(archive-mode-map): Use command remapping instead of substitute-key-definition.
[emacs.git] / src / s / hiuxwe2.h
blob2ad57403fb704059fda5f422ee89576eea78dec0
1 /* System description file for HI-UX. */
3 #define BSD 198911 /* system version (year & month) */
4 #define DBL_DIG 15 /* same as the definition of <float.h> */
5 #include "bsd4-3.h"
7 /* Identify OSF1 for the m- files. */
9 #define OSF1
11 /* To avoid to include the non-existant header file <sys/vlimit.h>,
12 we define BSD4_2.
13 This definition does not mean that the OS is based on BSD 4.2. */
14 #define BSD4_2
16 /* Define _BSD to tell the include files we're running under
17 the BSD universe and not the SYSV universe.
18 Define HITACHI and OSF for Xt's Boolean type as int intead of char.
19 (But for these defines, /usr/include/X11/Intrinsic.h defines
20 Boolean as char, but libXt.a on HI-UX/MPP requires it as int.) */
22 #define C_SWITCH_SYSTEM -D_BSD -DHITACHI -DOSF
23 #define LIBS_SYSTEM -lbsd
25 #define GETPGRP_NO_ARG
27 #define SYSV_SYSTEM_DIR
29 /* If your system uses COFF (Common Object File Format) then define the
30 preprocessor symbol "COFF". */
32 /* #define COFF */
34 /* Here is how to find X Windows. LD_SWITCH_X_SITE_AUX gives an -R option
35 says where to find X windows at run time. We convert it to a -rpath option
36 which is what OSF1 uses. */
37 #define LD_SWITCH_SYSTEM
39 #undef KERNEL_FILE
40 #define KERNEL_FILE "/mach_kernel"
42 #undef LDAV_SYMBOL
43 #define LDAV_SYMBOL "avenrun"