1 ;;; skeleton.el --- Lisp language extension for writing statement skeletons -*- coding: utf-8 -*-
3 ;; Copyright (C) 1993-1996, 2001-2014 Free Software Foundation, Inc.
5 ;; Author: Daniel Pfeiffer <occitan@esperanto.org>
6 ;; Maintainer: emacs-devel@gnu.org
7 ;; Keywords: extensions, abbrev, languages, tools
9 ;; This file is part of GNU Emacs.
11 ;; GNU Emacs is free software: you can redistribute it and/or modify
12 ;; it under the terms of the GNU General Public License as published by
13 ;; the Free Software Foundation, either version 3 of the License, or
14 ;; (at your option) any later version.
16 ;; GNU Emacs is distributed in the hope that it will be useful,
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 ;; GNU General Public License for more details.
21 ;; You should have received a copy of the GNU General Public License
22 ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
26 ;; A very concise language extension for writing structured statement
27 ;; skeleton insertion commands for programming language modes. This
28 ;; originated in shell-script mode and was applied to ada-mode's
29 ;; commands which shrunk to one third. And these commands are now
34 (eval-when-compile (require 'cl-lib
))
36 ;; page 1: statement skeleton language definition & interpreter
37 ;; page 2: paired insertion
38 ;; page 3: mirror-mode, an example for setting up paired insertion
41 (defvar skeleton-transformation-function
'identity
42 "If non-nil, function applied to literal strings before they are inserted.
43 It should take strings and characters and return them transformed, or nil
44 which means no transformation.
45 Typical examples might be `upcase' or `capitalize'.")
46 (defvaralias 'skeleton-transformation
'skeleton-transformation-function
)
48 ; this should be a fourth argument to defvar
49 (put 'skeleton-transformation-function
'variable-interactive
50 "aTransformation function: ")
53 (defvar skeleton-autowrap t
54 "Controls wrapping behavior of functions created with `define-skeleton'.
55 When the region is visible (due to `transient-mark-mode' or marking a region
56 with the mouse) and this is non-nil and the function was called without an
57 explicit ARG, then the ARG defaults to -1, i.e. wrapping around the visible
60 We will probably delete this variable in a future Emacs version
61 unless we get a substantial number of complaints about the auto-wrap
64 (defvar skeleton-end-newline t
65 "If non-nil, make sure that the skeleton inserted ends with a newline.
66 This just influences the way the default `skeleton-end-hook' behaves.")
68 (defvar skeleton-end-hook
70 (or (eolp) (not skeleton-end-newline
) (newline-and-indent)))
71 "Hook called at end of skeleton but before going to point of interest.
72 By default this moves out anything following to next line,
73 unless `skeleton-end-newline' is set to nil.
74 The variables `v1' and `v2' are still set when calling this.")
78 (defvar skeleton-filter-function
'identity
79 "Function for transforming a skeleton proxy's aliases' variable value.")
80 (defvaralias 'skeleton-filter
'skeleton-filter-function
)
82 (defvar skeleton-untabify nil
; bug#12223
83 "When non-nil untabifies when deleting backwards with element -ARG.")
85 (defvar skeleton-newline-indent-rigidly nil
86 "When non-nil, indent rigidly under current line for element `\\n'.
87 Else use mode's `indent-line-function'.")
89 (defvar-local skeleton-further-elements
()
90 "A buffer-local varlist (see `let') of mode specific skeleton elements.
91 These variables are bound while interpreting a skeleton. Their value may
92 in turn be any valid skeleton element if they are themselves to be used as
95 (defvar skeleton-subprompt
96 (substitute-command-keys
97 "RET, \\<minibuffer-local-map>\\[abort-recursive-edit] or \\[help-command]")
98 "Replacement for %s in prompts of recursive subskeletons.")
101 (defvar skeleton-debug nil
102 "If non-nil `define-skeleton' will override previous definition.")
104 (defvar skeleton-positions nil
105 "List of positions marked with @, after skeleton insertion.
106 The list describes the most recent skeleton insertion, and its elements
107 are integer buffer positions in the reverse order of the insertion order.")
109 ;; reduce the number of compiler warnings
111 (defvar skeleton-modified
)
112 (defvar skeleton-point
)
113 (defvar skeleton-regions
)
115 (def-edebug-spec skeleton-edebug-spec
116 ([&or null stringp
(stringp &rest stringp
) [[¬ atom
] def-form
]]
117 &rest
&or
"n" "_" "-" ">" "@" "&" "!" "resume:"
118 ("quote" def-form
) skeleton-edebug-spec def-form
))
120 (defmacro define-skeleton
(command documentation
&rest skeleton
)
121 "Define a user-configurable COMMAND that enters a statement skeleton.
122 DOCUMENTATION is that of the command.
123 SKELETON is as defined under `skeleton-insert'."
124 (declare (doc-string 2) (debug (&define name stringp skeleton-edebug-spec
)))
126 (set command skeleton
))
128 ;; Tell self-insert-command that this function, if called by an
129 ;; abbrev, should cause the self-insert to be skipped.
130 (put ',command
'no-self-insert t
)
131 (defun ,command
(&optional str arg
)
132 ,(concat documentation
133 (if (string-match "\n\\'" documentation
)
136 "This is a skeleton command (see `skeleton-insert').
137 Normally the skeleton text is inserted at point, with nothing \"inside\".
138 If there is a highlighted region, the skeleton text is wrapped
139 around the region text.
141 A prefix argument ARG says to wrap the skeleton around the next ARG words.
142 A prefix argument of -1 says to wrap around region, even if not highlighted.
143 A prefix argument of zero says to wrap around zero words---that is, nothing.
144 This is a way of overriding the use of a highlighted region.")
145 (interactive "*P\nP")
146 (skeleton-proxy-new ',skeleton str arg
))))
149 (defun skeleton-proxy-new (skeleton &optional str arg
)
151 Prefix ARG allows wrapping around words or regions (see `skeleton-insert').
152 If no ARG was given, but the region is visible, ARG defaults to -1 depending
153 on `skeleton-autowrap'. An ARG of M-0 will prevent this just for once.
154 This command can also be an abbrev expansion (3rd and 4th columns in
155 \\[edit-abbrevs] buffer: \"\" command-name).
157 Optional second argument STR may also be a string which will be the value
158 of `str' whereas the skeleton's interactor is then ignored."
159 (skeleton-insert (funcall skeleton-filter-function skeleton
)
160 ;; Pretend C-x a e passed its prefix arg to us
161 (if (or arg current-prefix-arg
)
162 (prefix-numeric-value (or arg
164 (and skeleton-autowrap
165 (or (eq last-command
'mouse-drag-region
)
166 (and transient-mark-mode mark-active
))
167 ;; Deactivate the mark, in case one of the
168 ;; elements of the skeleton is sensitive
169 ;; to such situations (e.g. it is itself a
171 (progn (deactivate-mark)
175 ;; Return non-nil to tell expand-abbrev that expansion has happened.
176 ;; Otherwise the no-self-insert is ignored.
180 (defun skeleton-insert (skeleton &optional regions str
)
181 "Insert the complex statement skeleton SKELETON describes very concisely.
183 With optional second argument REGIONS, wrap first interesting point
184 \(`_') in skeleton around next REGIONS words, if REGIONS is positive.
185 If REGIONS is negative, wrap REGIONS preceding interregions into first
186 REGIONS interesting positions (successive `_'s) in skeleton.
188 An interregion is the stretch of text between two contiguous marked
189 points. If you marked A B C [] (where [] is the cursor) in
190 alphabetical order, the 3 interregions are simply the last 3 regions.
191 But if you marked B A [] C, the interregions are B-A, A-[], []-C.
193 The optional third argument STR, if specified, is the value for the
194 variable `str' within the skeleton. When this is non-nil, the
195 interactor gets ignored, and this should be a valid skeleton element.
197 SKELETON is made up as (INTERACTOR ELEMENT ...). INTERACTOR may be nil if
198 not needed, a prompt-string or an expression for complex read functions.
200 If ELEMENT is a string or a character it gets inserted (see also
201 `skeleton-transformation-function'). Other possibilities are:
203 \\n go to next line and indent according to mode, unless
204 this is the first/last element of a skeleton and point
206 _ interesting point, interregion here
207 - interesting point, no interregion interaction, overrides
208 interesting point set by _
209 > indent line (or interregion if > _) according to major mode
210 @ add position to `skeleton-positions'
211 & do next ELEMENT if previous moved point
212 | do next ELEMENT if previous didn't move point
213 -NUM delete NUM preceding characters (see `skeleton-untabify')
214 resume: skipped, continue here if quit is signaled
217 After termination, point will be positioned at the last occurrence of -
218 or at the first occurrence of _ or at the end of the inserted text.
220 Note that \\n as the last element of the skeleton only inserts a
221 newline if not at eol. If you want to unconditionally insert a newline
222 at the end of the skeleton, use \"\\n\" instead. Likewise with \\n
223 as the first element when at bol.
225 Further elements can be defined via `skeleton-further-elements'.
226 ELEMENT may itself be a SKELETON with an INTERACTOR. The user is prompted
227 repeatedly for different inputs. The SKELETON is processed as often as
228 the user enters a non-empty string. \\[keyboard-quit] terminates skeleton insertion, but
229 continues after `resume:' and positions at `_' if any. If INTERACTOR in
230 such a subskeleton is a prompt-string which contains a \".. %s ..\" it is
231 formatted with `skeleton-subprompt'. Such an INTERACTOR may also be a list
232 of strings with the subskeleton being repeated once for each string.
234 Quoted Lisp expressions are evaluated for their side-effects.
235 Other Lisp expressions are evaluated and the value treated as above.
236 Note that expressions may not return t since this implies an
237 endless loop. Modes can define other symbols by locally setting them
238 to any valid skeleton element. The following local variables are
241 str first time: read a string according to INTERACTOR
242 then: insert previously read string once more
243 help help-form during interaction with the user or nil
244 input initial input (string or cons with index) while reading str
245 v1, v2 local variables for memorizing anything you want
247 When done with skeleton, but before going back to `_'-point call
248 `skeleton-end-hook' if that is non-nil."
249 (let ((skeleton-regions regions
))
250 (and skeleton-regions
251 (setq skeleton-regions
252 (if (> skeleton-regions
0)
253 (list (copy-marker (point) t
)
254 (save-excursion (forward-word skeleton-regions
)
256 (setq skeleton-regions
(- skeleton-regions
))
257 ;; copy skeleton-regions - 1 elements from `mark-ring'
258 (let ((l1 (cons (mark-marker) mark-ring
))
259 (l2 (list (copy-marker (point) t
))))
260 (while (and l1
(> skeleton-regions
0))
261 (push (copy-marker (pop l1
) t
) l2
)
262 (setq skeleton-regions
(1- skeleton-regions
)))
264 (goto-char (car skeleton-regions
))
265 (setq skeleton-regions
(cdr skeleton-regions
)))
267 skeleton-modified skeleton-point resume
: help input v1 v2
)
268 (setq skeleton-positions nil
)
271 (mapcar #'car skeleton-further-elements
)
272 (mapcar (lambda (x) (eval (cadr x
))) skeleton-further-elements
)
273 (skeleton-internal-list skeleton str
))
274 (run-hooks 'skeleton-end-hook
)
276 (or (pos-visible-in-window-p beg
)
281 (goto-char skeleton-point
))))))
283 (defun skeleton-read (prompt &optional initial-input recursive
)
284 "Function for reading a string from the minibuffer within skeletons.
286 PROMPT must be a string or a form that evaluates to a string.
287 It may contain a `%s' which will be replaced by `skeleton-subprompt'.
288 If non-nil second arg INITIAL-INPUT or variable `input' is a string or
289 cons with index to insert before reading. If third arg RECURSIVE is non-nil
290 i.e. we are handling the iterator of a subskeleton, returns empty string if
291 user didn't modify input.
292 While reading, the value of `minibuffer-help-form' is variable `help' if that
293 is non-nil or a default string."
294 (let ((minibuffer-help-form (or (if (boundp 'help
) (symbol-value 'help
))
296 As long as you provide input you will insert another subskeleton.
298 If you enter the empty string, the loop inserting subskeletons is
299 left, and the current one is removed as far as it has been entered.
301 If you quit, the current subskeleton is removed as far as it has been
302 entered. No more of the skeleton will be inserted, except maybe for a
303 syntactically necessary termination."
305 You are inserting a skeleton. Standard text gets inserted into the buffer
306 automatically, and you are prompted to fill in the variable parts.")))
308 ;; since Emacs doesn't show main window's cursor, do something noticeable
310 ;; We used open-line before, but that can do a lot more than we want,
311 ;; since it runs self-insert-command. E.g. it may remove spaces
313 (save-excursion (insert "\n")))
315 (setq prompt
(if (stringp prompt
)
316 (read-string (format prompt skeleton-subprompt
)
319 (symbol-value 'input
))))
326 (equal prompt initial-input
)
327 (equal prompt
(car-safe initial-input
))))
331 (defun skeleton-internal-list (skeleton-il &optional str recursive
)
332 (let* ((start (line-beginning-position))
333 (column (current-column))
334 (line (buffer-substring start
(line-end-position)))
338 (skeleton-read ',(car skeleton-il
) nil
,recursive
))))
339 (when (and (eq (cadr skeleton-il
) '\n) (not recursive
)
340 (save-excursion (skip-chars-backward " \t") (bolp)))
341 (setq skeleton-il
(cons nil
(cons '> (cddr skeleton-il
)))))
342 (while (setq skeleton-modified
(eq opoint
(point))
344 skeleton-il
(cdr skeleton-il
))
346 (skeleton-internal-1 (car skeleton-il
) nil recursive
)
348 (if (eq (cdr quit
) 'recursive
)
349 (setq recursive
'quit
350 skeleton-il
(memq 'resume
: skeleton-il
))
351 ;; Remove the subskeleton as far as it has been shown
352 ;; the subskeleton shouldn't have deleted outside current line.
354 (delete-region start
(point))
356 (move-to-column column
)
360 (signal 'quit
'recursive
)))))))
361 ;; maybe continue loop or go on to next outer resume: section
362 (if (eq recursive
'quit
)
363 (signal 'quit
'recursive
)
367 (defun skeleton-internal-1 (element &optional literal recursive
)
369 ((or (integerp element
) (stringp element
))
370 (if (and (integerp element
) ; -num
372 (if skeleton-untabify
373 (backward-delete-char-untabify (- element
))
374 (delete-char element
))
375 (insert (if (not literal
)
376 (funcall skeleton-transformation-function element
)
378 ((or (eq element
'\n) ; actually (eq '\n 'n)
379 ;; The sequence `> \n' is handled specially so as to indent the first
380 ;; line after inserting the newline (to get the proper indentation).
381 (and (eq element
'>) (eq (nth 1 skeleton-il
) '\n) (pop skeleton-il
)))
382 (let ((pos (if (eq element
'>) (point))))
384 ((and skeleton-regions
(eq (nth 1 skeleton-il
) '_
))
385 (or (eolp) (insert "\n"))
386 (if pos
(save-excursion (goto-char pos
) (indent-according-to-mode)))
387 (indent-region (line-beginning-position)
388 (car skeleton-regions
) nil
))
389 ;; \n as last element only inserts \n if not at eol.
390 ((and (null (cdr skeleton-il
)) (not recursive
) (eolp))
391 (if pos
(indent-according-to-mode)))
392 (skeleton-newline-indent-rigidly
395 (indent-to (save-excursion
397 (if pos
(indent-according-to-mode))
398 (current-indentation)))))
399 (t (if pos
(reindent-then-newline-and-indent)
401 (indent-according-to-mode))))))
403 (if (and skeleton-regions
(eq (nth 1 skeleton-il
) '_
))
404 (indent-region (line-beginning-position)
405 (car skeleton-regions
) nil
)
406 (indent-according-to-mode)))
410 (goto-char (pop skeleton-regions
))
411 (and (<= (current-column) (current-indentation))
412 (eq (nth 1 skeleton-il
) '\n)
415 (setq skeleton-point
(point)))))
417 (setq skeleton-point
(point)))
419 (when skeleton-modified
(pop skeleton-il
)))
421 (unless skeleton-modified
(pop skeleton-il
)))
423 (push (point) skeleton-positions
))
424 ((eq 'quote
(car-safe element
))
425 (eval (nth 1 element
)))
426 ((and (consp element
)
427 (or (stringp (car element
)) (listp (car element
))))
428 ;; Don't forget: `symbolp' is also true for nil.
429 (if (symbolp (car-safe (car element
)))
430 (while (and (skeleton-internal-list element nil t
)
431 ;; If the interactor is nil, don't infinite loop.
433 (setq literal
(car element
))
435 (skeleton-internal-list element
(car literal
))
436 (setq literal
(cdr literal
)))))
438 (t (skeleton-internal-1 (eval element
) t recursive
))))
440 ;; Maybe belongs into simple.el or elsewhere
442 ;; (define-skeleton local-variables-section
443 ;; "Insert a local variables section. Use current comment syntax if any."
444 ;; (completing-read "Mode: " obarray
446 ;; (if (commandp symbol)
447 ;; (string-match "-mode$" (symbol-name symbol))))
450 ;; (if (re-search-forward page-delimiter nil t)
451 ;; (error "Not on last page")))
452 ;; comment-start "Local Variables:" comment-end \n
453 ;; comment-start "mode: " str
454 ;; & -5 | '(kill-line 0) & -1 | comment-end \n
455 ;; ( (completing-read (format "Variable, %s: " skeleton-subprompt)
458 ;; (or (eq symbol 'eval)
459 ;; (custom-variable-p symbol)))
461 ;; comment-start str ": "
462 ;; (read-from-minibuffer "Expression: " nil read-expression-map nil
463 ;; 'read-expression-history) | _
466 ;; comment-start "End:" comment-end \n)
468 ;; Variables and command for automatically inserting pairs like () or "".
470 (defvar skeleton-pair nil
471 "If this is nil pairing is turned off, no matter what else is set.
472 Otherwise modes with `skeleton-pair-insert-maybe' on some keys
473 will attempt to insert pairs of matching characters.")
476 (defvar skeleton-pair-on-word nil
477 "If this is nil, paired insertion is inhibited before or inside a word.")
480 (defvar skeleton-pair-filter-function
(lambda () nil
)
481 "Attempt paired insertion if this function returns nil, before inserting.
482 This allows for context-sensitive checking whether pairing is appropriate.")
485 (defvar skeleton-pair-alist
()
486 "An override alist of pairing partners matched against `last-command-event'.
487 Each alist element, which looks like (ELEMENT ...), is passed to
488 `skeleton-insert' with no interactor. Variable `str' does nothing.
490 Elements might be (?` ?` _ \"''\"), (?\\( ? _ \" )\") or (?{ \\n > _ \\n ?} >).")
492 (defvar skeleton-pair-default-alist
'((?
( _ ?
)) (?\
))
500 (defun skeleton-pair-insert-maybe (arg)
501 "Insert the character you type ARG times.
503 With no ARG, if `skeleton-pair' is non-nil, pairing can occur. If the region
504 is visible the pair is wrapped around it depending on `skeleton-autowrap'.
505 Else, if `skeleton-pair-on-word' is non-nil or we are not before or inside a
506 word, and if `skeleton-pair-filter-function' returns nil, pairing is performed.
507 Pairing is also prohibited if we are right after a quoting character
510 If a match is found in `skeleton-pair-alist', that is inserted, else
511 the defaults are used. These are (), [], {}, <> and `' for the
512 symmetrical ones, and the same character twice for the others."
514 (if (or arg
(not skeleton-pair
))
515 (self-insert-command (prefix-numeric-value arg
))
516 (let* ((mark (and skeleton-autowrap
517 (or (eq last-command
'mouse-drag-region
)
518 (and transient-mark-mode mark-active
))))
519 (char last-command-event
)
520 (skeleton (or (assq char skeleton-pair-alist
)
521 (assq char skeleton-pair-default-alist
)
523 (if (or (memq (char-syntax (preceding-char)) '(?
\\ ?
/))
526 (if (not skeleton-pair-on-word
) (looking-at "\\w"))
527 (funcall skeleton-pair-filter-function
))))
528 (self-insert-command (prefix-numeric-value arg
))
529 ;; Newlines not desirable for inserting pairs. See bug#16138.
530 (let ((skeleton-end-newline nil
))
531 (skeleton-insert (cons nil skeleton
) (if mark -
1)))))))
534 ;; A more serious example can be found in sh-script.el
535 ;; (defun mirror-mode ()
536 ;; "This major mode is an amusing little example of paired insertion.
537 ;;All printable characters do a paired self insert, while the other commands
540 ;; (kill-all-local-variables)
541 ;; (make-local-variable 'skeleton-pair)
542 ;; (make-local-variable 'skeleton-pair-on-word)
543 ;; (make-local-variable 'skeleton-pair-filter-function)
544 ;; (make-local-variable 'skeleton-pair-alist)
545 ;; (setq major-mode 'mirror-mode
546 ;; mode-name "Mirror"
547 ;; skeleton-pair-on-word t
548 ;; ;; in the middle column insert one or none if odd window-width
549 ;; skeleton-pair-filter-function (lambda ()
550 ;; (if (>= (current-column)
551 ;; (/ (window-width) 2))
552 ;; ;; insert both on next line
554 ;; ;; insert one or both?
555 ;; (= (* 2 (1+ (current-column)))
557 ;; ;; mirror these the other way round as well
558 ;; skeleton-pair-alist '((?) _ ?()
566 ;; ;; in this mode we exceptionally ignore the user, else it's no fun
568 ;; (let ((map (make-vector 256 'skeleton-pair-insert-maybe))
570 ;; (use-local-map `(keymap ,map))
573 ;; (aset map (+ i 128) nil)
575 ;; (run-mode-hooks 'mirror-mode-hook))
579 ;;; skeleton.el ends here