at small font sizes,
26314 particularly when using variable `x-use-underline-position-properties'
26315 with fonts that specify an UNDERLINE_POSITION relatively close to the
26316 baseline. The default value is 1. */);
26317 underline_minimum_offset = 1;
26319 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26320 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26321 display_hourglass_p = 1;
26323 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26324 doc: /* *Seconds to wait before displaying an hourglass pointer.
26325 Value must be an integer or float. */);
26326 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26328 hourglass_atimer = NULL;
26329 hourglass_shown_p = 0;
26333 /* Initialize this module when Emacs starts. */
26335 void
26336 init_xdisp ()
26338 Lisp_Object root_window;
26339 struct window *mini_w;
26341 current_header_line_height = current_mode_line_height = -1;
26343 CHARPOS (this_line_start_pos) = 0;
26345 mini_w = XWINDOW (minibuf_window);
26346 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26348 if (!noninteractive)
26350 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26351 int i;
26353 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26354 set_window_height (root_window,
26355 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26357 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26358 set_window_height (minibuf_window, 1, 0);
26360 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26361 mini_w->total_cols = make_number (FRAME_COLS (f));
26363 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26364 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26365 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26367 /* The default ellipsis glyphs `...'. */
26368 for (i = 0; i < 3; ++i)
26369 default_invis_vector[i] = make_number ('.');
26373 /* Allocate the buffer for frame titles.
26374 Also used for `format-mode-line'. */
26375 int size = 100;
26376 mode_line_noprop_buf = (char *) xmalloc (size);
26377 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26378 mode_line_noprop_ptr = mode_line_noprop_buf;
26379 mode_line_target = MODE_LINE_DISPLAY;
26382 help_echo_showing_p = 0;
26385 /* Since w32 does not support atimers, it defines its own implementation of
26386 the following three functions in w32fns.c. */
26387 #ifndef WINDOWSNT
26389 /* Platform-independent portion of hourglass implementation. */
26391 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26393 hourglass_started ()
26395 return hourglass_shown_p || hourglass_atimer != NULL;
26398 /* Cancel a currently active hourglass timer, and start a new one. */
26399 void
26400 start_hourglass ()
26402 #if defined (HAVE_WINDOW_SYSTEM)
26403 EMACS_TIME delay;
26404 int secs, usecs = 0;
26406 cancel_hourglass ();
26408 if (INTEGERP (Vhourglass_delay)
26409 && XINT (Vhourglass_delay) > 0)
26410 secs = XFASTINT (Vhourglass_delay);
26411 else if (FLOATP (Vhourglass_delay)
26412 && XFLOAT_DATA (Vhourglass_delay) > 0)
26414 Lisp_Object tem;
26415 tem = Ftruncate (Vhourglass_delay, Qnil);
26416 secs = XFASTINT (tem);
26417 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26419 else
26420 secs = DEFAULT_HOURGLASS_DELAY;
26422 EMACS_SET_SECS_USECS (delay, secs, usecs);
26423 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26424 show_hourglass, NULL);
26425 #endif
26429 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26430 shown. */
26431 void
26432 cancel_hourglass ()
26434 #if defined (HAVE_WINDOW_SYSTEM)
26435 if (hourglass_atimer)
26437 cancel_atimer (hourglass_atimer);
26438 hourglass_atimer = NULL;
26441 if (hourglass_shown_p)
26442 hide_hourglass ();
26443 #endif
26445 #endif /* ! WINDOWSNT */
26447 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26448 (do not change this comment) */