2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999,
4 @c 2000, 2001, 2004, 2005
5 @c Free Software Foundation, Inc.
6 @c See the file elisp.texi for copying conditions.
7 @setfilename ../info/text
8 @node Text, Non-ASCII Characters, Markers, Top
12 This chapter describes the functions that deal with the text in a
13 buffer. Most examine, insert, or delete text in the current buffer,
14 often operating at point or on text adjacent to point. Many are
15 interactive. All the functions that change the text provide for undoing
16 the changes (@pxref{Undo}).
18 Many text-related functions operate on a region of text defined by two
19 buffer positions passed in arguments named @var{start} and @var{end}.
20 These arguments should be either markers (@pxref{Markers}) or numeric
21 character positions (@pxref{Positions}). The order of these arguments
22 does not matter; it is all right for @var{start} to be the end of the
23 region and @var{end} the beginning. For example, @code{(delete-region 1
24 10)} and @code{(delete-region 10 1)} are equivalent. An
25 @code{args-out-of-range} error is signaled if either @var{start} or
26 @var{end} is outside the accessible portion of the buffer. In an
27 interactive call, point and the mark are used for these arguments.
29 @cindex buffer contents
30 Throughout this chapter, ``text'' refers to the characters in the
31 buffer, together with their properties (when relevant). Keep in mind
32 that point is always between two characters, and the cursor appears on
33 the character after point.
36 * Near Point:: Examining text in the vicinity of point.
37 * Buffer Contents:: Examining text in a general fashion.
38 * Comparing Text:: Comparing substrings of buffers.
39 * Insertion:: Adding new text to a buffer.
40 * Commands for Insertion:: User-level commands to insert text.
41 * Deletion:: Removing text from a buffer.
42 * User-Level Deletion:: User-level commands to delete text.
43 * The Kill Ring:: Where removed text sometimes is saved for later use.
44 * Undo:: Undoing changes to the text of a buffer.
45 * Maintaining Undo:: How to enable and disable undo information.
46 How to control how much information is kept.
47 * Filling:: Functions for explicit filling.
48 * Margins:: How to specify margins for filling commands.
49 * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix from context.
50 * Auto Filling:: How auto-fill mode is implemented to break lines.
51 * Sorting:: Functions for sorting parts of the buffer.
52 * Columns:: Computing horizontal positions, and using them.
53 * Indentation:: Functions to insert or adjust indentation.
54 * Case Changes:: Case conversion of parts of the buffer.
55 * Text Properties:: Assigning Lisp property lists to text characters.
56 * Substitution:: Replacing a given character wherever it appears.
57 * Transposition:: Swapping two portions of a buffer.
58 * Registers:: How registers are implemented. Accessing the text or
59 position stored in a register.
60 * Base 64:: Conversion to or from base 64 encoding.
61 * MD5 Checksum:: Compute the MD5 ``message digest''/``checksum''.
62 * Atomic Changes:: Installing several buffer changes ``atomically''.
63 * Change Hooks:: Supplying functions to be run when text is changed.
67 @section Examining Text Near Point
69 Many functions are provided to look at the characters around point.
70 Several simple functions are described here. See also @code{looking-at}
71 in @ref{Regexp Search}.
73 In the following four functions, ``beginning'' or ``end'' of buffer
74 refers to the beginning or end of the accessible portion.
76 @defun char-after &optional position
77 This function returns the character in the current buffer at (i.e.,
78 immediately after) position @var{position}. If @var{position} is out of
79 range for this purpose, either before the beginning of the buffer, or at
80 or beyond the end, then the value is @code{nil}. The default for
81 @var{position} is point.
83 In the following example, assume that the first character in the
88 (char-to-string (char-after 1))
94 @defun char-before &optional position
95 This function returns the character in the current buffer immediately
96 before position @var{position}. If @var{position} is out of range for
97 this purpose, either at or before the beginning of the buffer, or beyond
98 the end, then the value is @code{nil}. The default for
99 @var{position} is point.
102 @defun following-char
103 This function returns the character following point in the current
104 buffer. This is similar to @code{(char-after (point))}. However, if
105 point is at the end of the buffer, then @code{following-char} returns 0.
107 Remember that point is always between characters, and the terminal
108 cursor normally appears over the character following point. Therefore,
109 the character returned by @code{following-char} is the character the
112 In this example, point is between the @samp{a} and the @samp{c}.
116 ---------- Buffer: foo ----------
117 Gentlemen may cry ``Pea@point{}ce! Peace!,''
118 but there is no peace.
119 ---------- Buffer: foo ----------
123 (char-to-string (preceding-char))
125 (char-to-string (following-char))
131 @defun preceding-char
132 This function returns the character preceding point in the current
133 buffer. See above, under @code{following-char}, for an example. If
134 point is at the beginning of the buffer, @code{preceding-char} returns
139 This function returns @code{t} if point is at the beginning of the
140 buffer. If narrowing is in effect, this means the beginning of the
141 accessible portion of the text. See also @code{point-min} in
146 This function returns @code{t} if point is at the end of the buffer.
147 If narrowing is in effect, this means the end of accessible portion of
148 the text. See also @code{point-max} in @xref{Point}.
152 This function returns @code{t} if point is at the beginning of a line.
153 @xref{Text Lines}. The beginning of the buffer (or of its accessible
154 portion) always counts as the beginning of a line.
158 This function returns @code{t} if point is at the end of a line. The
159 end of the buffer (or of its accessible portion) is always considered
163 @node Buffer Contents
164 @section Examining Buffer Contents
166 This section describes functions that allow a Lisp program to
167 convert any portion of the text in the buffer into a string.
169 @defun buffer-substring start end
170 This function returns a string containing a copy of the text of the
171 region defined by positions @var{start} and @var{end} in the current
172 buffer. If the arguments are not positions in the accessible portion of
173 the buffer, @code{buffer-substring} signals an @code{args-out-of-range}
176 It is not necessary for @var{start} to be less than @var{end}; the
177 arguments can be given in either order. But most often the smaller
178 argument is written first.
180 If the text being copied has any text properties, these are copied into
181 the string along with the characters they belong to. @xref{Text
182 Properties}. However, overlays (@pxref{Overlays}) in the buffer and
183 their properties are ignored, not copied.
187 ---------- Buffer: foo ----------
188 This is the contents of buffer foo
190 ---------- Buffer: foo ----------
194 (buffer-substring 1 10)
195 @result{} "This is t"
198 (buffer-substring (point-max) 10)
199 @result{} "he contents of buffer foo
205 @defun buffer-substring-no-properties start end
206 This is like @code{buffer-substring}, except that it does not copy text
207 properties, just the characters themselves. @xref{Text Properties}.
210 @defun filter-buffer-substring start end &optional delete
211 This function passes the buffer text between @var{start} and @var{end}
212 through the filter functions specified by the variable
213 @code{buffer-substring-filters}, and returns the value from the last
214 filter function. If @code{buffer-substring-filters} is @code{nil},
215 the value is the unaltered text from the buffer, what
216 @code{buffer-substring} would return.
218 If @var{delete} is non-@code{nil}, this function deletes the text
219 between @var{start} and @var{end} after copying it, like
220 @code{delete-and-extract-region}.
222 Lisp code should use this function instead of @code{buffer-substring}
223 or @code{delete-and-extract-region} when copying into user-accessible
224 data structures such as the kill-ring, X clipboard, and registers.
225 Major and minor modes can add functions to
226 @code{buffer-substring-filters} to alter such text as it is copied out
230 @defvar buffer-substring-filters
231 This variable should be a list of functions that accept a single
232 argument, a string, and return a string.
233 @code{filter-buffer-substring} passes the buffer substring to the
234 first function in this list, and the return value of each function is
235 passed to the next function. The return value of the last function is
236 used as the return value of @code{filter-buffer-substring}.
238 As a special convention, point is set to the start of the buffer text
239 being operated on (i.e., the @var{start} argument for
240 @code{filter-buffer-substring}) before these functions are called.
242 If this variable is @code{nil}, no filtering is performed.
246 This function returns the contents of the entire accessible portion of
247 the current buffer as a string. It is equivalent to
250 (buffer-substring (point-min) (point-max))
255 ---------- Buffer: foo ----------
256 This is the contents of buffer foo
258 ---------- Buffer: foo ----------
261 @result{} "This is the contents of buffer foo
268 @defun current-word &optional strict really-word
269 This function returns the symbol (or word) at or near point, as a string.
270 The return value includes no text properties.
272 If the optional argument @var{really-word} is non-@code{nil}, it finds a
273 word; otherwise, it finds a symbol (which includes both word
274 characters and symbol constituent characters).
276 If the optional argument @var{strict} is non-@code{nil}, then point
277 must be in or next to the symbol or word---if no symbol or word is
278 there, the function returns @code{nil}. Otherwise, a nearby symbol or
279 word on the same line is acceptable.
282 @defun thing-at-point thing
283 Return the @var{thing} around or next to point, as a string.
285 The argument @var{thing} is a symbol which specifies a kind of syntactic
286 entity. Possibilities include @code{symbol}, @code{list}, @code{sexp},
287 @code{defun}, @code{filename}, @code{url}, @code{word}, @code{sentence},
288 @code{whitespace}, @code{line}, @code{page}, and others.
291 ---------- Buffer: foo ----------
292 Gentlemen may cry ``Pea@point{}ce! Peace!,''
293 but there is no peace.
294 ---------- Buffer: foo ----------
296 (thing-at-point 'word)
298 (thing-at-point 'line)
299 @result{} "Gentlemen may cry ``Peace! Peace!,''\n"
300 (thing-at-point 'whitespace)
306 @section Comparing Text
307 @cindex comparing buffer text
309 This function lets you compare portions of the text in a buffer, without
310 copying them into strings first.
312 @defun compare-buffer-substrings buffer1 start1 end1 buffer2 start2 end2
313 This function lets you compare two substrings of the same buffer or two
314 different buffers. The first three arguments specify one substring,
315 giving a buffer (or a buffer name) and two positions within the
316 buffer. The last three arguments specify the other substring in the
317 same way. You can use @code{nil} for @var{buffer1}, @var{buffer2}, or
318 both to stand for the current buffer.
320 The value is negative if the first substring is less, positive if the
321 first is greater, and zero if they are equal. The absolute value of
322 the result is one plus the index of the first differing characters
323 within the substrings.
325 This function ignores case when comparing characters
326 if @code{case-fold-search} is non-@code{nil}. It always ignores
329 Suppose the current buffer contains the text @samp{foobarbar
330 haha!rara!}; then in this example the two substrings are @samp{rbar }
331 and @samp{rara!}. The value is 2 because the first substring is greater
332 at the second character.
335 (compare-buffer-substrings nil 6 11 nil 16 21)
341 @section Inserting Text
342 @cindex insertion of text
343 @cindex text insertion
345 @cindex insertion before point
346 @cindex before point, insertion
347 @dfn{Insertion} means adding new text to a buffer. The inserted text
348 goes at point---between the character before point and the character
349 after point. Some insertion functions leave point before the inserted
350 text, while other functions leave it after. We call the former
351 insertion @dfn{after point} and the latter insertion @dfn{before point}.
353 Insertion relocates markers that point at positions after the
354 insertion point, so that they stay with the surrounding text
355 (@pxref{Markers}). When a marker points at the place of insertion,
356 insertion may or may not relocate the marker, depending on the marker's
357 insertion type (@pxref{Marker Insertion Types}). Certain special
358 functions such as @code{insert-before-markers} relocate all such markers
359 to point after the inserted text, regardless of the markers' insertion
362 Insertion functions signal an error if the current buffer is
363 read-only or if they insert within read-only text.
365 These functions copy text characters from strings and buffers along
366 with their properties. The inserted characters have exactly the same
367 properties as the characters they were copied from. By contrast,
368 characters specified as separate arguments, not part of a string or
369 buffer, inherit their text properties from the neighboring text.
371 The insertion functions convert text from unibyte to multibyte in
372 order to insert in a multibyte buffer, and vice versa---if the text
373 comes from a string or from a buffer. However, they do not convert
374 unibyte character codes 128 through 255 to multibyte characters, not
375 even if the current buffer is a multibyte buffer. @xref{Converting
378 @defun insert &rest args
379 This function inserts the strings and/or characters @var{args} into the
380 current buffer, at point, moving point forward. In other words, it
381 inserts the text before point. An error is signaled unless all
382 @var{args} are either strings or characters. The value is @code{nil}.
385 @defun insert-before-markers &rest args
386 This function inserts the strings and/or characters @var{args} into the
387 current buffer, at point, moving point forward. An error is signaled
388 unless all @var{args} are either strings or characters. The value is
391 This function is unlike the other insertion functions in that it
392 relocates markers initially pointing at the insertion point, to point
393 after the inserted text. If an overlay begins at the insertion point,
394 the inserted text falls outside the overlay; if a nonempty overlay
395 ends at the insertion point, the inserted text falls inside that
399 @defun insert-char character count &optional inherit
400 This function inserts @var{count} instances of @var{character} into the
401 current buffer before point. The argument @var{count} should be a
402 number, and @var{character} must be a character. The value is @code{nil}.
404 This function does not convert unibyte character codes 128 through 255
405 to multibyte characters, not even if the current buffer is a multibyte
406 buffer. @xref{Converting Representations}.
408 If @var{inherit} is non-@code{nil}, then the inserted characters inherit
409 sticky text properties from the two characters before and after the
410 insertion point. @xref{Sticky Properties}.
413 @defun insert-buffer-substring from-buffer-or-name &optional start end
414 This function inserts a portion of buffer @var{from-buffer-or-name}
415 (which must already exist) into the current buffer before point. The
416 text inserted is the region between @var{start} and @var{end}. (These
417 arguments default to the beginning and end of the accessible portion of
418 that buffer.) This function returns @code{nil}.
420 In this example, the form is executed with buffer @samp{bar} as the
421 current buffer. We assume that buffer @samp{bar} is initially empty.
425 ---------- Buffer: foo ----------
426 We hold these truths to be self-evident, that all
427 ---------- Buffer: foo ----------
431 (insert-buffer-substring "foo" 1 20)
434 ---------- Buffer: bar ----------
435 We hold these truth@point{}
436 ---------- Buffer: bar ----------
441 @defun insert-buffer-substring-no-properties from-buffer-or-name &optional start end
442 This is like @code{insert-buffer-substring} except that it does not
443 copy any text properties.
446 @xref{Sticky Properties}, for other insertion functions that inherit
447 text properties from the nearby text in addition to inserting it.
448 Whitespace inserted by indentation functions also inherits text
451 @node Commands for Insertion
452 @section User-Level Insertion Commands
454 This section describes higher-level commands for inserting text,
455 commands intended primarily for the user but useful also in Lisp
458 @deffn Command insert-buffer from-buffer-or-name
459 This command inserts the entire accessible contents of
460 @var{from-buffer-or-name} (which must exist) into the current buffer
461 after point. It leaves the mark after the inserted text. The value
465 @deffn Command self-insert-command count
466 @cindex character insertion
467 @cindex self-insertion
468 This command inserts the last character typed; it does so @var{count}
469 times, before point, and returns @code{nil}. Most printing characters
470 are bound to this command. In routine use, @code{self-insert-command}
471 is the most frequently called function in Emacs, but programs rarely use
472 it except to install it on a keymap.
474 In an interactive call, @var{count} is the numeric prefix argument.
476 This command calls @code{auto-fill-function} whenever that is
477 non-@code{nil} and the character inserted is in the table
478 @code{auto-fill-chars} (@pxref{Auto Filling}).
480 @c Cross refs reworded to prevent overfull hbox. --rjc 15mar92
481 This command performs abbrev expansion if Abbrev mode is enabled and
482 the inserted character does not have word-constituent
483 syntax. (@xref{Abbrevs}, and @ref{Syntax Class Table}.)
485 This is also responsible for calling @code{blink-paren-function} when
486 the inserted character has close parenthesis syntax (@pxref{Blinking}).
488 Do not try substituting your own definition of
489 @code{self-insert-command} for the standard one. The editor command
490 loop handles this function specially.
493 @deffn Command newline &optional number-of-newlines
494 This command inserts newlines into the current buffer before point.
495 If @var{number-of-newlines} is supplied, that many newline characters
498 @cindex newline and Auto Fill mode
499 This function calls @code{auto-fill-function} if the current column
500 number is greater than the value of @code{fill-column} and
501 @var{number-of-newlines} is @code{nil}. Typically what
502 @code{auto-fill-function} does is insert a newline; thus, the overall
503 result in this case is to insert two newlines at different places: one
504 at point, and another earlier in the line. @code{newline} does not
505 auto-fill if @var{number-of-newlines} is non-@code{nil}.
507 This command indents to the left margin if that is not zero.
510 The value returned is @code{nil}. In an interactive call, @var{count}
511 is the numeric prefix argument.
514 @deffn Command split-line
515 This command splits the current line, moving the portion of the line
516 after point down vertically so that it is on the next line directly
517 below where it was before. Whitespace is inserted as needed at the
518 beginning of the lower line, using the @code{indent-to} function.
519 @code{split-line} returns the position of point.
521 Programs hardly ever use this function.
524 @defvar overwrite-mode
525 This variable controls whether overwrite mode is in effect. The value
526 should be @code{overwrite-mode-textual}, @code{overwrite-mode-binary},
527 or @code{nil}. @code{overwrite-mode-textual} specifies textual
528 overwrite mode (treats newlines and tabs specially), and
529 @code{overwrite-mode-binary} specifies binary overwrite mode (treats
530 newlines and tabs like any other characters).
534 @section Deleting Text
536 @cindex deletion vs killing
537 Deletion means removing part of the text in a buffer, without saving
538 it in the kill ring (@pxref{The Kill Ring}). Deleted text can't be
539 yanked, but can be reinserted using the undo mechanism (@pxref{Undo}).
540 Some deletion functions do save text in the kill ring in some special
543 All of the deletion functions operate on the current buffer.
545 @deffn Command erase-buffer
546 This function deletes the entire text of the current buffer
547 (@emph{not} just the accessible portion), leaving it
548 empty. If the buffer is read-only, it signals a @code{buffer-read-only}
549 error; if some of the text in it is read-only, it signals a
550 @code{text-read-only} error. Otherwise, it deletes the text without
551 asking for any confirmation. It returns @code{nil}.
553 Normally, deleting a large amount of text from a buffer inhibits further
554 auto-saving of that buffer ``because it has shrunk''. However,
555 @code{erase-buffer} does not do this, the idea being that the future
556 text is not really related to the former text, and its size should not
557 be compared with that of the former text.
560 @deffn Command delete-region start end
561 This command deletes the text between positions @var{start} and
562 @var{end} in the current buffer, and returns @code{nil}. If point was
563 inside the deleted region, its value afterward is @var{start}.
564 Otherwise, point relocates with the surrounding text, as markers do.
567 @defun delete-and-extract-region start end
568 @tindex delete-and-extract-region
569 This function deletes the text between positions @var{start} and
570 @var{end} in the current buffer, and returns a string containing the
573 If point was inside the deleted region, its value afterward is
574 @var{start}. Otherwise, point relocates with the surrounding text, as
578 @deffn Command delete-char count &optional killp
579 This command deletes @var{count} characters directly after point, or
580 before point if @var{count} is negative. If @var{killp} is
581 non-@code{nil}, then it saves the deleted characters in the kill ring.
583 In an interactive call, @var{count} is the numeric prefix argument, and
584 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
585 argument is supplied, the text is saved in the kill ring. If no prefix
586 argument is supplied, then one character is deleted, but not saved in
589 The value returned is always @code{nil}.
592 @deffn Command delete-backward-char count &optional killp
593 @cindex delete previous char
594 This command deletes @var{count} characters directly before point, or
595 after point if @var{count} is negative. If @var{killp} is
596 non-@code{nil}, then it saves the deleted characters in the kill ring.
598 In an interactive call, @var{count} is the numeric prefix argument, and
599 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
600 argument is supplied, the text is saved in the kill ring. If no prefix
601 argument is supplied, then one character is deleted, but not saved in
604 The value returned is always @code{nil}.
607 @deffn Command backward-delete-char-untabify count &optional killp
609 This command deletes @var{count} characters backward, changing tabs
610 into spaces. When the next character to be deleted is a tab, it is
611 first replaced with the proper number of spaces to preserve alignment
612 and then one of those spaces is deleted instead of the tab. If
613 @var{killp} is non-@code{nil}, then the command saves the deleted
614 characters in the kill ring.
616 Conversion of tabs to spaces happens only if @var{count} is positive.
617 If it is negative, exactly @minus{}@var{count} characters after point
620 In an interactive call, @var{count} is the numeric prefix argument, and
621 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
622 argument is supplied, the text is saved in the kill ring. If no prefix
623 argument is supplied, then one character is deleted, but not saved in
626 The value returned is always @code{nil}.
629 @defopt backward-delete-char-untabify-method
630 This option specifies how @code{backward-delete-char-untabify} should
631 deal with whitespace. Possible values include @code{untabify}, the
632 default, meaning convert a tab to many spaces and delete one;
633 @code{hungry}, meaning delete all tabs and spaces before point with
634 one command; @code{all} meaning delete all tabs, spaces and newlines
635 before point, and @code{nil}, meaning do nothing special for
636 whitespace characters.
639 @node User-Level Deletion
640 @section User-Level Deletion Commands
642 This section describes higher-level commands for deleting text,
643 commands intended primarily for the user but useful also in Lisp
646 @deffn Command delete-horizontal-space &optional backward-only
647 @cindex deleting whitespace
648 This function deletes all spaces and tabs around point. It returns
651 If @var{backward-only} is non-@code{nil}, the function deletes
652 spaces and tabs before point, but not after point.
654 In the following examples, we call @code{delete-horizontal-space} four
655 times, once on each line, with point between the second and third
656 characters on the line each time.
660 ---------- Buffer: foo ----------
665 ---------- Buffer: foo ----------
669 (delete-horizontal-space) ; @r{Four times.}
672 ---------- Buffer: foo ----------
677 ---------- Buffer: foo ----------
682 @deffn Command delete-indentation &optional join-following-p
683 This function joins the line point is on to the previous line, deleting
684 any whitespace at the join and in some cases replacing it with one
685 space. If @var{join-following-p} is non-@code{nil},
686 @code{delete-indentation} joins this line to the following line
687 instead. The function returns @code{nil}.
689 If there is a fill prefix, and the second of the lines being joined
690 starts with the prefix, then @code{delete-indentation} deletes the
691 fill prefix before joining the lines. @xref{Margins}.
693 In the example below, point is located on the line starting
694 @samp{events}, and it makes no difference if there are trailing spaces
695 in the preceding line.
699 ---------- Buffer: foo ----------
700 When in the course of human
701 @point{} events, it becomes necessary
702 ---------- Buffer: foo ----------
709 ---------- Buffer: foo ----------
710 When in the course of human@point{} events, it becomes necessary
711 ---------- Buffer: foo ----------
715 After the lines are joined, the function @code{fixup-whitespace} is
716 responsible for deciding whether to leave a space at the junction.
719 @deffn Command fixup-whitespace
720 This function replaces all the horizontal whitespace surrounding point
721 with either one space or no space, according to the context. It
724 At the beginning or end of a line, the appropriate amount of space is
725 none. Before a character with close parenthesis syntax, or after a
726 character with open parenthesis or expression-prefix syntax, no space is
727 also appropriate. Otherwise, one space is appropriate. @xref{Syntax
730 In the example below, @code{fixup-whitespace} is called the first time
731 with point before the word @samp{spaces} in the first line. For the
732 second invocation, point is directly after the @samp{(}.
736 ---------- Buffer: foo ----------
737 This has too many @point{}spaces
738 This has too many spaces at the start of (@point{} this list)
739 ---------- Buffer: foo ----------
750 ---------- Buffer: foo ----------
751 This has too many spaces
752 This has too many spaces at the start of (this list)
753 ---------- Buffer: foo ----------
758 @deffn Command just-one-space &optional n
759 @comment !!SourceFile simple.el
760 This command replaces any spaces and tabs around point with a single
761 space, or @var{n} spaces if @var{n} is specified. It returns
765 @deffn Command delete-blank-lines
766 This function deletes blank lines surrounding point. If point is on a
767 blank line with one or more blank lines before or after it, then all but
768 one of them are deleted. If point is on an isolated blank line, then it
769 is deleted. If point is on a nonblank line, the command deletes all
770 blank lines immediately following it.
772 A blank line is defined as a line containing only tabs and spaces.
774 @code{delete-blank-lines} returns @code{nil}.
778 @section The Kill Ring
781 @dfn{Kill functions} delete text like the deletion functions, but save
782 it so that the user can reinsert it by @dfn{yanking}. Most of these
783 functions have @samp{kill-} in their name. By contrast, the functions
784 whose names start with @samp{delete-} normally do not save text for
785 yanking (though they can still be undone); these are ``deletion''
788 Most of the kill commands are primarily for interactive use, and are
789 not described here. What we do describe are the functions provided for
790 use in writing such commands. You can use these functions to write
791 commands for killing text. When you need to delete text for internal
792 purposes within a Lisp function, you should normally use deletion
793 functions, so as not to disturb the kill ring contents.
796 Killed text is saved for later yanking in the @dfn{kill ring}. This
797 is a list that holds a number of recent kills, not just the last text
798 kill. We call this a ``ring'' because yanking treats it as having
799 elements in a cyclic order. The list is kept in the variable
800 @code{kill-ring}, and can be operated on with the usual functions for
801 lists; there are also specialized functions, described in this section,
802 that treat it as a ring.
804 Some people think this use of the word ``kill'' is unfortunate, since
805 it refers to operations that specifically @emph{do not} destroy the
806 entities ``killed''. This is in sharp contrast to ordinary life, in
807 which death is permanent and ``killed'' entities do not come back to
808 life. Therefore, other metaphors have been proposed. For example, the
809 term ``cut ring'' makes sense to people who, in pre-computer days, used
810 scissors and paste to cut up and rearrange manuscripts. However, it
811 would be difficult to change the terminology now.
814 * Kill Ring Concepts:: What text looks like in the kill ring.
815 * Kill Functions:: Functions that kill text.
816 * Yanking:: How yanking is done.
817 * Yank Commands:: Commands that access the kill ring.
818 * Low-Level Kill Ring:: Functions and variables for kill ring access.
819 * Internals of Kill Ring:: Variables that hold kill ring data.
822 @node Kill Ring Concepts
823 @comment node-name, next, previous, up
824 @subsection Kill Ring Concepts
826 The kill ring records killed text as strings in a list, most recent
827 first. A short kill ring, for example, might look like this:
830 ("some text" "a different piece of text" "even older text")
834 When the list reaches @code{kill-ring-max} entries in length, adding a
835 new entry automatically deletes the last entry.
837 When kill commands are interwoven with other commands, each kill
838 command makes a new entry in the kill ring. Multiple kill commands in
839 succession build up a single kill ring entry, which would be yanked as a
840 unit; the second and subsequent consecutive kill commands add text to
841 the entry made by the first one.
843 For yanking, one entry in the kill ring is designated the ``front'' of
844 the ring. Some yank commands ``rotate'' the ring by designating a
845 different element as the ``front.'' But this virtual rotation doesn't
846 change the list itself---the most recent entry always comes first in the
850 @comment node-name, next, previous, up
851 @subsection Functions for Killing
853 @code{kill-region} is the usual subroutine for killing text. Any
854 command that calls this function is a ``kill command'' (and should
855 probably have @samp{kill} in its name). @code{kill-region} puts the
856 newly killed text in a new element at the beginning of the kill ring or
857 adds it to the most recent element. It determines automatically (using
858 @code{last-command}) whether the previous command was a kill command,
859 and if so appends the killed text to the most recent entry.
861 @deffn Command kill-region start end &optional yank-handler
862 This function kills the text in the region defined by @var{start} and
863 @var{end}. The text is deleted but saved in the kill ring, along with
864 its text properties. The value is always @code{nil}.
866 In an interactive call, @var{start} and @var{end} are point and
870 If the buffer or text is read-only, @code{kill-region} modifies the kill
871 ring just the same, then signals an error without modifying the buffer.
872 This is convenient because it lets the user use a series of kill
873 commands to copy text from a read-only buffer into the kill ring.
875 If @var{yank-handler} is non-@code{nil}, this puts that value onto
876 the string of killed text, as a @code{yank-handler} text property.
877 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, any
878 @code{yank-handler} properties present on the killed text are copied
879 onto the kill ring, like other text properties.
882 @defopt kill-read-only-ok
883 If this option is non-@code{nil}, @code{kill-region} does not signal an
884 error if the buffer or text is read-only. Instead, it simply returns,
885 updating the kill ring but not changing the buffer.
888 @deffn Command copy-region-as-kill start end
889 This command saves the region defined by @var{start} and @var{end} on
890 the kill ring (including text properties), but does not delete the text
891 from the buffer. It returns @code{nil}.
893 The command does not set @code{this-command} to @code{kill-region}, so a
894 subsequent kill command does not append to the same kill ring entry.
896 Don't call @code{copy-region-as-kill} in Lisp programs unless you aim to
897 support Emacs 18. For newer Emacs versions, it is better to use
898 @code{kill-new} or @code{kill-append} instead. @xref{Low-Level Kill
905 Yanking means inserting text from the kill ring, but it does
906 not insert the text blindly. Yank commands and some other commands
907 use @code{insert-for-yank} to perform special processing on the
908 text that they copy into the buffer.
910 @defun insert-for-yank string
911 This function normally works like @code{insert} except that it doesn't
912 insert the text properties in the @code{yank-excluded-properties}
913 list. However, if any part of @var{string} has a non-@code{nil}
914 @code{yank-handler} text property, that property can do various
915 special processing on that part of the text being inserted.
918 @defun insert-buffer-substring-as-yank buf &optional start end
919 This function resembles @code{insert-buffer-substring} except that it
920 doesn't insert the text properties in the
921 @code{yank-excluded-properties} list.
924 You can put a @code{yank-handler} text property on all or part of
925 the text to control how it will be inserted if it is yanked. The
926 @code{insert-for-yank} function looks for that property. The property
927 value must be a list of one to four elements, with the following
928 format (where elements after the first may be omitted):
931 (@var{function} @var{param} @var{noexclude} @var{undo})
934 Here is what the elements do:
938 When @var{function} is present and non-@code{nil}, it is called instead of
939 @code{insert} to insert the string. @var{function} takes one
940 argument---the string to insert.
943 If @var{param} is present and non-@code{nil}, it replaces @var{string}
944 (or the part of @var{string} being processed) as the object passed to
945 @var{function} (or @code{insert}); for example, if @var{function} is
946 @code{yank-rectangle}, @var{param} should be a list of strings to
947 insert as a rectangle.
950 If @var{noexclude} is present and non-@code{nil}, the normal removal of the
951 yank-excluded-properties is not performed; instead @var{function} is
952 responsible for removing those properties. This may be necessary
953 if @var{function} adjusts point before or after inserting the object.
956 If @var{undo} is present and non-@code{nil}, it is a function that will be
957 called by @code{yank-pop} to undo the insertion of the current object.
958 It is called with two arguments, the start and end of the current
959 region. @var{function} can set @code{yank-undo-function} to override
960 the @var{undo} value.
964 @comment node-name, next, previous, up
965 @subsection Functions for Yanking
967 @dfn{Yanking} means reinserting an entry of previously killed text
968 from the kill ring. The text properties are copied too.
970 @deffn Command yank &optional arg
971 @cindex inserting killed text
972 This command inserts before point the text at the front of the
973 kill ring. It positions the mark at the beginning of that text, and
976 If @var{arg} is a non-@code{nil} list (which occurs interactively when
977 the user types @kbd{C-u} with no digits), then @code{yank} inserts the
978 text as described above, but puts point before the yanked text and
979 puts the mark after it.
981 If @var{arg} is a number, then @code{yank} inserts the @var{arg}th
982 most recently killed text---the @var{arg}th element of the kill ring
983 list, counted cyclically from the front, which is considered the
984 first element for this purpose.
986 @code{yank} does not alter the contents of the kill ring, unless it
987 used text provided by another program, in which case it pushes that text
988 onto the kill ring. However if @var{arg} is an integer different from
989 one, it rotates the kill ring to place the yanked string at the front.
991 @code{yank} returns @code{nil}.
994 @deffn Command yank-pop &optional arg
995 This command replaces the just-yanked entry from the kill ring with a
996 different entry from the kill ring.
998 This is allowed only immediately after a @code{yank} or another
999 @code{yank-pop}. At such a time, the region contains text that was just
1000 inserted by yanking. @code{yank-pop} deletes that text and inserts in
1001 its place a different piece of killed text. It does not add the deleted
1002 text to the kill ring, since it is already in the kill ring somewhere.
1003 It does however rotate the kill ring to place the newly yanked string at
1006 If @var{arg} is @code{nil}, then the replacement text is the previous
1007 element of the kill ring. If @var{arg} is numeric, the replacement is
1008 the @var{arg}th previous kill. If @var{arg} is negative, a more recent
1009 kill is the replacement.
1011 The sequence of kills in the kill ring wraps around, so that after the
1012 oldest one comes the newest one, and before the newest one goes the
1015 The return value is always @code{nil}.
1018 @defvar yank-undo-function
1019 If this variable is non-@code{nil}, the function @code{yank-pop} uses
1020 its value instead of @code{delete-region} to delete the text
1021 inserted by the previous @code{yank} or
1022 @code{yank-pop} command. The value must be a function of two
1023 arguments, the start and end of the current region.
1025 The function @code{insert-for-yank} automatically sets this variable
1026 according to the @var{undo} element of the @code{yank-handler}
1027 text property, if there is one.
1030 @node Low-Level Kill Ring
1031 @subsection Low-Level Kill Ring
1033 These functions and variables provide access to the kill ring at a
1034 lower level, but still convenient for use in Lisp programs, because they
1035 take care of interaction with window system selections
1036 (@pxref{Window System Selections}).
1038 @defun current-kill n &optional do-not-move
1039 The function @code{current-kill} rotates the yanking pointer, which
1040 designates the ``front'' of the kill ring, by @var{n} places (from newer
1041 kills to older ones), and returns the text at that place in the ring.
1043 If the optional second argument @var{do-not-move} is non-@code{nil},
1044 then @code{current-kill} doesn't alter the yanking pointer; it just
1045 returns the @var{n}th kill, counting from the current yanking pointer.
1047 If @var{n} is zero, indicating a request for the latest kill,
1048 @code{current-kill} calls the value of
1049 @code{interprogram-paste-function} (documented below) before
1050 consulting the kill ring. If that value is a function and calling it
1051 returns a string, @code{current-kill} pushes that string onto the kill
1052 ring and returns it. It also sets the yanking pointer to point to
1053 that new entry, regardless of the value of @var{do-not-move}.
1054 Otherwise, @code{current-kill} does not treat a zero value for @var{n}
1055 specially: it returns the entry pointed at by the yanking pointer and
1056 does not move the yanking pointer.
1059 @defun kill-new string &optional replace yank-handler
1060 This function pushes the text @var{string} onto the kill ring and
1061 makes the yanking pointer point to it. It discards the oldest entry
1062 if appropriate. It also invokes the value of
1063 @code{interprogram-cut-function} (see below).
1065 If @var{replace} is non-@code{nil}, then @code{kill-new} replaces the
1066 first element of the kill ring with @var{string}, rather than pushing
1067 @var{string} onto the kill ring.
1069 If @var{yank-handler} is non-@code{nil}, this puts that value onto
1070 the string of killed text, as a @code{yank-handler} property.
1071 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, then
1072 @code{kill-new} copies any @code{yank-handler} properties present on
1073 @var{string} onto the kill ring, as it does with other text properties.
1076 @defun kill-append string before-p &optional yank-handler
1077 This function appends the text @var{string} to the first entry in the
1078 kill ring and makes the yanking pointer point to the combined entry.
1079 Normally @var{string} goes at the end of the entry, but if
1080 @var{before-p} is non-@code{nil}, it goes at the beginning. This
1081 function also invokes the value of @code{interprogram-cut-function}
1082 (see below). This handles @var{yank-handler} just like
1083 @code{kill-new}, except that if @var{yank-handler} is different from
1084 the @code{yank-handler} property of the first entry of the kill ring,
1085 @code{kill-append} pushes the concatenated string onto the kill ring,
1086 instead of replacing the original first entry with it.
1089 @defvar interprogram-paste-function
1090 This variable provides a way of transferring killed text from other
1091 programs, when you are using a window system. Its value should be
1092 @code{nil} or a function of no arguments.
1094 If the value is a function, @code{current-kill} calls it to get the
1095 ``most recent kill''. If the function returns a non-@code{nil} value,
1096 then that value is used as the ``most recent kill''. If it returns
1097 @code{nil}, then the front of the kill ring is used.
1099 The normal use of this hook is to get the window system's primary
1100 selection as the most recent kill, even if the selection belongs to
1101 another application. @xref{Window System Selections}.
1104 @defvar interprogram-cut-function
1105 This variable provides a way of communicating killed text to other
1106 programs, when you are using a window system. Its value should be
1107 @code{nil} or a function of one required and one optional argument.
1109 If the value is a function, @code{kill-new} and @code{kill-append} call
1110 it with the new first element of the kill ring as the first argument.
1111 The second, optional, argument has the same meaning as the @var{push}
1112 argument to @code{x-set-cut-buffer} (@pxref{Definition of
1113 x-set-cut-buffer}) and only affects the second and later cut buffers.
1115 The normal use of this hook is to set the window system's primary
1116 selection (and first cut buffer) from the newly killed text.
1117 @xref{Window System Selections}.
1120 @node Internals of Kill Ring
1121 @comment node-name, next, previous, up
1122 @subsection Internals of the Kill Ring
1124 The variable @code{kill-ring} holds the kill ring contents, in the
1125 form of a list of strings. The most recent kill is always at the front
1128 The @code{kill-ring-yank-pointer} variable points to a link in the
1129 kill ring list, whose @sc{car} is the text to yank next. We say it
1130 identifies the ``front'' of the ring. Moving
1131 @code{kill-ring-yank-pointer} to a different link is called
1132 @dfn{rotating the kill ring}. We call the kill ring a ``ring'' because
1133 the functions that move the yank pointer wrap around from the end of the
1134 list to the beginning, or vice-versa. Rotation of the kill ring is
1135 virtual; it does not change the value of @code{kill-ring}.
1137 Both @code{kill-ring} and @code{kill-ring-yank-pointer} are Lisp
1138 variables whose values are normally lists. The word ``pointer'' in the
1139 name of the @code{kill-ring-yank-pointer} indicates that the variable's
1140 purpose is to identify one element of the list for use by the next yank
1143 The value of @code{kill-ring-yank-pointer} is always @code{eq} to one
1144 of the links in the kill ring list. The element it identifies is the
1145 @sc{car} of that link. Kill commands, which change the kill ring, also
1146 set this variable to the value of @code{kill-ring}. The effect is to
1147 rotate the ring so that the newly killed text is at the front.
1149 Here is a diagram that shows the variable @code{kill-ring-yank-pointer}
1150 pointing to the second entry in the kill ring @code{("some text" "a
1151 different piece of text" "yet older text")}.
1155 kill-ring ---- kill-ring-yank-pointer
1158 | --- --- --- --- --- ---
1159 --> | | |------> | | |--> | | |--> nil
1160 --- --- --- --- --- ---
1163 | | -->"yet older text"
1165 | --> "a different piece of text"
1172 This state of affairs might occur after @kbd{C-y} (@code{yank})
1173 immediately followed by @kbd{M-y} (@code{yank-pop}).
1176 This variable holds the list of killed text sequences, most recently
1180 @defvar kill-ring-yank-pointer
1181 This variable's value indicates which element of the kill ring is at the
1182 ``front'' of the ring for yanking. More precisely, the value is a tail
1183 of the value of @code{kill-ring}, and its @sc{car} is the kill string
1184 that @kbd{C-y} should yank.
1187 @defopt kill-ring-max
1188 The value of this variable is the maximum length to which the kill
1189 ring can grow, before elements are thrown away at the end. The default
1190 value for @code{kill-ring-max} is 60.
1194 @comment node-name, next, previous, up
1198 Most buffers have an @dfn{undo list}, which records all changes made
1199 to the buffer's text so that they can be undone. (The buffers that
1200 don't have one are usually special-purpose buffers for which Emacs
1201 assumes that undoing is not useful.) All the primitives that modify the
1202 text in the buffer automatically add elements to the front of the undo
1203 list, which is in the variable @code{buffer-undo-list}.
1205 @defvar buffer-undo-list
1206 This variable's value is the undo list of the current buffer.
1207 A value of @code{t} disables the recording of undo information.
1210 Here are the kinds of elements an undo list can have:
1213 @item @var{position}
1214 This kind of element records a previous value of point; undoing this
1215 element moves point to @var{position}. Ordinary cursor motion does not
1216 make any sort of undo record, but deletion operations use these entries
1217 to record where point was before the command.
1219 @item (@var{beg} . @var{end})
1220 This kind of element indicates how to delete text that was inserted.
1221 Upon insertion, the text occupied the range @var{beg}--@var{end} in the
1224 @item (@var{text} . @var{position})
1225 This kind of element indicates how to reinsert text that was deleted.
1226 The deleted text itself is the string @var{text}. The place to
1227 reinsert it is @code{(abs @var{position})}. If @var{position} is
1228 positive, point was at the beginning of the deleted text, otherwise it
1231 @item (t @var{high} . @var{low})
1232 This kind of element indicates that an unmodified buffer became
1233 modified. The elements @var{high} and @var{low} are two integers, each
1234 recording 16 bits of the visited file's modification time as of when it
1235 was previously visited or saved. @code{primitive-undo} uses those
1236 values to determine whether to mark the buffer as unmodified once again;
1237 it does so only if the file's modification time matches those numbers.
1239 @item (nil @var{property} @var{value} @var{beg} . @var{end})
1240 This kind of element records a change in a text property.
1241 Here's how you might undo the change:
1244 (put-text-property @var{beg} @var{end} @var{property} @var{value})
1247 @item (apply @var{funname} . @var{args})
1248 This kind of element records a change that can be undone by evaluating
1249 (@code{apply} @var{funname} @var{args}).
1251 @item (apply @var{delta} @var{beg} @var{end} @var{funname} . @var{args})
1252 This kind of element records a change that can be undone by evaluating
1253 (@code{apply} @var{funname} @var{args}). The integer values @var{beg}
1254 and @var{end} is buffer positions of the range affected by this change
1255 and @var{delta} is an integer value which is the number of bytes added
1256 or deleted in that range by this change. This kind of element
1257 enables undo limited to a region to determine whether the element
1258 pertains to that region.
1260 @item (@var{marker} . @var{adjustment})
1261 This kind of element records the fact that the marker @var{marker} was
1262 relocated due to deletion of surrounding text, and that it moved
1263 @var{adjustment} character positions. Undoing this element moves
1264 @var{marker} @minus{} @var{adjustment} characters.
1266 @item (apply @var{funname} . @var{args})
1267 This is an extensible undo item, which is undone by calling
1268 @var{funname} with arguments @var{args}.
1270 @item (apply @var{delta} @var{beg} @var{end} @var{funname} . @var{args})
1271 This is an extensible undo item, which records a change limited to the
1272 range @var{beg} to @var{end}, which increased the size of the buffer
1273 by @var{delta}. It is undone by calling @var{funname} with arguments
1277 This element is a boundary. The elements between two boundaries are
1278 called a @dfn{change group}; normally, each change group corresponds to
1279 one keyboard command, and undo commands normally undo an entire group as
1283 @defun undo-boundary
1284 This function places a boundary element in the undo list. The undo
1285 command stops at such a boundary, and successive undo commands undo
1286 to earlier and earlier boundaries. This function returns @code{nil}.
1288 The editor command loop automatically creates an undo boundary before
1289 each key sequence is executed. Thus, each undo normally undoes the
1290 effects of one command. Self-inserting input characters are an
1291 exception. The command loop makes a boundary for the first such
1292 character; the next 19 consecutive self-inserting input characters do
1293 not make boundaries, and then the 20th does, and so on as long as
1294 self-inserting characters continue.
1296 All buffer modifications add a boundary whenever the previous undoable
1297 change was made in some other buffer. This is to ensure that
1298 each command makes a boundary in each buffer where it makes changes.
1300 Calling this function explicitly is useful for splitting the effects of
1301 a command into more than one unit. For example, @code{query-replace}
1302 calls @code{undo-boundary} after each replacement, so that the user can
1303 undo individual replacements one by one.
1306 @defvar undo-in-progress
1307 This variable is normally @code{nil}, but the undo commands bind it to
1308 @code{t}. This is so that various kinds of change hooks can tell when
1309 they're being called for the sake of undoing.
1312 @defun primitive-undo count list
1313 This is the basic function for undoing elements of an undo list.
1314 It undoes the first @var{count} elements of @var{list}, returning
1315 the rest of @var{list}. You could write this function in Lisp,
1316 but it is convenient to have it in C.
1318 @code{primitive-undo} adds elements to the buffer's undo list when it
1319 changes the buffer. Undo commands avoid confusion by saving the undo
1320 list value at the beginning of a sequence of undo operations. Then the
1321 undo operations use and update the saved value. The new elements added
1322 by undoing are not part of this saved value, so they don't interfere with
1325 This function does not bind @code{undo-in-progress}.
1328 @node Maintaining Undo
1329 @section Maintaining Undo Lists
1331 This section describes how to enable and disable undo information for
1332 a given buffer. It also explains how the undo list is truncated
1333 automatically so it doesn't get too big.
1335 Recording of undo information in a newly created buffer is normally
1336 enabled to start with; but if the buffer name starts with a space, the
1337 undo recording is initially disabled. You can explicitly enable or
1338 disable undo recording with the following two functions, or by setting
1339 @code{buffer-undo-list} yourself.
1341 @deffn Command buffer-enable-undo &optional buffer-or-name
1342 This command enables recording undo information for buffer
1343 @var{buffer-or-name}, so that subsequent changes can be undone. If no
1344 argument is supplied, then the current buffer is used. This function
1345 does nothing if undo recording is already enabled in the buffer. It
1348 In an interactive call, @var{buffer-or-name} is the current buffer.
1349 You cannot specify any other buffer.
1352 @deffn Command buffer-disable-undo &optional buffer-or-name
1353 @cindex disable undo
1354 This function discards the undo list of @var{buffer-or-name}, and disables
1355 further recording of undo information. As a result, it is no longer
1356 possible to undo either previous changes or any subsequent changes. If
1357 the undo list of @var{buffer-or-name} is already disabled, this function
1360 This function returns @code{nil}.
1363 As editing continues, undo lists get longer and longer. To prevent
1364 them from using up all available memory space, garbage collection trims
1365 them back to size limits you can set. (For this purpose, the ``size''
1366 of an undo list measures the cons cells that make up the list, plus the
1367 strings of deleted text.) Three variables control the range of acceptable
1368 sizes: @code{undo-limit}, @code{undo-strong-limit} and
1369 @code{undo-outer-limit}.
1372 This is the soft limit for the acceptable size of an undo list. The
1373 change group at which this size is exceeded is the last one kept.
1376 @defopt undo-strong-limit
1377 This is the upper limit for the acceptable size of an undo list. The
1378 change group at which this size is exceeded is discarded itself (along
1379 with all older change groups). There is one exception: the very latest
1380 change group is only discarded if it exceeds @code{undo-outer-limit}.
1383 @defopt undo-outer-limit
1384 If at garbage collection time the undo info for the current command
1385 exceeds this limit, Emacs discards the info and displays a warning.
1386 This is a last ditch limit to prevent memory overflow.
1390 @comment node-name, next, previous, up
1392 @cindex filling, explicit
1394 @dfn{Filling} means adjusting the lengths of lines (by moving the line
1395 breaks) so that they are nearly (but no greater than) a specified
1396 maximum width. Additionally, lines can be @dfn{justified}, which means
1397 inserting spaces to make the left and/or right margins line up
1398 precisely. The width is controlled by the variable @code{fill-column}.
1399 For ease of reading, lines should be no longer than 70 or so columns.
1401 You can use Auto Fill mode (@pxref{Auto Filling}) to fill text
1402 automatically as you insert it, but changes to existing text may leave
1403 it improperly filled. Then you must fill the text explicitly.
1405 Most of the commands in this section return values that are not
1406 meaningful. All the functions that do filling take note of the current
1407 left margin, current right margin, and current justification style
1408 (@pxref{Margins}). If the current justification style is
1409 @code{none}, the filling functions don't actually do anything.
1411 Several of the filling functions have an argument @var{justify}.
1412 If it is non-@code{nil}, that requests some kind of justification. It
1413 can be @code{left}, @code{right}, @code{full}, or @code{center}, to
1414 request a specific style of justification. If it is @code{t}, that
1415 means to use the current justification style for this part of the text
1416 (see @code{current-justification}, below). Any other value is treated
1419 When you call the filling functions interactively, using a prefix
1420 argument implies the value @code{full} for @var{justify}.
1422 @deffn Command fill-paragraph justify
1423 @cindex filling a paragraph
1424 This command fills the paragraph at or after point. If
1425 @var{justify} is non-@code{nil}, each line is justified as well.
1426 It uses the ordinary paragraph motion commands to find paragraph
1427 boundaries. @xref{Paragraphs,,, emacs, The GNU Emacs Manual}.
1430 @deffn Command fill-region start end &optional justify nosqueeze to-eop
1431 This command fills each of the paragraphs in the region from @var{start}
1432 to @var{end}. It justifies as well if @var{justify} is
1435 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1436 other than line breaks untouched. If @var{to-eop} is non-@code{nil},
1437 that means to keep filling to the end of the paragraph---or the next hard
1438 newline, if @code{use-hard-newlines} is enabled (see below).
1440 The variable @code{paragraph-separate} controls how to distinguish
1441 paragraphs. @xref{Standard Regexps}.
1444 @deffn Command fill-individual-paragraphs start end &optional justify citation-regexp
1445 This command fills each paragraph in the region according to its
1446 individual fill prefix. Thus, if the lines of a paragraph were indented
1447 with spaces, the filled paragraph will remain indented in the same
1450 The first two arguments, @var{start} and @var{end}, are the beginning
1451 and end of the region to be filled. The third and fourth arguments,
1452 @var{justify} and @var{citation-regexp}, are optional. If
1453 @var{justify} is non-@code{nil}, the paragraphs are justified as
1454 well as filled. If @var{citation-regexp} is non-@code{nil}, it means the
1455 function is operating on a mail message and therefore should not fill
1456 the header lines. If @var{citation-regexp} is a string, it is used as
1457 a regular expression; if it matches the beginning of a line, that line
1458 is treated as a citation marker.
1460 Ordinarily, @code{fill-individual-paragraphs} regards each change in
1461 indentation as starting a new paragraph. If
1462 @code{fill-individual-varying-indent} is non-@code{nil}, then only
1463 separator lines separate paragraphs. That mode can handle indented
1464 paragraphs with additional indentation on the first line.
1467 @defopt fill-individual-varying-indent
1468 This variable alters the action of @code{fill-individual-paragraphs} as
1472 @deffn Command fill-region-as-paragraph start end &optional justify nosqueeze squeeze-after
1473 This command considers a region of text as a single paragraph and fills
1474 it. If the region was made up of many paragraphs, the blank lines
1475 between paragraphs are removed. This function justifies as well as
1476 filling when @var{justify} is non-@code{nil}.
1478 In an interactive call, any prefix argument requests justification.
1480 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1481 other than line breaks untouched. If @var{squeeze-after} is
1482 non-@code{nil}, it specifies a position in the region, and means don't
1483 canonicalize spaces before that position.
1485 In Adaptive Fill mode, this command calls @code{fill-context-prefix} to
1486 choose a fill prefix by default. @xref{Adaptive Fill}.
1489 @deffn Command justify-current-line &optional how eop nosqueeze
1490 This command inserts spaces between the words of the current line so
1491 that the line ends exactly at @code{fill-column}. It returns
1494 The argument @var{how}, if non-@code{nil} specifies explicitly the style
1495 of justification. It can be @code{left}, @code{right}, @code{full},
1496 @code{center}, or @code{none}. If it is @code{t}, that means to do
1497 follow specified justification style (see @code{current-justification},
1498 below). @code{nil} means to do full justification.
1500 If @var{eop} is non-@code{nil}, that means do only left-justification
1501 if @code{current-justification} specifies full justification. This is
1502 used for the last line of a paragraph; even if the paragraph as a
1503 whole is fully justified, the last line should not be.
1505 If @var{nosqueeze} is non-@code{nil}, that means do not change interior
1509 @defopt default-justification
1510 This variable's value specifies the style of justification to use for
1511 text that doesn't specify a style with a text property. The possible
1512 values are @code{left}, @code{right}, @code{full}, @code{center}, or
1513 @code{none}. The default value is @code{left}.
1516 @defun current-justification
1517 This function returns the proper justification style to use for filling
1518 the text around point.
1521 @defopt sentence-end-double-space
1522 @anchor{Definition of sentence-end-double-space}
1523 If this variable is non-@code{nil}, a period followed by just one space
1524 does not count as the end of a sentence, and the filling functions
1525 avoid breaking the line at such a place.
1528 @defopt sentence-end-without-period
1529 If this variable is non-@code{nil}, a sentence can end without a
1530 period. This is used for languages like Thai, where sentences end
1531 with a double space but without a period.
1534 @defopt sentence-end-without-space
1535 If this variable is non-@code{nil}, it should be a string of
1536 characters that can end a sentence without following spaces.
1539 @defvar fill-paragraph-function
1540 This variable provides a way for major modes to override the filling of
1541 paragraphs. If the value is non-@code{nil}, @code{fill-paragraph} calls
1542 this function to do the work. If the function returns a non-@code{nil}
1543 value, @code{fill-paragraph} assumes the job is done, and immediately
1546 The usual use of this feature is to fill comments in programming
1547 language modes. If the function needs to fill a paragraph in the usual
1548 way, it can do so as follows:
1551 (let ((fill-paragraph-function nil))
1552 (fill-paragraph arg))
1556 @defvar use-hard-newlines
1557 If this variable is non-@code{nil}, the filling functions do not delete
1558 newlines that have the @code{hard} text property. These ``hard
1559 newlines'' act as paragraph separators.
1563 @section Margins for Filling
1566 This buffer-local variable specifies a string of text that appears at
1568 of normal text lines and should be disregarded when filling them. Any
1569 line that fails to start with the fill prefix is considered the start of
1570 a paragraph; so is any line that starts with the fill prefix followed by
1571 additional whitespace. Lines that start with the fill prefix but no
1572 additional whitespace are ordinary text lines that can be filled
1573 together. The resulting filled lines also start with the fill prefix.
1575 The fill prefix follows the left margin whitespace, if any.
1579 This buffer-local variable specifies the maximum width of filled lines.
1580 Its value should be an integer, which is a number of columns. All the
1581 filling, justification, and centering commands are affected by this
1582 variable, including Auto Fill mode (@pxref{Auto Filling}).
1584 As a practical matter, if you are writing text for other people to
1585 read, you should set @code{fill-column} to no more than 70. Otherwise
1586 the line will be too long for people to read comfortably, and this can
1587 make the text seem clumsy.
1590 @defvar default-fill-column
1591 The value of this variable is the default value for @code{fill-column} in
1592 buffers that do not override it. This is the same as
1593 @code{(default-value 'fill-column)}.
1595 The default value for @code{default-fill-column} is 70.
1598 @deffn Command set-left-margin from to margin
1599 This sets the @code{left-margin} property on the text from @var{from} to
1600 @var{to} to the value @var{margin}. If Auto Fill mode is enabled, this
1601 command also refills the region to fit the new margin.
1604 @deffn Command set-right-margin from to margin
1605 This sets the @code{right-margin} property on the text from @var{from}
1606 to @var{to} to the value @var{margin}. If Auto Fill mode is enabled,
1607 this command also refills the region to fit the new margin.
1610 @defun current-left-margin
1611 This function returns the proper left margin value to use for filling
1612 the text around point. The value is the sum of the @code{left-margin}
1613 property of the character at the start of the current line (or zero if
1614 none), and the value of the variable @code{left-margin}.
1617 @defun current-fill-column
1618 This function returns the proper fill column value to use for filling
1619 the text around point. The value is the value of the @code{fill-column}
1620 variable, minus the value of the @code{right-margin} property of the
1621 character after point.
1624 @deffn Command move-to-left-margin &optional n force
1625 This function moves point to the left margin of the current line. The
1626 column moved to is determined by calling the function
1627 @code{current-left-margin}. If the argument @var{n} is non-@code{nil},
1628 @code{move-to-left-margin} moves forward @var{n}@minus{}1 lines first.
1630 If @var{force} is non-@code{nil}, that says to fix the line's
1631 indentation if that doesn't match the left margin value.
1634 @defun delete-to-left-margin &optional from to
1635 This function removes left margin indentation from the text between
1636 @var{from} and @var{to}. The amount of indentation to delete is
1637 determined by calling @code{current-left-margin}. In no case does this
1638 function delete non-whitespace. If @var{from} and @var{to} are omitted,
1639 they default to the whole buffer.
1642 @defun indent-to-left-margin
1643 This is the default @code{indent-line-function}, used in Fundamental
1644 mode, Text mode, etc. Its effect is to adjust the indentation at the
1645 beginning of the current line to the value specified by the variable
1646 @code{left-margin}. This may involve either inserting or deleting
1651 This variable specifies the base left margin column. In Fundamental
1652 mode, @kbd{C-j} indents to this column. This variable automatically
1653 becomes buffer-local when set in any fashion.
1656 @defvar fill-nobreak-predicate
1657 This variable gives major modes a way to specify not to break a line
1658 at certain places. Its value should be a list of functions, but a
1659 single function is also supported for compatibility. Whenever filling
1660 considers breaking the line at a certain place in the buffer, it calls
1661 each of these functions with no arguments and with point located at
1662 that place. If any of the functions returns non-@code{nil}, then the
1663 line won't be broken there.
1667 @section Adaptive Fill Mode
1668 @cindex Adaptive Fill mode
1670 When @dfn{Adaptive Fill Mode} is enabled, Emacs determines the fill
1671 prefix automatically from the text in each paragraph being filled
1672 rather than using a predetermined value. During filling, this fill
1673 prefix gets inserted at the start of the second and subsequent lines
1674 of the paragraph as described in @ref{Filling}, and in @ref{Auto
1677 @defopt adaptive-fill-mode
1678 Adaptive Fill mode is enabled when this variable is non-@code{nil}.
1679 It is @code{t} by default.
1682 @defun fill-context-prefix from to
1683 This function implements the heart of Adaptive Fill mode; it chooses a
1684 fill prefix based on the text between @var{from} and @var{to},
1685 typically the start and end of a paragraph. It does this by looking
1686 at the first two lines of the paragraph, based on the variables
1688 @c The optional argument first-line-regexp is not documented
1689 @c because it exists for internal purposes and might be eliminated
1692 Usually, this function returns the fill prefix, a string. However,
1693 before doing this, the function makes a final check (not specially
1694 mentioned in the following) that a line starting with this prefix
1695 wouldn't look like the start of a paragraph. Should this happen, the
1696 function signals the anomaly by returning @code{nil} instead.
1698 In detail, @code{fill-context-prefix} does this:
1702 It takes a candidate for the fill prefix from the first line---it
1703 tries first the function in @code{adaptive-fill-function} (if any),
1704 then the regular expression @code{adaptive-fill-regexp} (see below).
1705 The first non-@code{nil} result of these, or the empty string if
1706 they're both @code{nil}, becomes the first line's candidate.
1708 If the paragraph has as yet only one line, the function tests the
1709 validity of the prefix candidate just found. The function then
1710 returns the candidate if it's valid, or a string of spaces otherwise.
1711 (see the description of @code{adaptive-fill-first-line-regexp} below).
1713 When the paragraph already has two lines, the function next looks for
1714 a prefix candidate on the second line, in just the same way it did for
1715 the first line. If it doesn't find one, it returns @code{nil}.
1717 The function now compares the two candidate prefixes heuristically: if
1718 the non-whitespace characters in the line 2 candidate occur in the
1719 same order in the line 1 candidate, the function returns the line 2
1720 candidate. Otherwise, it returns the largest initial substring which
1721 is common to both candidates (which might be the empty string).
1725 @defopt adaptive-fill-regexp
1726 Adaptive Fill mode matches this regular expression against the text
1727 starting after the left margin whitespace (if any) on a line; the
1728 characters it matches are that line's candidate for the fill prefix.
1730 @w{@samp{"[ \t]*\\([-|#;>*]+[ \t]*\\|(?[0-9]+[.)][ \t]*\\)*"}} is the
1731 default value. This matches a number enclosed in parentheses or
1732 followed by a period, or certain punctuation characters, or any
1733 sequence of these intermingled with whitespace. In particular, it
1734 matches a sequence of whitespace, possibly empty.
1737 @defopt adaptive-fill-first-line-regexp
1738 Used only in one-line paragraphs, this regular expression acts as an
1739 additional check of the validity of the one available candidate fill
1740 prefix: the candidate must match this regular expression, or match
1741 @code{comment-start-skip}. If it doesn't, @code{fill-context-prefix}
1742 replaces the candidate with a string of spaces ``of the same width''
1745 The default value of this variable is @w{@samp{"\\`[ \t]*\\'"}}, which
1746 matches only a string of whitespace. The effect of this default is to
1747 force the fill prefixes found in one-line paragraphs always to be pure
1751 @defopt adaptive-fill-function
1752 You can specify more complex ways of choosing a fill prefix
1753 automatically by setting this variable to a function. The function is
1754 called with point after the left margin (if any) of a line, and it
1755 must preserve point. It should return either ``that line's'' fill
1756 prefix or @code{nil}, meaning it has failed to determine a prefix.
1760 @comment node-name, next, previous, up
1761 @section Auto Filling
1762 @cindex filling, automatic
1763 @cindex Auto Fill mode
1765 Auto Fill mode is a minor mode that fills lines automatically as text
1766 is inserted. This section describes the hook used by Auto Fill mode.
1767 For a description of functions that you can call explicitly to fill and
1768 justify existing text, see @ref{Filling}.
1770 Auto Fill mode also enables the functions that change the margins and
1771 justification style to refill portions of the text. @xref{Margins}.
1773 @defvar auto-fill-function
1774 The value of this variable should be a function (of no arguments) to be
1775 called after self-inserting a character from the table
1776 @code{auto-fill-chars}. It may be @code{nil}, in which case nothing
1777 special is done in that case.
1779 The value of @code{auto-fill-function} is @code{do-auto-fill} when
1780 Auto-Fill mode is enabled. That is a function whose sole purpose is to
1781 implement the usual strategy for breaking a line.
1784 In older Emacs versions, this variable was named @code{auto-fill-hook},
1785 but since it is not called with the standard convention for hooks, it
1786 was renamed to @code{auto-fill-function} in version 19.
1790 @defvar normal-auto-fill-function
1791 This variable specifies the function to use for
1792 @code{auto-fill-function}, if and when Auto Fill is turned on. Major
1793 modes can set buffer-local values for this variable to alter how Auto
1797 @defvar auto-fill-chars
1798 A char table of characters which invoke @code{auto-fill-function} when
1799 self-inserted---space and newline in most language environments. They
1800 have an entry @code{t} in the table.
1804 @section Sorting Text
1805 @cindex sorting text
1807 The sorting functions described in this section all rearrange text in
1808 a buffer. This is in contrast to the function @code{sort}, which
1809 rearranges the order of the elements of a list (@pxref{Rearrangement}).
1810 The values returned by these functions are not meaningful.
1812 @defun sort-subr reverse nextrecfun endrecfun &optional startkeyfun endkeyfun
1813 This function is the general text-sorting routine that subdivides a
1814 buffer into records and then sorts them. Most of the commands in this
1815 section use this function.
1817 To understand how @code{sort-subr} works, consider the whole accessible
1818 portion of the buffer as being divided into disjoint pieces called
1819 @dfn{sort records}. The records may or may not be contiguous, but they
1820 must not overlap. A portion of each sort record (perhaps all of it) is
1821 designated as the sort key. Sorting rearranges the records in order by
1824 Usually, the records are rearranged in order of ascending sort key.
1825 If the first argument to the @code{sort-subr} function, @var{reverse},
1826 is non-@code{nil}, the sort records are rearranged in order of
1827 descending sort key.
1829 The next four arguments to @code{sort-subr} are functions that are
1830 called to move point across a sort record. They are called many times
1831 from within @code{sort-subr}.
1835 @var{nextrecfun} is called with point at the end of a record. This
1836 function moves point to the start of the next record. The first record
1837 is assumed to start at the position of point when @code{sort-subr} is
1838 called. Therefore, you should usually move point to the beginning of
1839 the buffer before calling @code{sort-subr}.
1841 This function can indicate there are no more sort records by leaving
1842 point at the end of the buffer.
1845 @var{endrecfun} is called with point within a record. It moves point to
1846 the end of the record.
1849 @var{startkeyfun} is called to move point from the start of a record to
1850 the start of the sort key. This argument is optional; if it is omitted,
1851 the whole record is the sort key. If supplied, the function should
1852 either return a non-@code{nil} value to be used as the sort key, or
1853 return @code{nil} to indicate that the sort key is in the buffer
1854 starting at point. In the latter case, @var{endkeyfun} is called to
1855 find the end of the sort key.
1858 @var{endkeyfun} is called to move point from the start of the sort key
1859 to the end of the sort key. This argument is optional. If
1860 @var{startkeyfun} returns @code{nil} and this argument is omitted (or
1861 @code{nil}), then the sort key extends to the end of the record. There
1862 is no need for @var{endkeyfun} if @var{startkeyfun} returns a
1863 non-@code{nil} value.
1866 As an example of @code{sort-subr}, here is the complete function
1867 definition for @code{sort-lines}:
1871 ;; @r{Note that the first two lines of doc string}
1872 ;; @r{are effectively one line when viewed by a user.}
1873 (defun sort-lines (reverse beg end)
1874 "Sort lines in region alphabetically;\
1875 argument means descending order.
1876 Called from a program, there are three arguments:
1879 REVERSE (non-nil means reverse order),\
1880 BEG and END (region to sort).
1881 The variable `sort-fold-case' determines\
1882 whether alphabetic case affects
1886 (interactive "P\nr")
1889 (narrow-to-region beg end)
1890 (goto-char (point-min))
1891 (sort-subr reverse 'forward-line 'end-of-line))))
1895 Here @code{forward-line} moves point to the start of the next record,
1896 and @code{end-of-line} moves point to the end of record. We do not pass
1897 the arguments @var{startkeyfun} and @var{endkeyfun}, because the entire
1898 record is used as the sort key.
1900 The @code{sort-paragraphs} function is very much the same, except that
1901 its @code{sort-subr} call looks like this:
1908 (while (and (not (eobp))
1909 (looking-at paragraph-separate))
1915 Markers pointing into any sort records are left with no useful
1916 position after @code{sort-subr} returns.
1919 @defopt sort-fold-case
1920 If this variable is non-@code{nil}, @code{sort-subr} and the other
1921 buffer sorting functions ignore case when comparing strings.
1924 @deffn Command sort-regexp-fields reverse record-regexp key-regexp start end
1925 This command sorts the region between @var{start} and @var{end}
1926 alphabetically as specified by @var{record-regexp} and @var{key-regexp}.
1927 If @var{reverse} is a negative integer, then sorting is in reverse
1930 Alphabetical sorting means that two sort keys are compared by
1931 comparing the first characters of each, the second characters of each,
1932 and so on. If a mismatch is found, it means that the sort keys are
1933 unequal; the sort key whose character is less at the point of first
1934 mismatch is the lesser sort key. The individual characters are compared
1935 according to their numerical character codes in the Emacs character set.
1937 The value of the @var{record-regexp} argument specifies how to divide
1938 the buffer into sort records. At the end of each record, a search is
1939 done for this regular expression, and the text that matches it is taken
1940 as the next record. For example, the regular expression @samp{^.+$},
1941 which matches lines with at least one character besides a newline, would
1942 make each such line into a sort record. @xref{Regular Expressions}, for
1943 a description of the syntax and meaning of regular expressions.
1945 The value of the @var{key-regexp} argument specifies what part of each
1946 record is the sort key. The @var{key-regexp} could match the whole
1947 record, or only a part. In the latter case, the rest of the record has
1948 no effect on the sorted order of records, but it is carried along when
1949 the record moves to its new position.
1951 The @var{key-regexp} argument can refer to the text matched by a
1952 subexpression of @var{record-regexp}, or it can be a regular expression
1955 If @var{key-regexp} is:
1958 @item @samp{\@var{digit}}
1959 then the text matched by the @var{digit}th @samp{\(...\)} parenthesis
1960 grouping in @var{record-regexp} is the sort key.
1963 then the whole record is the sort key.
1965 @item a regular expression
1966 then @code{sort-regexp-fields} searches for a match for the regular
1967 expression within the record. If such a match is found, it is the sort
1968 key. If there is no match for @var{key-regexp} within a record then
1969 that record is ignored, which means its position in the buffer is not
1970 changed. (The other records may move around it.)
1973 For example, if you plan to sort all the lines in the region by the
1974 first word on each line starting with the letter @samp{f}, you should
1975 set @var{record-regexp} to @samp{^.*$} and set @var{key-regexp} to
1976 @samp{\<f\w*\>}. The resulting expression looks like this:
1980 (sort-regexp-fields nil "^.*$" "\\<f\\w*\\>"
1986 If you call @code{sort-regexp-fields} interactively, it prompts for
1987 @var{record-regexp} and @var{key-regexp} in the minibuffer.
1990 @deffn Command sort-lines reverse start end
1991 This command alphabetically sorts lines in the region between
1992 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1993 is in reverse order.
1996 @deffn Command sort-paragraphs reverse start end
1997 This command alphabetically sorts paragraphs in the region between
1998 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1999 is in reverse order.
2002 @deffn Command sort-pages reverse start end
2003 This command alphabetically sorts pages in the region between
2004 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2005 is in reverse order.
2008 @deffn Command sort-fields field start end
2009 This command sorts lines in the region between @var{start} and
2010 @var{end}, comparing them alphabetically by the @var{field}th field
2011 of each line. Fields are separated by whitespace and numbered starting
2012 from 1. If @var{field} is negative, sorting is by the
2013 @w{@minus{}@var{field}th} field from the end of the line. This command
2014 is useful for sorting tables.
2017 @deffn Command sort-numeric-fields field start end
2018 This command sorts lines in the region between @var{start} and
2019 @var{end}, comparing them numerically by the @var{field}th field of
2020 each line. Fields are separated by whitespace and numbered starting
2021 from 1. The specified field must contain a number in each line of the
2022 region. Numbers starting with 0 are treated as octal, and numbers
2023 starting with @samp{0x} are treated as hexadecimal.
2025 If @var{field} is negative, sorting is by the
2026 @w{@minus{}@var{field}th} field from the end of the line. This
2027 command is useful for sorting tables.
2030 @defopt sort-numeric-base
2031 This variable specifies the default radix for
2032 @code{sort-numeric-fields} to parse numbers.
2035 @deffn Command sort-columns reverse &optional beg end
2036 This command sorts the lines in the region between @var{beg} and
2037 @var{end}, comparing them alphabetically by a certain range of
2038 columns. The column positions of @var{beg} and @var{end} bound the
2039 range of columns to sort on.
2041 If @var{reverse} is non-@code{nil}, the sort is in reverse order.
2043 One unusual thing about this command is that the entire line
2044 containing position @var{beg}, and the entire line containing position
2045 @var{end}, are included in the region sorted.
2047 Note that @code{sort-columns} uses the @code{sort} utility program,
2048 and so cannot work properly on text containing tab characters. Use
2049 @kbd{M-x untabify} to convert tabs to spaces before sorting.
2053 @comment node-name, next, previous, up
2054 @section Counting Columns
2056 @cindex counting columns
2057 @cindex horizontal position
2059 The column functions convert between a character position (counting
2060 characters from the beginning of the buffer) and a column position
2061 (counting screen characters from the beginning of a line).
2063 These functions count each character according to the number of
2064 columns it occupies on the screen. This means control characters count
2065 as occupying 2 or 4 columns, depending upon the value of
2066 @code{ctl-arrow}, and tabs count as occupying a number of columns that
2067 depends on the value of @code{tab-width} and on the column where the tab
2068 begins. @xref{Usual Display}.
2070 Column number computations ignore the width of the window and the
2071 amount of horizontal scrolling. Consequently, a column value can be
2072 arbitrarily high. The first (or leftmost) column is numbered 0. They
2073 also ignore overlays and text properties, aside from invisibility.
2075 @defun current-column
2076 This function returns the horizontal position of point, measured in
2077 columns, counting from 0 at the left margin. The column position is the
2078 sum of the widths of all the displayed representations of the characters
2079 between the start of the current line and point.
2081 For an example of using @code{current-column}, see the description of
2082 @code{count-lines} in @ref{Text Lines}.
2085 @defun move-to-column column &optional force
2086 This function moves point to @var{column} in the current line. The
2087 calculation of @var{column} takes into account the widths of the
2088 displayed representations of the characters between the start of the
2091 If column @var{column} is beyond the end of the line, point moves to the
2092 end of the line. If @var{column} is negative, point moves to the
2093 beginning of the line.
2095 If it is impossible to move to column @var{column} because that is in
2096 the middle of a multicolumn character such as a tab, point moves to the
2097 end of that character. However, if @var{force} is non-@code{nil}, and
2098 @var{column} is in the middle of a tab, then @code{move-to-column}
2099 converts the tab into spaces so that it can move precisely to column
2100 @var{column}. Other multicolumn characters can cause anomalies despite
2101 @var{force}, since there is no way to split them.
2103 The argument @var{force} also has an effect if the line isn't long
2104 enough to reach column @var{column}; if it is @code{t}, that means to
2105 add whitespace at the end of the line to reach that column.
2107 If @var{column} is not an integer, an error is signaled.
2109 The return value is the column number actually moved to.
2113 @section Indentation
2116 The indentation functions are used to examine, move to, and change
2117 whitespace that is at the beginning of a line. Some of the functions
2118 can also change whitespace elsewhere on a line. Columns and indentation
2119 count from zero at the left margin.
2122 * Primitive Indent:: Functions used to count and insert indentation.
2123 * Mode-Specific Indent:: Customize indentation for different modes.
2124 * Region Indent:: Indent all the lines in a region.
2125 * Relative Indent:: Indent the current line based on previous lines.
2126 * Indent Tabs:: Adjustable, typewriter-like tab stops.
2127 * Motion by Indent:: Move to first non-blank character.
2130 @node Primitive Indent
2131 @subsection Indentation Primitives
2133 This section describes the primitive functions used to count and
2134 insert indentation. The functions in the following sections use these
2135 primitives. @xref{Width}, for related functions.
2137 @defun current-indentation
2138 @comment !!Type Primitive Function
2139 @comment !!SourceFile indent.c
2140 This function returns the indentation of the current line, which is
2141 the horizontal position of the first nonblank character. If the
2142 contents are entirely blank, then this is the horizontal position of the
2146 @deffn Command indent-to column &optional minimum
2147 @comment !!Type Primitive Function
2148 @comment !!SourceFile indent.c
2149 This function indents from point with tabs and spaces until @var{column}
2150 is reached. If @var{minimum} is specified and non-@code{nil}, then at
2151 least that many spaces are inserted even if this requires going beyond
2152 @var{column}. Otherwise the function does nothing if point is already
2153 beyond @var{column}. The value is the column at which the inserted
2156 The inserted whitespace characters inherit text properties from the
2157 surrounding text (usually, from the preceding text only). @xref{Sticky
2161 @defopt indent-tabs-mode
2162 @comment !!SourceFile indent.c
2163 If this variable is non-@code{nil}, indentation functions can insert
2164 tabs as well as spaces. Otherwise, they insert only spaces. Setting
2165 this variable automatically makes it buffer-local in the current buffer.
2168 @node Mode-Specific Indent
2169 @subsection Indentation Controlled by Major Mode
2171 An important function of each major mode is to customize the @key{TAB}
2172 key to indent properly for the language being edited. This section
2173 describes the mechanism of the @key{TAB} key and how to control it.
2174 The functions in this section return unpredictable values.
2176 @defvar indent-line-function
2177 This variable's value is the function to be used by @key{TAB} (and
2178 various commands) to indent the current line. The command
2179 @code{indent-according-to-mode} does no more than call this function.
2181 In Lisp mode, the value is the symbol @code{lisp-indent-line}; in C
2182 mode, @code{c-indent-line}; in Fortran mode, @code{fortran-indent-line}.
2183 In Fundamental mode, Text mode, and many other modes with no standard
2184 for indentation, the value is @code{indent-to-left-margin} (which is the
2188 @deffn Command indent-according-to-mode
2189 This command calls the function in @code{indent-line-function} to
2190 indent the current line in a way appropriate for the current major mode.
2193 @deffn Command indent-for-tab-command
2194 This command calls the function in @code{indent-line-function} to indent
2195 the current line; however, if that function is
2196 @code{indent-to-left-margin}, @code{insert-tab} is called instead. (That
2197 is a trivial command that inserts a tab character.)
2200 @deffn Command newline-and-indent
2201 @comment !!SourceFile simple.el
2202 This function inserts a newline, then indents the new line (the one
2203 following the newline just inserted) according to the major mode.
2205 It does indentation by calling the current @code{indent-line-function}.
2206 In programming language modes, this is the same thing @key{TAB} does,
2207 but in some text modes, where @key{TAB} inserts a tab,
2208 @code{newline-and-indent} indents to the column specified by
2212 @deffn Command reindent-then-newline-and-indent
2213 @comment !!SourceFile simple.el
2214 This command reindents the current line, inserts a newline at point,
2215 and then indents the new line (the one following the newline just
2218 This command does indentation on both lines according to the current
2219 major mode, by calling the current value of @code{indent-line-function}.
2220 In programming language modes, this is the same thing @key{TAB} does,
2221 but in some text modes, where @key{TAB} inserts a tab,
2222 @code{reindent-then-newline-and-indent} indents to the column specified
2223 by @code{left-margin}.
2227 @subsection Indenting an Entire Region
2229 This section describes commands that indent all the lines in the
2230 region. They return unpredictable values.
2232 @deffn Command indent-region start end to-column
2233 This command indents each nonblank line starting between @var{start}
2234 (inclusive) and @var{end} (exclusive). If @var{to-column} is
2235 @code{nil}, @code{indent-region} indents each nonblank line by calling
2236 the current mode's indentation function, the value of
2237 @code{indent-line-function}.
2239 If @var{to-column} is non-@code{nil}, it should be an integer
2240 specifying the number of columns of indentation; then this function
2241 gives each line exactly that much indentation, by either adding or
2242 deleting whitespace.
2244 If there is a fill prefix, @code{indent-region} indents each line
2245 by making it start with the fill prefix.
2248 @defvar indent-region-function
2249 The value of this variable is a function that can be used by
2250 @code{indent-region} as a short cut. It should take two arguments, the
2251 start and end of the region. You should design the function so
2252 that it will produce the same results as indenting the lines of the
2253 region one by one, but presumably faster.
2255 If the value is @code{nil}, there is no short cut, and
2256 @code{indent-region} actually works line by line.
2258 A short-cut function is useful in modes such as C mode and Lisp mode,
2259 where the @code{indent-line-function} must scan from the beginning of
2260 the function definition: applying it to each line would be quadratic in
2261 time. The short cut can update the scan information as it moves through
2262 the lines indenting them; this takes linear time. In a mode where
2263 indenting a line individually is fast, there is no need for a short cut.
2265 @code{indent-region} with a non-@code{nil} argument @var{to-column} has
2266 a different meaning and does not use this variable.
2269 @deffn Command indent-rigidly start end count
2270 @comment !!SourceFile indent.el
2271 This command indents all lines starting between @var{start}
2272 (inclusive) and @var{end} (exclusive) sideways by @var{count} columns.
2273 This ``preserves the shape'' of the affected region, moving it as a
2274 rigid unit. Consequently, this command is useful not only for indenting
2275 regions of unindented text, but also for indenting regions of formatted
2278 For example, if @var{count} is 3, this command adds 3 columns of
2279 indentation to each of the lines beginning in the region specified.
2281 In Mail mode, @kbd{C-c C-y} (@code{mail-yank-original}) uses
2282 @code{indent-rigidly} to indent the text copied from the message being
2286 @defun indent-code-rigidly start end columns &optional nochange-regexp
2287 This is like @code{indent-rigidly}, except that it doesn't alter lines
2288 that start within strings or comments.
2290 In addition, it doesn't alter a line if @var{nochange-regexp} matches at
2291 the beginning of the line (if @var{nochange-regexp} is non-@code{nil}).
2294 @node Relative Indent
2295 @subsection Indentation Relative to Previous Lines
2297 This section describes two commands that indent the current line
2298 based on the contents of previous lines.
2300 @deffn Command indent-relative &optional unindented-ok
2301 This command inserts whitespace at point, extending to the same
2302 column as the next @dfn{indent point} of the previous nonblank line. An
2303 indent point is a non-whitespace character following whitespace. The
2304 next indent point is the first one at a column greater than the current
2305 column of point. For example, if point is underneath and to the left of
2306 the first non-blank character of a line of text, it moves to that column
2307 by inserting whitespace.
2309 If the previous nonblank line has no next indent point (i.e., none at a
2310 great enough column position), @code{indent-relative} either does
2311 nothing (if @var{unindented-ok} is non-@code{nil}) or calls
2312 @code{tab-to-tab-stop}. Thus, if point is underneath and to the right
2313 of the last column of a short line of text, this command ordinarily
2314 moves point to the next tab stop by inserting whitespace.
2316 The return value of @code{indent-relative} is unpredictable.
2318 In the following example, point is at the beginning of the second
2323 This line is indented twelve spaces.
2324 @point{}The quick brown fox jumped.
2329 Evaluation of the expression @code{(indent-relative nil)} produces the
2334 This line is indented twelve spaces.
2335 @point{}The quick brown fox jumped.
2339 In this next example, point is between the @samp{m} and @samp{p} of
2344 This line is indented twelve spaces.
2345 The quick brown fox jum@point{}ped.
2350 Evaluation of the expression @code{(indent-relative nil)} produces the
2355 This line is indented twelve spaces.
2356 The quick brown fox jum @point{}ped.
2361 @deffn Command indent-relative-maybe
2362 @comment !!SourceFile indent.el
2363 This command indents the current line like the previous nonblank line,
2364 by calling @code{indent-relative} with @code{t} as the
2365 @var{unindented-ok} argument. The return value is unpredictable.
2367 If the previous nonblank line has no indent points beyond the current
2368 column, this command does nothing.
2372 @comment node-name, next, previous, up
2373 @subsection Adjustable ``Tab Stops''
2374 @cindex tabs stops for indentation
2376 This section explains the mechanism for user-specified ``tab stops''
2377 and the mechanisms that use and set them. The name ``tab stops'' is
2378 used because the feature is similar to that of the tab stops on a
2379 typewriter. The feature works by inserting an appropriate number of
2380 spaces and tab characters to reach the next tab stop column; it does not
2381 affect the display of tab characters in the buffer (@pxref{Usual
2382 Display}). Note that the @key{TAB} character as input uses this tab
2383 stop feature only in a few major modes, such as Text mode.
2385 @deffn Command tab-to-tab-stop
2386 This command inserts spaces or tabs before point, up to the next tab
2387 stop column defined by @code{tab-stop-list}. It searches the list for
2388 an element greater than the current column number, and uses that element
2389 as the column to indent to. It does nothing if no such element is
2393 @defopt tab-stop-list
2394 This variable is the list of tab stop columns used by
2395 @code{tab-to-tab-stops}. The elements should be integers in increasing
2396 order. The tab stop columns need not be evenly spaced.
2398 Use @kbd{M-x edit-tab-stops} to edit the location of tab stops
2402 @node Motion by Indent
2403 @subsection Indentation-Based Motion Commands
2405 These commands, primarily for interactive use, act based on the
2406 indentation in the text.
2408 @deffn Command back-to-indentation
2409 @comment !!SourceFile simple.el
2410 This command moves point to the first non-whitespace character in the
2411 current line (which is the line in which point is located). It returns
2415 @deffn Command backward-to-indentation &optional arg
2416 @comment !!SourceFile simple.el
2417 This command moves point backward @var{arg} lines and then to the
2418 first nonblank character on that line. It returns @code{nil}.
2419 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2422 @deffn Command forward-to-indentation &optional arg
2423 @comment !!SourceFile simple.el
2424 This command moves point forward @var{arg} lines and then to the first
2425 nonblank character on that line. It returns @code{nil}.
2426 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2430 @comment node-name, next, previous, up
2431 @section Case Changes
2432 @cindex case conversion in buffers
2434 The case change commands described here work on text in the current
2435 buffer. @xref{Case Conversion}, for case conversion functions that work
2436 on strings and characters. @xref{Case Tables}, for how to customize
2437 which characters are upper or lower case and how to convert them.
2439 @deffn Command capitalize-region start end
2440 This function capitalizes all words in the region defined by
2441 @var{start} and @var{end}. To capitalize means to convert each word's
2442 first character to upper case and convert the rest of each word to lower
2443 case. The function returns @code{nil}.
2445 If one end of the region is in the middle of a word, the part of the
2446 word within the region is treated as an entire word.
2448 When @code{capitalize-region} is called interactively, @var{start} and
2449 @var{end} are point and the mark, with the smallest first.
2453 ---------- Buffer: foo ----------
2454 This is the contents of the 5th foo.
2455 ---------- Buffer: foo ----------
2459 (capitalize-region 1 44)
2462 ---------- Buffer: foo ----------
2463 This Is The Contents Of The 5th Foo.
2464 ---------- Buffer: foo ----------
2469 @deffn Command downcase-region start end
2470 This function converts all of the letters in the region defined by
2471 @var{start} and @var{end} to lower case. The function returns
2474 When @code{downcase-region} is called interactively, @var{start} and
2475 @var{end} are point and the mark, with the smallest first.
2478 @deffn Command upcase-region start end
2479 This function converts all of the letters in the region defined by
2480 @var{start} and @var{end} to upper case. The function returns
2483 When @code{upcase-region} is called interactively, @var{start} and
2484 @var{end} are point and the mark, with the smallest first.
2487 @deffn Command capitalize-word count
2488 This function capitalizes @var{count} words after point, moving point
2489 over as it does. To capitalize means to convert each word's first
2490 character to upper case and convert the rest of each word to lower case.
2491 If @var{count} is negative, the function capitalizes the
2492 @minus{}@var{count} previous words but does not move point. The value
2495 If point is in the middle of a word, the part of the word before point
2496 is ignored when moving forward. The rest is treated as an entire word.
2498 When @code{capitalize-word} is called interactively, @var{count} is
2499 set to the numeric prefix argument.
2502 @deffn Command downcase-word count
2503 This function converts the @var{count} words after point to all lower
2504 case, moving point over as it does. If @var{count} is negative, it
2505 converts the @minus{}@var{count} previous words but does not move point.
2506 The value is @code{nil}.
2508 When @code{downcase-word} is called interactively, @var{count} is set
2509 to the numeric prefix argument.
2512 @deffn Command upcase-word count
2513 This function converts the @var{count} words after point to all upper
2514 case, moving point over as it does. If @var{count} is negative, it
2515 converts the @minus{}@var{count} previous words but does not move point.
2516 The value is @code{nil}.
2518 When @code{upcase-word} is called interactively, @var{count} is set to
2519 the numeric prefix argument.
2522 @node Text Properties
2523 @section Text Properties
2524 @cindex text properties
2525 @cindex attributes of text
2526 @cindex properties of text
2528 Each character position in a buffer or a string can have a @dfn{text
2529 property list}, much like the property list of a symbol (@pxref{Property
2530 Lists}). The properties belong to a particular character at a
2531 particular place, such as, the letter @samp{T} at the beginning of this
2532 sentence or the first @samp{o} in @samp{foo}---if the same character
2533 occurs in two different places, the two occurrences generally have
2534 different properties.
2536 Each property has a name and a value. Both of these can be any Lisp
2537 object, but the name is normally a symbol. The usual way to access the
2538 property list is to specify a name and ask what value corresponds to it.
2540 If a character has a @code{category} property, we call it the
2541 @dfn{category} of the character. It should be a symbol. The properties
2542 of the symbol serve as defaults for the properties of the character.
2544 Copying text between strings and buffers preserves the properties
2545 along with the characters; this includes such diverse functions as
2546 @code{substring}, @code{insert}, and @code{buffer-substring}.
2549 * Examining Properties:: Looking at the properties of one character.
2550 * Changing Properties:: Setting the properties of a range of text.
2551 * Property Search:: Searching for where a property changes value.
2552 * Special Properties:: Particular properties with special meanings.
2553 * Format Properties:: Properties for representing formatting of text.
2554 * Sticky Properties:: How inserted text gets properties from
2556 * Saving Properties:: Saving text properties in files, and reading
2558 * Lazy Properties:: Computing text properties in a lazy fashion
2559 only when text is examined.
2560 * Clickable Text:: Using text properties to make regions of text
2561 do something when you click on them.
2562 * Links and Mouse-1:: How to make @key{Mouse-1} follow a link.
2563 * Fields:: The @code{field} property defines
2564 fields within the buffer.
2565 * Not Intervals:: Why text properties do not use
2566 Lisp-visible text intervals.
2569 @node Examining Properties
2570 @subsection Examining Text Properties
2572 The simplest way to examine text properties is to ask for the value of
2573 a particular property of a particular character. For that, use
2574 @code{get-text-property}. Use @code{text-properties-at} to get the
2575 entire property list of a character. @xref{Property Search}, for
2576 functions to examine the properties of a number of characters at once.
2578 These functions handle both strings and buffers. Keep in mind that
2579 positions in a string start from 0, whereas positions in a buffer start
2582 @defun get-text-property pos prop &optional object
2583 This function returns the value of the @var{prop} property of the
2584 character after position @var{pos} in @var{object} (a buffer or
2585 string). The argument @var{object} is optional and defaults to the
2588 If there is no @var{prop} property strictly speaking, but the character
2589 has a category that is a symbol, then @code{get-text-property} returns
2590 the @var{prop} property of that symbol.
2593 @defun get-char-property position prop &optional object
2594 This function is like @code{get-text-property}, except that it checks
2595 overlays first and then text properties. @xref{Overlays}.
2597 The argument @var{object} may be a string, a buffer, or a window. If it
2598 is a window, then the buffer displayed in that window is used for text
2599 properties and overlays, but only the overlays active for that window
2600 are considered. If @var{object} is a buffer, then all overlays in that
2601 buffer are considered, as well as text properties. If @var{object} is a
2602 string, only text properties are considered, since strings never have
2606 @defun get-char-property-and-overlay position prop &optional object
2607 This is like @code{get-char-property}, but gives extra information
2608 about the overlay that the property value comes from.
2610 Its value is a cons cell whose @sc{car} is the property value, the
2611 same value @code{get-char-property} would return with the same
2612 arguments. Its @sc{cdr} is the overlay in which the property was
2613 found, or @code{nil}, if it was found as a text property or not found
2616 If @var{position} is at the end of @var{object}, both the @sc{car} and
2617 the @sc{cdr} of the value are @code{nil}.
2620 @defvar char-property-alias-alist
2621 This variable holds an alist which maps property names to a list of
2622 alternative property names. If a character does not specify a direct
2623 value for a property, the alternative property names are consulted in
2624 order; the first non-@code{nil} value is used. This variable takes
2625 precedence over @code{default-text-properties}, and @code{category}
2626 properties take precedence over this variable.
2629 @defun text-properties-at position &optional object
2630 This function returns the entire property list of the character at
2631 @var{position} in the string or buffer @var{object}. If @var{object} is
2632 @code{nil}, it defaults to the current buffer.
2635 @defvar default-text-properties
2636 This variable holds a property list giving default values for text
2637 properties. Whenever a character does not specify a value for a
2638 property, neither directly, through a category symbol, or through
2639 @code{char-property-alias-alist}, the value stored in this list is
2640 used instead. Here is an example:
2643 (setq default-text-properties '(foo 69)
2644 char-property-alias-alist nil)
2645 ;; @r{Make sure character 1 has no properties of its own.}
2646 (set-text-properties 1 2 nil)
2647 ;; @r{What we get, when we ask, is the default value.}
2648 (get-text-property 1 'foo)
2653 @node Changing Properties
2654 @subsection Changing Text Properties
2656 The primitives for changing properties apply to a specified range of
2657 text in a buffer or string. The function @code{set-text-properties}
2658 (see end of section) sets the entire property list of the text in that
2659 range; more often, it is useful to add, change, or delete just certain
2660 properties specified by name.
2662 Since text properties are considered part of the contents of the
2663 buffer (or string), and can affect how a buffer looks on the screen,
2664 any change in buffer text properties marks the buffer as modified.
2665 Buffer text property changes are undoable also (@pxref{Undo}).
2666 Positions in a string start from 0, whereas positions in a buffer
2669 @defun put-text-property start end prop value &optional object
2670 This function sets the @var{prop} property to @var{value} for the text
2671 between @var{start} and @var{end} in the string or buffer @var{object}.
2672 If @var{object} is @code{nil}, it defaults to the current buffer.
2675 @defun add-text-properties start end props &optional object
2676 This function adds or overrides text properties for the text between
2677 @var{start} and @var{end} in the string or buffer @var{object}. If
2678 @var{object} is @code{nil}, it defaults to the current buffer.
2680 The argument @var{props} specifies which properties to add. It should
2681 have the form of a property list (@pxref{Property Lists}): a list whose
2682 elements include the property names followed alternately by the
2683 corresponding values.
2685 The return value is @code{t} if the function actually changed some
2686 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2687 its values agree with those in the text).
2689 For example, here is how to set the @code{comment} and @code{face}
2690 properties of a range of text:
2693 (add-text-properties @var{start} @var{end}
2694 '(comment t face highlight))
2698 @defun remove-text-properties start end props &optional object
2699 This function deletes specified text properties from the text between
2700 @var{start} and @var{end} in the string or buffer @var{object}. If
2701 @var{object} is @code{nil}, it defaults to the current buffer.
2703 The argument @var{props} specifies which properties to delete. It
2704 should have the form of a property list (@pxref{Property Lists}): a list
2705 whose elements are property names alternating with corresponding values.
2706 But only the names matter---the values that accompany them are ignored.
2707 For example, here's how to remove the @code{face} property.
2710 (remove-text-properties @var{start} @var{end} '(face nil))
2713 The return value is @code{t} if the function actually changed some
2714 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2715 if no character in the specified text had any of those properties).
2717 To remove all text properties from certain text, use
2718 @code{set-text-properties} and specify @code{nil} for the new property
2722 @defun remove-list-of-text-properties start end list-of-properties &optional object
2723 Like @code{remove-text-properties} except that
2724 @var{list-of-properties} is a list property names only, not an
2725 alternating list of property names and values.
2728 @defun set-text-properties start end props &optional object
2729 This function completely replaces the text property list for the text
2730 between @var{start} and @var{end} in the string or buffer @var{object}.
2731 If @var{object} is @code{nil}, it defaults to the current buffer.
2733 The argument @var{props} is the new property list. It should be a list
2734 whose elements are property names alternating with corresponding values.
2736 After @code{set-text-properties} returns, all the characters in the
2737 specified range have identical properties.
2739 If @var{props} is @code{nil}, the effect is to get rid of all properties
2740 from the specified range of text. Here's an example:
2743 (set-text-properties @var{start} @var{end} nil)
2747 The easiest way to make a string with text properties
2748 is with @code{propertize}:
2750 @defun propertize string &rest properties
2752 This function returns a copy of @var{string} which has the text
2753 properties @var{properties}. These properties apply to all the
2754 characters in the string that is returned. Here is an example that
2755 constructs a string with a @code{face} property and a @code{mouse-face}
2759 (propertize "foo" 'face 'italic
2760 'mouse-face 'bold-italic)
2761 @result{} #("foo" 0 3 (mouse-face bold-italic face italic))
2764 To put different properties on various parts of a string, you can
2765 construct each part with @code{propertize} and then combine them with
2770 (propertize "foo" 'face 'italic
2771 'mouse-face 'bold-italic)
2773 (propertize "bar" 'face 'italic
2774 'mouse-face 'bold-italic))
2775 @result{} #("foo and bar"
2776 0 3 (face italic mouse-face bold-italic)
2778 8 11 (face italic mouse-face bold-italic))
2782 See also the function @code{buffer-substring-no-properties}
2783 (@pxref{Buffer Contents}) which copies text from the buffer
2784 but does not copy its properties.
2786 @node Property Search
2787 @subsection Text Property Search Functions
2789 In typical use of text properties, most of the time several or many
2790 consecutive characters have the same value for a property. Rather than
2791 writing your programs to examine characters one by one, it is much
2792 faster to process chunks of text that have the same property value.
2794 Here are functions you can use to do this. They use @code{eq} for
2795 comparing property values. In all cases, @var{object} defaults to the
2798 For high performance, it's very important to use the @var{limit}
2799 argument to these functions, especially the ones that search for a
2800 single property---otherwise, they may spend a long time scanning to the
2801 end of the buffer, if the property you are interested in does not change.
2803 These functions do not move point; instead, they return a position (or
2804 @code{nil}). Remember that a position is always between two characters;
2805 the position returned by these functions is between two characters with
2806 different properties.
2808 @defun next-property-change pos &optional object limit
2809 The function scans the text forward from position @var{pos} in the
2810 string or buffer @var{object} till it finds a change in some text
2811 property, then returns the position of the change. In other words, it
2812 returns the position of the first character beyond @var{pos} whose
2813 properties are not identical to those of the character just after
2816 If @var{limit} is non-@code{nil}, then the scan ends at position
2817 @var{limit}. If there is no property change before that point,
2818 @code{next-property-change} returns @var{limit}.
2820 The value is @code{nil} if the properties remain unchanged all the way
2821 to the end of @var{object} and @var{limit} is @code{nil}. If the value
2822 is non-@code{nil}, it is a position greater than or equal to @var{pos}.
2823 The value equals @var{pos} only when @var{limit} equals @var{pos}.
2825 Here is an example of how to scan the buffer by chunks of text within
2826 which all properties are constant:
2830 (let ((plist (text-properties-at (point)))
2832 (or (next-property-change (point) (current-buffer))
2834 @r{Process text from point to @var{next-change}@dots{}}
2835 (goto-char next-change)))
2839 @defun next-single-property-change pos prop &optional object limit
2840 The function scans the text forward from position @var{pos} in the
2841 string or buffer @var{object} till it finds a change in the @var{prop}
2842 property, then returns the position of the change. In other words, it
2843 returns the position of the first character beyond @var{pos} whose
2844 @var{prop} property differs from that of the character just after
2847 If @var{limit} is non-@code{nil}, then the scan ends at position
2848 @var{limit}. If there is no property change before that point,
2849 @code{next-single-property-change} returns @var{limit}.
2851 The value is @code{nil} if the property remains unchanged all the way to
2852 the end of @var{object} and @var{limit} is @code{nil}. If the value is
2853 non-@code{nil}, it is a position greater than or equal to @var{pos}; it
2854 equals @var{pos} only if @var{limit} equals @var{pos}.
2857 @defun previous-property-change pos &optional object limit
2858 This is like @code{next-property-change}, but scans back from @var{pos}
2859 instead of forward. If the value is non-@code{nil}, it is a position
2860 less than or equal to @var{pos}; it equals @var{pos} only if @var{limit}
2864 @defun previous-single-property-change pos prop &optional object limit
2865 This is like @code{next-single-property-change}, but scans back from
2866 @var{pos} instead of forward. If the value is non-@code{nil}, it is a
2867 position less than or equal to @var{pos}; it equals @var{pos} only if
2868 @var{limit} equals @var{pos}.
2871 @defun next-char-property-change pos &optional limit
2872 This is like @code{next-property-change} except that it considers
2873 overlay properties as well as text properties, and if no change is
2874 found before the end of the buffer, it returns the maximum buffer
2875 position rather than @code{nil} (in this sense, it resembles the
2876 corresponding overlay function @code{next-overlay-change}, rather than
2877 @code{next-property-change}). There is no @var{object} operand
2878 because this function operates only on the current buffer. It returns
2879 the next address at which either kind of property changes.
2882 @defun previous-char-property-change pos &optional limit
2883 This is like @code{next-char-property-change}, but scans back from
2884 @var{pos} instead of forward, and returns the minimum buffer
2885 position if no change is found.
2888 @defun next-single-char-property-change pos prop &optional object limit
2889 @tindex next-single-char-property-change
2890 This is like @code{next-single-property-change} except that it
2891 considers overlay properties as well as text properties, and if no
2892 change is found before the end of the @var{object}, it returns the
2893 maximum valid position in @var{object} rather than @code{nil}. Unlike
2894 @code{next-char-property-change}, this function @emph{does} have an
2895 @var{object} operand; if @var{object} is not a buffer, only
2896 text-properties are considered.
2899 @defun previous-single-char-property-change pos prop &optional object limit
2900 @tindex previous-single-char-property-change
2901 This is like @code{next-single-char-property-change}, but scans back
2902 from @var{pos} instead of forward, and returns the minimum valid
2903 position in @var{object} if no change is found.
2906 @defun text-property-any start end prop value &optional object
2907 This function returns non-@code{nil} if at least one character between
2908 @var{start} and @var{end} has a property @var{prop} whose value is
2909 @var{value}. More precisely, it returns the position of the first such
2910 character. Otherwise, it returns @code{nil}.
2912 The optional fifth argument, @var{object}, specifies the string or
2913 buffer to scan. Positions are relative to @var{object}. The default
2914 for @var{object} is the current buffer.
2917 @defun text-property-not-all start end prop value &optional object
2918 This function returns non-@code{nil} if at least one character between
2919 @var{start} and @var{end} does not have a property @var{prop} with value
2920 @var{value}. More precisely, it returns the position of the first such
2921 character. Otherwise, it returns @code{nil}.
2923 The optional fifth argument, @var{object}, specifies the string or
2924 buffer to scan. Positions are relative to @var{object}. The default
2925 for @var{object} is the current buffer.
2928 @node Special Properties
2929 @subsection Properties with Special Meanings
2931 Here is a table of text property names that have special built-in
2932 meanings. The following sections list a few additional special property
2933 names that control filling and property inheritance. All other names
2934 have no standard meaning, and you can use them as you like.
2937 @cindex category of text character
2938 @kindex category @r{(text property)}
2940 If a character has a @code{category} property, we call it the
2941 @dfn{category} of the character. It should be a symbol. The properties
2942 of the symbol serve as defaults for the properties of the character.
2945 @cindex face codes of text
2946 @kindex face @r{(text property)}
2947 You can use the property @code{face} to control the font and color of
2948 text. @xref{Faces}, for more information.
2950 In the simplest case, the value is a face name. It can also be a list;
2951 then each element can be any of these possibilities;
2955 A face name (a symbol or string).
2958 A property list of face attributes. This has the
2959 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a
2960 face attribute name and @var{value} is a meaningful value for that
2961 attribute. With this feature, you do not need to create a face each
2962 time you want to specify a particular attribute for certain text.
2963 @xref{Face Attributes}.
2966 A cons cell of the form @code{(foreground-color . @var{color-name})} or
2967 @code{(background-color . @var{color-name})}. These elements specify
2968 just the foreground color or just the background color.
2970 @code{(foreground-color . @var{color-name})} is equivalent to
2971 specifying @code{(:foreground @var{color-name})}, and likewise for the
2975 You can use Font Lock Mode (@pxref{Font Lock Mode}), to dynamically
2976 update @code{face} properties based on the contents of the text.
2978 @item font-lock-face
2979 @kindex font-lock-face @r{(text property)}
2980 The @code{font-lock-face} property is the same in all respects as the
2981 @code{face} property, but its state of activation is controlled by
2982 @code{font-lock-mode}. This can be advantageous for special buffers
2983 which are not intended to be user-editable, or for static areas of
2984 text which are always fontified in the same way.
2985 @xref{Precalculated Fontification}.
2987 Strictly speaking, @code{font-lock-face} is not a built-in text
2988 property; rather, it is implemented in Font Lock mode using
2989 @code{char-property-alias-alist}. @xref{Examining Properties}.
2991 This property is new in Emacs 22.1.
2994 @kindex mouse-face @r{(text property)}
2995 The property @code{mouse-face} is used instead of @code{face} when the
2996 mouse is on or near the character. For this purpose, ``near'' means
2997 that all text between the character and where the mouse is have the same
2998 @code{mouse-face} property value.
3001 @kindex fontified @r{(text property)}
3002 This property, if non-@code{nil}, says that text in the buffer has
3003 had faces assigned automatically by a feature such as Font-Lock mode.
3007 @kindex display @r{(text property)}
3008 This property activates various features that change the
3009 way text is displayed. For example, it can make text appear taller
3010 or shorter, higher or lower, wider or narrow, or replaced with an image.
3011 @xref{Display Property}.
3014 @kindex help-echo @r{(text property)}
3016 @anchor{Text help-echo}
3017 If text has a string as its @code{help-echo} property, then when you
3018 move the mouse onto that text, Emacs displays that string in the echo
3019 area, or in the tooltip window (@pxref{Tooltips,,, emacs, The GNU Emacs
3022 If the value of the @code{help-echo} property is a function, that
3023 function is called with three arguments, @var{window}, @var{object} and
3024 @var{pos} and should return a help string or @code{nil} for
3025 none. The first argument, @var{window} is the window in which
3026 the help was found. The second, @var{object}, is the buffer, overlay or
3027 string which had the @code{help-echo} property. The @var{pos}
3028 argument is as follows:
3032 If @var{object} is a buffer, @var{pos} is the position in the buffer
3033 where the @code{help-echo} text property was found.
3035 If @var{object} is an overlay, that overlay has a @code{help-echo}
3036 property, and @var{pos} is the position in the overlay's buffer under
3039 If @var{object} is a string (an overlay string or a string displayed
3040 with the @code{display} property), @var{pos} is the position in that
3041 string under the mouse.
3044 If the value of the @code{help-echo} property is neither a function nor
3045 a string, it is evaluated to obtain a help string.
3047 You can alter the way help text is displayed by setting the variable
3048 @code{show-help-function} (@pxref{Help display}).
3050 This feature is used in the mode line and for other active text.
3053 @cindex keymap of character
3054 @kindex keymap @r{(text property)}
3055 The @code{keymap} property specifies an additional keymap for
3056 commands. The property's value for the character before point applies
3057 if it is non-@code{nil} and rear-sticky, and the property's value for
3058 the character after point applies if it is non-@code{nil} and
3059 front-sticky. (For mouse clicks, the position of the click is used
3060 instead of the position of point.) If the property value is a symbol,
3061 the symbol's function definition is used as the keymap.
3063 When this keymap applies, it is used for key lookup before the minor
3064 mode keymaps and before the buffer's local map. @xref{Active
3068 @kindex local-map @r{(text property)}
3069 This property works like @code{keymap} except that it specifies a
3070 keymap to use @emph{instead of} the buffer's local map. For most
3071 purposes (perhaps all purposes), the @code{keymap} is superior.
3074 The @code{syntax-table} property overrides what the syntax table says
3075 about this particular character. @xref{Syntax Properties}.
3078 @cindex read-only character
3079 @kindex read-only @r{(text property)}
3080 If a character has the property @code{read-only}, then modifying that
3081 character is not allowed. Any command that would do so gets an error,
3082 @code{text-read-only}.
3084 Insertion next to a read-only character is an error if inserting
3085 ordinary text there would inherit the @code{read-only} property due to
3086 stickiness. Thus, you can control permission to insert next to
3087 read-only text by controlling the stickiness. @xref{Sticky Properties}.
3089 Since changing properties counts as modifying the buffer, it is not
3090 possible to remove a @code{read-only} property unless you know the
3091 special trick: bind @code{inhibit-read-only} to a non-@code{nil} value
3092 and then remove the property. @xref{Read Only Buffers}.
3095 @kindex invisible @r{(text property)}
3096 A non-@code{nil} @code{invisible} property can make a character invisible
3097 on the screen. @xref{Invisible Text}, for details.
3100 @kindex intangible @r{(text property)}
3101 If a group of consecutive characters have equal and non-@code{nil}
3102 @code{intangible} properties, then you cannot place point between them.
3103 If you try to move point forward into the group, point actually moves to
3104 the end of the group. If you try to move point backward into the group,
3105 point actually moves to the start of the group.
3107 When the variable @code{inhibit-point-motion-hooks} is non-@code{nil},
3108 the @code{intangible} property is ignored.
3111 @kindex field @r{(text property)}
3112 Consecutive characters with the same @code{field} property constitute a
3113 @dfn{field}. Some motion functions including @code{forward-word} and
3114 @code{beginning-of-line} stop moving at a field boundary.
3118 @kindex cursor @r{(text property)}
3119 Normally, the cursor is displayed at the end of any overlay and text
3120 property strings present at the current window position. You can
3121 place the cursor on any desired character of these strings by giving
3122 that character a non-@code{nil} @var{cursor} text property.
3125 @kindex pointer @r{(text property)}
3126 This specifies a specific pointer shape when the mouse pointer is over
3127 this text or image. @xref{Pointer Shape}, for possible pointer
3131 @kindex line-spacing @r{(text property)}
3132 A newline can have a @code{line-spacing} text or overlay property that
3133 controls the height of the display line ending with that newline. The
3134 property value overrides the default frame line spacing and the buffer
3135 local @code{line-spacing} variable. @xref{Line Height}.
3138 @kindex line-height @r{(text property)}
3139 A newline can have a @code{line-height} text or overlay property that
3140 controls the total height of the display line ending in that newline.
3143 @item modification-hooks
3144 @cindex change hooks for a character
3145 @cindex hooks for changing a character
3146 @kindex modification-hooks @r{(text property)}
3147 If a character has the property @code{modification-hooks}, then its
3148 value should be a list of functions; modifying that character calls all
3149 of those functions. Each function receives two arguments: the beginning
3150 and end of the part of the buffer being modified. Note that if a
3151 particular modification hook function appears on several characters
3152 being modified by a single primitive, you can't predict how many times
3153 the function will be called.
3155 If these functions modify the buffer, they should bind
3156 @code{inhibit-modification-hooks} to @code{t} around doing so, to
3157 avoid confusing the internal mechanism that calls these hooks.
3159 @item insert-in-front-hooks
3160 @itemx insert-behind-hooks
3161 @kindex insert-in-front-hooks @r{(text property)}
3162 @kindex insert-behind-hooks @r{(text property)}
3163 The operation of inserting text in a buffer also calls the functions
3164 listed in the @code{insert-in-front-hooks} property of the following
3165 character and in the @code{insert-behind-hooks} property of the
3166 preceding character. These functions receive two arguments, the
3167 beginning and end of the inserted text. The functions are called
3168 @emph{after} the actual insertion takes place.
3170 See also @ref{Change Hooks}, for other hooks that are called
3171 when you change text in a buffer.
3175 @cindex hooks for motion of point
3176 @kindex point-entered @r{(text property)}
3177 @kindex point-left @r{(text property)}
3178 The special properties @code{point-entered} and @code{point-left}
3179 record hook functions that report motion of point. Each time point
3180 moves, Emacs compares these two property values:
3184 the @code{point-left} property of the character after the old location,
3187 the @code{point-entered} property of the character after the new
3192 If these two values differ, each of them is called (if not @code{nil})
3193 with two arguments: the old value of point, and the new one.
3195 The same comparison is made for the characters before the old and new
3196 locations. The result may be to execute two @code{point-left} functions
3197 (which may be the same function) and/or two @code{point-entered}
3198 functions (which may be the same function). In any case, all the
3199 @code{point-left} functions are called first, followed by all the
3200 @code{point-entered} functions.
3202 It is possible with @code{char-after} to examine characters at various
3203 buffer positions without moving point to those positions. Only an
3204 actual change in the value of point runs these hook functions.
3207 @defvar inhibit-point-motion-hooks
3208 When this variable is non-@code{nil}, @code{point-left} and
3209 @code{point-entered} hooks are not run, and the @code{intangible}
3210 property has no effect. Do not set this variable globally; bind it with
3214 @defvar show-help-function
3215 @tindex show-help-function
3216 @anchor{Help display} If this variable is non-@code{nil}, it specifies a
3217 function called to display help strings. These may be @code{help-echo}
3218 properties, menu help strings (@pxref{Simple Menu Items},
3219 @pxref{Extended Menu Items}), or tool bar help strings (@pxref{Tool
3220 Bar}). The specified function is called with one argument, the help
3221 string to display. Tooltip mode (@pxref{Tooltips,,, emacs, The GNU Emacs
3222 Manual}) provides an example.
3225 @node Format Properties
3226 @subsection Formatted Text Properties
3228 These text properties affect the behavior of the fill commands. They
3229 are used for representing formatted text. @xref{Filling}, and
3234 If a newline character has this property, it is a ``hard'' newline.
3235 The fill commands do not alter hard newlines and do not move words
3236 across them. However, this property takes effect only if the
3237 @code{use-hard-newlines} minor mode is enabled. @xref{Hard and Soft
3238 Newlines,, Hard and Soft Newlines, emacs, The GNU Emacs Manual}.
3241 This property specifies an extra right margin for filling this part of the
3245 This property specifies an extra left margin for filling this part of the
3249 This property specifies the style of justification for filling this part
3253 @node Sticky Properties
3254 @subsection Stickiness of Text Properties
3255 @cindex sticky text properties
3256 @cindex inheritance of text properties
3258 Self-inserting characters normally take on the same properties as the
3259 preceding character. This is called @dfn{inheritance} of properties.
3261 In a Lisp program, you can do insertion with inheritance or without,
3262 depending on your choice of insertion primitive. The ordinary text
3263 insertion functions such as @code{insert} do not inherit any properties.
3264 They insert text with precisely the properties of the string being
3265 inserted, and no others. This is correct for programs that copy text
3266 from one context to another---for example, into or out of the kill ring.
3267 To insert with inheritance, use the special primitives described in this
3268 section. Self-inserting characters inherit properties because they work
3269 using these primitives.
3271 When you do insertion with inheritance, @emph{which} properties are
3272 inherited, and from where, depends on which properties are @dfn{sticky}.
3273 Insertion after a character inherits those of its properties that are
3274 @dfn{rear-sticky}. Insertion before a character inherits those of its
3275 properties that are @dfn{front-sticky}. When both sides offer different
3276 sticky values for the same property, the previous character's value
3279 By default, a text property is rear-sticky but not front-sticky; thus,
3280 the default is to inherit all the properties of the preceding character,
3281 and nothing from the following character.
3283 You can control the stickiness of various text properties with two
3284 specific text properties, @code{front-sticky} and @code{rear-nonsticky},
3285 and with the variable @code{text-property-default-nonsticky}. You can
3286 use the variable to specify a different default for a given property.
3287 You can use those two text properties to make any specific properties
3288 sticky or nonsticky in any particular part of the text.
3290 If a character's @code{front-sticky} property is @code{t}, then all
3291 its properties are front-sticky. If the @code{front-sticky} property is
3292 a list, then the sticky properties of the character are those whose
3293 names are in the list. For example, if a character has a
3294 @code{front-sticky} property whose value is @code{(face read-only)},
3295 then insertion before the character can inherit its @code{face} property
3296 and its @code{read-only} property, but no others.
3298 The @code{rear-nonsticky} property works the opposite way. Most
3299 properties are rear-sticky by default, so the @code{rear-nonsticky}
3300 property says which properties are @emph{not} rear-sticky. If a
3301 character's @code{rear-nonsticky} property is @code{t}, then none of its
3302 properties are rear-sticky. If the @code{rear-nonsticky} property is a
3303 list, properties are rear-sticky @emph{unless} their names are in the
3306 @defvar text-property-default-nonsticky
3307 @tindex text-property-default-nonsticky
3308 This variable holds an alist which defines the default rear-stickiness
3309 of various text properties. Each element has the form
3310 @code{(@var{property} . @var{nonstickiness})}, and it defines the
3311 stickiness of a particular text property, @var{property}.
3313 If @var{nonstickiness} is non-@code{nil}, this means that the property
3314 @var{property} is rear-nonsticky by default. Since all properties are
3315 front-nonsticky by default, this makes @var{property} nonsticky in both
3316 directions by default.
3318 The text properties @code{front-sticky} and @code{rear-nonsticky}, when
3319 used, take precedence over the default @var{nonstickiness} specified in
3320 @code{text-property-default-nonsticky}.
3323 Here are the functions that insert text with inheritance of properties:
3325 @defun insert-and-inherit &rest strings
3326 Insert the strings @var{strings}, just like the function @code{insert},
3327 but inherit any sticky properties from the adjoining text.
3330 @defun insert-before-markers-and-inherit &rest strings
3331 Insert the strings @var{strings}, just like the function
3332 @code{insert-before-markers}, but inherit any sticky properties from the
3336 @xref{Insertion}, for the ordinary insertion functions which do not
3339 @node Saving Properties
3340 @subsection Saving Text Properties in Files
3341 @cindex text properties in files
3342 @cindex saving text properties
3344 You can save text properties in files (along with the text itself),
3345 and restore the same text properties when visiting or inserting the
3346 files, using these two hooks:
3348 @defvar write-region-annotate-functions
3349 This variable's value is a list of functions for @code{write-region} to
3350 run to encode text properties in some fashion as annotations to the text
3351 being written in the file. @xref{Writing to Files}.
3353 Each function in the list is called with two arguments: the start and
3354 end of the region to be written. These functions should not alter the
3355 contents of the buffer. Instead, they should return lists indicating
3356 annotations to write in the file in addition to the text in the
3359 Each function should return a list of elements of the form
3360 @code{(@var{position} . @var{string})}, where @var{position} is an
3361 integer specifying the relative position within the text to be written,
3362 and @var{string} is the annotation to add there.
3364 Each list returned by one of these functions must be already sorted in
3365 increasing order by @var{position}. If there is more than one function,
3366 @code{write-region} merges the lists destructively into one sorted list.
3368 When @code{write-region} actually writes the text from the buffer to the
3369 file, it intermixes the specified annotations at the corresponding
3370 positions. All this takes place without modifying the buffer.
3373 @defvar after-insert-file-functions
3374 This variable holds a list of functions for @code{insert-file-contents}
3375 to call after inserting a file's contents. These functions should scan
3376 the inserted text for annotations, and convert them to the text
3377 properties they stand for.
3379 Each function receives one argument, the length of the inserted text;
3380 point indicates the start of that text. The function should scan that
3381 text for annotations, delete them, and create the text properties that
3382 the annotations specify. The function should return the updated length
3383 of the inserted text, as it stands after those changes. The value
3384 returned by one function becomes the argument to the next function.
3386 These functions should always return with point at the beginning of
3389 The intended use of @code{after-insert-file-functions} is for converting
3390 some sort of textual annotations into actual text properties. But other
3391 uses may be possible.
3394 We invite users to write Lisp programs to store and retrieve text
3395 properties in files, using these hooks, and thus to experiment with
3396 various data formats and find good ones. Eventually we hope users
3397 will produce good, general extensions we can install in Emacs.
3399 We suggest not trying to handle arbitrary Lisp objects as text property
3400 names or values---because a program that general is probably difficult
3401 to write, and slow. Instead, choose a set of possible data types that
3402 are reasonably flexible, and not too hard to encode.
3404 @xref{Format Conversion}, for a related feature.
3406 @c ??? In next edition, merge this info Format Conversion.
3408 @node Lazy Properties
3409 @subsection Lazy Computation of Text Properties
3411 Instead of computing text properties for all the text in the buffer,
3412 you can arrange to compute the text properties for parts of the text
3413 when and if something depends on them.
3415 The primitive that extracts text from the buffer along with its
3416 properties is @code{buffer-substring}. Before examining the properties,
3417 this function runs the abnormal hook @code{buffer-access-fontify-functions}.
3419 @defvar buffer-access-fontify-functions
3420 This variable holds a list of functions for computing text properties.
3421 Before @code{buffer-substring} copies the text and text properties for a
3422 portion of the buffer, it calls all the functions in this list. Each of
3423 the functions receives two arguments that specify the range of the
3424 buffer being accessed. (The buffer itself is always the current
3428 The function @code{buffer-substring-no-properties} does not call these
3429 functions, since it ignores text properties anyway.
3431 In order to prevent the hook functions from being called more than
3432 once for the same part of the buffer, you can use the variable
3433 @code{buffer-access-fontified-property}.
3435 @defvar buffer-access-fontified-property
3436 If this value's variable is non-@code{nil}, it is a symbol which is used
3437 as a text property name. A non-@code{nil} value for that text property
3438 means, ``the other text properties for this character have already been
3441 If all the characters in the range specified for @code{buffer-substring}
3442 have a non-@code{nil} value for this property, @code{buffer-substring}
3443 does not call the @code{buffer-access-fontify-functions} functions. It
3444 assumes these characters already have the right text properties, and
3445 just copies the properties they already have.
3447 The normal way to use this feature is that the
3448 @code{buffer-access-fontify-functions} functions add this property, as
3449 well as others, to the characters they operate on. That way, they avoid
3450 being called over and over for the same text.
3453 @node Clickable Text
3454 @subsection Defining Clickable Text
3455 @cindex clickable text
3457 There are two ways to set up @dfn{clickable text} in a buffer.
3458 There are typically two parts of this: to make the text highlight
3459 when the mouse is over it, and to make a mouse button do something
3460 when you click it on that part of the text.
3462 Highlighting is done with the @code{mouse-face} text property.
3463 Here is an example of how Dired does it:
3467 (if (dired-move-to-filename)
3468 (put-text-property (point)
3470 (dired-move-to-end-of-filename)
3472 'mouse-face 'highlight))
3477 The first two arguments to @code{put-text-property} specify the
3478 beginning and end of the text.
3480 The usual way to make the mouse do something when you click it
3481 on this text is to define @code{mouse-2} in the major mode's
3482 keymap. The job of checking whether the click was on clickable text
3483 is done by the command definition. Here is how Dired does it:
3486 (defun dired-mouse-find-file-other-window (event)
3487 "In dired, visit the file or directory name you click on."
3491 (set-buffer (window-buffer (posn-window (event-end event))))
3493 (goto-char (posn-point (event-end event)))
3494 (setq file (dired-get-filename))))
3495 (select-window (posn-window (event-end event)))
3496 (find-file-other-window (file-name-sans-versions file t))))
3500 The reason for the outer @code{save-excursion} construct is to avoid
3501 changing the current buffer; the reason for the inner one is to avoid
3502 permanently altering point in the buffer you click on. In this case,
3503 Dired uses the function @code{dired-get-filename} to determine which
3504 file to visit, based on the position found in the event.
3506 Instead of defining a mouse command for the major mode, you can define
3507 a key binding for the clickable text itself, using the @code{keymap}
3511 (let ((map (make-sparse-keymap)))
3512 (define-key map [mouse-2] 'operate-this-button)
3513 (put-text-property (point)
3515 (dired-move-to-end-of-filename)
3521 This method makes it possible to define different commands for various
3522 clickable pieces of text. Also, the major mode definition (or the
3523 global definition) remains available for the rest of the text in the
3526 @node Links and Mouse-1
3527 @subsection Links and Mouse-1
3528 @cindex follow links
3531 The normal Emacs command for activating text in read-only buffers is
3532 @key{Mouse-2}, which includes following textual links. However, most
3533 graphical applications use @key{Mouse-1} for following links. For
3534 compatibility, @key{Mouse-1} follows links in Emacs too, when you
3535 click on a link quickly without moving the mouse. The user can
3536 customize this behavior through the variable
3537 @code{mouse-1-click-follows-link}.
3539 To define text as a link at the Lisp level, you should bind the
3540 @code{mouse-2} event to a command to follow the link. Then, to indicate that
3541 @key{Mouse-1} should also follow the link, you should specify a
3542 @code{follow-link} condition either as a text property or as a key
3546 @item @code{follow-link} property
3547 If the clickable text has a non-@code{nil} @code{follow-link} text or overlay
3548 property, that specifies the condition.
3550 @item @code{follow-link} event
3551 If there is a binding for the @code{follow-link} event, either on the
3552 clickable text or in the local keymap, the binding is the condition.
3555 Regardless of how you set the @code{follow-link} condition, its
3556 value is used as follows to determine whether the given position is
3557 inside a link, and (if so) to compute an @dfn{action code} saying how
3558 @key{Mouse-1} should handle the link.
3561 @item @code{mouse-face}
3562 If the condition is @code{mouse-face}, a position is inside a link if
3563 there is a non-@code{nil} @code{mouse-face} property at that position.
3564 The action code is always @code{t}.
3566 For example, here is how Info mode handles @key{Mouse-1}:
3569 (define-key Info-mode-map [follow-link] 'mouse-face)
3573 If the condition is a valid function, @var{func}, then a position
3574 @var{pos} is inside a link if @code{(@var{func} @var{pos})} evaluates
3575 to non-@code{nil}. The value returned by @var{func} serves as the
3578 For example, here is how pcvs enables @key{Mouse-1} to follow links on
3582 (define-key map [follow-link]
3584 (eq (get-char-property pos 'face) 'cvs-filename-face)))
3588 If the condition value is anything else, then the position is inside a
3589 link and the condition itself is the action code. Clearly you should
3590 only specify this kind of condition on the text that constitutes a
3595 The action code tells @key{Mouse-1} how to follow the link:
3598 @item a string or vector
3599 If the action code is a string or vector, the @key{Mouse-1} event is
3600 translated into the first element of the string or vector; i.e., the
3601 action of the @key{Mouse-1} click is the local or global binding of
3602 that character or symbol. Thus, if the action code is @code{"foo"},
3603 @key{Mouse-1} translates into @kbd{f}. If it is @code{[foo]},
3604 @key{Mouse-1} translates into @key{foo}.
3607 For any other non-@code{nil} action code, the @code{mouse-1} event is
3608 translated into a @code{mouse-2} event at the same position.
3611 To define @key{Mouse-1} to activate a button defined with
3612 @code{define-button-type}, give the button a @code{follow-link}
3613 property with a value as specified above to determine how to follow
3614 the link. For example, here is how Help mode handles @key{Mouse-1}:
3617 (define-button-type 'help-xref
3619 'action #'help-button-action)
3622 To define @key{Mouse-1} on a widget defined with
3623 @code{define-widget}, give the widget a @code{:follow-link} property
3624 with a value as specified above to determine how to follow the link.
3626 For example, here is how the @code{link} widget specifies that
3627 a @key{Mouse-1} click shall be translated to @key{RET}:
3630 (define-widget 'link 'item
3632 :button-prefix 'widget-link-prefix
3633 :button-suffix 'widget-link-suffix
3635 :help-echo "Follow the link."
3639 @defun mouse-on-link-p pos
3640 @tindex mouse-on-link-p
3641 This function returns non-@code{nil} if position @var{pos} in the
3642 current buffer is on a link.
3646 @subsection Defining and Using Fields
3649 A field is a range of consecutive characters in the buffer that are
3650 identified by having the same value (comparing with @code{eq}) of the
3651 @code{field} property (either a text-property or an overlay property).
3652 This section describes special functions that are available for
3653 operating on fields.
3655 You specify a field with a buffer position, @var{pos}. We think of
3656 each field as containing a range of buffer positions, so the position
3657 you specify stands for the field containing that position.
3659 When the characters before and after @var{pos} are part of the same
3660 field, there is no doubt which field contains @var{pos}: the one those
3661 characters both belong to. When @var{pos} is at a boundary between
3662 fields, which field it belongs to depends on the stickiness of the
3663 @code{field} properties of the two surrounding characters (@pxref{Sticky
3664 Properties}). The field whose property would be inherited by text
3665 inserted at @var{pos} is the field that contains @var{pos}.
3667 There is an anomalous case where newly inserted text at @var{pos}
3668 would not inherit the @code{field} property from either side. This
3669 happens if the previous character's @code{field} property is not
3670 rear-sticky, and the following character's @code{field} property is not
3671 front-sticky. In this case, @var{pos} belongs to neither the preceding
3672 field nor the following field; the field functions treat it as belonging
3673 to an empty field whose beginning and end are both at @var{pos}.
3675 In all of these functions, if @var{pos} is omitted or @code{nil}, the
3676 value of point is used by default.
3678 @defun field-beginning &optional pos escape-from-edge limit
3679 @tindex field-beginning
3680 This function returns the beginning of the field specified by @var{pos}.
3682 If @var{pos} is at the beginning of its field, and
3683 @var{escape-from-edge} is non-@code{nil}, then the return value is
3684 always the beginning of the preceding field that @emph{ends} at @var{pos},
3685 regardless of the stickiness of the @code{field} properties around
3688 If @var{limit} is non-@code{nil}, it is a buffer position; if the
3689 beginning of the field is before @var{limit}, then @var{limit} will be
3693 @defun field-end &optional pos escape-from-edge limit
3695 This function returns the end of the field specified by @var{pos}.
3697 If @var{pos} is at the end of its field, and @var{escape-from-edge} is
3698 non-@code{nil}, then the return value is always the end of the following
3699 field that @emph{begins} at @var{pos}, regardless of the stickiness of
3700 the @code{field} properties around @var{pos}.
3702 If @var{limit} is non-@code{nil}, it is a buffer position; if the end
3703 of the field is after @var{limit}, then @var{limit} will be returned
3707 @defun field-string &optional pos
3708 @tindex field-string
3709 This function returns the contents of the field specified by @var{pos},
3713 @defun field-string-no-properties &optional pos
3714 @tindex field-string-no-properties
3715 This function returns the contents of the field specified by @var{pos},
3716 as a string, discarding text properties.
3719 @defun delete-field &optional pos
3720 @tindex delete-field
3721 This function deletes the text of the field specified by @var{pos}.
3724 @defun constrain-to-field new-pos old-pos &optional escape-from-edge only-in-line inhibit-capture-property
3725 @tindex constrain-to-field
3726 This function ``constrains'' @var{new-pos} to the field that
3727 @var{old-pos} belongs to---in other words, it returns the position
3728 closest to @var{new-pos} that is in the same field as @var{old-pos}.
3730 If @var{new-pos} is @code{nil}, then @code{constrain-to-field} uses
3731 the value of point instead, and moves point to the resulting position.
3733 If @var{old-pos} is at the boundary of two fields, then the acceptable
3734 positions for @var{new-pos} depend on the value of the optional argument
3735 @var{escape-from-edge}. If @var{escape-from-edge} is @code{nil}, then
3736 @var{new-pos} is constrained to the field that has the same @code{field}
3737 property (either a text-property or an overlay property) that new
3738 characters inserted at @var{old-pos} would get. (This depends on the
3739 stickiness of the @code{field} property for the characters before and
3740 after @var{old-pos}.) If @var{escape-from-edge} is non-@code{nil},
3741 @var{new-pos} is constrained to the union of the two adjacent fields.
3742 Additionally, if two fields are separated by another field with the
3743 special value @code{boundary}, then any point within this special field
3744 is also considered to be ``on the boundary.''
3746 If the optional argument @var{only-in-line} is non-@code{nil}, and
3747 constraining @var{new-pos} in the usual way would move it to a different
3748 line, @var{new-pos} is returned unconstrained. This used in commands
3749 that move by line, such as @code{next-line} and
3750 @code{beginning-of-line}, so that they respect field boundaries only in
3751 the case where they can still move to the right line.
3753 If the optional argument @var{inhibit-capture-property} is
3754 non-@code{nil}, and @var{old-pos} has a non-@code{nil} property of that
3755 name, then any field boundaries are ignored.
3757 You can cause @code{constrain-to-field} to ignore all field boundaries
3758 (and so never constrain anything) by binding the variable
3759 @code{inhibit-field-text-motion} to a non-@code{nil} value.
3763 @subsection Why Text Properties are not Intervals
3766 Some editors that support adding attributes to text in the buffer do
3767 so by letting the user specify ``intervals'' within the text, and adding
3768 the properties to the intervals. Those editors permit the user or the
3769 programmer to determine where individual intervals start and end. We
3770 deliberately provided a different sort of interface in Emacs Lisp to
3771 avoid certain paradoxical behavior associated with text modification.
3773 If the actual subdivision into intervals is meaningful, that means you
3774 can distinguish between a buffer that is just one interval with a
3775 certain property, and a buffer containing the same text subdivided into
3776 two intervals, both of which have that property.
3778 Suppose you take the buffer with just one interval and kill part of
3779 the text. The text remaining in the buffer is one interval, and the
3780 copy in the kill ring (and the undo list) becomes a separate interval.
3781 Then if you yank back the killed text, you get two intervals with the
3782 same properties. Thus, editing does not preserve the distinction
3783 between one interval and two.
3785 Suppose we ``fix'' this problem by coalescing the two intervals when
3786 the text is inserted. That works fine if the buffer originally was a
3787 single interval. But suppose instead that we have two adjacent
3788 intervals with the same properties, and we kill the text of one interval
3789 and yank it back. The same interval-coalescence feature that rescues
3790 the other case causes trouble in this one: after yanking, we have just
3791 one interval. One again, editing does not preserve the distinction
3792 between one interval and two.
3794 Insertion of text at the border between intervals also raises
3795 questions that have no satisfactory answer.
3797 However, it is easy to arrange for editing to behave consistently for
3798 questions of the form, ``What are the properties of this character?''
3799 So we have decided these are the only questions that make sense; we have
3800 not implemented asking questions about where intervals start or end.
3802 In practice, you can usually use the text property search functions in
3803 place of explicit interval boundaries. You can think of them as finding
3804 the boundaries of intervals, assuming that intervals are always
3805 coalesced whenever possible. @xref{Property Search}.
3807 Emacs also provides explicit intervals as a presentation feature; see
3811 @section Substituting for a Character Code
3813 The following functions replace characters within a specified region
3814 based on their character codes.
3816 @defun subst-char-in-region start end old-char new-char &optional noundo
3817 @cindex replace characters
3818 This function replaces all occurrences of the character @var{old-char}
3819 with the character @var{new-char} in the region of the current buffer
3820 defined by @var{start} and @var{end}.
3822 @cindex undo avoidance
3823 If @var{noundo} is non-@code{nil}, then @code{subst-char-in-region} does
3824 not record the change for undo and does not mark the buffer as modified.
3825 This was useful for controlling the old selective display feature
3826 (@pxref{Selective Display}).
3828 @code{subst-char-in-region} does not move point and returns
3833 ---------- Buffer: foo ----------
3834 This is the contents of the buffer before.
3835 ---------- Buffer: foo ----------
3839 (subst-char-in-region 1 20 ?i ?X)
3842 ---------- Buffer: foo ----------
3843 ThXs Xs the contents of the buffer before.
3844 ---------- Buffer: foo ----------
3849 @defun translate-region start end table
3850 This function applies a translation table to the characters in the
3851 buffer between positions @var{start} and @var{end}.
3853 The translation table @var{table} is a string or a char-table;
3854 @code{(aref @var{table} @var{ochar})} gives the translated character
3855 corresponding to @var{ochar}. If @var{table} is a string, any
3856 characters with codes larger than the length of @var{table} are not
3857 altered by the translation.
3859 The return value of @code{translate-region} is the number of
3860 characters that were actually changed by the translation. This does
3861 not count characters that were mapped into themselves in the
3869 A register is a sort of variable used in Emacs editing that can hold a
3870 variety of different kinds of values. Each register is named by a
3871 single character. All @acronym{ASCII} characters and their meta variants
3872 (but with the exception of @kbd{C-g}) can be used to name registers.
3873 Thus, there are 255 possible registers. A register is designated in
3874 Emacs Lisp by the character that is its name.
3876 @defvar register-alist
3877 This variable is an alist of elements of the form @code{(@var{name} .
3878 @var{contents})}. Normally, there is one element for each Emacs
3879 register that has been used.
3881 The object @var{name} is a character (an integer) identifying the
3885 The @var{contents} of a register can have several possible types:
3889 A number stands for itself. If @code{insert-register} finds a number
3890 in the register, it converts the number to decimal.
3893 A marker represents a buffer position to jump to.
3896 A string is text saved in the register.
3899 A rectangle is represented by a list of strings.
3901 @item @code{(@var{window-configuration} @var{position})}
3902 This represents a window configuration to restore in one frame, and a
3903 position to jump to in the current buffer.
3905 @item @code{(@var{frame-configuration} @var{position})}
3906 This represents a frame configuration to restore, and a position
3907 to jump to in the current buffer.
3909 @item (file @var{filename})
3910 This represents a file to visit; jumping to this value visits file
3913 @item (file-query @var{filename} @var{position})
3914 This represents a file to visit and a position in it; jumping to this
3915 value visits file @var{filename} and goes to buffer position
3916 @var{position}. Restoring this type of position asks the user for
3920 The functions in this section return unpredictable values unless
3923 @defun get-register reg
3924 This function returns the contents of the register
3925 @var{reg}, or @code{nil} if it has no contents.
3928 @defun set-register reg value
3929 This function sets the contents of register @var{reg} to @var{value}.
3930 A register can be set to any value, but the other register functions
3931 expect only certain data types. The return value is @var{value}.
3934 @deffn Command view-register reg
3935 This command displays what is contained in register @var{reg}.
3939 @deffn Command point-to-register reg
3940 This command stores both the current location of point and the current
3941 buffer in register @var{reg} as a marker.
3944 @deffn Command jump-to-register reg
3945 @deffnx Command register-to-point reg
3946 @comment !!SourceFile register.el
3947 This command restores the status recorded in register @var{reg}.
3949 If @var{reg} contains a marker, it moves point to the position stored in
3950 the marker. Since both the buffer and the location within the buffer
3951 are stored by the @code{point-to-register} function, this command can
3952 switch you to another buffer.
3954 If @var{reg} contains a window configuration or a frame configuration.
3955 @code{jump-to-register} restores that configuration.
3959 @deffn Command insert-register reg &optional beforep
3960 This command inserts contents of register @var{reg} into the current
3963 Normally, this command puts point before the inserted text, and the
3964 mark after it. However, if the optional second argument @var{beforep}
3965 is non-@code{nil}, it puts the mark before and point after.
3966 You can pass a non-@code{nil} second argument @var{beforep} to this
3967 function interactively by supplying any prefix argument.
3969 If the register contains a rectangle, then the rectangle is inserted
3970 with its upper left corner at point. This means that text is inserted
3971 in the current line and underneath it on successive lines.
3973 If the register contains something other than saved text (a string) or
3974 a rectangle (a list), currently useless things happen. This may be
3975 changed in the future.
3979 @deffn Command copy-to-register reg start end &optional delete-flag
3980 This command copies the region from @var{start} to @var{end} into
3981 register @var{reg}. If @var{delete-flag} is non-@code{nil}, it deletes
3982 the region from the buffer after copying it into the register.
3985 @deffn Command prepend-to-register reg start end &optional delete-flag
3986 This command prepends the region from @var{start} to @var{end} into
3987 register @var{reg}. If @var{delete-flag} is non-@code{nil}, it deletes
3988 the region from the buffer after copying it to the register.
3991 @deffn Command append-to-register reg start end &optional delete-flag
3992 This command appends the region from @var{start} to @var{end} to the
3993 text already in register @var{reg}. If @var{delete-flag} is
3994 non-@code{nil}, it deletes the region from the buffer after copying it
3998 @deffn Command copy-rectangle-to-register reg start end &optional delete-flag
3999 This command copies a rectangular region from @var{start} to @var{end}
4000 into register @var{reg}. If @var{delete-flag} is non-@code{nil}, it
4001 deletes the region from the buffer after copying it to the register.
4004 @deffn Command window-configuration-to-register reg
4005 This function stores the window configuration of the selected frame in
4009 @deffn Command frame-configuration-to-register reg
4010 This function stores the current frame configuration in register
4016 @section Transposition of Text
4018 This subroutine is used by the transposition commands.
4020 @defun transpose-regions start1 end1 start2 end2 &optional leave-markers
4021 This function exchanges two nonoverlapping portions of the buffer.
4022 Arguments @var{start1} and @var{end1} specify the bounds of one portion
4023 and arguments @var{start2} and @var{end2} specify the bounds of the
4026 Normally, @code{transpose-regions} relocates markers with the transposed
4027 text; a marker previously positioned within one of the two transposed
4028 portions moves along with that portion, thus remaining between the same
4029 two characters in their new position. However, if @var{leave-markers}
4030 is non-@code{nil}, @code{transpose-regions} does not do this---it leaves
4031 all markers unrelocated.
4035 @section Base 64 Encoding
4036 @cindex base 64 encoding
4038 Base 64 code is used in email to encode a sequence of 8-bit bytes as
4039 a longer sequence of @acronym{ASCII} graphic characters. It is defined in
4040 Internet RFC@footnote{
4041 An RFC, an acronym for @dfn{Request for Comments}, is a numbered
4042 Internet informational document describing a standard. RFCs are
4043 usually written by technical experts acting on their own initiative,
4044 and are traditionally written in a pragmatic, experience-driven
4046 }2045. This section describes the functions for
4047 converting to and from this code.
4049 @defun base64-encode-region beg end &optional no-line-break
4050 @tindex base64-encode-region
4051 This function converts the region from @var{beg} to @var{end} into base
4052 64 code. It returns the length of the encoded text. An error is
4053 signaled if a character in the region is multibyte, i.e.@: in a
4054 multibyte buffer the region must contain only characters from the
4055 charsets @code{ascii}, @code{eight-bit-control} and
4056 @code{eight-bit-graphic}.
4058 Normally, this function inserts newline characters into the encoded
4059 text, to avoid overlong lines. However, if the optional argument
4060 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
4061 the output is just one long line.
4064 @defun base64-encode-string string &optional no-line-break
4065 @tindex base64-encode-string
4066 This function converts the string @var{string} into base 64 code. It
4067 returns a string containing the encoded text. As for
4068 @code{base64-encode-region}, an error is signaled if a character in the
4069 string is multibyte.
4071 Normally, this function inserts newline characters into the encoded
4072 text, to avoid overlong lines. However, if the optional argument
4073 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
4074 the result string is just one long line.
4077 @defun base64-decode-region beg end
4078 @tindex base64-decode-region
4079 This function converts the region from @var{beg} to @var{end} from base
4080 64 code into the corresponding decoded text. It returns the length of
4083 The decoding functions ignore newline characters in the encoded text.
4086 @defun base64-decode-string string
4087 @tindex base64-decode-string
4088 This function converts the string @var{string} from base 64 code into
4089 the corresponding decoded text. It returns a unibyte string containing the
4092 The decoding functions ignore newline characters in the encoded text.
4096 @section MD5 Checksum
4097 @cindex MD5 checksum
4098 @cindex message digest computation
4100 MD5 cryptographic checksums, or @dfn{message digests}, are 128-bit
4101 ``fingerprints'' of a document or program. They are used to verify
4102 that you have an exact and unaltered copy of the data. The algorithm
4103 to calculate the MD5 message digest is defined in Internet
4105 For an explanation of what is an RFC, see the footnote in @ref{Base
4107 }1321. This section describes the Emacs facilities for computing
4110 @defun md5 object &optional start end coding-system noerror
4111 This function returns the MD5 message digest of @var{object}, which
4112 should be a buffer or a string.
4114 The two optional arguments @var{start} and @var{end} are character
4115 positions specifying the portion of @var{object} to compute the
4116 message digest for. If they are @code{nil} or omitted, the digest is
4117 computed for the whole of @var{object}.
4119 The function @code{md5} does not compute the message digest directly
4120 from the internal Emacs representation of the text (@pxref{Text
4121 Representations}). Instead, it encodes the text using a coding
4122 system, and computes the message digest from the encoded text. The
4123 optional fourth argument @var{coding-system} specifies which coding
4124 system to use for encoding the text. It should be the same coding
4125 system that you used to read the text, or that you used or will use
4126 when saving or sending the text. @xref{Coding Systems}, for more
4127 information about coding systems.
4129 If @var{coding-system} is @code{nil} or omitted, the default depends
4130 on @var{object}. If @var{object} is a buffer, the default for
4131 @var{coding-system} is whatever coding system would be chosen by
4132 default for writing this text into a file. If @var{object} is a
4133 string, the user's most preferred coding system (@pxref{Recognize
4134 Coding, prefer-coding-system, the description of
4135 @code{prefer-coding-system}, emacs, GNU Emacs Manual}) is used.
4137 Normally, @code{md5} signals an error if the text can't be encoded
4138 using the specified or chosen coding system. However, if
4139 @var{noerror} is non-@code{nil}, it silently uses @code{raw-text}
4143 @node Atomic Changes
4144 @section Atomic Change Groups
4145 @cindex atomic changes
4147 In data base terminology, an @dfn{atomic} change is an indivisible
4148 change---it can succeed entirely or it can fail entirely, but it
4149 cannot partly succeed. A Lisp program can make a series of changes to
4150 one or several buffers as an @dfn{atomic change group}, meaning that
4151 either the entire series of changes will be installed in their buffers
4152 or, in case of an error, none of them will be.
4154 To do this for one buffer, the one already current, simply write a
4155 call to @code{atomic-change-group} around the code that makes the
4159 (atomic-change-group
4161 (delete-region x y))
4165 If an error (or other nonlocal exit) occurs inside the body of
4166 @code{atomic-change-group}, it unmakes all the changes in that buffer
4167 that were during the execution of the body. This kind of change group
4168 has no effect on any other buffers---any such changes remain.
4170 If you need something more sophisticated, such as to make changes in
4171 various buffers constitute one atomic group, you must directly call
4172 lower-level functions that @code{atomic-change-group} uses.
4174 @defun prepare-change-group &optional buffer
4175 This function sets up a change group for buffer @var{buffer}, which
4176 defaults to the current buffer. It returns a ``handle'' that
4177 represents the change group. You must use this handle to activate the
4178 change group and subsequently to finish it.
4181 To use the change group, you must @dfn{activate} it. You must do
4182 this before making any changes in the text of @var{buffer}.
4184 @defun activate-change-group handle
4185 This function activates the change group that @var{handle} designates.
4188 After you activate the change group, any changes you make in that
4189 buffer become part of it. Once you have made all the desired changes
4190 in the buffer, you must @dfn{finish} the change group. There are two
4191 ways to do this: you can either accept (and finalize) all the changes,
4194 @defun accept-change-group handle
4195 This function accepts all the changes in the change group specified by
4196 @var{handle}, making them final.
4199 @defun cancel-change-group handle
4200 This function cancels and undoes all the changes in the change group
4201 specified by @var{handle}.
4204 Your code should use @code{unwind-protect} to make sure the group is
4205 always finished. The call to @code{activate-change-group} should be
4206 inside the @code{unwind-protect}, in case the user types @kbd{C-g}
4207 just after it runs. (This is one reason why
4208 @code{prepare-change-group} and @code{activate-change-group} are
4209 separate functions, because normally you would call
4210 @code{prepare-change-group} before the start of that
4211 @code{unwind-protect}.) Once you finish the group, don't use the
4212 handle again---in particular, don't try to finish the same group
4215 To make a multibuffer change group, call @code{prepare-change-group}
4216 once for each buffer you want to cover, then use @code{nconc} to
4217 combine the returned values, like this:
4220 (nconc (prepare-change-group buffer-1)
4221 (prepare-change-group buffer-2))
4224 You can then activate the multibuffer change group with a single call
4225 to @code{activate-change-group}, and finish it with a single call to
4226 @code{accept-change-group} or @code{cancel-change-group}.
4228 Nested use of several change groups for the same buffer works as you
4229 would expect. Non-nested use of change groups for the same buffer
4230 will get Emacs confused, so don't let it happen; the first change
4231 group you start for any given buffer should be the last one finished.
4234 @section Change Hooks
4235 @cindex change hooks
4236 @cindex hooks for text changes
4238 These hook variables let you arrange to take notice of all changes in
4239 all buffers (or in a particular buffer, if you make them buffer-local).
4240 See also @ref{Special Properties}, for how to detect changes to specific
4243 The functions you use in these hooks should save and restore the match
4244 data if they do anything that uses regular expressions; otherwise, they
4245 will interfere in bizarre ways with the editing operations that call
4248 @defvar before-change-functions
4249 This variable holds a list of functions to call before any buffer
4250 modification. Each function gets two arguments, the beginning and end
4251 of the region that is about to change, represented as integers. The
4252 buffer that is about to change is always the current buffer.
4255 @defvar after-change-functions
4256 This variable holds a list of functions to call after any buffer
4257 modification. Each function receives three arguments: the beginning and
4258 end of the region just changed, and the length of the text that existed
4259 before the change. All three arguments are integers. The buffer that's
4260 about to change is always the current buffer.
4262 The length of the old text is the difference between the buffer positions
4263 before and after that text as it was before the change. As for the
4264 changed text, its length is simply the difference between the first two
4268 Output of messages into the @samp{*Messages*} buffer does not
4269 call these functions.
4271 @defmac combine-after-change-calls body...
4272 The macro executes @var{body} normally, but arranges to call the
4273 after-change functions just once for a series of several changes---if
4276 If a program makes several text changes in the same area of the buffer,
4277 using the macro @code{combine-after-change-calls} around that part of
4278 the program can make it run considerably faster when after-change hooks
4279 are in use. When the after-change hooks are ultimately called, the
4280 arguments specify a portion of the buffer including all of the changes
4281 made within the @code{combine-after-change-calls} body.
4283 @strong{Warning:} You must not alter the values of
4284 @code{after-change-functions} within
4285 the body of a @code{combine-after-change-calls} form.
4287 @strong{Warning:} if the changes you combine occur in widely scattered
4288 parts of the buffer, this will still work, but it is not advisable,
4289 because it may lead to inefficient behavior for some change hook
4293 The two variables above are temporarily bound to @code{nil} during the
4294 time that any of these functions is running. This means that if one of
4295 these functions changes the buffer, that change won't run these
4296 functions. If you do want a hook function to make changes that run
4297 these functions, make it bind these variables back to their usual
4300 One inconvenient result of this protective feature is that you cannot
4301 have a function in @code{after-change-functions} or
4302 @code{before-change-functions} which changes the value of that variable.
4303 But that's not a real limitation. If you want those functions to change
4304 the list of functions to run, simply add one fixed function to the hook,
4305 and code that function to look in another variable for other functions
4306 to call. Here is an example:
4309 (setq my-own-after-change-functions nil)
4310 (defun indirect-after-change-function (beg end len)
4311 (let ((list my-own-after-change-functions))
4313 (funcall (car list) beg end len)
4314 (setq list (cdr list)))))
4317 (add-hooks 'after-change-functions
4318 'indirect-after-change-function)
4322 @defvar first-change-hook
4323 This variable is a normal hook that is run whenever a buffer is changed
4324 that was previously in the unmodified state.
4327 @defvar inhibit-modification-hooks
4328 @tindex inhibit-modification-hooks
4329 If this variable is non-@code{nil}, all of the change hooks are
4330 disabled; none of them run. This affects all the hook variables
4331 described above in this section, as well as the hooks attached to
4332 certain special text properties (@pxref{Special Properties}) and overlay
4333 properties (@pxref{Overlay Properties}).
4337 arch-tag: 3721e738-a1cb-4085-bc1a-6cb8d8e1d32b