1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
34 #include "intervals.h"
35 #include "region-cache.h"
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces */
41 #define min(a, b) ((a) < (b) ? (a) : (b))
42 #define max(a, b) ((a) > (b) ? (a) : (b))
46 /* These three values memoize the current column to avoid recalculation */
47 /* Some things in set last_known_column_point to -1
48 to mark the memoized value as invalid */
49 /* Last value returned by current_column */
50 int last_known_column
;
51 /* Value of point when current_column was called */
52 int last_known_column_point
;
53 /* Value of MODIFF when current_column was called */
54 int last_known_column_modified
;
56 static int current_column_1 ();
57 static int position_indentation ();
59 /* Cache of beginning of line found by the last call of
61 int current_column_bol_cache
;
63 /* Get the display table to use for the current buffer. */
65 struct Lisp_Char_Table
*
66 buffer_display_table ()
70 thisbuf
= current_buffer
->display_table
;
71 if (DISP_TABLE_P (thisbuf
))
72 return XCHAR_TABLE (thisbuf
);
73 if (DISP_TABLE_P (Vstandard_display_table
))
74 return XCHAR_TABLE (Vstandard_display_table
);
78 /* Width run cache considerations. */
80 /* Return the width of character C under display table DP. */
83 character_width (c
, dp
)
85 struct Lisp_Char_Table
*dp
;
89 /* These width computations were determined by examining the cases
90 in display_text_line. */
92 /* Everything can be handled by the display table, if it's
93 present and the element is right. */
94 if (dp
&& (elt
= DISP_CHAR_VECTOR (dp
, c
), VECTORP (elt
)))
95 return XVECTOR (elt
)->size
;
97 /* Some characters are special. */
98 if (c
== '\n' || c
== '\t' || c
== '\015')
101 /* Printing characters have width 1. */
102 else if (c
>= 040 && c
< 0177)
105 /* Everybody else (control characters, metacharacters) has other
106 widths. We could return their actual widths here, but they
107 depend on things like ctl_arrow and crud like that, and they're
108 not very common at all. So we'll just claim we don't know their
114 /* Return true iff the display table DISPTAB specifies the same widths
115 for characters as WIDTHTAB. We use this to decide when to
116 invalidate the buffer's width_run_cache. */
118 disptab_matches_widthtab (disptab
, widthtab
)
119 struct Lisp_Char_Table
*disptab
;
120 struct Lisp_Vector
*widthtab
;
124 if (widthtab
->size
!= 256)
127 for (i
= 0; i
< 256; i
++)
128 if (character_width (i
, disptab
)
129 != XFASTINT (widthtab
->contents
[i
]))
135 /* Recompute BUF's width table, using the display table DISPTAB. */
137 recompute_width_table (buf
, disptab
)
139 struct Lisp_Char_Table
*disptab
;
142 struct Lisp_Vector
*widthtab
;
144 if (!VECTORP (buf
->width_table
))
145 buf
->width_table
= Fmake_vector (make_number (256), make_number (0));
146 widthtab
= XVECTOR (buf
->width_table
);
147 if (widthtab
->size
!= 256)
150 for (i
= 0; i
< 256; i
++)
151 XSETFASTINT (widthtab
->contents
[i
], character_width (i
, disptab
));
154 /* Allocate or free the width run cache, as requested by the current
155 state of current_buffer's cache_long_line_scans variable. */
157 width_run_cache_on_off ()
159 if (NILP (current_buffer
->cache_long_line_scans
)
160 /* And, for the moment, this feature doesn't work on multibyte
162 || !NILP (current_buffer
->enable_multibyte_characters
))
164 /* It should be off. */
165 if (current_buffer
->width_run_cache
)
167 free_region_cache (current_buffer
->width_run_cache
);
168 current_buffer
->width_run_cache
= 0;
169 current_buffer
->width_table
= Qnil
;
174 /* It should be on. */
175 if (current_buffer
->width_run_cache
== 0)
177 current_buffer
->width_run_cache
= new_region_cache ();
178 recompute_width_table (current_buffer
, buffer_display_table ());
184 /* Skip some invisible characters starting from POS.
185 This includes characters invisible because of text properties
186 and characters invisible because of overlays.
188 If position POS is followed by invisible characters,
189 skip some of them and return the position after them.
190 Otherwise return POS itself.
192 Set *NEXT_BOUNDARY_P to the next position at which
193 it will be necessary to call this function again.
195 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
196 to a value greater than TO.
198 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
199 take account of overlays that apply only in WINDOW.
201 We don't necessarily skip all the invisible characters after POS
202 because that could take a long time. We skip a reasonable number
203 which can be skipped quickly. If there might be more invisible
204 characters immediately following, then *NEXT_BOUNDARY_P
205 will equal the return value. */
208 skip_invisible (pos
, next_boundary_p
, to
, window
)
210 int *next_boundary_p
;
214 Lisp_Object prop
, position
, overlay_limit
, proplimit
;
218 XSETFASTINT (position
, pos
);
219 XSETBUFFER (buffer
, current_buffer
);
221 /* Give faster response for overlay lookup near POS. */
222 recenter_overlay_lists (current_buffer
, pos
);
224 /* We must not advance farther than the next overlay change.
225 The overlay change might change the invisible property;
226 or there might be overlay strings to be displayed there. */
227 overlay_limit
= Fnext_overlay_change (position
);
228 /* As for text properties, this gives a lower bound
229 for where the invisible text property could change. */
230 proplimit
= Fnext_property_change (position
, buffer
, Qt
);
231 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
232 proplimit
= overlay_limit
;
233 /* PROPLIMIT is now a lower bound for the next change
234 in invisible status. If that is plenty far away,
235 use that lower bound. */
236 if (XFASTINT (proplimit
) > pos
+ 100 || XFASTINT (proplimit
) >= to
)
237 *next_boundary_p
= XFASTINT (proplimit
);
238 /* Otherwise, scan for the next `invisible' property change. */
241 /* Don't scan terribly far. */
242 XSETFASTINT (proplimit
, min (pos
+ 100, to
));
243 /* No matter what. don't go past next overlay change. */
244 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
245 proplimit
= overlay_limit
;
246 end
= XFASTINT (Fnext_single_property_change (position
, Qinvisible
,
249 /* Don't put the boundary in the middle of multibyte form if
250 there is no actual property change. */
252 && !NILP (current_buffer
->enable_multibyte_characters
)
254 while (pos
< end
&& !CHAR_HEAD_P (POS_ADDR (end
)))
257 *next_boundary_p
= end
;
259 /* if the `invisible' property is set, we can skip to
260 the next property change */
261 if (!NILP (window
) && EQ (XWINDOW (window
)->buffer
, buffer
))
262 prop
= Fget_char_property (position
, Qinvisible
, window
);
264 prop
= Fget_char_property (position
, Qinvisible
, buffer
);
265 if (TEXT_PROP_MEANS_INVISIBLE (prop
))
266 return *next_boundary_p
;
270 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
271 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
272 to the width, and return 1. Otherwise, return 0. */
275 check_composition (pos
, pos_byte
, point
, len
, len_byte
, width
)
276 int pos
, pos_byte
, point
;
277 int *len
, *len_byte
, *width
;
283 if (! find_composition (pos
, -1, &start
, &end
, &prop
, Qnil
)
284 || pos
!= start
|| point
< end
)
286 if ((id
= get_composition_id (pos
, pos_byte
, end
- pos
, prop
, Qnil
)) < 0)
289 *len
= COMPOSITION_LENGTH (prop
);
290 *len_byte
= CHAR_TO_BYTE (end
) - pos_byte
;
291 *width
= composition_table
[id
]->width
;
295 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
297 DP is a display table or NULL.
299 This macro is used in current_column_1, Fmove_to_column, and
302 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
307 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
308 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
312 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
313 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
315 width = WIDTH_BY_CHAR_HEAD (*p); \
317 wide_column = width; \
321 DEFUN ("current-column", Fcurrent_column
, Scurrent_column
, 0, 0, 0,
322 "Return the horizontal position of point. Beginning of line is column 0.\n\
323 This is calculated by adding together the widths of all the displayed\n\
324 representations of the character between the start of the previous line\n\
325 and point. (eg control characters will have a width of 2 or 4, tabs\n\
326 will have a variable width)\n\
327 Ignores finite width of frame, which means that this function may return\n\
328 values greater than (frame-width).\n\
329 Whether the line is visible (if `selective-display' is t) has no effect;\n\
330 however, ^M is treated as end of line when `selective-display' is t.")
334 XSETFASTINT (temp
, current_column ());
338 /* Cancel any recorded value of the horizontal position. */
341 invalidate_current_column ()
343 last_known_column_point
= 0;
350 register unsigned char *ptr
, *stop
;
351 register int tab_seen
;
354 register int tab_width
= XINT (current_buffer
->tab_width
);
355 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
356 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
359 if (PT
== last_known_column_point
360 && MODIFF
== last_known_column_modified
)
361 return last_known_column
;
363 /* If the buffer has overlays, text properties,
364 or multibyte characters, use a more general algorithm. */
365 if (BUF_INTERVALS (current_buffer
)
366 || !NILP (current_buffer
->overlays_before
)
367 || !NILP (current_buffer
->overlays_after
)
369 return current_column_1 ();
371 /* Scan backwards from point to the previous newline,
372 counting width. Tab characters are the only complicated case. */
374 /* Make a pointer for decrementing through the chars before point. */
375 ptr
= BYTE_POS_ADDR (PT_BYTE
- 1) + 1;
376 /* Make a pointer to where consecutive chars leave off,
377 going backwards from point. */
380 else if (PT
<= GPT
|| BEGV
> GPT
)
385 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
387 col
= 0, tab_seen
= 0, post_tab
= 0;
393 /* We stopped either for the beginning of the buffer
395 if (ptr
== BEGV_ADDR
)
397 /* It was the gap. Jump back over it. */
400 /* Check whether that brings us to beginning of buffer. */
401 if (BEGV
>= GPT
) break;
405 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
406 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
407 else if (c
>= 040 && c
< 0177)
410 || (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
)))
418 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
425 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
430 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
434 if (ptr
== BEGV_ADDR
)
435 current_column_bol_cache
= BEGV
;
437 current_column_bol_cache
= BYTE_TO_CHAR (PTR_BYTE_POS (ptr
));
439 last_known_column
= col
;
440 last_known_column_point
= PT
;
441 last_known_column_modified
= MODIFF
;
446 /* Return the column number of position POS
447 by scanning forward from the beginning of the line.
448 This function handles characters that are invisible
449 due to text properties or overlays. */
454 register int tab_width
= XINT (current_buffer
->tab_width
);
455 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
456 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
457 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
459 /* Start the scan at the beginning of this line with column number 0. */
460 register int col
= 0;
462 int next_boundary
, next_boundary_byte
;
463 int opoint
= PT
, opoint_byte
= PT_BYTE
;
465 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
466 current_column_bol_cache
= PT
;
467 scan
= PT
, scan_byte
= PT_BYTE
;
468 SET_PT_BOTH (opoint
, opoint_byte
);
469 next_boundary
= scan
;
470 next_boundary_byte
= scan_byte
;
472 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
474 /* Scan forward to the target position. */
475 while (scan
< opoint
)
479 /* Occasionally we may need to skip invisible text. */
480 while (scan
== next_boundary
)
483 /* This updates NEXT_BOUNDARY to the next place
484 where we might need to skip more invisible text. */
485 scan
= skip_invisible (scan
, &next_boundary
, opoint
, Qnil
);
488 if (scan
!= old_scan
)
489 scan_byte
= CHAR_TO_BYTE (scan
);
490 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
493 /* Check composition sequence. */
495 int len
, len_byte
, width
;
497 if (check_composition (scan
, scan_byte
, opoint
,
498 &len
, &len_byte
, &width
))
501 scan_byte
+= len_byte
;
508 c
= FETCH_BYTE (scan_byte
);
510 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
511 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
513 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
520 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
528 col
= col
/ tab_width
* tab_width
;
530 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
533 int bytes
, width
, wide_column
;
536 ptr
= BYTE_POS_ADDR (scan_byte
);
537 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
541 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
543 else if (c
< 040 || c
>= 0177)
550 last_known_column
= col
;
551 last_known_column_point
= PT
;
552 last_known_column_modified
= MODIFF
;
557 /* Return the width in columns of the part of STRING from BEG to END.
558 If BEG is nil, that stands for the beginning of STRING.
559 If END is nil, that stands for the end of STRING. */
562 string_display_width (string
, beg
, end
)
563 Lisp_Object string
, beg
, end
;
566 register unsigned char *ptr
, *stop
;
567 register int tab_seen
;
570 register int tab_width
= XINT (current_buffer
->tab_width
);
571 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
572 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
576 e
= XSTRING (string
)->size
;
579 CHECK_NUMBER (end
, 0);
587 CHECK_NUMBER (beg
, 0);
591 /* Make a pointer for decrementing through the chars before point. */
592 ptr
= XSTRING (string
)->data
+ e
;
593 /* Make a pointer to where consecutive chars leave off,
594 going backwards from point. */
595 stop
= XSTRING (string
)->data
+ b
;
597 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
599 col
= 0, tab_seen
= 0, post_tab
= 0;
607 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
608 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
609 else if (c
>= 040 && c
< 0177)
616 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
623 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
628 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
635 DEFUN ("indent-to", Findent_to
, Sindent_to
, 1, 2, "NIndent to column: ",
636 "Indent from point with tabs and spaces until COLUMN is reached.\n\
637 Optional second argument MININUM says always do at least MININUM spaces\n\
638 even if that goes past COLUMN; by default, MININUM is zero.")
640 Lisp_Object column
, minimum
;
643 register int fromcol
;
644 register int tab_width
= XINT (current_buffer
->tab_width
);
646 CHECK_NUMBER (column
, 0);
648 XSETFASTINT (minimum
, 0);
649 CHECK_NUMBER (minimum
, 1);
651 fromcol
= current_column ();
652 mincol
= fromcol
+ XINT (minimum
);
653 if (mincol
< XINT (column
)) mincol
= XINT (column
);
655 if (fromcol
== mincol
)
656 return make_number (mincol
);
658 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
660 if (indent_tabs_mode
)
663 XSETFASTINT (n
, mincol
/ tab_width
- fromcol
/ tab_width
);
664 if (XFASTINT (n
) != 0)
666 Finsert_char (make_number ('\t'), n
, Qt
);
668 fromcol
= (mincol
/ tab_width
) * tab_width
;
672 XSETFASTINT (column
, mincol
- fromcol
);
673 Finsert_char (make_number (' '), column
, Qt
);
675 last_known_column
= mincol
;
676 last_known_column_point
= PT
;
677 last_known_column_modified
= MODIFF
;
679 XSETINT (column
, mincol
);
684 static int position_indentation
P_ ((int));
686 DEFUN ("current-indentation", Fcurrent_indentation
, Scurrent_indentation
,
688 "Return the indentation of the current line.\n\
689 This is the horizontal position of the character\n\
690 following any initial whitespace.")
694 int opoint
= PT
, opoint_byte
= PT_BYTE
;
696 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
698 XSETFASTINT (val
, position_indentation (PT_BYTE
));
699 SET_PT_BOTH (opoint
, opoint_byte
);
704 position_indentation (pos_byte
)
705 register int pos_byte
;
707 register int column
= 0;
708 register int tab_width
= XINT (current_buffer
->tab_width
);
709 register unsigned char *p
;
710 register unsigned char *stop
;
711 unsigned char *start
;
712 int next_boundary_byte
= pos_byte
;
713 int ceiling
= next_boundary_byte
;
715 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
717 p
= BYTE_POS_ADDR (pos_byte
);
718 /* STOP records the value of P at which we will need
719 to think about the gap, or about invisible text,
720 or about the end of the buffer. */
722 /* START records the starting value of P. */
730 /* If we have updated P, set POS_BYTE to match.
731 The first time we enter the loop, POS_BYTE is already right. */
733 pos_byte
= PTR_BYTE_POS (p
);
734 /* Consider the various reasons STOP might have been set here. */
735 if (pos_byte
== ZV_BYTE
)
737 if (pos_byte
== next_boundary_byte
)
740 int pos
= BYTE_TO_CHAR (pos_byte
);
741 pos
= skip_invisible (pos
, &next_boundary
, ZV
, Qnil
);
742 pos_byte
= CHAR_TO_BYTE (pos
);
743 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
745 if (pos_byte
>= ceiling
)
746 ceiling
= BUFFER_CEILING_OF (pos_byte
) + 1;
747 /* Compute the next place we need to stop and think,
748 and set STOP accordingly. */
749 stop_pos_byte
= min (ceiling
, next_boundary_byte
);
750 /* The -1 and +1 arrange to point at the first byte of gap
751 (if STOP_POS_BYTE is the position of the gap)
752 rather than at the data after the gap. */
754 stop
= BYTE_POS_ADDR (stop_pos_byte
- 1) + 1;
755 p
= BYTE_POS_ADDR (pos_byte
);
760 if (! NILP (current_buffer
->enable_multibyte_characters
))
766 column
+= tab_width
- column
% tab_width
;
769 if (ASCII_BYTE_P (p
[-1])
770 || NILP (current_buffer
->enable_multibyte_characters
))
774 pos_byte
= PTR_BYTE_POS (p
- 1);
775 c
= FETCH_MULTIBYTE_CHAR (pos_byte
);
776 if (CHAR_HAS_CATEGORY (c
, ' '))
780 p
= BYTE_POS_ADDR (pos_byte
);
789 /* Test whether the line beginning at POS is indented beyond COLUMN.
790 Blank lines are treated as if they had the same indentation as the
794 indented_beyond_p (pos
, pos_byte
, column
)
795 int pos
, pos_byte
, column
;
798 int opoint
= PT
, opoint_byte
= PT_BYTE
;
800 SET_PT_BOTH (pos
, pos_byte
);
801 while (PT
> BEGV
&& FETCH_BYTE (PT_BYTE
) == '\n')
802 scan_newline (PT
- 1, PT_BYTE
- 1, BEGV
, BEGV_BYTE
, -1, 0);
804 val
= position_indentation (PT_BYTE
);
805 SET_PT_BOTH (opoint
, opoint_byte
);
806 return val
>= column
;
809 DEFUN ("move-to-column", Fmove_to_column
, Smove_to_column
, 1, 2, "p",
810 "Move point to column COLUMN in the current line.\n\
811 The column of a character is calculated by adding together the widths\n\
812 as displayed of the previous characters in the line.\n\
813 This function ignores line-continuation;\n\
814 there is no upper limit on the column number a character can have\n\
815 and horizontal scrolling has no effect.\n\
817 If specified column is within a character, point goes after that character.\n\
818 If it's past end of line, point goes to end of line.\n\n\
819 A non-nil second (optional) argument FORCE means,\n\
820 if COLUMN is in the middle of a tab character, change it to spaces.\n\
821 In addition, if FORCE is t, and the line is too short\n\
822 to reach column COLUMN, add spaces/tabs to get there.\n\
824 The return value is the current column.")
826 Lisp_Object column
, force
;
829 register int col
= current_column ();
832 register int tab_width
= XINT (current_buffer
->tab_width
);
833 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
834 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
835 register int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
842 int pos_byte
, end_byte
, next_boundary_byte
;
844 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
845 CHECK_NATNUM (column
, 0);
846 goal
= XINT (column
);
853 next_boundary_byte
= PT_BYTE
;
855 /* If we're starting past the desired column,
856 back up to beginning of line and scan from there. */
860 pos
= current_column_bol_cache
;
861 pos_byte
= CHAR_TO_BYTE (pos
);
867 while (pos
== next_boundary
)
870 pos
= skip_invisible (pos
, &next_boundary
, end
, Qnil
);
872 pos_byte
= CHAR_TO_BYTE (pos
);
873 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
878 /* Test reaching the goal column. We do this after skipping
879 invisible characters, so that we put point before the
880 character on which the cursor will appear. */
884 /* Check composition sequence. */
886 int len
, len_byte
, width
;
888 if (check_composition (pos
, pos_byte
, Z
, &len
, &len_byte
, &width
))
891 pos_byte
+= len_byte
;
897 c
= FETCH_BYTE (pos_byte
);
899 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
900 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
902 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
909 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
917 col
= col
/ tab_width
* tab_width
;
919 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
921 else if (c
< 040 || c
== 0177)
925 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
927 /* Start of multi-byte form. */
929 int bytes
, width
, wide_column
;
932 ptr
= BYTE_POS_ADDR (pos_byte
);
933 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
942 SET_PT_BOTH (pos
, pos_byte
);
944 /* If a tab char made us overshoot, change it to spaces
945 and scan through it again. */
946 if (!NILP (force
) && col
> goal
&& c
== '\t' && prev_col
< goal
)
948 int goal_pt
, goal_pt_byte
;
950 /* Insert spaces in front of the tab to reach GOAL. Do this
951 first so that a marker at the end of the tab gets
953 SET_PT_BOTH (PT
- 1, PT_BYTE
- 1);
954 Finsert_char (make_number (' '), make_number (goal
- prev_col
), Qt
);
956 /* Now delete the tab, and indent to COL. */
957 del_range (PT
, PT
+ 1);
959 goal_pt_byte
= PT_BYTE
;
960 Findent_to (make_number (col
), Qnil
);
961 SET_PT_BOTH (goal_pt
, goal_pt_byte
);
963 /* Set the last_known... vars consistently. */
967 /* If line ends prematurely, add space to the end. */
968 if (col
< goal
&& EQ (force
, Qt
))
969 Findent_to (make_number (col
= goal
), Qnil
);
971 last_known_column
= col
;
972 last_known_column_point
= PT
;
973 last_known_column_modified
= MODIFF
;
975 XSETFASTINT (val
, col
);
979 /* compute_motion: compute buffer posn given screen posn and vice versa */
981 struct position val_compute_motion
;
983 /* Scan the current buffer forward from offset FROM, pretending that
984 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
985 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
986 and return the ending buffer position and screen location. If we
987 can't hit the requested column exactly (because of a tab or other
988 multi-column character), overshoot.
990 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
991 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
992 earlier call to compute_motion. The other common case is that FROMHPOS
993 is zero and FROM is a position that "belongs" at column zero, but might
994 be shifted by overlay strings; in this case DID_MOTION should be 0.
996 WIDTH is the number of columns available to display text;
997 compute_motion uses this to handle continuation lines and such.
998 HSCROLL is the number of columns not being displayed at the left
999 margin; this is usually taken from a window's hscroll member.
1000 TAB_OFFSET is the number of columns of the first tab that aren't
1001 being displayed, perhaps because of a continuation line or
1004 compute_motion returns a pointer to a struct position. The bufpos
1005 member gives the buffer position at the end of the scan, and hpos
1006 and vpos give its cartesian location. prevhpos is the column at
1007 which the character before bufpos started, and contin is non-zero
1008 if we reached the current line by continuing the previous.
1010 Note that FROMHPOS and TOHPOS should be expressed in real screen
1011 columns, taking HSCROLL and the truncation glyph at the left margin
1012 into account. That is, beginning-of-line moves you to the hpos
1013 -HSCROLL + (HSCROLL > 0).
1015 For example, to find the buffer position of column COL of line LINE
1016 of a certain window, pass the window's starting location as FROM
1017 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1018 Pass the buffer's ZV as TO, to limit the scan to the end of the
1019 visible section of the buffer, and pass LINE and COL as TOVPOS and
1022 When displaying in window w, a typical formula for WIDTH is:
1025 - (has_vertical_scroll_bars
1026 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1027 : (window_width + window_left != frame_width))
1030 window_width is XFASTINT (w->width),
1031 window_left is XFASTINT (w->left),
1032 has_vertical_scroll_bars is
1033 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1034 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1036 Or you can let window_internal_width do this all for you, and write:
1037 window_internal_width (w) - 1
1039 The `-1' accounts for the continuation-line backslashes; the rest
1040 accounts for window borders if the window is split horizontally, and
1041 the scroll bars if they are turned on. */
1044 compute_motion (from
, fromvpos
, fromhpos
, did_motion
, to
, tovpos
, tohpos
, width
, hscroll
, tab_offset
, win
)
1045 int from
, fromvpos
, fromhpos
, to
, tovpos
, tohpos
;
1048 int hscroll
, tab_offset
;
1051 register int hpos
= fromhpos
;
1052 register int vpos
= fromvpos
;
1057 register int tab_width
= XFASTINT (current_buffer
->tab_width
);
1058 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
1059 register struct Lisp_Char_Table
*dp
= window_display_table (win
);
1061 = (INTEGERP (current_buffer
->selective_display
)
1062 ? XINT (current_buffer
->selective_display
)
1063 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1066 = (selective
&& dp
&& VECTORP (DISP_INVIS_VECTOR (dp
))
1067 ? XVECTOR (DISP_INVIS_VECTOR (dp
))->size
: 0);
1068 /* The next location where the `invisible' property changes, or an
1069 overlay starts or ends. */
1070 int next_boundary
= from
;
1072 /* For computing runs of characters with similar widths.
1073 Invariant: width_run_width is zero, or all the characters
1074 from width_run_start to width_run_end have a fixed width of
1076 int width_run_start
= from
;
1077 int width_run_end
= from
;
1078 int width_run_width
= 0;
1079 Lisp_Object
*width_table
;
1082 /* The next buffer pos where we should consult the width run cache. */
1083 int next_width_run
= from
;
1086 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
1087 /* If previous char scanned was a wide character,
1088 this is the column where it ended. Otherwise, this is 0. */
1089 int wide_column_end_hpos
= 0;
1090 int prev_pos
; /* Previous buffer position. */
1091 int prev_pos_byte
; /* Previous buffer position. */
1092 int contin_hpos
; /* HPOS of last column of continued line. */
1093 int prev_tab_offset
; /* Previous tab offset. */
1095 XSETBUFFER (buffer
, current_buffer
);
1096 XSETWINDOW (window
, win
);
1098 width_run_cache_on_off ();
1099 if (dp
== buffer_display_table ())
1100 width_table
= (VECTORP (current_buffer
->width_table
)
1101 ? XVECTOR (current_buffer
->width_table
)->contents
1104 /* If the window has its own display table, we can't use the width
1105 run cache, because that's based on the buffer's display table. */
1108 if (tab_width
<= 0 || tab_width
> 1000)
1114 pos
= prev_pos
= from
;
1115 pos_byte
= prev_pos_byte
= CHAR_TO_BYTE (from
);
1117 prev_tab_offset
= tab_offset
;
1120 while (pos
== next_boundary
)
1125 /* Don't skip invisible if we are already at the margin. */
1126 if (vpos
> tovpos
|| vpos
== tovpos
&& hpos
>= tohpos
)
1128 if (contin_hpos
&& prev_hpos
== 0
1130 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1131 { /* Line breaks because we can't put the character at the
1132 previous line any more. It is not the multi-column
1133 character continued in middle. Go back to previous
1134 buffer position, screen position, and set tab offset
1135 to previous value. It's the beginning of the
1138 pos_byte
= prev_pos_byte
;
1140 tab_offset
= prev_tab_offset
;
1145 /* If the caller says that the screen position came from an earlier
1146 call to compute_motion, then we've already accounted for the
1147 overlay strings at point. This is only true the first time
1148 through, so clear the flag after testing it. */
1150 /* We need to skip past the overlay strings. Currently those
1151 strings must not contain TAB;
1152 if we want to relax that restriction, something will have
1153 to be changed here. */
1155 unsigned char *ovstr
;
1156 int ovlen
= overlay_strings (pos
, win
, &ovstr
);
1157 hpos
+= ((multibyte
&& ovlen
> 0)
1158 ? strwidth (ovstr
, ovlen
) : ovlen
);
1165 /* Advance POS past invisible characters
1166 (but not necessarily all that there are here),
1167 and store in next_boundary the next position where
1168 we need to call skip_invisible. */
1169 newpos
= skip_invisible (pos
, &next_boundary
, to
, window
);
1173 pos
= min (to
, newpos
);
1174 pos_byte
= CHAR_TO_BYTE (pos
);
1178 if (newpos
!= pos_here
)
1181 pos_byte
= CHAR_TO_BYTE (pos
);
1185 /* Handle right margin. */
1186 /* Note on a wide-column character.
1188 Characters are classified into the following three categories
1189 according to the width (columns occupied on screen).
1191 (1) single-column character: ex. `a'
1192 (2) multi-column character: ex. `^A', TAB, `\033'
1193 (3) wide-column character: ex. Japanese character, Chinese character
1194 (In the following example, `W_' stands for them.)
1196 Multi-column characters can be divided around the right margin,
1197 but wide-column characters cannot.
1201 (*) The cursor is placed on the next character after the point.
1205 j ^---- next after the point
1206 ^--- next char. after the point.
1208 In case of sigle-column character
1212 033 ^---- next after the point, next char. after the point.
1214 In case of multi-column character
1218 W_ ^---- next after the point
1219 ^---- next char. after the point.
1221 In case of wide-column character
1223 The problem here is continuation at a wide-column character.
1224 In this case, the line may shorter less than WIDTH.
1225 And we find the continuation AFTER it occurs.
1232 || (truncate_partial_width_windows
1233 && width
+ 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win
))))
1234 || !NILP (current_buffer
->truncate_lines
))
1236 /* Truncating: skip to newline, unless we are already past
1237 TO (we need to go back below). */
1240 pos
= find_before_next_newline (pos
, to
, 1);
1241 pos_byte
= CHAR_TO_BYTE (pos
);
1243 /* If we just skipped next_boundary,
1244 loop around in the main while
1246 if (pos
>= next_boundary
)
1247 next_boundary
= pos
+ 1;
1249 prev_tab_offset
= tab_offset
;
1255 /* Remember the previous value. */
1256 prev_tab_offset
= tab_offset
;
1258 if (wide_column_end_hpos
> width
)
1261 tab_offset
+= prev_hpos
;
1265 tab_offset
+= width
;
1269 contin_hpos
= prev_hpos
;
1274 /* Stop if past the target buffer position or screen position. */
1277 /* Go back to the previous position. */
1279 pos_byte
= prev_pos_byte
;
1281 tab_offset
= prev_tab_offset
;
1283 /* NOTE on contin_hpos, hpos, and prev_hpos.
1287 W_ ^---- contin_hpos
1293 if (contin_hpos
&& prev_hpos
== 0
1294 && contin_hpos
< width
&& !wide_column_end_hpos
)
1296 /* Line breaking occurs in the middle of multi-column
1297 character. Go back to previous line. */
1302 /* If previous character is NEWLINE,
1303 set VPOS back to previous line */
1308 if (vpos
> tovpos
|| vpos
== tovpos
&& hpos
>= tohpos
)
1310 if (contin_hpos
&& prev_hpos
== 0
1312 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1313 { /* Line breaks because we can't put the character at the
1314 previous line any more. It is not the multi-column
1315 character continued in middle. Go back to previous
1316 buffer position, screen position, and set tab offset
1317 to previous value. It's the beginning of the
1320 pos_byte
= prev_pos_byte
;
1322 tab_offset
= prev_tab_offset
;
1326 if (pos
== ZV
) /* We cannot go beyond ZV. Stop here. */
1331 prev_pos_byte
= pos_byte
;
1332 wide_column_end_hpos
= 0;
1334 /* Consult the width run cache to see if we can avoid inspecting
1335 the text character-by-character. */
1336 if (current_buffer
->width_run_cache
&& pos
>= next_width_run
)
1340 = region_cache_forward (current_buffer
,
1341 current_buffer
->width_run_cache
,
1344 /* A width of zero means the character's width varies (like
1345 a tab), is meaningless (like a newline), or we just don't
1346 want to skip over it for some other reason. */
1347 if (common_width
!= 0)
1351 /* Don't go past the final buffer posn the user
1356 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1358 /* Don't go past the final horizontal position the user
1360 if (vpos
== tovpos
&& run_end_hpos
> tohpos
)
1362 run_end
= pos
+ (tohpos
- hpos
) / common_width
;
1363 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1366 /* Don't go past the margin. */
1367 if (run_end_hpos
>= width
)
1369 run_end
= pos
+ (width
- hpos
) / common_width
;
1370 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1373 hpos
= run_end_hpos
;
1375 prev_hpos
= hpos
- common_width
;
1379 pos_byte
= CHAR_TO_BYTE (pos
);
1383 next_width_run
= run_end
+ 1;
1386 /* We have to scan the text character-by-character. */
1389 c
= FETCH_BYTE (pos_byte
);
1391 /* Check composition sequence. */
1393 int len
, len_byte
, width
;
1395 if (check_composition (pos
, pos_byte
, to
, &len
, &len_byte
, &width
))
1398 pos_byte
+= len_byte
;
1406 /* Perhaps add some info to the width_run_cache. */
1407 if (current_buffer
->width_run_cache
)
1409 /* Is this character part of the current run? If so, extend
1411 if (pos
- 1 == width_run_end
1412 && XFASTINT (width_table
[c
]) == width_run_width
)
1413 width_run_end
= pos
;
1415 /* The previous run is over, since this is a character at a
1416 different position, or a different width. */
1419 /* Have we accumulated a run to put in the cache?
1420 (Currently, we only cache runs of width == 1). */
1421 if (width_run_start
< width_run_end
1422 && width_run_width
== 1)
1423 know_region_cache (current_buffer
,
1424 current_buffer
->width_run_cache
,
1425 width_run_start
, width_run_end
);
1427 /* Start recording a new width run. */
1428 width_run_width
= XFASTINT (width_table
[c
]);
1429 width_run_start
= pos
- 1;
1430 width_run_end
= pos
;
1435 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
1436 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1437 hpos
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
1438 else if (c
>= 040 && c
< 0177)
1442 int tem
= (hpos
+ tab_offset
+ hscroll
- (hscroll
> 0)) % tab_width
;
1445 hpos
+= tab_width
- tem
;
1450 && indented_beyond_p (pos
, pos_byte
, selective
))
1452 /* If (pos == to), we don't have to take care of
1453 selective display. */
1456 /* Skip any number of invisible lines all at once */
1459 pos
= find_before_next_newline (pos
, to
, 1);
1462 pos_byte
= CHAR_TO_BYTE (pos
);
1465 && indented_beyond_p (pos
, pos_byte
, selective
));
1466 /* Allow for the " ..." that is displayed for them. */
1469 hpos
+= selective_rlen
;
1473 DEC_BOTH (pos
, pos_byte
);
1474 /* We have skipped the invis text, but not the
1480 /* A visible line. */
1484 /* Count the truncation glyph on column 0 */
1491 else if (c
== CR
&& selective
< 0)
1493 /* In selective display mode,
1494 everything from a ^M to the end of the line is invisible.
1495 Stop *before* the real newline. */
1498 pos
= find_before_next_newline (pos
, to
, 1);
1499 pos_byte
= CHAR_TO_BYTE (pos
);
1501 /* If we just skipped next_boundary,
1502 loop around in the main while
1504 if (pos
> next_boundary
)
1505 next_boundary
= pos
;
1506 /* Allow for the " ..." that is displayed for them. */
1509 hpos
+= selective_rlen
;
1514 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1516 /* Start of multi-byte form. */
1518 int bytes
, width
, wide_column
;
1520 pos_byte
--; /* rewind POS_BYTE */
1521 ptr
= BYTE_POS_ADDR (pos_byte
);
1522 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1525 wide_column_end_hpos
= hpos
+ wide_column
;
1529 hpos
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
1535 /* Remember any final width run in the cache. */
1536 if (current_buffer
->width_run_cache
1537 && width_run_width
== 1
1538 && width_run_start
< width_run_end
)
1539 know_region_cache (current_buffer
, current_buffer
->width_run_cache
,
1540 width_run_start
, width_run_end
);
1542 val_compute_motion
.bufpos
= pos
;
1543 val_compute_motion
.bytepos
= pos_byte
;
1544 val_compute_motion
.hpos
= hpos
;
1545 val_compute_motion
.vpos
= vpos
;
1546 if (contin_hpos
&& prev_hpos
== 0)
1547 val_compute_motion
.prevhpos
= contin_hpos
;
1549 val_compute_motion
.prevhpos
= prev_hpos
;
1550 /* We alalways handle all of them here; none of them remain to do. */
1551 val_compute_motion
.ovstring_chars_done
= 0;
1553 /* Nonzero if have just continued a line */
1554 val_compute_motion
.contin
= (contin_hpos
&& prev_hpos
== 0);
1557 return &val_compute_motion
;
1561 #if 0 /* The doc string is too long for some compilers,
1562 but make-docfile can find it in this comment. */
1563 DEFUN ("compute-motion", Ffoo
, Sfoo
, 7, 7, 0,
1564 "Scan through the current buffer, calculating screen position.\n\
1565 Scan the current buffer forward from offset FROM,\n\
1566 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--\n\
1567 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--\n\
1568 and return the ending buffer position and screen location.\n\
1570 There are three additional arguments:\n\
1572 WIDTH is the number of columns available to display text;\n\
1573 this affects handling of continuation lines.\n\
1574 This is usually the value returned by `window-width', less one (to allow\n\
1575 for the continuation glyph).\n\
1577 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).\n\
1578 HSCROLL is the number of columns not being displayed at the left\n\
1579 margin; this is usually taken from a window's hscroll member.\n\
1580 TAB-OFFSET is the number of columns of the first tab that aren't\n\
1581 being displayed, perhaps because the line was continued within it.\n\
1582 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.\n\
1584 WINDOW is the window to operate on. It is used to choose the display table;\n\
1585 if it is showing the current buffer, it is used also for\n\
1586 deciding which overlay properties apply.\n\
1587 Note that `compute-motion' always operates on the current buffer.\n\
1589 The value is a list of five elements:\n\
1590 (POS HPOS VPOS PREVHPOS CONTIN)\n\
1591 POS is the buffer position where the scan stopped.\n\
1592 VPOS is the vertical position where the scan stopped.\n\
1593 HPOS is the horizontal position where the scan stopped.\n\
1595 PREVHPOS is the horizontal position one character back from POS.\n\
1596 CONTIN is t if a line was continued after (or within) the previous character.\n\
1598 For example, to find the buffer position of column COL of line LINE\n\
1599 of a certain window, pass the window's starting location as FROM\n\
1600 and the window's upper-left coordinates as FROMPOS.\n\
1601 Pass the buffer's (point-max) as TO, to limit the scan to the end of the\n\
1602 visible section of the buffer, and pass LINE and COL as TOPOS.")
1603 (from
, frompos
, to
, topos
, width
, offsets
, window
)
1606 DEFUN ("compute-motion", Fcompute_motion
, Scompute_motion
, 7, 7, 0,
1608 (from
, frompos
, to
, topos
, width
, offsets
, window
)
1609 Lisp_Object from
, frompos
, to
, topos
;
1610 Lisp_Object width
, offsets
, window
;
1612 Lisp_Object bufpos
, hpos
, vpos
, prevhpos
, contin
;
1613 struct position
*pos
;
1614 int hscroll
, tab_offset
;
1616 CHECK_NUMBER_COERCE_MARKER (from
, 0);
1617 CHECK_CONS (frompos
, 0);
1618 CHECK_NUMBER (XCAR (frompos
), 0);
1619 CHECK_NUMBER (XCDR (frompos
), 0);
1620 CHECK_NUMBER_COERCE_MARKER (to
, 0);
1621 CHECK_CONS (topos
, 0);
1622 CHECK_NUMBER (XCAR (topos
), 0);
1623 CHECK_NUMBER (XCDR (topos
), 0);
1624 CHECK_NUMBER (width
, 0);
1625 if (!NILP (offsets
))
1627 CHECK_CONS (offsets
, 0);
1628 CHECK_NUMBER (XCAR (offsets
), 0);
1629 CHECK_NUMBER (XCDR (offsets
), 0);
1630 hscroll
= XINT (XCAR (offsets
));
1631 tab_offset
= XINT (XCDR (offsets
));
1634 hscroll
= tab_offset
= 0;
1637 window
= Fselected_window ();
1639 CHECK_LIVE_WINDOW (window
, 0);
1641 if (XINT (from
) < BEGV
|| XINT (from
) > ZV
)
1642 args_out_of_range_3 (from
, make_number (BEGV
), make_number (ZV
));
1643 if (XINT (to
) < BEGV
|| XINT (to
) > ZV
)
1644 args_out_of_range_3 (to
, make_number (BEGV
), make_number (ZV
));
1646 pos
= compute_motion (XINT (from
), XINT (XCDR (frompos
)),
1647 XINT (XCAR (frompos
)), 0,
1648 XINT (to
), XINT (XCDR (topos
)),
1649 XINT (XCAR (topos
)),
1650 XINT (width
), hscroll
, tab_offset
,
1653 XSETFASTINT (bufpos
, pos
->bufpos
);
1654 XSETINT (hpos
, pos
->hpos
);
1655 XSETINT (vpos
, pos
->vpos
);
1656 XSETINT (prevhpos
, pos
->prevhpos
);
1658 return Fcons (bufpos
,
1662 Fcons (pos
->contin
? Qt
: Qnil
, Qnil
)))));
1666 /* Fvertical_motion and vmotion */
1667 struct position val_vmotion
;
1670 vmotion (from
, vtarget
, w
)
1671 register int from
, vtarget
;
1674 int width
= window_internal_width (w
) - 1;
1675 int hscroll
= XINT (w
->hscroll
);
1676 struct position pos
;
1677 /* vpos is cumulative vertical position, changed as from is changed */
1678 register int vpos
= 0;
1679 Lisp_Object prevline
;
1682 int lmargin
= hscroll
> 0 ? 1 - hscroll
: 0;
1684 = (INTEGERP (current_buffer
->selective_display
)
1685 ? XINT (current_buffer
->selective_display
)
1686 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1690 /* This is the object we use for fetching character properties. */
1691 Lisp_Object text_prop_object
;
1693 XSETWINDOW (window
, w
);
1695 /* If the window contains this buffer, use it for getting text properties.
1696 Otherwise use the current buffer as arg for doing that. */
1697 if (EQ (w
->buffer
, Fcurrent_buffer ()))
1698 text_prop_object
= window
;
1700 text_prop_object
= Fcurrent_buffer ();
1702 if (vpos
>= vtarget
)
1704 /* To move upward, go a line at a time until
1705 we have gone at least far enough. */
1709 while ((vpos
> vtarget
|| first
) && from
> BEGV
)
1711 Lisp_Object propval
;
1713 XSETFASTINT (prevline
, find_next_newline_no_quit (from
- 1, -1));
1714 while (XFASTINT (prevline
) > BEGV
1716 && indented_beyond_p (XFASTINT (prevline
),
1717 CHAR_TO_BYTE (XFASTINT (prevline
)),
1719 /* watch out for newlines with `invisible' property */
1720 || (propval
= Fget_char_property (prevline
,
1723 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1724 XSETFASTINT (prevline
,
1725 find_next_newline_no_quit (XFASTINT (prevline
) - 1,
1727 pos
= *compute_motion (XFASTINT (prevline
), 0,
1728 lmargin
+ (XFASTINT (prevline
) == BEG
1732 /* Don't care for VPOS... */
1733 1 << (BITS_PER_SHORT
- 1),
1735 1 << (BITS_PER_SHORT
- 1),
1737 /* This compensates for start_hpos
1738 so that a tab as first character
1739 still occupies 8 columns. */
1740 (XFASTINT (prevline
) == BEG
1745 from
= XFASTINT (prevline
);
1748 /* If we made exactly the desired vertical distance,
1749 or if we hit beginning of buffer,
1750 return point found */
1751 if (vpos
>= vtarget
)
1753 val_vmotion
.bufpos
= from
;
1754 val_vmotion
.bytepos
= CHAR_TO_BYTE (from
);
1755 val_vmotion
.vpos
= vpos
;
1756 val_vmotion
.hpos
= lmargin
;
1757 val_vmotion
.contin
= 0;
1758 val_vmotion
.prevhpos
= 0;
1759 val_vmotion
.ovstring_chars_done
= 0;
1760 val_vmotion
.tab_offset
= 0; /* For accumulating tab offset. */
1761 return &val_vmotion
;
1764 /* Otherwise find the correct spot by moving down */
1766 /* Moving downward is simple, but must calculate from beg of line
1767 to determine hpos of starting point */
1768 from_byte
= CHAR_TO_BYTE (from
);
1769 if (from
> BEGV
&& FETCH_BYTE (from_byte
- 1) != '\n')
1771 Lisp_Object propval
;
1773 XSETFASTINT (prevline
, find_next_newline_no_quit (from
, -1));
1774 while (XFASTINT (prevline
) > BEGV
1776 && indented_beyond_p (XFASTINT (prevline
),
1777 CHAR_TO_BYTE (XFASTINT (prevline
)),
1779 /* watch out for newlines with `invisible' property */
1780 || (propval
= Fget_char_property (prevline
, Qinvisible
,
1782 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1783 XSETFASTINT (prevline
,
1784 find_next_newline_no_quit (XFASTINT (prevline
) - 1,
1786 pos
= *compute_motion (XFASTINT (prevline
), 0,
1787 lmargin
+ (XFASTINT (prevline
) == BEG
1791 /* Don't care for VPOS... */
1792 1 << (BITS_PER_SHORT
- 1),
1794 1 << (BITS_PER_SHORT
- 1),
1796 (XFASTINT (prevline
) == BEG
? -start_hpos
: 0),
1802 pos
.hpos
= lmargin
+ (from
== BEG
? start_hpos
: 0);
1807 return compute_motion (from
, vpos
, pos
.hpos
, did_motion
,
1808 ZV
, vtarget
, - (1 << (BITS_PER_SHORT
- 1)),
1810 pos
.tab_offset
- (from
== BEG
? start_hpos
: 0),
1814 DEFUN ("vertical-motion", Fvertical_motion
, Svertical_motion
, 1, 2, 0,
1815 "Move point to start of the screen line LINES lines down.\n\
1816 If LINES is negative, this means moving up.\n\
1818 This function is an ordinary cursor motion function\n\
1819 which calculates the new position based on how text would be displayed.\n\
1820 The new position may be the start of a line,\n\
1821 or just the start of a continuation line.\n\
1822 The function returns number of screen lines moved over;\n\
1823 that usually equals LINES, but may be closer to zero\n\
1824 if beginning or end of buffer was reached.\n\
1826 The optional second argument WINDOW specifies the window to use for\n\
1827 parameters such as width, horizontal scrolling, and so on.\n\
1828 The default is to use the selected window's parameters.\n\
1830 `vertical-motion' always uses the current buffer,\n\
1831 regardless of which buffer is displayed in WINDOW.\n\
1832 This is consistent with other cursor motion functions\n\
1833 and makes it possible to use `vertical-motion' in any buffer,\n\
1834 whether or not it is currently displayed in some window.")
1836 Lisp_Object lines
, window
;
1841 Lisp_Object old_buffer
;
1842 struct gcpro gcpro1
;
1844 CHECK_NUMBER (lines
, 0);
1845 if (! NILP (window
))
1846 CHECK_WINDOW (window
, 0);
1848 window
= selected_window
;
1849 w
= XWINDOW (window
);
1852 GCPRO1 (old_buffer
);
1853 if (XBUFFER (w
->buffer
) != current_buffer
)
1855 /* Set the window's buffer temporarily to the current buffer. */
1856 old_buffer
= w
->buffer
;
1857 XSETBUFFER (w
->buffer
, current_buffer
);
1860 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
1861 start_display (&it
, w
, pt
);
1862 move_it_by_lines (&it
, XINT (lines
), 0);
1863 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
1865 if (BUFFERP (old_buffer
))
1866 w
->buffer
= old_buffer
;
1868 RETURN_UNGCPRO (make_number (it
.vpos
));
1873 /* file's initialization. */
1878 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode
,
1879 "*Indentation can insert tabs if this is non-nil.\n\
1880 Setting this variable automatically makes it local to the current buffer.");
1881 indent_tabs_mode
= 1;
1883 defsubr (&Scurrent_indentation
);
1884 defsubr (&Sindent_to
);
1885 defsubr (&Scurrent_column
);
1886 defsubr (&Smove_to_column
);
1887 defsubr (&Svertical_motion
);
1888 defsubr (&Scompute_motion
);