1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98,2000,01,02,03,2004
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
34 #include "intervals.h"
35 #include "region-cache.h"
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
44 /* These three values memorize the current column to avoid recalculation. */
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
50 double last_known_column
;
52 /* Value of point when current_column was called. */
54 int last_known_column_point
;
56 /* Value of MODIFF when current_column was called. */
58 int last_known_column_modified
;
60 static double current_column_1
P_ ((void));
61 static double position_indentation
P_ ((int));
63 /* Cache of beginning of line found by the last call of
66 int current_column_bol_cache
;
68 /* Get the display table to use for the current buffer. */
70 struct Lisp_Char_Table
*
71 buffer_display_table ()
75 thisbuf
= current_buffer
->display_table
;
76 if (DISP_TABLE_P (thisbuf
))
77 return XCHAR_TABLE (thisbuf
);
78 if (DISP_TABLE_P (Vstandard_display_table
))
79 return XCHAR_TABLE (Vstandard_display_table
);
83 /* Width run cache considerations. */
85 /* Return the width of character C under display table DP. */
88 character_width (c
, dp
)
90 struct Lisp_Char_Table
*dp
;
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp
&& (elt
= DISP_CHAR_VECTOR (dp
, c
), VECTORP (elt
)))
100 return XVECTOR (elt
)->size
;
102 /* Some characters are special. */
103 if (c
== '\n' || c
== '\t' || c
== '\015')
106 /* Printing characters have width 1. */
107 else if (c
>= 040 && c
< 0177)
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
124 disptab_matches_widthtab (disptab
, widthtab
)
125 struct Lisp_Char_Table
*disptab
;
126 struct Lisp_Vector
*widthtab
;
130 if (widthtab
->size
!= 256)
133 for (i
= 0; i
< 256; i
++)
134 if (character_width (i
, disptab
)
135 != XFASTINT (widthtab
->contents
[i
]))
141 /* Recompute BUF's width table, using the display table DISPTAB. */
144 recompute_width_table (buf
, disptab
)
146 struct Lisp_Char_Table
*disptab
;
149 struct Lisp_Vector
*widthtab
;
151 if (!VECTORP (buf
->width_table
))
152 buf
->width_table
= Fmake_vector (make_number (256), make_number (0));
153 widthtab
= XVECTOR (buf
->width_table
);
154 if (widthtab
->size
!= 256)
157 for (i
= 0; i
< 256; i
++)
158 XSETFASTINT (widthtab
->contents
[i
], character_width (i
, disptab
));
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
165 width_run_cache_on_off ()
167 if (NILP (current_buffer
->cache_long_line_scans
)
168 /* And, for the moment, this feature doesn't work on multibyte
170 || !NILP (current_buffer
->enable_multibyte_characters
))
172 /* It should be off. */
173 if (current_buffer
->width_run_cache
)
175 free_region_cache (current_buffer
->width_run_cache
);
176 current_buffer
->width_run_cache
= 0;
177 current_buffer
->width_table
= Qnil
;
182 /* It should be on. */
183 if (current_buffer
->width_run_cache
== 0)
185 current_buffer
->width_run_cache
= new_region_cache ();
186 recompute_width_table (current_buffer
, buffer_display_table ());
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
216 skip_invisible (pos
, next_boundary_p
, to
, window
)
218 int *next_boundary_p
;
222 Lisp_Object prop
, position
, overlay_limit
, proplimit
;
223 Lisp_Object buffer
, tmp
;
226 XSETFASTINT (position
, pos
);
227 XSETBUFFER (buffer
, current_buffer
);
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer
, pos
);
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit
= Fnext_overlay_change (position
);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit
= Fnext_property_change (position
, buffer
, Qt
);
239 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
240 proplimit
= overlay_limit
;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit
) > pos
+ 100 || XFASTINT (proplimit
) >= to
)
245 *next_boundary_p
= XFASTINT (proplimit
);
246 /* Otherwise, scan for the next `invisible' property change. */
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit
, min (pos
+ 100, to
));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
253 proplimit
= overlay_limit
;
254 tmp
= Fnext_single_property_change (position
, Qinvisible
,
256 end
= XFASTINT (tmp
);
258 /* Don't put the boundary in the middle of multibyte form if
259 there is no actual property change. */
261 && !NILP (current_buffer
->enable_multibyte_characters
)
263 while (pos
< end
&& !CHAR_HEAD_P (POS_ADDR (end
)))
266 *next_boundary_p
= end
;
268 /* if the `invisible' property is set, we can skip to
269 the next property change */
270 prop
= Fget_char_property (position
, Qinvisible
,
272 && EQ (XWINDOW (window
)->buffer
, buffer
))
274 inv_p
= TEXT_PROP_MEANS_INVISIBLE (prop
);
275 /* When counting columns (window == nil), don't skip over ellipsis text. */
276 if (NILP (window
) ? inv_p
== 1 : inv_p
)
277 return *next_boundary_p
;
281 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
282 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
283 to the width, and return 1. Otherwise, return 0. */
286 check_composition (pos
, pos_byte
, point
, len
, len_byte
, width
)
287 int pos
, pos_byte
, point
;
288 int *len
, *len_byte
, *width
;
294 if (! find_composition (pos
, -1, &start
, &end
, &prop
, Qnil
)
295 || pos
!= start
|| point
< end
296 || !COMPOSITION_VALID_P (start
, end
, prop
))
298 if ((id
= get_composition_id (pos
, pos_byte
, end
- pos
, prop
, Qnil
)) < 0)
301 *len
= COMPOSITION_LENGTH (prop
);
302 *len_byte
= CHAR_TO_BYTE (end
) - pos_byte
;
303 *width
= composition_table
[id
]->width
;
307 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
309 DP is a display table or NULL.
311 This macro is used in current_column_1, Fmove_to_column, and
314 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
319 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
320 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
324 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
325 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
327 width = WIDTH_BY_CHAR_HEAD (*p); \
329 wide_column = width; \
334 DEFUN ("current-column", Fcurrent_column
, Scurrent_column
, 0, 0, 0,
335 doc
: /* Return the horizontal position of point. Beginning of line is column 0.
336 This is calculated by adding together the widths of all the displayed
337 representations of the character between the start of the previous line
338 and point. (eg control characters will have a width of 2 or 4, tabs
339 will have a variable width)
340 Ignores finite width of frame, which means that this function may return
341 values greater than (frame-width).
342 Whether the line is visible (if `selective-display' is t) has no effect;
343 however, ^M is treated as end of line when `selective-display' is t. */)
347 XSETFASTINT (temp
, (int) current_column ()); /* iftc */
351 /* Cancel any recorded value of the horizontal position. */
354 invalidate_current_column ()
356 last_known_column_point
= 0;
363 register unsigned char *ptr
, *stop
;
364 register int tab_seen
;
367 register int tab_width
= XINT (current_buffer
->tab_width
);
368 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
369 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
371 if (PT
== last_known_column_point
372 && MODIFF
== last_known_column_modified
)
373 return last_known_column
;
375 /* If the buffer has overlays, text properties,
376 or multibyte characters, use a more general algorithm. */
377 if (BUF_INTERVALS (current_buffer
)
378 || current_buffer
->overlays_before
379 || current_buffer
->overlays_after
381 return current_column_1 ();
383 /* Scan backwards from point to the previous newline,
384 counting width. Tab characters are the only complicated case. */
386 /* Make a pointer for decrementing through the chars before point. */
387 ptr
= BYTE_POS_ADDR (PT_BYTE
- 1) + 1;
388 /* Make a pointer to where consecutive chars leave off,
389 going backwards from point. */
392 else if (PT
<= GPT
|| BEGV
> GPT
)
397 if (tab_width
<= 0 || tab_width
> 1000)
400 col
= 0, tab_seen
= 0, post_tab
= 0;
409 /* We stopped either for the beginning of the buffer
411 if (ptr
== BEGV_ADDR
)
414 /* It was the gap. Jump back over it. */
418 /* Check whether that brings us to beginning of buffer. */
425 if (dp
&& VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
427 charvec
= DISP_CHAR_VECTOR (dp
, c
);
436 for (i
= n
- 1; i
>= 0; --i
)
438 if (VECTORP (charvec
))
440 /* This should be handled the same as
441 next_element_from_display_vector does it. */
442 Lisp_Object entry
= AREF (charvec
, i
);
445 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
446 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
451 if (c
>= 040 && c
< 0177)
455 && EQ (current_buffer
->selective_display
, Qt
)))
458 goto start_of_line_found
;
463 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
469 else if (VECTORP (charvec
))
470 /* With a display table entry, C is displayed as is, and
471 not displayed as \NNN or as ^N. If C is a single-byte
472 character, it takes one column. If C is multi-byte in
473 an unibyte buffer, it's translated to unibyte, so it
474 also takes one column. */
477 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
485 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
489 if (ptr
== BEGV_ADDR
)
490 current_column_bol_cache
= BEGV
;
492 current_column_bol_cache
= BYTE_TO_CHAR (PTR_BYTE_POS (ptr
));
494 last_known_column
= col
;
495 last_known_column_point
= PT
;
496 last_known_column_modified
= MODIFF
;
501 /* Return the column number of position POS
502 by scanning forward from the beginning of the line.
503 This function handles characters that are invisible
504 due to text properties or overlays. */
509 register int tab_width
= XINT (current_buffer
->tab_width
);
510 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
511 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
512 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
514 /* Start the scan at the beginning of this line with column number 0. */
515 register int col
= 0;
518 int opoint
= PT
, opoint_byte
= PT_BYTE
;
520 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
521 current_column_bol_cache
= PT
;
522 scan
= PT
, scan_byte
= PT_BYTE
;
523 SET_PT_BOTH (opoint
, opoint_byte
);
524 next_boundary
= scan
;
526 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
528 /* Scan forward to the target position. */
529 while (scan
< opoint
)
533 /* Occasionally we may need to skip invisible text. */
534 while (scan
== next_boundary
)
537 /* This updates NEXT_BOUNDARY to the next place
538 where we might need to skip more invisible text. */
539 scan
= skip_invisible (scan
, &next_boundary
, opoint
, Qnil
);
542 if (scan
!= old_scan
)
543 scan_byte
= CHAR_TO_BYTE (scan
);
546 /* Check composition sequence. */
548 int len
, len_byte
, width
;
550 if (check_composition (scan
, scan_byte
, opoint
,
551 &len
, &len_byte
, &width
))
554 scan_byte
+= len_byte
;
561 c
= FETCH_BYTE (scan_byte
);
564 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
565 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
570 /* This character is displayed using a vector of glyphs.
571 Update the column based on those glyphs. */
573 charvec
= DISP_CHAR_VECTOR (dp
, c
);
576 for (i
= 0; i
< n
; i
++)
578 /* This should be handled the same as
579 next_element_from_display_vector does it. */
581 entry
= AREF (charvec
, i
);
584 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
585 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
591 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
596 col
= col
/ tab_width
* tab_width
;
604 /* The display table says nothing for this character.
605 Display it as itself. */
609 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
614 col
= col
/ tab_width
* tab_width
;
616 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
619 int bytes
, width
, wide_column
;
621 ptr
= BYTE_POS_ADDR (scan_byte
);
622 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
624 /* Subtract one to compensate for the increment
625 that is going to happen below. */
629 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
631 else if (c
< 040 || c
>= 0177)
642 last_known_column
= col
;
643 last_known_column_point
= PT
;
644 last_known_column_modified
= MODIFF
;
650 #if 0 /* Not used. */
652 /* Return the width in columns of the part of STRING from BEG to END.
653 If BEG is nil, that stands for the beginning of STRING.
654 If END is nil, that stands for the end of STRING. */
657 string_display_width (string
, beg
, end
)
658 Lisp_Object string
, beg
, end
;
661 register unsigned char *ptr
, *stop
;
662 register int tab_seen
;
665 register int tab_width
= XINT (current_buffer
->tab_width
);
666 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
667 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
686 /* Make a pointer for decrementing through the chars before point. */
687 ptr
= SDATA (string
) + e
;
688 /* Make a pointer to where consecutive chars leave off,
689 going backwards from point. */
690 stop
= SDATA (string
) + b
;
692 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
694 col
= 0, tab_seen
= 0, post_tab
= 0;
702 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
703 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
704 else if (c
>= 040 && c
< 0177)
711 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
718 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
723 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
733 DEFUN ("indent-to", Findent_to
, Sindent_to
, 1, 2, "NIndent to column: ",
734 doc
: /* Indent from point with tabs and spaces until COLUMN is reached.
735 Optional second argument MININUM says always do at least MININUM spaces
736 even if that goes past COLUMN; by default, MININUM is zero. */)
738 Lisp_Object column
, minimum
;
741 register int fromcol
;
742 register int tab_width
= XINT (current_buffer
->tab_width
);
744 CHECK_NUMBER (column
);
746 XSETFASTINT (minimum
, 0);
747 CHECK_NUMBER (minimum
);
749 fromcol
= current_column ();
750 mincol
= fromcol
+ XINT (minimum
);
751 if (mincol
< XINT (column
)) mincol
= XINT (column
);
753 if (fromcol
== mincol
)
754 return make_number (mincol
);
756 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
758 if (indent_tabs_mode
)
761 XSETFASTINT (n
, mincol
/ tab_width
- fromcol
/ tab_width
);
762 if (XFASTINT (n
) != 0)
764 Finsert_char (make_number ('\t'), n
, Qt
);
766 fromcol
= (mincol
/ tab_width
) * tab_width
;
770 XSETFASTINT (column
, mincol
- fromcol
);
771 Finsert_char (make_number (' '), column
, Qt
);
773 last_known_column
= mincol
;
774 last_known_column_point
= PT
;
775 last_known_column_modified
= MODIFF
;
777 XSETINT (column
, mincol
);
782 static double position_indentation
P_ ((int));
784 DEFUN ("current-indentation", Fcurrent_indentation
, Scurrent_indentation
,
786 doc
: /* Return the indentation of the current line.
787 This is the horizontal position of the character
788 following any initial whitespace. */)
792 int opoint
= PT
, opoint_byte
= PT_BYTE
;
794 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
796 XSETFASTINT (val
, (int) position_indentation (PT_BYTE
)); /* iftc */
797 SET_PT_BOTH (opoint
, opoint_byte
);
802 position_indentation (pos_byte
)
803 register int pos_byte
;
805 register int column
= 0;
806 register int tab_width
= XINT (current_buffer
->tab_width
);
807 register unsigned char *p
;
808 register unsigned char *stop
;
809 unsigned char *start
;
810 int next_boundary_byte
= pos_byte
;
811 int ceiling
= next_boundary_byte
;
813 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
815 p
= BYTE_POS_ADDR (pos_byte
);
816 /* STOP records the value of P at which we will need
817 to think about the gap, or about invisible text,
818 or about the end of the buffer. */
820 /* START records the starting value of P. */
828 /* If we have updated P, set POS_BYTE to match.
829 The first time we enter the loop, POS_BYTE is already right. */
831 pos_byte
= PTR_BYTE_POS (p
);
832 /* Consider the various reasons STOP might have been set here. */
833 if (pos_byte
== ZV_BYTE
)
835 if (pos_byte
== next_boundary_byte
)
838 int pos
= BYTE_TO_CHAR (pos_byte
);
839 pos
= skip_invisible (pos
, &next_boundary
, ZV
, Qnil
);
840 pos_byte
= CHAR_TO_BYTE (pos
);
841 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
843 if (pos_byte
>= ceiling
)
844 ceiling
= BUFFER_CEILING_OF (pos_byte
) + 1;
845 /* Compute the next place we need to stop and think,
846 and set STOP accordingly. */
847 stop_pos_byte
= min (ceiling
, next_boundary_byte
);
848 /* The -1 and +1 arrange to point at the first byte of gap
849 (if STOP_POS_BYTE is the position of the gap)
850 rather than at the data after the gap. */
852 stop
= BYTE_POS_ADDR (stop_pos_byte
- 1) + 1;
853 p
= BYTE_POS_ADDR (pos_byte
);
858 if (! NILP (current_buffer
->enable_multibyte_characters
))
864 column
+= tab_width
- column
% tab_width
;
867 if (ASCII_BYTE_P (p
[-1])
868 || NILP (current_buffer
->enable_multibyte_characters
))
872 pos_byte
= PTR_BYTE_POS (p
- 1);
873 c
= FETCH_MULTIBYTE_CHAR (pos_byte
);
874 if (CHAR_HAS_CATEGORY (c
, ' '))
878 p
= BYTE_POS_ADDR (pos_byte
);
887 /* Test whether the line beginning at POS is indented beyond COLUMN.
888 Blank lines are treated as if they had the same indentation as the
892 indented_beyond_p (pos
, pos_byte
, column
)
897 int opoint
= PT
, opoint_byte
= PT_BYTE
;
899 SET_PT_BOTH (pos
, pos_byte
);
900 while (PT
> BEGV
&& FETCH_BYTE (PT_BYTE
) == '\n')
901 scan_newline (PT
- 1, PT_BYTE
- 1, BEGV
, BEGV_BYTE
, -1, 0);
903 val
= position_indentation (PT_BYTE
);
904 SET_PT_BOTH (opoint
, opoint_byte
);
905 return val
>= column
; /* hmm, float comparison */
908 DEFUN ("move-to-column", Fmove_to_column
, Smove_to_column
, 1, 2, "p",
909 doc
: /* Move point to column COLUMN in the current line.
910 The column of a character is calculated by adding together the widths
911 as displayed of the previous characters in the line.
912 This function ignores line-continuation;
913 there is no upper limit on the column number a character can have
914 and horizontal scrolling has no effect.
916 If specified column is within a character, point goes after that character.
917 If it's past end of line, point goes to end of line.
919 A non-nil second (optional) argument FORCE means,
920 if COLUMN is in the middle of a tab character, change it to spaces.
921 In addition, if FORCE is t, and the line is too short
922 to reach column COLUMN, add spaces/tabs to get there.
924 The return value is the current column. */)
926 Lisp_Object column
, force
;
929 register int col
= current_column ();
932 register int tab_width
= XINT (current_buffer
->tab_width
);
933 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
934 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
935 register int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
940 int next_boundary
, pos_byte
;
942 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
943 CHECK_NATNUM (column
);
944 goal
= XINT (column
);
951 /* If we're starting past the desired column,
952 back up to beginning of line and scan from there. */
956 pos
= current_column_bol_cache
;
957 pos_byte
= CHAR_TO_BYTE (pos
);
963 while (pos
== next_boundary
)
966 pos
= skip_invisible (pos
, &next_boundary
, end
, Qnil
);
968 pos_byte
= CHAR_TO_BYTE (pos
);
973 /* Test reaching the goal column. We do this after skipping
974 invisible characters, so that we put point before the
975 character on which the cursor will appear. */
979 /* Check composition sequence. */
981 int len
, len_byte
, width
;
983 if (check_composition (pos
, pos_byte
, Z
, &len
, &len_byte
, &width
))
986 pos_byte
+= len_byte
;
992 c
= FETCH_BYTE (pos_byte
);
994 /* See if there is a display table and it relates
995 to this character. */
998 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
999 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1001 Lisp_Object charvec
;
1004 /* This character is displayed using a vector of glyphs.
1005 Update the position based on those glyphs. */
1007 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1008 n
= ASIZE (charvec
);
1010 for (i
= 0; i
< n
; i
++)
1012 /* This should be handled the same as
1013 next_element_from_display_vector does it. */
1016 entry
= AREF (charvec
, i
);
1018 if (INTEGERP (entry
)
1019 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
1020 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
1026 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
1032 col
= col
/ tab_width
* tab_width
;
1040 /* The display table doesn't affect this character;
1041 it displays as itself. */
1045 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
1051 col
= col
/ tab_width
* tab_width
;
1053 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
1055 else if (c
< 040 || c
== 0177)
1059 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1061 /* Start of multi-byte form. */
1063 int bytes
, width
, wide_column
;
1065 ptr
= BYTE_POS_ADDR (pos_byte
);
1066 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1067 pos_byte
+= bytes
- 1;
1079 SET_PT_BOTH (pos
, pos_byte
);
1081 /* If a tab char made us overshoot, change it to spaces
1082 and scan through it again. */
1083 if (!NILP (force
) && col
> goal
&& c
== '\t' && prev_col
< goal
)
1085 int goal_pt
, goal_pt_byte
;
1087 /* Insert spaces in front of the tab to reach GOAL. Do this
1088 first so that a marker at the end of the tab gets
1090 SET_PT_BOTH (PT
- 1, PT_BYTE
- 1);
1091 Finsert_char (make_number (' '), make_number (goal
- prev_col
), Qt
);
1093 /* Now delete the tab, and indent to COL. */
1094 del_range (PT
, PT
+ 1);
1096 goal_pt_byte
= PT_BYTE
;
1097 Findent_to (make_number (col
), Qnil
);
1098 SET_PT_BOTH (goal_pt
, goal_pt_byte
);
1100 /* Set the last_known... vars consistently. */
1104 /* If line ends prematurely, add space to the end. */
1105 if (col
< goal
&& EQ (force
, Qt
))
1106 Findent_to (make_number (col
= goal
), Qnil
);
1108 last_known_column
= col
;
1109 last_known_column_point
= PT
;
1110 last_known_column_modified
= MODIFF
;
1112 XSETFASTINT (val
, col
);
1116 /* compute_motion: compute buffer posn given screen posn and vice versa */
1118 struct position val_compute_motion
;
1120 /* Scan the current buffer forward from offset FROM, pretending that
1121 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1122 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1123 and return the ending buffer position and screen location. If we
1124 can't hit the requested column exactly (because of a tab or other
1125 multi-column character), overshoot.
1127 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1128 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1129 earlier call to compute_motion. The other common case is that FROMHPOS
1130 is zero and FROM is a position that "belongs" at column zero, but might
1131 be shifted by overlay strings; in this case DID_MOTION should be 0.
1133 WIDTH is the number of columns available to display text;
1134 compute_motion uses this to handle continuation lines and such.
1135 If WIDTH is -1, use width of window's text area adjusted for
1136 continuation glyph when needed.
1138 HSCROLL is the number of columns not being displayed at the left
1139 margin; this is usually taken from a window's hscroll member.
1140 TAB_OFFSET is the number of columns of the first tab that aren't
1141 being displayed, perhaps because of a continuation line or
1144 compute_motion returns a pointer to a struct position. The bufpos
1145 member gives the buffer position at the end of the scan, and hpos
1146 and vpos give its cartesian location. prevhpos is the column at
1147 which the character before bufpos started, and contin is non-zero
1148 if we reached the current line by continuing the previous.
1150 Note that FROMHPOS and TOHPOS should be expressed in real screen
1151 columns, taking HSCROLL and the truncation glyph at the left margin
1152 into account. That is, beginning-of-line moves you to the hpos
1153 -HSCROLL + (HSCROLL > 0).
1155 For example, to find the buffer position of column COL of line LINE
1156 of a certain window, pass the window's starting location as FROM
1157 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1158 Pass the buffer's ZV as TO, to limit the scan to the end of the
1159 visible section of the buffer, and pass LINE and COL as TOVPOS and
1162 When displaying in window w, a typical formula for WIDTH is:
1165 - (has_vertical_scroll_bars
1166 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1167 : (window_width + window_left != frame_cols))
1170 window_width is XFASTINT (w->total_cols),
1171 window_left is XFASTINT (w->left_col),
1172 has_vertical_scroll_bars is
1173 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1174 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1176 Or you can let window_box_text_cols do this all for you, and write:
1177 window_box_text_cols (w) - 1
1179 The `-1' accounts for the continuation-line backslashes; the rest
1180 accounts for window borders if the window is split horizontally, and
1181 the scroll bars if they are turned on. */
1184 compute_motion (from
, fromvpos
, fromhpos
, did_motion
, to
, tovpos
, tohpos
, width
, hscroll
, tab_offset
, win
)
1185 int from
, fromvpos
, fromhpos
, to
, tovpos
, tohpos
;
1188 int hscroll
, tab_offset
;
1191 register int hpos
= fromhpos
;
1192 register int vpos
= fromvpos
;
1197 register int tab_width
= XFASTINT (current_buffer
->tab_width
);
1198 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
1199 register struct Lisp_Char_Table
*dp
= window_display_table (win
);
1201 = (INTEGERP (current_buffer
->selective_display
)
1202 ? XINT (current_buffer
->selective_display
)
1203 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1205 = (selective
&& dp
&& VECTORP (DISP_INVIS_VECTOR (dp
))
1206 ? XVECTOR (DISP_INVIS_VECTOR (dp
))->size
: 0);
1207 /* The next location where the `invisible' property changes, or an
1208 overlay starts or ends. */
1209 int next_boundary
= from
;
1211 /* For computing runs of characters with similar widths.
1212 Invariant: width_run_width is zero, or all the characters
1213 from width_run_start to width_run_end have a fixed width of
1215 int width_run_start
= from
;
1216 int width_run_end
= from
;
1217 int width_run_width
= 0;
1218 Lisp_Object
*width_table
;
1221 /* The next buffer pos where we should consult the width run cache. */
1222 int next_width_run
= from
;
1225 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
1226 /* If previous char scanned was a wide character,
1227 this is the column where it ended. Otherwise, this is 0. */
1228 int wide_column_end_hpos
= 0;
1229 int prev_pos
; /* Previous buffer position. */
1230 int prev_pos_byte
; /* Previous buffer position. */
1233 int contin_hpos
; /* HPOS of last column of continued line. */
1234 int prev_tab_offset
; /* Previous tab offset. */
1235 int continuation_glyph_width
;
1237 XSETBUFFER (buffer
, current_buffer
);
1238 XSETWINDOW (window
, win
);
1240 width_run_cache_on_off ();
1241 if (dp
== buffer_display_table ())
1242 width_table
= (VECTORP (current_buffer
->width_table
)
1243 ? XVECTOR (current_buffer
->width_table
)->contents
1246 /* If the window has its own display table, we can't use the width
1247 run cache, because that's based on the buffer's display table. */
1250 if (tab_width
<= 0 || tab_width
> 1000)
1253 /* Negative width means use all available text columns. */
1256 width
= window_box_text_cols (win
);
1257 /* We must make room for continuation marks if we don't have fringes. */
1258 #ifdef HAVE_WINDOW_SYSTEM
1259 if (!FRAME_WINDOW_P (XFRAME (win
->frame
)))
1264 continuation_glyph_width
= 1;
1265 #ifdef HAVE_WINDOW_SYSTEM
1266 if (FRAME_WINDOW_P (XFRAME (win
->frame
)))
1267 continuation_glyph_width
= 0; /* In the fringe. */
1273 pos
= prev_pos
= from
;
1274 pos_byte
= prev_pos_byte
= CHAR_TO_BYTE (from
);
1276 prev_tab_offset
= tab_offset
;
1279 while (pos
== next_boundary
)
1284 /* Don't skip invisible if we are already at the margin. */
1285 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1287 if (contin_hpos
&& prev_hpos
== 0
1289 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1290 { /* Line breaks because we can't put the character at the
1291 previous line any more. It is not the multi-column
1292 character continued in middle. Go back to previous
1293 buffer position, screen position, and set tab offset
1294 to previous value. It's the beginning of the
1297 pos_byte
= prev_pos_byte
;
1300 tab_offset
= prev_tab_offset
;
1305 /* If the caller says that the screen position came from an earlier
1306 call to compute_motion, then we've already accounted for the
1307 overlay strings at point. This is only true the first time
1308 through, so clear the flag after testing it. */
1310 /* We need to skip past the overlay strings. Currently those
1311 strings must not contain TAB;
1312 if we want to relax that restriction, something will have
1313 to be changed here. */
1315 unsigned char *ovstr
;
1316 int ovlen
= overlay_strings (pos
, win
, &ovstr
);
1317 hpos
+= ((multibyte
&& ovlen
> 0)
1318 ? strwidth (ovstr
, ovlen
) : ovlen
);
1325 /* Advance POS past invisible characters
1326 (but not necessarily all that there are here),
1327 and store in next_boundary the next position where
1328 we need to call skip_invisible. */
1329 newpos
= skip_invisible (pos
, &next_boundary
, to
, window
);
1333 pos
= min (to
, newpos
);
1334 pos_byte
= CHAR_TO_BYTE (pos
);
1338 if (newpos
!= pos_here
)
1341 pos_byte
= CHAR_TO_BYTE (pos
);
1345 /* Handle right margin. */
1346 /* Note on a wide-column character.
1348 Characters are classified into the following three categories
1349 according to the width (columns occupied on screen).
1351 (1) single-column character: ex. `a'
1352 (2) multi-column character: ex. `^A', TAB, `\033'
1353 (3) wide-column character: ex. Japanese character, Chinese character
1354 (In the following example, `W_' stands for them.)
1356 Multi-column characters can be divided around the right margin,
1357 but wide-column characters cannot.
1361 (*) The cursor is placed on the next character after the point.
1365 j ^---- next after the point
1366 ^--- next char. after the point.
1368 In case of sigle-column character
1372 033 ^---- next after the point, next char. after the point.
1374 In case of multi-column character
1378 W_ ^---- next after the point
1379 ^---- next char. after the point.
1381 In case of wide-column character
1383 The problem here is continuation at a wide-column character.
1384 In this case, the line may shorter less than WIDTH.
1385 And we find the continuation AFTER it occurs.
1392 || (truncate_partial_width_windows
1393 && ((width
+ continuation_glyph_width
)
1394 < FRAME_COLS (XFRAME (WINDOW_FRAME (win
)))))
1395 || !NILP (current_buffer
->truncate_lines
))
1397 /* Truncating: skip to newline, unless we are already past
1398 TO (we need to go back below). */
1401 pos
= find_before_next_newline (pos
, to
, 1);
1402 pos_byte
= CHAR_TO_BYTE (pos
);
1404 /* If we just skipped next_boundary,
1405 loop around in the main while
1407 if (pos
>= next_boundary
)
1408 next_boundary
= pos
+ 1;
1411 prev_tab_offset
= tab_offset
;
1417 /* Remember the previous value. */
1418 prev_tab_offset
= tab_offset
;
1420 if (wide_column_end_hpos
> width
)
1423 tab_offset
+= prev_hpos
;
1427 tab_offset
+= width
;
1431 contin_hpos
= prev_hpos
;
1437 /* Stop if past the target buffer position or screen position. */
1440 /* Go back to the previous position. */
1442 pos_byte
= prev_pos_byte
;
1445 tab_offset
= prev_tab_offset
;
1447 /* NOTE on contin_hpos, hpos, and prev_hpos.
1451 W_ ^---- contin_hpos
1457 if (contin_hpos
&& prev_hpos
== 0
1458 && contin_hpos
< width
&& !wide_column_end_hpos
)
1460 /* Line breaking occurs in the middle of multi-column
1461 character. Go back to previous line. */
1468 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1470 if (contin_hpos
&& prev_hpos
== 0
1472 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1473 { /* Line breaks because we can't put the character at the
1474 previous line any more. It is not the multi-column
1475 character continued in middle. Go back to previous
1476 buffer position, screen position, and set tab offset
1477 to previous value. It's the beginning of the
1480 pos_byte
= prev_pos_byte
;
1483 tab_offset
= prev_tab_offset
;
1487 if (pos
== ZV
) /* We cannot go beyond ZV. Stop here. */
1493 prev_pos_byte
= pos_byte
;
1494 wide_column_end_hpos
= 0;
1496 /* Consult the width run cache to see if we can avoid inspecting
1497 the text character-by-character. */
1498 if (current_buffer
->width_run_cache
&& pos
>= next_width_run
)
1502 = region_cache_forward (current_buffer
,
1503 current_buffer
->width_run_cache
,
1506 /* A width of zero means the character's width varies (like
1507 a tab), is meaningless (like a newline), or we just don't
1508 want to skip over it for some other reason. */
1509 if (common_width
!= 0)
1513 /* Don't go past the final buffer posn the user
1518 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1520 /* Don't go past the final horizontal position the user
1522 if (vpos
== tovpos
&& run_end_hpos
> tohpos
)
1524 run_end
= pos
+ (tohpos
- hpos
) / common_width
;
1525 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1528 /* Don't go past the margin. */
1529 if (run_end_hpos
>= width
)
1531 run_end
= pos
+ (width
- hpos
) / common_width
;
1532 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1535 hpos
= run_end_hpos
;
1537 prev_hpos
= hpos
- common_width
;
1541 pos_byte
= CHAR_TO_BYTE (pos
);
1545 next_width_run
= run_end
+ 1;
1548 /* We have to scan the text character-by-character. */
1552 Lisp_Object charvec
;
1554 c
= FETCH_BYTE (pos_byte
);
1556 /* Check composition sequence. */
1558 int len
, len_byte
, width
;
1560 if (check_composition (pos
, pos_byte
, to
, &len
, &len_byte
, &width
))
1563 pos_byte
+= len_byte
;
1571 /* Perhaps add some info to the width_run_cache. */
1572 if (current_buffer
->width_run_cache
)
1574 /* Is this character part of the current run? If so, extend
1576 if (pos
- 1 == width_run_end
1577 && XFASTINT (width_table
[c
]) == width_run_width
)
1578 width_run_end
= pos
;
1580 /* The previous run is over, since this is a character at a
1581 different position, or a different width. */
1584 /* Have we accumulated a run to put in the cache?
1585 (Currently, we only cache runs of width == 1). */
1586 if (width_run_start
< width_run_end
1587 && width_run_width
== 1)
1588 know_region_cache (current_buffer
,
1589 current_buffer
->width_run_cache
,
1590 width_run_start
, width_run_end
);
1592 /* Start recording a new width run. */
1593 width_run_width
= XFASTINT (width_table
[c
]);
1594 width_run_start
= pos
- 1;
1595 width_run_end
= pos
;
1600 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
1601 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1603 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1604 n
= ASIZE (charvec
);
1612 for (i
= n
- 1; i
>= 0; --i
)
1614 if (VECTORP (charvec
))
1616 /* This should be handled the same as
1617 next_element_from_display_vector does it. */
1618 Lisp_Object entry
= AREF (charvec
, i
);
1620 if (INTEGERP (entry
)
1621 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
1622 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
1627 if (c
>= 040 && c
< 0177)
1631 int tem
= ((hpos
+ tab_offset
+ hscroll
- (hscroll
> 0))
1635 hpos
+= tab_width
- tem
;
1640 && indented_beyond_p (pos
, pos_byte
,
1641 (double) selective
)) /* iftc */
1643 /* If (pos == to), we don't have to take care of
1644 selective display. */
1647 /* Skip any number of invisible lines all at once */
1650 pos
= find_before_next_newline (pos
, to
, 1);
1653 pos_byte
= CHAR_TO_BYTE (pos
);
1656 && indented_beyond_p (pos
, pos_byte
,
1657 (double) selective
)); /* iftc */
1658 /* Allow for the " ..." that is displayed for them. */
1661 hpos
+= selective_rlen
;
1665 DEC_BOTH (pos
, pos_byte
);
1666 /* We have skipped the invis text, but not the
1672 /* A visible line. */
1676 /* Count the truncation glyph on column 0 */
1678 hpos
+= continuation_glyph_width
;
1683 else if (c
== CR
&& selective
< 0)
1685 /* In selective display mode,
1686 everything from a ^M to the end of the line is invisible.
1687 Stop *before* the real newline. */
1690 pos
= find_before_next_newline (pos
, to
, 1);
1691 pos_byte
= CHAR_TO_BYTE (pos
);
1693 /* If we just skipped next_boundary,
1694 loop around in the main while
1696 if (pos
> next_boundary
)
1697 next_boundary
= pos
;
1698 /* Allow for the " ..." that is displayed for them. */
1701 hpos
+= selective_rlen
;
1706 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1708 /* Start of multi-byte form. */
1710 int bytes
, width
, wide_column
;
1712 pos_byte
--; /* rewind POS_BYTE */
1713 ptr
= BYTE_POS_ADDR (pos_byte
);
1714 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1717 wide_column_end_hpos
= hpos
+ wide_column
;
1720 else if (VECTORP (charvec
))
1723 hpos
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
1730 /* Remember any final width run in the cache. */
1731 if (current_buffer
->width_run_cache
1732 && width_run_width
== 1
1733 && width_run_start
< width_run_end
)
1734 know_region_cache (current_buffer
, current_buffer
->width_run_cache
,
1735 width_run_start
, width_run_end
);
1737 val_compute_motion
.bufpos
= pos
;
1738 val_compute_motion
.bytepos
= pos_byte
;
1739 val_compute_motion
.hpos
= hpos
;
1740 val_compute_motion
.vpos
= vpos
;
1741 if (contin_hpos
&& prev_hpos
== 0)
1742 val_compute_motion
.prevhpos
= contin_hpos
;
1744 val_compute_motion
.prevhpos
= prev_hpos
;
1745 /* We alalways handle all of them here; none of them remain to do. */
1746 val_compute_motion
.ovstring_chars_done
= 0;
1748 /* Nonzero if have just continued a line */
1749 val_compute_motion
.contin
= (contin_hpos
&& prev_hpos
== 0);
1752 return &val_compute_motion
;
1756 DEFUN ("compute-motion", Fcompute_motion
, Scompute_motion
, 7, 7, 0,
1757 doc
: /* Scan through the current buffer, calculating screen position.
1758 Scan the current buffer forward from offset FROM,
1759 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1760 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1761 and return the ending buffer position and screen location.
1763 If TOPOS is nil, the actual width and height of the window's
1766 There are three additional arguments:
1768 WIDTH is the number of columns available to display text;
1769 this affects handling of continuation lines. A value of nil
1770 corresponds to the actual number of available text columns.
1772 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1773 HSCROLL is the number of columns not being displayed at the left
1774 margin; this is usually taken from a window's hscroll member.
1775 TAB-OFFSET is the number of columns of the first tab that aren't
1776 being displayed, perhaps because the line was continued within it.
1777 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1779 WINDOW is the window to operate on. It is used to choose the display table;
1780 if it is showing the current buffer, it is used also for
1781 deciding which overlay properties apply.
1782 Note that `compute-motion' always operates on the current buffer.
1784 The value is a list of five elements:
1785 (POS HPOS VPOS PREVHPOS CONTIN)
1786 POS is the buffer position where the scan stopped.
1787 VPOS is the vertical position where the scan stopped.
1788 HPOS is the horizontal position where the scan stopped.
1790 PREVHPOS is the horizontal position one character back from POS.
1791 CONTIN is t if a line was continued after (or within) the previous character.
1793 For example, to find the buffer position of column COL of line LINE
1794 of a certain window, pass the window's starting location as FROM
1795 and the window's upper-left coordinates as FROMPOS.
1796 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1797 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1798 (from
, frompos
, to
, topos
, width
, offsets
, window
)
1799 Lisp_Object from
, frompos
, to
, topos
;
1800 Lisp_Object width
, offsets
, window
;
1803 Lisp_Object bufpos
, hpos
, vpos
, prevhpos
;
1804 struct position
*pos
;
1805 int hscroll
, tab_offset
;
1807 CHECK_NUMBER_COERCE_MARKER (from
);
1808 CHECK_CONS (frompos
);
1809 CHECK_NUMBER_CAR (frompos
);
1810 CHECK_NUMBER_CDR (frompos
);
1811 CHECK_NUMBER_COERCE_MARKER (to
);
1815 CHECK_NUMBER_CAR (topos
);
1816 CHECK_NUMBER_CDR (topos
);
1819 CHECK_NUMBER (width
);
1821 if (!NILP (offsets
))
1823 CHECK_CONS (offsets
);
1824 CHECK_NUMBER_CAR (offsets
);
1825 CHECK_NUMBER_CDR (offsets
);
1826 hscroll
= XINT (XCAR (offsets
));
1827 tab_offset
= XINT (XCDR (offsets
));
1830 hscroll
= tab_offset
= 0;
1833 window
= Fselected_window ();
1835 CHECK_LIVE_WINDOW (window
);
1836 w
= XWINDOW (window
);
1838 if (XINT (from
) < BEGV
|| XINT (from
) > ZV
)
1839 args_out_of_range_3 (from
, make_number (BEGV
), make_number (ZV
));
1840 if (XINT (to
) < BEGV
|| XINT (to
) > ZV
)
1841 args_out_of_range_3 (to
, make_number (BEGV
), make_number (ZV
));
1843 pos
= compute_motion (XINT (from
), XINT (XCDR (frompos
)),
1844 XINT (XCAR (frompos
)), 0,
1847 ? window_internal_height (w
)
1848 : XINT (XCDR (topos
))),
1850 ? (window_box_text_cols (w
)
1852 #ifdef HAVE_WINDOW_SYSTEM
1853 FRAME_WINDOW_P (XFRAME (w
->frame
)) ? 0 :
1856 : XINT (XCAR (topos
))),
1857 (NILP (width
) ? -1 : XINT (width
)),
1858 hscroll
, tab_offset
,
1861 XSETFASTINT (bufpos
, pos
->bufpos
);
1862 XSETINT (hpos
, pos
->hpos
);
1863 XSETINT (vpos
, pos
->vpos
);
1864 XSETINT (prevhpos
, pos
->prevhpos
);
1866 return Fcons (bufpos
,
1870 Fcons (pos
->contin
? Qt
: Qnil
, Qnil
)))));
1874 /* Fvertical_motion and vmotion */
1876 struct position val_vmotion
;
1879 vmotion (from
, vtarget
, w
)
1880 register int from
, vtarget
;
1883 int hscroll
= XINT (w
->hscroll
);
1884 struct position pos
;
1885 /* vpos is cumulative vertical position, changed as from is changed */
1886 register int vpos
= 0;
1890 int lmargin
= hscroll
> 0 ? 1 - hscroll
: 0;
1892 = (INTEGERP (current_buffer
->selective_display
)
1893 ? XINT (current_buffer
->selective_display
)
1894 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1898 /* This is the object we use for fetching character properties. */
1899 Lisp_Object text_prop_object
;
1901 XSETWINDOW (window
, w
);
1903 /* If the window contains this buffer, use it for getting text properties.
1904 Otherwise use the current buffer as arg for doing that. */
1905 if (EQ (w
->buffer
, Fcurrent_buffer ()))
1906 text_prop_object
= window
;
1908 text_prop_object
= Fcurrent_buffer ();
1910 if (vpos
>= vtarget
)
1912 /* To move upward, go a line at a time until
1913 we have gone at least far enough. */
1917 while ((vpos
> vtarget
|| first
) && from
> BEGV
)
1919 Lisp_Object propval
;
1921 prevline
= find_next_newline_no_quit (from
- 1, -1);
1922 while (prevline
> BEGV
1924 && indented_beyond_p (prevline
,
1925 CHAR_TO_BYTE (prevline
),
1926 (double) selective
)) /* iftc */
1927 /* Watch out for newlines with `invisible' property.
1928 When moving upward, check the newline before. */
1929 || (propval
= Fget_char_property (make_number (prevline
- 1),
1932 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1933 prevline
= find_next_newline_no_quit (prevline
- 1, -1);
1934 pos
= *compute_motion (prevline
, 0,
1935 lmargin
+ (prevline
== BEG
? start_hpos
: 0),
1938 /* Don't care for VPOS... */
1939 1 << (BITS_PER_SHORT
- 1),
1941 1 << (BITS_PER_SHORT
- 1),
1943 /* This compensates for start_hpos
1944 so that a tab as first character
1945 still occupies 8 columns. */
1946 (prevline
== BEG
? -start_hpos
: 0),
1953 /* If we made exactly the desired vertical distance,
1954 or if we hit beginning of buffer,
1955 return point found */
1956 if (vpos
>= vtarget
)
1958 val_vmotion
.bufpos
= from
;
1959 val_vmotion
.bytepos
= CHAR_TO_BYTE (from
);
1960 val_vmotion
.vpos
= vpos
;
1961 val_vmotion
.hpos
= lmargin
;
1962 val_vmotion
.contin
= 0;
1963 val_vmotion
.prevhpos
= 0;
1964 val_vmotion
.ovstring_chars_done
= 0;
1965 val_vmotion
.tab_offset
= 0; /* For accumulating tab offset. */
1966 return &val_vmotion
;
1969 /* Otherwise find the correct spot by moving down */
1971 /* Moving downward is simple, but must calculate from beg of line
1972 to determine hpos of starting point */
1973 from_byte
= CHAR_TO_BYTE (from
);
1974 if (from
> BEGV
&& FETCH_BYTE (from_byte
- 1) != '\n')
1976 Lisp_Object propval
;
1978 prevline
= find_next_newline_no_quit (from
, -1);
1979 while (prevline
> BEGV
1981 && indented_beyond_p (prevline
,
1982 CHAR_TO_BYTE (prevline
),
1983 (double) selective
)) /* iftc */
1984 /* Watch out for newlines with `invisible' property.
1985 When moving downward, check the newline after. */
1986 || (propval
= Fget_char_property (make_number (prevline
),
1989 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1990 prevline
= find_next_newline_no_quit (prevline
- 1, -1);
1991 pos
= *compute_motion (prevline
, 0,
1992 lmargin
+ (prevline
== BEG
1996 /* Don't care for VPOS... */
1997 1 << (BITS_PER_SHORT
- 1),
1999 1 << (BITS_PER_SHORT
- 1),
2001 (prevline
== BEG
? -start_hpos
: 0),
2007 pos
.hpos
= lmargin
+ (from
== BEG
? start_hpos
: 0);
2012 return compute_motion (from
, vpos
, pos
.hpos
, did_motion
,
2013 ZV
, vtarget
, - (1 << (BITS_PER_SHORT
- 1)),
2015 pos
.tab_offset
- (from
== BEG
? start_hpos
: 0),
2019 DEFUN ("vertical-motion", Fvertical_motion
, Svertical_motion
, 1, 2, 0,
2020 doc
: /* Move point to start of the screen line LINES lines down.
2021 If LINES is negative, this means moving up.
2023 This function is an ordinary cursor motion function
2024 which calculates the new position based on how text would be displayed.
2025 The new position may be the start of a line,
2026 or just the start of a continuation line.
2027 The function returns number of screen lines moved over;
2028 that usually equals LINES, but may be closer to zero
2029 if beginning or end of buffer was reached.
2031 The optional second argument WINDOW specifies the window to use for
2032 parameters such as width, horizontal scrolling, and so on.
2033 The default is to use the selected window's parameters.
2035 `vertical-motion' always uses the current buffer,
2036 regardless of which buffer is displayed in WINDOW.
2037 This is consistent with other cursor motion functions
2038 and makes it possible to use `vertical-motion' in any buffer,
2039 whether or not it is currently displayed in some window. */)
2041 Lisp_Object lines
, window
;
2046 Lisp_Object old_buffer
;
2047 struct gcpro gcpro1
;
2049 CHECK_NUMBER (lines
);
2050 if (! NILP (window
))
2051 CHECK_WINDOW (window
);
2053 window
= selected_window
;
2054 w
= XWINDOW (window
);
2057 GCPRO1 (old_buffer
);
2058 if (XBUFFER (w
->buffer
) != current_buffer
)
2060 /* Set the window's buffer temporarily to the current buffer. */
2061 old_buffer
= w
->buffer
;
2062 XSETBUFFER (w
->buffer
, current_buffer
);
2067 struct position pos
;
2068 pos
= *vmotion (PT
, XINT (lines
), w
);
2069 SET_PT_BOTH (pos
.bufpos
, pos
.bytepos
);
2075 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
2076 start_display (&it
, w
, pt
);
2078 /* Scan from the start of the line containing PT. If we don't
2079 do this, we start moving with IT->current_x == 0, while PT is
2080 really at some x > 0. The effect is, in continuation lines, that
2081 we end up with the iterator placed at where it thinks X is 0,
2082 while the end position is really at some X > 0, the same X that
2084 it_start
= IT_CHARPOS (it
);
2085 reseat_at_previous_visible_line_start (&it
);
2086 it
.current_x
= it
.hpos
= 0;
2087 move_it_to (&it
, PT
, -1, -1, -1, MOVE_TO_POS
);
2089 /* Move back if we got too far. This may happen if
2090 truncate-lines is on and PT is beyond right margin. */
2091 if (IT_CHARPOS (it
) > it_start
&& XINT (lines
) > 0)
2092 move_it_by_lines (&it
, -1, 0);
2095 /* Do this even if LINES is 0, so that we move back
2096 to the beginning of the current line as we ought. */
2097 move_it_by_lines (&it
, XINT (lines
), 0);
2099 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
2102 if (BUFFERP (old_buffer
))
2103 w
->buffer
= old_buffer
;
2105 RETURN_UNGCPRO (make_number (it
.vpos
));
2110 /* File's initialization. */
2115 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode
,
2116 doc
: /* *Indentation can insert tabs if this is non-nil.
2117 Setting this variable automatically makes it local to the current buffer. */);
2118 indent_tabs_mode
= 1;
2120 defsubr (&Scurrent_indentation
);
2121 defsubr (&Sindent_to
);
2122 defsubr (&Scurrent_column
);
2123 defsubr (&Smove_to_column
);
2124 defsubr (&Svertical_motion
);
2125 defsubr (&Scompute_motion
);
2128 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2129 (do not change this comment) */